#include "common.hpp" #include "fiber_pool.hpp" #include "gta/player.hpp" #include "gta_util.hpp" #include "gui.hpp" #include "logger.hpp" #include "memory/module.hpp" #include "memory/pattern.hpp" #include "natives.hpp" #include "pointers.hpp" #include "renderer.hpp" #include "script.hpp" #include namespace big { void gui::dx_init() { static ImVec4 bgColor = ImVec4(0.105f, 0.1f, 0.1f, 1.00f); static ImVec4 primary = ImVec4(0.117f, 0.529f, 0.941f, 1.f); static ImVec4 secondary = ImVec4(0.156f, 0.647f, 0.97f, 1.f); static ImVec4 whiteBroken = ImVec4(.972f, .972f, .972f, 1.f); auto &style = ImGui::GetStyle(); style.WindowPadding = { 10.f, 10.f }; style.PopupRounding = 0.f; style.FramePadding = { 8.f, 4.f }; style.ItemSpacing = { 10.f, 8.f }; style.ItemInnerSpacing = { 6.f, 6.f }; style.TouchExtraPadding = { 0.f, 0.f }; style.IndentSpacing = 21.f; style.ScrollbarSize = 15.f; style.GrabMinSize = 8.f; style.WindowBorderSize = 0.f; style.ChildBorderSize = 0.f; style.PopupBorderSize = 0.f; style.FrameBorderSize = 0.f; style.TabBorderSize = 0.f; style.WindowRounding = 5.f; style.ChildRounding = 2.f; style.FrameRounding = 3.f; style.ScrollbarRounding = 3.f; style.GrabRounding = 0.f; style.TabRounding = 3.f; style.WindowTitleAlign = { 0.5f, 0.5f }; style.ButtonTextAlign = { 0.5f, 0.5f }; style.DisplaySafeAreaPadding = { 3.f, 3.f }; auto &colors = style.Colors; colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); colors[ImGuiCol_TextDisabled] = ImVec4(1.00f, 0.90f, 0.19f, 1.00f); colors[ImGuiCol_WindowBg] = bgColor; colors[ImGuiCol_ChildBg] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_PopupBg] = ImVec4(0.08f, 0.08f, 0.08f, 0.94f); colors[ImGuiCol_Border] = ImVec4(0.30f, 0.30f, 0.30f, 0.50f); colors[ImGuiCol_BorderShadow] = ImVec4(0.00f, 0.00f, 0.00f, 0.00f); colors[ImGuiCol_FrameBg] = ImVec4(0.21f, 0.21f, 0.21f, 0.54f); colors[ImGuiCol_FrameBgHovered] = ImVec4(0.21f, 0.21f, 0.21f, 0.78f); colors[ImGuiCol_FrameBgActive] = ImVec4(0.28f, 0.27f, 0.27f, 0.54f); colors[ImGuiCol_TitleBg] = ImVec4(0.17f, 0.17f, 0.17f, 1.00f); colors[ImGuiCol_TitleBgActive] = ImVec4(0.19f, 0.19f, 0.19f, 1.00f); colors[ImGuiCol_TitleBgCollapsed] = ImVec4(0.00f, 0.00f, 0.00f, 0.51f); colors[ImGuiCol_MenuBarBg] = ImVec4(0.14f, 0.14f, 0.14f, 1.00f); colors[ImGuiCol_ScrollbarBg] = colors[ImGuiCol_WindowBg]; colors[ImGuiCol_ScrollbarGrab] = primary; colors[ImGuiCol_ScrollbarGrabHovered] = secondary; colors[ImGuiCol_ScrollbarGrabActive] = primary; colors[ImGuiCol_CheckMark] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); colors[ImGuiCol_SliderGrab] = ImVec4(0.34f, 0.34f, 0.34f, 1.00f); colors[ImGuiCol_SliderGrabActive] = ImVec4(0.39f, 0.38f, 0.38f, 1.00f); colors[ImGuiCol_Button] = primary; colors[ImGuiCol_ButtonHovered] = secondary; colors[ImGuiCol_ButtonActive] = colors[ImGuiCol_ButtonHovered]; colors[ImGuiCol_Header] = ImVec4(0.37f, 0.37f, 0.37f, 0.31f); colors[ImGuiCol_HeaderHovered] = ImVec4(0.38f, 0.38f, 0.38f, 0.37f); colors[ImGuiCol_HeaderActive] = ImVec4(0.37f, 0.37f, 0.37f, 