TmpMenu/docs/lua/classes/pointer.md
Quentin 76afd97185 Lua: can make new tabs from lua scripts, doc generation for available tabs to use (#1593)
* lua api: add globals.get_uint and globals.set_uint

* lua doc: remove duplicate function check as we can overload so it doesn't make sense

* lua doc gen: add support for parsing the tabs enum

* gui: custom lua tabs don't have a `func` rendering function but can still have elements to draw

* lua doc: update generated doc

* chore: code style

* chore: minor spelling mistake

* chore: code style

* gui_service: add runtime removal of tabs

* refactor: make it so that it's less likely defining tabs and their translation key in a wrong way.

* lua api: ability to add custom tabs to the gui from lua
2023-07-05 00:30:57 +02:00

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Markdown

# Class: pointer
Class representing a 64-bit memory address.
## Constructors (1)
### `new(address)`
Returns a memory instance, with the given address.
- **Parameters:**
- `address` (integer): Address
**Example Usage:**
```lua
myInstance = pointer:new(address)
```
## Functions (23)
### `add(offset)`
Adds an offset to the current memory address and returns a new pointer object.
- **Parameters:**
- `offset` (integer): offset
- **Returns:**
- `pointer`: new pointer object.
**Example Usage:**
```lua
pointer = pointer:add(offset)
```
### `sub(offset)`
Subs an offset to the current memory address and returns a new pointer object.
- **Parameters:**
- `offset` (integer): offset
- **Returns:**
- `pointer`: new pointer object.
**Example Usage:**
```lua
pointer = pointer:sub(offset)
```
### `rip(offset)`
Rips the current memory address and returns a new pointer object.
- **Parameters:**
- `offset` (integer): offset
- **Returns:**
- `pointer`: new pointer object.
**Example Usage:**
```lua
pointer = pointer:rip(offset)
```
### `get_byte()`
Retrieves the value stored at the memory address as the specified type.
- **Returns:**
- `number`: the value stored at the memory address as the specified type.
**Example Usage:**
```lua
number = pointer:get_byte()
```
### `get_word()`
Retrieves the value stored at the memory address as the specified type.
- **Returns:**
- `number`: the value stored at the memory address as the specified type.
**Example Usage:**
```lua
number = pointer:get_word()
```
### `get_dword()`
Retrieves the value stored at the memory address as the specified type.
- **Returns:**
- `number`: the value stored at the memory address as the specified type.
**Example Usage:**
```lua
number = pointer:get_dword()
```
### `get_float()`
Retrieves the value stored at the memory address as the specified type.
- **Returns:**
- `float`: the value stored at the memory address as the specified type.
**Example Usage:**
```lua
float = pointer:get_float()
```
### `get_qword()`
Retrieves the value stored at the memory address as the specified type.
- **Returns:**
- `number`: the value stored at the memory address as the specified type.
**Example Usage:**
```lua
number = pointer:get_qword()
```
### `set_byte(value)`
Sets the value at the memory address to the specified value of the given type.
- **Parameters:**
- `value` (number): new value.
**Example Usage:**
```lua
pointer:set_byte(value)
```
### `set_word(value)`
Sets the value at the memory address to the specified value of the given type.
- **Parameters:**
- `value` (number): new value.
**Example Usage:**
```lua
pointer:set_word(value)
```
### `set_dword(value)`
Sets the value at the memory address to the specified value of the given type.
- **Parameters:**
- `value` (number): new value.
**Example Usage:**
```lua
pointer:set_dword(value)
```
### `set_float(value)`
Sets the value at the memory address to the specified value of the given type.
- **Parameters:**
- `value` (float): new value.
**Example Usage:**
```lua
pointer:set_float(value)
```
### `set_qword(value)`
Sets the value at the memory address to the specified value of the given type.
- **Parameters:**
- `value` (number): new value.
**Example Usage:**
```lua
pointer:set_qword(value)
```
### `get_string()`
Retrieves the value stored at the memory address as the specified type.
- **Returns:**
- `string`: the value stored at the memory address as the specified type.
**Example Usage:**
```lua
string = pointer:get_string()
```
### `set_string(value)`
Sets the value at the memory address to the specified value of the given type.
- **Parameters:**
- `value` (string): new value.
**Example Usage:**
```lua
pointer:set_string(value)
```
### `patch_byte(value)`
Creates a memory patch for modifying the value at the memory address with the specified value.
The modified value is applied when you call the apply function on the lua_patch object.
The original value is restored when you call the restore function on the lua_patch object.
- **Parameters:**
- `value` (number): new value.
- **Returns:**
- `lua_patch`: memory patch instance for modifying the value at the memory address with the specified value. Can call apply / restore on the object.
**Example Usage:**
```lua
lua_patch = pointer:patch_byte(value)
```
### `patch_word(value)`
Creates a memory patch for modifying the value at the memory address with the specified value.
The modified value is applied when you call the apply function on the lua_patch object.
The original value is restored when you call the restore function on the lua_patch object.
- **Parameters:**
- `value` (number): new value.
- **Returns:**
- `lua_patch`: memory patch instance for modifying the value at the memory address with the specified value. Can call apply / restore on the object.
**Example Usage:**
```lua
lua_patch = pointer:patch_word(value)
```
### `patch_dword(value)`
Creates a memory patch for modifying the value at the memory address with the specified value.
The modified value is applied when you call the apply function on the lua_patch object.
The original value is restored when you call the restore function on the lua_patch object.
- **Parameters:**
- `value` (number): new value.
- **Returns:**
- `lua_patch`: memory patch instance for modifying the value at the memory address with the specified value. Can call apply / restore on the object.
**Example Usage:**
```lua
lua_patch = pointer:patch_dword(value)
```
### `patch_qword(value)`
Creates a memory patch for modifying the value at the memory address with the specified value.
The modified value is applied when you call the apply function on the lua_patch object.
The original value is restored when you call the restore function on the lua_patch object.
- **Parameters:**
- `value` (number): new value.
- **Returns:**
- `lua_patch`: memory patch instance for modifying the value at the memory address with the specified value. Can call apply / restore on the object.
**Example Usage:**
```lua
lua_patch = pointer:patch_qword(value)
```
### `is_null()`
- **Returns:**
- `boolean`: Returns true if the address is null.
**Example Usage:**
```lua
boolean = pointer:is_null()
```
### `is_valid()`
- **Returns:**
- `boolean`: Returns true if the address is not null.
**Example Usage:**
```lua
boolean = pointer:is_valid()
```
### `deref()`
Dereferences the memory address and returns a new pointer object pointing to the value at that address.
- **Returns:**
- `pointer`: A new pointer object pointing to the value at that address.
**Example Usage:**
```lua
pointer = pointer:deref()
```
### `get_address()`
Retrieves the memory address stored in the pointer object.
- **Returns:**
- `number`: The memory address stored in the pointer object as a number.
**Example Usage:**
```lua
number = pointer:get_address()
```