Improve protections and other random changes (#1803)

* feat(protections): better logging
* feat(protections): improve protections
* fix(globals): save all spoofing settings
This commit is contained in:
maybegreat48 2023-07-22 21:18:47 +00:00 committed by GitHub
parent e3d0deb605
commit a0f2b01540
29 changed files with 757 additions and 121 deletions

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@ -3,7 +3,7 @@ include(FetchContent)
FetchContent_Declare(
gtav_classes
GIT_REPOSITORY https://github.com/Yimura/GTAV-Classes.git
GIT_TAG 7ff656ae2b733bcf2bc621592f602654403eba67
GIT_TAG fe0893ffb589da617442015b97a62c117ac5bed4
GIT_PROGRESS TRUE
CONFIGURE_COMMAND ""
BUILD_COMMAND ""

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@ -5,14 +5,14 @@
#include "pointers.hpp"
#include "util/scripts.hpp"
#include <network/snSession.hpp>
namespace big
{
class oom_kick : player_command
{
using player_command::player_command;
std::chrono::system_clock::time_point last_oom_kick_time{};
virtual CommandAccessLevel get_access_level()
{
return CommandAccessLevel::TOXIC;
@ -20,26 +20,14 @@ namespace big
virtual void execute(player_ptr player, const std::vector<uint64_t>& _args, const std::shared_ptr<command_context> ctx)
{
if (std::chrono::system_clock::now() - last_oom_kick_time < 7s)
{
g_notification_service->push_error("Kick", "Don't spam this or it will backfire");
return;
}
packet msg{};
last_oom_kick_time = std::chrono::system_clock::now();
msg.write_message(rage::eNetMessage::MsgRadioStationSyncRequest);
auto msg_id = player->get_session_player()->m_msg_id;
if (auto freemode = gta_util::find_script_thread(RAGE_JOAAT("freemode")))
for (int j = 0; j < 2000; j++)
{
packet msg{};
msg.write_message(rage::eNetMessage::MsgScriptMigrateHost);
freemode->m_handler->get_id()->serialize(&msg.m_buffer);
msg.write<int>(0, 16);
msg.write<int>(0, 32);
auto msg_id = player->get_net_game_player()->m_msg_id;
for (int j = 0; j < 2100; j++)
{
msg.send(msg_id);
}
msg.send(msg_id);
}
}
};

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@ -80,6 +80,9 @@ namespace big
// window hook: pt1
memory::byte_patch::make(g_pointers->m_gta.m_window_hook.as<void*>(), std::to_array({0xC3, 0x90, 0x90, 0x90}))->apply();
// Prevent the game from crashing when flooded with outgoing events
memory::byte_patch::make(g_pointers->m_gta.m_free_event_error, std::vector{0x90, 0x90, 0x90, 0x90, 0x90})->apply();
}
byte_patch_manager::byte_patch_manager()