0.51f); colors[ImGuiCol_Separator] = ImVec4(0.38f, 0.38f, 0.38f, 0.50f); colors[ImGuiCol_SeparatorHovered] = ImVec4(0.46f, 0.46f, 0.46f, 0.50f); colors[ImGuiCol_SeparatorActive] = ImVec4(0.46f, 0.46f, 0.46f, 0.64f); colors[ImGuiCol_ResizeGrip] = whiteBroken; colors[ImGuiCol_ResizeGripHovered] = ImVec4(1.f, 1.f, 1.f, 1.00f); colors[ImGuiCol_ResizeGripActive] = whiteBroken; colors[ImGuiCol_Tab] = ImVec4(0.21f, 0.21f, 0.21f, 0.86f); colors[ImGuiCol_TabHovered] = ImVec4(0.27f, 0.27f, 0.27f, 0.86f); colors[ImGuiCol_TabActive] = ImVec4(0.34f, 0.34f, 0.34f, 0.86f); colors[ImGuiCol_TabUnfocused] = ImVec4(0.10f, 0.10f, 0.10f, 0.97f); colors[ImGuiCol_TabUnfocusedActive] = ImVec4(0.15f, 0.15f, 0.15f, 1.00f); colors[ImGuiCol_PlotLines] = ImVec4(0.61f, 0.61f, 0.61f, 1.00f); colors[ImGuiCol_PlotLinesHovered] = ImVec4(1.00f, 0.43f, 0.35f, 1.00f); colors[ImGuiCol_PlotHistogram] = ImVec4(0.90f, 0.70f, 0.00f, 1.00f); colors[ImGuiCol_PlotHistogramHovered] = ImVec4(1.00f, 0.60f, 0.00f, 1.00f); colors[ImGuiCol_TextSelectedBg] = ImVec4(0.26f, 0.59f, 0.98f, 0.35f); colors[ImGuiCol_DragDropTarget] = ImVec4(1.00f, 1.00f, 0.00f, 0.90f); colors[ImGuiCol_NavHighlight] = ImVec4(0.26f, 0.59f, 0.98f, 1.00f); colors[ImGuiCol_NavWindowingHighlight] = ImVec4(1.00f, 1.00f, 1.00f, 0.70f); colors[ImGuiCol_NavWindowingDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.20f); colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.80f, 0.80f, 0.80f, 0.35f); } void gui::dx_on_tick() { TRY_CLAUSE { // gui/top_bar.cpp render_top_bar(); // gui/main_window.cpp render_main_window(); // gui/user_sidebar.cpp render_user_sidebar(); // gui/player_window.cpp render_player_window(); } EXCEPT_CLAUSE } void gui::script_init() { } void gui::script_on_tick() { TRY_CLAUSE { if (g_gui.m_opened) { //PAD::DISABLE_ALL_CONTROL_ACTIONS(0); for (int i = 1; i <= 6; i++) { PAD::DISABLE_CONTROL_ACTION(0, i, true); } PAD::DISABLE_CONTROL_ACTION(0, 106, true); PAD::DISABLE_CONTROL_ACTION(0, 329, true); PAD::DISABLE_CONTROL_ACTION(0, 330, true); PAD::DISABLE_CONTROL_ACTION(2, 14, true); PAD::DISABLE_CONTROL_ACTION(2, 15, true); PAD::DISABLE_CONTROL_ACTION(2, 16, true); PAD::DISABLE_CONTROL_ACTION(2, 17, true); PAD::DISABLE_CONTROL_ACTION(2, 24, true); PAD::DISABLE_CONTROL_ACTION(2, 69, true); PAD::DISABLE_CONTROL_ACTION(2, 70, true); PAD::DISABLE_CONTROL_ACTION(2, 84, true); PAD::DISABLE_CONTROL_ACTION(2, 85, true); PAD::DISABLE_CONTROL_ACTION(2, 99, true); PAD::DISABLE_CONTROL_ACTION(2, 92, true); PAD::DISABLE_CONTROL_ACTION(2, 100, true); PAD::DISABLE_CONTROL_ACTION(2, 114, true); PAD::DISABLE_CONTROL_ACTION(2, 115, true); PAD::DISABLE_CONTROL_ACTION(2, 121, true); PAD::DISABLE_CONTROL_ACTION(2, 142, true); PAD::DISABLE_CONTROL_ACTION(2, 241, true); PAD::DISABLE_CONTROL_ACTION(2, 261, true); PAD::DISABLE_CONTROL_ACTION(2, 257, true); PAD::DISABLE_CONTROL_ACTION(2, 262, true); PAD::DISABLE_CONTROL_ACTION(2, 331, true); } } EXCEPT_CLAUSE } void gui::script_func() { g_gui.script_init(); while (true) { g_gui.script_on_tick(); script::get_current()->yield(); } } }