14 Commits

Author SHA1 Message Date
DayibBaba
7c912885fe feat: Vehicle control & Summon (#1175) 2023-04-05 18:54:29 +01:00
TheGreenBandit
808640181d Several feature additions (#889)
* Added Infinite Range
* Added Fill Ammo
* Added Aim Assist
* Added Hud Color Options
* Added Clear Wanted Level
* Added Health Regen
* curly brackets in invisibility
* Added hotkeys
* Improved Increased Damage
2023-03-13 21:10:21 +00:00
Johann
d9a761ef81 feat: command executor (search bar) (#1029) 2023-03-11 00:06:09 +01:00
maybegreat48
e5aa39dd35 Play audio on voice chat and more (#1053)
* feat(VC): audio through voice chat
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(LSC): reimplement LSC
* feat(Protections): add (untested) protections for vehicle kick and remote teleport
2023-03-09 12:23:01 +00:00
maybegreat48
97a8c5d60b Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Seanghost117
93e2be4262 Feature Additions, GUI Tweaks, Fixes (#975)
* Added view nearby to view header, moved get_entities function to entities and refactored some code. Also implemented a sphere scale to the blackhole as it can get big
* added delete and kill nearby peds and updated ped header
* added some nearby ped looped commands, and some changes to extend the buttons
* add vehicle options to nearby
* add most ciritcal feature kill enemies
* changes to ignore peds based off of some of maybegreat's suggestions, same with ped_rain, removed loose comment. Updated vehicle.hpp, changed size of vehicle buttons and inlined kill enemies
* fixed a problem where the vehicle options crashed + added color
* updated colors and added on disable for ped_rush
* finished and added vehicle rain feature
* added aimbot and triggerbot, added templating to buttons
* update vehicle rain desc
* added vdistance check, player check, police check, enemy check. Added even more commenting... sue me. 3 toggles added for the checks and slider for dist. Will tweak more later
* switched to goto statements instead of continue, should be done now
* removed delete nearby vehicles
* there was no check in get_entities for our local vehicle
2023-02-25 21:33:16 +01:00
Johann
e95e7d1b47 feat(ui): add ingame overlay (#910)
* feat(overlay): add current time
* feat(overlay): add customization options
* fix(overlay): use local time zone
* fix(overlay): enable by default
* feat(overlay): add position modification
2023-01-30 23:21:29 +00:00
maybegreat48
10d0f317dc Reactions, remote kick and better protections (#807)
* feat(Scripts): Complete GlobalPlayerBD
* feat(Scripts): add GPBD_Kicking
* feat(Scripts): start work on GPBD_FM_3
* feat(Scripts): add more to GPBD_FM_3
* feat(Scripts): complete GPBD_FM_3
* feat(Scripts): start work on GPBD_FM
* feat(Scripts): improve GPBD_FM
* feat(Scripts): complete GPBD_FM
* feat(Reactions): Add reactions
* feat(Protections): Improve protections
* feat(RemoteKick): Add remote kick
* feat(Stats): add KillsOnPlayers and DeathsByPlayers
* fix(Classes): Fix compiler warnings
2023-01-03 16:48:32 +00:00
Yimura
ddddbd4efd refactor!: globals (#717)
* refactor(globals): use macro's for to_json/from_json
* refactor(globals): switch from global pointer to global instance
2022-12-18 22:15:52 +00:00
Yimura
d624f1aaa1 refactor: Renderer (#694)
* Simplified SwapCHain, Device and DeviceContext pointers
* Added DX and WndProc callback registration
* Cleaned up GUI code
* Optimised Mouse Toggle
2022-12-16 17:55:55 +00:00
maybegreat48
d9d53c8e42 Improve protections again and player database (#606) 2022-11-19 02:49:36 +01:00
tupoy-ya
bc05ecd78c refactor!: Replace premake5 with CMake. (#551)
Co-authored-by: tupoy-ya <tupoy-ya@users.noreply.github.com>
2022-11-08 21:08:58 +00:00
Pocakking
17fe337342 Premake, Gitmodules, Readme 2019-06-23 22:00:18 +02:00
Pocakking
d65c694d22 Initial commit 2019-03-21 20:18:31 +01:00