1236 Commits

Author SHA1 Message Date
Aure7138
9eff567b11 refactor: SET_PED_RANDOM_COMPONENT_VARIATION (#1125) 2023-03-21 08:22:08 +00:00
Aure7138
92085b4398 Hotfix outfit random component crash (#1124) 2023-03-20 13:23:43 +01:00
Johann
bb40a32feb fix(persist_car): fix spawning (#1122) 2023-03-19 19:55:49 +01:00
Aure7138
c55bda8bdc fix #1116 (#1117) 2023-03-19 16:19:13 +01:00
Andreas Maerten
dddd108be2 fix(actions): nightly failing on release (#1113) 2023-03-18 20:53:54 +01:00
Seanghost117
1fc12a9863 revert: Increase Damage (#1108)
Part of the changes made in #889
2023-03-18 20:52:44 +01:00
Aure7138
f91a00336f feat: outfit editor (#1089) 2023-03-17 22:35:04 +01:00
TheGreenBandit
126dc7cdb7 fix clear wanted level (#1101) 2023-03-16 10:51:41 +00:00
Seanghost117
faff88ae9a fix(AutoKickHost): use existing kick command (#1098) 2023-03-15 20:47:26 +00:00
Quentin E. / iDeath
5589ca39ed fix gitignore not ignoring default folder out/ made by VisualStudio CMake extension (#1097) 2023-03-15 17:41:47 +00:00
birds1338
ba448532ed feat: prevent exploit reports (#1091) 2023-03-14 16:52:54 +01:00
TheGreenBandit
808640181d Several feature additions (#889)
* Added Infinite Range
* Added Fill Ammo
* Added Aim Assist
* Added Hud Color Options
* Added Clear Wanted Level
* Added Health Regen
* curly brackets in invisibility
* Added hotkeys
* Improved Increased Damage
2023-03-13 21:10:21 +00:00
Johann
b452415d9d fix(commands): fix crashes on invalid commands (#1081) 2023-03-13 09:26:04 +01:00
Andreas Maerten
d8e4d2b8cd fix(Nearby): crash on rendering (#1079)
Fixes #1078
2023-03-12 21:58:02 +01:00
TheGreenBandit
e6050458d9 feat(nearby): add riot mode (#1043) 2023-03-12 18:38:27 +01:00
Johann
d9a761ef81 feat: command executor (search bar) (#1029) 2023-03-11 00:06:09 +01:00
maybegreat48
acf240dc17 fix(Toxic): fix typo (#1062) 2023-03-10 23:41:46 +01:00
maybegreat48
e5aa39dd35 Play audio on voice chat and more (#1053)
* feat(VC): audio through voice chat
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(LSC): reimplement LSC
* feat(Protections): add (untested) protections for vehicle kick and remote teleport
2023-03-09 12:23:01 +00:00
JDMJay
a44c74b869 feat(players): Vehicle Tree (#903)
* feat(player_info): Open Social Club Overlay
2023-03-04 11:23:45 +00:00
Andreas Maerten
3e88ce77d2 feat(translations): add support for GUI tabs (#1039)
* fix(translation service): formatting of download
* fix(views): debug window not popping up
2023-03-04 11:13:13 +00:00
maybegreat48
97a8c5d60b Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Johann
92aea20cd6 fix: update to gta version 2845 (#1032) 2023-02-28 19:45:55 +01:00
Aure7138
6124249601 feat(vehicle): no collision and all weapons (#1030) 2023-02-28 12:42:23 +00:00
Aure7138
c10b67f144 chore(logger): module output once (#1025) 2023-02-28 09:16:12 +00:00
Seanghost117
93e2be4262 Feature Additions, GUI Tweaks, Fixes (#975)
* Added view nearby to view header, moved get_entities function to entities and refactored some code. Also implemented a sphere scale to the blackhole as it can get big
* added delete and kill nearby peds and updated ped header
* added some nearby ped looped commands, and some changes to extend the buttons
* add vehicle options to nearby
* add most ciritcal feature kill enemies
* changes to ignore peds based off of some of maybegreat's suggestions, same with ped_rain, removed loose comment. Updated vehicle.hpp, changed size of vehicle buttons and inlined kill enemies
* fixed a problem where the vehicle options crashed + added color
* updated colors and added on disable for ped_rush
* finished and added vehicle rain feature
* added aimbot and triggerbot, added templating to buttons
* update vehicle rain desc
* added vdistance check, player check, police check, enemy check. Added even more commenting... sue me. 3 toggles added for the checks and slider for dist. Will tweak more later
* switched to goto statements instead of continue, should be done now
* removed delete nearby vehicles
* there was no check in get_entities for our local vehicle
2023-02-25 21:33:16 +01:00
Aure7138
bde8ee28ac feat(protection): vehicle parachute crashes (#1022)
CTaskParachuteObject_0x270 crash
2023-02-23 17:14:44 +01:00
Johann
d209cb02ab fix(handling): fix crash with veto modern (#1019) 2023-02-23 07:20:32 +01:00
Johann
f34940847c feat: add casino country restriction bypass (#1018) 2023-02-23 07:20:04 +01:00
Aure7138
4c27311a6a chore: vehicle class name localization (#1016) 2023-02-23 07:19:13 +01:00
Aure7138
88addc5c7e feat(protection): model mismatch (#1014) 2023-02-22 10:23:47 +01:00
Johann
79e53211c6 feat(player_db): add player online status (#983) 2023-02-21 11:52:05 +01:00
Aure7138
9c9164bfef feat(world): model swapper (#1003) 2023-02-20 22:20:40 +00:00
maybegreat48
99818d5301 Hotfix loading missions while host (#1011)
* fix(FastJoin): remove object id patches
* remove(FastJoin)
2023-02-20 18:47:26 +00:00
Aure7138
32963f1d8a debug options (#1002) 2023-02-19 22:04:13 +00:00
Aure7138
a70b3917b3 fix: can_apply_data (#1006) 2023-02-19 12:54:59 +01:00
yasmasdas
48b45bde58 feat(received_event): add bounds checks to certain events (#985) 2023-02-14 20:29:17 +00:00
Aure7138
2995ea1f8f fix(protection): invalid parachute (#989)
fixes #916
2023-02-14 20:28:05 +00:00
Aure7138
773db6b967 chore: fewer sig scan (#993) 2023-02-14 20:18:18 +00:00
maybegreat48
ac508dfd61 Bug fixes and improvements (#984)
* feat(KickFromInterior): improve kick from interior

