Added ownership checks to the delete_vehicle check. (#3552)

* Added ownership checks to the delete_vehicle check.
* Redesigned delete_vehicle protections.
* Cleaned up code.
* Fixed vehicle repaired/vehicle godmode code not running if the player was offline/did not have a personal vehicle deployed.
* Fixed Chinese being a simp. (Closes #3581)
* GTAV-Classes: bump version
This commit is contained in:
gir489 2024-08-17 06:03:26 -04:00 committed by GitHub
parent d1e4b0830c
commit bdb307125f
7 changed files with 392 additions and 362 deletions

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@ -3,7 +3,7 @@ include(FetchContent)
FetchContent_Declare( FetchContent_Declare(
gtav_classes gtav_classes
GIT_REPOSITORY https://github.com/Yimura/GTAV-Classes.git GIT_REPOSITORY https://github.com/Yimura/GTAV-Classes.git
GIT_TAG b9b832ab00c95a731f8472f696c5d026a29fd767 GIT_TAG aebd69542e58fab8975da76c3e555b122ddef5d6
GIT_PROGRESS TRUE GIT_PROGRESS TRUE
CONFIGURE_COMMAND "" CONFIGURE_COMMAND ""
BUILD_COMMAND "" BUILD_COMMAND ""

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@ -18,10 +18,13 @@ namespace big
return; return;
} }
if (*g_pointers->m_gta.m_is_session_started)
{
if (!entity::take_control_of(veh, 0)) if (!entity::take_control_of(veh, 0))
{ {
return; return;
} }
}
if (VEHICLE::GET_DOES_VEHICLE_HAVE_DAMAGE_DECALS(veh)) if (VEHICLE::GET_DOES_VEHICLE_HAVE_DAMAGE_DECALS(veh))
{ {

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@ -91,23 +91,15 @@ namespace big
} }
} }
CVehicle* get_personal_vehicle()
{
Vehicle personal_vehicle = mobile::mechanic::get_personal_vehicle();
if (ENTITY::DOES_ENTITY_EXIST(personal_vehicle))
{
return reinterpret_cast<CVehicle*>(g_pointers->m_gta.m_handle_to_ptr(personal_vehicle));
}
return nullptr;
}
virtual void on_tick() override virtual void on_tick() override
{ {
if (g_local_player) if (g_local_player)
{ {
const auto personal_vehicle = get_personal_vehicle(); const auto personal_vehicle = mobile::mechanic::get_personal_cvehicle();
if (personal_vehicle)
{
apply_godmode_to_vehicle(personal_vehicle, true); apply_godmode_to_vehicle(personal_vehicle, true);
}
apply_godmode_to_vehicle(g_local_player->m_vehicle, personal_vehicle == g_local_player->m_vehicle); apply_godmode_to_vehicle(g_local_player->m_vehicle, personal_vehicle == g_local_player->m_vehicle);
} }
} }
@ -119,8 +111,7 @@ namespace big
if (g_local_player->m_vehicle) if (g_local_player->m_vehicle)
restore_original_vehicle_data(g_local_player->m_vehicle); restore_original_vehicle_data(g_local_player->m_vehicle);
const auto personal_vehicle = get_personal_vehicle(); if (const auto personal_vehicle = mobile::mechanic::get_personal_cvehicle())
if (personal_vehicle)
{ {
restore_original_vehicle_data(personal_vehicle); restore_original_vehicle_data(personal_vehicle);
} }

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@ -16,6 +16,6 @@ namespace big
{eGameLanguage::TRADITIONAL_CHINESE, "Chinese (Traditional)"}, {eGameLanguage::TRADITIONAL_CHINESE, "Chinese (Traditional)"},
{eGameLanguage::JAPANESE, "Japanese"}, {eGameLanguage::JAPANESE, "Japanese"},
{eGameLanguage::MEXICAN_SPANISH, "Spanish (Mexico)"}, {eGameLanguage::MEXICAN_SPANISH, "Spanish (Mexico)"},
{eGameLanguage::SIMPLIFIED_CHINESE, "Chinese (Simpified)"}, {eGameLanguage::SIMPLIFIED_CHINESE, "Chinese (Simplified)"},
}; };
} }

