From 220322b910e6474eefd24f22aa98f4a1ade57630 Mon Sep 17 00:00:00 2001 From: maybegreat48 <96936658+maybegreat48@users.noreply.github.com> Date: Wed, 18 Sep 2024 22:43:52 +0000 Subject: [PATCH] Initial battleye bypass (#3697) * feat: initial battleye bypass * disable force kick toggle too * fix: fix pointers version * enable exclude modders toggle by default to prevent auto-kicks --- scripts/crossmap.txt | 3 +- scripts/natives.json | 10 + src/backend/backend.cpp | 24 + src/backend/looped/session/auto_kick_host.cpp | 20 +- src/gta_pointers.hpp | 2 + src/hooking/hooking.cpp | 2 + src/hooking/hooking.hpp | 2 + .../misc/network_can_access_multiplayer.cpp | 12 + src/invoker/crossmap.hpp | 2 +- src/native_hooks/native_hooks.cpp | 1 + src/natives.hpp | 15438 ++++++++-------- src/pointers.cpp | 11 +- .../matchmaking/matchmaking_service.cpp | 2 + src/views/network/view_controls.cpp | 8 + src/views/network/view_spoofing.cpp | 7 +- 15 files changed, 7816 insertions(+), 7728 deletions(-) create mode 100644 src/hooks/misc/network_can_access_multiplayer.cpp diff --git a/scripts/crossmap.txt b/scripts/crossmap.txt index 09885b25..ba627d8b 100644 --- a/scripts/crossmap.txt +++ b/scripts/crossmap.txt @@ -6592,4 +6592,5 @@ 0xE6D323A5E9EFFB76,0xE6D323A5E9EFFB76 0xBEB0D930B3CCE4D5,0xBEB0D930B3CCE4D5 0x1FCB07FE230B6639,0x1FCB07FE230B6639 -0x1423725069EE1D14,0x1423725069EE1D14 \ No newline at end of file +0x1423725069EE1D14,0x1423725069EE1D14 +0x7F7E8401F81CB65B,0x7F7E8401F81CB65B \ No newline at end of file diff --git a/scripts/natives.json b/scripts/natives.json index a4ea0879..894bf4dc 100644 --- a/scripts/natives.json +++ b/scripts/natives.json @@ -50884,6 +50884,16 @@ "_GET_ONLINE_VERSION" ] }, + "0x7F7E8401F81CB65B": { + "name": "_GET_BATTLEYE_INIT_STATE", + "jhash": "", + "comment": "", + "params": [], + "return_type": "int", + "build": "3323", + "old_names": [ + ] + }, "0x054354A99211EB96": { "name": "NETWORK_IS_SIGNED_IN", "jhash": "0xADD0B40F", diff --git a/src/backend/backend.cpp b/src/backend/backend.cpp index 2b1c11af..6ce9bd0e 100644 --- a/src/backend/backend.cpp +++ b/src/backend/backend.cpp @@ -15,10 +15,32 @@ #include "services/vehicle/xml_vehicles_service.hpp" #include "services/xml_maps/xml_map_service.hpp" +#include + namespace big { + void bypass_battleye() + { + auto old = g.session.spoof_host_token_type; + g.session.spoof_host_token_type = std::max(old, 1); + if (old != g.session.spoof_host_token_type) + g.session.spoof_host_token_dirty = true; + g.session.kick_host_when_forcing_host = true; + g.session.exclude_modders_from_kick_host = true; // useful + + constexpr std::array valid_hashes = {1410389794, 967, 1523678325, 472, 0, 0, 1323039495, 0, 0, 1731098795, 2256610353, 17956, 414639110, 307143837, 3443181821, 0}; + + if (auto hashes = *g_pointers->m_gta.m_game_data_hash) + { + for (int i = 0; i < valid_hashes.size(); i++) + hashes->m_data[i] = valid_hashes[i]; + } + } + void backend::loop() { + bypass_battleye(); + for (auto& command : g_bool_commands) command->refresh(); @@ -32,6 +54,8 @@ namespace big while (g_running) { + bypass_battleye(); + looped::system_self_globals(); looped::system_update_pointers(); looped::system_update_desync_kick(); diff --git a/src/backend/looped/session/auto_kick_host.cpp b/src/backend/looped/session/auto_kick_host.cpp index 87d82853..4bb000bb 100644 --- a/src/backend/looped/session/auto_kick_host.cpp +++ b/src/backend/looped/session/auto_kick_host.cpp @@ -5,11 +5,29 @@ namespace big { + static bool is_next_in_queue() + { + uint64_t my_host_token = g_player_service->get_self()->get_net_data()->m_host_token; + + for (const auto& plyr : g_player_service->players() | std::ranges::views::values) + { + if (plyr->is_host()) + continue; + + if (plyr->get_net_data()->m_host_token < my_host_token) + { + return false; + } + } + + return true; + } + static bool bLastKickHost = false; void looped::session_auto_kick_host() { bool kick_host = *g_pointers->m_gta.m_is_session_started && g.session.spoof_host_token_type != 0 && g.session.kick_host_when_forcing_host; - if (kick_host && !bLastKickHost) [[unlikely]] + if (kick_host && !bLastKickHost && is_next_in_queue()) [[unlikely]] { g_player_service->iterate([](auto& plyr) { // Don't kick trusted players diff --git a/src/gta_pointers.hpp b/src/gta_pointers.hpp index bb872770..9fda7522 100644 --- a/src/gta_pointers.hpp +++ b/src/gta_pointers.hpp @@ -417,6 +417,8 @@ namespace big InputMethodEditor* m_ime; functions::get_last_keyboard_state m_get_last_keyboard_state; + + PVOID m_network_can_access_multiplayer; }; #pragma pack(pop) static_assert(sizeof(gta_pointers) % 8 == 0, "Pointers are not properly aligned"); diff --git a/src/hooking/hooking.cpp b/src/hooking/hooking.cpp index f97cfe24..611cb33b 100644 --- a/src/hooking/hooking.cpp +++ b/src/hooking/hooking.cpp @@ -156,6 +156,8 @@ namespace big detour_hook_helper::add("CPI", g_pointers->m_gta.m_create_pool_item); + detour_hook_helper::add("NCAM", g_pointers->m_gta.m_network_can_access_multiplayer); + g_hooking = this; } diff --git a/src/hooking/hooking.hpp b/src/hooking/hooking.hpp index 5b784d13..ff2775ce 100644 --- a/src/hooking/hooking.hpp +++ b/src/hooking/hooking.hpp @@ -213,6 +213,8 @@ namespace big static void error_packet_memmove(void* dst, void* src, int size); static void* create_pool_item(GenericPool* pool); + + static bool network_can_access_multiplayer(void* a1, int* error); }; class minhook_keepalive diff --git a/src/hooks/misc/network_can_access_multiplayer.cpp b/src/hooks/misc/network_can_access_multiplayer.cpp new file mode 100644 index 00000000..3259e3f6 --- /dev/null +++ b/src/hooks/misc/network_can_access_multiplayer.cpp @@ -0,0 +1,12 @@ +#include "hooking/hooking.hpp" + +namespace big +{ + bool hooks::network_can_access_multiplayer(void* a1, int* error) + { + if (error) + *error = 0; + + return true; + } +} diff --git a/src/invoker/crossmap.hpp b/src/invoker/crossmap.hpp index d72aaa81..ae314be0 100644 --- a/src/invoker/crossmap.hpp +++ b/src/invoker/crossmap.hpp @@ -3,5 +3,5 @@ namespace big { - constexpr std::array g_crossmap = 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+ constexpr std::array g_crossmap = 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} diff --git a/src/native_hooks/native_hooks.cpp b/src/native_hooks/native_hooks.cpp index d8b54807..9f7dc9b9 100644 --- a/src/native_hooks/native_hooks.cpp +++ b/src/native_hooks/native_hooks.cpp @@ -98,6 +98,7 @@ namespace big add_native_detour(NativeIndex::UNREGISTER_SCRIPT_VARIABLE, all_scripts::DO_NOTHING); add_native_detour(NativeIndex::FORCE_CHECK_SCRIPT_VARIABLES, all_scripts::DO_NOTHING); add_native_detour(NativeIndex::NETWORK_CONCEAL_PLAYER, all_scripts::NETWORK_CONCEAL_PLAYER); + add_native_detour(NativeIndex::_GET_BATTLEYE_INIT_STATE, all_scripts::RETURN_FALSE); add_native_detour("shop_controller"_J, NativeIndex::IS_PED_SHOOTING, all_scripts::RETURN_FALSE); // prevent exploit reports add_native_detour("shop_controller"_J, NativeIndex::SET_WARNING_MESSAGE_WITH_HEADER, shop_controller::SET_WARNING_MESSAGE_WITH_HEADER); diff --git a/src/natives.hpp b/src/natives.hpp index df212bd1..0325c55e 100644 --- a/src/natives.hpp +++ b/src/natives.hpp @@ -2737,3865 +2737,3866 @@ enum class NativeIndex NET_GAMESERVER_TRANSFER_CASH_SET_TELEMETRY_NONCE_SEED = 2730, NET_GAMESERVER_SET_TELEMETRY_NONCE_SEED = 2731, GET_ONLINE_VERSION = 2732, - NETWORK_IS_SIGNED_IN = 2733, - NETWORK_IS_SIGNED_ONLINE = 2734, - NETWORK_IS_NP_AVAILABLE = 2735, - NETWORK_IS_NP_PENDING = 2736, - NETWORK_GET_NP_UNAVAILABLE_REASON = 2737, - NETWORK_IS_CONNETED_TO_NP_PRESENCE = 2738, - NETWORK_IS_LOGGED_IN_TO_PSN = 2739, - NETWORK_HAS_VALID_ROS_CREDENTIALS = 2740, - NETWORK_IS_REFRESHING_ROS_CREDENTIALS = 2741, - NETWORK_IS_CLOUD_AVAILABLE = 2742, - NETWORK_HAS_SOCIAL_CLUB_ACCOUNT = 2743, - NETWORK_ARE_SOCIAL_CLUB_POLICIES_CURRENT = 2744, - NETWORK_IS_HOST = 2745, - NETWORK_GET_HOST_PLAYER_INDEX = 2746, - NETWORK_WAS_GAME_SUSPENDED = 2747, - NETWORK_HAVE_ONLINE_PRIVILEGES = 2748, - NETWORK_HAS_AGE_RESTRICTIONS = 2749, - NETWORK_HAVE_USER_CONTENT_PRIVILEGES = 2750, - NETWORK_HAVE_COMMUNICATION_PRIVILEGES = 2751, - _NETWORK_HAVE_PLATFORM_COMMUNICATION_PRIVILEGES = 2752, - NETWORK_CHECK_ONLINE_PRIVILEGES = 2753, - NETWORK_CHECK_USER_CONTENT_PRIVILEGES = 2754, - NETWORK_CHECK_COMMUNICATION_PRIVILEGES = 2755, - NETWORK_CHECK_TEXT_COMMUNICATION_PRIVILEGES = 2756, - NETWORK_IS_USING_ONLINE_PROMOTION = 2757, - NETWORK_SHOULD_SHOW_PROMOTION_ALERT_SCREEN = 2758, - NETWORK_HAS_SOCIAL_NETWORKING_SHARING_PRIV = 2759, - NETWORK_GET_AGE_GROUP = 2760, - NETWORK_CHECK_PRIVILEGES = 2761, - NETWORK_IS_PRIVILEGE_CHECK_IN_PROGRESS = 2762, - NETWORK_SET_PRIVILEGE_CHECK_RESULT_NOT_NEEDED = 2763, - NETWORK_RESOLVE_PRIVILEGE_USER_CONTENT = 2764, - NETWORK_HAVE_PLATFORM_SUBSCRIPTION = 2765, - NETWORK_IS_PLATFORM_SUBSCRIPTION_CHECK_PENDING = 2766, - NETWORK_SHOW_ACCOUNT_UPGRADE_UI = 2767, - NETWORK_IS_SHOWING_SYSTEM_UI_OR_RECENTLY_REQUESTED_UPSELL = 2768, - NETWORK_NEED_TO_START_NEW_GAME_BUT_BLOCKED = 2769, - NETWORK_CAN_BAIL = 2770, - NETWORK_BAIL = 2771, - NETWORK_ON_RETURN_TO_SINGLE_PLAYER = 2772, - NETWORK_TRANSITION_START = 2773, - NETWORK_TRANSITION_ADD_STAGE = 2774, - NETWORK_TRANSITION_FINISH = 2775, - NETWORK_CAN_ACCESS_MULTIPLAYER = 2776, - NETWORK_IS_MULTIPLAYER_DISABLED = 2777, - NETWORK_CAN_ENTER_MULTIPLAYER = 2778, - NETWORK_SESSION_DO_FREEROAM_QUICKMATCH = 2779, - NETWORK_SESSION_DO_FRIEND_MATCHMAKING = 2780, - NETWORK_SESSION_DO_CREW_MATCHMAKING = 2781, - NETWORK_SESSION_DO_ACTIVITY_QUICKMATCH = 2782, - NETWORK_SESSION_HOST = 2783, - NETWORK_SESSION_HOST_CLOSED = 2784, - NETWORK_SESSION_HOST_FRIENDS_ONLY = 2785, - NETWORK_SESSION_IS_CLOSED_FRIENDS = 2786, - NETWORK_SESSION_IS_CLOSED_CREW = 2787, - NETWORK_SESSION_IS_SOLO = 2788, - NETWORK_SESSION_IS_PRIVATE = 2789, - _NETWORK_SESSION_LEAVE_INCLUDING_REASON = 2790, - NETWORK_SESSION_END = 2791, - NETWORK_SESSION_LEAVE = 2792, - NETWORK_SESSION_KICK_PLAYER = 2793, - NETWORK_SESSION_GET_KICK_VOTE = 2794, - NETWORK_SESSION_RESERVE_SLOTS_TRANSITION = 2795, - NETWORK_JOIN_PREVIOUSLY_FAILED_SESSION = 2796, - NETWORK_JOIN_PREVIOUSLY_FAILED_TRANSITION = 2797, - NETWORK_SESSION_SET_MATCHMAKING_GROUP = 2798, - NETWORK_SESSION_SET_MATCHMAKING_GROUP_MAX = 2799, - NETWORK_SESSION_GET_MATCHMAKING_GROUP_FREE = 2800, - NETWORK_SESSION_ADD_ACTIVE_MATCHMAKING_GROUP = 2801, - NETWORK_SESSION_SET_UNIQUE_CREW_LIMIT = 2802, - NETWORK_SESSION_GET_UNIQUE_CREW_LIMIT = 2803, - NETWORK_SESSION_SET_UNIQUE_CREW_LIMIT_TRANSITION = 2804, - NETWORK_SESSION_SET_UNIQUE_CREW_ONLY_CREWS_TRANSITION = 2805, - NETWORK_SESSION_SET_CREW_LIMIT_MAX_MEMBERS_TRANSITION = 2806, - NETWORK_SESSION_SET_MATCHMAKING_PROPERTY_ID = 2807, - NETWORK_SESSION_SET_MATCHMAKING_MENTAL_STATE = 2808, - NETWORK_SESSION_SET_NUM_BOSSES = 2809, - NETWORK_SESSION_SET_SCRIPT_VALIDATE_JOIN = 2810, - NETWORK_SESSION_VALIDATE_JOIN = 2811, - NETWORK_ADD_FOLLOWERS = 2812, - NETWORK_CLEAR_FOLLOWERS = 2813, - NETWORK_GET_GLOBAL_MULTIPLAYER_CLOCK = 2814, - NETWORK_SESSION_SET_GAMEMODE = 2815, - NETWORK_SESSION_GET_HOST_AIM_PREFERENCE = 2816, - NETWORK_FIND_GAMERS_IN_CREW = 2817, - NETWORK_FIND_MATCHED_GAMERS = 2818, - NETWORK_IS_FINDING_GAMERS = 2819, - NETWORK_DID_FIND_GAMERS_SUCCEED = 2820, - NETWORK_GET_NUM_FOUND_GAMERS = 2821, - NETWORK_GET_FOUND_GAMER = 2822, - NETWORK_CLEAR_FOUND_GAMERS = 2823, - NETWORK_QUEUE_GAMER_FOR_STATUS = 2824, - NETWORK_GET_GAMER_STATUS_FROM_QUEUE = 2825, - NETWORK_IS_GETTING_GAMER_STATUS = 2826, - NETWORK_DID_GET_GAMER_STATUS_SUCCEED = 2827, - NETWORK_GET_GAMER_STATUS_RESULT = 2828, - NETWORK_CLEAR_GET_GAMER_STATUS = 2829, - NETWORK_SESSION_JOIN_INVITE = 2830, - NETWORK_SESSION_CANCEL_INVITE = 2831, - NETWORK_SESSION_FORCE_CANCEL_INVITE = 2832, - NETWORK_HAS_PENDING_INVITE = 2833, - NETWORK_HAS_CONFIRMED_INVITE = 2834, - NETWORK_REQUEST_INVITE_CONFIRMED_EVENT = 2835, - NETWORK_SESSION_WAS_INVITED = 2836, - NETWORK_SESSION_GET_INVITER = 2837, - NETWORK_SESSION_IS_AWAITING_INVITE_RESPONSE = 2838, - NETWORK_SESSION_IS_DISPLAYING_INVITE_CONFIRMATION = 2839, - NETWORK_SUPPRESS_INVITE = 2840, - NETWORK_BLOCK_INVITES = 2841, - NETWORK_BLOCK_JOIN_QUEUE_INVITES = 2842, - NETWORK_SET_CAN_RECEIVE_RS_INVITES = 2843, - NETWORK_STORE_INVITE_THROUGH_RESTART = 2844, - NETWORK_ALLOW_INVITE_PROCESS_IN_PLAYER_SWITCH = 2845, - NETWORK_SET_SCRIPT_READY_FOR_EVENTS = 2846, - NETWORK_IS_OFFLINE_INVITE_PENDING = 2847, - NETWORK_CLEAR_OFFLINE_INVITE_PENDING = 2848, - NETWORK_SESSION_HOST_SINGLE_PLAYER = 2849, - NETWORK_SESSION_LEAVE_SINGLE_PLAYER = 2850, - NETWORK_IS_GAME_IN_PROGRESS = 2851, - NETWORK_IS_SESSION_ACTIVE = 2852, - NETWORK_IS_IN_SESSION = 2853, - _NETWORK_IS_AMERICAS_VERSION = 2854, - NETWORK_IS_SESSION_STARTED = 2855, - NETWORK_IS_SESSION_BUSY = 2856, - NETWORK_CAN_SESSION_END = 2857, - NETWORK_GET_GAME_MODE = 2858, - NETWORK_SESSION_MARK_VISIBLE = 2859, - NETWORK_SESSION_IS_VISIBLE = 2860, - NETWORK_SESSION_BLOCK_JOIN_REQUESTS = 2861, - NETWORK_SESSION_CHANGE_SLOTS = 2862, - NETWORK_SESSION_GET_PRIVATE_SLOTS = 2863, - NETWORK_SESSION_VOICE_HOST = 2864, - NETWORK_SESSION_VOICE_LEAVE = 2865, - NETWORK_SESSION_VOICE_CONNECT_TO_PLAYER = 2866, - NETWORK_SESSION_VOICE_RESPOND_TO_REQUEST = 2867, - NETWORK_SESSION_VOICE_SET_TIMEOUT = 2868, - NETWORK_SESSION_IS_IN_VOICE_SESSION = 2869, - NETWORK_SESSION_IS_VOICE_SESSION_ACTIVE = 2870, - NETWORK_SESSION_IS_VOICE_SESSION_BUSY = 2871, - NETWORK_SEND_TEXT_MESSAGE = 2872, - NETWORK_SET_ACTIVITY_SPECTATOR = 2873, - NETWORK_IS_ACTIVITY_SPECTATOR = 2874, - NETWORK_SET_ACTIVITY_PLAYER_MAX = 2875, - NETWORK_SET_ACTIVITY_SPECTATOR_MAX = 2876, - NETWORK_GET_ACTIVITY_PLAYER_NUM = 2877, - NETWORK_IS_ACTIVITY_SPECTATOR_FROM_HANDLE = 2878, - NETWORK_HOST_TRANSITION = 2879, - NETWORK_DO_TRANSITION_QUICKMATCH = 2880, - NETWORK_DO_TRANSITION_QUICKMATCH_ASYNC = 2881, - NETWORK_DO_TRANSITION_QUICKMATCH_WITH_GROUP = 2882, - NETWORK_JOIN_GROUP_ACTIVITY = 2883, - NETWORK_CLEAR_GROUP_ACTIVITY = 2884, - NETWORK_RETAIN_ACTIVITY_GROUP = 2885, - NETWORK_IS_TRANSITION_CLOSED_FRIENDS = 2886, - NETWORK_IS_TRANSITION_CLOSED_CREW = 2887, - NETWORK_IS_TRANSITION_SOLO = 2888, - NETWORK_IS_TRANSITION_PRIVATE = 2889, - NETWORK_GET_NUM_TRANSITION_NON_ASYNC_GAMERS = 2890, - NETWORK_MARK_AS_PREFERRED_ACTIVITY = 2891, - NETWORK_MARK_AS_WAITING_ASYNC = 2892, - NETWORK_SET_IN_PROGRESS_FINISH_TIME = 2893, - NETWORK_SET_TRANSITION_CREATOR_HANDLE = 2894, - NETWORK_CLEAR_TRANSITION_CREATOR_HANDLE = 2895, - NETWORK_INVITE_GAMERS_TO_TRANSITION = 2896, - NETWORK_SET_GAMER_INVITED_TO_TRANSITION = 2897, - NETWORK_LEAVE_TRANSITION = 2898, - NETWORK_LAUNCH_TRANSITION = 2899, - NETWORK_SET_DO_NOT_LAUNCH_FROM_JOIN_AS_MIGRATED_HOST = 2900, - NETWORK_CANCEL_TRANSITION_MATCHMAKING = 2901, - NETWORK_BAIL_TRANSITION = 2902, - NETWORK_DO_TRANSITION_TO_GAME = 2903, - NETWORK_DO_TRANSITION_TO_NEW_GAME = 2904, - NETWORK_DO_TRANSITION_TO_FREEMODE = 2905, - NETWORK_DO_TRANSITION_TO_NEW_FREEMODE = 2906, - NETWORK_IS_TRANSITION_TO_GAME = 2907, - NETWORK_GET_TRANSITION_MEMBERS = 2908, - NETWORK_APPLY_TRANSITION_PARAMETER = 2909, - NETWORK_APPLY_TRANSITION_PARAMETER_STRING = 2910, - NETWORK_SEND_TRANSITION_GAMER_INSTRUCTION = 2911, - NETWORK_MARK_TRANSITION_GAMER_AS_FULLY_JOINED = 2912, - NETWORK_IS_TRANSITION_HOST = 2913, - NETWORK_IS_TRANSITION_HOST_FROM_HANDLE = 2914, - NETWORK_GET_TRANSITION_HOST = 2915, - NETWORK_IS_IN_TRANSITION = 2916, - NETWORK_IS_TRANSITION_STARTED = 2917, - NETWORK_IS_TRANSITION_BUSY = 2918, - NETWORK_IS_TRANSITION_MATCHMAKING = 2919, - NETWORK_IS_TRANSITION_LEAVE_POSTPONED = 2920, - NETWORK_TRANSITION_SET_IN_PROGRESS = 2921, - NETWORK_TRANSITION_SET_CONTENT_CREATOR = 2922, - NETWORK_TRANSITION_SET_ACTIVITY_ISLAND = 2923, - NETWORK_OPEN_TRANSITION_MATCHMAKING = 2924, - NETWORK_CLOSE_TRANSITION_MATCHMAKING = 2925, - NETWORK_IS_TRANSITION_OPEN_TO_MATCHMAKING = 2926, - NETWORK_SET_TRANSITION_VISIBILITY_LOCK = 2927, - NETWORK_IS_TRANSITION_VISIBILITY_LOCKED = 2928, - NETWORK_SET_TRANSITION_ACTIVITY_ID = 2929, - NETWORK_CHANGE_TRANSITION_SLOTS = 2930, - NETWORK_TRANSITION_BLOCK_JOIN_REQUESTS = 2931, - NETWORK_HAS_PLAYER_STARTED_TRANSITION = 2932, - NETWORK_ARE_TRANSITION_DETAILS_VALID = 2933, - NETWORK_JOIN_TRANSITION = 2934, - NETWORK_HAS_INVITED_GAMER_TO_TRANSITION = 2935, - NETWORK_HAS_TRANSITION_INVITE_BEEN_ACKED = 2936, - NETWORK_IS_ACTIVITY_SESSION = 2937, - NETWORK_DISABLE_REALTIME_MULTIPLAYER = 2938, - NETWORK_SET_PRESENCE_SESSION_INVITES_BLOCKED = 2939, - NETWORK_SEND_INVITE_VIA_PRESENCE = 2940, - NETWORK_SEND_TRANSITION_INVITE_VIA_PRESENCE = 2941, - NETWORK_SEND_IMPORTANT_TRANSITION_INVITE_VIA_PRESENCE = 2942, - NETWORK_GET_PRESENCE_INVITE_INDEX_BY_ID = 2943, - NETWORK_GET_NUM_PRESENCE_INVITES = 2944, - NETWORK_ACCEPT_PRESENCE_INVITE = 2945, - NETWORK_REMOVE_PRESENCE_INVITE = 2946, - NETWORK_GET_PRESENCE_INVITE_ID = 2947, - NETWORK_GET_PRESENCE_INVITE_INVITER = 2948, - NETWORK_GET_PRESENCE_INVITE_HANDLE = 2949, - NETWORK_GET_PRESENCE_INVITE_SESSION_ID = 2950, - NETWORK_GET_PRESENCE_INVITE_CONTENT_ID = 2951, - NETWORK_GET_PRESENCE_INVITE_PLAYLIST_LENGTH = 2952, - NETWORK_GET_PRESENCE_INVITE_PLAYLIST_CURRENT = 2953, - NETWORK_GET_PRESENCE_INVITE_FROM_ADMIN = 2954, - NETWORK_GET_PRESENCE_INVITE_IS_TOURNAMENT = 2955, - NETWORK_HAS_FOLLOW_INVITE = 2956, - NETWORK_ACTION_FOLLOW_INVITE = 2957, - NETWORK_CLEAR_FOLLOW_INVITE = 2958, - NETWORK_REMOVE_AND_CANCEL_ALL_INVITES = 2959, - NETWORK_REMOVE_TRANSITION_INVITE = 2960, - NETWORK_REMOVE_ALL_TRANSITION_INVITE = 2961, - NETWORK_REMOVE_AND_CANCEL_ALL_TRANSITION_INVITES = 2962, - NETWORK_INVITE_GAMERS = 2963, - NETWORK_HAS_INVITED_GAMER = 2964, - NETWORK_HAS_MADE_INVITE_DECISION = 2965, - NETWORK_GET_INVITE_REPLY_STATUS = 2966, - NETWORK_GET_CURRENTLY_SELECTED_GAMER_HANDLE_FROM_INVITE_MENU = 2967, - NETWORK_SET_CURRENTLY_SELECTED_GAMER_HANDLE_FROM_INVITE_MENU = 2968, - NETWORK_SET_INVITE_ON_CALL_FOR_INVITE_MENU = 2969, - NETWORK_CHECK_DATA_MANAGER_SUCCEEDED_FOR_HANDLE = 2970, - NETWORK_CHECK_DATA_MANAGER_FOR_HANDLE = 2971, - NETWORK_SET_INVITE_FAILED_MESSAGE_FOR_INVITE_MENU = 2972, - FILLOUT_PM_PLAYER_LIST = 2973, - FILLOUT_PM_PLAYER_LIST_WITH_NAMES = 2974, - REFRESH_PLAYER_LIST_STATS = 2975, - NETWORK_SET_CURRENT_DATA_MANAGER_HANDLE = 2976, - NETWORK_IS_IN_PLATFORM_PARTY = 2977, - NETWORK_GET_PLATFORM_PARTY_MEMBER_COUNT = 2978, - NETWORK_GET_PLATFORM_PARTY_MEMBERS = 2979, - NETWORK_IS_IN_PLATFORM_PARTY_CHAT = 2980, - NETWORK_IS_CHATTING_IN_PLATFORM_PARTY = 2981, - NETWORK_CAN_QUEUE_FOR_PREVIOUS_SESSION_JOIN = 2982, - NETWORK_IS_QUEUING_FOR_SESSION_JOIN = 2983, - NETWORK_CLEAR_QUEUED_JOIN_REQUEST = 2984, - NETWORK_SEND_QUEUED_JOIN_REQUEST = 2985, - NETWORK_REMOVE_ALL_QUEUED_JOIN_REQUESTS = 2986, - NETWORK_SEED_RANDOM_NUMBER_GENERATOR = 2987, - NETWORK_GET_RANDOM_INT = 2988, - NETWORK_GET_RANDOM_INT_RANGED = 2989, - _NETWORK_GET_RANDOM_FLOAT_RANGED = 2990, - NETWORK_PLAYER_IS_CHEATER = 2991, - NETWORK_PLAYER_GET_CHEATER_REASON = 2992, - NETWORK_PLAYER_IS_BADSPORT = 2993, - REMOTE_CHEATER_PLAYER_DETECTED = 2994, - BAD_SPORT_PLAYER_LEFT_DETECTED = 2995, - NETWORK_ADD_INVALID_OBJECT_MODEL = 2996, - NETWORK_REMOVE_INVALID_OBJECT_MODEL = 2997, - NETWORK_CLEAR_INVALID_OBJECT_MODELS = 2998, - NETWORK_APPLY_PED_SCAR_DATA = 2999, - NETWORK_SET_THIS_SCRIPT_IS_NETWORK_SCRIPT = 3000, - NETWORK_TRY_TO_SET_THIS_SCRIPT_IS_NETWORK_SCRIPT = 3001, - NETWORK_GET_THIS_SCRIPT_IS_NETWORK_SCRIPT = 3002, - NETWORK_GET_MAX_NUM_PARTICIPANTS = 3003, - NETWORK_GET_NUM_PARTICIPANTS = 3004, - NETWORK_GET_SCRIPT_STATUS = 3005, - NETWORK_REGISTER_HOST_BROADCAST_VARIABLES = 3006, - NETWORK_REGISTER_PLAYER_BROADCAST_VARIABLES = 3007, - NETWORK_REGISTER_HIGH_FREQUENCY_HOST_BROADCAST_VARIABLES = 3008, - NETWORK_REGISTER_HIGH_FREQUENCY_PLAYER_BROADCAST_VARIABLES = 3009, - NETWORK_FINISH_BROADCASTING_DATA = 3010, - NETWORK_HAS_RECEIVED_HOST_BROADCAST_DATA = 3011, - NETWORK_GET_PLAYER_INDEX = 3012, - NETWORK_GET_PARTICIPANT_INDEX = 3013, - NETWORK_GET_PLAYER_INDEX_FROM_PED = 3014, - NETWORK_GET_NUM_CONNECTED_PLAYERS = 3015, - NETWORK_IS_PLAYER_CONNECTED = 3016, - NETWORK_GET_TOTAL_NUM_PLAYERS = 3017, - NETWORK_IS_PARTICIPANT_ACTIVE = 3018, - NETWORK_IS_PLAYER_ACTIVE = 3019, - NETWORK_IS_PLAYER_A_PARTICIPANT = 3020, - NETWORK_IS_HOST_OF_THIS_SCRIPT = 3021, - NETWORK_GET_HOST_OF_THIS_SCRIPT = 3022, - NETWORK_GET_HOST_OF_SCRIPT = 3023, - NETWORK_SET_MISSION_FINISHED = 3024, - NETWORK_IS_SCRIPT_ACTIVE = 3025, - NETWORK_IS_SCRIPT_ACTIVE_BY_HASH = 3026, - NETWORK_IS_THREAD_A_NETWORK_SCRIPT = 3027, - NETWORK_GET_NUM_SCRIPT_PARTICIPANTS = 3028, - NETWORK_GET_INSTANCE_ID_OF_THIS_SCRIPT = 3029, - NETWORK_GET_POSITION_HASH_OF_THIS_SCRIPT = 3030, - NETWORK_IS_PLAYER_A_PARTICIPANT_ON_SCRIPT = 3031, - NETWORK_PREVENT_SCRIPT_HOST_MIGRATION = 3032, - NETWORK_REQUEST_TO_BE_HOST_OF_THIS_SCRIPT = 3033, - PARTICIPANT_ID = 3034, - PARTICIPANT_ID_TO_INT = 3035, - NETWORK_GET_KILLER_OF_PLAYER = 3036, - NETWORK_GET_DESTROYER_OF_NETWORK_ID = 3037, - NETWORK_GET_DESTROYER_OF_ENTITY = 3038, - NETWORK_GET_ASSISTED_KILL_OF_ENTITY = 3039, - NETWORK_GET_ASSISTED_DAMAGE_OF_ENTITY = 3040, - NETWORK_GET_ENTITY_KILLER_OF_PLAYER = 3041, - NETWORK_SET_CURRENT_PUBLIC_CONTENT_ID = 3042, - NETWORK_SET_CURRENT_CHAT_OPTION = 3043, - NETWORK_SET_CURRENT_SPAWN_LOCATION_OPTION = 3044, - NETWORK_SET_VEHICLE_DRIVEN_IN_TEST_DRIVE = 3045, - NETWORK_SET_VEHICLE_DRIVEN_LOCATION = 3046, - NETWORK_RESURRECT_LOCAL_PLAYER = 3047, - NETWORK_SET_LOCAL_PLAYER_INVINCIBLE_TIME = 3048, - NETWORK_IS_LOCAL_PLAYER_INVINCIBLE = 3049, - NETWORK_DISABLE_INVINCIBLE_FLASHING = 3050, - NETWORK_PATCH_POST_CUTSCENE_HS4F_TUN_ENT = 3051, - NETWORK_SET_LOCAL_PLAYER_SYNC_LOOK_AT = 3052, - NETWORK_HAS_ENTITY_BEEN_REGISTERED_WITH_THIS_THREAD = 3053, - NETWORK_GET_NETWORK_ID_FROM_ENTITY = 3054, - NETWORK_GET_ENTITY_FROM_NETWORK_ID = 3055, - NETWORK_GET_ENTITY_IS_NETWORKED = 3056, - NETWORK_GET_ENTITY_IS_LOCAL = 3057, - NETWORK_REGISTER_ENTITY_AS_NETWORKED = 3058, - NETWORK_UNREGISTER_NETWORKED_ENTITY = 3059, - NETWORK_DOES_NETWORK_ID_EXIST = 3060, - NETWORK_DOES_ENTITY_EXIST_WITH_NETWORK_ID = 3061, - NETWORK_REQUEST_CONTROL_OF_NETWORK_ID = 3062, - NETWORK_HAS_CONTROL_OF_NETWORK_ID = 3063, - NETWORK_IS_NETWORK_ID_REMOTELY_CONTROLLED = 3064, - NETWORK_REQUEST_CONTROL_OF_ENTITY = 3065, - NETWORK_REQUEST_CONTROL_OF_DOOR = 3066, - NETWORK_HAS_CONTROL_OF_ENTITY = 3067, - NETWORK_HAS_CONTROL_OF_PICKUP = 3068, - NETWORK_HAS_CONTROL_OF_DOOR = 3069, - NETWORK_IS_DOOR_NETWORKED = 3070, - VEH_TO_NET = 3071, - PED_TO_NET = 3072, - OBJ_TO_NET = 3073, - NET_TO_VEH = 3074, - NET_TO_PED = 3075, - NET_TO_OBJ = 3076, - NET_TO_ENT = 3077, - NETWORK_GET_LOCAL_HANDLE = 3078, - NETWORK_HANDLE_FROM_USER_ID = 3079, - NETWORK_HANDLE_FROM_MEMBER_ID = 3080, - NETWORK_HANDLE_FROM_PLAYER = 3081, - NETWORK_HASH_FROM_PLAYER_HANDLE = 3082, - NETWORK_HASH_FROM_GAMER_HANDLE = 3083, - NETWORK_HANDLE_FROM_FRIEND = 3084, - NETWORK_GAMERTAG_FROM_HANDLE_START = 3085, - NETWORK_GAMERTAG_FROM_HANDLE_PENDING = 3086, - NETWORK_GAMERTAG_FROM_HANDLE_SUCCEEDED = 3087, - NETWORK_GET_GAMERTAG_FROM_HANDLE = 3088, - NETWORK_DISPLAYNAMES_FROM_HANDLES_START = 3089, - NETWORK_GET_DISPLAYNAMES_FROM_HANDLES = 3090, - NETWORK_ARE_HANDLES_THE_SAME = 3091, - NETWORK_IS_HANDLE_VALID = 3092, - NETWORK_GET_PLAYER_FROM_GAMER_HANDLE = 3093, - NETWORK_MEMBER_ID_FROM_GAMER_HANDLE = 3094, - NETWORK_IS_GAMER_IN_MY_SESSION = 3095, - NETWORK_SHOW_PROFILE_UI = 3096, - NETWORK_PLAYER_GET_NAME = 3097, - NETWORK_PLAYER_GET_USERID = 3098, - NETWORK_PLAYER_IS_ROCKSTAR_DEV = 3099, - NETWORK_PLAYER_INDEX_IS_CHEATER = 3100, - NETWORK_ENTITY_GET_OBJECT_ID = 3101, - NETWORK_GET_ENTITY_FROM_OBJECT_ID = 3102, - NETWORK_IS_INACTIVE_PROFILE = 3103, - _NETWORK_LOAD_GAMER_DISPLAY_NAME = 3104, - NETWORK_GET_MAX_FRIENDS = 3105, - NETWORK_GET_FRIEND_COUNT = 3106, - NETWORK_GET_FRIEND_NAME = 3107, - NETWORK_GET_FRIEND_DISPLAY_NAME = 3108, - NETWORK_IS_FRIEND_ONLINE = 3109, - NETWORK_IS_FRIEND_HANDLE_ONLINE = 3110, - NETWORK_IS_FRIEND_IN_SAME_TITLE = 3111, - NETWORK_IS_FRIEND_IN_MULTIPLAYER = 3112, - NETWORK_IS_FRIEND = 3113, - NETWORK_IS_PENDING_FRIEND = 3114, - NETWORK_IS_ADDING_FRIEND = 3115, - NETWORK_ADD_FRIEND = 3116, - NETWORK_IS_FRIEND_INDEX_ONLINE = 3117, - NETWORK_SET_PLAYER_IS_PASSIVE = 3118, - NETWORK_GET_PLAYER_OWNS_WAYPOINT = 3119, - NETWORK_CAN_SET_WAYPOINT = 3120, - NETWORK_IGNORE_REMOTE_WAYPOINTS = 3121, - _NETWORK_DOES_COMMUNICATION_GROUP_EXIST = 3122, - _NETWORK_GET_COMMUNICATION_GROUP_FLAGS = 3123, - _NETWORK_SET_COMMUNICATION_GROUP_FLAGS = 3124, - _NETWORK_HAS_PLAYER_PASSED_CHECK_TYPE = 3125, - NETWORK_IS_PLAYER_ON_BLOCKLIST = 3126, - NETWORK_SET_SCRIPT_AUTOMUTED = 3127, - NETWORK_HAS_AUTOMUTE_OVERRIDE = 3128, - NETWORK_HAS_HEADSET = 3129, - NETWORK_SET_LOOK_AT_TALKERS = 3130, - NETWORK_IS_PUSH_TO_TALK_ACTIVE = 3131, - NETWORK_GAMER_HAS_HEADSET = 3132, - NETWORK_IS_GAMER_TALKING = 3133, - NETWORK_PERMISSIONS_HAS_GAMER_RECORD = 3134, - NETWORK_CAN_COMMUNICATE_WITH_GAMER = 3135, - NETWORK_CAN_TEXT_CHAT_WITH_GAMER = 3136, - NETWORK_IS_GAMER_MUTED_BY_ME = 3137, - NETWORK_AM_I_MUTED_BY_GAMER = 3138, - NETWORK_IS_GAMER_BLOCKED_BY_ME = 3139, - NETWORK_AM_I_BLOCKED_BY_GAMER = 3140, - NETWORK_CAN_VIEW_GAMER_USER_CONTENT = 3141, - NETWORK_HAS_VIEW_GAMER_USER_CONTENT_RESULT = 3142, - _NETWORK_CAN_TEXT_FROM_GAMER_BE_VIEWED = 3143, - NETWORK_CAN_PLAY_MULTIPLAYER_WITH_GAMER = 3144, - NETWORK_CAN_GAMER_PLAY_MULTIPLAYER_WITH_ME = 3145, - NETWORK_CAN_SEND_LOCAL_INVITE = 3146, - NETWORK_CAN_RECEIVE_LOCAL_INVITE = 3147, - NETWORK_IS_PLAYER_TALKING = 3148, - NETWORK_PLAYER_HAS_HEADSET = 3149, - NETWORK_IS_PLAYER_MUTED_BY_ME = 3150, - NETWORK_AM_I_MUTED_BY_PLAYER = 3151, - NETWORK_IS_PLAYER_BLOCKED_BY_ME = 3152, - NETWORK_AM_I_BLOCKED_BY_PLAYER = 3153, - NETWORK_GET_PLAYER_LOUDNESS = 3154, - NETWORK_SET_TALKER_PROXIMITY = 3155, - NETWORK_GET_TALKER_PROXIMITY = 3156, - NETWORK_SET_VOICE_ACTIVE = 3157, - NETWORK_REMAIN_IN_GAME_CHAT = 3158, - NETWORK_OVERRIDE_TRANSITION_CHAT = 3159, - NETWORK_SET_TEAM_ONLY_CHAT = 3160, - NETWORK_SET_SCRIPT_CONTROLLING_TEAMS = 3161, - NETWORK_SET_SAME_TEAM_AS_LOCAL_PLAYER = 3162, - NETWORK_OVERRIDE_TEAM_RESTRICTIONS = 3163, - NETWORK_SET_OVERRIDE_SPECTATOR_MODE = 3164, - NETWORK_SET_OVERRIDE_TUTORIAL_SESSION_CHAT = 3165, - NETWORK_SET_PROXIMITY_AFFECTS_TEAM = 3166, - NETWORK_SET_NO_SPECTATOR_CHAT = 3167, - NETWORK_SET_IGNORE_SPECTATOR_CHAT_LIMITS_SAME_TEAM = 3168, - NETWORK_OVERRIDE_CHAT_RESTRICTIONS = 3169, - NETWORK_OVERRIDE_SEND_RESTRICTIONS = 3170, - NETWORK_OVERRIDE_SEND_RESTRICTIONS_ALL = 3171, - NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS = 3172, - NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS_ALL = 3173, - NETWORK_SET_VOICE_CHANNEL = 3174, - NETWORK_CLEAR_VOICE_CHANNEL = 3175, - NETWORK_APPLY_VOICE_PROXIMITY_OVERRIDE = 3176, - NETWORK_CLEAR_VOICE_PROXIMITY_OVERRIDE = 3177, - NETWORK_ENABLE_VOICE_BANDWIDTH_RESTRICTION = 3178, - NETWORK_DISABLE_VOICE_BANDWIDTH_RESTRICTION = 3179, - NETWORK_GET_MUTE_COUNT_FOR_PLAYER = 3180, - NETWORK_SET_SPECTATOR_TO_NON_SPECTATOR_TEXT_CHAT = 3181, - NETWORK_TEXT_CHAT_IS_TYPING = 3182, - SHUTDOWN_AND_LAUNCH_SINGLE_PLAYER_GAME = 3183, - SHUTDOWN_AND_LOAD_MOST_RECENT_SAVE = 3184, - NETWORK_SET_FRIENDLY_FIRE_OPTION = 3185, - NETWORK_SET_RICH_PRESENCE = 3186, - NETWORK_SET_RICH_PRESENCE_STRING = 3187, - NETWORK_GET_TIMEOUT_TIME = 3188, - NETWORK_LEAVE_PED_BEHIND_BEFORE_WARP = 3189, - NETWORK_LEAVE_PED_BEHIND_BEFORE_CUTSCENE = 3190, - REMOVE_ALL_STICKY_BOMBS_FROM_ENTITY = 3191, - NETWORK_KEEP_ENTITY_COLLISION_DISABLED_AFTER_ANIM_SCENE = 3192, - NETWORK_IS_ANY_PLAYER_NEAR = 3193, - NETWORK_CLAN_SERVICE_IS_VALID = 3194, - NETWORK_CLAN_PLAYER_IS_ACTIVE = 3195, - NETWORK_CLAN_PLAYER_GET_DESC = 3196, - NETWORK_CLAN_IS_ROCKSTAR_CLAN = 3197, - NETWORK_CLAN_GET_UI_FORMATTED_TAG = 3198, - NETWORK_CLAN_GET_LOCAL_MEMBERSHIPS_COUNT = 3199, - NETWORK_CLAN_GET_MEMBERSHIP_DESC = 3200, - NETWORK_CLAN_DOWNLOAD_MEMBERSHIP = 3201, - NETWORK_CLAN_DOWNLOAD_MEMBERSHIP_PENDING = 3202, - NETWORK_CLAN_ANY_DOWNLOAD_MEMBERSHIP_PENDING = 3203, - NETWORK_CLAN_REMOTE_MEMBERSHIPS_ARE_IN_CACHE = 3204, - NETWORK_CLAN_GET_MEMBERSHIP_COUNT = 3205, - NETWORK_CLAN_GET_MEMBERSHIP_VALID = 3206, - NETWORK_CLAN_GET_MEMBERSHIP = 3207, - NETWORK_CLAN_JOIN = 3208, - NETWORK_CLAN_CREWINFO_GET_STRING_VALUE = 3209, - NETWORK_CLAN_CREWINFO_GET_CREWRANKTITLE = 3210, - NETWORK_CLAN_HAS_CREWINFO_METADATA_BEEN_RECEIVED = 3211, - NETWORK_CLAN_GET_EMBLEM_TXD_NAME = 3212, - NETWORK_CLAN_REQUEST_EMBLEM = 3213, - NETWORK_CLAN_IS_EMBLEM_READY = 3214, - NETWORK_CLAN_RELEASE_EMBLEM = 3215, - NETWORK_GET_PRIMARY_CLAN_DATA_CLEAR = 3216, - NETWORK_GET_PRIMARY_CLAN_DATA_CANCEL = 3217, - NETWORK_GET_PRIMARY_CLAN_DATA_START = 3218, - NETWORK_GET_PRIMARY_CLAN_DATA_PENDING = 3219, - NETWORK_GET_PRIMARY_CLAN_DATA_SUCCESS = 3220, - NETWORK_GET_PRIMARY_CLAN_DATA_NEW = 3221, - SET_NETWORK_ID_CAN_MIGRATE = 3222, - SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES = 3223, - SET_NETWORK_ID_ALWAYS_EXISTS_FOR_PLAYER = 3224, - SET_NETWORK_ID_CAN_BE_REASSIGNED = 3225, - NETWORK_SET_ENTITY_CAN_BLEND = 3226, - NETWORK_SET_OBJECT_CAN_BLEND_WHEN_FIXED = 3227, - NETWORK_SET_ENTITY_ONLY_EXISTS_FOR_PARTICIPANTS = 3228, - SET_NETWORK_ID_VISIBLE_IN_CUTSCENE = 3229, - SET_NETWORK_ID_VISIBLE_IN_CUTSCENE_HACK = 3230, - SET_NETWORK_ID_VISIBLE_IN_CUTSCENE_REMAIN_HACK = 3231, - SET_NETWORK_CUTSCENE_ENTITIES = 3232, - ARE_CUTSCENE_ENTITIES_NETWORKED = 3233, - SET_NETWORK_ID_PASS_CONTROL_IN_TUTORIAL = 3234, - IS_NETWORK_ID_OWNED_BY_PARTICIPANT = 3235, - SET_REMOTE_PLAYER_VISIBLE_IN_CUTSCENE = 3236, - SET_LOCAL_PLAYER_VISIBLE_IN_CUTSCENE = 3237, - SET_LOCAL_PLAYER_INVISIBLE_LOCALLY = 3238, - SET_LOCAL_PLAYER_VISIBLE_LOCALLY = 3239, - SET_PLAYER_INVISIBLE_LOCALLY = 3240, - SET_PLAYER_VISIBLE_LOCALLY = 3241, - FADE_OUT_LOCAL_PLAYER = 3242, - NETWORK_FADE_OUT_ENTITY = 3243, - NETWORK_FADE_IN_ENTITY = 3244, - NETWORK_IS_PLAYER_FADING = 3245, - NETWORK_IS_ENTITY_FADING = 3246, - IS_PLAYER_IN_CUTSCENE = 3247, - SET_ENTITY_VISIBLE_IN_CUTSCENE = 3248, - SET_ENTITY_LOCALLY_INVISIBLE = 3249, - SET_ENTITY_LOCALLY_VISIBLE = 3250, - IS_DAMAGE_TRACKER_ACTIVE_ON_NETWORK_ID = 3251, - ACTIVATE_DAMAGE_TRACKER_ON_NETWORK_ID = 3252, - IS_DAMAGE_TRACKER_ACTIVE_ON_PLAYER = 3253, - ACTIVATE_DAMAGE_TRACKER_ON_PLAYER = 3254, - IS_SPHERE_VISIBLE_TO_ANOTHER_MACHINE = 3255, - IS_SPHERE_VISIBLE_TO_PLAYER = 3256, - RESERVE_NETWORK_MISSION_OBJECTS = 3257, - RESERVE_NETWORK_MISSION_PEDS = 3258, - RESERVE_NETWORK_MISSION_VEHICLES = 3259, - RESERVE_LOCAL_NETWORK_MISSION_OBJECTS = 3260, - RESERVE_LOCAL_NETWORK_MISSION_PEDS = 3261, - RESERVE_LOCAL_NETWORK_MISSION_VEHICLES = 3262, - CAN_REGISTER_MISSION_OBJECTS = 3263, - CAN_REGISTER_MISSION_PEDS = 3264, - CAN_REGISTER_MISSION_VEHICLES = 3265, - CAN_REGISTER_MISSION_PICKUPS = 3266, - CAN_REGISTER_MISSION_DOORS = 3267, - CAN_REGISTER_MISSION_ENTITIES = 3268, - GET_NUM_RESERVED_MISSION_OBJECTS = 3269, - GET_NUM_RESERVED_MISSION_PEDS = 3270, - GET_NUM_RESERVED_MISSION_VEHICLES = 3271, - GET_NUM_CREATED_MISSION_OBJECTS = 3272, - GET_NUM_CREATED_MISSION_PEDS = 3273, - GET_NUM_CREATED_MISSION_VEHICLES = 3274, - GET_RESERVED_MISSION_ENTITIES_IN_AREA = 3275, - GET_MAX_NUM_NETWORK_OBJECTS = 3276, - GET_MAX_NUM_NETWORK_PEDS = 3277, - GET_MAX_NUM_NETWORK_VEHICLES = 3278, - GET_MAX_NUM_NETWORK_PICKUPS = 3279, - NETWORK_SET_OBJECT_SCOPE_DISTANCE = 3280, - NETWORK_ALLOW_CLONING_WHILE_IN_TUTORIAL = 3281, - NETWORK_SET_TASK_CUTSCENE_INSCOPE_MULTIPLER = 3282, - _NETWORK_HIDE_ENTITY_IN_TUTORIAL_SESSION = 3283, - GET_NETWORK_TIME = 3284, - GET_NETWORK_TIME_ACCURATE = 3285, - HAS_NETWORK_TIME_STARTED = 3286, - GET_TIME_OFFSET = 3287, - IS_TIME_LESS_THAN = 3288, - IS_TIME_MORE_THAN = 3289, - IS_TIME_EQUAL_TO = 3290, - GET_TIME_DIFFERENCE = 3291, - GET_TIME_AS_STRING = 3292, - GET_CLOUD_TIME_AS_STRING = 3293, - GET_CLOUD_TIME_AS_INT = 3294, - CONVERT_POSIX_TIME = 3295, - NETWORK_SET_IN_SPECTATOR_MODE = 3296, - NETWORK_SET_IN_SPECTATOR_MODE_EXTENDED = 3297, - NETWORK_SET_IN_FREE_CAM_MODE = 3298, - NETWORK_SET_ANTAGONISTIC_TO_PLAYER = 3299, - NETWORK_IS_IN_SPECTATOR_MODE = 3300, - NETWORK_SET_IN_MP_CUTSCENE = 3301, - NETWORK_IS_IN_MP_CUTSCENE = 3302, - NETWORK_IS_PLAYER_IN_MP_CUTSCENE = 3303, - NETWORK_HIDE_PROJECTILE_IN_CUTSCENE = 3304, - SET_NETWORK_VEHICLE_RESPOT_TIMER = 3305, - IS_NETWORK_VEHICLE_RUNNING_RESPOT_TIMER = 3306, - SET_NETWORK_VEHICLE_AS_GHOST = 3307, - SET_NETWORK_VEHICLE_MAX_POSITION_DELTA_MULTIPLIER = 3308, - SET_NETWORK_ENABLE_HIGH_SPEED_EDGE_FALL_DETECTION = 3309, - SET_LOCAL_PLAYER_AS_GHOST = 3310, - IS_ENTITY_A_GHOST = 3311, - SET_NON_PARTICIPANTS_OF_THIS_SCRIPT_AS_GHOSTS = 3312, - SET_REMOTE_PLAYER_AS_GHOST = 3313, - SET_GHOST_ALPHA = 3314, - RESET_GHOST_ALPHA = 3315, - SET_ENTITY_GHOSTED_FOR_GHOST_PLAYERS = 3316, - SET_INVERT_GHOSTING = 3317, - IS_ENTITY_IN_GHOST_COLLISION = 3318, - _SET_FREEMODE_REPORT_DATA = 3319, - USE_PLAYER_COLOUR_INSTEAD_OF_TEAM_COLOUR = 3320, - NETWORK_CREATE_SYNCHRONISED_SCENE = 3321, - NETWORK_ADD_PED_TO_SYNCHRONISED_SCENE = 3322, - NETWORK_ADD_PED_TO_SYNCHRONISED_SCENE_WITH_IK = 3323, - NETWORK_ADD_ENTITY_TO_SYNCHRONISED_SCENE = 3324, - NETWORK_ADD_MAP_ENTITY_TO_SYNCHRONISED_SCENE = 3325, - NETWORK_ADD_SYNCHRONISED_SCENE_CAMERA = 3326, - NETWORK_ATTACH_SYNCHRONISED_SCENE_TO_ENTITY = 3327, - NETWORK_START_SYNCHRONISED_SCENE = 3328, - NETWORK_STOP_SYNCHRONISED_SCENE = 3329, - NETWORK_GET_LOCAL_SCENE_FROM_NETWORK_ID = 3330, - NETWORK_FORCE_LOCAL_USE_OF_SYNCED_SCENE_CAMERA = 3331, - NETWORK_ALLOW_REMOTE_SYNCED_SCENE_LOCAL_PLAYER_REQUESTS = 3332, - NETWORK_FIND_LARGEST_BUNCH_OF_PLAYERS = 3333, - NETWORK_START_RESPAWN_SEARCH_FOR_PLAYER = 3334, - NETWORK_START_RESPAWN_SEARCH_IN_ANGLED_AREA_FOR_PLAYER = 3335, - NETWORK_QUERY_RESPAWN_RESULTS = 3336, - NETWORK_CANCEL_RESPAWN_SEARCH = 3337, - NETWORK_GET_RESPAWN_RESULT = 3338, - NETWORK_GET_RESPAWN_RESULT_FLAGS = 3339, - NETWORK_START_SOLO_TUTORIAL_SESSION = 3340, - NETWORK_ALLOW_GANG_TO_JOIN_TUTORIAL_SESSION = 3341, - NETWORK_END_TUTORIAL_SESSION = 3342, - NETWORK_IS_IN_TUTORIAL_SESSION = 3343, - NETWORK_WAITING_POP_CLEAR_TUTORIAL_SESSION = 3344, - NETWORK_IS_TUTORIAL_SESSION_CHANGE_PENDING = 3345, - NETWORK_GET_PLAYER_TUTORIAL_SESSION_INSTANCE = 3346, - NETWORK_ARE_PLAYERS_IN_SAME_TUTORIAL_SESSION = 3347, - NETWORK_BLOCK_PROXY_MIGRATION_BETWEEN_TUTORIAL_SESSIONS = 3348, - NETWORK_CONCEAL_PLAYER = 3349, - NETWORK_IS_PLAYER_CONCEALED = 3350, - NETWORK_CONCEAL_ENTITY = 3351, - NETWORK_IS_ENTITY_CONCEALED = 3352, - NETWORK_OVERRIDE_CLOCK_TIME = 3353, - NETWORK_OVERRIDE_CLOCK_RATE = 3354, - NETWORK_CLEAR_CLOCK_TIME_OVERRIDE = 3355, - NETWORK_IS_CLOCK_TIME_OVERRIDDEN = 3356, - NETWORK_ADD_ENTITY_AREA = 3357, - NETWORK_ADD_ENTITY_ANGLED_AREA = 3358, - NETWORK_ADD_CLIENT_ENTITY_AREA = 3359, - NETWORK_ADD_CLIENT_ENTITY_ANGLED_AREA = 3360, - NETWORK_REMOVE_ENTITY_AREA = 3361, - NETWORK_ENTITY_AREA_DOES_EXIST = 3362, - NETWORK_ENTITY_AREA_HAVE_ALL_REPLIED = 3363, - NETWORK_ENTITY_AREA_IS_OCCUPIED = 3364, - NETWORK_USE_HIGH_PRECISION_BLENDING = 3365, - NETWORK_SET_CUSTOM_ARENA_BALL_PARAMS = 3366, - NETWORK_ENTITY_USE_HIGH_PRECISION_ROTATION = 3367, - NETWORK_REQUEST_CLOUD_BACKGROUND_SCRIPTS = 3368, - NETWORK_IS_CLOUD_BACKGROUND_SCRIPT_REQUEST_PENDING = 3369, - NETWORK_REQUEST_CLOUD_TUNABLES = 3370, - NETWORK_IS_TUNABLE_CLOUD_REQUEST_PENDING = 3371, - NETWORK_GET_TUNABLE_CLOUD_CRC = 3372, - _NETWORK_SET_TUNABLES_REGISTRATION_CONTEXTS = 3373, - _NETWORK_CLEAR_TUNABLES_REGISTRATION_CONTEXTS = 3374, - _NETWORK_GET_TUNABLES_REGISTRATION_BOOL = 3375, - _NETWORK_GET_TUNABLES_REGISTRATION_INT = 3376, - _NETWORK_GET_TUNABLES_REGISTRATION_FLOAT = 3377, - NETWORK_DOES_TUNABLE_EXIST = 3378, - NETWORK_ACCESS_TUNABLE_INT = 3379, - NETWORK_ACCESS_TUNABLE_FLOAT = 3380, - NETWORK_ACCESS_TUNABLE_BOOL = 3381, - NETWORK_DOES_TUNABLE_EXIST_HASH = 3382, - NETWORK_ACCESS_TUNABLE_MODIFICATION_DETECTION_CLEAR = 3383, - NETWORK_ACCESS_TUNABLE_INT_HASH = 3384, - NETWORK_ACCESS_TUNABLE_INT_MODIFICATION_DETECTION_REGISTRATION_HASH = 3385, - NETWORK_ACCESS_TUNABLE_FLOAT_HASH = 3386, - NETWORK_ACCESS_TUNABLE_FLOAT_MODIFICATION_DETECTION_REGISTRATION_HASH = 3387, - NETWORK_ACCESS_TUNABLE_BOOL_HASH = 3388, - NETWORK_ACCESS_TUNABLE_BOOL_MODIFICATION_DETECTION_REGISTRATION_HASH = 3389, - NETWORK_TRY_ACCESS_TUNABLE_BOOL_HASH = 3390, - NETWORK_GET_CONTENT_MODIFIER_LIST_ID = 3391, - NETWORK_GET_BONE_ID_OF_FATAL_HIT = 3392, - NETWORK_RESET_BODY_TRACKER = 3393, - NETWORK_GET_NUMBER_BODY_TRACKER_HITS = 3394, - NETWORK_HAS_BONE_BEEN_HIT_BY_KILLER = 3395, - NETWORK_SET_ATTRIBUTE_DAMAGE_TO_PLAYER = 3396, - NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_DAMAGE = 3397, - _NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_PED_DAMAGE = 3398, - NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_WEAPON_HASH = 3399, - NETWORK_SET_NO_LONGER_NEEDED = 3400, - NETWORK_EXPLODE_VEHICLE = 3401, - NETWORK_EXPLODE_HELI = 3402, - NETWORK_USE_LOGARITHMIC_BLENDING_THIS_FRAME = 3403, - NETWORK_OVERRIDE_COORDS_AND_HEADING = 3404, - NETWORK_ENABLE_EXTRA_VEHICLE_ORIENTATION_BLEND_CHECKS = 3405, - NETWORK_DISABLE_PROXIMITY_MIGRATION = 3406, - NETWORK_SET_PROPERTY_ID = 3407, - NETWORK_CLEAR_PROPERTY_ID = 3408, - NETWORK_SET_PLAYER_MENTAL_STATE = 3409, - NETWORK_SET_MINIMUM_RANK_FOR_MISSION = 3410, - NETWORK_CACHE_LOCAL_PLAYER_HEAD_BLEND_DATA = 3411, - NETWORK_HAS_CACHED_PLAYER_HEAD_BLEND_DATA = 3412, - NETWORK_APPLY_CACHED_PLAYER_HEAD_BLEND_DATA = 3413, - GET_NUM_COMMERCE_ITEMS = 3414, - IS_COMMERCE_DATA_VALID = 3415, - TRIGGER_COMMERCE_DATA_FETCH = 3416, - IS_COMMERCE_DATA_FETCH_IN_PROGRESS = 3417, - GET_COMMERCE_ITEM_ID = 3418, - GET_COMMERCE_ITEM_NAME = 3419, - GET_COMMERCE_PRODUCT_PRICE = 3420, - GET_COMMERCE_ITEM_NUM_CATS = 3421, - GET_COMMERCE_ITEM_CAT = 3422, - OPEN_COMMERCE_STORE = 3423, - IS_COMMERCE_STORE_OPEN = 3424, - SET_STORE_ENABLED = 3425, - REQUEST_COMMERCE_ITEM_IMAGE = 3426, - RELEASE_ALL_COMMERCE_ITEM_IMAGES = 3427, - GET_COMMERCE_ITEM_TEXTURENAME = 3428, - IS_STORE_AVAILABLE_TO_USER = 3429, - DELAY_MP_STORE_OPEN = 3430, - RESET_STORE_NETWORK_GAME_TRACKING = 3431, - IS_USER_OLD_ENOUGH_TO_ACCESS_STORE = 3432, - SET_LAST_VIEWED_SHOP_ITEM = 3433, - GET_USER_PREMIUM_ACCESS = 3434, - GET_USER_STARTER_ACCESS = 3435, - CLOUD_DELETE_MEMBER_FILE = 3436, - CLOUD_HAS_REQUEST_COMPLETED = 3437, - CLOUD_DID_REQUEST_SUCCEED = 3438, - CLOUD_CHECK_AVAILABILITY = 3439, - CLOUD_IS_CHECKING_AVAILABILITY = 3440, - CLOUD_GET_AVAILABILITY_CHECK_RESULT = 3441, - GET_CONTENT_TO_LOAD_TYPE = 3442, - GET_IS_LAUNCH_FROM_LIVE_AREA = 3443, - GET_IS_LIVE_AREA_LAUNCH_WITH_CONTENT = 3444, - CLEAR_SERVICE_EVENT_ARGUMENTS = 3445, - UGC_COPY_CONTENT = 3446, - UGC_IS_CREATING = 3447, - UGC_HAS_CREATE_FINISHED = 3448, - UGC_DID_CREATE_SUCCEED = 3449, - UGC_GET_CREATE_RESULT = 3450, - UGC_GET_CREATE_CONTENT_ID = 3451, - UGC_CLEAR_CREATE_RESULT = 3452, - UGC_QUERY_MY_CONTENT = 3453, - UGC_QUERY_BY_CATEGORY = 3454, - UGC_QUERY_BY_CONTENT_ID = 3455, - UGC_QUERY_BY_CONTENT_IDS = 3456, - UGC_QUERY_MOST_RECENTLY_CREATED_CONTENT = 3457, - UGC_GET_BOOKMARKED_CONTENT = 3458, - UGC_GET_MY_CONTENT = 3459, - UGC_GET_FRIEND_CONTENT = 3460, - UGC_GET_CREW_CONTENT = 3461, - UGC_GET_GET_BY_CATEGORY = 3462, - UGC_GET_GET_BY_CONTENT_ID = 3463, - UGC_GET_GET_BY_CONTENT_IDS = 3464, - UGC_GET_MOST_RECENTLY_CREATED_CONTENT = 3465, - UGC_GET_MOST_RECENTLY_PLAYED_CONTENT = 3466, - UGC_GET_TOP_RATED_CONTENT = 3467, - UGC_CANCEL_QUERY = 3468, - UGC_IS_GETTING = 3469, - UGC_HAS_GET_FINISHED = 3470, - UGC_DID_GET_SUCCEED = 3471, - UGC_WAS_QUERY_FORCE_CANCELLED = 3472, - UGC_GET_QUERY_RESULT = 3473, - UGC_GET_CONTENT_NUM = 3474, - UGC_GET_CONTENT_TOTAL = 3475, - UGC_GET_CONTENT_HASH = 3476, - UGC_CLEAR_QUERY_RESULTS = 3477, - UGC_GET_CONTENT_USER_ID = 3478, - UGC_GET_CONTENT_CREATOR_GAMER_HANDLE = 3479, - UGC_GET_CONTENT_CREATED_BY_LOCAL_PLAYER = 3480, - UGC_GET_CONTENT_USER_NAME = 3481, - UGC_GET_CONTENT_IS_USING_SC_NICKNAME = 3482, - UGC_GET_CONTENT_CATEGORY = 3483, - UGC_GET_CONTENT_ID = 3484, - UGC_GET_ROOT_CONTENT_ID = 3485, - UGC_GET_CONTENT_NAME = 3486, - UGC_GET_CONTENT_DESCRIPTION_HASH = 3487, - UGC_GET_CONTENT_PATH = 3488, - UGC_GET_CONTENT_UPDATED_DATE = 3489, - UGC_GET_CONTENT_FILE_VERSION = 3490, - UGC_GET_CONTENT_HAS_LO_RES_PHOTO = 3491, - UGC_GET_CONTENT_HAS_HI_RES_PHOTO = 3492, - UGC_GET_CONTENT_LANGUAGE = 3493, - UGC_GET_CONTENT_IS_PUBLISHED = 3494, - UGC_GET_CONTENT_IS_VERIFIED = 3495, - UGC_GET_CONTENT_RATING = 3496, - UGC_GET_CONTENT_RATING_COUNT = 3497, - UGC_GET_CONTENT_RATING_POSITIVE_COUNT = 3498, - UGC_GET_CONTENT_RATING_NEGATIVE_COUNT = 3499, - UGC_GET_CONTENT_HAS_PLAYER_RECORD = 3500, - UGC_GET_CONTENT_HAS_PLAYER_BOOKMARKED = 3501, - UGC_REQUEST_CONTENT_DATA_FROM_INDEX = 3502, - UGC_REQUEST_CONTENT_DATA_FROM_PARAMS = 3503, - UGC_REQUEST_CACHED_DESCRIPTION = 3504, - UGC_IS_DESCRIPTION_REQUEST_IN_PROGRESS = 3505, - UGC_HAS_DESCRIPTION_REQUEST_FINISHED = 3506, - UGC_DID_DESCRIPTION_REQUEST_SUCCEED = 3507, - UGC_GET_CACHED_DESCRIPTION = 3508, - UGC_RELEASE_CACHED_DESCRIPTION = 3509, - UGC_RELEASE_ALL_CACHED_DESCRIPTIONS = 3510, - UGC_HAS_PERMISSION_TO_WRITE = 3511, - UGC_PUBLISH = 3512, - UGC_SET_BOOKMARKED = 3513, - UGC_SET_DELETED = 3514, - UGC_IS_MODIFYING = 3515, - UGC_HAS_MODIFY_FINISHED = 3516, - UGC_DID_MODIFY_SUCCEED = 3517, - UGC_GET_MODIFY_RESULT = 3518, - UGC_CLEAR_MODIFY_RESULT = 3519, - UGC_GET_CREATORS_BY_USER_ID = 3520, - UGC_HAS_QUERY_CREATORS_FINISHED = 3521, - UGC_DID_QUERY_CREATORS_SUCCEED = 3522, - UGC_GET_CREATOR_NUM = 3523, - UGC_LOAD_OFFLINE_QUERY = 3524, - UGC_CLEAR_OFFLINE_QUERY = 3525, - UGC_SET_QUERY_DATA_FROM_OFFLINE = 3526, - UGC_SET_USING_OFFLINE_CONTENT = 3527, - UGC_IS_LANGUAGE_SUPPORTED = 3528, - FACEBOOK_POST_COMPLETED_HEIST = 3529, - FACEBOOK_POST_CREATE_CHARACTER = 3530, - FACEBOOK_POST_COMPLETED_MILESTONE = 3531, - FACEBOOK_HAS_POST_COMPLETED = 3532, - FACEBOOK_DID_POST_SUCCEED = 3533, - FACEBOOK_CAN_POST_TO_FACEBOOK = 3534, - TEXTURE_DOWNLOAD_REQUEST = 3535, - TITLE_TEXTURE_DOWNLOAD_REQUEST = 3536, - UGC_TEXTURE_DOWNLOAD_REQUEST = 3537, - TEXTURE_DOWNLOAD_RELEASE = 3538, - TEXTURE_DOWNLOAD_HAS_FAILED = 3539, - TEXTURE_DOWNLOAD_GET_NAME = 3540, - GET_STATUS_OF_TEXTURE_DOWNLOAD = 3541, - NETWORK_CHECK_ROS_LINK_WENTDOWN_NOT_NET = 3542, - NETWORK_SHOULD_SHOW_STRICT_NAT_WARNING = 3543, - NETWORK_IS_CABLE_CONNECTED = 3544, - NETWORK_HAVE_SCS_PRIVATE_MSG_PRIV = 3545, - NETWORK_HAVE_ROS_SOCIAL_CLUB_PRIV = 3546, - NETWORK_HAVE_ROS_BANNED_PRIV = 3547, - NETWORK_HAVE_ROS_CREATE_TICKET_PRIV = 3548, - NETWORK_HAVE_ROS_MULTIPLAYER_PRIV = 3549, - NETWORK_HAVE_ROS_LEADERBOARD_WRITE_PRIV = 3550, - NETWORK_HAS_ROS_PRIVILEGE = 3551, - NETWORK_HAS_ROS_PRIVILEGE_END_DATE = 3552, - NETWORK_HAS_ROS_PRIVILEGE_PLAYED_LAST_GEN = 3553, - NETWORK_HAS_ROS_PRIVILEGE_SPECIAL_EDITION_CONTENT = 3554, - _NETWORK_HAS_ROS_PRIVILEGE_MP_TEXT_COMMUNICATION = 3555, - _NETWORK_HAS_ROS_PRIVILEGE_MP_VOICE_COMMUNICATION = 3556, - _NETWORK_HAS_ROS_PRIVILEGE_REPORTING = 3557, - NETWORK_START_COMMUNICATION_PERMISSIONS_CHECK = 3558, - NETWORK_START_USER_CONTENT_PERMISSIONS_CHECK = 3559, - NETWORK_SKIP_RADIO_RESET_NEXT_CLOSE = 3560, - NETWORK_SKIP_RADIO_RESET_NEXT_OPEN = 3561, - NETWORK_SKIP_RADIO_WARNING = 3562, - NETWORK_FORCE_LOCAL_PLAYER_SCAR_SYNC = 3563, - NETWORK_DISABLE_LEAVE_REMOTE_PED_BEHIND = 3564, - NETWORK_ALLOW_REMOTE_ATTACHMENT_MODIFICATION = 3565, - NETWORK_SHOW_CHAT_RESTRICTION_MSC = 3566, - NETWORK_SHOW_PSN_UGC_RESTRICTION = 3567, - NETWORK_IS_TITLE_UPDATE_REQUIRED = 3568, - NETWORK_QUIT_MP_TO_DESKTOP = 3569, - NETWORK_IS_CONNECTED_VIA_RELAY = 3570, - NETWORK_GET_AVERAGE_LATENCY = 3571, - NETWORK_GET_AVERAGE_PING = 3572, - NETWORK_GET_AVERAGE_PACKET_LOSS = 3573, - NETWORK_GET_NUM_UNACKED_RELIABLES = 3574, - NETWORK_GET_UNRELIABLE_RESEND_COUNT = 3575, - NETWORK_GET_HIGHEST_RELIABLE_RESEND_COUNT = 3576, - NETWORK_REPORT_CODE_TAMPER = 3577, - NETWORK_GET_LAST_ENTITY_POS_RECEIVED_OVER_NETWORK = 3578, - NETWORK_GET_LAST_PLAYER_POS_RECEIVED_OVER_NETWORK = 3579, - NETWORK_GET_LAST_VEL_RECEIVED_OVER_NETWORK = 3580, - NETWORK_GET_PREDICTED_VELOCITY = 3581, - NETWORK_DUMP_NET_IF_CONFIG = 3582, - NETWORK_GET_SIGNALLING_INFO = 3583, - NETWORK_GET_NET_STATISTICS_INFO = 3584, - NETWORK_GET_PLAYER_ACCOUNT_ID = 3585, - NETWORK_UGC_NAV = 3586, - CREATE_OBJECT = 3587, - CREATE_OBJECT_NO_OFFSET = 3588, - DELETE_OBJECT = 3589, - PLACE_OBJECT_ON_GROUND_PROPERLY = 3590, - PLACE_OBJECT_ON_GROUND_OR_OBJECT_PROPERLY = 3591, - ROTATE_OBJECT = 3592, - SLIDE_OBJECT = 3593, - SET_OBJECT_TARGETTABLE = 3594, - _SET_OBJECT_TARGETTABLE_BY_PLAYER = 3595, - SET_OBJECT_FORCE_VEHICLES_TO_AVOID = 3596, - GET_CLOSEST_OBJECT_OF_TYPE = 3597, - HAS_OBJECT_BEEN_BROKEN = 3598, - HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_BROKEN = 3599, - HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_COMPLETELY_DESTROYED = 3600, - GET_HAS_OBJECT_BEEN_COMPLETELY_DESTROYED = 3601, - GET_OFFSET_FROM_COORD_AND_HEADING_IN_WORLD_COORDS = 3602, - GET_COORDS_AND_ROTATION_OF_CLOSEST_OBJECT_OF_TYPE = 3603, - SET_STATE_OF_CLOSEST_DOOR_OF_TYPE = 3604, - GET_STATE_OF_CLOSEST_DOOR_OF_TYPE = 3605, - SET_LOCKED_UNSTREAMED_IN_DOOR_OF_TYPE = 3606, - PLAY_OBJECT_AUTO_START_ANIM = 3607, - ADD_DOOR_TO_SYSTEM = 3608, - REMOVE_DOOR_FROM_SYSTEM = 3609, - DOOR_SYSTEM_SET_DOOR_STATE = 3610, - DOOR_SYSTEM_GET_DOOR_STATE = 3611, - DOOR_SYSTEM_GET_DOOR_PENDING_STATE = 3612, - DOOR_SYSTEM_SET_AUTOMATIC_RATE = 3613, - DOOR_SYSTEM_SET_AUTOMATIC_DISTANCE = 3614, - DOOR_SYSTEM_SET_OPEN_RATIO = 3615, - DOOR_SYSTEM_GET_AUTOMATIC_DISTANCE = 3616, - DOOR_SYSTEM_GET_OPEN_RATIO = 3617, - DOOR_SYSTEM_SET_SPRING_REMOVED = 3618, - DOOR_SYSTEM_SET_HOLD_OPEN = 3619, - DOOR_SYSTEM_SET_DOOR_OPEN_FOR_RACES = 3620, - IS_DOOR_REGISTERED_WITH_SYSTEM = 3621, - IS_DOOR_CLOSED = 3622, - OPEN_ALL_BARRIERS_FOR_RACE = 3623, - CLOSE_ALL_BARRIERS_FOR_RACE = 3624, - DOOR_SYSTEM_GET_IS_PHYSICS_LOADED = 3625, - DOOR_SYSTEM_FIND_EXISTING_DOOR = 3626, - IS_GARAGE_EMPTY = 3627, - IS_PLAYER_ENTIRELY_INSIDE_GARAGE = 3628, - IS_PLAYER_PARTIALLY_INSIDE_GARAGE = 3629, - ARE_ENTITIES_ENTIRELY_INSIDE_GARAGE = 3630, - IS_ANY_ENTITY_ENTIRELY_INSIDE_GARAGE = 3631, - IS_OBJECT_ENTIRELY_INSIDE_GARAGE = 3632, - IS_OBJECT_PARTIALLY_INSIDE_GARAGE = 3633, - CLEAR_GARAGE = 3634, - CLEAR_OBJECTS_INSIDE_GARAGE = 3635, - DISABLE_TIDYING_UP_IN_GARAGE = 3636, - ENABLE_SAVING_IN_GARAGE = 3637, - CLOSE_SAFEHOUSE_GARAGES = 3638, - DOES_OBJECT_OF_TYPE_EXIST_AT_COORDS = 3639, - IS_POINT_IN_ANGLED_AREA = 3640, - SET_OBJECT_ALLOW_LOW_LOD_BUOYANCY = 3641, - SET_OBJECT_PHYSICS_PARAMS = 3642, - GET_OBJECT_FRAGMENT_DAMAGE_HEALTH = 3643, - SET_ACTIVATE_OBJECT_PHYSICS_AS_SOON_AS_IT_IS_UNFROZEN = 3644, - IS_ANY_OBJECT_NEAR_POINT = 3645, - IS_OBJECT_NEAR_POINT = 3646, - REMOVE_OBJECT_HIGH_DETAIL_MODEL = 3647, - BREAK_OBJECT_FRAGMENT_CHILD = 3648, - DAMAGE_OBJECT_FRAGMENT_CHILD = 3649, - FIX_OBJECT_FRAGMENT = 3650, - TRACK_OBJECT_VISIBILITY = 3651, - IS_OBJECT_VISIBLE = 3652, - SET_OBJECT_IS_SPECIAL_GOLFBALL = 3653, - SET_OBJECT_TAKES_DAMAGE_FROM_COLLIDING_WITH_BUILDINGS = 3654, - ALLOW_DAMAGE_EVENTS_FOR_NON_NETWORKED_OBJECTS = 3655, - SET_CUTSCENES_WEAPON_FLASHLIGHT_ON_THIS_FRAME = 3656, - GET_RAYFIRE_MAP_OBJECT = 3657, - SET_STATE_OF_RAYFIRE_MAP_OBJECT = 3658, - GET_STATE_OF_RAYFIRE_MAP_OBJECT = 3659, - DOES_RAYFIRE_MAP_OBJECT_EXIST = 3660, - GET_RAYFIRE_MAP_OBJECT_ANIM_PHASE = 3661, - CREATE_PICKUP = 3662, - CREATE_PICKUP_ROTATE = 3663, - FORCE_PICKUP_ROTATE_FACE_UP = 3664, - SET_CUSTOM_PICKUP_WEAPON_HASH = 3665, - CREATE_AMBIENT_PICKUP = 3666, - CREATE_NON_NETWORKED_AMBIENT_PICKUP = 3667, - BLOCK_PLAYERS_FOR_AMBIENT_PICKUP = 3668, - CREATE_PORTABLE_PICKUP = 3669, - CREATE_NON_NETWORKED_PORTABLE_PICKUP = 3670, - ATTACH_PORTABLE_PICKUP_TO_PED = 3671, - DETACH_PORTABLE_PICKUP_FROM_PED = 3672, - FORCE_PORTABLE_PICKUP_LAST_ACCESSIBLE_POSITION_SETTING = 3673, - HIDE_PORTABLE_PICKUP_WHEN_DETACHED = 3674, - SET_MAX_NUM_PORTABLE_PICKUPS_CARRIED_BY_PLAYER = 3675, - SET_LOCAL_PLAYER_CAN_COLLECT_PORTABLE_PICKUPS = 3676, - GET_SAFE_PICKUP_COORDS = 3677, - ADD_EXTENDED_PICKUP_PROBE_AREA = 3678, - CLEAR_EXTENDED_PICKUP_PROBE_AREAS = 3679, - GET_PICKUP_COORDS = 3680, - SUPPRESS_PICKUP_SOUND_FOR_PICKUP = 3681, - REMOVE_ALL_PICKUPS_OF_TYPE = 3682, - HAS_PICKUP_BEEN_COLLECTED = 3683, - REMOVE_PICKUP = 3684, - CREATE_MONEY_PICKUPS = 3685, - DOES_PICKUP_EXIST = 3686, - DOES_PICKUP_OBJECT_EXIST = 3687, - GET_PICKUP_OBJECT = 3688, - IS_OBJECT_A_PICKUP = 3689, - IS_OBJECT_A_PORTABLE_PICKUP = 3690, - DOES_PICKUP_OF_TYPE_EXIST_IN_AREA = 3691, - SET_PICKUP_REGENERATION_TIME = 3692, - FORCE_PICKUP_REGENERATE = 3693, - SET_PLAYER_PERMITTED_TO_COLLECT_PICKUPS_OF_TYPE = 3694, - SET_LOCAL_PLAYER_PERMITTED_TO_COLLECT_PICKUPS_WITH_MODEL = 3695, - ALLOW_ALL_PLAYERS_TO_COLLECT_PICKUPS_OF_TYPE = 3696, - SET_TEAM_PICKUP_OBJECT = 3697, - PREVENT_COLLECTION_OF_PORTABLE_PICKUP = 3698, - SET_PICKUP_OBJECT_GLOW_WHEN_UNCOLLECTABLE = 3699, - SET_PICKUP_GLOW_OFFSET = 3700, - SET_PICKUP_OBJECT_GLOW_OFFSET = 3701, - SET_OBJECT_GLOW_IN_SAME_TEAM = 3702, - SET_PICKUP_OBJECT_ARROW_MARKER = 3703, - ALLOW_PICKUP_ARROW_MARKER_WHEN_UNCOLLECTABLE = 3704, - GET_DEFAULT_AMMO_FOR_WEAPON_PICKUP = 3705, - SET_PICKUP_GENERATION_RANGE_MULTIPLIER = 3706, - GET_PICKUP_GENERATION_RANGE_MULTIPLIER = 3707, - SET_ONLY_ALLOW_AMMO_COLLECTION_WHEN_LOW = 3708, - SET_PICKUP_UNCOLLECTABLE = 3709, - SET_PICKUP_TRANSPARENT_WHEN_UNCOLLECTABLE = 3710, - SET_PICKUP_HIDDEN_WHEN_UNCOLLECTABLE = 3711, - SET_PICKUP_OBJECT_TRANSPARENT_WHEN_UNCOLLECTABLE = 3712, - SET_PICKUP_OBJECT_ALPHA_WHEN_TRANSPARENT = 3713, - SET_PORTABLE_PICKUP_PERSIST = 3714, - ALLOW_PORTABLE_PICKUP_TO_MIGRATE_TO_NON_PARTICIPANTS = 3715, - FORCE_ACTIVATE_PHYSICS_ON_UNFIXED_PICKUP = 3716, - ALLOW_PICKUP_BY_NONE_PARTICIPANT = 3717, - SUPPRESS_PICKUP_REWARD_TYPE = 3718, - CLEAR_ALL_PICKUP_REWARD_TYPE_SUPPRESSION = 3719, - CLEAR_PICKUP_REWARD_TYPE_SUPPRESSION = 3720, - RENDER_FAKE_PICKUP_GLOW = 3721, - SET_PICKUP_OBJECT_COLLECTABLE_IN_VEHICLE = 3722, - SET_PICKUP_TRACK_DAMAGE_EVENTS = 3723, - SET_ENTITY_FLAG_SUPPRESS_SHADOW = 3724, - SET_ENTITY_FLAG_RENDER_SMALL_SHADOW = 3725, - GET_WEAPON_TYPE_FROM_PICKUP_TYPE = 3726, - GET_PICKUP_TYPE_FROM_WEAPON_HASH = 3727, - IS_PICKUP_WEAPON_OBJECT_VALID = 3728, - GET_OBJECT_TINT_INDEX = 3729, - SET_OBJECT_TINT_INDEX = 3730, - SET_TINT_INDEX_CLOSEST_BUILDING_OF_TYPE = 3731, - SET_PROP_TINT_INDEX = 3732, - SET_PROP_LIGHT_COLOR = 3733, - IS_PROP_LIGHT_OVERRIDEN = 3734, - SET_OBJECT_IS_VISIBLE_IN_MIRRORS = 3735, - SET_OBJECT_SPEED_BOOST_AMOUNT = 3736, - SET_OBJECT_SPEED_BOOST_DURATION = 3737, - CONVERT_OLD_PICKUP_TYPE_TO_NEW = 3738, - SET_FORCE_OBJECT_THIS_FRAME = 3739, - ONLY_CLEAN_UP_OBJECT_WHEN_OUT_OF_RANGE = 3740, - SET_DISABLE_COLLISIONS_BETWEEN_CARS_AND_CAR_PARACHUTE = 3741, - SET_PROJECTILES_SHOULD_EXPLODE_ON_CONTACT = 3742, - SET_DRIVE_ARTICULATED_JOINT = 3743, - SET_DRIVE_ARTICULATED_JOINT_WITH_INFLICTOR = 3744, - SET_OBJECT_IS_A_PRESSURE_PLATE = 3745, - SET_WEAPON_IMPACTS_APPLY_GREATER_FORCE = 3746, - GET_IS_ARTICULATED_JOINT_AT_MIN_ANGLE = 3747, - GET_IS_ARTICULATED_JOINT_AT_MAX_ANGLE = 3748, - SET_IS_OBJECT_ARTICULATED = 3749, - SET_IS_OBJECT_BALL = 3750, - IS_CONTROL_ENABLED = 3751, - IS_CONTROL_PRESSED = 3752, - IS_CONTROL_RELEASED = 3753, - IS_CONTROL_JUST_PRESSED = 3754, - IS_CONTROL_JUST_RELEASED = 3755, - GET_CONTROL_VALUE = 3756, - GET_CONTROL_NORMAL = 3757, - SET_USE_ADJUSTED_MOUSE_COORDS = 3758, - GET_CONTROL_UNBOUND_NORMAL = 3759, - SET_CONTROL_VALUE_NEXT_FRAME = 3760, - IS_DISABLED_CONTROL_PRESSED = 3761, - IS_DISABLED_CONTROL_RELEASED = 3762, - IS_DISABLED_CONTROL_JUST_PRESSED = 3763, - IS_DISABLED_CONTROL_JUST_RELEASED = 3764, - GET_DISABLED_CONTROL_NORMAL = 3765, - GET_DISABLED_CONTROL_UNBOUND_NORMAL = 3766, - GET_CONTROL_HOW_LONG_AGO = 3767, - IS_USING_KEYBOARD_AND_MOUSE = 3768, - IS_USING_CURSOR = 3769, - SET_CURSOR_POSITION = 3770, - IS_USING_REMOTE_PLAY = 3771, - HAVE_CONTROLS_CHANGED = 3772, - GET_CONTROL_INSTRUCTIONAL_BUTTONS_STRING = 3773, - GET_CONTROL_GROUP_INSTRUCTIONAL_BUTTONS_STRING = 3774, - SET_CONTROL_LIGHT_EFFECT_COLOR = 3775, - CLEAR_CONTROL_LIGHT_EFFECT = 3776, - SET_CONTROL_SHAKE = 3777, - SET_CONTROL_TRIGGER_SHAKE = 3778, - STOP_CONTROL_SHAKE = 3779, - SET_CONTROL_SHAKE_SUPPRESSED_ID = 3780, - CLEAR_CONTROL_SHAKE_SUPPRESSED_ID = 3781, - IS_LOOK_INVERTED = 3782, - IS_MOUSE_LOOK_INVERTED = 3783, - GET_LOCAL_PLAYER_AIM_STATE = 3784, - GET_LOCAL_PLAYER_GAMEPAD_AIM_STATE = 3785, - GET_IS_USING_ALTERNATE_HANDBRAKE = 3786, - GET_IS_USING_ALTERNATE_DRIVEBY = 3787, - GET_ALLOW_MOVEMENT_WHILE_ZOOMED = 3788, - SET_PLAYERPAD_SHAKES_WHEN_CONTROLLER_DISABLED = 3789, - SET_INPUT_EXCLUSIVE = 3790, - DISABLE_CONTROL_ACTION = 3791, - ENABLE_CONTROL_ACTION = 3792, - DISABLE_ALL_CONTROL_ACTIONS = 3793, - ENABLE_ALL_CONTROL_ACTIONS = 3794, - INIT_PC_SCRIPTED_CONTROLS = 3795, - SWITCH_PC_SCRIPTED_CONTROLS = 3796, - SHUTDOWN_PC_SCRIPTED_CONTROLS = 3797, - ALLOW_ALTERNATIVE_SCRIPT_CONTROLS_LAYOUT = 3798, - SET_ROADS_IN_AREA = 3799, - SET_ROADS_IN_ANGLED_AREA = 3800, - SET_PED_PATHS_IN_AREA = 3801, - GET_SAFE_COORD_FOR_PED = 3802, - GET_CLOSEST_VEHICLE_NODE = 3803, - GET_CLOSEST_MAJOR_VEHICLE_NODE = 3804, - GET_CLOSEST_VEHICLE_NODE_WITH_HEADING = 3805, - GET_NTH_CLOSEST_VEHICLE_NODE = 3806, - GET_NTH_CLOSEST_VEHICLE_NODE_ID = 3807, - GET_NTH_CLOSEST_VEHICLE_NODE_WITH_HEADING = 3808, - GET_NTH_CLOSEST_VEHICLE_NODE_ID_WITH_HEADING = 3809, - GET_NTH_CLOSEST_VEHICLE_NODE_FAVOUR_DIRECTION = 3810, - GET_VEHICLE_NODE_PROPERTIES = 3811, - IS_VEHICLE_NODE_ID_VALID = 3812, - GET_VEHICLE_NODE_POSITION = 3813, - GET_VEHICLE_NODE_IS_GPS_ALLOWED = 3814, - GET_VEHICLE_NODE_IS_SWITCHED_OFF = 3815, - GET_CLOSEST_ROAD = 3816, - LOAD_ALL_PATH_NODES = 3817, - SET_ALLOW_STREAM_PROLOGUE_NODES = 3818, - SET_ALLOW_STREAM_HEIST_ISLAND_NODES = 3819, - ARE_NODES_LOADED_FOR_AREA = 3820, - REQUEST_PATH_NODES_IN_AREA_THIS_FRAME = 3821, - SET_ROADS_BACK_TO_ORIGINAL = 3822, - SET_ROADS_BACK_TO_ORIGINAL_IN_ANGLED_AREA = 3823, - SET_AMBIENT_PED_RANGE_MULTIPLIER_THIS_FRAME = 3824, - ADJUST_AMBIENT_PED_SPAWN_DENSITIES_THIS_FRAME = 3825, - SET_PED_PATHS_BACK_TO_ORIGINAL = 3826, - GET_RANDOM_VEHICLE_NODE = 3827, - GET_SPAWN_COORDS_FOR_VEHICLE_NODE = 3828, - GET_STREET_NAME_AT_COORD = 3829, - GENERATE_DIRECTIONS_TO_COORD = 3830, - SET_IGNORE_NO_GPS_FLAG = 3831, - SET_IGNORE_NO_GPS_FLAG_UNTIL_FIRST_NORMAL_NODE = 3832, - SET_GPS_DISABLED_ZONE = 3833, - GET_GPS_BLIP_ROUTE_LENGTH = 3834, - GET_POS_ALONG_GPS_TYPE_ROUTE = 3835, - GET_GPS_BLIP_ROUTE_FOUND = 3836, - GET_ROAD_BOUNDARY_USING_HEADING = 3837, - GET_POSITION_BY_SIDE_OF_ROAD = 3838, - IS_POINT_ON_ROAD = 3839, - GET_NEXT_GPS_DISABLED_ZONE_INDEX = 3840, - SET_GPS_DISABLED_ZONE_AT_INDEX = 3841, - CLEAR_GPS_DISABLED_ZONE_AT_INDEX = 3842, - ADD_NAVMESH_REQUIRED_REGION = 3843, - REMOVE_NAVMESH_REQUIRED_REGIONS = 3844, - IS_NAVMESH_REQUIRED_REGION_IN_USE = 3845, - DISABLE_NAVMESH_IN_AREA = 3846, - ARE_ALL_NAVMESH_REGIONS_LOADED = 3847, - IS_NAVMESH_LOADED_IN_AREA = 3848, - GET_NUM_NAVMESHES_EXISTING_IN_AREA = 3849, - ADD_NAVMESH_BLOCKING_OBJECT = 3850, - UPDATE_NAVMESH_BLOCKING_OBJECT = 3851, - REMOVE_NAVMESH_BLOCKING_OBJECT = 3852, - DOES_NAVMESH_BLOCKING_OBJECT_EXIST = 3853, - GET_APPROX_HEIGHT_FOR_POINT = 3854, - GET_APPROX_HEIGHT_FOR_AREA = 3855, - GET_APPROX_FLOOR_FOR_POINT = 3856, - GET_APPROX_FLOOR_FOR_AREA = 3857, - CALCULATE_TRAVEL_DISTANCE_BETWEEN_POINTS = 3858, - CREATE_PED = 3859, - DELETE_PED = 3860, - CLONE_PED = 3861, - CLONE_PED_ALT = 3862, - CLONE_PED_TO_TARGET = 3863, - CLONE_PED_TO_TARGET_ALT = 3864, - IS_PED_IN_VEHICLE = 3865, - IS_PED_IN_MODEL = 3866, - IS_PED_IN_ANY_VEHICLE = 3867, - IS_COP_PED_IN_AREA_3D = 3868, - IS_PED_INJURED = 3869, - IS_PED_HURT = 3870, - IS_PED_FATALLY_INJURED = 3871, - IS_PED_DEAD_OR_DYING = 3872, - IS_CONVERSATION_PED_DEAD = 3873, - IS_PED_AIMING_FROM_COVER = 3874, - IS_PED_RELOADING = 3875, - IS_PED_A_PLAYER = 3876, - CREATE_PED_INSIDE_VEHICLE = 3877, - SET_PED_DESIRED_HEADING = 3878, - FORCE_ALL_HEADING_VALUES_TO_ALIGN = 3879, - IS_PED_FACING_PED = 3880, - IS_PED_IN_MELEE_COMBAT = 3881, - IS_PED_STOPPED = 3882, - IS_PED_SHOOTING_IN_AREA = 3883, - IS_ANY_PED_SHOOTING_IN_AREA = 3884, - IS_PED_SHOOTING = 3885, - SET_PED_ACCURACY = 3886, - GET_PED_ACCURACY = 3887, - SET_AMBIENT_LAW_PED_ACCURACY_MODIFIER = 3888, - IS_PED_MODEL = 3889, - EXPLODE_PED_HEAD = 3890, - REMOVE_PED_ELEGANTLY = 3891, - ADD_ARMOUR_TO_PED = 3892, - SET_PED_ARMOUR = 3893, - SET_PED_INTO_VEHICLE = 3894, - SET_PED_ALLOW_VEHICLES_OVERRIDE = 3895, - CAN_CREATE_RANDOM_PED = 3896, - CREATE_RANDOM_PED = 3897, - CREATE_RANDOM_PED_AS_DRIVER = 3898, - CAN_CREATE_RANDOM_DRIVER = 3899, - CAN_CREATE_RANDOM_BIKE_RIDER = 3900, - SET_PED_MOVE_ANIMS_BLEND_OUT = 3901, - SET_PED_CAN_BE_DRAGGED_OUT = 3902, - SET_PED_ALLOW_HURT_COMBAT_FOR_ALL_MISSION_PEDS = 3903, - IS_PED_MALE = 3904, - IS_PED_HUMAN = 3905, - GET_VEHICLE_PED_IS_IN = 3906, - RESET_PED_LAST_VEHICLE = 3907, - SET_PED_DENSITY_MULTIPLIER_THIS_FRAME = 3908, - SET_SCENARIO_PED_DENSITY_MULTIPLIER_THIS_FRAME = 3909, - SUPPRESS_AMBIENT_PED_AGGRESSIVE_CLEANUP_THIS_FRAME = 3910, - SET_SCRIPTED_CONVERSION_COORD_THIS_FRAME = 3911, - SET_PED_NON_CREATION_AREA = 3912, - CLEAR_PED_NON_CREATION_AREA = 3913, - INSTANTLY_FILL_PED_POPULATION = 3914, - IS_PED_ON_MOUNT = 3915, - GET_MOUNT = 3916, - IS_PED_ON_VEHICLE = 3917, - IS_PED_ON_SPECIFIC_VEHICLE = 3918, - SET_PED_MONEY = 3919, - GET_PED_MONEY = 3920, - SET_HEALTH_SNACKS_CARRIED_BY_ALL_NEW_PEDS = 3921, - SET_AMBIENT_PEDS_DROP_MONEY = 3922, - _SET_BLOCK_AMBIENT_PEDS_FROM_DROPPING_WEAPONS_THIS_FRAME = 3923, - SET_BLOCKING_OF_NON_TEMPORARY_EVENTS_FOR_AMBIENT_PEDS_THIS_FRAME = 3924, - SET_PED_SUFFERS_CRITICAL_HITS = 3925, - SET_PED_UPPER_BODY_DAMAGE_ONLY = 3926, - IS_PED_SITTING_IN_VEHICLE = 3927, - IS_PED_SITTING_IN_ANY_VEHICLE = 3928, - IS_PED_ON_FOOT = 3929, - IS_PED_ON_ANY_BIKE = 3930, - IS_PED_PLANTING_BOMB = 3931, - GET_DEAD_PED_PICKUP_COORDS = 3932, - IS_PED_IN_ANY_BOAT = 3933, - IS_PED_IN_ANY_SUB = 3934, - IS_PED_IN_ANY_HELI = 3935, - IS_PED_IN_ANY_PLANE = 3936, - IS_PED_IN_FLYING_VEHICLE = 3937, - SET_PED_DIES_IN_WATER = 3938, - GET_PED_DIES_IN_WATER = 3939, - SET_PED_DIES_IN_SINKING_VEHICLE = 3940, - GET_PED_ARMOUR = 3941, - SET_PED_STAY_IN_VEHICLE_WHEN_JACKED = 3942, - SET_PED_CAN_BE_SHOT_IN_VEHICLE = 3943, - GET_PED_LAST_DAMAGE_BONE = 3944, - CLEAR_PED_LAST_DAMAGE_BONE = 3945, - SET_AI_WEAPON_DAMAGE_MODIFIER = 3946, - RESET_AI_WEAPON_DAMAGE_MODIFIER = 3947, - SET_AI_MELEE_WEAPON_DAMAGE_MODIFIER = 3948, - RESET_AI_MELEE_WEAPON_DAMAGE_MODIFIER = 3949, - SET_TREAT_AS_AMBIENT_PED_FOR_DRIVER_LOCKON = 3950, - SET_PED_CAN_BE_TARGETTED = 3951, - SET_PED_CAN_BE_TARGETTED_BY_TEAM = 3952, - SET_PED_CAN_BE_TARGETTED_BY_PLAYER = 3953, - SET_ALLOW_LOCKON_TO_PED_IF_FRIENDLY = 3954, - SET_USE_CAMERA_HEADING_FOR_DESIRED_DIRECTION_LOCK_ON_TEST = 3955, - IS_PED_IN_ANY_POLICE_VEHICLE = 3956, - FORCE_PED_TO_OPEN_PARACHUTE = 3957, - IS_PED_IN_PARACHUTE_FREE_FALL = 3958, - IS_PED_FALLING = 3959, - IS_PED_JUMPING = 3960, - IS_PED_LANDING = 3961, - IS_PED_DOING_A_BEAST_JUMP = 3962, - IS_PED_CLIMBING = 3963, - IS_PED_VAULTING = 3964, - IS_PED_DIVING = 3965, - IS_PED_JUMPING_OUT_OF_VEHICLE = 3966, - IS_PED_OPENING_DOOR = 3967, - GET_PED_PARACHUTE_STATE = 3968, - GET_PED_PARACHUTE_LANDING_TYPE = 3969, - SET_PED_PARACHUTE_TINT_INDEX = 3970, - GET_PED_PARACHUTE_TINT_INDEX = 3971, - SET_PED_RESERVE_PARACHUTE_TINT_INDEX = 3972, - CREATE_PARACHUTE_BAG_OBJECT = 3973, - SET_PED_DUCKING = 3974, - IS_PED_DUCKING = 3975, - IS_PED_IN_ANY_TAXI = 3976, - SET_PED_ID_RANGE = 3977, - SET_PED_HIGHLY_PERCEPTIVE = 3978, - SET_COP_PERCEPTION_OVERRIDES = 3979, - SET_PED_INJURED_ON_GROUND_BEHAVIOUR = 3980, - DISABLE_PED_INJURED_ON_GROUND_BEHAVIOUR = 3981, - SET_PED_SEEING_RANGE = 3982, - SET_PED_HEARING_RANGE = 3983, - SET_PED_VISUAL_FIELD_MIN_ANGLE = 3984, - SET_PED_VISUAL_FIELD_MAX_ANGLE = 3985, - SET_PED_VISUAL_FIELD_MIN_ELEVATION_ANGLE = 3986, - SET_PED_VISUAL_FIELD_MAX_ELEVATION_ANGLE = 3987, - SET_PED_VISUAL_FIELD_PERIPHERAL_RANGE = 3988, - SET_PED_VISUAL_FIELD_CENTER_ANGLE = 3989, - GET_PED_VISUAL_FIELD_CENTER_ANGLE = 3990, - SET_PED_STEALTH_MOVEMENT = 3991, - GET_PED_STEALTH_MOVEMENT = 3992, - CREATE_GROUP = 3993, - SET_PED_AS_GROUP_LEADER = 3994, - SET_PED_AS_GROUP_MEMBER = 3995, - SET_PED_CAN_TELEPORT_TO_GROUP_LEADER = 3996, - REMOVE_GROUP = 3997, - REMOVE_PED_FROM_GROUP = 3998, - IS_PED_GROUP_MEMBER = 3999, - IS_PED_HANGING_ON_TO_VEHICLE = 4000, - SET_GROUP_SEPARATION_RANGE = 4001, - SET_PED_MIN_GROUND_TIME_FOR_STUNGUN = 4002, - IS_PED_PRONE = 4003, - IS_PED_IN_COMBAT = 4004, - GET_PED_TARGET_FROM_COMBAT_PED = 4005, - CAN_PED_IN_COMBAT_SEE_TARGET = 4006, - IS_PED_DOING_DRIVEBY = 4007, - IS_PED_JACKING = 4008, - IS_PED_BEING_JACKED = 4009, - IS_PED_BEING_STUNNED = 4010, - GET_PEDS_JACKER = 4011, - GET_JACK_TARGET = 4012, - IS_PED_FLEEING = 4013, - IS_PED_IN_COVER = 4014, - IS_PED_IN_COVER_FACING_LEFT = 4015, - IS_PED_IN_HIGH_COVER = 4016, - IS_PED_GOING_INTO_COVER = 4017, - SET_PED_PINNED_DOWN = 4018, - _HAS_PED_CLEAR_LOS_TO_ENTITY = 4019, - GET_SEAT_PED_IS_TRYING_TO_ENTER = 4020, - GET_VEHICLE_PED_IS_TRYING_TO_ENTER = 4021, - GET_PED_SOURCE_OF_DEATH = 4022, - GET_PED_CAUSE_OF_DEATH = 4023, - GET_PED_TIME_OF_DEATH = 4024, - COUNT_PEDS_IN_COMBAT_WITH_TARGET = 4025, - COUNT_PEDS_IN_COMBAT_WITH_TARGET_WITHIN_RADIUS = 4026, - SET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH = 4027, - SET_PED_RELATIONSHIP_GROUP_HASH = 4028, - SET_RELATIONSHIP_BETWEEN_GROUPS = 4029, - CLEAR_RELATIONSHIP_BETWEEN_GROUPS = 4030, - ADD_RELATIONSHIP_GROUP = 4031, - REMOVE_RELATIONSHIP_GROUP = 4032, - DOES_RELATIONSHIP_GROUP_EXIST = 4033, - GET_RELATIONSHIP_BETWEEN_PEDS = 4034, - GET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH = 4035, - GET_PED_RELATIONSHIP_GROUP_HASH = 4036, - GET_RELATIONSHIP_BETWEEN_GROUPS = 4037, - SET_RELATIONSHIP_GROUP_AFFECTS_WANTED_LEVEL = 4038, - TELL_GROUP_PEDS_IN_AREA_TO_ATTACK = 4039, - SET_PED_CAN_BE_TARGETED_WITHOUT_LOS = 4040, - SET_PED_TO_INFORM_RESPECTED_FRIENDS = 4041, - IS_PED_RESPONDING_TO_EVENT = 4042, - GET_POS_FROM_FIRED_EVENT = 4043, - SET_PED_FIRING_PATTERN = 4044, - SET_PED_SHOOT_RATE = 4045, - SET_COMBAT_FLOAT = 4046, - GET_COMBAT_FLOAT = 4047, - GET_GROUP_SIZE = 4048, - DOES_GROUP_EXIST = 4049, - GET_PED_GROUP_INDEX = 4050, - IS_PED_IN_GROUP = 4051, - GET_PLAYER_PED_IS_FOLLOWING = 4052, - SET_GROUP_FORMATION = 4053, - SET_GROUP_FORMATION_SPACING = 4054, - RESET_GROUP_FORMATION_DEFAULT_SPACING = 4055, - GET_VEHICLE_PED_IS_USING = 4056, - GET_VEHICLE_PED_IS_ENTERING = 4057, - SET_PED_GRAVITY = 4058, - APPLY_DAMAGE_TO_PED = 4059, - GET_TIME_PED_DAMAGED_BY_WEAPON = 4060, - SET_PED_ALLOWED_TO_DUCK = 4061, - SET_PED_NEVER_LEAVES_GROUP = 4062, - GET_PED_TYPE = 4063, - SET_PED_AS_COP = 4064, - SET_PED_HEALTH_PENDING_LAST_DAMAGE_EVENT_OVERRIDE_FLAG = 4065, - SET_PED_MAX_HEALTH = 4066, - GET_PED_MAX_HEALTH = 4067, - SET_PED_MAX_TIME_IN_WATER = 4068, - SET_PED_MAX_TIME_UNDERWATER = 4069, - SET_CORPSE_RAGDOLL_FRICTION = 4070, - SET_PED_VEHICLE_FORCED_SEAT_USAGE = 4071, - CLEAR_ALL_PED_VEHICLE_FORCED_SEAT_USAGE = 4072, - SET_PED_CAN_BE_KNOCKED_OFF_BIKE = 4073, - SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE = 4074, - CAN_KNOCK_PED_OFF_VEHICLE = 4075, - KNOCK_PED_OFF_VEHICLE = 4076, - SET_PED_COORDS_NO_GANG = 4077, - GET_PED_AS_GROUP_MEMBER = 4078, - GET_PED_AS_GROUP_LEADER = 4079, - SET_PED_KEEP_TASK = 4080, - SET_PED_ALLOW_MINOR_REACTIONS_AS_MISSION_PED = 4081, - IS_PED_SWIMMING = 4082, - IS_PED_SWIMMING_UNDER_WATER = 4083, - SET_PED_COORDS_KEEP_VEHICLE = 4084, - SET_PED_DIES_IN_VEHICLE = 4085, - SET_CREATE_RANDOM_COPS = 4086, - SET_CREATE_RANDOM_COPS_NOT_ON_SCENARIOS = 4087, - SET_CREATE_RANDOM_COPS_ON_SCENARIOS = 4088, - CAN_CREATE_RANDOM_COPS = 4089, - SET_PED_AS_ENEMY = 4090, - SET_PED_CAN_SMASH_GLASS = 4091, - IS_PED_IN_ANY_TRAIN = 4092, - IS_PED_GETTING_INTO_A_VEHICLE = 4093, - IS_PED_TRYING_TO_ENTER_A_LOCKED_VEHICLE = 4094, - SET_ENABLE_HANDCUFFS = 4095, - SET_ENABLE_BOUND_ANKLES = 4096, - SET_ENABLE_SCUBA = 4097, - SET_CAN_ATTACK_FRIENDLY = 4098, - GET_PED_ALERTNESS = 4099, - SET_PED_ALERTNESS = 4100, - SET_PED_GET_OUT_UPSIDE_DOWN_VEHICLE = 4101, - SET_PED_MOVEMENT_CLIPSET = 4102, - RESET_PED_MOVEMENT_CLIPSET = 4103, - SET_PED_STRAFE_CLIPSET = 4104, - RESET_PED_STRAFE_CLIPSET = 4105, - SET_PED_WEAPON_MOVEMENT_CLIPSET = 4106, - RESET_PED_WEAPON_MOVEMENT_CLIPSET = 4107, - SET_PED_DRIVE_BY_CLIPSET_OVERRIDE = 4108, - CLEAR_PED_DRIVE_BY_CLIPSET_OVERRIDE = 4109, - SET_PED_MOTION_IN_COVER_CLIPSET_OVERRIDE = 4110, - CLEAR_PED_MOTION_IN_COVER_CLIPSET_OVERRIDE = 4111, - CLEAR_PED_FALL_UPPER_BODY_CLIPSET_OVERRIDE = 4112, - SET_PED_IN_VEHICLE_CONTEXT = 4113, - RESET_PED_IN_VEHICLE_CONTEXT = 4114, - IS_SCRIPTED_SCENARIO_PED_USING_CONDITIONAL_ANIM = 4115, - SET_PED_ALTERNATE_WALK_ANIM = 4116, - CLEAR_PED_ALTERNATE_WALK_ANIM = 4117, - SET_PED_ALTERNATE_MOVEMENT_ANIM = 4118, - CLEAR_PED_ALTERNATE_MOVEMENT_ANIM = 4119, - SET_PED_GESTURE_GROUP = 4120, - GET_ANIM_INITIAL_OFFSET_POSITION = 4121, - GET_ANIM_INITIAL_OFFSET_ROTATION = 4122, - GET_PED_DRAWABLE_VARIATION = 4123, - GET_NUMBER_OF_PED_DRAWABLE_VARIATIONS = 4124, - GET_PED_TEXTURE_VARIATION = 4125, - GET_NUMBER_OF_PED_TEXTURE_VARIATIONS = 4126, - GET_NUMBER_OF_PED_PROP_DRAWABLE_VARIATIONS = 4127, - GET_NUMBER_OF_PED_PROP_TEXTURE_VARIATIONS = 4128, - GET_PED_PALETTE_VARIATION = 4129, - GET_MP_OUTFIT_DATA_FROM_METADATA = 4130, - GET_FM_MALE_SHOP_PED_APPAREL_ITEM_INDEX = 4131, - GET_FM_FEMALE_SHOP_PED_APPAREL_ITEM_INDEX = 4132, - IS_PED_COMPONENT_VARIATION_VALID = 4133, - SET_PED_COMPONENT_VARIATION = 4134, - SET_PED_RANDOM_COMPONENT_VARIATION = 4135, - SET_PED_RANDOM_PROPS = 4136, - SET_PED_DEFAULT_COMPONENT_VARIATION = 4137, - SET_PED_BLEND_FROM_PARENTS = 4138, - SET_PED_HEAD_BLEND_DATA = 4139, - GET_PED_HEAD_BLEND_DATA = 4140, - UPDATE_PED_HEAD_BLEND_DATA = 4141, - SET_HEAD_BLEND_EYE_COLOR = 4142, - GET_HEAD_BLEND_EYE_COLOR = 4143, - SET_PED_HEAD_OVERLAY = 4144, - GET_PED_HEAD_OVERLAY = 4145, - GET_PED_HEAD_OVERLAY_NUM = 4146, - SET_PED_HEAD_OVERLAY_TINT = 4147, - SET_PED_HAIR_TINT = 4148, - GET_NUM_PED_HAIR_TINTS = 4149, - GET_NUM_PED_MAKEUP_TINTS = 4150, - GET_PED_HAIR_TINT_COLOR = 4151, - GET_PED_MAKEUP_TINT_COLOR = 4152, - IS_PED_HAIR_TINT_FOR_CREATOR = 4153, - GET_DEFAULT_SECONDARY_TINT_FOR_CREATOR = 4154, - IS_PED_LIPSTICK_TINT_FOR_CREATOR = 4155, - IS_PED_BLUSH_TINT_FOR_CREATOR = 4156, - IS_PED_HAIR_TINT_FOR_BARBER = 4157, - GET_DEFAULT_SECONDARY_TINT_FOR_BARBER = 4158, - IS_PED_LIPSTICK_TINT_FOR_BARBER = 4159, - IS_PED_BLUSH_TINT_FOR_BARBER = 4160, - IS_PED_BLUSH_FACEPAINT_TINT_FOR_BARBER = 4161, - GET_TINT_INDEX_FOR_LAST_GEN_HAIR_TEXTURE = 4162, - SET_PED_MICRO_MORPH = 4163, - HAS_PED_HEAD_BLEND_FINISHED = 4164, - FINALIZE_HEAD_BLEND = 4165, - SET_HEAD_BLEND_PALETTE_COLOR = 4166, - DISABLE_HEAD_BLEND_PALETTE_COLOR = 4167, - GET_PED_HEAD_BLEND_FIRST_INDEX = 4168, - GET_PED_HEAD_BLEND_NUM_HEADS = 4169, - SET_PED_PRELOAD_VARIATION_DATA = 4170, - HAS_PED_PRELOAD_VARIATION_DATA_FINISHED = 4171, - RELEASE_PED_PRELOAD_VARIATION_DATA = 4172, - SET_PED_PRELOAD_PROP_DATA = 4173, - HAS_PED_PRELOAD_PROP_DATA_FINISHED = 4174, - RELEASE_PED_PRELOAD_PROP_DATA = 4175, - GET_PED_PROP_INDEX = 4176, - SET_PED_PROP_INDEX = 4177, - KNOCK_OFF_PED_PROP = 4178, - CLEAR_PED_PROP = 4179, - CLEAR_ALL_PED_PROPS = 4180, - DROP_AMBIENT_PROP = 4181, - GET_PED_PROP_TEXTURE_INDEX = 4182, - CLEAR_PED_PARACHUTE_PACK_VARIATION = 4183, - SET_PED_SCUBA_GEAR_VARIATION = 4184, - CLEAR_PED_SCUBA_GEAR_VARIATION = 4185, - IS_USING_PED_SCUBA_GEAR_VARIATION = 4186, - SET_BLOCKING_OF_NON_TEMPORARY_EVENTS = 4187, - SET_PED_BOUNDS_ORIENTATION = 4188, - REGISTER_TARGET = 4189, - REGISTER_HATED_TARGETS_AROUND_PED = 4190, - GET_RANDOM_PED_AT_COORD = 4191, - GET_CLOSEST_PED = 4192, - SET_SCENARIO_PEDS_TO_BE_RETURNED_BY_NEXT_COMMAND = 4193, - GET_CAN_PED_BE_GRABBED_BY_SCRIPT = 4194, - SET_DRIVER_RACING_MODIFIER = 4195, - SET_DRIVER_ABILITY = 4196, - SET_DRIVER_AGGRESSIVENESS = 4197, - CAN_PED_RAGDOLL = 4198, - SET_PED_TO_RAGDOLL = 4199, - SET_PED_TO_RAGDOLL_WITH_FALL = 4200, - SET_PED_RAGDOLL_ON_COLLISION = 4201, - IS_PED_RAGDOLL = 4202, - IS_PED_RUNNING_RAGDOLL_TASK = 4203, - SET_PED_RAGDOLL_FORCE_FALL = 4204, - RESET_PED_RAGDOLL_TIMER = 4205, - SET_PED_CAN_RAGDOLL = 4206, - IS_PED_RUNNING_MELEE_TASK = 4207, - IS_PED_RUNNING_MOBILE_PHONE_TASK = 4208, - IS_MOBILE_PHONE_TO_PED_EAR = 4209, - SET_RAGDOLL_BLOCKING_FLAGS = 4210, - CLEAR_RAGDOLL_BLOCKING_FLAGS = 4211, - SET_PED_ANGLED_DEFENSIVE_AREA = 4212, - SET_PED_SPHERE_DEFENSIVE_AREA = 4213, - SET_PED_DEFENSIVE_SPHERE_ATTACHED_TO_PED = 4214, - SET_PED_DEFENSIVE_SPHERE_ATTACHED_TO_VEHICLE = 4215, - SET_PED_DEFENSIVE_AREA_ATTACHED_TO_PED = 4216, - SET_PED_DEFENSIVE_AREA_DIRECTION = 4217, - REMOVE_PED_DEFENSIVE_AREA = 4218, - GET_PED_DEFENSIVE_AREA_POSITION = 4219, - IS_PED_DEFENSIVE_AREA_ACTIVE = 4220, - SET_PED_PREFERRED_COVER_SET = 4221, - REMOVE_PED_PREFERRED_COVER_SET = 4222, - REVIVE_INJURED_PED = 4223, - RESURRECT_PED = 4224, - SET_PED_NAME_DEBUG = 4225, - GET_PED_EXTRACTED_DISPLACEMENT = 4226, - SET_PED_DIES_WHEN_INJURED = 4227, - SET_PED_ENABLE_WEAPON_BLOCKING = 4228, - SPECIAL_FUNCTION_DO_NOT_USE = 4229, - RESET_PED_VISIBLE_DAMAGE = 4230, - APPLY_PED_BLOOD_DAMAGE_BY_ZONE = 4231, - APPLY_PED_BLOOD = 4232, - APPLY_PED_BLOOD_BY_ZONE = 4233, - APPLY_PED_BLOOD_SPECIFIC = 4234, - APPLY_PED_DAMAGE_DECAL = 4235, - APPLY_PED_DAMAGE_PACK = 4236, - CLEAR_PED_BLOOD_DAMAGE = 4237, - CLEAR_PED_BLOOD_DAMAGE_BY_ZONE = 4238, - HIDE_PED_BLOOD_DAMAGE_BY_ZONE = 4239, - CLEAR_PED_DAMAGE_DECAL_BY_ZONE = 4240, - GET_PED_DECORATIONS_STATE = 4241, - MARK_PED_DECORATIONS_AS_CLONED_FROM_LOCAL_PLAYER = 4242, - CLEAR_PED_WETNESS = 4243, - SET_PED_WETNESS_HEIGHT = 4244, - SET_PED_WETNESS_ENABLED_THIS_FRAME = 4245, - SET_PED_WETNESS = 4246, - CLEAR_PED_ENV_DIRT = 4247, - SET_PED_SWEAT = 4248, - ADD_PED_DECORATION_FROM_HASHES = 4249, - ADD_PED_DECORATION_FROM_HASHES_IN_CORONA = 4250, - GET_PED_DECORATION_ZONE_FROM_HASHES = 4251, - CLEAR_PED_DECORATIONS = 4252, - CLEAR_PED_DECORATIONS_LEAVE_SCARS = 4253, - WAS_PED_SKELETON_UPDATED = 4254, - GET_PED_BONE_COORDS = 4255, - CREATE_NM_MESSAGE = 4256, - GIVE_PED_NM_MESSAGE = 4257, - ADD_SCENARIO_BLOCKING_AREA = 4258, - REMOVE_SCENARIO_BLOCKING_AREAS = 4259, - REMOVE_SCENARIO_BLOCKING_AREA = 4260, - SET_SCENARIO_PEDS_SPAWN_IN_SPHERE_AREA = 4261, - DOES_SCENARIO_BLOCKING_AREA_EXISTS = 4262, - IS_PED_USING_SCENARIO = 4263, - IS_PED_USING_ANY_SCENARIO = 4264, - SET_PED_PANIC_EXIT_SCENARIO = 4265, - TOGGLE_SCENARIO_PED_COWER_IN_PLACE = 4266, - TRIGGER_PED_SCENARIO_PANICEXITTOFLEE = 4267, - SET_PED_SHOULD_PLAY_DIRECTED_NORMAL_SCENARIO_EXIT = 4268, - SET_PED_SHOULD_PLAY_NORMAL_SCENARIO_EXIT = 4269, - SET_PED_SHOULD_PLAY_IMMEDIATE_SCENARIO_EXIT = 4270, - SET_PED_SHOULD_PLAY_FLEE_SCENARIO_EXIT = 4271, - SET_PED_SHOULD_IGNORE_SCENARIO_EXIT_COLLISION_CHECKS = 4272, - SET_PED_SHOULD_IGNORE_SCENARIO_NAV_CHECKS = 4273, - SET_PED_SHOULD_PROBE_FOR_SCENARIO_EXITS_IN_ONE_FRAME = 4274, - IS_PED_GESTURING = 4275, - RESET_FACIAL_IDLE_ANIM = 4276, - PLAY_FACIAL_ANIM = 4277, - SET_FACIAL_CLIPSET = 4278, - SET_FACIAL_IDLE_ANIM_OVERRIDE = 4279, - CLEAR_FACIAL_IDLE_ANIM_OVERRIDE = 4280, - SET_PED_CAN_PLAY_GESTURE_ANIMS = 4281, - SET_PED_CAN_PLAY_VISEME_ANIMS = 4282, - SET_PED_IS_IGNORED_BY_AUTO_OPEN_DOORS = 4283, - SET_PED_CAN_PLAY_AMBIENT_ANIMS = 4284, - SET_PED_CAN_PLAY_AMBIENT_BASE_ANIMS = 4285, - TRIGGER_IDLE_ANIMATION_ON_PED = 4286, - SET_PED_CAN_ARM_IK = 4287, - SET_PED_CAN_HEAD_IK = 4288, - SET_PED_CAN_LEG_IK = 4289, - SET_PED_CAN_TORSO_IK = 4290, - SET_PED_CAN_TORSO_REACT_IK = 4291, - SET_PED_CAN_TORSO_VEHICLE_IK = 4292, - SET_PED_CAN_USE_AUTO_CONVERSATION_LOOKAT = 4293, - IS_PED_HEADTRACKING_PED = 4294, - IS_PED_HEADTRACKING_ENTITY = 4295, - SET_PED_PRIMARY_LOOKAT = 4296, - SET_PED_CLOTH_PIN_FRAMES = 4297, - SET_PED_CLOTH_PACKAGE_INDEX = 4298, - SET_PED_CLOTH_PRONE = 4299, - SET_PED_CONFIG_FLAG = 4300, - SET_PED_RESET_FLAG = 4301, - GET_PED_CONFIG_FLAG = 4302, - GET_PED_RESET_FLAG = 4303, - SET_PED_GROUP_MEMBER_PASSENGER_INDEX = 4304, - SET_PED_CAN_EVASIVE_DIVE = 4305, - IS_PED_EVASIVE_DIVING = 4306, - SET_PED_SHOOTS_AT_COORD = 4307, - SET_PED_MODEL_IS_SUPPRESSED = 4308, - STOP_ANY_PED_MODEL_BEING_SUPPRESSED = 4309, - SET_PED_CAN_BE_TARGETED_WHEN_INJURED = 4310, - SET_PED_GENERATES_DEAD_BODY_EVENTS = 4311, - BLOCK_PED_FROM_GENERATING_DEAD_BODY_EVENTS_WHEN_DEAD = 4312, - SET_PED_WILL_ONLY_ATTACK_WANTED_PLAYER = 4313, - SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT = 4314, - GIVE_PED_HELMET = 4315, - REMOVE_PED_HELMET = 4316, - IS_PED_TAKING_OFF_HELMET = 4317, - SET_PED_HELMET = 4318, - SET_PED_HELMET_FLAG = 4319, - SET_PED_HELMET_PROP_INDEX = 4320, - SET_PED_HELMET_VISOR_PROP_INDICES = 4321, - IS_PED_HELMET_VISOR_UP = 4322, - SET_PED_HELMET_TEXTURE_INDEX = 4323, - IS_PED_WEARING_HELMET = 4324, - CLEAR_PED_STORED_HAT_PROP = 4325, - GET_PED_HELMET_STORED_HAT_PROP_INDEX = 4326, - GET_PED_HELMET_STORED_HAT_TEX_INDEX = 4327, - IS_CURRENT_HEAD_PROP_A_HELMET = 4328, - SET_PED_TO_LOAD_COVER = 4329, - SET_PED_CAN_COWER_IN_COVER = 4330, - SET_PED_CAN_PEEK_IN_COVER = 4331, - SET_PED_PLAYS_HEAD_ON_HORN_ANIM_WHEN_DIES_IN_VEHICLE = 4332, - SET_PED_LEG_IK_MODE = 4333, - SET_PED_MOTION_BLUR = 4334, - SET_PED_CAN_SWITCH_WEAPON = 4335, - SET_PED_DIES_INSTANTLY_IN_WATER = 4336, - SET_LADDER_CLIMB_INPUT_STATE = 4337, - STOP_PED_WEAPON_FIRING_WHEN_DROPPED = 4338, - SET_SCRIPTED_ANIM_SEAT_OFFSET = 4339, - SET_PED_COMBAT_MOVEMENT = 4340, - GET_PED_COMBAT_MOVEMENT = 4341, - SET_PED_COMBAT_ABILITY = 4342, - SET_PED_COMBAT_RANGE = 4343, - GET_PED_COMBAT_RANGE = 4344, - SET_PED_COMBAT_ATTRIBUTES = 4345, - SET_PED_TARGET_LOSS_RESPONSE = 4346, - IS_PED_PERFORMING_MELEE_ACTION = 4347, - IS_PED_PERFORMING_STEALTH_KILL = 4348, - IS_PED_PERFORMING_A_COUNTER_ATTACK = 4349, - IS_PED_BEING_STEALTH_KILLED = 4350, - GET_MELEE_TARGET_FOR_PED = 4351, - WAS_PED_KILLED_BY_STEALTH = 4352, - WAS_PED_KILLED_BY_TAKEDOWN = 4353, - WAS_PED_KNOCKED_OUT = 4354, - SET_PED_FLEE_ATTRIBUTES = 4355, - SET_PED_COWER_HASH = 4356, - SET_PED_STEERS_AROUND_DEAD_BODIES = 4357, - SET_PED_STEERS_AROUND_PEDS = 4358, - SET_PED_STEERS_AROUND_OBJECTS = 4359, - SET_PED_STEERS_AROUND_VEHICLES = 4360, - SET_PED_IS_AVOIDED_BY_OTHERS = 4361, - SET_PED_INCREASED_AVOIDANCE_RADIUS = 4362, - SET_PED_BLOCKS_PATHING_WHEN_DEAD = 4363, - SET_PED_NO_TIME_DELAY_BEFORE_SHOT = 4364, - IS_ANY_PED_NEAR_POINT = 4365, - FORCE_PED_AI_AND_ANIMATION_UPDATE = 4366, - IS_PED_HEADING_TOWARDS_POSITION = 4367, - REQUEST_PED_VISIBILITY_TRACKING = 4368, - REQUEST_PED_VEHICLE_VISIBILITY_TRACKING = 4369, - REQUEST_PED_RESTRICTED_VEHICLE_VISIBILITY_TRACKING = 4370, - REQUEST_PED_USE_SMALL_BBOX_VISIBILITY_TRACKING = 4371, - IS_TRACKED_PED_VISIBLE = 4372, - GET_TRACKED_PED_PIXELCOUNT = 4373, - IS_PED_TRACKED = 4374, - HAS_PED_RECEIVED_EVENT = 4375, - CAN_PED_SEE_HATED_PED = 4376, - CAN_PED_SHUFFLE_TO_OR_FROM_TURRET_SEAT = 4377, - CAN_PED_SHUFFLE_TO_OR_FROM_EXTRA_SEAT = 4378, - GET_PED_BONE_INDEX = 4379, - GET_PED_RAGDOLL_BONE_INDEX = 4380, - SET_PED_ENVEFF_SCALE = 4381, - GET_PED_ENVEFF_SCALE = 4382, - SET_ENABLE_PED_ENVEFF_SCALE = 4383, - SET_PED_ENVEFF_CPV_ADD = 4384, - SET_PED_ENVEFF_COLOR_MODULATOR = 4385, - SET_PED_EMISSIVE_SCALE = 4386, - GET_PED_EMISSIVE_SCALE = 4387, - IS_PED_SHADER_READY = 4388, - SET_PED_ENABLE_CREW_EMBLEM = 4389, - REQUEST_RAGDOLL_BOUNDS_UPDATE = 4390, - SET_PED_AO_BLOB_RENDERING = 4391, - IS_PED_SHELTERED = 4392, - CREATE_SYNCHRONIZED_SCENE = 4393, - CREATE_SYNCHRONIZED_SCENE_AT_MAP_OBJECT = 4394, - IS_SYNCHRONIZED_SCENE_RUNNING = 4395, - SET_SYNCHRONIZED_SCENE_ORIGIN = 4396, - SET_SYNCHRONIZED_SCENE_PHASE = 4397, - GET_SYNCHRONIZED_SCENE_PHASE = 4398, - SET_SYNCHRONIZED_SCENE_RATE = 4399, - GET_SYNCHRONIZED_SCENE_RATE = 4400, - SET_SYNCHRONIZED_SCENE_LOOPED = 4401, - IS_SYNCHRONIZED_SCENE_LOOPED = 4402, - SET_SYNCHRONIZED_SCENE_HOLD_LAST_FRAME = 4403, - IS_SYNCHRONIZED_SCENE_HOLD_LAST_FRAME = 4404, - ATTACH_SYNCHRONIZED_SCENE_TO_ENTITY = 4405, - DETACH_SYNCHRONIZED_SCENE = 4406, - TAKE_OWNERSHIP_OF_SYNCHRONIZED_SCENE = 4407, - FORCE_PED_MOTION_STATE = 4408, - GET_PED_CURRENT_MOVE_BLEND_RATIO = 4409, - SET_PED_MAX_MOVE_BLEND_RATIO = 4410, - SET_PED_MIN_MOVE_BLEND_RATIO = 4411, - SET_PED_MOVE_RATE_OVERRIDE = 4412, - SET_PED_MOVE_RATE_IN_WATER_OVERRIDE = 4413, - PED_HAS_SEXINESS_FLAG_SET = 4414, - GET_PED_NEARBY_VEHICLES = 4415, - GET_PED_NEARBY_PEDS = 4416, - HAVE_ALL_STREAMING_REQUESTS_COMPLETED = 4417, - IS_PED_USING_ACTION_MODE = 4418, - SET_PED_USING_ACTION_MODE = 4419, - SET_MOVEMENT_MODE_OVERRIDE = 4420, - SET_PED_CAPSULE = 4421, - REGISTER_PEDHEADSHOT = 4422, - REGISTER_PEDHEADSHOT_HIRES = 4423, - REGISTER_PEDHEADSHOT_TRANSPARENT = 4424, - UNREGISTER_PEDHEADSHOT = 4425, - IS_PEDHEADSHOT_VALID = 4426, - IS_PEDHEADSHOT_READY = 4427, - GET_PEDHEADSHOT_TXD_STRING = 4428, - REQUEST_PEDHEADSHOT_IMG_UPLOAD = 4429, - RELEASE_PEDHEADSHOT_IMG_UPLOAD = 4430, - IS_PEDHEADSHOT_IMG_UPLOAD_AVAILABLE = 4431, - HAS_PEDHEADSHOT_IMG_UPLOAD_FAILED = 4432, - HAS_PEDHEADSHOT_IMG_UPLOAD_SUCCEEDED = 4433, - SET_PED_HEATSCALE_OVERRIDE = 4434, - DISABLE_PED_HEATSCALE_OVERRIDE = 4435, - SPAWNPOINTS_START_SEARCH = 4436, - SPAWNPOINTS_START_SEARCH_IN_ANGLED_AREA = 4437, - SPAWNPOINTS_CANCEL_SEARCH = 4438, - SPAWNPOINTS_IS_SEARCH_ACTIVE = 4439, - SPAWNPOINTS_IS_SEARCH_COMPLETE = 4440, - SPAWNPOINTS_IS_SEARCH_FAILED = 4441, - SPAWNPOINTS_GET_NUM_SEARCH_RESULTS = 4442, - SPAWNPOINTS_GET_SEARCH_RESULT = 4443, - SPAWNPOINTS_GET_SEARCH_RESULT_FLAGS = 4444, - SET_IK_TARGET = 4445, - FORCE_INSTANT_LEG_IK_SETUP = 4446, - REQUEST_ACTION_MODE_ASSET = 4447, - HAS_ACTION_MODE_ASSET_LOADED = 4448, - REMOVE_ACTION_MODE_ASSET = 4449, - REQUEST_STEALTH_MODE_ASSET = 4450, - HAS_STEALTH_MODE_ASSET_LOADED = 4451, - REMOVE_STEALTH_MODE_ASSET = 4452, - SET_PED_LOD_MULTIPLIER = 4453, - SET_PED_CAN_LOSE_PROPS_ON_DAMAGE = 4454, - SET_FORCE_FOOTSTEP_UPDATE = 4455, - SET_FORCE_STEP_TYPE = 4456, - IS_ANY_HOSTILE_PED_NEAR_POINT = 4457, - SET_PED_CAN_PLAY_IN_CAR_IDLES = 4458, - IS_TARGET_PED_IN_PERCEPTION_AREA = 4459, - SET_POP_CONTROL_SPHERE_THIS_FRAME = 4460, - FORCE_ZERO_MASS_IN_COLLISIONS = 4461, - SET_DISABLE_HIGH_FALL_DEATH = 4462, - SET_PED_PHONE_PALETTE_IDX = 4463, - SET_PED_STEER_BIAS = 4464, - IS_PED_SWITCHING_WEAPON = 4465, - SET_PED_TREATED_AS_FRIENDLY = 4466, - SET_DISABLE_PED_MAP_COLLISION = 4467, - ENABLE_MP_LIGHT = 4468, - GET_MP_LIGHT_ENABLED = 4469, - CLEAR_COVER_POINT_FOR_PED = 4470, - SET_ALLOW_STUNT_JUMP_CAMERA = 4471, - ADD_ROPE = 4472, - DELETE_ROPE = 4473, - DELETE_CHILD_ROPE = 4474, - DOES_ROPE_EXIST = 4475, - ROPE_DRAW_ENABLED = 4476, - ROPE_DRAW_SHADOW_ENABLED = 4477, - LOAD_ROPE_DATA = 4478, - PIN_ROPE_VERTEX = 4479, - UNPIN_ROPE_VERTEX = 4480, - GET_ROPE_VERTEX_COUNT = 4481, - ATTACH_ENTITIES_TO_ROPE = 4482, - ATTACH_ROPE_TO_ENTITY = 4483, - DETACH_ROPE_FROM_ENTITY = 4484, - ROPE_SET_UPDATE_PINVERTS = 4485, - ROPE_SET_UPDATE_ORDER = 4486, - ROPE_SET_SMOOTH_REELIN = 4487, - IS_ROPE_ATTACHED_AT_BOTH_ENDS = 4488, - GET_ROPE_LAST_VERTEX_COORD = 4489, - GET_ROPE_VERTEX_COORD = 4490, - START_ROPE_WINDING = 4491, - STOP_ROPE_WINDING = 4492, - START_ROPE_UNWINDING_FRONT = 4493, - STOP_ROPE_UNWINDING_FRONT = 4494, - ROPE_CONVERT_TO_SIMPLE = 4495, - ROPE_LOAD_TEXTURES = 4496, - ROPE_ARE_TEXTURES_LOADED = 4497, - ROPE_UNLOAD_TEXTURES = 4498, - DOES_SCRIPT_OWN_ROPE = 4499, - ROPE_ATTACH_VIRTUAL_BOUND_GEOM = 4500, - ROPE_CHANGE_SCRIPT_OWNER = 4501, - ROPE_SET_REFFRAMEVELOCITY_COLLIDERORDER = 4502, - ROPE_GET_DISTANCE_BETWEEN_ENDS = 4503, - ROPE_FORCE_LENGTH = 4504, - ROPE_RESET_LENGTH = 4505, - APPLY_IMPULSE_TO_CLOTH = 4506, - SET_DAMPING = 4507, - ACTIVATE_PHYSICS = 4508, - SET_CGOFFSET = 4509, - GET_CGOFFSET = 4510, - SET_CG_AT_BOUNDCENTER = 4511, - BREAK_ENTITY_GLASS = 4512, - GET_IS_ENTITY_A_FRAG = 4513, - SET_DISABLE_BREAKING = 4514, - RESET_DISABLE_BREAKING = 4515, - SET_DISABLE_FRAG_DAMAGE = 4516, - SET_USE_KINEMATIC_PHYSICS = 4517, - SET_IN_STUNT_MODE = 4518, - SET_IN_ARENA_MODE = 4519, - GET_PLAYER_PED = 4520, - GET_PLAYER_PED_SCRIPT_INDEX = 4521, - SET_PLAYER_MODEL = 4522, - CHANGE_PLAYER_PED = 4523, - GET_PLAYER_RGB_COLOUR = 4524, - GET_NUMBER_OF_PLAYERS = 4525, - GET_PLAYER_TEAM = 4526, - SET_PLAYER_TEAM = 4527, - GET_NUMBER_OF_PLAYERS_IN_TEAM = 4528, - GET_PLAYER_NAME = 4529, - GET_WANTED_LEVEL_RADIUS = 4530, - GET_PLAYER_WANTED_CENTRE_POSITION = 4531, - SET_PLAYER_WANTED_CENTRE_POSITION = 4532, - GET_WANTED_LEVEL_THRESHOLD = 4533, - SET_PLAYER_WANTED_LEVEL = 4534, - SET_PLAYER_WANTED_LEVEL_NO_DROP = 4535, - SET_PLAYER_WANTED_LEVEL_NOW = 4536, - ARE_PLAYER_FLASHING_STARS_ABOUT_TO_DROP = 4537, - ARE_PLAYER_STARS_GREYED_OUT = 4538, - IS_WANTED_AND_HAS_BEEN_SEEN_BY_COPS = 4539, - SET_DISPATCH_COPS_FOR_PLAYER = 4540, - IS_PLAYER_WANTED_LEVEL_GREATER = 4541, - CLEAR_PLAYER_WANTED_LEVEL = 4542, - IS_PLAYER_DEAD = 4543, - IS_PLAYER_PRESSING_HORN = 4544, - SET_PLAYER_CONTROL = 4545, - GET_PLAYER_WANTED_LEVEL = 4546, - SET_MAX_WANTED_LEVEL = 4547, - SET_POLICE_RADAR_BLIPS = 4548, - SET_POLICE_IGNORE_PLAYER = 4549, - IS_PLAYER_PLAYING = 4550, - SET_EVERYONE_IGNORE_PLAYER = 4551, - SET_ALL_RANDOM_PEDS_FLEE = 4552, - SET_ALL_RANDOM_PEDS_FLEE_THIS_FRAME = 4553, - SET_ALL_NEUTRAL_RANDOM_PEDS_FLEE = 4554, - SET_ALL_NEUTRAL_RANDOM_PEDS_FLEE_THIS_FRAME = 4555, - SET_LAW_PEDS_CAN_ATTACK_NON_WANTED_PLAYER_THIS_FRAME = 4556, - SET_IGNORE_LOW_PRIORITY_SHOCKING_EVENTS = 4557, - SET_WANTED_LEVEL_MULTIPLIER = 4558, - SET_WANTED_LEVEL_DIFFICULTY = 4559, - RESET_WANTED_LEVEL_DIFFICULTY = 4560, - GET_WANTED_LEVEL_TIME_TO_ESCAPE = 4561, - SET_WANTED_LEVEL_HIDDEN_ESCAPE_TIME = 4562, - RESET_WANTED_LEVEL_HIDDEN_ESCAPE_TIME = 4563, - START_FIRING_AMNESTY = 4564, - REPORT_CRIME = 4565, - SUPPRESS_CRIME_THIS_FRAME = 4566, - UPDATE_WANTED_POSITION_THIS_FRAME = 4567, - SUPPRESS_LOSING_WANTED_LEVEL_IF_HIDDEN_THIS_FRAME = 4568, - ALLOW_EVASION_HUD_IF_DISABLING_HIDDEN_EVASION_THIS_FRAME = 4569, - FORCE_START_HIDDEN_EVASION = 4570, - SUPPRESS_WITNESSES_CALLING_POLICE_THIS_FRAME = 4571, - REPORT_POLICE_SPOTTED_PLAYER = 4572, - SET_LAW_RESPONSE_DELAY_OVERRIDE = 4573, - RESET_LAW_RESPONSE_DELAY_OVERRIDE = 4574, - CAN_PLAYER_START_MISSION = 4575, - IS_PLAYER_READY_FOR_CUTSCENE = 4576, - IS_PLAYER_TARGETTING_ENTITY = 4577, - GET_PLAYER_TARGET_ENTITY = 4578, - IS_PLAYER_FREE_AIMING = 4579, - IS_PLAYER_FREE_AIMING_AT_ENTITY = 4580, - GET_ENTITY_PLAYER_IS_FREE_AIMING_AT = 4581, - SET_PLAYER_LOCKON_RANGE_OVERRIDE = 4582, - SET_PLAYER_CAN_DO_DRIVE_BY = 4583, - SET_PLAYER_CAN_BE_HASSLED_BY_GANGS = 4584, - SET_PLAYER_CAN_USE_COVER = 4585, - GET_MAX_WANTED_LEVEL = 4586, - IS_PLAYER_TARGETTING_ANYTHING = 4587, - SET_PLAYER_SPRINT = 4588, - RESET_PLAYER_STAMINA = 4589, - RESTORE_PLAYER_STAMINA = 4590, - GET_PLAYER_SPRINT_STAMINA_REMAINING = 4591, - GET_PLAYER_SPRINT_TIME_REMAINING = 4592, - GET_PLAYER_UNDERWATER_TIME_REMAINING = 4593, - SET_PLAYER_UNDERWATER_BREATH_PERCENT_REMAINING = 4594, - GET_PLAYER_GROUP = 4595, - GET_PLAYER_MAX_ARMOUR = 4596, - IS_PLAYER_CONTROL_ON = 4597, - GET_ARE_CAMERA_CONTROLS_DISABLED = 4598, - IS_PLAYER_SCRIPT_CONTROL_ON = 4599, - IS_PLAYER_CLIMBING = 4600, - IS_PLAYER_BEING_ARRESTED = 4601, - RESET_PLAYER_ARREST_STATE = 4602, - GET_PLAYERS_LAST_VEHICLE = 4603, - GET_PLAYER_INDEX = 4604, - INT_TO_PLAYERINDEX = 4605, - INT_TO_PARTICIPANTINDEX = 4606, - GET_TIME_SINCE_PLAYER_HIT_VEHICLE = 4607, - GET_TIME_SINCE_PLAYER_HIT_PED = 4608, - GET_TIME_SINCE_PLAYER_DROVE_ON_PAVEMENT = 4609, - GET_TIME_SINCE_PLAYER_DROVE_AGAINST_TRAFFIC = 4610, - IS_PLAYER_FREE_FOR_AMBIENT_TASK = 4611, - PLAYER_ID = 4612, - PLAYER_PED_ID = 4613, - NETWORK_PLAYER_ID_TO_INT = 4614, - HAS_FORCE_CLEANUP_OCCURRED = 4615, - FORCE_CLEANUP = 4616, - FORCE_CLEANUP_FOR_ALL_THREADS_WITH_THIS_NAME = 4617, - FORCE_CLEANUP_FOR_THREAD_WITH_THIS_ID = 4618, - GET_CAUSE_OF_MOST_RECENT_FORCE_CLEANUP = 4619, - SET_PLAYER_MAY_ONLY_ENTER_THIS_VEHICLE = 4620, - SET_PLAYER_MAY_NOT_ENTER_ANY_VEHICLE = 4621, - GIVE_ACHIEVEMENT_TO_PLAYER = 4622, - SET_ACHIEVEMENT_PROGRESS = 4623, - GET_ACHIEVEMENT_PROGRESS = 4624, - HAS_ACHIEVEMENT_BEEN_PASSED = 4625, - IS_PLAYER_ONLINE = 4626, - IS_PLAYER_LOGGING_IN_NP = 4627, - DISPLAY_SYSTEM_SIGNIN_UI = 4628, - IS_SYSTEM_UI_BEING_DISPLAYED = 4629, - SET_PLAYER_INVINCIBLE = 4630, - GET_PLAYER_INVINCIBLE = 4631, - GET_PLAYER_DEBUG_INVINCIBLE = 4632, - SET_PLAYER_INVINCIBLE_BUT_HAS_REACTIONS = 4633, - SET_PLAYER_CAN_COLLECT_DROPPED_MONEY = 4634, - REMOVE_PLAYER_HELMET = 4635, - GIVE_PLAYER_RAGDOLL_CONTROL = 4636, - SET_PLAYER_LOCKON = 4637, - SET_PLAYER_TARGETING_MODE = 4638, - SET_PLAYER_TARGET_LEVEL = 4639, - GET_IS_USING_FPS_THIRD_PERSON_COVER = 4640, - GET_IS_USING_HOOD_CAMERA = 4641, - CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_PED = 4642, - HAS_PLAYER_DAMAGED_AT_LEAST_ONE_PED = 4643, - CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED = 4644, - HAS_PLAYER_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED = 4645, - SET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE = 4646, - SET_SWIM_MULTIPLIER_FOR_PLAYER = 4647, - SET_RUN_SPRINT_MULTIPLIER_FOR_PLAYER = 4648, - GET_TIME_SINCE_LAST_ARREST = 4649, - GET_TIME_SINCE_LAST_DEATH = 4650, - ASSISTED_MOVEMENT_CLOSE_ROUTE = 4651, - ASSISTED_MOVEMENT_FLUSH_ROUTE = 4652, - SET_PLAYER_FORCED_AIM = 4653, - SET_PLAYER_FORCED_ZOOM = 4654, - SET_PLAYER_FORCE_SKIP_AIM_INTRO = 4655, - DISABLE_PLAYER_FIRING = 4656, - DISABLE_PLAYER_THROW_GRENADE_WHILE_USING_GUN = 4657, - SET_DISABLE_AMBIENT_MELEE_MOVE = 4658, - SET_PLAYER_MAX_ARMOUR = 4659, - SPECIAL_ABILITY_ACTIVATE = 4660, - SET_SPECIAL_ABILITY_MP = 4661, - SPECIAL_ABILITY_DEACTIVATE_MP = 4662, - SPECIAL_ABILITY_DEACTIVATE = 4663, - SPECIAL_ABILITY_DEACTIVATE_FAST = 4664, - SPECIAL_ABILITY_RESET = 4665, - SPECIAL_ABILITY_CHARGE_ON_MISSION_FAILED = 4666, - SPECIAL_ABILITY_CHARGE_SMALL = 4667, - SPECIAL_ABILITY_CHARGE_MEDIUM = 4668, - SPECIAL_ABILITY_CHARGE_LARGE = 4669, - SPECIAL_ABILITY_CHARGE_CONTINUOUS = 4670, - SPECIAL_ABILITY_CHARGE_ABSOLUTE = 4671, - SPECIAL_ABILITY_CHARGE_NORMALIZED = 4672, - SPECIAL_ABILITY_FILL_METER = 4673, - SPECIAL_ABILITY_DEPLETE_METER = 4674, - SPECIAL_ABILITY_LOCK = 4675, - SPECIAL_ABILITY_UNLOCK = 4676, - IS_SPECIAL_ABILITY_UNLOCKED = 4677, - IS_SPECIAL_ABILITY_ACTIVE = 4678, - IS_SPECIAL_ABILITY_METER_FULL = 4679, - ENABLE_SPECIAL_ABILITY = 4680, - IS_SPECIAL_ABILITY_ENABLED = 4681, - SET_SPECIAL_ABILITY_MULTIPLIER = 4682, - UPDATE_SPECIAL_ABILITY_FROM_STAT = 4683, - GET_IS_PLAYER_DRIVING_ON_HIGHWAY = 4684, - GET_IS_PLAYER_DRIVING_WRECKLESS = 4685, - GET_IS_MOPPING_AREA_FREE_IN_FRONT_OF_PLAYER = 4686, - START_PLAYER_TELEPORT = 4687, - UPDATE_PLAYER_TELEPORT = 4688, - STOP_PLAYER_TELEPORT = 4689, - IS_PLAYER_TELEPORT_ACTIVE = 4690, - GET_PLAYER_CURRENT_STEALTH_NOISE = 4691, - SET_PLAYER_HEALTH_RECHARGE_MULTIPLIER = 4692, - GET_PLAYER_HEALTH_RECHARGE_MAX_PERCENT = 4693, - SET_PLAYER_HEALTH_RECHARGE_MAX_PERCENT = 4694, - DISABLE_PLAYER_HEALTH_RECHARGE = 4695, - SET_PLAYER_FALL_DISTANCE_TO_TRIGGER_RAGDOLL_OVERRIDE = 4696, - SET_PLAYER_WEAPON_DAMAGE_MODIFIER = 4697, - SET_PLAYER_WEAPON_DEFENSE_MODIFIER = 4698, - SET_PLAYER_WEAPON_MINIGUN_DEFENSE_MODIFIER = 4699, - SET_PLAYER_MELEE_WEAPON_DAMAGE_MODIFIER = 4700, - SET_PLAYER_MELEE_WEAPON_DEFENSE_MODIFIER = 4701, - SET_PLAYER_VEHICLE_DAMAGE_MODIFIER = 4702, - SET_PLAYER_VEHICLE_DEFENSE_MODIFIER = 4703, - SET_PLAYER_MAX_EXPLOSIVE_DAMAGE = 4704, - SET_PLAYER_EXPLOSIVE_DAMAGE_MODIFIER = 4705, - SET_PLAYER_WEAPON_TAKEDOWN_DEFENSE_MODIFIER = 4706, - SET_PLAYER_PARACHUTE_TINT_INDEX = 4707, - GET_PLAYER_PARACHUTE_TINT_INDEX = 4708, - SET_PLAYER_RESERVE_PARACHUTE_TINT_INDEX = 4709, - GET_PLAYER_RESERVE_PARACHUTE_TINT_INDEX = 4710, - SET_PLAYER_PARACHUTE_PACK_TINT_INDEX = 4711, - GET_PLAYER_PARACHUTE_PACK_TINT_INDEX = 4712, - SET_PLAYER_HAS_RESERVE_PARACHUTE = 4713, - GET_PLAYER_HAS_RESERVE_PARACHUTE = 4714, - SET_PLAYER_CAN_LEAVE_PARACHUTE_SMOKE_TRAIL = 4715, - SET_PLAYER_PARACHUTE_SMOKE_TRAIL_COLOR = 4716, - GET_PLAYER_PARACHUTE_SMOKE_TRAIL_COLOR = 4717, - SET_PLAYER_PHONE_PALETTE_IDX = 4718, - SET_PLAYER_NOISE_MULTIPLIER = 4719, - SET_PLAYER_SNEAKING_NOISE_MULTIPLIER = 4720, - CAN_PED_HEAR_PLAYER = 4721, - SIMULATE_PLAYER_INPUT_GAIT = 4722, - RESET_PLAYER_INPUT_GAIT = 4723, - SET_AUTO_GIVE_PARACHUTE_WHEN_ENTER_PLANE = 4724, - SET_AUTO_GIVE_SCUBA_GEAR_WHEN_EXIT_VEHICLE = 4725, - SET_PLAYER_STEALTH_PERCEPTION_MODIFIER = 4726, - IS_REMOTE_PLAYER_IN_NON_CLONED_VEHICLE = 4727, - INCREASE_PLAYER_JUMP_SUPPRESSION_RANGE = 4728, - SET_PLAYER_SIMULATE_AIMING = 4729, - SET_PLAYER_CLOTH_PIN_FRAMES = 4730, - SET_PLAYER_CLOTH_PACKAGE_INDEX = 4731, - SET_PLAYER_CLOTH_LOCK_COUNTER = 4732, - PLAYER_ATTACH_VIRTUAL_BOUND = 4733, - PLAYER_DETACH_VIRTUAL_BOUND = 4734, - HAS_PLAYER_BEEN_SPOTTED_IN_STOLEN_VEHICLE = 4735, - IS_PLAYER_BATTLE_AWARE = 4736, - GET_PLAYER_RECEIVED_BATTLE_EVENT_RECENTLY = 4737, - EXTEND_WORLD_BOUNDARY_FOR_PLAYER = 4738, - RESET_WORLD_BOUNDARY_FOR_PLAYER = 4739, - IS_PLAYER_RIDING_TRAIN = 4740, - HAS_PLAYER_LEFT_THE_WORLD = 4741, - SET_PLAYER_LEAVE_PED_BEHIND = 4742, - SET_PLAYER_PARACHUTE_VARIATION_OVERRIDE = 4743, - CLEAR_PLAYER_PARACHUTE_VARIATION_OVERRIDE = 4744, - SET_PLAYER_PARACHUTE_MODEL_OVERRIDE = 4745, - SET_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE = 4746, - GET_PLAYER_PARACHUTE_MODEL_OVERRIDE = 4747, - GET_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE = 4748, - CLEAR_PLAYER_PARACHUTE_MODEL_OVERRIDE = 4749, - CLEAR_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE = 4750, - SET_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE = 4751, - CLEAR_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE = 4752, - DISABLE_PLAYER_VEHICLE_REWARDS = 4753, - SET_PLAYER_SPECTATED_VEHICLE_RADIO_OVERRIDE = 4754, - SET_PLAYER_BLUETOOTH_STATE = 4755, - IS_PLAYER_BLUETOOTH_ENABLE = 4756, - DISABLE_CAMERA_VIEW_MODE_CYCLE = 4757, - GET_PLAYER_FAKE_WANTED_LEVEL = 4758, - SET_PLAYER_CAN_DAMAGE_PLAYER = 4759, - SET_APPLY_WAYPOINT_OF_PLAYER = 4760, - IS_PLAYER_VEHICLE_WEAPON_TOGGLED_TO_NON_HOMING = 4761, - SET_PLAYER_VEHICLE_WEAPON_TO_NON_HOMING = 4762, - SET_PLAYER_HOMING_DISABLED_FOR_ALL_VEHICLE_WEAPONS = 4763, - ADD_PLAYER_TARGETABLE_ENTITY = 4764, - REMOVE_PLAYER_TARGETABLE_ENTITY = 4765, - SET_PLAYER_PREVIOUS_VARIATION_DATA = 4766, - REMOVE_SCRIPT_FIRE_POSITION = 4767, - SET_SCRIPT_FIRE_POSITION = 4768, - REPLAY_START_EVENT = 4769, - REPLAY_STOP_EVENT = 4770, - REPLAY_CANCEL_EVENT = 4771, - REPLAY_RECORD_BACK_FOR_TIME = 4772, - REPLAY_CHECK_FOR_EVENT_THIS_FRAME = 4773, - REPLAY_PREVENT_RECORDING_THIS_FRAME = 4774, - REPLAY_RESET_EVENT_INFO = 4775, - REPLAY_DISABLE_CAMERA_MOVEMENT_THIS_FRAME = 4776, - RECORD_GREATEST_MOMENT = 4777, - START_REPLAY_RECORDING = 4778, - STOP_REPLAY_RECORDING = 4779, - CANCEL_REPLAY_RECORDING = 4780, - SAVE_REPLAY_RECORDING = 4781, - IS_REPLAY_RECORDING = 4782, - IS_REPLAY_INITIALIZED = 4783, - IS_REPLAY_AVAILABLE = 4784, - IS_REPLAY_RECORD_SPACE_AVAILABLE = 4785, - REGISTER_EFFECT_FOR_REPLAY_EDITOR = 4786, - REPLAY_SYSTEM_HAS_REQUESTED_A_SCRIPT_CLEANUP = 4787, - SET_SCRIPTS_HAVE_CLEANED_UP_FOR_REPLAY_SYSTEM = 4788, - SET_REPLAY_SYSTEM_PAUSED_FOR_SAVE = 4789, - REPLAY_CONTROL_SHUTDOWN = 4790, - ACTIVATE_ROCKSTAR_EDITOR = 4791, - SAVEMIGRATION_IS_MP_ENABLED = 4792, - SAVEMIGRATION_MP_REQUEST_ACCOUNTS = 4793, - SAVEMIGRATION_MP_GET_ACCOUNTS_STATUS = 4794, - SAVEMIGRATION_MP_NUM_ACCOUNTS = 4795, - SAVEMIGRATION_MP_GET_ACCOUNT = 4796, - SAVEMIGRATION_MP_REQUEST_STATUS = 4797, - SAVEMIGRATION_MP_GET_STATUS = 4798, - REQUEST_SCRIPT = 4799, - SET_SCRIPT_AS_NO_LONGER_NEEDED = 4800, - HAS_SCRIPT_LOADED = 4801, - DOES_SCRIPT_EXIST = 4802, - REQUEST_SCRIPT_WITH_NAME_HASH = 4803, - SET_SCRIPT_WITH_NAME_HASH_AS_NO_LONGER_NEEDED = 4804, - HAS_SCRIPT_WITH_NAME_HASH_LOADED = 4805, - DOES_SCRIPT_WITH_NAME_HASH_EXIST = 4806, - TERMINATE_THREAD = 4807, - IS_THREAD_ACTIVE = 4808, - GET_NAME_OF_SCRIPT_WITH_THIS_ID = 4809, - SCRIPT_THREAD_ITERATOR_RESET = 4810, - SCRIPT_THREAD_ITERATOR_GET_NEXT_THREAD_ID = 4811, - GET_ID_OF_THIS_THREAD = 4812, - TERMINATE_THIS_THREAD = 4813, - GET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASH = 4814, - GET_THIS_SCRIPT_NAME = 4815, - GET_HASH_OF_THIS_SCRIPT_NAME = 4816, - GET_NUMBER_OF_EVENTS = 4817, - GET_EVENT_EXISTS = 4818, - GET_EVENT_AT_INDEX = 4819, - GET_EVENT_DATA = 4820, - TRIGGER_SCRIPT_EVENT = 4821, - SHUTDOWN_LOADING_SCREEN = 4822, - SET_NO_LOADING_SCREEN = 4823, - GET_NO_LOADING_SCREEN = 4824, - COMMIT_TO_LOADINGSCREEN_SELCTION = 4825, - BG_IS_EXITFLAG_SET = 4826, - BG_SET_EXITFLAG_RESPONSE = 4827, - BG_START_CONTEXT_HASH = 4828, - BG_END_CONTEXT_HASH = 4829, - BG_START_CONTEXT = 4830, - BG_END_CONTEXT = 4831, - BG_DOES_LAUNCH_PARAM_EXIST = 4832, - BG_GET_LAUNCH_PARAM_VALUE = 4833, - BG_GET_SCRIPT_ID_FROM_NAME_HASH = 4834, - _SEND_TU_SCRIPT_EVENT_NEW = 4835, - REGISTER_SCRIPT_VARIABLE = 4836, - UNREGISTER_SCRIPT_VARIABLE = 4837, - FORCE_CHECK_SCRIPT_VARIABLES = 4838, - START_SHAPE_TEST_LOS_PROBE = 4839, - START_EXPENSIVE_SYNCHRONOUS_SHAPE_TEST_LOS_PROBE = 4840, - START_SHAPE_TEST_BOUNDING_BOX = 4841, - START_SHAPE_TEST_BOX = 4842, - START_SHAPE_TEST_BOUND = 4843, - START_SHAPE_TEST_CAPSULE = 4844, - START_SHAPE_TEST_SWEPT_SPHERE = 4845, - START_SHAPE_TEST_MOUSE_CURSOR_LOS_PROBE = 4846, - GET_SHAPE_TEST_RESULT = 4847, - GET_SHAPE_TEST_RESULT_INCLUDING_MATERIAL = 4848, - RELEASE_SCRIPT_GUID_FROM_ENTITY = 4849, - SC_INBOX_GET_TOTAL_NUM_MESSAGES = 4850, - SC_INBOX_GET_MESSAGE_TYPE_AT_INDEX = 4851, - SC_INBOX_GET_MESSAGE_IS_READ_AT_INDEX = 4852, - SC_INBOX_SET_MESSAGE_AS_READ_AT_INDEX = 4853, - SC_INBOX_MESSAGE_GET_DATA_INT = 4854, - SC_INBOX_MESSAGE_GET_DATA_BOOL = 4855, - SC_INBOX_MESSAGE_GET_DATA_STRING = 4856, - SC_INBOX_MESSAGE_DO_APPLY = 4857, - SC_INBOX_MESSAGE_GET_RAW_TYPE_AT_INDEX = 4858, - SC_INBOX_MESSAGE_PUSH_GAMER_T0_RECIP_LIST = 4859, - SC_INBOX_SEND_UGCSTATUPDATE_TO_RECIP_LIST = 4860, - SC_INBOX_MESSAGE_GET_UGCDATA = 4861, - SC_INBOX_GET_BOUNTY_DATA_AT_INDEX = 4862, - SC_EMAIL_RETRIEVE_EMAILS = 4863, - SC_EMAIL_GET_RETRIEVAL_STATUS = 4864, - SC_EMAIL_GET_NUM_RETRIEVED_EMAILS = 4865, - SC_EMAIL_GET_EMAIL_AT_INDEX = 4866, - _SC_EMAIL_MARKETING_EMAIL_OPENED = 4867, - SC_EMAIL_DELETE_EMAILS = 4868, - SC_EMAIL_MESSAGE_PUSH_GAMER_TO_RECIP_LIST = 4869, - SC_EMAIL_MESSAGE_CLEAR_RECIP_LIST = 4870, - SC_EMAIL_SEND_EMAIL = 4871, - SC_EMAIL_SET_CURRENT_EMAIL_TAG = 4872, - SC_CACHE_NEW_ROCKSTAR_MSGS = 4873, - SC_HAS_NEW_ROCKSTAR_MSG = 4874, - SC_GET_NEW_ROCKSTAR_MSG = 4875, - SC_PRESENCE_ATTR_SET_INT = 4876, - SC_PRESENCE_ATTR_SET_FLOAT = 4877, - SC_PRESENCE_ATTR_SET_STRING = 4878, - SC_PRESENCE_SET_ACTIVITY_RATING = 4879, - SC_GAMERDATA_GET_INT = 4880, - SC_GAMERDATA_GET_FLOAT = 4881, - SC_GAMERDATA_GET_BOOL = 4882, - SC_GAMERDATA_GET_STRING = 4883, - SC_GAMERDATA_GET_ACTIVE_XP_BONUS = 4884, - SC_PROFANITY_CHECK_STRING = 4885, - SC_PROFANITY_CHECK_STRING_UGC = 4886, - SC_PROFANITY_GET_CHECK_IS_VALID = 4887, - SC_PROFANITY_GET_CHECK_IS_PENDING = 4888, - SC_PROFANITY_GET_STRING_PASSED = 4889, - SC_PROFANITY_GET_STRING_STATUS = 4890, - SC_PROFANITY_GET_PROFANE_WORD = 4891, - SC_LICENSEPLATE_CHECK_STRING = 4892, - SC_LICENSEPLATE_GET_CHECK_IS_VALID = 4893, - SC_LICENSEPLATE_GET_CHECK_IS_PENDING = 4894, - SC_LICENSEPLATE_GET_COUNT = 4895, - SC_LICENSEPLATE_GET_PLATE = 4896, - SC_LICENSEPLATE_GET_PLATE_DATA = 4897, - SC_LICENSEPLATE_SET_PLATE_DATA = 4898, - SC_LICENSEPLATE_ADD = 4899, - SC_LICENSEPLATE_GET_ADD_IS_PENDING = 4900, - SC_LICENSEPLATE_GET_ADD_STATUS = 4901, - SC_LICENSEPLATE_ISVALID = 4902, - SC_LICENSEPLATE_GET_ISVALID_IS_PENDING = 4903, - SC_LICENSEPLATE_GET_ISVALID_STATUS = 4904, - SC_COMMUNITY_EVENT_IS_ACTIVE = 4905, - SC_COMMUNITY_EVENT_GET_EVENT_ID = 4906, - SC_COMMUNITY_EVENT_GET_EXTRA_DATA_INT = 4907, - SC_COMMUNITY_EVENT_GET_EXTRA_DATA_FLOAT = 4908, - SC_COMMUNITY_EVENT_GET_EXTRA_DATA_STRING = 4909, - SC_COMMUNITY_EVENT_GET_DISPLAY_NAME = 4910, - SC_COMMUNITY_EVENT_IS_ACTIVE_FOR_TYPE = 4911, - SC_COMMUNITY_EVENT_GET_EVENT_ID_FOR_TYPE = 4912, - SC_COMMUNITY_EVENT_GET_EXTRA_DATA_INT_FOR_TYPE = 4913, - SC_COMMUNITY_EVENT_GET_EXTRA_DATA_FLOAT_FOR_TYPE = 4914, - SC_COMMUNITY_EVENT_GET_EXTRA_DATA_STRING_FOR_TYPE = 4915, - SC_COMMUNITY_EVENT_GET_DISPLAY_NAME_FOR_TYPE = 4916, - SC_COMMUNITY_EVENT_IS_ACTIVE_BY_ID = 4917, - SC_COMMUNITY_EVENT_GET_EXTRA_DATA_INT_BY_ID = 4918, - SC_COMMUNITY_EVENT_GET_EXTRA_DATA_FLOAT_BY_ID = 4919, - SC_COMMUNITY_EVENT_GET_EXTRA_DATA_STRING_BY_ID = 4920, - SC_COMMUNITY_EVENT_GET_DISPLAY_NAME_BY_ID = 4921, - SC_TRANSITION_NEWS_SHOW = 4922, - SC_TRANSITION_NEWS_SHOW_TIMED = 4923, - SC_TRANSITION_NEWS_SHOW_NEXT_ITEM = 4924, - SC_TRANSITION_NEWS_HAS_EXTRA_DATA_TU = 4925, - SC_TRANSITION_NEWS_GET_EXTRA_DATA_INT_TU = 4926, - SC_TRANSITION_NEWS_END = 4927, - SC_PAUSE_NEWS_INIT_STARTER_PACK = 4928, - SC_PAUSE_NEWS_GET_PENDING_STORY = 4929, - SC_PAUSE_NEWS_SHUTDOWN = 4930, - SC_ACCOUNT_INFO_GET_NICKNAME = 4931, - SC_ACHIEVEMENT_INFO_STATUS = 4932, - SC_HAS_ACHIEVEMENT_BEEN_PASSED = 4933, - STAT_CLEAR_SLOT_FOR_RELOAD = 4934, - STAT_LOAD = 4935, - STAT_SAVE = 4936, - STAT_SET_OPEN_SAVETYPE_IN_JOB = 4937, - STAT_LOAD_PENDING = 4938, - STAT_SAVE_PENDING = 4939, - STAT_SAVE_PENDING_OR_REQUESTED = 4940, - STAT_DELETE_SLOT = 4941, - STAT_SLOT_IS_LOADED = 4942, - STAT_CLOUD_SLOT_LOAD_FAILED = 4943, - STAT_CLOUD_SLOT_LOAD_FAILED_CODE = 4944, - STAT_SET_BLOCK_SAVES = 4945, - STAT_GET_BLOCK_SAVES = 4946, - STAT_CLOUD_SLOT_SAVE_FAILED = 4947, - STAT_CLEAR_PENDING_SAVES = 4948, - STAT_LOAD_DIRTY_READ_DETECTED = 4949, - STAT_CLEAR_DIRTY_READ_DETECTED = 4950, - STAT_GET_LOAD_SAFE_TO_PROGRESS_TO_MP_FROM_SP = 4951, - _GET_STAT_HASH_FOR_CHARACTER_STAT = 4952, - STAT_SET_INT = 4953, - STAT_SET_FLOAT = 4954, - STAT_SET_BOOL = 4955, - STAT_SET_GXT_LABEL = 4956, - STAT_SET_DATE = 4957, - STAT_SET_STRING = 4958, - STAT_SET_POS = 4959, - STAT_SET_MASKED_INT = 4960, - STAT_SET_USER_ID = 4961, - STAT_SET_CURRENT_POSIX_TIME = 4962, - STAT_GET_INT = 4963, - STAT_GET_FLOAT = 4964, - STAT_GET_BOOL = 4965, - STAT_GET_DATE = 4966, - STAT_GET_STRING = 4967, - STAT_GET_POS = 4968, - STAT_GET_MASKED_INT = 4969, - STAT_GET_USER_ID = 4970, - STAT_GET_LICENSE_PLATE = 4971, - STAT_SET_LICENSE_PLATE = 4972, - STAT_INCREMENT = 4973, - STAT_COMMUNITY_START_SYNCH = 4974, - STAT_COMMUNITY_SYNCH_IS_PENDING = 4975, - STAT_COMMUNITY_GET_HISTORY = 4976, - STAT_RESET_ALL_ONLINE_CHARACTER_STATS = 4977, - STAT_LOCAL_RESET_ALL_ONLINE_CHARACTER_STATS = 4978, - STAT_GET_NUMBER_OF_DAYS = 4979, - STAT_GET_NUMBER_OF_HOURS = 4980, - STAT_GET_NUMBER_OF_MINUTES = 4981, - STAT_GET_NUMBER_OF_SECONDS = 4982, - STAT_SET_PROFILE_SETTING_VALUE = 4983, - STATS_COMPLETED_CHARACTER_CREATION = 4984, - PACKED_STAT_GET_INT_STAT_INDEX = 4985, - GET_PACKED_INT_STAT_KEY = 4986, - GET_PACKED_TU_INT_STAT_KEY = 4987, - GET_PACKED_NG_INT_STAT_KEY = 4988, - GET_PACKED_STAT_BOOL_CODE = 4989, - GET_PACKED_STAT_INT_CODE = 4990, - SET_PACKED_STAT_BOOL_CODE = 4991, - SET_PACKED_STAT_INT_CODE = 4992, - PLAYSTATS_BACKGROUND_SCRIPT_ACTION = 4993, - _PLAYSTATS_FLOW_LOW = 4994, - _PLAYSTATS_FLOW_MEDIUM = 4995, - PLAYSTATS_NPC_INVITE = 4996, - PLAYSTATS_AWARD_XP = 4997, - PLAYSTATS_RANK_UP = 4998, - PLAYSTATS_STARTED_SESSION_IN_OFFLINEMODE = 4999, - PLAYSTATS_ACTIVITY_DONE = 5000, - PLAYSTATS_LEAVE_JOB_CHAIN = 5001, - PLAYSTATS_MISSION_STARTED = 5002, - PLAYSTATS_MISSION_OVER = 5003, - PLAYSTATS_MISSION_CHECKPOINT = 5004, - PLAYSTATS_RANDOM_MISSION_DONE = 5005, - PLAYSTATS_ROS_BET = 5006, - PLAYSTATS_RACE_CHECKPOINT = 5007, - PLAYSTATS_CREATE_MATCH_HISTORY_ID_2 = 5008, - PLAYSTATS_MATCH_STARTED = 5009, - PLAYSTATS_SHOP_ITEM = 5010, - PLAYSTATS_CRATE_DROP_MISSION_DONE = 5011, - PLAYSTATS_CRATE_CREATED = 5012, - PLAYSTATS_HOLD_UP_MISSION_DONE = 5013, - PLAYSTATS_IMPORT_EXPORT_MISSION_DONE = 5014, - PLAYSTATS_RACE_TO_POINT_MISSION_DONE = 5015, - PLAYSTATS_ACQUIRED_HIDDEN_PACKAGE = 5016, - PLAYSTATS_WEBSITE_VISITED = 5017, - PLAYSTATS_FRIEND_ACTIVITY = 5018, - PLAYSTATS_ODDJOB_DONE = 5019, - PLAYSTATS_PROP_CHANGE = 5020, - PLAYSTATS_CLOTH_CHANGE = 5021, - PLAYSTATS_WEAPON_MODE_CHANGE = 5022, - PLAYSTATS_CHEAT_APPLIED = 5023, - PLAYSTATS_JOB_ACTIVITY_END = 5024, - PLAYSTATS_JOB_BEND = 5025, - PLAYSTATS_JOB_LTS_END = 5026, - PLAYSTATS_JOB_LTS_ROUND_END = 5027, - PLAYSTATS_QUICKFIX_TOOL = 5028, - PLAYSTATS_IDLE_KICK = 5029, - PLAYSTATS_SET_JOIN_TYPE = 5030, - PLAYSTATS_HEIST_SAVE_CHEAT = 5031, - PLAYSTATS_APPEND_DIRECTOR_METRIC = 5032, - PLAYSTATS_AWARD_BAD_SPORT = 5033, - PLAYSTATS_PEGASUS_AS_PERSONAL_AIRCRAFT = 5034, - _PLAYSTATS_SHOPMENU_NAV = 5035, - PLAYSTATS_FM_EVENT_CHALLENGES = 5036, - PLAYSTATS_FM_EVENT_VEHICLETARGET = 5037, - PLAYSTATS_FM_EVENT_URBANWARFARE = 5038, - PLAYSTATS_FM_EVENT_CHECKPOINTCOLLECTION = 5039, - PLAYSTATS_FM_EVENT_ATOB = 5040, - PLAYSTATS_FM_EVENT_PENNEDIN = 5041, - PLAYSTATS_FM_EVENT_PASSTHEPARCEL = 5042, - PLAYSTATS_FM_EVENT_HOTPROPERTY = 5043, - PLAYSTATS_FM_EVENT_DEADDROP = 5044, - PLAYSTATS_FM_EVENT_KINGOFTHECASTLE = 5045, - PLAYSTATS_FM_EVENT_CRIMINALDAMAGE = 5046, - PLAYSTATS_FM_EVENT_COMPETITIVEURBANWARFARE = 5047, - PLAYSTATS_FM_EVENT_HUNTBEAST = 5048, - PLAYSTATS_PIMENU_HIDE_OPTIONS = 5049, - _PLAYSTATS_NAMED_USER_CONTENT = 5050, - LEADERBOARDS_GET_NUMBER_OF_COLUMNS = 5051, - LEADERBOARDS_GET_COLUMN_ID = 5052, - LEADERBOARDS_GET_COLUMN_TYPE = 5053, - LEADERBOARDS_READ_CLEAR_ALL = 5054, - LEADERBOARDS_READ_CLEAR = 5055, - LEADERBOARDS_READ_PENDING = 5056, - LEADERBOARDS_READ_ANY_PENDING = 5057, - LEADERBOARDS_READ_SUCCESSFUL = 5058, - LEADERBOARDS2_READ_FRIENDS_BY_ROW = 5059, - LEADERBOARDS2_READ_BY_HANDLE = 5060, - LEADERBOARDS2_READ_BY_RANK = 5061, - LEADERBOARDS2_READ_BY_RADIUS = 5062, - LEADERBOARDS2_READ_BY_SCORE_INT = 5063, - LEADERBOARDS2_READ_BY_SCORE_FLOAT = 5064, - LEADERBOARDS2_READ_RANK_PREDICTION = 5065, - LEADERBOARDS2_READ_BY_PLAFORM = 5066, - LEADERBOARDS2_READ_GET_ROW_DATA_START = 5067, - LEADERBOARDS2_READ_GET_ROW_DATA_END = 5068, - LEADERBOARDS2_READ_GET_ROW_DATA_INFO = 5069, - LEADERBOARDS2_READ_GET_ROW_DATA_INT = 5070, - LEADERBOARDS2_READ_GET_ROW_DATA_FLOAT = 5071, - LEADERBOARDS2_WRITE_DATA = 5072, - LEADERBOARDS_WRITE_ADD_COLUMN = 5073, - LEADERBOARDS_WRITE_ADD_COLUMN_LONG = 5074, - LEADERBOARDS_CACHE_DATA_ROW = 5075, - LEADERBOARDS_CLEAR_CACHE_DATA = 5076, - LEADERBOARDS_CLEAR_CACHE_DATA_ID = 5077, - LEADERBOARDS_GET_CACHE_EXISTS = 5078, - LEADERBOARDS_GET_CACHE_TIME = 5079, - LEADERBOARDS_GET_CACHE_NUMBER_OF_ROWS = 5080, - LEADERBOARDS_GET_CACHE_DATA_ROW = 5081, - PRESENCE_EVENT_UPDATESTAT_INT = 5082, - PRESENCE_EVENT_UPDATESTAT_FLOAT = 5083, - PRESENCE_EVENT_UPDATESTAT_INT_WITH_STRING = 5084, - GET_PLAYER_HAS_DRIVEN_ALL_VEHICLES = 5085, - SET_HAS_POSTED_ALL_VEHICLES_DRIVEN = 5086, - SET_PROFILE_SETTING_PROLOGUE_COMPLETE = 5087, - SET_PROFILE_SETTING_SP_CHOP_MISSION_COMPLETE = 5088, - SET_PROFILE_SETTING_CREATOR_RACES_DONE = 5089, - SET_PROFILE_SETTING_CREATOR_DM_DONE = 5090, - SET_PROFILE_SETTING_CREATOR_CTF_DONE = 5091, - SET_JOB_ACTIVITY_ID_STARTED = 5092, - SET_FREEMODE_PROLOGUE_DONE = 5093, - SET_FREEMODE_STRAND_PROGRESSION_STATUS = 5094, - STAT_NETWORK_INCREMENT_ON_SUICIDE = 5095, - STAT_SET_CHEAT_IS_ACTIVE = 5096, - LEADERBOARDS2_WRITE_DATA_FOR_EVENT_TYPE = 5097, - FORCE_CLOUD_MP_STATS_DOWNLOAD_AND_OVERWRITE_LOCAL_SAVE = 5098, - STAT_MIGRATE_CLEAR_FOR_RESTART = 5099, - STAT_MIGRATE_SAVEGAME_START = 5100, - STAT_MIGRATE_SAVEGAME_GET_STATUS = 5101, - STAT_MIGRATE_CHECK_ALREADY_DONE = 5102, - STAT_MIGRATE_CHECK_START = 5103, - STAT_MIGRATE_CHECK_GET_IS_PLATFORM_AVAILABLE = 5104, - STAT_MIGRATE_CHECK_GET_PLATFORM_STATUS = 5105, - STAT_GET_SAVE_MIGRATION_STATUS = 5106, - STAT_SAVE_MIGRATION_CANCEL_PENDING_OPERATION = 5107, - STAT_GET_CANCEL_SAVE_MIGRATION_STATUS = 5108, - STAT_SAVE_MIGRATION_CONSUME_CONTENT = 5109, - STAT_GET_SAVE_MIGRATION_CONSUME_CONTENT_STATUS = 5110, - STAT_ENABLE_STATS_TRACKING = 5111, - STAT_DISABLE_STATS_TRACKING = 5112, - STAT_IS_STATS_TRACKING_ENABLED = 5113, - STAT_START_RECORD_STAT = 5114, - STAT_STOP_RECORD_STAT = 5115, - STAT_GET_RECORDED_VALUE = 5116, - STAT_IS_RECORDING_STAT = 5117, - STAT_GET_CURRENT_NEAR_MISS_NOCRASH_PRECISE = 5118, - STAT_GET_CURRENT_REAR_WHEEL_DISTANCE = 5119, - STAT_GET_CURRENT_FRONT_WHEEL_DISTANCE = 5120, - STAT_GET_CURRENT_JUMP_DISTANCE = 5121, - STAT_GET_CURRENT_DRIVE_NOCRASH_DISTANCE = 5122, - STAT_GET_CURRENT_SPEED = 5123, - STAT_GET_CURRENT_DRIVING_REVERSE_DISTANCE = 5124, - STAT_GET_CURRENT_SKYDIVING_DISTANCE = 5125, - STAT_GET_CHALLENGE_FLYING_DIST = 5126, - STAT_GET_FLYING_ALTITUDE = 5127, - STAT_IS_PLAYER_VEHICLE_ABOVE_OCEAN = 5128, - STAT_GET_VEHICLE_BAIL_DISTANCE = 5129, - STAT_ROLLBACK_SAVE_MIGRATION = 5130, - SET_HAS_SPECIALEDITION_CONTENT = 5131, - SET_SAVE_MIGRATION_TRANSACTION_ID_WARNING = 5132, - GET_BOSS_GOON_UUID = 5133, - PLAYSTATS_BW_BOSSONBOSSDEATHMATCH = 5134, - PLAYSTATS_BW_YATCHATTACK = 5135, - PLAYSTATS_BW_HUNT_THE_BOSS = 5136, - PLAYSTATS_BW_SIGHTSEER = 5137, - PLAYSTATS_BW_ASSAULT = 5138, - PLAYSTATS_BW_BELLY_OF_THE_BEAST = 5139, - PLAYSTATS_BW_HEAD_HUNTER = 5140, - PLAYSTATS_BW_FRAGILE_GOODS = 5141, - PLAYSTATS_BW_AIR_FREIGHT = 5142, - PLAYSTATS_BC_CAR_JACKING = 5143, - PLAYSTATS_BC_SMASH_AND_GRAB = 5144, - PLAYSTATS_BC_PROTECTION_RACKET = 5145, - PLAYSTATS_BC_MOST_WANTED = 5146, - PLAYSTATS_BC_FINDERS_KEEPERS = 5147, - PLAYSTATS_BC_POINT_TO_POINT = 5148, - PLAYSTATS_BC_CASHING = 5149, - PLAYSTATS_BC_SALVAGE = 5150, - PLAYSTATS_SPENT_PI_CUSTOM_LOADOUT = 5151, - PLAYSTATS_BUY_CONTRABAND_MISSION = 5152, - PLAYSTATS_SELL_CONTRABAND_MISSION = 5153, - PLAYSTATS_DEFEND_CONTRABAND_MISSION = 5154, - PLAYSTATS_RECOVER_CONTRABAND_MISSION = 5155, - PLAYSTATS_HIT_CONTRABAND_DESTROY_LIMIT = 5156, - START_BEING_BOSS = 5157, - START_BEING_GOON = 5158, - END_BEING_BOSS = 5159, - END_BEING_GOON = 5160, - HIRED_LIMO = 5161, - ORDER_BOSS_VEHICLE = 5162, - CHANGE_UNIFORM = 5163, - CHANGE_GOON_LOOKING_FOR_WORK = 5164, - SEND_METRIC_GHOSTING_TO_PLAYER = 5165, - SEND_METRIC_VIP_POACH = 5166, - SEND_METRIC_PUNISH_BODYGUARD = 5167, - PLAYSTATS_START_TRACKING_STUNTS = 5168, - PLAYSTATS_STOP_TRACKING_STUNTS = 5169, - PLAYSTATS_MISSION_ENDED = 5170, - PLAYSTATS_IMPEXP_MISSION_ENDED = 5171, - PLAYSTATS_CHANGE_MC_ROLE = 5172, - PLAYSTATS_CHANGE_MC_OUTFIT = 5173, - PLAYSTATS_SWITCH_MC_EMBLEM = 5174, - PLAYSTATS_MC_REQUEST_BIKE = 5175, - PLAYSTATS_MC_KILLED_RIVAL_MC_MEMBER = 5176, - PLAYSTATS_ABANDONED_MC = 5177, - PLAYSTATS_EARNED_MC_POINTS = 5178, - PLAYSTATS_MC_FORMATION_ENDS = 5179, - PLAYSTATS_MC_CLUBHOUSE_ACTIVITY = 5180, - PLAYSTATS_RIVAL_BEHAVIOR = 5181, - PLAYSTATS_COPY_RANK_INTO_NEW_SLOT = 5182, - PLAYSTATS_DUPE_DETECTED = 5183, - PLAYSTATS_BAN_ALERT = 5184, - PLAYSTATS_GUNRUNNING_MISSION_ENDED = 5185, - PLAYSTATS_GUNRUNNING_RND = 5186, - PLAYSTATS_BUSINESS_BATTLE_ENDED = 5187, - PLAYSTATS_WAREHOUSE_MISSION_ENDED = 5188, - PLAYSTATS_NIGHTCLUB_MISSION_ENDED = 5189, - PLAYSTATS_DJ_USAGE = 5190, - PLAYSTATS_MINIGAME_USAGE = 5191, - PLAYSTATS_STONE_HATCHET_ENDED = 5192, - PLAYSTATS_SMUGGLER_MISSION_ENDED = 5193, - PLAYSTATS_FM_HEIST_PREP_ENDED = 5194, - PLAYSTATS_INSTANCED_HEIST_ENDED = 5195, - PLAYSTATS_DAR_CHECKPOINT = 5196, - PLAYSTATS_ENTER_SESSION_PACK = 5197, - PLAYSTATS_DRONE_USAGE = 5198, - PLAYSTATS_SPIN_WHEEL = 5199, - PLAYSTATS_ARENA_WARS_SPECTATOR = 5200, - PLAYSTATS_ARENA_WARS_ENDED = 5201, - PLAYSTATS_SWITCH_PASSIVE_MODE = 5202, - PLAYSTATS_COLLECTIBLE_PICKED_UP = 5203, - PLAYSTATS_CASINO_STORY_MISSION_ENDED = 5204, - PLAYSTATS_CASINO_CHIP = 5205, - PLAYSTATS_CASINO_ROULETTE = 5206, - PLAYSTATS_CASINO_BLACKJACK = 5207, - PLAYSTATS_CASINO_THREE_CARD_POKER = 5208, - PLAYSTATS_CASINO_SLOT_MACHINE = 5209, - PLAYSTATS_CASINO_INSIDE_TRACK = 5210, - PLAYSTATS_CASINO_LUCKY_SEVEN = 5211, - PLAYSTATS_CASINO_ROULETTE_LIGHT = 5212, - PLAYSTATS_CASINO_BLACKJACK_LIGHT = 5213, - PLAYSTATS_CASINO_THREE_CARD_POKER_LIGHT = 5214, - PLAYSTATS_CASINO_SLOT_MACHINE_LIGHT = 5215, - PLAYSTATS_CASINO_INSIDE_TRACK_LIGHT = 5216, - PLAYSTATS_ARCADE_GAME = 5217, - PLAYSTATS_ARCADE_LOVE_MATCH = 5218, - PLAYSTATS_FREEMODE_CASINO_MISSION_ENDED = 5219, - PLAYSTATS_HEIST3_DRONE = 5220, - PLAYSTATS_HEIST3_HACK = 5221, - PLAYSTATS_NPC_PHONE = 5222, - PLAYSTATS_ARCADE_CABINET = 5223, - PLAYSTATS_HEIST3_FINALE = 5224, - PLAYSTATS_HEIST3_PREP = 5225, - PLAYSTATS_MASTER_CONTROL = 5226, - PLAYSTATS_QUIT_MODE = 5227, - PLAYSTATS_MISSION_VOTE = 5228, - PLAYSTATS_NJVS_VOTE = 5229, - PLAYSTATS_FM_MISSION_END = 5230, - PLAYSTATS_HEIST4_PREP = 5231, - PLAYSTATS_HEIST4_FINALE = 5232, - PLAYSTATS_HEIST4_HACK = 5233, - PLAYSTATS_SUB_WEAP = 5234, - PLAYSTATS_FAST_TRVL = 5235, - PLAYSTATS_HUB_ENTRY = 5236, - PLAYSTATS_DJ_MISSION_ENDED = 5237, - PLAYSTATS_ROBBERY_PREP = 5238, - PLAYSTATS_ROBBERY_FINALE = 5239, - PLAYSTATS_EXTRA_EVENT = 5240, - PLAYSTATS_CARCLUB_POINTS = 5241, - PLAYSTATS_CARCLUB_CHALLENGE = 5242, - PLAYSTATS_CARCLUB_PRIZE = 5243, - PLAYSTATS_AWARD_NAV = 5244, - PLAYSTATS_INST_MISSION_END = 5245, - PLAYSTATS_HUB_EXIT = 5246, - PLAYSTATS_VEH_DEL = 5247, - PLAYSTATS_INVENTORY = 5248, - _PLAYSTATS_ACID_MISSION_END = 5249, - _PLAYSTATS_ACID_RND = 5250, - _PLAYSTATS_IDLE = 5251, - _PLAYSTATS_PLAYER_STYLE = 5252, - _PLAYSTATS_RANDOM_EVENT = 5253, - _PLAYSTATS_ALERT = 5254, - _PLAYSTATS_ATTRITION_STAGE_END = 5255, - _PLAYSTATS_SHOWROOM_NAV = 5256, - _PLAYSTATS_SHOWROOM_OVERVIEW = 5257, - _PLAYSTATS_PIMENU_NAV = 5258, - _PLAYSTATS_RECOVER_VEHICLE = 5259, - LOAD_ALL_OBJECTS_NOW = 5260, - LOAD_SCENE = 5261, - NETWORK_UPDATE_LOAD_SCENE = 5262, - IS_NETWORK_LOADING_SCENE = 5263, - SET_INTERIOR_ACTIVE = 5264, - REQUEST_MODEL = 5265, - REQUEST_MENU_PED_MODEL = 5266, - HAS_MODEL_LOADED = 5267, - REQUEST_MODELS_IN_ROOM = 5268, - SET_MODEL_AS_NO_LONGER_NEEDED = 5269, - IS_MODEL_IN_CDIMAGE = 5270, - IS_MODEL_VALID = 5271, - IS_MODEL_A_PED = 5272, - IS_MODEL_A_VEHICLE = 5273, - REQUEST_COLLISION_AT_COORD = 5274, - REQUEST_COLLISION_FOR_MODEL = 5275, - HAS_COLLISION_FOR_MODEL_LOADED = 5276, - REQUEST_ADDITIONAL_COLLISION_AT_COORD = 5277, - DOES_ANIM_DICT_EXIST = 5278, - REQUEST_ANIM_DICT = 5279, - HAS_ANIM_DICT_LOADED = 5280, - REMOVE_ANIM_DICT = 5281, - REQUEST_ANIM_SET = 5282, - HAS_ANIM_SET_LOADED = 5283, - REMOVE_ANIM_SET = 5284, - REQUEST_CLIP_SET = 5285, - HAS_CLIP_SET_LOADED = 5286, - REMOVE_CLIP_SET = 5287, - REQUEST_IPL = 5288, - REMOVE_IPL = 5289, - IS_IPL_ACTIVE = 5290, - SET_STREAMING = 5291, - LOAD_GLOBAL_WATER_FILE = 5292, - GET_GLOBAL_WATER_FILE = 5293, - SET_GAME_PAUSES_FOR_STREAMING = 5294, - SET_REDUCE_PED_MODEL_BUDGET = 5295, - SET_REDUCE_VEHICLE_MODEL_BUDGET = 5296, - SET_DITCH_POLICE_MODELS = 5297, - GET_NUMBER_OF_STREAMING_REQUESTS = 5298, - REQUEST_PTFX_ASSET = 5299, - HAS_PTFX_ASSET_LOADED = 5300, - REMOVE_PTFX_ASSET = 5301, - REQUEST_NAMED_PTFX_ASSET = 5302, - HAS_NAMED_PTFX_ASSET_LOADED = 5303, - REMOVE_NAMED_PTFX_ASSET = 5304, - SET_VEHICLE_POPULATION_BUDGET = 5305, - SET_PED_POPULATION_BUDGET = 5306, - CLEAR_FOCUS = 5307, - SET_FOCUS_POS_AND_VEL = 5308, - SET_FOCUS_ENTITY = 5309, - IS_ENTITY_FOCUS = 5310, - SET_RESTORE_FOCUS_ENTITY = 5311, - SET_MAPDATACULLBOX_ENABLED = 5312, - SET_ALL_MAPDATA_CULLED = 5313, - STREAMVOL_CREATE_SPHERE = 5314, - STREAMVOL_CREATE_FRUSTUM = 5315, - STREAMVOL_CREATE_LINE = 5316, - STREAMVOL_DELETE = 5317, - STREAMVOL_HAS_LOADED = 5318, - STREAMVOL_IS_VALID = 5319, - IS_STREAMVOL_ACTIVE = 5320, - NEW_LOAD_SCENE_START = 5321, - NEW_LOAD_SCENE_START_SPHERE = 5322, - NEW_LOAD_SCENE_STOP = 5323, - IS_NEW_LOAD_SCENE_ACTIVE = 5324, - IS_NEW_LOAD_SCENE_LOADED = 5325, - IS_SAFE_TO_START_PLAYER_SWITCH = 5326, - START_PLAYER_SWITCH = 5327, - STOP_PLAYER_SWITCH = 5328, - IS_PLAYER_SWITCH_IN_PROGRESS = 5329, - GET_PLAYER_SWITCH_TYPE = 5330, - GET_IDEAL_PLAYER_SWITCH_TYPE = 5331, - GET_PLAYER_SWITCH_STATE = 5332, - GET_PLAYER_SHORT_SWITCH_STATE = 5333, - SET_PLAYER_SHORT_SWITCH_STYLE = 5334, - GET_PLAYER_SWITCH_JUMP_CUT_INDEX = 5335, - SET_PLAYER_SWITCH_OUTRO = 5336, - SET_PLAYER_SWITCH_ESTABLISHING_SHOT = 5337, - ALLOW_PLAYER_SWITCH_PAN = 5338, - ALLOW_PLAYER_SWITCH_OUTRO = 5339, - ALLOW_PLAYER_SWITCH_ASCENT = 5340, - ALLOW_PLAYER_SWITCH_DESCENT = 5341, - IS_SWITCH_READY_FOR_DESCENT = 5342, - ENABLE_SWITCH_PAUSE_BEFORE_DESCENT = 5343, - DISABLE_SWITCH_OUTRO_FX = 5344, - SWITCH_TO_MULTI_FIRSTPART = 5345, - SWITCH_TO_MULTI_SECONDPART = 5346, - IS_SWITCH_TO_MULTI_FIRSTPART_FINISHED = 5347, - GET_PLAYER_SWITCH_INTERP_OUT_DURATION = 5348, - GET_PLAYER_SWITCH_INTERP_OUT_CURRENT_TIME = 5349, - IS_SWITCH_SKIPPING_DESCENT = 5350, - SET_SCENE_STREAMING_TRACKS_CAM_POS_THIS_FRAME = 5351, - GET_LODSCALE = 5352, - OVERRIDE_LODSCALE_THIS_FRAME = 5353, - REMAP_LODSCALE_RANGE_THIS_FRAME = 5354, - SUPPRESS_HD_MAP_STREAMING_THIS_FRAME = 5355, - SET_RENDER_HD_ONLY = 5356, - FORCE_ALLOW_TIME_BASED_FADING_THIS_FRAME = 5357, - IPL_GROUP_SWAP_START = 5358, - IPL_GROUP_SWAP_CANCEL = 5359, - IPL_GROUP_SWAP_IS_READY = 5360, - IPL_GROUP_SWAP_FINISH = 5361, - IPL_GROUP_SWAP_IS_ACTIVE = 5362, - PREFETCH_SRL = 5363, - IS_SRL_LOADED = 5364, - BEGIN_SRL = 5365, - END_SRL = 5366, - SET_SRL_TIME = 5367, - SET_SRL_POST_CUTSCENE_CAMERA = 5368, - SET_SRL_READAHEAD_TIMES = 5369, - SET_SRL_LONG_JUMP_MODE = 5370, - SET_SRL_FORCE_PRESTREAM = 5371, - SET_HD_AREA = 5372, - CLEAR_HD_AREA = 5373, - INIT_CREATOR_BUDGET = 5374, - SHUTDOWN_CREATOR_BUDGET = 5375, - ADD_MODEL_TO_CREATOR_BUDGET = 5376, - REMOVE_MODEL_FROM_CREATOR_BUDGET = 5377, - GET_USED_CREATOR_BUDGET = 5378, - SET_ISLAND_ENABLED = 5379, - TASK_PAUSE = 5380, - TASK_STAND_STILL = 5381, - TASK_JUMP = 5382, - TASK_COWER = 5383, - TASK_HANDS_UP = 5384, - UPDATE_TASK_HANDS_UP_DURATION = 5385, - TASK_OPEN_VEHICLE_DOOR = 5386, - TASK_ENTER_VEHICLE = 5387, - TASK_LEAVE_VEHICLE = 5388, - TASK_GET_OFF_BOAT = 5389, - TASK_SKY_DIVE = 5390, - TASK_PARACHUTE = 5391, - TASK_PARACHUTE_TO_TARGET = 5392, - SET_PARACHUTE_TASK_TARGET = 5393, - SET_PARACHUTE_TASK_THRUST = 5394, - TASK_RAPPEL_FROM_HELI = 5395, - TASK_VEHICLE_DRIVE_TO_COORD = 5396, - TASK_VEHICLE_DRIVE_TO_COORD_LONGRANGE = 5397, - TASK_VEHICLE_DRIVE_WANDER = 5398, - TASK_FOLLOW_TO_OFFSET_OF_ENTITY = 5399, - TASK_GO_STRAIGHT_TO_COORD = 5400, - TASK_GO_STRAIGHT_TO_COORD_RELATIVE_TO_ENTITY = 5401, - TASK_ACHIEVE_HEADING = 5402, - TASK_FLUSH_ROUTE = 5403, - TASK_EXTEND_ROUTE = 5404, - TASK_FOLLOW_POINT_ROUTE = 5405, - TASK_GO_TO_ENTITY = 5406, - TASK_SMART_FLEE_COORD = 5407, - TASK_SMART_FLEE_PED = 5408, - TASK_REACT_AND_FLEE_PED = 5409, - TASK_SHOCKING_EVENT_REACT = 5410, - TASK_WANDER_IN_AREA = 5411, - TASK_WANDER_STANDARD = 5412, - TASK_WANDER_SPECIFIC = 5413, - TASK_VEHICLE_PARK = 5414, - TASK_STEALTH_KILL = 5415, - TASK_PLANT_BOMB = 5416, - TASK_FOLLOW_NAV_MESH_TO_COORD = 5417, - TASK_FOLLOW_NAV_MESH_TO_COORD_ADVANCED = 5418, - SET_PED_PATH_CAN_USE_CLIMBOVERS = 5419, - SET_PED_PATH_CAN_USE_LADDERS = 5420, - SET_PED_PATH_CAN_DROP_FROM_HEIGHT = 5421, - SET_PED_PATH_CLIMB_COST_MODIFIER = 5422, - SET_PED_PATH_MAY_ENTER_WATER = 5423, - SET_PED_PATH_PREFER_TO_AVOID_WATER = 5424, - SET_PED_PATH_AVOID_FIRE = 5425, - SET_GLOBAL_MIN_BIRD_FLIGHT_HEIGHT = 5426, - GET_NAVMESH_ROUTE_DISTANCE_REMAINING = 5427, - GET_NAVMESH_ROUTE_RESULT = 5428, - IS_CONTROLLED_VEHICLE_UNABLE_TO_GET_TO_ROAD = 5429, - TASK_GO_TO_COORD_ANY_MEANS = 5430, - TASK_GO_TO_COORD_ANY_MEANS_EXTRA_PARAMS = 5431, - TASK_GO_TO_COORD_ANY_MEANS_EXTRA_PARAMS_WITH_CRUISE_SPEED = 5432, - TASK_PLAY_ANIM = 5433, - TASK_PLAY_ANIM_ADVANCED = 5434, - STOP_ANIM_TASK = 5435, - TASK_SCRIPTED_ANIMATION = 5436, - PLAY_ENTITY_SCRIPTED_ANIM = 5437, - STOP_ANIM_PLAYBACK = 5438, - SET_ANIM_WEIGHT = 5439, - SET_ANIM_PHASE = 5440, - SET_ANIM_RATE = 5441, - SET_ANIM_LOOPED = 5442, - TASK_PLAY_PHONE_GESTURE_ANIMATION = 5443, - TASK_STOP_PHONE_GESTURE_ANIMATION = 5444, - IS_PLAYING_PHONE_GESTURE_ANIM = 5445, - GET_PHONE_GESTURE_ANIM_CURRENT_TIME = 5446, - GET_PHONE_GESTURE_ANIM_TOTAL_TIME = 5447, - TASK_VEHICLE_PLAY_ANIM = 5448, - TASK_LOOK_AT_COORD = 5449, - TASK_LOOK_AT_ENTITY = 5450, - TASK_CLEAR_LOOK_AT = 5451, - OPEN_SEQUENCE_TASK = 5452, - CLOSE_SEQUENCE_TASK = 5453, - TASK_PERFORM_SEQUENCE = 5454, - TASK_PERFORM_SEQUENCE_LOCALLY = 5455, - CLEAR_SEQUENCE_TASK = 5456, - SET_SEQUENCE_TO_REPEAT = 5457, - GET_SEQUENCE_PROGRESS = 5458, - GET_IS_TASK_ACTIVE = 5459, - GET_SCRIPT_TASK_STATUS = 5460, - GET_ACTIVE_VEHICLE_MISSION_TYPE = 5461, - TASK_LEAVE_ANY_VEHICLE = 5462, - TASK_AIM_GUN_SCRIPTED = 5463, - TASK_AIM_GUN_SCRIPTED_WITH_TARGET = 5464, - UPDATE_TASK_AIM_GUN_SCRIPTED_TARGET = 5465, - GET_CLIP_SET_FOR_SCRIPTED_GUN_TASK = 5466, - TASK_AIM_GUN_AT_ENTITY = 5467, - TASK_TURN_PED_TO_FACE_ENTITY = 5468, - TASK_AIM_GUN_AT_COORD = 5469, - TASK_SHOOT_AT_COORD = 5470, - TASK_SHUFFLE_TO_NEXT_VEHICLE_SEAT = 5471, - CLEAR_PED_TASKS = 5472, - CLEAR_PED_SECONDARY_TASK = 5473, - TASK_EVERYONE_LEAVE_VEHICLE = 5474, - TASK_GOTO_ENTITY_OFFSET = 5475, - TASK_GOTO_ENTITY_OFFSET_XY = 5476, - TASK_TURN_PED_TO_FACE_COORD = 5477, - TASK_VEHICLE_TEMP_ACTION = 5478, - TASK_VEHICLE_MISSION = 5479, - TASK_VEHICLE_MISSION_PED_TARGET = 5480, - TASK_VEHICLE_MISSION_COORS_TARGET = 5481, - TASK_VEHICLE_ESCORT = 5482, - TASK_VEHICLE_FOLLOW = 5483, - TASK_VEHICLE_CHASE = 5484, - TASK_VEHICLE_HELI_PROTECT = 5485, - SET_TASK_VEHICLE_CHASE_BEHAVIOR_FLAG = 5486, - SET_TASK_VEHICLE_CHASE_IDEAL_PURSUIT_DISTANCE = 5487, - TASK_HELI_CHASE = 5488, - TASK_PLANE_CHASE = 5489, - TASK_PLANE_LAND = 5490, - CLEAR_DEFAULT_PRIMARY_TASK = 5491, - CLEAR_PRIMARY_VEHICLE_TASK = 5492, - CLEAR_VEHICLE_CRASH_TASK = 5493, - TASK_PLANE_GOTO_PRECISE_VTOL = 5494, - TASK_SUBMARINE_GOTO_AND_STOP = 5495, - TASK_HELI_MISSION = 5496, - TASK_HELI_ESCORT_HELI = 5497, - TASK_PLANE_MISSION = 5498, - TASK_PLANE_TAXI = 5499, - TASK_BOAT_MISSION = 5500, - TASK_DRIVE_BY = 5501, - SET_DRIVEBY_TASK_TARGET = 5502, - CLEAR_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK = 5503, - IS_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK = 5504, - CONTROL_MOUNTED_WEAPON = 5505, - SET_MOUNTED_WEAPON_TARGET = 5506, - IS_MOUNTED_WEAPON_TASK_UNDERNEATH_DRIVING_TASK = 5507, - TASK_USE_MOBILE_PHONE = 5508, - TASK_USE_MOBILE_PHONE_TIMED = 5509, - TASK_CHAT_TO_PED = 5510, - TASK_WARP_PED_INTO_VEHICLE = 5511, - TASK_SHOOT_AT_ENTITY = 5512, - TASK_CLIMB = 5513, - TASK_CLIMB_LADDER = 5514, - TASK_RAPPEL_DOWN_WALL_USING_CLIPSET_OVERRIDE = 5515, - GET_TASK_RAPPEL_DOWN_WALL_STATE = 5516, - CLEAR_PED_TASKS_IMMEDIATELY = 5517, - TASK_PERFORM_SEQUENCE_FROM_PROGRESS = 5518, - SET_NEXT_DESIRED_MOVE_STATE = 5519, - SET_PED_DESIRED_MOVE_BLEND_RATIO = 5520, - GET_PED_DESIRED_MOVE_BLEND_RATIO = 5521, - TASK_GOTO_ENTITY_AIMING = 5522, - TASK_SET_DECISION_MAKER = 5523, - TASK_SET_SPHERE_DEFENSIVE_AREA = 5524, - TASK_CLEAR_DEFENSIVE_AREA = 5525, - TASK_PED_SLIDE_TO_COORD = 5526, - TASK_PED_SLIDE_TO_COORD_HDG_RATE = 5527, - ADD_COVER_POINT = 5528, - REMOVE_COVER_POINT = 5529, - DOES_SCRIPTED_COVER_POINT_EXIST_AT_COORDS = 5530, - GET_SCRIPTED_COVER_POINT_COORDS = 5531, - ADD_SCRIPTED_COVER_AREA = 5532, - TASK_COMBAT_PED = 5533, - TASK_COMBAT_PED_TIMED = 5534, - TASK_SEEK_COVER_FROM_POS = 5535, - TASK_SEEK_COVER_FROM_PED = 5536, - TASK_SEEK_COVER_TO_COVER_POINT = 5537, - TASK_SEEK_COVER_TO_COORDS = 5538, - TASK_PUT_PED_DIRECTLY_INTO_COVER = 5539, - TASK_WARP_PED_DIRECTLY_INTO_COVER = 5540, - TASK_EXIT_COVER = 5541, - TASK_PUT_PED_DIRECTLY_INTO_MELEE = 5542, - TASK_TOGGLE_DUCK = 5543, - TASK_GUARD_CURRENT_POSITION = 5544, - TASK_GUARD_ASSIGNED_DEFENSIVE_AREA = 5545, - TASK_GUARD_SPHERE_DEFENSIVE_AREA = 5546, - TASK_STAND_GUARD = 5547, - SET_DRIVE_TASK_CRUISE_SPEED = 5548, - SET_DRIVE_TASK_MAX_CRUISE_SPEED = 5549, - SET_DRIVE_TASK_DRIVING_STYLE = 5550, - ADD_COVER_BLOCKING_AREA = 5551, - REMOVE_ALL_COVER_BLOCKING_AREAS = 5552, - REMOVE_COVER_BLOCKING_AREAS_AT_POSITION = 5553, - REMOVE_SPECIFIC_COVER_BLOCKING_AREAS = 5554, - TASK_START_SCENARIO_IN_PLACE = 5555, - TASK_START_SCENARIO_AT_POSITION = 5556, - TASK_USE_NEAREST_SCENARIO_TO_COORD = 5557, - TASK_USE_NEAREST_SCENARIO_TO_COORD_WARP = 5558, - TASK_USE_NEAREST_SCENARIO_CHAIN_TO_COORD = 5559, - TASK_USE_NEAREST_SCENARIO_CHAIN_TO_COORD_WARP = 5560, - DOES_SCENARIO_EXIST_IN_AREA = 5561, - DOES_SCENARIO_OF_TYPE_EXIST_IN_AREA = 5562, - IS_SCENARIO_OCCUPIED = 5563, - PED_HAS_USE_SCENARIO_TASK = 5564, - PLAY_ANIM_ON_RUNNING_SCENARIO = 5565, - DOES_SCENARIO_GROUP_EXIST = 5566, - IS_SCENARIO_GROUP_ENABLED = 5567, - SET_SCENARIO_GROUP_ENABLED = 5568, - RESET_SCENARIO_GROUPS_ENABLED = 5569, - SET_EXCLUSIVE_SCENARIO_GROUP = 5570, - RESET_EXCLUSIVE_SCENARIO_GROUP = 5571, - IS_SCENARIO_TYPE_ENABLED = 5572, - SET_SCENARIO_TYPE_ENABLED = 5573, - RESET_SCENARIO_TYPES_ENABLED = 5574, - IS_PED_ACTIVE_IN_SCENARIO = 5575, - IS_PED_PLAYING_BASE_CLIP_IN_SCENARIO = 5576, - SET_PED_CAN_PLAY_AMBIENT_IDLES = 5577, - TASK_COMBAT_HATED_TARGETS_IN_AREA = 5578, - TASK_COMBAT_HATED_TARGETS_AROUND_PED = 5579, - TASK_COMBAT_HATED_TARGETS_AROUND_PED_TIMED = 5580, - TASK_THROW_PROJECTILE = 5581, - TASK_SWAP_WEAPON = 5582, - TASK_RELOAD_WEAPON = 5583, - IS_PED_GETTING_UP = 5584, - TASK_WRITHE = 5585, - IS_PED_IN_WRITHE = 5586, - OPEN_PATROL_ROUTE = 5587, - CLOSE_PATROL_ROUTE = 5588, - ADD_PATROL_ROUTE_NODE = 5589, - ADD_PATROL_ROUTE_LINK = 5590, - CREATE_PATROL_ROUTE = 5591, - DELETE_PATROL_ROUTE = 5592, - GET_PATROL_TASK_INFO = 5593, - TASK_PATROL = 5594, - TASK_STAY_IN_COVER = 5595, - ADD_VEHICLE_SUBTASK_ATTACK_COORD = 5596, - ADD_VEHICLE_SUBTASK_ATTACK_PED = 5597, - TASK_VEHICLE_SHOOT_AT_PED = 5598, - TASK_VEHICLE_AIM_AT_PED = 5599, - TASK_VEHICLE_SHOOT_AT_COORD = 5600, - TASK_VEHICLE_AIM_AT_COORD = 5601, - TASK_VEHICLE_GOTO_NAVMESH = 5602, - TASK_GO_TO_COORD_WHILE_AIMING_AT_COORD = 5603, - TASK_GO_TO_COORD_WHILE_AIMING_AT_ENTITY = 5604, - TASK_GO_TO_COORD_AND_AIM_AT_HATED_ENTITIES_NEAR_COORD = 5605, - TASK_GO_TO_ENTITY_WHILE_AIMING_AT_COORD = 5606, - TASK_GO_TO_ENTITY_WHILE_AIMING_AT_ENTITY = 5607, - SET_HIGH_FALL_TASK = 5608, - REQUEST_WAYPOINT_RECORDING = 5609, - GET_IS_WAYPOINT_RECORDING_LOADED = 5610, - REMOVE_WAYPOINT_RECORDING = 5611, - WAYPOINT_RECORDING_GET_NUM_POINTS = 5612, - WAYPOINT_RECORDING_GET_COORD = 5613, - WAYPOINT_RECORDING_GET_SPEED_AT_POINT = 5614, - WAYPOINT_RECORDING_GET_CLOSEST_WAYPOINT = 5615, - TASK_FOLLOW_WAYPOINT_RECORDING = 5616, - IS_WAYPOINT_PLAYBACK_GOING_ON_FOR_PED = 5617, - GET_PED_WAYPOINT_PROGRESS = 5618, - GET_PED_WAYPOINT_DISTANCE = 5619, - SET_PED_WAYPOINT_ROUTE_OFFSET = 5620, - GET_WAYPOINT_DISTANCE_ALONG_ROUTE = 5621, - WAYPOINT_PLAYBACK_GET_IS_PAUSED = 5622, - WAYPOINT_PLAYBACK_PAUSE = 5623, - WAYPOINT_PLAYBACK_RESUME = 5624, - WAYPOINT_PLAYBACK_OVERRIDE_SPEED = 5625, - WAYPOINT_PLAYBACK_USE_DEFAULT_SPEED = 5626, - USE_WAYPOINT_RECORDING_AS_ASSISTED_MOVEMENT_ROUTE = 5627, - WAYPOINT_PLAYBACK_START_AIMING_AT_PED = 5628, - WAYPOINT_PLAYBACK_START_AIMING_AT_COORD = 5629, - WAYPOINT_PLAYBACK_START_SHOOTING_AT_PED = 5630, - WAYPOINT_PLAYBACK_START_SHOOTING_AT_COORD = 5631, - WAYPOINT_PLAYBACK_STOP_AIMING_OR_SHOOTING = 5632, - ASSISTED_MOVEMENT_REQUEST_ROUTE = 5633, - ASSISTED_MOVEMENT_REMOVE_ROUTE = 5634, - ASSISTED_MOVEMENT_IS_ROUTE_LOADED = 5635, - ASSISTED_MOVEMENT_SET_ROUTE_PROPERTIES = 5636, - ASSISTED_MOVEMENT_OVERRIDE_LOAD_DISTANCE_THIS_FRAME = 5637, - TASK_VEHICLE_FOLLOW_WAYPOINT_RECORDING = 5638, - IS_WAYPOINT_PLAYBACK_GOING_ON_FOR_VEHICLE = 5639, - GET_VEHICLE_WAYPOINT_PROGRESS = 5640, - GET_VEHICLE_WAYPOINT_TARGET_POINT = 5641, - VEHICLE_WAYPOINT_PLAYBACK_PAUSE = 5642, - VEHICLE_WAYPOINT_PLAYBACK_RESUME = 5643, - VEHICLE_WAYPOINT_PLAYBACK_USE_DEFAULT_SPEED = 5644, - VEHICLE_WAYPOINT_PLAYBACK_OVERRIDE_SPEED = 5645, - TASK_SET_BLOCKING_OF_NON_TEMPORARY_EVENTS = 5646, - TASK_FORCE_MOTION_STATE = 5647, - TASK_MOVE_NETWORK_BY_NAME = 5648, - TASK_MOVE_NETWORK_ADVANCED_BY_NAME = 5649, - TASK_MOVE_NETWORK_BY_NAME_WITH_INIT_PARAMS = 5650, - TASK_MOVE_NETWORK_ADVANCED_BY_NAME_WITH_INIT_PARAMS = 5651, - IS_TASK_MOVE_NETWORK_ACTIVE = 5652, - IS_TASK_MOVE_NETWORK_READY_FOR_TRANSITION = 5653, - REQUEST_TASK_MOVE_NETWORK_STATE_TRANSITION = 5654, - SET_EXPECTED_CLONE_NEXT_TASK_MOVE_NETWORK_STATE = 5655, - GET_TASK_MOVE_NETWORK_STATE = 5656, - SET_TASK_MOVE_NETWORK_ANIM_SET = 5657, - SET_TASK_MOVE_NETWORK_SIGNAL_FLOAT = 5658, - SET_TASK_MOVE_NETWORK_SIGNAL_LOCAL_FLOAT = 5659, - SET_TASK_MOVE_NETWORK_SIGNAL_FLOAT_LERP_RATE = 5660, - SET_TASK_MOVE_NETWORK_SIGNAL_BOOL = 5661, - GET_TASK_MOVE_NETWORK_SIGNAL_FLOAT = 5662, - GET_TASK_MOVE_NETWORK_SIGNAL_BOOL = 5663, - GET_TASK_MOVE_NETWORK_EVENT = 5664, - SET_TASK_MOVE_NETWORK_ENABLE_COLLISION_ON_NETWORK_CLONE_WHEN_FIXED = 5665, - _SET_SCRIPT_TASK_ENABLE_COLLISION_ON_NETWORK_CLONE_WHEN_FIXED = 5666, - IS_MOVE_BLEND_RATIO_STILL = 5667, - IS_MOVE_BLEND_RATIO_WALKING = 5668, - IS_MOVE_BLEND_RATIO_RUNNING = 5669, - IS_MOVE_BLEND_RATIO_SPRINTING = 5670, - IS_PED_STILL = 5671, - IS_PED_WALKING = 5672, - IS_PED_RUNNING = 5673, - IS_PED_SPRINTING = 5674, - IS_PED_STRAFING = 5675, - TASK_SYNCHRONIZED_SCENE = 5676, - TASK_AGITATED_ACTION_CONFRONT_RESPONSE = 5677, - TASK_SWEEP_AIM_ENTITY = 5678, - UPDATE_TASK_SWEEP_AIM_ENTITY = 5679, - TASK_SWEEP_AIM_POSITION = 5680, - UPDATE_TASK_SWEEP_AIM_POSITION = 5681, - TASK_ARREST_PED = 5682, - IS_PED_RUNNING_ARREST_TASK = 5683, - IS_PED_BEING_ARRESTED = 5684, - UNCUFF_PED = 5685, - IS_PED_CUFFED = 5686, - CREATE_VEHICLE = 5687, - DELETE_VEHICLE = 5688, - SET_VEHICLE_ALLOW_HOMING_MISSLE_LOCKON = 5689, - SET_VEHICLE_ALLOW_HOMING_MISSLE_LOCKON_SYNCED = 5690, - SET_VEHICLE_ALLOW_NO_PASSENGERS_LOCKON = 5691, - GET_VEHICLE_HOMING_LOCKON_STATE = 5692, - GET_VEHICLE_HOMING_LOCKEDONTO_STATE = 5693, - SET_VEHICLE_HOMING_LOCKEDONTO_STATE = 5694, - IS_VEHICLE_MODEL = 5695, - DOES_SCRIPT_VEHICLE_GENERATOR_EXIST = 5696, - CREATE_SCRIPT_VEHICLE_GENERATOR = 5697, - DELETE_SCRIPT_VEHICLE_GENERATOR = 5698, - SET_SCRIPT_VEHICLE_GENERATOR = 5699, - SET_ALL_VEHICLE_GENERATORS_ACTIVE_IN_AREA = 5700, - SET_ALL_VEHICLE_GENERATORS_ACTIVE = 5701, - SET_ALL_LOW_PRIORITY_VEHICLE_GENERATORS_ACTIVE = 5702, - SET_VEHICLE_GENERATOR_AREA_OF_INTEREST = 5703, - CLEAR_VEHICLE_GENERATOR_AREA_OF_INTEREST = 5704, - SET_VEHICLE_ON_GROUND_PROPERLY = 5705, - SET_VEHICLE_USE_CUTSCENE_WHEEL_COMPRESSION = 5706, - IS_VEHICLE_STUCK_ON_ROOF = 5707, - ADD_VEHICLE_UPSIDEDOWN_CHECK = 5708, - REMOVE_VEHICLE_UPSIDEDOWN_CHECK = 5709, - IS_VEHICLE_STOPPED = 5710, - GET_VEHICLE_NUMBER_OF_PASSENGERS = 5711, - GET_VEHICLE_MAX_NUMBER_OF_PASSENGERS = 5712, - GET_VEHICLE_MODEL_NUMBER_OF_SEATS = 5713, - IS_SEAT_WARP_ONLY = 5714, - IS_TURRET_SEAT = 5715, - DOES_VEHICLE_ALLOW_RAPPEL = 5716, - SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME = 5717, - SET_RANDOM_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME = 5718, - SET_PARKED_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME = 5719, - SET_DISABLE_RANDOM_TRAINS_THIS_FRAME = 5720, - SET_AMBIENT_VEHICLE_RANGE_MULTIPLIER_THIS_FRAME = 5721, - SET_FAR_DRAW_VEHICLES = 5722, - SET_NUMBER_OF_PARKED_VEHICLES = 5723, - SET_VEHICLE_DOORS_LOCKED = 5724, - SET_VEHICLE_INDIVIDUAL_DOORS_LOCKED = 5725, - SET_VEHICLE_HAS_MUTED_SIRENS = 5726, - SET_VEHICLE_DOORS_LOCKED_FOR_PLAYER = 5727, - GET_VEHICLE_DOORS_LOCKED_FOR_PLAYER = 5728, - SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS = 5729, - SET_VEHICLE_DOORS_LOCKED_FOR_NON_SCRIPT_PLAYERS = 5730, - SET_VEHICLE_DOORS_LOCKED_FOR_TEAM = 5731, - SET_VEHICLE_DOORS_LOCKED_FOR_ALL_TEAMS = 5732, - SET_VEHICLE_DONT_TERMINATE_TASK_WHEN_ACHIEVED = 5733, - _SET_VEHICLE_MAX_LAUNCH_ENGINE_REVS = 5734, - _GET_VEHICLE_THROTTLE = 5735, - EXPLODE_VEHICLE = 5736, - SET_VEHICLE_OUT_OF_CONTROL = 5737, - SET_VEHICLE_TIMED_EXPLOSION = 5738, - ADD_VEHICLE_PHONE_EXPLOSIVE_DEVICE = 5739, - CLEAR_VEHICLE_PHONE_EXPLOSIVE_DEVICE = 5740, - HAS_VEHICLE_PHONE_EXPLOSIVE_DEVICE = 5741, - DETONATE_VEHICLE_PHONE_EXPLOSIVE_DEVICE = 5742, - HAVE_VEHICLE_REAR_DOORS_BEEN_BLOWN_OPEN_BY_STICKYBOMB = 5743, - SET_TAXI_LIGHTS = 5744, - IS_TAXI_LIGHT_ON = 5745, - IS_VEHICLE_IN_GARAGE_AREA = 5746, - SET_VEHICLE_COLOURS = 5747, - SET_VEHICLE_FULLBEAM = 5748, - SET_VEHICLE_IS_RACING = 5749, - SET_VEHICLE_CUSTOM_PRIMARY_COLOUR = 5750, - GET_VEHICLE_CUSTOM_PRIMARY_COLOUR = 5751, - CLEAR_VEHICLE_CUSTOM_PRIMARY_COLOUR = 5752, - GET_IS_VEHICLE_PRIMARY_COLOUR_CUSTOM = 5753, - SET_VEHICLE_CUSTOM_SECONDARY_COLOUR = 5754, - GET_VEHICLE_CUSTOM_SECONDARY_COLOUR = 5755, - CLEAR_VEHICLE_CUSTOM_SECONDARY_COLOUR = 5756, - GET_IS_VEHICLE_SECONDARY_COLOUR_CUSTOM = 5757, - SET_VEHICLE_ENVEFF_SCALE = 5758, - GET_VEHICLE_ENVEFF_SCALE = 5759, - SET_CAN_RESPRAY_VEHICLE = 5760, - SET_GOON_BOSS_VEHICLE = 5761, - SET_OPEN_REAR_DOORS_ON_EXPLOSION = 5762, - FORCE_SUBMARINE_SURFACE_MODE = 5763, - FORCE_SUBMARINE_NEURTAL_BUOYANCY = 5764, - SET_SUBMARINE_CRUSH_DEPTHS = 5765, - GET_SUBMARINE_IS_UNDER_DESIGN_DEPTH = 5766, - GET_SUBMARINE_NUMBER_OF_AIR_LEAKS = 5767, - SET_BOAT_IGNORE_LAND_PROBES = 5768, - _SET_BOUNDS_AFFECT_WATER_PROBES = 5769, - SET_BOAT_ANCHOR = 5770, - CAN_ANCHOR_BOAT_HERE = 5771, - CAN_ANCHOR_BOAT_HERE_IGNORE_PLAYERS = 5772, - SET_BOAT_REMAINS_ANCHORED_WHILE_PLAYER_IS_DRIVER = 5773, - SET_FORCE_LOW_LOD_ANCHOR_MODE = 5774, - SET_BOAT_LOW_LOD_ANCHOR_DISTANCE = 5775, - IS_BOAT_ANCHORED = 5776, - SET_BOAT_SINKS_WHEN_WRECKED = 5777, - SET_BOAT_WRECKED = 5778, - SET_VEHICLE_SIREN = 5779, - IS_VEHICLE_SIREN_ON = 5780, - IS_VEHICLE_SIREN_AUDIO_ON = 5781, - SET_VEHICLE_STRONG = 5782, - REMOVE_VEHICLE_STUCK_CHECK = 5783, - GET_VEHICLE_COLOURS = 5784, - IS_VEHICLE_SEAT_FREE = 5785, - GET_PED_IN_VEHICLE_SEAT = 5786, - GET_LAST_PED_IN_VEHICLE_SEAT = 5787, - GET_VEHICLE_LIGHTS_STATE = 5788, - IS_VEHICLE_TYRE_BURST = 5789, - SET_VEHICLE_FORWARD_SPEED = 5790, - SET_VEHICLE_FORWARD_SPEED_XY = 5791, - BRING_VEHICLE_TO_HALT = 5792, - SET_VEHICLE_STEER_FOR_BUILDINGS = 5793, - SET_VEHICLE_CAUSES_SWERVING = 5794, - SET_IGNORE_PLANES_SMALL_PITCH_CHANGE = 5795, - STOP_BRINGING_VEHICLE_TO_HALT = 5796, - IS_VEHICLE_BEING_BROUGHT_TO_HALT = 5797, - LOWER_FORKLIFT_FORKS = 5798, - SET_FORKLIFT_FORK_HEIGHT = 5799, - IS_ENTITY_ATTACHED_TO_HANDLER_FRAME = 5800, - IS_ANY_ENTITY_ATTACHED_TO_HANDLER_FRAME = 5801, - FIND_HANDLER_VEHICLE_CONTAINER_IS_ATTACHED_TO = 5802, - IS_HANDLER_FRAME_LINED_UP_WITH_CONTAINER = 5803, - ATTACH_CONTAINER_TO_HANDLER_FRAME_WHEN_LINED_UP = 5804, - DETACH_CONTAINER_FROM_HANDLER_FRAME = 5805, - SET_VEHICLE_DISABLE_HEIGHT_MAP_AVOIDANCE = 5806, - SET_BOAT_DISABLE_AVOIDANCE = 5807, - IS_HELI_LANDING_AREA_BLOCKED = 5808, - SET_SHORT_SLOWDOWN_FOR_LANDING = 5809, - SET_HELI_TURBULENCE_SCALAR = 5810, - SET_CAR_BOOT_OPEN = 5811, - SET_VEHICLE_TYRE_BURST = 5812, - SET_VEHICLE_DOORS_SHUT = 5813, - SET_VEHICLE_TYRES_CAN_BURST = 5814, - GET_VEHICLE_TYRES_CAN_BURST = 5815, - SET_VEHICLE_WHEELS_CAN_BREAK = 5816, - SET_VEHICLE_DOOR_OPEN = 5817, - SET_VEHICLE_DOOR_AUTO_LOCK = 5818, - SET_FLEEING_VEHICLES_USE_SWITCHED_OFF_NODES = 5819, - REMOVE_VEHICLE_WINDOW = 5820, - ROLL_DOWN_WINDOWS = 5821, - ROLL_DOWN_WINDOW = 5822, - ROLL_UP_WINDOW = 5823, - SMASH_VEHICLE_WINDOW = 5824, - FIX_VEHICLE_WINDOW = 5825, - POP_OUT_VEHICLE_WINDSCREEN = 5826, - POP_OFF_VEHICLE_ROOF_WITH_IMPULSE = 5827, - SET_VEHICLE_LIGHTS = 5828, - SET_VEHICLE_USE_PLAYER_LIGHT_SETTINGS = 5829, - SET_VEHICLE_HEADLIGHT_SHADOWS = 5830, - SET_VEHICLE_ALARM = 5831, - START_VEHICLE_ALARM = 5832, - IS_VEHICLE_ALARM_ACTIVATED = 5833, - SET_VEHICLE_INTERIORLIGHT = 5834, - SET_VEHICLE_FORCE_INTERIORLIGHT = 5835, - SET_VEHICLE_LIGHT_MULTIPLIER = 5836, - ATTACH_VEHICLE_TO_TRAILER = 5837, - ATTACH_VEHICLE_ON_TO_TRAILER = 5838, - STABILISE_ENTITY_ATTACHED_TO_HELI = 5839, - DETACH_VEHICLE_FROM_TRAILER = 5840, - IS_VEHICLE_ATTACHED_TO_TRAILER = 5841, - SET_TRAILER_INVERSE_MASS_SCALE = 5842, - SET_TRAILER_LEGS_RAISED = 5843, - SET_TRAILER_LEGS_LOWERED = 5844, - SET_VEHICLE_TYRE_FIXED = 5845, - SET_VEHICLE_NUMBER_PLATE_TEXT = 5846, - GET_VEHICLE_NUMBER_PLATE_TEXT = 5847, - GET_NUMBER_OF_VEHICLE_NUMBER_PLATES = 5848, - SET_VEHICLE_NUMBER_PLATE_TEXT_INDEX = 5849, - GET_VEHICLE_NUMBER_PLATE_TEXT_INDEX = 5850, - SET_RANDOM_TRAINS = 5851, - CREATE_MISSION_TRAIN = 5852, - SWITCH_TRAIN_TRACK = 5853, - SET_TRAIN_TRACK_SPAWN_FREQUENCY = 5854, - ALLOW_TRAIN_TO_BE_REMOVED_BY_POPULATION = 5855, - DELETE_ALL_TRAINS = 5856, - SET_TRAIN_SPEED = 5857, - SET_TRAIN_CRUISE_SPEED = 5858, - SET_RANDOM_BOATS = 5859, - SET_RANDOM_BOATS_MP = 5860, - SET_GARBAGE_TRUCKS = 5861, - DOES_VEHICLE_HAVE_STUCK_VEHICLE_CHECK = 5862, - GET_VEHICLE_RECORDING_ID = 5863, - REQUEST_VEHICLE_RECORDING = 5864, - HAS_VEHICLE_RECORDING_BEEN_LOADED = 5865, - REMOVE_VEHICLE_RECORDING = 5866, - GET_POSITION_OF_VEHICLE_RECORDING_ID_AT_TIME = 5867, - GET_POSITION_OF_VEHICLE_RECORDING_AT_TIME = 5868, - GET_ROTATION_OF_VEHICLE_RECORDING_ID_AT_TIME = 5869, - GET_ROTATION_OF_VEHICLE_RECORDING_AT_TIME = 5870, - GET_TOTAL_DURATION_OF_VEHICLE_RECORDING_ID = 5871, - GET_TOTAL_DURATION_OF_VEHICLE_RECORDING = 5872, - GET_POSITION_IN_RECORDING = 5873, - GET_TIME_POSITION_IN_RECORDING = 5874, - START_PLAYBACK_RECORDED_VEHICLE = 5875, - START_PLAYBACK_RECORDED_VEHICLE_WITH_FLAGS = 5876, - FORCE_PLAYBACK_RECORDED_VEHICLE_UPDATE = 5877, - STOP_PLAYBACK_RECORDED_VEHICLE = 5878, - PAUSE_PLAYBACK_RECORDED_VEHICLE = 5879, - UNPAUSE_PLAYBACK_RECORDED_VEHICLE = 5880, - IS_PLAYBACK_GOING_ON_FOR_VEHICLE = 5881, - IS_PLAYBACK_USING_AI_GOING_ON_FOR_VEHICLE = 5882, - GET_CURRENT_PLAYBACK_FOR_VEHICLE = 5883, - SKIP_TO_END_AND_STOP_PLAYBACK_RECORDED_VEHICLE = 5884, - SET_PLAYBACK_SPEED = 5885, - START_PLAYBACK_RECORDED_VEHICLE_USING_AI = 5886, - SKIP_TIME_IN_PLAYBACK_RECORDED_VEHICLE = 5887, - SET_PLAYBACK_TO_USE_AI = 5888, - SET_PLAYBACK_TO_USE_AI_TRY_TO_REVERT_BACK_LATER = 5889, - SET_ADDITIONAL_ROTATION_FOR_RECORDED_VEHICLE_PLAYBACK = 5890, - SET_POSITION_OFFSET_FOR_RECORDED_VEHICLE_PLAYBACK = 5891, - SET_GLOBAL_POSITION_OFFSET_FOR_RECORDED_VEHICLE_PLAYBACK = 5892, - SET_SHOULD_LERP_FROM_AI_TO_FULL_RECORDING = 5893, - EXPLODE_VEHICLE_IN_CUTSCENE = 5894, - ADD_VEHICLE_STUCK_CHECK_WITH_WARP = 5895, - SET_VEHICLE_MODEL_IS_SUPPRESSED = 5896, - GET_RANDOM_VEHICLE_IN_SPHERE = 5897, - GET_RANDOM_VEHICLE_FRONT_BUMPER_IN_SPHERE = 5898, - GET_RANDOM_VEHICLE_BACK_BUMPER_IN_SPHERE = 5899, - GET_CLOSEST_VEHICLE = 5900, - GET_TRAIN_CARRIAGE = 5901, - IS_MISSION_TRAIN = 5902, - DELETE_MISSION_TRAIN = 5903, - SET_MISSION_TRAIN_AS_NO_LONGER_NEEDED = 5904, - SET_MISSION_TRAIN_COORDS = 5905, - IS_THIS_MODEL_A_BOAT = 5906, - IS_THIS_MODEL_A_JETSKI = 5907, - IS_THIS_MODEL_A_PLANE = 5908, - IS_THIS_MODEL_A_HELI = 5909, - IS_THIS_MODEL_A_CAR = 5910, - IS_THIS_MODEL_A_TRAIN = 5911, - IS_THIS_MODEL_A_BIKE = 5912, - IS_THIS_MODEL_A_BICYCLE = 5913, - IS_THIS_MODEL_A_QUADBIKE = 5914, - IS_THIS_MODEL_AN_AMPHIBIOUS_CAR = 5915, - IS_THIS_MODEL_AN_AMPHIBIOUS_QUADBIKE = 5916, - SET_HELI_BLADES_FULL_SPEED = 5917, - SET_HELI_BLADES_SPEED = 5918, - FORCE_SUB_THROTTLE_FOR_TIME = 5919, - SET_VEHICLE_CAN_BE_TARGETTED = 5920, - SET_DONT_ALLOW_PLAYER_TO_ENTER_VEHICLE_IF_LOCKED_FOR_PLAYER = 5921, - SET_VEHICLE_CAN_BE_VISIBLY_DAMAGED = 5922, - SET_VEHICLE_HAS_UNBREAKABLE_LIGHTS = 5923, - SET_VEHICLE_RESPECTS_LOCKS_WHEN_HAS_DRIVER = 5924, - SET_VEHICLE_CAN_EJECT_PASSENGERS_IF_LOCKED = 5925, - GET_VEHICLE_DIRT_LEVEL = 5926, - SET_VEHICLE_DIRT_LEVEL = 5927, - GET_DOES_VEHICLE_HAVE_DAMAGE_DECALS = 5928, - IS_VEHICLE_DOOR_FULLY_OPEN = 5929, - SET_VEHICLE_ENGINE_ON = 5930, - SET_VEHICLE_UNDRIVEABLE = 5931, - SET_VEHICLE_PROVIDES_COVER = 5932, - SET_VEHICLE_DOOR_CONTROL = 5933, - SET_VEHICLE_DOOR_LATCHED = 5934, - GET_VEHICLE_DOOR_ANGLE_RATIO = 5935, - GET_PED_USING_VEHICLE_DOOR = 5936, - SET_VEHICLE_DOOR_SHUT = 5937, - SET_VEHICLE_DOOR_BROKEN = 5938, - SET_VEHICLE_CAN_BREAK = 5939, - DOES_VEHICLE_HAVE_ROOF = 5940, - SET_VEHICLE_REMOVE_AGGRESSIVE_CARJACK_MISSION = 5941, - SET_VEHICLE_AVOID_PLAYER_VEHICLE_RIOT_VAN_MISSION = 5942, - SET_CARJACK_MISSION_REMOVAL_PARAMETERS = 5943, - IS_BIG_VEHICLE = 5944, - GET_NUMBER_OF_VEHICLE_COLOURS = 5945, - SET_VEHICLE_COLOUR_COMBINATION = 5946, - GET_VEHICLE_COLOUR_COMBINATION = 5947, - SET_VEHICLE_XENON_LIGHT_COLOR_INDEX = 5948, - GET_VEHICLE_XENON_LIGHT_COLOR_INDEX = 5949, - SET_VEHICLE_IS_CONSIDERED_BY_PLAYER = 5950, - SET_VEHICLE_WILL_FORCE_OTHER_VEHICLES_TO_STOP = 5951, - SET_VEHICLE_ACT_AS_IF_HAS_SIREN_ON = 5952, - SET_VEHICLE_USE_MORE_RESTRICTIVE_SPAWN_CHECKS = 5953, - SET_VEHICLE_MAY_BE_USED_BY_GOTO_POINT_ANY_MEANS = 5954, - GET_RANDOM_VEHICLE_MODEL_IN_MEMORY = 5955, - GET_VEHICLE_DOOR_LOCK_STATUS = 5956, - GET_VEHICLE_INDIVIDUAL_DOOR_LOCK_STATUS = 5957, - IS_VEHICLE_DOOR_DAMAGED = 5958, - SET_DOOR_ALLOWED_TO_BE_BROKEN_OFF = 5959, - IS_VEHICLE_BUMPER_BOUNCING = 5960, - IS_VEHICLE_BUMPER_BROKEN_OFF = 5961, - IS_COP_VEHICLE_IN_AREA_3D = 5962, - IS_VEHICLE_ON_ALL_WHEELS = 5963, - GET_VEHICLE_MODEL_VALUE = 5964, - GET_VEHICLE_LAYOUT_HASH = 5965, - GET_IN_VEHICLE_CLIPSET_HASH_FOR_SEAT = 5966, - SET_RENDER_TRAIN_AS_DERAILED = 5967, - SET_VEHICLE_EXTRA_COLOURS = 5968, - GET_VEHICLE_EXTRA_COLOURS = 5969, - SET_VEHICLE_EXTRA_COLOUR_5 = 5970, - GET_VEHICLE_EXTRA_COLOUR_5 = 5971, - SET_VEHICLE_EXTRA_COLOUR_6 = 5972, - GET_VEHICLE_EXTRA_COLOUR_6 = 5973, - STOP_ALL_GARAGE_ACTIVITY = 5974, - SET_VEHICLE_FIXED = 5975, - SET_VEHICLE_DEFORMATION_FIXED = 5976, - SET_VEHICLE_CAN_ENGINE_MISSFIRE = 5977, - SET_VEHICLE_CAN_LEAK_OIL = 5978, - SET_VEHICLE_CAN_LEAK_PETROL = 5979, - SET_DISABLE_VEHICLE_PETROL_TANK_FIRES = 5980, - SET_DISABLE_VEHICLE_PETROL_TANK_DAMAGE = 5981, - SET_DISABLE_VEHICLE_ENGINE_FIRES = 5982, - SET_VEHICLE_LIMIT_SPEED_WHEN_PLAYER_INACTIVE = 5983, - SET_VEHICLE_STOP_INSTANTLY_WHEN_PLAYER_INACTIVE = 5984, - SET_DISABLE_PRETEND_OCCUPANTS = 5985, - REMOVE_VEHICLES_FROM_GENERATORS_IN_AREA = 5986, - SET_VEHICLE_STEER_BIAS = 5987, - IS_VEHICLE_EXTRA_TURNED_ON = 5988, - SET_VEHICLE_EXTRA = 5989, - DOES_EXTRA_EXIST = 5990, - IS_EXTRA_BROKEN_OFF = 5991, - SET_CONVERTIBLE_ROOF = 5992, - LOWER_CONVERTIBLE_ROOF = 5993, - RAISE_CONVERTIBLE_ROOF = 5994, - GET_CONVERTIBLE_ROOF_STATE = 5995, - IS_VEHICLE_A_CONVERTIBLE = 5996, - TRANSFORM_TO_SUBMARINE = 5997, - TRANSFORM_TO_CAR = 5998, - IS_VEHICLE_IN_SUBMARINE_MODE = 5999, - IS_VEHICLE_STOPPED_AT_TRAFFIC_LIGHTS = 6000, - SET_VEHICLE_DAMAGE = 6001, - SET_VEHICLE_OCCUPANTS_TAKE_EXPLOSIVE_DAMAGE = 6002, - GET_VEHICLE_ENGINE_HEALTH = 6003, - SET_VEHICLE_ENGINE_HEALTH = 6004, - SET_PLANE_ENGINE_HEALTH = 6005, - GET_VEHICLE_PETROL_TANK_HEALTH = 6006, - SET_VEHICLE_PETROL_TANK_HEALTH = 6007, - IS_VEHICLE_STUCK_TIMER_UP = 6008, - RESET_VEHICLE_STUCK_TIMER = 6009, - IS_VEHICLE_DRIVEABLE = 6010, - SET_VEHICLE_HAS_BEEN_OWNED_BY_PLAYER = 6011, - SET_VEHICLE_NEEDS_TO_BE_HOTWIRED = 6012, - SET_VEHICLE_BLIP_THROTTLE_RANDOMLY = 6013, - SET_POLICE_FOCUS_WILL_TRACK_VEHICLE = 6014, - START_VEHICLE_HORN = 6015, - SET_VEHICLE_IN_CAR_MOD_SHOP = 6016, - SET_VEHICLE_HAS_STRONG_AXLES = 6017, - GET_DISPLAY_NAME_FROM_VEHICLE_MODEL = 6018, - GET_MAKE_NAME_FROM_VEHICLE_MODEL = 6019, - GET_VEHICLE_DEFORMATION_AT_POS = 6020, - SET_VEHICLE_LIVERY = 6021, - GET_VEHICLE_LIVERY = 6022, - GET_VEHICLE_LIVERY_COUNT = 6023, - SET_VEHICLE_LIVERY2 = 6024, - GET_VEHICLE_LIVERY2 = 6025, - GET_VEHICLE_LIVERY2_COUNT = 6026, - IS_VEHICLE_WINDOW_INTACT = 6027, - ARE_ALL_VEHICLE_WINDOWS_INTACT = 6028, - ARE_ANY_VEHICLE_SEATS_FREE = 6029, - RESET_VEHICLE_WHEELS = 6030, - IS_HELI_PART_BROKEN = 6031, - GET_HELI_MAIN_ROTOR_HEALTH = 6032, - GET_HELI_TAIL_ROTOR_HEALTH = 6033, - GET_HELI_TAIL_BOOM_HEALTH = 6034, - SET_HELI_MAIN_ROTOR_HEALTH = 6035, - SET_HELI_TAIL_ROTOR_HEALTH = 6036, - SET_HELI_TAIL_BOOM_CAN_BREAK_OFF = 6037, - SET_VEHICLE_NAME_DEBUG = 6038, - SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE = 6039, - SET_VEHICLE_EXPLODES_ON_EXPLOSION_DAMAGE_AT_ZERO_BODY_HEALTH = 6040, - SET_ALLOW_VEHICLE_EXPLODES_ON_CONTACT = 6041, - SET_VEHICLE_DISABLE_TOWING = 6042, - GET_VEHICLE_HAS_LANDING_GEAR = 6043, - CONTROL_LANDING_GEAR = 6044, - GET_LANDING_GEAR_STATE = 6045, - IS_ANY_VEHICLE_NEAR_POINT = 6046, - REQUEST_VEHICLE_HIGH_DETAIL_MODEL = 6047, - _GET_VEHICLE_MODEL_NUM_DRIVE_GEARS = 6048, - _GET_VEHICLE_MAX_DRIVE_GEAR_COUNT = 6049, - _GET_IS_VEHICLE_ELECTRIC = 6050, - _GET_VEHICLE_DRIVETRAIN_TYPE = 6051, - _GET_VEHICLE_CURRENT_DRIVE_GEAR = 6052, - _GET_VEHICLE_CURRENT_REV_RATIO = 6053, - REMOVE_VEHICLE_HIGH_DETAIL_MODEL = 6054, - IS_VEHICLE_HIGH_DETAIL = 6055, - REQUEST_VEHICLE_ASSET = 6056, - HAS_VEHICLE_ASSET_LOADED = 6057, - REMOVE_VEHICLE_ASSET = 6058, - SET_VEHICLE_TOW_TRUCK_ARM_POSITION = 6059, - _SET_ATTACHED_VEHICLE_TO_TOW_TRUCK_ARM = 6060, - ATTACH_VEHICLE_TO_TOW_TRUCK = 6061, - DETACH_VEHICLE_FROM_TOW_TRUCK = 6062, - DETACH_VEHICLE_FROM_ANY_TOW_TRUCK = 6063, - IS_VEHICLE_ATTACHED_TO_TOW_TRUCK = 6064, - GET_ENTITY_ATTACHED_TO_TOW_TRUCK = 6065, - SET_VEHICLE_AUTOMATICALLY_ATTACHES = 6066, - SET_VEHICLE_BULLDOZER_ARM_POSITION = 6067, - SET_VEHICLE_TANK_TURRET_POSITION = 6068, - SET_VEHICLE_TURRET_TARGET = 6069, - SET_VEHICLE_TANK_STATIONARY = 6070, - SET_VEHICLE_TURRET_SPEED_THIS_FRAME = 6071, - DISABLE_VEHICLE_TURRET_MOVEMENT_THIS_FRAME = 6072, - SET_VEHICLE_FLIGHT_NOZZLE_POSITION = 6073, - SET_VEHICLE_FLIGHT_NOZZLE_POSITION_IMMEDIATE = 6074, - GET_VEHICLE_FLIGHT_NOZZLE_POSITION = 6075, - SET_DISABLE_VERTICAL_FLIGHT_MODE_TRANSITION = 6076, - GENERATE_VEHICLE_CREATION_POS_FROM_PATHS = 6077, - SET_VEHICLE_BURNOUT = 6078, - IS_VEHICLE_IN_BURNOUT = 6079, - SET_VEHICLE_REDUCE_GRIP = 6080, - SET_VEHICLE_REDUCE_GRIP_LEVEL = 6081, - SET_VEHICLE_INDICATOR_LIGHTS = 6082, - SET_VEHICLE_BRAKE_LIGHTS = 6083, - SET_VEHICLE_TAIL_LIGHTS = 6084, - SET_VEHICLE_HANDBRAKE = 6085, - SET_VEHICLE_BRAKE = 6086, - INSTANTLY_FILL_VEHICLE_POPULATION = 6087, - HAS_INSTANT_FILL_VEHICLE_POPULATION_FINISHED = 6088, - NETWORK_ENABLE_EMPTY_CROWDING_VEHICLES_REMOVAL = 6089, - NETWORK_CAP_EMPTY_CROWDING_VEHICLES_REMOVAL = 6090, - GET_VEHICLE_TRAILER_VEHICLE = 6091, - _GET_VEHICLE_TRAILER_PARENT_VEHICLE = 6092, - SET_VEHICLE_USES_LARGE_REAR_RAMP = 6093, - SET_VEHICLE_RUDDER_BROKEN = 6094, - SET_CONVERTIBLE_ROOF_LATCH_STATE = 6095, - GET_VEHICLE_ESTIMATED_MAX_SPEED = 6096, - GET_VEHICLE_MAX_BRAKING = 6097, - GET_VEHICLE_MAX_TRACTION = 6098, - GET_VEHICLE_ACCELERATION = 6099, - GET_VEHICLE_MODEL_ESTIMATED_MAX_SPEED = 6100, - GET_VEHICLE_MODEL_MAX_BRAKING = 6101, - GET_VEHICLE_MODEL_MAX_BRAKING_MAX_MODS = 6102, - GET_VEHICLE_MODEL_MAX_TRACTION = 6103, - GET_VEHICLE_MODEL_ACCELERATION = 6104, - GET_VEHICLE_MODEL_ACCELERATION_MAX_MODS = 6105, - GET_FLYING_VEHICLE_MODEL_AGILITY = 6106, - GET_BOAT_VEHICLE_MODEL_AGILITY = 6107, - GET_VEHICLE_CLASS_ESTIMATED_MAX_SPEED = 6108, - GET_VEHICLE_CLASS_MAX_TRACTION = 6109, - GET_VEHICLE_CLASS_MAX_AGILITY = 6110, - GET_VEHICLE_CLASS_MAX_ACCELERATION = 6111, - GET_VEHICLE_CLASS_MAX_BRAKING = 6112, - ADD_ROAD_NODE_SPEED_ZONE = 6113, - REMOVE_ROAD_NODE_SPEED_ZONE = 6114, - OPEN_BOMB_BAY_DOORS = 6115, - CLOSE_BOMB_BAY_DOORS = 6116, - GET_ARE_BOMB_BAY_DOORS_OPEN = 6117, - IS_VEHICLE_SEARCHLIGHT_ON = 6118, - SET_VEHICLE_SEARCHLIGHT = 6119, - DOES_VEHICLE_HAVE_SEARCHLIGHT = 6120, - IS_ENTRY_POINT_FOR_SEAT_CLEAR = 6121, - GET_ENTRY_POINT_POSITION = 6122, - CAN_SHUFFLE_SEAT = 6123, - GET_NUM_MOD_KITS = 6124, - SET_VEHICLE_MOD_KIT = 6125, - GET_VEHICLE_MOD_KIT = 6126, - GET_VEHICLE_MOD_KIT_TYPE = 6127, - GET_VEHICLE_WHEEL_TYPE = 6128, - SET_VEHICLE_WHEEL_TYPE = 6129, - GET_NUM_MOD_COLORS = 6130, - SET_VEHICLE_MOD_COLOR_1 = 6131, - SET_VEHICLE_MOD_COLOR_2 = 6132, - GET_VEHICLE_MOD_COLOR_1 = 6133, - GET_VEHICLE_MOD_COLOR_2 = 6134, - GET_VEHICLE_MOD_COLOR_1_NAME = 6135, - GET_VEHICLE_MOD_COLOR_2_NAME = 6136, - HAVE_VEHICLE_MODS_STREAMED_IN = 6137, - IS_VEHICLE_MOD_GEN9_EXCLUSIVE = 6138, - SET_VEHICLE_MOD = 6139, - GET_VEHICLE_MOD = 6140, - GET_VEHICLE_MOD_VARIATION = 6141, - GET_NUM_VEHICLE_MODS = 6142, - REMOVE_VEHICLE_MOD = 6143, - TOGGLE_VEHICLE_MOD = 6144, - IS_TOGGLE_MOD_ON = 6145, - GET_MOD_TEXT_LABEL = 6146, - GET_MOD_SLOT_NAME = 6147, - GET_LIVERY_NAME = 6148, - GET_VEHICLE_MOD_MODIFIER_VALUE = 6149, - GET_VEHICLE_MOD_IDENTIFIER_HASH = 6150, - PRELOAD_VEHICLE_MOD = 6151, - HAS_PRELOAD_MODS_FINISHED = 6152, - RELEASE_PRELOAD_MODS = 6153, - SET_VEHICLE_TYRE_SMOKE_COLOR = 6154, - GET_VEHICLE_TYRE_SMOKE_COLOR = 6155, - SET_VEHICLE_WINDOW_TINT = 6156, - GET_VEHICLE_WINDOW_TINT = 6157, - GET_NUM_VEHICLE_WINDOW_TINTS = 6158, - GET_VEHICLE_COLOR = 6159, - GET_VEHICLE_COLOURS_WHICH_CAN_BE_SET = 6160, - GET_VEHICLE_CAUSE_OF_DESTRUCTION = 6161, - OVERRIDE_PLANE_DAMAGE_THREHSOLD = 6162, - _SET_TRANSMISSION_REDUCED_GEAR_RATIO = 6163, - _GET_VEHICLE_DESIRED_DRIVE_GEAR = 6164, - GET_IS_LEFT_VEHICLE_HEADLIGHT_DAMAGED = 6165, - GET_IS_RIGHT_VEHICLE_HEADLIGHT_DAMAGED = 6166, - GET_BOTH_VEHICLE_HEADLIGHTS_DAMAGED = 6167, - MODIFY_VEHICLE_TOP_SPEED = 6168, - SET_VEHICLE_MAX_SPEED = 6169, - SET_VEHICLE_STAYS_FROZEN_WHEN_CLEANED_UP = 6170, - SET_VEHICLE_ACT_AS_IF_HIGH_SPEED_FOR_FRAG_SMASHING = 6171, - SET_PEDS_CAN_FALL_OFF_THIS_VEHICLE_FROM_LARGE_FALL_DAMAGE = 6172, - ADD_VEHICLE_COMBAT_ANGLED_AVOIDANCE_AREA = 6173, - REMOVE_VEHICLE_COMBAT_AVOIDANCE_AREA = 6174, - IS_ANY_PED_RAPPELLING_FROM_HELI = 6175, - SET_VEHICLE_CHEAT_POWER_INCREASE = 6176, - SET_VEHICLE_INFLUENCES_WANTED_LEVEL = 6177, - SET_VEHICLE_IS_WANTED = 6178, - SWING_BOAT_BOOM_TO_RATIO = 6179, - SWING_BOAT_BOOM_FREELY = 6180, - ALLOW_BOAT_BOOM_TO_ANIMATE = 6181, - GET_BOAT_BOOM_POSITION_RATIO = 6182, - DISABLE_PLANE_AILERON = 6183, - GET_IS_VEHICLE_ENGINE_RUNNING = 6184, - SET_VEHICLE_USE_ALTERNATE_HANDLING = 6185, - SET_BIKE_ON_STAND = 6186, - SET_VEHICLE_NOT_STEALABLE_AMBIENTLY = 6187, - LOCK_DOORS_WHEN_NO_LONGER_NEEDED = 6188, - SET_LAST_DRIVEN_VEHICLE = 6189, - GET_LAST_DRIVEN_VEHICLE = 6190, - CLEAR_LAST_DRIVEN_VEHICLE = 6191, - SET_VEHICLE_HAS_BEEN_DRIVEN_FLAG = 6192, - SET_TASK_VEHICLE_GOTO_PLANE_MIN_HEIGHT_ABOVE_TERRAIN = 6193, - SET_VEHICLE_LOD_MULTIPLIER = 6194, - SET_VEHICLE_CAN_SAVE_IN_GARAGE = 6195, - GET_VEHICLE_NUM_OF_BROKEN_OFF_PARTS = 6196, - GET_VEHICLE_NUM_OF_BROKEN_LOOSEN_PARTS = 6197, - SET_FORCE_VEHICLE_ENGINE_DAMAGE_BY_BULLET = 6198, - SET_VEHICLE_GENERATES_ENGINE_SHOCKING_EVENTS = 6199, - COPY_VEHICLE_DAMAGES = 6200, - DISABLE_VEHICLE_EXPLOSION_BREAK_OFF_PARTS = 6201, - SET_LIGHTS_CUTOFF_DISTANCE_TWEAK = 6202, - SET_VEHICLE_SHOOT_AT_TARGET = 6203, - GET_VEHICLE_LOCK_ON_TARGET = 6204, - SET_FORCE_HD_VEHICLE = 6205, - SET_VEHICLE_CUSTOM_PATH_NODE_STREAMING_RADIUS = 6206, - GET_VEHICLE_PLATE_TYPE = 6207, - TRACK_VEHICLE_VISIBILITY = 6208, - IS_VEHICLE_VISIBLE = 6209, - SET_VEHICLE_GRAVITY = 6210, - SET_ENABLE_VEHICLE_SLIPSTREAMING = 6211, - SET_VEHICLE_SLIPSTREAMING_SHOULD_TIME_OUT = 6212, - GET_VEHICLE_CURRENT_TIME_IN_SLIP_STREAM = 6213, - IS_VEHICLE_PRODUCING_SLIP_STREAM = 6214, - SET_VEHICLE_INACTIVE_DURING_PLAYBACK = 6215, - SET_VEHICLE_ACTIVE_DURING_PLAYBACK = 6216, - IS_VEHICLE_SPRAYABLE = 6217, - SET_VEHICLE_ENGINE_CAN_DEGRADE = 6218, - DISABLE_VEHCILE_DYNAMIC_AMBIENT_SCALES = 6219, - ENABLE_VEHICLE_DYNAMIC_AMBIENT_SCALES = 6220, - IS_PLANE_LANDING_GEAR_INTACT = 6221, - ARE_PLANE_PROPELLERS_INTACT = 6222, - SET_PLANE_PROPELLER_HEALTH = 6223, - SET_VEHICLE_CAN_DEFORM_WHEELS = 6224, - IS_VEHICLE_STOLEN = 6225, - SET_VEHICLE_IS_STOLEN = 6226, - SET_PLANE_TURBULENCE_MULTIPLIER = 6227, - ARE_WINGS_OF_PLANE_INTACT = 6228, - ALLOW_AMBIENT_VEHICLES_TO_AVOID_ADVERSE_CONDITIONS = 6229, - DETACH_VEHICLE_FROM_CARGOBOB = 6230, - DETACH_VEHICLE_FROM_ANY_CARGOBOB = 6231, - DETACH_ENTITY_FROM_CARGOBOB = 6232, - IS_VEHICLE_ATTACHED_TO_CARGOBOB = 6233, - GET_VEHICLE_ATTACHED_TO_CARGOBOB = 6234, - GET_ENTITY_ATTACHED_TO_CARGOBOB = 6235, - ATTACH_VEHICLE_TO_CARGOBOB = 6236, - ATTACH_ENTITY_TO_CARGOBOB = 6237, - SET_CARGOBOB_FORCE_DONT_DETACH_VEHICLE = 6238, - SET_CARGOBOB_EXCLUDE_FROM_PICKUP_ENTITY = 6239, - CAN_CARGOBOB_PICK_UP_ENTITY = 6240, - GET_ATTACHED_PICK_UP_HOOK_POSITION = 6241, - DOES_CARGOBOB_HAVE_PICK_UP_ROPE = 6242, - CREATE_PICK_UP_ROPE_FOR_CARGOBOB = 6243, - REMOVE_PICK_UP_ROPE_FOR_CARGOBOB = 6244, - SET_PICKUP_ROPE_LENGTH_FOR_CARGOBOB = 6245, - SET_PICKUP_ROPE_LENGTH_WITHOUT_CREATING_ROPE_FOR_CARGOBOB = 6246, - SET_CARGOBOB_PICKUP_ROPE_DAMPING_MULTIPLIER = 6247, - SET_CARGOBOB_PICKUP_ROPE_TYPE = 6248, - DOES_CARGOBOB_HAVE_PICKUP_MAGNET = 6249, - SET_CARGOBOB_PICKUP_MAGNET_ACTIVE = 6250, - SET_CARGOBOB_PICKUP_MAGNET_STRENGTH = 6251, - SET_CARGOBOB_PICKUP_MAGNET_FALLOFF = 6252, - SET_CARGOBOB_PICKUP_MAGNET_REDUCED_STRENGTH = 6253, - SET_CARGOBOB_PICKUP_MAGNET_REDUCED_FALLOFF = 6254, - SET_CARGOBOB_PICKUP_MAGNET_PULL_STRENGTH = 6255, - SET_CARGOBOB_PICKUP_MAGNET_PULL_ROPE_LENGTH = 6256, - SET_CARGOBOB_PICKUP_MAGNET_SET_TARGETED_MODE = 6257, - SET_CARGOBOB_PICKUP_MAGNET_SET_AMBIENT_MODE = 6258, - SET_CARGOBOB_PICKUP_MAGNET_ENSURE_PICKUP_ENTITY_UPRIGHT = 6259, - DOES_VEHICLE_HAVE_WEAPONS = 6260, - SET_VEHICLE_WILL_TELL_OTHERS_TO_HURRY = 6261, - DISABLE_VEHICLE_WEAPON = 6262, - IS_VEHICLE_WEAPON_DISABLED = 6263, - SET_VEHICLE_USED_FOR_PILOT_SCHOOL = 6264, - SET_VEHICLE_ACTIVE_FOR_PED_NAVIGATION = 6265, - GET_VEHICLE_CLASS = 6266, - GET_VEHICLE_CLASS_FROM_NAME = 6267, - SET_PLAYERS_LAST_VEHICLE = 6268, - SET_VEHICLE_CAN_BE_USED_BY_FLEEING_PEDS = 6269, - SET_AIRCRAFT_PILOT_SKILL_NOISE_SCALAR = 6270, - SET_VEHICLE_DROPS_MONEY_WHEN_BLOWN_UP = 6271, - SET_VEHICLE_KEEP_ENGINE_ON_WHEN_ABANDONED = 6272, - SET_VEHICLE_IMPATIENCE_TIMER = 6273, - SET_VEHICLE_HANDLING_OVERRIDE = 6274, - SET_VEHICLE_EXTENDED_REMOVAL_RANGE = 6275, - SET_VEHICLE_STEERING_BIAS_SCALAR = 6276, - SET_HELI_CONTROL_LAGGING_RATE_SCALAR = 6277, - SET_VEHICLE_FRICTION_OVERRIDE = 6278, - SET_VEHICLE_WHEELS_CAN_BREAK_OFF_WHEN_BLOW_UP = 6279, - ARE_PLANE_CONTROL_PANELS_INTACT = 6280, - SET_VEHICLE_CEILING_HEIGHT = 6281, - SET_VEHICLE_NO_EXPLOSION_DAMAGE_FROM_DRIVER = 6282, - CLEAR_VEHICLE_ROUTE_HISTORY = 6283, - DOES_VEHICLE_EXIST_WITH_DECORATOR = 6284, - SET_VEHICLE_AI_CAN_USE_EXCLUSIVE_SEATS = 6285, - SET_VEHICLE_EXCLUSIVE_DRIVER = 6286, - IS_PED_EXCLUSIVE_DRIVER_OF_VEHICLE = 6287, - DISABLE_INDIVIDUAL_PLANE_PROPELLER = 6288, - SET_VEHICLE_FORCE_AFTERBURNER = 6289, - SET_DONT_PROCESS_VEHICLE_GLASS = 6290, - SET_DISABLE_WANTED_CONES_RESPONSE = 6291, - SET_USE_DESIRED_Z_CRUISE_SPEED_FOR_LANDING = 6292, - SET_ARRIVE_DISTANCE_OVERRIDE_FOR_VEHICLE_PERSUIT_ATTACK = 6293, - SET_VEHICLE_READY_FOR_CLEANUP = 6294, - SET_DISTANT_CARS_ENABLED = 6295, - SET_VEHICLE_NEON_COLOUR = 6296, - SET_VEHICLE_NEON_INDEX_COLOUR = 6297, - GET_VEHICLE_NEON_COLOUR = 6298, - SET_VEHICLE_NEON_ENABLED = 6299, - GET_VEHICLE_NEON_ENABLED = 6300, - SET_AMBIENT_VEHICLE_NEON_ENABLED = 6301, - SUPPRESS_NEONS_ON_VEHICLE = 6302, - SET_DISABLE_SUPERDUMMY = 6303, - REQUEST_VEHICLE_DIAL = 6304, - GET_VEHICLE_BODY_HEALTH = 6305, - SET_VEHICLE_BODY_HEALTH = 6306, - GET_VEHICLE_SIZE = 6307, - GET_FAKE_SUSPENSION_LOWERING_AMOUNT = 6308, - SET_CAR_HIGH_SPEED_BUMP_SEVERITY_MULTIPLIER = 6309, - GET_NUMBER_OF_VEHICLE_DOORS = 6310, - SET_HYDRAULICS_CONTROL = 6311, - SET_CAN_ADJUST_GROUND_CLEARANCE = 6312, - GET_VEHICLE_HEALTH_PERCENTAGE = 6313, - GET_VEHICLE_IS_MERCENARY = 6314, - SET_VEHICLE_BROKEN_PARTS_DONT_AFFECT_AI_HANDLING = 6315, - SET_VEHICLE_KERS_ALLOWED = 6316, - GET_VEHICLE_HAS_KERS = 6317, - SET_PLANE_RESIST_TO_EXPLOSION = 6318, - SET_HELI_RESIST_TO_EXPLOSION = 6319, - SET_DISABLE_BMX_EXTRA_TRICK_FORCES = 6320, - SET_HYDRAULIC_SUSPENSION_RAISE_FACTOR = 6321, - GET_HYDRAULIC_SUSPENSION_RAISE_FACTOR = 6322, - SET_CAN_USE_HYDRAULICS = 6323, - SET_HYDRAULIC_VEHICLE_STATE = 6324, - SET_HYDRAULIC_WHEEL_STATE = 6325, - HAS_VEHICLE_PETROLTANK_SET_ON_FIRE_BY_ENTITY = 6326, - CLEAR_VEHICLE_PETROLTANK_FIRE_CULPRIT = 6327, - SET_VEHICLE_BOBBLEHEAD_VELOCITY = 6328, - GET_VEHICLE_IS_DUMMY = 6329, - SET_VEHICLE_DAMAGE_SCALE = 6330, - SET_VEHICLE_WEAPON_DAMAGE_SCALE = 6331, - SET_DISABLE_DAMAGE_WITH_PICKED_UP_ENTITY = 6332, - SET_VEHICLE_USES_MP_PLAYER_DAMAGE_MULTIPLIER = 6333, - SET_BIKE_EASY_TO_LAND = 6334, - SET_INVERT_VEHICLE_CONTROLS = 6335, - SET_SPEED_BOOST_EFFECT_DISABLED = 6336, - SET_SLOW_DOWN_EFFECT_DISABLED = 6337, - SET_FORMATION_LEADER = 6338, - RESET_FORMATION_LEADER = 