Add vehicle gears to speedo meter (#1236)

This commit is contained in:
Andreas Maerten 2023-04-15 16:47:36 +02:00 committed by GitHub
parent 1794d9cad3
commit b26c714d74
6 changed files with 142 additions and 122 deletions

View File

@ -3,7 +3,7 @@ include(FetchContent)
FetchContent_Declare(
gtav_classes
GIT_REPOSITORY https://github.com/Yimura/GTAV-Classes.git
GIT_TAG cf7c1a71b413788371000b56d40c4e8b81c47a2c
GIT_TAG 4f76d41ff4c39c296606238cbfa9fd4bceee3a54
GIT_PROGRESS TRUE
CONFIGURE_COMMAND ""
BUILD_COMMAND ""

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@ -77,7 +77,6 @@ namespace big
looped::vehicle_auto_drive();
looped::vehicle_boost_behavior();
looped::vehicle_god_mode();
looped::vehicle_speedo_meter();
looped::derail_train();
looped::drive_train();

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@ -1,68 +1,67 @@
#pragma once
#include "common.hpp"
#include "services/players/player_service.hpp"
namespace big
{
struct spawned_ped
{
Ped ped_handle;
Player spawned_for_player;
bool is_bodyguard;
bool is_attacker;
};
inline std::vector<spawned_ped> spawned_peds;
class looped
{
public:
static void hud_transition_state();
static void player_good_options();
static void player_toxic_options();
static void player_spectate();
static void player_remote_control_vehicle();
static void self_police();
static void self_hud();
static void self_dance_mode();
static void session_local_time();
static void session_pop_multiplier_areas();
static void session_force_thunder();
static void session_block_jobs();
static void session_randomize_ceo_colors();
static void session_auto_kick_host();
static void system_self_globals();
static void system_update_pointers();
static void system_desync_kick_protection();
static void system_spoofing();
static void system_mission_creator();
static void vehicle_auto_drive();
static void vehicle_boost_behavior();
static void vehicle_fly();
static void vehicle_god_mode();
static void vehicle_ls_customs();
static void vehicle_rainbow_paint();
static void vehicle_speedo_meter();
static void vehicle_turn_signals();
static void weapons_ammo_special_type();
static void weapons_cage_gun();
static void custom_gun_disable_control_action();
static void weapons_delete_gun();
static void weapons_gravity_gun();
static void weapons_repair_gun();
static void weapons_steal_vehicle_gun();
static void weapons_vehicle_gun();
static void weapons_c4_limit();
static void drive_train();
static void derail_train();
static void world_spawn_ped();
};
}
#pragma once
#include "common.hpp"
#include "services/players/player_service.hpp"
namespace big
{
struct spawned_ped
{
Ped ped_handle;
Player spawned_for_player;
bool is_bodyguard;
bool is_attacker;
};
inline std::vector<spawned_ped> spawned_peds;
class looped
{
public:
static void hud_transition_state();
static void player_good_options();
static void player_toxic_options();
static void player_spectate();
static void player_remote_control_vehicle();
static void self_police();
static void self_hud();
static void self_dance_mode();
static void session_local_time();
static void session_pop_multiplier_areas();
static void session_force_thunder();
static void session_block_jobs();
static void session_randomize_ceo_colors();
static void session_auto_kick_host();
static void system_self_globals();
static void system_update_pointers();
static void system_desync_kick_protection();
static void system_spoofing();
static void system_mission_creator();
static void vehicle_auto_drive();
static void vehicle_boost_behavior();
static void vehicle_fly();
static void vehicle_god_mode();
static void vehicle_ls_customs();
static void vehicle_rainbow_paint();
static void vehicle_turn_signals();
static void weapons_ammo_special_type();
static void weapons_cage_gun();
static void custom_gun_disable_control_action();
static void weapons_delete_gun();
static void weapons_gravity_gun();
static void weapons_repair_gun();
static void weapons_steal_vehicle_gun();
static void weapons_vehicle_gun();
static void weapons_c4_limit();
static void drive_train();
static void derail_train();
static void world_spawn_ped();
};
}

