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https://github.com/Mr-X-GTA/YimMenu.git
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Added an option to the aimbot to make it retrieve the max distance for the current weapon. (#3430)
Fixed an exception coming from spoof_host_token if a pointer was invalid. Fixed the aimbot targeting "friendly NPCs" who were for some reason marked as hated NPC relationships.
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@ -19,7 +19,8 @@ namespace big
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g_pointers->m_gta.m_profile_gamer_info->m_peer_id = *g_pointers->m_gta.m_peer_id;
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g_pointers->m_gta.m_player_info_gamer_info->m_peer_id = *g_pointers->m_gta.m_peer_id;
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(*g_pointers->m_gta.m_communications)->m_voice.m_connections[0]->m_gamer_info.m_peer_id = *g_pointers->m_gta.m_peer_id;
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if (g_pointers->m_gta.m_communications != nullptr)
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(*g_pointers->m_gta.m_communications)->m_voice.m_connections[0]->m_gamer_info.m_peer_id = *g_pointers->m_gta.m_peer_id;
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if (g_local_player && g_local_player->m_player_info)
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g_local_player->m_player_info->m_net_player_data.m_peer_id = *g_pointers->m_gta.m_peer_id;
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@ -36,7 +37,8 @@ namespace big
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g_pointers->m_gta.m_profile_gamer_info->m_host_token = token;
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g_pointers->m_gta.m_player_info_gamer_info->m_host_token = token;
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(*g_pointers->m_gta.m_communications)->m_voice.m_connections[0]->m_gamer_info.m_host_token = token;
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if (g_pointers->m_gta.m_communications != nullptr)
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(*g_pointers->m_gta.m_communications)->m_voice.m_connections[0]->m_gamer_info.m_host_token = token;
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if (g_local_player && g_local_player->m_player_info)
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g_local_player->m_player_info->m_net_player_data.m_host_token = token;
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@ -119,6 +119,17 @@ namespace big
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float best_fov = math::deg_to_rad(g.weapons.aimbot.fov);
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float best_distance = g.weapons.aimbot.distance;
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if (g.weapons.aimbot.use_weapon_range)
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{
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if (auto weapon_manager = g_local_player->m_weapon_manager)
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{
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if (auto weapon_info = weapon_manager->m_weapon_info)
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{
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best_distance = weapon_info->m_weapon_range;
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}
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}
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}
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for (rage::CEntity* ped_ : pools::get_all_peds())
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{
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CPed* ped = (CPed*)ped_;
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@ -163,15 +174,16 @@ namespace big
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{
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case Dislike:
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case Wanted:
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case Hate: is_hated_relationship = true;
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case Hate: is_hated_relationship = blip_color != HUD_COLOUR_BLUE;
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}
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if (!is_hated_relationship && !is_in_combat && !is_enemy)
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{
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/*if (PED::GET_PED_TYPE(ped_handle) != PED_TYPE_ANIMAL)
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LOG(INFO) << " PED_TYPE " << PED::GET_PED_TYPE(ped_handle) << " hated " << is_hated_relationship << " combat " << is_in_combat << " enemy " << is_enemy << " blip_color " << blip_color;*/
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continue;
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}
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/*if (PED::GET_PED_TYPE(ped_handle) != PED_TYPE_ANIMAL)
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LOG(INFO) << " PED_TYPE " << PED::GET_PED_TYPE(ped_handle) << " hated " << is_hated_relationship << " combat " << is_in_combat << " enemy " << is_enemy << " blip_color " << blip_color;*/
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}
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if (is_a_ped_type_we_dont_care_about(ped_handle))
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@ -55,7 +55,7 @@ namespace big
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{
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case Dislike:
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case Wanted:
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case Hate: is_hated_relationship = true;
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case Hate: is_hated_relationship = blip_color != HUD_COLOUR_BLUE;
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}
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if (!is_hated_relationship && !is_in_combat && !is_enemy)
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@ -904,6 +904,7 @@ namespace big
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bool exclude_friends = false;
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bool only_on_enemy = false;
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bool has_target = false;
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bool use_weapon_range = false;
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float fov = 60.f;
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float distance = 200.f;
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int32_t selected_bone = (int32_t)ePedBoneType::HEAD;
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@ -225,7 +225,13 @@ namespace big
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ImGui::PushItemWidth(350);
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ImGui::SliderFloat("VIEW_WEAPON_AIM_FOV"_T.data(), &g.weapons.aimbot.fov, 1.f, 360.f, "%.0f");
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if (g.weapons.aimbot.use_weapon_range)
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ImGui::BeginDisabled();
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ImGui::SliderFloat("VIEW_SELF_CUSTOM_TELEPORT_DISTANCE"_T.data(), &g.weapons.aimbot.distance, 1.f, 1000.f, "%.0f");
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ImGui::SameLine();
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if (g.weapons.aimbot.use_weapon_range)
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ImGui::EndDisabled();
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ImGui::Checkbox("BACKEND_LOOPED_WEAPONS_USE_MAX_RANGE"_T.data(), &g.weapons.aimbot.use_weapon_range);
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ImGui::PopItemWidth();
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}
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