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feat(Self): Added model change
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@ -2,7 +2,9 @@
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#include "fiber_pool.hpp"
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#include "script.hpp"
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#include "script_global.hpp"
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#include "util/entity.hpp"
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#include "util/player.hpp"
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#include "util/notify.hpp"
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namespace big
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{
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@ -37,6 +39,47 @@ namespace big
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Player Model"))
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{
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static char model[32];
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QUEUE_JOB_BEGIN_CLAUSE()
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{
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PAD::DISABLE_ALL_CONTROL_ACTIONS(0);
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}QUEUE_JOB_END_CLAUSE
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if (
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ImGui::InputText("Model Name###player_ped_model", model, sizeof(model), ImGuiInputTextFlags_EnterReturnsTrue) ||
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ImGui::Button("Set Player Model###spawn_player_ped_model")
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)
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{
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QUEUE_JOB_BEGIN_CLAUSE(= )
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{
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Hash hash = rage::joaat(model);
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for (uint8_t i = 0; !STREAMING::HAS_MODEL_LOADED(hash) && i < 100; i++)
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{
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STREAMING::REQUEST_MODEL(hash);
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script::get_current()->yield();
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}
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if (!STREAMING::HAS_MODEL_LOADED(hash))
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{
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notify::above_map("~r~Failed to spawn model, did you give an incorrect model?");
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return;
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}
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PLAYER::SET_PLAYER_MODEL(PLAYER::GET_PLAYER_INDEX(), hash);
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PED::SET_PED_DEFAULT_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID());
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script::get_current()->yield();
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STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(hash);
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}QUEUE_JOB_END_CLAUSE
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}
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ImGui::TreePop();
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}
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if (ImGui::TreeNode("Police"))
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{
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ImGui::Checkbox("Never Wanted", &g.self.never_wanted);
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