mirror of
https://github.com/Mr-X-GTA/YimMenu.git
synced 2025-01-04 00:23:27 +08:00
Chat delay fix and improved crash protections (#1572)
* feat(protections): filter invalid sector position from the player game state data node * feat(chat): bypass chat delay * fix(world): fix auto disarm * fix(chat): true instant messaging
This commit is contained in:
parent
64afb5b0cb
commit
6ae19c062e
@ -25,7 +25,7 @@ namespace big
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if (!PED::IS_PED_A_PLAYER(handle) && ENTITY::DOES_ENTITY_EXIST(PED::GET_PED_TARGET_FROM_COMBAT_PED(handle, false)))
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{
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if (entity::take_control_of(handle))
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if (entity::take_control_of(handle, 0))
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{
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if (WEAPON::IS_PED_ARMED(handle, 1 | 2 | 4))
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WEAPON::REMOVE_ALL_PED_WEAPONS(handle, false);
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@ -262,11 +262,10 @@ namespace big
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} script_events{};
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bool rid_join = false;
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bool lessen_breakups = false; // disabled by default due to anticheat concerns
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bool receive_pickup = false;
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bool admin_check = true;
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NLOHMANN_DEFINE_TYPE_INTRUSIVE(protections, script_events, rid_join, lessen_breakups, receive_pickup, admin_check)
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NLOHMANN_DEFINE_TYPE_INTRUSIVE(protections, script_events, rid_join, receive_pickup, admin_check)
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} protections{};
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struct self
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@ -137,4 +137,6 @@ namespace big::functions
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using get_entity_attached_to = rage::CDynamicEntity* (*)(rage::CDynamicEntity* entity);
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using migrate_object = void (*)(CNetGamePlayer* player, rage::netObject* object, int type);
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using handle_chat_message = void (*)(void* chat_data, void*, rage::rlGamerHandle* handle, const char* text, bool is_team);
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}
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@ -1,8 +1,8 @@
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#pragma once
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#include "fwddec.hpp"
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#include "pointers.hpp"
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#include <base/atRTTI.hpp>
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#include <base/atRTTI.hpp>
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#include <cstdint>
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#pragma pack(push, 1)
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@ -212,6 +212,16 @@ namespace rage
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{
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return big::g_pointers->m_gta.m_write_bitbuf_array(this, array, size, 0);
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}
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void WriteString(char* string, int max_len)
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{
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auto len = std::min(max_len, (int)strlen(string) + 1);
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bool extended = len > 127;
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Write<bool>(extended, 1);
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Write<int>(len, extended ? 15 : 7);
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WriteArray(string, 8 * len);
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}
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bool ReadArray(PVOID array, int size)
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{
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return big::g_pointers->m_gta.m_read_bitbuf_array(this, array, size, 0);
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@ -176,9 +176,6 @@ namespace big
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PVOID m_sort_session_details;
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PVOID m_add_player_to_session;
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PVOID m_send_chat_net_message;
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PVOID m_process_matchmaking_find_response;
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PVOID m_serialize_player_data_msg;
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@ -259,6 +256,10 @@ namespace big
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GenericPool** m_ped_pool{};
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GenericPool** m_prop_pool{};
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VehiclePool*** m_vehicle_pool{};
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PVOID m_netfilter_handle_message{};
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functions::handle_chat_message m_handle_chat_message{};
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};
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#pragma pack(pop)
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static_assert(sizeof(gta_pointers) % 8 == 0, "Pointers are not properly aligned");
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@ -69,9 +69,7 @@ namespace big
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detour_hook_helper::add<hooks::sort_session_details>("SSD", g_pointers->m_gta.m_sort_session_details);
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detour_hook_helper::add<hooks::add_player_to_session>("APTS", g_pointers->m_gta.m_add_player_to_session);
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detour_hook_helper::add<hooks::send_chat_message>("SCM", g_pointers->m_gta.m_send_chat_message);
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detour_hook_helper::add<hooks::send_chat_net_message>("SCNM", g_pointers->m_gta.m_send_chat_net_message);
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detour_hook_helper::add<hooks::process_matchmaking_find_response>("PMFR", g_pointers->m_gta.m_process_matchmaking_find_response);
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detour_hook_helper::add<hooks::serialize_player_data_msg>("SJPD", g_pointers->m_gta.m_serialize_player_data_msg);
