gir489
99af31cfa0
Add language input criteria for future tickets ( Closes #2381 ) ( #2432 )
2023-11-19 22:45:12 +01:00
Andreas Maerten
eadbc585b1
chore: remove migration code ( #2424 )
2023-11-16 23:43:04 +01:00
gir489
cac7a4aed5
Removed globalplayer_bd IsInvisible set call. ( #2416 )
2023-11-16 19:47:19 +01:00
gir489
f477190f60
Fix jittering Player ESP ( #2421 )
2023-11-16 19:46:52 +01:00
gir489
91f8487014
Removed log.info call from tunables_service. ( #2420 )
2023-11-16 14:18:39 +01:00
gir489
eaeb54b728
Clone Debug Globals into Debug Locals ( #2419 )
...
* Copied code from Debug Globals to Debug Locals.
Redesigned components::input_text to return the InputText result, and add an overloaded method to take a std::string.
Fixed Debug Globals having static text and not using components::input_text to prevent sending the input to the game.
Fixed view_debug_threads::thread_states not properly ending its string causing ImGui to read more than it should from memory.
Made Debug Globals cap the input index to UINT32, as the user could potentially overflow the get_ptr function and cause the game to crash.
* Removed extraneous does_thread_exist deceleration.
2023-11-16 14:17:46 +01:00
gir489
bc58716118
Redesigned Persist Car to check if the player is already in the car they want to spawn, and just forward self::veh as if it was the vehicle spawned. ( #2418 )
2023-11-16 14:15:21 +01:00
Quentin
e56a6fd38f
feat(lua): add tunable overloads for getting / setting values through the already joaated tunable value. ( #2417 )
2023-11-14 20:21:03 +01:00
Quentin
9d7e5893c6
fix(lua): small lua / lau doc fixes ( #2415 )
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* fix(lua): small lua / lau doc fixes: expose stats.get_character_index like intended. also add a bit of doc to button and sameline pages so that the user is correctly refered to the tab class doc
2023-11-14 20:20:45 +01:00
thehorizon84
937e1b5a13
Player Database Enhancement ( #2411 )
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Added 'Send Friend Request' through the player's rockstar ID.
2023-11-14 20:20:26 +01:00
lonelybud
2eec32b747
refactor: Rework Persist Car Service ( #2394 )
2023-11-12 18:38:05 +01:00
gir489
e102d6ca2c
Refactored ImGui::Bitfield to use std::format. ( #2410 )
2023-11-12 14:20:08 +01:00
gir489
cad70d8f67
feat: Improve Debug/Globals interface to match Debug/Locals ( #2409 )
2023-11-12 00:26:36 +01:00
thehorizon84
a3125ab60c
Fix 'Disable Ocean' not resetting ocean heights correctly on disable ( #2404 )
2023-11-11 00:02:43 +01:00
gir489
eca00ef3b6
Fixed teleport::to_coords not setting the player's yaw if they were not in a vehicle. ( #2401 )
2023-11-09 23:07:30 +01:00
gir489
700a20d903
fix: Health decuction while in god mode ( #2398 )
...
Closes #2164
Closes #2397
Closes #2399
2023-11-09 10:34:00 +01:00
gir489
5c782c941b
Fixed teleport::to_coords not respecting the rotation and view angles from persist teleport. ( #2396 )
...
* Fixed teleport::to_coords not respecting the rotation and view angles from persist teleport.
* Fixed World -> Vehicles -> Max Vehicle Mods button being cut off.
2023-11-09 00:12:31 +01:00
thehorizon84
b93a072fe6
feat: New world options + Request Gun Van anywhere ( #2393 )
...
+ World -> Gravity Editor (with presets for ease of use)
+ World -> Waypoint Beacon
+ World -> Objective Beacon
+ World -> Time And Weather -> Ground Snow
+ Self -> Mobile -> Request Gun Van (spawns the gun van right in front of you no matter where you are)
2023-11-08 23:16:10 +01:00
thehorizon84
647e5a28d9
feat: Modify ocean level and add direct invite player from DB ( #2384 )
2023-11-05 22:39:53 +01:00
gir489
2819ba3ae9
fix: Submarine crash and allowing empty JSON filenames to be saved ( #2380 )
2023-11-05 13:54:15 +01:00
Andreas Maerten
ab7d8e4924
refactor(Reactions): translations and change formatting to std::format ( #2382 )
...
* refactor(Reactions): replace snprintf strings with std::format
* feat(Reactions): move reaction strings to translation repo
* fix(Notify): crash formatting
2023-11-05 13:00:51 +01:00
HCR-750F
5cd260d198
refactor(reaction): rework reaction code ( #2331 )
...
1. Allow interloper_reaction to use timeout.
2. Fix crash reaction(except TSE) cannot use announce in chat.
3. Allow all friends to bypass auto kick spammers, modder flag and reactions.
Provides an alternative for users who experience this weird bug https://github.com/YimMenu/YimMenu/issues/2266 . They can just trust their friends until someone provides valuable information for developers to fix.
