Quentin
7869c254f2
Feat(lua-doc): Make sure that the MPX -> MP0/MP1 behavior for stats function is documented. ( #2251 )
2023-10-13 00:14:02 +02:00
Quentin
3293b374a8
feat(lua): expose take_control_of ( #2249 )
2023-10-13 00:13:39 +02:00
gir489
6137d4cefc
Fixed bug with persist_car_service not saving the tire smoke color. ( Closes #2239 ) ( #2261 )
2023-10-13 00:13:15 +02:00
Quentin
81db20d2c8
fix(lang): fix crash when clicking on Settings when translation json are unreachable ( #2265 )
2023-10-13 00:12:49 +02:00
gir489
6a56113e7c
Removed OUTFIT_UNKs from props_t. ( #2258 )
2023-10-13 00:12:10 +02:00
Quentin
5515c841a1
feat(lua): Allow lua scripts to flag modders with a custom reason if needed. ( #2248 )
2023-10-13 00:11:37 +02:00
Quentin
3323e1c43f
fix(teleport): code reuse / fix lot of unnecessary logic running for tping our own ped. ( #2246 )
2023-10-13 00:10:18 +02:00
lonelybud
ad6eaaade7
fix(metadata): build version 3028 ( #2270 )
2023-10-13 00:04:47 +02:00
Quentin
af1050f5ae
queue_dependency: remove outdated hardcoded dependency callers offsets, no more use since we have a game skeleton update hook now. ( #2268 )
2023-10-12 23:35:04 +02:00
Quentin
2d2f4368fd
Fix lua explosion bypass ( #2255 )
...
* move explosion_anti_cheat_bypass to its own file
* fix(lua): make sure lua user don't get tapped by game ac when using ADD_OWNED_EXPLOSION
2023-10-12 23:34:46 +02:00
Quentin
b43dfc82f8
fix(self menu gui): fix self menu erroring when not yet in the game but still in the main menu / first loading screen ( #2235 )
2023-10-10 21:48:14 +02:00
maybegreat48
7689d0e11c
Fix presence data pointer ( #2243 )
2023-10-10 21:47:17 +02:00
maybegreat48
b0c4c86f48
Actually fix integrity checks ( #2232 )
2023-10-08 21:33:12 +02:00
maybegreat48
2d2a5c51a2
Bypass integrity checks ( #2216 )
...
Closes #2215
Closes #2218
Closes #2220
Closes #2212
2023-10-07 17:19:46 +02:00
gir489
078e8fd6c9
Fixed persist outfit thinking the player was showering when they were not ( #2203 )
...
* Fixed a crash emanating from mobile_service::register_vehicles if the vehicle needed to be refreshed.
2023-09-27 09:41:24 +02:00
gir489
67ba9f605d
Redesigned Persist Car to utilize the subfolder the user already has selected. ( #2198 )
2023-09-26 22:21:57 +02:00
gir489
90f095ba51
Added clan logo to LS Customs menu. ( #2199 )
2023-09-26 22:02:16 +02:00
lonelybud
c976a3cb42
fix(LobbyLock): LOBBY_LOCK_ALLOW_FRIENDS checkbox ( #2188 )
...
Fixes #2024
2023-09-24 23:35:44 +02:00
lonelybud
d4d934e565
fix(LobbyLock): use multikick when lobby lock is enabled ( #2189 )
2023-09-24 23:14:28 +02:00
yubie
44f7f0b77a
feat(anticheat): add bonus http blocker ( #2186 )
2023-09-24 23:13:14 +02:00
gir489
22f581068f
Fixed fillsnacks not working. ( #2180 )
2023-09-23 11:54:30 +02:00
gir489
220e995035
Add Garage drop-down to Spawn PV menu ( #2171 )
...
* Fixed edge case where a garage that contained only banned vehicles would show if the user was using Spawn Clone.
Refactored a large portion of the garage code to be production ready.
Formatting changes.
* Added singular garage items to the m_garage setter like the Terrorbyte.
* Fixed is_blacklisted_vehicle returning an inverted condition.
Fixed Garage drop-down not updating properly.
* Separated out m_garage's setter into a ctor function.
Replaced the 4 singular garages that use an overloaded index with a define to be able to shift them easier when new properties are added.
* Removed obsolete and incorrect player.character_slot config entry.
Removed deprecated local_player.hpp.
Added self::char_slot that is guaranteed to be correct.
* Removed extraneous semi-colon.
* Added more stuff to fillsnacks.
Removed more extraneous usages of MPPLY_LAST_MP_CHAR.
* Added the vehicle's name to player info.
* Fixed get_property_garage_size returning the incorrect size for the facility.
Fixed get_static_property_name returning the Nightclub's name instead of Nightclub Service Entrance to maintain consistency with the Mechanic.
Fixed garage_slot_iterator not starting and ending at the correct indexes.
* Shifted the singular properties down one to compensate for the new math.
* Fixed backwards math on Terrorbyte and Nightclub B1.
* Fixed garage not being updated when the player moved the vehicle.