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@ -0,0 +1,437 @@
#pragma once
const inline static std::vector<std::pair<int, const char*>> task_type_names = {
{0, "CTaskHandsUp"},
{1, "CTaskClimbLadder"},
{2, "CTaskExitVehicle"},
{3, "CTaskCombatRoll"},
{4, "CTaskAimGunOnFoot"},
{5, "CTaskMovePlayer"},
{6, "CTaskPlayerOnFoot"},
{8, "CTaskWeapon"},
{9, "CTaskPlayerWeapon"},
{10, "CTaskPlayerIdles"},
{12, "CTaskAimGun"},
{12, "CTaskComplex"},
{12, "CTaskFSMClone"},
{12, "CTaskMotionBase"},
{12, "CTaskMove"},
{12, "CTaskMoveBase"},
{12, "CTaskNMBehaviour"},
{12, "CTaskNavBase"},
{12, "CTaskScenario"},
{12, "CTaskSearchBase"},
{12, "CTaskSearchInVehicleBase"},
{12, "CTaskShockingEvent"},
{12, "CTaskTrainBase"},
{12, "CTaskVehicleFSM"},
{12, "CTaskVehicleGoTo"},
{12, "CTaskVehicleMissionBase"},
{12, "CTaskVehicleTempAction"},
{14, "CTaskPause"},
{15, "CTaskDoNothing"},
{16, "CTaskGetUp"},
{17, "CTaskGetUpAndStandStill"},
{18, "CTaskFallOver"},
{19, "CTaskFallAndGetUp"},
{20, "CTaskCrawl"},
{25, "CTaskComplexOnFire"},
{26, "CTaskDamageElectric"},
{28, "CTaskTriggerLookAt"},
{29, "CTaskClearLookAt"},
{30, "CTaskSetCharDecisionMaker"},
{31, "CTaskSetPedDefensiveArea"},
{32, "CTaskUseSequence"},
{34, "CTaskMoveStandStill"},
{35, "CTaskComplexControlMovement"},
{36, "CTaskMoveSequence"},
{38, "CTaskAmbientClips"},
{39, "CTaskMoveInAir"},
{40, "CTaskNetworkClone"},
{41, "CTaskUseClimbOnRoute"},
{42, "CTaskUseDropDownOnRoute"},
{43, "CTaskUseLadderOnRoute"},
{44, "CTaskSetBlockingOfNonTemporaryEvents"},
{45, "CTaskForceMotionState"},
{46, "CTaskSlopeScramble"},
{47, "CTaskGoToAndClimbLadder"},
{48, "CTaskClimbLadderFully"},
{49, "CTaskRappel"},
{50, "CTaskVault"},
{51, "CTaskDropDown"},
{52, "CTaskAffectSecondaryBehaviour"},
{53, "CTaskAmbientLookAtEvent"},
{54, "CTaskOpenDoor"},
{55, "CTaskShovePed"},
{56, "CTaskSwapWeapon"},
{57, "CTaskGeneralSweep"},
{58, "CTaskPolice"},
{59, "CTaskPoliceOrderResponse"},
{60, "CTaskPursueCriminal"},
{62, "CTaskArrestPed"},
{63, "CTaskArrestPed2"},
{64, "CTaskBusted"},
{65, "CTaskFirePatrol"},
{66, "CTaskHeliOrderResponse"},
{67, "CTaskHeliPassengerRappel"},
{68, "CTaskAmbulancePatrol"},
{69, "CTaskPoliceWantedResponse"},
{70, "CTaskSwat"},
{72, "CTaskSwatWantedResponse"},
{73, "CTaskSwatOrderResponse"},
{74, "CTaskSwatGoToStagingArea"},
{75, "CTaskSwatFollowInLine"},
{76, "CTaskWitness"},
{77, "CTaskGangPatrol"},
{78, "CTaskArmy"},
{80, "CTaskShockingEventWatch"},
{82, "CTaskShockingEventGoto"},
{83, "CTaskShockingEventHurryAway"},
{84, "CTaskShockingEventReactToAircraft"},
{85, "CTaskShockingEventReact"},
{86, "CTaskShockingEventBackAway"},
{87, "CTaskShockingPoliceInvestigate"},
{88, "CTaskShockingEventStopAndStare"},
{89, "CTaskShockingNiceCarPicture"},
{90, "CTaskShockingEventThreatResponse"},
{92, "CTaskTakeOffHelmet"},
{93, "CTaskCarReactToVehicleCollision"},
{95, "CTaskCarReactToVehicleCollisionGetOut"},
{97, "CTaskDyingDead"},
{100, "CTaskWanderingScenario"},
{101, "CTaskWanderingInRadiusScenario"},
{103, "CTaskMoveBetweenPointsScenario"},
{104, "CTaskChatScenario"},
{106, "CTaskCowerScenario"},
{107, "CTaskDeadBodyScenario"},
{114, "CTaskSayAudio"},
{116, "CTaskWaitForSteppingOut"},
{117, "CTaskCoupleScenario"},
{118, "CTaskUseScenario"},
{119, "CTaskUseVehicleScenario"},
{120, "CTaskUnalerted"},
{121, "CTaskStealVehicle"},
{122, "CTaskReactToPursuit"},
{125, "CTaskHitWall"},
{126, "CTaskCower"},
{127, "CTaskCrouch"},
{128, "CTaskMelee"},
{129, "CTaskMoveMeleeMovement"},
{130, "CTaskMeleeActionResult"},
{131, "CTaskMeleeUpperbodyAnims"},
{133, "CTaskMoVEScripted"},
{134, "CTaskScriptedAnimation"},
{135, "CTaskSynchronizedScene"},
{137, "CTaskComplexEvasiveStep"},
{138, "CTaskWalkRoundCarWhileWandering"},
{140, "CTaskComplexStuckInAir"},
{141, "CTaskWalkRoundEntity"},
{142, "CTaskMoveWalkRoundVehicle"},
{144, "CTaskReactToGunAimedAt"},
{146, "CTaskDuckAndCover"},
{147, "CTaskAggressiveRubberneck"},
{150, "CTaskInVehicleBasic"},
{151, "CTaskCarDriveWander"},
{152, "CTaskLeaveAnyCar"},
{153, "CTaskComplexGetOffBoat"},
{155, "CTaskCarSetTempAction"},
{156, "CTaskBringVehicleToHalt"},
{157, "CTaskCarDrive"},
{159, "CTaskPlayerDrive"},
{160, "CTaskEnterVehicle"},
{161, "CTaskEnterVehicleAlign"},
{162, "CTaskOpenVehicleDoorFromOutside"},
{163, "CTaskEnterVehicleSeat"},
{164, "CTaskCloseVehicleDoorFromInside"},
{165, "CTaskInVehicleSeatShuffle"},
{167, "CTaskExitVehicleSeat"},
{168, "CTaskCloseVehicleDoorFromOutside"},
{169, "CTaskControlVehicle"},
{170, "CTaskMotionInAutomobile"},
{171, "CTaskMotionOnBicycle"},
{172, "CTaskMotionOnBicycleController"},
{173, "CTaskMotionInVehicle"},
{174, "CTaskMotionInTurret"},
{175, "CTaskReactToBeingJacked"},
{176, "CTaskReactToBeingAskedToLeaveVehicle"},
{177, "CTaskTryToGrabVehicleDoor"},
{178, "CTaskGetOnTrain"},
{179, "CTaskGetOffTrain"},
{180, "CTaskRideTrain"},
{190, "CTaskMountThrowProjectile"},
{195, "CTaskGoToCarDoorAndStandStill"},
{196, "CTaskMoveGoToVehicleDoor"},
{197, "CTaskSetPedInVehicle"},
{198, "CTaskSetPedOutOfVehicle"},
{199, "CTaskVehicleMountedWeapon"},
{200, "CTaskVehicleGun"},
{201, "CTaskVehicleProjectile"},
{204, "CTaskSmashCarWindow"},
{205, "CTaskMoveGoToPoint"},
{206, "CTaskMoveAchieveHeading"},
{207, "CTaskMoveFaceTarget"},
{208, "CTaskComplexGoToPointAndStandStillTimed"},
{208, "CTaskMoveGoToPointAndStandStill"},
{209, "CTaskMoveFollowPointRoute"},
{210, "CTaskMoveSeekEntity_CEntitySeekPosCalculatorStandard"},
{211, "CTaskMoveSeekEntity_CEntitySeekPosCalculatorLastNavMeshIntersection"},
{212, "CTaskMoveSeekEntity_CEntitySeekPosCalculatorLastNavMeshIntersection2"},
{213, "CTaskMoveSeekEntity_CEntitySeekPosCalculatorXYOffsetFixed"},
{214, "CTaskMoveSeekEntity_CEntitySeekPosCalculatorXYOffsetFixed2"},
{215, "CTaskExhaustedFlee"},
{216, "CTaskGrowlAndFlee"},
{217, "CTaskScenarioFlee"},
{218, "CTaskSmartFlee"},
{219, "CTaskFlyAway"},
{220, "CTaskWalkAway"},
{221, "CTaskWander"},
{222, "CTaskWanderInArea"},
{223, "CTaskFollowLeaderInFormation"},
{224, "CTaskGoToPointAnyMeans"},
{225, "CTaskTurnToFaceEntityOrCoord"},
{226, "CTaskFollowLeaderAnyMeans"},
{228, "CTaskFlyToPoint"},
{229, "CTaskFlyingWander"},
{230, "CTaskGoToPointAiming"},
{231, "CTaskGoToScenario"},
{233, "CTaskSeekEntityAiming"},
{234, "CTaskSlideToCoord"},
{235, "CTaskSwimmingWander"},
{237, "CTaskMoveTrackingEntity"},
{238, "CTaskMoveFollowNavMesh"},
{239, "CTaskMoveGoToPointOnRoute"},
{240, "CTaskEscapeBlast"},
{241, "CTaskMoveWander"},
{242, "CTaskMoveBeInFormation"},
{243, "CTaskMoveCrowdAroundLocation"},
{244, "CTaskMoveCrossRoadAtTrafficLights"},
{245, "CTaskMoveWaitForTraffic"},
{246, "CTaskMoveGoToPointStandStillAchieveHeading"},
{251, "CTaskMoveGetOntoMainNavMesh"},
{252, "CTaskMoveSlideToCoord"},
{253, "CTaskMoveGoToPointRelativeToEntityAndStandStill"},
{254, "CTaskHelicopterStrafe"},
{256, "CTaskGetOutOfWater"},
{259, "CTaskMoveFollowEntityOffset"},
{261, "CTaskFollowWaypointRecording"},
{264, "CTaskMotionPed"},
{265, "CTaskMotionPedLowLod"},
{268, "CTaskHumanLocomotion"},
{269, "CTaskMotionBasicLocomotionLowLod"},
{270, "CTaskMotionStrafing"},
{271, "CTaskMotionTennis"},
{272, "CTaskMotionAiming"},
{273, "CTaskBirdLocomotion"},
{274, "CTaskFlightlessBirdLocomotion"},
{278, "CTaskFishLocomotion"},
{279, "CTaskQuadLocomotion"},
{280, "CTaskMotionDiving"},
{281, "CTaskMotionSwimming"},
{282, "CTaskMotionParachuting"},
{283, "CTaskMotionDrunk"},
{284, "CTaskRepositionMove"},
{285, "CTaskMotionAimingTransition"},
{286, "CTaskThrowProjectile"},
{287, "CTaskCover"},
{288, "CTaskMotionInCover"},
{289, "CTaskAimAndThrowProjectile"},
{290, "CTaskGun"},
{291, "CTaskAimFromGround"},
{295, "CTaskAimGunVehicleDriveBy"},
{296, "CTaskAimGunScripted"},
{298, "CTaskReloadGun"},
{299, "CTaskWeaponBlocked"},
{300, "CTaskEnterCover"},
{301, "CTaskExitCover"},
{302, "CTaskAimGunFromCoverIntro"},
{303, "CTaskAimGunFromCoverOutro"},
{304, "CTaskAimGunBlindFire"},
{307, "CTaskCombatClosestTargetInArea"},
{308, "CTaskCombatAdditionalTask"},
{309, "CTaskInCover"},
{313, "CTaskAimSweep"},
{319, "CTaskSharkCircle"},
{320, "CTaskSharkAttack"},
{321, "CTaskAgitated"},
{322, "CTaskAgitatedAction"},
{323, "CTaskConfront"},
{324, "CTaskIntimidate"},
{325, "CTaskShove"},
{326, "CTaskShoved"},
{328, "CTaskCrouchToggle"},
{329, "CTaskRevive"},
{335, "CTaskParachute"},
{336, "CTaskParachuteObject"},
{337, "CTaskTakeOffPedVariation"},
{340, "CTaskCombatSeekCover"},
{342, "CTaskCombatFlank"},
{343, "CTaskCombat"},
{344, "CTaskCombatMounted"},
{345, "CTaskMoveCircle"},
{346, "CTaskMoveCombatMounted"},
{347, "CTaskSearch"},
{348, "CTaskSearchOnFoot"},
{349, "CTaskSearchInAutomobile"},
{350, "CTaskSearchInBoat"},
{351, "CTaskSearchInHeli"},
{352, "CTaskThreatResponse"},
{353, "CTaskInvestigate"},
{354, "CTaskStandGuardFSM"},
{355, "CTaskPatrol"},
{356, "CTaskShootAtTarget"},
{357, "CTaskSetAndGuardArea"},
{358, "CTaskStandGuard"},
{359, "CTaskSeparate"},
{360, "CTaskStayInCover"},
{361, "CTaskVehicleCombat"},
{362, "CTaskVehiclePersuit"},
{363, "CTaskVehicleChase"},
{364, "CTaskDraggingToSafety"},
{365, "CTaskDraggedToSafety"},
{366, "CTaskVariedAimPose"},
{367, "CTaskMoveWithinAttackWindow"},
{368, "CTaskMoveWithinDefensiveArea"},
{369, "CTaskShootOutTire"},
{370, "CTaskShellShocked"},
{371, "CTaskBoatChase"},
{372, "CTaskBoatCombat"},
{373, "CTaskBoatStrafe"},
{374, "CTaskHeliChase"},
{375, "CTaskHeliCombat"},
{376, "CTaskSubmarineCombat"},
{377, "CTaskSubmarineChase"},
{378, "CTaskPlaneChase"},
{379, "CTaskTargetUnreachable"},
{380, "CTaskTargetUnreachableInInterior"},
{381, "CTaskTargetUnreachableInExterior"},
{382, "CTaskStealthKill"},
{383, "CTaskWrithe"},
{384, "CTaskAdvance"},
{385, "CTaskCharge"},
{386, "CTaskMoveToTacticalPoint"},
{387, "CTaskToHurtTransit"},
{388, "CTaskAnimatedHitByExplosion"},
{389, "CTaskNMRelax"},
{391, "CTaskNMPose"},
{392, "CTaskNMBrace"},
{393, "CTaskNMBuoyancy"},
{394, "CTaskNMInjuredOnGround"},
{395, "CTaskNMShot"},
{396, "CTaskNMHighFall"},
{397, "CTaskNMBalance"},
{398, "CTaskNMElectrocute"},
{399, "CTaskNMPrototype"},
{400, "CTaskNMExplosion"},
{401, "CTaskNMOnFire"},
{402, "CTaskNMScriptControl"},
{403, "CTaskNMJumpRollFromRoadVehicle"},
{404, "CTaskNMFlinch"},
{405, "CTaskNMSit"},
{406, "CTaskNMFallDown"},
{407, "CTaskBlendFromNM"},
{408, "CTaskNMControl"},
{409, "CTaskNMDangle"},
{412, "CTaskNMGenericAttach"},
{414, "CTaskNMDraggingToSafety"},
{415, "CTaskNMThroughWindscreen"},
{416, "CTaskNMRiverRapids"},
{417, "CTaskNMSimple"},
{418, "CTaskRageRagdoll"},
{421, "CTaskJumpVault"},
{422, "CTaskJump"},
{423, "CTaskFall"},
{425, "CTaskReactAimWeapon"},
{426, "CTaskChat"},
{427, "CTaskMobilePhone"},
{428, "CTaskReactToDeadPed"},
{430, "CTaskSearchForUnknownThreat"},
{432, "CTaskBomb"},
{433, "CTaskDetonator"},
{435, "CTaskAnimatedAttach"},
{441, "CTaskCutScene"},
{442, "CTaskReactToExplosion"},
{443, "CTaskReactToImminentExplosion"},
{444, "CTaskDiveToGround"},
{445, "CTaskReactAndFlee"},
{446, "CTaskSidestep"},
{447, "CTaskCallPolice"},
{448, "CTaskReactInDirection"},
{449, "CTaskReactToBuddyShot"},
{454, "CTaskVehicleGoToAutomobileNew"},
{455, "CTaskVehicleGoToPlane"},
{456, "CTaskVehicleGoToHelicopter"},
{457, "CTaskVehicleGoToSubmarine"},
{458, "CTaskVehicleGoToBoat"},
{459, "CTaskVehicleGoToPointAutomobile"},
{460, "CTaskVehicleGoToPointWithAvoidanceAutomobile"},
{461, "CTaskVehiclePursue"},
{462, "CTaskVehicleRam"},
{463, "CTaskVehicleSpinOut"},
{464, "CTaskVehicleApproach"},
{465, "CTaskVehicleThreePointTurn"},
{466, "CTaskVehicleDeadDriver"},
{467, "CTaskVehicleCruiseNew"},
{468, "CTaskVehicleCruiseBoat"},
{469, "CTaskVehicleStop"},
{470, "CTaskVehiclePullOver"},
{471, "CTaskVehiclePassengerExit"},
{472, "CTaskVehicleFlee"},
{473, "CTaskVehicleFleeAirborne"},
{474, "CTaskVehicleFleeBoat"},
{475, "CTaskVehicleFollowRecording"},
{476, "CTaskVehicleFollow"},
{477, "CTaskVehicleBlock"},
{478, "CTaskVehicleBlockCruiseInFront"},
{479, "CTaskVehicleBlockBrakeInFront"},
{478, "CTaskVehicleBlockBackAndForth"},
{481, "CTaskVehicleCrash"},
{482, "CTaskVehicleLand"},
{483, "CTaskVehicleLandPlane"},
{484, "CTaskVehicleHover"},
{485, "CTaskVehicleAttack"},
{486, "CTaskVehicleAttackTank"},
{487, "CTaskVehicleCircle"},
{488, "CTaskVehiclePoliceBehaviour"},
{489, "CTaskVehiclePoliceBehaviourHelicopter"},
{490, "CTaskVehiclePoliceBehaviourBoat"},
{491, "CTaskVehicleEscort"},
{492, "CTaskVehicleHeliProtect"},
{494, "CTaskVehiclePlayerDriveAutomobile"},
{495, "CTaskVehiclePlayerDriveBike"},
{496, "CTaskVehiclePlayerDriveBoat"},
{497, "CTaskVehiclePlayerDriveSubmarine"},
{498, "CTaskVehiclePlayerDriveSubmarineCar"},
{499, "CTaskVehiclePlayerDriveAmphibiousAutomobile"},
{500, "CTaskVehiclePlayerDrivePlane"},
{501, "CTaskVehiclePlayerDriveHeli"},
{502, "CTaskVehiclePlayerDriveAutogyro"},
{503, "CTaskVehiclePlayerDriveDiggerArm"},
{504, "CTaskVehiclePlayerDriveTrain"},
{505, "CTaskVehiclePlaneChase"},
{506, "CTaskVehicleNoDriver"},
{507, "CTaskVehicleAnimation"},
{508, "CTaskVehicleConvertibleRoof"},
{509, "CTaskVehicleParkNew"},
{510, "CTaskVehicleFollowWaypointRecording"},
{511, "CTaskVehicleGoToNavmesh"},
{512, "CTaskVehicleReactToCopSiren"},
{513, "CTaskVehicleGotoLongRange"},
{514, "CTaskVehicleWait"},
{515, "CTaskVehicleReverse"},
{516, "CTaskVehicleBrake"},
{517, "CTaskVehicleHandBrake"},
{518, "CTaskVehicleTurn"},
{519, "CTaskVehicleGoForward"},
{520, "CTaskVehicleSwerve"},
{521, "CTaskVehicleFlyDirection"},
{522, "CTaskVehicleHeadonCollision"},
{523, "CTaskVehicleBoostUseSteeringAngle"},
{524, "CTaskVehicleShotTire"},
{525, "CTaskVehicleBurnout"},
{526, "CTaskVehicleRevEngine"},
{527, "CTaskVehicleSurfaceInSubmarine"},
{528, "CTaskVehiclePullAlongside"},
{529, "CTaskVehicleTransformToSubmarine"},
{530, "CTaskAnimatedFallback"},
{531, "None"},
};

