DayibBaba
fba0098ca3
Xml Map Loader (Menyoo) ( #2233 )
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Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-11-04 00:23:37 +01:00
DayibBaba
9a610851cb
New Flying feature ( #2206 )
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* Remove ultra trash feature
* Added extra raycast
* refactor(OptionsModal): Support translations
* feat(Components): added input float
* feat(SuperHeroFly): converted code to commands and move strings to translations
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Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-11-04 00:22:43 +01:00
DayibBaba
5d391acfe0
Vehicle control additions & fixes ( #1926 )
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* Removed summon distance & car only check
* Changed raw UI elements to components.
* Added selection methods
* feat(VehicleController): add translation strings
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-11-04 00:22:07 +01:00
Andreas Maerten
6ed257f67c
fix(SpeedoMeter): drawing inside of phone ( #2378 )
2023-11-03 21:31:09 +01:00
gir489
bcdb61e189
Fixed persist vehicle preview system only working if you hovered over the delete button. ( #2379 )
2023-11-03 21:30:52 +01:00
gir489
cf457e15c8
Refactored writing RandomID into a set that's locally tracked by the user. ( #2376 )
2023-11-03 18:34:22 +01:00
gir489
ac4304eb67
Translation changes requested from sch-ida. ( #2371 )
2023-11-03 16:07:28 +01:00
gir489
71cc48fd38
Made X button unique in Persist Vehicle. ( #2361 )
2023-10-31 20:35:56 +01:00
Andreas Maerten
debe7892d1
fix: thread pool rescaling incorrectly ( #2357 )
2023-10-31 20:21:40 +01:00
gir489
31cc932995
Fixed Rain Vehicles using static text. ( #2346 )
2023-10-30 22:01:33 +01:00
gir489
7c3565d9bf
Added a delete button to Persist Vehicle. ( #2354 )
2023-10-30 21:29:30 +01:00
Andreas Maerten
487da0ac76
refactor: Implement HTTP client with proxy support ( #2146 )
2023-10-30 21:18:32 +01:00
YimMenuTheBest
43ab3e2233
refactor(IPL's): fix crashes and general improvements ( #2304 )
2023-10-23 23:33:01 +02:00
Quentin
b9b5315923
fix(vehicle fix all): fix incorrectly fixing everyone vehicles instead of only the targeted one ( #2332 )
2023-10-23 20:56:13 +02:00
gir489
e6f0bba9b8
Refactor duration_cast calls to use implicit time calculations without extraneous count calls. ( #2333 )
2023-10-23 20:55:45 +02:00
gir489
9dacd3c230
Various translation fixes ( #2322 )
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* Closes #2321
2023-10-22 00:10:46 +02:00
gir489
79df8bc021
Converted all static strings to translation keys. ( #2284 )
2023-10-20 18:24:44 +02:00
gir489
cc911253d0
Fixed LOCAL_CPED translation keyword not being in all uppercase. ( #2274 )
2023-10-13 17:01:25 +02:00
Quentin
7869c254f2
Feat(lua-doc): Make sure that the MPX -> MP0/MP1 behavior for stats function is documented. ( #2251 )
2023-10-13 00:14:02 +02:00
Quentin
3293b374a8
feat(lua): expose take_control_of ( #2249 )
2023-10-13 00:13:39 +02:00
gir489
6137d4cefc
Fixed bug with persist_car_service not saving the tire smoke color. ( Closes #2239 ) ( #2261 )
2023-10-13 00:13:15 +02:00
Quentin
81db20d2c8
fix(lang): fix crash when clicking on Settings when translation json are unreachable ( #2265 )
2023-10-13 00:12:49 +02:00
gir489
6a56113e7c
Removed OUTFIT_UNKs from props_t. ( #2258 )
2023-10-13 00:12:10 +02:00
Quentin
5515c841a1
feat(lua): Allow lua scripts to flag modders with a custom reason if needed. ( #2248 )
2023-10-13 00:11:37 +02:00
Quentin
3323e1c43f
fix(teleport): code reuse / fix lot of unnecessary logic running for tping our own ped. ( #2246 )
2023-10-13 00:10:18 +02:00
lonelybud
ad6eaaade7
fix(metadata): build version 3028 ( #2270 )
2023-10-13 00:04:47 +02:00
Quentin
af1050f5ae
queue_dependency: remove outdated hardcoded dependency callers offsets, no more use since we have a game skeleton update hook now. ( #2268 )
2023-10-12 23:35:04 +02:00
Quentin
2d2f4368fd
Fix lua explosion bypass ( #2255 )
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* move explosion_anti_cheat_bypass to its own file
* fix(lua): make sure lua user don't get tapped by game ac when using ADD_OWNED_EXPLOSION
2023-10-12 23:34:46 +02:00
Quentin
b43dfc82f8
fix(self menu gui): fix self menu erroring when not yet in the game but still in the main menu / first loading screen ( #2235 )
2023-10-10 21:48:14 +02:00
maybegreat48
7689d0e11c
Fix presence data pointer ( #2243 )
2023-10-10 21:47:17 +02:00
maybegreat48
b0c4c86f48
Actually fix integrity checks ( #2232 )
2023-10-08 21:33:12 +02:00
maybegreat48
2d2a5c51a2
Bypass integrity checks ( #2216 )
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Closes #2215
Closes #2218
Closes #2220
Closes #2212
2023-10-07 17:19:46 +02:00
gir489
078e8fd6c9
Fixed persist outfit thinking the player was showering when they were not ( #2203 )
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* Fixed a crash emanating from mobile_service::register_vehicles if the vehicle needed to be refreshed.
