mirror of
https://github.com/Mr-X-GTA/YimMenu.git
synced 2024-12-22 20:17:24 +08:00
refactor(PlayerWindow): Restructured in tab bar
This commit is contained in:
parent
f737495ee5
commit
bd4b49a138
@ -25,6 +25,9 @@ namespace big
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static void render_settings();
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static void player_info();
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static void player_griefing();
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static void player_teleport();
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static void player_drop();
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};
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}
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22
BigBaseV2/src/gui/tab_bar/player/drop.cpp
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22
BigBaseV2/src/gui/tab_bar/player/drop.cpp
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@ -0,0 +1,22 @@
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#include "gui/tab_bar.hpp"
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namespace big
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{
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void tabbar::player_drop()
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{
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if (ImGui::BeginTabItem("Drop"))
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{
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if (ImGui::Button("Drop Money (!)"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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Vector3 coords = ENTITY::GET_ENTITY_COORDS(PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_selectedPlayer.id), true);
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features::functions::create_ambient_money(coords, rand() % 500 + 2000);
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}QUEUE_JOB_END_CLAUSE
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}
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ImGui::EndTabItem();
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}
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}
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}
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137
BigBaseV2/src/gui/tab_bar/player/griefing.cpp
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137
BigBaseV2/src/gui/tab_bar/player/griefing.cpp
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@ -0,0 +1,137 @@
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#include "gui/tab_bar.hpp"
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#include "pointers.hpp"
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namespace big
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{
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void tabbar::player_griefing()
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{
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if (ImGui::BeginTabItem("Griefing"))
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{
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if (ImGui::Button("Cage"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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features::functions::cage_ped(PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_selectedPlayer.id));
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}QUEUE_JOB_END_CLAUSE
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}
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if (ImGui::TreeNode("Lester"))
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{
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if (ImGui::Button("Bounty 10k"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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features::functions::set_player_bounty(g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Kick"))
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{
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if (ImGui::Button("Kick (Host) - Permanently Blacklisted"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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if (NETWORK::NETWORK_IS_HOST())
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{
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NETWORK::NETWORK_SESSION_KICK_PLAYER(g_selectedPlayer.id);
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}
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else
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{
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features::notify::above_map("You aren't the host");
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}
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}QUEUE_JOB_END_CLAUSE
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}
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if (ImGui::Button("Kick (Non-Host)"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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int64_t args[4] = { 0, PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_selectedPlayer.id), 0, 0 };
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for (int64_t kick_hash : kick_hashes)
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{
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args[0] = kick_hash;
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g_pointers->m_trigger_script_event(true, args, 4, 1 << g_selectedPlayer.id);
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}
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}QUEUE_JOB_END_CLAUSE
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}
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Script Events"))
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{
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if (ImGui::Button("Kick from Vehicle"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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int64_t args[2] = { RemoteEvents::VehicleKick, g_selectedPlayer.id };
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g_pointers->m_trigger_script_event(true, args, 2, 1 << g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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if (ImGui::Button("CEO Kick"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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int64_t ceokick[4] = { RemoteEvents::CeoKick, PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_selectedPlayer.id), 0, 0 };
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g_pointers->m_trigger_script_event(true, ceokick, 4, 1 << g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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if (ImGui::Button("CEO Ban"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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int64_t ceoban[4] = { RemoteEvents::CeoBan, PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_selectedPlayer.id), 1, 5 };
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g_pointers->m_trigger_script_event(true, ceoban, 4, 1 << g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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if (ImGui::Button("Send to Job"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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int64_t args[2] = { RemoteEvents::ForceMission, PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_selectedPlayer.id) };
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g_pointers->m_trigger_script_event(true, args, 2, 1 << g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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ImGui::Text("Force TP Location:");
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if (ImGui::BeginCombo("##teleport_location", locations[g_temp.teleport_location].name))
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{
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for (uint8_t i = 0; i < IM_ARRAYSIZE(locations); i++)
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{
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bool is_selected = (g_temp.teleport_location == i);
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if (ImGui::Selectable(locations[i].name, is_selected))
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g_temp.teleport_location = i;
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if (is_selected)
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ImGui::SetItemDefaultFocus();
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}
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ImGui::EndCombo();
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}
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if (ImGui::Button("Teleport to selected location."))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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int64_t args[9] = { RemoteEvents::Teleport, g_selectedPlayer.id, 1, -1, 1, locations[g_temp.teleport_location].id, 0,0,0 }; // 1097312011
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g_pointers->m_trigger_script_event(true, args, 9, 1 << g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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ImGui::TreePop();
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}
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ImGui::EndTabItem();
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}
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}
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}
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14
BigBaseV2/src/gui/tab_bar/player/info.cpp
Normal file
14
BigBaseV2/src/gui/tab_bar/player/info.cpp
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@ -0,0 +1,14 @@
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#include "gui/tab_bar.hpp"
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namespace big
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{
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void tabbar::player_info()
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{
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if (ImGui::BeginTabItem("Info"))
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{
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ImGui::Checkbox("Spectate Player", &g_temp.spectate_player);
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ImGui::EndTabItem();
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}