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@ -118,6 +116,8 @@ namespace big
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detour_hook_helper::add<hooks::allow_weapons_in_vehicle>("AWIV", g_pointers->m_gta.m_allow_weapons_in_vehicle);
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detour_hook_helper::add<hooks::netfilter_handle_message>("NHM", g_pointers->m_gta.m_netfilter_handle_message);
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g_hooking = this;
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}
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@ -98,22 +98,16 @@ namespace big
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static bool write_player_game_state_data_node(rage::netObject* player, CPlayerGameStateDataNode* node);
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static void invalid_mods_crash_detour(int64_t a1, int64_t a2, int a3, char a4);
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static std::int64_t constraint_attachment_crash(std::uintptr_t a1);
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static uint64_t invalid_decal(uintptr_t a1, int a2);
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static uint64_t task_parachute_object_0x270(uint64_t _this, int a2, int a3);
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static bool update_presence_attribute_int(void* presence_data, int profile_index, char* attr, std::uint64_t value);
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static bool update_presence_attribute_string(void* presence_data, int profile_index, char* attr, char* value);
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static void serialize_ped_inventory_data_node(CPedInventoryDataNode* node, rage::CSyncDataBase* data);
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static void serialize_vehicle_gadget_data_node(CVehicleGadgetDataNode* node, rage::CSyncDataBase* data);
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static bool handle_join_request(Network* network, rage::snSession* session, rage::rlGamerInfo* player_info, CJoinRequestContext* ctx, BOOL is_transition_session);
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static bool sort_session_details(SessionSortEntry* e1, SessionSortEntry* e2);
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static bool add_player_to_session(rage::netConnectionManager* mgr, int receiver_msg_id, int* out_command_hndl, RemoteGamerInfoMsg* msg, int flags, void* unk);
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static bool send_chat_net_message(rage::netConnectionManager* mgr, int receiver_msg_id, CMsgTextMessage* msg, int flags, void* unk);
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static bool send_chat_message(void* team_mgr, rage::rlGamerInfo* local_gamer_info, char* message, bool is_team);
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static bool process_matchmaking_find_response(void* _this, void* unused, rage::JSONNode* node, int* unk);
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@ -137,8 +131,6 @@ namespace big
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static void queue_dependency(void* dependency);
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static void prepare_metric_for_sending(rage::datBitBuffer* bit_buffer, int unk, int time, rage::rlMetric* metric);
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static void* infinite_train_crash(void* carriage);
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static bool received_array_update(rage::netArrayHandlerBase* array, CNetGamePlayer* sender, rage::datBitBuffer* buffer, int size, std::int16_t cycle);
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static bool receive_pickup(rage::netObject* netobject, void* unk, CPed* ped);
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@ -163,6 +155,7 @@ namespace big
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static bool fipackfile_mount(rage::fiPackfile* this_, const char* mount_point);
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static bool allow_weapons_in_vehicle(int64_t unk, int weaponinfo_group);
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static int netfilter_handle_message(__int64 filter, char* message, int flags);
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};
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class minhook_keepalive
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14
src/hooks/misc/netfilter_handle_message.cpp
Normal file
14
src/hooks/misc/netfilter_handle_message.cpp
Normal file
@ -0,0 +1,14 @@
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#include "hooking.hpp"
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namespace big
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{
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int hooks::netfilter_handle_message(__int64 filter, char* message, int flags)
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{
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int* features = (int*)(filter + 0x24);
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int old = *features;
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*features = 0;
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auto id = g_hooking->get_original<netfilter_handle_message>()(filter, message, flags);
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*features = old;
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return id;
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}
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}
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@ -1,16 +1,38 @@
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#include "backend/command.hpp"
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#include "backend/context/chat_command_context.hpp"
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#include "gta/net_game_event.hpp"
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#include "gta_util.hpp"
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#include "hooking.hpp"
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#include "packet.hpp"
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#include "services/players/player_service.hpp"
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namespace big
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{
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inline void gamer_handle_serialize(rage::rlGamerHandle& hnd, rage::datBitBuffer& buf)
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{
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constexpr int PC_PLATFORM = 3;
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buf.Write<uint8_t>(PC_PLATFORM, 8);
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buf.WriteInt64(*(int64_t*)&hnd.m_rockstar_id, 64);
