#pragma once #include "common.hpp" namespace big { class backend { public: static void loop(); static void self_loop(); static void weapons_loop(); static void vehicles_loop(); static void turnsignal_loop(); static void misc_loop(); static void remote_loop(); static void lscustoms_loop(); static void rainbowpaint_loop(); static void vehiclefly_loop(); static void disable_control_action_loop(); static void world_loop(); static void orbital_drone(); }; }