aa15032261
872f933a7f
feat(Gui): Improved playerlist. ( #317 )
2022-07-05 18:56:32 +02:00
Yimura
a5aec88e6f
Added model hashtable ( #319 )
2022-07-05 11:11:16 +02:00
Yimura
e374e83e3f
refactor: hooking restructure ( #311 )
2022-07-03 01:05:33 +02:00
Yimura
514f41ac69
refactor(PlayerService): Split classes into multiple files ( #310 )
2022-07-03 00:26:25 +02:00
mentolixite
fa7a65475d
feat(ViewPlayer): Give health, armour, ammo, weapons ( #261 )
...
Co-authored-by: maybegreat48 <96936658+maybegreat48@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-07-03 00:03:07 +02:00
aa15032261
6510a19eda
Added "Fill Inventory" button. ( #309 )
2022-07-02 21:45:11 +02:00
Maddy
c6878bdc73
Fix warning and removed non-existent transition state. ( #308 )
2022-07-02 21:12:50 +02:00
aa15032261
997f5fad71
Added entity proofs ( #304 )
2022-07-02 17:15:22 +02:00
aa15032261
9dbdfdd1ff
Fixed player list unable to display players with same name. ( #305 )
...
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-07-02 14:55:37 +02:00
aa15032261
30ac1e3d39
Added more TSE crash protections and fixed some TSE notifications ( #302 )
2022-07-01 21:35:36 +02:00
Yimura
d243aef3ce
refactor: cleaned up service directory structure ( #300 )
2022-06-30 00:11:54 +02:00
Quentin E. / iDeath
5086d79f5d
feat context_menu_service ( #293 )
...
- add box around selected entity
- add option to select entity types
- show reticle in middle of screen
2022-06-29 23:27:44 +02:00
DayibBaba
37721ce73f
Name and status variables for the Script system. ( #244 )
...
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-06-27 20:12:45 +02:00
Quentin E. / iDeath
ba19c7b2b3
Feat vehicle gun improv ( #291 )
2022-06-27 15:59:25 +02:00
Quentin E. / iDeath
e2696ef4d5
Feat teleport improv ( #292 )
2022-06-27 15:45:26 +02:00
Quentin E. / iDeath
09f77d79aa
Add vehicle jump ( #290 )
2022-06-27 15:42:53 +02:00
Quentin E. / iDeath
34a029b693
Desync kick / MsgNetComplaint: ( #289 )
2022-06-27 15:41:03 +02:00
Quentin E. / iDeath
3f4ea4a3d9
cache self player_ptr ( #288 )
2022-06-27 15:24:34 +02:00
Yimura
9f90b4c935
feat(Vehicle): Spawn list takes up entire screen
2022-06-26 00:31:51 +02:00
mentolixite
12f4035eff
feat(vehicle): LSC (Los Santos Customs) tab ( #254 )
...
Co-authored-by: mentolixite <mentolixite@pm.me>
2022-06-26 00:14:00 +02:00
Yimura
5df7a425b0
fix(PlayerService): Reset selected player back to dummy
...
Fixes #282
2022-06-25 22:40:34 +02:00
Kim123LP
483ecd1384
feat(Self): Added Heal ( #285 )
2022-06-25 22:03:43 +02:00
Quentin E. / iDeath
6ef2a63f8c
Make DISABLE_CONTROL_ACTION calls in their own script thread ( #284 )
2022-06-25 21:17:35 +02:00
Yimura
d323d8a7fe
fix(PlayerList): Players rendered off-screen
...
Fixes #283
2022-06-24 23:57:52 +02:00
mentolixite
8626bf2184
feat(PlayerList): Show self at the top, separated by a divider ( #271 )
...
Additionally I redesigned how the player service worked.
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-06-24 19:48:03 +02:00
Yimura
3fca488876
fix(pointers): Replay Interface pointer math
...