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buf.Write<uint8_t>(hnd.unk_0009, 8);
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}
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bool hooks::send_chat_message(void* team_mgr, rage::rlGamerInfo* local_gamer_info, char* message, bool is_team)
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{
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if (g.session.chat_commands && message[0] == g.session.chat_command_prefix)
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command::process(std::string(message + 1), std::make_shared<chat_command_context>(g_player_service->get_self()));
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return g_hooking->get_original<hooks::send_chat_message>()(team_mgr, local_gamer_info, message, is_team);
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packet msg{};
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msg.write_message(rage::eNetMessage::MsgTextMessage);
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msg.m_buffer.WriteString(message, 256);
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gamer_handle_serialize(g_player_service->get_self()->get_net_data()->m_gamer_handle, msg.m_buffer);
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msg.write<bool>(is_team, 1);
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for (auto& player : g_player_service->players())
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if (player.second->get_net_game_player())
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msg.send(player.second->get_net_game_player()->m_msg_id);
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return true;
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//return g_hooking->get_original<hooks::send_chat_message>()(team_mgr, local_gamer_info, message, is_team);
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}
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}
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@ -1,17 +0,0 @@
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#include "gta_util.hpp"
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#include "hooking.hpp"
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#include "services/players/player_service.hpp"
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#include <network/CMsgTextMessage.hpp>
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#include <network/Network.hpp>
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namespace big
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{
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bool hooks::send_chat_net_message(rage::netConnectionManager* mgr, int receiver_msg_id, CMsgTextMessage* msg, int flags, void* unk)
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{
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if (g.m_spoofed_peer_ids.contains(msg->m_peer_id))
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msg->m_peer_id = g.m_spoofed_peer_ids[msg->m_peer_id];
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return g_hooking->get_original<hooks::send_chat_net_message>()(mgr, receiver_msg_id, msg, flags, unk);
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}
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}
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#include "gta_util.hpp"
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#include "hooking.hpp"
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#include <network/Network.hpp>
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#include <network/RemoteGamerInfoMsg.hpp>
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// https://stackoverflow.com/questions/8120062/generate-random-64-bit-integer
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unsigned static rand256()
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{
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static unsigned const limit = RAND_MAX - RAND_MAX % 256;
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unsigned result = rand();
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while (result >= limit)
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{
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result = rand();
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}
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return result % 256;
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}
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unsigned long long static rand64bits()
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{
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unsigned long long results = 0ULL;
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for (int count = 8; count > 0; --count)
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{
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results = 256U * results + rand256();
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}
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return results;
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}
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namespace big
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{
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bool hooks::add_player_to_session(rage::netConnectionManager* mgr, int receiver_msg_id, int* out_command_hndl, RemoteGamerInfoMsg* msg, int flags, void* unk)
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{
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if (msg->m_gamer_info.m_gamer_handle.m_rockstar_id
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== g_local_player->m_player_info->m_net_player_data.m_gamer_handle.m_rockstar_id
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&& gta_util::get_network()->m_game_session_ptr->is_host() && g.protections.lessen_breakups)
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{
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std::uint64_t peer_id = rand64bits();
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g.m_spoofed_peer_ids.emplace(msg->m_gamer_info.m_peer_id_2, peer_id);
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msg->m_gamer_info.m_peer_id_2 = peer_id;
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}
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return g_hooking->get_original<hooks::add_player_to_session>()(mgr, receiver_msg_id, out_command_hndl, msg, flags, unk);
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}
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}
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command::process(std::string(message + 1), std::make_shared<chat_command_context>(player));
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else