Fixes #968
Fixes #953
Fixes #901
Fixes #899
Fixes #813
Fixes #726
Fixes #723

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-02-13 20:38:30 +00:00
Yimura
221eea137e feat(spam): removed too verbose spam text (#981) 2023-02-12 12:51:56 +00:00
Yimura
59736e234c feat(exception_handler): use single stack_trace instance (#979) 2023-02-12 00:09:27 +00:00
Yimura
cba193750d feat(mobile): fix personal vehicle spawning far away (#978) 2023-02-11 23:47:05 +00:00
Aure7138
fa829b868f feat: interior weapon (#974) 2023-02-10 21:46:40 +00:00
Yimura
0d603c849a fix(GTA Data Service): Dead lock (#971) 2023-02-10 21:36:32 +00:00
Aure7138
b9f380e49c refactor: c4 limit and some general fixes (#970) 2023-02-10 21:33:47 +00:00
Aure7138
37a10a7181 feat: Improved exception handling (#969) 2023-02-09 18:18:12 +00:00
Johann
e1dd616733 feat(self): add superman mode (#924) 2023-02-09 18:17:10 +00:00
Yimura
c4a85050a6 feat(logger): use AsyncLogger instead of g3log (#882)
* feat(exception_handler): skip certain exception codes
* feat(zydis): Disable BUILD_DOXYGEN and FEATURE_ENCODER
* feat(cmake): link dbghelp
* feat(exception_handler): implement stack dumper
* feat(logger): differentiate between wine and non-wine
* feat(logger): add NO_COLOR env var support
* fix(logger): fix wine logging (#960)
* feat(exception_handler): added string logging of exception
* fix(logger): exception access violation NO_COLOR

--------

Co-authored-by: Aure7138 <100095051+Aure7138@users.noreply.github.com>
Co-authored-by: tupoy-ya <72797377+tupoy-ya@users.noreply.github.com>
2023-02-08 22:36:55 +00:00
sa413x
4249fd7f09 Send Event Acknowledge pattern updated (#961)
Co-authored-by: sa413x <sa413x@users.noreply.github.com>
2023-02-08 22:03:54 +00:00
Johann
c86eeea474 feat(world): blackhole (#951) 2023-02-08 21:50:26 +00:00