* Add Return Value Support for Script Functions
* Removed address-of operator on instruction_pointer parameter, as sol is pass-by-value.
* Fixed reset_session_data & start_creator_script
* Added support for Vector3 and updated casting for bool type for proper conversion to Lua boolean
* Updated documentation for scr_function
* Added get_int method and updated param names for script functions
* Fix#3497 graceful landing not saved.
* Added a check in view_lsc to see if the vehicle can accept clan logos first.
* Fixed vehicle clan logo SP bypass not working properly.
* Fixed COPY VEHICLE not giving persist_car_service::spawn_vehicle_json the target's ped so it can copy their clan logo and not ours.
Fixed spawn_vehicle_json calling add_clan_logo_to_vehicle with our logo and not the ped parameter's logo.
* Added Clone Player Car.
* Fixed has_clan_logo check in view_lsc being given the wrong parameter.
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Co-authored-by: gir489 <100792176+gir489returns@users.noreply.github.com>
* lua api: add globals.get_uint and globals.set_uint
* lua doc: remove duplicate function check as we can overload so it doesn't make sense
* lua doc gen: add support for parsing the tabs enum
* gui: custom lua tabs don't have a `func` rendering function but can still have elements to draw
* lua doc: update generated doc
* chore: code style
* chore: minor spelling mistake
* chore: code style
* gui_service: add runtime removal of tabs
* refactor: make it so that it's less likely defining tabs and their translation key in a wrong way.
* lua api: ability to add custom tabs to the gui from lua