TmpMenu/docs/lua/tabs.md
Quentin 76afd97185 Lua: can make new tabs from lua scripts, doc generation for available tabs to use (#1593)
* lua api: add globals.get_uint and globals.set_uint

* lua doc: remove duplicate function check as we can overload so it doesn't make sense

* lua doc gen: add support for parsing the tabs enum

* gui: custom lua tabs don't have a `func` rendering function but can still have elements to draw

* lua doc: update generated doc

* chore: code style

* chore: minor spelling mistake

* chore: code style

* gui_service: add runtime removal of tabs

* refactor: make it so that it's less likely defining tabs and their translation key in a wrong way.

* lua api: ability to add custom tabs to the gui from lua
2023-07-05 00:30:57 +02:00

1.4 KiB

Tabs

All the tabs from the menu are listed below, used as parameter for adding gui elements to them.

Example Usage:

missionsTab = gui.get_tab("GUI_TAB_MISSIONS")
missionsTab:add_button("Click me", function ()
    log.info("You clicked!")
end)

For a complete list of available gui functions, please refer to the tab class documentation and the gui table documentation.

Tab Count: 42

GUI_TAB_SELF

GUI_TAB_WEAPONS

GUI_TAB_TELEPORT

GUI_TAB_MOBILE

GUI_TAB_OUTFIT_EDITOR

GUI_TAB_OUTFIT_SLOTS

GUI_TAB_VEHICLE

GUI_TAB_HANDLING

GUI_TAB_HANDLING_SAVED_PROFILE

GUI_TAB_HANDLING_MY_PROFILES

GUI_TAB_HANDLING_CURRENT_PROFILE

GUI_TAB_LSC

GUI_TAB_SPAWN_VEHICLE

GUI_TAB_FUN_VEHICLE

GUI_TAB_WORLD

GUI_TAB_SPAWN_PED

GUI_TAB_SQUAD_SPAWNER

GUI_TAB_CREATOR

GUI_TAB_TRAIN

GUI_TAB_BLACKHOLE

GUI_TAB_MODEL_SWAPPER

GUI_TAB_NETWORK

GUI_TAB_MISSIONS

GUI_TAB_SPOOFING

GUI_TAB_PLAYER_DATABASE

GUI_TAB_SESSION_BROWSER

GUI_TAB_STAT_EDITOR

GUI_TAB_SETTINGS

GUI_TAB_LUA_SCRIPTS

GUI_TAB_CONTEXT_MENU_SETTINGS

GUI_TAB_ESP_SETTINGS

GUI_TAB_GTA_CACHE_SETTINGS

GUI_TAB_GUI_SETTINGS

GUI_TAB_HOTKEY_SETTINGS

GUI_TAB_REACTION_SETTINGS

GUI_TAB_PROTECTION_SETTINGS

GUI_TAB_TRANSLATION_SETTINGS

GUI_TAB_DEBUG

GUI_TAB_PLAYER