1263 Commits

Author SHA1 Message Date
Quentin E. / iDeath
5a4dc03121 Feat ptr cache continued (#1227) 2023-04-14 17:54:07 +01:00
Rxann
a3b8e780ec fix(actions): typo in nightly description (#1229) 2023-04-13 22:20:24 +01:00
DayibBaba
6fe56d3e2b Fix: Request control (#1226) 2023-04-12 19:10:56 +01:00
DayibBaba
a6dc40b890 Locals editor (#1211) 2023-04-11 20:36:43 +01:00
Andreas Maerten
5ed00303bf fix: vehicle control tabs and not working in offline (#1219) 2023-04-11 19:55:08 +01:00
Andreas Maerten
43bc7d7bd1 General code and GUI cleanup (#1200)
* feat(native_hooks): removed useless bail kick hook
* feat(Translations): add button to force update languages
* refactor: reorganize GUI for world
* refactor: improve exception handler
Modified the exception handler to not catch C++ try/catch blocks before those could gracefully catch the error.

* chore: debug removed crash test button
* chore: removed script exception handler
* feat(OrbitalDrone): add translations
* feat(VehicleController): add translation keys
* feat: added player admin detected translation keys
* feat(Views): add cache sub menu
2023-04-07 23:08:34 +02:00
Quentin E. / iDeath
a2dbddc702 feat(Pointers): add cache for pointers (#1203) 2023-04-06 19:01:23 +01:00
Rxann
38ba68e0e5 feat: Added toggle for admin join notification (#1199) 2023-04-06 18:55:28 +01:00
Aure7138
d92a172ecb refactor: all weapons in vehicle (#1197) 2023-04-05 20:25:20 +02:00
DayibBaba
7c912885fe feat: Vehicle control & Summon (#1175) 2023-04-05 18:54:29 +01:00
Rxann
b5c090e0f8 feat: Admin checking protection (#1187) 2023-04-05 17:57:28 +01:00
Quentin E. / iDeath
b8fa1e25fc feat-debug(thread_pool): log the job and which thread execute it for debugging purposes in case the thread never exit. also log in case a job is scheduled but none of the thread are currently available (#1190) 2023-04-04 22:52:57 +01:00
DayibBaba
d2cff7c868 fix(Orbital drone): Firing generated errors (#1189) 2023-04-04 22:52:33 +01:00
maybegreat48
9a85496375 Update presence data sig (#1186) 2023-04-04 16:57:32 +02:00
Andreas Maerten
61705c333f chore: remove session name spoof (#1184) 2023-04-03 23:07:15 +01:00
Andreas Maerten
ac709a0045 fix(GTAData): bump ped cache version (#1177) 2023-04-02 21:08:57 +01:00
Andreas Maerten
0eb037e138 refactor(ContextMenu): improve code (#1173)
* chore: remove unused classes from replay
* feat(ContextMenu): keep drawing even if menu is open
2023-04-02 00:30:51 +01:00
Aure7138
205836dd74 feat(cache): expand ped (#1156) 2023-04-01 17:37:26 +01:00
T14D3
4922e60d89 fix: Add "Aimbot distance" to saved settings (#1162) 2023-04-01 14:46:41 +01:00
Aure7138
f6da0f1ceb commit (#1158) 2023-03-30 00:37:31 +02:00
DayibBaba
8ad4cf01dd Orbital Drone Feature (#1148)
* Orbital Drone Feature

* Fixed PR review comments

* chore: cleanup code

* UI & globals saving

* Fixed typo

* Fixed noclip conflict & Applied review suggestions & Added another changeable variable

---------

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-30 00:37:10 +02:00
DayibBaba
45c6edb129 More context menu operations (#1154)
Vehicle table:
-Copy vehicle
-Boost
-Launch
-Eject

Ped table:
-Disarm
-Ragdoll
-Dance

Player table:
-Breakup kick
-Kick
-Disarm
-Ragdoll

Shared table:
-Enflame

These additions required some other tools and fixes such as:
-Remove weapons command fix.
-Ped animation player tool in ped.hpp
-get player from ped tool in ped.hpp.
-A fiber pool queue on execution of Context menu operations.
2023-03-28 22:28:25 +01:00
Rxann
77cb85a72e feat(Hotkey): Add Repair PV hotkey (#1138) 2023-03-26 18:45:46 +01:00
GeopJr
3f9b89146c fix(ci)[nightly]: checkout repo (#1141) 2023-03-25 15:50:26 +01:00
GeopJr
508c36acee chore(ci): upkeeping (#1137)
* feat(ci)[nightly]: update tag instead of deleting