Fixes #280
2022-06-24 11:05:06 +02:00
Yimura
38fed2c473
refactor: Optimised signatures ( #279 )
2022-06-24 00:23:07 +02:00
Yimura
2aacbfc051
feat(Logger): Remove awful indent
2022-06-23 01:03:46 +02:00
Yimura
14aa991147
feat(Protections): Prevent TSE freeze and alternative send to cayo
2022-06-22 12:19:00 +02:00
Yimura
55fa357402
fix(Spoofing): Restore local spoofed name to prevent detection
2022-06-21 23:41:11 +02:00
Yimura
1b556a1218
feat(Protection): Catch vehicle temp action 15
...
Credit: @SkiddyToast
2022-06-19 20:42:40 +02:00
Yimura
cade4f832b
Removed detected stuff ( #275 )
2022-06-12 21:24:35 +02:00
Yimura
2083f66d94
feat(Detection): Disable sig scanner ( #269 )
...
* feat(vendor): Update GTAV-Classes
* feat(Detection): Disable sig scanner
2022-06-03 15:14:26 +02:00
LiamD-Flop
2afe6703f4
feat(CTX MENU): Added ctx menu toggle ( #265 )
2022-06-02 12:36:16 +02:00
Yimura
d5b5664943
fix(Crossmap): Removed detected natives
...
Fixes #259
2022-05-28 20:59:53 +02:00
mentolixite
a2848e933d
feat(Hooks, PlayerList): CNetworkPlayerMgr::init(), add self ( #251 )
2022-05-28 17:44:05 +02:00
mentolixite
689c9bd216
feat(ScriptEventHandler): Block known malicious script events ( #219 )
2022-05-28 17:42:48 +02:00
Maddy
d3d231375c
remove(Toxic): remove toxic options
2022-05-24 15:59:54 -04:00
Maddy
e52ba9a02f
Improved auto drive ( #196 )
...
* Improved logic to handle changes mid drive. Changed default styles. Split to waypoint and wander into two separate files for readability
* Fixed type to remove the hideous warnings
* Fixes
* wfvaenhiuefcsnhiojmfhnevioshnuefvsihnoijmefmvschnfvecshnfevSC
* iNcLuDeS aLpHaBeTiCaLlY
2022-05-24 15:59:25 -04:00
Yimura
a726cccc9e
fix(NetworkGroupOverride): Enable protection ( #243 )
2022-05-23 15:32:38 +02:00
Maddy
c081eda4c8
feat(vehicle): Add turn signals ( #239 )
...
* Initial
* Tiny update
* More small fixes
* Run in separate script.
* whoops
2022-05-22 20:00:23 -04:00
karifeld
0f09234130
refactor: Modernized/optimized general code, bug fixing and more ( #226 )
...
* refactor: Use self globals
* refactor: Use gui::components
* fix(Vehicle Preview): Addresses #119
Previewed vehicle set to unclimbable
Only preview when hovered on vehicle
* fix(Infinite Clip): Disabling it now works
* fix(No Ragdoll): Disabling it now works
Removed unnecessary calls to natives (0xB128377056A54E2A should be enough)
* fix(Spawn): Wrong footer placement
* fix self globals file name typo
* refactor(Mobile): Clear ped tasks when set conditions are met
Only clear ped tasks if pv_teleport_into bool is true and ped is in a vehicle
* feat(Weapons): Remove current weapon
* refactor: Added missing variable in calls to self globals
* refactor: Utilize usage of ControllerInputs
* fix(Vehicle Fly): uninitialized local variable 'ped' used
* refactor(No Ragdoll, Infinite Clip): Only run on boolean change.
* refactor(Infinite Ammo): Simplified code
* refactor: Utilize ControllerInputs in other areas of code
* refactor: Utilize ControllerInputs in other areas of code
2022-05-22 18:38:45 -04:00
DayibBaba
cf2ae14a3e
Received clone sync hook ( #235 )
2022-05-23 00:31:21 +02:00
Yimura
5244a4e6b4
fix(ContextMenu): Run script function
2022-05-22 18:10:51 +02:00
DayibBaba
cae828ff82
Separated scripts ( #233 )
2022-05-22 16:43:09 +02:00
Yimura
c8723702b5
feat(Natives): regenerated latest natives ( #230 )
2022-05-22 16:42:36 +02:00
LiamD-Flop
9aebeaed17
F.A.R.T. Interface ( #104 )
...