6339, - GET_IS_BOAT_CAPSIZED = 6340, - SET_ALLOW_RAMMING_SOOP_OR_RAMP = 6341, - SET_SCRIPT_RAMP_IMPULSE_SCALE = 6342, - GET_IS_DOOR_VALID = 6343, - SET_SCRIPT_ROCKET_BOOST_RECHARGE_TIME = 6344, - GET_HAS_ROCKET_BOOST = 6345, - IS_ROCKET_BOOST_ACTIVE = 6346, - SET_ROCKET_BOOST_ACTIVE = 6347, - GET_HAS_RETRACTABLE_WHEELS = 6348, - GET_IS_WHEELS_RETRACTED = 6349, - SET_WHEELS_EXTENDED_INSTANTLY = 6350, - SET_WHEELS_RETRACTED_INSTANTLY = 6351, - GET_CAR_HAS_JUMP = 6352, - SET_USE_HIGHER_CAR_JUMP = 6353, - SET_CLEAR_FREEZE_WAITING_ON_COLLISION_ONCE_PLAYER_ENTERS = 6354, - SET_VEHICLE_WEAPON_RESTRICTED_AMMO = 6355, - GET_VEHICLE_WEAPON_RESTRICTED_AMMO = 6356, - GET_VEHICLE_HAS_PARACHUTE = 6357, - GET_VEHICLE_CAN_DEPLOY_PARACHUTE = 6358, - VEHICLE_START_PARACHUTING = 6359, - IS_VEHICLE_PARACHUTE_DEPLOYED = 6360, - VEHICLE_SET_RAMP_AND_RAMMING_CARS_TAKE_DAMAGE = 6361, - VEHICLE_SET_ENABLE_RAMP_CAR_SIDE_IMPULSE = 6362, - VEHICLE_SET_ENABLE_NORMALISE_RAMP_CAR_VERTICAL_VELOCTIY = 6363, - VEHICLE_SET_JET_WASH_FORCE_ENABLED = 6364, - SET_VEHICLE_WEAPON_CAN_TARGET_OBJECTS = 6365, - SET_VEHICLE_USE_BOOST_BUTTON_FOR_WHEEL_RETRACT = 6366, - _SET_VEHICLE_USE_HORN_BUTTON_FOR_NITROUS = 6367, - VEHICLE_SET_PARACHUTE_MODEL_OVERRIDE = 6368, - VEHICLE_SET_PARACHUTE_MODEL_TINT_INDEX = 6369, - VEHICLE_SET_OVERRIDE_EXTENABLE_SIDE_RATIO = 6370, - VEHICLE_SET_EXTENABLE_SIDE_TARGET_RATIO = 6371, - VEHICLE_SET_OVERRIDE_SIDE_RATIO = 6372, - GET_ALL_VEHICLES = 6373, - SET_CARGOBOB_EXTA_PICKUP_RANGE = 6374, - SET_OVERRIDE_VEHICLE_DOOR_TORQUE = 6375, - SET_WHEELIE_ENABLED = 6376, - SET_DISABLE_HELI_EXPLODE_FROM_BODY_DAMAGE = 6377, - SET_DISABLE_EXPLODE_FROM_BODY_DAMAGE_ON_COLLISION = 6378, - SET_TRAILER_ATTACHMENT_ENABLED = 6379, - SET_ROCKET_BOOST_FILL = 6380, - SET_GLIDER_ACTIVE = 6381, - SET_SHOULD_RESET_TURRET_IN_SCRIPTED_CAMERAS = 6382, - SET_VEHICLE_DISABLE_COLLISION_UPON_CREATION = 6383, - SET_GROUND_EFFECT_REDUCES_DRAG = 6384, - SET_DISABLE_MAP_COLLISION = 6385, - SET_DISABLE_PED_STAND_ON_TOP = 6386, - SET_VEHICLE_DAMAGE_SCALES = 6387, - SET_PLANE_SECTION_DAMAGE_SCALE = 6388, - SET_HELI_CAN_PICKUP_ENTITY_THAT_HAS_PICK_UP_DISABLED = 6389, - SET_VEHICLE_BOMB_AMMO = 6390, - GET_VEHICLE_BOMB_AMMO = 6391, - SET_VEHICLE_COUNTERMEASURE_AMMO = 6392, - GET_VEHICLE_COUNTERMEASURE_AMMO = 6393, - SET_HELI_COMBAT_OFFSET = 6394, - GET_CAN_VEHICLE_BE_PLACED_HERE = 6395, - SET_DISABLE_AUTOMATIC_CRASH_TASK = 6396, - SET_SPECIAL_FLIGHT_MODE_RATIO = 6397, - SET_SPECIAL_FLIGHT_MODE_TARGET_RATIO = 6398, - SET_SPECIAL_FLIGHT_MODE_ALLOWED = 6399, - SET_DISABLE_HOVER_MODE_FLIGHT = 6400, - GET_OUTRIGGERS_DEPLOYED = 6401, - FIND_SPAWN_COORDINATES_FOR_HELI = 6402, - SET_DEPLOY_FOLDING_WINGS = 6403, - ARE_FOLDING_WINGS_DEPLOYED = 6404, - _SET_DEPLOY_MISSILE_BAYS = 6405, - _ARE_MISSILE_BAYS_DEPLOYED = 6406, - SET_DIP_STRAIGHT_DOWN_WHEN_CRASHING_PLANE = 6407, - SET_TURRET_HIDDEN = 6408, - SET_HOVER_MODE_WING_RATIO = 6409, - SET_DISABLE_TURRET_MOVEMENT = 6410, - SET_FORCE_FIX_LINK_MATRICES = 6411, - SET_TRANSFORM_RATE_FOR_ANIMATION = 6412, - SET_TRANSFORM_TO_SUBMARINE_USES_ALTERNATE_INPUT = 6413, - SET_VEHICLE_COMBAT_MODE = 6414, - SET_VEHICLE_DETONATION_MODE = 6415, - SET_VEHICLE_SHUNT_ON_STICK = 6416, - GET_IS_VEHICLE_SHUNTING = 6417, - GET_HAS_VEHICLE_BEEN_HIT_BY_SHUNT = 6418, - GET_LAST_SHUNT_VEHICLE = 6419, - SET_DISABLE_VEHICLE_EXPLOSIONS_DAMAGE = 6420, - SET_OVERRIDE_NITROUS_LEVEL = 6421, - SET_NITROUS_IS_ACTIVE = 6422, - _SET_OVERRIDE_TRACTION_LOSS_MULTIPLIER = 6423, - _SET_DRIFT_SLIP_ANGLE_LIMITS = 6424, - _SET_MINIMUM_TIME_BETWEEN_GEAR_SHIFTS = 6425, - FULLY_CHARGE_NITROUS = 6426, - _GET_REMAINING_NITROUS_DURATION = 6427, - IS_NITROUS_ACTIVE = 6428, - CLEAR_NITROUS = 6429, - SET_INCREASE_WHEEL_CRUSH_DAMAGE = 6430, - SET_DISABLE_WEAPON_BLADE_FORCES = 6431, - SET_USE_DOUBLE_CLICK_FOR_CAR_JUMP = 6432, - GET_DOES_VEHICLE_HAVE_TOMBSTONE = 6433, - HIDE_TOMBSTONE = 6434, - APPLY_EMP_EFFECT = 6435, - GET_IS_VEHICLE_DISABLED_BY_EMP = 6436, - SET_DISABLE_RETRACTING_WEAPON_BLADES = 6437, - GET_TYRE_HEALTH = 6438, - SET_TYRE_HEALTH = 6439, - GET_TYRE_WEAR_RATE = 6440, - SET_TYRE_WEAR_RATE = 6441, - SET_TYRE_WEAR_RATE_SCALE = 6442, - SET_TYRE_MAXIMUM_GRIP_DIFFERENCE_DUE_TO_WEAR_RATE = 6443, - SET_AIRCRAFT_IGNORE_HIGHTMAP_OPTIMISATION = 6444, - SET_REDUCED_SUSPENSION_FORCE = 6445, - SET_DRIFT_TYRES = 6446, - GET_DRIFT_TYRES_SET = 6447, - NETWORK_USE_HIGH_PRECISION_TRAIN_BLENDING = 6448, - SET_CHECK_FOR_ENOUGH_ROOM_FOR_PED = 6449, - _SET_ALLOW_COLLISION_WHEN_IN_VEHICLE = 6450, - _IS_VEHICLE_GEN9_EXCLUSIVE_MODEL = 6451, - _GET_VEHICLE_MAX_EXHAUST_BONE_COUNT = 6452, - _GET_VEHICLE_EXHAUST_BONE = 6453, - GET_WATER_HEIGHT = 6454, - GET_WATER_HEIGHT_NO_WAVES = 6455, - TEST_PROBE_AGAINST_WATER = 6456, - TEST_PROBE_AGAINST_ALL_WATER = 6457, - TEST_VERTICAL_PROBE_AGAINST_ALL_WATER = 6458, - MODIFY_WATER = 6459, - ADD_EXTRA_CALMING_QUAD = 6460, - REMOVE_EXTRA_CALMING_QUAD = 6461, - SET_DEEP_OCEAN_SCALER = 6462, - GET_DEEP_OCEAN_SCALER = 6463, - SET_CALMED_WAVE_HEIGHT_SCALER = 6464, - RESET_DEEP_OCEAN_SCALER = 6465, - ENABLE_LASER_SIGHT_RENDERING = 6466, - GET_WEAPON_COMPONENT_TYPE_MODEL = 6467, - GET_WEAPONTYPE_MODEL = 6468, - GET_WEAPONTYPE_SLOT = 6469, - GET_WEAPONTYPE_GROUP = 6470, - GET_WEAPON_COMPONENT_VARIANT_EXTRA_COUNT = 6471, - GET_WEAPON_COMPONENT_VARIANT_EXTRA_MODEL = 6472, - SET_CURRENT_PED_WEAPON = 6473, - GET_CURRENT_PED_WEAPON = 6474, - GET_CURRENT_PED_WEAPON_ENTITY_INDEX = 6475, - GET_BEST_PED_WEAPON = 6476, - SET_CURRENT_PED_VEHICLE_WEAPON = 6477, - GET_CURRENT_PED_VEHICLE_WEAPON = 6478, - SET_PED_CYCLE_VEHICLE_WEAPONS_ONLY = 6479, - IS_PED_ARMED = 6480, - IS_WEAPON_VALID = 6481, - HAS_PED_GOT_WEAPON = 6482, - IS_PED_WEAPON_READY_TO_SHOOT = 6483, - GET_PED_WEAPONTYPE_IN_SLOT = 6484, - GET_AMMO_IN_PED_WEAPON = 6485, - ADD_AMMO_TO_PED = 6486, - SET_PED_AMMO = 6487, - SET_PED_INFINITE_AMMO = 6488, - SET_PED_INFINITE_AMMO_CLIP = 6489, - SET_PED_STUN_GUN_FINITE_AMMO = 6490, - GIVE_WEAPON_TO_PED = 6491, - GIVE_DELAYED_WEAPON_TO_PED = 6492, - REMOVE_ALL_PED_WEAPONS = 6493, - REMOVE_WEAPON_FROM_PED = 6494, - HIDE_PED_WEAPON_FOR_SCRIPTED_CUTSCENE = 6495, - SET_PED_CURRENT_WEAPON_VISIBLE = 6496, - SET_PED_DROPS_WEAPONS_WHEN_DEAD = 6497, - HAS_PED_BEEN_DAMAGED_BY_WEAPON = 6498, - CLEAR_PED_LAST_WEAPON_DAMAGE = 6499, - HAS_ENTITY_BEEN_DAMAGED_BY_WEAPON = 6500, - CLEAR_ENTITY_LAST_WEAPON_DAMAGE = 6501, - SET_PED_DROPS_WEAPON = 6502, - SET_PED_DROPS_INVENTORY_WEAPON = 6503, - GET_MAX_AMMO_IN_CLIP = 6504, - GET_AMMO_IN_CLIP = 6505, - SET_AMMO_IN_CLIP = 6506, - GET_MAX_AMMO = 6507, - GET_MAX_AMMO_BY_TYPE = 6508, - ADD_PED_AMMO_BY_TYPE = 6509, - SET_PED_AMMO_BY_TYPE = 6510, - GET_PED_AMMO_BY_TYPE = 6511, - SET_PED_AMMO_TO_DROP = 6512, - SET_PICKUP_AMMO_AMOUNT_SCALER = 6513, - GET_PED_AMMO_TYPE_FROM_WEAPON = 6514, - GET_PED_ORIGINAL_AMMO_TYPE_FROM_WEAPON = 6515, - GET_PED_LAST_WEAPON_IMPACT_COORD = 6516, - SET_PED_GADGET = 6517, - GET_IS_PED_GADGET_EQUIPPED = 6518, - GET_SELECTED_PED_WEAPON = 6519, - EXPLODE_PROJECTILES = 6520, - REMOVE_ALL_PROJECTILES_OF_TYPE = 6521, - GET_LOCKON_DISTANCE_OF_CURRENT_PED_WEAPON = 6522, - GET_MAX_RANGE_OF_CURRENT_PED_WEAPON = 6523, - HAS_VEHICLE_GOT_PROJECTILE_ATTACHED = 6524, - GIVE_WEAPON_COMPONENT_TO_PED = 6525, - REMOVE_WEAPON_COMPONENT_FROM_PED = 6526, - HAS_PED_GOT_WEAPON_COMPONENT = 6527, - IS_PED_WEAPON_COMPONENT_ACTIVE = 6528, - REFILL_AMMO_INSTANTLY = 6529, - MAKE_PED_RELOAD = 6530, - REQUEST_WEAPON_ASSET = 6531, - HAS_WEAPON_ASSET_LOADED = 6532, - REMOVE_WEAPON_ASSET = 6533, - CREATE_WEAPON_OBJECT = 6534, - GIVE_WEAPON_COMPONENT_TO_WEAPON_OBJECT = 6535, - REMOVE_WEAPON_COMPONENT_FROM_WEAPON_OBJECT = 6536, - HAS_WEAPON_GOT_WEAPON_COMPONENT = 6537, - GIVE_WEAPON_OBJECT_TO_PED = 6538, - DOES_WEAPON_TAKE_WEAPON_COMPONENT = 6539, - GET_WEAPON_OBJECT_FROM_PED = 6540, - GIVE_LOADOUT_TO_PED = 6541, - SET_PED_WEAPON_TINT_INDEX = 6542, - GET_PED_WEAPON_TINT_INDEX = 6543, - SET_WEAPON_OBJECT_TINT_INDEX = 6544, - GET_WEAPON_OBJECT_TINT_INDEX = 6545, - GET_WEAPON_TINT_COUNT = 6546, - SET_PED_WEAPON_COMPONENT_TINT_INDEX = 6547, - GET_PED_WEAPON_COMPONENT_TINT_INDEX = 6548, - SET_WEAPON_OBJECT_COMPONENT_TINT_INDEX = 6549, - GET_WEAPON_OBJECT_COMPONENT_TINT_INDEX = 6550, - GET_PED_WEAPON_CAMO_INDEX = 6551, - SET_WEAPON_OBJECT_CAMO_INDEX = 6552, - GET_WEAPON_HUD_STATS = 6553, - GET_WEAPON_COMPONENT_HUD_STATS = 6554, - GET_WEAPON_DAMAGE = 6555, - GET_WEAPON_CLIP_SIZE = 6556, - GET_WEAPON_TIME_BETWEEN_SHOTS = 6557, - SET_PED_CHANCE_OF_FIRING_BLANKS = 6558, - SET_PED_SHOOT_ORDNANCE_WEAPON = 6559, - REQUEST_WEAPON_HIGH_DETAIL_MODEL = 6560, - _SET_WEAPON_PED_DAMAGE_MODIFIER = 6561, - SET_WEAPON_DAMAGE_MODIFIER = 6562, - SET_WEAPON_AOE_MODIFIER = 6563, - SET_WEAPON_EFFECT_DURATION_MODIFIER = 6564, - IS_PED_CURRENT_WEAPON_SILENCED = 6565, - IS_FLASH_LIGHT_ON = 6566, - SET_FLASH_LIGHT_FADE_DISTANCE = 6567, - SET_FLASH_LIGHT_ACTIVE_HISTORY = 6568, - SET_WEAPON_ANIMATION_OVERRIDE = 6569, - GET_WEAPON_DAMAGE_TYPE = 6570, - SET_EQIPPED_WEAPON_START_SPINNING_AT_FULL_SPEED = 6571, - CAN_USE_WEAPON_ON_PARACHUTE = 6572, - CREATE_AIR_DEFENCE_SPHERE = 6573, - CREATE_AIR_DEFENCE_ANGLED_AREA = 6574, - REMOVE_AIR_DEFENCE_SPHERE = 6575, - REMOVE_ALL_AIR_DEFENCE_SPHERES = 6576, - SET_PLAYER_TARGETTABLE_FOR_AIR_DEFENCE_SPHERE = 6577, - IS_AIR_DEFENCE_SPHERE_IN_AREA = 6578, - FIRE_AIR_DEFENCE_SPHERE_WEAPON_AT_POSITION = 6579, - DOES_AIR_DEFENCE_SPHERE_EXIST = 6580, - SET_CAN_PED_SELECT_INVENTORY_WEAPON = 6581, - SET_CAN_PED_SELECT_ALL_WEAPONS = 6582, - GET_ZONE_AT_COORDS = 6583, - GET_ZONE_FROM_NAME_ID = 6584, - GET_ZONE_POPSCHEDULE = 6585, - GET_NAME_OF_ZONE = 6586, - SET_ZONE_ENABLED = 6587, - GET_ZONE_SCUMMINESS = 6588, - OVERRIDE_POPSCHEDULE_VEHICLE_MODEL = 6589, - CLEAR_POPSCHEDULE_OVERRIDE_VEHICLE_MODEL = 6590, - GET_HASH_OF_MAP_AREA_AT_COORDS = 6591, + _GET_BATTLEYE_INIT_STATE = 2733, + NETWORK_IS_SIGNED_IN = 2734, + NETWORK_IS_SIGNED_ONLINE = 2735, + NETWORK_IS_NP_AVAILABLE = 2736, + NETWORK_IS_NP_PENDING = 2737, + NETWORK_GET_NP_UNAVAILABLE_REASON = 2738, + NETWORK_IS_CONNETED_TO_NP_PRESENCE = 2739, + NETWORK_IS_LOGGED_IN_TO_PSN = 2740, + NETWORK_HAS_VALID_ROS_CREDENTIALS = 2741, + NETWORK_IS_REFRESHING_ROS_CREDENTIALS = 2742, + NETWORK_IS_CLOUD_AVAILABLE = 2743, + NETWORK_HAS_SOCIAL_CLUB_ACCOUNT = 2744, + NETWORK_ARE_SOCIAL_CLUB_POLICIES_CURRENT = 2745, + NETWORK_IS_HOST = 2746, + NETWORK_GET_HOST_PLAYER_INDEX = 2747, + NETWORK_WAS_GAME_SUSPENDED = 2748, + NETWORK_HAVE_ONLINE_PRIVILEGES = 2749, + NETWORK_HAS_AGE_RESTRICTIONS = 2750, + NETWORK_HAVE_USER_CONTENT_PRIVILEGES = 2751, + NETWORK_HAVE_COMMUNICATION_PRIVILEGES = 2752, + _NETWORK_HAVE_PLATFORM_COMMUNICATION_PRIVILEGES = 2753, + NETWORK_CHECK_ONLINE_PRIVILEGES = 2754, + NETWORK_CHECK_USER_CONTENT_PRIVILEGES = 2755, + NETWORK_CHECK_COMMUNICATION_PRIVILEGES = 2756, + NETWORK_CHECK_TEXT_COMMUNICATION_PRIVILEGES = 2757, + NETWORK_IS_USING_ONLINE_PROMOTION = 2758, + NETWORK_SHOULD_SHOW_PROMOTION_ALERT_SCREEN = 2759, + NETWORK_HAS_SOCIAL_NETWORKING_SHARING_PRIV = 2760, + NETWORK_GET_AGE_GROUP = 2761, + NETWORK_CHECK_PRIVILEGES = 2762, + NETWORK_IS_PRIVILEGE_CHECK_IN_PROGRESS = 2763, + NETWORK_SET_PRIVILEGE_CHECK_RESULT_NOT_NEEDED = 2764, + NETWORK_RESOLVE_PRIVILEGE_USER_CONTENT = 2765, + NETWORK_HAVE_PLATFORM_SUBSCRIPTION = 2766, + NETWORK_IS_PLATFORM_SUBSCRIPTION_CHECK_PENDING = 2767, + NETWORK_SHOW_ACCOUNT_UPGRADE_UI = 2768, + NETWORK_IS_SHOWING_SYSTEM_UI_OR_RECENTLY_REQUESTED_UPSELL = 2769, + NETWORK_NEED_TO_START_NEW_GAME_BUT_BLOCKED = 2770, + NETWORK_CAN_BAIL = 2771, + NETWORK_BAIL = 2772, + NETWORK_ON_RETURN_TO_SINGLE_PLAYER = 2773, + NETWORK_TRANSITION_START = 2774, + NETWORK_TRANSITION_ADD_STAGE = 2775, + NETWORK_TRANSITION_FINISH = 2776, + NETWORK_CAN_ACCESS_MULTIPLAYER = 2777, + NETWORK_IS_MULTIPLAYER_DISABLED = 2778, + NETWORK_CAN_ENTER_MULTIPLAYER = 2779, + NETWORK_SESSION_DO_FREEROAM_QUICKMATCH = 2780, + NETWORK_SESSION_DO_FRIEND_MATCHMAKING = 2781, + NETWORK_SESSION_DO_CREW_MATCHMAKING = 2782, + NETWORK_SESSION_DO_ACTIVITY_QUICKMATCH = 2783, + NETWORK_SESSION_HOST = 2784, + NETWORK_SESSION_HOST_CLOSED = 2785, + NETWORK_SESSION_HOST_FRIENDS_ONLY = 2786, + NETWORK_SESSION_IS_CLOSED_FRIENDS = 2787, + NETWORK_SESSION_IS_CLOSED_CREW = 2788, + NETWORK_SESSION_IS_SOLO = 2789, + NETWORK_SESSION_IS_PRIVATE = 2790, + _NETWORK_SESSION_LEAVE_INCLUDING_REASON = 2791, + NETWORK_SESSION_END = 2792, + NETWORK_SESSION_LEAVE = 2793, + NETWORK_SESSION_KICK_PLAYER = 2794, + NETWORK_SESSION_GET_KICK_VOTE = 2795, + NETWORK_SESSION_RESERVE_SLOTS_TRANSITION = 2796, + NETWORK_JOIN_PREVIOUSLY_FAILED_SESSION = 2797, + NETWORK_JOIN_PREVIOUSLY_FAILED_TRANSITION = 2798, + NETWORK_SESSION_SET_MATCHMAKING_GROUP = 2799, + NETWORK_SESSION_SET_MATCHMAKING_GROUP_MAX = 2800, + NETWORK_SESSION_GET_MATCHMAKING_GROUP_FREE = 2801, + NETWORK_SESSION_ADD_ACTIVE_MATCHMAKING_GROUP = 2802, + NETWORK_SESSION_SET_UNIQUE_CREW_LIMIT = 2803, + NETWORK_SESSION_GET_UNIQUE_CREW_LIMIT = 2804, + NETWORK_SESSION_SET_UNIQUE_CREW_LIMIT_TRANSITION = 2805, + NETWORK_SESSION_SET_UNIQUE_CREW_ONLY_CREWS_TRANSITION = 2806, + NETWORK_SESSION_SET_CREW_LIMIT_MAX_MEMBERS_TRANSITION = 2807, + NETWORK_SESSION_SET_MATCHMAKING_PROPERTY_ID = 2808, + NETWORK_SESSION_SET_MATCHMAKING_MENTAL_STATE = 2809, + NETWORK_SESSION_SET_NUM_BOSSES = 2810, + NETWORK_SESSION_SET_SCRIPT_VALIDATE_JOIN = 2811, + NETWORK_SESSION_VALIDATE_JOIN = 2812, + NETWORK_ADD_FOLLOWERS = 2813, + NETWORK_CLEAR_FOLLOWERS = 2814, + NETWORK_GET_GLOBAL_MULTIPLAYER_CLOCK = 2815, + NETWORK_SESSION_SET_GAMEMODE = 2816, + NETWORK_SESSION_GET_HOST_AIM_PREFERENCE = 2817, + NETWORK_FIND_GAMERS_IN_CREW = 2818, + NETWORK_FIND_MATCHED_GAMERS = 2819, + NETWORK_IS_FINDING_GAMERS = 2820, + NETWORK_DID_FIND_GAMERS_SUCCEED = 2821, + NETWORK_GET_NUM_FOUND_GAMERS = 2822, + NETWORK_GET_FOUND_GAMER = 2823, + NETWORK_CLEAR_FOUND_GAMERS = 2824, + NETWORK_QUEUE_GAMER_FOR_STATUS = 2825, + NETWORK_GET_GAMER_STATUS_FROM_QUEUE = 2826, + NETWORK_IS_GETTING_GAMER_STATUS = 2827, + NETWORK_DID_GET_GAMER_STATUS_SUCCEED = 2828, + NETWORK_GET_GAMER_STATUS_RESULT = 2829, + NETWORK_CLEAR_GET_GAMER_STATUS = 2830, + NETWORK_SESSION_JOIN_INVITE = 2831, + NETWORK_SESSION_CANCEL_INVITE = 2832, + NETWORK_SESSION_FORCE_CANCEL_INVITE = 2833, + NETWORK_HAS_PENDING_INVITE = 2834, + NETWORK_HAS_CONFIRMED_INVITE = 2835, + NETWORK_REQUEST_INVITE_CONFIRMED_EVENT = 2836, + NETWORK_SESSION_WAS_INVITED = 2837, + NETWORK_SESSION_GET_INVITER = 2838, + NETWORK_SESSION_IS_AWAITING_INVITE_RESPONSE = 2839, + NETWORK_SESSION_IS_DISPLAYING_INVITE_CONFIRMATION = 2840, + NETWORK_SUPPRESS_INVITE = 2841, + NETWORK_BLOCK_INVITES = 2842, + NETWORK_BLOCK_JOIN_QUEUE_INVITES = 2843, + NETWORK_SET_CAN_RECEIVE_RS_INVITES = 2844, + NETWORK_STORE_INVITE_THROUGH_RESTART = 2845, + NETWORK_ALLOW_INVITE_PROCESS_IN_PLAYER_SWITCH = 2846, + NETWORK_SET_SCRIPT_READY_FOR_EVENTS = 2847, + NETWORK_IS_OFFLINE_INVITE_PENDING = 2848, + NETWORK_CLEAR_OFFLINE_INVITE_PENDING = 2849, + NETWORK_SESSION_HOST_SINGLE_PLAYER = 2850, + NETWORK_SESSION_LEAVE_SINGLE_PLAYER = 2851, + NETWORK_IS_GAME_IN_PROGRESS = 2852, + NETWORK_IS_SESSION_ACTIVE = 2853, + NETWORK_IS_IN_SESSION = 2854, + _NETWORK_IS_AMERICAS_VERSION = 2855, + NETWORK_IS_SESSION_STARTED = 2856, + NETWORK_IS_SESSION_BUSY = 2857, + NETWORK_CAN_SESSION_END = 2858, + NETWORK_GET_GAME_MODE = 2859, + NETWORK_SESSION_MARK_VISIBLE = 2860, + NETWORK_SESSION_IS_VISIBLE = 2861, + NETWORK_SESSION_BLOCK_JOIN_REQUESTS = 2862, + NETWORK_SESSION_CHANGE_SLOTS = 2863, + NETWORK_SESSION_GET_PRIVATE_SLOTS = 2864, + NETWORK_SESSION_VOICE_HOST = 2865, + NETWORK_SESSION_VOICE_LEAVE = 2866, + NETWORK_SESSION_VOICE_CONNECT_TO_PLAYER = 2867, + NETWORK_SESSION_VOICE_RESPOND_TO_REQUEST = 2868, + NETWORK_SESSION_VOICE_SET_TIMEOUT = 2869, + NETWORK_SESSION_IS_IN_VOICE_SESSION = 2870, + NETWORK_SESSION_IS_VOICE_SESSION_ACTIVE = 2871, + NETWORK_SESSION_IS_VOICE_SESSION_BUSY = 2872, + NETWORK_SEND_TEXT_MESSAGE = 2873, + NETWORK_SET_ACTIVITY_SPECTATOR = 2874, + NETWORK_IS_ACTIVITY_SPECTATOR = 2875, + NETWORK_SET_ACTIVITY_PLAYER_MAX = 2876, + NETWORK_SET_ACTIVITY_SPECTATOR_MAX = 2877, + NETWORK_GET_ACTIVITY_PLAYER_NUM = 2878, + NETWORK_IS_ACTIVITY_SPECTATOR_FROM_HANDLE = 2879, + NETWORK_HOST_TRANSITION = 2880, + NETWORK_DO_TRANSITION_QUICKMATCH = 2881, + NETWORK_DO_TRANSITION_QUICKMATCH_ASYNC = 2882, + NETWORK_DO_TRANSITION_QUICKMATCH_WITH_GROUP = 2883, + NETWORK_JOIN_GROUP_ACTIVITY = 2884, + NETWORK_CLEAR_GROUP_ACTIVITY = 2885, + NETWORK_RETAIN_ACTIVITY_GROUP = 2886, + NETWORK_IS_TRANSITION_CLOSED_FRIENDS = 2887, + NETWORK_IS_TRANSITION_CLOSED_CREW = 2888, + NETWORK_IS_TRANSITION_SOLO = 2889, + NETWORK_IS_TRANSITION_PRIVATE = 2890, + NETWORK_GET_NUM_TRANSITION_NON_ASYNC_GAMERS = 2891, + NETWORK_MARK_AS_PREFERRED_ACTIVITY = 2892, + NETWORK_MARK_AS_WAITING_ASYNC = 2893, + NETWORK_SET_IN_PROGRESS_FINISH_TIME = 2894, + NETWORK_SET_TRANSITION_CREATOR_HANDLE = 2895, + NETWORK_CLEAR_TRANSITION_CREATOR_HANDLE = 2896, + NETWORK_INVITE_GAMERS_TO_TRANSITION = 2897, + NETWORK_SET_GAMER_INVITED_TO_TRANSITION = 2898, + NETWORK_LEAVE_TRANSITION = 2899, + NETWORK_LAUNCH_TRANSITION = 2900, + NETWORK_SET_DO_NOT_LAUNCH_FROM_JOIN_AS_MIGRATED_HOST = 2901, + NETWORK_CANCEL_TRANSITION_MATCHMAKING = 2902, + NETWORK_BAIL_TRANSITION = 2903, + NETWORK_DO_TRANSITION_TO_GAME = 2904, + NETWORK_DO_TRANSITION_TO_NEW_GAME = 2905, + NETWORK_DO_TRANSITION_TO_FREEMODE = 2906, + NETWORK_DO_TRANSITION_TO_NEW_FREEMODE = 2907, + NETWORK_IS_TRANSITION_TO_GAME = 2908, + NETWORK_GET_TRANSITION_MEMBERS = 2909, + NETWORK_APPLY_TRANSITION_PARAMETER = 2910, + NETWORK_APPLY_TRANSITION_PARAMETER_STRING = 2911, + NETWORK_SEND_TRANSITION_GAMER_INSTRUCTION = 2912, + NETWORK_MARK_TRANSITION_GAMER_AS_FULLY_JOINED = 2913, + NETWORK_IS_TRANSITION_HOST = 2914, + NETWORK_IS_TRANSITION_HOST_FROM_HANDLE = 2915, + NETWORK_GET_TRANSITION_HOST = 2916, + NETWORK_IS_IN_TRANSITION = 2917, + NETWORK_IS_TRANSITION_STARTED = 2918, + NETWORK_IS_TRANSITION_BUSY = 2919, + NETWORK_IS_TRANSITION_MATCHMAKING = 2920, + NETWORK_IS_TRANSITION_LEAVE_POSTPONED = 2921, + NETWORK_TRANSITION_SET_IN_PROGRESS = 2922, + NETWORK_TRANSITION_SET_CONTENT_CREATOR = 2923, + NETWORK_TRANSITION_SET_ACTIVITY_ISLAND = 2924, + NETWORK_OPEN_TRANSITION_MATCHMAKING = 2925, + NETWORK_CLOSE_TRANSITION_MATCHMAKING = 2926, + NETWORK_IS_TRANSITION_OPEN_TO_MATCHMAKING = 2927, + NETWORK_SET_TRANSITION_VISIBILITY_LOCK = 2928, + NETWORK_IS_TRANSITION_VISIBILITY_LOCKED = 2929, + NETWORK_SET_TRANSITION_ACTIVITY_ID = 2930, + NETWORK_CHANGE_TRANSITION_SLOTS = 2931, + NETWORK_TRANSITION_BLOCK_JOIN_REQUESTS = 2932, + NETWORK_HAS_PLAYER_STARTED_TRANSITION = 2933, + NETWORK_ARE_TRANSITION_DETAILS_VALID = 2934, + NETWORK_JOIN_TRANSITION = 2935, + NETWORK_HAS_INVITED_GAMER_TO_TRANSITION = 2936, + NETWORK_HAS_TRANSITION_INVITE_BEEN_ACKED = 2937, + NETWORK_IS_ACTIVITY_SESSION = 2938, + NETWORK_DISABLE_REALTIME_MULTIPLAYER = 2939, + NETWORK_SET_PRESENCE_SESSION_INVITES_BLOCKED = 2940, + NETWORK_SEND_INVITE_VIA_PRESENCE = 2941, + NETWORK_SEND_TRANSITION_INVITE_VIA_PRESENCE = 2942, + NETWORK_SEND_IMPORTANT_TRANSITION_INVITE_VIA_PRESENCE = 2943, + NETWORK_GET_PRESENCE_INVITE_INDEX_BY_ID = 2944, + NETWORK_GET_NUM_PRESENCE_INVITES = 2945, + NETWORK_ACCEPT_PRESENCE_INVITE = 2946, + NETWORK_REMOVE_PRESENCE_INVITE = 2947, + NETWORK_GET_PRESENCE_INVITE_ID = 2948, + NETWORK_GET_PRESENCE_INVITE_INVITER = 2949, + NETWORK_GET_PRESENCE_INVITE_HANDLE = 2950, + NETWORK_GET_PRESENCE_INVITE_SESSION_ID = 2951, + NETWORK_GET_PRESENCE_INVITE_CONTENT_ID = 2952, + NETWORK_GET_PRESENCE_INVITE_PLAYLIST_LENGTH = 2953, + NETWORK_GET_PRESENCE_INVITE_PLAYLIST_CURRENT = 2954, + NETWORK_GET_PRESENCE_INVITE_FROM_ADMIN = 2955, + NETWORK_GET_PRESENCE_INVITE_IS_TOURNAMENT = 2956, + NETWORK_HAS_FOLLOW_INVITE = 2957, + NETWORK_ACTION_FOLLOW_INVITE = 2958, + NETWORK_CLEAR_FOLLOW_INVITE = 2959, + NETWORK_REMOVE_AND_CANCEL_ALL_INVITES = 2960, + NETWORK_REMOVE_TRANSITION_INVITE = 2961, + NETWORK_REMOVE_ALL_TRANSITION_INVITE = 2962, + NETWORK_REMOVE_AND_CANCEL_ALL_TRANSITION_INVITES = 2963, + NETWORK_INVITE_GAMERS = 2964, + NETWORK_HAS_INVITED_GAMER = 2965, + NETWORK_HAS_MADE_INVITE_DECISION = 2966, + NETWORK_GET_INVITE_REPLY_STATUS = 2967, + NETWORK_GET_CURRENTLY_SELECTED_GAMER_HANDLE_FROM_INVITE_MENU = 2968, + NETWORK_SET_CURRENTLY_SELECTED_GAMER_HANDLE_FROM_INVITE_MENU = 2969, + NETWORK_SET_INVITE_ON_CALL_FOR_INVITE_MENU = 2970, + NETWORK_CHECK_DATA_MANAGER_SUCCEEDED_FOR_HANDLE = 2971, + NETWORK_CHECK_DATA_MANAGER_FOR_HANDLE = 2972, + NETWORK_SET_INVITE_FAILED_MESSAGE_FOR_INVITE_MENU = 2973, + FILLOUT_PM_PLAYER_LIST = 2974, + FILLOUT_PM_PLAYER_LIST_WITH_NAMES = 2975, + REFRESH_PLAYER_LIST_STATS = 2976, + NETWORK_SET_CURRENT_DATA_MANAGER_HANDLE = 2977, + NETWORK_IS_IN_PLATFORM_PARTY = 2978, + NETWORK_GET_PLATFORM_PARTY_MEMBER_COUNT = 2979, + NETWORK_GET_PLATFORM_PARTY_MEMBERS = 2980, + NETWORK_IS_IN_PLATFORM_PARTY_CHAT = 2981, + NETWORK_IS_CHATTING_IN_PLATFORM_PARTY = 2982, + NETWORK_CAN_QUEUE_FOR_PREVIOUS_SESSION_JOIN = 2983, + NETWORK_IS_QUEUING_FOR_SESSION_JOIN = 2984, + NETWORK_CLEAR_QUEUED_JOIN_REQUEST = 2985, + NETWORK_SEND_QUEUED_JOIN_REQUEST = 2986, + NETWORK_REMOVE_ALL_QUEUED_JOIN_REQUESTS = 2987, + NETWORK_SEED_RANDOM_NUMBER_GENERATOR = 2988, + NETWORK_GET_RANDOM_INT = 2989, + NETWORK_GET_RANDOM_INT_RANGED = 2990, + _NETWORK_GET_RANDOM_FLOAT_RANGED = 2991, + NETWORK_PLAYER_IS_CHEATER = 2992, + NETWORK_PLAYER_GET_CHEATER_REASON = 2993, + NETWORK_PLAYER_IS_BADSPORT = 2994, + REMOTE_CHEATER_PLAYER_DETECTED = 2995, + BAD_SPORT_PLAYER_LEFT_DETECTED = 2996, + NETWORK_ADD_INVALID_OBJECT_MODEL = 2997, + NETWORK_REMOVE_INVALID_OBJECT_MODEL = 2998, + NETWORK_CLEAR_INVALID_OBJECT_MODELS = 2999, + NETWORK_APPLY_PED_SCAR_DATA = 3000, + NETWORK_SET_THIS_SCRIPT_IS_NETWORK_SCRIPT = 3001, + NETWORK_TRY_TO_SET_THIS_SCRIPT_IS_NETWORK_SCRIPT = 3002, + NETWORK_GET_THIS_SCRIPT_IS_NETWORK_SCRIPT = 3003, + NETWORK_GET_MAX_NUM_PARTICIPANTS = 3004, + NETWORK_GET_NUM_PARTICIPANTS = 3005, + NETWORK_GET_SCRIPT_STATUS = 3006, + NETWORK_REGISTER_HOST_BROADCAST_VARIABLES = 3007, + NETWORK_REGISTER_PLAYER_BROADCAST_VARIABLES = 3008, + NETWORK_REGISTER_HIGH_FREQUENCY_HOST_BROADCAST_VARIABLES = 3009, + NETWORK_REGISTER_HIGH_FREQUENCY_PLAYER_BROADCAST_VARIABLES = 3010, + NETWORK_FINISH_BROADCASTING_DATA = 3011, + NETWORK_HAS_RECEIVED_HOST_BROADCAST_DATA = 3012, + NETWORK_GET_PLAYER_INDEX = 3013, + NETWORK_GET_PARTICIPANT_INDEX = 3014, + NETWORK_GET_PLAYER_INDEX_FROM_PED = 3015, + NETWORK_GET_NUM_CONNECTED_PLAYERS = 3016, + NETWORK_IS_PLAYER_CONNECTED = 3017, + NETWORK_GET_TOTAL_NUM_PLAYERS = 3018, + NETWORK_IS_PARTICIPANT_ACTIVE = 3019, + NETWORK_IS_PLAYER_ACTIVE = 3020, + NETWORK_IS_PLAYER_A_PARTICIPANT = 3021, + NETWORK_IS_HOST_OF_THIS_SCRIPT = 3022, + NETWORK_GET_HOST_OF_THIS_SCRIPT = 3023, + NETWORK_GET_HOST_OF_SCRIPT = 3024, + NETWORK_SET_MISSION_FINISHED = 3025, + NETWORK_IS_SCRIPT_ACTIVE = 3026, + NETWORK_IS_SCRIPT_ACTIVE_BY_HASH = 3027, + NETWORK_IS_THREAD_A_NETWORK_SCRIPT = 3028, + NETWORK_GET_NUM_SCRIPT_PARTICIPANTS = 3029, + NETWORK_GET_INSTANCE_ID_OF_THIS_SCRIPT = 3030, + NETWORK_GET_POSITION_HASH_OF_THIS_SCRIPT = 3031, + NETWORK_IS_PLAYER_A_PARTICIPANT_ON_SCRIPT = 3032, + NETWORK_PREVENT_SCRIPT_HOST_MIGRATION = 3033, + NETWORK_REQUEST_TO_BE_HOST_OF_THIS_SCRIPT = 3034, + PARTICIPANT_ID = 3035, + PARTICIPANT_ID_TO_INT = 3036, + NETWORK_GET_KILLER_OF_PLAYER = 3037, + NETWORK_GET_DESTROYER_OF_NETWORK_ID = 3038, + NETWORK_GET_DESTROYER_OF_ENTITY = 3039, + NETWORK_GET_ASSISTED_KILL_OF_ENTITY = 3040, + NETWORK_GET_ASSISTED_DAMAGE_OF_ENTITY = 3041, + NETWORK_GET_ENTITY_KILLER_OF_PLAYER = 3042, + NETWORK_SET_CURRENT_PUBLIC_CONTENT_ID = 3043, + NETWORK_SET_CURRENT_CHAT_OPTION = 3044, + NETWORK_SET_CURRENT_SPAWN_LOCATION_OPTION = 3045, + NETWORK_SET_VEHICLE_DRIVEN_IN_TEST_DRIVE = 3046, + NETWORK_SET_VEHICLE_DRIVEN_LOCATION = 3047, + NETWORK_RESURRECT_LOCAL_PLAYER = 3048, + NETWORK_SET_LOCAL_PLAYER_INVINCIBLE_TIME = 3049, + NETWORK_IS_LOCAL_PLAYER_INVINCIBLE = 3050, + NETWORK_DISABLE_INVINCIBLE_FLASHING = 3051, + NETWORK_PATCH_POST_CUTSCENE_HS4F_TUN_ENT = 3052, + NETWORK_SET_LOCAL_PLAYER_SYNC_LOOK_AT = 3053, + NETWORK_HAS_ENTITY_BEEN_REGISTERED_WITH_THIS_THREAD = 3054, + NETWORK_GET_NETWORK_ID_FROM_ENTITY = 3055, + NETWORK_GET_ENTITY_FROM_NETWORK_ID = 3056, + NETWORK_GET_ENTITY_IS_NETWORKED = 3057, + NETWORK_GET_ENTITY_IS_LOCAL = 3058, + NETWORK_REGISTER_ENTITY_AS_NETWORKED = 3059, + NETWORK_UNREGISTER_NETWORKED_ENTITY = 3060, + NETWORK_DOES_NETWORK_ID_EXIST = 3061, + NETWORK_DOES_ENTITY_EXIST_WITH_NETWORK_ID = 3062, + NETWORK_REQUEST_CONTROL_OF_NETWORK_ID = 3063, + NETWORK_HAS_CONTROL_OF_NETWORK_ID = 3064, + NETWORK_IS_NETWORK_ID_REMOTELY_CONTROLLED = 3065, + NETWORK_REQUEST_CONTROL_OF_ENTITY = 3066, + NETWORK_REQUEST_CONTROL_OF_DOOR = 3067, + NETWORK_HAS_CONTROL_OF_ENTITY = 3068, + NETWORK_HAS_CONTROL_OF_PICKUP = 3069, + NETWORK_HAS_CONTROL_OF_DOOR = 3070, + NETWORK_IS_DOOR_NETWORKED = 3071, + VEH_TO_NET = 3072, + PED_TO_NET = 3073, + OBJ_TO_NET = 3074, + NET_TO_VEH = 3075, + NET_TO_PED = 3076, + NET_TO_OBJ = 3077, + NET_TO_ENT = 3078, + NETWORK_GET_LOCAL_HANDLE = 3079, + NETWORK_HANDLE_FROM_USER_ID = 3080, + NETWORK_HANDLE_FROM_MEMBER_ID = 3081, + NETWORK_HANDLE_FROM_PLAYER = 3082, + NETWORK_HASH_FROM_PLAYER_HANDLE = 3083, + NETWORK_HASH_FROM_GAMER_HANDLE = 3084, + NETWORK_HANDLE_FROM_FRIEND = 3085, + NETWORK_GAMERTAG_FROM_HANDLE_START = 3086, + NETWORK_GAMERTAG_FROM_HANDLE_PENDING = 3087, + NETWORK_GAMERTAG_FROM_HANDLE_SUCCEEDED = 3088, + NETWORK_GET_GAMERTAG_FROM_HANDLE = 3089, + NETWORK_DISPLAYNAMES_FROM_HANDLES_START = 3090, + NETWORK_GET_DISPLAYNAMES_FROM_HANDLES = 3091, + NETWORK_ARE_HANDLES_THE_SAME = 3092, + NETWORK_IS_HANDLE_VALID = 3093, + NETWORK_GET_PLAYER_FROM_GAMER_HANDLE = 3094, + NETWORK_MEMBER_ID_FROM_GAMER_HANDLE = 3095, + NETWORK_IS_GAMER_IN_MY_SESSION = 3096, + NETWORK_SHOW_PROFILE_UI = 3097, + NETWORK_PLAYER_GET_NAME = 3098, + NETWORK_PLAYER_GET_USERID = 3099, + NETWORK_PLAYER_IS_ROCKSTAR_DEV = 3100, + NETWORK_PLAYER_INDEX_IS_CHEATER = 3101, + NETWORK_ENTITY_GET_OBJECT_ID = 3102, + NETWORK_GET_ENTITY_FROM_OBJECT_ID = 3103, + NETWORK_IS_INACTIVE_PROFILE = 3104, + _NETWORK_LOAD_GAMER_DISPLAY_NAME = 3105, + NETWORK_GET_MAX_FRIENDS = 3106, + NETWORK_GET_FRIEND_COUNT = 3107, + NETWORK_GET_FRIEND_NAME = 3108, + NETWORK_GET_FRIEND_DISPLAY_NAME = 3109, + NETWORK_IS_FRIEND_ONLINE = 3110, + NETWORK_IS_FRIEND_HANDLE_ONLINE = 3111, + NETWORK_IS_FRIEND_IN_SAME_TITLE = 3112, + NETWORK_IS_FRIEND_IN_MULTIPLAYER = 3113, + NETWORK_IS_FRIEND = 3114, + NETWORK_IS_PENDING_FRIEND = 3115, + NETWORK_IS_ADDING_FRIEND = 3116, + NETWORK_ADD_FRIEND = 3117, + NETWORK_IS_FRIEND_INDEX_ONLINE = 3118, + NETWORK_SET_PLAYER_IS_PASSIVE = 3119, + NETWORK_GET_PLAYER_OWNS_WAYPOINT = 3120, + NETWORK_CAN_SET_WAYPOINT = 3121, + NETWORK_IGNORE_REMOTE_WAYPOINTS = 3122, + _NETWORK_DOES_COMMUNICATION_GROUP_EXIST = 3123, + _NETWORK_GET_COMMUNICATION_GROUP_FLAGS = 3124, + _NETWORK_SET_COMMUNICATION_GROUP_FLAGS = 3125, + _NETWORK_HAS_PLAYER_PASSED_CHECK_TYPE = 3126, + NETWORK_IS_PLAYER_ON_BLOCKLIST = 3127, + NETWORK_SET_SCRIPT_AUTOMUTED = 3128, + NETWORK_HAS_AUTOMUTE_OVERRIDE = 3129, + NETWORK_HAS_HEADSET = 3130, + NETWORK_SET_LOOK_AT_TALKERS = 3131, + NETWORK_IS_PUSH_TO_TALK_ACTIVE = 3132, + NETWORK_GAMER_HAS_HEADSET = 3133, + NETWORK_IS_GAMER_TALKING = 3134, + NETWORK_PERMISSIONS_HAS_GAMER_RECORD = 3135, + NETWORK_CAN_COMMUNICATE_WITH_GAMER = 3136, + NETWORK_CAN_TEXT_CHAT_WITH_GAMER = 3137, + NETWORK_IS_GAMER_MUTED_BY_ME = 3138, + NETWORK_AM_I_MUTED_BY_GAMER = 3139, + NETWORK_IS_GAMER_BLOCKED_BY_ME = 3140, + NETWORK_AM_I_BLOCKED_BY_GAMER = 3141, + NETWORK_CAN_VIEW_GAMER_USER_CONTENT = 3142, + NETWORK_HAS_VIEW_GAMER_USER_CONTENT_RESULT = 3143, + _NETWORK_CAN_TEXT_FROM_GAMER_BE_VIEWED = 3144, + NETWORK_CAN_PLAY_MULTIPLAYER_WITH_GAMER = 3145, + NETWORK_CAN_GAMER_PLAY_MULTIPLAYER_WITH_ME = 3146, + NETWORK_CAN_SEND_LOCAL_INVITE = 3147, + NETWORK_CAN_RECEIVE_LOCAL_INVITE = 3148, + NETWORK_IS_PLAYER_TALKING = 3149, + NETWORK_PLAYER_HAS_HEADSET = 3150, + NETWORK_IS_PLAYER_MUTED_BY_ME = 3151, + NETWORK_AM_I_MUTED_BY_PLAYER = 3152, + NETWORK_IS_PLAYER_BLOCKED_BY_ME = 3153, + NETWORK_AM_I_BLOCKED_BY_PLAYER = 3154, + NETWORK_GET_PLAYER_LOUDNESS = 3155, + NETWORK_SET_TALKER_PROXIMITY = 3156, + NETWORK_GET_TALKER_PROXIMITY = 3157, + NETWORK_SET_VOICE_ACTIVE = 3158, + NETWORK_REMAIN_IN_GAME_CHAT = 3159, + NETWORK_OVERRIDE_TRANSITION_CHAT = 3160, + NETWORK_SET_TEAM_ONLY_CHAT = 3161, + NETWORK_SET_SCRIPT_CONTROLLING_TEAMS = 3162, + NETWORK_SET_SAME_TEAM_AS_LOCAL_PLAYER = 3163, + NETWORK_OVERRIDE_TEAM_RESTRICTIONS = 3164, + NETWORK_SET_OVERRIDE_SPECTATOR_MODE = 3165, + NETWORK_SET_OVERRIDE_TUTORIAL_SESSION_CHAT = 3166, + NETWORK_SET_PROXIMITY_AFFECTS_TEAM = 3167, + NETWORK_SET_NO_SPECTATOR_CHAT = 3168, + NETWORK_SET_IGNORE_SPECTATOR_CHAT_LIMITS_SAME_TEAM = 3169, + NETWORK_OVERRIDE_CHAT_RESTRICTIONS = 3170, + NETWORK_OVERRIDE_SEND_RESTRICTIONS = 3171, + NETWORK_OVERRIDE_SEND_RESTRICTIONS_ALL = 3172, + NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS = 3173, + NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS_ALL = 3174, + NETWORK_SET_VOICE_CHANNEL = 3175, + NETWORK_CLEAR_VOICE_CHANNEL = 3176, + NETWORK_APPLY_VOICE_PROXIMITY_OVERRIDE = 3177, + NETWORK_CLEAR_VOICE_PROXIMITY_OVERRIDE = 3178, + NETWORK_ENABLE_VOICE_BANDWIDTH_RESTRICTION = 3179, + NETWORK_DISABLE_VOICE_BANDWIDTH_RESTRICTION = 3180, + NETWORK_GET_MUTE_COUNT_FOR_PLAYER = 3181, + NETWORK_SET_SPECTATOR_TO_NON_SPECTATOR_TEXT_CHAT = 3182, + NETWORK_TEXT_CHAT_IS_TYPING = 3183, + SHUTDOWN_AND_LAUNCH_SINGLE_PLAYER_GAME = 3184, + SHUTDOWN_AND_LOAD_MOST_RECENT_SAVE = 3185, + NETWORK_SET_FRIENDLY_FIRE_OPTION = 3186, + NETWORK_SET_RICH_PRESENCE = 3187, + NETWORK_SET_RICH_PRESENCE_STRING = 3188, + NETWORK_GET_TIMEOUT_TIME = 3189, + NETWORK_LEAVE_PED_BEHIND_BEFORE_WARP = 3190, + NETWORK_LEAVE_PED_BEHIND_BEFORE_CUTSCENE = 3191, + REMOVE_ALL_STICKY_BOMBS_FROM_ENTITY = 3192, + NETWORK_KEEP_ENTITY_COLLISION_DISABLED_AFTER_ANIM_SCENE = 3193, + NETWORK_IS_ANY_PLAYER_NEAR = 3194, + NETWORK_CLAN_SERVICE_IS_VALID = 3195, + NETWORK_CLAN_PLAYER_IS_ACTIVE = 3196, + NETWORK_CLAN_PLAYER_GET_DESC = 3197, + NETWORK_CLAN_IS_ROCKSTAR_CLAN = 3198, + NETWORK_CLAN_GET_UI_FORMATTED_TAG = 3199, + NETWORK_CLAN_GET_LOCAL_MEMBERSHIPS_COUNT = 3200, + NETWORK_CLAN_GET_MEMBERSHIP_DESC = 3201, + NETWORK_CLAN_DOWNLOAD_MEMBERSHIP = 3202, + NETWORK_CLAN_DOWNLOAD_MEMBERSHIP_PENDING = 3203, + NETWORK_CLAN_ANY_DOWNLOAD_MEMBERSHIP_PENDING = 3204, + NETWORK_CLAN_REMOTE_MEMBERSHIPS_ARE_IN_CACHE = 3205, + NETWORK_CLAN_GET_MEMBERSHIP_COUNT = 3206, + NETWORK_CLAN_GET_MEMBERSHIP_VALID = 3207, + NETWORK_CLAN_GET_MEMBERSHIP = 3208, + NETWORK_CLAN_JOIN = 3209, + NETWORK_CLAN_CREWINFO_GET_STRING_VALUE = 3210, + NETWORK_CLAN_CREWINFO_GET_CREWRANKTITLE = 3211, + NETWORK_CLAN_HAS_CREWINFO_METADATA_BEEN_RECEIVED = 3212, + NETWORK_CLAN_GET_EMBLEM_TXD_NAME = 3213, + NETWORK_CLAN_REQUEST_EMBLEM = 3214, + NETWORK_CLAN_IS_EMBLEM_READY = 3215, + NETWORK_CLAN_RELEASE_EMBLEM = 3216, + NETWORK_GET_PRIMARY_CLAN_DATA_CLEAR = 3217, + NETWORK_GET_PRIMARY_CLAN_DATA_CANCEL = 3218, + NETWORK_GET_PRIMARY_CLAN_DATA_START = 3219, + NETWORK_GET_PRIMARY_CLAN_DATA_PENDING = 3220, + NETWORK_GET_PRIMARY_CLAN_DATA_SUCCESS = 3221, + NETWORK_GET_PRIMARY_CLAN_DATA_NEW = 3222, + SET_NETWORK_ID_CAN_MIGRATE = 3223, + SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES = 3224, + SET_NETWORK_ID_ALWAYS_EXISTS_FOR_PLAYER = 3225, + SET_NETWORK_ID_CAN_BE_REASSIGNED = 3226, + NETWORK_SET_ENTITY_CAN_BLEND = 3227, + NETWORK_SET_OBJECT_CAN_BLEND_WHEN_FIXED = 3228, + NETWORK_SET_ENTITY_ONLY_EXISTS_FOR_PARTICIPANTS = 3229, + SET_NETWORK_ID_VISIBLE_IN_CUTSCENE = 3230, + SET_NETWORK_ID_VISIBLE_IN_CUTSCENE_HACK = 3231, + SET_NETWORK_ID_VISIBLE_IN_CUTSCENE_REMAIN_HACK = 3232, + SET_NETWORK_CUTSCENE_ENTITIES = 3233, + ARE_CUTSCENE_ENTITIES_NETWORKED = 3234, + SET_NETWORK_ID_PASS_CONTROL_IN_TUTORIAL = 3235, + IS_NETWORK_ID_OWNED_BY_PARTICIPANT = 3236, + SET_REMOTE_PLAYER_VISIBLE_IN_CUTSCENE = 3237, + SET_LOCAL_PLAYER_VISIBLE_IN_CUTSCENE = 3238, + SET_LOCAL_PLAYER_INVISIBLE_LOCALLY = 3239, + SET_LOCAL_PLAYER_VISIBLE_LOCALLY = 3240, + SET_PLAYER_INVISIBLE_LOCALLY = 3241, + SET_PLAYER_VISIBLE_LOCALLY = 3242, + FADE_OUT_LOCAL_PLAYER = 3243, + NETWORK_FADE_OUT_ENTITY = 3244, + NETWORK_FADE_IN_ENTITY = 3245, + NETWORK_IS_PLAYER_FADING = 3246, + NETWORK_IS_ENTITY_FADING = 3247, + IS_PLAYER_IN_CUTSCENE = 3248, + SET_ENTITY_VISIBLE_IN_CUTSCENE = 3249, + SET_ENTITY_LOCALLY_INVISIBLE = 3250, + SET_ENTITY_LOCALLY_VISIBLE = 3251, + IS_DAMAGE_TRACKER_ACTIVE_ON_NETWORK_ID = 3252, + ACTIVATE_DAMAGE_TRACKER_ON_NETWORK_ID = 3253, + IS_DAMAGE_TRACKER_ACTIVE_ON_PLAYER = 3254, + ACTIVATE_DAMAGE_TRACKER_ON_PLAYER = 3255, + IS_SPHERE_VISIBLE_TO_ANOTHER_MACHINE = 3256, + IS_SPHERE_VISIBLE_TO_PLAYER = 3257, + RESERVE_NETWORK_MISSION_OBJECTS = 3258, + RESERVE_NETWORK_MISSION_PEDS = 3259, + RESERVE_NETWORK_MISSION_VEHICLES = 3260, + RESERVE_LOCAL_NETWORK_MISSION_OBJECTS = 3261, + RESERVE_LOCAL_NETWORK_MISSION_PEDS = 3262, + RESERVE_LOCAL_NETWORK_MISSION_VEHICLES = 3263, + CAN_REGISTER_MISSION_OBJECTS = 3264, + CAN_REGISTER_MISSION_PEDS = 3265, + CAN_REGISTER_MISSION_VEHICLES = 3266, + CAN_REGISTER_MISSION_PICKUPS = 3267, + CAN_REGISTER_MISSION_DOORS = 3268, + CAN_REGISTER_MISSION_ENTITIES = 3269, + GET_NUM_RESERVED_MISSION_OBJECTS = 3270, + GET_NUM_RESERVED_MISSION_PEDS = 3271, + GET_NUM_RESERVED_MISSION_VEHICLES = 3272, + GET_NUM_CREATED_MISSION_OBJECTS = 3273, + GET_NUM_CREATED_MISSION_PEDS = 3274, + GET_NUM_CREATED_MISSION_VEHICLES = 3275, + GET_RESERVED_MISSION_ENTITIES_IN_AREA = 3276, + GET_MAX_NUM_NETWORK_OBJECTS = 3277, + GET_MAX_NUM_NETWORK_PEDS = 3278, + GET_MAX_NUM_NETWORK_VEHICLES = 3279, + GET_MAX_NUM_NETWORK_PICKUPS = 3280, + NETWORK_SET_OBJECT_SCOPE_DISTANCE = 3281, + NETWORK_ALLOW_CLONING_WHILE_IN_TUTORIAL = 3282, + NETWORK_SET_TASK_CUTSCENE_INSCOPE_MULTIPLER = 3283, + _NETWORK_HIDE_ENTITY_IN_TUTORIAL_SESSION = 3284, + GET_NETWORK_TIME = 3285, + GET_NETWORK_TIME_ACCURATE = 3286, + HAS_NETWORK_TIME_STARTED = 3287, + GET_TIME_OFFSET = 3288, + IS_TIME_LESS_THAN = 3289, + IS_TIME_MORE_THAN = 3290, + IS_TIME_EQUAL_TO = 3291, + GET_TIME_DIFFERENCE = 3292, + GET_TIME_AS_STRING = 3293, + GET_CLOUD_TIME_AS_STRING = 3294, + GET_CLOUD_TIME_AS_INT = 3295, + CONVERT_POSIX_TIME = 3296, + NETWORK_SET_IN_SPECTATOR_MODE = 3297, + NETWORK_SET_IN_SPECTATOR_MODE_EXTENDED = 3298, + NETWORK_SET_IN_FREE_CAM_MODE = 3299, + NETWORK_SET_ANTAGONISTIC_TO_PLAYER = 3300, + NETWORK_IS_IN_SPECTATOR_MODE = 3301, + NETWORK_SET_IN_MP_CUTSCENE = 3302, + NETWORK_IS_IN_MP_CUTSCENE = 3303, + NETWORK_IS_PLAYER_IN_MP_CUTSCENE = 3304, + NETWORK_HIDE_PROJECTILE_IN_CUTSCENE = 3305, + SET_NETWORK_VEHICLE_RESPOT_TIMER = 3306, + IS_NETWORK_VEHICLE_RUNNING_RESPOT_TIMER = 3307, + SET_NETWORK_VEHICLE_AS_GHOST = 3308, + SET_NETWORK_VEHICLE_MAX_POSITION_DELTA_MULTIPLIER = 3309, + SET_NETWORK_ENABLE_HIGH_SPEED_EDGE_FALL_DETECTION = 3310, + SET_LOCAL_PLAYER_AS_GHOST = 3311, + IS_ENTITY_A_GHOST = 3312, + SET_NON_PARTICIPANTS_OF_THIS_SCRIPT_AS_GHOSTS = 3313, + SET_REMOTE_PLAYER_AS_GHOST = 3314, + SET_GHOST_ALPHA = 3315, + RESET_GHOST_ALPHA = 3316, + SET_ENTITY_GHOSTED_FOR_GHOST_PLAYERS = 3317, + SET_INVERT_GHOSTING = 3318, + IS_ENTITY_IN_GHOST_COLLISION = 3319, + _SET_FREEMODE_REPORT_DATA = 3320, + USE_PLAYER_COLOUR_INSTEAD_OF_TEAM_COLOUR = 3321, + NETWORK_CREATE_SYNCHRONISED_SCENE = 3322, + NETWORK_ADD_PED_TO_SYNCHRONISED_SCENE = 3323, + NETWORK_ADD_PED_TO_SYNCHRONISED_SCENE_WITH_IK = 3324, + NETWORK_ADD_ENTITY_TO_SYNCHRONISED_SCENE = 3325, + NETWORK_ADD_MAP_ENTITY_TO_SYNCHRONISED_SCENE = 3326, + NETWORK_ADD_SYNCHRONISED_SCENE_CAMERA = 3327, + NETWORK_ATTACH_SYNCHRONISED_SCENE_TO_ENTITY = 3328, + NETWORK_START_SYNCHRONISED_SCENE = 3329, + NETWORK_STOP_SYNCHRONISED_SCENE = 3330, + NETWORK_GET_LOCAL_SCENE_FROM_NETWORK_ID = 3331, + NETWORK_FORCE_LOCAL_USE_OF_SYNCED_SCENE_CAMERA = 3332, + NETWORK_ALLOW_REMOTE_SYNCED_SCENE_LOCAL_PLAYER_REQUESTS = 3333, + NETWORK_FIND_LARGEST_BUNCH_OF_PLAYERS = 3334, + NETWORK_START_RESPAWN_SEARCH_FOR_PLAYER = 3335, + NETWORK_START_RESPAWN_SEARCH_IN_ANGLED_AREA_FOR_PLAYER = 3336, + NETWORK_QUERY_RESPAWN_RESULTS = 3337, + NETWORK_CANCEL_RESPAWN_SEARCH = 3338, + NETWORK_GET_RESPAWN_RESULT = 3339, + NETWORK_GET_RESPAWN_RESULT_FLAGS = 3340, + NETWORK_START_SOLO_TUTORIAL_SESSION = 3341, + NETWORK_ALLOW_GANG_TO_JOIN_TUTORIAL_SESSION = 3342, + NETWORK_END_TUTORIAL_SESSION = 3343, + NETWORK_IS_IN_TUTORIAL_SESSION = 3344, + NETWORK_WAITING_POP_CLEAR_TUTORIAL_SESSION = 3345, + NETWORK_IS_TUTORIAL_SESSION_CHANGE_PENDING = 3346, + NETWORK_GET_PLAYER_TUTORIAL_SESSION_INSTANCE = 3347, + NETWORK_ARE_PLAYERS_IN_SAME_TUTORIAL_SESSION = 3348, + NETWORK_BLOCK_PROXY_MIGRATION_BETWEEN_TUTORIAL_SESSIONS = 3349, + NETWORK_CONCEAL_PLAYER = 3350, + NETWORK_IS_PLAYER_CONCEALED = 3351, + NETWORK_CONCEAL_ENTITY = 3352, + NETWORK_IS_ENTITY_CONCEALED = 3353, + NETWORK_OVERRIDE_CLOCK_TIME = 3354, + NETWORK_OVERRIDE_CLOCK_RATE = 3355, + NETWORK_CLEAR_CLOCK_TIME_OVERRIDE = 3356, + NETWORK_IS_CLOCK_TIME_OVERRIDDEN = 3357, + NETWORK_ADD_ENTITY_AREA = 3358, + NETWORK_ADD_ENTITY_ANGLED_AREA = 3359, + NETWORK_ADD_CLIENT_ENTITY_AREA = 3360, + NETWORK_ADD_CLIENT_ENTITY_ANGLED_AREA = 3361, + NETWORK_REMOVE_ENTITY_AREA = 3362, + NETWORK_ENTITY_AREA_DOES_EXIST = 3363, + NETWORK_ENTITY_AREA_HAVE_ALL_REPLIED = 3364, + NETWORK_ENTITY_AREA_IS_OCCUPIED = 3365, + NETWORK_USE_HIGH_PRECISION_BLENDING = 3366, + NETWORK_SET_CUSTOM_ARENA_BALL_PARAMS = 3367, + NETWORK_ENTITY_USE_HIGH_PRECISION_ROTATION = 3368, + NETWORK_REQUEST_CLOUD_BACKGROUND_SCRIPTS = 3369, + NETWORK_IS_CLOUD_BACKGROUND_SCRIPT_REQUEST_PENDING = 3370, + NETWORK_REQUEST_CLOUD_TUNABLES = 3371, + NETWORK_IS_TUNABLE_CLOUD_REQUEST_PENDING = 3372, + NETWORK_GET_TUNABLE_CLOUD_CRC = 3373, + _NETWORK_SET_TUNABLES_REGISTRATION_CONTEXTS = 3374, + _NETWORK_CLEAR_TUNABLES_REGISTRATION_CONTEXTS = 3375, + _NETWORK_GET_TUNABLES_REGISTRATION_BOOL = 3376, + _NETWORK_GET_TUNABLES_REGISTRATION_INT = 3377, + _NETWORK_GET_TUNABLES_REGISTRATION_FLOAT = 3378, + NETWORK_DOES_TUNABLE_EXIST = 3379, + NETWORK_ACCESS_TUNABLE_INT = 3380, + NETWORK_ACCESS_TUNABLE_FLOAT = 3381, + NETWORK_ACCESS_TUNABLE_BOOL = 3382, + NETWORK_DOES_TUNABLE_EXIST_HASH = 3383, + NETWORK_ACCESS_TUNABLE_MODIFICATION_DETECTION_CLEAR = 3384, + NETWORK_ACCESS_TUNABLE_INT_HASH = 3385, + NETWORK_ACCESS_TUNABLE_INT_MODIFICATION_DETECTION_REGISTRATION_HASH = 3386, + NETWORK_ACCESS_TUNABLE_FLOAT_HASH = 3387, + NETWORK_ACCESS_TUNABLE_FLOAT_MODIFICATION_DETECTION_REGISTRATION_HASH = 3388, + NETWORK_ACCESS_TUNABLE_BOOL_HASH = 3389, + NETWORK_ACCESS_TUNABLE_BOOL_MODIFICATION_DETECTION_REGISTRATION_HASH = 3390, + NETWORK_TRY_ACCESS_TUNABLE_BOOL_HASH = 3391, + NETWORK_GET_CONTENT_MODIFIER_LIST_ID = 3392, + NETWORK_GET_BONE_ID_OF_FATAL_HIT = 3393, + NETWORK_RESET_BODY_TRACKER = 3394, + NETWORK_GET_NUMBER_BODY_TRACKER_HITS = 3395, + NETWORK_HAS_BONE_BEEN_HIT_BY_KILLER = 3396, + NETWORK_SET_ATTRIBUTE_DAMAGE_TO_PLAYER = 3397, + NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_DAMAGE = 3398, + _NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_PED_DAMAGE = 3399, + NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_WEAPON_HASH = 3400, + NETWORK_SET_NO_LONGER_NEEDED = 3401, + NETWORK_EXPLODE_VEHICLE = 3402, + NETWORK_EXPLODE_HELI = 3403, + NETWORK_USE_LOGARITHMIC_BLENDING_THIS_FRAME = 3404, + NETWORK_OVERRIDE_COORDS_AND_HEADING = 3405, + NETWORK_ENABLE_EXTRA_VEHICLE_ORIENTATION_BLEND_CHECKS = 3406, + NETWORK_DISABLE_PROXIMITY_MIGRATION = 3407, + NETWORK_SET_PROPERTY_ID = 3408, + NETWORK_CLEAR_PROPERTY_ID = 3409, + NETWORK_SET_PLAYER_MENTAL_STATE = 3410, + NETWORK_SET_MINIMUM_RANK_FOR_MISSION = 3411, + NETWORK_CACHE_LOCAL_PLAYER_HEAD_BLEND_DATA = 3412, + NETWORK_HAS_CACHED_PLAYER_HEAD_BLEND_DATA = 3413, + NETWORK_APPLY_CACHED_PLAYER_HEAD_BLEND_DATA = 3414, + GET_NUM_COMMERCE_ITEMS = 3415, + IS_COMMERCE_DATA_VALID = 3416, + TRIGGER_COMMERCE_DATA_FETCH = 3417, + IS_COMMERCE_DATA_FETCH_IN_PROGRESS = 3418, + GET_COMMERCE_ITEM_ID = 3419, + GET_COMMERCE_ITEM_NAME = 3420, + GET_COMMERCE_PRODUCT_PRICE = 3421, + GET_COMMERCE_ITEM_NUM_CATS = 3422, + GET_COMMERCE_ITEM_CAT = 3423, + OPEN_COMMERCE_STORE = 3424, + IS_COMMERCE_STORE_OPEN = 3425, + SET_STORE_ENABLED = 3426, + REQUEST_COMMERCE_ITEM_IMAGE = 3427, + RELEASE_ALL_COMMERCE_ITEM_IMAGES = 3428, + GET_COMMERCE_ITEM_TEXTURENAME = 3429, + IS_STORE_AVAILABLE_TO_USER = 3430, + DELAY_MP_STORE_OPEN = 3431, + RESET_STORE_NETWORK_GAME_TRACKING = 3432, + IS_USER_OLD_ENOUGH_TO_ACCESS_STORE = 3433, + SET_LAST_VIEWED_SHOP_ITEM = 3434, + GET_USER_PREMIUM_ACCESS = 3435, + GET_USER_STARTER_ACCESS = 3436, + CLOUD_DELETE_MEMBER_FILE = 3437, + CLOUD_HAS_REQUEST_COMPLETED = 3438, + CLOUD_DID_REQUEST_SUCCEED = 3439, + CLOUD_CHECK_AVAILABILITY = 3440, + CLOUD_IS_CHECKING_AVAILABILITY = 3441, + CLOUD_GET_AVAILABILITY_CHECK_RESULT = 3442, + GET_CONTENT_TO_LOAD_TYPE = 3443, + GET_IS_LAUNCH_FROM_LIVE_AREA = 3444, + GET_IS_LIVE_AREA_LAUNCH_WITH_CONTENT = 3445, + CLEAR_SERVICE_EVENT_ARGUMENTS = 3446, + UGC_COPY_CONTENT = 3447, + UGC_IS_CREATING = 3448, + UGC_HAS_CREATE_FINISHED = 3449, + UGC_DID_CREATE_SUCCEED = 3450, + UGC_GET_CREATE_RESULT = 3451, + UGC_GET_CREATE_CONTENT_ID = 3452, + UGC_CLEAR_CREATE_RESULT = 3453, + UGC_QUERY_MY_CONTENT = 3454, + UGC_QUERY_BY_CATEGORY = 3455, + UGC_QUERY_BY_CONTENT_ID = 3456, + UGC_QUERY_BY_CONTENT_IDS = 3457, + UGC_QUERY_MOST_RECENTLY_CREATED_CONTENT = 3458, + UGC_GET_BOOKMARKED_CONTENT = 3459, + UGC_GET_MY_CONTENT = 3460, + UGC_GET_FRIEND_CONTENT = 3461, + UGC_GET_CREW_CONTENT = 3462, + UGC_GET_GET_BY_CATEGORY = 3463, + UGC_GET_GET_BY_CONTENT_ID = 3464, + UGC_GET_GET_BY_CONTENT_IDS = 3465, + UGC_GET_MOST_RECENTLY_CREATED_CONTENT = 3466, + UGC_GET_MOST_RECENTLY_PLAYED_CONTENT = 3467, + UGC_GET_TOP_RATED_CONTENT = 3468, + UGC_CANCEL_QUERY = 3469, + UGC_IS_GETTING = 3470, + UGC_HAS_GET_FINISHED = 3471, + UGC_DID_GET_SUCCEED = 3472, + UGC_WAS_QUERY_FORCE_CANCELLED = 3473, + UGC_GET_QUERY_RESULT = 3474, + UGC_GET_CONTENT_NUM = 3475, + UGC_GET_CONTENT_TOTAL = 3476, + UGC_GET_CONTENT_HASH = 3477, + UGC_CLEAR_QUERY_RESULTS = 3478, + UGC_GET_CONTENT_USER_ID = 3479, + UGC_GET_CONTENT_CREATOR_GAMER_HANDLE = 3480, + UGC_GET_CONTENT_CREATED_BY_LOCAL_PLAYER = 3481, + UGC_GET_CONTENT_USER_NAME = 3482, + UGC_GET_CONTENT_IS_USING_SC_NICKNAME = 3483, + UGC_GET_CONTENT_CATEGORY = 3484, + UGC_GET_CONTENT_ID = 3485, + UGC_GET_ROOT_CONTENT_ID = 3486, + UGC_GET_CONTENT_NAME = 3487, + UGC_GET_CONTENT_DESCRIPTION_HASH = 3488, + UGC_GET_CONTENT_PATH = 3489, + UGC_GET_CONTENT_UPDATED_DATE = 3490, + UGC_GET_CONTENT_FILE_VERSION = 3491, + UGC_GET_CONTENT_HAS_LO_RES_PHOTO = 3492, + UGC_GET_CONTENT_HAS_HI_RES_PHOTO = 3493, + UGC_GET_CONTENT_LANGUAGE = 3494, + UGC_GET_CONTENT_IS_PUBLISHED = 3495, + UGC_GET_CONTENT_IS_VERIFIED = 3496, + UGC_GET_CONTENT_RATING = 3497, + UGC_GET_CONTENT_RATING_COUNT = 3498, + UGC_GET_CONTENT_RATING_POSITIVE_COUNT = 3499, + UGC_GET_CONTENT_RATING_NEGATIVE_COUNT = 3500, + UGC_GET_CONTENT_HAS_PLAYER_RECORD = 3501, + UGC_GET_CONTENT_HAS_PLAYER_BOOKMARKED = 3502, + UGC_REQUEST_CONTENT_DATA_FROM_INDEX = 3503, + UGC_REQUEST_CONTENT_DATA_FROM_PARAMS = 3504, + UGC_REQUEST_CACHED_DESCRIPTION = 3505, + UGC_IS_DESCRIPTION_REQUEST_IN_PROGRESS = 3506, + UGC_HAS_DESCRIPTION_REQUEST_FINISHED = 3507, + UGC_DID_DESCRIPTION_REQUEST_SUCCEED = 3508, + UGC_GET_CACHED_DESCRIPTION = 3509, + UGC_RELEASE_CACHED_DESCRIPTION = 3510, + UGC_RELEASE_ALL_CACHED_DESCRIPTIONS = 3511, + UGC_HAS_PERMISSION_TO_WRITE = 3512, + UGC_PUBLISH = 3513, + UGC_SET_BOOKMARKED = 3514, + UGC_SET_DELETED = 3515, + UGC_IS_MODIFYING = 3516, + UGC_HAS_MODIFY_FINISHED = 3517, + UGC_DID_MODIFY_SUCCEED = 3518, + UGC_GET_MODIFY_RESULT = 3519, + UGC_CLEAR_MODIFY_RESULT = 3520, + UGC_GET_CREATORS_BY_USER_ID = 3521, + UGC_HAS_QUERY_CREATORS_FINISHED = 3522, + UGC_DID_QUERY_CREATORS_SUCCEED = 3523, + UGC_GET_CREATOR_NUM = 3524, + UGC_LOAD_OFFLINE_QUERY = 3525, + UGC_CLEAR_OFFLINE_QUERY = 3526, + UGC_SET_QUERY_DATA_FROM_OFFLINE = 3527, + UGC_SET_USING_OFFLINE_CONTENT = 3528, + UGC_IS_LANGUAGE_SUPPORTED = 3529, + FACEBOOK_POST_COMPLETED_HEIST = 3530, + FACEBOOK_POST_CREATE_CHARACTER = 3531, + FACEBOOK_POST_COMPLETED_MILESTONE = 3532, + FACEBOOK_HAS_POST_COMPLETED = 3533, + FACEBOOK_DID_POST_SUCCEED = 3534, + FACEBOOK_CAN_POST_TO_FACEBOOK = 3535, + TEXTURE_DOWNLOAD_REQUEST = 3536, + TITLE_TEXTURE_DOWNLOAD_REQUEST = 3537, + UGC_TEXTURE_DOWNLOAD_REQUEST = 3538, + TEXTURE_DOWNLOAD_RELEASE = 3539, + TEXTURE_DOWNLOAD_HAS_FAILED = 3540, + TEXTURE_DOWNLOAD_GET_NAME = 3541, + GET_STATUS_OF_TEXTURE_DOWNLOAD = 3542, + NETWORK_CHECK_ROS_LINK_WENTDOWN_NOT_NET = 3543, + NETWORK_SHOULD_SHOW_STRICT_NAT_WARNING = 3544, + NETWORK_IS_CABLE_CONNECTED = 3545, + NETWORK_HAVE_SCS_PRIVATE_MSG_PRIV = 3546, + NETWORK_HAVE_ROS_SOCIAL_CLUB_PRIV = 3547, + NETWORK_HAVE_ROS_BANNED_PRIV = 3548, + NETWORK_HAVE_ROS_CREATE_TICKET_PRIV = 3549, + NETWORK_HAVE_ROS_MULTIPLAYER_PRIV = 3550, + NETWORK_HAVE_ROS_LEADERBOARD_WRITE_PRIV = 3551, + NETWORK_HAS_ROS_PRIVILEGE = 3552, + NETWORK_HAS_ROS_PRIVILEGE_END_DATE = 3553, + NETWORK_HAS_ROS_PRIVILEGE_PLAYED_LAST_GEN = 3554, + NETWORK_HAS_ROS_PRIVILEGE_SPECIAL_EDITION_CONTENT = 3555, + _NETWORK_HAS_ROS_PRIVILEGE_MP_TEXT_COMMUNICATION = 3556, + _NETWORK_HAS_ROS_PRIVILEGE_MP_VOICE_COMMUNICATION = 3557, + _NETWORK_HAS_ROS_PRIVILEGE_REPORTING = 3558, + NETWORK_START_COMMUNICATION_PERMISSIONS_CHECK = 3559, + NETWORK_START_USER_CONTENT_PERMISSIONS_CHECK = 3560, + NETWORK_SKIP_RADIO_RESET_NEXT_CLOSE = 3561, + NETWORK_SKIP_RADIO_RESET_NEXT_OPEN = 3562, + NETWORK_SKIP_RADIO_WARNING = 3563, + NETWORK_FORCE_LOCAL_PLAYER_SCAR_SYNC = 3564, + NETWORK_DISABLE_LEAVE_REMOTE_PED_BEHIND = 3565, + NETWORK_ALLOW_REMOTE_ATTACHMENT_MODIFICATION = 3566, + NETWORK_SHOW_CHAT_RESTRICTION_MSC = 3567, + NETWORK_SHOW_PSN_UGC_RESTRICTION = 3568, + NETWORK_IS_TITLE_UPDATE_REQUIRED = 3569, + NETWORK_QUIT_MP_TO_DESKTOP = 3570, + NETWORK_IS_CONNECTED_VIA_RELAY = 3571, + NETWORK_GET_AVERAGE_LATENCY = 3572, + NETWORK_GET_AVERAGE_PING = 3573, + NETWORK_GET_AVERAGE_PACKET_LOSS = 3574, + NETWORK_GET_NUM_UNACKED_RELIABLES = 3575, + NETWORK_GET_UNRELIABLE_RESEND_COUNT = 3576, + NETWORK_GET_HIGHEST_RELIABLE_RESEND_COUNT = 3577, + NETWORK_REPORT_CODE_TAMPER = 3578, + NETWORK_GET_LAST_ENTITY_POS_RECEIVED_OVER_NETWORK = 3579, + NETWORK_GET_LAST_PLAYER_POS_RECEIVED_OVER_NETWORK = 3580, + NETWORK_GET_LAST_VEL_RECEIVED_OVER_NETWORK = 3581, + NETWORK_GET_PREDICTED_VELOCITY = 3582, + NETWORK_DUMP_NET_IF_CONFIG = 3583, + NETWORK_GET_SIGNALLING_INFO = 3584, + NETWORK_GET_NET_STATISTICS_INFO = 3585, + NETWORK_GET_PLAYER_ACCOUNT_ID = 3586, + NETWORK_UGC_NAV = 3587, + CREATE_OBJECT = 3588, + CREATE_OBJECT_NO_OFFSET = 3589, + DELETE_OBJECT = 3590, + PLACE_OBJECT_ON_GROUND_PROPERLY = 3591, + PLACE_OBJECT_ON_GROUND_OR_OBJECT_PROPERLY = 3592, + ROTATE_OBJECT = 3593, + SLIDE_OBJECT = 3594, + SET_OBJECT_TARGETTABLE = 3595, + _SET_OBJECT_TARGETTABLE_BY_PLAYER = 3596, + SET_OBJECT_FORCE_VEHICLES_TO_AVOID = 3597, + GET_CLOSEST_OBJECT_OF_TYPE = 3598, + HAS_OBJECT_BEEN_BROKEN = 3599, + HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_BROKEN = 3600, + HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_COMPLETELY_DESTROYED = 3601, + GET_HAS_OBJECT_BEEN_COMPLETELY_DESTROYED = 3602, + GET_OFFSET_FROM_COORD_AND_HEADING_IN_WORLD_COORDS = 3603, + GET_COORDS_AND_ROTATION_OF_CLOSEST_OBJECT_OF_TYPE = 3604, + SET_STATE_OF_CLOSEST_DOOR_OF_TYPE = 3605, + GET_STATE_OF_CLOSEST_DOOR_OF_TYPE = 3606, + SET_LOCKED_UNSTREAMED_IN_DOOR_OF_TYPE = 3607, + PLAY_OBJECT_AUTO_START_ANIM = 3608, + ADD_DOOR_TO_SYSTEM = 3609, + REMOVE_DOOR_FROM_SYSTEM = 3610, + DOOR_SYSTEM_SET_DOOR_STATE = 3611, + DOOR_SYSTEM_GET_DOOR_STATE = 3612, + DOOR_SYSTEM_GET_DOOR_PENDING_STATE = 3613, + DOOR_SYSTEM_SET_AUTOMATIC_RATE = 3614, + DOOR_SYSTEM_SET_AUTOMATIC_DISTANCE = 3615, + DOOR_SYSTEM_SET_OPEN_RATIO = 3616, + DOOR_SYSTEM_GET_AUTOMATIC_DISTANCE = 3617, + DOOR_SYSTEM_GET_OPEN_RATIO = 3618, + DOOR_SYSTEM_SET_SPRING_REMOVED = 3619, + DOOR_SYSTEM_SET_HOLD_OPEN = 3620, + DOOR_SYSTEM_SET_DOOR_OPEN_FOR_RACES = 3621, + IS_DOOR_REGISTERED_WITH_SYSTEM = 3622, + IS_DOOR_CLOSED = 3623, + OPEN_ALL_BARRIERS_FOR_RACE = 3624, + CLOSE_ALL_BARRIERS_FOR_RACE = 3625, + DOOR_SYSTEM_GET_IS_PHYSICS_LOADED = 3626, + DOOR_SYSTEM_FIND_EXISTING_DOOR = 3627, + IS_GARAGE_EMPTY = 3628, + IS_PLAYER_ENTIRELY_INSIDE_GARAGE = 3629, + IS_PLAYER_PARTIALLY_INSIDE_GARAGE = 3630, + ARE_ENTITIES_ENTIRELY_INSIDE_GARAGE = 3631, + IS_ANY_ENTITY_ENTIRELY_INSIDE_GARAGE = 3632, + IS_OBJECT_ENTIRELY_INSIDE_GARAGE = 3633, + IS_OBJECT_PARTIALLY_INSIDE_GARAGE = 3634, + CLEAR_GARAGE = 3635, + CLEAR_OBJECTS_INSIDE_GARAGE = 3636, + DISABLE_TIDYING_UP_IN_GARAGE = 3637, + ENABLE_SAVING_IN_GARAGE = 3638, + CLOSE_SAFEHOUSE_GARAGES = 3639, + DOES_OBJECT_OF_TYPE_EXIST_AT_COORDS = 3640, + IS_POINT_IN_ANGLED_AREA = 3641, + SET_OBJECT_ALLOW_LOW_LOD_BUOYANCY = 3642, + SET_OBJECT_PHYSICS_PARAMS = 3643, + GET_OBJECT_FRAGMENT_DAMAGE_HEALTH = 3644, + SET_ACTIVATE_OBJECT_PHYSICS_AS_SOON_AS_IT_IS_UNFROZEN = 3645, + IS_ANY_OBJECT_NEAR_POINT = 3646, + IS_OBJECT_NEAR_POINT = 3647, + REMOVE_OBJECT_HIGH_DETAIL_MODEL = 3648, + BREAK_OBJECT_FRAGMENT_CHILD = 3649, + DAMAGE_OBJECT_FRAGMENT_CHILD = 3650, + FIX_OBJECT_FRAGMENT = 3651, + TRACK_OBJECT_VISIBILITY = 3652, + IS_OBJECT_VISIBLE = 3653, + SET_OBJECT_IS_SPECIAL_GOLFBALL = 3654, + SET_OBJECT_TAKES_DAMAGE_FROM_COLLIDING_WITH_BUILDINGS = 3655, + ALLOW_DAMAGE_EVENTS_FOR_NON_NETWORKED_OBJECTS = 3656, + SET_CUTSCENES_WEAPON_FLASHLIGHT_ON_THIS_FRAME = 3657, + GET_RAYFIRE_MAP_OBJECT = 3658, + SET_STATE_OF_RAYFIRE_MAP_OBJECT = 3659, + GET_STATE_OF_RAYFIRE_MAP_OBJECT = 3660, + DOES_RAYFIRE_MAP_OBJECT_EXIST = 3661, + GET_RAYFIRE_MAP_OBJECT_ANIM_PHASE = 3662, + CREATE_PICKUP = 3663, + CREATE_PICKUP_ROTATE = 3664, + FORCE_PICKUP_ROTATE_FACE_UP = 3665, + SET_CUSTOM_PICKUP_WEAPON_HASH = 3666, + CREATE_AMBIENT_PICKUP = 3667, + CREATE_NON_NETWORKED_AMBIENT_PICKUP = 3668, + BLOCK_PLAYERS_FOR_AMBIENT_PICKUP = 3669, + CREATE_PORTABLE_PICKUP = 3670, + CREATE_NON_NETWORKED_PORTABLE_PICKUP = 3671, + ATTACH_PORTABLE_PICKUP_TO_PED = 3672, + DETACH_PORTABLE_PICKUP_FROM_PED = 3673, + FORCE_PORTABLE_PICKUP_LAST_ACCESSIBLE_POSITION_SETTING = 3674, + HIDE_PORTABLE_PICKUP_WHEN_DETACHED = 3675, + SET_MAX_NUM_PORTABLE_PICKUPS_CARRIED_BY_PLAYER = 3676, + SET_LOCAL_PLAYER_CAN_COLLECT_PORTABLE_PICKUPS = 3677, + GET_SAFE_PICKUP_COORDS = 3678, + ADD_EXTENDED_PICKUP_PROBE_AREA = 3679, + CLEAR_EXTENDED_PICKUP_PROBE_AREAS = 3680, + GET_PICKUP_COORDS = 3681, + SUPPRESS_PICKUP_SOUND_FOR_PICKUP = 3682, + REMOVE_ALL_PICKUPS_OF_TYPE = 3683, + HAS_PICKUP_BEEN_COLLECTED = 3684, + REMOVE_PICKUP = 3685, + CREATE_MONEY_PICKUPS = 3686, + DOES_PICKUP_EXIST = 3687, + DOES_PICKUP_OBJECT_EXIST = 3688, + GET_PICKUP_OBJECT = 3689, + IS_OBJECT_A_PICKUP = 3690, + IS_OBJECT_A_PORTABLE_PICKUP = 3691, + DOES_PICKUP_OF_TYPE_EXIST_IN_AREA = 3692, + SET_PICKUP_REGENERATION_TIME = 3693, + FORCE_PICKUP_REGENERATE = 3694, + SET_PLAYER_PERMITTED_TO_COLLECT_PICKUPS_OF_TYPE = 3695, + SET_LOCAL_PLAYER_PERMITTED_TO_COLLECT_PICKUPS_WITH_MODEL = 3696, + ALLOW_ALL_PLAYERS_TO_COLLECT_PICKUPS_OF_TYPE = 3697, + SET_TEAM_PICKUP_OBJECT = 3698, + PREVENT_COLLECTION_OF_PORTABLE_PICKUP = 3699, + SET_PICKUP_OBJECT_GLOW_WHEN_UNCOLLECTABLE = 3700, + SET_PICKUP_GLOW_OFFSET = 3701, + SET_PICKUP_OBJECT_GLOW_OFFSET = 3702, + SET_OBJECT_GLOW_IN_SAME_TEAM = 3703, + SET_PICKUP_OBJECT_ARROW_MARKER = 3704, + ALLOW_PICKUP_ARROW_MARKER_WHEN_UNCOLLECTABLE = 3705, + GET_DEFAULT_AMMO_FOR_WEAPON_PICKUP = 3706, + SET_PICKUP_GENERATION_RANGE_MULTIPLIER = 3707, + GET_PICKUP_GENERATION_RANGE_MULTIPLIER = 3708, + SET_ONLY_ALLOW_AMMO_COLLECTION_WHEN_LOW = 3709, + SET_PICKUP_UNCOLLECTABLE = 3710, + SET_PICKUP_TRANSPARENT_WHEN_UNCOLLECTABLE = 3711, + SET_PICKUP_HIDDEN_WHEN_UNCOLLECTABLE = 3712, + SET_PICKUP_OBJECT_TRANSPARENT_WHEN_UNCOLLECTABLE = 3713, + SET_PICKUP_OBJECT_ALPHA_WHEN_TRANSPARENT = 3714, + SET_PORTABLE_PICKUP_PERSIST = 3715, + ALLOW_PORTABLE_PICKUP_TO_MIGRATE_TO_NON_PARTICIPANTS = 3716, + FORCE_ACTIVATE_PHYSICS_ON_UNFIXED_PICKUP = 3717, + ALLOW_PICKUP_BY_NONE_PARTICIPANT = 3718, + SUPPRESS_PICKUP_REWARD_TYPE = 3719, + CLEAR_ALL_PICKUP_REWARD_TYPE_SUPPRESSION = 3720, + CLEAR_PICKUP_REWARD_TYPE_SUPPRESSION = 3721, + RENDER_FAKE_PICKUP_GLOW = 3722, + SET_PICKUP_OBJECT_COLLECTABLE_IN_VEHICLE = 3723, + SET_PICKUP_TRACK_DAMAGE_EVENTS = 3724, + SET_ENTITY_FLAG_SUPPRESS_SHADOW = 3725, + SET_ENTITY_FLAG_RENDER_SMALL_SHADOW = 3726, + GET_WEAPON_TYPE_FROM_PICKUP_TYPE = 3727, + GET_PICKUP_TYPE_FROM_WEAPON_HASH = 3728, + IS_PICKUP_WEAPON_OBJECT_VALID = 3729, + GET_OBJECT_TINT_INDEX = 3730, + SET_OBJECT_TINT_INDEX = 3731, + SET_TINT_INDEX_CLOSEST_BUILDING_OF_TYPE = 3732, + SET_PROP_TINT_INDEX = 3733, + SET_PROP_LIGHT_COLOR = 3734, + IS_PROP_LIGHT_OVERRIDEN = 3735, + SET_OBJECT_IS_VISIBLE_IN_MIRRORS = 3736, + SET_OBJECT_SPEED_BOOST_AMOUNT = 3737, + SET_OBJECT_SPEED_BOOST_DURATION = 3738, + CONVERT_OLD_PICKUP_TYPE_TO_NEW = 3739, + SET_FORCE_OBJECT_THIS_FRAME = 3740, + ONLY_CLEAN_UP_OBJECT_WHEN_OUT_OF_RANGE = 3741, + SET_DISABLE_COLLISIONS_BETWEEN_CARS_AND_CAR_PARACHUTE = 3742, + SET_PROJECTILES_SHOULD_EXPLODE_ON_CONTACT = 3743, + SET_DRIVE_ARTICULATED_JOINT = 3744, + SET_DRIVE_ARTICULATED_JOINT_WITH_INFLICTOR = 3745, + SET_OBJECT_IS_A_PRESSURE_PLATE = 3746, + SET_WEAPON_IMPACTS_APPLY_GREATER_FORCE = 3747, + GET_IS_ARTICULATED_JOINT_AT_MIN_ANGLE = 3748, + GET_IS_ARTICULATED_JOINT_AT_MAX_ANGLE = 3749, + SET_IS_OBJECT_ARTICULATED = 3750, + SET_IS_OBJECT_BALL = 3751, + IS_CONTROL_ENABLED = 3752, + IS_CONTROL_PRESSED = 3753, + IS_CONTROL_RELEASED = 3754, + IS_CONTROL_JUST_PRESSED = 3755, + IS_CONTROL_JUST_RELEASED = 3756, + GET_CONTROL_VALUE = 3757, + GET_CONTROL_NORMAL = 3758, + SET_USE_ADJUSTED_MOUSE_COORDS = 3759, + GET_CONTROL_UNBOUND_NORMAL = 3760, + SET_CONTROL_VALUE_NEXT_FRAME = 3761, + IS_DISABLED_CONTROL_PRESSED = 3762, + IS_DISABLED_CONTROL_RELEASED = 3763, + IS_DISABLED_CONTROL_JUST_PRESSED = 3764, + IS_DISABLED_CONTROL_JUST_RELEASED = 3765, + GET_DISABLED_CONTROL_NORMAL = 3766, + GET_DISABLED_CONTROL_UNBOUND_NORMAL = 3767, + GET_CONTROL_HOW_LONG_AGO = 3768, + IS_USING_KEYBOARD_AND_MOUSE = 3769, + IS_USING_CURSOR = 3770, + SET_CURSOR_POSITION = 3771, + IS_USING_REMOTE_PLAY = 3772, + HAVE_CONTROLS_CHANGED = 3773, + GET_CONTROL_INSTRUCTIONAL_BUTTONS_STRING = 3774, + GET_CONTROL_GROUP_INSTRUCTIONAL_BUTTONS_STRING = 3775, + SET_CONTROL_LIGHT_EFFECT_COLOR = 3776, + CLEAR_CONTROL_LIGHT_EFFECT = 3777, + SET_CONTROL_SHAKE = 3778, + SET_CONTROL_TRIGGER_SHAKE = 3779, + STOP_CONTROL_SHAKE = 3780, + SET_CONTROL_SHAKE_SUPPRESSED_ID = 3781, + CLEAR_CONTROL_SHAKE_SUPPRESSED_ID = 3782, + IS_LOOK_INVERTED = 3783, + IS_MOUSE_LOOK_INVERTED = 3784, + GET_LOCAL_PLAYER_AIM_STATE = 3785, + GET_LOCAL_PLAYER_GAMEPAD_AIM_STATE = 3786, + GET_IS_USING_ALTERNATE_HANDBRAKE = 3787, + GET_IS_USING_ALTERNATE_DRIVEBY = 3788, + GET_ALLOW_MOVEMENT_WHILE_ZOOMED = 3789, + SET_PLAYERPAD_SHAKES_WHEN_CONTROLLER_DISABLED = 3790, + SET_INPUT_EXCLUSIVE = 3791, + DISABLE_CONTROL_ACTION = 3792, + ENABLE_CONTROL_ACTION = 3793, + DISABLE_ALL_CONTROL_ACTIONS = 3794, + ENABLE_ALL_CONTROL_ACTIONS = 3795, + INIT_PC_SCRIPTED_CONTROLS = 3796, + SWITCH_PC_SCRIPTED_CONTROLS = 3797, + SHUTDOWN_PC_SCRIPTED_CONTROLS = 3798, + ALLOW_ALTERNATIVE_SCRIPT_CONTROLS_LAYOUT = 3799, + SET_ROADS_IN_AREA = 3800, + SET_ROADS_IN_ANGLED_AREA = 3801, + SET_PED_PATHS_IN_AREA = 3802, + GET_SAFE_COORD_FOR_PED = 3803, + GET_CLOSEST_VEHICLE_NODE = 3804, + GET_CLOSEST_MAJOR_VEHICLE_NODE = 3805, + GET_CLOSEST_VEHICLE_NODE_WITH_HEADING = 3806, + GET_NTH_CLOSEST_VEHICLE_NODE = 3807, + GET_NTH_CLOSEST_VEHICLE_NODE_ID = 3808, + GET_NTH_CLOSEST_VEHICLE_NODE_WITH_HEADING = 3809, + GET_NTH_CLOSEST_VEHICLE_NODE_ID_WITH_HEADING = 3810, + GET_NTH_CLOSEST_VEHICLE_NODE_FAVOUR_DIRECTION = 3811, + GET_VEHICLE_NODE_PROPERTIES = 3812, + IS_VEHICLE_NODE_ID_VALID = 3813, + GET_VEHICLE_NODE_POSITION = 3814, + GET_VEHICLE_NODE_IS_GPS_ALLOWED = 3815, + GET_VEHICLE_NODE_IS_SWITCHED_OFF = 3816, + GET_CLOSEST_ROAD = 3817, + LOAD_ALL_PATH_NODES = 3818, + SET_ALLOW_STREAM_PROLOGUE_NODES = 3819, + SET_ALLOW_STREAM_HEIST_ISLAND_NODES = 3820, + ARE_NODES_LOADED_FOR_AREA = 3821, + REQUEST_PATH_NODES_IN_AREA_THIS_FRAME = 3822, + SET_ROADS_BACK_TO_ORIGINAL = 3823, + SET_ROADS_BACK_TO_ORIGINAL_IN_ANGLED_AREA = 3824, + SET_AMBIENT_PED_RANGE_MULTIPLIER_THIS_FRAME = 3825, + ADJUST_AMBIENT_PED_SPAWN_DENSITIES_THIS_FRAME = 3826, + SET_PED_PATHS_BACK_TO_ORIGINAL = 3827, + GET_RANDOM_VEHICLE_NODE = 3828, + GET_SPAWN_COORDS_FOR_VEHICLE_NODE = 3829, + GET_STREET_NAME_AT_COORD = 3830, + GENERATE_DIRECTIONS_TO_COORD = 3831, + SET_IGNORE_NO_GPS_FLAG = 3832, + SET_IGNORE_NO_GPS_FLAG_UNTIL_FIRST_NORMAL_NODE = 3833, + SET_GPS_DISABLED_ZONE = 3834, + GET_GPS_BLIP_ROUTE_LENGTH = 3835, + GET_POS_ALONG_GPS_TYPE_ROUTE = 3836, + GET_GPS_BLIP_ROUTE_FOUND = 3837, + GET_ROAD_BOUNDARY_USING_HEADING = 3838, + GET_POSITION_BY_SIDE_OF_ROAD = 3839, + IS_POINT_ON_ROAD = 3840, + GET_NEXT_GPS_DISABLED_ZONE_INDEX = 3841, + SET_GPS_DISABLED_ZONE_AT_INDEX = 3842, + CLEAR_GPS_DISABLED_ZONE_AT_INDEX = 3843, + ADD_NAVMESH_REQUIRED_REGION = 3844, + REMOVE_NAVMESH_REQUIRED_REGIONS = 3845, + IS_NAVMESH_REQUIRED_REGION_IN_USE = 3846, + DISABLE_NAVMESH_IN_AREA = 3847, + ARE_ALL_NAVMESH_REGIONS_LOADED = 3848, + IS_NAVMESH_LOADED_IN_AREA = 3849, + GET_NUM_NAVMESHES_EXISTING_IN_AREA = 3850, + ADD_NAVMESH_BLOCKING_OBJECT = 3851, + UPDATE_NAVMESH_BLOCKING_OBJECT = 3852, + REMOVE_NAVMESH_BLOCKING_OBJECT = 3853, + DOES_NAVMESH_BLOCKING_OBJECT_EXIST = 3854, + GET_APPROX_HEIGHT_FOR_POINT = 3855, + GET_APPROX_HEIGHT_FOR_AREA = 3856, + GET_APPROX_FLOOR_FOR_POINT = 3857, + GET_APPROX_FLOOR_FOR_AREA = 3858, + CALCULATE_TRAVEL_DISTANCE_BETWEEN_POINTS = 3859, + CREATE_PED = 3860, + DELETE_PED = 3861, + CLONE_PED = 3862, + CLONE_PED_ALT = 3863, + CLONE_PED_TO_TARGET = 3864, + CLONE_PED_TO_TARGET_ALT = 3865, + IS_PED_IN_VEHICLE = 3866, + IS_PED_IN_MODEL = 3867, + IS_PED_IN_ANY_VEHICLE = 3868, + IS_COP_PED_IN_AREA_3D = 3869, + IS_PED_INJURED = 3870, + IS_PED_HURT = 3871, + IS_PED_FATALLY_INJURED = 3872, + IS_PED_DEAD_OR_DYING = 3873, + IS_CONVERSATION_PED_DEAD = 3874, + IS_PED_AIMING_FROM_COVER = 3875, + IS_PED_RELOADING = 3876, + IS_PED_A_PLAYER = 3877, + CREATE_PED_INSIDE_VEHICLE = 3878, + SET_PED_DESIRED_HEADING = 3879, + FORCE_ALL_HEADING_VALUES_TO_ALIGN = 3880, + IS_PED_FACING_PED = 3881, + IS_PED_IN_MELEE_COMBAT = 3882, + IS_PED_STOPPED = 3883, + IS_PED_SHOOTING_IN_AREA = 3884, + IS_ANY_PED_SHOOTING_IN_AREA = 3885, + IS_PED_SHOOTING = 3886, + SET_PED_ACCURACY = 3887, + GET_PED_ACCURACY = 3888, + SET_AMBIENT_LAW_PED_ACCURACY_MODIFIER = 3889, + IS_PED_MODEL = 3890, + EXPLODE_PED_HEAD = 3891, + REMOVE_PED_ELEGANTLY = 3892, + ADD_ARMOUR_TO_PED = 3893, + SET_PED_ARMOUR = 3894, + SET_PED_INTO_VEHICLE = 3895, + SET_PED_ALLOW_VEHICLES_OVERRIDE = 3896, + CAN_CREATE_RANDOM_PED = 3897, + CREATE_RANDOM_PED = 3898, + CREATE_RANDOM_PED_AS_DRIVER = 3899, + CAN_CREATE_RANDOM_DRIVER = 3900, + CAN_CREATE_RANDOM_BIKE_RIDER = 3901, + SET_PED_MOVE_ANIMS_BLEND_OUT = 3902, + SET_PED_CAN_BE_DRAGGED_OUT = 3903, + SET_PED_ALLOW_HURT_COMBAT_FOR_ALL_MISSION_PEDS = 3904, + IS_PED_MALE = 3905, + IS_PED_HUMAN = 3906, + GET_VEHICLE_PED_IS_IN = 3907, + RESET_PED_LAST_VEHICLE = 3908, + SET_PED_DENSITY_MULTIPLIER_THIS_FRAME = 3909, + SET_SCENARIO_PED_DENSITY_MULTIPLIER_THIS_FRAME = 3910, + SUPPRESS_AMBIENT_PED_AGGRESSIVE_CLEANUP_THIS_FRAME = 3911, + SET_SCRIPTED_CONVERSION_COORD_THIS_FRAME = 3912, + SET_PED_NON_CREATION_AREA = 3913, + CLEAR_PED_NON_CREATION_AREA = 3914, + INSTANTLY_FILL_PED_POPULATION = 3915, + IS_PED_ON_MOUNT = 3916, + GET_MOUNT = 3917, + IS_PED_ON_VEHICLE = 3918, + IS_PED_ON_SPECIFIC_VEHICLE = 3919, + SET_PED_MONEY = 3920, + GET_PED_MONEY = 3921, + SET_HEALTH_SNACKS_CARRIED_BY_ALL_NEW_PEDS = 3922, + SET_AMBIENT_PEDS_DROP_MONEY = 3923, + _SET_BLOCK_AMBIENT_PEDS_FROM_DROPPING_WEAPONS_THIS_FRAME = 3924, + SET_BLOCKING_OF_NON_TEMPORARY_EVENTS_FOR_AMBIENT_PEDS_THIS_FRAME = 3925, + SET_PED_SUFFERS_CRITICAL_HITS = 3926, + SET_PED_UPPER_BODY_DAMAGE_ONLY = 3927, + IS_PED_SITTING_IN_VEHICLE = 3928, + IS_PED_SITTING_IN_ANY_VEHICLE = 3929, + IS_PED_ON_FOOT = 3930, + IS_PED_ON_ANY_BIKE = 3931, + IS_PED_PLANTING_BOMB = 3932, + GET_DEAD_PED_PICKUP_COORDS = 3933, + IS_PED_IN_ANY_BOAT = 3934, + IS_PED_IN_ANY_SUB = 3935, + IS_PED_IN_ANY_HELI = 3936, + IS_PED_IN_ANY_PLANE = 3937, + IS_PED_IN_FLYING_VEHICLE = 3938, + SET_PED_DIES_IN_WATER = 3939, + GET_PED_DIES_IN_WATER = 3940, + SET_PED_DIES_IN_SINKING_VEHICLE = 3941, + GET_PED_ARMOUR = 3942, + SET_PED_STAY_IN_VEHICLE_WHEN_JACKED = 3943, + SET_PED_CAN_BE_SHOT_IN_VEHICLE = 3944, + GET_PED_LAST_DAMAGE_BONE = 3945, + CLEAR_PED_LAST_DAMAGE_BONE = 3946, + SET_AI_WEAPON_DAMAGE_MODIFIER = 3947, + RESET_AI_WEAPON_DAMAGE_MODIFIER = 3948, + SET_AI_MELEE_WEAPON_DAMAGE_MODIFIER = 3949, + RESET_AI_MELEE_WEAPON_DAMAGE_MODIFIER = 3950, + SET_TREAT_AS_AMBIENT_PED_FOR_DRIVER_LOCKON = 3951, + SET_PED_CAN_BE_TARGETTED = 3952, + SET_PED_CAN_BE_TARGETTED_BY_TEAM = 3953, + SET_PED_CAN_BE_TARGETTED_BY_PLAYER = 3954, + SET_ALLOW_LOCKON_TO_PED_IF_FRIENDLY = 3955, + SET_USE_CAMERA_HEADING_FOR_DESIRED_DIRECTION_LOCK_ON_TEST = 3956, + IS_PED_IN_ANY_POLICE_VEHICLE = 3957, + FORCE_PED_TO_OPEN_PARACHUTE = 3958, + IS_PED_IN_PARACHUTE_FREE_FALL = 3959, + IS_PED_FALLING = 3960, + IS_PED_JUMPING = 3961, + IS_PED_LANDING = 3962, + IS_PED_DOING_A_BEAST_JUMP = 3963, + IS_PED_CLIMBING = 3964, + IS_PED_VAULTING = 3965, + IS_PED_DIVING = 3966, + IS_PED_JUMPING_OUT_OF_VEHICLE = 3967, + IS_PED_OPENING_DOOR = 3968, + GET_PED_PARACHUTE_STATE = 3969, + GET_PED_PARACHUTE_LANDING_TYPE = 3970, + SET_PED_PARACHUTE_TINT_INDEX = 3971, + GET_PED_PARACHUTE_TINT_INDEX = 3972, + SET_PED_RESERVE_PARACHUTE_TINT_INDEX = 3973, + CREATE_PARACHUTE_BAG_OBJECT = 3974, + SET_PED_DUCKING = 3975, + IS_PED_DUCKING = 3976, + IS_PED_IN_ANY_TAXI = 3977, + SET_PED_ID_RANGE = 3978, + SET_PED_HIGHLY_PERCEPTIVE = 3979, + SET_COP_PERCEPTION_OVERRIDES = 3980, + SET_PED_INJURED_ON_GROUND_BEHAVIOUR = 3981, + DISABLE_PED_INJURED_ON_GROUND_BEHAVIOUR = 3982, + SET_PED_SEEING_RANGE = 3983, + SET_PED_HEARING_RANGE = 3984, + SET_PED_VISUAL_FIELD_MIN_ANGLE = 3985, + SET_PED_VISUAL_FIELD_MAX_ANGLE = 3986, + SET_PED_VISUAL_FIELD_MIN_ELEVATION_ANGLE = 3987, + SET_PED_VISUAL_FIELD_MAX_ELEVATION_ANGLE = 3988, + SET_PED_VISUAL_FIELD_PERIPHERAL_RANGE = 3989, + SET_PED_VISUAL_FIELD_CENTER_ANGLE = 3990, + GET_PED_VISUAL_FIELD_CENTER_ANGLE = 3991, + SET_PED_STEALTH_MOVEMENT = 3992, + GET_PED_STEALTH_MOVEMENT = 3993, + CREATE_GROUP = 3994, + SET_PED_AS_GROUP_LEADER = 3995, + SET_PED_AS_GROUP_MEMBER = 3996, + SET_PED_CAN_TELEPORT_TO_GROUP_LEADER = 3997, + REMOVE_GROUP = 3998, + REMOVE_PED_FROM_GROUP = 3999, + IS_PED_GROUP_MEMBER = 4000, + IS_PED_HANGING_ON_TO_VEHICLE = 4001, + SET_GROUP_SEPARATION_RANGE = 4002, + SET_PED_MIN_GROUND_TIME_FOR_STUNGUN = 4003, + IS_PED_PRONE = 4004, + IS_PED_IN_COMBAT = 4005, + GET_PED_TARGET_FROM_COMBAT_PED = 4006, + CAN_PED_IN_COMBAT_SEE_TARGET = 4007, + IS_PED_DOING_DRIVEBY = 4008, + IS_PED_JACKING = 4009, + IS_PED_BEING_JACKED = 4010, + IS_PED_BEING_STUNNED = 4011, + GET_PEDS_JACKER = 4012, + GET_JACK_TARGET = 4013, + IS_PED_FLEEING = 4014, + IS_PED_IN_COVER = 4015, + IS_PED_IN_COVER_FACING_LEFT = 4016, + IS_PED_IN_HIGH_COVER = 4017, + IS_PED_GOING_INTO_COVER = 4018, + SET_PED_PINNED_DOWN = 4019, + _HAS_PED_CLEAR_LOS_TO_ENTITY = 4020, + GET_SEAT_PED_IS_TRYING_TO_ENTER = 4021, + GET_VEHICLE_PED_IS_TRYING_TO_ENTER = 4022, + GET_PED_SOURCE_OF_DEATH = 4023, + GET_PED_CAUSE_OF_DEATH = 4024, + GET_PED_TIME_OF_DEATH = 4025, + COUNT_PEDS_IN_COMBAT_WITH_TARGET = 4026, + COUNT_PEDS_IN_COMBAT_WITH_TARGET_WITHIN_RADIUS = 4027, + SET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH = 4028, + SET_PED_RELATIONSHIP_GROUP_HASH = 4029, + SET_RELATIONSHIP_BETWEEN_GROUPS = 4030, + CLEAR_RELATIONSHIP_BETWEEN_GROUPS = 4031, + ADD_RELATIONSHIP_GROUP = 4032, + REMOVE_RELATIONSHIP_GROUP = 4033, + DOES_RELATIONSHIP_GROUP_EXIST = 4034, + GET_RELATIONSHIP_BETWEEN_PEDS = 4035, + GET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH = 4036, + GET_PED_RELATIONSHIP_GROUP_HASH = 4037, + GET_RELATIONSHIP_BETWEEN_GROUPS = 4038, + SET_RELATIONSHIP_GROUP_AFFECTS_WANTED_LEVEL = 4039, + TELL_GROUP_PEDS_IN_AREA_TO_ATTACK = 4040, + SET_PED_CAN_BE_TARGETED_WITHOUT_LOS = 4041, + SET_PED_TO_INFORM_RESPECTED_FRIENDS = 4042, + IS_PED_RESPONDING_TO_EVENT = 4043, + GET_POS_FROM_FIRED_EVENT = 4044, + SET_PED_FIRING_PATTERN = 4045, + SET_PED_SHOOT_RATE = 4046, + SET_COMBAT_FLOAT = 4047, + GET_COMBAT_FLOAT = 4048, + GET_GROUP_SIZE = 4049, + DOES_GROUP_EXIST = 4050, + GET_PED_GROUP_INDEX = 4051, + IS_PED_IN_GROUP = 4052, + GET_PLAYER_PED_IS_FOLLOWING = 4053, + SET_GROUP_FORMATION = 4054, + SET_GROUP_FORMATION_SPACING = 4055, + RESET_GROUP_FORMATION_DEFAULT_SPACING = 4056, + GET_VEHICLE_PED_IS_USING = 4057, + GET_VEHICLE_PED_IS_ENTERING = 4058, + SET_PED_GRAVITY = 4059, + APPLY_DAMAGE_TO_PED = 4060, + GET_TIME_PED_DAMAGED_BY_WEAPON = 4061, + SET_PED_ALLOWED_TO_DUCK = 4062, + SET_PED_NEVER_LEAVES_GROUP = 4063, + GET_PED_TYPE = 4064, + SET_PED_AS_COP = 4065, + SET_PED_HEALTH_PENDING_LAST_DAMAGE_EVENT_OVERRIDE_FLAG = 4066, + SET_PED_MAX_HEALTH = 4067, + GET_PED_MAX_HEALTH = 4068, + SET_PED_MAX_TIME_IN_WATER = 4069, + SET_PED_MAX_TIME_UNDERWATER = 4070, + SET_CORPSE_RAGDOLL_FRICTION = 4071, + SET_PED_VEHICLE_FORCED_SEAT_USAGE = 4072, + CLEAR_ALL_PED_VEHICLE_FORCED_SEAT_USAGE = 4073, + SET_PED_CAN_BE_KNOCKED_OFF_BIKE = 4074, + SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE = 4075, + CAN_KNOCK_PED_OFF_VEHICLE = 4076, + KNOCK_PED_OFF_VEHICLE = 4077, + SET_PED_COORDS_NO_GANG = 4078, + GET_PED_AS_GROUP_MEMBER = 4079, + GET_PED_AS_GROUP_LEADER = 4080, + SET_PED_KEEP_TASK = 4081, + SET_PED_ALLOW_MINOR_REACTIONS_AS_MISSION_PED = 4082, + IS_PED_SWIMMING = 4083, + IS_PED_SWIMMING_UNDER_WATER = 4084, + SET_PED_COORDS_KEEP_VEHICLE = 4085, + SET_PED_DIES_IN_VEHICLE = 4086, + SET_CREATE_RANDOM_COPS = 4087, + SET_CREATE_RANDOM_COPS_NOT_ON_SCENARIOS = 4088, + SET_CREATE_RANDOM_COPS_ON_SCENARIOS = 4089, + CAN_CREATE_RANDOM_COPS = 4090, + SET_PED_AS_ENEMY = 4091, + SET_PED_CAN_SMASH_GLASS = 4092, + IS_PED_IN_ANY_TRAIN = 4093, + IS_PED_GETTING_INTO_A_VEHICLE = 4094, + IS_PED_TRYING_TO_ENTER_A_LOCKED_VEHICLE = 4095, + SET_ENABLE_HANDCUFFS = 4096, + SET_ENABLE_BOUND_ANKLES = 4097, + SET_ENABLE_SCUBA = 4098, + SET_CAN_ATTACK_FRIENDLY = 4099, + GET_PED_ALERTNESS = 4100, + SET_PED_ALERTNESS = 4101, + SET_PED_GET_OUT_UPSIDE_DOWN_VEHICLE = 4102, + SET_PED_MOVEMENT_CLIPSET = 4103, + RESET_PED_MOVEMENT_CLIPSET = 4104, + SET_PED_STRAFE_CLIPSET = 4105, + RESET_PED_STRAFE_CLIPSET = 4106, + SET_PED_WEAPON_MOVEMENT_CLIPSET = 4107, + RESET_PED_WEAPON_MOVEMENT_CLIPSET = 4108, + SET_PED_DRIVE_BY_CLIPSET_OVERRIDE = 4109, + CLEAR_PED_DRIVE_BY_CLIPSET_OVERRIDE = 4110, + SET_PED_MOTION_IN_COVER_CLIPSET_OVERRIDE = 4111, + CLEAR_PED_MOTION_IN_COVER_CLIPSET_OVERRIDE = 4112, + CLEAR_PED_FALL_UPPER_BODY_CLIPSET_OVERRIDE = 4113, + SET_PED_IN_VEHICLE_CONTEXT = 4114, + RESET_PED_IN_VEHICLE_CONTEXT = 4115, + IS_SCRIPTED_SCENARIO_PED_USING_CONDITIONAL_ANIM = 4116, + SET_PED_ALTERNATE_WALK_ANIM = 4117, + CLEAR_PED_ALTERNATE_WALK_ANIM = 4118, + SET_PED_ALTERNATE_MOVEMENT_ANIM = 4119, + CLEAR_PED_ALTERNATE_MOVEMENT_ANIM = 4120, + SET_PED_GESTURE_GROUP = 4121, + GET_ANIM_INITIAL_OFFSET_POSITION = 4122, + GET_ANIM_INITIAL_OFFSET_ROTATION = 4123, + GET_PED_DRAWABLE_VARIATION = 4124, + GET_NUMBER_OF_PED_DRAWABLE_VARIATIONS = 4125, + GET_PED_TEXTURE_VARIATION = 4126, + GET_NUMBER_OF_PED_TEXTURE_VARIATIONS = 4127, + GET_NUMBER_OF_PED_PROP_DRAWABLE_VARIATIONS = 4128, + GET_NUMBER_OF_PED_PROP_TEXTURE_VARIATIONS = 4129, + GET_PED_PALETTE_VARIATION = 4130, + GET_MP_OUTFIT_DATA_FROM_METADATA = 4131, + GET_FM_MALE_SHOP_PED_APPAREL_ITEM_INDEX = 4132, + GET_FM_FEMALE_SHOP_PED_APPAREL_ITEM_INDEX = 4133, + IS_PED_COMPONENT_VARIATION_VALID = 4134, + SET_PED_COMPONENT_VARIATION = 4135, + SET_PED_RANDOM_COMPONENT_VARIATION = 4136, + SET_PED_RANDOM_PROPS = 4137, + SET_PED_DEFAULT_COMPONENT_VARIATION = 4138, + SET_PED_BLEND_FROM_PARENTS = 4139, + SET_PED_HEAD_BLEND_DATA = 4140, + GET_PED_HEAD_BLEND_DATA = 4141, + UPDATE_PED_HEAD_BLEND_DATA = 4142, + SET_HEAD_BLEND_EYE_COLOR = 4143, + GET_HEAD_BLEND_EYE_COLOR = 4144, + SET_PED_HEAD_OVERLAY = 4145, + GET_PED_HEAD_OVERLAY = 4146, + GET_PED_HEAD_OVERLAY_NUM = 4147, + SET_PED_HEAD_OVERLAY_TINT = 4148, + SET_PED_HAIR_TINT = 4149, + GET_NUM_PED_HAIR_TINTS = 4150, + GET_NUM_PED_MAKEUP_TINTS = 4151, + GET_PED_HAIR_TINT_COLOR = 4152, + GET_PED_MAKEUP_TINT_COLOR = 4153, + IS_PED_HAIR_TINT_FOR_CREATOR = 4154, + GET_DEFAULT_SECONDARY_TINT_FOR_CREATOR = 4155, + IS_PED_LIPSTICK_TINT_FOR_CREATOR = 4156, + IS_PED_BLUSH_TINT_FOR_CREATOR = 4157, + IS_PED_HAIR_TINT_FOR_BARBER = 4158, + GET_DEFAULT_SECONDARY_TINT_FOR_BARBER = 4159, + IS_PED_LIPSTICK_TINT_FOR_BARBER = 4160, + IS_PED_BLUSH_TINT_FOR_BARBER = 4161, + IS_PED_BLUSH_FACEPAINT_TINT_FOR_BARBER = 4162, + GET_TINT_INDEX_FOR_LAST_GEN_HAIR_TEXTURE = 4163, + SET_PED_MICRO_MORPH = 4164, + HAS_PED_HEAD_BLEND_FINISHED = 4165, + FINALIZE_HEAD_BLEND = 4166, + SET_HEAD_BLEND_PALETTE_COLOR = 4167, + DISABLE_HEAD_BLEND_PALETTE_COLOR = 4168, + GET_PED_HEAD_BLEND_FIRST_INDEX = 4169, + GET_PED_HEAD_BLEND_NUM_HEADS = 4170, + SET_PED_PRELOAD_VARIATION_DATA = 4171, + HAS_PED_PRELOAD_VARIATION_DATA_FINISHED = 4172, + RELEASE_PED_PRELOAD_VARIATION_DATA = 4173, + SET_PED_PRELOAD_PROP_DATA = 4174, + HAS_PED_PRELOAD_PROP_DATA_FINISHED = 4175, + RELEASE_PED_PRELOAD_PROP_DATA = 4176, + GET_PED_PROP_INDEX = 4177, + SET_PED_PROP_INDEX = 4178, + KNOCK_OFF_PED_PROP = 4179, + CLEAR_PED_PROP = 4180, + CLEAR_ALL_PED_PROPS = 4181, + DROP_AMBIENT_PROP = 4182, + GET_PED_PROP_TEXTURE_INDEX = 4183, + CLEAR_PED_PARACHUTE_PACK_VARIATION = 4184, + SET_PED_SCUBA_GEAR_VARIATION = 4185, + CLEAR_PED_SCUBA_GEAR_VARIATION = 4186, + IS_USING_PED_SCUBA_GEAR_VARIATION = 4187, + SET_BLOCKING_OF_NON_TEMPORARY_EVENTS = 4188, + SET_PED_BOUNDS_ORIENTATION = 4189, + REGISTER_TARGET = 4190, + REGISTER_HATED_TARGETS_AROUND_PED = 4191, + GET_RANDOM_PED_AT_COORD = 4192, + GET_CLOSEST_PED = 4193, + SET_SCENARIO_PEDS_TO_BE_RETURNED_BY_NEXT_COMMAND = 4194, + GET_CAN_PED_BE_GRABBED_BY_SCRIPT = 4195, + SET_DRIVER_RACING_MODIFIER = 4196, + SET_DRIVER_ABILITY = 4197, + SET_DRIVER_AGGRESSIVENESS = 4198, + CAN_PED_RAGDOLL = 4199, + SET_PED_TO_RAGDOLL = 4200, + SET_PED_TO_RAGDOLL_WITH_FALL = 4201, + SET_PED_RAGDOLL_ON_COLLISION = 4202, + IS_PED_RAGDOLL = 4203, + IS_PED_RUNNING_RAGDOLL_TASK = 4204, + SET_PED_RAGDOLL_FORCE_FALL = 4205, + RESET_PED_RAGDOLL_TIMER = 4206, + SET_PED_CAN_RAGDOLL = 4207, + IS_PED_RUNNING_MELEE_TASK = 4208, + IS_PED_RUNNING_MOBILE_PHONE_TASK = 4209, + IS_MOBILE_PHONE_TO_PED_EAR = 4210, + SET_RAGDOLL_BLOCKING_FLAGS = 4211, + CLEAR_RAGDOLL_BLOCKING_FLAGS = 4212, + SET_PED_ANGLED_DEFENSIVE_AREA = 4213, + SET_PED_SPHERE_DEFENSIVE_AREA = 4214, + SET_PED_DEFENSIVE_SPHERE_ATTACHED_TO_PED = 4215, + SET_PED_DEFENSIVE_SPHERE_ATTACHED_TO_VEHICLE = 4216, + SET_PED_DEFENSIVE_AREA_ATTACHED_TO_PED = 4217, + SET_PED_DEFENSIVE_AREA_DIRECTION = 4218, + REMOVE_PED_DEFENSIVE_AREA = 4219, + GET_PED_DEFENSIVE_AREA_POSITION = 4220, + IS_PED_DEFENSIVE_AREA_ACTIVE = 4221, + SET_PED_PREFERRED_COVER_SET = 4222, + REMOVE_PED_PREFERRED_COVER_SET = 4223, + REVIVE_INJURED_PED = 4224, + RESURRECT_PED = 4225, + SET_PED_NAME_DEBUG = 4226, + GET_PED_EXTRACTED_DISPLACEMENT = 4227, + SET_PED_DIES_WHEN_INJURED = 4228, + SET_PED_ENABLE_WEAPON_BLOCKING = 4229, + SPECIAL_FUNCTION_DO_NOT_USE = 4230, + RESET_PED_VISIBLE_DAMAGE = 4231, + APPLY_PED_BLOOD_DAMAGE_BY_ZONE = 4232, + APPLY_PED_BLOOD = 4233, + APPLY_PED_BLOOD_BY_ZONE = 4234, + APPLY_PED_BLOOD_SPECIFIC = 4235, + APPLY_PED_DAMAGE_DECAL = 4236, + APPLY_PED_DAMAGE_PACK = 4237, + CLEAR_PED_BLOOD_DAMAGE = 4238, + CLEAR_PED_BLOOD_DAMAGE_BY_ZONE = 4239, + HIDE_PED_BLOOD_DAMAGE_BY_ZONE = 4240, + CLEAR_PED_DAMAGE_DECAL_BY_ZONE = 4241, + GET_PED_DECORATIONS_STATE = 4242, + MARK_PED_DECORATIONS_AS_CLONED_FROM_LOCAL_PLAYER = 4243, + CLEAR_PED_WETNESS = 4244, + SET_PED_WETNESS_HEIGHT = 4245, + SET_PED_WETNESS_ENABLED_THIS_FRAME = 4246, + SET_PED_WETNESS = 4247, + CLEAR_PED_ENV_DIRT = 4248, + SET_PED_SWEAT = 4249, + ADD_PED_DECORATION_FROM_HASHES = 4250, + ADD_PED_DECORATION_FROM_HASHES_IN_CORONA = 4251, + GET_PED_DECORATION_ZONE_FROM_HASHES = 4252, + CLEAR_PED_DECORATIONS = 4253, + CLEAR_PED_DECORATIONS_LEAVE_SCARS = 4254, + WAS_PED_SKELETON_UPDATED = 4255, + GET_PED_BONE_COORDS = 4256, + CREATE_NM_MESSAGE = 4257, + GIVE_PED_NM_MESSAGE = 4258, + ADD_SCENARIO_BLOCKING_AREA = 4259, + REMOVE_SCENARIO_BLOCKING_AREAS = 4260, + REMOVE_SCENARIO_BLOCKING_AREA = 4261, + SET_SCENARIO_PEDS_SPAWN_IN_SPHERE_AREA = 4262, + DOES_SCENARIO_BLOCKING_AREA_EXISTS = 4263, + IS_PED_USING_SCENARIO = 4264, + IS_PED_USING_ANY_SCENARIO = 4265, + SET_PED_PANIC_EXIT_SCENARIO = 4266, + TOGGLE_SCENARIO_PED_COWER_IN_PLACE = 4267, + TRIGGER_PED_SCENARIO_PANICEXITTOFLEE = 4268, + SET_PED_SHOULD_PLAY_DIRECTED_NORMAL_SCENARIO_EXIT = 4269, + SET_PED_SHOULD_PLAY_NORMAL_SCENARIO_EXIT = 4270, + SET_PED_SHOULD_PLAY_IMMEDIATE_SCENARIO_EXIT = 4271, + SET_PED_SHOULD_PLAY_FLEE_SCENARIO_EXIT = 4272, + SET_PED_SHOULD_IGNORE_SCENARIO_EXIT_COLLISION_CHECKS = 4273, + SET_PED_SHOULD_IGNORE_SCENARIO_NAV_CHECKS = 4274, + SET_PED_SHOULD_PROBE_FOR_SCENARIO_EXITS_IN_ONE_FRAME = 4275, + IS_PED_GESTURING = 4276, + RESET_FACIAL_IDLE_ANIM = 4277, + PLAY_FACIAL_ANIM = 4278, + SET_FACIAL_CLIPSET = 4279, + SET_FACIAL_IDLE_ANIM_OVERRIDE = 4280, + CLEAR_FACIAL_IDLE_ANIM_OVERRIDE = 4281, + SET_PED_CAN_PLAY_GESTURE_ANIMS = 4282, + SET_PED_CAN_PLAY_VISEME_ANIMS = 4283, + SET_PED_IS_IGNORED_BY_AUTO_OPEN_DOORS = 4284, + SET_PED_CAN_PLAY_AMBIENT_ANIMS = 4285, + SET_PED_CAN_PLAY_AMBIENT_BASE_ANIMS = 4286, + TRIGGER_IDLE_ANIMATION_ON_PED = 4287, + SET_PED_CAN_ARM_IK = 4288, + SET_PED_CAN_HEAD_IK = 4289, + SET_PED_CAN_LEG_IK = 4290, + SET_PED_CAN_TORSO_IK = 4291, + SET_PED_CAN_TORSO_REACT_IK = 4292, + SET_PED_CAN_TORSO_VEHICLE_IK = 4293, + SET_PED_CAN_USE_AUTO_CONVERSATION_LOOKAT = 4294, + IS_PED_HEADTRACKING_PED = 4295, + IS_PED_HEADTRACKING_ENTITY = 4296, + SET_PED_PRIMARY_LOOKAT = 4297, + SET_PED_CLOTH_PIN_FRAMES = 4298, + SET_PED_CLOTH_PACKAGE_INDEX = 4299, + SET_PED_CLOTH_PRONE = 4300, + SET_PED_CONFIG_FLAG = 4301, + SET_PED_RESET_FLAG = 4302, + GET_PED_CONFIG_FLAG = 4303, + GET_PED_RESET_FLAG = 4304, + SET_PED_GROUP_MEMBER_PASSENGER_INDEX = 4305, + SET_PED_CAN_EVASIVE_DIVE = 4306, + IS_PED_EVASIVE_DIVING = 4307, + SET_PED_SHOOTS_AT_COORD = 4308, + SET_PED_MODEL_IS_SUPPRESSED = 4309, + STOP_ANY_PED_MODEL_BEING_SUPPRESSED = 4310, + SET_PED_CAN_BE_TARGETED_WHEN_INJURED = 4311, + SET_PED_GENERATES_DEAD_BODY_EVENTS = 4312, + BLOCK_PED_FROM_GENERATING_DEAD_BODY_EVENTS_WHEN_DEAD = 4313, + SET_PED_WILL_ONLY_ATTACK_WANTED_PLAYER = 4314, + SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT = 4315, + GIVE_PED_HELMET = 4316, + REMOVE_PED_HELMET = 4317, + IS_PED_TAKING_OFF_HELMET = 4318, + SET_PED_HELMET = 4319, + SET_PED_HELMET_FLAG = 4320, + SET_PED_HELMET_PROP_INDEX = 4321, + SET_PED_HELMET_VISOR_PROP_INDICES = 4322, + IS_PED_HELMET_VISOR_UP = 4323, + SET_PED_HELMET_TEXTURE_INDEX = 4324, + IS_PED_WEARING_HELMET = 4325, + CLEAR_PED_STORED_HAT_PROP = 4326, + GET_PED_HELMET_STORED_HAT_PROP_INDEX = 4327, + GET_PED_HELMET_STORED_HAT_TEX_INDEX = 4328, + IS_CURRENT_HEAD_PROP_A_HELMET = 4329, + SET_PED_TO_LOAD_COVER = 4330, + SET_PED_CAN_COWER_IN_COVER = 4331, + SET_PED_CAN_PEEK_IN_COVER = 4332, + SET_PED_PLAYS_HEAD_ON_HORN_ANIM_WHEN_DIES_IN_VEHICLE = 4333, + SET_PED_LEG_IK_MODE = 4334, + SET_PED_MOTION_BLUR = 4335, + SET_PED_CAN_SWITCH_WEAPON = 4336, + SET_PED_DIES_INSTANTLY_IN_WATER = 4337, + SET_LADDER_CLIMB_INPUT_STATE = 4338, + STOP_PED_WEAPON_FIRING_WHEN_DROPPED = 