# Tabs All the tabs from the menu are listed below, used as parameter for adding gui elements to them. **Example Usage:** ```lua missionsTab = gui.get_tab("GUI_TAB_MISSIONS") missionsTab:add_button("Click me", function () log.info("You clicked!") end) ``` For a complete list of available gui functions, please refer to the tab class documentation and the gui table documentation. ## Tab Count: 50 ### `GUI_TAB_SELF` ### `GUI_TAB_WEAPONS` ### `GUI_TAB_WEAPONS_AMMUNATION` ### `GUI_TAB_TELEPORT` ### `GUI_TAB_CUSTOM_TELEPORT` ### `GUI_TAB_MOBILE` ### `GUI_TAB_OUTFIT_EDITOR` ### `GUI_TAB_OUTFIT_SLOTS` ### `GUI_TAB_ANIMATIONS` ### `GUI_TAB_VEHICLE` ### `GUI_TAB_HANDLING` ### `GUI_TAB_HANDLING_SEARCH` ### `GUI_TAB_HANDLING_SAVED_PROFILE` ### `GUI_TAB_HANDLING_MY_PROFILES` ### `GUI_TAB_HANDLING_CURRENT_PROFILE` ### `GUI_TAB_LSC` ### `GUI_TAB_SPAWN_VEHICLE` ### `GUI_TAB_FUN_VEHICLE` ### `GUI_TAB_WORLD` ### `GUI_TAB_SPAWN_PED` ### `GUI_TAB_SQUAD_SPAWNER` ### `GUI_TAB_CREATOR` ### `GUI_TAB_TRAIN` ### `GUI_TAB_BLACKHOLE` ### `GUI_TAB_MODEL_SWAPPER` ### `GUI_TAB_VFX` ### `GUI_TAB_XML_MAPS` ### `GUI_TAB_NETWORK` ### `GUI_TAB_CHAT` ### `GUI_TAB_NETWORK_CONTROLS` ### `GUI_TAB_MISSIONS` ### `GUI_TAB_SPOOFING` ### `GUI_TAB_PLAYER_DATABASE` ### `GUI_TAB_SESSION_BROWSER` ### `GUI_TAB_STAT_EDITOR` ### `GUI_TAB_SETTINGS` ### `GUI_TAB_LUA_SCRIPTS` ### `GUI_TAB_CONTEXT_MENU_SETTINGS` ### `GUI_TAB_ESP_SETTINGS` ### `GUI_TAB_GTA_CACHE_SETTINGS` ### `GUI_TAB_GUI_SETTINGS` ### `GUI_TAB_HOTKEY_SETTINGS` ### `GUI_TAB_REACTION_SETTINGS` ### `GUI_TAB_PROTECTION_SETTINGS` ### `GUI_TAB_TRANSLATION_SETTINGS` ### `GUI_TAB_PROXY_SETTINGS` ### `GUI_TAB_DEBUG` ### `GUI_TAB_PLAYER`