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@ -620,7 +620,7 @@ namespace big
bool voice_chat_audio = false;
NLOHMANN_DEFINE_TYPE_INTRUSIVE(spoofing, hide_from_player_list, spoof_cheater, spoof_hide_god, spoof_hide_spectate, spoof_crew_data, crew_tag, rockstar_crew, square_crew_tag, spoof_session_region_type, session_region_type, spoof_session_language, session_language, spoof_session_player_count, session_player_count, voice_chat_audio, spoof_session_bad_sport_status, session_bad_sport)
NLOHMANN_DEFINE_TYPE_INTRUSIVE(spoofing, hide_from_player_list, spoof_blip, blip_type, spoof_rank, rank, spoof_job_points, job_points, spoof_kd_ratio, kd_ratio, spoof_bad_sport, badsport_type, spoof_player_model, player_model, spoof_cheater, spoof_hide_god, spoof_hide_spectate, spoof_crew_data, crew_tag, rockstar_crew, square_crew_tag, spoof_session_region_type, session_region_type, spoof_session_language, session_language, spoof_session_player_count, session_player_count, spoof_session_bad_sport_status, session_bad_sport, voice_chat_audio)
} spoofing{};
struct vehicle
@ -737,15 +737,15 @@ namespace big
struct aimbot
{
bool enable = false;
bool smoothing = true;
float smoothing_speed = 2.f;
bool on_player = true;
bool on_enemy = false;
bool on_police = false;
bool on_npc = false;
float fov = 90.f;
float distance = 200.f;
bool enable = false;
bool smoothing = true;
float smoothing_speed = 2.f;
bool on_player = true;
bool on_enemy = false;
bool on_police = false;
bool on_npc = false;
float fov = 90.f;
float distance = 200.f;
uint32_t selected_bone = 0x796E; // Default to head
NLOHMANN_DEFINE_TYPE_INTRUSIVE(aimbot, enable, smoothing, smoothing_speed, fov, distance, selected_bone)
} aimbot{};
@ -968,8 +968,6 @@ namespace big
NLOHMANN_DEFINE_TYPE_INTRUSIVE(persist_weapons, enabled, weapon_loadout_file)
} persist_weapons{};
NLOHMANN_DEFINE_TYPE_INTRUSIVE(menu_settings, debug, tunables, notifications, player, player_db, protections, self, session, settings, spawn_vehicle, clone_pv, spoofing, vehicle, weapons, window, context_menu, esp, session_browser, ugc, reactions, world, stat_editor, lua, persist_weapons)
struct vfx
{
bool enable_custom_sky_color = false;
@ -983,6 +981,8 @@ namespace big
NLOHMANN_DEFINE_TYPE_INTRUSIVE(vfx, azimuth_east, azimuth_west, azimuth_transition, zenith, stars_intensity)
} vfx{};
NLOHMANN_DEFINE_TYPE_INTRUSIVE(menu_settings, debug, tunables, notifications, player, player_db, protections, self, session, settings, spawn_vehicle, clone_pv, spoofing, vehicle, weapons, window, context_menu, esp, session_browser, ugc, reactions, world, stat_editor, lua, persist_weapons, vfx)
};
inline auto g = menu_settings();