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-22 16:38:28 +02:00
Reece Watson
70d04aa1ce
feat(Protections): Added desync protection and notification ( Closes #156 ) ( #220 )
...
* feat(Protections): Added desync protection and notification (#156 )
* fix(Protections): Fix warning and revert Premake VS version
2022-05-20 18:17:41 -04:00
Yimura
3ca4d10d18
chore: moved spectate check patch
2022-05-19 15:59:47 +02:00
Yimura
8cf086adb0
refactor(FreemodeRecovery): Replaced stack recovery and patch script VM instead
...
closes #213
2022-05-18 23:17:57 +02:00
Arxan-Technologies
8619312195
Remove unused and confusing class ( #217 )
...
Co-authored-by: MetaClient <metaclientauth@gmail.com>
2022-05-17 22:03:58 +02:00
Sainan
a37a42e305
chore: Remove unused pointer ( #216 )
2022-05-17 15:56:41 +02:00
Sainan
6c0d8072f9
Fix RCOE-Patch leaving the game in a dirty state after unload ( #215 )
2022-05-17 15:56:17 +02:00
xM4ddy
f0d1639884
Should be working.
2022-05-16 15:33:43 -04:00
Yimura
bd7e2467e7
fix(ScriptEventHandler): Actually catch bad hashes
2022-05-16 12:49:21 +02:00
xM4ddy
f1604fede6
Added Vehicle Fly
2022-05-16 02:22:11 -04:00
Yimura
803ffa2d80
feat(TSE): Added protection against more script hashes
...
fixes #205
2022-05-16 00:56:15 +02:00
karifeld
3243bcb107
fix(ESP): Patch for #198 ( #204 )
2022-05-16 00:09:31 +02:00
Yimura
7bdc0021c8
feat(Project): Updated README & removed FEATURES
2022-05-13 22:41:40 +02:00
Yimura
ad690f242b
feat(ErrorScreen): Removed detour hook as it's "detected"
2022-05-13 18:45:32 +02:00
Yimura
286960ac18
feat(Protections): Added network group override protection
2022-05-13 18:26:15 +02:00
Yimura
0c0a99cf45
refactor: Remove Detected Code ( #203 )
...
* feat(premake): Cleaned up premake file, disabled ImGui asserts and other unused files
* feat(renderer): Don't build default font
* feat(vendor): replace ImGui with GTA V safe ImGui
* revert: feat(System): Added looped feature to disable sigscanner
2022-05-13 17:19:43 +02:00
Yimura
3c1aaec970
feat(StealVehicleGun): Added timeout between kicking out of vehicle
2022-05-13 15:33:19 +02:00
Yimura
49e6739c0f
fix(Debug): Send script event prevent AC detection
2022-05-13 15:10:23 +02:00
Yimura
f35dc534b7
fix(Toxic): Don't use 0 as player id, make sure it's valid
2022-05-13 14:49:27 +02:00
Yimura
c7e4ce8003
fix(Toxic): Removed unused variable location
2022-05-13 14:21:59 +02:00
karifeld
302243038f
feat(ESP): Expand functionality
2022-05-11 12:00:54 +02:00
Yimura
addad5d44b
fix(MobileService): Update last update time
2022-05-11 00:02:33 +02:00
Yimura
9649c8f8fe
fix(ReceivedEvent): Actually catch stupid crash
2022-05-10 21:59:03 +02:00
Yimura
52d0950b0c
fix(Mobile): Typo in text for empty personal vehicle list
2022-05-10 20:55:13 +02:00
Yimura
d4974859de
fix(Mobile): Crash while in loading (before globals are available)
2022-05-10 20:38:24 +02:00
Yimura
050149e8af
feat(Protection): Added TASK_TEMP_VEHICLE_ACTION anti-crash
2022-05-10 20:23:48 +02:00
Yimura
f32e61bd7e
fix(AutoDrive): Type warnings
2022-05-10 20:22:57 +02:00
Yimura
420d20479a
refactor(NativeHooks): Modernized/optimized code
2022-05-10 19:40:30 +02:00
Yimura
e3a6de8641
fix(CarmodShop): Spoof stats for 2nd account
2022-05-10 19:23:28 +02:00
Yimura
608fcc8868
refactor(MobileService): Auto load personal vehicles, modernized code & improved caching ( #195 )
2022-05-10 19:02:30 +02:00
Yimura
2ee785f50f
fix(ReceivedEvent): Reset SCRIPTED_GAME_EVENT buffer
2022-05-10 17:06:00 +02:00
Yimura
f9b729040f
fix(ViewPlayer): Added lost TreePop
2022-05-10 16:54:38 +02:00
Aure7138
cce5c553e6
feat(Teleport): Added more teleport to objective ( #185 )
...