* Fixed backwards comments.
2023-09-22 23:16:33 +02:00
Quentin
247536aacc
fix(player-db): restore old on-demand thread creation behavior. ( #2167 )
...
Fixes #2160
2023-09-21 20:08:23 +02:00
張致強
bb3c3d738e
fix(NoRecoil): remove sniper scope recoil ( #2168 )
2023-09-21 20:06:06 +02:00
gir489
bc36de5d2f
Closes #2152 ( #2156 )
...
* Reduces natives called in hotkey_service::wndproc to prevent collisions.
* Removed debug code from carmod_shop::STAT_GET_INT
* Fixed #2152 .
* Added sanity check to script thread in hotkey_service::wndproc.
Made is_mp_chat_active atomic to ensure cache coherence.
* Closes #2164
2023-09-20 16:27:39 +02:00
Quentin
25a2d2b32e
fix(lua): Fix crash when trying to reload a non-existent script. ( #2151 ) ( #2162 )
2023-09-20 14:51:23 +02:00
maybegreat48
921c8a14f9
fix(player_db): fix player database ( #2166 )
2023-09-20 14:48:44 +02:00
gir489
e284e30ab8
Added Social Club check to hotkeys. ( #2143 )
...
Removed IS_PAUSE_MENU_ACTIVE check from hotkeys to facilitate teleporting to waypoints.
2023-09-18 23:14:30 +02:00
Quentin
0813fa50d8
Small refactor: main start/cleanup threads logic ( #2142 )
2023-09-18 23:13:46 +02:00
gir489
548c9d80a3
Disable input when typing into a text field. ( #2140 )
...
Closes #2139
2023-09-17 22:23:26 +02:00
gir489
3bfc632f44
Various fixes ( #2135 )
2023-09-16 17:49:18 +02:00
maybegreat48
f3e2d95d81
Anticheat bypass fix ( #2128 )
2023-09-16 13:44:03 +02:00
張致強
68ed7d54a5
fix(NoRecoil): GTAV-Classes offsets were changed ( #2131 )
...
Fixes #2120
2023-09-15 11:42:01 +02:00
張致強
8beccb63c5
feat(Vehicle): Added option to override vehicle weapons. ( #2081 )
2023-09-14 17:19:32 +02:00
Quentin
18bd117783
feat(cmake): enforce utf8 ( #2115 )
2023-09-12 20:20:29 +02:00
Quentin
e0ae6837d0
Fix #1545 - ERR_MEM_EMBEDDEDALLOC_ALLOC Crash ( #2116 )
2023-09-12 20:19:24 +02:00
gir489
e4349c6e2a
Add proper OOB calculation for CSectorDataNode. ( #2103 )
2023-09-11 18:06:24 +02:00
Andreas Maerten
af53f6a76b
fix(EmptySession): use translation in command label ( #2112 )
2023-09-10 22:24:13 +02:00
Andreas Maerten
2c5bab8241
fix(Hotkey): Single key not executing multiple hotkeys ( #2111 )
...
Closes #2000
2023-09-10 17:20:45 +02:00
Andreas Maerten
1a1c1b8e0a
fix(MultiKick): Crash when calling CNetGamePlayer::is_host ( #2106 )
2023-09-09 11:32:55 +02:00
Andreas Maerten
d1821dc2b8
feat(Settings): disable force relays by default ( #2104 )
...
* feat(ForceRelayCxnCmd): move label and desc to translations
* fix(TranslationService): Force updating languages wouldn't regenerate cache
2023-09-09 00:04:08 +02:00
Patryk
518e666831
(fix) Seatbelt values are set to opposite ( #2085 )
2023-09-08 23:58:51 +02:00
alyxme
f7064d9dde
Fix(freecam) unfreeze vehicle after freecam ( #2101 )
...
Closes #2093
2023-09-08 13:08:26 +02:00
GTMoraes
cdfb15816e
Fix small typo in view_player_database.cpp ( #2080 )
2023-09-08 11:46:34 +02:00
Patryk
e814772a28
fix: Passive not working correctly ( #2040 )
2023-09-02 20:58:13 +02:00
gir489
5a356dd795
Replaced inline ints with JOAAT collisions so it can be auto typed properly by the compiler. ( #2066 )
2023-09-02 12:47:40 +02:00
Quentin
1ac4cfa3d8
fix(renderer): Fix renderer callbacks called for nothing. ( #2073 )
2023-09-02 12:46:40 +02:00
gir489
241f3cbe58
Redesigned Vehicle Spawn menus to have consistent features. ( #2063 )
...
Closes #2053
2023-08-31 15:43:55 +02:00
Andreas Maerten
c9dff44671
fix(MultiKick): check against player nullptr ( #2057 )
...
* fix(MultiKick): check player ptr before using it
* fix(Kick): guard other commands against nullptr player ptr
2023-08-29 23:58:44 +02:00
Andreas Maerten
ab0bb709fe
fix(GTADataService): not skipping bad dlc vehicles ( #2055 )
2023-08-29 23:22:10 +02:00