.. |
command.md
|
fix(lua): better error reporting when calling player commands (#2932)
|
2024-04-10 11:43:55 +02:00 |
entities.md
|
feat(lua): expose take_control_of (#2249)
|
2023-10-13 00:13:39 +02:00 |
event.md
|
Lua: can make new tabs from lua scripts, doc generation for available tabs to use (#1593)
|
2023-07-05 00:30:57 +02:00 |
Global Table.md
|
Lua: can make new tabs from lua scripts, doc generation for available tabs to use (#1593)
|
2023-07-05 00:30:57 +02:00 |
globals.md
|
feat(lua): added weapon and vehicle cache bindings (#2477)
|
2023-12-05 09:58:35 +01:00 |
gui.md
|
feat(Lua)!: New Lua bindings (#3563)
|
2024-08-14 08:40:09 +02:00 |
ImGui.md
|
feat(Lua): expose imgui separatortext to lua (#3554)
|
2024-08-12 09:34:22 +02:00 |
io.md
|
lua io.exists (#2771)
|
2024-02-24 11:10:58 +01:00 |
locals.md
|
feat(lua): added weapon and vehicle cache bindings (#2477)
|
2023-12-05 09:58:35 +01:00 |
log.md
|
Lua: can make new tabs from lua scripts, doc generation for available tabs to use (#1593)
|
2023-07-05 00:30:57 +02:00 |
memory.md
|
feat: dynamicly calling x64 functions from lua at runtime with arbitrary signatures. (#3311)
|
2024-07-09 17:48:24 +02:00 |
menu_event.md
|
feat(Lua)!: New Lua bindings (#3563)
|
2024-08-14 08:40:09 +02:00 |
network.md
|
feat(Lua)!: New Lua bindings (#3563)
|
2024-08-14 08:40:09 +02:00 |
scr_function.md
|
feat(Lua)!: New Lua bindings (#3563)
|
2024-08-14 08:40:09 +02:00 |
script.md
|
Redesign Script Patches for Lua (#3612)
|
2024-08-22 19:52:02 +02:00 |
self.md
|
fix self doc (#3319)
|
2024-07-09 18:42:32 +02:00 |
stats.md
|
feat(lua): added weapon and vehicle cache bindings (#2477)
|
2023-12-05 09:58:35 +01:00 |
tunables.md
|
feat(lua): add tunable overloads for getting / setting values through the already joaated tunable value. (#2417)
|
2023-11-14 20:21:03 +01:00 |
vehicles.md
|
lua io.exists (#2771)
|
2024-02-24 11:10:58 +01:00 |
weapons.md
|
lua io.exists (#2771)
|
2024-02-24 11:10:58 +01:00 |