Commit Graph

19 Commits

Author SHA1 Message Date
Mr-X-GTA
6ebd3d753f Misc stuff (#3515)
* feat(hotkeys): add support for mouse buttons
* feat: show message box with version note if pattern scan fails
* feat(exception handler): set destination register to 0 on move instructions
* feat: update r* admin list
* fix: fix spawned vehicle not being deleted when using bring player
* fix: fix exceptions when using bring player
* fix: fix gravity gun not working while requesting control
* fix: dont request control of entities that are not CPhysical
* fix: fix take_control_of not requesting control if timeout is 0
* fix: fix crash when executing commands on all players
* fix: fix cmd executor style being applied to all windows if command is invalid
* fix: fix rare exceptions in esp::draw_player
* fix: fix exceptions when using gravity gun on objects or dying with some models
* fix: fix incorrect reading of m_model_type
2024-08-05 09:15:42 +02:00
gir489
710edb87a7 Refactor how blips work (#3473) 2024-07-30 22:11:49 +02:00
gir489
ce8d63d0d1 Fix C4/Flare limit and not working (#3308)
* Closes #3307

* Fix instant respawn.
2024-07-08 21:13:06 +02:00
gir489
e06cbb558c Closes #3302 (#3305) 2024-07-08 19:34:57 +02:00
Quentin
95969031df feat: dynamicly hooking x64 functions from lua at runtime with arbitrary signatures. (#3301)
* feat: dynamicly hooking x64 functions from lua at runtime with arbitrary signatures.

* fix missing include

* c/c++ include system is a good system
2024-07-08 14:15:18 +02:00
gir489
495f7c0c27 Pull down changes from gtav-classes project. (#3300) 2024-07-04 20:34:49 +02:00
maybegreat48
1c34e2a1b6 Update for b3258 (#3288)
* fix: update script names
* fix: use original chat sender
* feat(tunables): fix tunable service
* fix: explode patch (thanks @Mr-X-GTA)
* fix: fix compile errors
* fix: use unique_ptr
* Added 1.69 vehicles.
* Added new weather for 1.69 and updated stack sizes.
* Fixed garage.
* Made Unload button a developer-only feature. (Disabled on Release)
* Redesigned Network tab to not be a giant mess.
* Added new json_serializer code from @tupoy-ya.
* chore: correct dependency

------

Co-authored-by: maybegreat48 <email@hostname>
Co-authored-by: Andreas Maerten <24669514+Yimura@users.noreply.github.com>
Co-authored-by: gir489returns <redacted@example.com>
2024-07-03 23:04:06 +02:00
maybegreat48
74ecf22ecf Menu revamp (#3274)
* Complete player and network UI redesign, meant to show all features instead of stuffing them into tiny boxes
* Added option to delete player vehicles
* Better clone player (now clones head blend too)
* Better host token spoofing, with an option to enter your own
* Better host token spoofing detection
* Better desync kick prot detections
* A script blocker for the entire session (per-player options will be added later)
* Added option to spoof data/DLC hashes
* Logging framework that allows developers to easily debug false positives
* Major protection improvements
2024-06-27 10:32:17 +02:00
R.K
dcf50fffa8 P2905R2 Fix - Refactor rvalue arguments into lvalues for std::make_format_args (#3194)
Co-authored-by: xiaoxiao921 <837334+xiaoxiao921@users.noreply.github.com>
2024-05-29 19:50:59 +02:00
maybegreat48
a6e7eb54b6 Session multiplexer and more (#3167) 2024-05-24 23:17:54 +02:00
Bugisoft
84d76f2038 Direct implementation of fix vectors (#3147) 2024-05-19 16:17:31 +02:00
Mr-X-GTA
9ad4885a8f Desync kick protection (#3086) 2024-05-10 21:09:10 +02:00
gir489
7c8aa753ee Fixed format_money not working. (#2969) 2024-04-24 21:14:41 +02:00
Quentin
065e5f2cd3 Fix for GTA Build 3179 (#2946)
* Removed old and unused security pointer/signature
* Updated GTAV-Classes
2024-04-17 15:05:09 +02:00
gir489
d0292b59cb Refactor m_rockstar_id into its proper type of a 64-bit signed integer. (#2901) 2024-03-31 21:11:52 +02:00
gir489
cde9c23323 Unify rlGamerHandle code and fix chat inaccuracies. (#2883) 2024-03-27 21:43:31 +01:00
Andreas Maerten
02d5af76fc docs: add README to cmake/ folder (#2750)
I noticed certain people did not understand the purpose of this folder, hopefully this will clarify certain things and explain why we have certain dependencies.
2024-02-22 00:12:06 +01:00
Quentin
26686402c3 proper fix for weapon info damage crash (#2740) 2024-02-21 07:48:42 +01:00
Andreas Maerten
9a1a75b675 refactor!: repo cleanup (#2650)
- Move cmake files to dedicated cmake folder
- Move scattered python files to `scripts/` folder
- Update CMakeLists.txt to reflect changes
* feat(scripts): add README to folder
2023-12-30 16:05:18 +01:00