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@ -12,7 +12,10 @@ enum eVehicleGadgetType : uint32_t;
namespace rage
{
class netConnectionManager;
class netConnectionPeer;
class netPeerAddress;
class netConnection;
class netMessageQueue;
class netQueuedMessage;
class snMsgRemoveGamersFromSessionCmd;
class snSession;
class snPlayer;
@ -117,8 +120,8 @@ namespace big::functions
using request_ragdoll = void (*)(uint16_t object_id);
using request_control = void (*)(rage::netObject* net_object);
using get_connection_peer = rage::netConnectionPeer* (*)(rage::netConnectionManager* manager, int peer_id);
using send_remove_gamer_cmd = void (*)(rage::netConnectionManager* net_connection_mgr, rage::netConnectionPeer* player, int connection_id, rage::snMsgRemoveGamersFromSessionCmd* cmd, int flags);
using get_peer_address = rage::netPeerAddress* (*)(rage::netConnectionManager* manager, int peer_id);
using send_remove_gamer_cmd = void (*)(rage::netConnectionManager* net_connection_mgr, rage::netPeerAddress* adde, int connection_id, rage::snMsgRemoveGamersFromSessionCmd* cmd, int flags);
using handle_remove_gamer_cmd = void* (*)(rage::snSession* session, rage::snPlayer* origin, rage::snMsgRemoveGamersFromSessionCmd* cmd);
using script_vm = rage::eThreadState (*)(uint64_t* stack, int64_t** scr_globals, rage::scrProgram* program, rage::scrThreadContext* ctx);
@ -131,8 +134,8 @@ namespace big::functions
using set_as_active_cloud_file = void (*)(datafile_commands::SveFileObject* object, sCloudFile** file);
using save_json_data = char* (*)(datafile_commands::SveFileObject* object, int* out_length, const char* reason);
using sync_network_time = bool (*)(rage::netConnectionManager* mgr, rage::netConnectionPeer* peer, int connection_id, rage::netTimeSyncMsg* msg, int flags);
using send_packet = bool (*)(rage::netConnectionManager* mgr, rage::netConnectionPeer* peer, int connection_id, void* data, int size, int flags);
using sync_network_time = bool (*)(rage::netConnectionManager* mgr, rage::netPeerAddress* addr, int connection_id, rage::netTimeSyncMsg* msg, int flags);
using send_packet = bool (*)(rage::netConnectionManager* mgr, rage::netPeerAddress* adde, int connection_id, void* data, int size, int flags);
using connect_to_peer = bool (*)(rage::netConnectionManager* mgr, rage::rlGamerInfoBase* gamer_info, rage::snConnectToPeerTaskData* data, rage::snConnectToPeerTaskResult* result, rage::rlTaskStatus* status);
using clear_ped_tasks_network = void (*)(CPed* ped, bool immediately);
@ -152,4 +155,8 @@ namespace big::functions
using update_presence_attribute_int = void (*)(void* presence_data, int profile_index, char* attr, uint64_t value);
using update_presence_attribute_string = void (*)(void* presence_data, int profile_index, char* attr, char* value);
using connection_manager_try_free_memory = void (*)(rage::netConnectionManager* mgr);
using remove_message_from_queue = void (*)(rage::netMessageQueue* queue, rage::netQueuedMessage* message);
using remove_message_from_unacked_reliables = void (*)(void* list, uint16_t* unk);
}