* fix(ci)[pr-comment]: work on forks
2023-03-24 19:14:26 +00:00
Johann
aa4b0d7ed1 fix(chat): fix broken scaleforms with chat already open (#1133)
* fix(chat): fix broken scaleforms with chat already open
* fix(chat): only force close when chat is already opened
2023-03-23 11:11:29 +01:00
Aure7138
8c1ceda2f5 Fix focus lost crash (#1132) 2023-03-21 19:15:50 +00:00
Aure7138
9eff567b11 refactor: SET_PED_RANDOM_COMPONENT_VARIATION (#1125) 2023-03-21 08:22:08 +00:00
Aure7138
92085b4398 Hotfix outfit random component crash (#1124) 2023-03-20 13:23:43 +01:00
Johann
bb40a32feb fix(persist_car): fix spawning (#1122) 2023-03-19 19:55:49 +01:00
Aure7138
c55bda8bdc fix #1116 (#1117) 2023-03-19 16:19:13 +01:00
Andreas Maerten
dddd108be2 fix(actions): nightly failing on release (#1113) 2023-03-18 20:53:54 +01:00
Seanghost117
1fc12a9863 revert: Increase Damage (#1108)
Part of the changes made in #889
2023-03-18 20:52:44 +01:00
Aure7138
f91a00336f feat: outfit editor (#1089) 2023-03-17 22:35:04 +01:00
TheGreenBandit
126dc7cdb7 fix clear wanted level (#1101) 2023-03-16 10:51:41 +00:00
Seanghost117
faff88ae9a fix(AutoKickHost): use existing kick command (#1098) 2023-03-15 20:47:26 +00:00
Quentin E. / iDeath
5589ca39ed fix gitignore not ignoring default folder out/ made by VisualStudio CMake extension (#1097) 2023-03-15 17:41:47 +00:00
birds1338
ba448532ed feat: prevent exploit reports (#1091) 2023-03-14 16:52:54 +01:00
TheGreenBandit
808640181d Several feature additions (#889)
* Added Infinite Range
* Added Fill Ammo
* Added Aim Assist
* Added Hud Color Options
* Added Clear Wanted Level
* Added Health Regen
* curly brackets in invisibility
* Added hotkeys
* Improved Increased Damage
2023-03-13 21:10:21 +00:00
Johann
b452415d9d fix(commands): fix crashes on invalid commands (#1081) 2023-03-13 09:26:04 +01:00
Andreas Maerten
d8e4d2b8cd fix(Nearby): crash on rendering (#1079)
Fixes #1078
2023-03-12 21:58:02 +01:00
TheGreenBandit
e6050458d9 feat(nearby): add riot mode (#1043) 2023-03-12 18:38:27 +01:00
Johann
d9a761ef81 feat: command executor (search bar) (#1029) 2023-03-11 00:06:09 +01:00
maybegreat48
acf240dc17 fix(Toxic): fix typo (#1062) 2023-03-10 23:41:46 +01:00
maybegreat48
e5aa39dd35 Play audio on voice chat and more (#1053)
* feat(VC): audio through voice chat
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(LSC): reimplement LSC
* feat(Protections): add (untested) protections for vehicle kick and remote teleport
2023-03-09 12:23:01 +00:00
JDMJay
a44c74b869 feat(players): Vehicle Tree (#903)
* feat(player_info): Open Social Club Overlay
2023-03-04 11:23:45 +00:00
Andreas Maerten
3e88ce77d2 feat(translations): add support for GUI tabs (#1039)
* fix(translation service): formatting of download
* fix(views): debug window not popping up
2023-03-04 11:13:13 +00:00
maybegreat48
97a8c5d60b Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Johann
92aea20cd6 fix: update to gta version 2845 (#1032) 2023-02-28 19:45:55 +01:00
Aure7138
6124249601 feat(vehicle): no collision and all weapons (#1030) 2023-02-28 12:42:23 +00:00