2023-09-27 09:41:24 +02:00
gir489
67ba9f605d
Redesigned Persist Car to utilize the subfolder the user already has selected. ( #2198 )
2023-09-26 22:21:57 +02:00
gir489
90f095ba51
Added clan logo to LS Customs menu. ( #2199 )
2023-09-26 22:02:16 +02:00
lonelybud
c976a3cb42
fix(LobbyLock): LOBBY_LOCK_ALLOW_FRIENDS checkbox ( #2188 )
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Fixes #2024
2023-09-24 23:35:44 +02:00
lonelybud
d4d934e565
fix(LobbyLock): use multikick when lobby lock is enabled ( #2189 )
2023-09-24 23:14:28 +02:00
yubie
44f7f0b77a
feat(anticheat): add bonus http blocker ( #2186 )
2023-09-24 23:13:14 +02:00
gir489
22f581068f
Fixed fillsnacks not working. ( #2180 )
2023-09-23 11:54:30 +02:00
gir489
220e995035
Add Garage drop-down to Spawn PV menu ( #2171 )
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* Fixed edge case where a garage that contained only banned vehicles would show if the user was using Spawn Clone.
Refactored a large portion of the garage code to be production ready.
Formatting changes.
* Added singular garage items to the m_garage setter like the Terrorbyte.
* Fixed is_blacklisted_vehicle returning an inverted condition.
Fixed Garage drop-down not updating properly.
* Separated out m_garage's setter into a ctor function.
Replaced the 4 singular garages that use an overloaded index with a define to be able to shift them easier when new properties are added.
* Removed obsolete and incorrect player.character_slot config entry.
Removed deprecated local_player.hpp.
Added self::char_slot that is guaranteed to be correct.
* Removed extraneous semi-colon.
* Added more stuff to fillsnacks.
Removed more extraneous usages of MPPLY_LAST_MP_CHAR.
* Added the vehicle's name to player info.
* Fixed get_property_garage_size returning the incorrect size for the facility.
Fixed get_static_property_name returning the Nightclub's name instead of Nightclub Service Entrance to maintain consistency with the Mechanic.
Fixed garage_slot_iterator not starting and ending at the correct indexes.
* Shifted the singular properties down one to compensate for the new math.
* Fixed backwards math on Terrorbyte and Nightclub B1.
* Fixed garage not being updated when the player moved the vehicle.
* Fixed backwards comments.
2023-09-22 23:16:33 +02:00
Quentin
247536aacc
fix(player-db): restore old on-demand thread creation behavior. ( #2167 )
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Fixes #2160
2023-09-21 20:08:23 +02:00
張致強
bb3c3d738e
fix(NoRecoil): remove sniper scope recoil ( #2168 )
2023-09-21 20:06:06 +02:00
gir489
bc36de5d2f
Closes #2152 ( #2156 )
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* Reduces natives called in hotkey_service::wndproc to prevent collisions.
* Removed debug code from carmod_shop::STAT_GET_INT
* Fixed #2152 .
* Added sanity check to script thread in hotkey_service::wndproc.
Made is_mp_chat_active atomic to ensure cache coherence.
* Closes #2164
2023-09-20 16:27:39 +02:00
Quentin
25a2d2b32e
fix(lua): Fix crash when trying to reload a non-existent script. ( #2151 ) ( #2162 )
2023-09-20 14:51:23 +02:00
maybegreat48
921c8a14f9
fix(player_db): fix player database ( #2166 )
2023-09-20 14:48:44 +02:00
gir489
e284e30ab8
Added Social Club check to hotkeys. ( #2143 )
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Removed IS_PAUSE_MENU_ACTIVE check from hotkeys to facilitate teleporting to waypoints.
2023-09-18 23:14:30 +02:00
Quentin
0813fa50d8
Small refactor: main start/cleanup threads logic ( #2142 )
2023-09-18 23:13:46 +02:00
gir489
548c9d80a3
Disable input when typing into a text field. ( #2140 )
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Closes #2139
2023-09-17 22:23:26 +02:00
gir489
3bfc632f44
Various fixes ( #2135 )
2023-09-16 17:49:18 +02:00
maybegreat48
f3e2d95d81
Anticheat bypass fix ( #2128 )
2023-09-16 13:44:03 +02:00