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}
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}
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28
BigBaseV2/src/gui/tab_bar/player/teleport.cpp
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28
BigBaseV2/src/gui/tab_bar/player/teleport.cpp
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@ -0,0 +1,28 @@
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#include "gui/tab_bar.hpp"
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namespace big
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{
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void tabbar::player_teleport()
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{
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if (ImGui::BeginTabItem("Teleport"))
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{
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if (ImGui::Button("Teleport to Player"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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features::teleport::teleport_to_player(g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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if (ImGui::Button("Teleport into Vehicle"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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features::teleport::teleport_into_player_vehicle(g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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ImGui::EndTabItem();
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}
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}
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}
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@ -1,7 +1,5 @@
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#include "gui/window.hpp"
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#include "gui/tab_bar.hpp"
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#include "features.hpp"
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#include "pointers.hpp"
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namespace big
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{
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@ -20,155 +18,12 @@ namespace big
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}
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ImGui::BeginTabBar("tabbar_player");
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tabbar::player_info();
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tabbar::player_griefing();
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tabbar::player_teleport();
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tabbar::player_drop();
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ImGui::EndTabBar();
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ImGui::Separator();
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ImGui::Separator();
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if (ImGui::Button("Bounty 10k"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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features::functions::set_player_bounty(g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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ImGui::Separator();
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if (ImGui::Button("Teleport to Player"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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features::teleport::teleport_to_player(g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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if (ImGui::Button("Teleport into Vehicle"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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features::teleport::teleport_into_player_vehicle(g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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ImGui::Separator();
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if (ImGui::Button("Kick (Host) - Permanently Blacklisted"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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if (NETWORK::NETWORK_IS_HOST())
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{
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NETWORK::NETWORK_SESSION_KICK_PLAYER(g_selectedPlayer.id);
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}
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else
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{
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features::notify::above_map("You aren't the host");
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}
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}QUEUE_JOB_END_CLAUSE
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}
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if (ImGui::Button("Kick (Non-Host)"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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int64_t args[4] = { 0, PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_selectedPlayer.id), 0, 0 };
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for (int64_t kick_hash : kick_hashes)
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{
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args[0] = kick_hash;
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g_pointers->m_trigger_script_event(true, args, 4, 1 << g_selectedPlayer.id);
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}
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}QUEUE_JOB_END_CLAUSE
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}
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if (ImGui::Button("Kick from Vehicle"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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int64_t args[2] = { RemoteEvents::VehicleKick, g_selectedPlayer.id };
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g_pointers->m_trigger_script_event(true, args, 2, 1 << g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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if (ImGui::Button("CEO Kick"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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int64_t ceokick[4] = { RemoteEvents::CeoKick, PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_selectedPlayer.id), 0, 0 };
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g_pointers->m_trigger_script_event(true, ceokick, 4, 1 << g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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if (ImGui::Button("CEO Ban"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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int64_t ceoban[4] = { RemoteEvents::CeoBan, PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_selectedPlayer.id), 1, 5 };
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g_pointers->m_trigger_script_event(true, ceoban, 4, 1 << g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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if (ImGui::Button("Send to Job"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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int64_t args[2] = { RemoteEvents::ForceMission, PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_selectedPlayer.id) };
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g_pointers->m_trigger_script_event(true, args, 2, 1 << g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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ImGui::Text("Force TP Location:");
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if (ImGui::BeginCombo("##teleport_location", locations[g_temp.teleport_location].name))
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{
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for (uint8_t i = 0; i < IM_ARRAYSIZE(locations); i++)
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{
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bool is_selected = (g_temp.teleport_location == i);
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if (ImGui::Selectable(locations[i].name, is_selected))
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g_temp.teleport_location = i;
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if (is_selected)
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ImGui::SetItemDefaultFocus();
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}
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ImGui::EndCombo();
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}
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if (ImGui::Button("Teleport to selected location."))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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int64_t args[9] = { RemoteEvents::Teleport, g_selectedPlayer.id, 1, -1, 1, locations[g_temp.teleport_location].id, 0,0,0 }; // 1097312011
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g_pointers->m_trigger_script_event(true, args, 9, 1 << g_selectedPlayer.id);
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}QUEUE_JOB_END_CLAUSE
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}
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ImGui::Separator();
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if (ImGui::Button("Drop Money (!)"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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Vector3 coords = ENTITY::GET_ENTITY_COORDS(PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_selectedPlayer.id), true);
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features::functions::create_ambient_money(coords, rand() % 500 + 2000);
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}QUEUE_JOB_END_CLAUSE
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}
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if (ImGui::Button("Cage"))
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{
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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features::functions::cage_ped(PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_selectedPlayer.id));
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}QUEUE_JOB_END_CLAUSE
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}
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ImGui::End();
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}
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}
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