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https://github.com/Mr-X-GTA/YimMenu.git
synced 2025-01-04 00:23:27 +08:00
1064077b9c
Related YimMenu/Translations#117 Closes #2723 Changes made: - Renderer class was changed to a static instance - Some throw code was removed because of change of instantiation of the renderer - Fonts are dynamically loaded based on the language requirements - renderer files have been moved to make the root directory less messy - Added a font mgr to improve the ease of adding more language support
66 lines
1.3 KiB
C++
66 lines
1.3 KiB
C++
#pragma once
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#include "common.hpp"
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#include "font_mgr.hpp"
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namespace big
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{
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using dx_callback = std::function<void()>;
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using wndproc_callback = std::function<void(HWND, UINT, WPARAM, LPARAM)>;
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class renderer final
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{
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public:
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explicit renderer();
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~renderer() = default;
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font_mgr& get_font_mgr()
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{
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return m_font_mgr;
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}
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bool init();
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void destroy();
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/**
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* @brief Add a callback function to draw your ImGui content in
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*
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* @param callback Function
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* @param priority The higher the priority the value the later it gets drawn on top
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* @return true
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* @return false
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*/
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bool add_dx_callback(dx_callback callback, uint32_t priority);
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/**
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* @brief Add a callback function on wndproc
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*
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* @param callback Function
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*/
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void add_wndproc_callback(wndproc_callback callback);
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void on_present();
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void rescale(float rel_size);
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void pre_reset();
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void post_reset();
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void wndproc(HWND hwnd, UINT msg, WPARAM wparam, LPARAM lparam);
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private:
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static void new_frame();
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static void end_frame();
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private:
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IDXGISwapChain* m_dxgi_swapchain;
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ID3D11Device* m_d3d_device;
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ID3D11DeviceContext* m_d3d_device_context;
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std::map<uint32_t, dx_callback> m_dx_callbacks;
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std::vector<wndproc_callback> m_wndproc_callbacks;
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font_mgr m_font_mgr;
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};
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inline auto g_renderer = renderer();
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}
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