4339, + SET_SCRIPTED_ANIM_SEAT_OFFSET = 4340, + SET_PED_COMBAT_MOVEMENT = 4341, + GET_PED_COMBAT_MOVEMENT = 4342, + SET_PED_COMBAT_ABILITY = 4343, + SET_PED_COMBAT_RANGE = 4344, + GET_PED_COMBAT_RANGE = 4345, + SET_PED_COMBAT_ATTRIBUTES = 4346, + SET_PED_TARGET_LOSS_RESPONSE = 4347, + IS_PED_PERFORMING_MELEE_ACTION = 4348, + IS_PED_PERFORMING_STEALTH_KILL = 4349, + IS_PED_PERFORMING_A_COUNTER_ATTACK = 4350, + IS_PED_BEING_STEALTH_KILLED = 4351, + GET_MELEE_TARGET_FOR_PED = 4352, + WAS_PED_KILLED_BY_STEALTH = 4353, + WAS_PED_KILLED_BY_TAKEDOWN = 4354, + WAS_PED_KNOCKED_OUT = 4355, + SET_PED_FLEE_ATTRIBUTES = 4356, + SET_PED_COWER_HASH = 4357, + SET_PED_STEERS_AROUND_DEAD_BODIES = 4358, + SET_PED_STEERS_AROUND_PEDS = 4359, + SET_PED_STEERS_AROUND_OBJECTS = 4360, + SET_PED_STEERS_AROUND_VEHICLES = 4361, + SET_PED_IS_AVOIDED_BY_OTHERS = 4362, + SET_PED_INCREASED_AVOIDANCE_RADIUS = 4363, + SET_PED_BLOCKS_PATHING_WHEN_DEAD = 4364, + SET_PED_NO_TIME_DELAY_BEFORE_SHOT = 4365, + IS_ANY_PED_NEAR_POINT = 4366, + FORCE_PED_AI_AND_ANIMATION_UPDATE = 4367, + IS_PED_HEADING_TOWARDS_POSITION = 4368, + REQUEST_PED_VISIBILITY_TRACKING = 4369, + REQUEST_PED_VEHICLE_VISIBILITY_TRACKING = 4370, + REQUEST_PED_RESTRICTED_VEHICLE_VISIBILITY_TRACKING = 4371, + REQUEST_PED_USE_SMALL_BBOX_VISIBILITY_TRACKING = 4372, + IS_TRACKED_PED_VISIBLE = 4373, + GET_TRACKED_PED_PIXELCOUNT = 4374, + IS_PED_TRACKED = 4375, + HAS_PED_RECEIVED_EVENT = 4376, + CAN_PED_SEE_HATED_PED = 4377, + CAN_PED_SHUFFLE_TO_OR_FROM_TURRET_SEAT = 4378, + CAN_PED_SHUFFLE_TO_OR_FROM_EXTRA_SEAT = 4379, + GET_PED_BONE_INDEX = 4380, + GET_PED_RAGDOLL_BONE_INDEX = 4381, + SET_PED_ENVEFF_SCALE = 4382, + GET_PED_ENVEFF_SCALE = 4383, + SET_ENABLE_PED_ENVEFF_SCALE = 4384, + SET_PED_ENVEFF_CPV_ADD = 4385, + SET_PED_ENVEFF_COLOR_MODULATOR = 4386, + SET_PED_EMISSIVE_SCALE = 4387, + GET_PED_EMISSIVE_SCALE = 4388, + IS_PED_SHADER_READY = 4389, + SET_PED_ENABLE_CREW_EMBLEM = 4390, + REQUEST_RAGDOLL_BOUNDS_UPDATE = 4391, + SET_PED_AO_BLOB_RENDERING = 4392, + IS_PED_SHELTERED = 4393, + CREATE_SYNCHRONIZED_SCENE = 4394, + CREATE_SYNCHRONIZED_SCENE_AT_MAP_OBJECT = 4395, + IS_SYNCHRONIZED_SCENE_RUNNING = 4396, + SET_SYNCHRONIZED_SCENE_ORIGIN = 4397, + SET_SYNCHRONIZED_SCENE_PHASE = 4398, + GET_SYNCHRONIZED_SCENE_PHASE = 4399, + SET_SYNCHRONIZED_SCENE_RATE = 4400, + GET_SYNCHRONIZED_SCENE_RATE = 4401, + SET_SYNCHRONIZED_SCENE_LOOPED = 4402, + IS_SYNCHRONIZED_SCENE_LOOPED = 4403, + SET_SYNCHRONIZED_SCENE_HOLD_LAST_FRAME = 4404, + IS_SYNCHRONIZED_SCENE_HOLD_LAST_FRAME = 4405, + ATTACH_SYNCHRONIZED_SCENE_TO_ENTITY = 4406, + DETACH_SYNCHRONIZED_SCENE = 4407, + TAKE_OWNERSHIP_OF_SYNCHRONIZED_SCENE = 4408, + FORCE_PED_MOTION_STATE = 4409, + GET_PED_CURRENT_MOVE_BLEND_RATIO = 4410, + SET_PED_MAX_MOVE_BLEND_RATIO = 4411, + SET_PED_MIN_MOVE_BLEND_RATIO = 4412, + SET_PED_MOVE_RATE_OVERRIDE = 4413, + SET_PED_MOVE_RATE_IN_WATER_OVERRIDE = 4414, + PED_HAS_SEXINESS_FLAG_SET = 4415, + GET_PED_NEARBY_VEHICLES = 4416, + GET_PED_NEARBY_PEDS = 4417, + HAVE_ALL_STREAMING_REQUESTS_COMPLETED = 4418, + IS_PED_USING_ACTION_MODE = 4419, + SET_PED_USING_ACTION_MODE = 4420, + SET_MOVEMENT_MODE_OVERRIDE = 4421, + SET_PED_CAPSULE = 4422, + REGISTER_PEDHEADSHOT = 4423, + REGISTER_PEDHEADSHOT_HIRES = 4424, + REGISTER_PEDHEADSHOT_TRANSPARENT = 4425, + UNREGISTER_PEDHEADSHOT = 4426, + IS_PEDHEADSHOT_VALID = 4427, + IS_PEDHEADSHOT_READY = 4428, + GET_PEDHEADSHOT_TXD_STRING = 4429, + REQUEST_PEDHEADSHOT_IMG_UPLOAD = 4430, + RELEASE_PEDHEADSHOT_IMG_UPLOAD = 4431, + IS_PEDHEADSHOT_IMG_UPLOAD_AVAILABLE = 4432, + HAS_PEDHEADSHOT_IMG_UPLOAD_FAILED = 4433, + HAS_PEDHEADSHOT_IMG_UPLOAD_SUCCEEDED = 4434, + SET_PED_HEATSCALE_OVERRIDE = 4435, + DISABLE_PED_HEATSCALE_OVERRIDE = 4436, + SPAWNPOINTS_START_SEARCH = 4437, + SPAWNPOINTS_START_SEARCH_IN_ANGLED_AREA = 4438, + SPAWNPOINTS_CANCEL_SEARCH = 4439, + SPAWNPOINTS_IS_SEARCH_ACTIVE = 4440, + SPAWNPOINTS_IS_SEARCH_COMPLETE = 4441, + SPAWNPOINTS_IS_SEARCH_FAILED = 4442, + SPAWNPOINTS_GET_NUM_SEARCH_RESULTS = 4443, + SPAWNPOINTS_GET_SEARCH_RESULT = 4444, + SPAWNPOINTS_GET_SEARCH_RESULT_FLAGS = 4445, + SET_IK_TARGET = 4446, + FORCE_INSTANT_LEG_IK_SETUP = 4447, + REQUEST_ACTION_MODE_ASSET = 4448, + HAS_ACTION_MODE_ASSET_LOADED = 4449, + REMOVE_ACTION_MODE_ASSET = 4450, + REQUEST_STEALTH_MODE_ASSET = 4451, + HAS_STEALTH_MODE_ASSET_LOADED = 4452, + REMOVE_STEALTH_MODE_ASSET = 4453, + SET_PED_LOD_MULTIPLIER = 4454, + SET_PED_CAN_LOSE_PROPS_ON_DAMAGE = 4455, + SET_FORCE_FOOTSTEP_UPDATE = 4456, + SET_FORCE_STEP_TYPE = 4457, + IS_ANY_HOSTILE_PED_NEAR_POINT = 4458, + SET_PED_CAN_PLAY_IN_CAR_IDLES = 4459, + IS_TARGET_PED_IN_PERCEPTION_AREA = 4460, + SET_POP_CONTROL_SPHERE_THIS_FRAME = 4461, + FORCE_ZERO_MASS_IN_COLLISIONS = 4462, + SET_DISABLE_HIGH_FALL_DEATH = 4463, + SET_PED_PHONE_PALETTE_IDX = 4464, + SET_PED_STEER_BIAS = 4465, + IS_PED_SWITCHING_WEAPON = 4466, + SET_PED_TREATED_AS_FRIENDLY = 4467, + SET_DISABLE_PED_MAP_COLLISION = 4468, + ENABLE_MP_LIGHT = 4469, + GET_MP_LIGHT_ENABLED = 4470, + CLEAR_COVER_POINT_FOR_PED = 4471, + SET_ALLOW_STUNT_JUMP_CAMERA = 4472, + ADD_ROPE = 4473, + DELETE_ROPE = 4474, + DELETE_CHILD_ROPE = 4475, + DOES_ROPE_EXIST = 4476, + ROPE_DRAW_ENABLED = 4477, + ROPE_DRAW_SHADOW_ENABLED = 4478, + LOAD_ROPE_DATA = 4479, + PIN_ROPE_VERTEX = 4480, + UNPIN_ROPE_VERTEX = 4481, + GET_ROPE_VERTEX_COUNT = 4482, + ATTACH_ENTITIES_TO_ROPE = 4483, + ATTACH_ROPE_TO_ENTITY = 4484, + DETACH_ROPE_FROM_ENTITY = 4485, + ROPE_SET_UPDATE_PINVERTS = 4486, + ROPE_SET_UPDATE_ORDER = 4487, + ROPE_SET_SMOOTH_REELIN = 4488, + IS_ROPE_ATTACHED_AT_BOTH_ENDS = 4489, + GET_ROPE_LAST_VERTEX_COORD = 4490, + GET_ROPE_VERTEX_COORD = 4491, + START_ROPE_WINDING = 4492, + STOP_ROPE_WINDING = 4493, + START_ROPE_UNWINDING_FRONT = 4494, + STOP_ROPE_UNWINDING_FRONT = 4495, + ROPE_CONVERT_TO_SIMPLE = 4496, + ROPE_LOAD_TEXTURES = 4497, + ROPE_ARE_TEXTURES_LOADED = 4498, + ROPE_UNLOAD_TEXTURES = 4499, + DOES_SCRIPT_OWN_ROPE = 4500, + ROPE_ATTACH_VIRTUAL_BOUND_GEOM = 4501, + ROPE_CHANGE_SCRIPT_OWNER = 4502, + ROPE_SET_REFFRAMEVELOCITY_COLLIDERORDER = 4503, + ROPE_GET_DISTANCE_BETWEEN_ENDS = 4504, + ROPE_FORCE_LENGTH = 4505, + ROPE_RESET_LENGTH = 4506, + APPLY_IMPULSE_TO_CLOTH = 4507, + SET_DAMPING = 4508, + ACTIVATE_PHYSICS = 4509, + SET_CGOFFSET = 4510, + GET_CGOFFSET = 4511, + SET_CG_AT_BOUNDCENTER = 4512, + BREAK_ENTITY_GLASS = 4513, + GET_IS_ENTITY_A_FRAG = 4514, + SET_DISABLE_BREAKING = 4515, + RESET_DISABLE_BREAKING = 4516, + SET_DISABLE_FRAG_DAMAGE = 4517, + SET_USE_KINEMATIC_PHYSICS = 4518, + SET_IN_STUNT_MODE = 4519, + SET_IN_ARENA_MODE = 4520, + GET_PLAYER_PED = 4521, + GET_PLAYER_PED_SCRIPT_INDEX = 4522, + SET_PLAYER_MODEL = 4523, + CHANGE_PLAYER_PED = 4524, + GET_PLAYER_RGB_COLOUR = 4525, + GET_NUMBER_OF_PLAYERS = 4526, + GET_PLAYER_TEAM = 4527, + SET_PLAYER_TEAM = 4528, + GET_NUMBER_OF_PLAYERS_IN_TEAM = 4529, + GET_PLAYER_NAME = 4530, + GET_WANTED_LEVEL_RADIUS = 4531, + GET_PLAYER_WANTED_CENTRE_POSITION = 4532, + SET_PLAYER_WANTED_CENTRE_POSITION = 4533, + GET_WANTED_LEVEL_THRESHOLD = 4534, + SET_PLAYER_WANTED_LEVEL = 4535, + SET_PLAYER_WANTED_LEVEL_NO_DROP = 4536, + SET_PLAYER_WANTED_LEVEL_NOW = 4537, + ARE_PLAYER_FLASHING_STARS_ABOUT_TO_DROP = 4538, + ARE_PLAYER_STARS_GREYED_OUT = 4539, + IS_WANTED_AND_HAS_BEEN_SEEN_BY_COPS = 4540, + SET_DISPATCH_COPS_FOR_PLAYER = 4541, + IS_PLAYER_WANTED_LEVEL_GREATER = 4542, + CLEAR_PLAYER_WANTED_LEVEL = 4543, + IS_PLAYER_DEAD = 4544, + IS_PLAYER_PRESSING_HORN = 4545, + SET_PLAYER_CONTROL = 4546, + GET_PLAYER_WANTED_LEVEL = 4547, + SET_MAX_WANTED_LEVEL = 4548, + SET_POLICE_RADAR_BLIPS = 4549, + SET_POLICE_IGNORE_PLAYER = 4550, + IS_PLAYER_PLAYING = 4551, + SET_EVERYONE_IGNORE_PLAYER = 4552, + SET_ALL_RANDOM_PEDS_FLEE = 4553, + SET_ALL_RANDOM_PEDS_FLEE_THIS_FRAME = 4554, + SET_ALL_NEUTRAL_RANDOM_PEDS_FLEE = 4555, + SET_ALL_NEUTRAL_RANDOM_PEDS_FLEE_THIS_FRAME = 4556, + SET_LAW_PEDS_CAN_ATTACK_NON_WANTED_PLAYER_THIS_FRAME = 4557, + SET_IGNORE_LOW_PRIORITY_SHOCKING_EVENTS = 4558, + SET_WANTED_LEVEL_MULTIPLIER = 4559, + SET_WANTED_LEVEL_DIFFICULTY = 4560, + RESET_WANTED_LEVEL_DIFFICULTY = 4561, + GET_WANTED_LEVEL_TIME_TO_ESCAPE = 4562, + SET_WANTED_LEVEL_HIDDEN_ESCAPE_TIME = 4563, + RESET_WANTED_LEVEL_HIDDEN_ESCAPE_TIME = 4564, + START_FIRING_AMNESTY = 4565, + REPORT_CRIME = 4566, + SUPPRESS_CRIME_THIS_FRAME = 4567, + UPDATE_WANTED_POSITION_THIS_FRAME = 4568, + SUPPRESS_LOSING_WANTED_LEVEL_IF_HIDDEN_THIS_FRAME = 4569, + ALLOW_EVASION_HUD_IF_DISABLING_HIDDEN_EVASION_THIS_FRAME = 4570, + FORCE_START_HIDDEN_EVASION = 4571, + SUPPRESS_WITNESSES_CALLING_POLICE_THIS_FRAME = 4572, + REPORT_POLICE_SPOTTED_PLAYER = 4573, + SET_LAW_RESPONSE_DELAY_OVERRIDE = 4574, + RESET_LAW_RESPONSE_DELAY_OVERRIDE = 4575, + CAN_PLAYER_START_MISSION = 4576, + IS_PLAYER_READY_FOR_CUTSCENE = 4577, + IS_PLAYER_TARGETTING_ENTITY = 4578, + GET_PLAYER_TARGET_ENTITY = 4579, + IS_PLAYER_FREE_AIMING = 4580, + IS_PLAYER_FREE_AIMING_AT_ENTITY = 4581, + GET_ENTITY_PLAYER_IS_FREE_AIMING_AT = 4582, + SET_PLAYER_LOCKON_RANGE_OVERRIDE = 4583, + SET_PLAYER_CAN_DO_DRIVE_BY = 4584, + SET_PLAYER_CAN_BE_HASSLED_BY_GANGS = 4585, + SET_PLAYER_CAN_USE_COVER = 4586, + GET_MAX_WANTED_LEVEL = 4587, + IS_PLAYER_TARGETTING_ANYTHING = 4588, + SET_PLAYER_SPRINT = 4589, + RESET_PLAYER_STAMINA = 4590, + RESTORE_PLAYER_STAMINA = 4591, + GET_PLAYER_SPRINT_STAMINA_REMAINING = 4592, + GET_PLAYER_SPRINT_TIME_REMAINING = 4593, + GET_PLAYER_UNDERWATER_TIME_REMAINING = 4594, + SET_PLAYER_UNDERWATER_BREATH_PERCENT_REMAINING = 4595, + GET_PLAYER_GROUP = 4596, + GET_PLAYER_MAX_ARMOUR = 4597, + IS_PLAYER_CONTROL_ON = 4598, + GET_ARE_CAMERA_CONTROLS_DISABLED = 4599, + IS_PLAYER_SCRIPT_CONTROL_ON = 4600, + IS_PLAYER_CLIMBING = 4601, + IS_PLAYER_BEING_ARRESTED = 4602, + RESET_PLAYER_ARREST_STATE = 4603, + GET_PLAYERS_LAST_VEHICLE = 4604, + GET_PLAYER_INDEX = 4605, + INT_TO_PLAYERINDEX = 4606, + INT_TO_PARTICIPANTINDEX = 4607, + GET_TIME_SINCE_PLAYER_HIT_VEHICLE = 4608, + GET_TIME_SINCE_PLAYER_HIT_PED = 4609, + GET_TIME_SINCE_PLAYER_DROVE_ON_PAVEMENT = 4610, + GET_TIME_SINCE_PLAYER_DROVE_AGAINST_TRAFFIC = 4611, + IS_PLAYER_FREE_FOR_AMBIENT_TASK = 4612, + PLAYER_ID = 4613, + PLAYER_PED_ID = 4614, + NETWORK_PLAYER_ID_TO_INT = 4615, + HAS_FORCE_CLEANUP_OCCURRED = 4616, + FORCE_CLEANUP = 4617, + FORCE_CLEANUP_FOR_ALL_THREADS_WITH_THIS_NAME = 4618, + FORCE_CLEANUP_FOR_THREAD_WITH_THIS_ID = 4619, + GET_CAUSE_OF_MOST_RECENT_FORCE_CLEANUP = 4620, + SET_PLAYER_MAY_ONLY_ENTER_THIS_VEHICLE = 4621, + SET_PLAYER_MAY_NOT_ENTER_ANY_VEHICLE = 4622, + GIVE_ACHIEVEMENT_TO_PLAYER = 4623, + SET_ACHIEVEMENT_PROGRESS = 4624, + GET_ACHIEVEMENT_PROGRESS = 4625, + HAS_ACHIEVEMENT_BEEN_PASSED = 4626, + IS_PLAYER_ONLINE = 4627, + IS_PLAYER_LOGGING_IN_NP = 4628, + DISPLAY_SYSTEM_SIGNIN_UI = 4629, + IS_SYSTEM_UI_BEING_DISPLAYED = 4630, + SET_PLAYER_INVINCIBLE = 4631, + GET_PLAYER_INVINCIBLE = 4632, + GET_PLAYER_DEBUG_INVINCIBLE = 4633, + SET_PLAYER_INVINCIBLE_BUT_HAS_REACTIONS = 4634, + SET_PLAYER_CAN_COLLECT_DROPPED_MONEY = 4635, + REMOVE_PLAYER_HELMET = 4636, + GIVE_PLAYER_RAGDOLL_CONTROL = 4637, + SET_PLAYER_LOCKON = 4638, + SET_PLAYER_TARGETING_MODE = 4639, + SET_PLAYER_TARGET_LEVEL = 4640, + GET_IS_USING_FPS_THIRD_PERSON_COVER = 4641, + GET_IS_USING_HOOD_CAMERA = 4642, + CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_PED = 4643, + HAS_PLAYER_DAMAGED_AT_LEAST_ONE_PED = 4644, + CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED = 4645, + HAS_PLAYER_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED = 4646, + SET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE = 4647, + SET_SWIM_MULTIPLIER_FOR_PLAYER = 4648, + SET_RUN_SPRINT_MULTIPLIER_FOR_PLAYER = 4649, + GET_TIME_SINCE_LAST_ARREST = 4650, + GET_TIME_SINCE_LAST_DEATH = 4651, + ASSISTED_MOVEMENT_CLOSE_ROUTE = 4652, + ASSISTED_MOVEMENT_FLUSH_ROUTE = 4653, + SET_PLAYER_FORCED_AIM = 4654, + SET_PLAYER_FORCED_ZOOM = 4655, + SET_PLAYER_FORCE_SKIP_AIM_INTRO = 4656, + DISABLE_PLAYER_FIRING = 4657, + DISABLE_PLAYER_THROW_GRENADE_WHILE_USING_GUN = 4658, + SET_DISABLE_AMBIENT_MELEE_MOVE = 4659, + SET_PLAYER_MAX_ARMOUR = 4660, + SPECIAL_ABILITY_ACTIVATE = 4661, + SET_SPECIAL_ABILITY_MP = 4662, + SPECIAL_ABILITY_DEACTIVATE_MP = 4663, + SPECIAL_ABILITY_DEACTIVATE = 4664, + SPECIAL_ABILITY_DEACTIVATE_FAST = 4665, + SPECIAL_ABILITY_RESET = 4666, + SPECIAL_ABILITY_CHARGE_ON_MISSION_FAILED = 4667, + SPECIAL_ABILITY_CHARGE_SMALL = 4668, + SPECIAL_ABILITY_CHARGE_MEDIUM = 4669, + SPECIAL_ABILITY_CHARGE_LARGE = 4670, + SPECIAL_ABILITY_CHARGE_CONTINUOUS = 4671, + SPECIAL_ABILITY_CHARGE_ABSOLUTE = 4672, + SPECIAL_ABILITY_CHARGE_NORMALIZED = 4673, + SPECIAL_ABILITY_FILL_METER = 4674, + SPECIAL_ABILITY_DEPLETE_METER = 4675, + SPECIAL_ABILITY_LOCK = 4676, + SPECIAL_ABILITY_UNLOCK = 4677, + IS_SPECIAL_ABILITY_UNLOCKED = 4678, + IS_SPECIAL_ABILITY_ACTIVE = 4679, + IS_SPECIAL_ABILITY_METER_FULL = 4680, + ENABLE_SPECIAL_ABILITY = 4681, + IS_SPECIAL_ABILITY_ENABLED = 4682, + SET_SPECIAL_ABILITY_MULTIPLIER = 4683, + UPDATE_SPECIAL_ABILITY_FROM_STAT = 4684, + GET_IS_PLAYER_DRIVING_ON_HIGHWAY = 4685, + GET_IS_PLAYER_DRIVING_WRECKLESS = 4686, + GET_IS_MOPPING_AREA_FREE_IN_FRONT_OF_PLAYER = 4687, + START_PLAYER_TELEPORT = 4688, + UPDATE_PLAYER_TELEPORT = 4689, + STOP_PLAYER_TELEPORT = 4690, + IS_PLAYER_TELEPORT_ACTIVE = 4691, + GET_PLAYER_CURRENT_STEALTH_NOISE = 4692, + SET_PLAYER_HEALTH_RECHARGE_MULTIPLIER = 4693, + GET_PLAYER_HEALTH_RECHARGE_MAX_PERCENT = 4694, + SET_PLAYER_HEALTH_RECHARGE_MAX_PERCENT = 4695, + DISABLE_PLAYER_HEALTH_RECHARGE = 4696, + SET_PLAYER_FALL_DISTANCE_TO_TRIGGER_RAGDOLL_OVERRIDE = 4697, + SET_PLAYER_WEAPON_DAMAGE_MODIFIER = 4698, + SET_PLAYER_WEAPON_DEFENSE_MODIFIER = 4699, + SET_PLAYER_WEAPON_MINIGUN_DEFENSE_MODIFIER = 4700, + SET_PLAYER_MELEE_WEAPON_DAMAGE_MODIFIER = 4701, + SET_PLAYER_MELEE_WEAPON_DEFENSE_MODIFIER = 4702, + SET_PLAYER_VEHICLE_DAMAGE_MODIFIER = 4703, + SET_PLAYER_VEHICLE_DEFENSE_MODIFIER = 4704, + SET_PLAYER_MAX_EXPLOSIVE_DAMAGE = 4705, + SET_PLAYER_EXPLOSIVE_DAMAGE_MODIFIER = 4706, + SET_PLAYER_WEAPON_TAKEDOWN_DEFENSE_MODIFIER = 4707, + SET_PLAYER_PARACHUTE_TINT_INDEX = 4708, + GET_PLAYER_PARACHUTE_TINT_INDEX = 4709, + SET_PLAYER_RESERVE_PARACHUTE_TINT_INDEX = 4710, + GET_PLAYER_RESERVE_PARACHUTE_TINT_INDEX = 4711, + SET_PLAYER_PARACHUTE_PACK_TINT_INDEX = 4712, + GET_PLAYER_PARACHUTE_PACK_TINT_INDEX = 4713, + SET_PLAYER_HAS_RESERVE_PARACHUTE = 4714, + GET_PLAYER_HAS_RESERVE_PARACHUTE = 4715, + SET_PLAYER_CAN_LEAVE_PARACHUTE_SMOKE_TRAIL = 4716, + SET_PLAYER_PARACHUTE_SMOKE_TRAIL_COLOR = 4717, + GET_PLAYER_PARACHUTE_SMOKE_TRAIL_COLOR = 4718, + SET_PLAYER_PHONE_PALETTE_IDX = 4719, + SET_PLAYER_NOISE_MULTIPLIER = 4720, + SET_PLAYER_SNEAKING_NOISE_MULTIPLIER = 4721, + CAN_PED_HEAR_PLAYER = 4722, + SIMULATE_PLAYER_INPUT_GAIT = 4723, + RESET_PLAYER_INPUT_GAIT = 4724, + SET_AUTO_GIVE_PARACHUTE_WHEN_ENTER_PLANE = 4725, + SET_AUTO_GIVE_SCUBA_GEAR_WHEN_EXIT_VEHICLE = 4726, + SET_PLAYER_STEALTH_PERCEPTION_MODIFIER = 4727, + IS_REMOTE_PLAYER_IN_NON_CLONED_VEHICLE = 4728, + INCREASE_PLAYER_JUMP_SUPPRESSION_RANGE = 4729, + SET_PLAYER_SIMULATE_AIMING = 4730, + SET_PLAYER_CLOTH_PIN_FRAMES = 4731, + SET_PLAYER_CLOTH_PACKAGE_INDEX = 4732, + SET_PLAYER_CLOTH_LOCK_COUNTER = 4733, + PLAYER_ATTACH_VIRTUAL_BOUND = 4734, + PLAYER_DETACH_VIRTUAL_BOUND = 4735, + HAS_PLAYER_BEEN_SPOTTED_IN_STOLEN_VEHICLE = 4736, + IS_PLAYER_BATTLE_AWARE = 4737, + GET_PLAYER_RECEIVED_BATTLE_EVENT_RECENTLY = 4738, + EXTEND_WORLD_BOUNDARY_FOR_PLAYER = 4739, + RESET_WORLD_BOUNDARY_FOR_PLAYER = 4740, + IS_PLAYER_RIDING_TRAIN = 4741, + HAS_PLAYER_LEFT_THE_WORLD = 4742, + SET_PLAYER_LEAVE_PED_BEHIND = 4743, + SET_PLAYER_PARACHUTE_VARIATION_OVERRIDE = 4744, + CLEAR_PLAYER_PARACHUTE_VARIATION_OVERRIDE = 4745, + SET_PLAYER_PARACHUTE_MODEL_OVERRIDE = 4746, + SET_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE = 4747, + GET_PLAYER_PARACHUTE_MODEL_OVERRIDE = 4748, + GET_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE = 4749, + CLEAR_PLAYER_PARACHUTE_MODEL_OVERRIDE = 4750, + CLEAR_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE = 4751, + SET_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE = 4752, + CLEAR_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE = 4753, + DISABLE_PLAYER_VEHICLE_REWARDS = 4754, + SET_PLAYER_SPECTATED_VEHICLE_RADIO_OVERRIDE = 4755, + SET_PLAYER_BLUETOOTH_STATE = 4756, + IS_PLAYER_BLUETOOTH_ENABLE = 4757, + DISABLE_CAMERA_VIEW_MODE_CYCLE = 4758, + GET_PLAYER_FAKE_WANTED_LEVEL = 4759, + SET_PLAYER_CAN_DAMAGE_PLAYER = 4760, + SET_APPLY_WAYPOINT_OF_PLAYER = 4761, + IS_PLAYER_VEHICLE_WEAPON_TOGGLED_TO_NON_HOMING = 4762, + SET_PLAYER_VEHICLE_WEAPON_TO_NON_HOMING = 4763, + SET_PLAYER_HOMING_DISABLED_FOR_ALL_VEHICLE_WEAPONS = 4764, + ADD_PLAYER_TARGETABLE_ENTITY = 4765, + REMOVE_PLAYER_TARGETABLE_ENTITY = 4766, + SET_PLAYER_PREVIOUS_VARIATION_DATA = 4767, + REMOVE_SCRIPT_FIRE_POSITION = 4768, + SET_SCRIPT_FIRE_POSITION = 4769, + REPLAY_START_EVENT = 4770, + REPLAY_STOP_EVENT = 4771, + REPLAY_CANCEL_EVENT = 4772, + REPLAY_RECORD_BACK_FOR_TIME = 4773, + REPLAY_CHECK_FOR_EVENT_THIS_FRAME = 4774, + REPLAY_PREVENT_RECORDING_THIS_FRAME = 4775, + REPLAY_RESET_EVENT_INFO = 4776, + REPLAY_DISABLE_CAMERA_MOVEMENT_THIS_FRAME = 4777, + RECORD_GREATEST_MOMENT = 4778, + START_REPLAY_RECORDING = 4779, + STOP_REPLAY_RECORDING = 4780, + CANCEL_REPLAY_RECORDING = 4781, + SAVE_REPLAY_RECORDING = 4782, + IS_REPLAY_RECORDING = 4783, + IS_REPLAY_INITIALIZED = 4784, + IS_REPLAY_AVAILABLE = 4785, + IS_REPLAY_RECORD_SPACE_AVAILABLE = 4786, + REGISTER_EFFECT_FOR_REPLAY_EDITOR = 4787, + REPLAY_SYSTEM_HAS_REQUESTED_A_SCRIPT_CLEANUP = 4788, + SET_SCRIPTS_HAVE_CLEANED_UP_FOR_REPLAY_SYSTEM = 4789, + SET_REPLAY_SYSTEM_PAUSED_FOR_SAVE = 4790, + REPLAY_CONTROL_SHUTDOWN = 4791, + ACTIVATE_ROCKSTAR_EDITOR = 4792, + SAVEMIGRATION_IS_MP_ENABLED = 4793, + SAVEMIGRATION_MP_REQUEST_ACCOUNTS = 4794, + SAVEMIGRATION_MP_GET_ACCOUNTS_STATUS = 4795, + SAVEMIGRATION_MP_NUM_ACCOUNTS = 4796, + SAVEMIGRATION_MP_GET_ACCOUNT = 4797, + SAVEMIGRATION_MP_REQUEST_STATUS = 4798, + SAVEMIGRATION_MP_GET_STATUS = 4799, + REQUEST_SCRIPT = 4800, + SET_SCRIPT_AS_NO_LONGER_NEEDED = 4801, + HAS_SCRIPT_LOADED = 4802, + DOES_SCRIPT_EXIST = 4803, + REQUEST_SCRIPT_WITH_NAME_HASH = 4804, + SET_SCRIPT_WITH_NAME_HASH_AS_NO_LONGER_NEEDED = 4805, + HAS_SCRIPT_WITH_NAME_HASH_LOADED = 4806, + DOES_SCRIPT_WITH_NAME_HASH_EXIST = 4807, + TERMINATE_THREAD = 4808, + IS_THREAD_ACTIVE = 4809, + GET_NAME_OF_SCRIPT_WITH_THIS_ID = 4810, + SCRIPT_THREAD_ITERATOR_RESET = 4811, + SCRIPT_THREAD_ITERATOR_GET_NEXT_THREAD_ID = 4812, + GET_ID_OF_THIS_THREAD = 4813, + TERMINATE_THIS_THREAD = 4814, + GET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASH = 4815, + GET_THIS_SCRIPT_NAME = 4816, + GET_HASH_OF_THIS_SCRIPT_NAME = 4817, + GET_NUMBER_OF_EVENTS = 4818, + GET_EVENT_EXISTS = 4819, + GET_EVENT_AT_INDEX = 4820, + GET_EVENT_DATA = 4821, + TRIGGER_SCRIPT_EVENT = 4822, + SHUTDOWN_LOADING_SCREEN = 4823, + SET_NO_LOADING_SCREEN = 4824, + GET_NO_LOADING_SCREEN = 4825, + COMMIT_TO_LOADINGSCREEN_SELCTION = 4826, + BG_IS_EXITFLAG_SET = 4827, + BG_SET_EXITFLAG_RESPONSE = 4828, + BG_START_CONTEXT_HASH = 4829, + BG_END_CONTEXT_HASH = 4830, + BG_START_CONTEXT = 4831, + BG_END_CONTEXT = 4832, + BG_DOES_LAUNCH_PARAM_EXIST = 4833, + BG_GET_LAUNCH_PARAM_VALUE = 4834, + BG_GET_SCRIPT_ID_FROM_NAME_HASH = 4835, + _SEND_TU_SCRIPT_EVENT_NEW = 4836, + REGISTER_SCRIPT_VARIABLE = 4837, + UNREGISTER_SCRIPT_VARIABLE = 4838, + FORCE_CHECK_SCRIPT_VARIABLES = 4839, + START_SHAPE_TEST_LOS_PROBE = 4840, + START_EXPENSIVE_SYNCHRONOUS_SHAPE_TEST_LOS_PROBE = 4841, + START_SHAPE_TEST_BOUNDING_BOX = 4842, + START_SHAPE_TEST_BOX = 4843, + START_SHAPE_TEST_BOUND = 4844, + START_SHAPE_TEST_CAPSULE = 4845, + START_SHAPE_TEST_SWEPT_SPHERE = 4846, + START_SHAPE_TEST_MOUSE_CURSOR_LOS_PROBE = 4847, + GET_SHAPE_TEST_RESULT = 4848, + GET_SHAPE_TEST_RESULT_INCLUDING_MATERIAL = 4849, + RELEASE_SCRIPT_GUID_FROM_ENTITY = 4850, + SC_INBOX_GET_TOTAL_NUM_MESSAGES = 4851, + SC_INBOX_GET_MESSAGE_TYPE_AT_INDEX = 4852, + SC_INBOX_GET_MESSAGE_IS_READ_AT_INDEX = 4853, + SC_INBOX_SET_MESSAGE_AS_READ_AT_INDEX = 4854, + SC_INBOX_MESSAGE_GET_DATA_INT = 4855, + SC_INBOX_MESSAGE_GET_DATA_BOOL = 4856, + SC_INBOX_MESSAGE_GET_DATA_STRING = 4857, + SC_INBOX_MESSAGE_DO_APPLY = 4858, + SC_INBOX_MESSAGE_GET_RAW_TYPE_AT_INDEX = 4859, + SC_INBOX_MESSAGE_PUSH_GAMER_T0_RECIP_LIST = 4860, + SC_INBOX_SEND_UGCSTATUPDATE_TO_RECIP_LIST = 4861, + SC_INBOX_MESSAGE_GET_UGCDATA = 4862, + SC_INBOX_GET_BOUNTY_DATA_AT_INDEX = 4863, + SC_EMAIL_RETRIEVE_EMAILS = 4864, + SC_EMAIL_GET_RETRIEVAL_STATUS = 4865, + SC_EMAIL_GET_NUM_RETRIEVED_EMAILS = 4866, + SC_EMAIL_GET_EMAIL_AT_INDEX = 4867, + _SC_EMAIL_MARKETING_EMAIL_OPENED = 4868, + SC_EMAIL_DELETE_EMAILS = 4869, + SC_EMAIL_MESSAGE_PUSH_GAMER_TO_RECIP_LIST = 4870, + SC_EMAIL_MESSAGE_CLEAR_RECIP_LIST = 4871, + SC_EMAIL_SEND_EMAIL = 4872, + SC_EMAIL_SET_CURRENT_EMAIL_TAG = 4873, + SC_CACHE_NEW_ROCKSTAR_MSGS = 4874, + SC_HAS_NEW_ROCKSTAR_MSG = 4875, + SC_GET_NEW_ROCKSTAR_MSG = 4876, + SC_PRESENCE_ATTR_SET_INT = 4877, + SC_PRESENCE_ATTR_SET_FLOAT = 4878, + SC_PRESENCE_ATTR_SET_STRING = 4879, + SC_PRESENCE_SET_ACTIVITY_RATING = 4880, + SC_GAMERDATA_GET_INT = 4881, + SC_GAMERDATA_GET_FLOAT = 4882, + SC_GAMERDATA_GET_BOOL = 4883, + SC_GAMERDATA_GET_STRING = 4884, + SC_GAMERDATA_GET_ACTIVE_XP_BONUS = 4885, + SC_PROFANITY_CHECK_STRING = 4886, + SC_PROFANITY_CHECK_STRING_UGC = 4887, + SC_PROFANITY_GET_CHECK_IS_VALID = 4888, + SC_PROFANITY_GET_CHECK_IS_PENDING = 4889, + SC_PROFANITY_GET_STRING_PASSED = 4890, + SC_PROFANITY_GET_STRING_STATUS = 4891, + SC_PROFANITY_GET_PROFANE_WORD = 4892, + SC_LICENSEPLATE_CHECK_STRING = 4893, + SC_LICENSEPLATE_GET_CHECK_IS_VALID = 4894, + SC_LICENSEPLATE_GET_CHECK_IS_PENDING = 4895, + SC_LICENSEPLATE_GET_COUNT = 4896, + SC_LICENSEPLATE_GET_PLATE = 4897, + SC_LICENSEPLATE_GET_PLATE_DATA = 4898, + SC_LICENSEPLATE_SET_PLATE_DATA = 4899, + SC_LICENSEPLATE_ADD = 4900, + SC_LICENSEPLATE_GET_ADD_IS_PENDING = 4901, + SC_LICENSEPLATE_GET_ADD_STATUS = 4902, + SC_LICENSEPLATE_ISVALID = 4903, + SC_LICENSEPLATE_GET_ISVALID_IS_PENDING = 4904, + SC_LICENSEPLATE_GET_ISVALID_STATUS = 4905, + SC_COMMUNITY_EVENT_IS_ACTIVE = 4906, + SC_COMMUNITY_EVENT_GET_EVENT_ID = 4907, + SC_COMMUNITY_EVENT_GET_EXTRA_DATA_INT = 4908, + SC_COMMUNITY_EVENT_GET_EXTRA_DATA_FLOAT = 4909, + SC_COMMUNITY_EVENT_GET_EXTRA_DATA_STRING = 4910, + SC_COMMUNITY_EVENT_GET_DISPLAY_NAME = 4911, + SC_COMMUNITY_EVENT_IS_ACTIVE_FOR_TYPE = 4912, + SC_COMMUNITY_EVENT_GET_EVENT_ID_FOR_TYPE = 4913, + SC_COMMUNITY_EVENT_GET_EXTRA_DATA_INT_FOR_TYPE = 4914, + SC_COMMUNITY_EVENT_GET_EXTRA_DATA_FLOAT_FOR_TYPE = 4915, + SC_COMMUNITY_EVENT_GET_EXTRA_DATA_STRING_FOR_TYPE = 4916, + SC_COMMUNITY_EVENT_GET_DISPLAY_NAME_FOR_TYPE = 4917, + SC_COMMUNITY_EVENT_IS_ACTIVE_BY_ID = 4918, + SC_COMMUNITY_EVENT_GET_EXTRA_DATA_INT_BY_ID = 4919, + SC_COMMUNITY_EVENT_GET_EXTRA_DATA_FLOAT_BY_ID = 4920, + SC_COMMUNITY_EVENT_GET_EXTRA_DATA_STRING_BY_ID = 4921, + SC_COMMUNITY_EVENT_GET_DISPLAY_NAME_BY_ID = 4922, + SC_TRANSITION_NEWS_SHOW = 4923, + SC_TRANSITION_NEWS_SHOW_TIMED = 4924, + SC_TRANSITION_NEWS_SHOW_NEXT_ITEM = 4925, + SC_TRANSITION_NEWS_HAS_EXTRA_DATA_TU = 4926, + SC_TRANSITION_NEWS_GET_EXTRA_DATA_INT_TU = 4927, + SC_TRANSITION_NEWS_END = 4928, + SC_PAUSE_NEWS_INIT_STARTER_PACK = 4929, + SC_PAUSE_NEWS_GET_PENDING_STORY = 4930, + SC_PAUSE_NEWS_SHUTDOWN = 4931, + SC_ACCOUNT_INFO_GET_NICKNAME = 4932, + SC_ACHIEVEMENT_INFO_STATUS = 4933, + SC_HAS_ACHIEVEMENT_BEEN_PASSED = 4934, + STAT_CLEAR_SLOT_FOR_RELOAD = 4935, + STAT_LOAD = 4936, + STAT_SAVE = 4937, + STAT_SET_OPEN_SAVETYPE_IN_JOB = 4938, + STAT_LOAD_PENDING = 4939, + STAT_SAVE_PENDING = 4940, + STAT_SAVE_PENDING_OR_REQUESTED = 4941, + STAT_DELETE_SLOT = 4942, + STAT_SLOT_IS_LOADED = 4943, + STAT_CLOUD_SLOT_LOAD_FAILED = 4944, + STAT_CLOUD_SLOT_LOAD_FAILED_CODE = 4945, + STAT_SET_BLOCK_SAVES = 4946, + STAT_GET_BLOCK_SAVES = 4947, + STAT_CLOUD_SLOT_SAVE_FAILED = 4948, + STAT_CLEAR_PENDING_SAVES = 4949, + STAT_LOAD_DIRTY_READ_DETECTED = 4950, + STAT_CLEAR_DIRTY_READ_DETECTED = 4951, + STAT_GET_LOAD_SAFE_TO_PROGRESS_TO_MP_FROM_SP = 4952, + _GET_STAT_HASH_FOR_CHARACTER_STAT = 4953, + STAT_SET_INT = 4954, + STAT_SET_FLOAT = 4955, + STAT_SET_BOOL = 4956, + STAT_SET_GXT_LABEL = 4957, + STAT_SET_DATE = 4958, + STAT_SET_STRING = 4959, + STAT_SET_POS = 4960, + STAT_SET_MASKED_INT = 4961, + STAT_SET_USER_ID = 4962, + STAT_SET_CURRENT_POSIX_TIME = 4963, + STAT_GET_INT = 4964, + STAT_GET_FLOAT = 4965, + STAT_GET_BOOL = 4966, + STAT_GET_DATE = 4967, + STAT_GET_STRING = 4968, + STAT_GET_POS = 4969, + STAT_GET_MASKED_INT = 4970, + STAT_GET_USER_ID = 4971, + STAT_GET_LICENSE_PLATE = 4972, + STAT_SET_LICENSE_PLATE = 4973, + STAT_INCREMENT = 4974, + STAT_COMMUNITY_START_SYNCH = 4975, + STAT_COMMUNITY_SYNCH_IS_PENDING = 4976, + STAT_COMMUNITY_GET_HISTORY = 4977, + STAT_RESET_ALL_ONLINE_CHARACTER_STATS = 4978, + STAT_LOCAL_RESET_ALL_ONLINE_CHARACTER_STATS = 4979, + STAT_GET_NUMBER_OF_DAYS = 4980, + STAT_GET_NUMBER_OF_HOURS = 4981, + STAT_GET_NUMBER_OF_MINUTES = 4982, + STAT_GET_NUMBER_OF_SECONDS = 4983, + STAT_SET_PROFILE_SETTING_VALUE = 4984, + STATS_COMPLETED_CHARACTER_CREATION = 4985, + PACKED_STAT_GET_INT_STAT_INDEX = 4986, + GET_PACKED_INT_STAT_KEY = 4987, + GET_PACKED_TU_INT_STAT_KEY = 4988, + GET_PACKED_NG_INT_STAT_KEY = 4989, + GET_PACKED_STAT_BOOL_CODE = 4990, + GET_PACKED_STAT_INT_CODE = 4991, + SET_PACKED_STAT_BOOL_CODE = 4992, + SET_PACKED_STAT_INT_CODE = 4993, + PLAYSTATS_BACKGROUND_SCRIPT_ACTION = 4994, + _PLAYSTATS_FLOW_LOW = 4995, + _PLAYSTATS_FLOW_MEDIUM = 4996, + PLAYSTATS_NPC_INVITE = 4997, + PLAYSTATS_AWARD_XP = 4998, + PLAYSTATS_RANK_UP = 4999, + PLAYSTATS_STARTED_SESSION_IN_OFFLINEMODE = 5000, + PLAYSTATS_ACTIVITY_DONE = 5001, + PLAYSTATS_LEAVE_JOB_CHAIN = 5002, + PLAYSTATS_MISSION_STARTED = 5003, + PLAYSTATS_MISSION_OVER = 5004, + PLAYSTATS_MISSION_CHECKPOINT = 5005, + PLAYSTATS_RANDOM_MISSION_DONE = 5006, + PLAYSTATS_ROS_BET = 5007, + PLAYSTATS_RACE_CHECKPOINT = 5008, + PLAYSTATS_CREATE_MATCH_HISTORY_ID_2 = 5009, + PLAYSTATS_MATCH_STARTED = 5010, + PLAYSTATS_SHOP_ITEM = 5011, + PLAYSTATS_CRATE_DROP_MISSION_DONE = 5012, + PLAYSTATS_CRATE_CREATED = 5013, + PLAYSTATS_HOLD_UP_MISSION_DONE = 5014, + PLAYSTATS_IMPORT_EXPORT_MISSION_DONE = 5015, + PLAYSTATS_RACE_TO_POINT_MISSION_DONE = 5016, + PLAYSTATS_ACQUIRED_HIDDEN_PACKAGE = 5017, + PLAYSTATS_WEBSITE_VISITED = 5018, + PLAYSTATS_FRIEND_ACTIVITY = 5019, + PLAYSTATS_ODDJOB_DONE = 5020, + PLAYSTATS_PROP_CHANGE = 5021, + PLAYSTATS_CLOTH_CHANGE = 5022, + PLAYSTATS_WEAPON_MODE_CHANGE = 5023, + PLAYSTATS_CHEAT_APPLIED = 5024, + PLAYSTATS_JOB_ACTIVITY_END = 5025, + PLAYSTATS_JOB_BEND = 5026, + PLAYSTATS_JOB_LTS_END = 5027, + PLAYSTATS_JOB_LTS_ROUND_END = 5028, + PLAYSTATS_QUICKFIX_TOOL = 5029, + PLAYSTATS_IDLE_KICK = 5030, + PLAYSTATS_SET_JOIN_TYPE = 5031, + PLAYSTATS_HEIST_SAVE_CHEAT = 5032, + PLAYSTATS_APPEND_DIRECTOR_METRIC = 5033, + PLAYSTATS_AWARD_BAD_SPORT = 5034, + PLAYSTATS_PEGASUS_AS_PERSONAL_AIRCRAFT = 5035, + _PLAYSTATS_SHOPMENU_NAV = 5036, + PLAYSTATS_FM_EVENT_CHALLENGES = 5037, + PLAYSTATS_FM_EVENT_VEHICLETARGET = 5038, + PLAYSTATS_FM_EVENT_URBANWARFARE = 5039, + PLAYSTATS_FM_EVENT_CHECKPOINTCOLLECTION = 5040, + PLAYSTATS_FM_EVENT_ATOB = 5041, + PLAYSTATS_FM_EVENT_PENNEDIN = 5042, + PLAYSTATS_FM_EVENT_PASSTHEPARCEL = 5043, + PLAYSTATS_FM_EVENT_HOTPROPERTY = 5044, + PLAYSTATS_FM_EVENT_DEADDROP = 5045, + PLAYSTATS_FM_EVENT_KINGOFTHECASTLE = 5046, + PLAYSTATS_FM_EVENT_CRIMINALDAMAGE = 5047, + PLAYSTATS_FM_EVENT_COMPETITIVEURBANWARFARE = 5048, + PLAYSTATS_FM_EVENT_HUNTBEAST = 5049, + PLAYSTATS_PIMENU_HIDE_OPTIONS = 5050, + _PLAYSTATS_NAMED_USER_CONTENT = 5051, + LEADERBOARDS_GET_NUMBER_OF_COLUMNS = 5052, + LEADERBOARDS_GET_COLUMN_ID = 5053, + LEADERBOARDS_GET_COLUMN_TYPE = 5054, + LEADERBOARDS_READ_CLEAR_ALL = 5055, + LEADERBOARDS_READ_CLEAR = 5056, + LEADERBOARDS_READ_PENDING = 5057, + LEADERBOARDS_READ_ANY_PENDING = 5058, + LEADERBOARDS_READ_SUCCESSFUL = 5059, + LEADERBOARDS2_READ_FRIENDS_BY_ROW = 5060, + LEADERBOARDS2_READ_BY_HANDLE = 5061, + LEADERBOARDS2_READ_BY_RANK = 5062, + LEADERBOARDS2_READ_BY_RADIUS = 5063, + LEADERBOARDS2_READ_BY_SCORE_INT = 5064, + LEADERBOARDS2_READ_BY_SCORE_FLOAT = 5065, + LEADERBOARDS2_READ_RANK_PREDICTION = 5066, + LEADERBOARDS2_READ_BY_PLAFORM = 5067, + LEADERBOARDS2_READ_GET_ROW_DATA_START = 5068, + LEADERBOARDS2_READ_GET_ROW_DATA_END = 5069, + LEADERBOARDS2_READ_GET_ROW_DATA_INFO = 5070, + LEADERBOARDS2_READ_GET_ROW_DATA_INT = 5071, + LEADERBOARDS2_READ_GET_ROW_DATA_FLOAT = 5072, + LEADERBOARDS2_WRITE_DATA = 5073, + LEADERBOARDS_WRITE_ADD_COLUMN = 5074, + LEADERBOARDS_WRITE_ADD_COLUMN_LONG = 5075, + LEADERBOARDS_CACHE_DATA_ROW = 5076, + LEADERBOARDS_CLEAR_CACHE_DATA = 5077, + LEADERBOARDS_CLEAR_CACHE_DATA_ID = 5078, + LEADERBOARDS_GET_CACHE_EXISTS = 5079, + LEADERBOARDS_GET_CACHE_TIME = 5080, + LEADERBOARDS_GET_CACHE_NUMBER_OF_ROWS = 5081, + LEADERBOARDS_GET_CACHE_DATA_ROW = 5082, + PRESENCE_EVENT_UPDATESTAT_INT = 5083, + PRESENCE_EVENT_UPDATESTAT_FLOAT = 5084, + PRESENCE_EVENT_UPDATESTAT_INT_WITH_STRING = 5085, + GET_PLAYER_HAS_DRIVEN_ALL_VEHICLES = 5086, + SET_HAS_POSTED_ALL_VEHICLES_DRIVEN = 5087, + SET_PROFILE_SETTING_PROLOGUE_COMPLETE = 5088, + SET_PROFILE_SETTING_SP_CHOP_MISSION_COMPLETE = 5089, + SET_PROFILE_SETTING_CREATOR_RACES_DONE = 5090, + SET_PROFILE_SETTING_CREATOR_DM_DONE = 5091, + SET_PROFILE_SETTING_CREATOR_CTF_DONE = 5092, + SET_JOB_ACTIVITY_ID_STARTED = 5093, + SET_FREEMODE_PROLOGUE_DONE = 5094, + SET_FREEMODE_STRAND_PROGRESSION_STATUS = 5095, + STAT_NETWORK_INCREMENT_ON_SUICIDE = 5096, + STAT_SET_CHEAT_IS_ACTIVE = 5097, + LEADERBOARDS2_WRITE_DATA_FOR_EVENT_TYPE = 5098, + FORCE_CLOUD_MP_STATS_DOWNLOAD_AND_OVERWRITE_LOCAL_SAVE = 5099, + STAT_MIGRATE_CLEAR_FOR_RESTART = 5100, + STAT_MIGRATE_SAVEGAME_START = 5101, + STAT_MIGRATE_SAVEGAME_GET_STATUS = 5102, + STAT_MIGRATE_CHECK_ALREADY_DONE = 5103, + STAT_MIGRATE_CHECK_START = 5104, + STAT_MIGRATE_CHECK_GET_IS_PLATFORM_AVAILABLE = 5105, + STAT_MIGRATE_CHECK_GET_PLATFORM_STATUS = 5106, + STAT_GET_SAVE_MIGRATION_STATUS = 5107, + STAT_SAVE_MIGRATION_CANCEL_PENDING_OPERATION = 5108, + STAT_GET_CANCEL_SAVE_MIGRATION_STATUS = 5109, + STAT_SAVE_MIGRATION_CONSUME_CONTENT = 5110, + STAT_GET_SAVE_MIGRATION_CONSUME_CONTENT_STATUS = 5111, + STAT_ENABLE_STATS_TRACKING = 5112, + STAT_DISABLE_STATS_TRACKING = 5113, + STAT_IS_STATS_TRACKING_ENABLED = 5114, + STAT_START_RECORD_STAT = 5115, + STAT_STOP_RECORD_STAT = 5116, + STAT_GET_RECORDED_VALUE = 5117, + STAT_IS_RECORDING_STAT = 5118, + STAT_GET_CURRENT_NEAR_MISS_NOCRASH_PRECISE = 5119, + STAT_GET_CURRENT_REAR_WHEEL_DISTANCE = 5120, + STAT_GET_CURRENT_FRONT_WHEEL_DISTANCE = 5121, + STAT_GET_CURRENT_JUMP_DISTANCE = 5122, + STAT_GET_CURRENT_DRIVE_NOCRASH_DISTANCE = 5123, + STAT_GET_CURRENT_SPEED = 5124, + STAT_GET_CURRENT_DRIVING_REVERSE_DISTANCE = 5125, + STAT_GET_CURRENT_SKYDIVING_DISTANCE = 5126, + STAT_GET_CHALLENGE_FLYING_DIST = 5127, + STAT_GET_FLYING_ALTITUDE = 5128, + STAT_IS_PLAYER_VEHICLE_ABOVE_OCEAN = 5129, + STAT_GET_VEHICLE_BAIL_DISTANCE = 5130, + STAT_ROLLBACK_SAVE_MIGRATION = 5131, + SET_HAS_SPECIALEDITION_CONTENT = 5132, + SET_SAVE_MIGRATION_TRANSACTION_ID_WARNING = 5133, + GET_BOSS_GOON_UUID = 5134, + PLAYSTATS_BW_BOSSONBOSSDEATHMATCH = 5135, + PLAYSTATS_BW_YATCHATTACK = 5136, + PLAYSTATS_BW_HUNT_THE_BOSS = 5137, + PLAYSTATS_BW_SIGHTSEER = 5138, + PLAYSTATS_BW_ASSAULT = 5139, + PLAYSTATS_BW_BELLY_OF_THE_BEAST = 5140, + PLAYSTATS_BW_HEAD_HUNTER = 5141, + PLAYSTATS_BW_FRAGILE_GOODS = 5142, + PLAYSTATS_BW_AIR_FREIGHT = 5143, + PLAYSTATS_BC_CAR_JACKING = 5144, + PLAYSTATS_BC_SMASH_AND_GRAB = 5145, + PLAYSTATS_BC_PROTECTION_RACKET = 5146, + PLAYSTATS_BC_MOST_WANTED = 5147, + PLAYSTATS_BC_FINDERS_KEEPERS = 5148, + PLAYSTATS_BC_POINT_TO_POINT = 5149, + PLAYSTATS_BC_CASHING = 5150, + PLAYSTATS_BC_SALVAGE = 5151, + PLAYSTATS_SPENT_PI_CUSTOM_LOADOUT = 5152, + PLAYSTATS_BUY_CONTRABAND_MISSION = 5153, + PLAYSTATS_SELL_CONTRABAND_MISSION = 5154, + PLAYSTATS_DEFEND_CONTRABAND_MISSION = 5155, + PLAYSTATS_RECOVER_CONTRABAND_MISSION = 5156, + PLAYSTATS_HIT_CONTRABAND_DESTROY_LIMIT = 5157, + START_BEING_BOSS = 5158, + START_BEING_GOON = 5159, + END_BEING_BOSS = 5160, + END_BEING_GOON = 5161, + HIRED_LIMO = 5162, + ORDER_BOSS_VEHICLE = 5163, + CHANGE_UNIFORM = 5164, + CHANGE_GOON_LOOKING_FOR_WORK = 5165, + SEND_METRIC_GHOSTING_TO_PLAYER = 5166, + SEND_METRIC_VIP_POACH = 5167, + SEND_METRIC_PUNISH_BODYGUARD = 5168, + PLAYSTATS_START_TRACKING_STUNTS = 5169, + PLAYSTATS_STOP_TRACKING_STUNTS = 5170, + PLAYSTATS_MISSION_ENDED = 5171, + PLAYSTATS_IMPEXP_MISSION_ENDED = 5172, + PLAYSTATS_CHANGE_MC_ROLE = 5173, + PLAYSTATS_CHANGE_MC_OUTFIT = 5174, + PLAYSTATS_SWITCH_MC_EMBLEM = 5175, + PLAYSTATS_MC_REQUEST_BIKE = 5176, + PLAYSTATS_MC_KILLED_RIVAL_MC_MEMBER = 5177, + PLAYSTATS_ABANDONED_MC = 5178, + PLAYSTATS_EARNED_MC_POINTS = 5179, + PLAYSTATS_MC_FORMATION_ENDS = 5180, + PLAYSTATS_MC_CLUBHOUSE_ACTIVITY = 5181, + PLAYSTATS_RIVAL_BEHAVIOR = 5182, + PLAYSTATS_COPY_RANK_INTO_NEW_SLOT = 5183, + PLAYSTATS_DUPE_DETECTED = 5184, + PLAYSTATS_BAN_ALERT = 5185, + PLAYSTATS_GUNRUNNING_MISSION_ENDED = 5186, + PLAYSTATS_GUNRUNNING_RND = 5187, + PLAYSTATS_BUSINESS_BATTLE_ENDED = 5188, + PLAYSTATS_WAREHOUSE_MISSION_ENDED = 5189, + PLAYSTATS_NIGHTCLUB_MISSION_ENDED = 5190, + PLAYSTATS_DJ_USAGE = 5191, + PLAYSTATS_MINIGAME_USAGE = 5192, + PLAYSTATS_STONE_HATCHET_ENDED = 5193, + PLAYSTATS_SMUGGLER_MISSION_ENDED = 5194, + PLAYSTATS_FM_HEIST_PREP_ENDED = 5195, + PLAYSTATS_INSTANCED_HEIST_ENDED = 5196, + PLAYSTATS_DAR_CHECKPOINT = 5197, + PLAYSTATS_ENTER_SESSION_PACK = 5198, + PLAYSTATS_DRONE_USAGE = 5199, + PLAYSTATS_SPIN_WHEEL = 5200, + PLAYSTATS_ARENA_WARS_SPECTATOR = 5201, + PLAYSTATS_ARENA_WARS_ENDED = 5202, + PLAYSTATS_SWITCH_PASSIVE_MODE = 5203, + PLAYSTATS_COLLECTIBLE_PICKED_UP = 5204, + PLAYSTATS_CASINO_STORY_MISSION_ENDED = 5205, + PLAYSTATS_CASINO_CHIP = 5206, + PLAYSTATS_CASINO_ROULETTE = 5207, + PLAYSTATS_CASINO_BLACKJACK = 5208, + PLAYSTATS_CASINO_THREE_CARD_POKER = 5209, + PLAYSTATS_CASINO_SLOT_MACHINE = 5210, + PLAYSTATS_CASINO_INSIDE_TRACK = 5211, + PLAYSTATS_CASINO_LUCKY_SEVEN = 5212, + PLAYSTATS_CASINO_ROULETTE_LIGHT = 5213, + PLAYSTATS_CASINO_BLACKJACK_LIGHT = 5214, + PLAYSTATS_CASINO_THREE_CARD_POKER_LIGHT = 5215, + PLAYSTATS_CASINO_SLOT_MACHINE_LIGHT = 5216, + PLAYSTATS_CASINO_INSIDE_TRACK_LIGHT = 5217, + PLAYSTATS_ARCADE_GAME = 5218, + PLAYSTATS_ARCADE_LOVE_MATCH = 5219, + PLAYSTATS_FREEMODE_CASINO_MISSION_ENDED = 5220, + PLAYSTATS_HEIST3_DRONE = 5221, + PLAYSTATS_HEIST3_HACK = 5222, + PLAYSTATS_NPC_PHONE = 5223, + PLAYSTATS_ARCADE_CABINET = 5224, + PLAYSTATS_HEIST3_FINALE = 5225, + PLAYSTATS_HEIST3_PREP = 5226, + PLAYSTATS_MASTER_CONTROL = 5227, + PLAYSTATS_QUIT_MODE = 5228, + PLAYSTATS_MISSION_VOTE = 5229, + PLAYSTATS_NJVS_VOTE = 5230, + PLAYSTATS_FM_MISSION_END = 5231, + PLAYSTATS_HEIST4_PREP = 5232, + PLAYSTATS_HEIST4_FINALE = 5233, + PLAYSTATS_HEIST4_HACK = 5234, + PLAYSTATS_SUB_WEAP = 5235, + PLAYSTATS_FAST_TRVL = 5236, + PLAYSTATS_HUB_ENTRY = 5237, + PLAYSTATS_DJ_MISSION_ENDED = 5238, + PLAYSTATS_ROBBERY_PREP = 5239, + PLAYSTATS_ROBBERY_FINALE = 5240, + PLAYSTATS_EXTRA_EVENT = 5241, + PLAYSTATS_CARCLUB_POINTS = 5242, + PLAYSTATS_CARCLUB_CHALLENGE = 5243, + PLAYSTATS_CARCLUB_PRIZE = 5244, + PLAYSTATS_AWARD_NAV = 5245, + PLAYSTATS_INST_MISSION_END = 5246, + PLAYSTATS_HUB_EXIT = 5247, + PLAYSTATS_VEH_DEL = 5248, + PLAYSTATS_INVENTORY = 5249, + _PLAYSTATS_ACID_MISSION_END = 5250, + _PLAYSTATS_ACID_RND = 5251, + _PLAYSTATS_IDLE = 5252, + _PLAYSTATS_PLAYER_STYLE = 5253, + _PLAYSTATS_RANDOM_EVENT = 5254, + _PLAYSTATS_ALERT = 5255, + _PLAYSTATS_ATTRITION_STAGE_END = 5256, + _PLAYSTATS_SHOWROOM_NAV = 5257, + _PLAYSTATS_SHOWROOM_OVERVIEW = 5258, + _PLAYSTATS_PIMENU_NAV = 5259, + _PLAYSTATS_RECOVER_VEHICLE = 5260, + LOAD_ALL_OBJECTS_NOW = 5261, + LOAD_SCENE = 5262, + NETWORK_UPDATE_LOAD_SCENE = 5263, + IS_NETWORK_LOADING_SCENE = 5264, + SET_INTERIOR_ACTIVE = 5265, + REQUEST_MODEL = 5266, + REQUEST_MENU_PED_MODEL = 5267, + HAS_MODEL_LOADED = 5268, + REQUEST_MODELS_IN_ROOM = 5269, + SET_MODEL_AS_NO_LONGER_NEEDED = 5270, + IS_MODEL_IN_CDIMAGE = 5271, + IS_MODEL_VALID = 5272, + IS_MODEL_A_PED = 5273, + IS_MODEL_A_VEHICLE = 5274, + REQUEST_COLLISION_AT_COORD = 5275, + REQUEST_COLLISION_FOR_MODEL = 5276, + HAS_COLLISION_FOR_MODEL_LOADED = 5277, + REQUEST_ADDITIONAL_COLLISION_AT_COORD = 5278, + DOES_ANIM_DICT_EXIST = 5279, + REQUEST_ANIM_DICT = 5280, + HAS_ANIM_DICT_LOADED = 5281, + REMOVE_ANIM_DICT = 5282, + REQUEST_ANIM_SET = 5283, + HAS_ANIM_SET_LOADED = 5284, + REMOVE_ANIM_SET = 5285, + REQUEST_CLIP_SET = 5286, + HAS_CLIP_SET_LOADED = 5287, + REMOVE_CLIP_SET = 5288, + REQUEST_IPL = 5289, + REMOVE_IPL = 5290, + IS_IPL_ACTIVE = 5291, + SET_STREAMING = 5292, + LOAD_GLOBAL_WATER_FILE = 5293, + GET_GLOBAL_WATER_FILE = 5294, + SET_GAME_PAUSES_FOR_STREAMING = 5295, + SET_REDUCE_PED_MODEL_BUDGET = 5296, + SET_REDUCE_VEHICLE_MODEL_BUDGET = 5297, + SET_DITCH_POLICE_MODELS = 5298, + GET_NUMBER_OF_STREAMING_REQUESTS = 5299, + REQUEST_PTFX_ASSET = 5300, + HAS_PTFX_ASSET_LOADED = 5301, + REMOVE_PTFX_ASSET = 5302, + REQUEST_NAMED_PTFX_ASSET = 5303, + HAS_NAMED_PTFX_ASSET_LOADED = 5304, + REMOVE_NAMED_PTFX_ASSET = 5305, + SET_VEHICLE_POPULATION_BUDGET = 5306, + SET_PED_POPULATION_BUDGET = 5307, + CLEAR_FOCUS = 5308, + SET_FOCUS_POS_AND_VEL = 5309, + SET_FOCUS_ENTITY = 5310, + IS_ENTITY_FOCUS = 5311, + SET_RESTORE_FOCUS_ENTITY = 5312, + SET_MAPDATACULLBOX_ENABLED = 5313, + SET_ALL_MAPDATA_CULLED = 5314, + STREAMVOL_CREATE_SPHERE = 5315, + STREAMVOL_CREATE_FRUSTUM = 5316, + STREAMVOL_CREATE_LINE = 5317, + STREAMVOL_DELETE = 5318, + STREAMVOL_HAS_LOADED = 5319, + STREAMVOL_IS_VALID = 5320, + IS_STREAMVOL_ACTIVE = 5321, + NEW_LOAD_SCENE_START = 5322, + NEW_LOAD_SCENE_START_SPHERE = 5323, + NEW_LOAD_SCENE_STOP = 5324, + IS_NEW_LOAD_SCENE_ACTIVE = 5325, + IS_NEW_LOAD_SCENE_LOADED = 5326, + IS_SAFE_TO_START_PLAYER_SWITCH = 5327, + START_PLAYER_SWITCH = 5328, + STOP_PLAYER_SWITCH = 5329, + IS_PLAYER_SWITCH_IN_PROGRESS = 5330, + GET_PLAYER_SWITCH_TYPE = 5331, + GET_IDEAL_PLAYER_SWITCH_TYPE = 5332, + GET_PLAYER_SWITCH_STATE = 5333, + GET_PLAYER_SHORT_SWITCH_STATE = 5334, + SET_PLAYER_SHORT_SWITCH_STYLE = 5335, + GET_PLAYER_SWITCH_JUMP_CUT_INDEX = 5336, + SET_PLAYER_SWITCH_OUTRO = 5337, + SET_PLAYER_SWITCH_ESTABLISHING_SHOT = 5338, + ALLOW_PLAYER_SWITCH_PAN = 5339, + ALLOW_PLAYER_SWITCH_OUTRO = 5340, + ALLOW_PLAYER_SWITCH_ASCENT = 5341, + ALLOW_PLAYER_SWITCH_DESCENT = 5342, + IS_SWITCH_READY_FOR_DESCENT = 5343, + ENABLE_SWITCH_PAUSE_BEFORE_DESCENT = 5344, + DISABLE_SWITCH_OUTRO_FX = 5345, + SWITCH_TO_MULTI_FIRSTPART = 5346, + SWITCH_TO_MULTI_SECONDPART = 5347, + IS_SWITCH_TO_MULTI_FIRSTPART_FINISHED = 5348, + GET_PLAYER_SWITCH_INTERP_OUT_DURATION = 5349, + GET_PLAYER_SWITCH_INTERP_OUT_CURRENT_TIME = 5350, + IS_SWITCH_SKIPPING_DESCENT = 5351, + SET_SCENE_STREAMING_TRACKS_CAM_POS_THIS_FRAME = 5352, + GET_LODSCALE = 5353, + OVERRIDE_LODSCALE_THIS_FRAME = 5354, + REMAP_LODSCALE_RANGE_THIS_FRAME = 5355, + SUPPRESS_HD_MAP_STREAMING_THIS_FRAME = 5356, + SET_RENDER_HD_ONLY = 5357, + FORCE_ALLOW_TIME_BASED_FADING_THIS_FRAME = 5358, + IPL_GROUP_SWAP_START = 5359, + IPL_GROUP_SWAP_CANCEL = 5360, + IPL_GROUP_SWAP_IS_READY = 5361, + IPL_GROUP_SWAP_FINISH = 5362, + IPL_GROUP_SWAP_IS_ACTIVE = 5363, + PREFETCH_SRL = 5364, + IS_SRL_LOADED = 5365, + BEGIN_SRL = 5366, + END_SRL = 5367, + SET_SRL_TIME = 5368, + SET_SRL_POST_CUTSCENE_CAMERA = 5369, + SET_SRL_READAHEAD_TIMES = 5370, + SET_SRL_LONG_JUMP_MODE = 5371, + SET_SRL_FORCE_PRESTREAM = 5372, + SET_HD_AREA = 5373, + CLEAR_HD_AREA = 5374, + INIT_CREATOR_BUDGET = 5375, + SHUTDOWN_CREATOR_BUDGET = 5376, + ADD_MODEL_TO_CREATOR_BUDGET = 5377, + REMOVE_MODEL_FROM_CREATOR_BUDGET = 5378, + GET_USED_CREATOR_BUDGET = 5379, + SET_ISLAND_ENABLED = 5380, + TASK_PAUSE = 5381, + TASK_STAND_STILL = 5382, + TASK_JUMP = 5383, + TASK_COWER = 5384, + TASK_HANDS_UP = 5385, + UPDATE_TASK_HANDS_UP_DURATION = 5386, + TASK_OPEN_VEHICLE_DOOR = 5387, + TASK_ENTER_VEHICLE = 5388, + TASK_LEAVE_VEHICLE = 5389, + TASK_GET_OFF_BOAT = 5390, + TASK_SKY_DIVE = 5391, + TASK_PARACHUTE = 5392, + TASK_PARACHUTE_TO_TARGET = 5393, + SET_PARACHUTE_TASK_TARGET = 5394, + SET_PARACHUTE_TASK_THRUST = 5395, + TASK_RAPPEL_FROM_HELI = 5396, + TASK_VEHICLE_DRIVE_TO_COORD = 5397, + TASK_VEHICLE_DRIVE_TO_COORD_LONGRANGE = 5398, + TASK_VEHICLE_DRIVE_WANDER = 5399, + TASK_FOLLOW_TO_OFFSET_OF_ENTITY = 5400, + TASK_GO_STRAIGHT_TO_COORD = 5401, + TASK_GO_STRAIGHT_TO_COORD_RELATIVE_TO_ENTITY = 5402, + TASK_ACHIEVE_HEADING = 5403, + TASK_FLUSH_ROUTE = 5404, + TASK_EXTEND_ROUTE = 5405, + TASK_FOLLOW_POINT_ROUTE = 5406, + TASK_GO_TO_ENTITY = 5407, + TASK_SMART_FLEE_COORD = 5408, + TASK_SMART_FLEE_PED = 5409, + TASK_REACT_AND_FLEE_PED = 5410, + TASK_SHOCKING_EVENT_REACT = 5411, + TASK_WANDER_IN_AREA = 5412, + TASK_WANDER_STANDARD = 5413, + TASK_WANDER_SPECIFIC = 5414, + TASK_VEHICLE_PARK = 5415, + TASK_STEALTH_KILL = 5416, + TASK_PLANT_BOMB = 5417, + TASK_FOLLOW_NAV_MESH_TO_COORD = 5418, + TASK_FOLLOW_NAV_MESH_TO_COORD_ADVANCED = 5419, + SET_PED_PATH_CAN_USE_CLIMBOVERS = 5420, + SET_PED_PATH_CAN_USE_LADDERS = 5421, + SET_PED_PATH_CAN_DROP_FROM_HEIGHT = 5422, + SET_PED_PATH_CLIMB_COST_MODIFIER = 5423, + SET_PED_PATH_MAY_ENTER_WATER = 5424, + SET_PED_PATH_PREFER_TO_AVOID_WATER = 5425, + SET_PED_PATH_AVOID_FIRE = 5426, + SET_GLOBAL_MIN_BIRD_FLIGHT_HEIGHT = 5427, + GET_NAVMESH_ROUTE_DISTANCE_REMAINING = 5428, + GET_NAVMESH_ROUTE_RESULT = 5429, + IS_CONTROLLED_VEHICLE_UNABLE_TO_GET_TO_ROAD = 5430, + TASK_GO_TO_COORD_ANY_MEANS = 5431, + TASK_GO_TO_COORD_ANY_MEANS_EXTRA_PARAMS = 5432, + TASK_GO_TO_COORD_ANY_MEANS_EXTRA_PARAMS_WITH_CRUISE_SPEED = 5433, + TASK_PLAY_ANIM = 5434, + TASK_PLAY_ANIM_ADVANCED = 5435, + STOP_ANIM_TASK = 5436, + TASK_SCRIPTED_ANIMATION = 5437, + PLAY_ENTITY_SCRIPTED_ANIM = 5438, + STOP_ANIM_PLAYBACK = 5439, + SET_ANIM_WEIGHT = 5440, + SET_ANIM_PHASE = 5441, + SET_ANIM_RATE = 5442, + SET_ANIM_LOOPED = 5443, + TASK_PLAY_PHONE_GESTURE_ANIMATION = 5444, + TASK_STOP_PHONE_GESTURE_ANIMATION = 5445, + IS_PLAYING_PHONE_GESTURE_ANIM = 5446, + GET_PHONE_GESTURE_ANIM_CURRENT_TIME = 5447, + GET_PHONE_GESTURE_ANIM_TOTAL_TIME = 5448, + TASK_VEHICLE_PLAY_ANIM = 5449, + TASK_LOOK_AT_COORD = 5450, + TASK_LOOK_AT_ENTITY = 5451, + TASK_CLEAR_LOOK_AT = 5452, + OPEN_SEQUENCE_TASK = 5453, + CLOSE_SEQUENCE_TASK = 5454, + TASK_PERFORM_SEQUENCE = 5455, + TASK_PERFORM_SEQUENCE_LOCALLY = 5456, + CLEAR_SEQUENCE_TASK = 5457, + SET_SEQUENCE_TO_REPEAT = 5458, + GET_SEQUENCE_PROGRESS = 5459, + GET_IS_TASK_ACTIVE = 5460, + GET_SCRIPT_TASK_STATUS = 5461, + GET_ACTIVE_VEHICLE_MISSION_TYPE = 5462, + TASK_LEAVE_ANY_VEHICLE = 5463, + TASK_AIM_GUN_SCRIPTED = 5464, + TASK_AIM_GUN_SCRIPTED_WITH_TARGET = 5465, + UPDATE_TASK_AIM_GUN_SCRIPTED_TARGET = 5466, + GET_CLIP_SET_FOR_SCRIPTED_GUN_TASK = 5467, + TASK_AIM_GUN_AT_ENTITY = 5468, + TASK_TURN_PED_TO_FACE_ENTITY = 5469, + TASK_AIM_GUN_AT_COORD = 5470, + TASK_SHOOT_AT_COORD = 5471, + TASK_SHUFFLE_TO_NEXT_VEHICLE_SEAT = 5472, + CLEAR_PED_TASKS = 5473, + CLEAR_PED_SECONDARY_TASK = 5474, + TASK_EVERYONE_LEAVE_VEHICLE = 5475, + TASK_GOTO_ENTITY_OFFSET = 5476, + TASK_GOTO_ENTITY_OFFSET_XY = 5477, + TASK_TURN_PED_TO_FACE_COORD = 5478, + TASK_VEHICLE_TEMP_ACTION = 5479, + TASK_VEHICLE_MISSION = 5480, + TASK_VEHICLE_MISSION_PED_TARGET = 5481, + TASK_VEHICLE_MISSION_COORS_TARGET = 5482, + TASK_VEHICLE_ESCORT = 5483, + TASK_VEHICLE_FOLLOW = 5484, + TASK_VEHICLE_CHASE = 5485, + TASK_VEHICLE_HELI_PROTECT = 5486, + SET_TASK_VEHICLE_CHASE_BEHAVIOR_FLAG = 5487, + SET_TASK_VEHICLE_CHASE_IDEAL_PURSUIT_DISTANCE = 5488, + TASK_HELI_CHASE = 5489, + TASK_PLANE_CHASE = 5490, + TASK_PLANE_LAND = 5491, + CLEAR_DEFAULT_PRIMARY_TASK = 5492, + CLEAR_PRIMARY_VEHICLE_TASK = 5493, + CLEAR_VEHICLE_CRASH_TASK = 5494, + TASK_PLANE_GOTO_PRECISE_VTOL = 5495, + TASK_SUBMARINE_GOTO_AND_STOP = 5496, + TASK_HELI_MISSION = 5497, + TASK_HELI_ESCORT_HELI = 5498, + TASK_PLANE_MISSION = 5499, + TASK_PLANE_TAXI = 5500, + TASK_BOAT_MISSION = 5501, + TASK_DRIVE_BY = 5502, + SET_DRIVEBY_TASK_TARGET = 5503, + CLEAR_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK = 5504, + IS_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK = 5505, + CONTROL_MOUNTED_WEAPON = 5506, + SET_MOUNTED_WEAPON_TARGET = 5507, + IS_MOUNTED_WEAPON_TASK_UNDERNEATH_DRIVING_TASK = 5508, + TASK_USE_MOBILE_PHONE = 5509, + TASK_USE_MOBILE_PHONE_TIMED = 5510, + TASK_CHAT_TO_PED = 5511, + TASK_WARP_PED_INTO_VEHICLE = 5512, + TASK_SHOOT_AT_ENTITY = 5513, + TASK_CLIMB = 5514, + TASK_CLIMB_LADDER = 5515, + TASK_RAPPEL_DOWN_WALL_USING_CLIPSET_OVERRIDE = 5516, + GET_TASK_RAPPEL_DOWN_WALL_STATE = 5517, + CLEAR_PED_TASKS_IMMEDIATELY = 5518, + TASK_PERFORM_SEQUENCE_FROM_PROGRESS = 5519, + SET_NEXT_DESIRED_MOVE_STATE = 5520, + SET_PED_DESIRED_MOVE_BLEND_RATIO = 5521, + GET_PED_DESIRED_MOVE_BLEND_RATIO = 5522, + TASK_GOTO_ENTITY_AIMING = 5523, + TASK_SET_DECISION_MAKER = 5524, + TASK_SET_SPHERE_DEFENSIVE_AREA = 5525, + TASK_CLEAR_DEFENSIVE_AREA = 5526, + TASK_PED_SLIDE_TO_COORD = 5527, + TASK_PED_SLIDE_TO_COORD_HDG_RATE = 5528, + ADD_COVER_POINT = 5529, + REMOVE_COVER_POINT = 5530, + DOES_SCRIPTED_COVER_POINT_EXIST_AT_COORDS = 5531, + GET_SCRIPTED_COVER_POINT_COORDS = 5532, + ADD_SCRIPTED_COVER_AREA = 5533, + TASK_COMBAT_PED = 5534, + TASK_COMBAT_PED_TIMED = 5535, + TASK_SEEK_COVER_FROM_POS = 5536, + TASK_SEEK_COVER_FROM_PED = 5537, + TASK_SEEK_COVER_TO_COVER_POINT = 5538, + TASK_SEEK_COVER_TO_COORDS = 5539, + TASK_PUT_PED_DIRECTLY_INTO_COVER = 5540, + TASK_WARP_PED_DIRECTLY_INTO_COVER = 5541, + TASK_EXIT_COVER = 5542, + TASK_PUT_PED_DIRECTLY_INTO_MELEE = 5543, + TASK_TOGGLE_DUCK = 5544, + TASK_GUARD_CURRENT_POSITION = 5545, + TASK_GUARD_ASSIGNED_DEFENSIVE_AREA = 5546, + TASK_GUARD_SPHERE_DEFENSIVE_AREA = 5547, + TASK_STAND_GUARD = 5548, + SET_DRIVE_TASK_CRUISE_SPEED = 5549, + SET_DRIVE_TASK_MAX_CRUISE_SPEED = 5550, + SET_DRIVE_TASK_DRIVING_STYLE = 5551, + ADD_COVER_BLOCKING_AREA = 5552, + REMOVE_ALL_COVER_BLOCKING_AREAS = 5553, + REMOVE_COVER_BLOCKING_AREAS_AT_POSITION = 5554, + REMOVE_SPECIFIC_COVER_BLOCKING_AREAS = 5555, + TASK_START_SCENARIO_IN_PLACE = 5556, + TASK_START_SCENARIO_AT_POSITION = 5557, + TASK_USE_NEAREST_SCENARIO_TO_COORD = 5558, + TASK_USE_NEAREST_SCENARIO_TO_COORD_WARP = 5559, + TASK_USE_NEAREST_SCENARIO_CHAIN_TO_COORD = 5560, + TASK_USE_NEAREST_SCENARIO_CHAIN_TO_COORD_WARP = 5561, + DOES_SCENARIO_EXIST_IN_AREA = 5562, + DOES_SCENARIO_OF_TYPE_EXIST_IN_AREA = 5563, + IS_SCENARIO_OCCUPIED = 5564, + PED_HAS_USE_SCENARIO_TASK = 5565, + PLAY_ANIM_ON_RUNNING_SCENARIO = 5566, + DOES_SCENARIO_GROUP_EXIST = 5567, + IS_SCENARIO_GROUP_ENABLED = 5568, + SET_SCENARIO_GROUP_ENABLED = 5569, + RESET_SCENARIO_GROUPS_ENABLED = 5570, + SET_EXCLUSIVE_SCENARIO_GROUP = 5571, + RESET_EXCLUSIVE_SCENARIO_GROUP = 5572, + IS_SCENARIO_TYPE_ENABLED = 5573, + SET_SCENARIO_TYPE_ENABLED = 5574, + RESET_SCENARIO_TYPES_ENABLED = 5575, + IS_PED_ACTIVE_IN_SCENARIO = 5576, + IS_PED_PLAYING_BASE_CLIP_IN_SCENARIO = 5577, + SET_PED_CAN_PLAY_AMBIENT_IDLES = 5578, + TASK_COMBAT_HATED_TARGETS_IN_AREA = 5579, + TASK_COMBAT_HATED_TARGETS_AROUND_PED = 5580, + TASK_COMBAT_HATED_TARGETS_AROUND_PED_TIMED = 5581, + TASK_THROW_PROJECTILE = 5582, + TASK_SWAP_WEAPON = 5583, + TASK_RELOAD_WEAPON = 5584, + IS_PED_GETTING_UP = 5585, + TASK_WRITHE = 5586, + IS_PED_IN_WRITHE = 5587, + OPEN_PATROL_ROUTE = 5588, + CLOSE_PATROL_ROUTE = 5589, + ADD_PATROL_ROUTE_NODE = 5590, + ADD_PATROL_ROUTE_LINK = 5591, + CREATE_PATROL_ROUTE = 5592, + DELETE_PATROL_ROUTE = 5593, + GET_PATROL_TASK_INFO = 5594, + TASK_PATROL = 5595, + TASK_STAY_IN_COVER = 5596, + ADD_VEHICLE_SUBTASK_ATTACK_COORD = 5597, + ADD_VEHICLE_SUBTASK_ATTACK_PED = 5598, + TASK_VEHICLE_SHOOT_AT_PED = 5599, + TASK_VEHICLE_AIM_AT_PED = 5600, + TASK_VEHICLE_SHOOT_AT_COORD = 5601, + TASK_VEHICLE_AIM_AT_COORD = 5602, + TASK_VEHICLE_GOTO_NAVMESH = 5603, + TASK_GO_TO_COORD_WHILE_AIMING_AT_COORD = 5604, + TASK_GO_TO_COORD_WHILE_AIMING_AT_ENTITY = 5605, + TASK_GO_TO_COORD_AND_AIM_AT_HATED_ENTITIES_NEAR_COORD = 5606, + TASK_GO_TO_ENTITY_WHILE_AIMING_AT_COORD = 5607, + TASK_GO_TO_ENTITY_WHILE_AIMING_AT_ENTITY = 5608, + SET_HIGH_FALL_TASK = 5609, + REQUEST_WAYPOINT_RECORDING = 5610, + GET_IS_WAYPOINT_RECORDING_LOADED = 5611, + REMOVE_WAYPOINT_RECORDING = 5612, + WAYPOINT_RECORDING_GET_NUM_POINTS = 5613, + WAYPOINT_RECORDING_GET_COORD = 5614, + WAYPOINT_RECORDING_GET_SPEED_AT_POINT = 5615, + WAYPOINT_RECORDING_GET_CLOSEST_WAYPOINT = 5616, + TASK_FOLLOW_WAYPOINT_RECORDING = 5617, + IS_WAYPOINT_PLAYBACK_GOING_ON_FOR_PED = 5618, + GET_PED_WAYPOINT_PROGRESS = 5619, + GET_PED_WAYPOINT_DISTANCE = 5620, + SET_PED_WAYPOINT_ROUTE_OFFSET = 5621, + GET_WAYPOINT_DISTANCE_ALONG_ROUTE = 5622, + WAYPOINT_PLAYBACK_GET_IS_PAUSED = 5623, + WAYPOINT_PLAYBACK_PAUSE = 5624, + WAYPOINT_PLAYBACK_RESUME = 5625, + WAYPOINT_PLAYBACK_OVERRIDE_SPEED = 5626, + WAYPOINT_PLAYBACK_USE_DEFAULT_SPEED = 5627, + USE_WAYPOINT_RECORDING_AS_ASSISTED_MOVEMENT_ROUTE = 5628, + WAYPOINT_PLAYBACK_START_AIMING_AT_PED = 5629, + WAYPOINT_PLAYBACK_START_AIMING_AT_COORD = 5630, + WAYPOINT_PLAYBACK_START_SHOOTING_AT_PED = 5631, + WAYPOINT_PLAYBACK_START_SHOOTING_AT_COORD = 5632, + WAYPOINT_PLAYBACK_STOP_AIMING_OR_SHOOTING = 5633, + ASSISTED_MOVEMENT_REQUEST_ROUTE = 5634, + ASSISTED_MOVEMENT_REMOVE_ROUTE = 5635, + ASSISTED_MOVEMENT_IS_ROUTE_LOADED = 5636, + ASSISTED_MOVEMENT_SET_ROUTE_PROPERTIES = 5637, + ASSISTED_MOVEMENT_OVERRIDE_LOAD_DISTANCE_THIS_FRAME = 5638, + TASK_VEHICLE_FOLLOW_WAYPOINT_RECORDING = 5639, + IS_WAYPOINT_PLAYBACK_GOING_ON_FOR_VEHICLE = 5640, + GET_VEHICLE_WAYPOINT_PROGRESS = 5641, + GET_VEHICLE_WAYPOINT_TARGET_POINT = 5642, + VEHICLE_WAYPOINT_PLAYBACK_PAUSE = 5643, + VEHICLE_WAYPOINT_PLAYBACK_RESUME = 5644, + VEHICLE_WAYPOINT_PLAYBACK_USE_DEFAULT_SPEED = 5645, + VEHICLE_WAYPOINT_PLAYBACK_OVERRIDE_SPEED = 5646, + TASK_SET_BLOCKING_OF_NON_TEMPORARY_EVENTS = 5647, + TASK_FORCE_MOTION_STATE = 5648, + TASK_MOVE_NETWORK_BY_NAME = 5649, + TASK_MOVE_NETWORK_ADVANCED_BY_NAME = 5650, + TASK_MOVE_NETWORK_BY_NAME_WITH_INIT_PARAMS = 5651, + TASK_MOVE_NETWORK_ADVANCED_BY_NAME_WITH_INIT_PARAMS = 5652, + IS_TASK_MOVE_NETWORK_ACTIVE = 5653, + IS_TASK_MOVE_NETWORK_READY_FOR_TRANSITION = 5654, + REQUEST_TASK_MOVE_NETWORK_STATE_TRANSITION = 5655, + SET_EXPECTED_CLONE_NEXT_TASK_MOVE_NETWORK_STATE = 5656, + GET_TASK_MOVE_NETWORK_STATE = 5657, + SET_TASK_MOVE_NETWORK_ANIM_SET = 5658, + SET_TASK_MOVE_NETWORK_SIGNAL_FLOAT = 5659, + SET_TASK_MOVE_NETWORK_SIGNAL_LOCAL_FLOAT = 5660, + SET_TASK_MOVE_NETWORK_SIGNAL_FLOAT_LERP_RATE = 5661, + SET_TASK_MOVE_NETWORK_SIGNAL_BOOL = 5662, + GET_TASK_MOVE_NETWORK_SIGNAL_FLOAT = 5663, + GET_TASK_MOVE_NETWORK_SIGNAL_BOOL = 5664, + GET_TASK_MOVE_NETWORK_EVENT = 5665, + SET_TASK_MOVE_NETWORK_ENABLE_COLLISION_ON_NETWORK_CLONE_WHEN_FIXED = 5666, + _SET_SCRIPT_TASK_ENABLE_COLLISION_ON_NETWORK_CLONE_WHEN_FIXED = 5667, + IS_MOVE_BLEND_RATIO_STILL = 5668, + IS_MOVE_BLEND_RATIO_WALKING = 5669, + IS_MOVE_BLEND_RATIO_RUNNING = 5670, + IS_MOVE_BLEND_RATIO_SPRINTING = 5671, + IS_PED_STILL = 5672, + IS_PED_WALKING = 5673, + IS_PED_RUNNING = 5674, + IS_PED_SPRINTING = 5675, + IS_PED_STRAFING = 5676, + TASK_SYNCHRONIZED_SCENE = 5677, + TASK_AGITATED_ACTION_CONFRONT_RESPONSE = 5678, + TASK_SWEEP_AIM_ENTITY = 5679, + UPDATE_TASK_SWEEP_AIM_ENTITY = 5680, + TASK_SWEEP_AIM_POSITION = 5681, + UPDATE_TASK_SWEEP_AIM_POSITION = 5682, + TASK_ARREST_PED = 5683, + IS_PED_RUNNING_ARREST_TASK = 5684, + IS_PED_BEING_ARRESTED = 5685, + UNCUFF_PED = 5686, + IS_PED_CUFFED = 5687, + CREATE_VEHICLE = 5688, + DELETE_VEHICLE = 5689, + SET_VEHICLE_ALLOW_HOMING_MISSLE_LOCKON = 5690, + SET_VEHICLE_ALLOW_HOMING_MISSLE_LOCKON_SYNCED = 5691, + SET_VEHICLE_ALLOW_NO_PASSENGERS_LOCKON = 5692, + GET_VEHICLE_HOMING_LOCKON_STATE = 5693, + GET_VEHICLE_HOMING_LOCKEDONTO_STATE = 5694, + SET_VEHICLE_HOMING_LOCKEDONTO_STATE = 5695, + IS_VEHICLE_MODEL = 5696, + DOES_SCRIPT_VEHICLE_GENERATOR_EXIST = 5697, + CREATE_SCRIPT_VEHICLE_GENERATOR = 5698, + DELETE_SCRIPT_VEHICLE_GENERATOR = 5699, + SET_SCRIPT_VEHICLE_GENERATOR = 5700, + SET_ALL_VEHICLE_GENERATORS_ACTIVE_IN_AREA = 5701, + SET_ALL_VEHICLE_GENERATORS_ACTIVE = 5702, + SET_ALL_LOW_PRIORITY_VEHICLE_GENERATORS_ACTIVE = 5703, + SET_VEHICLE_GENERATOR_AREA_OF_INTEREST = 5704, + CLEAR_VEHICLE_GENERATOR_AREA_OF_INTEREST = 5705, + SET_VEHICLE_ON_GROUND_PROPERLY = 5706, + SET_VEHICLE_USE_CUTSCENE_WHEEL_COMPRESSION = 5707, + IS_VEHICLE_STUCK_ON_ROOF = 5708, + ADD_VEHICLE_UPSIDEDOWN_CHECK = 5709, + REMOVE_VEHICLE_UPSIDEDOWN_CHECK = 5710, + IS_VEHICLE_STOPPED = 5711, + GET_VEHICLE_NUMBER_OF_PASSENGERS = 5712, + GET_VEHICLE_MAX_NUMBER_OF_PASSENGERS = 5713, + GET_VEHICLE_MODEL_NUMBER_OF_SEATS = 5714, + IS_SEAT_WARP_ONLY = 5715, + IS_TURRET_SEAT = 5716, + DOES_VEHICLE_ALLOW_RAPPEL = 5717, + SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME = 5718, + SET_RANDOM_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME = 5719, + SET_PARKED_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME = 5720, + SET_DISABLE_RANDOM_TRAINS_THIS_FRAME = 5721, + SET_AMBIENT_VEHICLE_RANGE_MULTIPLIER_THIS_FRAME = 5722, + SET_FAR_DRAW_VEHICLES = 5723, + SET_NUMBER_OF_PARKED_VEHICLES = 5724, + SET_VEHICLE_DOORS_LOCKED = 5725, + SET_VEHICLE_INDIVIDUAL_DOORS_LOCKED = 5726, + SET_VEHICLE_HAS_MUTED_SIRENS = 5727, + SET_VEHICLE_DOORS_LOCKED_FOR_PLAYER = 5728, + GET_VEHICLE_DOORS_LOCKED_FOR_PLAYER = 5729, + SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS = 5730, + SET_VEHICLE_DOORS_LOCKED_FOR_NON_SCRIPT_PLAYERS = 5731, + SET_VEHICLE_DOORS_LOCKED_FOR_TEAM = 5732, + SET_VEHICLE_DOORS_LOCKED_FOR_ALL_TEAMS = 5733, + SET_VEHICLE_DONT_TERMINATE_TASK_WHEN_ACHIEVED = 5734, + _SET_VEHICLE_MAX_LAUNCH_ENGINE_REVS = 5735, + _GET_VEHICLE_THROTTLE = 5736, + EXPLODE_VEHICLE = 5737, + SET_VEHICLE_OUT_OF_CONTROL = 5738, + SET_VEHICLE_TIMED_EXPLOSION = 5739, + ADD_VEHICLE_PHONE_EXPLOSIVE_DEVICE = 5740, + CLEAR_VEHICLE_PHONE_EXPLOSIVE_DEVICE = 5741, + HAS_VEHICLE_PHONE_EXPLOSIVE_DEVICE = 5742, + DETONATE_VEHICLE_PHONE_EXPLOSIVE_DEVICE = 5743, + HAVE_VEHICLE_REAR_DOORS_BEEN_BLOWN_OPEN_BY_STICKYBOMB = 5744, + SET_TAXI_LIGHTS = 5745, + IS_TAXI_LIGHT_ON = 5746, + IS_VEHICLE_IN_GARAGE_AREA = 5747, + SET_VEHICLE_COLOURS = 5748, + SET_VEHICLE_FULLBEAM = 5749, + SET_VEHICLE_IS_RACING = 5750, + SET_VEHICLE_CUSTOM_PRIMARY_COLOUR = 5751, + GET_VEHICLE_CUSTOM_PRIMARY_COLOUR = 5752, + CLEAR_VEHICLE_CUSTOM_PRIMARY_COLOUR = 5753, + GET_IS_VEHICLE_PRIMARY_COLOUR_CUSTOM = 5754, + SET_VEHICLE_CUSTOM_SECONDARY_COLOUR = 5755, + GET_VEHICLE_CUSTOM_SECONDARY_COLOUR = 5756, + CLEAR_VEHICLE_CUSTOM_SECONDARY_COLOUR = 5757, + GET_IS_VEHICLE_SECONDARY_COLOUR_CUSTOM = 5758, + SET_VEHICLE_ENVEFF_SCALE = 5759, + GET_VEHICLE_ENVEFF_SCALE = 5760, + SET_CAN_RESPRAY_VEHICLE = 5761, + SET_GOON_BOSS_VEHICLE = 5762, + SET_OPEN_REAR_DOORS_ON_EXPLOSION = 5763, + FORCE_SUBMARINE_SURFACE_MODE = 5764, + FORCE_SUBMARINE_NEURTAL_BUOYANCY = 5765, + SET_SUBMARINE_CRUSH_DEPTHS = 5766, + GET_SUBMARINE_IS_UNDER_DESIGN_DEPTH = 5767, + GET_SUBMARINE_NUMBER_OF_AIR_LEAKS = 5768, + SET_BOAT_IGNORE_LAND_PROBES = 5769, + _SET_BOUNDS_AFFECT_WATER_PROBES = 5770, + SET_BOAT_ANCHOR = 5771, + CAN_ANCHOR_BOAT_HERE = 5772, + CAN_ANCHOR_BOAT_HERE_IGNORE_PLAYERS = 5773, + SET_BOAT_REMAINS_ANCHORED_WHILE_PLAYER_IS_DRIVER = 5774, + SET_FORCE_LOW_LOD_ANCHOR_MODE = 5775, + SET_BOAT_LOW_LOD_ANCHOR_DISTANCE = 5776, + IS_BOAT_ANCHORED = 5777, + SET_BOAT_SINKS_WHEN_WRECKED = 5778, + SET_BOAT_WRECKED = 5779, + SET_VEHICLE_SIREN = 5780, + IS_VEHICLE_SIREN_ON = 5781, + IS_VEHICLE_SIREN_AUDIO_ON = 5782, + SET_VEHICLE_STRONG = 5783, + REMOVE_VEHICLE_STUCK_CHECK = 5784, + GET_VEHICLE_COLOURS = 5785, + IS_VEHICLE_SEAT_FREE = 5786, + GET_PED_IN_VEHICLE_SEAT = 5787, + GET_LAST_PED_IN_VEHICLE_SEAT = 5788, + GET_VEHICLE_LIGHTS_STATE = 5789, + IS_VEHICLE_TYRE_BURST = 5790, + SET_VEHICLE_FORWARD_SPEED = 5791, + SET_VEHICLE_FORWARD_SPEED_XY = 5792, + BRING_VEHICLE_TO_HALT = 5793, + SET_VEHICLE_STEER_FOR_BUILDINGS = 5794, + SET_VEHICLE_CAUSES_SWERVING = 5795, + SET_IGNORE_PLANES_SMALL_PITCH_CHANGE = 5796, + STOP_BRINGING_VEHICLE_TO_HALT = 5797, + IS_VEHICLE_BEING_BROUGHT_TO_HALT = 5798, + LOWER_FORKLIFT_FORKS = 5799, + SET_FORKLIFT_FORK_HEIGHT = 5800, + IS_ENTITY_ATTACHED_TO_HANDLER_FRAME = 5801, + IS_ANY_ENTITY_ATTACHED_TO_HANDLER_FRAME = 5802, + FIND_HANDLER_VEHICLE_CONTAINER_IS_ATTACHED_TO = 5803, + IS_HANDLER_FRAME_LINED_UP_WITH_CONTAINER = 5804, + ATTACH_CONTAINER_TO_HANDLER_FRAME_WHEN_LINED_UP = 5805, + DETACH_CONTAINER_FROM_HANDLER_FRAME = 5806, + SET_VEHICLE_DISABLE_HEIGHT_MAP_AVOIDANCE = 5807, + SET_BOAT_DISABLE_AVOIDANCE = 5808, + IS_HELI_LANDING_AREA_BLOCKED = 5809, + SET_SHORT_SLOWDOWN_FOR_LANDING = 5810, + SET_HELI_TURBULENCE_SCALAR = 5811, + SET_CAR_BOOT_OPEN = 5812, + SET_VEHICLE_TYRE_BURST = 5813, + SET_VEHICLE_DOORS_SHUT = 5814, + SET_VEHICLE_TYRES_CAN_BURST = 5815, + GET_VEHICLE_TYRES_CAN_BURST = 5816, + SET_VEHICLE_WHEELS_CAN_BREAK = 5817, + SET_VEHICLE_DOOR_OPEN = 5818, + SET_VEHICLE_DOOR_AUTO_LOCK = 5819, + SET_FLEEING_VEHICLES_USE_SWITCHED_OFF_NODES = 5820, + REMOVE_VEHICLE_WINDOW = 5821, + ROLL_DOWN_WINDOWS = 5822, + ROLL_DOWN_WINDOW = 5823, + ROLL_UP_WINDOW = 5824, + SMASH_VEHICLE_WINDOW = 5825, + FIX_VEHICLE_WINDOW = 5826, + POP_OUT_VEHICLE_WINDSCREEN = 5827, + POP_OFF_VEHICLE_ROOF_WITH_IMPULSE = 5828, + SET_VEHICLE_LIGHTS = 5829, + SET_VEHICLE_USE_PLAYER_LIGHT_SETTINGS = 5830, + SET_VEHICLE_HEADLIGHT_SHADOWS = 5831, + SET_VEHICLE_ALARM = 5832, + START_VEHICLE_ALARM = 5833, + IS_VEHICLE_ALARM_ACTIVATED = 5834, + SET_VEHICLE_INTERIORLIGHT = 5835, + SET_VEHICLE_FORCE_INTERIORLIGHT = 5836, + SET_VEHICLE_LIGHT_MULTIPLIER = 5837, + ATTACH_VEHICLE_TO_TRAILER = 5838, + ATTACH_VEHICLE_ON_TO_TRAILER = 5839, + STABILISE_ENTITY_ATTACHED_TO_HELI = 5840, + DETACH_VEHICLE_FROM_TRAILER = 5841, + IS_VEHICLE_ATTACHED_TO_TRAILER = 5842, + SET_TRAILER_INVERSE_MASS_SCALE = 5843, + SET_TRAILER_LEGS_RAISED = 5844, + SET_TRAILER_LEGS_LOWERED = 5845, + SET_VEHICLE_TYRE_FIXED = 5846, + SET_VEHICLE_NUMBER_PLATE_TEXT = 5847, + GET_VEHICLE_NUMBER_PLATE_TEXT = 5848, + GET_NUMBER_OF_VEHICLE_NUMBER_PLATES = 5849, + SET_VEHICLE_NUMBER_PLATE_TEXT_INDEX = 5850, + GET_VEHICLE_NUMBER_PLATE_TEXT_INDEX = 5851, + SET_RANDOM_TRAINS = 5852, + CREATE_MISSION_TRAIN = 5853, + SWITCH_TRAIN_TRACK = 5854, + SET_TRAIN_TRACK_SPAWN_FREQUENCY = 5855, + ALLOW_TRAIN_TO_BE_REMOVED_BY_POPULATION = 5856, + DELETE_ALL_TRAINS = 5857, + SET_TRAIN_SPEED = 5858, + SET_TRAIN_CRUISE_SPEED = 5859, + SET_RANDOM_BOATS = 5860, + SET_RANDOM_BOATS_MP = 5861, + SET_GARBAGE_TRUCKS = 5862, + DOES_VEHICLE_HAVE_STUCK_VEHICLE_CHECK = 5863, + GET_VEHICLE_RECORDING_ID = 5864, + REQUEST_VEHICLE_RECORDING = 5865, + HAS_VEHICLE_RECORDING_BEEN_LOADED = 5866, + REMOVE_VEHICLE_RECORDING = 5867, + GET_POSITION_OF_VEHICLE_RECORDING_ID_AT_TIME = 5868, + GET_POSITION_OF_VEHICLE_RECORDING_AT_TIME = 5869, + GET_ROTATION_OF_VEHICLE_RECORDING_ID_AT_TIME = 5870, + GET_ROTATION_OF_VEHICLE_RECORDING_AT_TIME = 5871, + GET_TOTAL_DURATION_OF_VEHICLE_RECORDING_ID = 5872, + GET_TOTAL_DURATION_OF_VEHICLE_RECORDING = 5873, + GET_POSITION_IN_RECORDING = 5874, + GET_TIME_POSITION_IN_RECORDING = 5875, + START_PLAYBACK_RECORDED_VEHICLE = 5876, + START_PLAYBACK_RECORDED_VEHICLE_WITH_FLAGS = 5877, + FORCE_PLAYBACK_RECORDED_VEHICLE_UPDATE = 5878, + STOP_PLAYBACK_RECORDED_VEHICLE = 5879, + PAUSE_PLAYBACK_RECORDED_VEHICLE = 5880, + UNPAUSE_PLAYBACK_RECORDED_VEHICLE = 5881, + IS_PLAYBACK_GOING_ON_FOR_VEHICLE = 5882, + IS_PLAYBACK_USING_AI_GOING_ON_FOR_VEHICLE = 5883, + GET_CURRENT_PLAYBACK_FOR_VEHICLE = 5884, + SKIP_TO_END_AND_STOP_PLAYBACK_RECORDED_VEHICLE = 5885, + SET_PLAYBACK_SPEED = 5886, + START_PLAYBACK_RECORDED_VEHICLE_USING_AI = 5887, + SKIP_TIME_IN_PLAYBACK_RECORDED_VEHICLE = 5888, + SET_PLAYBACK_TO_USE_AI = 5889, + SET_PLAYBACK_TO_USE_AI_TRY_TO_REVERT_BACK_LATER = 5890, + SET_ADDITIONAL_ROTATION_FOR_RECORDED_VEHICLE_PLAYBACK = 5891, + SET_POSITION_OFFSET_FOR_RECORDED_VEHICLE_PLAYBACK = 5892, + SET_GLOBAL_POSITION_OFFSET_FOR_RECORDED_VEHICLE_PLAYBACK = 5893, + SET_SHOULD_LERP_FROM_AI_TO_FULL_RECORDING = 5894, + EXPLODE_VEHICLE_IN_CUTSCENE = 5895, + ADD_VEHICLE_STUCK_CHECK_WITH_WARP = 5896, + SET_VEHICLE_MODEL_IS_SUPPRESSED = 5897, + GET_RANDOM_VEHICLE_IN_SPHERE = 5898, + GET_RANDOM_VEHICLE_FRONT_BUMPER_IN_SPHERE = 5899, + GET_RANDOM_VEHICLE_BACK_BUMPER_IN_SPHERE = 5900, + GET_CLOSEST_VEHICLE = 5901, + GET_TRAIN_CARRIAGE = 5902, + IS_MISSION_TRAIN = 5903, + DELETE_MISSION_TRAIN = 5904, + SET_MISSION_TRAIN_AS_NO_LONGER_NEEDED = 5905, + SET_MISSION_TRAIN_COORDS = 5906, + IS_THIS_MODEL_A_BOAT = 5907, + IS_THIS_MODEL_A_JETSKI = 5908, + IS_THIS_MODEL_A_PLANE = 5909, + IS_THIS_MODEL_A_HELI = 5910, + IS_THIS_MODEL_A_CAR = 5911, + IS_THIS_MODEL_A_TRAIN = 5912, + IS_THIS_MODEL_A_BIKE = 5913, + IS_THIS_MODEL_A_BICYCLE = 5914, + IS_THIS_MODEL_A_QUADBIKE = 5915, + IS_THIS_MODEL_AN_AMPHIBIOUS_CAR = 5916, + IS_THIS_MODEL_AN_AMPHIBIOUS_QUADBIKE = 5917, + SET_HELI_BLADES_FULL_SPEED = 5918, + SET_HELI_BLADES_SPEED = 5919, + FORCE_SUB_THROTTLE_FOR_TIME = 5920, + SET_VEHICLE_CAN_BE_TARGETTED = 5921, + SET_DONT_ALLOW_PLAYER_TO_ENTER_VEHICLE_IF_LOCKED_FOR_PLAYER = 5922, + SET_VEHICLE_CAN_BE_VISIBLY_DAMAGED = 5923, + SET_VEHICLE_HAS_UNBREAKABLE_LIGHTS = 5924, + SET_VEHICLE_RESPECTS_LOCKS_WHEN_HAS_DRIVER = 5925, + SET_VEHICLE_CAN_EJECT_PASSENGERS_IF_LOCKED = 5926, + GET_VEHICLE_DIRT_LEVEL = 5927, + SET_VEHICLE_DIRT_LEVEL = 5928, + GET_DOES_VEHICLE_HAVE_DAMAGE_DECALS = 5929, + IS_VEHICLE_DOOR_FULLY_OPEN = 5930, + SET_VEHICLE_ENGINE_ON = 5931, + SET_VEHICLE_UNDRIVEABLE = 5932, + SET_VEHICLE_PROVIDES_COVER = 5933, + SET_VEHICLE_DOOR_CONTROL = 5934, + SET_VEHICLE_DOOR_LATCHED = 5935, + GET_VEHICLE_DOOR_ANGLE_RATIO = 5936, + GET_PED_USING_VEHICLE_DOOR = 5937, + SET_VEHICLE_DOOR_SHUT = 5938, + SET_VEHICLE_DOOR_BROKEN = 5939, + SET_VEHICLE_CAN_BREAK = 5940, + DOES_VEHICLE_HAVE_ROOF = 5941, + SET_VEHICLE_REMOVE_AGGRESSIVE_CARJACK_MISSION = 5942, + SET_VEHICLE_AVOID_PLAYER_VEHICLE_RIOT_VAN_MISSION = 5943, + SET_CARJACK_MISSION_REMOVAL_PARAMETERS = 5944, + IS_BIG_VEHICLE = 5945, + GET_NUMBER_OF_VEHICLE_COLOURS = 5946, + SET_VEHICLE_COLOUR_COMBINATION = 5947, + GET_VEHICLE_COLOUR_COMBINATION = 5948, + SET_VEHICLE_XENON_LIGHT_COLOR_INDEX = 5949, + GET_VEHICLE_XENON_LIGHT_COLOR_INDEX = 5950, + SET_VEHICLE_IS_CONSIDERED_BY_PLAYER = 5951, + SET_VEHICLE_WILL_FORCE_OTHER_VEHICLES_TO_STOP = 5952, + SET_VEHICLE_ACT_AS_IF_HAS_SIREN_ON = 5953, + SET_VEHICLE_USE_MORE_RESTRICTIVE_SPAWN_CHECKS = 5954, + SET_VEHICLE_MAY_BE_USED_BY_GOTO_POINT_ANY_MEANS = 5955, + GET_RANDOM_VEHICLE_MODEL_IN_MEMORY = 5956, + GET_VEHICLE_DOOR_LOCK_STATUS = 5957, + GET_VEHICLE_INDIVIDUAL_DOOR_LOCK_STATUS = 5958, + IS_VEHICLE_DOOR_DAMAGED = 5959, + SET_DOOR_ALLOWED_TO_BE_BROKEN_OFF = 5960, + IS_VEHICLE_BUMPER_BOUNCING = 5961, + IS_VEHICLE_BUMPER_BROKEN_OFF = 5962, + IS_COP_VEHICLE_IN_AREA_3D = 5963, + IS_VEHICLE_ON_ALL_WHEELS = 5964, + GET_VEHICLE_MODEL_VALUE = 5965, + GET_VEHICLE_LAYOUT_HASH = 5966, + GET_IN_VEHICLE_CLIPSET_HASH_FOR_SEAT = 5967, + SET_RENDER_TRAIN_AS_DERAILED = 5968, + SET_VEHICLE_EXTRA_COLOURS = 5969, + GET_VEHICLE_EXTRA_COLOURS = 5970, + SET_VEHICLE_EXTRA_COLOUR_5 = 5971, + GET_VEHICLE_EXTRA_COLOUR_5 = 5972, + SET_VEHICLE_EXTRA_COLOUR_6 = 5973, + GET_VEHICLE_EXTRA_COLOUR_6 = 5974, + STOP_ALL_GARAGE_ACTIVITY = 5975, + SET_VEHICLE_FIXED = 5976, + SET_VEHICLE_DEFORMATION_FIXED = 5977, + SET_VEHICLE_CAN_ENGINE_MISSFIRE = 5978, + SET_VEHICLE_CAN_LEAK_OIL = 5979, + SET_VEHICLE_CAN_LEAK_PETROL = 5980, + SET_DISABLE_VEHICLE_PETROL_TANK_FIRES = 5981, + SET_DISABLE_VEHICLE_PETROL_TANK_DAMAGE = 5982, + SET_DISABLE_VEHICLE_ENGINE_FIRES = 5983, + SET_VEHICLE_LIMIT_SPEED_WHEN_PLAYER_INACTIVE = 5984, + SET_VEHICLE_STOP_INSTANTLY_WHEN_PLAYER_INACTIVE = 5985, + SET_DISABLE_PRETEND_OCCUPANTS = 5986, + REMOVE_VEHICLES_FROM_GENERATORS_IN_AREA = 5987, + SET_VEHICLE_STEER_BIAS = 5988, + IS_VEHICLE_EXTRA_TURNED_ON = 5989, + SET_VEHICLE_EXTRA = 5990, + DOES_EXTRA_EXIST = 5991, + IS_EXTRA_BROKEN_OFF = 5992, + SET_CONVERTIBLE_ROOF = 5993, + LOWER_CONVERTIBLE_ROOF = 5994, + RAISE_CONVERTIBLE_ROOF = 5995, + GET_CONVERTIBLE_ROOF_STATE = 5996, + IS_VEHICLE_A_CONVERTIBLE = 5997, + TRANSFORM_TO_SUBMARINE = 5998, + TRANSFORM_TO_CAR = 5999, + IS_VEHICLE_IN_SUBMARINE_MODE = 6000, + IS_VEHICLE_STOPPED_AT_TRAFFIC_LIGHTS = 6001, + SET_VEHICLE_DAMAGE = 6002, + SET_VEHICLE_OCCUPANTS_TAKE_EXPLOSIVE_DAMAGE = 6003, + GET_VEHICLE_ENGINE_HEALTH = 6004, + SET_VEHICLE_ENGINE_HEALTH = 6005, + SET_PLANE_ENGINE_HEALTH = 6006, + GET_VEHICLE_PETROL_TANK_HEALTH = 6007, + SET_VEHICLE_PETROL_TANK_HEALTH = 6008, + IS_VEHICLE_STUCK_TIMER_UP = 6009, + RESET_VEHICLE_STUCK_TIMER = 6010, + IS_VEHICLE_DRIVEABLE = 6011, + SET_VEHICLE_HAS_BEEN_OWNED_BY_PLAYER = 6012, + SET_VEHICLE_NEEDS_TO_BE_HOTWIRED = 6013, + SET_VEHICLE_BLIP_THROTTLE_RANDOMLY = 6014, + SET_POLICE_FOCUS_WILL_TRACK_VEHICLE = 6015, + START_VEHICLE_HORN = 6016, + SET_VEHICLE_IN_CAR_MOD_SHOP = 6017, + SET_VEHICLE_HAS_STRONG_AXLES = 6018, + GET_DISPLAY_NAME_FROM_VEHICLE_MODEL = 6019, + GET_MAKE_NAME_FROM_VEHICLE_MODEL = 6020, + GET_VEHICLE_DEFORMATION_AT_POS = 6021, + SET_VEHICLE_LIVERY = 6022, + GET_VEHICLE_LIVERY = 6023, + GET_VEHICLE_LIVERY_COUNT = 6024, + SET_VEHICLE_LIVERY2 = 6025, + GET_VEHICLE_LIVERY2 = 6026, + GET_VEHICLE_LIVERY2_COUNT = 6027, + IS_VEHICLE_WINDOW_INTACT = 6028, + ARE_ALL_VEHICLE_WINDOWS_INTACT = 6029, + ARE_ANY_VEHICLE_SEATS_FREE = 6030, + RESET_VEHICLE_WHEELS = 6031, + IS_HELI_PART_BROKEN = 6032, + GET_HELI_MAIN_ROTOR_HEALTH = 6033, + GET_HELI_TAIL_ROTOR_HEALTH = 6034, + GET_HELI_TAIL_BOOM_HEALTH = 6035, + SET_HELI_MAIN_ROTOR_HEALTH = 6036, + SET_HELI_TAIL_ROTOR_HEALTH = 6037, + SET_HELI_TAIL_BOOM_CAN_BREAK_OFF = 6038, + SET_VEHICLE_NAME_DEBUG = 6039, + SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE = 6040, + SET_VEHICLE_EXPLODES_ON_EXPLOSION_DAMAGE_AT_ZERO_BODY_HEALTH = 6041, + SET_ALLOW_VEHICLE_EXPLODES_ON_CONTACT = 6042, + SET_VEHICLE_DISABLE_TOWING = 6043, + GET_VEHICLE_HAS_LANDING_GEAR = 6044, + CONTROL_LANDING_GEAR = 6045, + GET_LANDING_GEAR_STATE = 6046, + IS_ANY_VEHICLE_NEAR_POINT = 6047, + REQUEST_VEHICLE_HIGH_DETAIL_MODEL = 6048, + _GET_VEHICLE_MODEL_NUM_DRIVE_GEARS = 6049, + _GET_VEHICLE_MAX_DRIVE_GEAR_COUNT = 6050, + _GET_IS_VEHICLE_ELECTRIC = 6051, + _GET_VEHICLE_DRIVETRAIN_TYPE = 6052, + _GET_VEHICLE_CURRENT_DRIVE_GEAR = 6053, + _GET_VEHICLE_CURRENT_REV_RATIO = 6054, + REMOVE_VEHICLE_HIGH_DETAIL_MODEL = 6055, + IS_VEHICLE_HIGH_DETAIL = 6056, + REQUEST_VEHICLE_ASSET = 6057, + HAS_VEHICLE_ASSET_LOADED = 6058, + REMOVE_VEHICLE_ASSET = 6059, + SET_VEHICLE_TOW_TRUCK_ARM_POSITION = 6060, + _SET_ATTACHED_VEHICLE_TO_TOW_TRUCK_ARM = 6061, + ATTACH_VEHICLE_TO_TOW_TRUCK = 6062, + DETACH_VEHICLE_FROM_TOW_TRUCK = 6063, + DETACH_VEHICLE_FROM_ANY_TOW_TRUCK = 6064, + IS_VEHICLE_ATTACHED_TO_TOW_TRUCK = 6065, + GET_ENTITY_ATTACHED_TO_TOW_TRUCK = 6066, + SET_VEHICLE_AUTOMATICALLY_ATTACHES = 6067, + SET_VEHICLE_BULLDOZER_ARM_POSITION = 6068, + SET_VEHICLE_TANK_TURRET_POSITION = 6069, + SET_VEHICLE_TURRET_TARGET = 6070, + SET_VEHICLE_TANK_STATIONARY = 6071, + SET_VEHICLE_TURRET_SPEED_THIS_FRAME = 6072, + DISABLE_VEHICLE_TURRET_MOVEMENT_THIS_FRAME = 6073, + SET_VEHICLE_FLIGHT_NOZZLE_POSITION = 6074, + SET_VEHICLE_FLIGHT_NOZZLE_POSITION_IMMEDIATE = 6075, + GET_VEHICLE_FLIGHT_NOZZLE_POSITION = 6076, + SET_DISABLE_VERTICAL_FLIGHT_MODE_TRANSITION = 6077, + GENERATE_VEHICLE_CREATION_POS_FROM_PATHS = 6078, + SET_VEHICLE_BURNOUT = 6079, + IS_VEHICLE_IN_BURNOUT = 6080, + SET_VEHICLE_REDUCE_GRIP = 6081, + SET_VEHICLE_REDUCE_GRIP_LEVEL = 6082, + SET_VEHICLE_INDICATOR_LIGHTS = 6083, + SET_VEHICLE_BRAKE_LIGHTS = 6084, + SET_VEHICLE_TAIL_LIGHTS = 6085, + SET_VEHICLE_HANDBRAKE = 6086, + SET_VEHICLE_BRAKE = 6087, + INSTANTLY_FILL_VEHICLE_POPULATION = 6088, + HAS_INSTANT_FILL_VEHICLE_POPULATION_FINISHED = 6089, + NETWORK_ENABLE_EMPTY_CROWDING_VEHICLES_REMOVAL = 6090, + NETWORK_CAP_EMPTY_CROWDING_VEHICLES_REMOVAL = 6091, + GET_VEHICLE_TRAILER_VEHICLE = 6092, + _GET_VEHICLE_TRAILER_PARENT_VEHICLE = 6093, + SET_VEHICLE_USES_LARGE_REAR_RAMP = 6094, + SET_VEHICLE_RUDDER_BROKEN = 6095, + SET_CONVERTIBLE_ROOF_LATCH_STATE = 6096, + GET_VEHICLE_ESTIMATED_MAX_SPEED = 6097, + GET_VEHICLE_MAX_BRAKING = 6098, + GET_VEHICLE_MAX_TRACTION = 6099, + GET_VEHICLE_ACCELERATION = 6100, + GET_VEHICLE_MODEL_ESTIMATED_MAX_SPEED = 6101, + GET_VEHICLE_MODEL_MAX_BRAKING = 6102, + GET_VEHICLE_MODEL_MAX_BRAKING_MAX_MODS = 6103, + GET_VEHICLE_MODEL_MAX_TRACTION = 6104, + GET_VEHICLE_MODEL_ACCELERATION = 6105, + GET_VEHICLE_MODEL_ACCELERATION_MAX_MODS = 6106, + GET_FLYING_VEHICLE_MODEL_AGILITY = 6107, + GET_BOAT_VEHICLE_MODEL_AGILITY = 6108, + GET_VEHICLE_CLASS_ESTIMATED_MAX_SPEED = 6109, + GET_VEHICLE_CLASS_MAX_TRACTION = 6110, + GET_VEHICLE_CLASS_MAX_AGILITY = 6111, + GET_VEHICLE_CLASS_MAX_ACCELERATION = 6112, + GET_VEHICLE_CLASS_MAX_BRAKING = 6113, + ADD_ROAD_NODE_SPEED_ZONE = 6114, + REMOVE_ROAD_NODE_SPEED_ZONE = 6115, + OPEN_BOMB_BAY_DOORS = 6116, + CLOSE_BOMB_BAY_DOORS = 6117, + GET_ARE_BOMB_BAY_DOORS_OPEN = 6118, + IS_VEHICLE_SEARCHLIGHT_ON = 6119, + SET_VEHICLE_SEARCHLIGHT = 6120, + DOES_VEHICLE_HAVE_SEARCHLIGHT = 6121, + IS_ENTRY_POINT_FOR_SEAT_CLEAR = 6122, + GET_ENTRY_POINT_POSITION = 6123, + CAN_SHUFFLE_SEAT = 6124, + GET_NUM_MOD_KITS = 6125, + SET_VEHICLE_MOD_KIT = 6126, + GET_VEHICLE_MOD_KIT = 6127, + GET_VEHICLE_MOD_KIT_TYPE = 6128, + GET_VEHICLE_WHEEL_TYPE = 6129, + SET_VEHICLE_WHEEL_TYPE = 6130, + GET_NUM_MOD_COLORS = 6131, + SET_VEHICLE_MOD_COLOR_1 = 6132, + SET_VEHICLE_MOD_COLOR_2 = 6133, + GET_VEHICLE_MOD_COLOR_1 = 6134, + GET_VEHICLE_MOD_COLOR_2 = 6135, + GET_VEHICLE_MOD_COLOR_1_NAME = 6136, + GET_VEHICLE_MOD_COLOR_2_NAME = 6137, + HAVE_VEHICLE_MODS_STREAMED_IN = 6138, + IS_VEHICLE_MOD_GEN9_EXCLUSIVE = 6139, + SET_VEHICLE_MOD = 6140, + GET_VEHICLE_MOD = 6141, + GET_VEHICLE_MOD_VARIATION = 6142, + GET_NUM_VEHICLE_MODS = 6143, + REMOVE_VEHICLE_MOD = 6144, + TOGGLE_VEHICLE_MOD = 6145, + IS_TOGGLE_MOD_ON = 6146, + GET_MOD_TEXT_LABEL = 6147, + GET_MOD_SLOT_NAME = 6148, + GET_LIVERY_NAME = 6149, + GET_VEHICLE_MOD_MODIFIER_VALUE = 6150, + GET_VEHICLE_MOD_IDENTIFIER_HASH = 6151, + PRELOAD_VEHICLE_MOD = 6152, + HAS_PRELOAD_MODS_FINISHED = 6153, + RELEASE_PRELOAD_MODS = 6154, + SET_VEHICLE_TYRE_SMOKE_COLOR = 6155, + GET_VEHICLE_TYRE_SMOKE_COLOR = 6156, + SET_VEHICLE_WINDOW_TINT = 6157, + GET_VEHICLE_WINDOW_TINT = 6158, + GET_NUM_VEHICLE_WINDOW_TINTS = 6159, + GET_VEHICLE_COLOR = 6160, + GET_VEHICLE_COLOURS_WHICH_CAN_BE_SET = 6161, + GET_VEHICLE_CAUSE_OF_DESTRUCTION = 6162, + OVERRIDE_PLANE_DAMAGE_THREHSOLD = 6163, + _SET_TRANSMISSION_REDUCED_GEAR_RATIO = 6164, + _GET_VEHICLE_DESIRED_DRIVE_GEAR = 6165, + GET_IS_LEFT_VEHICLE_HEADLIGHT_DAMAGED = 6166, + GET_IS_RIGHT_VEHICLE_HEADLIGHT_DAMAGED = 6167, + GET_BOTH_VEHICLE_HEADLIGHTS_DAMAGED = 6168, + MODIFY_VEHICLE_TOP_SPEED = 6169, + SET_VEHICLE_MAX_SPEED = 6170, + SET_VEHICLE_STAYS_FROZEN_WHEN_CLEANED_UP = 6171, + SET_VEHICLE_ACT_AS_IF_HIGH_SPEED_FOR_FRAG_SMASHING = 6172, + SET_PEDS_CAN_FALL_OFF_THIS_VEHICLE_FROM_LARGE_FALL_DAMAGE = 6173, + ADD_VEHICLE_COMBAT_ANGLED_AVOIDANCE_AREA = 6174, + REMOVE_VEHICLE_COMBAT_AVOIDANCE_AREA = 6175, + IS_ANY_PED_RAPPELLING_FROM_HELI = 6176, + SET_VEHICLE_CHEAT_POWER_INCREASE = 6177, + SET_VEHICLE_INFLUENCES_WANTED_LEVEL = 6178, + SET_VEHICLE_IS_WANTED = 6179, + SWING_BOAT_BOOM_TO_RATIO = 6180, + SWING_BOAT_BOOM_FREELY = 6181, + ALLOW_BOAT_BOOM_TO_ANIMATE = 6182, + GET_BOAT_BOOM_POSITION_RATIO = 6183, + DISABLE_PLANE_AILERON = 6184, + GET_IS_VEHICLE_ENGINE_RUNNING = 6185, + SET_VEHICLE_USE_ALTERNATE_HANDLING = 6186, + SET_BIKE_ON_STAND = 6187, + SET_VEHICLE_NOT_STEALABLE_AMBIENTLY = 6188, + LOCK_DOORS_WHEN_NO_LONGER_NEEDED = 6189, + SET_LAST_DRIVEN_VEHICLE = 6190, + GET_LAST_DRIVEN_VEHICLE = 6191, + CLEAR_LAST_DRIVEN_VEHICLE = 6192, + SET_VEHICLE_HAS_BEEN_DRIVEN_FLAG = 6193, + SET_TASK_VEHICLE_GOTO_PLANE_MIN_HEIGHT_ABOVE_TERRAIN = 6194, + SET_VEHICLE_LOD_MULTIPLIER = 6195, + SET_VEHICLE_CAN_SAVE_IN_GARAGE = 6196, + GET_VEHICLE_NUM_OF_BROKEN_OFF_PARTS = 6197, + GET_VEHICLE_NUM_OF_BROKEN_LOOSEN_PARTS = 6198, + SET_FORCE_VEHICLE_ENGINE_DAMAGE_BY_BULLET = 6199, + SET_VEHICLE_GENERATES_ENGINE_SHOCKING_EVENTS = 6200, + COPY_VEHICLE_DAMAGES = 6201, + DISABLE_VEHICLE_EXPLOSION_BREAK_OFF_PARTS = 6202, + SET_LIGHTS_CUTOFF_DISTANCE_TWEAK = 6203, + SET_VEHICLE_SHOOT_AT_TARGET = 6204, + GET_VEHICLE_LOCK_ON_TARGET = 6205, + SET_FORCE_HD_VEHICLE = 6206, + SET_VEHICLE_CUSTOM_PATH_NODE_STREAMING_RADIUS = 6207, + GET_VEHICLE_PLATE_TYPE = 6208, + TRACK_VEHICLE_VISIBILITY = 6209, + IS_VEHICLE_VISIBLE = 6210, + SET_VEHICLE_GRAVITY = 6211, + SET_ENABLE_VEHICLE_SLIPSTREAMING = 6212, + SET_VEHICLE_SLIPSTREAMING_SHOULD_TIME_OUT = 6213, + GET_VEHICLE_CURRENT_TIME_IN_SLIP_STREAM = 6214, + IS_VEHICLE_PRODUCING_SLIP_STREAM = 6215, + SET_VEHICLE_INACTIVE_DURING_PLAYBACK = 6216, + SET_VEHICLE_ACTIVE_DURING_PLAYBACK = 6217, + IS_VEHICLE_SPRAYABLE = 6218, + SET_VEHICLE_ENGINE_CAN_DEGRADE = 6219, + DISABLE_VEHCILE_DYNAMIC_AMBIENT_SCALES = 6220, + ENABLE_VEHICLE_DYNAMIC_AMBIENT_SCALES = 6221, + IS_PLANE_LANDING_GEAR_INTACT = 6222, + ARE_PLANE_PROPELLERS_INTACT = 6223, + SET_PLANE_PROPELLER_HEALTH = 6224, + SET_VEHICLE_CAN_DEFORM_WHEELS = 6225, + IS_VEHICLE_STOLEN = 6226, + SET_VEHICLE_IS_STOLEN = 6227, + SET_PLANE_TURBULENCE_MULTIPLIER = 6228, + ARE_WINGS_OF_PLANE_INTACT = 6229, + ALLOW_AMBIENT_VEHICLES_TO_AVOID_ADVERSE_CONDITIONS = 6230, + DETACH_VEHICLE_FROM_CARGOBOB = 6231, + DETACH_VEHICLE_FROM_ANY_CARGOBOB = 6232, + DETACH_ENTITY_FROM_CARGOBOB = 6233, + IS_VEHICLE_ATTACHED_TO_CARGOBOB = 6234, + GET_VEHICLE_ATTACHED_TO_CARGOBOB = 6235, + GET_ENTITY_ATTACHED_TO_CARGOBOB = 6236, + ATTACH_VEHICLE_TO_CARGOBOB = 6237, + ATTACH_ENTITY_TO_CARGOBOB = 6238, + SET_CARGOBOB_FORCE_DONT_DETACH_VEHICLE = 6239, + SET_CARGOBOB_EXCLUDE_FROM_PICKUP_ENTITY = 6240, + CAN_CARGOBOB_PICK_UP_ENTITY = 6241, + GET_ATTACHED_PICK_UP_HOOK_POSITION = 6242, + DOES_CARGOBOB_HAVE_PICK_UP_ROPE = 6243, + CREATE_PICK_UP_ROPE_FOR_CARGOBOB = 6244, + REMOVE_PICK_UP_ROPE_FOR_CARGOBOB = 6245, + SET_PICKUP_ROPE_LENGTH_FOR_CARGOBOB = 6246, + SET_PICKUP_ROPE_LENGTH_WITHOUT_CREATING_ROPE_FOR_CARGOBOB = 6247, + SET_CARGOBOB_PICKUP_ROPE_DAMPING_MULTIPLIER = 6248, + SET_CARGOBOB_PICKUP_ROPE_TYPE = 6249, + DOES_CARGOBOB_HAVE_PICKUP_MAGNET = 6250, + SET_CARGOBOB_PICKUP_MAGNET_ACTIVE = 6251, + SET_CARGOBOB_PICKUP_MAGNET_STRENGTH = 6252, + SET_CARGOBOB_PICKUP_MAGNET_FALLOFF = 6253, + SET_CARGOBOB_PICKUP_MAGNET_REDUCED_STRENGTH = 6254, + SET_CARGOBOB_PICKUP_MAGNET_REDUCED_FALLOFF = 6255, + SET_CARGOBOB_PICKUP_MAGNET_PULL_STRENGTH = 6256, + SET_CARGOBOB_PICKUP_MAGNET_PULL_ROPE_LENGTH = 6257, + SET_CARGOBOB_PICKUP_MAGNET_SET_TARGETED_MODE = 6258, + SET_CARGOBOB_PICKUP_MAGNET_SET_AMBIENT_MODE = 6259, + SET_CARGOBOB_PICKUP_MAGNET_ENSURE_PICKUP_ENTITY_UPRIGHT = 6260, + DOES_VEHICLE_HAVE_WEAPONS = 6261, + SET_VEHICLE_WILL_TELL_OTHERS_TO_HURRY = 6262, + DISABLE_VEHICLE_WEAPON = 6263, + IS_VEHICLE_WEAPON_DISABLED = 6264, + SET_VEHICLE_USED_FOR_PILOT_SCHOOL = 6265, + SET_VEHICLE_ACTIVE_FOR_PED_NAVIGATION = 6266, + GET_VEHICLE_CLASS = 6267, + GET_VEHICLE_CLASS_FROM_NAME = 6268, + SET_PLAYERS_LAST_VEHICLE = 6269, + SET_VEHICLE_CAN_BE_USED_BY_FLEEING_PEDS = 6270, + SET_AIRCRAFT_PILOT_SKILL_NOISE_SCALAR = 6271, + SET_VEHICLE_DROPS_MONEY_WHEN_BLOWN_UP = 6272, + SET_VEHICLE_KEEP_ENGINE_ON_WHEN_ABANDONED = 6273, + SET_VEHICLE_IMPATIENCE_TIMER = 6274, + SET_VEHICLE_HANDLING_OVERRIDE = 6275, + SET_VEHICLE_EXTENDED_REMOVAL_RANGE = 6276, + SET_VEHICLE_STEERING_BIAS_SCALAR = 6277, + SET_HELI_CONTROL_LAGGING_RATE_SCALAR = 6278, + SET_VEHICLE_FRICTION_OVERRIDE = 6279, + SET_VEHICLE_WHEELS_CAN_BREAK_OFF_WHEN_BLOW_UP = 