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@ -1,7 +1,5 @@
#pragma once
#include "pointers.hpp"
#include "sysMemAllocator.hpp"
#include <array>

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@ -424,39 +424,6 @@ namespace rage
Msg_0x86 = 0x86,
};
namespace netConnection
{
class InFrame
{
public:
enum class EventType
{
ConnectionClosed = 3,
FrameReceived = 4,
BandwidthExceeded = 6,
OutOfMemory = 7
};
virtual ~InFrame() = default;
virtual void destroy() = 0;
virtual EventType get_event_type() = 0;
virtual uint32_t _0x18() = 0;
uint32_t m_timestamp; //0x0008
char pad_0008[52]; //0x000C
uint32_t m_msg_id; //0x0040
uint32_t m_connection_identifier; //0x0044
InFrame* m_this; //0x0048
uint32_t m_peer_id; //0x0050
char pad_0050[44]; //0x0058
uint32_t m_length; //0x0080
char pad_007C[4]; //0x0084
void* m_data; //0x0088
};
static_assert(sizeof(rage::netConnection::InFrame) == 0x90);
}
enum class eEventNetworkType : int64_t
{
CEventNetworkPlayerJoinScript = 153,
@ -645,14 +612,14 @@ namespace rage
};
public:
uint16_t m_id; // 0x08
uint16_t m_id; // 0x08
bool m_requires_reply; // 0x0A
private:
char m_padding1[0x05]; // 0x0B
public:
netPlayer* m_source_player; // 0x10
netPlayer* m_target_player; // 0x18
uint32_t m_resend_time; // 0x20
netPlayer* m_source_player; // 0x10
netPlayer* m_target_player; // 0x18
uint32_t m_resend_time; // 0x20
private:
uint16_t m_0x24; // 0x24
uint8_t m_0x26; // 0x26
@ -665,16 +632,16 @@ namespace rage
class CScriptedGameEvent : public rage::netGameEvent
{
public:
char m_padding[0x40]; // 0x30
std::int64_t m_args[54]; // 0x70
uint32_t m_bitset; // 0x220
uint32_t m_args_size; // 0x224
char m_padding[0x40]; // 0x30
std::int64_t m_args[54]; // 0x70
uint32_t m_bitset; // 0x220
uint32_t m_args_size; // 0x224
};
class CNetworkIncrementStatEvent : public rage::netGameEvent
{
public:
Hash m_stat; // 0x30
Hash m_stat; // 0x30
uint32_t m_amount; // 0x34
};
#pragma pack(pop)

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@ -1,4 +0,0 @@
#pragma once
#include "fwddec.hpp"
#include <rage/sysMemAllocator.hpp>

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@ -194,7 +194,7 @@ namespace big
functions::request_control m_request_control;
functions::clear_ped_tasks_network m_clear_ped_tasks_network;
functions::get_connection_peer m_get_connection_peer;
functions::get_peer_address m_get_peer_address;
functions::send_remove_gamer_cmd m_send_remove_gamer_cmd;
functions::handle_remove_gamer_cmd m_handle_remove_gamer_cmd;
@ -286,6 +286,18 @@ namespace big
CBlipList* m_blip_list;
PVOID m_timecycle_keyframe_override;
PVOID m_allocate_memory_reliable;
functions::connection_manager_try_free_memory m_connection_manager_try_free_memory;
functions::remove_message_from_queue m_remove_message_from_queue;
functions::remove_message_from_unacked_reliables m_remove_message_from_unacked_reliables;
PVOID m_free_event_error;
PVOID* m_draw_handler_mgr;
PVOID m_render_ped;
PVOID m_render_entity;
PVOID m_render_big_ped;
};
#pragma pack(pop)
static_assert(sizeof(gta_pointers) % 8 == 0, "Pointers are not properly aligned");