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@ -1,4 +1,5 @@
#include "hooking/hooking.hpp" #include "hooking/hooking.hpp"
#include "util/mobile.hpp"
#include "util/notify.hpp" #include "util/notify.hpp"
namespace big namespace big
@ -12,11 +13,15 @@ namespace big
return; return;
} }
if (g_local_player && g_local_player->m_vehicle && g_local_player->m_vehicle->m_net_object if (const auto personal_vehicle = mobile::mechanic::get_personal_cvehicle())
&& object_id == g_local_player->m_vehicle->m_net_object->m_object_id) [[unlikely]]
{ {
if (!NETWORK::NETWORK_IS_ACTIVITY_SESSION()) //If we're in Freemode. if (auto net_obj = personal_vehicle->m_net_object)
{ {
if (object_id == net_obj->m_object_id && entity::network_has_control_of_entity(net_obj))
{
/*LOG(VERBOSE) << "DELETION ORDER FOR PERSONAL VEHICLE: " << net_obj->m_object_id << " m_is_remote: " << net_obj->m_is_remote
<< " m_bubble: " << net_obj->m_bubble << " m_owner_id: " << net_obj->m_owner_id
<< " m_wants_to_be_owner: " << net_obj->m_wants_to_be_owner;*/
if (auto plyr = g_player_service->get_by_id(src->m_player_id)) if (auto plyr = g_player_service->get_by_id(src->m_player_id))
{ {
g.reactions.delete_vehicle.process(plyr); g.reactions.delete_vehicle.process(plyr);
@ -24,6 +29,26 @@ namespace big
return; return;
} }
} }
}
if (self::veh != 0)
{
if (const auto current_vehicle = g_local_player->m_vehicle)
{
auto net_obj = current_vehicle->m_net_object;
if (object_id == net_obj->m_object_id && entity::network_has_control_of_entity(net_obj))
{
/*LOG(VERBOSE) << "DELETION ORDER FOR CURRENT VEHICLE: " << net_obj->m_object_id
<< " m_is_remote: " << net_obj->m_is_remote << " m_bubble: " << net_obj->m_bubble
<< " m_owner_id: " << net_obj->m_owner_id << " m_wants_to_be_owner: " << net_obj->m_wants_to_be_owner;*/
if (auto plyr = g_player_service->get_by_id(src->m_player_id))
{
g.reactions.delete_vehicle.process(plyr);
}
return;
}
}
}
if (auto object = g_pointers->m_gta.m_get_net_object(*g_pointers->m_gta.m_network_object_mgr, object_id, true)) [[likely]] if (auto object = g_pointers->m_gta.m_get_net_object(*g_pointers->m_gta.m_network_object_mgr, object_id, true)) [[likely]]
{ {

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@ -159,7 +159,7 @@ namespace big::entity
bool network_has_control_of_entity(rage::netObject* net_object) bool network_has_control_of_entity(rage::netObject* net_object)
{ {
return !net_object || !net_object->m_next_owner_id && (net_object->m_control_id == -1); return !net_object || !net_object->m_is_remote && (net_object->m_wants_to_be_owner == -1);
} }
bool take_control_of(Entity ent, int timeout) bool take_control_of(Entity ent, int timeout)

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@ -139,6 +139,17 @@ namespace big::mobile
return *scr_globals::freemode_global.at(301).as<Vehicle*>(); return *scr_globals::freemode_global.at(301).as<Vehicle*>();
} }
inline CVehicle* get_personal_cvehicle()
{
Vehicle personal_vehicle = get_personal_vehicle();
if (personal_vehicle != -1 && ENTITY::DOES_ENTITY_EXIST(personal_vehicle))
{
return reinterpret_cast<CVehicle*>(g_pointers->m_gta.m_handle_to_ptr(personal_vehicle));
}
return nullptr;
}
inline void summon_vehicle_by_index(int veh_idx) inline void summon_vehicle_by_index(int veh_idx)
{ {
if (*scr_globals::freemode_global.at(1000).as<int*>() != -1) if (*scr_globals::freemode_global.at(1000).as<int*>() != -1)