6280, + ARE_PLANE_CONTROL_PANELS_INTACT = 6281, + SET_VEHICLE_CEILING_HEIGHT = 6282, + SET_VEHICLE_NO_EXPLOSION_DAMAGE_FROM_DRIVER = 6283, + CLEAR_VEHICLE_ROUTE_HISTORY = 6284, + DOES_VEHICLE_EXIST_WITH_DECORATOR = 6285, + SET_VEHICLE_AI_CAN_USE_EXCLUSIVE_SEATS = 6286, + SET_VEHICLE_EXCLUSIVE_DRIVER = 6287, + IS_PED_EXCLUSIVE_DRIVER_OF_VEHICLE = 6288, + DISABLE_INDIVIDUAL_PLANE_PROPELLER = 6289, + SET_VEHICLE_FORCE_AFTERBURNER = 6290, + SET_DONT_PROCESS_VEHICLE_GLASS = 6291, + SET_DISABLE_WANTED_CONES_RESPONSE = 6292, + SET_USE_DESIRED_Z_CRUISE_SPEED_FOR_LANDING = 6293, + SET_ARRIVE_DISTANCE_OVERRIDE_FOR_VEHICLE_PERSUIT_ATTACK = 6294, + SET_VEHICLE_READY_FOR_CLEANUP = 6295, + SET_DISTANT_CARS_ENABLED = 6296, + SET_VEHICLE_NEON_COLOUR = 6297, + SET_VEHICLE_NEON_INDEX_COLOUR = 6298, + GET_VEHICLE_NEON_COLOUR = 6299, + SET_VEHICLE_NEON_ENABLED = 6300, + GET_VEHICLE_NEON_ENABLED = 6301, + SET_AMBIENT_VEHICLE_NEON_ENABLED = 6302, + SUPPRESS_NEONS_ON_VEHICLE = 6303, + SET_DISABLE_SUPERDUMMY = 6304, + REQUEST_VEHICLE_DIAL = 6305, + GET_VEHICLE_BODY_HEALTH = 6306, + SET_VEHICLE_BODY_HEALTH = 6307, + GET_VEHICLE_SIZE = 6308, + GET_FAKE_SUSPENSION_LOWERING_AMOUNT = 6309, + SET_CAR_HIGH_SPEED_BUMP_SEVERITY_MULTIPLIER = 6310, + GET_NUMBER_OF_VEHICLE_DOORS = 6311, + SET_HYDRAULICS_CONTROL = 6312, + SET_CAN_ADJUST_GROUND_CLEARANCE = 6313, + GET_VEHICLE_HEALTH_PERCENTAGE = 6314, + GET_VEHICLE_IS_MERCENARY = 6315, + SET_VEHICLE_BROKEN_PARTS_DONT_AFFECT_AI_HANDLING = 6316, + SET_VEHICLE_KERS_ALLOWED = 6317, + GET_VEHICLE_HAS_KERS = 6318, + SET_PLANE_RESIST_TO_EXPLOSION = 6319, + SET_HELI_RESIST_TO_EXPLOSION = 6320, + SET_DISABLE_BMX_EXTRA_TRICK_FORCES = 6321, + SET_HYDRAULIC_SUSPENSION_RAISE_FACTOR = 6322, + GET_HYDRAULIC_SUSPENSION_RAISE_FACTOR = 6323, + SET_CAN_USE_HYDRAULICS = 6324, + SET_HYDRAULIC_VEHICLE_STATE = 6325, + SET_HYDRAULIC_WHEEL_STATE = 6326, + HAS_VEHICLE_PETROLTANK_SET_ON_FIRE_BY_ENTITY = 6327, + CLEAR_VEHICLE_PETROLTANK_FIRE_CULPRIT = 6328, + SET_VEHICLE_BOBBLEHEAD_VELOCITY = 6329, + GET_VEHICLE_IS_DUMMY = 6330, + SET_VEHICLE_DAMAGE_SCALE = 6331, + SET_VEHICLE_WEAPON_DAMAGE_SCALE = 6332, + SET_DISABLE_DAMAGE_WITH_PICKED_UP_ENTITY = 6333, + SET_VEHICLE_USES_MP_PLAYER_DAMAGE_MULTIPLIER = 6334, + SET_BIKE_EASY_TO_LAND = 6335, + SET_INVERT_VEHICLE_CONTROLS = 6336, + SET_SPEED_BOOST_EFFECT_DISABLED = 6337, + SET_SLOW_DOWN_EFFECT_DISABLED = 6338, + SET_FORMATION_LEADER = 6339, + RESET_FORMATION_LEADER = 6340, + GET_IS_BOAT_CAPSIZED = 6341, + SET_ALLOW_RAMMING_SOOP_OR_RAMP = 6342, + SET_SCRIPT_RAMP_IMPULSE_SCALE = 6343, + GET_IS_DOOR_VALID = 6344, + SET_SCRIPT_ROCKET_BOOST_RECHARGE_TIME = 6345, + GET_HAS_ROCKET_BOOST = 6346, + IS_ROCKET_BOOST_ACTIVE = 6347, + SET_ROCKET_BOOST_ACTIVE = 6348, + GET_HAS_RETRACTABLE_WHEELS = 6349, + GET_IS_WHEELS_RETRACTED = 6350, + SET_WHEELS_EXTENDED_INSTANTLY = 6351, + SET_WHEELS_RETRACTED_INSTANTLY = 6352, + GET_CAR_HAS_JUMP = 6353, + SET_USE_HIGHER_CAR_JUMP = 6354, + SET_CLEAR_FREEZE_WAITING_ON_COLLISION_ONCE_PLAYER_ENTERS = 6355, + SET_VEHICLE_WEAPON_RESTRICTED_AMMO = 6356, + GET_VEHICLE_WEAPON_RESTRICTED_AMMO = 6357, + GET_VEHICLE_HAS_PARACHUTE = 6358, + GET_VEHICLE_CAN_DEPLOY_PARACHUTE = 6359, + VEHICLE_START_PARACHUTING = 6360, + IS_VEHICLE_PARACHUTE_DEPLOYED = 6361, + VEHICLE_SET_RAMP_AND_RAMMING_CARS_TAKE_DAMAGE = 6362, + VEHICLE_SET_ENABLE_RAMP_CAR_SIDE_IMPULSE = 6363, + VEHICLE_SET_ENABLE_NORMALISE_RAMP_CAR_VERTICAL_VELOCTIY = 6364, + VEHICLE_SET_JET_WASH_FORCE_ENABLED = 6365, + SET_VEHICLE_WEAPON_CAN_TARGET_OBJECTS = 6366, + SET_VEHICLE_USE_BOOST_BUTTON_FOR_WHEEL_RETRACT = 6367, + _SET_VEHICLE_USE_HORN_BUTTON_FOR_NITROUS = 6368, + VEHICLE_SET_PARACHUTE_MODEL_OVERRIDE = 6369, + VEHICLE_SET_PARACHUTE_MODEL_TINT_INDEX = 6370, + VEHICLE_SET_OVERRIDE_EXTENABLE_SIDE_RATIO = 6371, + VEHICLE_SET_EXTENABLE_SIDE_TARGET_RATIO = 6372, + VEHICLE_SET_OVERRIDE_SIDE_RATIO = 6373, + GET_ALL_VEHICLES = 6374, + SET_CARGOBOB_EXTA_PICKUP_RANGE = 6375, + SET_OVERRIDE_VEHICLE_DOOR_TORQUE = 6376, + SET_WHEELIE_ENABLED = 6377, + SET_DISABLE_HELI_EXPLODE_FROM_BODY_DAMAGE = 6378, + SET_DISABLE_EXPLODE_FROM_BODY_DAMAGE_ON_COLLISION = 6379, + SET_TRAILER_ATTACHMENT_ENABLED = 6380, + SET_ROCKET_BOOST_FILL = 6381, + SET_GLIDER_ACTIVE = 6382, + SET_SHOULD_RESET_TURRET_IN_SCRIPTED_CAMERAS = 6383, + SET_VEHICLE_DISABLE_COLLISION_UPON_CREATION = 6384, + SET_GROUND_EFFECT_REDUCES_DRAG = 6385, + SET_DISABLE_MAP_COLLISION = 6386, + SET_DISABLE_PED_STAND_ON_TOP = 6387, + SET_VEHICLE_DAMAGE_SCALES = 6388, + SET_PLANE_SECTION_DAMAGE_SCALE = 6389, + SET_HELI_CAN_PICKUP_ENTITY_THAT_HAS_PICK_UP_DISABLED = 6390, + SET_VEHICLE_BOMB_AMMO = 6391, + GET_VEHICLE_BOMB_AMMO = 6392, + SET_VEHICLE_COUNTERMEASURE_AMMO = 6393, + GET_VEHICLE_COUNTERMEASURE_AMMO = 6394, + SET_HELI_COMBAT_OFFSET = 6395, + GET_CAN_VEHICLE_BE_PLACED_HERE = 6396, + SET_DISABLE_AUTOMATIC_CRASH_TASK = 6397, + SET_SPECIAL_FLIGHT_MODE_RATIO = 6398, + SET_SPECIAL_FLIGHT_MODE_TARGET_RATIO = 6399, + SET_SPECIAL_FLIGHT_MODE_ALLOWED = 6400, + SET_DISABLE_HOVER_MODE_FLIGHT = 6401, + GET_OUTRIGGERS_DEPLOYED = 6402, + FIND_SPAWN_COORDINATES_FOR_HELI = 6403, + SET_DEPLOY_FOLDING_WINGS = 6404, + ARE_FOLDING_WINGS_DEPLOYED = 6405, + _SET_DEPLOY_MISSILE_BAYS = 6406, + _ARE_MISSILE_BAYS_DEPLOYED = 6407, + SET_DIP_STRAIGHT_DOWN_WHEN_CRASHING_PLANE = 6408, + SET_TURRET_HIDDEN = 6409, + SET_HOVER_MODE_WING_RATIO = 6410, + SET_DISABLE_TURRET_MOVEMENT = 6411, + SET_FORCE_FIX_LINK_MATRICES = 6412, + SET_TRANSFORM_RATE_FOR_ANIMATION = 6413, + SET_TRANSFORM_TO_SUBMARINE_USES_ALTERNATE_INPUT = 6414, + SET_VEHICLE_COMBAT_MODE = 6415, + SET_VEHICLE_DETONATION_MODE = 6416, + SET_VEHICLE_SHUNT_ON_STICK = 6417, + GET_IS_VEHICLE_SHUNTING = 6418, + GET_HAS_VEHICLE_BEEN_HIT_BY_SHUNT = 6419, + GET_LAST_SHUNT_VEHICLE = 6420, + SET_DISABLE_VEHICLE_EXPLOSIONS_DAMAGE = 6421, + SET_OVERRIDE_NITROUS_LEVEL = 6422, + SET_NITROUS_IS_ACTIVE = 6423, + _SET_OVERRIDE_TRACTION_LOSS_MULTIPLIER = 6424, + _SET_DRIFT_SLIP_ANGLE_LIMITS = 6425, + _SET_MINIMUM_TIME_BETWEEN_GEAR_SHIFTS = 6426, + FULLY_CHARGE_NITROUS = 6427, + _GET_REMAINING_NITROUS_DURATION = 6428, + IS_NITROUS_ACTIVE = 6429, + CLEAR_NITROUS = 6430, + SET_INCREASE_WHEEL_CRUSH_DAMAGE = 6431, + SET_DISABLE_WEAPON_BLADE_FORCES = 6432, + SET_USE_DOUBLE_CLICK_FOR_CAR_JUMP = 6433, + GET_DOES_VEHICLE_HAVE_TOMBSTONE = 6434, + HIDE_TOMBSTONE = 6435, + APPLY_EMP_EFFECT = 6436, + GET_IS_VEHICLE_DISABLED_BY_EMP = 6437, + SET_DISABLE_RETRACTING_WEAPON_BLADES = 6438, + GET_TYRE_HEALTH = 6439, + SET_TYRE_HEALTH = 6440, + GET_TYRE_WEAR_RATE = 6441, + SET_TYRE_WEAR_RATE = 6442, + SET_TYRE_WEAR_RATE_SCALE = 6443, + SET_TYRE_MAXIMUM_GRIP_DIFFERENCE_DUE_TO_WEAR_RATE = 6444, + SET_AIRCRAFT_IGNORE_HIGHTMAP_OPTIMISATION = 6445, + SET_REDUCED_SUSPENSION_FORCE = 6446, + SET_DRIFT_TYRES = 6447, + GET_DRIFT_TYRES_SET = 6448, + NETWORK_USE_HIGH_PRECISION_TRAIN_BLENDING = 6449, + SET_CHECK_FOR_ENOUGH_ROOM_FOR_PED = 6450, + _SET_ALLOW_COLLISION_WHEN_IN_VEHICLE = 6451, + _IS_VEHICLE_GEN9_EXCLUSIVE_MODEL = 6452, + _GET_VEHICLE_MAX_EXHAUST_BONE_COUNT = 6453, + _GET_VEHICLE_EXHAUST_BONE = 6454, + GET_WATER_HEIGHT = 6455, + GET_WATER_HEIGHT_NO_WAVES = 6456, + TEST_PROBE_AGAINST_WATER = 6457, + TEST_PROBE_AGAINST_ALL_WATER = 6458, + TEST_VERTICAL_PROBE_AGAINST_ALL_WATER = 6459, + MODIFY_WATER = 6460, + ADD_EXTRA_CALMING_QUAD = 6461, + REMOVE_EXTRA_CALMING_QUAD = 6462, + SET_DEEP_OCEAN_SCALER = 6463, + GET_DEEP_OCEAN_SCALER = 6464, + SET_CALMED_WAVE_HEIGHT_SCALER = 6465, + RESET_DEEP_OCEAN_SCALER = 6466, + ENABLE_LASER_SIGHT_RENDERING = 6467, + GET_WEAPON_COMPONENT_TYPE_MODEL = 6468, + GET_WEAPONTYPE_MODEL = 6469, + GET_WEAPONTYPE_SLOT = 6470, + GET_WEAPONTYPE_GROUP = 6471, + GET_WEAPON_COMPONENT_VARIANT_EXTRA_COUNT = 6472, + GET_WEAPON_COMPONENT_VARIANT_EXTRA_MODEL = 6473, + SET_CURRENT_PED_WEAPON = 6474, + GET_CURRENT_PED_WEAPON = 6475, + GET_CURRENT_PED_WEAPON_ENTITY_INDEX = 6476, + GET_BEST_PED_WEAPON = 6477, + SET_CURRENT_PED_VEHICLE_WEAPON = 6478, + GET_CURRENT_PED_VEHICLE_WEAPON = 6479, + SET_PED_CYCLE_VEHICLE_WEAPONS_ONLY = 6480, + IS_PED_ARMED = 6481, + IS_WEAPON_VALID = 6482, + HAS_PED_GOT_WEAPON = 6483, + IS_PED_WEAPON_READY_TO_SHOOT = 6484, + GET_PED_WEAPONTYPE_IN_SLOT = 6485, + GET_AMMO_IN_PED_WEAPON = 6486, + ADD_AMMO_TO_PED = 6487, + SET_PED_AMMO = 6488, + SET_PED_INFINITE_AMMO = 6489, + SET_PED_INFINITE_AMMO_CLIP = 6490, + SET_PED_STUN_GUN_FINITE_AMMO = 6491, + GIVE_WEAPON_TO_PED = 6492, + GIVE_DELAYED_WEAPON_TO_PED = 6493, + REMOVE_ALL_PED_WEAPONS = 6494, + REMOVE_WEAPON_FROM_PED = 6495, + HIDE_PED_WEAPON_FOR_SCRIPTED_CUTSCENE = 6496, + SET_PED_CURRENT_WEAPON_VISIBLE = 6497, + SET_PED_DROPS_WEAPONS_WHEN_DEAD = 6498, + HAS_PED_BEEN_DAMAGED_BY_WEAPON = 6499, + CLEAR_PED_LAST_WEAPON_DAMAGE = 6500, + HAS_ENTITY_BEEN_DAMAGED_BY_WEAPON = 6501, + CLEAR_ENTITY_LAST_WEAPON_DAMAGE = 6502, + SET_PED_DROPS_WEAPON = 6503, + SET_PED_DROPS_INVENTORY_WEAPON = 6504, + GET_MAX_AMMO_IN_CLIP = 6505, + GET_AMMO_IN_CLIP = 6506, + SET_AMMO_IN_CLIP = 6507, + GET_MAX_AMMO = 6508, + GET_MAX_AMMO_BY_TYPE = 6509, + ADD_PED_AMMO_BY_TYPE = 6510, + SET_PED_AMMO_BY_TYPE = 6511, + GET_PED_AMMO_BY_TYPE = 6512, + SET_PED_AMMO_TO_DROP = 6513, + SET_PICKUP_AMMO_AMOUNT_SCALER = 6514, + GET_PED_AMMO_TYPE_FROM_WEAPON = 6515, + GET_PED_ORIGINAL_AMMO_TYPE_FROM_WEAPON = 6516, + GET_PED_LAST_WEAPON_IMPACT_COORD = 6517, + SET_PED_GADGET = 6518, + GET_IS_PED_GADGET_EQUIPPED = 6519, + GET_SELECTED_PED_WEAPON = 6520, + EXPLODE_PROJECTILES = 6521, + REMOVE_ALL_PROJECTILES_OF_TYPE = 6522, + GET_LOCKON_DISTANCE_OF_CURRENT_PED_WEAPON = 6523, + GET_MAX_RANGE_OF_CURRENT_PED_WEAPON = 6524, + HAS_VEHICLE_GOT_PROJECTILE_ATTACHED = 6525, + GIVE_WEAPON_COMPONENT_TO_PED = 6526, + REMOVE_WEAPON_COMPONENT_FROM_PED = 6527, + HAS_PED_GOT_WEAPON_COMPONENT = 6528, + IS_PED_WEAPON_COMPONENT_ACTIVE = 6529, + REFILL_AMMO_INSTANTLY = 6530, + MAKE_PED_RELOAD = 6531, + REQUEST_WEAPON_ASSET = 6532, + HAS_WEAPON_ASSET_LOADED = 6533, + REMOVE_WEAPON_ASSET = 6534, + CREATE_WEAPON_OBJECT = 6535, + GIVE_WEAPON_COMPONENT_TO_WEAPON_OBJECT = 6536, + REMOVE_WEAPON_COMPONENT_FROM_WEAPON_OBJECT = 6537, + HAS_WEAPON_GOT_WEAPON_COMPONENT = 6538, + GIVE_WEAPON_OBJECT_TO_PED = 6539, + DOES_WEAPON_TAKE_WEAPON_COMPONENT = 6540, + GET_WEAPON_OBJECT_FROM_PED = 6541, + GIVE_LOADOUT_TO_PED = 6542, + SET_PED_WEAPON_TINT_INDEX = 6543, + GET_PED_WEAPON_TINT_INDEX = 6544, + SET_WEAPON_OBJECT_TINT_INDEX = 6545, + GET_WEAPON_OBJECT_TINT_INDEX = 6546, + GET_WEAPON_TINT_COUNT = 6547, + SET_PED_WEAPON_COMPONENT_TINT_INDEX = 6548, + GET_PED_WEAPON_COMPONENT_TINT_INDEX = 6549, + SET_WEAPON_OBJECT_COMPONENT_TINT_INDEX = 6550, + GET_WEAPON_OBJECT_COMPONENT_TINT_INDEX = 6551, + GET_PED_WEAPON_CAMO_INDEX = 6552, + SET_WEAPON_OBJECT_CAMO_INDEX = 6553, + GET_WEAPON_HUD_STATS = 6554, + GET_WEAPON_COMPONENT_HUD_STATS = 6555, + GET_WEAPON_DAMAGE = 6556, + GET_WEAPON_CLIP_SIZE = 6557, + GET_WEAPON_TIME_BETWEEN_SHOTS = 6558, + SET_PED_CHANCE_OF_FIRING_BLANKS = 6559, + SET_PED_SHOOT_ORDNANCE_WEAPON = 6560, + REQUEST_WEAPON_HIGH_DETAIL_MODEL = 6561, + _SET_WEAPON_PED_DAMAGE_MODIFIER = 6562, + SET_WEAPON_DAMAGE_MODIFIER = 6563, + SET_WEAPON_AOE_MODIFIER = 6564, + SET_WEAPON_EFFECT_DURATION_MODIFIER = 6565, + IS_PED_CURRENT_WEAPON_SILENCED = 6566, + IS_FLASH_LIGHT_ON = 6567, + SET_FLASH_LIGHT_FADE_DISTANCE = 6568, + SET_FLASH_LIGHT_ACTIVE_HISTORY = 6569, + SET_WEAPON_ANIMATION_OVERRIDE = 6570, + GET_WEAPON_DAMAGE_TYPE = 6571, + SET_EQIPPED_WEAPON_START_SPINNING_AT_FULL_SPEED = 6572, + CAN_USE_WEAPON_ON_PARACHUTE = 6573, + CREATE_AIR_DEFENCE_SPHERE = 6574, + CREATE_AIR_DEFENCE_ANGLED_AREA = 6575, + REMOVE_AIR_DEFENCE_SPHERE = 6576, + REMOVE_ALL_AIR_DEFENCE_SPHERES = 6577, + SET_PLAYER_TARGETTABLE_FOR_AIR_DEFENCE_SPHERE = 6578, + IS_AIR_DEFENCE_SPHERE_IN_AREA = 6579, + FIRE_AIR_DEFENCE_SPHERE_WEAPON_AT_POSITION = 6580, + DOES_AIR_DEFENCE_SPHERE_EXIST = 6581, + SET_CAN_PED_SELECT_INVENTORY_WEAPON = 6582, + SET_CAN_PED_SELECT_ALL_WEAPONS = 6583, + GET_ZONE_AT_COORDS = 6584, + GET_ZONE_FROM_NAME_ID = 6585, + GET_ZONE_POPSCHEDULE = 6586, + GET_NAME_OF_ZONE = 6587, + SET_ZONE_ENABLED = 6588, + GET_ZONE_SCUMMINESS = 6589, + OVERRIDE_POPSCHEDULE_VEHICLE_MODEL = 6590, + CLEAR_POPSCHEDULE_OVERRIDE_VEHICLE_MODEL = 6591, + GET_HASH_OF_MAP_AREA_AT_COORDS = 6592, }; namespace SYSTEM @@ -9429,3944 +9430,3945 @@ namespace NETSHOPPING namespace NETWORK { FORCEINLINE constexpr const char* GET_ONLINE_VERSION() { return big::native_invoker::invoke<2732, false, const char*>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_SIGNED_IN() { return big::native_invoker::invoke<2733, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_SIGNED_ONLINE() { return big::native_invoker::invoke<2734, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_NP_AVAILABLE() { return big::native_invoker::invoke<2735, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_NP_PENDING() { return big::native_invoker::invoke<2736, false, BOOL>(); } - FORCEINLINE constexpr int NETWORK_GET_NP_UNAVAILABLE_REASON() { return big::native_invoker::invoke<2737, false, int>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_CONNETED_TO_NP_PRESENCE() { return big::native_invoker::invoke<2738, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_LOGGED_IN_TO_PSN() { return big::native_invoker::invoke<2739, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAS_VALID_ROS_CREDENTIALS() { return big::native_invoker::invoke<2740, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_REFRESHING_ROS_CREDENTIALS() { return big::native_invoker::invoke<2741, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_CLOUD_AVAILABLE() { return big::native_invoker::invoke<2742, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAS_SOCIAL_CLUB_ACCOUNT() { return big::native_invoker::invoke<2743, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_ARE_SOCIAL_CLUB_POLICIES_CURRENT() { return big::native_invoker::invoke<2744, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_HOST() { return big::native_invoker::invoke<2745, false, BOOL>(); } - FORCEINLINE constexpr Player NETWORK_GET_HOST_PLAYER_INDEX() { return big::native_invoker::invoke<2746, false, Player>(); } - FORCEINLINE constexpr BOOL NETWORK_WAS_GAME_SUSPENDED() { return big::native_invoker::invoke<2747, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAVE_ONLINE_PRIVILEGES() { return big::native_invoker::invoke<2748, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAS_AGE_RESTRICTIONS() { return big::native_invoker::invoke<2749, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAVE_USER_CONTENT_PRIVILEGES(int p0) { return big::native_invoker::invoke<2750, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_HAVE_COMMUNICATION_PRIVILEGES(int p0, Player player) { return big::native_invoker::invoke<2751, false, BOOL>(p0, player); } - FORCEINLINE constexpr BOOL _NETWORK_HAVE_PLATFORM_COMMUNICATION_PRIVILEGES() { return big::native_invoker::invoke<2752, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_CHECK_ONLINE_PRIVILEGES(Any p0, BOOL p1) { return big::native_invoker::invoke<2753, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL NETWORK_CHECK_USER_CONTENT_PRIVILEGES(int p0, int p1, BOOL p2) { return big::native_invoker::invoke<2754, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL NETWORK_CHECK_COMMUNICATION_PRIVILEGES(int p0, int p1, BOOL p2) { return big::native_invoker::invoke<2755, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL NETWORK_CHECK_TEXT_COMMUNICATION_PRIVILEGES(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<2756, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL NETWORK_IS_USING_ONLINE_PROMOTION() { return big::native_invoker::invoke<2757, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_SHOULD_SHOW_PROMOTION_ALERT_SCREEN() { return big::native_invoker::invoke<2758, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAS_SOCIAL_NETWORKING_SHARING_PRIV() { return big::native_invoker::invoke<2759, false, BOOL>(); } - FORCEINLINE constexpr int NETWORK_GET_AGE_GROUP() { return big::native_invoker::invoke<2760, false, int>(); } - FORCEINLINE constexpr BOOL NETWORK_CHECK_PRIVILEGES(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<2761, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL NETWORK_IS_PRIVILEGE_CHECK_IN_PROGRESS() { return big::native_invoker::invoke<2762, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_SET_PRIVILEGE_CHECK_RESULT_NOT_NEEDED() { return big::native_invoker::invoke<2763, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_RESOLVE_PRIVILEGE_USER_CONTENT() { return big::native_invoker::invoke<2764, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAVE_PLATFORM_SUBSCRIPTION() { return big::native_invoker::invoke<2765, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_PLATFORM_SUBSCRIPTION_CHECK_PENDING() { return big::native_invoker::invoke<2766, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_SHOW_ACCOUNT_UPGRADE_UI() { return big::native_invoker::invoke<2767, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_SHOWING_SYSTEM_UI_OR_RECENTLY_REQUESTED_UPSELL() { return big::native_invoker::invoke<2768, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_NEED_TO_START_NEW_GAME_BUT_BLOCKED() { return big::native_invoker::invoke<2769, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_CAN_BAIL() { return big::native_invoker::invoke<2770, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_BAIL(int p0, int p1, int p2) { return big::native_invoker::invoke<2771, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void NETWORK_ON_RETURN_TO_SINGLE_PLAYER() { return big::native_invoker::invoke<2772, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_TRANSITION_START(int p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<2773, false, BOOL>(p0, p1, p2, p3); } - FORCEINLINE constexpr BOOL NETWORK_TRANSITION_ADD_STAGE(Hash hash, int p1, int p2, int state, int p4) { return big::native_invoker::invoke<2774, false, BOOL>(hash, p1, p2, state, p4); } - FORCEINLINE constexpr BOOL NETWORK_TRANSITION_FINISH(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<2775, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL NETWORK_CAN_ACCESS_MULTIPLAYER(int* loadingState) { return big::native_invoker::invoke<2776, false, BOOL>(loadingState); } - FORCEINLINE constexpr BOOL NETWORK_IS_MULTIPLAYER_DISABLED() { return big::native_invoker::invoke<2777, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_CAN_ENTER_MULTIPLAYER() { return big::native_invoker::invoke<2778, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_DO_FREEROAM_QUICKMATCH(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<2779, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_DO_FRIEND_MATCHMAKING(int p0, int p1, int p2) { return big::native_invoker::invoke<2780, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_DO_CREW_MATCHMAKING(int crewId, int p1, int p2, int maxPlayers) { return big::native_invoker::invoke<2781, false, BOOL>(crewId, p1, p2, maxPlayers); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_DO_ACTIVITY_QUICKMATCH(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<2782, false, BOOL>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_HOST(int p0, int maxPlayers, BOOL p2) { return big::native_invoker::invoke<2783, false, BOOL>(p0, maxPlayers, p2); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_HOST_CLOSED(int p0, int maxPlayers) { return big::native_invoker::invoke<2784, false, BOOL>(p0, maxPlayers); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_HOST_FRIENDS_ONLY(int p0, int maxPlayers) { return big::native_invoker::invoke<2785, false, BOOL>(p0, maxPlayers); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_CLOSED_FRIENDS() { return big::native_invoker::invoke<2786, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_CLOSED_CREW() { return big::native_invoker::invoke<2787, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_SOLO() { return big::native_invoker::invoke<2788, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_PRIVATE() { return big::native_invoker::invoke<2789, false, BOOL>(); } - FORCEINLINE constexpr BOOL _NETWORK_SESSION_LEAVE_INCLUDING_REASON(int leaveFlags, int leaveReason) { return big::native_invoker::invoke<2790, false, BOOL>(leaveFlags, leaveReason); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_END(BOOL p0, BOOL p1) { return big::native_invoker::invoke<2791, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_LEAVE(Any p0) { return big::native_invoker::invoke<2792, false, BOOL>(p0); } - FORCEINLINE constexpr void NETWORK_SESSION_KICK_PLAYER(Player player) { return big::native_invoker::invoke<2793, false, void>(player); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_GET_KICK_VOTE(Player player) { return big::native_invoker::invoke<2794, false, BOOL>(player); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_RESERVE_SLOTS_TRANSITION(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<2795, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL NETWORK_JOIN_PREVIOUSLY_FAILED_SESSION() { return big::native_invoker::invoke<2796, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_JOIN_PREVIOUSLY_FAILED_TRANSITION() { return big::native_invoker::invoke<2797, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_SESSION_SET_MATCHMAKING_GROUP(int matchmakingGroup) { return big::native_invoker::invoke<2798, false, void>(matchmakingGroup); } - FORCEINLINE constexpr void NETWORK_SESSION_SET_MATCHMAKING_GROUP_MAX(int playerType, int playerCount) { return big::native_invoker::invoke<2799, false, void>(playerType, playerCount); } - FORCEINLINE constexpr int NETWORK_SESSION_GET_MATCHMAKING_GROUP_FREE(int p0) { return big::native_invoker::invoke<2800, false, int>(p0); } - FORCEINLINE constexpr void NETWORK_SESSION_ADD_ACTIVE_MATCHMAKING_GROUP(int groupId) { return big::native_invoker::invoke<2801, false, void>(groupId); } - FORCEINLINE constexpr void NETWORK_SESSION_SET_UNIQUE_CREW_LIMIT(Any p0) { return big::native_invoker::invoke<2802, false, void>(p0); } - FORCEINLINE constexpr int NETWORK_SESSION_GET_UNIQUE_CREW_LIMIT() { return big::native_invoker::invoke<2803, false, int>(); } - FORCEINLINE constexpr void NETWORK_SESSION_SET_UNIQUE_CREW_LIMIT_TRANSITION(Any p0) { return big::native_invoker::invoke<2804, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_SESSION_SET_UNIQUE_CREW_ONLY_CREWS_TRANSITION(BOOL p0) { return big::native_invoker::invoke<2805, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_SESSION_SET_CREW_LIMIT_MAX_MEMBERS_TRANSITION(Any p0) { return big::native_invoker::invoke<2806, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_SESSION_SET_MATCHMAKING_PROPERTY_ID(BOOL p0) { return big::native_invoker::invoke<2807, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_SESSION_SET_MATCHMAKING_MENTAL_STATE(int p0) { return big::native_invoker::invoke<2808, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_SESSION_SET_NUM_BOSSES(int num) { return big::native_invoker::invoke<2809, false, void>(num); } - FORCEINLINE constexpr void NETWORK_SESSION_SET_SCRIPT_VALIDATE_JOIN() { return big::native_invoker::invoke<2810, false, void>(); } - FORCEINLINE constexpr void NETWORK_SESSION_VALIDATE_JOIN(BOOL p0) { return big::native_invoker::invoke<2811, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_ADD_FOLLOWERS(int* p0, int p1) { return big::native_invoker::invoke<2812, false, void>(p0, p1); } - FORCEINLINE constexpr void NETWORK_CLEAR_FOLLOWERS() { return big::native_invoker::invoke<2813, false, void>(); } - FORCEINLINE constexpr void NETWORK_GET_GLOBAL_MULTIPLAYER_CLOCK(int* hours, int* minutes, int* seconds) { return big::native_invoker::invoke<2814, false, void>(hours, minutes, seconds); } - FORCEINLINE constexpr void NETWORK_SESSION_SET_GAMEMODE(Any p0) { return big::native_invoker::invoke<2815, false, void>(p0); } - FORCEINLINE constexpr int NETWORK_SESSION_GET_HOST_AIM_PREFERENCE() { return big::native_invoker::invoke<2816, false, int>(); } - FORCEINLINE constexpr BOOL NETWORK_FIND_GAMERS_IN_CREW(int crewId) { return big::native_invoker::invoke<2817, false, BOOL>(crewId); } - FORCEINLINE constexpr BOOL NETWORK_FIND_MATCHED_GAMERS(int attribute, float fallbackLimit, float lowerLimit, float upperLimit) { return big::native_invoker::invoke<2818, false, BOOL>(attribute, fallbackLimit, lowerLimit, upperLimit); } - FORCEINLINE constexpr BOOL NETWORK_IS_FINDING_GAMERS() { return big::native_invoker::invoke<2819, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_DID_FIND_GAMERS_SUCCEED() { return big::native_invoker::invoke<2820, false, BOOL>(); } - FORCEINLINE constexpr int NETWORK_GET_NUM_FOUND_GAMERS() { return big::native_invoker::invoke<2821, false, int>(); } - FORCEINLINE constexpr BOOL NETWORK_GET_FOUND_GAMER(Any* p0, Any p1) { return big::native_invoker::invoke<2822, false, BOOL>(p0, p1); } - FORCEINLINE constexpr void NETWORK_CLEAR_FOUND_GAMERS() { return big::native_invoker::invoke<2823, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_QUEUE_GAMER_FOR_STATUS(Any* p0) { return big::native_invoker::invoke<2824, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_GET_GAMER_STATUS_FROM_QUEUE() { return big::native_invoker::invoke<2825, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_GETTING_GAMER_STATUS() { return big::native_invoker::invoke<2826, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_DID_GET_GAMER_STATUS_SUCCEED() { return big::native_invoker::invoke<2827, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_GET_GAMER_STATUS_RESULT(Any* p0, Any p1) { return big::native_invoker::invoke<2828, false, BOOL>(p0, p1); } - FORCEINLINE constexpr void NETWORK_CLEAR_GET_GAMER_STATUS() { return big::native_invoker::invoke<2829, false, void>(); } - FORCEINLINE constexpr void NETWORK_SESSION_JOIN_INVITE() { return big::native_invoker::invoke<2830, false, void>(); } - FORCEINLINE constexpr void NETWORK_SESSION_CANCEL_INVITE() { return big::native_invoker::invoke<2831, false, void>(); } - FORCEINLINE constexpr void NETWORK_SESSION_FORCE_CANCEL_INVITE() { return big::native_invoker::invoke<2832, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_HAS_PENDING_INVITE() { return big::native_invoker::invoke<2833, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAS_CONFIRMED_INVITE() { return big::native_invoker::invoke<2834, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_REQUEST_INVITE_CONFIRMED_EVENT() { return big::native_invoker::invoke<2835, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_WAS_INVITED() { return big::native_invoker::invoke<2836, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_SESSION_GET_INVITER(Any* gamerHandle) { return big::native_invoker::invoke<2837, false, void>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_AWAITING_INVITE_RESPONSE() { return big::native_invoker::invoke<2838, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_DISPLAYING_INVITE_CONFIRMATION() { return big::native_invoker::invoke<2839, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_SUPPRESS_INVITE(BOOL toggle) { return big::native_invoker::invoke<2840, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_BLOCK_INVITES(BOOL toggle) { return big::native_invoker::invoke<2841, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_BLOCK_JOIN_QUEUE_INVITES(BOOL toggle) { return big::native_invoker::invoke<2842, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_SET_CAN_RECEIVE_RS_INVITES(BOOL p0) { return big::native_invoker::invoke<2843, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_STORE_INVITE_THROUGH_RESTART() { return big::native_invoker::invoke<2844, false, void>(); } - FORCEINLINE constexpr void NETWORK_ALLOW_INVITE_PROCESS_IN_PLAYER_SWITCH(BOOL p0) { return big::native_invoker::invoke<2845, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_SET_SCRIPT_READY_FOR_EVENTS(BOOL toggle) { return big::native_invoker::invoke<2846, false, void>(toggle); } - FORCEINLINE constexpr BOOL NETWORK_IS_OFFLINE_INVITE_PENDING() { return big::native_invoker::invoke<2847, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_CLEAR_OFFLINE_INVITE_PENDING() { return big::native_invoker::invoke<2848, false, void>(); } - FORCEINLINE constexpr void NETWORK_SESSION_HOST_SINGLE_PLAYER(int p0) { return big::native_invoker::invoke<2849, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_SESSION_LEAVE_SINGLE_PLAYER() { return big::native_invoker::invoke<2850, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_GAME_IN_PROGRESS() { return big::native_invoker::invoke<2851, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_SESSION_ACTIVE() { return big::native_invoker::invoke<2852, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_IN_SESSION() { return big::native_invoker::invoke<2853, false, BOOL>(); } - FORCEINLINE constexpr BOOL _NETWORK_IS_AMERICAS_VERSION() { return big::native_invoker::invoke<2854, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_SESSION_STARTED() { return big::native_invoker::invoke<2855, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_SESSION_BUSY() { return big::native_invoker::invoke<2856, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_CAN_SESSION_END() { return big::native_invoker::invoke<2857, false, BOOL>(); } - FORCEINLINE constexpr int NETWORK_GET_GAME_MODE() { return big::native_invoker::invoke<2858, false, int>(); } - FORCEINLINE constexpr void NETWORK_SESSION_MARK_VISIBLE(BOOL toggle) { return big::native_invoker::invoke<2859, false, void>(toggle); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_VISIBLE() { return big::native_invoker::invoke<2860, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_SESSION_BLOCK_JOIN_REQUESTS(BOOL toggle) { return big::native_invoker::invoke<2861, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_SESSION_CHANGE_SLOTS(int slots, BOOL p1) { return big::native_invoker::invoke<2862, false, void>(slots, p1); } - FORCEINLINE constexpr int NETWORK_SESSION_GET_PRIVATE_SLOTS() { return big::native_invoker::invoke<2863, false, int>(); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_VOICE_HOST() { return big::native_invoker::invoke<2864, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_VOICE_LEAVE() { return big::native_invoker::invoke<2865, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_SESSION_VOICE_CONNECT_TO_PLAYER(Any* gamerHandle) { return big::native_invoker::invoke<2866, false, void>(gamerHandle); } - FORCEINLINE constexpr void NETWORK_SESSION_VOICE_RESPOND_TO_REQUEST(BOOL p0, int p1) { return big::native_invoker::invoke<2867, false, void>(p0, p1); } - FORCEINLINE constexpr void NETWORK_SESSION_VOICE_SET_TIMEOUT(int timeout) { return big::native_invoker::invoke<2868, false, void>(timeout); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_IN_VOICE_SESSION() { return big::native_invoker::invoke<2869, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_VOICE_SESSION_ACTIVE() { return big::native_invoker::invoke<2870, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_VOICE_SESSION_BUSY() { return big::native_invoker::invoke<2871, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_SEND_TEXT_MESSAGE(const char* message, Any* gamerHandle) { return big::native_invoker::invoke<2872, false, BOOL>(message, gamerHandle); } - FORCEINLINE constexpr void NETWORK_SET_ACTIVITY_SPECTATOR(BOOL toggle) { return big::native_invoker::invoke<2873, false, void>(toggle); } - FORCEINLINE constexpr BOOL NETWORK_IS_ACTIVITY_SPECTATOR() { return big::native_invoker::invoke<2874, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_SET_ACTIVITY_PLAYER_MAX(Any p0) { return big::native_invoker::invoke<2875, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_SET_ACTIVITY_SPECTATOR_MAX(int maxSpectators) { return big::native_invoker::invoke<2876, false, void>(maxSpectators); } - FORCEINLINE constexpr int NETWORK_GET_ACTIVITY_PLAYER_NUM(BOOL p0) { return big::native_invoker::invoke<2877, false, int>(p0); } - FORCEINLINE constexpr BOOL NETWORK_IS_ACTIVITY_SPECTATOR_FROM_HANDLE(Any* gamerHandle) { return big::native_invoker::invoke<2878, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_HOST_TRANSITION(int p0, int p1, int p2, int p3, Any p4, BOOL p5, BOOL p6, int p7, Any p8, int p9) { return big::native_invoker::invoke<2879, false, BOOL>(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9); } - FORCEINLINE constexpr BOOL NETWORK_DO_TRANSITION_QUICKMATCH(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<2880, false, BOOL>(p0, p1, p2, p3, p4, p5); } - FORCEINLINE constexpr BOOL NETWORK_DO_TRANSITION_QUICKMATCH_ASYNC(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<2881, false, BOOL>(p0, p1, p2, p3, p4, p5); } - FORCEINLINE constexpr BOOL NETWORK_DO_TRANSITION_QUICKMATCH_WITH_GROUP(Any p0, Any p1, Any p2, Any p3, Any* p4, Any p5, Any p6, Any p7) { return big::native_invoker::invoke<2882, false, BOOL>(p0, p1, p2, p3, p4, p5, p6, p7); } - FORCEINLINE constexpr BOOL NETWORK_JOIN_GROUP_ACTIVITY() { return big::native_invoker::invoke<2883, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_CLEAR_GROUP_ACTIVITY() { return big::native_invoker::invoke<2884, false, void>(); } - FORCEINLINE constexpr void NETWORK_RETAIN_ACTIVITY_GROUP() { return big::native_invoker::invoke<2885, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_CLOSED_FRIENDS() { return big::native_invoker::invoke<2886, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_CLOSED_CREW() { return big::native_invoker::invoke<2887, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_SOLO() { return big::native_invoker::invoke<2888, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_PRIVATE() { return big::native_invoker::invoke<2889, false, BOOL>(); } - FORCEINLINE constexpr int NETWORK_GET_NUM_TRANSITION_NON_ASYNC_GAMERS() { return big::native_invoker::invoke<2890, false, int>(); } - FORCEINLINE constexpr void NETWORK_MARK_AS_PREFERRED_ACTIVITY(BOOL p0) { return big::native_invoker::invoke<2891, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_MARK_AS_WAITING_ASYNC(BOOL p0) { return big::native_invoker::invoke<2892, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_SET_IN_PROGRESS_FINISH_TIME(Any p0) { return big::native_invoker::invoke<2893, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_SET_TRANSITION_CREATOR_HANDLE(Any* p0) { return big::native_invoker::invoke<2894, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_CLEAR_TRANSITION_CREATOR_HANDLE() { return big::native_invoker::invoke<2895, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_INVITE_GAMERS_TO_TRANSITION(Any* p0, Any p1) { return big::native_invoker::invoke<2896, false, BOOL>(p0, p1); } - FORCEINLINE constexpr void NETWORK_SET_GAMER_INVITED_TO_TRANSITION(Any* gamerHandle) { return big::native_invoker::invoke<2897, false, void>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_LEAVE_TRANSITION() { return big::native_invoker::invoke<2898, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_LAUNCH_TRANSITION() { return big::native_invoker::invoke<2899, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_SET_DO_NOT_LAUNCH_FROM_JOIN_AS_MIGRATED_HOST(BOOL toggle) { return big::native_invoker::invoke<2900, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_CANCEL_TRANSITION_MATCHMAKING() { return big::native_invoker::invoke<2901, false, void>(); } - FORCEINLINE constexpr void NETWORK_BAIL_TRANSITION(int p0, int p1, int p2) { return big::native_invoker::invoke<2902, false, void>(p0, p1, p2); } - FORCEINLINE constexpr BOOL NETWORK_DO_TRANSITION_TO_GAME(BOOL p0, int maxPlayers) { return big::native_invoker::invoke<2903, false, BOOL>(p0, maxPlayers); } - FORCEINLINE constexpr BOOL NETWORK_DO_TRANSITION_TO_NEW_GAME(BOOL p0, int maxPlayers, BOOL p2) { return big::native_invoker::invoke<2904, false, BOOL>(p0, maxPlayers, p2); } - FORCEINLINE constexpr BOOL NETWORK_DO_TRANSITION_TO_FREEMODE(Any* p0, Any p1, BOOL p2, int players, BOOL p4) { return big::native_invoker::invoke<2905, false, BOOL>(p0, p1, p2, players, p4); } - FORCEINLINE constexpr BOOL NETWORK_DO_TRANSITION_TO_NEW_FREEMODE(Any* p0, Any p1, int players, BOOL p3, BOOL p4, BOOL p5) { return big::native_invoker::invoke<2906, false, BOOL>(p0, p1, players, p3, p4, p5); } - FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_TO_GAME() { return big::native_invoker::invoke<2907, false, BOOL>(); } - FORCEINLINE constexpr int NETWORK_GET_TRANSITION_MEMBERS(Any* data, int dataCount) { return big::native_invoker::invoke<2908, false, int>(data, dataCount); } - FORCEINLINE constexpr void NETWORK_APPLY_TRANSITION_PARAMETER(int p0, int p1) { return big::native_invoker::invoke<2909, false, void>(p0, p1); } - FORCEINLINE constexpr void NETWORK_APPLY_TRANSITION_PARAMETER_STRING(int p0, const char* string, BOOL p2) { return big::native_invoker::invoke<2910, false, void>(p0, string, p2); } - FORCEINLINE constexpr BOOL NETWORK_SEND_TRANSITION_GAMER_INSTRUCTION(Any* gamerHandle, const char* p1, int p2, int p3, BOOL p4) { return big::native_invoker::invoke<2911, false, BOOL>(gamerHandle, p1, p2, p3, p4); } - FORCEINLINE constexpr BOOL NETWORK_MARK_TRANSITION_GAMER_AS_FULLY_JOINED(Any* p0) { return big::native_invoker::invoke<2912, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_HOST() { return big::native_invoker::invoke<2913, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_HOST_FROM_HANDLE(Any* gamerHandle) { return big::native_invoker::invoke<2914, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_GET_TRANSITION_HOST(Any* gamerHandle) { return big::native_invoker::invoke<2915, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_IS_IN_TRANSITION() { return big::native_invoker::invoke<2916, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_STARTED() { return big::native_invoker::invoke<2917, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_BUSY() { return big::native_invoker::invoke<2918, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_MATCHMAKING() { return big::native_invoker::invoke<2919, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_LEAVE_POSTPONED() { return big::native_invoker::invoke<2920, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_TRANSITION_SET_IN_PROGRESS(Any p0) { return big::native_invoker::invoke<2921, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_TRANSITION_SET_CONTENT_CREATOR(Any p0) { return big::native_invoker::invoke<2922, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_TRANSITION_SET_ACTIVITY_ISLAND(Any p0) { return big::native_invoker::invoke<2923, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_OPEN_TRANSITION_MATCHMAKING() { return big::native_invoker::invoke<2924, false, void>(); } - FORCEINLINE constexpr void NETWORK_CLOSE_TRANSITION_MATCHMAKING() { return big::native_invoker::invoke<2925, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_OPEN_TO_MATCHMAKING() { return big::native_invoker::invoke<2926, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_SET_TRANSITION_VISIBILITY_LOCK(BOOL p0, BOOL p1) { return big::native_invoker::invoke<2927, false, void>(p0, p1); } - FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_VISIBILITY_LOCKED() { return big::native_invoker::invoke<2928, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_SET_TRANSITION_ACTIVITY_ID(Any p0) { return big::native_invoker::invoke<2929, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_CHANGE_TRANSITION_SLOTS(Any p0, BOOL p1) { return big::native_invoker::invoke<2930, false, void>(p0, p1); } - FORCEINLINE constexpr void NETWORK_TRANSITION_BLOCK_JOIN_REQUESTS(BOOL p0) { return big::native_invoker::invoke<2931, false, void>(p0); } - FORCEINLINE constexpr BOOL NETWORK_HAS_PLAYER_STARTED_TRANSITION(Player player) { return big::native_invoker::invoke<2932, false, BOOL>(player); } - FORCEINLINE constexpr BOOL NETWORK_ARE_TRANSITION_DETAILS_VALID(Any p0) { return big::native_invoker::invoke<2933, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_JOIN_TRANSITION(Player player) { return big::native_invoker::invoke<2934, false, BOOL>(player); } - FORCEINLINE constexpr BOOL NETWORK_HAS_INVITED_GAMER_TO_TRANSITION(Any* p0) { return big::native_invoker::invoke<2935, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_HAS_TRANSITION_INVITE_BEEN_ACKED(Any* p0) { return big::native_invoker::invoke<2936, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_IS_ACTIVITY_SESSION() { return big::native_invoker::invoke<2937, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_DISABLE_REALTIME_MULTIPLAYER() { return big::native_invoker::invoke<2938, false, void>(); } - FORCEINLINE constexpr void NETWORK_SET_PRESENCE_SESSION_INVITES_BLOCKED(BOOL toggle) { return big::native_invoker::invoke<2939, false, void>(toggle); } - FORCEINLINE constexpr BOOL NETWORK_SEND_INVITE_VIA_PRESENCE(Any* gamerHandle, const char* p1, int dataCount, int p3) { return big::native_invoker::invoke<2940, false, BOOL>(gamerHandle, p1, dataCount, p3); } - FORCEINLINE constexpr BOOL NETWORK_SEND_TRANSITION_INVITE_VIA_PRESENCE(Any* gamerHandle, const char* p1, int dataCount, int p3) { return big::native_invoker::invoke<2941, false, BOOL>(gamerHandle, p1, dataCount, p3); } - FORCEINLINE constexpr BOOL NETWORK_SEND_IMPORTANT_TRANSITION_INVITE_VIA_PRESENCE(Any* gamerHandle, const char* p1, int dataCount, int p3) { return big::native_invoker::invoke<2942, false, BOOL>(gamerHandle, p1, dataCount, p3); } - FORCEINLINE constexpr int NETWORK_GET_PRESENCE_INVITE_INDEX_BY_ID(int p0) { return big::native_invoker::invoke<2943, false, int>(p0); } - FORCEINLINE constexpr int NETWORK_GET_NUM_PRESENCE_INVITES() { return big::native_invoker::invoke<2944, false, int>(); } - FORCEINLINE constexpr BOOL NETWORK_ACCEPT_PRESENCE_INVITE(int p0) { return big::native_invoker::invoke<2945, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_REMOVE_PRESENCE_INVITE(int p0) { return big::native_invoker::invoke<2946, false, BOOL>(p0); } - FORCEINLINE constexpr int NETWORK_GET_PRESENCE_INVITE_ID(int p0) { return big::native_invoker::invoke<2947, false, int>(p0); } - FORCEINLINE constexpr const char* NETWORK_GET_PRESENCE_INVITE_INVITER(int p0) { return big::native_invoker::invoke<2948, false, const char*>(p0); } - FORCEINLINE constexpr BOOL NETWORK_GET_PRESENCE_INVITE_HANDLE(Any p0, Any* p1) { return big::native_invoker::invoke<2949, false, BOOL>(p0, p1); } - FORCEINLINE constexpr int NETWORK_GET_PRESENCE_INVITE_SESSION_ID(Any p0) { return big::native_invoker::invoke<2950, false, int>(p0); } - FORCEINLINE constexpr const char* NETWORK_GET_PRESENCE_INVITE_CONTENT_ID(int p0) { return big::native_invoker::invoke<2951, false, const char*>(p0); } - FORCEINLINE constexpr int NETWORK_GET_PRESENCE_INVITE_PLAYLIST_LENGTH(int p0) { return big::native_invoker::invoke<2952, false, int>(p0); } - FORCEINLINE constexpr int NETWORK_GET_PRESENCE_INVITE_PLAYLIST_CURRENT(int p0) { return big::native_invoker::invoke<2953, false, int>(p0); } - FORCEINLINE constexpr BOOL NETWORK_GET_PRESENCE_INVITE_FROM_ADMIN(int p0) { return big::native_invoker::invoke<2954, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_GET_PRESENCE_INVITE_IS_TOURNAMENT(Any p0) { return big::native_invoker::invoke<2955, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_HAS_FOLLOW_INVITE() { return big::native_invoker::invoke<2956, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_ACTION_FOLLOW_INVITE() { return big::native_invoker::invoke<2957, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_CLEAR_FOLLOW_INVITE() { return big::native_invoker::invoke<2958, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_REMOVE_AND_CANCEL_ALL_INVITES() { return big::native_invoker::invoke<2959, false, void>(); } - FORCEINLINE constexpr void NETWORK_REMOVE_TRANSITION_INVITE(Any* p0) { return big::native_invoker::invoke<2960, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_REMOVE_ALL_TRANSITION_INVITE() { return big::native_invoker::invoke<2961, false, void>(); } - FORCEINLINE constexpr void NETWORK_REMOVE_AND_CANCEL_ALL_TRANSITION_INVITES() { return big::native_invoker::invoke<2962, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_INVITE_GAMERS(Any* p0, Any p1, Any* p2, Any p3) { return big::native_invoker::invoke<2963, false, BOOL>(p0, p1, p2, p3); } - FORCEINLINE constexpr BOOL NETWORK_HAS_INVITED_GAMER(Any* p0) { return big::native_invoker::invoke<2964, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_HAS_MADE_INVITE_DECISION(Any* gamerHandle) { return big::native_invoker::invoke<2965, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr int NETWORK_GET_INVITE_REPLY_STATUS(Any p0) { return big::native_invoker::invoke<2966, false, int>(p0); } - FORCEINLINE constexpr BOOL NETWORK_GET_CURRENTLY_SELECTED_GAMER_HANDLE_FROM_INVITE_MENU(Any* p0) { return big::native_invoker::invoke<2967, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_SET_CURRENTLY_SELECTED_GAMER_HANDLE_FROM_INVITE_MENU(Any* p0) { return big::native_invoker::invoke<2968, false, BOOL>(p0); } - FORCEINLINE constexpr void NETWORK_SET_INVITE_ON_CALL_FOR_INVITE_MENU(Any* p0) { return big::native_invoker::invoke<2969, false, void>(p0); } - FORCEINLINE constexpr BOOL NETWORK_CHECK_DATA_MANAGER_SUCCEEDED_FOR_HANDLE(int p0, Any* gamerHandle) { return big::native_invoker::invoke<2970, false, BOOL>(p0, gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_CHECK_DATA_MANAGER_FOR_HANDLE(Any p0, Any* gamerHandle) { return big::native_invoker::invoke<2971, false, BOOL>(p0, gamerHandle); } - FORCEINLINE constexpr void NETWORK_SET_INVITE_FAILED_MESSAGE_FOR_INVITE_MENU(Any* p0, Any* p1) { return big::native_invoker::invoke<2972, false, void>(p0, p1); } - FORCEINLINE constexpr BOOL FILLOUT_PM_PLAYER_LIST(Any* gamerHandle, Any p1, Any p2) { return big::native_invoker::invoke<2973, false, BOOL>(gamerHandle, p1, p2); } - FORCEINLINE constexpr BOOL FILLOUT_PM_PLAYER_LIST_WITH_NAMES(Any* p0, Any* p1, Any p2, Any p3) { return big::native_invoker::invoke<2974, false, BOOL>(p0, p1, p2, p3); } - FORCEINLINE constexpr BOOL REFRESH_PLAYER_LIST_STATS(int p0) { return big::native_invoker::invoke<2975, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_SET_CURRENT_DATA_MANAGER_HANDLE(Any* p0) { return big::native_invoker::invoke<2976, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_IS_IN_PLATFORM_PARTY() { return big::native_invoker::invoke<2977, false, BOOL>(); } - FORCEINLINE constexpr int NETWORK_GET_PLATFORM_PARTY_MEMBER_COUNT() { return big::native_invoker::invoke<2978, false, int>(); } - FORCEINLINE constexpr int NETWORK_GET_PLATFORM_PARTY_MEMBERS(Any* data, int dataSize) { return big::native_invoker::invoke<2979, false, int>(data, dataSize); } - FORCEINLINE constexpr BOOL NETWORK_IS_IN_PLATFORM_PARTY_CHAT() { return big::native_invoker::invoke<2980, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_CHATTING_IN_PLATFORM_PARTY(Any* gamerHandle) { return big::native_invoker::invoke<2981, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_CAN_QUEUE_FOR_PREVIOUS_SESSION_JOIN() { return big::native_invoker::invoke<2982, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_QUEUING_FOR_SESSION_JOIN() { return big::native_invoker::invoke<2983, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_CLEAR_QUEUED_JOIN_REQUEST() { return big::native_invoker::invoke<2984, false, void>(); } - FORCEINLINE constexpr void NETWORK_SEND_QUEUED_JOIN_REQUEST() { return big::native_invoker::invoke<2985, false, void>(); } - FORCEINLINE constexpr void NETWORK_REMOVE_ALL_QUEUED_JOIN_REQUESTS() { return big::native_invoker::invoke<2986, false, void>(); } - FORCEINLINE constexpr void NETWORK_SEED_RANDOM_NUMBER_GENERATOR(int seed) { return big::native_invoker::invoke<2987, false, void>(seed); } - FORCEINLINE constexpr int NETWORK_GET_RANDOM_INT() { return big::native_invoker::invoke<2988, false, int>(); } - FORCEINLINE constexpr int NETWORK_GET_RANDOM_INT_RANGED(int rangeStart, int rangeEnd) { return big::native_invoker::invoke<2989, false, int>(rangeStart, rangeEnd); } - FORCEINLINE constexpr float _NETWORK_GET_RANDOM_FLOAT_RANGED(float rangeStart, float rangeEnd) { return big::native_invoker::invoke<2990, false, float>(rangeStart, rangeEnd); } - FORCEINLINE constexpr BOOL NETWORK_PLAYER_IS_CHEATER() { return big::native_invoker::invoke<2991, false, BOOL>(); } - FORCEINLINE constexpr int NETWORK_PLAYER_GET_CHEATER_REASON() { return big::native_invoker::invoke<2992, false, int>(); } - FORCEINLINE constexpr BOOL NETWORK_PLAYER_IS_BADSPORT() { return big::native_invoker::invoke<2993, false, BOOL>(); } - FORCEINLINE constexpr BOOL REMOTE_CHEATER_PLAYER_DETECTED(Player player, int a, int b) { return big::native_invoker::invoke<2994, false, BOOL>(player, a, b); } - FORCEINLINE constexpr BOOL BAD_SPORT_PLAYER_LEFT_DETECTED(Any* gamerHandle, int event, int amountReceived) { return big::native_invoker::invoke<2995, false, BOOL>(gamerHandle, event, amountReceived); } - FORCEINLINE constexpr void NETWORK_ADD_INVALID_OBJECT_MODEL(Hash modelHash, Any p1) { return big::native_invoker::invoke<2996, false, void>(modelHash, p1); } - FORCEINLINE constexpr void NETWORK_REMOVE_INVALID_OBJECT_MODEL(Hash modelHash) { return big::native_invoker::invoke<2997, false, void>(modelHash); } - FORCEINLINE constexpr void NETWORK_CLEAR_INVALID_OBJECT_MODELS() { return big::native_invoker::invoke<2998, false, void>(); } - FORCEINLINE constexpr void NETWORK_APPLY_PED_SCAR_DATA(Ped ped, int p1) { return big::native_invoker::invoke<2999, false, void>(ped, p1); } - FORCEINLINE constexpr void NETWORK_SET_THIS_SCRIPT_IS_NETWORK_SCRIPT(int maxNumMissionParticipants, BOOL p1, int instanceId) { return big::native_invoker::invoke<3000, false, void>(maxNumMissionParticipants, p1, instanceId); } - FORCEINLINE constexpr BOOL NETWORK_TRY_TO_SET_THIS_SCRIPT_IS_NETWORK_SCRIPT(Any p0, BOOL p1, Any p2) { return big::native_invoker::invoke<3001, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL NETWORK_GET_THIS_SCRIPT_IS_NETWORK_SCRIPT() { return big::native_invoker::invoke<3002, false, BOOL>(); } - FORCEINLINE constexpr int NETWORK_GET_MAX_NUM_PARTICIPANTS() { return big::native_invoker::invoke<3003, false, int>(); } - FORCEINLINE constexpr int NETWORK_GET_NUM_PARTICIPANTS() { return big::native_invoker::invoke<3004, false, int>(); } - FORCEINLINE constexpr int NETWORK_GET_SCRIPT_STATUS() { return big::native_invoker::invoke<3005, false, int>(); } - FORCEINLINE constexpr void NETWORK_REGISTER_HOST_BROADCAST_VARIABLES(int* vars, int numVars, const char* debugName) { return big::native_invoker::invoke<3006, false, void>(vars, numVars, debugName); } - FORCEINLINE constexpr void NETWORK_REGISTER_PLAYER_BROADCAST_VARIABLES(int* vars, int numVars, const char* debugName) { return big::native_invoker::invoke<3007, false, void>(vars, numVars, debugName); } - FORCEINLINE constexpr void NETWORK_REGISTER_HIGH_FREQUENCY_HOST_BROADCAST_VARIABLES(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<3008, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void NETWORK_REGISTER_HIGH_FREQUENCY_PLAYER_BROADCAST_VARIABLES(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<3009, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void NETWORK_FINISH_BROADCASTING_DATA() { return big::native_invoker::invoke<3010, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_HAS_RECEIVED_HOST_BROADCAST_DATA() { return big::native_invoker::invoke<3011, false, BOOL>(); } - FORCEINLINE constexpr Player NETWORK_GET_PLAYER_INDEX(Player player) { return big::native_invoker::invoke<3012, false, Player>(player); } - FORCEINLINE constexpr int NETWORK_GET_PARTICIPANT_INDEX(int index) { return big::native_invoker::invoke<3013, false, int>(index); } - FORCEINLINE constexpr Player NETWORK_GET_PLAYER_INDEX_FROM_PED(Ped ped) { return big::native_invoker::invoke<3014, false, Player>(ped); } - FORCEINLINE constexpr int NETWORK_GET_NUM_CONNECTED_PLAYERS() { return big::native_invoker::invoke<3015, false, int>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_CONNECTED(Player player) { return big::native_invoker::invoke<3016, false, BOOL>(player); } - FORCEINLINE constexpr int NETWORK_GET_TOTAL_NUM_PLAYERS() { return big::native_invoker::invoke<3017, false, int>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_PARTICIPANT_ACTIVE(int p0) { return big::native_invoker::invoke<3018, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_ACTIVE(Player player) { return big::native_invoker::invoke<3019, false, BOOL>(player); } - FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_A_PARTICIPANT(Player player) { return big::native_invoker::invoke<3020, false, BOOL>(player); } - FORCEINLINE constexpr BOOL NETWORK_IS_HOST_OF_THIS_SCRIPT() { return big::native_invoker::invoke<3021, false, BOOL>(); } - FORCEINLINE constexpr Player NETWORK_GET_HOST_OF_THIS_SCRIPT() { return big::native_invoker::invoke<3022, false, Player>(); } - FORCEINLINE constexpr Player NETWORK_GET_HOST_OF_SCRIPT(const char* scriptName, int instance_id, int position_hash) { return big::native_invoker::invoke<3023, false, Player>(scriptName, instance_id, position_hash); } - FORCEINLINE constexpr void NETWORK_SET_MISSION_FINISHED() { return big::native_invoker::invoke<3024, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_SCRIPT_ACTIVE(const char* scriptName, int instance_id, BOOL p2, int position_hash) { return big::native_invoker::invoke<3025, false, BOOL>(scriptName, instance_id, p2, position_hash); } - FORCEINLINE constexpr BOOL NETWORK_IS_SCRIPT_ACTIVE_BY_HASH(Hash scriptHash, int p1, BOOL p2, int p3) { return big::native_invoker::invoke<3026, false, BOOL>(scriptHash, p1, p2, p3); } - FORCEINLINE constexpr BOOL NETWORK_IS_THREAD_A_NETWORK_SCRIPT(int threadId) { return big::native_invoker::invoke<3027, false, BOOL>(threadId); } - FORCEINLINE constexpr int NETWORK_GET_NUM_SCRIPT_PARTICIPANTS(const char* scriptName, int instance_id, int position_hash) { return big::native_invoker::invoke<3028, false, int>(scriptName, instance_id, position_hash); } - FORCEINLINE constexpr int NETWORK_GET_INSTANCE_ID_OF_THIS_SCRIPT() { return big::native_invoker::invoke<3029, false, int>(); } - FORCEINLINE constexpr Hash NETWORK_GET_POSITION_HASH_OF_THIS_SCRIPT() { return big::native_invoker::invoke<3030, false, Hash>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_A_PARTICIPANT_ON_SCRIPT(Player player, const char* script, int instance_id) { return big::native_invoker::invoke<3031, false, BOOL>(player, script, instance_id); } - FORCEINLINE constexpr void NETWORK_PREVENT_SCRIPT_HOST_MIGRATION() { return big::native_invoker::invoke<3032, false, void>(); } - FORCEINLINE constexpr void NETWORK_REQUEST_TO_BE_HOST_OF_THIS_SCRIPT() { return big::native_invoker::invoke<3033, false, void>(); } - FORCEINLINE constexpr Player PARTICIPANT_ID() { return big::native_invoker::invoke<3034, false, Player>(); } - FORCEINLINE constexpr int PARTICIPANT_ID_TO_INT() { return big::native_invoker::invoke<3035, false, int>(); } - FORCEINLINE constexpr Player NETWORK_GET_KILLER_OF_PLAYER(Player player, Hash* weaponHash) { return big::native_invoker::invoke<3036, false, Player>(player, weaponHash); } - FORCEINLINE constexpr Player NETWORK_GET_DESTROYER_OF_NETWORK_ID(int netId, Hash* weaponHash) { return big::native_invoker::invoke<3037, false, Player>(netId, weaponHash); } - FORCEINLINE constexpr Player NETWORK_GET_DESTROYER_OF_ENTITY(Entity entity, Hash* weaponHash) { return big::native_invoker::invoke<3038, false, Player>(entity, weaponHash); } - FORCEINLINE constexpr BOOL NETWORK_GET_ASSISTED_KILL_OF_ENTITY(Player player, Entity entity, int* p2) { return big::native_invoker::invoke<3039, false, BOOL>(player, entity, p2); } - FORCEINLINE constexpr BOOL NETWORK_GET_ASSISTED_DAMAGE_OF_ENTITY(Player player, Entity entity, int* p2) { return big::native_invoker::invoke<3040, false, BOOL>(player, entity, p2); } - FORCEINLINE constexpr Entity NETWORK_GET_ENTITY_KILLER_OF_PLAYER(Player player, Hash* weaponHash) { return big::native_invoker::invoke<3041, false, Entity>(player, weaponHash); } - FORCEINLINE constexpr void NETWORK_SET_CURRENT_PUBLIC_CONTENT_ID(const char* missionId) { return big::native_invoker::invoke<3042, false, void>(missionId); } - FORCEINLINE constexpr void NETWORK_SET_CURRENT_CHAT_OPTION(int newChatOption) { return big::native_invoker::invoke<3043, false, void>(newChatOption); } - FORCEINLINE constexpr void NETWORK_SET_CURRENT_SPAWN_LOCATION_OPTION(Hash mpSettingSpawn) { return big::native_invoker::invoke<3044, false, void>(mpSettingSpawn); } - FORCEINLINE constexpr void NETWORK_SET_VEHICLE_DRIVEN_IN_TEST_DRIVE(BOOL toggle) { return big::native_invoker::invoke<3045, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_SET_VEHICLE_DRIVEN_LOCATION(Hash location) { return big::native_invoker::invoke<3046, false, void>(location); } - FORCEINLINE constexpr void NETWORK_RESURRECT_LOCAL_PLAYER(float x, float y, float z, float heading, BOOL p4, BOOL changetime, BOOL p6, int p7, int p8) { return big::native_invoker::invoke<3047, false, void>(x, y, z, heading, p4, changetime, p6, p7, p8); } - FORCEINLINE constexpr void NETWORK_SET_LOCAL_PLAYER_INVINCIBLE_TIME(int time) { return big::native_invoker::invoke<3048, false, void>(time); } - FORCEINLINE constexpr BOOL NETWORK_IS_LOCAL_PLAYER_INVINCIBLE() { return big::native_invoker::invoke<3049, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_DISABLE_INVINCIBLE_FLASHING(Player player, BOOL toggle) { return big::native_invoker::invoke<3050, false, void>(player, toggle); } - FORCEINLINE constexpr void NETWORK_PATCH_POST_CUTSCENE_HS4F_TUN_ENT(Ped ped) { return big::native_invoker::invoke<3051, false, void>(ped); } - FORCEINLINE constexpr void NETWORK_SET_LOCAL_PLAYER_SYNC_LOOK_AT(BOOL toggle) { return big::native_invoker::invoke<3052, false, void>(toggle); } - FORCEINLINE constexpr BOOL NETWORK_HAS_ENTITY_BEEN_REGISTERED_WITH_THIS_THREAD(Entity entity) { return big::native_invoker::invoke<3053, false, BOOL>(entity); } - FORCEINLINE constexpr int NETWORK_GET_NETWORK_ID_FROM_ENTITY(Entity entity) { return big::native_invoker::invoke<3054, false, int>(entity); } - FORCEINLINE constexpr Entity NETWORK_GET_ENTITY_FROM_NETWORK_ID(int netId) { return big::native_invoker::invoke<3055, false, Entity>(netId); } - FORCEINLINE constexpr BOOL NETWORK_GET_ENTITY_IS_NETWORKED(Entity entity) { return big::native_invoker::invoke<3056, false, BOOL>(entity); } - FORCEINLINE constexpr BOOL NETWORK_GET_ENTITY_IS_LOCAL(Entity entity) { return big::native_invoker::invoke<3057, false, BOOL>(entity); } - FORCEINLINE constexpr void NETWORK_REGISTER_ENTITY_AS_NETWORKED(Entity entity) { return big::native_invoker::invoke<3058, false, void>(entity); } - FORCEINLINE constexpr void NETWORK_UNREGISTER_NETWORKED_ENTITY(Entity entity) { return big::native_invoker::invoke<3059, false, void>(entity); } - FORCEINLINE constexpr BOOL NETWORK_DOES_NETWORK_ID_EXIST(int netId) { return big::native_invoker::invoke<3060, false, BOOL>(netId); } - FORCEINLINE constexpr BOOL NETWORK_DOES_ENTITY_EXIST_WITH_NETWORK_ID(int netId) { return big::native_invoker::invoke<3061, false, BOOL>(netId); } - FORCEINLINE constexpr BOOL NETWORK_REQUEST_CONTROL_OF_NETWORK_ID(int netId) { return big::native_invoker::invoke<3062, false, BOOL>(netId); } - FORCEINLINE constexpr BOOL NETWORK_HAS_CONTROL_OF_NETWORK_ID(int netId) { return big::native_invoker::invoke<3063, false, BOOL>(netId); } - FORCEINLINE constexpr BOOL NETWORK_IS_NETWORK_ID_REMOTELY_CONTROLLED(int netId) { return big::native_invoker::invoke<3064, false, BOOL>(netId); } - FORCEINLINE constexpr BOOL NETWORK_REQUEST_CONTROL_OF_ENTITY(Entity entity) { return big::native_invoker::invoke<3065, false, BOOL>(entity); } - FORCEINLINE constexpr BOOL NETWORK_REQUEST_CONTROL_OF_DOOR(int doorID) { return big::native_invoker::invoke<3066, false, BOOL>(doorID); } - FORCEINLINE constexpr BOOL NETWORK_HAS_CONTROL_OF_ENTITY(Entity entity) { return big::native_invoker::invoke<3067, false, BOOL>(entity); } - FORCEINLINE constexpr BOOL NETWORK_HAS_CONTROL_OF_PICKUP(Pickup pickup) { return big::native_invoker::invoke<3068, false, BOOL>(pickup); } - FORCEINLINE constexpr BOOL NETWORK_HAS_CONTROL_OF_DOOR(Hash doorHash) { return big::native_invoker::invoke<3069, false, BOOL>(doorHash); } - FORCEINLINE constexpr BOOL NETWORK_IS_DOOR_NETWORKED(Hash doorHash) { return big::native_invoker::invoke<3070, false, BOOL>(doorHash); } - FORCEINLINE constexpr int VEH_TO_NET(Vehicle vehicle) { return big::native_invoker::invoke<3071, false, int>(vehicle); } - FORCEINLINE constexpr int PED_TO_NET(Ped ped) { return big::native_invoker::invoke<3072, false, int>(ped); } - FORCEINLINE constexpr int OBJ_TO_NET(Object object) { return big::native_invoker::invoke<3073, false, int>(object); } - FORCEINLINE constexpr Vehicle NET_TO_VEH(int netHandle) { return big::native_invoker::invoke<3074, false, Vehicle>(netHandle); } - FORCEINLINE constexpr Ped NET_TO_PED(int netHandle) { return big::native_invoker::invoke<3075, false, Ped>(netHandle); } - FORCEINLINE constexpr Object NET_TO_OBJ(int netHandle) { return big::native_invoker::invoke<3076, false, Object>(netHandle); } - FORCEINLINE constexpr Entity NET_TO_ENT(int netHandle) { return big::native_invoker::invoke<3077, false, Entity>(netHandle); } - FORCEINLINE constexpr void NETWORK_GET_LOCAL_HANDLE(Any* gamerHandle, int gamerHandleSize) { return big::native_invoker::invoke<3078, false, void>(gamerHandle, gamerHandleSize); } - FORCEINLINE constexpr void NETWORK_HANDLE_FROM_USER_ID(const char* userId, Any* gamerHandle, int gamerHandleSize) { return big::native_invoker::invoke<3079, false, void>(userId, gamerHandle, gamerHandleSize); } - FORCEINLINE constexpr void NETWORK_HANDLE_FROM_MEMBER_ID(const char* memberId, Any* gamerHandle, int gamerHandleSize) { return big::native_invoker::invoke<3080, false, void>(memberId, gamerHandle, gamerHandleSize); } - FORCEINLINE constexpr void NETWORK_HANDLE_FROM_PLAYER(Player player, Any* gamerHandle, int gamerHandleSize) { return big::native_invoker::invoke<3081, false, void>(player, gamerHandle, gamerHandleSize); } - FORCEINLINE constexpr Hash NETWORK_HASH_FROM_PLAYER_HANDLE(Player player) { return big::native_invoker::invoke<3082, false, Hash>(player); } - FORCEINLINE constexpr Hash NETWORK_HASH_FROM_GAMER_HANDLE(Any* gamerHandle) { return big::native_invoker::invoke<3083, false, Hash>(gamerHandle); } - FORCEINLINE constexpr void NETWORK_HANDLE_FROM_FRIEND(int friendIndex, Any* gamerHandle, int gamerHandleSize) { return big::native_invoker::invoke<3084, false, void>(friendIndex, gamerHandle, gamerHandleSize); } - FORCEINLINE constexpr BOOL NETWORK_GAMERTAG_FROM_HANDLE_START(Any* gamerHandle) { return big::native_invoker::invoke<3085, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_GAMERTAG_FROM_HANDLE_PENDING() { return big::native_invoker::invoke<3086, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_GAMERTAG_FROM_HANDLE_SUCCEEDED() { return big::native_invoker::invoke<3087, false, BOOL>(); } - FORCEINLINE constexpr const char* NETWORK_GET_GAMERTAG_FROM_HANDLE(Any* gamerHandle) { return big::native_invoker::invoke<3088, false, const char*>(gamerHandle); } - FORCEINLINE constexpr int NETWORK_DISPLAYNAMES_FROM_HANDLES_START(Any* p0, Any p1) { return big::native_invoker::invoke<3089, false, int>(p0, p1); } - FORCEINLINE constexpr int NETWORK_GET_DISPLAYNAMES_FROM_HANDLES(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<3090, false, int>(p0, p1, p2); } - FORCEINLINE constexpr BOOL NETWORK_ARE_HANDLES_THE_SAME(Any* gamerHandle1, Any* gamerHandle2) { return big::native_invoker::invoke<3091, false, BOOL>(gamerHandle1, gamerHandle2); } - FORCEINLINE constexpr BOOL NETWORK_IS_HANDLE_VALID(Any* gamerHandle, int gamerHandleSize) { return big::native_invoker::invoke<3092, false, BOOL>(gamerHandle, gamerHandleSize); } - FORCEINLINE constexpr Player NETWORK_GET_PLAYER_FROM_GAMER_HANDLE(Any* gamerHandle) { return big::native_invoker::invoke<3093, false, Player>(gamerHandle); } - FORCEINLINE constexpr const char* NETWORK_MEMBER_ID_FROM_GAMER_HANDLE(Any* gamerHandle) { return big::native_invoker::invoke<3094, false, const char*>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_IS_GAMER_IN_MY_SESSION(Any* gamerHandle) { return big::native_invoker::invoke<3095, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr void NETWORK_SHOW_PROFILE_UI(Any* gamerHandle) { return big::native_invoker::invoke<3096, false, void>(gamerHandle); } - FORCEINLINE constexpr const char* NETWORK_PLAYER_GET_NAME(Player player) { return big::native_invoker::invoke<3097, false, const char*>(player); } - FORCEINLINE constexpr const char* NETWORK_PLAYER_GET_USERID(Player player, int* userID) { return big::native_invoker::invoke<3098, false, const char*>(player, userID); } - FORCEINLINE constexpr BOOL NETWORK_PLAYER_IS_ROCKSTAR_DEV(Player player) { return big::native_invoker::invoke<3099, false, BOOL>(player); } - FORCEINLINE constexpr BOOL NETWORK_PLAYER_INDEX_IS_CHEATER(Player player) { return big::native_invoker::invoke<3100, false, BOOL>(player); } - FORCEINLINE constexpr int NETWORK_ENTITY_GET_OBJECT_ID(Entity entity) { return big::native_invoker::invoke<3101, false, int>(entity); } - FORCEINLINE constexpr Entity NETWORK_GET_ENTITY_FROM_OBJECT_ID(Any p0) { return big::native_invoker::invoke<3102, false, Entity>(p0); } - FORCEINLINE constexpr BOOL NETWORK_IS_INACTIVE_PROFILE(Any* p0) { return big::native_invoker::invoke<3103, false, BOOL>(p0); } - FORCEINLINE constexpr const char* _NETWORK_LOAD_GAMER_DISPLAY_NAME(Any* gamerHandle) { return big::native_invoker::invoke<3104, false, const char*>(gamerHandle); } - FORCEINLINE constexpr int NETWORK_GET_MAX_FRIENDS() { return big::native_invoker::invoke<3105, false, int>(); } - FORCEINLINE constexpr int NETWORK_GET_FRIEND_COUNT() { return big::native_invoker::invoke<3106, false, int>(); } - FORCEINLINE constexpr const char* NETWORK_GET_FRIEND_NAME(int friendIndex) { return big::native_invoker::invoke<3107, false, const char*>(friendIndex); } - FORCEINLINE constexpr const char* NETWORK_GET_FRIEND_DISPLAY_NAME(int friendIndex) { return big::native_invoker::invoke<3108, false, const char*>(friendIndex); } - FORCEINLINE constexpr BOOL NETWORK_IS_FRIEND_ONLINE(const char* name) { return big::native_invoker::invoke<3109, false, BOOL>(name); } - FORCEINLINE constexpr BOOL NETWORK_IS_FRIEND_HANDLE_ONLINE(Any* gamerHandle) { return big::native_invoker::invoke<3110, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_IS_FRIEND_IN_SAME_TITLE(const char* friendName) { return big::native_invoker::invoke<3111, false, BOOL>(friendName); } - FORCEINLINE constexpr BOOL NETWORK_IS_FRIEND_IN_MULTIPLAYER(const char* friendName) { return big::native_invoker::invoke<3112, false, BOOL>(friendName); } - FORCEINLINE constexpr BOOL NETWORK_IS_FRIEND(Any* gamerHandle) { return big::native_invoker::invoke<3113, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_IS_PENDING_FRIEND(Any p0) { return big::native_invoker::invoke<3114, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_IS_ADDING_FRIEND() { return big::native_invoker::invoke<3115, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_ADD_FRIEND(Any* gamerHandle, const char* message) { return big::native_invoker::invoke<3116, false, BOOL>(gamerHandle, message); } - FORCEINLINE constexpr BOOL NETWORK_IS_FRIEND_INDEX_ONLINE(int friendIndex) { return big::native_invoker::invoke<3117, false, BOOL>(friendIndex); } - FORCEINLINE constexpr void NETWORK_SET_PLAYER_IS_PASSIVE(BOOL toggle) { return big::native_invoker::invoke<3118, false, void>(toggle); } - FORCEINLINE constexpr BOOL NETWORK_GET_PLAYER_OWNS_WAYPOINT(Player player) { return big::native_invoker::invoke<3119, false, BOOL>(player); } - FORCEINLINE constexpr BOOL NETWORK_CAN_SET_WAYPOINT() { return big::native_invoker::invoke<3120, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_IGNORE_REMOTE_WAYPOINTS() { return big::native_invoker::invoke<3121, false, void>(); } - FORCEINLINE constexpr BOOL _NETWORK_DOES_COMMUNICATION_GROUP_EXIST(int communicationType) { return big::native_invoker::invoke<3122, false, BOOL>(communicationType); } - FORCEINLINE constexpr int _NETWORK_GET_COMMUNICATION_GROUP_FLAGS(int communicationType) { return big::native_invoker::invoke<3123, false, int>(communicationType); } - FORCEINLINE constexpr void _NETWORK_SET_COMMUNICATION_GROUP_FLAGS(int communicationType, int communicationGroupFlag) { return big::native_invoker::invoke<3124, false, void>(communicationType, communicationGroupFlag); } - FORCEINLINE constexpr BOOL _NETWORK_HAS_PLAYER_PASSED_CHECK_TYPE(int checkType, Any* gamerHandle) { return big::native_invoker::invoke<3125, false, BOOL>(checkType, gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_ON_BLOCKLIST(Any* gamerHandle) { return big::native_invoker::invoke<3126, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_SET_SCRIPT_AUTOMUTED(Any p0) { return big::native_invoker::invoke<3127, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_HAS_AUTOMUTE_OVERRIDE() { return big::native_invoker::invoke<3128, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAS_HEADSET() { return big::native_invoker::invoke<3129, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_SET_LOOK_AT_TALKERS(BOOL p0) { return big::native_invoker::invoke<3130, false, void>(p0); } - FORCEINLINE constexpr BOOL NETWORK_IS_PUSH_TO_TALK_ACTIVE() { return big::native_invoker::invoke<3131, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_GAMER_HAS_HEADSET(Any* gamerHandle) { return big::native_invoker::invoke<3132, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_IS_GAMER_TALKING(Any* gamerHandle) { return big::native_invoker::invoke<3133, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_PERMISSIONS_HAS_GAMER_RECORD(Any* gamerHandle) { return big::native_invoker::invoke<3134, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_CAN_COMMUNICATE_WITH_GAMER(Any* gamerHandle) { return big::native_invoker::invoke<3135, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_CAN_TEXT_CHAT_WITH_GAMER(Any* gamerHandle) { return big::native_invoker::invoke<3136, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_IS_GAMER_MUTED_BY_ME(Any* gamerHandle) { return big::native_invoker::invoke<3137, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_AM_I_MUTED_BY_GAMER(Any* gamerHandle) { return big::native_invoker::invoke<3138, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_IS_GAMER_BLOCKED_BY_ME(Any* gamerHandle) { return big::native_invoker::invoke<3139, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_AM_I_BLOCKED_BY_GAMER(Any* gamerHandle) { return big::native_invoker::invoke<3140, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_CAN_VIEW_GAMER_USER_CONTENT(Any* gamerHandle) { return big::native_invoker::invoke<3141, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_HAS_VIEW_GAMER_USER_CONTENT_RESULT(Any* gamerHandle) { return big::native_invoker::invoke<3142, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL _NETWORK_CAN_TEXT_FROM_GAMER_BE_VIEWED(Any* gamerHandle) { return big::native_invoker::invoke<3143, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_CAN_PLAY_MULTIPLAYER_WITH_GAMER(Any* gamerHandle) { return big::native_invoker::invoke<3144, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_CAN_GAMER_PLAY_MULTIPLAYER_WITH_ME(Any* gamerHandle) { return big::native_invoker::invoke<3145, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_CAN_SEND_LOCAL_INVITE(Any* gamerHandle) { return big::native_invoker::invoke<3146, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_CAN_RECEIVE_LOCAL_INVITE(Any* gamerHandle) { return big::native_invoker::invoke<3147, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_TALKING(Player player) { return big::native_invoker::invoke<3148, false, BOOL>(player); } - FORCEINLINE constexpr BOOL NETWORK_PLAYER_HAS_HEADSET(Player player) { return big::native_invoker::invoke<3149, false, BOOL>(player); } - FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_MUTED_BY_ME(Player player) { return big::native_invoker::invoke<3150, false, BOOL>(player); } - FORCEINLINE constexpr BOOL NETWORK_AM_I_MUTED_BY_PLAYER(Player player) { return big::native_invoker::invoke<3151, false, BOOL>(player); } - FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_BLOCKED_BY_ME(Player player) { return big::native_invoker::invoke<3152, false, BOOL>(player); } - FORCEINLINE constexpr BOOL NETWORK_AM_I_BLOCKED_BY_PLAYER(Player player) { return big::native_invoker::invoke<3153, false, BOOL>(player); } - FORCEINLINE constexpr float NETWORK_GET_PLAYER_LOUDNESS(Player player) { return big::native_invoker::invoke<3154, false, float>(player); } - FORCEINLINE constexpr void NETWORK_SET_TALKER_PROXIMITY(float value) { return big::native_invoker::invoke<3155, false, void>(value); } - FORCEINLINE constexpr float NETWORK_GET_TALKER_PROXIMITY() { return big::native_invoker::invoke<3156, false, float>(); } - FORCEINLINE constexpr void NETWORK_SET_VOICE_ACTIVE(BOOL toggle) { return big::native_invoker::invoke<3157, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_REMAIN_IN_GAME_CHAT(BOOL p0) { return big::native_invoker::invoke<3158, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_OVERRIDE_TRANSITION_CHAT(BOOL p0) { return big::native_invoker::invoke<3159, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_SET_TEAM_ONLY_CHAT(BOOL toggle) { return big::native_invoker::invoke<3160, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_SET_SCRIPT_CONTROLLING_TEAMS(Any p0) { return big::native_invoker::invoke<3161, false, void>(p0); } - FORCEINLINE constexpr BOOL NETWORK_SET_SAME_TEAM_AS_LOCAL_PLAYER(Any p0, Any p1) { return big::native_invoker::invoke<3162, false, BOOL>(p0, p1); } - FORCEINLINE constexpr void NETWORK_OVERRIDE_TEAM_RESTRICTIONS(int team, BOOL toggle) { return big::native_invoker::invoke<3163, false, void>(team, toggle); } - FORCEINLINE constexpr void NETWORK_SET_OVERRIDE_SPECTATOR_MODE(BOOL toggle) { return big::native_invoker::invoke<3164, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_SET_OVERRIDE_TUTORIAL_SESSION_CHAT(BOOL toggle) { return big::native_invoker::invoke<3165, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_SET_PROXIMITY_AFFECTS_TEAM(BOOL toggle) { return big::native_invoker::invoke<3166, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_SET_NO_SPECTATOR_CHAT(BOOL toggle) { return big::native_invoker::invoke<3167, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_SET_IGNORE_SPECTATOR_CHAT_LIMITS_SAME_TEAM(BOOL toggle) { return big::native_invoker::invoke<3168, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_OVERRIDE_CHAT_RESTRICTIONS(Player player, BOOL toggle) { return big::native_invoker::invoke<3169, false, void>(player, toggle); } - FORCEINLINE constexpr void NETWORK_OVERRIDE_SEND_RESTRICTIONS(Player player, BOOL toggle) { return big::native_invoker::invoke<3170, false, void>(player, toggle); } - FORCEINLINE constexpr void NETWORK_OVERRIDE_SEND_RESTRICTIONS_ALL(BOOL toggle) { return big::native_invoker::invoke<3171, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS(Player player, BOOL toggle) { return big::native_invoker::invoke<3172, false, void>(player, toggle); } - FORCEINLINE constexpr void NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS_ALL(BOOL toggle) { return big::native_invoker::invoke<3173, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_SET_VOICE_CHANNEL(int channel) { return big::native_invoker::invoke<3174, false, void>(channel); } - FORCEINLINE constexpr void NETWORK_CLEAR_VOICE_CHANNEL() { return big::native_invoker::invoke<3175, false, void>(); } - FORCEINLINE constexpr void NETWORK_APPLY_VOICE_PROXIMITY_OVERRIDE(float x, float y, float z) { return big::native_invoker::invoke<3176, false, void>(x, y, z); } - FORCEINLINE constexpr void NETWORK_CLEAR_VOICE_PROXIMITY_OVERRIDE() { return