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-09 23:00:50 +02:00
MoneyDropLobby
929705cd8a
feat(Vehicle): Instant into vehicle (globals) ( #181 )
2022-05-09 22:58:53 +02:00
Maddy
0e340a5217
feat(Vehicle): Add auto drive ( #182 )
...
* Should be working
* Boy am I dumb
* Fixes and added wander and other shit
2022-05-09 14:59:38 +02:00
Yimura
0390050d3f
Fix Script Event Handler hook from clogging event queue ( #163 )
...
* fixes #154
* fix(ReceivedEvent): BitBuffer was incorrectly initialised
2022-05-08 22:00:55 +02:00
Yimura
0fc1bf6a1b
feat(System): Added looped feature to disable sigscanner
...
fixes #180
2022-05-08 18:31:36 +02:00
xM4ddy
31124cbf28
Added variables for common self natives
2022-05-07 18:27:59 -04:00
Mystro
973413a03f
fix: prevent dying while using spectate & freecam ( #179 )
2022-05-07 23:13:53 +02:00
Mystro
28640b453e
feat(Player): Added Flying vehicle
...
Co-authored-by: LiamD-Flop
2022-05-05 22:51:18 +02:00
Yimura
cf22bdc63a
fix(PlayerList): Scaling of window
2022-05-05 01:40:09 +02:00
Yimura
933c3eb145
chore: Cleanup code
2022-05-05 01:39:11 +02:00
xM4ddy
72366d99c8
File weirdness
2022-05-04 14:55:36 -04:00
LiamD-Flop
e7cc2611b6
feat(GUI): Simplifying the gui ( #118 )
...
Co-authored-by: Maddy <59680197+xM4ddy@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-04 19:16:40 +02:00
Mystro
52e2fe19ac
feat(Toxic): Kick from vehicle ( #165 )
2022-05-04 10:02:29 +02:00
Yimura
da17bb8cb8
fix(Backend): g_local_player not updating
2022-05-03 18:37:59 +02:00
Yimura
9f079904cb
fix(Mechanic): Spawn Timer
2022-05-03 18:00:09 +02:00
cl1xa
ee1c0ef440
fix(ESP): Elements getting cut off on screen edges ( #160 )
...
Co-authored-by: Caden <82620517+cl52902@users.noreply.github.com>
2022-05-03 15:03:39 +02:00
Maddy
c7f2fb9fcb
fix: Globals, UI and removed super run ( #161 )
...
* RGB vehicle feature had broken UI
* Globals updated to 1.59
* Removed super run (ReClass outdated)
2022-05-03 15:02:18 +02:00
Maddy
cc463cc2ef
feat(Vehicle): Added rainbow options ( #141 )
2022-05-02 21:32:23 +02:00
Maddy
e65ee20053
feat(Vehicle): drive on water ( #140 )
2022-05-02 21:31:07 +02:00
Maddy
61781b3312
feat(Self): Add local visibility option ( #116 )
2022-05-02 21:15:49 +02:00
Aure7138
1b3521d227
fix(Blips): Get blip location by color ( #146 )
...
