Tabs
All the tabs from the menu are listed below, used as parameter for adding gui elements to them.
Example Usage:
missionsTab = gui.get_tab("GUI_TAB_MISSIONS")
missionsTab:add_button("Click me", function ()
log.info("You clicked!")
end)
For a complete list of available gui functions, please refer to the tab class documentation and the gui table documentation.
Tab Count: 49
GUI_TAB_SELF
GUI_TAB_WEAPONS
GUI_TAB_TELEPORT
GUI_TAB_CUSTOM_TELEPORT
GUI_TAB_MOBILE
GUI_TAB_OUTFIT_EDITOR
GUI_TAB_OUTFIT_SLOTS
GUI_TAB_ANIMATIONS
GUI_TAB_VEHICLE
GUI_TAB_HANDLING
GUI_TAB_HANDLING_SEARCH
GUI_TAB_HANDLING_SAVED_PROFILE
GUI_TAB_HANDLING_MY_PROFILES
GUI_TAB_HANDLING_CURRENT_PROFILE
GUI_TAB_LSC
GUI_TAB_SPAWN_VEHICLE
GUI_TAB_FUN_VEHICLE
GUI_TAB_WORLD
GUI_TAB_SPAWN_PED
GUI_TAB_SQUAD_SPAWNER
GUI_TAB_CREATOR
GUI_TAB_TRAIN
GUI_TAB_BLACKHOLE
GUI_TAB_MODEL_SWAPPER
GUI_TAB_VFX
GUI_TAB_XML_MAPS
GUI_TAB_NETWORK
GUI_TAB_CHAT
GUI_TAB_NETWORK_CONTROLS
GUI_TAB_MISSIONS
GUI_TAB_SPOOFING
GUI_TAB_PLAYER_DATABASE
GUI_TAB_SESSION_BROWSER
GUI_TAB_STAT_EDITOR
GUI_TAB_SETTINGS
GUI_TAB_LUA_SCRIPTS
GUI_TAB_ESP_SETTINGS
GUI_TAB_GTA_CACHE_SETTINGS
GUI_TAB_GUI_SETTINGS
GUI_TAB_HOTKEY_SETTINGS
GUI_TAB_REACTION_SETTINGS
GUI_TAB_PROTECTION_SETTINGS
GUI_TAB_TRANSLATION_SETTINGS
GUI_TAB_PROXY_SETTINGS
GUI_TAB_DEBUG
GUI_TAB_PLAYER