Commit Graph

  • e9c3a93f56 feat(GUI): Replaced certain UI texts for funny effect Yimura 2021-02-04 23:32:52 +0100
  • 7931a2f342 refactor(Functions): Renamed, moved under a class and ordered alphabetically Yimura 2021-02-04 22:57:06 +0100
  • f5b47c5975 feat(Stats): Added max stats of character Yimura 2021-02-04 18:40:12 +0100
  • 900d621d75 feat(GUI): Added custom text to menu Yimura 2021-02-04 18:39:47 +0100
  • d069e2893b feat(GetLabelText): Added hook for getlabeltext Yimura 2021-02-04 18:39:20 +0100
  • 4559d078e6 feat(GravityGun): When grabbing peds force them to ragdoll Yimura 2021-02-03 21:34:46 +0100
  • 5eb11bf04a feat(Drop): Added RP drop Yimura 2021-02-03 19:44:59 +0100
  • 4d2fef47eb wip(Griefing): Added clear wanted level Yimura 2021-02-03 19:44:39 +0100
  • c1dff8e844 fea(Settings): Added spoofing settings Yimura 2021-02-03 19:43:56 +0100
  • f798fb968f fix(Features): Define repair gun Yimura 2021-02-03 19:43:36 +0100
  • 85348fc77d feat(ScriptEventHandler): Changed a2 from int64_t to CNetGamePlayer Yimura 2021-02-03 19:43:15 +0100
  • fcc23be911 fix(Features): Forgot to call repair gun in loop Yimura 2021-02-03 19:42:17 +0100
  • a600543097 feat(Spoofing): Added IP, R*id and name spoofing Yimura 2021-02-03 19:41:46 +0100
  • a98785d4e0 fix(GetEventData): Fixed typo on notify Yimura 2021-02-03 19:40:04 +0100
  • 3329e638a8 feat(Functions): Added ambient rp and improved take control Yimura 2021-02-03 16:39:29 +0100
  • dd6406e31c feat(CustomGuns): Added repair gun Yimura 2021-02-03 16:38:55 +0100
  • edbe348a46 fix(CustomGuns): Increased distance from 50 to 500 Yimura 2021-02-03 16:38:00 +0100
  • 6b4dabc98b fix(Windows): Handling and main will have a propper default size Yimura 2021-02-02 16:49:32 +0100
  • 4a878cd035 fix(PlayerWindow): Resize only on first use Yimura 2021-02-02 16:44:51 +0100
  • 0dda572ceb refactor(Spawn): Prevent typing when in spawn menu Yimura 2021-02-02 16:38:59 +0100
  • eeaffce80f feat(Spoofing): IP Address and Rockstar ID Yimura 2021-02-02 16:23:12 +0100
  • 4b6736f875 refactor(Online): Re-added money options (safe values only) Yimura 2021-02-02 16:21:56 +0100
  • aaa7381fe3 feat(Hooking): Enable send_net_info_to_lobby hook Yimura 2021-02-02 16:21:28 +0100
  • bb268eda69 feat(Hooks): Added snend net info to lobby hook Yimura 2021-01-29 18:56:17 +0100
  • 3e88d07952 fix(IncrementStatEvent): Fixed player struct Yimura 2021-01-29 18:55:54 +0100
  • a981920245 feat(Transmission): Added drive bias rear Yimura 2021-01-29 18:55:39 +0100
  • 68e250e5db feat(PedFactory): Updated classes Yimura 2021-01-29 18:55:19 +0100
  • 05300fce62 fix(Handling): Check against nullptr Yimura 2021-01-29 18:55:02 +0100
  • decbbb8fd9 fix(GravityGun): take control before releasing Yimura 2021-01-29 18:54:36 +0100
  • 5e26bafe88 feat(Handling/transmission): Added steering lock Yimura 2021-01-22 12:37:56 +0100
  • 2d60896473 fix(Handling/brakes): Brake bias member changed name Yimura 2021-01-22 12:36:54 +0100
  • cbbafe8d0e feat(CHandlingData): Added more class members Yimura 2021-01-22 12:35:24 +0100
  • 9b1016b7ec feat(Handling): Added around 32 handling properties to modify Yimura 2021-01-22 02:10:08 +0100