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-02 21:15:05 +02:00
Yimura
dd31636275
feat(VehiclePreview): Stop preview on spawn
2022-03-31 01:34:36 +02:00
Yimura
b90f4ef46d
fix(VehiclePreview): Issue w/ running fiber
2022-03-31 01:26:22 +02:00
Yimura
5c03e8868a
fix(ScriptEventHandler): Filter rotate cam for current PlayerID
2022-03-31 01:06:15 +02:00
Yimura
638e71e6c0
feat(Pointers): Set SCREEN_RESOLUTION signature early
2022-03-31 00:21:05 +02:00
Yimura
d6ccfd242f
feat(GUI): Don't use natives for resolution
2022-03-31 00:06:20 +02:00
Yimura
05c117f58b
fix(Hud): Bug where transition state 66 would remain active on screen
2022-03-30 23:55:52 +02:00
Yimura
58f31fec0e
fix(Spectate): Inverted FREEZE_ENTITY_POSITION toggle
2022-03-30 23:40:49 +02:00
Maddy
2e3d8fca48
fix(Max Vehicle): Set tires to bulletproof ( #128 )
2022-03-23 18:45:54 +01:00
LiamD-Flop
1fc8071d27
fix(ESP): Can't load through loading screen if we delete it ( #131 )
2022-03-23 18:44:21 +01:00
Yimura
d4ee375309
fix(GUI): Call ImGui::End regardless of return of ImGui::Begin
...
Fixes #127
2022-03-22 23:39:33 +01:00
Maddy
cc7223dc6a
feat(session): Add Local Weather Options ( #123 )
...
Co-authored-by: LiamD-Flop <contact@liamd.me>
2022-03-21 22:06:16 +01:00
Maddy
e23153c887
feat(spawn): Add Spawn Maxed Option ( #124 )
...
Co-authored-by: LiamD-Flop <contact@liamd.me>
2022-03-21 22:05:13 +01:00
Yimura
a2f459fad9
feat(Logging): Added settings to toggle them ( #126 )
...
* feat(Settings): Added notification settings
2022-03-21 18:10:18 +01:00
Yimura
49a4d4c802
refactor: Improvements and small changes ( #125 )
...
* fix(Looped): Typo in spectate function name
* fix(Spectate): Prevent falling through world
* feat(Pointers): Shortened useless part of signature
* feat(ReceivedEvent): Removed unused include
* feat(Protections): Optimised NET_ARRAY_ERROR protection
* feat(View/Settings): Restructured protections dropdown
2022-03-21 18:02:30 +01:00
Maddy
b77668694e
feat(Session): Added local time modifiers
2022-03-19 23:15:38 +01:00
Yimura
dbcd74c49a
feat(Pointers): Added screen resolution x/y
2022-03-17 12:08:03 +01:00
Yimura
91b012e52e
feat(CarmodShop): Spoof unlock all features
2022-03-17 00:06:54 +01:00
Yimura
b757e33589
feat(Debug): NETWORK_BAIL when I'm stuck
2022-03-17 00:06:26 +01:00
Yimura
69d30ce297
feat(SpecialAmmo): Added special ammo options
...
- Removed frame flags #108
2022-03-16 19:16:52 +01:00
Yimura
ed9d6cef25
feat(Protections): Added version mismatch patch
2022-03-16 15:55:27 +01:00
Yimura
bd8046c214
feat(Remote): Increased request timeout #114
2022-03-16 13:23:51 +01:00
Yimura
cd9a63379e
chore(Pointers): Removed useless incompatible version "fix"
2022-03-16 00:04:09 +01:00
Yimura
916dee7175
feat(datBitBuffer): Renamed unkBit
2022-03-16 00:03:40 +01:00
Yimura
54bdb6da56
feat(Spawner): Preview vehicle before spawning ( #113 )
2022-03-14 23:31:30 +01:00
LiamD-Flop
18c5756eb5
fix(ESP): Fixed esp crashing
2022-03-11 14:20:44 +01:00
Yimura
f226cd3b1a
fix(TransitionState): Not shown because of broken if statement check
2022-03-10 00:53:34 +01:00
LiamD-Flop
d07d851f4b
fix(ESP): Color picker fixed
2022-03-09 01:12:24 +01:00
LiamD-Flop
5a25456431
feat(ESP) ( #90 )
...