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@ -1,48 +1,70 @@
#include "backend/looped/looped.hpp"
#include "natives.hpp"
#include "util/vehicle.hpp"
namespace big
{
void looped::vehicle_speedo_meter()
{
if (!g.vehicle.speedo_meter.enabled || self::veh == 0 || HUD::IS_PAUSE_MENU_ACTIVE() || HUD::IS_WARNING_MESSAGE_ACTIVE() || CAM::IS_SCREEN_FADED_OUT() || CAM::IS_SCREEN_FADING_OUT() || CAM::IS_SCREEN_FADING_IN())
{
return;
}
char speed_type[16], speed[16];
int char_width = 3;
float veh_speed = vehicle::mps_to_speed(ENTITY::GET_ENTITY_SPEED(self::veh), g.vehicle.speed_unit);
switch (g.vehicle.speed_unit)
{
case SpeedUnit::KMPH:
strcpy(speed_type, "kmph");
char_width = 4;
break;
case SpeedUnit::MIPH: strcpy(speed_type, "mph"); break;
case SpeedUnit::MPS: strcpy(speed_type, "mps"); break;
}
sprintf(speed, "%*d", g.vehicle.speedo_meter.left_side ? 0 : char_width, (int)veh_speed);
HUD::SET_TEXT_FONT(2);
HUD::SET_TEXT_SCALE(.9f, .9f);
HUD::SET_TEXT_OUTLINE();
HUD::BEGIN_TEXT_COMMAND_DISPLAY_TEXT("STRING");
HUD::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME(speed_type);
HUD::END_TEXT_COMMAND_DISPLAY_TEXT(g.vehicle.speedo_meter.x, g.vehicle.speedo_meter.y, 1);
HUD::SET_TEXT_FONT(2);
HUD::SET_TEXT_SCALE(.9f, .9f);
HUD::SET_TEXT_OUTLINE();
HUD::BEGIN_TEXT_COMMAND_DISPLAY_TEXT("STRING");
HUD::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME(speed);
HUD::END_TEXT_COMMAND_DISPLAY_TEXT(g.vehicle.speedo_meter.x + (g.vehicle.speedo_meter.left_side ? 0 : .003f),
g.vehicle.speedo_meter.y + .04f,
1);
}
#include "backend/bool_command.hpp"
#include "backend/looped/looped.hpp"
#include "backend/looped_command.hpp"
#include "natives.hpp"
#include "util/vehicle.hpp"
namespace big
{
class speedo_meter : looped_command
{
std::array<std::string_view, 3> m_speed_types = {"kmph", "miph", "mps"};
using looped_command::looped_command;
virtual void on_tick() override
{
if (!self::veh || !g_local_player->m_vehicle || HUD::IS_PAUSE_MENU_ACTIVE() || HUD::IS_WARNING_MESSAGE_ACTIVE() || CAM::IS_SCREEN_FADED_OUT() || CAM::IS_SCREEN_FADING_OUT() || CAM::IS_SCREEN_FADING_IN())
{
return;
}
HUD::SET_TEXT_FONT(2);
HUD::SET_TEXT_SCALE(.9f, .9f);
HUD::SET_TEXT_OUTLINE();
HUD::BEGIN_TEXT_COMMAND_DISPLAY_TEXT("STRING");
HUD::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME(m_speed_types[(int)g.vehicle.speed_unit].data());
HUD::END_TEXT_COMMAND_DISPLAY_TEXT(g.vehicle.speedo_meter.x, g.vehicle.speedo_meter.y, 1);
const auto vehicle_speed = vehicle::mps_to_speed(g_local_player->m_vehicle->get_speed(), g.vehicle.speed_unit);
auto char_width{0};
if (!g.vehicle.speedo_meter.left_side)
{
char_width = g.vehicle.speed_unit == SpeedUnit::KMPH ? 4 : 3;
}
HUD::SET_TEXT_FONT(2);
HUD::SET_TEXT_SCALE(.9f, .9f);
HUD::SET_TEXT_OUTLINE();
HUD::BEGIN_TEXT_COMMAND_DISPLAY_TEXT("STRING");
HUD::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME(std::format("{1:>{0}.0f}", char_width, vehicle_speed).c_str());
HUD::END_TEXT_COMMAND_DISPLAY_TEXT(g.vehicle.speedo_meter.x + (g.vehicle.speedo_meter.left_side ? 0 : .003f),
g.vehicle.speedo_meter.y + .04f,
1);
if (g.vehicle.speedo_meter.show_current_gear)
{
const auto& current_gear = g_local_player->m_vehicle->m_current_gear;
std::string gear_str = std::to_string(current_gear);
if (!current_gear)
gear_str = "R";
HUD::SET_TEXT_FONT(2);
HUD::SET_TEXT_SCALE(.9f, .9f);
HUD::SET_TEXT_OUTLINE();
HUD::BEGIN_TEXT_COMMAND_DISPLAY_TEXT("STRING");
HUD::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME(std::format("{1:>{0}}", char_width, gear_str).c_str());
HUD::END_TEXT_COMMAND_DISPLAY_TEXT(g.vehicle.speedo_meter.x + (g.vehicle.speedo_meter.left_side ? 0 : .003f),
g.vehicle.speedo_meter.y + .08f,
1);
}
}
};
speedo_meter
g_speedo_meter("speedometer", "Enabled", "Enable/disable the speedo meter for vehicles.", g.vehicle.speedo_meter.enabled);
bool_command g_speedo_meter_gears("speedometergears", "Show current gear", "Adds the current gear the vehicle is in to the speedo meter.",
g.vehicle.speedo_meter.show_current_gear);
bool_command g_speedo_meter_left_side("speedometerleftside", "Align to left", "Aligns the speedo meter text to the left instead of to the right.",
g.vehicle.speedo_meter.left_side);
}

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@ -560,8 +560,9 @@ namespace big
bool enabled = false;
bool left_side = false;
bool show_current_gear = true;
NLOHMANN_DEFINE_TYPE_INTRUSIVE(speedo_meter, x, y, enabled, left_side)
NLOHMANN_DEFINE_TYPE_INTRUSIVE(speedo_meter, x, y, enabled, left_side, show_current_gear)
} speedo_meter{};
struct fly

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@ -166,8 +166,7 @@ namespace big
components::sub_title("SPEEDO_METER"_T);
{
ImGui::Checkbox("ENABLED"_T.data(), &g.vehicle.speedo_meter.enabled);
components::command_checkbox<"speedometer">();
if (g.vehicle.speedo_meter.enabled)
{
ImGui::Text("POS_X_Y"_T.data());
@ -180,9 +179,9 @@ namespace big
g.vehicle.speedo_meter.y = pos[1];
}
components::command_checkbox<"speedometerleftside">();
ImGui::SameLine();
ImGui::Checkbox("LEFT_SIDED"_T.data(), &g.vehicle.speedo_meter.left_side);
components::command_checkbox<"speedometergears">();
}
}