revert: Tracked player update rate change (#3463)

This commit is contained in:
Andreas Maerten 2024-07-28 23:33:47 +02:00 committed by GitHub
parent 1458c1f332
commit 2c20b0b863

View File

@ -323,14 +323,18 @@ namespace big
first_time = false;
}
static auto last_update = std::chrono::high_resolution_clock::now() - 45s;
while (g_running && g.player_db.update_player_online_states)
{
if (!updating)
const auto cur = std::chrono::high_resolution_clock::now();
if (cur - last_update > 45s && !updating)
{
updating = true;
g_fiber_pool->queue_job([this] {
update_player_states(true);
updating = false;
last_update = std::chrono::high_resolution_clock::now();
});
}