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@ -116,6 +116,12 @@ namespace big
detour_hook_helper::add<hooks::update_timecycle_keyframe_data>("UTCKD", g_pointers->m_gta.m_timecycle_keyframe_override);
detour_hook_helper::add<hooks::allocate_memory_reliable>("AMR", g_pointers->m_gta.m_allocate_memory_reliable);
detour_hook_helper::add<hooks::render_ped>("RP", g_pointers->m_gta.m_render_ped);
detour_hook_helper::add<hooks::render_entity>("RE", g_pointers->m_gta.m_render_entity);
detour_hook_helper::add<hooks::render_big_ped>("RBP", g_pointers->m_gta.m_render_big_ped);
g_hooking = this;
}

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@ -7,6 +7,8 @@
#include "gta/script_thread.hpp"
#include "vmt_hook.hpp"
#include <network/netConnection.hpp>
class CPlayerGamerDataNode;
class CPlayerGameStateDataNode;
class CPedInventoryDataNode;
@ -45,11 +47,6 @@ namespace rage
class datBitBuffer;
class rlMetric;
class rlTaskStatus;
namespace netConnection
{
class InFrame;
}
}
namespace big
@ -76,7 +73,6 @@ namespace big
static void network_player_mgr_init(CNetworkPlayerMgr* _this, uint64_t a2, uint32_t a3, uint32_t a4[4]);
static void network_player_mgr_shutdown(CNetworkPlayerMgr* _this);
static bool fragment_physics_crash(uintptr_t a1, uint32_t a2, uintptr_t a3, uintptr_t a4, uintptr_t a5);
static bool fragment_physics_crash_2(float* a1, float* a2);
static void received_event(rage::netEventMgr* event_manager, CNetGamePlayer* source_player, CNetGamePlayer* target_player, uint16_t event_id, int event_index, int event_handled_bitset, int unk, rage::datBitBuffer* bit_buffer);
@ -156,6 +152,12 @@ namespace big
static void send_non_physical_player_data(CNetGamePlayer* player, __int64 message, int flags, void* a4, CNetGamePlayer* a5);
static int64_t update_timecycle_keyframe_data(int64_t timecycleManager, TimecycleKeyframeData* timecycleKeyframeData);
static void* allocate_memory_reliable(rage::netConnection* cxn, int required_memory);
static void* render_ped(__int64 renderer, CPed* ped, __int64 a3, __int64 a4);
static void render_entity(__int64 renderer, rage::fwEntity* entity, int unk, bool a4);
static __int64 render_big_ped(__int64 renderer, CPed* ped, __int64 a3, __int64 a4);
};
class minhook_keepalive

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@ -1,7 +1,7 @@
#include "hooking.hpp"
#include "logger/stack_trace.hpp"
#include "pointers.hpp"
#include "util/string_conversions.hpp"
#include "logger/stack_trace.hpp"
namespace big
{
@ -31,10 +31,10 @@ namespace big
void hooks::log_error_message_box(rage::joaat_t joaated_error_code, char a2)
{
LOG(WARNING) << "Error Code: " <<
string_conversions::utf_16_to_code_page(
CP_UTF8,
g_pointers->m_gta.m_get_title_caption_error_message_box(joaated_error_code));
if (joaated_error_code == RAGE_JOAAT("ERR_NET_EVENT"))
return;
LOG(WARNING) << "Error Code: " << string_conversions::utf_16_to_code_page(CP_UTF8, g_pointers->m_gta.m_get_title_caption_error_message_box(joaated_error_code));
log_stack_trace();
}

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@ -114,7 +114,7 @@ namespace big
}
}
if (plyr->block_join)
if (plyr->block_join && *g_pointers->m_gta.m_is_session_started)
{
if (g_player_service->get_self()->is_host())
{
@ -126,7 +126,7 @@ namespace big
}
}
if (g.session.lock_session && g_player_service->get_self()->is_host())
if (g.session.lock_session && g_player_service->get_self()->is_host() && *g_pointers->m_gta.m_is_session_started)
{
if (plyr->is_friend() && g.session.allow_friends_into_locked_session)
{

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@ -0,0 +1,80 @@
#include "gta/net_game_event.hpp"
#include "hooking.hpp"
#include "pointers.hpp"
#include <rage/sysMemAllocator.hpp>
namespace big
{
bool is_reliable_message(rage::netQueuedMessage* msg)
{
rage::datBitBuffer buffer(msg->m_data_buffer, INT_MAX);
buffer.m_flagBits |= 1; // read
buffer.Seek(10); // size
return buffer.ReadBits(1); // flags
}
void free_message(rage::netQueuedMessage* msg, rage::sysMemAllocator* allocator)
{
if (msg->m_data_buffer)
allocator->TryFree(msg->m_data_buffer);
allocator->TryFree(msg);
}
void* hooks::allocate_memory_reliable(rage::netConnection* cxn, int required_memory)
{
if (!cxn || !required_memory)
return nullptr;
auto memory = reinterpret_cast<rage::sysMemAllocator*>(cxn->m_allocator)->Allocate(required_memory, 0, 0);
if (memory)
return memory;
LOG(WARNING) << "Failed to allocate " << required_memory << " bytes for reliable message, free space: "
<< reinterpret_cast<rage::sysMemAllocator*>(cxn->m_allocator)->GetMemoryAvailable() << ". Trying to free some memory";
g_pointers->m_gta.m_connection_manager_try_free_memory(cxn->m_net_connection_mgr);
memory = reinterpret_cast<rage::sysMemAllocator*>(cxn->m_allocator)->Allocate(required_memory, 0, 0);
if (memory)
return memory;
LOG(WARNING) << "Failed to allocate " << required_memory << " bytes for reliable message, free space: "
<< reinterpret_cast<rage::sysMemAllocator*>(cxn->m_allocator)->GetMemoryAvailable() << ". Failed to free some memory, clearing all messages (including reliables) for connection";
while (cxn->m_normal_message_queue.m_count)
{
auto msg = cxn->m_normal_message_queue.m_first;
g_pointers->m_gta.m_remove_message_from_queue(&cxn->m_normal_message_queue, msg);
if (is_reliable_message(msg))
g_pointers->m_gta.m_remove_message_from_unacked_reliables(&cxn->m_unacked_reliable_message_list, &msg->word4C);
free_message(msg, reinterpret_cast<rage::sysMemAllocator*>(cxn->m_allocator));
}
while (cxn->m_reliables_resend_queue.m_count)
{
auto msg = cxn->m_reliables_resend_queue.m_first;
g_pointers->m_gta.m_remove_message_from_queue(&cxn->m_reliables_resend_queue, msg);
g_pointers->m_gta.m_remove_message_from_unacked_reliables(&cxn->m_unacked_reliable_message_list,
&msg->word4C); // messages in this queue are always reliables
free_message(msg, reinterpret_cast<rage::sysMemAllocator*>(cxn->m_allocator));
}
memory = reinterpret_cast<rage::sysMemAllocator*>(cxn->m_allocator)->Allocate(required_memory, 0, 0);
if (memory)
return memory;
g_notification_service->push_error("Protections", "The network message allocator is out of memory"); // this never reaches here but why not
return nullptr;
}
}

