fix(LobbyLock): use multikick when lobby lock is enabled (#2189)

This commit is contained in:
lonelybud 2023-09-25 02:44:28 +05:30 committed by GitHub
parent 44f7f0b77a
commit d4d934e565

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@ -135,7 +135,7 @@ namespace big
}
else
{
dynamic_cast<player_command*>(command::get(RAGE_JOAAT("breakup")))->call(plyr, {});
dynamic_cast<player_command*>(command::get(RAGE_JOAAT("multikick")))->call(plyr, {});
g_notification_service->push_warning("Lock Session",
std::format("A player with the name of {} has been denied entry", plyr->get_net_data()->m_name));
}