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g_lua_manager->trigger_event<"chat_message_received">(player->id(), message);
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if (msgType == rage::eNetMessage::MsgTextMessage && g_pointers->m_gta.m_chat_data && player->get_net_data())
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{
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rage::rlGamerHandle temp{};
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gamer_handle_deserialize(temp, buffer);
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bool is_team = buffer.Read<bool>(1);
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g_pointers->m_gta.m_handle_chat_message(*g_pointers->m_gta.m_chat_data,
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nullptr,
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&player->get_net_data()->m_gamer_handle,
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message,
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is_team);
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return true;
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}
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}
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break;
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}
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@ -715,24 +715,6 @@ namespace big
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g_pointers->m_gta.m_sort_session_details = ptr.sub(0x10).as<PVOID>();
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}
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},
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// Add Player To Session
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{
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"APTS",
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"E8 ? ? ? ? 48 8D 8D F0 01 00 00 8A D8",
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[](memory::handle ptr)
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{
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g_pointers->m_gta.m_add_player_to_session = ptr.add(1).rip().as<PVOID>();
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}
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},
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// Send Chat Net Message
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{
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"SCNM",
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"E8 ? ? ? ? 41 FF C4 48 83 C5 08",
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[](memory::handle ptr)
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{
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g_pointers->m_gta.m_send_chat_net_message = ptr.add(1).rip().as<PVOID>();
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}
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},
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// Process Matchmaking Find Response
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{
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"PMFR",
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@ -1213,6 +1195,24 @@ namespace big
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g_pointers->m_gta.m_taskjump_constructor = ptr.as<PVOID>();
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}
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},
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// NetFilter Handle Message
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{
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"NHM",
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"40 55 56 57 41 54 41 55 41 56 41 57 48 81 EC 50 01 00 00 48 8D 6C 24 30",
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[](memory::handle ptr)
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{
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g_pointers->m_gta.m_netfilter_handle_message = ptr.as<PVOID>();
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}
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},
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// Handle Chat Message
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{
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"HCM",
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"4D 85 C9 0F 84 8D",
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[](memory::handle ptr)
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{
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g_pointers->m_gta.m_handle_chat_message = ptr.as<functions::handle_chat_message>();
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}
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},
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// Max Wanted Level
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{
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"MWL",
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@ -80,4 +80,6 @@ namespace big::spam
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spam_log.close();
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}
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}
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@ -41,12 +41,9 @@ namespace big
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ImGui::Checkbox("BLOCK_RID_JOINING"_T.data(), &g.protections.rid_join);
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if (ImGui::IsItemHovered())
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ImGui::SetTooltip("BLOCK_RID_JOINING_DESCRIPTION"_T.data());
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ImGui::Checkbox("LESSEN_BREAKUP_KICK"_T.data(), &g.protections.lessen_breakups);
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if (ImGui::IsItemHovered())
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ImGui::SetTooltip("LESSEN_BREAKUP_KICK_DESCRIPTION"_T.data());
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ImGui::Checkbox("RECEIVE_PICKUP"_T.data(), &g.protections.receive_pickup);
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if (ImGui::IsItemHovered())
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ImGui::SetTooltip("This prevents any pickup from the ground such as unwanted money drops.\nAttention: Normal pickups are also no longer possible.");
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ImGui::SetTooltip("This prevents the collection of pickups such as unwanted money bags\nNote: Normal pickups are also no longer possible to collect with this enabled");
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ImGui::Checkbox("ADMIN_CHECK"_T.data(), &g.protections.admin_check);
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ImGui::EndGroup();
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}
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