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feat(GTA/Enums): Added other gamestates
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@ -3,7 +3,13 @@
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enum class eGameState : std::uint32_t
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enum class eGameState : std::uint32_t
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{
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{
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Playing = 0
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Playing,
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Died,
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Arrested,
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FailedMission,
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LeftGame,
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Respawn,
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InMPCutScene
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};
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};
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constexpr auto MAX_PLAYERS = 32;
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constexpr auto MAX_PLAYERS = 32;
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