  • 05c78fa8d1 fix(UserSidebar): Made width smaller Yimura 2021-01-22 02:09:21 +0100
  • df652ba272 fix(VehicleGun): Removed height offset Yimura 2021-01-22 02:08:30 +0100
  • 1c5906d0bc feat(GravityGun): Entities are transparent while held Yimura 2021-01-22 02:07:44 +0100
  • 9d605bcf16 fix(GTA Util): Fixed member name Yimura 2021-01-20 03:46:02 +0100
  • 5a4ee9dd21 fix(Pointers): World pointer Yimura 2021-01-20 03:45:40 +0100
  • 5fcb502ba6 feat(Vehicle): Added god mode and handling Yimura 2021-01-20 03:45:24 +0100
  • 4cf16bc8e6 fix(GTA/player): Commented old CPlayerInfo Yimura 2021-01-20 03:45:11 +0100
  • b21f87937e feat(GTA): Reverse GTA classes from PedFactory Yimura 2021-01-20 03:44:49 +0100
  • 6dad45f601 fix(CustomGuns): Shoot vehicles in look direction Yimura 2021-01-20 03:44:18 +0100
  • a6f6018935 fix(Features): God mode with offsets instead of natives Yimura 2021-01-20 03:40:36 +0100
  • e2912118b9 feat(PlayerWindow): Set next window size Yimura 2021-01-17 23:31:10 +0100
  • afafbcd3d4 feat(GUI): Added notification on startup Yimura 2021-01-17 23:30:36 +0100
  • b777e4dc0f feat(ReplayInterface): Added attach protection Yimura 2021-01-17 23:30:10 +0100
  • 7a8ba780dc feat(Population): Optimised settings Yimura 2021-01-17 23:26:06 +0100
  • 27d8f8e0e2 feat(Functions): Delete entity, mark as no longer needed as well Yimura 2021-01-17 23:21:55 +0100
  • 20d21e6800 fix(GravityGun): Cast to float to prevent compile warns Yimura 2021-01-17 23:20:00 +0100
  • c2dd750560 fix(GetEventData): Changed settings.protections to settings.script_protections Yimura 2021-01-17 00:47:37 +0100
  • f47c4d13d1 feat(Protections): Added cage protection Yimura 2021-01-17 00:47:00 +0100
  • 1846e64c95 refactor(DeleteGun): Use function to delete ent instead of code Yimura 2021-01-17 00:44:48 +0100
  • b061a41809 feat(Fuctions): Added delete_entity func Yimura 2021-01-17 00:44:00 +0100
  • 7ca234bdb5 feat(CustomGuns): Added cage gun Yimura 2021-01-17 00:40:38 +0100
  • a9b0d5e0df feat(TabGun): Show description of JPow's money printer Yimura 2021-01-16 16:21:35 +0100
  • 5e43102152 fix(UserSidebar): Fixed height and top offset Yimura 2021-01-16 16:21:00 +0100
  • 08fcc1d758 refactor(TabOnline): Removed reveal players Yimura 2021-01-16 16:20:34 +0100
  • 0ae72a74d9 refactor(Functions): Removed notify from join session Yimura 2021-01-16 16:19:28 +0100
  • c0c3547e55 fix(GUI): Default background semi transparent Yimura 2021-01-16 13:53:14 +0100
  • b511a2717d fix(UserSidebar): Push under top bar instead of over Yimura 2021-01-16 13:52:57 +0100
  • bd4b49a138 refactor(PlayerWindow): Restructured in tab bar Yimura 2021-01-16 13:52:29 +0100
  • f737495ee5 refactor(TabBar): Renamed all files Yimura 2021-01-16 13:19:20 +0100
  • b1af2a27fa refactor(GUI/tabbar): Moved tab bar header file Yimura 2021-01-15 23:27:31 +0100
  • a2d55aadff refactor(GUI): Moved windows to separate folder Yimura 2021-01-15 23:22:51 +0100
  • c40395731d refactor(GUI): Reorder code and clean up includes Yimura 2021-01-15 23:16:50 +0100
  • 9b3166f486 refactor(Features): Delete some lingering files Yimura 2021-01-15 22:58:49 +0100
