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Added new Scrapyard DLC vehicles to GetVehicleInfoForClanLogo. (#2547)
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@ -3557,6 +3557,102 @@ static bool GetVehicleInfoForClanLogo(Hash vehicleModel, rage::fvector3& x, rage
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z = {0.0f, -1.0f, 0.0f};
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scale = 0.5f;
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return true;
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case VEHICLE_DRIFTFR36:
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x = {-1.0f, 0.1f, 0.026f};
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y = {1.0f, 0.0f, 0.0f};
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z = {0.0f, -1.0f, 0.0f};
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scale = 0.44f;
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return true;
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case VEHICLE_DRIFTYOSEMITE:
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x = {-1.0f, 0.252f, 0.201f};
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y = {1.0f, 0.0f, 0.0f};
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z = {0.0f, -1.0f, 0.0f};
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scale = 0.3f;
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return true;
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case VEHICLE_DRIFTREMUS:
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x = {-1.0f, 0.204f, 0.357f};
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y = {1.0f, 0.0f, 0.0f};
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z = {0.0f, -1.0f, 0.0f};
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scale = 0.35f;
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return true;
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case VEHICLE_DRIFTEUROS:
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x = {-1.0f, 0.101f, 0.187f};
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y = {1.0f, 0.0f, 0.0f};
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z = {0.0f, -1.0f, 0.0f};
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scale = 0.35f;
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return true;
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case VEHICLE_DRIFTFUTO:
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x = {-1.0f, 0.318f, -0.013f};
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y = {1.0f, 0.0f, 0.0f};
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z = {0.0f, -1.0f, 0.0f};
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scale = 0.35f;
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return true;
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case VEHICLE_DRIFTJESTER:
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x = {-1.0f, 0.0f, 0.181f};
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y = {1.0f, 0.0f, 0.0f};
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z = {0.0f, -1.0f, 0.0f};
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scale = 0.35f;
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return true;
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case VEHICLE_DRIFTZR350:
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x = {0.0f, 1.632f, 1.0f};
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y = {0.0f, 0.0f, -1.0f};
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z = {-1.0f, 0.0f, 0.0f};
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scale = 0.19f;
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return true;
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case VEHICLE_ALEUTIAN:
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x = {0.0f, 2.1f, 1.0f};
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y = {0.0f, 0.0f, -1.0f};
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z = {-1.0f, 0.0f, 0.0f};
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scale = 0.35f;
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return true;
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case VEHICLE_DOMINATOR9:
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x = {-1.0f, 0.0f, 0.295f};
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y = {1.0f, 0.0f, 0.0f};
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z = {0.0f, -1.0f, 0.0f};
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scale = 0.5f;
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return true;
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case VEHICLE_FR36:
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x = {-1.0f, 0.1f, 0.026f};
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y = {1.0f, 0.0f, 0.0f};
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z = {0.0f, -1.0f, 0.0f};
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scale = 0.44f;
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return true;
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case VEHICLE_CAVALCADE3:
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x = {-1.6f, 0.585f, 0.3f};
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y = {1.0f, 0.0f, 0.0f};
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z = {0.0f, -1.0f, 0.0f};
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scale = 0.5f;
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return true;
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case VEHICLE_IMPALER5:
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x = {-1.0f, 0.16f, 0.295f};
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y = {1.0f, 0.0f, 0.0f};
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z = {0.0f, -1.0f, 0.0f};
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scale = 0.43f;
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return true;
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case VEHICLE_ASTEROPE2:
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x = {-1.0f, 0.15f, 0.075f};
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y = {1.0f, 0.0f, 0.0f};
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z = {0.0f, -1.0f, 0.0f};
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scale = 0.46f;
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return true;
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case VEHICLE_DORADO:
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x = {-1.0f, 0.229f, 0.37f};
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y = {1.0f, 0.0f, 0.0f};
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z = {0.0f, -1.0f, 0.0f};
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scale = 0.36f;
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return true;
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case VEHICLE_IMPALER6:
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x = {-1.0f, 0.216f, 0.124f};
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y = {1.0f, 0.0f, 0.0f};
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z = {0.0f, -1.0f, 0.0f};
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scale = 0.41f;
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return true;
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case VEHICLE_VIVANITE:
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x = {-1.0f, 0.475f, 0.05f};
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y = {1.0f, 0.0f, 0.0f};
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z = {0.0f, -1.0f, 0.0f};
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scale = 0.5f;
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return true;
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default: return false;
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}
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}
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@ -932,4 +932,35 @@ enum SanAndreasMercenaries : Hash
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VEHICLE_SPEEDO4 = RAGE_JOAAT("speedo4"),
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VEHICLE_STINGERTT = RAGE_JOAAT("stingertt"),
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VEHICLE_STREAMER216 = RAGE_JOAAT("streamer216")
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};
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enum Scrapyard : Hash
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{
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VEHICLE_ALEUTIAN = RAGE_JOAAT("ALEUTIAN"),
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VEHICLE_ASTEROPE2 = RAGE_JOAAT("ASTEROPE2"),
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VEHICLE_BALLER8 = RAGE_JOAAT("BALLER8"),
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VEHICLE_BENSON2 = RAGE_JOAAT("BENSON2"),
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VEHICLE_BOXVILLE6 = RAGE_JOAAT("BOXVILLE6"),
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VEHICLE_CAVALCADE3 = RAGE_JOAAT("CAVALCADE3"),
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VEHICLE_DOMINATOR9 = RAGE_JOAAT("DOMINATOR9"),
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VEHICLE_DORADO = RAGE_JOAAT("DORADO"),
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VEHICLE_DRIFTEUROS = RAGE_JOAAT("DRIFTEUROS"),
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VEHICLE_DRIFTFR36 = RAGE_JOAAT("DRIFTFR36"),
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VEHICLE_DRIFTFUTO = RAGE_JOAAT("DRIFTFUTO"),
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VEHICLE_DRIFTJESTER = RAGE_JOAAT("DRIFTJESTER"),
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VEHICLE_DRIFTREMUS = RAGE_JOAAT("DRIFTREMUS"),
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VEHICLE_DRIFTTAMPA = RAGE_JOAAT("DRIFTTAMPA"),
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VEHICLE_DRIFTYOSEMITE = RAGE_JOAAT("DRIFTYOSEMITE"),
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VEHICLE_DRIFTZR350 = RAGE_JOAAT("DRIFTZR350"),
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VEHICLE_FR36 = RAGE_JOAAT("FR36"),
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VEHICLE_IMPALER5 = RAGE_JOAAT("IMPALER5"),
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VEHICLE_IMPALER6 = RAGE_JOAAT("IMPALER6"),
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VEHICLE_POLGAUNTLET = RAGE_JOAAT("POLGAUNTLET"),
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VEHICLE_POLICE5 = RAGE_JOAAT("POLICE5"),
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VEHICLE_TERMINUS = RAGE_JOAAT("TERMINUS"),
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VEHICLE_TOWTRUCK3 = RAGE_JOAAT("TOWTRUCK3"),
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VEHICLE_TOWTRUCK4 = RAGE_JOAAT("TOWTRUCK4"),
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VEHICLE_TURISMO3 = RAGE_JOAAT("TURISMO3"),
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VEHICLE_VIGERO3 = RAGE_JOAAT("VIGERO3"),
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VEHICLE_VIVANITE = RAGE_JOAAT("VIVANITE")
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};
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