* feat(ESP): Basic esp
* feat(ESP): Optimized ESP, Added tracer & playername
* feat(ESP): Added health & distance
* feat(ESP): Added settings for esp
* feat(ESP): Toggle ESP
* feat(ESP): Small customizability added
* feat(ESP): Toggle settings on global toggle
* fix(ESP): Stupid mistake
* fix(ESP): Build warning
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-03-09 00:03:14 +01:00
Yimura
959d070d53
feat(HUD): Added transition info in loading screens ( #97 )
2022-03-08 23:05:31 +01:00
Yimura
a566dd4c18
fix(ViewPlayer): Certain Misc options were incorrectly placed
2022-03-08 20:06:37 +01:00
Maddy
bf43f6f9ce
feat: remote taze player ( #94 )
...
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-03-08 19:56:14 +01:00
Maddy
9503ab4fdb
feat: remote clear wanted level and remote never wanted ( #93 )
2022-03-08 19:26:28 +01:00
Maddy
1fcfd5e0c6
feat: Added steal outfit, steal identity ( #92 )
...
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-03-08 18:52:00 +01:00
Yimura
5632c9d812
fix(FreeCam): Request focus at cam coords.
2022-03-08 01:06:12 +01:00
Yimura
8a26427311
feat(Vehicle): Made horn boost based of vehicle heading
...
Thanks @DayibBaba
Closes #67
2022-03-03 02:09:11 +01:00
Maddy
9b34d69559
Session Changer move from Self tab to Session tab ( #76 )
2022-03-03 01:35:20 +01:00
Maddy
17dd3be7cb
feat(Natives): Updated from aloc8or list ( #75 )
2022-03-02 15:41:09 +01:00
Maddy
bfea7e0722
feat: Added suggestions from #64
...
Added:
* Give All Weapons
* No spread
* No recoil
* Force Crosshair
* Weapon Damage Modifier
* Clean Player & Keep Player Clean
* Invisibility
Modified:
* Welcome notification shows the current hotkey to open menu
* Weapons.h has been updated with the most recent weapons
2022-03-02 14:48:53 +01:00
LiamD-Flop
f18dde584f
fix(GUI): Notifications freezing menu
2022-03-02 01:40:04 +01:00
LiamD-Flop
eb71752b5b
feature(GUI): Notifications are gui styled. ( #69 )
...
* feature(GUI): Notifications are gui styled.
* feature(GUI): Removed ~r~
2022-03-02 00:21:29 +01:00
LiamD-Flop
a47d0a3359
Merge: rework_gui > master
2022-02-28 23:04:56 +01:00
Yimura
43f8ecef58
feat(TopBar): Fastest quit in the west
2022-02-27 22:48:34 +01:00
Yimura
9ecffc7d68
feat(Vehicle): Added checkbox to disable targetting
2022-02-22 01:39:09 +01:00
Yimura
a2d9f04f1e
feat(Globals): Simplified code, sorry to anyone who has to update their code
2022-02-22 01:18:49 +01:00
Yimura
86522fa238
feat(Renderer): Use file manager instead of manually getting file
2022-02-21 23:22:59 +01:00
Yimura
ff0dcd7723
fix(UserWindow): Disable rounding on static window
2022-02-21 23:22:37 +01:00
Yimura
b5b7b0e1cf
chore(Logger): Uncomment disable quick edit mode
2022-02-21 20:09:48 +01:00
Yimura
21fb501b27
feat(Main): Initialize file_manager and logger
2022-02-21 18:23:05 +01:00
Yimura
57cca88fb4
feat(Logger): Implement new logger
2022-02-21 18:22:46 +01:00
Yimura
4b8826bc43
feat(Logger): Complete rewrite
2022-02-21 18:22:29 +01:00
Yimura
8e960e7c81
feat(ThreadPool): Simplified and optimised code
2022-02-21 18:22:00 +01:00