4. Allow trusting specific players (bypass auto kick spammers, modder flag and reactions).
5. Trust the whole session temporarily (Avoid team members being kicked when in mission).
6. Remove duplicate logs when blocking crash (except for TSE crash)
7. remove unused gamer_instruction_kick in reaction list
8. Allow announce in team only chat
2023-11-04 14:54:32 +01:00
pierrelasse
b5c7a70e7b
feat(ISSUE_TEMPLATE): prevent blank issues ( #2336 )
2023-11-04 00:25:49 +01:00
DayibBaba
fba0098ca3
Xml Map Loader (Menyoo) ( #2233 )
...
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-11-04 00:23:37 +01:00
DayibBaba
9a610851cb
New Flying feature ( #2206 )
...
* Remove ultra trash feature
* Added extra raycast
* refactor(OptionsModal): Support translations
* feat(Components): added input float
* feat(SuperHeroFly): converted code to commands and move strings to translations
---------
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-11-04 00:22:43 +01:00
DayibBaba
5d391acfe0
Vehicle control additions & fixes ( #1926 )
...
* Removed summon distance & car only check
* Changed raw UI elements to components.
* Added selection methods
* feat(VehicleController): add translation strings
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-11-04 00:22:07 +01:00
Andreas Maerten
6ed257f67c
fix(SpeedoMeter): drawing inside of phone ( #2378 )
2023-11-03 21:31:09 +01:00
gir489
bcdb61e189
Fixed persist vehicle preview system only working if you hovered over the delete button. ( #2379 )
2023-11-03 21:30:52 +01:00
gir489
cf457e15c8
Refactored writing RandomID into a set that's locally tracked by the user. ( #2376 )
2023-11-03 18:34:22 +01:00
gir489
ac4304eb67
Translation changes requested from sch-ida. ( #2371 )
2023-11-03 16:07:28 +01:00
gir489
71cc48fd38
Made X button unique in Persist Vehicle. ( #2361 )
2023-10-31 20:35:56 +01:00
Andreas Maerten
debe7892d1
fix: thread pool rescaling incorrectly ( #2357 )
2023-10-31 20:21:40 +01:00
gir489
31cc932995
Fixed Rain Vehicles using static text. ( #2346 )
2023-10-30 22:01:33 +01:00
gir489
7c3565d9bf
Added a delete button to Persist Vehicle. ( #2354 )
2023-10-30 21:29:30 +01:00
Andreas Maerten
487da0ac76
refactor: Implement HTTP client with proxy support ( #2146 )
2023-10-30 21:18:32 +01:00
YimMenuTheBest
43ab3e2233
refactor(IPL's): fix crashes and general improvements ( #2304 )
2023-10-23 23:33:01 +02:00
Quentin
b9b5315923
fix(vehicle fix all): fix incorrectly fixing everyone vehicles instead of only the targeted one ( #2332 )
2023-10-23 20:56:13 +02:00
gir489
e6f0bba9b8
Refactor duration_cast calls to use implicit time calculations without extraneous count calls. ( #2333 )
2023-10-23 20:55:45 +02:00
gir489
9dacd3c230
Various translation fixes ( #2322 )
...
* Closes #2321
2023-10-22 00:10:46 +02:00
gir489
79df8bc021
Converted all static strings to translation keys. ( #2284 )
2023-10-20 18:24:44 +02:00
gir489
cc911253d0
Fixed LOCAL_CPED translation keyword not being in all uppercase. ( #2274 )
2023-10-13 17:01:25 +02:00
Quentin
7869c254f2
Feat(lua-doc): Make sure that the MPX -> MP0/MP1 behavior for stats function is documented. ( #2251 )
2023-10-13 00:14:02 +02:00
Quentin
3293b374a8
feat(lua): expose take_control_of ( #2249 )
2023-10-13 00:13:39 +02:00
gir489
6137d4cefc
Fixed bug with persist_car_service not saving the tire smoke color. ( Closes #2239 ) ( #2261 )
2023-10-13 00:13:15 +02:00
Quentin
81db20d2c8
fix(lang): fix crash when clicking on Settings when translation json are unreachable ( #2265 )
2023-10-13 00:12:49 +02:00
gir489
6a56113e7c
Removed OUTFIT_UNKs from props_t. ( #2258 )
2023-10-13 00:12:10 +02:00
Quentin
5515c841a1
feat(lua): Allow lua scripts to flag modders with a custom reason if needed. ( #2248 )
2023-10-13 00:11:37 +02:00
Quentin
3323e1c43f
fix(teleport): code reuse / fix lot of unnecessary logic running for tping our own ped. ( #2246 )
2023-10-13 00:10:18 +02:00
lonelybud
ad6eaaade7
fix(metadata): build version 3028 ( #2270 )
2023-10-13 00:04:47 +02:00
Quentin
af1050f5ae
queue_dependency: remove outdated hardcoded dependency callers offsets, no more use since we have a game skeleton update hook now. ( #2268 )
2023-10-12 23:35:04 +02:00