big::native_invoker::invoke<3177, false, void>(); } - FORCEINLINE constexpr void NETWORK_ENABLE_VOICE_BANDWIDTH_RESTRICTION(Player player) { return big::native_invoker::invoke<3178, false, void>(player); } - FORCEINLINE constexpr void NETWORK_DISABLE_VOICE_BANDWIDTH_RESTRICTION(Player player) { return big::native_invoker::invoke<3179, false, void>(player); } - FORCEINLINE constexpr void NETWORK_GET_MUTE_COUNT_FOR_PLAYER(Player p0, float* p1, float* p2) { return big::native_invoker::invoke<3180, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void NETWORK_SET_SPECTATOR_TO_NON_SPECTATOR_TEXT_CHAT(BOOL toggle) { return big::native_invoker::invoke<3181, false, void>(toggle); } - FORCEINLINE constexpr BOOL NETWORK_TEXT_CHAT_IS_TYPING() { return big::native_invoker::invoke<3182, false, BOOL>(); } - FORCEINLINE constexpr void SHUTDOWN_AND_LAUNCH_SINGLE_PLAYER_GAME() { return big::native_invoker::invoke<3183, false, void>(); } - FORCEINLINE constexpr BOOL SHUTDOWN_AND_LOAD_MOST_RECENT_SAVE() { return big::native_invoker::invoke<3184, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_SET_FRIENDLY_FIRE_OPTION(BOOL toggle) { return big::native_invoker::invoke<3185, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_SET_RICH_PRESENCE(int p0, int p1, Any p2, Any p3) { return big::native_invoker::invoke<3186, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void NETWORK_SET_RICH_PRESENCE_STRING(int p0, const char* textLabel) { return big::native_invoker::invoke<3187, false, void>(p0, textLabel); } - FORCEINLINE constexpr int NETWORK_GET_TIMEOUT_TIME() { return big::native_invoker::invoke<3188, false, int>(); } - FORCEINLINE constexpr void NETWORK_LEAVE_PED_BEHIND_BEFORE_WARP(Player player, float x, float y, float z, BOOL p4, BOOL p5) { return big::native_invoker::invoke<3189, false, void>(player, x, y, z, p4, p5); } - FORCEINLINE constexpr void NETWORK_LEAVE_PED_BEHIND_BEFORE_CUTSCENE(Player player, BOOL p1) { return big::native_invoker::invoke<3190, false, void>(player, p1); } - FORCEINLINE constexpr void REMOVE_ALL_STICKY_BOMBS_FROM_ENTITY(Entity entity, Ped ped) { return big::native_invoker::invoke<3191, false, void>(entity, ped); } - FORCEINLINE constexpr void NETWORK_KEEP_ENTITY_COLLISION_DISABLED_AFTER_ANIM_SCENE(Any p0, Any p1) { return big::native_invoker::invoke<3192, false, void>(p0, p1); } - FORCEINLINE constexpr BOOL NETWORK_IS_ANY_PLAYER_NEAR(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6) { return big::native_invoker::invoke<3193, false, BOOL>(p0, p1, p2, p3, p4, p5, p6); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_SERVICE_IS_VALID() { return big::native_invoker::invoke<3194, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_PLAYER_IS_ACTIVE(Any* gamerHandle) { return big::native_invoker::invoke<3195, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_PLAYER_GET_DESC(Any* clanDesc, int bufferSize, Any* gamerHandle) { return big::native_invoker::invoke<3196, false, BOOL>(clanDesc, bufferSize, gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_IS_ROCKSTAR_CLAN(Any* clanDesc, int bufferSize) { return big::native_invoker::invoke<3197, false, BOOL>(clanDesc, bufferSize); } - FORCEINLINE constexpr void NETWORK_CLAN_GET_UI_FORMATTED_TAG(Any* clanDesc, int bufferSize, char* formattedTag) { return big::native_invoker::invoke<3198, false, void>(clanDesc, bufferSize, formattedTag); } - FORCEINLINE constexpr int NETWORK_CLAN_GET_LOCAL_MEMBERSHIPS_COUNT() { return big::native_invoker::invoke<3199, false, int>(); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_GET_MEMBERSHIP_DESC(Any* memberDesc, int p1) { return big::native_invoker::invoke<3200, false, BOOL>(memberDesc, p1); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_DOWNLOAD_MEMBERSHIP(Any* gamerHandle) { return big::native_invoker::invoke<3201, false, BOOL>(gamerHandle); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_DOWNLOAD_MEMBERSHIP_PENDING(Any* p0) { return big::native_invoker::invoke<3202, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_ANY_DOWNLOAD_MEMBERSHIP_PENDING() { return big::native_invoker::invoke<3203, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_REMOTE_MEMBERSHIPS_ARE_IN_CACHE(int* p0) { return big::native_invoker::invoke<3204, false, BOOL>(p0); } - FORCEINLINE constexpr int NETWORK_CLAN_GET_MEMBERSHIP_COUNT(int* p0) { return big::native_invoker::invoke<3205, false, int>(p0); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_GET_MEMBERSHIP_VALID(int* p0, Any p1) { return big::native_invoker::invoke<3206, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_GET_MEMBERSHIP(int* p0, Any* clanMembership, int p2) { return big::native_invoker::invoke<3207, false, BOOL>(p0, clanMembership, p2); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_JOIN(int clanDesc) { return big::native_invoker::invoke<3208, false, BOOL>(clanDesc); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_CREWINFO_GET_STRING_VALUE(const char* animDict, const char* animName) { return big::native_invoker::invoke<3209, false, BOOL>(animDict, animName); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_CREWINFO_GET_CREWRANKTITLE(int p0, const char* p1) { return big::native_invoker::invoke<3210, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_HAS_CREWINFO_METADATA_BEEN_RECEIVED() { return big::native_invoker::invoke<3211, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_GET_EMBLEM_TXD_NAME(Any* netHandle, char* txdName) { return big::native_invoker::invoke<3212, false, BOOL>(netHandle, txdName); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_REQUEST_EMBLEM(Any p0) { return big::native_invoker::invoke<3213, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL NETWORK_CLAN_IS_EMBLEM_READY(Any p0, Any* p1) { return big::native_invoker::invoke<3214, false, BOOL>(p0, p1); } - FORCEINLINE constexpr void NETWORK_CLAN_RELEASE_EMBLEM(Any p0) { return big::native_invoker::invoke<3215, false, void>(p0); } - FORCEINLINE constexpr BOOL NETWORK_GET_PRIMARY_CLAN_DATA_CLEAR() { return big::native_invoker::invoke<3216, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_GET_PRIMARY_CLAN_DATA_CANCEL() { return big::native_invoker::invoke<3217, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_GET_PRIMARY_CLAN_DATA_START(Any* p0, Any p1) { return big::native_invoker::invoke<3218, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL NETWORK_GET_PRIMARY_CLAN_DATA_PENDING() { return big::native_invoker::invoke<3219, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_GET_PRIMARY_CLAN_DATA_SUCCESS() { return big::native_invoker::invoke<3220, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_GET_PRIMARY_CLAN_DATA_NEW(Any* p0, Any* p1) { return big::native_invoker::invoke<3221, false, BOOL>(p0, p1); } - FORCEINLINE constexpr void SET_NETWORK_ID_CAN_MIGRATE(int netId, BOOL toggle) { return big::native_invoker::invoke<3222, false, void>(netId, toggle); } - FORCEINLINE constexpr void SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES(int netId, BOOL toggle) { return big::native_invoker::invoke<3223, false, void>(netId, toggle); } - FORCEINLINE constexpr void SET_NETWORK_ID_ALWAYS_EXISTS_FOR_PLAYER(int netId, Player player, BOOL toggle) { return big::native_invoker::invoke<3224, false, void>(netId, player, toggle); } - FORCEINLINE constexpr void SET_NETWORK_ID_CAN_BE_REASSIGNED(int netId, BOOL toggle) { return big::native_invoker::invoke<3225, false, void>(netId, toggle); } - FORCEINLINE constexpr void NETWORK_SET_ENTITY_CAN_BLEND(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3226, false, void>(entity, toggle); } - FORCEINLINE constexpr void NETWORK_SET_OBJECT_CAN_BLEND_WHEN_FIXED(Object object, BOOL toggle) { return big::native_invoker::invoke<3227, false, void>(object, toggle); } - FORCEINLINE constexpr void NETWORK_SET_ENTITY_ONLY_EXISTS_FOR_PARTICIPANTS(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3228, false, void>(entity, toggle); } - FORCEINLINE constexpr void SET_NETWORK_ID_VISIBLE_IN_CUTSCENE(int netId, BOOL p1, BOOL p2) { return big::native_invoker::invoke<3229, false, void>(netId, p1, p2); } - FORCEINLINE constexpr void SET_NETWORK_ID_VISIBLE_IN_CUTSCENE_HACK(int netId, BOOL p1, BOOL p2) { return big::native_invoker::invoke<3230, false, void>(netId, p1, p2); } - FORCEINLINE constexpr void SET_NETWORK_ID_VISIBLE_IN_CUTSCENE_REMAIN_HACK(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<3231, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void SET_NETWORK_CUTSCENE_ENTITIES(BOOL toggle) { return big::native_invoker::invoke<3232, false, void>(toggle); } - FORCEINLINE constexpr BOOL ARE_CUTSCENE_ENTITIES_NETWORKED() { return big::native_invoker::invoke<3233, false, BOOL>(); } - FORCEINLINE constexpr void SET_NETWORK_ID_PASS_CONTROL_IN_TUTORIAL(int netId, BOOL state) { return big::native_invoker::invoke<3234, false, void>(netId, state); } - FORCEINLINE constexpr BOOL IS_NETWORK_ID_OWNED_BY_PARTICIPANT(int netId) { return big::native_invoker::invoke<3235, false, BOOL>(netId); } - FORCEINLINE constexpr void SET_REMOTE_PLAYER_VISIBLE_IN_CUTSCENE(Player player, BOOL locallyVisible) { return big::native_invoker::invoke<3236, false, void>(player, locallyVisible); } - FORCEINLINE constexpr void SET_LOCAL_PLAYER_VISIBLE_IN_CUTSCENE(BOOL p0, BOOL p1) { return big::native_invoker::invoke<3237, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_LOCAL_PLAYER_INVISIBLE_LOCALLY(BOOL bIncludePlayersVehicle) { return big::native_invoker::invoke<3238, false, void>(bIncludePlayersVehicle); } - FORCEINLINE constexpr void SET_LOCAL_PLAYER_VISIBLE_LOCALLY(BOOL bIncludePlayersVehicle) { return big::native_invoker::invoke<3239, false, void>(bIncludePlayersVehicle); } - FORCEINLINE constexpr void SET_PLAYER_INVISIBLE_LOCALLY(Player player, BOOL bIncludePlayersVehicle) { return big::native_invoker::invoke<3240, false, void>(player, bIncludePlayersVehicle); } - FORCEINLINE constexpr void SET_PLAYER_VISIBLE_LOCALLY(Player player, BOOL bIncludePlayersVehicle) { return big::native_invoker::invoke<3241, false, void>(player, bIncludePlayersVehicle); } - FORCEINLINE constexpr void FADE_OUT_LOCAL_PLAYER(BOOL p0) { return big::native_invoker::invoke<3242, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_FADE_OUT_ENTITY(Entity entity, BOOL normal, BOOL slow) { return big::native_invoker::invoke<3243, false, void>(entity, normal, slow); } - FORCEINLINE constexpr void NETWORK_FADE_IN_ENTITY(Entity entity, BOOL state, Any p2) { return big::native_invoker::invoke<3244, false, void>(entity, state, p2); } - FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_FADING(Player player) { return big::native_invoker::invoke<3245, false, BOOL>(player); } - FORCEINLINE constexpr BOOL NETWORK_IS_ENTITY_FADING(Entity entity) { return big::native_invoker::invoke<3246, false, BOOL>(entity); } - FORCEINLINE constexpr BOOL IS_PLAYER_IN_CUTSCENE(Player player) { return big::native_invoker::invoke<3247, false, BOOL>(player); } - FORCEINLINE constexpr void SET_ENTITY_VISIBLE_IN_CUTSCENE(Any p0, BOOL p1, BOOL p2) { return big::native_invoker::invoke<3248, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void SET_ENTITY_LOCALLY_INVISIBLE(Entity entity) { return big::native_invoker::invoke<3249, false, void>(entity); } - FORCEINLINE constexpr void SET_ENTITY_LOCALLY_VISIBLE(Entity entity) { return big::native_invoker::invoke<3250, false, void>(entity); } - FORCEINLINE constexpr BOOL IS_DAMAGE_TRACKER_ACTIVE_ON_NETWORK_ID(int netID) { return big::native_invoker::invoke<3251, false, BOOL>(netID); } - FORCEINLINE constexpr void ACTIVATE_DAMAGE_TRACKER_ON_NETWORK_ID(int netID, BOOL toggle) { return big::native_invoker::invoke<3252, false, void>(netID, toggle); } - FORCEINLINE constexpr BOOL IS_DAMAGE_TRACKER_ACTIVE_ON_PLAYER(Player player) { return big::native_invoker::invoke<3253, false, BOOL>(player); } - FORCEINLINE constexpr void ACTIVATE_DAMAGE_TRACKER_ON_PLAYER(Player player, BOOL toggle) { return big::native_invoker::invoke<3254, false, void>(player, toggle); } - FORCEINLINE constexpr BOOL IS_SPHERE_VISIBLE_TO_ANOTHER_MACHINE(float p0, float p1, float p2, float p3) { return big::native_invoker::invoke<3255, false, BOOL>(p0, p1, p2, p3); } - FORCEINLINE constexpr BOOL IS_SPHERE_VISIBLE_TO_PLAYER(Any p0, float p1, float p2, float p3, float p4) { return big::native_invoker::invoke<3256, false, BOOL>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr void RESERVE_NETWORK_MISSION_OBJECTS(int amount) { return big::native_invoker::invoke<3257, false, void>(amount); } - FORCEINLINE constexpr void RESERVE_NETWORK_MISSION_PEDS(int amount) { return big::native_invoker::invoke<3258, false, void>(amount); } - FORCEINLINE constexpr void RESERVE_NETWORK_MISSION_VEHICLES(int amount) { return big::native_invoker::invoke<3259, false, void>(amount); } - FORCEINLINE constexpr void RESERVE_LOCAL_NETWORK_MISSION_OBJECTS(int amount) { return big::native_invoker::invoke<3260, false, void>(amount); } - FORCEINLINE constexpr void RESERVE_LOCAL_NETWORK_MISSION_PEDS(int amount) { return big::native_invoker::invoke<3261, false, void>(amount); } - FORCEINLINE constexpr void RESERVE_LOCAL_NETWORK_MISSION_VEHICLES(int amount) { return big::native_invoker::invoke<3262, false, void>(amount); } - FORCEINLINE constexpr BOOL CAN_REGISTER_MISSION_OBJECTS(int amount) { return big::native_invoker::invoke<3263, false, BOOL>(amount); } - FORCEINLINE constexpr BOOL CAN_REGISTER_MISSION_PEDS(int amount) { return big::native_invoker::invoke<3264, false, BOOL>(amount); } - FORCEINLINE constexpr BOOL CAN_REGISTER_MISSION_VEHICLES(int amount) { return big::native_invoker::invoke<3265, false, BOOL>(amount); } - FORCEINLINE constexpr BOOL CAN_REGISTER_MISSION_PICKUPS(int amount) { return big::native_invoker::invoke<3266, false, BOOL>(amount); } - FORCEINLINE constexpr BOOL CAN_REGISTER_MISSION_DOORS(Any p0) { return big::native_invoker::invoke<3267, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL CAN_REGISTER_MISSION_ENTITIES(int ped_amt, int vehicle_amt, int object_amt, int pickup_amt) { return big::native_invoker::invoke<3268, false, BOOL>(ped_amt, vehicle_amt, object_amt, pickup_amt); } - FORCEINLINE constexpr int GET_NUM_RESERVED_MISSION_OBJECTS(BOOL p0, Any p1) { return big::native_invoker::invoke<3269, false, int>(p0, p1); } - FORCEINLINE constexpr int GET_NUM_RESERVED_MISSION_PEDS(BOOL p0, Any p1) { return big::native_invoker::invoke<3270, false, int>(p0, p1); } - FORCEINLINE constexpr int GET_NUM_RESERVED_MISSION_VEHICLES(BOOL p0, Any p1) { return big::native_invoker::invoke<3271, false, int>(p0, p1); } - FORCEINLINE constexpr int GET_NUM_CREATED_MISSION_OBJECTS(BOOL p0) { return big::native_invoker::invoke<3272, false, int>(p0); } - FORCEINLINE constexpr int GET_NUM_CREATED_MISSION_PEDS(BOOL p0) { return big::native_invoker::invoke<3273, false, int>(p0); } - FORCEINLINE constexpr int GET_NUM_CREATED_MISSION_VEHICLES(BOOL p0) { return big::native_invoker::invoke<3274, false, int>(p0); } - FORCEINLINE constexpr void GET_RESERVED_MISSION_ENTITIES_IN_AREA(float x, float y, float z, Any p3, Any* out1, Any* out2, Any* out3) { return big::native_invoker::invoke<3275, false, void>(x, y, z, p3, out1, out2, out3); } - FORCEINLINE constexpr int GET_MAX_NUM_NETWORK_OBJECTS() { return big::native_invoker::invoke<3276, false, int>(); } - FORCEINLINE constexpr int GET_MAX_NUM_NETWORK_PEDS() { return big::native_invoker::invoke<3277, false, int>(); } - FORCEINLINE constexpr int GET_MAX_NUM_NETWORK_VEHICLES() { return big::native_invoker::invoke<3278, false, int>(); } - FORCEINLINE constexpr int GET_MAX_NUM_NETWORK_PICKUPS() { return big::native_invoker::invoke<3279, false, int>(); } - FORCEINLINE constexpr void NETWORK_SET_OBJECT_SCOPE_DISTANCE(Object object, float range) { return big::native_invoker::invoke<3280, false, void>(object, range); } - FORCEINLINE constexpr void NETWORK_ALLOW_CLONING_WHILE_IN_TUTORIAL(Any p0, Any p1) { return big::native_invoker::invoke<3281, false, void>(p0, p1); } - FORCEINLINE constexpr void NETWORK_SET_TASK_CUTSCENE_INSCOPE_MULTIPLER(Any p0) { return big::native_invoker::invoke<3282, false, void>(p0); } - FORCEINLINE constexpr void _NETWORK_HIDE_ENTITY_IN_TUTORIAL_SESSION(int netHandle, BOOL hide) { return big::native_invoker::invoke<3283, false, void>(netHandle, hide); } - FORCEINLINE constexpr int GET_NETWORK_TIME() { return big::native_invoker::invoke<3284, false, int>(); } - FORCEINLINE constexpr int GET_NETWORK_TIME_ACCURATE() { return big::native_invoker::invoke<3285, false, int>(); } - FORCEINLINE constexpr BOOL HAS_NETWORK_TIME_STARTED() { return big::native_invoker::invoke<3286, false, BOOL>(); } - FORCEINLINE constexpr int GET_TIME_OFFSET(int timeA, int timeB) { return big::native_invoker::invoke<3287, false, int>(timeA, timeB); } - FORCEINLINE constexpr BOOL IS_TIME_LESS_THAN(int timeA, int timeB) { return big::native_invoker::invoke<3288, false, BOOL>(timeA, timeB); } - FORCEINLINE constexpr BOOL IS_TIME_MORE_THAN(int timeA, int timeB) { return big::native_invoker::invoke<3289, false, BOOL>(timeA, timeB); } - FORCEINLINE constexpr BOOL IS_TIME_EQUAL_TO(int timeA, int timeB) { return big::native_invoker::invoke<3290, false, BOOL>(timeA, timeB); } - FORCEINLINE constexpr int GET_TIME_DIFFERENCE(int timeA, int timeB) { return big::native_invoker::invoke<3291, false, int>(timeA, timeB); } - FORCEINLINE constexpr const char* GET_TIME_AS_STRING(int time) { return big::native_invoker::invoke<3292, false, const char*>(time); } - FORCEINLINE constexpr const char* GET_CLOUD_TIME_AS_STRING() { return big::native_invoker::invoke<3293, false, const char*>(); } - FORCEINLINE constexpr int GET_CLOUD_TIME_AS_INT() { return big::native_invoker::invoke<3294, false, int>(); } - FORCEINLINE constexpr void CONVERT_POSIX_TIME(int posixTime, Any* timeStructure) { return big::native_invoker::invoke<3295, false, void>(posixTime, timeStructure); } - FORCEINLINE constexpr void NETWORK_SET_IN_SPECTATOR_MODE(BOOL toggle, Ped playerPed) { return big::native_invoker::invoke<3296, false, void>(toggle, playerPed); } - FORCEINLINE constexpr void NETWORK_SET_IN_SPECTATOR_MODE_EXTENDED(BOOL toggle, Ped playerPed, BOOL p2) { return big::native_invoker::invoke<3297, false, void>(toggle, playerPed, p2); } - FORCEINLINE constexpr void NETWORK_SET_IN_FREE_CAM_MODE(BOOL toggle) { return big::native_invoker::invoke<3298, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_SET_ANTAGONISTIC_TO_PLAYER(BOOL toggle, Player player) { return big::native_invoker::invoke<3299, false, void>(toggle, player); } - FORCEINLINE constexpr BOOL NETWORK_IS_IN_SPECTATOR_MODE() { return big::native_invoker::invoke<3300, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_SET_IN_MP_CUTSCENE(BOOL p0, BOOL p1) { return big::native_invoker::invoke<3301, false, void>(p0, p1); } - FORCEINLINE constexpr BOOL NETWORK_IS_IN_MP_CUTSCENE() { return big::native_invoker::invoke<3302, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_IN_MP_CUTSCENE(Player player) { return big::native_invoker::invoke<3303, false, BOOL>(player); } - FORCEINLINE constexpr void NETWORK_HIDE_PROJECTILE_IN_CUTSCENE() { return big::native_invoker::invoke<3304, false, void>(); } - FORCEINLINE constexpr void SET_NETWORK_VEHICLE_RESPOT_TIMER(int netId, int time, Any p2, Any p3) { return big::native_invoker::invoke<3305, false, void>(netId, time, p2, p3); } - FORCEINLINE constexpr BOOL IS_NETWORK_VEHICLE_RUNNING_RESPOT_TIMER(int networkID) { return big::native_invoker::invoke<3306, false, BOOL>(networkID); } - FORCEINLINE constexpr void SET_NETWORK_VEHICLE_AS_GHOST(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<3307, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_NETWORK_VEHICLE_MAX_POSITION_DELTA_MULTIPLIER(Vehicle vehicle, float multiplier) { return big::native_invoker::invoke<3308, false, void>(vehicle, multiplier); } - FORCEINLINE constexpr void SET_NETWORK_ENABLE_HIGH_SPEED_EDGE_FALL_DETECTION(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<3309, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_LOCAL_PLAYER_AS_GHOST(BOOL toggle, BOOL p1) { return big::native_invoker::invoke<3310, false, void>(toggle, p1); } - FORCEINLINE constexpr BOOL IS_ENTITY_A_GHOST(Entity entity) { return big::native_invoker::invoke<3311, false, BOOL>(entity); } - FORCEINLINE constexpr void SET_NON_PARTICIPANTS_OF_THIS_SCRIPT_AS_GHOSTS(BOOL p0) { return big::native_invoker::invoke<3312, false, void>(p0); } - FORCEINLINE constexpr void SET_REMOTE_PLAYER_AS_GHOST(Player player, BOOL p1) { return big::native_invoker::invoke<3313, false, void>(player, p1); } - FORCEINLINE constexpr void SET_GHOST_ALPHA(int alpha) { return big::native_invoker::invoke<3314, false, void>(alpha); } - FORCEINLINE constexpr void RESET_GHOST_ALPHA() { return big::native_invoker::invoke<3315, false, void>(); } - FORCEINLINE constexpr void SET_ENTITY_GHOSTED_FOR_GHOST_PLAYERS(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3316, false, void>(entity, toggle); } - FORCEINLINE constexpr void SET_INVERT_GHOSTING(BOOL p0) { return big::native_invoker::invoke<3317, false, void>(p0); } - FORCEINLINE constexpr BOOL IS_ENTITY_IN_GHOST_COLLISION(Entity entity) { return big::native_invoker::invoke<3318, false, BOOL>(entity); } - FORCEINLINE constexpr void _SET_FREEMODE_REPORT_DATA(Any* gamerHandle, Any* reportData) { return big::native_invoker::invoke<3319, false, void>(gamerHandle, reportData); } - FORCEINLINE constexpr void USE_PLAYER_COLOUR_INSTEAD_OF_TEAM_COLOUR(BOOL toggle) { return big::native_invoker::invoke<3320, false, void>(toggle); } - FORCEINLINE constexpr int NETWORK_CREATE_SYNCHRONISED_SCENE(float x, float y, float z, float xRot, float yRot, float zRot, int rotationOrder, BOOL useOcclusionPortal, BOOL looped, float p9, float animTime, float p11) { return big::native_invoker::invoke<3321, false, int>(x, y, z, xRot, yRot, zRot, rotationOrder, useOcclusionPortal, looped, p9, animTime, p11); } - FORCEINLINE constexpr void NETWORK_ADD_PED_TO_SYNCHRONISED_SCENE(Ped ped, int netScene, const char* animDict, const char* animnName, float speed, float speedMultiplier, int duration, int flag, float playbackRate, Any p9) { return big::native_invoker::invoke<3322, false, void>(ped, netScene, animDict, animnName, speed, speedMultiplier, duration, flag, playbackRate, p9); } - FORCEINLINE constexpr void NETWORK_ADD_PED_TO_SYNCHRONISED_SCENE_WITH_IK(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9) { return big::native_invoker::invoke<3323, false, void>(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9); } - FORCEINLINE constexpr void NETWORK_ADD_ENTITY_TO_SYNCHRONISED_SCENE(Entity entity, int netScene, const char* animDict, const char* animName, float speed, float speedMulitiplier, int flag) { return big::native_invoker::invoke<3324, false, void>(entity, netScene, animDict, animName, speed, speedMulitiplier, flag); } - FORCEINLINE constexpr void NETWORK_ADD_MAP_ENTITY_TO_SYNCHRONISED_SCENE(int netScene, Hash modelHash, float x, float y, float z, float p5, const char* p6, float p7, float p8, int flags) { return big::native_invoker::invoke<3325, false, void>(netScene, modelHash, x, y, z, p5, p6, p7, p8, flags); } - FORCEINLINE constexpr void NETWORK_ADD_SYNCHRONISED_SCENE_CAMERA(int netScene, const char* animDict, const char* animName) { return big::native_invoker::invoke<3326, false, void>(netScene, animDict, animName); } - FORCEINLINE constexpr void NETWORK_ATTACH_SYNCHRONISED_SCENE_TO_ENTITY(int netScene, Entity entity, int bone) { return big::native_invoker::invoke<3327, false, void>(netScene, entity, bone); } - FORCEINLINE constexpr void NETWORK_START_SYNCHRONISED_SCENE(int netScene) { return big::native_invoker::invoke<3328, false, void>(netScene); } - FORCEINLINE constexpr void NETWORK_STOP_SYNCHRONISED_SCENE(int netScene) { return big::native_invoker::invoke<3329, false, void>(netScene); } - FORCEINLINE constexpr int NETWORK_GET_LOCAL_SCENE_FROM_NETWORK_ID(int netId) { return big::native_invoker::invoke<3330, false, int>(netId); } - FORCEINLINE constexpr void NETWORK_FORCE_LOCAL_USE_OF_SYNCED_SCENE_CAMERA(int netScene) { return big::native_invoker::invoke<3331, false, void>(netScene); } - FORCEINLINE constexpr void NETWORK_ALLOW_REMOTE_SYNCED_SCENE_LOCAL_PLAYER_REQUESTS(Any p0) { return big::native_invoker::invoke<3332, false, void>(p0); } - FORCEINLINE constexpr BOOL NETWORK_FIND_LARGEST_BUNCH_OF_PLAYERS(int p0, Any p1) { return big::native_invoker::invoke<3333, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL NETWORK_START_RESPAWN_SEARCH_FOR_PLAYER(Player player, float x, float y, float z, float radius, float p5, float p6, float p7, int flags) { return big::native_invoker::invoke<3334, false, BOOL>(player, x, y, z, radius, p5, p6, p7, flags); } - FORCEINLINE constexpr BOOL NETWORK_START_RESPAWN_SEARCH_IN_ANGLED_AREA_FOR_PLAYER(Player player, float x1, float y1, float z1, float x2, float y2, float z2, float width, float p8, float p9, float p10, int flags) { return big::native_invoker::invoke<3335, false, BOOL>(player, x1, y1, z1, x2, y2, z2, width, p8, p9, p10, flags); } - FORCEINLINE constexpr int NETWORK_QUERY_RESPAWN_RESULTS(Any* p0) { return big::native_invoker::invoke<3336, false, int>(p0); } - FORCEINLINE constexpr void NETWORK_CANCEL_RESPAWN_SEARCH() { return big::native_invoker::invoke<3337, false, void>(); } - FORCEINLINE constexpr void NETWORK_GET_RESPAWN_RESULT(int randomInt, Vector3* coordinates, float* heading) { return big::native_invoker::invoke<3338, true, void>(randomInt, coordinates, heading); } - FORCEINLINE constexpr int NETWORK_GET_RESPAWN_RESULT_FLAGS(int p0) { return big::native_invoker::invoke<3339, false, int>(p0); } - FORCEINLINE constexpr void NETWORK_START_SOLO_TUTORIAL_SESSION() { return big::native_invoker::invoke<3340, false, void>(); } - FORCEINLINE constexpr void NETWORK_ALLOW_GANG_TO_JOIN_TUTORIAL_SESSION(int teamId, int instanceId) { return big::native_invoker::invoke<3341, false, void>(teamId, instanceId); } - FORCEINLINE constexpr void NETWORK_END_TUTORIAL_SESSION() { return big::native_invoker::invoke<3342, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_IN_TUTORIAL_SESSION() { return big::native_invoker::invoke<3343, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_WAITING_POP_CLEAR_TUTORIAL_SESSION() { return big::native_invoker::invoke<3344, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_TUTORIAL_SESSION_CHANGE_PENDING() { return big::native_invoker::invoke<3345, false, BOOL>(); } - FORCEINLINE constexpr int NETWORK_GET_PLAYER_TUTORIAL_SESSION_INSTANCE(Player player) { return big::native_invoker::invoke<3346, false, int>(player); } - FORCEINLINE constexpr BOOL NETWORK_ARE_PLAYERS_IN_SAME_TUTORIAL_SESSION(Player player, int index) { return big::native_invoker::invoke<3347, false, BOOL>(player, index); } - FORCEINLINE constexpr void NETWORK_BLOCK_PROXY_MIGRATION_BETWEEN_TUTORIAL_SESSIONS(Any p0) { return big::native_invoker::invoke<3348, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_CONCEAL_PLAYER(Player player, BOOL toggle, BOOL p2) { return big::native_invoker::invoke<3349, false, void>(player, toggle, p2); } - FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_CONCEALED(Player player) { return big::native_invoker::invoke<3350, false, BOOL>(player); } - FORCEINLINE constexpr void NETWORK_CONCEAL_ENTITY(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3351, false, void>(entity, toggle); } - FORCEINLINE constexpr BOOL NETWORK_IS_ENTITY_CONCEALED(Entity entity) { return big::native_invoker::invoke<3352, false, BOOL>(entity); } - FORCEINLINE constexpr void NETWORK_OVERRIDE_CLOCK_TIME(int hours, int minutes, int seconds) { return big::native_invoker::invoke<3353, false, void>(hours, minutes, seconds); } - FORCEINLINE constexpr void NETWORK_OVERRIDE_CLOCK_RATE(int ms) { return big::native_invoker::invoke<3354, false, void>(ms); } - FORCEINLINE constexpr void NETWORK_CLEAR_CLOCK_TIME_OVERRIDE() { return big::native_invoker::invoke<3355, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_CLOCK_TIME_OVERRIDDEN() { return big::native_invoker::invoke<3356, false, BOOL>(); } - FORCEINLINE constexpr int NETWORK_ADD_ENTITY_AREA(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<3357, false, int>(x1, y1, z1, x2, y2, z2); } - FORCEINLINE constexpr int NETWORK_ADD_ENTITY_ANGLED_AREA(float x1, float y1, float z1, float x2, float y2, float z2, float width) { return big::native_invoker::invoke<3358, false, int>(x1, y1, z1, x2, y2, z2, width); } - FORCEINLINE constexpr int NETWORK_ADD_CLIENT_ENTITY_AREA(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<3359, false, int>(x1, y1, z1, x2, y2, z2); } - FORCEINLINE constexpr int NETWORK_ADD_CLIENT_ENTITY_ANGLED_AREA(float x1, float y1, float z1, float x2, float y2, float z2, float radius) { return big::native_invoker::invoke<3360, false, int>(x1, y1, z1, x2, y2, z2, radius); } - FORCEINLINE constexpr BOOL NETWORK_REMOVE_ENTITY_AREA(int areaHandle) { return big::native_invoker::invoke<3361, false, BOOL>(areaHandle); } - FORCEINLINE constexpr BOOL NETWORK_ENTITY_AREA_DOES_EXIST(int areaHandle) { return big::native_invoker::invoke<3362, false, BOOL>(areaHandle); } - FORCEINLINE constexpr BOOL NETWORK_ENTITY_AREA_HAVE_ALL_REPLIED(int areaHandle) { return big::native_invoker::invoke<3363, false, BOOL>(areaHandle); } - FORCEINLINE constexpr BOOL NETWORK_ENTITY_AREA_IS_OCCUPIED(int areaHandle) { return big::native_invoker::invoke<3364, false, BOOL>(areaHandle); } - FORCEINLINE constexpr void NETWORK_USE_HIGH_PRECISION_BLENDING(int netID, BOOL toggle) { return big::native_invoker::invoke<3365, false, void>(netID, toggle); } - FORCEINLINE constexpr void NETWORK_SET_CUSTOM_ARENA_BALL_PARAMS(int netId) { return big::native_invoker::invoke<3366, false, void>(netId); } - FORCEINLINE constexpr void NETWORK_ENTITY_USE_HIGH_PRECISION_ROTATION(int netId, BOOL toggle) { return big::native_invoker::invoke<3367, false, void>(netId, toggle); } - FORCEINLINE constexpr BOOL NETWORK_REQUEST_CLOUD_BACKGROUND_SCRIPTS() { return big::native_invoker::invoke<3368, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_CLOUD_BACKGROUND_SCRIPT_REQUEST_PENDING() { return big::native_invoker::invoke<3369, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_REQUEST_CLOUD_TUNABLES() { return big::native_invoker::invoke<3370, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_TUNABLE_CLOUD_REQUEST_PENDING() { return big::native_invoker::invoke<3371, false, BOOL>(); } - FORCEINLINE constexpr int NETWORK_GET_TUNABLE_CLOUD_CRC() { return big::native_invoker::invoke<3372, false, int>(); } - FORCEINLINE constexpr void _NETWORK_SET_TUNABLES_REGISTRATION_CONTEXTS(Any* tunableContextData) { return big::native_invoker::invoke<3373, false, void>(tunableContextData); } - FORCEINLINE constexpr void _NETWORK_CLEAR_TUNABLES_REGISTRATION_CONTEXTS() { return big::native_invoker::invoke<3374, false, void>(); } - FORCEINLINE constexpr BOOL _NETWORK_GET_TUNABLES_REGISTRATION_BOOL(Hash tunableName, BOOL defaultValue) { return big::native_invoker::invoke<3375, false, BOOL>(tunableName, defaultValue); } - FORCEINLINE constexpr int _NETWORK_GET_TUNABLES_REGISTRATION_INT(Hash tunableName, int defaultValue) { return big::native_invoker::invoke<3376, false, int>(tunableName, defaultValue); } - FORCEINLINE constexpr float _NETWORK_GET_TUNABLES_REGISTRATION_FLOAT(Hash tunableName, float defaultValue) { return big::native_invoker::invoke<3377, false, float>(tunableName, defaultValue); } - FORCEINLINE constexpr BOOL NETWORK_DOES_TUNABLE_EXIST(const char* tunableContext, const char* tunableName) { return big::native_invoker::invoke<3378, false, BOOL>(tunableContext, tunableName); } - FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_INT(const char* tunableContext, const char* tunableName, int* value) { return big::native_invoker::invoke<3379, false, BOOL>(tunableContext, tunableName, value); } - FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_FLOAT(const char* tunableContext, const char* tunableName, float* value) { return big::native_invoker::invoke<3380, false, BOOL>(tunableContext, tunableName, value); } - FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_BOOL(const char* tunableContext, const char* tunableName) { return big::native_invoker::invoke<3381, false, BOOL>(tunableContext, tunableName); } - FORCEINLINE constexpr BOOL NETWORK_DOES_TUNABLE_EXIST_HASH(Hash tunableContext, Hash tunableName) { return big::native_invoker::invoke<3382, false, BOOL>(tunableContext, tunableName); } - FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_MODIFICATION_DETECTION_CLEAR() { return big::native_invoker::invoke<3383, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_INT_HASH(Hash tunableContext, Hash tunableName, int* value) { return big::native_invoker::invoke<3384, false, BOOL>(tunableContext, tunableName, value); } - FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_INT_MODIFICATION_DETECTION_REGISTRATION_HASH(Hash contextHash, Hash nameHash, int* value) { return big::native_invoker::invoke<3385, false, BOOL>(contextHash, nameHash, value); } - FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_FLOAT_HASH(Hash tunableContext, Hash tunableName, float* value) { return big::native_invoker::invoke<3386, false, BOOL>(tunableContext, tunableName, value); } - FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_FLOAT_MODIFICATION_DETECTION_REGISTRATION_HASH(Hash contextHash, Hash nameHash, float* value) { return big::native_invoker::invoke<3387, false, BOOL>(contextHash, nameHash, value); } - FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_BOOL_HASH(Hash tunableContext, Hash tunableName) { return big::native_invoker::invoke<3388, false, BOOL>(tunableContext, tunableName); } - FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_BOOL_MODIFICATION_DETECTION_REGISTRATION_HASH(Hash contextHash, Hash nameHash, BOOL* value) { return big::native_invoker::invoke<3389, false, BOOL>(contextHash, nameHash, value); } - FORCEINLINE constexpr BOOL NETWORK_TRY_ACCESS_TUNABLE_BOOL_HASH(Hash tunableContext, Hash tunableName, BOOL defaultValue) { return big::native_invoker::invoke<3390, false, BOOL>(tunableContext, tunableName, defaultValue); } - FORCEINLINE constexpr int NETWORK_GET_CONTENT_MODIFIER_LIST_ID(Hash contentHash) { return big::native_invoker::invoke<3391, false, int>(contentHash); } - FORCEINLINE constexpr int NETWORK_GET_BONE_ID_OF_FATAL_HIT() { return big::native_invoker::invoke<3392, false, int>(); } - FORCEINLINE constexpr void NETWORK_RESET_BODY_TRACKER() { return big::native_invoker::invoke<3393, false, void>(); } - FORCEINLINE constexpr int NETWORK_GET_NUMBER_BODY_TRACKER_HITS() { return big::native_invoker::invoke<3394, false, int>(); } - FORCEINLINE constexpr BOOL NETWORK_HAS_BONE_BEEN_HIT_BY_KILLER(int boneIndex) { return big::native_invoker::invoke<3395, false, BOOL>(boneIndex); } - FORCEINLINE constexpr BOOL NETWORK_SET_ATTRIBUTE_DAMAGE_TO_PLAYER(Ped ped, Player player) { return big::native_invoker::invoke<3396, false, BOOL>(ped, player); } - FORCEINLINE constexpr void NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_DAMAGE(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3397, false, void>(entity, toggle); } - FORCEINLINE constexpr void _NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_PED_DAMAGE(Entity entity, BOOL trigger) { return big::native_invoker::invoke<3398, false, void>(entity, trigger); } - FORCEINLINE constexpr void NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_WEAPON_HASH(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3399, false, void>(entity, toggle); } - FORCEINLINE constexpr void NETWORK_SET_NO_LONGER_NEEDED(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3400, false, void>(entity, toggle); } - FORCEINLINE constexpr BOOL NETWORK_EXPLODE_VEHICLE(Vehicle vehicle, BOOL isAudible, BOOL isInvisible, int netId) { return big::native_invoker::invoke<3401, false, BOOL>(vehicle, isAudible, isInvisible, netId); } - FORCEINLINE constexpr void NETWORK_EXPLODE_HELI(Vehicle vehicle, BOOL isAudible, BOOL isInvisible, int netId) { return big::native_invoker::invoke<3402, false, void>(vehicle, isAudible, isInvisible, netId); } - FORCEINLINE constexpr void NETWORK_USE_LOGARITHMIC_BLENDING_THIS_FRAME(Entity entity) { return big::native_invoker::invoke<3403, false, void>(entity); } - FORCEINLINE constexpr void NETWORK_OVERRIDE_COORDS_AND_HEADING(Entity entity, float x, float y, float z, float heading) { return big::native_invoker::invoke<3404, false, void>(entity, x, y, z, heading); } - FORCEINLINE constexpr void NETWORK_ENABLE_EXTRA_VEHICLE_ORIENTATION_BLEND_CHECKS(int netId, BOOL toggle) { return big::native_invoker::invoke<3405, false, void>(netId, toggle); } - FORCEINLINE constexpr void NETWORK_DISABLE_PROXIMITY_MIGRATION(int netID) { return big::native_invoker::invoke<3406, false, void>(netID); } - FORCEINLINE constexpr void NETWORK_SET_PROPERTY_ID(int id) { return big::native_invoker::invoke<3407, false, void>(id); } - FORCEINLINE constexpr void NETWORK_CLEAR_PROPERTY_ID() { return big::native_invoker::invoke<3408, false, void>(); } - FORCEINLINE constexpr void NETWORK_SET_PLAYER_MENTAL_STATE(int p0) { return big::native_invoker::invoke<3409, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_SET_MINIMUM_RANK_FOR_MISSION(BOOL p0) { return big::native_invoker::invoke<3410, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_CACHE_LOCAL_PLAYER_HEAD_BLEND_DATA() { return big::native_invoker::invoke<3411, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_HAS_CACHED_PLAYER_HEAD_BLEND_DATA(Player player) { return big::native_invoker::invoke<3412, false, BOOL>(player); } - FORCEINLINE constexpr BOOL NETWORK_APPLY_CACHED_PLAYER_HEAD_BLEND_DATA(Ped ped, Player player) { return big::native_invoker::invoke<3413, false, BOOL>(ped, player); } - FORCEINLINE constexpr int GET_NUM_COMMERCE_ITEMS() { return big::native_invoker::invoke<3414, false, int>(); } - FORCEINLINE constexpr BOOL IS_COMMERCE_DATA_VALID() { return big::native_invoker::invoke<3415, false, BOOL>(); } - FORCEINLINE constexpr void TRIGGER_COMMERCE_DATA_FETCH(Any p0) { return big::native_invoker::invoke<3416, false, void>(p0); } - FORCEINLINE constexpr BOOL IS_COMMERCE_DATA_FETCH_IN_PROGRESS() { return big::native_invoker::invoke<3417, false, BOOL>(); } - FORCEINLINE constexpr const char* GET_COMMERCE_ITEM_ID(int index) { return big::native_invoker::invoke<3418, false, const char*>(index); } - FORCEINLINE constexpr const char* GET_COMMERCE_ITEM_NAME(int index) { return big::native_invoker::invoke<3419, false, const char*>(index); } - FORCEINLINE constexpr const char* GET_COMMERCE_PRODUCT_PRICE(int index) { return big::native_invoker::invoke<3420, false, const char*>(index); } - FORCEINLINE constexpr int GET_COMMERCE_ITEM_NUM_CATS(int index) { return big::native_invoker::invoke<3421, false, int>(index); } - FORCEINLINE constexpr const char* GET_COMMERCE_ITEM_CAT(int index, int index2) { return big::native_invoker::invoke<3422, false, const char*>(index, index2); } - FORCEINLINE constexpr void OPEN_COMMERCE_STORE(const char* p0, const char* p1, int p2) { return big::native_invoker::invoke<3423, false, void>(p0, p1, p2); } - FORCEINLINE constexpr BOOL IS_COMMERCE_STORE_OPEN() { return big::native_invoker::invoke<3424, false, BOOL>(); } - FORCEINLINE constexpr void SET_STORE_ENABLED(BOOL toggle) { return big::native_invoker::invoke<3425, false, void>(toggle); } - FORCEINLINE constexpr BOOL REQUEST_COMMERCE_ITEM_IMAGE(int index) { return big::native_invoker::invoke<3426, false, BOOL>(index); } - FORCEINLINE constexpr void RELEASE_ALL_COMMERCE_ITEM_IMAGES() { return big::native_invoker::invoke<3427, false, void>(); } - FORCEINLINE constexpr const char* GET_COMMERCE_ITEM_TEXTURENAME(int index) { return big::native_invoker::invoke<3428, false, const char*>(index); } - FORCEINLINE constexpr BOOL IS_STORE_AVAILABLE_TO_USER() { return big::native_invoker::invoke<3429, false, BOOL>(); } - FORCEINLINE constexpr void DELAY_MP_STORE_OPEN() { return big::native_invoker::invoke<3430, false, void>(); } - FORCEINLINE constexpr void RESET_STORE_NETWORK_GAME_TRACKING() { return big::native_invoker::invoke<3431, false, void>(); } - FORCEINLINE constexpr BOOL IS_USER_OLD_ENOUGH_TO_ACCESS_STORE() { return big::native_invoker::invoke<3432, false, BOOL>(); } - FORCEINLINE constexpr void SET_LAST_VIEWED_SHOP_ITEM(Hash p0, int p1, Hash p2) { return big::native_invoker::invoke<3433, false, void>(p0, p1, p2); } - FORCEINLINE constexpr int GET_USER_PREMIUM_ACCESS() { return big::native_invoker::invoke<3434, false, int>(); } - FORCEINLINE constexpr int GET_USER_STARTER_ACCESS() { return big::native_invoker::invoke<3435, false, int>(); } - FORCEINLINE constexpr int CLOUD_DELETE_MEMBER_FILE(const char* p0) { return big::native_invoker::invoke<3436, false, int>(p0); } - FORCEINLINE constexpr BOOL CLOUD_HAS_REQUEST_COMPLETED(int requestId) { return big::native_invoker::invoke<3437, false, BOOL>(requestId); } - FORCEINLINE constexpr BOOL CLOUD_DID_REQUEST_SUCCEED(int requestId) { return big::native_invoker::invoke<3438, false, BOOL>(requestId); } - FORCEINLINE constexpr void CLOUD_CHECK_AVAILABILITY() { return big::native_invoker::invoke<3439, false, void>(); } - FORCEINLINE constexpr BOOL CLOUD_IS_CHECKING_AVAILABILITY() { return big::native_invoker::invoke<3440, false, BOOL>(); } - FORCEINLINE constexpr BOOL CLOUD_GET_AVAILABILITY_CHECK_RESULT() { return big::native_invoker::invoke<3441, false, BOOL>(); } - FORCEINLINE constexpr int GET_CONTENT_TO_LOAD_TYPE() { return big::native_invoker::invoke<3442, false, int>(); } - FORCEINLINE constexpr BOOL GET_IS_LAUNCH_FROM_LIVE_AREA() { return big::native_invoker::invoke<3443, false, BOOL>(); } - FORCEINLINE constexpr BOOL GET_IS_LIVE_AREA_LAUNCH_WITH_CONTENT() { return big::native_invoker::invoke<3444, false, BOOL>(); } - FORCEINLINE constexpr void CLEAR_SERVICE_EVENT_ARGUMENTS() { return big::native_invoker::invoke<3445, false, void>(); } - FORCEINLINE constexpr BOOL UGC_COPY_CONTENT(Any* p0, Any* p1) { return big::native_invoker::invoke<3446, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL UGC_IS_CREATING() { return big::native_invoker::invoke<3447, false, BOOL>(); } - FORCEINLINE constexpr BOOL UGC_HAS_CREATE_FINISHED() { return big::native_invoker::invoke<3448, false, BOOL>(); } - FORCEINLINE constexpr BOOL UGC_DID_CREATE_SUCCEED() { return big::native_invoker::invoke<3449, false, BOOL>(); } - FORCEINLINE constexpr int UGC_GET_CREATE_RESULT() { return big::native_invoker::invoke<3450, false, int>(); } - FORCEINLINE constexpr const char* UGC_GET_CREATE_CONTENT_ID() { return big::native_invoker::invoke<3451, false, const char*>(); } - FORCEINLINE constexpr void UGC_CLEAR_CREATE_RESULT() { return big::native_invoker::invoke<3452, false, void>(); } - FORCEINLINE constexpr BOOL UGC_QUERY_MY_CONTENT(Any p0, Any p1, Any* p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<3453, false, BOOL>(p0, p1, p2, p3, p4, p5); } - FORCEINLINE constexpr BOOL UGC_QUERY_BY_CATEGORY(Any p0, Any p1, Any p2, const char* p3, Any p4, BOOL p5) { return big::native_invoker::invoke<3454, false, BOOL>(p0, p1, p2, p3, p4, p5); } - FORCEINLINE constexpr BOOL UGC_QUERY_BY_CONTENT_ID(const char* contentId, BOOL latestVersion, const char* contentTypeName) { return big::native_invoker::invoke<3455, false, BOOL>(contentId, latestVersion, contentTypeName); } - FORCEINLINE constexpr BOOL UGC_QUERY_BY_CONTENT_IDS(Any* data, int count, BOOL latestVersion, const char* contentTypeName) { return big::native_invoker::invoke<3456, false, BOOL>(data, count, latestVersion, contentTypeName); } - FORCEINLINE constexpr BOOL UGC_QUERY_MOST_RECENTLY_CREATED_CONTENT(int offset, int count, const char* contentTypeName, int p3) { return big::native_invoker::invoke<3457, false, BOOL>(offset, count, contentTypeName, p3); } - FORCEINLINE constexpr BOOL UGC_GET_BOOKMARKED_CONTENT(Any p0, Any p1, const char* p2, Any* p3) { return big::native_invoker::invoke<3458, false, BOOL>(p0, p1, p2, p3); } - FORCEINLINE constexpr BOOL UGC_GET_MY_CONTENT(Any p0, Any p1, const char* p2, Any* p3) { return big::native_invoker::invoke<3459, false, BOOL>(p0, p1, p2, p3); } - FORCEINLINE constexpr BOOL UGC_GET_FRIEND_CONTENT(Any p0, Any p1, const char* p2, Any* p3) { return big::native_invoker::invoke<3460, false, BOOL>(p0, p1, p2, p3); } - FORCEINLINE constexpr BOOL UGC_GET_CREW_CONTENT(Any p0, Any p1, Any p2, const char* p3, Any* p4) { return big::native_invoker::invoke<3461, false, BOOL>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr BOOL UGC_GET_GET_BY_CATEGORY(Any p0, Any p1, Any p2, const char* p3, Any* p4) { return big::native_invoker::invoke<3462, false, BOOL>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr BOOL UGC_GET_GET_BY_CONTENT_ID(const char* contentId, const char* contentTypeName) { return big::native_invoker::invoke<3463, false, BOOL>(contentId, contentTypeName); } - FORCEINLINE constexpr BOOL UGC_GET_GET_BY_CONTENT_IDS(Any* data, int dataCount, const char* contentTypeName) { return big::native_invoker::invoke<3464, false, BOOL>(data, dataCount, contentTypeName); } - FORCEINLINE constexpr BOOL UGC_GET_MOST_RECENTLY_CREATED_CONTENT(Any p0, Any p1, Any* p2, Any* p3) { return big::native_invoker::invoke<3465, false, BOOL>(p0, p1, p2, p3); } - FORCEINLINE constexpr BOOL UGC_GET_MOST_RECENTLY_PLAYED_CONTENT(Any p0, Any p1, Any* p2, Any* p3) { return big::native_invoker::invoke<3466, false, BOOL>(p0, p1, p2, p3); } - FORCEINLINE constexpr BOOL UGC_GET_TOP_RATED_CONTENT(Any p0, Any p1, Any* p2, Any* p3) { return big::native_invoker::invoke<3467, false, BOOL>(p0, p1, p2, p3); } - FORCEINLINE constexpr void UGC_CANCEL_QUERY() { return big::native_invoker::invoke<3468, false, void>(); } - FORCEINLINE constexpr BOOL UGC_IS_GETTING() { return big::native_invoker::invoke<3469, false, BOOL>(); } - FORCEINLINE constexpr BOOL UGC_HAS_GET_FINISHED() { return big::native_invoker::invoke<3470, false, BOOL>(); } - FORCEINLINE constexpr BOOL UGC_DID_GET_SUCCEED() { return big::native_invoker::invoke<3471, false, BOOL>(); } - FORCEINLINE constexpr BOOL UGC_WAS_QUERY_FORCE_CANCELLED() { return big::native_invoker::invoke<3472, false, BOOL>(); } - FORCEINLINE constexpr int UGC_GET_QUERY_RESULT() { return big::native_invoker::invoke<3473, false, int>(); } - FORCEINLINE constexpr int UGC_GET_CONTENT_NUM() { return big::native_invoker::invoke<3474, false, int>(); } - FORCEINLINE constexpr int UGC_GET_CONTENT_TOTAL() { return big::native_invoker::invoke<3475, false, int>(); } - FORCEINLINE constexpr Hash UGC_GET_CONTENT_HASH() { return big::native_invoker::invoke<3476, false, Hash>(); } - FORCEINLINE constexpr void UGC_CLEAR_QUERY_RESULTS() { return big::native_invoker::invoke<3477, false, void>(); } - FORCEINLINE constexpr const char* UGC_GET_CONTENT_USER_ID(int p0) { return big::native_invoker::invoke<3478, false, const char*>(p0); } - FORCEINLINE constexpr BOOL UGC_GET_CONTENT_CREATOR_GAMER_HANDLE(int p0, Any* p1) { return big::native_invoker::invoke<3479, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL UGC_GET_CONTENT_CREATED_BY_LOCAL_PLAYER(Any p0) { return big::native_invoker::invoke<3480, false, BOOL>(p0); } - FORCEINLINE constexpr const char* UGC_GET_CONTENT_USER_NAME(Any p0) { return big::native_invoker::invoke<3481, false, const char*>(p0); } - FORCEINLINE constexpr BOOL UGC_GET_CONTENT_IS_USING_SC_NICKNAME(Any p0) { return big::native_invoker::invoke<3482, false, BOOL>(p0); } - FORCEINLINE constexpr int UGC_GET_CONTENT_CATEGORY(int p0) { return big::native_invoker::invoke<3483, false, int>(p0); } - FORCEINLINE constexpr const char* UGC_GET_CONTENT_ID(int p0) { return big::native_invoker::invoke<3484, false, const char*>(p0); } - FORCEINLINE constexpr const char* UGC_GET_ROOT_CONTENT_ID(int p0) { return big::native_invoker::invoke<3485, false, const char*>(p0); } - FORCEINLINE constexpr const char* UGC_GET_CONTENT_NAME(Any p0) { return big::native_invoker::invoke<3486, false, const char*>(p0); } - FORCEINLINE constexpr int UGC_GET_CONTENT_DESCRIPTION_HASH(Any p0) { return big::native_invoker::invoke<3487, false, int>(p0); } - FORCEINLINE constexpr const char* UGC_GET_CONTENT_PATH(int p0, int p1) { return big::native_invoker::invoke<3488, false, const char*>(p0, p1); } - FORCEINLINE constexpr void UGC_GET_CONTENT_UPDATED_DATE(Any p0, Any* p1) { return big::native_invoker::invoke<3489, false, void>(p0, p1); } - FORCEINLINE constexpr int UGC_GET_CONTENT_FILE_VERSION(Any p0, Any p1) { return big::native_invoker::invoke<3490, false, int>(p0, p1); } - FORCEINLINE constexpr BOOL UGC_GET_CONTENT_HAS_LO_RES_PHOTO(int p0) { return big::native_invoker::invoke<3491, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL UGC_GET_CONTENT_HAS_HI_RES_PHOTO(int p0) { return big::native_invoker::invoke<3492, false, BOOL>(p0); } - FORCEINLINE constexpr int UGC_GET_CONTENT_LANGUAGE(Any p0) { return big::native_invoker::invoke<3493, false, int>(p0); } - FORCEINLINE constexpr BOOL UGC_GET_CONTENT_IS_PUBLISHED(Any p0) { return big::native_invoker::invoke<3494, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL UGC_GET_CONTENT_IS_VERIFIED(Any p0) { return big::native_invoker::invoke<3495, false, BOOL>(p0); } - FORCEINLINE constexpr float UGC_GET_CONTENT_RATING(Any p0, Any p1) { return big::native_invoker::invoke<3496, false, float>(p0, p1); } - FORCEINLINE constexpr int UGC_GET_CONTENT_RATING_COUNT(Any p0, Any p1) { return big::native_invoker::invoke<3497, false, int>(p0, p1); } - FORCEINLINE constexpr int UGC_GET_CONTENT_RATING_POSITIVE_COUNT(Any p0, Any p1) { return big::native_invoker::invoke<3498, false, int>(p0, p1); } - FORCEINLINE constexpr int UGC_GET_CONTENT_RATING_NEGATIVE_COUNT(Any p0, Any p1) { return big::native_invoker::invoke<3499, false, int>(p0, p1); } - FORCEINLINE constexpr BOOL UGC_GET_CONTENT_HAS_PLAYER_RECORD(Any p0) { return big::native_invoker::invoke<3500, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL UGC_GET_CONTENT_HAS_PLAYER_BOOKMARKED(Any p0) { return big::native_invoker::invoke<3501, false, BOOL>(p0); } - FORCEINLINE constexpr int UGC_REQUEST_CONTENT_DATA_FROM_INDEX(int p0, int p1) { return big::native_invoker::invoke<3502, false, int>(p0, p1); } - FORCEINLINE constexpr int UGC_REQUEST_CONTENT_DATA_FROM_PARAMS(const char* contentTypeName, const char* contentId, int p2, int p3, int p4) { return big::native_invoker::invoke<3503, false, int>(contentTypeName, contentId, p2, p3, p4); } - FORCEINLINE constexpr int UGC_REQUEST_CACHED_DESCRIPTION(int p0) { return big::native_invoker::invoke<3504, false, int>(p0); } - FORCEINLINE constexpr BOOL UGC_IS_DESCRIPTION_REQUEST_IN_PROGRESS(Any p0) { return big::native_invoker::invoke<3505, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL UGC_HAS_DESCRIPTION_REQUEST_FINISHED(Any p0) { return big::native_invoker::invoke<3506, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL UGC_DID_DESCRIPTION_REQUEST_SUCCEED(Any p0) { return big::native_invoker::invoke<3507, false, BOOL>(p0); } - FORCEINLINE constexpr const char* UGC_GET_CACHED_DESCRIPTION(Any p0, Any p1) { return big::native_invoker::invoke<3508, false, const char*>(p0, p1); } - FORCEINLINE constexpr BOOL UGC_RELEASE_CACHED_DESCRIPTION(Any p0) { return big::native_invoker::invoke<3509, false, BOOL>(p0); } - FORCEINLINE constexpr void UGC_RELEASE_ALL_CACHED_DESCRIPTIONS() { return big::native_invoker::invoke<3510, false, void>(); } - FORCEINLINE constexpr BOOL UGC_HAS_PERMISSION_TO_WRITE() { return big::native_invoker::invoke<3511, false, BOOL>(); } - FORCEINLINE constexpr BOOL UGC_PUBLISH(const char* contentId, const char* baseContentId, const char* contentTypeName) { return big::native_invoker::invoke<3512, false, BOOL>(contentId, baseContentId, contentTypeName); } - FORCEINLINE constexpr BOOL UGC_SET_BOOKMARKED(const char* contentId, BOOL bookmarked, const char* contentTypeName) { return big::native_invoker::invoke<3513, false, BOOL>(contentId, bookmarked, contentTypeName); } - FORCEINLINE constexpr BOOL UGC_SET_DELETED(Any* p0, BOOL p1, const char* p2) { return big::native_invoker::invoke<3514, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL UGC_IS_MODIFYING() { return big::native_invoker::invoke<3515, false, BOOL>(); } - FORCEINLINE constexpr BOOL UGC_HAS_MODIFY_FINISHED() { return big::native_invoker::invoke<3516, false, BOOL>(); } - FORCEINLINE constexpr BOOL UGC_DID_MODIFY_SUCCEED() { return big::native_invoker::invoke<3517, false, BOOL>(); } - FORCEINLINE constexpr int UGC_GET_MODIFY_RESULT() { return big::native_invoker::invoke<3518, false, int>(); } - FORCEINLINE constexpr void UGC_CLEAR_MODIFY_RESULT() { return big::native_invoker::invoke<3519, false, void>(); } - FORCEINLINE constexpr BOOL UGC_GET_CREATORS_BY_USER_ID(Any* p0, Any* p1) { return big::native_invoker::invoke<3520, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL UGC_HAS_QUERY_CREATORS_FINISHED() { return big::native_invoker::invoke<3521, false, BOOL>(); } - FORCEINLINE constexpr BOOL UGC_DID_QUERY_CREATORS_SUCCEED() { return big::native_invoker::invoke<3522, false, BOOL>(); } - FORCEINLINE constexpr int UGC_GET_CREATOR_NUM() { return big::native_invoker::invoke<3523, false, int>(); } - FORCEINLINE constexpr BOOL UGC_LOAD_OFFLINE_QUERY(Any p0) { return big::native_invoker::invoke<3524, false, BOOL>(p0); } - FORCEINLINE constexpr void UGC_CLEAR_OFFLINE_QUERY() { return big::native_invoker::invoke<3525, false, void>(); } - FORCEINLINE constexpr void UGC_SET_QUERY_DATA_FROM_OFFLINE(BOOL p0) { return big::native_invoker::invoke<3526, false, void>(p0); } - FORCEINLINE constexpr void UGC_SET_USING_OFFLINE_CONTENT(BOOL p0) { return big::native_invoker::invoke<3527, false, void>(p0); } - FORCEINLINE constexpr BOOL UGC_IS_LANGUAGE_SUPPORTED(Any p0) { return big::native_invoker::invoke<3528, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL FACEBOOK_POST_COMPLETED_HEIST(const char* heistName, int cashEarned, int xpEarned) { return big::native_invoker::invoke<3529, false, BOOL>(heistName, cashEarned, xpEarned); } - FORCEINLINE constexpr BOOL FACEBOOK_POST_CREATE_CHARACTER() { return big::native_invoker::invoke<3530, false, BOOL>(); } - FORCEINLINE constexpr BOOL FACEBOOK_POST_COMPLETED_MILESTONE(int milestoneId) { return big::native_invoker::invoke<3531, false, BOOL>(milestoneId); } - FORCEINLINE constexpr BOOL FACEBOOK_HAS_POST_COMPLETED() { return big::native_invoker::invoke<3532, false, BOOL>(); } - FORCEINLINE constexpr BOOL FACEBOOK_DID_POST_SUCCEED() { return big::native_invoker::invoke<3533, false, BOOL>(); } - FORCEINLINE constexpr BOOL FACEBOOK_CAN_POST_TO_FACEBOOK() { return big::native_invoker::invoke<3534, false, BOOL>(); } - FORCEINLINE constexpr int TEXTURE_DOWNLOAD_REQUEST(Any* gamerHandle, const char* filePath, const char* name, BOOL p3) { return big::native_invoker::invoke<3535, false, int>(gamerHandle, filePath, name, p3); } - FORCEINLINE constexpr int TITLE_TEXTURE_DOWNLOAD_REQUEST(const char* filePath, const char* name, BOOL p2) { return big::native_invoker::invoke<3536, false, int>(filePath, name, p2); } - FORCEINLINE constexpr int UGC_TEXTURE_DOWNLOAD_REQUEST(const char* p0, int p1, int p2, int p3, const char* p4, BOOL p5) { return big::native_invoker::invoke<3537, false, int>(p0, p1, p2, p3, p4, p5); } - FORCEINLINE constexpr void TEXTURE_DOWNLOAD_RELEASE(int p0) { return big::native_invoker::invoke<3538, false, void>(p0); } - FORCEINLINE constexpr BOOL TEXTURE_DOWNLOAD_HAS_FAILED(int p0) { return big::native_invoker::invoke<3539, false, BOOL>(p0); } - FORCEINLINE constexpr const char* TEXTURE_DOWNLOAD_GET_NAME(int p0) { return big::native_invoker::invoke<3540, false, const char*>(p0); } - FORCEINLINE constexpr int GET_STATUS_OF_TEXTURE_DOWNLOAD(int p0) { return big::native_invoker::invoke<3541, false, int>(p0); } - FORCEINLINE constexpr BOOL NETWORK_CHECK_ROS_LINK_WENTDOWN_NOT_NET() { return big::native_invoker::invoke<3542, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_SHOULD_SHOW_STRICT_NAT_WARNING() { return big::native_invoker::invoke<3543, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_CABLE_CONNECTED() { return big::native_invoker::invoke<3544, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAVE_SCS_PRIVATE_MSG_PRIV() { return big::native_invoker::invoke<3545, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAVE_ROS_SOCIAL_CLUB_PRIV() { return big::native_invoker::invoke<3546, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAVE_ROS_BANNED_PRIV() { return big::native_invoker::invoke<3547, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAVE_ROS_CREATE_TICKET_PRIV() { return big::native_invoker::invoke<3548, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAVE_ROS_MULTIPLAYER_PRIV() { return big::native_invoker::invoke<3549, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAVE_ROS_LEADERBOARD_WRITE_PRIV() { return big::native_invoker::invoke<3550, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAS_ROS_PRIVILEGE(int index) { return big::native_invoker::invoke<3551, false, BOOL>(index); } - FORCEINLINE constexpr BOOL NETWORK_HAS_ROS_PRIVILEGE_END_DATE(int privilege, int* banType, Any* timeData) { return big::native_invoker::invoke<3552, false, BOOL>(privilege, banType, timeData); } - FORCEINLINE constexpr BOOL NETWORK_HAS_ROS_PRIVILEGE_PLAYED_LAST_GEN() { return big::native_invoker::invoke<3553, false, BOOL>(); } - FORCEINLINE constexpr BOOL NETWORK_HAS_ROS_PRIVILEGE_SPECIAL_EDITION_CONTENT() { return big::native_invoker::invoke<3554, false, BOOL>(); } - FORCEINLINE constexpr BOOL _NETWORK_HAS_ROS_PRIVILEGE_MP_TEXT_COMMUNICATION() { return big::native_invoker::invoke<3555, false, BOOL>(); } - FORCEINLINE constexpr BOOL _NETWORK_HAS_ROS_PRIVILEGE_MP_VOICE_COMMUNICATION() { return big::native_invoker::invoke<3556, false, BOOL>(); } - FORCEINLINE constexpr BOOL _NETWORK_HAS_ROS_PRIVILEGE_REPORTING() { return big::native_invoker::invoke<3557, false, BOOL>(); } - FORCEINLINE constexpr int NETWORK_START_COMMUNICATION_PERMISSIONS_CHECK(Any p0) { return big::native_invoker::invoke<3558, false, int>(p0); } - FORCEINLINE constexpr int NETWORK_START_USER_CONTENT_PERMISSIONS_CHECK(Any* netHandle) { return big::native_invoker::invoke<3559, false, int>(netHandle); } - FORCEINLINE constexpr void NETWORK_SKIP_RADIO_RESET_NEXT_CLOSE() { return big::native_invoker::invoke<3560, false, void>(); } - FORCEINLINE constexpr void NETWORK_SKIP_RADIO_RESET_NEXT_OPEN() { return big::native_invoker::invoke<3561, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_SKIP_RADIO_WARNING() { return big::native_invoker::invoke<3562, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_FORCE_LOCAL_PLAYER_SCAR_SYNC() { return big::native_invoker::invoke<3563, false, void>(); } - FORCEINLINE constexpr void NETWORK_DISABLE_LEAVE_REMOTE_PED_BEHIND(BOOL toggle) { return big::native_invoker::invoke<3564, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_ALLOW_REMOTE_ATTACHMENT_MODIFICATION(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3565, false, void>(entity, toggle); } - FORCEINLINE constexpr void NETWORK_SHOW_CHAT_RESTRICTION_MSC(Player player) { return big::native_invoker::invoke<3566, false, void>(player); } - FORCEINLINE constexpr void NETWORK_SHOW_PSN_UGC_RESTRICTION() { return big::native_invoker::invoke<3567, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_TITLE_UPDATE_REQUIRED() { return big::native_invoker::invoke<3568, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_QUIT_MP_TO_DESKTOP() { return big::native_invoker::invoke<3569, false, void>(); } - FORCEINLINE constexpr BOOL NETWORK_IS_CONNECTED_VIA_RELAY(Player player) { return big::native_invoker::invoke<3570, false, BOOL>(player); } - FORCEINLINE constexpr float NETWORK_GET_AVERAGE_LATENCY(Player player) { return big::native_invoker::invoke<3571, false, float>(player); } - FORCEINLINE constexpr float NETWORK_GET_AVERAGE_PING(Player player) { return big::native_invoker::invoke<3572, false, float>(player); } - FORCEINLINE constexpr float NETWORK_GET_AVERAGE_PACKET_LOSS(Player player) { return big::native_invoker::invoke<3573, false, float>(player); } - FORCEINLINE constexpr int NETWORK_GET_NUM_UNACKED_RELIABLES(Player player) { return big::native_invoker::invoke<3574, false, int>(player); } - FORCEINLINE constexpr int NETWORK_GET_UNRELIABLE_RESEND_COUNT(Player player) { return big::native_invoker::invoke<3575, false, int>(player); } - FORCEINLINE constexpr int NETWORK_GET_HIGHEST_RELIABLE_RESEND_COUNT(Player player) { return big::native_invoker::invoke<3576, false, int>(player); } - FORCEINLINE constexpr void NETWORK_REPORT_CODE_TAMPER() { return big::native_invoker::invoke<3577, false, void>(); } - FORCEINLINE constexpr Vector3 NETWORK_GET_LAST_ENTITY_POS_RECEIVED_OVER_NETWORK(Entity entity) { return big::native_invoker::invoke<3578, false, Vector3>(entity); } - FORCEINLINE constexpr Vector3 NETWORK_GET_LAST_PLAYER_POS_RECEIVED_OVER_NETWORK(Player player) { return big::native_invoker::invoke<3579, false, Vector3>(player); } - FORCEINLINE constexpr Vector3 NETWORK_GET_LAST_VEL_RECEIVED_OVER_NETWORK(Entity entity) { return big::native_invoker::invoke<3580, false, Vector3>(entity); } - FORCEINLINE constexpr Vector3 NETWORK_GET_PREDICTED_VELOCITY(Entity entity, float maxSpeedToPredict) { return big::native_invoker::invoke<3581, false, Vector3>(entity, maxSpeedToPredict); } - FORCEINLINE constexpr void NETWORK_DUMP_NET_IF_CONFIG() { return big::native_invoker::invoke<3582, false, void>(); } - FORCEINLINE constexpr void NETWORK_GET_SIGNALLING_INFO(Any* p0) { return big::native_invoker::invoke<3583, false, void>(p0); } - FORCEINLINE constexpr void NETWORK_GET_NET_STATISTICS_INFO(Any* p0) { return big::native_invoker::invoke<3584, false, void>(p0); } - FORCEINLINE constexpr int NETWORK_GET_PLAYER_ACCOUNT_ID(Player player) { return big::native_invoker::invoke<3585, false, int>(player); } - FORCEINLINE constexpr void NETWORK_UGC_NAV(Any p0, Any p1) { return big::native_invoker::invoke<3586, false, void>(p0, p1); } + FORCEINLINE constexpr int _GET_BATTLEYE_INIT_STATE() { return big::native_invoker::invoke<2733, false, int>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_SIGNED_IN() { return big::native_invoker::invoke<2734, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_SIGNED_ONLINE() { return big::native_invoker::invoke<2735, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_NP_AVAILABLE() { return big::native_invoker::invoke<2736, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_NP_PENDING() { return big::native_invoker::invoke<2737, false, BOOL>(); } + FORCEINLINE constexpr int NETWORK_GET_NP_UNAVAILABLE_REASON() { return big::native_invoker::invoke<2738, false, int>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_CONNETED_TO_NP_PRESENCE() { return big::native_invoker::invoke<2739, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_LOGGED_IN_TO_PSN() { return big::native_invoker::invoke<2740, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAS_VALID_ROS_CREDENTIALS() { return big::native_invoker::invoke<2741, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_REFRESHING_ROS_CREDENTIALS() { return big::native_invoker::invoke<2742, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_CLOUD_AVAILABLE() { return big::native_invoker::invoke<2743, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAS_SOCIAL_CLUB_ACCOUNT() { return big::native_invoker::invoke<2744, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_ARE_SOCIAL_CLUB_POLICIES_CURRENT() { return big::native_invoker::invoke<2745, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_HOST() { return big::native_invoker::invoke<2746, false, BOOL>(); } + FORCEINLINE constexpr Player NETWORK_GET_HOST_PLAYER_INDEX() { return big::native_invoker::invoke<2747, false, Player>(); } + FORCEINLINE constexpr BOOL NETWORK_WAS_GAME_SUSPENDED() { return big::native_invoker::invoke<2748, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAVE_ONLINE_PRIVILEGES() { return big::native_invoker::invoke<2749, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAS_AGE_RESTRICTIONS() { return big::native_invoker::invoke<2750, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAVE_USER_CONTENT_PRIVILEGES(int p0) { return big::native_invoker::invoke<2751, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_HAVE_COMMUNICATION_PRIVILEGES(int p0, Player player) { return big::native_invoker::invoke<2752, false, BOOL>(p0, player); } + FORCEINLINE constexpr BOOL _NETWORK_HAVE_PLATFORM_COMMUNICATION_PRIVILEGES() { return big::native_invoker::invoke<2753, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_CHECK_ONLINE_PRIVILEGES(Any p0, BOOL p1) { return big::native_invoker::invoke<2754, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL NETWORK_CHECK_USER_CONTENT_PRIVILEGES(int p0, int p1, BOOL p2) { return big::native_invoker::invoke<2755, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL NETWORK_CHECK_COMMUNICATION_PRIVILEGES(int p0, int p1, BOOL p2) { return big::native_invoker::invoke<2756, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL NETWORK_CHECK_TEXT_COMMUNICATION_PRIVILEGES(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<2757, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL NETWORK_IS_USING_ONLINE_PROMOTION() { return big::native_invoker::invoke<2758, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_SHOULD_SHOW_PROMOTION_ALERT_SCREEN() { return big::native_invoker::invoke<2759, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAS_SOCIAL_NETWORKING_SHARING_PRIV() { return big::native_invoker::invoke<2760, false, BOOL>(); } + FORCEINLINE constexpr int NETWORK_GET_AGE_GROUP() { return big::native_invoker::invoke<2761, false, int>(); } + FORCEINLINE constexpr BOOL NETWORK_CHECK_PRIVILEGES(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<2762, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL NETWORK_IS_PRIVILEGE_CHECK_IN_PROGRESS() { return big::native_invoker::invoke<2763, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_SET_PRIVILEGE_CHECK_RESULT_NOT_NEEDED() { return big::native_invoker::invoke<2764, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_RESOLVE_PRIVILEGE_USER_CONTENT() { return big::native_invoker::invoke<2765, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAVE_PLATFORM_SUBSCRIPTION() { return big::native_invoker::invoke<2766, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_PLATFORM_SUBSCRIPTION_CHECK_PENDING() { return big::native_invoker::invoke<2767, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_SHOW_ACCOUNT_UPGRADE_UI() { return big::native_invoker::invoke<2768, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_SHOWING_SYSTEM_UI_OR_RECENTLY_REQUESTED_UPSELL() { return big::native_invoker::invoke<2769, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_NEED_TO_START_NEW_GAME_BUT_BLOCKED() { return big::native_invoker::invoke<2770, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_CAN_BAIL() { return big::native_invoker::invoke<2771, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_BAIL(int p0, int p1, int p2) { return big::native_invoker::invoke<2772, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void NETWORK_ON_RETURN_TO_SINGLE_PLAYER() { return big::native_invoker::invoke<2773, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_TRANSITION_START(int p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<2774, false, BOOL>(p0, p1, p2, p3); } + FORCEINLINE constexpr BOOL NETWORK_TRANSITION_ADD_STAGE(Hash hash, int p1, int p2, int state, int p4) { return big::native_invoker::invoke<2775, false, BOOL>(hash, p1, p2, state, p4); } + FORCEINLINE constexpr BOOL NETWORK_TRANSITION_FINISH(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<2776, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL NETWORK_CAN_ACCESS_MULTIPLAYER(int* loadingState) { return big::native_invoker::invoke<2777, false, BOOL>(loadingState); } + FORCEINLINE constexpr BOOL NETWORK_IS_MULTIPLAYER_DISABLED() { return big::native_invoker::invoke<2778, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_CAN_ENTER_MULTIPLAYER() { return big::native_invoker::invoke<2779, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_DO_FREEROAM_QUICKMATCH(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<2780, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_DO_FRIEND_MATCHMAKING(int p0, int p1, int p2) { return big::native_invoker::invoke<2781, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_DO_CREW_MATCHMAKING(int crewId, int p1, int p2, int maxPlayers) { return big::native_invoker::invoke<2782, false, BOOL>(crewId, p1, p2, maxPlayers); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_DO_ACTIVITY_QUICKMATCH(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<2783, false, BOOL>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_HOST(int p0, int maxPlayers, BOOL p2) { return big::native_invoker::invoke<2784, false, BOOL>(p0, maxPlayers, p2); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_HOST_CLOSED(int p0, int maxPlayers) { return big::native_invoker::invoke<2785, false, BOOL>(p0, maxPlayers); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_HOST_FRIENDS_ONLY(int p0, int maxPlayers) { return big::native_invoker::invoke<2786, false, BOOL>(p0, maxPlayers); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_CLOSED_FRIENDS() { return big::native_invoker::invoke<2787, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_CLOSED_CREW() { return big::native_invoker::invoke<2788, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_SOLO() { return big::native_invoker::invoke<2789, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_PRIVATE() { return big::native_invoker::invoke<2790, false, BOOL>(); } + FORCEINLINE constexpr BOOL _NETWORK_SESSION_LEAVE_INCLUDING_REASON(int leaveFlags, int leaveReason) { return big::native_invoker::invoke<2791, false, BOOL>(leaveFlags, leaveReason); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_END(BOOL p0, BOOL p1) { return big::native_invoker::invoke<2792, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_LEAVE(Any p0) { return big::native_invoker::invoke<2793, false, BOOL>(p0); } + FORCEINLINE constexpr void NETWORK_SESSION_KICK_PLAYER(Player player) { return big::native_invoker::invoke<2794, false, void>(player); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_GET_KICK_VOTE(Player player) { return big::native_invoker::invoke<2795, false, BOOL>(player); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_RESERVE_SLOTS_TRANSITION(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<2796, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL NETWORK_JOIN_PREVIOUSLY_FAILED_SESSION() { return big::native_invoker::invoke<2797, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_JOIN_PREVIOUSLY_FAILED_TRANSITION() { return big::native_invoker::invoke<2798, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_SESSION_SET_MATCHMAKING_GROUP(int matchmakingGroup) { return big::native_invoker::invoke<2799, false, void>(matchmakingGroup); } + FORCEINLINE constexpr void NETWORK_SESSION_SET_MATCHMAKING_GROUP_MAX(int playerType, int playerCount) { return big::native_invoker::invoke<2800, false, void>(playerType, playerCount); } + FORCEINLINE constexpr int NETWORK_SESSION_GET_MATCHMAKING_GROUP_FREE(int p0) { return big::native_invoker::invoke<2801, false, int>(p0); } + FORCEINLINE constexpr void NETWORK_SESSION_ADD_ACTIVE_MATCHMAKING_GROUP(int groupId) { return big::native_invoker::invoke<2802, false, void>(groupId); } + FORCEINLINE constexpr void NETWORK_SESSION_SET_UNIQUE_CREW_LIMIT(Any p0) { return big::native_invoker::invoke<2803, false, void>(p0); } + FORCEINLINE constexpr int NETWORK_SESSION_GET_UNIQUE_CREW_LIMIT() { return big::native_invoker::invoke<2804, false, int>(); } + FORCEINLINE constexpr void NETWORK_SESSION_SET_UNIQUE_CREW_LIMIT_TRANSITION(Any p0) { return big::native_invoker::invoke<2805, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_SESSION_SET_UNIQUE_CREW_ONLY_CREWS_TRANSITION(BOOL p0) { return big::native_invoker::invoke<2806, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_SESSION_SET_CREW_LIMIT_MAX_MEMBERS_TRANSITION(Any p0) { return big::native_invoker::invoke<2807, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_SESSION_SET_MATCHMAKING_PROPERTY_ID(BOOL p0) { return big::native_invoker::invoke<2808, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_SESSION_SET_MATCHMAKING_MENTAL_STATE(int p0) { return big::native_invoker::invoke<2809, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_SESSION_SET_NUM_BOSSES(int num) { return big::native_invoker::invoke<2810, false, void>(num); } + FORCEINLINE constexpr void NETWORK_SESSION_SET_SCRIPT_VALIDATE_JOIN() { return big::native_invoker::invoke<2811, false, void>(); } + FORCEINLINE constexpr void NETWORK_SESSION_VALIDATE_JOIN(BOOL p0) { return big::native_invoker::invoke<2812, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_ADD_FOLLOWERS(int* p0, int p1) { return big::native_invoker::invoke<2813, false, void>(p0, p1); } + FORCEINLINE constexpr void NETWORK_CLEAR_FOLLOWERS() { return big::native_invoker::invoke<2814, false, void>(); } + FORCEINLINE constexpr void NETWORK_GET_GLOBAL_MULTIPLAYER_CLOCK(int* hours, int* minutes, int* seconds) { return big::native_invoker::invoke<2815, false, void>(hours, minutes, seconds); } + FORCEINLINE constexpr void NETWORK_SESSION_SET_GAMEMODE(Any p0) { return big::native_invoker::invoke<2816, false, void>(p0); } + FORCEINLINE constexpr int NETWORK_SESSION_GET_HOST_AIM_PREFERENCE() { return big::native_invoker::invoke<2817, false, int>(); } + FORCEINLINE constexpr BOOL NETWORK_FIND_GAMERS_IN_CREW(int crewId) { return big::native_invoker::invoke<2818, false, BOOL>(crewId); } + FORCEINLINE constexpr BOOL NETWORK_FIND_MATCHED_GAMERS(int attribute, float fallbackLimit, float lowerLimit, float upperLimit) { return big::native_invoker::invoke<2819, false, BOOL>(attribute, fallbackLimit, lowerLimit, upperLimit); } + FORCEINLINE constexpr BOOL NETWORK_IS_FINDING_GAMERS() { return big::native_invoker::invoke<2820, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_DID_FIND_GAMERS_SUCCEED() { return big::native_invoker::invoke<2821, false, BOOL>(); } + FORCEINLINE constexpr int NETWORK_GET_NUM_FOUND_GAMERS() { return big::native_invoker::invoke<2822, false, int>(); } + FORCEINLINE constexpr BOOL NETWORK_GET_FOUND_GAMER(Any* p0, Any p1) { return big::native_invoker::invoke<2823, false, BOOL>(p0, p1); } + FORCEINLINE constexpr void NETWORK_CLEAR_FOUND_GAMERS() { return big::native_invoker::invoke<2824, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_QUEUE_GAMER_FOR_STATUS(Any* p0) { return big::native_invoker::invoke<2825, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_GET_GAMER_STATUS_FROM_QUEUE() { return big::native_invoker::invoke<2826, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_GETTING_GAMER_STATUS() { return big::native_invoker::invoke<2827, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_DID_GET_GAMER_STATUS_SUCCEED() { return big::native_invoker::invoke<2828, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_GET_GAMER_STATUS_RESULT(Any* p0, Any p1) { return big::native_invoker::invoke<2829, false, BOOL>(p0, p1); } + FORCEINLINE constexpr void NETWORK_CLEAR_GET_GAMER_STATUS() { return big::native_invoker::invoke<2830, false, void>(); } + FORCEINLINE constexpr void NETWORK_SESSION_JOIN_INVITE() { return big::native_invoker::invoke<2831, false, void>(); } + FORCEINLINE constexpr void NETWORK_SESSION_CANCEL_INVITE() { return big::native_invoker::invoke<2832, false, void>(); } + FORCEINLINE constexpr void NETWORK_SESSION_FORCE_CANCEL_INVITE() { return