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Fixed vehicles in preview exploding. (#2908)
* Closes #2905 * Fixed set_mp_bitset being called from vehicle::spawned if the is_networked parameter was false.
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@ -159,6 +159,8 @@ namespace big
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ENTITY::FREEZE_ENTITY_POSITION(m_current_ent, true);
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ENTITY::FREEZE_ENTITY_POSITION(m_current_ent, true);
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ENTITY::SET_ENTITY_ALPHA(m_current_ent, 0, false);
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ENTITY::SET_ENTITY_ALPHA(m_current_ent, 0, false);
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ENTITY::SET_ENTITY_COLLISION(m_current_ent, false, false);
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ENTITY::SET_ENTITY_COLLISION(m_current_ent, false, false);
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ENTITY::SET_ENTITY_CAN_BE_DAMAGED(m_current_ent, false);
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ENTITY::SET_ENTITY_PROOFS(m_current_ent, true, true, true, true, true, true, true, true);
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ENTITY::SET_CAN_CLIMB_ON_ENTITY(m_current_ent, false);
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ENTITY::SET_CAN_CLIMB_ON_ENTITY(m_current_ent, false);
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OBJECT::SET_OBJECT_ALLOW_LOW_LOD_BUOYANCY(m_current_ent, false);
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OBJECT::SET_OBJECT_ALLOW_LOW_LOD_BUOYANCY(m_current_ent, false);
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}
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}
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@ -158,7 +158,7 @@ namespace big::vehicle
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STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(hash);
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STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(hash);
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if (*g_pointers->m_gta.m_is_session_started)
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if (is_networked && *g_pointers->m_gta.m_is_session_started)
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{
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{
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set_mp_bitset(veh);
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set_mp_bitset(veh);
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}
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}
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