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fix(script_event_handler): fix crash (#3105)
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@ -453,18 +453,24 @@ namespace big
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case eNetworkEvents::SCRIPTED_GAME_EVENT:
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{
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const auto scripted_game_event = std::make_unique<CScriptedGameEvent>();
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buffer->ReadDword(&scripted_game_event->m_args_size, 32);
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if (scripted_game_event->m_args_size - 1 <= 0x1AF)
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buffer->ReadArray(&scripted_game_event->m_args, 8 * scripted_game_event->m_args_size);
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if (scripted_game_event->m_args_size > sizeof(scripted_game_event->m_args))
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{
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notify::crash_blocked(source_player, "out of bounds tse args size");
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g_pointers->m_gta.m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
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return;
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}
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buffer->ReadArray(&scripted_game_event->m_args, 8 * scripted_game_event->m_args_size);
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if (hooks::scripted_game_event(scripted_game_event.get(), source_player))
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{
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g_pointers->m_gta.m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
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return;
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}
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buffer->Seek(0);
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buffer->Seek(0);
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break;
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}
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case eNetworkEvents::NETWORK_CLEAR_PED_TASKS_EVENT:
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