big::native_invoker::invoke<2833, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_HAS_PENDING_INVITE() { return big::native_invoker::invoke<2834, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAS_CONFIRMED_INVITE() { return big::native_invoker::invoke<2835, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_REQUEST_INVITE_CONFIRMED_EVENT() { return big::native_invoker::invoke<2836, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_WAS_INVITED() { return big::native_invoker::invoke<2837, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_SESSION_GET_INVITER(Any* gamerHandle) { return big::native_invoker::invoke<2838, false, void>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_AWAITING_INVITE_RESPONSE() { return big::native_invoker::invoke<2839, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_DISPLAYING_INVITE_CONFIRMATION() { return big::native_invoker::invoke<2840, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_SUPPRESS_INVITE(BOOL toggle) { return big::native_invoker::invoke<2841, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_BLOCK_INVITES(BOOL toggle) { return big::native_invoker::invoke<2842, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_BLOCK_JOIN_QUEUE_INVITES(BOOL toggle) { return big::native_invoker::invoke<2843, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_SET_CAN_RECEIVE_RS_INVITES(BOOL p0) { return big::native_invoker::invoke<2844, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_STORE_INVITE_THROUGH_RESTART() { return big::native_invoker::invoke<2845, false, void>(); } + FORCEINLINE constexpr void NETWORK_ALLOW_INVITE_PROCESS_IN_PLAYER_SWITCH(BOOL p0) { return big::native_invoker::invoke<2846, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_SET_SCRIPT_READY_FOR_EVENTS(BOOL toggle) { return big::native_invoker::invoke<2847, false, void>(toggle); } + FORCEINLINE constexpr BOOL NETWORK_IS_OFFLINE_INVITE_PENDING() { return big::native_invoker::invoke<2848, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_CLEAR_OFFLINE_INVITE_PENDING() { return big::native_invoker::invoke<2849, false, void>(); } + FORCEINLINE constexpr void NETWORK_SESSION_HOST_SINGLE_PLAYER(int p0) { return big::native_invoker::invoke<2850, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_SESSION_LEAVE_SINGLE_PLAYER() { return big::native_invoker::invoke<2851, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_GAME_IN_PROGRESS() { return big::native_invoker::invoke<2852, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_SESSION_ACTIVE() { return big::native_invoker::invoke<2853, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_IN_SESSION() { return big::native_invoker::invoke<2854, false, BOOL>(); } + FORCEINLINE constexpr BOOL _NETWORK_IS_AMERICAS_VERSION() { return big::native_invoker::invoke<2855, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_SESSION_STARTED() { return big::native_invoker::invoke<2856, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_SESSION_BUSY() { return big::native_invoker::invoke<2857, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_CAN_SESSION_END() { return big::native_invoker::invoke<2858, false, BOOL>(); } + FORCEINLINE constexpr int NETWORK_GET_GAME_MODE() { return big::native_invoker::invoke<2859, false, int>(); } + FORCEINLINE constexpr void NETWORK_SESSION_MARK_VISIBLE(BOOL toggle) { return big::native_invoker::invoke<2860, false, void>(toggle); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_VISIBLE() { return big::native_invoker::invoke<2861, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_SESSION_BLOCK_JOIN_REQUESTS(BOOL toggle) { return big::native_invoker::invoke<2862, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_SESSION_CHANGE_SLOTS(int slots, BOOL p1) { return big::native_invoker::invoke<2863, false, void>(slots, p1); } + FORCEINLINE constexpr int NETWORK_SESSION_GET_PRIVATE_SLOTS() { return big::native_invoker::invoke<2864, false, int>(); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_VOICE_HOST() { return big::native_invoker::invoke<2865, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_VOICE_LEAVE() { return big::native_invoker::invoke<2866, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_SESSION_VOICE_CONNECT_TO_PLAYER(Any* gamerHandle) { return big::native_invoker::invoke<2867, false, void>(gamerHandle); } + FORCEINLINE constexpr void NETWORK_SESSION_VOICE_RESPOND_TO_REQUEST(BOOL p0, int p1) { return big::native_invoker::invoke<2868, false, void>(p0, p1); } + FORCEINLINE constexpr void NETWORK_SESSION_VOICE_SET_TIMEOUT(int timeout) { return big::native_invoker::invoke<2869, false, void>(timeout); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_IN_VOICE_SESSION() { return big::native_invoker::invoke<2870, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_VOICE_SESSION_ACTIVE() { return big::native_invoker::invoke<2871, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_SESSION_IS_VOICE_SESSION_BUSY() { return big::native_invoker::invoke<2872, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_SEND_TEXT_MESSAGE(const char* message, Any* gamerHandle) { return big::native_invoker::invoke<2873, false, BOOL>(message, gamerHandle); } + FORCEINLINE constexpr void NETWORK_SET_ACTIVITY_SPECTATOR(BOOL toggle) { return big::native_invoker::invoke<2874, false, void>(toggle); } + FORCEINLINE constexpr BOOL NETWORK_IS_ACTIVITY_SPECTATOR() { return big::native_invoker::invoke<2875, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_SET_ACTIVITY_PLAYER_MAX(Any p0) { return big::native_invoker::invoke<2876, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_SET_ACTIVITY_SPECTATOR_MAX(int maxSpectators) { return big::native_invoker::invoke<2877, false, void>(maxSpectators); } + FORCEINLINE constexpr int NETWORK_GET_ACTIVITY_PLAYER_NUM(BOOL p0) { return big::native_invoker::invoke<2878, false, int>(p0); } + FORCEINLINE constexpr BOOL NETWORK_IS_ACTIVITY_SPECTATOR_FROM_HANDLE(Any* gamerHandle) { return big::native_invoker::invoke<2879, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_HOST_TRANSITION(int p0, int p1, int p2, int p3, Any p4, BOOL p5, BOOL p6, int p7, Any p8, int p9) { return big::native_invoker::invoke<2880, false, BOOL>(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9); } + FORCEINLINE constexpr BOOL NETWORK_DO_TRANSITION_QUICKMATCH(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<2881, false, BOOL>(p0, p1, p2, p3, p4, p5); } + FORCEINLINE constexpr BOOL NETWORK_DO_TRANSITION_QUICKMATCH_ASYNC(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<2882, false, BOOL>(p0, p1, p2, p3, p4, p5); } + FORCEINLINE constexpr BOOL NETWORK_DO_TRANSITION_QUICKMATCH_WITH_GROUP(Any p0, Any p1, Any p2, Any p3, Any* p4, Any p5, Any p6, Any p7) { return big::native_invoker::invoke<2883, false, BOOL>(p0, p1, p2, p3, p4, p5, p6, p7); } + FORCEINLINE constexpr BOOL NETWORK_JOIN_GROUP_ACTIVITY() { return big::native_invoker::invoke<2884, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_CLEAR_GROUP_ACTIVITY() { return big::native_invoker::invoke<2885, false, void>(); } + FORCEINLINE constexpr void NETWORK_RETAIN_ACTIVITY_GROUP() { return big::native_invoker::invoke<2886, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_CLOSED_FRIENDS() { return big::native_invoker::invoke<2887, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_CLOSED_CREW() { return big::native_invoker::invoke<2888, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_SOLO() { return big::native_invoker::invoke<2889, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_PRIVATE() { return big::native_invoker::invoke<2890, false, BOOL>(); } + FORCEINLINE constexpr int NETWORK_GET_NUM_TRANSITION_NON_ASYNC_GAMERS() { return big::native_invoker::invoke<2891, false, int>(); } + FORCEINLINE constexpr void NETWORK_MARK_AS_PREFERRED_ACTIVITY(BOOL p0) { return big::native_invoker::invoke<2892, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_MARK_AS_WAITING_ASYNC(BOOL p0) { return big::native_invoker::invoke<2893, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_SET_IN_PROGRESS_FINISH_TIME(Any p0) { return big::native_invoker::invoke<2894, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_SET_TRANSITION_CREATOR_HANDLE(Any* p0) { return big::native_invoker::invoke<2895, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_CLEAR_TRANSITION_CREATOR_HANDLE() { return big::native_invoker::invoke<2896, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_INVITE_GAMERS_TO_TRANSITION(Any* p0, Any p1) { return big::native_invoker::invoke<2897, false, BOOL>(p0, p1); } + FORCEINLINE constexpr void NETWORK_SET_GAMER_INVITED_TO_TRANSITION(Any* gamerHandle) { return big::native_invoker::invoke<2898, false, void>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_LEAVE_TRANSITION() { return big::native_invoker::invoke<2899, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_LAUNCH_TRANSITION() { return big::native_invoker::invoke<2900, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_SET_DO_NOT_LAUNCH_FROM_JOIN_AS_MIGRATED_HOST(BOOL toggle) { return big::native_invoker::invoke<2901, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_CANCEL_TRANSITION_MATCHMAKING() { return big::native_invoker::invoke<2902, false, void>(); } + FORCEINLINE constexpr void NETWORK_BAIL_TRANSITION(int p0, int p1, int p2) { return big::native_invoker::invoke<2903, false, void>(p0, p1, p2); } + FORCEINLINE constexpr BOOL NETWORK_DO_TRANSITION_TO_GAME(BOOL p0, int maxPlayers) { return big::native_invoker::invoke<2904, false, BOOL>(p0, maxPlayers); } + FORCEINLINE constexpr BOOL NETWORK_DO_TRANSITION_TO_NEW_GAME(BOOL p0, int maxPlayers, BOOL p2) { return big::native_invoker::invoke<2905, false, BOOL>(p0, maxPlayers, p2); } + FORCEINLINE constexpr BOOL NETWORK_DO_TRANSITION_TO_FREEMODE(Any* p0, Any p1, BOOL p2, int players, BOOL p4) { return big::native_invoker::invoke<2906, false, BOOL>(p0, p1, p2, players, p4); } + FORCEINLINE constexpr BOOL NETWORK_DO_TRANSITION_TO_NEW_FREEMODE(Any* p0, Any p1, int players, BOOL p3, BOOL p4, BOOL p5) { return big::native_invoker::invoke<2907, false, BOOL>(p0, p1, players, p3, p4, p5); } + FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_TO_GAME() { return big::native_invoker::invoke<2908, false, BOOL>(); } + FORCEINLINE constexpr int NETWORK_GET_TRANSITION_MEMBERS(Any* data, int dataCount) { return big::native_invoker::invoke<2909, false, int>(data, dataCount); } + FORCEINLINE constexpr void NETWORK_APPLY_TRANSITION_PARAMETER(int p0, int p1) { return big::native_invoker::invoke<2910, false, void>(p0, p1); } + FORCEINLINE constexpr void NETWORK_APPLY_TRANSITION_PARAMETER_STRING(int p0, const char* string, BOOL p2) { return big::native_invoker::invoke<2911, false, void>(p0, string, p2); } + FORCEINLINE constexpr BOOL NETWORK_SEND_TRANSITION_GAMER_INSTRUCTION(Any* gamerHandle, const char* p1, int p2, int p3, BOOL p4) { return big::native_invoker::invoke<2912, false, BOOL>(gamerHandle, p1, p2, p3, p4); } + FORCEINLINE constexpr BOOL NETWORK_MARK_TRANSITION_GAMER_AS_FULLY_JOINED(Any* p0) { return big::native_invoker::invoke<2913, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_HOST() { return big::native_invoker::invoke<2914, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_HOST_FROM_HANDLE(Any* gamerHandle) { return big::native_invoker::invoke<2915, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_GET_TRANSITION_HOST(Any* gamerHandle) { return big::native_invoker::invoke<2916, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_IS_IN_TRANSITION() { return big::native_invoker::invoke<2917, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_STARTED() { return big::native_invoker::invoke<2918, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_BUSY() { return big::native_invoker::invoke<2919, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_MATCHMAKING() { return big::native_invoker::invoke<2920, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_LEAVE_POSTPONED() { return big::native_invoker::invoke<2921, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_TRANSITION_SET_IN_PROGRESS(Any p0) { return big::native_invoker::invoke<2922, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_TRANSITION_SET_CONTENT_CREATOR(Any p0) { return big::native_invoker::invoke<2923, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_TRANSITION_SET_ACTIVITY_ISLAND(Any p0) { return big::native_invoker::invoke<2924, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_OPEN_TRANSITION_MATCHMAKING() { return big::native_invoker::invoke<2925, false, void>(); } + FORCEINLINE constexpr void NETWORK_CLOSE_TRANSITION_MATCHMAKING() { return big::native_invoker::invoke<2926, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_OPEN_TO_MATCHMAKING() { return big::native_invoker::invoke<2927, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_SET_TRANSITION_VISIBILITY_LOCK(BOOL p0, BOOL p1) { return big::native_invoker::invoke<2928, false, void>(p0, p1); } + FORCEINLINE constexpr BOOL NETWORK_IS_TRANSITION_VISIBILITY_LOCKED() { return big::native_invoker::invoke<2929, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_SET_TRANSITION_ACTIVITY_ID(Any p0) { return big::native_invoker::invoke<2930, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_CHANGE_TRANSITION_SLOTS(Any p0, BOOL p1) { return big::native_invoker::invoke<2931, false, void>(p0, p1); } + FORCEINLINE constexpr void NETWORK_TRANSITION_BLOCK_JOIN_REQUESTS(BOOL p0) { return big::native_invoker::invoke<2932, false, void>(p0); } + FORCEINLINE constexpr BOOL NETWORK_HAS_PLAYER_STARTED_TRANSITION(Player player) { return big::native_invoker::invoke<2933, false, BOOL>(player); } + FORCEINLINE constexpr BOOL NETWORK_ARE_TRANSITION_DETAILS_VALID(Any p0) { return big::native_invoker::invoke<2934, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_JOIN_TRANSITION(Player player) { return big::native_invoker::invoke<2935, false, BOOL>(player); } + FORCEINLINE constexpr BOOL NETWORK_HAS_INVITED_GAMER_TO_TRANSITION(Any* p0) { return big::native_invoker::invoke<2936, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_HAS_TRANSITION_INVITE_BEEN_ACKED(Any* p0) { return big::native_invoker::invoke<2937, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_IS_ACTIVITY_SESSION() { return big::native_invoker::invoke<2938, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_DISABLE_REALTIME_MULTIPLAYER() { return big::native_invoker::invoke<2939, false, void>(); } + FORCEINLINE constexpr void NETWORK_SET_PRESENCE_SESSION_INVITES_BLOCKED(BOOL toggle) { return big::native_invoker::invoke<2940, false, void>(toggle); } + FORCEINLINE constexpr BOOL NETWORK_SEND_INVITE_VIA_PRESENCE(Any* gamerHandle, const char* p1, int dataCount, int p3) { return big::native_invoker::invoke<2941, false, BOOL>(gamerHandle, p1, dataCount, p3); } + FORCEINLINE constexpr BOOL NETWORK_SEND_TRANSITION_INVITE_VIA_PRESENCE(Any* gamerHandle, const char* p1, int dataCount, int p3) { return big::native_invoker::invoke<2942, false, BOOL>(gamerHandle, p1, dataCount, p3); } + FORCEINLINE constexpr BOOL NETWORK_SEND_IMPORTANT_TRANSITION_INVITE_VIA_PRESENCE(Any* gamerHandle, const char* p1, int dataCount, int p3) { return big::native_invoker::invoke<2943, false, BOOL>(gamerHandle, p1, dataCount, p3); } + FORCEINLINE constexpr int NETWORK_GET_PRESENCE_INVITE_INDEX_BY_ID(int p0) { return big::native_invoker::invoke<2944, false, int>(p0); } + FORCEINLINE constexpr int NETWORK_GET_NUM_PRESENCE_INVITES() { return big::native_invoker::invoke<2945, false, int>(); } + FORCEINLINE constexpr BOOL NETWORK_ACCEPT_PRESENCE_INVITE(int p0) { return big::native_invoker::invoke<2946, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_REMOVE_PRESENCE_INVITE(int p0) { return big::native_invoker::invoke<2947, false, BOOL>(p0); } + FORCEINLINE constexpr int NETWORK_GET_PRESENCE_INVITE_ID(int p0) { return big::native_invoker::invoke<2948, false, int>(p0); } + FORCEINLINE constexpr const char* NETWORK_GET_PRESENCE_INVITE_INVITER(int p0) { return big::native_invoker::invoke<2949, false, const char*>(p0); } + FORCEINLINE constexpr BOOL NETWORK_GET_PRESENCE_INVITE_HANDLE(Any p0, Any* p1) { return big::native_invoker::invoke<2950, false, BOOL>(p0, p1); } + FORCEINLINE constexpr int NETWORK_GET_PRESENCE_INVITE_SESSION_ID(Any p0) { return big::native_invoker::invoke<2951, false, int>(p0); } + FORCEINLINE constexpr const char* NETWORK_GET_PRESENCE_INVITE_CONTENT_ID(int p0) { return big::native_invoker::invoke<2952, false, const char*>(p0); } + FORCEINLINE constexpr int NETWORK_GET_PRESENCE_INVITE_PLAYLIST_LENGTH(int p0) { return big::native_invoker::invoke<2953, false, int>(p0); } + FORCEINLINE constexpr int NETWORK_GET_PRESENCE_INVITE_PLAYLIST_CURRENT(int p0) { return big::native_invoker::invoke<2954, false, int>(p0); } + FORCEINLINE constexpr BOOL NETWORK_GET_PRESENCE_INVITE_FROM_ADMIN(int p0) { return big::native_invoker::invoke<2955, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_GET_PRESENCE_INVITE_IS_TOURNAMENT(Any p0) { return big::native_invoker::invoke<2956, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_HAS_FOLLOW_INVITE() { return big::native_invoker::invoke<2957, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_ACTION_FOLLOW_INVITE() { return big::native_invoker::invoke<2958, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_CLEAR_FOLLOW_INVITE() { return big::native_invoker::invoke<2959, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_REMOVE_AND_CANCEL_ALL_INVITES() { return big::native_invoker::invoke<2960, false, void>(); } + FORCEINLINE constexpr void NETWORK_REMOVE_TRANSITION_INVITE(Any* p0) { return big::native_invoker::invoke<2961, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_REMOVE_ALL_TRANSITION_INVITE() { return big::native_invoker::invoke<2962, false, void>(); } + FORCEINLINE constexpr void NETWORK_REMOVE_AND_CANCEL_ALL_TRANSITION_INVITES() { return big::native_invoker::invoke<2963, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_INVITE_GAMERS(Any* p0, Any p1, Any* p2, Any p3) { return big::native_invoker::invoke<2964, false, BOOL>(p0, p1, p2, p3); } + FORCEINLINE constexpr BOOL NETWORK_HAS_INVITED_GAMER(Any* p0) { return big::native_invoker::invoke<2965, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_HAS_MADE_INVITE_DECISION(Any* gamerHandle) { return big::native_invoker::invoke<2966, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr int NETWORK_GET_INVITE_REPLY_STATUS(Any p0) { return big::native_invoker::invoke<2967, false, int>(p0); } + FORCEINLINE constexpr BOOL NETWORK_GET_CURRENTLY_SELECTED_GAMER_HANDLE_FROM_INVITE_MENU(Any* p0) { return big::native_invoker::invoke<2968, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_SET_CURRENTLY_SELECTED_GAMER_HANDLE_FROM_INVITE_MENU(Any* p0) { return big::native_invoker::invoke<2969, false, BOOL>(p0); } + FORCEINLINE constexpr void NETWORK_SET_INVITE_ON_CALL_FOR_INVITE_MENU(Any* p0) { return big::native_invoker::invoke<2970, false, void>(p0); } + FORCEINLINE constexpr BOOL NETWORK_CHECK_DATA_MANAGER_SUCCEEDED_FOR_HANDLE(int p0, Any* gamerHandle) { return big::native_invoker::invoke<2971, false, BOOL>(p0, gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_CHECK_DATA_MANAGER_FOR_HANDLE(Any p0, Any* gamerHandle) { return big::native_invoker::invoke<2972, false, BOOL>(p0, gamerHandle); } + FORCEINLINE constexpr void NETWORK_SET_INVITE_FAILED_MESSAGE_FOR_INVITE_MENU(Any* p0, Any* p1) { return big::native_invoker::invoke<2973, false, void>(p0, p1); } + FORCEINLINE constexpr BOOL FILLOUT_PM_PLAYER_LIST(Any* gamerHandle, Any p1, Any p2) { return big::native_invoker::invoke<2974, false, BOOL>(gamerHandle, p1, p2); } + FORCEINLINE constexpr BOOL FILLOUT_PM_PLAYER_LIST_WITH_NAMES(Any* p0, Any* p1, Any p2, Any p3) { return big::native_invoker::invoke<2975, false, BOOL>(p0, p1, p2, p3); } + FORCEINLINE constexpr BOOL REFRESH_PLAYER_LIST_STATS(int p0) { return big::native_invoker::invoke<2976, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_SET_CURRENT_DATA_MANAGER_HANDLE(Any* p0) { return big::native_invoker::invoke<2977, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_IS_IN_PLATFORM_PARTY() { return big::native_invoker::invoke<2978, false, BOOL>(); } + FORCEINLINE constexpr int NETWORK_GET_PLATFORM_PARTY_MEMBER_COUNT() { return big::native_invoker::invoke<2979, false, int>(); } + FORCEINLINE constexpr int NETWORK_GET_PLATFORM_PARTY_MEMBERS(Any* data, int dataSize) { return big::native_invoker::invoke<2980, false, int>(data, dataSize); } + FORCEINLINE constexpr BOOL NETWORK_IS_IN_PLATFORM_PARTY_CHAT() { return big::native_invoker::invoke<2981, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_CHATTING_IN_PLATFORM_PARTY(Any* gamerHandle) { return big::native_invoker::invoke<2982, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_CAN_QUEUE_FOR_PREVIOUS_SESSION_JOIN() { return big::native_invoker::invoke<2983, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_QUEUING_FOR_SESSION_JOIN() { return big::native_invoker::invoke<2984, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_CLEAR_QUEUED_JOIN_REQUEST() { return big::native_invoker::invoke<2985, false, void>(); } + FORCEINLINE constexpr void NETWORK_SEND_QUEUED_JOIN_REQUEST() { return big::native_invoker::invoke<2986, false, void>(); } + FORCEINLINE constexpr void NETWORK_REMOVE_ALL_QUEUED_JOIN_REQUESTS() { return big::native_invoker::invoke<2987, false, void>(); } + FORCEINLINE constexpr void NETWORK_SEED_RANDOM_NUMBER_GENERATOR(int seed) { return big::native_invoker::invoke<2988, false, void>(seed); } + FORCEINLINE constexpr int NETWORK_GET_RANDOM_INT() { return big::native_invoker::invoke<2989, false, int>(); } + FORCEINLINE constexpr int NETWORK_GET_RANDOM_INT_RANGED(int rangeStart, int rangeEnd) { return big::native_invoker::invoke<2990, false, int>(rangeStart, rangeEnd); } + FORCEINLINE constexpr float _NETWORK_GET_RANDOM_FLOAT_RANGED(float rangeStart, float rangeEnd) { return big::native_invoker::invoke<2991, false, float>(rangeStart, rangeEnd); } + FORCEINLINE constexpr BOOL NETWORK_PLAYER_IS_CHEATER() { return big::native_invoker::invoke<2992, false, BOOL>(); } + FORCEINLINE constexpr int NETWORK_PLAYER_GET_CHEATER_REASON() { return big::native_invoker::invoke<2993, false, int>(); } + FORCEINLINE constexpr BOOL NETWORK_PLAYER_IS_BADSPORT() { return big::native_invoker::invoke<2994, false, BOOL>(); } + FORCEINLINE constexpr BOOL REMOTE_CHEATER_PLAYER_DETECTED(Player player, int a, int b) { return big::native_invoker::invoke<2995, false, BOOL>(player, a, b); } + FORCEINLINE constexpr BOOL BAD_SPORT_PLAYER_LEFT_DETECTED(Any* gamerHandle, int event, int amountReceived) { return big::native_invoker::invoke<2996, false, BOOL>(gamerHandle, event, amountReceived); } + FORCEINLINE constexpr void NETWORK_ADD_INVALID_OBJECT_MODEL(Hash modelHash, Any p1) { return big::native_invoker::invoke<2997, false, void>(modelHash, p1); } + FORCEINLINE constexpr void NETWORK_REMOVE_INVALID_OBJECT_MODEL(Hash modelHash) { return big::native_invoker::invoke<2998, false, void>(modelHash); } + FORCEINLINE constexpr void NETWORK_CLEAR_INVALID_OBJECT_MODELS() { return big::native_invoker::invoke<2999, false, void>(); } + FORCEINLINE constexpr void NETWORK_APPLY_PED_SCAR_DATA(Ped ped, int p1) { return big::native_invoker::invoke<3000, false, void>(ped, p1); } + FORCEINLINE constexpr void NETWORK_SET_THIS_SCRIPT_IS_NETWORK_SCRIPT(int maxNumMissionParticipants, BOOL p1, int instanceId) { return big::native_invoker::invoke<3001, false, void>(maxNumMissionParticipants, p1, instanceId); } + FORCEINLINE constexpr BOOL NETWORK_TRY_TO_SET_THIS_SCRIPT_IS_NETWORK_SCRIPT(Any p0, BOOL p1, Any p2) { return big::native_invoker::invoke<3002, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL NETWORK_GET_THIS_SCRIPT_IS_NETWORK_SCRIPT() { return big::native_invoker::invoke<3003, false, BOOL>(); } + FORCEINLINE constexpr int NETWORK_GET_MAX_NUM_PARTICIPANTS() { return big::native_invoker::invoke<3004, false, int>(); } + FORCEINLINE constexpr int NETWORK_GET_NUM_PARTICIPANTS() { return big::native_invoker::invoke<3005, false, int>(); } + FORCEINLINE constexpr int NETWORK_GET_SCRIPT_STATUS() { return big::native_invoker::invoke<3006, false, int>(); } + FORCEINLINE constexpr void NETWORK_REGISTER_HOST_BROADCAST_VARIABLES(int* vars, int numVars, const char* debugName) { return big::native_invoker::invoke<3007, false, void>(vars, numVars, debugName); } + FORCEINLINE constexpr void NETWORK_REGISTER_PLAYER_BROADCAST_VARIABLES(int* vars, int numVars, const char* debugName) { return big::native_invoker::invoke<3008, false, void>(vars, numVars, debugName); } + FORCEINLINE constexpr void NETWORK_REGISTER_HIGH_FREQUENCY_HOST_BROADCAST_VARIABLES(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<3009, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void NETWORK_REGISTER_HIGH_FREQUENCY_PLAYER_BROADCAST_VARIABLES(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<3010, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void NETWORK_FINISH_BROADCASTING_DATA() { return big::native_invoker::invoke<3011, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_HAS_RECEIVED_HOST_BROADCAST_DATA() { return big::native_invoker::invoke<3012, false, BOOL>(); } + FORCEINLINE constexpr Player NETWORK_GET_PLAYER_INDEX(Player player) { return big::native_invoker::invoke<3013, false, Player>(player); } + FORCEINLINE constexpr int NETWORK_GET_PARTICIPANT_INDEX(int index) { return big::native_invoker::invoke<3014, false, int>(index); } + FORCEINLINE constexpr Player NETWORK_GET_PLAYER_INDEX_FROM_PED(Ped ped) { return big::native_invoker::invoke<3015, false, Player>(ped); } + FORCEINLINE constexpr int NETWORK_GET_NUM_CONNECTED_PLAYERS() { return big::native_invoker::invoke<3016, false, int>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_CONNECTED(Player player) { return big::native_invoker::invoke<3017, false, BOOL>(player); } + FORCEINLINE constexpr int NETWORK_GET_TOTAL_NUM_PLAYERS() { return big::native_invoker::invoke<3018, false, int>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_PARTICIPANT_ACTIVE(int p0) { return big::native_invoker::invoke<3019, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_ACTIVE(Player player) { return big::native_invoker::invoke<3020, false, BOOL>(player); } + FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_A_PARTICIPANT(Player player) { return big::native_invoker::invoke<3021, false, BOOL>(player); } + FORCEINLINE constexpr BOOL NETWORK_IS_HOST_OF_THIS_SCRIPT() { return big::native_invoker::invoke<3022, false, BOOL>(); } + FORCEINLINE constexpr Player NETWORK_GET_HOST_OF_THIS_SCRIPT() { return big::native_invoker::invoke<3023, false, Player>(); } + FORCEINLINE constexpr Player NETWORK_GET_HOST_OF_SCRIPT(const char* scriptName, int instance_id, int position_hash) { return big::native_invoker::invoke<3024, false, Player>(scriptName, instance_id, position_hash); } + FORCEINLINE constexpr void NETWORK_SET_MISSION_FINISHED() { return big::native_invoker::invoke<3025, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_SCRIPT_ACTIVE(const char* scriptName, int instance_id, BOOL p2, int position_hash) { return big::native_invoker::invoke<3026, false, BOOL>(scriptName, instance_id, p2, position_hash); } + FORCEINLINE constexpr BOOL NETWORK_IS_SCRIPT_ACTIVE_BY_HASH(Hash scriptHash, int p1, BOOL p2, int p3) { return big::native_invoker::invoke<3027, false, BOOL>(scriptHash, p1, p2, p3); } + FORCEINLINE constexpr BOOL NETWORK_IS_THREAD_A_NETWORK_SCRIPT(int threadId) { return big::native_invoker::invoke<3028, false, BOOL>(threadId); } + FORCEINLINE constexpr int NETWORK_GET_NUM_SCRIPT_PARTICIPANTS(const char* scriptName, int instance_id, int position_hash) { return big::native_invoker::invoke<3029, false, int>(scriptName, instance_id, position_hash); } + FORCEINLINE constexpr int NETWORK_GET_INSTANCE_ID_OF_THIS_SCRIPT() { return big::native_invoker::invoke<3030, false, int>(); } + FORCEINLINE constexpr Hash NETWORK_GET_POSITION_HASH_OF_THIS_SCRIPT() { return big::native_invoker::invoke<3031, false, Hash>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_A_PARTICIPANT_ON_SCRIPT(Player player, const char* script, int instance_id) { return big::native_invoker::invoke<3032, false, BOOL>(player, script, instance_id); } + FORCEINLINE constexpr void NETWORK_PREVENT_SCRIPT_HOST_MIGRATION() { return big::native_invoker::invoke<3033, false, void>(); } + FORCEINLINE constexpr void NETWORK_REQUEST_TO_BE_HOST_OF_THIS_SCRIPT() { return big::native_invoker::invoke<3034, false, void>(); } + FORCEINLINE constexpr Player PARTICIPANT_ID() { return big::native_invoker::invoke<3035, false, Player>(); } + FORCEINLINE constexpr int PARTICIPANT_ID_TO_INT() { return big::native_invoker::invoke<3036, false, int>(); } + FORCEINLINE constexpr Player NETWORK_GET_KILLER_OF_PLAYER(Player player, Hash* weaponHash) { return big::native_invoker::invoke<3037, false, Player>(player, weaponHash); } + FORCEINLINE constexpr Player NETWORK_GET_DESTROYER_OF_NETWORK_ID(int netId, Hash* weaponHash) { return big::native_invoker::invoke<3038, false, Player>(netId, weaponHash); } + FORCEINLINE constexpr Player NETWORK_GET_DESTROYER_OF_ENTITY(Entity entity, Hash* weaponHash) { return big::native_invoker::invoke<3039, false, Player>(entity, weaponHash); } + FORCEINLINE constexpr BOOL NETWORK_GET_ASSISTED_KILL_OF_ENTITY(Player player, Entity entity, int* p2) { return big::native_invoker::invoke<3040, false, BOOL>(player, entity, p2); } + FORCEINLINE constexpr BOOL NETWORK_GET_ASSISTED_DAMAGE_OF_ENTITY(Player player, Entity entity, int* p2) { return big::native_invoker::invoke<3041, false, BOOL>(player, entity, p2); } + FORCEINLINE constexpr Entity NETWORK_GET_ENTITY_KILLER_OF_PLAYER(Player player, Hash* weaponHash) { return big::native_invoker::invoke<3042, false, Entity>(player, weaponHash); } + FORCEINLINE constexpr void NETWORK_SET_CURRENT_PUBLIC_CONTENT_ID(const char* missionId) { return big::native_invoker::invoke<3043, false, void>(missionId); } + FORCEINLINE constexpr void NETWORK_SET_CURRENT_CHAT_OPTION(int newChatOption) { return big::native_invoker::invoke<3044, false, void>(newChatOption); } + FORCEINLINE constexpr void NETWORK_SET_CURRENT_SPAWN_LOCATION_OPTION(Hash mpSettingSpawn) { return big::native_invoker::invoke<3045, false, void>(mpSettingSpawn); } + FORCEINLINE constexpr void NETWORK_SET_VEHICLE_DRIVEN_IN_TEST_DRIVE(BOOL toggle) { return big::native_invoker::invoke<3046, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_SET_VEHICLE_DRIVEN_LOCATION(Hash location) { return big::native_invoker::invoke<3047, false, void>(location); } + FORCEINLINE constexpr void NETWORK_RESURRECT_LOCAL_PLAYER(float x, float y, float z, float heading, BOOL p4, BOOL changetime, BOOL p6, int p7, int p8) { return big::native_invoker::invoke<3048, false, void>(x, y, z, heading, p4, changetime, p6, p7, p8); } + FORCEINLINE constexpr void NETWORK_SET_LOCAL_PLAYER_INVINCIBLE_TIME(int time) { return big::native_invoker::invoke<3049, false, void>(time); } + FORCEINLINE constexpr BOOL NETWORK_IS_LOCAL_PLAYER_INVINCIBLE() { return big::native_invoker::invoke<3050, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_DISABLE_INVINCIBLE_FLASHING(Player player, BOOL toggle) { return big::native_invoker::invoke<3051, false, void>(player, toggle); } + FORCEINLINE constexpr void NETWORK_PATCH_POST_CUTSCENE_HS4F_TUN_ENT(Ped ped) { return big::native_invoker::invoke<3052, false, void>(ped); } + FORCEINLINE constexpr void NETWORK_SET_LOCAL_PLAYER_SYNC_LOOK_AT(BOOL toggle) { return big::native_invoker::invoke<3053, false, void>(toggle); } + FORCEINLINE constexpr BOOL NETWORK_HAS_ENTITY_BEEN_REGISTERED_WITH_THIS_THREAD(Entity entity) { return big::native_invoker::invoke<3054, false, BOOL>(entity); } + FORCEINLINE constexpr int NETWORK_GET_NETWORK_ID_FROM_ENTITY(Entity entity) { return big::native_invoker::invoke<3055, false, int>(entity); } + FORCEINLINE constexpr Entity NETWORK_GET_ENTITY_FROM_NETWORK_ID(int netId) { return big::native_invoker::invoke<3056, false, Entity>(netId); } + FORCEINLINE constexpr BOOL NETWORK_GET_ENTITY_IS_NETWORKED(Entity entity) { return big::native_invoker::invoke<3057, false, BOOL>(entity); } + FORCEINLINE constexpr BOOL NETWORK_GET_ENTITY_IS_LOCAL(Entity entity) { return big::native_invoker::invoke<3058, false, BOOL>(entity); } + FORCEINLINE constexpr void NETWORK_REGISTER_ENTITY_AS_NETWORKED(Entity entity) { return big::native_invoker::invoke<3059, false, void>(entity); } + FORCEINLINE constexpr void NETWORK_UNREGISTER_NETWORKED_ENTITY(Entity entity) { return big::native_invoker::invoke<3060, false, void>(entity); } + FORCEINLINE constexpr BOOL NETWORK_DOES_NETWORK_ID_EXIST(int netId) { return big::native_invoker::invoke<3061, false, BOOL>(netId); } + FORCEINLINE constexpr BOOL NETWORK_DOES_ENTITY_EXIST_WITH_NETWORK_ID(int netId) { return big::native_invoker::invoke<3062, false, BOOL>(netId); } + FORCEINLINE constexpr BOOL NETWORK_REQUEST_CONTROL_OF_NETWORK_ID(int netId) { return big::native_invoker::invoke<3063, false, BOOL>(netId); } + FORCEINLINE constexpr BOOL NETWORK_HAS_CONTROL_OF_NETWORK_ID(int netId) { return big::native_invoker::invoke<3064, false, BOOL>(netId); } + FORCEINLINE constexpr BOOL NETWORK_IS_NETWORK_ID_REMOTELY_CONTROLLED(int netId) { return big::native_invoker::invoke<3065, false, BOOL>(netId); } + FORCEINLINE constexpr BOOL NETWORK_REQUEST_CONTROL_OF_ENTITY(Entity entity) { return big::native_invoker::invoke<3066, false, BOOL>(entity); } + FORCEINLINE constexpr BOOL NETWORK_REQUEST_CONTROL_OF_DOOR(int doorID) { return big::native_invoker::invoke<3067, false, BOOL>(doorID); } + FORCEINLINE constexpr BOOL NETWORK_HAS_CONTROL_OF_ENTITY(Entity entity) { return big::native_invoker::invoke<3068, false, BOOL>(entity); } + FORCEINLINE constexpr BOOL NETWORK_HAS_CONTROL_OF_PICKUP(Pickup pickup) { return big::native_invoker::invoke<3069, false, BOOL>(pickup); } + FORCEINLINE constexpr BOOL NETWORK_HAS_CONTROL_OF_DOOR(Hash doorHash) { return big::native_invoker::invoke<3070, false, BOOL>(doorHash); } + FORCEINLINE constexpr BOOL NETWORK_IS_DOOR_NETWORKED(Hash doorHash) { return big::native_invoker::invoke<3071, false, BOOL>(doorHash); } + FORCEINLINE constexpr int VEH_TO_NET(Vehicle vehicle) { return big::native_invoker::invoke<3072, false, int>(vehicle); } + FORCEINLINE constexpr int PED_TO_NET(Ped ped) { return big::native_invoker::invoke<3073, false, int>(ped); } + FORCEINLINE constexpr int OBJ_TO_NET(Object object) { return big::native_invoker::invoke<3074, false, int>(object); } + FORCEINLINE constexpr Vehicle NET_TO_VEH(int netHandle) { return big::native_invoker::invoke<3075, false, Vehicle>(netHandle); } + FORCEINLINE constexpr Ped NET_TO_PED(int netHandle) { return big::native_invoker::invoke<3076, false, Ped>(netHandle); } + FORCEINLINE constexpr Object NET_TO_OBJ(int netHandle) { return big::native_invoker::invoke<3077, false, Object>(netHandle); } + FORCEINLINE constexpr Entity NET_TO_ENT(int netHandle) { return big::native_invoker::invoke<3078, false, Entity>(netHandle); } + FORCEINLINE constexpr void NETWORK_GET_LOCAL_HANDLE(Any* gamerHandle, int gamerHandleSize) { return big::native_invoker::invoke<3079, false, void>(gamerHandle, gamerHandleSize); } + FORCEINLINE constexpr void NETWORK_HANDLE_FROM_USER_ID(const char* userId, Any* gamerHandle, int gamerHandleSize) { return big::native_invoker::invoke<3080, false, void>(userId, gamerHandle, gamerHandleSize); } + FORCEINLINE constexpr void NETWORK_HANDLE_FROM_MEMBER_ID(const char* memberId, Any* gamerHandle, int gamerHandleSize) { return big::native_invoker::invoke<3081, false, void>(memberId, gamerHandle, gamerHandleSize); } + FORCEINLINE constexpr void NETWORK_HANDLE_FROM_PLAYER(Player player, Any* gamerHandle, int gamerHandleSize) { return big::native_invoker::invoke<3082, false, void>(player, gamerHandle, gamerHandleSize); } + FORCEINLINE constexpr Hash NETWORK_HASH_FROM_PLAYER_HANDLE(Player player) { return big::native_invoker::invoke<3083, false, Hash>(player); } + FORCEINLINE constexpr Hash NETWORK_HASH_FROM_GAMER_HANDLE(Any* gamerHandle) { return big::native_invoker::invoke<3084, false, Hash>(gamerHandle); } + FORCEINLINE constexpr void NETWORK_HANDLE_FROM_FRIEND(int friendIndex, Any* gamerHandle, int gamerHandleSize) { return big::native_invoker::invoke<3085, false, void>(friendIndex, gamerHandle, gamerHandleSize); } + FORCEINLINE constexpr BOOL NETWORK_GAMERTAG_FROM_HANDLE_START(Any* gamerHandle) { return big::native_invoker::invoke<3086, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_GAMERTAG_FROM_HANDLE_PENDING() { return big::native_invoker::invoke<3087, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_GAMERTAG_FROM_HANDLE_SUCCEEDED() { return big::native_invoker::invoke<3088, false, BOOL>(); } + FORCEINLINE constexpr const char* NETWORK_GET_GAMERTAG_FROM_HANDLE(Any* gamerHandle) { return big::native_invoker::invoke<3089, false, const char*>(gamerHandle); } + FORCEINLINE constexpr int NETWORK_DISPLAYNAMES_FROM_HANDLES_START(Any* p0, Any p1) { return big::native_invoker::invoke<3090, false, int>(p0, p1); } + FORCEINLINE constexpr int NETWORK_GET_DISPLAYNAMES_FROM_HANDLES(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<3091, false, int>(p0, p1, p2); } + FORCEINLINE constexpr BOOL NETWORK_ARE_HANDLES_THE_SAME(Any* gamerHandle1, Any* gamerHandle2) { return big::native_invoker::invoke<3092, false, BOOL>(gamerHandle1, gamerHandle2); } + FORCEINLINE constexpr BOOL NETWORK_IS_HANDLE_VALID(Any* gamerHandle, int gamerHandleSize) { return big::native_invoker::invoke<3093, false, BOOL>(gamerHandle, gamerHandleSize); } + FORCEINLINE constexpr Player NETWORK_GET_PLAYER_FROM_GAMER_HANDLE(Any* gamerHandle) { return big::native_invoker::invoke<3094, false, Player>(gamerHandle); } + FORCEINLINE constexpr const char* NETWORK_MEMBER_ID_FROM_GAMER_HANDLE(Any* gamerHandle) { return big::native_invoker::invoke<3095, false, const char*>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_IS_GAMER_IN_MY_SESSION(Any* gamerHandle) { return big::native_invoker::invoke<3096, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr void NETWORK_SHOW_PROFILE_UI(Any* gamerHandle) { return big::native_invoker::invoke<3097, false, void>(gamerHandle); } + FORCEINLINE constexpr const char* NETWORK_PLAYER_GET_NAME(Player player) { return big::native_invoker::invoke<3098, false, const char*>(player); } + FORCEINLINE constexpr const char* NETWORK_PLAYER_GET_USERID(Player player, int* userID) { return big::native_invoker::invoke<3099, false, const char*>(player, userID); } + FORCEINLINE constexpr BOOL NETWORK_PLAYER_IS_ROCKSTAR_DEV(Player player) { return big::native_invoker::invoke<3100, false, BOOL>(player); } + FORCEINLINE constexpr BOOL NETWORK_PLAYER_INDEX_IS_CHEATER(Player player) { return big::native_invoker::invoke<3101, false, BOOL>(player); } + FORCEINLINE constexpr int NETWORK_ENTITY_GET_OBJECT_ID(Entity entity) { return big::native_invoker::invoke<3102, false, int>(entity); } + FORCEINLINE constexpr Entity NETWORK_GET_ENTITY_FROM_OBJECT_ID(Any p0) { return big::native_invoker::invoke<3103, false, Entity>(p0); } + FORCEINLINE constexpr BOOL NETWORK_IS_INACTIVE_PROFILE(Any* p0) { return big::native_invoker::invoke<3104, false, BOOL>(p0); } + FORCEINLINE constexpr const char* _NETWORK_LOAD_GAMER_DISPLAY_NAME(Any* gamerHandle) { return big::native_invoker::invoke<3105, false, const char*>(gamerHandle); } + FORCEINLINE constexpr int NETWORK_GET_MAX_FRIENDS() { return big::native_invoker::invoke<3106, false, int>(); } + FORCEINLINE constexpr int NETWORK_GET_FRIEND_COUNT() { return big::native_invoker::invoke<3107, false, int>(); } + FORCEINLINE constexpr const char* NETWORK_GET_FRIEND_NAME(int friendIndex) { return big::native_invoker::invoke<3108, false, const char*>(friendIndex); } + FORCEINLINE constexpr const char* NETWORK_GET_FRIEND_DISPLAY_NAME(int friendIndex) { return big::native_invoker::invoke<3109, false, const char*>(friendIndex); } + FORCEINLINE constexpr BOOL NETWORK_IS_FRIEND_ONLINE(const char* name) { return big::native_invoker::invoke<3110, false, BOOL>(name); } + FORCEINLINE constexpr BOOL NETWORK_IS_FRIEND_HANDLE_ONLINE(Any* gamerHandle) { return big::native_invoker::invoke<3111, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_IS_FRIEND_IN_SAME_TITLE(const char* friendName) { return big::native_invoker::invoke<3112, false, BOOL>(friendName); } + FORCEINLINE constexpr BOOL NETWORK_IS_FRIEND_IN_MULTIPLAYER(const char* friendName) { return big::native_invoker::invoke<3113, false, BOOL>(friendName); } + FORCEINLINE constexpr BOOL NETWORK_IS_FRIEND(Any* gamerHandle) { return big::native_invoker::invoke<3114, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_IS_PENDING_FRIEND(Any p0) { return big::native_invoker::invoke<3115, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_IS_ADDING_FRIEND() { return big::native_invoker::invoke<3116, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_ADD_FRIEND(Any* gamerHandle, const char* message) { return big::native_invoker::invoke<3117, false, BOOL>(gamerHandle, message); } + FORCEINLINE constexpr BOOL NETWORK_IS_FRIEND_INDEX_ONLINE(int friendIndex) { return big::native_invoker::invoke<3118, false, BOOL>(friendIndex); } + FORCEINLINE constexpr void NETWORK_SET_PLAYER_IS_PASSIVE(BOOL toggle) { return big::native_invoker::invoke<3119, false, void>(toggle); } + FORCEINLINE constexpr BOOL NETWORK_GET_PLAYER_OWNS_WAYPOINT(Player player) { return big::native_invoker::invoke<3120, false, BOOL>(player); } + FORCEINLINE constexpr BOOL NETWORK_CAN_SET_WAYPOINT() { return big::native_invoker::invoke<3121, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_IGNORE_REMOTE_WAYPOINTS() { return big::native_invoker::invoke<3122, false, void>(); } + FORCEINLINE constexpr BOOL _NETWORK_DOES_COMMUNICATION_GROUP_EXIST(int communicationType) { return big::native_invoker::invoke<3123, false, BOOL>(communicationType); } + FORCEINLINE constexpr int _NETWORK_GET_COMMUNICATION_GROUP_FLAGS(int communicationType) { return big::native_invoker::invoke<3124, false, int>(communicationType); } + FORCEINLINE constexpr void _NETWORK_SET_COMMUNICATION_GROUP_FLAGS(int communicationType, int communicationGroupFlag) { return big::native_invoker::invoke<3125, false, void>(communicationType, communicationGroupFlag); } + FORCEINLINE constexpr BOOL _NETWORK_HAS_PLAYER_PASSED_CHECK_TYPE(int checkType, Any* gamerHandle) { return big::native_invoker::invoke<3126, false, BOOL>(checkType, gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_ON_BLOCKLIST(Any* gamerHandle) { return big::native_invoker::invoke<3127, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_SET_SCRIPT_AUTOMUTED(Any p0) { return big::native_invoker::invoke<3128, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_HAS_AUTOMUTE_OVERRIDE() { return big::native_invoker::invoke<3129, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAS_HEADSET() { return big::native_invoker::invoke<3130, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_SET_LOOK_AT_TALKERS(BOOL p0) { return big::native_invoker::invoke<3131, false, void>(p0); } + FORCEINLINE constexpr BOOL NETWORK_IS_PUSH_TO_TALK_ACTIVE() { return big::native_invoker::invoke<3132, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_GAMER_HAS_HEADSET(Any* gamerHandle) { return big::native_invoker::invoke<3133, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_IS_GAMER_TALKING(Any* gamerHandle) { return big::native_invoker::invoke<3134, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_PERMISSIONS_HAS_GAMER_RECORD(Any* gamerHandle) { return big::native_invoker::invoke<3135, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_CAN_COMMUNICATE_WITH_GAMER(Any* gamerHandle) { return big::native_invoker::invoke<3136, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_CAN_TEXT_CHAT_WITH_GAMER(Any* gamerHandle) { return big::native_invoker::invoke<3137, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_IS_GAMER_MUTED_BY_ME(Any* gamerHandle) { return big::native_invoker::invoke<3138, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_AM_I_MUTED_BY_GAMER(Any* gamerHandle) { return big::native_invoker::invoke<3139, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_IS_GAMER_BLOCKED_BY_ME(Any* gamerHandle) { return big::native_invoker::invoke<3140, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_AM_I_BLOCKED_BY_GAMER(Any* gamerHandle) { return big::native_invoker::invoke<3141, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_CAN_VIEW_GAMER_USER_CONTENT(Any* gamerHandle) { return big::native_invoker::invoke<3142, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_HAS_VIEW_GAMER_USER_CONTENT_RESULT(Any* gamerHandle) { return big::native_invoker::invoke<3143, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL _NETWORK_CAN_TEXT_FROM_GAMER_BE_VIEWED(Any* gamerHandle) { return big::native_invoker::invoke<3144, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_CAN_PLAY_MULTIPLAYER_WITH_GAMER(Any* gamerHandle) { return big::native_invoker::invoke<3145, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_CAN_GAMER_PLAY_MULTIPLAYER_WITH_ME(Any* gamerHandle) { return big::native_invoker::invoke<3146, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_CAN_SEND_LOCAL_INVITE(Any* gamerHandle) { return big::native_invoker::invoke<3147, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_CAN_RECEIVE_LOCAL_INVITE(Any* gamerHandle) { return big::native_invoker::invoke<3148, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_TALKING(Player player) { return big::native_invoker::invoke<3149, false, BOOL>(player); } + FORCEINLINE constexpr BOOL NETWORK_PLAYER_HAS_HEADSET(Player player) { return big::native_invoker::invoke<3150, false, BOOL>(player); } + FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_MUTED_BY_ME(Player player) { return big::native_invoker::invoke<3151, false, BOOL>(player); } + FORCEINLINE constexpr BOOL NETWORK_AM_I_MUTED_BY_PLAYER(Player player) { return big::native_invoker::invoke<3152, false, BOOL>(player); } + FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_BLOCKED_BY_ME(Player player) { return big::native_invoker::invoke<3153, false, BOOL>(player); } + FORCEINLINE constexpr BOOL NETWORK_AM_I_BLOCKED_BY_PLAYER(Player player) { return big::native_invoker::invoke<3154, false, BOOL>(player); } + FORCEINLINE constexpr float NETWORK_GET_PLAYER_LOUDNESS(Player player) { return big::native_invoker::invoke<3155, false, float>(player); } + FORCEINLINE constexpr void NETWORK_SET_TALKER_PROXIMITY(float value) { return big::native_invoker::invoke<3156, false, void>(value); } + FORCEINLINE constexpr float NETWORK_GET_TALKER_PROXIMITY() { return big::native_invoker::invoke<3157, false, float>(); } + FORCEINLINE constexpr void NETWORK_SET_VOICE_ACTIVE(BOOL toggle) { return big::native_invoker::invoke<3158, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_REMAIN_IN_GAME_CHAT(BOOL p0) { return big::native_invoker::invoke<3159, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_OVERRIDE_TRANSITION_CHAT(BOOL p0) { return big::native_invoker::invoke<3160, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_SET_TEAM_ONLY_CHAT(BOOL toggle) { return big::native_invoker::invoke<3161, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_SET_SCRIPT_CONTROLLING_TEAMS(Any p0) { return big::native_invoker::invoke<3162, false, void>(p0); } + FORCEINLINE constexpr BOOL NETWORK_SET_SAME_TEAM_AS_LOCAL_PLAYER(Any p0, Any p1) { return big::native_invoker::invoke<3163, false, BOOL>(p0, p1); } + FORCEINLINE constexpr void NETWORK_OVERRIDE_TEAM_RESTRICTIONS(int team, BOOL toggle) { return big::native_invoker::invoke<3164, false, void>(team, toggle); } + FORCEINLINE constexpr void NETWORK_SET_OVERRIDE_SPECTATOR_MODE(BOOL toggle) { return big::native_invoker::invoke<3165, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_SET_OVERRIDE_TUTORIAL_SESSION_CHAT(BOOL toggle) { return big::native_invoker::invoke<3166, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_SET_PROXIMITY_AFFECTS_TEAM(BOOL toggle) { return big::native_invoker::invoke<3167, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_SET_NO_SPECTATOR_CHAT(BOOL toggle) { return big::native_invoker::invoke<3168, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_SET_IGNORE_SPECTATOR_CHAT_LIMITS_SAME_TEAM(BOOL toggle) { return big::native_invoker::invoke<3169, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_OVERRIDE_CHAT_RESTRICTIONS(Player player, BOOL toggle) { return big::native_invoker::invoke<3170, false, void>(player, toggle); } + FORCEINLINE constexpr void NETWORK_OVERRIDE_SEND_RESTRICTIONS(Player player, BOOL toggle) { return big::native_invoker::invoke<3171, false, void>(player, toggle); } + FORCEINLINE constexpr void NETWORK_OVERRIDE_SEND_RESTRICTIONS_ALL(BOOL toggle) { return big::native_invoker::invoke<3172, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS(Player player, BOOL toggle) { return big::native_invoker::invoke<3173, false, void>(player, toggle); } + FORCEINLINE constexpr void NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS_ALL(BOOL toggle) { return big::native_invoker::invoke<3174, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_SET_VOICE_CHANNEL(int channel) { return big::native_invoker::invoke<3175, false, void>(channel); } + FORCEINLINE constexpr void NETWORK_CLEAR_VOICE_CHANNEL() { return big::native_invoker::invoke<3176, false, void>(); } + FORCEINLINE constexpr void NETWORK_APPLY_VOICE_PROXIMITY_OVERRIDE(float x, float y, float z) { return big::native_invoker::invoke<3177, false, void>(x, y, z); } + FORCEINLINE constexpr void NETWORK_CLEAR_VOICE_PROXIMITY_OVERRIDE() { return big::native_invoker::invoke<3178, false, void>(); } + FORCEINLINE constexpr void NETWORK_ENABLE_VOICE_BANDWIDTH_RESTRICTION(Player player) { return big::native_invoker::invoke<3179, false, void>(player); } + FORCEINLINE constexpr void NETWORK_DISABLE_VOICE_BANDWIDTH_RESTRICTION(Player player) { return big::native_invoker::invoke<3180, false, void>(player); } + FORCEINLINE constexpr void NETWORK_GET_MUTE_COUNT_FOR_PLAYER(Player p0, float* p1, float* p2) { return big::native_invoker::invoke<3181, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void NETWORK_SET_SPECTATOR_TO_NON_SPECTATOR_TEXT_CHAT(BOOL toggle) { return big::native_invoker::invoke<3182, false, void>(toggle); } + FORCEINLINE constexpr BOOL NETWORK_TEXT_CHAT_IS_TYPING() { return big::native_invoker::invoke<3183, false, BOOL>(); } + FORCEINLINE constexpr void SHUTDOWN_AND_LAUNCH_SINGLE_PLAYER_GAME() { return big::native_invoker::invoke<3184, false, void>(); } + FORCEINLINE constexpr BOOL SHUTDOWN_AND_LOAD_MOST_RECENT_SAVE() { return big::native_invoker::invoke<3185, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_SET_FRIENDLY_FIRE_OPTION(BOOL toggle) { return big::native_invoker::invoke<3186, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_SET_RICH_PRESENCE(int p0, int p1, Any p2, Any p3) { return big::native_invoker::invoke<3187, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void NETWORK_SET_RICH_PRESENCE_STRING(int p0, const char* textLabel) { return big::native_invoker::invoke<3188, false, void>(p0, textLabel); } + FORCEINLINE constexpr int NETWORK_GET_TIMEOUT_TIME() { return big::native_invoker::invoke<3189, false, int>(); } + FORCEINLINE constexpr void NETWORK_LEAVE_PED_BEHIND_BEFORE_WARP(Player player, float x, float y, float z, BOOL p4, BOOL p5) { return big::native_invoker::invoke<3190, false, void>(player, x, y, z, p4, p5); } + FORCEINLINE constexpr void NETWORK_LEAVE_PED_BEHIND_BEFORE_CUTSCENE(Player player, BOOL p1) { return big::native_invoker::invoke<3191, false, void>(player, p1); } + FORCEINLINE constexpr void REMOVE_ALL_STICKY_BOMBS_FROM_ENTITY(Entity entity, Ped ped) { return big::native_invoker::invoke<3192, false, void>(entity, ped); } + FORCEINLINE constexpr void NETWORK_KEEP_ENTITY_COLLISION_DISABLED_AFTER_ANIM_SCENE(Any p0, Any p1) { return big::native_invoker::invoke<3193, false, void>(p0, p1); } + FORCEINLINE constexpr BOOL NETWORK_IS_ANY_PLAYER_NEAR(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6) { return big::native_invoker::invoke<3194, false, BOOL>(p0, p1, p2, p3, p4, p5, p6); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_SERVICE_IS_VALID() { return big::native_invoker::invoke<3195, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_PLAYER_IS_ACTIVE(Any* gamerHandle) { return big::native_invoker::invoke<3196, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_PLAYER_GET_DESC(Any* clanDesc, int bufferSize, Any* gamerHandle) { return big::native_invoker::invoke<3197, false, BOOL>(clanDesc, bufferSize, gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_IS_ROCKSTAR_CLAN(Any* clanDesc, int bufferSize) { return big::native_invoker::invoke<3198, false, BOOL>(clanDesc, bufferSize); } + FORCEINLINE constexpr void NETWORK_CLAN_GET_UI_FORMATTED_TAG(Any* clanDesc, int bufferSize, char* formattedTag) { return big::native_invoker::invoke<3199, false, void>(clanDesc, bufferSize, formattedTag); } + FORCEINLINE constexpr int NETWORK_CLAN_GET_LOCAL_MEMBERSHIPS_COUNT() { return big::native_invoker::invoke<3200, false, int>(); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_GET_MEMBERSHIP_DESC(Any* memberDesc, int p1) { return big::native_invoker::invoke<3201, false, BOOL>(memberDesc, p1); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_DOWNLOAD_MEMBERSHIP(Any* gamerHandle) { return big::native_invoker::invoke<3202, false, BOOL>(gamerHandle); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_DOWNLOAD_MEMBERSHIP_PENDING(Any* p0) { return big::native_invoker::invoke<3203, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_ANY_DOWNLOAD_MEMBERSHIP_PENDING() { return big::native_invoker::invoke<3204, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_REMOTE_MEMBERSHIPS_ARE_IN_CACHE(int* p0) { return big::native_invoker::invoke<3205, false, BOOL>(p0); } + FORCEINLINE constexpr int NETWORK_CLAN_GET_MEMBERSHIP_COUNT(int* p0) { return big::native_invoker::invoke<3206, false, int>(p0); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_GET_MEMBERSHIP_VALID(int* p0, Any p1) { return big::native_invoker::invoke<3207, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_GET_MEMBERSHIP(int* p0, Any* clanMembership, int p2) { return big::native_invoker::invoke<3208, false, BOOL>(p0, clanMembership, p2); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_JOIN(int clanDesc) { return big::native_invoker::invoke<3209, false, BOOL>(clanDesc); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_CREWINFO_GET_STRING_VALUE(const char* animDict, const char* animName) { return big::native_invoker::invoke<3210, false, BOOL>(animDict, animName); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_CREWINFO_GET_CREWRANKTITLE(int p0, const char* p1) { return big::native_invoker::invoke<3211, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_HAS_CREWINFO_METADATA_BEEN_RECEIVED() { return big::native_invoker::invoke<3212, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_GET_EMBLEM_TXD_NAME(Any* netHandle, char* txdName) { return big::native_invoker::invoke<3213, false, BOOL>(netHandle, txdName); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_REQUEST_EMBLEM(Any p0) { return big::native_invoker::invoke<3214, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL NETWORK_CLAN_IS_EMBLEM_READY(Any p0, Any* p1) { return big::native_invoker::invoke<3215, false, BOOL>(p0, p1); } + FORCEINLINE constexpr void NETWORK_CLAN_RELEASE_EMBLEM(Any p0) { return big::native_invoker::invoke<3216, false, void>(p0); } + FORCEINLINE constexpr BOOL NETWORK_GET_PRIMARY_CLAN_DATA_CLEAR() { return big::native_invoker::invoke<3217, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_GET_PRIMARY_CLAN_DATA_CANCEL() { return big::native_invoker::invoke<3218, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_GET_PRIMARY_CLAN_DATA_START(Any* p0, Any p1) { return big::native_invoker::invoke<3219, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL NETWORK_GET_PRIMARY_CLAN_DATA_PENDING() { return big::native_invoker::invoke<3220, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_GET_PRIMARY_CLAN_DATA_SUCCESS() { return big::native_invoker::invoke<3221, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_GET_PRIMARY_CLAN_DATA_NEW(Any* p0, Any* p1) { return big::native_invoker::invoke<3222, false, BOOL>(p0, p1); } + FORCEINLINE constexpr void SET_NETWORK_ID_CAN_MIGRATE(int netId, BOOL toggle) { return big::native_invoker::invoke<3223, false, void>(netId, toggle); } + FORCEINLINE constexpr void SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES(int netId, BOOL toggle) { return big::native_invoker::invoke<3224, false, void>(netId, toggle); } + FORCEINLINE constexpr void SET_NETWORK_ID_ALWAYS_EXISTS_FOR_PLAYER(int netId, Player player, BOOL toggle) { return big::native_invoker::invoke<3225, false, void>(netId, player, toggle); } + FORCEINLINE constexpr void SET_NETWORK_ID_CAN_BE_REASSIGNED(int netId, BOOL toggle) { return big::native_invoker::invoke<3226, false, void>(netId, toggle); } + FORCEINLINE constexpr void NETWORK_SET_ENTITY_CAN_BLEND(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3227, false, void>(entity, toggle); } + FORCEINLINE constexpr void NETWORK_SET_OBJECT_CAN_BLEND_WHEN_FIXED(Object object, BOOL toggle) { return big::native_invoker::invoke<3228, false, void>(object, toggle); } + FORCEINLINE constexpr void NETWORK_SET_ENTITY_ONLY_EXISTS_FOR_PARTICIPANTS(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3229, false, void>(entity, toggle); } + FORCEINLINE constexpr void SET_NETWORK_ID_VISIBLE_IN_CUTSCENE(int netId, BOOL p1, BOOL p2) { return big::native_invoker::invoke<3230, false, void>(netId, p1, p2); } + FORCEINLINE constexpr void SET_NETWORK_ID_VISIBLE_IN_CUTSCENE_HACK(int netId, BOOL p1, BOOL p2) { return big::native_invoker::invoke<3231, false, void>(netId, p1, p2); } + FORCEINLINE constexpr void SET_NETWORK_ID_VISIBLE_IN_CUTSCENE_REMAIN_HACK(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<3232, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void SET_NETWORK_CUTSCENE_ENTITIES(BOOL toggle) { return big::native_invoker::invoke<3233, false, void>(toggle); } + FORCEINLINE constexpr BOOL ARE_CUTSCENE_ENTITIES_NETWORKED() { return big::native_invoker::invoke<3234, false, BOOL>(); } + FORCEINLINE constexpr void SET_NETWORK_ID_PASS_CONTROL_IN_TUTORIAL(int netId, BOOL state) { return big::native_invoker::invoke<3235, false, void>(netId, state); } + FORCEINLINE constexpr BOOL IS_NETWORK_ID_OWNED_BY_PARTICIPANT(int netId) { return big::native_invoker::invoke<3236, false, BOOL>(netId); } + FORCEINLINE constexpr void SET_REMOTE_PLAYER_VISIBLE_IN_CUTSCENE(Player player, BOOL locallyVisible) { return big::native_invoker::invoke<3237, false, void>(player, locallyVisible); } + FORCEINLINE constexpr void SET_LOCAL_PLAYER_VISIBLE_IN_CUTSCENE(BOOL p0, BOOL p1) { return big::native_invoker::invoke<3238, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_LOCAL_PLAYER_INVISIBLE_LOCALLY(BOOL bIncludePlayersVehicle) { return big::native_invoker::invoke<3239, false, void>(bIncludePlayersVehicle); } + FORCEINLINE constexpr void SET_LOCAL_PLAYER_VISIBLE_LOCALLY(BOOL bIncludePlayersVehicle) { return big::native_invoker::invoke<3240, false, void>(bIncludePlayersVehicle); } + FORCEINLINE constexpr void SET_PLAYER_INVISIBLE_LOCALLY(Player player, BOOL bIncludePlayersVehicle) { return big::native_invoker::invoke<3241, false, void>(player, bIncludePlayersVehicle); } + FORCEINLINE constexpr void SET_PLAYER_VISIBLE_LOCALLY(Player player, BOOL bIncludePlayersVehicle) { return big::native_invoker::invoke<3242, false, void>(player, bIncludePlayersVehicle); } + FORCEINLINE constexpr void FADE_OUT_LOCAL_PLAYER(BOOL p0) { return big::native_invoker::invoke<3243, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_FADE_OUT_ENTITY(Entity entity, BOOL normal, BOOL slow) { return big::native_invoker::invoke<3244, false, void>(entity, normal, slow); } + FORCEINLINE constexpr void NETWORK_FADE_IN_ENTITY(Entity entity, BOOL state, Any p2) { return big::native_invoker::invoke<3245, false, void>(entity, state, p2); } + FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_FADING(Player player) { return big::native_invoker::invoke<3246, false, BOOL>(player); } + FORCEINLINE constexpr BOOL NETWORK_IS_ENTITY_FADING(Entity entity) { return big::native_invoker::invoke<3247, false, BOOL>(entity); } + FORCEINLINE constexpr BOOL IS_PLAYER_IN_CUTSCENE(Player player) { return big::native_invoker::invoke<3248, false, BOOL>(player); } + FORCEINLINE constexpr void SET_ENTITY_VISIBLE_IN_CUTSCENE(Any p0, BOOL p1, BOOL p2) { return big::native_invoker::invoke<3249, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void SET_ENTITY_LOCALLY_INVISIBLE(Entity entity) { return big::native_invoker::invoke<3250, false, void>(entity); } + FORCEINLINE constexpr void SET_ENTITY_LOCALLY_VISIBLE(Entity entity) { return big::native_invoker::invoke<3251, false, void>(entity); } + FORCEINLINE constexpr BOOL IS_DAMAGE_TRACKER_ACTIVE_ON_NETWORK_ID(int netID) { return big::native_invoker::invoke<3252, false, BOOL>(netID); } + FORCEINLINE constexpr void ACTIVATE_DAMAGE_TRACKER_ON_NETWORK_ID(int netID, BOOL toggle) { return big::native_invoker::invoke<3253, false, void>(netID, toggle); } + FORCEINLINE constexpr BOOL IS_DAMAGE_TRACKER_ACTIVE_ON_PLAYER(Player player) { return big::native_invoker::invoke<3254, false, BOOL>(player); } + FORCEINLINE constexpr void ACTIVATE_DAMAGE_TRACKER_ON_PLAYER(Player player, BOOL toggle) { return big::native_invoker::invoke<3255, false, void>(player, toggle); } + FORCEINLINE constexpr BOOL IS_SPHERE_VISIBLE_TO_ANOTHER_MACHINE(float p0, float p1, float p2, float p3) { return big::native_invoker::invoke<3256, false, BOOL>(p0, p1, p2, p3); } + FORCEINLINE constexpr BOOL IS_SPHERE_VISIBLE_TO_PLAYER(Any p0, float p1, float p2, float p3, float p4) { return big::native_invoker::invoke<3257, false, BOOL>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr void RESERVE_NETWORK_MISSION_OBJECTS(int amount) { return big::native_invoker::invoke<3258, false, void>(amount); } + FORCEINLINE constexpr void RESERVE_NETWORK_MISSION_PEDS(int amount) { return big::native_invoker::invoke<3259, false, void>(amount); } + FORCEINLINE constexpr void RESERVE_NETWORK_MISSION_VEHICLES(int amount) { return big::native_invoker::invoke<3260, false, void>(amount); } + FORCEINLINE constexpr void RESERVE_LOCAL_NETWORK_MISSION_OBJECTS(int amount) { return big::native_invoker::invoke<3261, false, void>(amount); } + FORCEINLINE constexpr void RESERVE_LOCAL_NETWORK_MISSION_PEDS(int amount) { return big::native_invoker::invoke<3262, false, void>(amount); } + FORCEINLINE constexpr void RESERVE_LOCAL_NETWORK_MISSION_VEHICLES(int amount) { return big::native_invoker::invoke<3263, false, void>(amount); } + FORCEINLINE constexpr BOOL CAN_REGISTER_MISSION_OBJECTS(int amount) { return big::native_invoker::invoke<3264, false, BOOL>(amount); } + FORCEINLINE constexpr BOOL CAN_REGISTER_MISSION_PEDS(int amount) { return big::native_invoker::invoke<3265, false, BOOL>(amount); } + FORCEINLINE constexpr BOOL CAN_REGISTER_MISSION_VEHICLES(int amount) { return big::native_invoker::invoke<3266, false, BOOL>(amount); } + FORCEINLINE constexpr BOOL CAN_REGISTER_MISSION_PICKUPS(int amount) { return big::native_invoker::invoke<3267, false, BOOL>(amount); } + FORCEINLINE constexpr BOOL CAN_REGISTER_MISSION_DOORS(Any p0) { return big::native_invoker::invoke<3268, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL CAN_REGISTER_MISSION_ENTITIES(int ped_amt, int vehicle_amt, int object_amt, int pickup_amt) { return big::native_invoker::invoke<3269, false, BOOL>(ped_amt, vehicle_amt, object_amt, pickup_amt); } + FORCEINLINE constexpr int GET_NUM_RESERVED_MISSION_OBJECTS(BOOL p0, Any p1) { return big::native_invoker::invoke<3270, false, int>(p0, p1); } + FORCEINLINE constexpr int GET_NUM_RESERVED_MISSION_PEDS(BOOL p0, Any p1) { return big::native_invoker::invoke<3271, false, int>(p0, p1); } + FORCEINLINE constexpr int GET_NUM_RESERVED_MISSION_VEHICLES(BOOL p0, Any p1) { return big::native_invoker::invoke<3272, false, int>(p0, p1); } + FORCEINLINE constexpr int GET_NUM_CREATED_MISSION_OBJECTS(BOOL p0) { return big::native_invoker::invoke<3273, false, int>(p0); } + FORCEINLINE constexpr int GET_NUM_CREATED_MISSION_PEDS(BOOL p0) { return big::native_invoker::invoke<3274, false, int>(p0); } + FORCEINLINE constexpr int GET_NUM_CREATED_MISSION_VEHICLES(BOOL p0) { return big::native_invoker::invoke<3275, false, int>(p0); } + FORCEINLINE constexpr void GET_RESERVED_MISSION_ENTITIES_IN_AREA(float x, float y, float z, Any p3, Any* out1, Any* out2, Any* out3) { return big::native_invoker::invoke<3276, false, void>(x, y, z, p3, out1, out2, out3); } + FORCEINLINE constexpr int GET_MAX_NUM_NETWORK_OBJECTS() { return big::native_invoker::invoke<3277, false, int>(); } + FORCEINLINE constexpr int GET_MAX_NUM_NETWORK_PEDS() { return big::native_invoker::invoke<3278, false, int>(); } + FORCEINLINE constexpr int GET_MAX_NUM_NETWORK_VEHICLES() { return big::native_invoker::invoke<3279, false, int>(); } + FORCEINLINE constexpr int GET_MAX_NUM_NETWORK_PICKUPS() { return big::native_invoker::invoke<3280, false, int>(); } + FORCEINLINE constexpr void NETWORK_SET_OBJECT_SCOPE_DISTANCE(Object object, float range) { return big::native_invoker::invoke<3281, false, void>(object, range); } + FORCEINLINE constexpr void NETWORK_ALLOW_CLONING_WHILE_IN_TUTORIAL(Any p0, Any p1) { return big::native_invoker::invoke<3282, false, void>(p0, p1); } + FORCEINLINE constexpr void NETWORK_SET_TASK_CUTSCENE_INSCOPE_MULTIPLER(Any p0) { return big::native_invoker::invoke<3283, false, void>(p0); } + FORCEINLINE constexpr void _NETWORK_HIDE_ENTITY_IN_TUTORIAL_SESSION(int netHandle, BOOL hide) { return big::native_invoker::invoke<3284, false, void>(netHandle, hide); } + FORCEINLINE constexpr int GET_NETWORK_TIME() { return big::native_invoker::invoke<3285, false, int>(); } + FORCEINLINE constexpr int GET_NETWORK_TIME_ACCURATE() { return big::native_invoker::invoke<3286, false, int>(); } + FORCEINLINE constexpr BOOL HAS_NETWORK_TIME_STARTED() { return big::native_invoker::invoke<3287, false, BOOL>(); } + FORCEINLINE constexpr int GET_TIME_OFFSET(int timeA, int timeB) { return big::native_invoker::invoke<3288, false, int>(timeA, timeB); } + FORCEINLINE constexpr BOOL IS_TIME_LESS_THAN(int timeA, int timeB) { return big::native_invoker::invoke<3289, false, BOOL>(timeA, timeB); } + FORCEINLINE constexpr BOOL IS_TIME_MORE_THAN(int timeA, int timeB) { return big::native_invoker::invoke<3290, false, BOOL>(timeA, timeB); } + FORCEINLINE constexpr BOOL IS_TIME_EQUAL_TO(int timeA, int timeB) { return big::native_invoker::invoke<3291, false, BOOL>(timeA, timeB); } + FORCEINLINE constexpr int GET_TIME_DIFFERENCE(int timeA, int timeB) { return big::native_invoker::invoke<3292, false, int>(timeA, timeB); } + FORCEINLINE constexpr const char* GET_TIME_AS_STRING(int time) { return big::native_invoker::invoke<3293, false, const char*>(time); } + FORCEINLINE constexpr const char* GET_CLOUD_TIME_AS_STRING() { return big::native_invoker::invoke<3294, false, const char*>(); } + FORCEINLINE constexpr int GET_CLOUD_TIME_AS_INT() { return big::native_invoker::invoke<3295, false, int>(); } + FORCEINLINE constexpr void CONVERT_POSIX_TIME(int posixTime, Any* timeStructure) { return big::native_invoker::invoke<3296, false, void>(posixTime, timeStructure); } + FORCEINLINE constexpr void NETWORK_SET_IN_SPECTATOR_MODE(BOOL toggle, Ped playerPed) { return big::native_invoker::invoke<3297, false, void>(toggle, playerPed); } + FORCEINLINE constexpr void NETWORK_SET_IN_SPECTATOR_MODE_EXTENDED(BOOL toggle, Ped playerPed, BOOL p2) { return big::native_invoker::invoke<3298, false, void>(toggle, playerPed, p2); } + FORCEINLINE constexpr void NETWORK_SET_IN_FREE_CAM_MODE(BOOL toggle) { return big::native_invoker::invoke<3299, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_SET_ANTAGONISTIC_TO_PLAYER(BOOL toggle, Player player) { return big::native_invoker::invoke<3300, false, void>(toggle, player); } + FORCEINLINE constexpr BOOL NETWORK_IS_IN_SPECTATOR_MODE() { return big::native_invoker::invoke<3301, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_SET_IN_MP_CUTSCENE(BOOL p0, BOOL p1) { return big::native_invoker::invoke<3302, false, void>(p0, p1); } + FORCEINLINE constexpr BOOL NETWORK_IS_IN_MP_CUTSCENE() { return big::native_invoker::invoke<3303, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_IN_MP_CUTSCENE(Player player) { return big::native_invoker::invoke<3304, false, BOOL>(player); } + FORCEINLINE constexpr void NETWORK_HIDE_PROJECTILE_IN_CUTSCENE() { return big::native_invoker::invoke<3305, false, void>(); } + FORCEINLINE constexpr void SET_NETWORK_VEHICLE_RESPOT_TIMER(int netId, int time, Any p2, Any p3) { return big::native_invoker::invoke<3306, false, void>(netId, time, p2, p3); } + FORCEINLINE constexpr BOOL IS_NETWORK_VEHICLE_RUNNING_RESPOT_TIMER(int networkID) { return big::native_invoker::invoke<3307, false, BOOL>(networkID); } + FORCEINLINE constexpr void SET_NETWORK_VEHICLE_AS_GHOST(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<3308, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_NETWORK_VEHICLE_MAX_POSITION_DELTA_MULTIPLIER(Vehicle vehicle, float multiplier) { return big::native_invoker::invoke<3309, false, void>(vehicle, multiplier); } + FORCEINLINE constexpr void SET_NETWORK_ENABLE_HIGH_SPEED_EDGE_FALL_DETECTION(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<3310, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_LOCAL_PLAYER_AS_GHOST(BOOL toggle, BOOL p1) { return big::native_invoker::invoke<3311, false, void>(toggle, p1); } + FORCEINLINE constexpr BOOL IS_ENTITY_A_GHOST(Entity entity) { return big::native_invoker::invoke<3312, false, BOOL>(entity); } + FORCEINLINE constexpr void SET_NON_PARTICIPANTS_OF_THIS_SCRIPT_AS_GHOSTS(BOOL p0) { return big::native_invoker::invoke<3313, false, void>(p0); } + FORCEINLINE constexpr void SET_REMOTE_PLAYER_AS_GHOST(Player player, BOOL p1) { return big::native_invoker::invoke<3314, false, void>(player, p1); } + FORCEINLINE constexpr void SET_GHOST_ALPHA(int alpha) { return big::native_invoker::invoke<3315, false, void>(alpha); } + FORCEINLINE constexpr void RESET_GHOST_ALPHA() { return big::native_invoker::invoke<3316, false, void>(); } + FORCEINLINE constexpr void SET_ENTITY_GHOSTED_FOR_GHOST_PLAYERS(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3317, false, void>(entity, toggle); } + FORCEINLINE constexpr void SET_INVERT_GHOSTING(BOOL p0) { return big::native_invoker::invoke<3318, false, void>(p0); } + FORCEINLINE constexpr BOOL IS_ENTITY_IN_GHOST_COLLISION(Entity entity) { return big::native_invoker::invoke<3319, false, BOOL>(entity); } + FORCEINLINE constexpr void _SET_FREEMODE_REPORT_DATA(Any* gamerHandle, Any* reportData) { return big::native_invoker::invoke<3320, false, void>(gamerHandle, reportData); } + FORCEINLINE constexpr void USE_PLAYER_COLOUR_INSTEAD_OF_TEAM_COLOUR(BOOL toggle) { return big::native_invoker::invoke<3321, false, void>(toggle); } + FORCEINLINE constexpr int NETWORK_CREATE_SYNCHRONISED_SCENE(float x, float y, float z, float xRot, float yRot, float zRot, int rotationOrder, BOOL useOcclusionPortal, BOOL looped, float p9, float animTime, float p11) { return big::native_invoker::invoke<3322, false, int>(x, y, z, xRot, yRot, zRot, rotationOrder, useOcclusionPortal, looped, p9, animTime, p11); } + FORCEINLINE constexpr void NETWORK_ADD_PED_TO_SYNCHRONISED_SCENE(Ped ped, int netScene, const char* animDict, const char* animnName, float speed, float speedMultiplier, int duration, int flag, float playbackRate, Any p9) { return big::native_invoker::invoke<3323, false, void>(ped, netScene, animDict, animnName, speed, speedMultiplier, duration, flag, playbackRate, p9); } + FORCEINLINE constexpr void NETWORK_ADD_PED_TO_SYNCHRONISED_SCENE_WITH_IK(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9) { return big::native_invoker::invoke<3324, false, void>(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9); } + FORCEINLINE constexpr void NETWORK_ADD_ENTITY_TO_SYNCHRONISED_SCENE(Entity entity, int netScene, const char* animDict, const char* animName, float speed, float speedMulitiplier, int flag) { return big::native_invoker::invoke<3325, false, void>(entity, netScene, animDict, animName, speed, speedMulitiplier, flag); } + FORCEINLINE constexpr void NETWORK_ADD_MAP_ENTITY_TO_SYNCHRONISED_SCENE(int netScene, Hash modelHash, float x, float y, float z, float p5, const char* p6, float p7, float p8, int flags) { return big::native_invoker::invoke<3326, false, void>(netScene, modelHash, x, y, z, p5, p6, p7, p8, flags); } + FORCEINLINE constexpr void NETWORK_ADD_SYNCHRONISED_SCENE_CAMERA(int netScene, const char* animDict, const char* animName) { return big::native_invoker::invoke<3327, false, void>(netScene, animDict, animName); } + FORCEINLINE constexpr void NETWORK_ATTACH_SYNCHRONISED_SCENE_TO_ENTITY(int netScene, Entity entity, int bone) { return big::native_invoker::invoke<3328, false, void>(netScene, entity, bone); } + FORCEINLINE constexpr void NETWORK_START_SYNCHRONISED_SCENE(int netScene) { return big::native_invoker::invoke<3329, false, void>(netScene); } + FORCEINLINE constexpr void NETWORK_STOP_SYNCHRONISED_SCENE(int netScene) { return big::native_invoker::invoke<3330, false, void>(netScene); } + FORCEINLINE constexpr int NETWORK_GET_LOCAL_SCENE_FROM_NETWORK_ID(int netId) { return big::native_invoker::invoke<3331, false, int>(netId); } + FORCEINLINE constexpr void NETWORK_FORCE_LOCAL_USE_OF_SYNCED_SCENE_CAMERA(int netScene) { return big::native_invoker::invoke<3332, false, void>(netScene); } + FORCEINLINE constexpr void NETWORK_ALLOW_REMOTE_SYNCED_SCENE_LOCAL_PLAYER_REQUESTS(Any p0) { return big::native_invoker::invoke<3333, false, void>(p0); } + FORCEINLINE constexpr BOOL NETWORK_FIND_LARGEST_BUNCH_OF_PLAYERS(int p0, Any p1) { return big::native_invoker::invoke<3334, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL NETWORK_START_RESPAWN_SEARCH_FOR_PLAYER(Player player, float x, float y, float z, float radius, float p5, float p6, float p7, int flags) { return big::native_invoker::invoke<3335, false, BOOL>(player, x, y, z, radius, p5, p6, p7, flags); } + FORCEINLINE constexpr BOOL NETWORK_START_RESPAWN_SEARCH_IN_ANGLED_AREA_FOR_PLAYER(Player player, float x1, float y1, float z1, float x2, float y2, float z2, float width, float p8, float p9, float p10, int flags) { return big::native_invoker::invoke<3336, false, BOOL>(player, x1, y1, z1, x2, y2, z2, width, p8, p9, p10, flags); } + FORCEINLINE constexpr int NETWORK_QUERY_RESPAWN_RESULTS(Any* p0) { return big::native_invoker::invoke<3337, false, int>(p0); } + FORCEINLINE constexpr void NETWORK_CANCEL_RESPAWN_SEARCH() { return big::native_invoker::invoke<3338, false, void>(); } + FORCEINLINE constexpr void NETWORK_GET_RESPAWN_RESULT(int randomInt, Vector3* coordinates, float* heading) { return big::native_invoker::invoke<3339, true, void>(randomInt, coordinates, heading); } + FORCEINLINE constexpr int NETWORK_GET_RESPAWN_RESULT_FLAGS(int p0) { return big::native_invoker::invoke<3340, false, int>(p0); } + FORCEINLINE constexpr void NETWORK_START_SOLO_TUTORIAL_SESSION() { return big::native_invoker::invoke<3341, false, void>(); } + FORCEINLINE constexpr void NETWORK_ALLOW_GANG_TO_JOIN_TUTORIAL_SESSION(int teamId, int instanceId) { return big::native_invoker::invoke<3342, false, void>(teamId, instanceId); } + FORCEINLINE constexpr void NETWORK_END_TUTORIAL_SESSION() { return