# Table: scr_function Table for calling GTA script functions. Needs to be called in the fiber pool. Only call the function when necessary. ## Functions (2) ### `call_script_function(script_name, function_name, pattern, return_type_string, args_)` Calls a script function with the given arguments. Returns the return value as the given type. **Example Usage:** ```lua local value = scr_function.call_script_function("freemode", "wear_sunglasses_at_night", "69 42 06 66", "bool", { { "int", 69 }, { "float", 4.20 }, { "int", 666 } }) ``` - **Parameters:** - `script_name` (string): Name of the script. - `function_name` (string): Name of the function. This parameter needs to be unique. - `pattern` (string): Pattern to scan for within the script. - `return_type_string` (string): Return type of the function. Supported types are **"int"**, **"bool"**, **"const char\*/string"**, **"ptr/pointer/*"**, **"float"**, and **"vector3"**. Anything different will be rejected. - `args_` (table): Arguments to pass to the function. Supported types are the same as return types. **Example Usage:** ```lua scr_function.call_script_function(script_name, function_name, pattern, return_type_string, args_) ``` ### `call_script_function(script_name, instruction_pointer, return_type_string, args_)` Calls a script function directly using the function position with the given arguments. Returns the return value as the given type. **Example Usage:** ```lua local value = scr_function.call_script_function("freemode", 0xE792, "string", { { "int", 191 } }) ``` - **Parameters:** - `script_name` (string): Name of the script. - `instruction_pointer` (integer): Position of the function within the script. - `return_type_string` (string): Return type of the function. Supported types are **"int"**, **"bool"**, **"const char\*/string"**, **"ptr/pointer/*"**, **"float"**, and **"vector3"**. Anything different will be rejected. - `args_` (table): Arguments to pass to the function. Supported types are the same as return types. **Example Usage:** ```lua scr_function.call_script_function(script_name, instruction_pointer, return_type_string, args_) ```