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@ -3,11 +3,11 @@
#include "backend/player_command.hpp"
#include "core/data/packet_types.hpp"
#include "gta/net_game_event.hpp"
#include "script/scriptIdBase.hpp"
#include "gta_util.hpp"
#include "hooking.hpp"
#include "lua/lua_manager.hpp"
#include "natives.hpp"
#include "script/scriptIdBase.hpp"
#include "services/players/player_service.hpp"
#include "util/session.hpp"
#include "util/spam.hpp"
@ -229,6 +229,25 @@ namespace big
break;
}
case rage::eNetMessage::MsgRadioStationSyncRequest:
{
if (player->block_radio_requests)
return true;
if (player->m_radio_request_rate_limit.process())
{
if (player->m_radio_request_rate_limit.exceeded_last_process())
{
session::add_infraction(player, Infraction::TRIED_KICK_PLAYER);
g_notification_service->push_error("PROTECTIONS"_T.data(),
std::vformat("OOM_KICK"_T, std::make_format_args(player->get_name())));
player->block_radio_requests = true;
}
return true;
}
break;
}
}
}
else
@ -236,6 +255,7 @@ namespace big
switch (msgType)
{
case rage::eNetMessage::MsgScriptMigrateHost: return true;
case rage::eNetMessage::MsgRadioStationSyncRequest: return true;
}
}

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@ -1,8 +1,8 @@
#include "fiber_pool.hpp"
#include "gta/enums.hpp"
#include "gta/net_game_event.hpp"
#include "script/scriptIdBase.hpp"
#include "hooking.hpp"
#include "script/scriptIdBase.hpp"
#include "util/math.hpp"
#include "util/notify.hpp"
#include "util/toxic.hpp"
@ -500,7 +500,7 @@ namespace big
{
int net_id = buffer->Read<int>(13);
if (g_local_player && g_local_player->m_vehicle && g_local_player->m_vehicle->m_net_object
&& g_local_player->m_vehicle->m_net_object->m_object_id == net_id && g_local_player->m_vehicle->m_driver == g_local_player)
&& g_local_player->m_vehicle->m_net_object->m_object_id == net_id && g_local_player->m_vehicle->m_driver == g_local_player && !NETWORK::NETWORK_IS_ACTIVITY_SESSION())
{
g_pointers->m_gta.m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
g.reactions.request_control_event.process(plyr);
@ -532,8 +532,6 @@ namespace big
if (type == 0 || initial_length < min_length) // https://docs.fivem.net/natives/?_0xE832D760399EB220
{
// most definitely a crash
LOG(INFO) << std::hex << std::uppercase << "0x" << id.m_hash;
notify::crash_blocked(source_player, "rope");
g_pointers->m_gta.m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset);
return;

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@ -0,0 +1,18 @@
#include "hooking.hpp"
#include "pointers.hpp"
namespace big
{
__int64 hooks::render_big_ped(__int64 renderer, CPed* ped, __int64 a3, __int64 a4)
{
if (*(int*)(((__int64)(*g_pointers->m_gta.m_draw_handler_mgr) + 0x14730)) >= 512)
{
*(int*)(a4 + 4) = -2;
return a4 + 0x14;
}
else
{
return g_hooking->get_original<hooks::render_big_ped>()(renderer, ped, a3, a4);
}
}
}

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@ -0,0 +1,20 @@
#include "hooking.hpp"
#include "pointers.hpp"
namespace big
{
void hooks::render_entity(__int64 renderer, rage::fwEntity* entity, int unk, bool a4)
{
if (*(int*)(((__int64)(*g_pointers->m_gta.m_draw_handler_mgr) + 0x14730)) >= 512)
{
*(int*)(renderer + 4) &= ~0x80000000;
*(int*)(renderer + 4) &= ~0x40000000;
*(int*)(renderer + 4) |= (a4 & 1) << 30;
*(int*)renderer = -2;
}
else
{
g_hooking->get_original<hooks::render_entity>()(renderer, entity, unk, a4);
}
}
}

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@ -0,0 +1,17 @@
#include "hooking.hpp"
#include "pointers.hpp"
namespace big
{
void* hooks::render_ped(__int64 renderer, CPed* ped, __int64 a3, __int64 a4)
{
if (*(int*)(((__int64)(*g_pointers->m_gta.m_draw_handler_mgr) + 0x14730)) >= 499)
{
return nullptr;
}
else
{
return g_hooking->get_original<hooks::render_ped>()(renderer, ped, a3, a4);
}
}
}

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@ -1,4 +1,5 @@
#include "hooking.hpp"
#include "pointers.hpp"
#include "services/players/player_service.hpp"
#include <network/CNetGamePlayer.hpp>
@ -12,7 +13,7 @@ namespace big
auto data = *(CNonPhysicalPlayerData**)(message + 0x10);
int old_bubble_id = data->m_bubble_id;
if (plyr && plyr->block_join)
if (plyr && plyr->block_join && *g_pointers->m_gta.m_is_session_started)
{
data->m_bubble_id = 10;
g_notification_service->push("BLOCK_JOIN"_T.data(), std::vformat("BLOCK_JOIN_PREVENT_PLAYER_JOIN"_T, std::make_format_args(plyr->get_name())));

View File

@ -15,12 +15,8 @@ namespace big
void packet::send(uint32_t msg_id)
{
g_pointers->m_gta.m_queue_packet(gta_util::get_network()->m_game_session_ptr->m_net_connection_mgr,
msg_id,
m_data,
(m_buffer.m_curBit + 7) >> 3,
1,
nullptr);
g_pointers->m_gta
.m_queue_packet(gta_util::get_network()->m_game_session_ptr->m_net_connection_mgr, msg_id, m_data, (m_buffer.m_curBit + 7) >> 3, 1, nullptr);
}
void packet::send(player_ptr player, int connection_id)
@ -31,7 +27,7 @@ namespace big
void packet::send(int peer_id, int connection_id)
{
auto mgr = gta_util::get_network()->m_game_session_ptr->m_net_connection_mgr;
auto peer = g_pointers->m_gta.m_get_connection_peer(mgr, peer_id);
auto peer = g_pointers->m_gta.m_get_peer_address(mgr, peer_id);
g_pointers->m_gta.m_send_packet(mgr, peer, connection_id, m_data, (m_buffer.m_curBit + 7) >> 3, 0x1000000);
}
}