  • c627281e4d refactor(Features/looped): Resorted files into sub dirs Yimura 2021-01-15 22:56:58 +0100
  • 345116bd71 refactor(Features/util): Moved files Yimura 2021-01-15 22:34:37 +0100
  • b201f761e3 fix(TopBar): Show logged in player Yimura 2021-01-15 22:30:57 +0100
  • 15fab4e78c feat(Util): Added http request header Yimura 2021-01-15 22:27:50 +0100
  • 938ffcfafa refactor(CustomGuns): Moved guns to folder Yimura 2021-01-15 22:26:25 +0100
  • d5d71b1a75 refactor(ReadSessionResponse): Removed unused file Yimura 2021-01-15 21:41:15 +0100
  • 29e2ca1197 Merge pull request #1 from Yimura/dev Yimura 2021-01-15 21:35:55 +0100
  • 9e7e5e2fb7 feat(Pointers): Added ReplayInterface Yimura 2021-01-15 16:48:47 +0100
  • 4c3678f2fc feat(GTA): Added ref to class Replay, Object & Vehicle Yimura 2021-01-15 16:48:30 +0100
  • 8bd1f863c0 refactor(GravityGun): Changed variable names Yimura 2021-01-15 02:38:38 +0100
  • 282d78e37b feat(Players): Added cage button Yimura 2021-01-15 02:20:46 +0100
  • d2677d77a1 feat(Functions): Added cage ped Yimura 2021-01-15 02:19:29 +0100
  • b5688c4731 feat(Weapons): Added money gun Yimura 2021-01-15 01:24:42 +0100
  • a6e2fc2568 fix(NoClip): Enforce no collision & no physics Yimura 2021-01-15 01:24:05 +0100
  • 32bd600861 refactor(Functions): Moved create ambient money to a function Yimura 2021-01-15 01:23:17 +0100
  • 55ae9665fe feat(Features): Call guns in loop Yimura 2021-01-14 22:24:30 +0100
  • f88c06979a fix(Settings): Added custom gun settings Yimura 2021-01-14 22:23:38 +0100
  • 95dd6e7d31 feat(TabWeapons): Added dropdown for different guns Yimura 2021-01-14 22:23:16 +0100
  • 56e7862ff1 feat(DeleteGun): Added delete gun Yimura 2021-01-14 22:22:21 +0100
  • e2f9f01095 feat(VehicleGun): Added vehicle gun Yimura 2021-01-14 22:22:06 +0100
  • d277aa11e6 feat(GravityGun): Made gravity gun a selectable Yimura 2021-01-14 22:18:49 +0100
  • 414293ba56 fix(NoClip): Only take control of entity when needed Yimura 2021-01-14 22:15:14 +0100
  • f142f6ede8 refactor(RIDJoiner): Removed old class files Yimura 2021-01-14 22:14:48 +0100
  • 6f41ce2529 refactor(SuperSprint): Reverted to old supersprint Yimura 2021-01-14 22:14:29 +0100
  • 5fe4cbe0a0 feat(Struct/List): Added custom gun list Yimura 2021-01-14 22:11:30 +0100
  • 914c5db3e3 refactor(TabSpawn): Changed spawn code to spawn function Yimura 2021-01-14 21:59:44 +0100
  • 02966a4180 refactor(TabOnline): Removed sell vehicle Yimura 2021-01-14 21:58:29 +0100
  • d65b776e57 refactor(TabMisc): Removed Join R* Id button Yimura 2021-01-14 21:56:30 +0100
  • e667330eaf refactor(RIDJoiner): Cleaned up some old broken code Yimura 2021-01-14 21:36:06 +0100
  • 3123ffb76f feat(Functions): Added spawn vehicle func Yimura 2021-01-14 21:32:24 +0100
  • 38d19c8fb6 feat(GUI): Added Weapons tab Yimura 2021-01-13 16:55:49 +0100
  • 05d890653c refactor(TakeControlOfEnt): Return true if has control Yimura 2021-01-13 16:54:49 +0100
  • ff6a72405b feat(GravityGun): Added velocity based gravity gun Yimura 2021-01-13 15:36:13 +0100
  • 7f290a70f5 fix(TabSpawn): Input enter returns true & improved code Yimura 2021-01-13 15:35:46 +0100