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fix(PlayerJoin): don't notify above map while joining (#482)
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commit
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@ -6,36 +6,41 @@ namespace big
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{
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void* hooks::assign_physical_index(CNetworkPlayerMgr* netPlayerMgr, CNetGamePlayer* player, uint8_t new_index)
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{
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auto returnResult = g_hooking->m_assign_physical_index_hook.get_original<decltype(&hooks::assign_physical_index)>()(netPlayerMgr, player, new_index);
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if (new_index == 0xFF) {
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const auto result = g_hooking->m_assign_physical_index_hook.get_original<decltype(&hooks::assign_physical_index)>()(netPlayerMgr, player, new_index);
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const auto* net_player_data = player->get_net_data();
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if (new_index == static_cast<uint8_t>(-1))
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{
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g_player_service->player_leave(player);
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if (const auto* net_player_data = player->get_net_data(); net_player_data)
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if (net_player_data)
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{
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if (g->notifications.player_leave.log)
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LOG(INFO) << "Player left '" << net_player_data->m_name
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<< "' freeing slot #" << (int)player->m_player_id
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<< " with Rockstar ID: " << net_player_data->m_gamer_handle_2.m_rockstar_id;
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<< "' freeing slot #" << (int)player->m_player_id
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<< " with Rockstar ID: " << net_player_data->m_gamer_handle_2.m_rockstar_id;
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if (g->notifications.player_leave.notify)
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g_notification_service->push("Player Left", fmt::format("{} freeing slot #{} with Rockstar ID: {}", net_player_data->m_name, player->m_player_id, net_player_data->m_gamer_handle_2.m_rockstar_id));
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}
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return returnResult;
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return result;
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}
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g_player_service->player_join(player);
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if (const auto* net_player_data = player->get_net_data(); net_player_data)
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if (net_player_data)
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{
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if (g->notifications.player_join.above_map)
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if (g->notifications.player_join.above_map && *g_pointers->m_is_session_started) // prevent loading screen spam
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notify::player_joined(player);
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if (g->notifications.player_join.log)
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LOG(INFO) << "Player joined '" << net_player_data->m_name
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<< "' allocating slot #" << (int)player->m_player_id
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<< " with Rockstar ID: " << net_player_data->m_gamer_handle_2.m_rockstar_id;
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<< "' allocating slot #" << (int)player->m_player_id
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<< " with Rockstar ID: " << net_player_data->m_gamer_handle_2.m_rockstar_id;
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if (g->notifications.player_join.notify)
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g_notification_service->push("Player Joined", fmt::format("{} taking slot #{} with Rockstar ID: {}", net_player_data->m_name, player->m_player_id, net_player_data->m_gamer_handle_2.m_rockstar_id));
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}
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return returnResult;
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return result;
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}
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}
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