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@ -760,7 +760,7 @@ namespace big
"8D 42 FF 83 F8 FD 77 3D",
[](memory::handle ptr)
{
g_pointers->m_gta.m_get_connection_peer = ptr.add(23).rip().as<functions::get_connection_peer>();
g_pointers->m_gta.m_get_peer_address = ptr.add(23).rip().as<functions::get_peer_address>();
g_pointers->m_gta.m_send_remove_gamer_cmd = ptr.add(65).rip().as<functions::send_remove_gamer_cmd>();
}
},
@ -1226,6 +1226,62 @@ namespace big
g_pointers->m_gta.m_presence_data = ptr.add(3).rip().as<void**>();
}
},
// Allocate Memory Reliable & Connection Manager Try Free Memory
{
"AMR&CMTFM",
"48 8B C4 48 89 58 08 48 89 68 10 48 89 70 18 48 89 78 20 41 56 48 83 EC 20 48 8B D9 48 8B 49 18",
[](memory::handle ptr)
{
g_pointers->m_gta.m_allocate_memory_reliable = ptr.as<PVOID>();
g_pointers->m_gta.m_connection_manager_try_free_memory = ptr.add(0x52).rip().as<functions::connection_manager_try_free_memory>();
}
},
// Remove Message From Queue & Remove Message From Unacked Reliables
{
"RMFQ&RMFUR",
"E8 ? ? ? ? 0F B7 43 4C 48 8D 55 20",
[](memory::handle ptr)
{
g_pointers->m_gta.m_remove_message_from_queue = ptr.add(1).rip().as<functions::remove_message_from_queue>();
g_pointers->m_gta.m_remove_message_from_unacked_reliables = ptr.add(0x19).rip().as<functions::remove_message_from_unacked_reliables>();
}
},
// Draw Handler Manager
{
"DHM",
"48 89 05 ? ? ? ? EB 07 48 89 1D ? ? ? ? 48 8B CB",
[](memory::handle ptr)
{
g_pointers->m_gta.m_draw_handler_mgr = ptr.add(3).rip().as<PVOID*>();
}
},
// Render Ped
{
"RP",
"48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 41 54 41 55 41 56 41 57 48 81 EC 80 00 00 00 48 8B FA",
[](memory::handle ptr)
{
g_pointers->m_gta.m_render_ped = ptr.as<PVOID*>();
}
},
// Render Entity
{
"RE",
"48 8B C4 48 89 58 08 48 89 68 10 48 89 70 18 57 41 54 41 55 41 56 41 57 48 83 EC 70 0F BA",
[](memory::handle ptr)
{
g_pointers->m_gta.m_render_entity = ptr.as<PVOID*>();
}
},
// Render Big Ped
{
"RE",
"48 89 5C 24 08 4C 89 44 24 18 55 56 57 41 54 41 55 41 56 41 57 48 8B EC 48 81 EC 80 00 00 00 48",
[](memory::handle ptr)
{
g_pointers->m_gta.m_render_big_ped = ptr.as<PVOID*>();
}
},
// Max Wanted Level
{
"MWL",
@ -1409,6 +1465,15 @@ namespace big
{
g_pointers->m_gta.m_timecycle_keyframe_override = ptr.as<PVOID>();
}
},
// Free Event Error
{
"FEE",
"48 8B 5C 24 40 48 8B 6C 24 48 48 8B 74 24 50 48 8B 7C 24 58 48 83 C4 30 41 5E C3 48 8B 0D",
[](memory::handle ptr)
{
g_pointers->m_gta.m_free_event_error = ptr.add(0x31).as<PVOID>();
}
}
>(); // don't leave a trailing comma at the end

View File

@ -1,11 +1,10 @@
#include "creator_storage_service.hpp"
#include "gta/joaat.hpp"
#include "gta/sysMemAllocator.hpp"
#include "script/tlsContext.hpp"
#include "natives.hpp"
#include "pointers.hpp"
#include "script.hpp"
#include "script/tlsContext.hpp"
#include "script_function.hpp"
namespace big

View File

@ -89,9 +89,9 @@ namespace big
return get_net_data()->m_external_ip;
if (auto session_player = get_session_player())
if (auto peer = g_pointers->m_gta.m_get_connection_peer(gta_util::get_network()->m_game_session_ptr->m_net_connection_mgr,
if (auto peer = g_pointers->m_gta.m_get_peer_address(gta_util::get_network()->m_game_session_ptr->m_net_connection_mgr,
(int)get_session_player()->m_player_data.m_peer_id_2))
return netAddress{((netConnectionPeer*)peer)->m_external_ip};
return netAddress{((rage::netPeerAddress*)peer)->m_external_ip};
return {0};
}
@ -102,9 +102,9 @@ namespace big
return get_net_data()->m_external_port;
if (auto session_player = get_session_player())
if (auto peer = g_pointers->m_gta.m_get_connection_peer(gta_util::get_network()->m_game_session_ptr->m_net_connection_mgr,
if (auto peer = g_pointers->m_gta.m_get_peer_address(gta_util::get_network()->m_game_session_ptr->m_net_connection_mgr,
(int)get_session_player()->m_player_data.m_peer_id_2))
return ((netConnectionPeer*)peer)->m_external_port;
return ((rage::netPeerAddress*)peer)->m_external_port;
return 0;
}

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@ -68,6 +68,10 @@ namespace big
rate_limiter m_host_migration_rate_limit{2s, 15};
rate_limiter m_play_sound_rate_limit{1s, 10};
rate_limiter m_invites_rate_limit{10s, 2};
rate_limiter m_radio_request_rate_limit{5s, 2};
bool block_radio_requests = false;
int m_num_spawned_permanent_vehicles = 0;
bool m_block_permanent_vehicles = false;

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@ -55,6 +55,7 @@ namespace
"cashlounge",
"Fast Delivery",
"yosativa",
"rich2day",
};
}

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@ -83,7 +83,7 @@ namespace big::toxic
.count();
msg.increment = millis;
auto peer = g_pointers->m_gta.m_get_connection_peer(gta_util::get_network()->m_game_session_ptr->m_net_connection_mgr,
auto peer = g_pointers->m_gta.m_get_peer_address(gta_util::get_network()->m_game_session_ptr->m_net_connection_mgr,
(int)target->get_session_player()->m_player_data.m_peer_id_2);
for (int j = 0; j < 100; j++)
@ -149,7 +149,7 @@ namespace big::toxic
.count();
msg.increment = millis;
auto peer = g_pointers->m_gta.m_get_connection_peer(gta_util::get_network()->m_game_session_ptr->m_net_connection_mgr,
auto peer = g_pointers->m_gta.m_get_peer_address(gta_util::get_network()->m_game_session_ptr->m_net_connection_mgr,
(int)plyr.second->get_session_player()->m_player_data.m_peer_id_2);
for (int j = 0; j < 25; j++)

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@ -72,6 +72,7 @@ namespace big
ImGui::Checkbox("Block Clone Creates", &g_player_service->get_selected()->block_clone_create);
ImGui::Checkbox("Block Clone Syncs", &g_player_service->get_selected()->block_clone_sync);
ImGui::Checkbox("Block Network Events", &g_player_service->get_selected()->block_net_events);
ImGui::Checkbox("Log Clones", &g_player_service->get_selected()->log_clones);
ImGui::Separator();