big::native_invoker::invoke<3343, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_IN_TUTORIAL_SESSION() { return big::native_invoker::invoke<3344, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_WAITING_POP_CLEAR_TUTORIAL_SESSION() { return big::native_invoker::invoke<3345, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_TUTORIAL_SESSION_CHANGE_PENDING() { return big::native_invoker::invoke<3346, false, BOOL>(); } + FORCEINLINE constexpr int NETWORK_GET_PLAYER_TUTORIAL_SESSION_INSTANCE(Player player) { return big::native_invoker::invoke<3347, false, int>(player); } + FORCEINLINE constexpr BOOL NETWORK_ARE_PLAYERS_IN_SAME_TUTORIAL_SESSION(Player player, int index) { return big::native_invoker::invoke<3348, false, BOOL>(player, index); } + FORCEINLINE constexpr void NETWORK_BLOCK_PROXY_MIGRATION_BETWEEN_TUTORIAL_SESSIONS(Any p0) { return big::native_invoker::invoke<3349, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_CONCEAL_PLAYER(Player player, BOOL toggle, BOOL p2) { return big::native_invoker::invoke<3350, false, void>(player, toggle, p2); } + FORCEINLINE constexpr BOOL NETWORK_IS_PLAYER_CONCEALED(Player player) { return big::native_invoker::invoke<3351, false, BOOL>(player); } + FORCEINLINE constexpr void NETWORK_CONCEAL_ENTITY(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3352, false, void>(entity, toggle); } + FORCEINLINE constexpr BOOL NETWORK_IS_ENTITY_CONCEALED(Entity entity) { return big::native_invoker::invoke<3353, false, BOOL>(entity); } + FORCEINLINE constexpr void NETWORK_OVERRIDE_CLOCK_TIME(int hours, int minutes, int seconds) { return big::native_invoker::invoke<3354, false, void>(hours, minutes, seconds); } + FORCEINLINE constexpr void NETWORK_OVERRIDE_CLOCK_RATE(int ms) { return big::native_invoker::invoke<3355, false, void>(ms); } + FORCEINLINE constexpr void NETWORK_CLEAR_CLOCK_TIME_OVERRIDE() { return big::native_invoker::invoke<3356, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_CLOCK_TIME_OVERRIDDEN() { return big::native_invoker::invoke<3357, false, BOOL>(); } + FORCEINLINE constexpr int NETWORK_ADD_ENTITY_AREA(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<3358, false, int>(x1, y1, z1, x2, y2, z2); } + FORCEINLINE constexpr int NETWORK_ADD_ENTITY_ANGLED_AREA(float x1, float y1, float z1, float x2, float y2, float z2, float width) { return big::native_invoker::invoke<3359, false, int>(x1, y1, z1, x2, y2, z2, width); } + FORCEINLINE constexpr int NETWORK_ADD_CLIENT_ENTITY_AREA(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<3360, false, int>(x1, y1, z1, x2, y2, z2); } + FORCEINLINE constexpr int NETWORK_ADD_CLIENT_ENTITY_ANGLED_AREA(float x1, float y1, float z1, float x2, float y2, float z2, float radius) { return big::native_invoker::invoke<3361, false, int>(x1, y1, z1, x2, y2, z2, radius); } + FORCEINLINE constexpr BOOL NETWORK_REMOVE_ENTITY_AREA(int areaHandle) { return big::native_invoker::invoke<3362, false, BOOL>(areaHandle); } + FORCEINLINE constexpr BOOL NETWORK_ENTITY_AREA_DOES_EXIST(int areaHandle) { return big::native_invoker::invoke<3363, false, BOOL>(areaHandle); } + FORCEINLINE constexpr BOOL NETWORK_ENTITY_AREA_HAVE_ALL_REPLIED(int areaHandle) { return big::native_invoker::invoke<3364, false, BOOL>(areaHandle); } + FORCEINLINE constexpr BOOL NETWORK_ENTITY_AREA_IS_OCCUPIED(int areaHandle) { return big::native_invoker::invoke<3365, false, BOOL>(areaHandle); } + FORCEINLINE constexpr void NETWORK_USE_HIGH_PRECISION_BLENDING(int netID, BOOL toggle) { return big::native_invoker::invoke<3366, false, void>(netID, toggle); } + FORCEINLINE constexpr void NETWORK_SET_CUSTOM_ARENA_BALL_PARAMS(int netId) { return big::native_invoker::invoke<3367, false, void>(netId); } + FORCEINLINE constexpr void NETWORK_ENTITY_USE_HIGH_PRECISION_ROTATION(int netId, BOOL toggle) { return big::native_invoker::invoke<3368, false, void>(netId, toggle); } + FORCEINLINE constexpr BOOL NETWORK_REQUEST_CLOUD_BACKGROUND_SCRIPTS() { return big::native_invoker::invoke<3369, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_CLOUD_BACKGROUND_SCRIPT_REQUEST_PENDING() { return big::native_invoker::invoke<3370, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_REQUEST_CLOUD_TUNABLES() { return big::native_invoker::invoke<3371, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_TUNABLE_CLOUD_REQUEST_PENDING() { return big::native_invoker::invoke<3372, false, BOOL>(); } + FORCEINLINE constexpr int NETWORK_GET_TUNABLE_CLOUD_CRC() { return big::native_invoker::invoke<3373, false, int>(); } + FORCEINLINE constexpr void _NETWORK_SET_TUNABLES_REGISTRATION_CONTEXTS(Any* tunableContextData) { return big::native_invoker::invoke<3374, false, void>(tunableContextData); } + FORCEINLINE constexpr void _NETWORK_CLEAR_TUNABLES_REGISTRATION_CONTEXTS() { return big::native_invoker::invoke<3375, false, void>(); } + FORCEINLINE constexpr BOOL _NETWORK_GET_TUNABLES_REGISTRATION_BOOL(Hash tunableName, BOOL defaultValue) { return big::native_invoker::invoke<3376, false, BOOL>(tunableName, defaultValue); } + FORCEINLINE constexpr int _NETWORK_GET_TUNABLES_REGISTRATION_INT(Hash tunableName, int defaultValue) { return big::native_invoker::invoke<3377, false, int>(tunableName, defaultValue); } + FORCEINLINE constexpr float _NETWORK_GET_TUNABLES_REGISTRATION_FLOAT(Hash tunableName, float defaultValue) { return big::native_invoker::invoke<3378, false, float>(tunableName, defaultValue); } + FORCEINLINE constexpr BOOL NETWORK_DOES_TUNABLE_EXIST(const char* tunableContext, const char* tunableName) { return big::native_invoker::invoke<3379, false, BOOL>(tunableContext, tunableName); } + FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_INT(const char* tunableContext, const char* tunableName, int* value) { return big::native_invoker::invoke<3380, false, BOOL>(tunableContext, tunableName, value); } + FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_FLOAT(const char* tunableContext, const char* tunableName, float* value) { return big::native_invoker::invoke<3381, false, BOOL>(tunableContext, tunableName, value); } + FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_BOOL(const char* tunableContext, const char* tunableName) { return big::native_invoker::invoke<3382, false, BOOL>(tunableContext, tunableName); } + FORCEINLINE constexpr BOOL NETWORK_DOES_TUNABLE_EXIST_HASH(Hash tunableContext, Hash tunableName) { return big::native_invoker::invoke<3383, false, BOOL>(tunableContext, tunableName); } + FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_MODIFICATION_DETECTION_CLEAR() { return big::native_invoker::invoke<3384, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_INT_HASH(Hash tunableContext, Hash tunableName, int* value) { return big::native_invoker::invoke<3385, false, BOOL>(tunableContext, tunableName, value); } + FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_INT_MODIFICATION_DETECTION_REGISTRATION_HASH(Hash contextHash, Hash nameHash, int* value) { return big::native_invoker::invoke<3386, false, BOOL>(contextHash, nameHash, value); } + FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_FLOAT_HASH(Hash tunableContext, Hash tunableName, float* value) { return big::native_invoker::invoke<3387, false, BOOL>(tunableContext, tunableName, value); } + FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_FLOAT_MODIFICATION_DETECTION_REGISTRATION_HASH(Hash contextHash, Hash nameHash, float* value) { return big::native_invoker::invoke<3388, false, BOOL>(contextHash, nameHash, value); } + FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_BOOL_HASH(Hash tunableContext, Hash tunableName) { return big::native_invoker::invoke<3389, false, BOOL>(tunableContext, tunableName); } + FORCEINLINE constexpr BOOL NETWORK_ACCESS_TUNABLE_BOOL_MODIFICATION_DETECTION_REGISTRATION_HASH(Hash contextHash, Hash nameHash, BOOL* value) { return big::native_invoker::invoke<3390, false, BOOL>(contextHash, nameHash, value); } + FORCEINLINE constexpr BOOL NETWORK_TRY_ACCESS_TUNABLE_BOOL_HASH(Hash tunableContext, Hash tunableName, BOOL defaultValue) { return big::native_invoker::invoke<3391, false, BOOL>(tunableContext, tunableName, defaultValue); } + FORCEINLINE constexpr int NETWORK_GET_CONTENT_MODIFIER_LIST_ID(Hash contentHash) { return big::native_invoker::invoke<3392, false, int>(contentHash); } + FORCEINLINE constexpr int NETWORK_GET_BONE_ID_OF_FATAL_HIT() { return big::native_invoker::invoke<3393, false, int>(); } + FORCEINLINE constexpr void NETWORK_RESET_BODY_TRACKER() { return big::native_invoker::invoke<3394, false, void>(); } + FORCEINLINE constexpr int NETWORK_GET_NUMBER_BODY_TRACKER_HITS() { return big::native_invoker::invoke<3395, false, int>(); } + FORCEINLINE constexpr BOOL NETWORK_HAS_BONE_BEEN_HIT_BY_KILLER(int boneIndex) { return big::native_invoker::invoke<3396, false, BOOL>(boneIndex); } + FORCEINLINE constexpr BOOL NETWORK_SET_ATTRIBUTE_DAMAGE_TO_PLAYER(Ped ped, Player player) { return big::native_invoker::invoke<3397, false, BOOL>(ped, player); } + FORCEINLINE constexpr void NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_DAMAGE(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3398, false, void>(entity, toggle); } + FORCEINLINE constexpr void _NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_PED_DAMAGE(Entity entity, BOOL trigger) { return big::native_invoker::invoke<3399, false, void>(entity, trigger); } + FORCEINLINE constexpr void NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_WEAPON_HASH(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3400, false, void>(entity, toggle); } + FORCEINLINE constexpr void NETWORK_SET_NO_LONGER_NEEDED(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3401, false, void>(entity, toggle); } + FORCEINLINE constexpr BOOL NETWORK_EXPLODE_VEHICLE(Vehicle vehicle, BOOL isAudible, BOOL isInvisible, int netId) { return big::native_invoker::invoke<3402, false, BOOL>(vehicle, isAudible, isInvisible, netId); } + FORCEINLINE constexpr void NETWORK_EXPLODE_HELI(Vehicle vehicle, BOOL isAudible, BOOL isInvisible, int netId) { return big::native_invoker::invoke<3403, false, void>(vehicle, isAudible, isInvisible, netId); } + FORCEINLINE constexpr void NETWORK_USE_LOGARITHMIC_BLENDING_THIS_FRAME(Entity entity) { return big::native_invoker::invoke<3404, false, void>(entity); } + FORCEINLINE constexpr void NETWORK_OVERRIDE_COORDS_AND_HEADING(Entity entity, float x, float y, float z, float heading) { return big::native_invoker::invoke<3405, false, void>(entity, x, y, z, heading); } + FORCEINLINE constexpr void NETWORK_ENABLE_EXTRA_VEHICLE_ORIENTATION_BLEND_CHECKS(int netId, BOOL toggle) { return big::native_invoker::invoke<3406, false, void>(netId, toggle); } + FORCEINLINE constexpr void NETWORK_DISABLE_PROXIMITY_MIGRATION(int netID) { return big::native_invoker::invoke<3407, false, void>(netID); } + FORCEINLINE constexpr void NETWORK_SET_PROPERTY_ID(int id) { return big::native_invoker::invoke<3408, false, void>(id); } + FORCEINLINE constexpr void NETWORK_CLEAR_PROPERTY_ID() { return big::native_invoker::invoke<3409, false, void>(); } + FORCEINLINE constexpr void NETWORK_SET_PLAYER_MENTAL_STATE(int p0) { return big::native_invoker::invoke<3410, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_SET_MINIMUM_RANK_FOR_MISSION(BOOL p0) { return big::native_invoker::invoke<3411, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_CACHE_LOCAL_PLAYER_HEAD_BLEND_DATA() { return big::native_invoker::invoke<3412, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_HAS_CACHED_PLAYER_HEAD_BLEND_DATA(Player player) { return big::native_invoker::invoke<3413, false, BOOL>(player); } + FORCEINLINE constexpr BOOL NETWORK_APPLY_CACHED_PLAYER_HEAD_BLEND_DATA(Ped ped, Player player) { return big::native_invoker::invoke<3414, false, BOOL>(ped, player); } + FORCEINLINE constexpr int GET_NUM_COMMERCE_ITEMS() { return big::native_invoker::invoke<3415, false, int>(); } + FORCEINLINE constexpr BOOL IS_COMMERCE_DATA_VALID() { return big::native_invoker::invoke<3416, false, BOOL>(); } + FORCEINLINE constexpr void TRIGGER_COMMERCE_DATA_FETCH(Any p0) { return big::native_invoker::invoke<3417, false, void>(p0); } + FORCEINLINE constexpr BOOL IS_COMMERCE_DATA_FETCH_IN_PROGRESS() { return big::native_invoker::invoke<3418, false, BOOL>(); } + FORCEINLINE constexpr const char* GET_COMMERCE_ITEM_ID(int index) { return big::native_invoker::invoke<3419, false, const char*>(index); } + FORCEINLINE constexpr const char* GET_COMMERCE_ITEM_NAME(int index) { return big::native_invoker::invoke<3420, false, const char*>(index); } + FORCEINLINE constexpr const char* GET_COMMERCE_PRODUCT_PRICE(int index) { return big::native_invoker::invoke<3421, false, const char*>(index); } + FORCEINLINE constexpr int GET_COMMERCE_ITEM_NUM_CATS(int index) { return big::native_invoker::invoke<3422, false, int>(index); } + FORCEINLINE constexpr const char* GET_COMMERCE_ITEM_CAT(int index, int index2) { return big::native_invoker::invoke<3423, false, const char*>(index, index2); } + FORCEINLINE constexpr void OPEN_COMMERCE_STORE(const char* p0, const char* p1, int p2) { return big::native_invoker::invoke<3424, false, void>(p0, p1, p2); } + FORCEINLINE constexpr BOOL IS_COMMERCE_STORE_OPEN() { return big::native_invoker::invoke<3425, false, BOOL>(); } + FORCEINLINE constexpr void SET_STORE_ENABLED(BOOL toggle) { return big::native_invoker::invoke<3426, false, void>(toggle); } + FORCEINLINE constexpr BOOL REQUEST_COMMERCE_ITEM_IMAGE(int index) { return big::native_invoker::invoke<3427, false, BOOL>(index); } + FORCEINLINE constexpr void RELEASE_ALL_COMMERCE_ITEM_IMAGES() { return big::native_invoker::invoke<3428, false, void>(); } + FORCEINLINE constexpr const char* GET_COMMERCE_ITEM_TEXTURENAME(int index) { return big::native_invoker::invoke<3429, false, const char*>(index); } + FORCEINLINE constexpr BOOL IS_STORE_AVAILABLE_TO_USER() { return big::native_invoker::invoke<3430, false, BOOL>(); } + FORCEINLINE constexpr void DELAY_MP_STORE_OPEN() { return big::native_invoker::invoke<3431, false, void>(); } + FORCEINLINE constexpr void RESET_STORE_NETWORK_GAME_TRACKING() { return big::native_invoker::invoke<3432, false, void>(); } + FORCEINLINE constexpr BOOL IS_USER_OLD_ENOUGH_TO_ACCESS_STORE() { return big::native_invoker::invoke<3433, false, BOOL>(); } + FORCEINLINE constexpr void SET_LAST_VIEWED_SHOP_ITEM(Hash p0, int p1, Hash p2) { return big::native_invoker::invoke<3434, false, void>(p0, p1, p2); } + FORCEINLINE constexpr int GET_USER_PREMIUM_ACCESS() { return big::native_invoker::invoke<3435, false, int>(); } + FORCEINLINE constexpr int GET_USER_STARTER_ACCESS() { return big::native_invoker::invoke<3436, false, int>(); } + FORCEINLINE constexpr int CLOUD_DELETE_MEMBER_FILE(const char* p0) { return big::native_invoker::invoke<3437, false, int>(p0); } + FORCEINLINE constexpr BOOL CLOUD_HAS_REQUEST_COMPLETED(int requestId) { return big::native_invoker::invoke<3438, false, BOOL>(requestId); } + FORCEINLINE constexpr BOOL CLOUD_DID_REQUEST_SUCCEED(int requestId) { return big::native_invoker::invoke<3439, false, BOOL>(requestId); } + FORCEINLINE constexpr void CLOUD_CHECK_AVAILABILITY() { return big::native_invoker::invoke<3440, false, void>(); } + FORCEINLINE constexpr BOOL CLOUD_IS_CHECKING_AVAILABILITY() { return big::native_invoker::invoke<3441, false, BOOL>(); } + FORCEINLINE constexpr BOOL CLOUD_GET_AVAILABILITY_CHECK_RESULT() { return big::native_invoker::invoke<3442, false, BOOL>(); } + FORCEINLINE constexpr int GET_CONTENT_TO_LOAD_TYPE() { return big::native_invoker::invoke<3443, false, int>(); } + FORCEINLINE constexpr BOOL GET_IS_LAUNCH_FROM_LIVE_AREA() { return big::native_invoker::invoke<3444, false, BOOL>(); } + FORCEINLINE constexpr BOOL GET_IS_LIVE_AREA_LAUNCH_WITH_CONTENT() { return big::native_invoker::invoke<3445, false, BOOL>(); } + FORCEINLINE constexpr void CLEAR_SERVICE_EVENT_ARGUMENTS() { return big::native_invoker::invoke<3446, false, void>(); } + FORCEINLINE constexpr BOOL UGC_COPY_CONTENT(Any* p0, Any* p1) { return big::native_invoker::invoke<3447, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL UGC_IS_CREATING() { return big::native_invoker::invoke<3448, false, BOOL>(); } + FORCEINLINE constexpr BOOL UGC_HAS_CREATE_FINISHED() { return big::native_invoker::invoke<3449, false, BOOL>(); } + FORCEINLINE constexpr BOOL UGC_DID_CREATE_SUCCEED() { return big::native_invoker::invoke<3450, false, BOOL>(); } + FORCEINLINE constexpr int UGC_GET_CREATE_RESULT() { return big::native_invoker::invoke<3451, false, int>(); } + FORCEINLINE constexpr const char* UGC_GET_CREATE_CONTENT_ID() { return big::native_invoker::invoke<3452, false, const char*>(); } + FORCEINLINE constexpr void UGC_CLEAR_CREATE_RESULT() { return big::native_invoker::invoke<3453, false, void>(); } + FORCEINLINE constexpr BOOL UGC_QUERY_MY_CONTENT(Any p0, Any p1, Any* p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<3454, false, BOOL>(p0, p1, p2, p3, p4, p5); } + FORCEINLINE constexpr BOOL UGC_QUERY_BY_CATEGORY(Any p0, Any p1, Any p2, const char* p3, Any p4, BOOL p5) { return big::native_invoker::invoke<3455, false, BOOL>(p0, p1, p2, p3, p4, p5); } + FORCEINLINE constexpr BOOL UGC_QUERY_BY_CONTENT_ID(const char* contentId, BOOL latestVersion, const char* contentTypeName) { return big::native_invoker::invoke<3456, false, BOOL>(contentId, latestVersion, contentTypeName); } + FORCEINLINE constexpr BOOL UGC_QUERY_BY_CONTENT_IDS(Any* data, int count, BOOL latestVersion, const char* contentTypeName) { return big::native_invoker::invoke<3457, false, BOOL>(data, count, latestVersion, contentTypeName); } + FORCEINLINE constexpr BOOL UGC_QUERY_MOST_RECENTLY_CREATED_CONTENT(int offset, int count, const char* contentTypeName, int p3) { return big::native_invoker::invoke<3458, false, BOOL>(offset, count, contentTypeName, p3); } + FORCEINLINE constexpr BOOL UGC_GET_BOOKMARKED_CONTENT(Any p0, Any p1, const char* p2, Any* p3) { return big::native_invoker::invoke<3459, false, BOOL>(p0, p1, p2, p3); } + FORCEINLINE constexpr BOOL UGC_GET_MY_CONTENT(Any p0, Any p1, const char* p2, Any* p3) { return big::native_invoker::invoke<3460, false, BOOL>(p0, p1, p2, p3); } + FORCEINLINE constexpr BOOL UGC_GET_FRIEND_CONTENT(Any p0, Any p1, const char* p2, Any* p3) { return big::native_invoker::invoke<3461, false, BOOL>(p0, p1, p2, p3); } + FORCEINLINE constexpr BOOL UGC_GET_CREW_CONTENT(Any p0, Any p1, Any p2, const char* p3, Any* p4) { return big::native_invoker::invoke<3462, false, BOOL>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr BOOL UGC_GET_GET_BY_CATEGORY(Any p0, Any p1, Any p2, const char* p3, Any* p4) { return big::native_invoker::invoke<3463, false, BOOL>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr BOOL UGC_GET_GET_BY_CONTENT_ID(const char* contentId, const char* contentTypeName) { return big::native_invoker::invoke<3464, false, BOOL>(contentId, contentTypeName); } + FORCEINLINE constexpr BOOL UGC_GET_GET_BY_CONTENT_IDS(Any* data, int dataCount, const char* contentTypeName) { return big::native_invoker::invoke<3465, false, BOOL>(data, dataCount, contentTypeName); } + FORCEINLINE constexpr BOOL UGC_GET_MOST_RECENTLY_CREATED_CONTENT(Any p0, Any p1, Any* p2, Any* p3) { return big::native_invoker::invoke<3466, false, BOOL>(p0, p1, p2, p3); } + FORCEINLINE constexpr BOOL UGC_GET_MOST_RECENTLY_PLAYED_CONTENT(Any p0, Any p1, Any* p2, Any* p3) { return big::native_invoker::invoke<3467, false, BOOL>(p0, p1, p2, p3); } + FORCEINLINE constexpr BOOL UGC_GET_TOP_RATED_CONTENT(Any p0, Any p1, Any* p2, Any* p3) { return big::native_invoker::invoke<3468, false, BOOL>(p0, p1, p2, p3); } + FORCEINLINE constexpr void UGC_CANCEL_QUERY() { return big::native_invoker::invoke<3469, false, void>(); } + FORCEINLINE constexpr BOOL UGC_IS_GETTING() { return big::native_invoker::invoke<3470, false, BOOL>(); } + FORCEINLINE constexpr BOOL UGC_HAS_GET_FINISHED() { return big::native_invoker::invoke<3471, false, BOOL>(); } + FORCEINLINE constexpr BOOL UGC_DID_GET_SUCCEED() { return big::native_invoker::invoke<3472, false, BOOL>(); } + FORCEINLINE constexpr BOOL UGC_WAS_QUERY_FORCE_CANCELLED() { return big::native_invoker::invoke<3473, false, BOOL>(); } + FORCEINLINE constexpr int UGC_GET_QUERY_RESULT() { return big::native_invoker::invoke<3474, false, int>(); } + FORCEINLINE constexpr int UGC_GET_CONTENT_NUM() { return big::native_invoker::invoke<3475, false, int>(); } + FORCEINLINE constexpr int UGC_GET_CONTENT_TOTAL() { return big::native_invoker::invoke<3476, false, int>(); } + FORCEINLINE constexpr Hash UGC_GET_CONTENT_HASH() { return big::native_invoker::invoke<3477, false, Hash>(); } + FORCEINLINE constexpr void UGC_CLEAR_QUERY_RESULTS() { return big::native_invoker::invoke<3478, false, void>(); } + FORCEINLINE constexpr const char* UGC_GET_CONTENT_USER_ID(int p0) { return big::native_invoker::invoke<3479, false, const char*>(p0); } + FORCEINLINE constexpr BOOL UGC_GET_CONTENT_CREATOR_GAMER_HANDLE(int p0, Any* p1) { return big::native_invoker::invoke<3480, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL UGC_GET_CONTENT_CREATED_BY_LOCAL_PLAYER(Any p0) { return big::native_invoker::invoke<3481, false, BOOL>(p0); } + FORCEINLINE constexpr const char* UGC_GET_CONTENT_USER_NAME(Any p0) { return big::native_invoker::invoke<3482, false, const char*>(p0); } + FORCEINLINE constexpr BOOL UGC_GET_CONTENT_IS_USING_SC_NICKNAME(Any p0) { return big::native_invoker::invoke<3483, false, BOOL>(p0); } + FORCEINLINE constexpr int UGC_GET_CONTENT_CATEGORY(int p0) { return big::native_invoker::invoke<3484, false, int>(p0); } + FORCEINLINE constexpr const char* UGC_GET_CONTENT_ID(int p0) { return big::native_invoker::invoke<3485, false, const char*>(p0); } + FORCEINLINE constexpr const char* UGC_GET_ROOT_CONTENT_ID(int p0) { return big::native_invoker::invoke<3486, false, const char*>(p0); } + FORCEINLINE constexpr const char* UGC_GET_CONTENT_NAME(Any p0) { return big::native_invoker::invoke<3487, false, const char*>(p0); } + FORCEINLINE constexpr int UGC_GET_CONTENT_DESCRIPTION_HASH(Any p0) { return big::native_invoker::invoke<3488, false, int>(p0); } + FORCEINLINE constexpr const char* UGC_GET_CONTENT_PATH(int p0, int p1) { return big::native_invoker::invoke<3489, false, const char*>(p0, p1); } + FORCEINLINE constexpr void UGC_GET_CONTENT_UPDATED_DATE(Any p0, Any* p1) { return big::native_invoker::invoke<3490, false, void>(p0, p1); } + FORCEINLINE constexpr int UGC_GET_CONTENT_FILE_VERSION(Any p0, Any p1) { return big::native_invoker::invoke<3491, false, int>(p0, p1); } + FORCEINLINE constexpr BOOL UGC_GET_CONTENT_HAS_LO_RES_PHOTO(int p0) { return big::native_invoker::invoke<3492, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL UGC_GET_CONTENT_HAS_HI_RES_PHOTO(int p0) { return big::native_invoker::invoke<3493, false, BOOL>(p0); } + FORCEINLINE constexpr int UGC_GET_CONTENT_LANGUAGE(Any p0) { return big::native_invoker::invoke<3494, false, int>(p0); } + FORCEINLINE constexpr BOOL UGC_GET_CONTENT_IS_PUBLISHED(Any p0) { return big::native_invoker::invoke<3495, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL UGC_GET_CONTENT_IS_VERIFIED(Any p0) { return big::native_invoker::invoke<3496, false, BOOL>(p0); } + FORCEINLINE constexpr float UGC_GET_CONTENT_RATING(Any p0, Any p1) { return big::native_invoker::invoke<3497, false, float>(p0, p1); } + FORCEINLINE constexpr int UGC_GET_CONTENT_RATING_COUNT(Any p0, Any p1) { return big::native_invoker::invoke<3498, false, int>(p0, p1); } + FORCEINLINE constexpr int UGC_GET_CONTENT_RATING_POSITIVE_COUNT(Any p0, Any p1) { return big::native_invoker::invoke<3499, false, int>(p0, p1); } + FORCEINLINE constexpr int UGC_GET_CONTENT_RATING_NEGATIVE_COUNT(Any p0, Any p1) { return big::native_invoker::invoke<3500, false, int>(p0, p1); } + FORCEINLINE constexpr BOOL UGC_GET_CONTENT_HAS_PLAYER_RECORD(Any p0) { return big::native_invoker::invoke<3501, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL UGC_GET_CONTENT_HAS_PLAYER_BOOKMARKED(Any p0) { return big::native_invoker::invoke<3502, false, BOOL>(p0); } + FORCEINLINE constexpr int UGC_REQUEST_CONTENT_DATA_FROM_INDEX(int p0, int p1) { return big::native_invoker::invoke<3503, false, int>(p0, p1); } + FORCEINLINE constexpr int UGC_REQUEST_CONTENT_DATA_FROM_PARAMS(const char* contentTypeName, const char* contentId, int p2, int p3, int p4) { return big::native_invoker::invoke<3504, false, int>(contentTypeName, contentId, p2, p3, p4); } + FORCEINLINE constexpr int UGC_REQUEST_CACHED_DESCRIPTION(int p0) { return big::native_invoker::invoke<3505, false, int>(p0); } + FORCEINLINE constexpr BOOL UGC_IS_DESCRIPTION_REQUEST_IN_PROGRESS(Any p0) { return big::native_invoker::invoke<3506, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL UGC_HAS_DESCRIPTION_REQUEST_FINISHED(Any p0) { return big::native_invoker::invoke<3507, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL UGC_DID_DESCRIPTION_REQUEST_SUCCEED(Any p0) { return big::native_invoker::invoke<3508, false, BOOL>(p0); } + FORCEINLINE constexpr const char* UGC_GET_CACHED_DESCRIPTION(Any p0, Any p1) { return big::native_invoker::invoke<3509, false, const char*>(p0, p1); } + FORCEINLINE constexpr BOOL UGC_RELEASE_CACHED_DESCRIPTION(Any p0) { return big::native_invoker::invoke<3510, false, BOOL>(p0); } + FORCEINLINE constexpr void UGC_RELEASE_ALL_CACHED_DESCRIPTIONS() { return big::native_invoker::invoke<3511, false, void>(); } + FORCEINLINE constexpr BOOL UGC_HAS_PERMISSION_TO_WRITE() { return big::native_invoker::invoke<3512, false, BOOL>(); } + FORCEINLINE constexpr BOOL UGC_PUBLISH(const char* contentId, const char* baseContentId, const char* contentTypeName) { return big::native_invoker::invoke<3513, false, BOOL>(contentId, baseContentId, contentTypeName); } + FORCEINLINE constexpr BOOL UGC_SET_BOOKMARKED(const char* contentId, BOOL bookmarked, const char* contentTypeName) { return big::native_invoker::invoke<3514, false, BOOL>(contentId, bookmarked, contentTypeName); } + FORCEINLINE constexpr BOOL UGC_SET_DELETED(Any* p0, BOOL p1, const char* p2) { return big::native_invoker::invoke<3515, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL UGC_IS_MODIFYING() { return big::native_invoker::invoke<3516, false, BOOL>(); } + FORCEINLINE constexpr BOOL UGC_HAS_MODIFY_FINISHED() { return big::native_invoker::invoke<3517, false, BOOL>(); } + FORCEINLINE constexpr BOOL UGC_DID_MODIFY_SUCCEED() { return big::native_invoker::invoke<3518, false, BOOL>(); } + FORCEINLINE constexpr int UGC_GET_MODIFY_RESULT() { return big::native_invoker::invoke<3519, false, int>(); } + FORCEINLINE constexpr void UGC_CLEAR_MODIFY_RESULT() { return big::native_invoker::invoke<3520, false, void>(); } + FORCEINLINE constexpr BOOL UGC_GET_CREATORS_BY_USER_ID(Any* p0, Any* p1) { return big::native_invoker::invoke<3521, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL UGC_HAS_QUERY_CREATORS_FINISHED() { return big::native_invoker::invoke<3522, false, BOOL>(); } + FORCEINLINE constexpr BOOL UGC_DID_QUERY_CREATORS_SUCCEED() { return big::native_invoker::invoke<3523, false, BOOL>(); } + FORCEINLINE constexpr int UGC_GET_CREATOR_NUM() { return big::native_invoker::invoke<3524, false, int>(); } + FORCEINLINE constexpr BOOL UGC_LOAD_OFFLINE_QUERY(Any p0) { return big::native_invoker::invoke<3525, false, BOOL>(p0); } + FORCEINLINE constexpr void UGC_CLEAR_OFFLINE_QUERY() { return big::native_invoker::invoke<3526, false, void>(); } + FORCEINLINE constexpr void UGC_SET_QUERY_DATA_FROM_OFFLINE(BOOL p0) { return big::native_invoker::invoke<3527, false, void>(p0); } + FORCEINLINE constexpr void UGC_SET_USING_OFFLINE_CONTENT(BOOL p0) { return big::native_invoker::invoke<3528, false, void>(p0); } + FORCEINLINE constexpr BOOL UGC_IS_LANGUAGE_SUPPORTED(Any p0) { return big::native_invoker::invoke<3529, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL FACEBOOK_POST_COMPLETED_HEIST(const char* heistName, int cashEarned, int xpEarned) { return big::native_invoker::invoke<3530, false, BOOL>(heistName, cashEarned, xpEarned); } + FORCEINLINE constexpr BOOL FACEBOOK_POST_CREATE_CHARACTER() { return big::native_invoker::invoke<3531, false, BOOL>(); } + FORCEINLINE constexpr BOOL FACEBOOK_POST_COMPLETED_MILESTONE(int milestoneId) { return big::native_invoker::invoke<3532, false, BOOL>(milestoneId); } + FORCEINLINE constexpr BOOL FACEBOOK_HAS_POST_COMPLETED() { return big::native_invoker::invoke<3533, false, BOOL>(); } + FORCEINLINE constexpr BOOL FACEBOOK_DID_POST_SUCCEED() { return big::native_invoker::invoke<3534, false, BOOL>(); } + FORCEINLINE constexpr BOOL FACEBOOK_CAN_POST_TO_FACEBOOK() { return big::native_invoker::invoke<3535, false, BOOL>(); } + FORCEINLINE constexpr int TEXTURE_DOWNLOAD_REQUEST(Any* gamerHandle, const char* filePath, const char* name, BOOL p3) { return big::native_invoker::invoke<3536, false, int>(gamerHandle, filePath, name, p3); } + FORCEINLINE constexpr int TITLE_TEXTURE_DOWNLOAD_REQUEST(const char* filePath, const char* name, BOOL p2) { return big::native_invoker::invoke<3537, false, int>(filePath, name, p2); } + FORCEINLINE constexpr int UGC_TEXTURE_DOWNLOAD_REQUEST(const char* p0, int p1, int p2, int p3, const char* p4, BOOL p5) { return big::native_invoker::invoke<3538, false, int>(p0, p1, p2, p3, p4, p5); } + FORCEINLINE constexpr void TEXTURE_DOWNLOAD_RELEASE(int p0) { return big::native_invoker::invoke<3539, false, void>(p0); } + FORCEINLINE constexpr BOOL TEXTURE_DOWNLOAD_HAS_FAILED(int p0) { return big::native_invoker::invoke<3540, false, BOOL>(p0); } + FORCEINLINE constexpr const char* TEXTURE_DOWNLOAD_GET_NAME(int p0) { return big::native_invoker::invoke<3541, false, const char*>(p0); } + FORCEINLINE constexpr int GET_STATUS_OF_TEXTURE_DOWNLOAD(int p0) { return big::native_invoker::invoke<3542, false, int>(p0); } + FORCEINLINE constexpr BOOL NETWORK_CHECK_ROS_LINK_WENTDOWN_NOT_NET() { return big::native_invoker::invoke<3543, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_SHOULD_SHOW_STRICT_NAT_WARNING() { return big::native_invoker::invoke<3544, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_CABLE_CONNECTED() { return big::native_invoker::invoke<3545, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAVE_SCS_PRIVATE_MSG_PRIV() { return big::native_invoker::invoke<3546, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAVE_ROS_SOCIAL_CLUB_PRIV() { return big::native_invoker::invoke<3547, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAVE_ROS_BANNED_PRIV() { return big::native_invoker::invoke<3548, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAVE_ROS_CREATE_TICKET_PRIV() { return big::native_invoker::invoke<3549, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAVE_ROS_MULTIPLAYER_PRIV() { return big::native_invoker::invoke<3550, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAVE_ROS_LEADERBOARD_WRITE_PRIV() { return big::native_invoker::invoke<3551, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAS_ROS_PRIVILEGE(int index) { return big::native_invoker::invoke<3552, false, BOOL>(index); } + FORCEINLINE constexpr BOOL NETWORK_HAS_ROS_PRIVILEGE_END_DATE(int privilege, int* banType, Any* timeData) { return big::native_invoker::invoke<3553, false, BOOL>(privilege, banType, timeData); } + FORCEINLINE constexpr BOOL NETWORK_HAS_ROS_PRIVILEGE_PLAYED_LAST_GEN() { return big::native_invoker::invoke<3554, false, BOOL>(); } + FORCEINLINE constexpr BOOL NETWORK_HAS_ROS_PRIVILEGE_SPECIAL_EDITION_CONTENT() { return big::native_invoker::invoke<3555, false, BOOL>(); } + FORCEINLINE constexpr BOOL _NETWORK_HAS_ROS_PRIVILEGE_MP_TEXT_COMMUNICATION() { return big::native_invoker::invoke<3556, false, BOOL>(); } + FORCEINLINE constexpr BOOL _NETWORK_HAS_ROS_PRIVILEGE_MP_VOICE_COMMUNICATION() { return big::native_invoker::invoke<3557, false, BOOL>(); } + FORCEINLINE constexpr BOOL _NETWORK_HAS_ROS_PRIVILEGE_REPORTING() { return big::native_invoker::invoke<3558, false, BOOL>(); } + FORCEINLINE constexpr int NETWORK_START_COMMUNICATION_PERMISSIONS_CHECK(Any p0) { return big::native_invoker::invoke<3559, false, int>(p0); } + FORCEINLINE constexpr int NETWORK_START_USER_CONTENT_PERMISSIONS_CHECK(Any* netHandle) { return big::native_invoker::invoke<3560, false, int>(netHandle); } + FORCEINLINE constexpr void NETWORK_SKIP_RADIO_RESET_NEXT_CLOSE() { return big::native_invoker::invoke<3561, false, void>(); } + FORCEINLINE constexpr void NETWORK_SKIP_RADIO_RESET_NEXT_OPEN() { return big::native_invoker::invoke<3562, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_SKIP_RADIO_WARNING() { return big::native_invoker::invoke<3563, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_FORCE_LOCAL_PLAYER_SCAR_SYNC() { return big::native_invoker::invoke<3564, false, void>(); } + FORCEINLINE constexpr void NETWORK_DISABLE_LEAVE_REMOTE_PED_BEHIND(BOOL toggle) { return big::native_invoker::invoke<3565, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_ALLOW_REMOTE_ATTACHMENT_MODIFICATION(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3566, false, void>(entity, toggle); } + FORCEINLINE constexpr void NETWORK_SHOW_CHAT_RESTRICTION_MSC(Player player) { return big::native_invoker::invoke<3567, false, void>(player); } + FORCEINLINE constexpr void NETWORK_SHOW_PSN_UGC_RESTRICTION() { return big::native_invoker::invoke<3568, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_TITLE_UPDATE_REQUIRED() { return big::native_invoker::invoke<3569, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_QUIT_MP_TO_DESKTOP() { return big::native_invoker::invoke<3570, false, void>(); } + FORCEINLINE constexpr BOOL NETWORK_IS_CONNECTED_VIA_RELAY(Player player) { return big::native_invoker::invoke<3571, false, BOOL>(player); } + FORCEINLINE constexpr float NETWORK_GET_AVERAGE_LATENCY(Player player) { return big::native_invoker::invoke<3572, false, float>(player); } + FORCEINLINE constexpr float NETWORK_GET_AVERAGE_PING(Player player) { return big::native_invoker::invoke<3573, false, float>(player); } + FORCEINLINE constexpr float NETWORK_GET_AVERAGE_PACKET_LOSS(Player player) { return big::native_invoker::invoke<3574, false, float>(player); } + FORCEINLINE constexpr int NETWORK_GET_NUM_UNACKED_RELIABLES(Player player) { return big::native_invoker::invoke<3575, false, int>(player); } + FORCEINLINE constexpr int NETWORK_GET_UNRELIABLE_RESEND_COUNT(Player player) { return big::native_invoker::invoke<3576, false, int>(player); } + FORCEINLINE constexpr int NETWORK_GET_HIGHEST_RELIABLE_RESEND_COUNT(Player player) { return big::native_invoker::invoke<3577, false, int>(player); } + FORCEINLINE constexpr void NETWORK_REPORT_CODE_TAMPER() { return big::native_invoker::invoke<3578, false, void>(); } + FORCEINLINE constexpr Vector3 NETWORK_GET_LAST_ENTITY_POS_RECEIVED_OVER_NETWORK(Entity entity) { return big::native_invoker::invoke<3579, false, Vector3>(entity); } + FORCEINLINE constexpr Vector3 NETWORK_GET_LAST_PLAYER_POS_RECEIVED_OVER_NETWORK(Player player) { return big::native_invoker::invoke<3580, false, Vector3>(player); } + FORCEINLINE constexpr Vector3 NETWORK_GET_LAST_VEL_RECEIVED_OVER_NETWORK(Entity entity) { return big::native_invoker::invoke<3581, false, Vector3>(entity); } + FORCEINLINE constexpr Vector3 NETWORK_GET_PREDICTED_VELOCITY(Entity entity, float maxSpeedToPredict) { return big::native_invoker::invoke<3582, false, Vector3>(entity, maxSpeedToPredict); } + FORCEINLINE constexpr void NETWORK_DUMP_NET_IF_CONFIG() { return big::native_invoker::invoke<3583, false, void>(); } + FORCEINLINE constexpr void NETWORK_GET_SIGNALLING_INFO(Any* p0) { return big::native_invoker::invoke<3584, false, void>(p0); } + FORCEINLINE constexpr void NETWORK_GET_NET_STATISTICS_INFO(Any* p0) { return big::native_invoker::invoke<3585, false, void>(p0); } + FORCEINLINE constexpr int NETWORK_GET_PLAYER_ACCOUNT_ID(Player player) { return big::native_invoker::invoke<3586, false, int>(player); } + FORCEINLINE constexpr void NETWORK_UGC_NAV(Any p0, Any p1) { return big::native_invoker::invoke<3587, false, void>(p0, p1); } } namespace OBJECT { - FORCEINLINE constexpr Object CREATE_OBJECT(Hash modelHash, float x, float y, float z, BOOL isNetwork, BOOL bScriptHostObj, BOOL dynamic) { return big::native_invoker::invoke<3587, false, Object>(modelHash, x, y, z, isNetwork, bScriptHostObj, dynamic); } - FORCEINLINE constexpr Object CREATE_OBJECT_NO_OFFSET(Hash modelHash, float x, float y, float z, BOOL isNetwork, BOOL bScriptHostObj, BOOL dynamic, Any p7) { return big::native_invoker::invoke<3588, false, Object>(modelHash, x, y, z, isNetwork, bScriptHostObj, dynamic, p7); } - FORCEINLINE constexpr void DELETE_OBJECT(Object* object) { return big::native_invoker::invoke<3589, false, void>(object); } - FORCEINLINE constexpr BOOL PLACE_OBJECT_ON_GROUND_PROPERLY(Object object) { return big::native_invoker::invoke<3590, false, BOOL>(object); } - FORCEINLINE constexpr BOOL PLACE_OBJECT_ON_GROUND_OR_OBJECT_PROPERLY(Object object) { return big::native_invoker::invoke<3591, false, BOOL>(object); } - FORCEINLINE constexpr BOOL ROTATE_OBJECT(Object object, float p1, float p2, BOOL p3) { return big::native_invoker::invoke<3592, false, BOOL>(object, p1, p2, p3); } - FORCEINLINE constexpr BOOL SLIDE_OBJECT(Object object, float toX, float toY, float toZ, float speedX, float speedY, float speedZ, BOOL collision) { return big::native_invoker::invoke<3593, false, BOOL>(object, toX, toY, toZ, speedX, speedY, speedZ, collision); } - FORCEINLINE constexpr void SET_OBJECT_TARGETTABLE(Object object, BOOL targettable, Any p2) { return big::native_invoker::invoke<3594, false, void>(object, targettable, p2); } - FORCEINLINE constexpr void _SET_OBJECT_TARGETTABLE_BY_PLAYER(Object object, BOOL setFlag34, BOOL setFlag35) { return big::native_invoker::invoke<3595, false, void>(object, setFlag34, setFlag35); } - FORCEINLINE constexpr void SET_OBJECT_FORCE_VEHICLES_TO_AVOID(Object object, BOOL toggle) { return big::native_invoker::invoke<3596, false, void>(object, toggle); } - FORCEINLINE constexpr Object GET_CLOSEST_OBJECT_OF_TYPE(float x, float y, float z, float radius, Hash modelHash, BOOL isMission, BOOL p6, BOOL p7) { return big::native_invoker::invoke<3597, false, Object>(x, y, z, radius, modelHash, isMission, p6, p7); } - FORCEINLINE constexpr BOOL HAS_OBJECT_BEEN_BROKEN(Object object, Any p1) { return big::native_invoker::invoke<3598, false, BOOL>(object, p1); } - FORCEINLINE constexpr BOOL HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_BROKEN(float p0, float p1, float p2, float p3, Hash modelHash, Any p5) { return big::native_invoker::invoke<3599, false, BOOL>(p0, p1, p2, p3, modelHash, p5); } - FORCEINLINE constexpr BOOL HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_COMPLETELY_DESTROYED(float x, float y, float z, float radius, Hash modelHash, BOOL p5) { return big::native_invoker::invoke<3600, false, BOOL>(x, y, z, radius, modelHash, p5); } - FORCEINLINE constexpr BOOL GET_HAS_OBJECT_BEEN_COMPLETELY_DESTROYED(Any p0) { return big::native_invoker::invoke<3601, false, BOOL>(p0); } - FORCEINLINE constexpr Vector3 GET_OFFSET_FROM_COORD_AND_HEADING_IN_WORLD_COORDS(float xPos, float yPos, float zPos, float heading, float xOffset, float yOffset, float zOffset) { return big::native_invoker::invoke<3602, false, Vector3>(xPos, yPos, zPos, heading, xOffset, yOffset, zOffset); } - FORCEINLINE constexpr BOOL GET_COORDS_AND_ROTATION_OF_CLOSEST_OBJECT_OF_TYPE(float x, float y, float z, float radius, Hash modelHash, Vector3* outPosition, Vector3* outRotation, int rotationOrder) { return big::native_invoker::invoke<3603, true, BOOL>(x, y, z, radius, modelHash, outPosition, outRotation, rotationOrder); } - FORCEINLINE constexpr void SET_STATE_OF_CLOSEST_DOOR_OF_TYPE(Hash type, float x, float y, float z, BOOL locked, float heading, BOOL p6) { return big::native_invoker::invoke<3604, false, void>(type, x, y, z, locked, heading, p6); } - FORCEINLINE constexpr void GET_STATE_OF_CLOSEST_DOOR_OF_TYPE(Hash type, float x, float y, float z, BOOL* locked, float* heading) { return big::native_invoker::invoke<3605, false, void>(type, x, y, z, locked, heading); } - FORCEINLINE constexpr void SET_LOCKED_UNSTREAMED_IN_DOOR_OF_TYPE(Hash modelHash, float x, float y, float z, BOOL locked, float xRotMult, float yRotMult, float zRotMult) { return big::native_invoker::invoke<3606, false, void>(modelHash, x, y, z, locked, xRotMult, yRotMult, zRotMult); } - FORCEINLINE constexpr void PLAY_OBJECT_AUTO_START_ANIM(Any p0) { return big::native_invoker::invoke<3607, false, void>(p0); } - FORCEINLINE constexpr void ADD_DOOR_TO_SYSTEM(Hash doorHash, Hash modelHash, float x, float y, float z, BOOL p5, BOOL scriptDoor, BOOL isLocal, Any p8) { return big::native_invoker::invoke<3608, false, void>(doorHash, modelHash, x, y, z, p5, scriptDoor, isLocal, p8); } - FORCEINLINE constexpr void REMOVE_DOOR_FROM_SYSTEM(Hash doorHash, Any p1) { return big::native_invoker::invoke<3609, false, void>(doorHash, p1); } - FORCEINLINE constexpr void DOOR_SYSTEM_SET_DOOR_STATE(Hash doorHash, int state, BOOL requestDoor, BOOL forceUpdate) { return big::native_invoker::invoke<3610, false, void>(doorHash, state, requestDoor, forceUpdate); } - FORCEINLINE constexpr int DOOR_SYSTEM_GET_DOOR_STATE(Hash doorHash) { return big::native_invoker::invoke<3611, false, int>(doorHash); } - FORCEINLINE constexpr int DOOR_SYSTEM_GET_DOOR_PENDING_STATE(Hash doorHash) { return big::native_invoker::invoke<3612, false, int>(doorHash); } - FORCEINLINE constexpr void DOOR_SYSTEM_SET_AUTOMATIC_RATE(Hash doorHash, float rate, BOOL requestDoor, BOOL forceUpdate) { return big::native_invoker::invoke<3613, false, void>(doorHash, rate, requestDoor, forceUpdate); } - FORCEINLINE constexpr void DOOR_SYSTEM_SET_AUTOMATIC_DISTANCE(Hash doorHash, float distance, BOOL requestDoor, BOOL forceUpdate) { return big::native_invoker::invoke<3614, false, void>(doorHash, distance, requestDoor, forceUpdate); } - FORCEINLINE constexpr void DOOR_SYSTEM_SET_OPEN_RATIO(Hash doorHash, float ajar, BOOL requestDoor, BOOL forceUpdate) { return big::native_invoker::invoke<3615, false, void>(doorHash, ajar, requestDoor, forceUpdate); } - FORCEINLINE constexpr float DOOR_SYSTEM_GET_AUTOMATIC_DISTANCE(Hash doorHash) { return big::native_invoker::invoke<3616, false, float>(doorHash); } - FORCEINLINE constexpr float DOOR_SYSTEM_GET_OPEN_RATIO(Hash doorHash) { return big::native_invoker::invoke<3617, false, float>(doorHash); } - FORCEINLINE constexpr void DOOR_SYSTEM_SET_SPRING_REMOVED(Hash doorHash, BOOL removed, BOOL requestDoor, BOOL forceUpdate) { return big::native_invoker::invoke<3618, false, void>(doorHash, removed, requestDoor, forceUpdate); } - FORCEINLINE constexpr void DOOR_SYSTEM_SET_HOLD_OPEN(Hash doorHash, BOOL toggle) { return big::native_invoker::invoke<3619, false, void>(doorHash, toggle); } - FORCEINLINE constexpr void DOOR_SYSTEM_SET_DOOR_OPEN_FOR_RACES(Hash doorHash, BOOL p1) { return big::native_invoker::invoke<3620, false, void>(doorHash, p1); } - FORCEINLINE constexpr BOOL IS_DOOR_REGISTERED_WITH_SYSTEM(Hash doorHash) { return big::native_invoker::invoke<3621, false, BOOL>(doorHash); } - FORCEINLINE constexpr BOOL IS_DOOR_CLOSED(Hash doorHash) { return big::native_invoker::invoke<3622, false, BOOL>(doorHash); } - FORCEINLINE constexpr void OPEN_ALL_BARRIERS_FOR_RACE(BOOL p0) { return big::native_invoker::invoke<3623, false, void>(p0); } - FORCEINLINE constexpr void CLOSE_ALL_BARRIERS_FOR_RACE() { return big::native_invoker::invoke<3624, false, void>(); } - FORCEINLINE constexpr BOOL DOOR_SYSTEM_GET_IS_PHYSICS_LOADED(Any p0) { return big::native_invoker::invoke<3625, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL DOOR_SYSTEM_FIND_EXISTING_DOOR(float x, float y, float z, Hash modelHash, Hash* outDoorHash) { return big::native_invoker::invoke<3626, false, BOOL>(x, y, z, modelHash, outDoorHash); } - FORCEINLINE constexpr BOOL IS_GARAGE_EMPTY(Hash garageHash, BOOL p1, int p2) { return big::native_invoker::invoke<3627, false, BOOL>(garageHash, p1, p2); } - FORCEINLINE constexpr BOOL IS_PLAYER_ENTIRELY_INSIDE_GARAGE(Hash garageHash, Player player, float p2, int p3) { return big::native_invoker::invoke<3628, false, BOOL>(garageHash, player, p2, p3); } - FORCEINLINE constexpr BOOL IS_PLAYER_PARTIALLY_INSIDE_GARAGE(Hash garageHash, Player player, int p2) { return big::native_invoker::invoke<3629, false, BOOL>(garageHash, player, p2); } - FORCEINLINE constexpr BOOL ARE_ENTITIES_ENTIRELY_INSIDE_GARAGE(Hash garageHash, BOOL p1, BOOL p2, BOOL p3, Any p4) { return big::native_invoker::invoke<3630, false, BOOL>(garageHash, p1, p2, p3, p4); } - FORCEINLINE constexpr BOOL IS_ANY_ENTITY_ENTIRELY_INSIDE_GARAGE(Hash garageHash, BOOL p1, BOOL p2, BOOL p3, Any p4) { return big::native_invoker::invoke<3631, false, BOOL>(garageHash, p1, p2, p3, p4); } - FORCEINLINE constexpr BOOL IS_OBJECT_ENTIRELY_INSIDE_GARAGE(Hash garageHash, Entity entity, float p2, int p3) { return big::native_invoker::invoke<3632, false, BOOL>(garageHash, entity, p2, p3); } - FORCEINLINE constexpr BOOL IS_OBJECT_PARTIALLY_INSIDE_GARAGE(Hash garageHash, Entity entity, int p2) { return big::native_invoker::invoke<3633, false, BOOL>(garageHash, entity, p2); } - FORCEINLINE constexpr void CLEAR_GARAGE(Hash garageHash, BOOL isNetwork) { return big::native_invoker::invoke<3634, false, void>(garageHash, isNetwork); } - FORCEINLINE constexpr void CLEAR_OBJECTS_INSIDE_GARAGE(Hash garageHash, BOOL vehicles, BOOL peds, BOOL objects, BOOL isNetwork) { return big::native_invoker::invoke<3635, false, void>(garageHash, vehicles, peds, objects, isNetwork); } - FORCEINLINE constexpr void DISABLE_TIDYING_UP_IN_GARAGE(int id, BOOL toggle) { return big::native_invoker::invoke<3636, false, void>(id, toggle); } - FORCEINLINE constexpr void ENABLE_SAVING_IN_GARAGE(Hash garageHash, BOOL toggle) { return big::native_invoker::invoke<3637, false, void>(garageHash, toggle); } - FORCEINLINE constexpr void CLOSE_SAFEHOUSE_GARAGES() { return big::native_invoker::invoke<3638, false, void>(); } - FORCEINLINE constexpr BOOL DOES_OBJECT_OF_TYPE_EXIST_AT_COORDS(float x, float y, float z, float radius, Hash hash, BOOL p5) { return big::native_invoker::invoke<3639, false, BOOL>(x, y, z, radius, hash, p5); } - FORCEINLINE constexpr BOOL IS_POINT_IN_ANGLED_AREA(float xPos, float yPos, float zPos, float x1, float y1, float z1, float x2, float y2, float z2, float width, BOOL debug, BOOL includeZ) { return big::native_invoker::invoke<3640, false, BOOL>(xPos, yPos, zPos, x1, y1, z1, x2, y2, z2, width, debug, includeZ); } - FORCEINLINE constexpr void SET_OBJECT_ALLOW_LOW_LOD_BUOYANCY(Object object, BOOL toggle) { return big::native_invoker::invoke<3641, false, void>(object, toggle); } - FORCEINLINE constexpr void SET_OBJECT_PHYSICS_PARAMS(Object object, float weight, float p2, float p3, float p4, float p5, float gravity, float p7, float p8, float p9, float p10, float buoyancy) { return big::native_invoker::invoke<3642, false, void>(object, weight, p2, p3, p4, p5, gravity, p7, p8, p9, p10, buoyancy); } - FORCEINLINE constexpr float GET_OBJECT_FRAGMENT_DAMAGE_HEALTH(Any p0, BOOL p1) { return big::native_invoker::invoke<3643, false, float>(p0, p1); } - FORCEINLINE constexpr void SET_ACTIVATE_OBJECT_PHYSICS_AS_SOON_AS_IT_IS_UNFROZEN(Object object, BOOL toggle) { return big::native_invoker::invoke<3644, false, void>(object, toggle); } - FORCEINLINE constexpr BOOL IS_ANY_OBJECT_NEAR_POINT(float x, float y, float z, float range, BOOL p4) { return big::native_invoker::invoke<3645, false, BOOL>(x, y, z, range, p4); } - FORCEINLINE constexpr BOOL IS_OBJECT_NEAR_POINT(Hash objectHash, float x, float y, float z, float range) { return big::native_invoker::invoke<3646, false, BOOL>(objectHash, x, y, z, range); } - FORCEINLINE constexpr void REMOVE_OBJECT_HIGH_DETAIL_MODEL(Object object) { return big::native_invoker::invoke<3647, false, void>(object); } - FORCEINLINE constexpr void BREAK_OBJECT_FRAGMENT_CHILD(Object p0, Any p1, BOOL p2) { return big::native_invoker::invoke<3648, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void DAMAGE_OBJECT_FRAGMENT_CHILD(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<3649, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void FIX_OBJECT_FRAGMENT(Object object) { return big::native_invoker::invoke<3650, false, void>(object); } - FORCEINLINE constexpr void TRACK_OBJECT_VISIBILITY(Object object) { return big::native_invoker::invoke<3651, false, void>(object); } - FORCEINLINE constexpr BOOL IS_OBJECT_VISIBLE(Object object) { return big::native_invoker::invoke<3652, false, BOOL>(object); } - FORCEINLINE constexpr void SET_OBJECT_IS_SPECIAL_GOLFBALL(Object object, BOOL toggle) { return big::native_invoker::invoke<3653, false, void>(object, toggle); } - FORCEINLINE constexpr void SET_OBJECT_TAKES_DAMAGE_FROM_COLLIDING_WITH_BUILDINGS(Any p0, BOOL p1) { return big::native_invoker::invoke<3654, false, void>(p0, p1); } - FORCEINLINE constexpr void ALLOW_DAMAGE_EVENTS_FOR_NON_NETWORKED_OBJECTS(BOOL value) { return big::native_invoker::invoke<3655, false, void>(value); } - FORCEINLINE constexpr void SET_CUTSCENES_WEAPON_FLASHLIGHT_ON_THIS_FRAME(Object object, BOOL toggle) { return big::native_invoker::invoke<3656, false, void>(object, toggle); } - FORCEINLINE constexpr Object GET_RAYFIRE_MAP_OBJECT(float x, float y, float z, float radius, const char* name) { return big::native_invoker::invoke<3657, false, Object>(x, y, z, radius, name); } - FORCEINLINE constexpr void SET_STATE_OF_RAYFIRE_MAP_OBJECT(Object object, int state) { return big::native_invoker::invoke<3658, false, void>(object, state); } - FORCEINLINE constexpr int GET_STATE_OF_RAYFIRE_MAP_OBJECT(Object object) { return big::native_invoker::invoke<3659, false, int>(object); } - FORCEINLINE constexpr BOOL DOES_RAYFIRE_MAP_OBJECT_EXIST(Object object) { return big::native_invoker::invoke<3660, false, BOOL>(object); } - FORCEINLINE constexpr float GET_RAYFIRE_MAP_OBJECT_ANIM_PHASE(Object object) { return big::native_invoker::invoke<3661, false, float>(object); } - FORCEINLINE constexpr Pickup CREATE_PICKUP(Hash pickupHash, float posX, float posY, float posZ, int p4, int value, BOOL p6, Hash modelHash) { return big::native_invoker::invoke<3662, false, Pickup>(pickupHash, posX, posY, posZ, p4, value, p6, modelHash); } - FORCEINLINE constexpr Pickup CREATE_PICKUP_ROTATE(Hash pickupHash, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, int flag, int amount, Any p9, BOOL p10, Hash modelHash) { return big::native_invoker::invoke<3663, false, Pickup>(pickupHash, posX, posY, posZ, rotX, rotY, rotZ, flag, amount, p9, p10, modelHash); } - FORCEINLINE constexpr void FORCE_PICKUP_ROTATE_FACE_UP() { return big::native_invoker::invoke<3664, false, void>(); } - FORCEINLINE constexpr void SET_CUSTOM_PICKUP_WEAPON_HASH(Hash pickupHash, Pickup pickup) { return big::native_invoker::invoke<3665, false, void>(pickupHash, pickup); } - FORCEINLINE constexpr Object CREATE_AMBIENT_PICKUP(Hash pickupHash, float posX, float posY, float posZ, int flags, int value, Hash modelHash, BOOL p7, BOOL p8) { return big::native_invoker::invoke<3666, false, Object>(pickupHash, posX, posY, posZ, flags, value, modelHash, p7, p8); } - FORCEINLINE constexpr Object CREATE_NON_NETWORKED_AMBIENT_PICKUP(Hash pickupHash, float posX, float posY, float posZ, int flags, int value, Hash modelHash, BOOL p7, BOOL p8) { return big::native_invoker::invoke<3667, false, Object>(pickupHash, posX, posY, posZ, flags, value, modelHash, p7, p8); } - FORCEINLINE constexpr void BLOCK_PLAYERS_FOR_AMBIENT_PICKUP(Any p0, Any p1) { return big::native_invoker::invoke<3668, false, void>(p0, p1); } - FORCEINLINE constexpr Object CREATE_PORTABLE_PICKUP(Hash pickupHash, float x, float y, float z, BOOL placeOnGround, Hash modelHash) { return big::native_invoker::invoke<3669, false, Object>(pickupHash, x, y, z, placeOnGround, modelHash); } - FORCEINLINE constexpr Object CREATE_NON_NETWORKED_PORTABLE_PICKUP(Hash pickupHash, float x, float y, float z, BOOL placeOnGround, Hash modelHash) { return big::native_invoker::invoke<3670, false, Object>(pickupHash, x, y, z, placeOnGround, modelHash); } - FORCEINLINE constexpr void ATTACH_PORTABLE_PICKUP_TO_PED(Object pickupObject, Ped ped) { return big::native_invoker::invoke<3671, false, void>(pickupObject, ped); } - FORCEINLINE constexpr void DETACH_PORTABLE_PICKUP_FROM_PED(Object pickupObject) { return big::native_invoker::invoke<3672, false, void>(pickupObject); } - FORCEINLINE constexpr void FORCE_PORTABLE_PICKUP_LAST_ACCESSIBLE_POSITION_SETTING(Object object) { return big::native_invoker::invoke<3673, false, void>(object); } - FORCEINLINE constexpr void HIDE_PORTABLE_PICKUP_WHEN_DETACHED(Object pickupObject, BOOL toggle) { return big::native_invoker::invoke<3674, false, void>(pickupObject, toggle); } - FORCEINLINE constexpr void SET_MAX_NUM_PORTABLE_PICKUPS_CARRIED_BY_PLAYER(Hash modelHash, int number) { return big::native_invoker::invoke<3675, false, void>(modelHash, number); } - FORCEINLINE constexpr void SET_LOCAL_PLAYER_CAN_COLLECT_PORTABLE_PICKUPS(BOOL toggle) { return big::native_invoker::invoke<3676, false, void>(toggle); } - FORCEINLINE constexpr Vector3 GET_SAFE_PICKUP_COORDS(float x, float y, float z, float p3, float p4) { return big::native_invoker::invoke<3677, false, Vector3>(x, y, z, p3, p4); } - FORCEINLINE constexpr void ADD_EXTENDED_PICKUP_PROBE_AREA(float x, float y, float z, float radius) { return big::native_invoker::invoke<3678, false, void>(x, y, z, radius); } - FORCEINLINE constexpr void CLEAR_EXTENDED_PICKUP_PROBE_AREAS() { return big::native_invoker::invoke<3679, false, void>(); } - FORCEINLINE constexpr Vector3 GET_PICKUP_COORDS(Pickup pickup) { return big::native_invoker::invoke<3680, false, Vector3>(pickup); } - FORCEINLINE constexpr void SUPPRESS_PICKUP_SOUND_FOR_PICKUP(Any p0, Any p1) { return big::native_invoker::invoke<3681, false, void>(p0, p1); } - FORCEINLINE constexpr void REMOVE_ALL_PICKUPS_OF_TYPE(Hash pickupHash) { return big::native_invoker::invoke<3682, false, void>(pickupHash); } - FORCEINLINE constexpr BOOL HAS_PICKUP_BEEN_COLLECTED(Pickup pickup) { return big::native_invoker::invoke<3683, false, BOOL>(pickup); } - FORCEINLINE constexpr void REMOVE_PICKUP(Pickup pickup) { return big::native_invoker::invoke<3684, false, void>(pickup); } - FORCEINLINE constexpr void CREATE_MONEY_PICKUPS(float x, float y, float z, int value, int amount, Hash model) { return big::native_invoker::invoke<3685, false, void>(x, y, z, value, amount, model); } - FORCEINLINE constexpr BOOL DOES_PICKUP_EXIST(Pickup pickup) { return big::native_invoker::invoke<3686, false, BOOL>(pickup); } - FORCEINLINE constexpr BOOL DOES_PICKUP_OBJECT_EXIST(Object pickupObject) { return big::native_invoker::invoke<3687, false, BOOL>(pickupObject); } - FORCEINLINE constexpr Object GET_PICKUP_OBJECT(Pickup pickup) { return big::native_invoker::invoke<3688, false, Object>(pickup); } - FORCEINLINE constexpr BOOL IS_OBJECT_A_PICKUP(Object object) { return big::native_invoker::invoke<3689, false, BOOL>(object); } - FORCEINLINE constexpr BOOL IS_OBJECT_A_PORTABLE_PICKUP(Object object) { return big::native_invoker::invoke<3690, false, BOOL>(object); } - FORCEINLINE constexpr BOOL DOES_PICKUP_OF_TYPE_EXIST_IN_AREA(Hash pickupHash, float x, float y, float z, float radius) { return big::native_invoker::invoke<3691, false, BOOL>(pickupHash, x, y, z, radius); } - FORCEINLINE constexpr void SET_PICKUP_REGENERATION_TIME(Pickup pickup, int duration) { return big::native_invoker::invoke<3692, false, void>(pickup, duration); } - FORCEINLINE constexpr void FORCE_PICKUP_REGENERATE(Any p0) { return big::native_invoker::invoke<3693, false, void>(p0); } - FORCEINLINE constexpr void SET_PLAYER_PERMITTED_TO_COLLECT_PICKUPS_OF_TYPE(Player player, Hash pickupHash, BOOL toggle) { return big::native_invoker::invoke<3694, false, void>(player, pickupHash, toggle); } - FORCEINLINE constexpr void SET_LOCAL_PLAYER_PERMITTED_TO_COLLECT_PICKUPS_WITH_MODEL(Hash modelHash, BOOL toggle) { return big::native_invoker::invoke<3695, false, void>(modelHash, toggle); } - FORCEINLINE constexpr void ALLOW_ALL_PLAYERS_TO_COLLECT_PICKUPS_OF_TYPE(Hash pickupHash) { return big::native_invoker::invoke<3696, false, void>(pickupHash); } - FORCEINLINE constexpr void SET_TEAM_PICKUP_OBJECT(Object object, Any p1, BOOL p2) { return big::native_invoker::invoke<3697, false, void>(object, p1, p2); } - FORCEINLINE constexpr void PREVENT_COLLECTION_OF_PORTABLE_PICKUP(Object object, BOOL p1, BOOL p2) { return big::native_invoker::invoke<3698, false, void>(object, p1, p2); } - FORCEINLINE constexpr void SET_PICKUP_OBJECT_GLOW_WHEN_UNCOLLECTABLE(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3699, false, void>(pickup, toggle); } - FORCEINLINE constexpr void SET_PICKUP_GLOW_OFFSET(Pickup pickup, float p1) { return big::native_invoker::invoke<3700, false, void>(pickup, p1); } - FORCEINLINE constexpr void SET_PICKUP_OBJECT_GLOW_OFFSET(Pickup pickup, float p1, BOOL p2) { return big::native_invoker::invoke<3701, false, void>(pickup, p1, p2); } - FORCEINLINE constexpr void SET_OBJECT_GLOW_IN_SAME_TEAM(Pickup pickup) { return big::native_invoker::invoke<3702, false, void>(pickup); } - FORCEINLINE constexpr void SET_PICKUP_OBJECT_ARROW_MARKER(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3703, false, void>(pickup, toggle); } - FORCEINLINE constexpr void ALLOW_PICKUP_ARROW_MARKER_WHEN_UNCOLLECTABLE(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3704, false, void>(pickup, toggle); } - FORCEINLINE constexpr int GET_DEFAULT_AMMO_FOR_WEAPON_PICKUP(Hash pickupHash) { return big::native_invoker::invoke<3705, false, int>(pickupHash); } - FORCEINLINE constexpr void SET_PICKUP_GENERATION_RANGE_MULTIPLIER(float multiplier) { return big::native_invoker::invoke<3706, false, void>(multiplier); } - FORCEINLINE constexpr float GET_PICKUP_GENERATION_RANGE_MULTIPLIER() { return big::native_invoker::invoke<3707, false, float>(); } - FORCEINLINE constexpr void SET_ONLY_ALLOW_AMMO_COLLECTION_WHEN_LOW(BOOL p0) { return big::native_invoker::invoke<3708, false, void>(p0); } - FORCEINLINE constexpr void SET_PICKUP_UNCOLLECTABLE(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3709, false, void>(pickup, toggle); } - FORCEINLINE constexpr void SET_PICKUP_TRANSPARENT_WHEN_UNCOLLECTABLE(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3710, false, void>(pickup, toggle); } - FORCEINLINE constexpr void SET_PICKUP_HIDDEN_WHEN_UNCOLLECTABLE(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3711, false, void>(pickup, toggle); } - FORCEINLINE constexpr void SET_PICKUP_OBJECT_TRANSPARENT_WHEN_UNCOLLECTABLE(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3712, false, void>(pickup, toggle); } - FORCEINLINE constexpr void SET_PICKUP_OBJECT_ALPHA_WHEN_TRANSPARENT(int p0) { return big::native_invoker::invoke<3713, false, void>(p0); } - FORCEINLINE constexpr void SET_PORTABLE_PICKUP_PERSIST(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3714, false, void>(pickup, toggle); } - FORCEINLINE constexpr void ALLOW_PORTABLE_PICKUP_TO_MIGRATE_TO_NON_PARTICIPANTS(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3715, false, void>(pickup, toggle); } - FORCEINLINE constexpr void FORCE_ACTIVATE_PHYSICS_ON_UNFIXED_PICKUP(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3716, false, void>(pickup, toggle); } - FORCEINLINE constexpr void ALLOW_PICKUP_BY_NONE_PARTICIPANT(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3717, false, void>(pickup, toggle); } - FORCEINLINE constexpr void SUPPRESS_PICKUP_REWARD_TYPE(int rewardType, BOOL suppress) { return big::native_invoker::invoke<3718, false, void>(rewardType, suppress); } - FORCEINLINE constexpr void CLEAR_ALL_PICKUP_REWARD_TYPE_SUPPRESSION() { return big::native_invoker::invoke<3719, false, void>(); } - FORCEINLINE constexpr void CLEAR_PICKUP_REWARD_TYPE_SUPPRESSION(int rewardType) { return big::native_invoker::invoke<3720, false, void>(rewardType); } - FORCEINLINE constexpr void RENDER_FAKE_PICKUP_GLOW(float x, float y, float z, int colorIndex) { return big::native_invoker::invoke<3721, false, void>(x, y, z, colorIndex); } - FORCEINLINE constexpr void SET_PICKUP_OBJECT_COLLECTABLE_IN_VEHICLE(Pickup pickup) { return big::native_invoker::invoke<3722, false, void>(pickup); } - FORCEINLINE constexpr void SET_PICKUP_TRACK_DAMAGE_EVENTS(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3723, false, void>(pickup, toggle); } - FORCEINLINE constexpr void SET_ENTITY_FLAG_SUPPRESS_SHADOW(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3724, false, void>(entity, toggle); } - FORCEINLINE constexpr void SET_ENTITY_FLAG_RENDER_SMALL_SHADOW(Object object, BOOL toggle) { return big::native_invoker::invoke<3725, false, void>(object, toggle); } - FORCEINLINE constexpr Hash GET_WEAPON_TYPE_FROM_PICKUP_TYPE(Hash pickupHash) { return big::native_invoker::invoke<3726, false, Hash>(pickupHash); } - FORCEINLINE constexpr Hash GET_PICKUP_TYPE_FROM_WEAPON_HASH(Hash weaponHash) { return big::native_invoker::invoke<3727, false, Hash>(weaponHash); } - FORCEINLINE constexpr BOOL IS_PICKUP_WEAPON_OBJECT_VALID(Object object) { return big::native_invoker::invoke<3728, false, BOOL>(object); } - FORCEINLINE constexpr int GET_OBJECT_TINT_INDEX(Object object) { return big::native_invoker::invoke<3729, false, int>(object); } - FORCEINLINE constexpr void SET_OBJECT_TINT_INDEX(Object object, int textureVariation) { return big::native_invoker::invoke<3730, false, void>(object, textureVariation); } - FORCEINLINE constexpr BOOL SET_TINT_INDEX_CLOSEST_BUILDING_OF_TYPE(float x, float y, float z, float radius, Hash modelHash, int textureVariation) { return big::native_invoker::invoke<3731, false, BOOL>(x, y, z, radius, modelHash, textureVariation); } - FORCEINLINE constexpr void SET_PROP_TINT_INDEX(Any p0, Any p1) { return big::native_invoker::invoke<3732, false, void>(p0, p1); } - FORCEINLINE constexpr BOOL SET_PROP_LIGHT_COLOR(Object object, BOOL p1, int r, int g, int b) { return big::native_invoker::invoke<3733, false, BOOL>(object, p1, r, g, b); } - FORCEINLINE constexpr BOOL IS_PROP_LIGHT_OVERRIDEN(Object object) { return big::native_invoker::invoke<3734, false, BOOL>(object); } - FORCEINLINE constexpr void SET_OBJECT_IS_VISIBLE_IN_MIRRORS(Object object, BOOL toggle) { return big::native_invoker::invoke<3735, false, void>(object, toggle); } - FORCEINLINE constexpr void SET_OBJECT_SPEED_BOOST_AMOUNT(Object object, Any p1) { return big::native_invoker::invoke<3736, false, void>(object, p1); } - FORCEINLINE constexpr void SET_OBJECT_SPEED_BOOST_DURATION(Object object, float duration) { return big::native_invoker::invoke<3737, false, void>(object, duration); } - FORCEINLINE constexpr Hash CONVERT_OLD_PICKUP_TYPE_TO_NEW(Hash pickupHash) { return big::native_invoker::invoke<3738, false, Hash>(pickupHash); } - FORCEINLINE constexpr void SET_FORCE_OBJECT_THIS_FRAME(float x, float y, float z, float p3) { return big::native_invoker::invoke<3739, false, void>(x, y, z, p3); } - FORCEINLINE constexpr void ONLY_CLEAN_UP_OBJECT_WHEN_OUT_OF_RANGE(Object object) { return big::native_invoker::invoke<3740, false, void>(object); } - FORCEINLINE constexpr void SET_DISABLE_COLLISIONS_BETWEEN_CARS_AND_CAR_PARACHUTE(Any p0) { return big::native_invoker::invoke<3741, false, void>(p0); } - FORCEINLINE constexpr void SET_PROJECTILES_SHOULD_EXPLODE_ON_CONTACT(Entity entity, Any p1) { return big::native_invoker::invoke<3742, false, void>(entity, p1); } - FORCEINLINE constexpr void SET_DRIVE_ARTICULATED_JOINT(Object object, BOOL toggle, int p2) { return big::native_invoker::invoke<3743, false, void>(object, toggle, p2); } - FORCEINLINE constexpr void SET_DRIVE_ARTICULATED_JOINT_WITH_INFLICTOR(Object object, BOOL toggle, int p2, Ped ped) { return big::native_invoker::invoke<3744, false, void>(object, toggle, p2, ped); } - FORCEINLINE constexpr void SET_OBJECT_IS_A_PRESSURE_PLATE(Object object, BOOL toggle) { return big::native_invoker::invoke<3745, false, void>(object, toggle); } - FORCEINLINE constexpr void SET_WEAPON_IMPACTS_APPLY_GREATER_FORCE(Object object, BOOL p1) { return big::native_invoker::invoke<3746, false, void>(object, p1); } - FORCEINLINE constexpr BOOL GET_IS_ARTICULATED_JOINT_AT_MIN_ANGLE(Object object, Any p1) { return big::native_invoker::invoke<3747, false, BOOL>(object, p1); } - FORCEINLINE constexpr BOOL GET_IS_ARTICULATED_JOINT_AT_MAX_ANGLE(Any p0, Any p1) { return big::native_invoker::invoke<3748, false, BOOL>(p0, p1); } - FORCEINLINE constexpr void SET_IS_OBJECT_ARTICULATED(Object object, BOOL toggle) { return big::native_invoker::invoke<3749, false, void>(object, toggle); } - FORCEINLINE constexpr void SET_IS_OBJECT_BALL(Object object, BOOL toggle) { return big::native_invoker::invoke<3750, false, void>(object, toggle); } + FORCEINLINE constexpr Object CREATE_OBJECT(Hash modelHash, float x, float y, float z, BOOL isNetwork, BOOL bScriptHostObj, BOOL dynamic) { return big::native_invoker::invoke<3588, false, Object>(modelHash, x, y, z, isNetwork, bScriptHostObj, dynamic); } + FORCEINLINE constexpr Object CREATE_OBJECT_NO_OFFSET(Hash modelHash, float x, float y, float z, BOOL isNetwork, BOOL bScriptHostObj, BOOL dynamic, Any p7) { return big::native_invoker::invoke<3589, false, Object>(modelHash, x, y, z, isNetwork, bScriptHostObj, dynamic, p7); } + FORCEINLINE constexpr void DELETE_OBJECT(Object* object) { return big::native_invoker::invoke<3590, false, void>(object); } + FORCEINLINE constexpr BOOL PLACE_OBJECT_ON_GROUND_PROPERLY(Object object) { return big::native_invoker::invoke<3591, false, BOOL>(object); } + FORCEINLINE constexpr BOOL PLACE_OBJECT_ON_GROUND_OR_OBJECT_PROPERLY(Object object) { return big::native_invoker::invoke<3592, false, BOOL>(object); } + FORCEINLINE constexpr BOOL ROTATE_OBJECT(Object object, float p1, float p2, BOOL p3) { return big::native_invoker::invoke<3593, false, BOOL>(object, p1, p2, p3); } + FORCEINLINE constexpr BOOL SLIDE_OBJECT(Object object, float toX, float toY, float toZ, float speedX, float speedY, float speedZ, BOOL collision) { return big::native_invoker::invoke<3594, false, BOOL>(object, toX, toY, toZ, speedX, speedY, speedZ, collision); } + FORCEINLINE constexpr void SET_OBJECT_TARGETTABLE(Object object, BOOL targettable, Any p2) { return big::native_invoker::invoke<3595, false, void>(object, targettable, p2); } + FORCEINLINE constexpr void _SET_OBJECT_TARGETTABLE_BY_PLAYER(Object object, BOOL setFlag34, BOOL setFlag35) { return big::native_invoker::invoke<3596, false, void>(object, setFlag34, setFlag35); } + FORCEINLINE constexpr void SET_OBJECT_FORCE_VEHICLES_TO_AVOID(Object object, BOOL toggle) { return big::native_invoker::invoke<3597, false, void>(object, toggle); } + FORCEINLINE constexpr Object GET_CLOSEST_OBJECT_OF_TYPE(float x, float y, float z, float radius, Hash modelHash, BOOL isMission, BOOL p6, BOOL p7) { return big::native_invoker::invoke<3598, false, Object>(x, y, z, radius, modelHash, isMission, p6, p7); } + FORCEINLINE constexpr BOOL HAS_OBJECT_BEEN_BROKEN(Object object, Any p1) { return big::native_invoker::invoke<3599, false, BOOL>(object, p1); } + FORCEINLINE constexpr BOOL HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_BROKEN(float p0, float p1, float p2, float p3, Hash modelHash, Any p5) { return big::native_invoker::invoke<3600, false, BOOL>(p0, p1, p2, p3, modelHash, p5); } + FORCEINLINE constexpr BOOL HAS_CLOSEST_OBJECT_OF_TYPE_BEEN_COMPLETELY_DESTROYED(float x, float y, float z, float radius, Hash modelHash, BOOL p5) { return big::native_invoker::invoke<3601, false, BOOL>(x, y, z, radius, modelHash, p5); } + FORCEINLINE constexpr BOOL GET_HAS_OBJECT_BEEN_COMPLETELY_DESTROYED(Any p0) { return big::native_invoker::invoke<3602, false, BOOL>(p0); } + FORCEINLINE constexpr Vector3 GET_OFFSET_FROM_COORD_AND_HEADING_IN_WORLD_COORDS(float xPos, float yPos, float zPos, float heading, float xOffset, float yOffset, float zOffset) { return big::native_invoker::invoke<3603, false, Vector3>(xPos, yPos, zPos, heading, xOffset, yOffset, zOffset); } + FORCEINLINE constexpr BOOL GET_COORDS_AND_ROTATION_OF_CLOSEST_OBJECT_OF_TYPE(float x, float y, float z, float radius, Hash modelHash, Vector3* outPosition, Vector3* outRotation, int rotationOrder) { return big::native_invoker::invoke<3604, true, BOOL>(x, y, z, radius, modelHash, outPosition, outRotation, rotationOrder); } + FORCEINLINE constexpr void SET_STATE_OF_CLOSEST_DOOR_OF_TYPE(Hash type, float x, float y, float z, BOOL locked, float heading, BOOL p6) { return big::native_invoker::invoke<3605, false, void>(type, x, y, z, locked, heading, p6); } + FORCEINLINE constexpr void GET_STATE_OF_CLOSEST_DOOR_OF_TYPE(Hash type, float x, float y, float z, BOOL* locked, float* heading) { return big::native_invoker::invoke<3606, false, void>(type, x, y, z, locked, heading); } + FORCEINLINE constexpr void SET_LOCKED_UNSTREAMED_IN_DOOR_OF_TYPE(Hash modelHash, float x, float y, float z, BOOL locked, float xRotMult, float yRotMult, float zRotMult) { return big::native_invoker::invoke<3607, false, void>(modelHash, x, y, z, locked, xRotMult, yRotMult, zRotMult); } + FORCEINLINE constexpr void PLAY_OBJECT_AUTO_START_ANIM(Any p0) { return big::native_invoker::invoke<3608, false, void>(p0); } + FORCEINLINE constexpr void ADD_DOOR_TO_SYSTEM(Hash doorHash, Hash modelHash, float x, float y, float z, BOOL p5, BOOL scriptDoor, BOOL isLocal, Any p8) { return big::native_invoker::invoke<3609, false, void>(doorHash, modelHash, x, y, z, p5, scriptDoor, isLocal, p8); } + FORCEINLINE constexpr void REMOVE_DOOR_FROM_SYSTEM(Hash doorHash, Any p1) { return big::native_invoker::invoke<3610, false, void>(doorHash, p1); } + FORCEINLINE constexpr void DOOR_SYSTEM_SET_DOOR_STATE(Hash doorHash, int state, BOOL requestDoor, BOOL forceUpdate) { return big::native_invoker::invoke<3611, false, void>(doorHash, state, requestDoor, forceUpdate); } + FORCEINLINE constexpr int DOOR_SYSTEM_GET_DOOR_STATE(Hash doorHash) { return big::native_invoker::invoke<3612, false, int>(doorHash); } + FORCEINLINE constexpr int DOOR_SYSTEM_GET_DOOR_PENDING_STATE(Hash doorHash) { return big::native_invoker::invoke<3613, false, int>(doorHash); } + FORCEINLINE constexpr void DOOR_SYSTEM_SET_AUTOMATIC_RATE(Hash doorHash, float rate, BOOL requestDoor, BOOL forceUpdate) { return big::native_invoker::invoke<3614, false, void>(doorHash, rate, requestDoor, forceUpdate); } + FORCEINLINE constexpr void DOOR_SYSTEM_SET_AUTOMATIC_DISTANCE(Hash doorHash, float distance, BOOL requestDoor, BOOL forceUpdate) { return big::native_invoker::invoke<3615, false, void>(doorHash, distance, requestDoor, forceUpdate); } + FORCEINLINE constexpr void DOOR_SYSTEM_SET_OPEN_RATIO(Hash doorHash, float ajar, BOOL requestDoor, BOOL forceUpdate) { return big::native_invoker::invoke<3616, false, void>(doorHash, ajar, requestDoor, forceUpdate); } + FORCEINLINE constexpr float DOOR_SYSTEM_GET_AUTOMATIC_DISTANCE(Hash doorHash) { return big::native_invoker::invoke<3617, false, float>(doorHash); } + FORCEINLINE constexpr float DOOR_SYSTEM_GET_OPEN_RATIO(Hash doorHash) { return big::native_invoker::invoke<3618, false, float>(doorHash); } + FORCEINLINE constexpr void DOOR_SYSTEM_SET_SPRING_REMOVED(Hash doorHash, BOOL removed, BOOL requestDoor, BOOL forceUpdate) { return big::native_invoker::invoke<3619, false, void>(doorHash, removed, requestDoor, forceUpdate); } + FORCEINLINE constexpr void DOOR_SYSTEM_SET_HOLD_OPEN(Hash doorHash, BOOL toggle) { return big::native_invoker::invoke<3620, false, void>(doorHash, toggle); } + FORCEINLINE constexpr void DOOR_SYSTEM_SET_DOOR_OPEN_FOR_RACES(Hash doorHash, BOOL p1) { return big::native_invoker::invoke<3621, false, void>(doorHash, p1); } + FORCEINLINE constexpr BOOL IS_DOOR_REGISTERED_WITH_SYSTEM(Hash doorHash) { return big::native_invoker::invoke<3622, false, BOOL>(doorHash); } + FORCEINLINE constexpr BOOL IS_DOOR_CLOSED(Hash doorHash) { return big::native_invoker::invoke<3623, false, BOOL>(doorHash); } + FORCEINLINE constexpr void OPEN_ALL_BARRIERS_FOR_RACE(BOOL p0) { return big::native_invoker::invoke<3624, false, void>(p0); } + FORCEINLINE constexpr void CLOSE_ALL_BARRIERS_FOR_RACE() { return big::native_invoker::invoke<3625, false, void>(); } + FORCEINLINE constexpr BOOL DOOR_SYSTEM_GET_IS_PHYSICS_LOADED(Any p0) { return big::native_invoker::invoke<3626, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL DOOR_SYSTEM_FIND_EXISTING_DOOR(float x, float y, float z, Hash modelHash, Hash* outDoorHash) { return big::native_invoker::invoke<3627, false, BOOL>(x, y, z, modelHash, outDoorHash); } + FORCEINLINE constexpr BOOL IS_GARAGE_EMPTY(Hash garageHash, BOOL p1, int p2) { return big::native_invoker::invoke<3628, false, BOOL>(garageHash, p1, p2); } + FORCEINLINE constexpr BOOL IS_PLAYER_ENTIRELY_INSIDE_GARAGE(Hash garageHash, Player player, float p2, int p3) { return big::native_invoker::invoke<3629, false, BOOL>(garageHash, player, p2, p3); } + FORCEINLINE constexpr BOOL IS_PLAYER_PARTIALLY_INSIDE_GARAGE(Hash garageHash, Player player, int p2) { return big::native_invoker::invoke<3630, false, BOOL>(garageHash, player, p2); } + FORCEINLINE constexpr BOOL ARE_ENTITIES_ENTIRELY_INSIDE_GARAGE(Hash garageHash, BOOL p1, BOOL p2, BOOL p3, Any p4) { return big::native_invoker::invoke<3631, false, BOOL>(garageHash, p1, p2, p3, p4); } + FORCEINLINE constexpr BOOL IS_ANY_ENTITY_ENTIRELY_INSIDE_GARAGE(Hash garageHash, BOOL p1, BOOL p2, BOOL p3, Any p4) { return big::native_invoker::invoke<3632, false, BOOL>(garageHash, p1, p2, p3, p4); } + FORCEINLINE constexpr BOOL IS_OBJECT_ENTIRELY_INSIDE_GARAGE(Hash garageHash, Entity entity, float p2, int p3) { return big::native_invoker::invoke<3633, false, BOOL>(garageHash, entity, p2, p3); } + FORCEINLINE constexpr BOOL IS_OBJECT_PARTIALLY_INSIDE_GARAGE(Hash garageHash, Entity entity, int p2) { return big::native_invoker::invoke<3634, false, BOOL>(garageHash, entity, p2); } + FORCEINLINE constexpr void CLEAR_GARAGE(Hash garageHash, BOOL isNetwork) { return big::native_invoker::invoke<3635, false, void>(garageHash, isNetwork); } + FORCEINLINE constexpr void CLEAR_OBJECTS_INSIDE_GARAGE(Hash garageHash, BOOL vehicles, BOOL peds, BOOL objects, BOOL isNetwork) { return big::native_invoker::invoke<3636, false, void>(garageHash, vehicles, peds, objects, isNetwork); } + FORCEINLINE constexpr void DISABLE_TIDYING_UP_IN_GARAGE(int id, BOOL toggle) { return big::native_invoker::invoke<3637, false, void>(id, toggle); } + FORCEINLINE constexpr void ENABLE_SAVING_IN_GARAGE(Hash garageHash, BOOL toggle) { return big::native_invoker::invoke<3638, false, void>(garageHash, toggle); } + FORCEINLINE constexpr void CLOSE_SAFEHOUSE_GARAGES() { return big::native_invoker::invoke<3639, false, void>(); } + FORCEINLINE constexpr BOOL DOES_OBJECT_OF_TYPE_EXIST_AT_COORDS(float x, float y, float z, float radius, Hash hash, BOOL p5) { return big::native_invoker::invoke<3640, false, BOOL>(x, y, z, radius, hash, p5); } + FORCEINLINE constexpr BOOL IS_POINT_IN_ANGLED_AREA(float xPos, float yPos, float zPos, float x1, float y1, float z1, float x2, float y2, float z2, float width, BOOL debug, BOOL includeZ) { return big::native_invoker::invoke<3641, false, BOOL>(xPos, yPos, zPos, x1, y1, z1, x2, y2, z2, width, debug, includeZ); } + FORCEINLINE constexpr void SET_OBJECT_ALLOW_LOW_LOD_BUOYANCY(Object object, BOOL toggle) { return big::native_invoker::invoke<3642, false, void>(object, toggle); } + FORCEINLINE constexpr void SET_OBJECT_PHYSICS_PARAMS(Object object, float weight, float p2, float p3, float p4, float p5, float gravity, float p7, float p8, float p9, float p10, float buoyancy) { return big::native_invoker::invoke<3643, false, void>(object, weight, p2, p3, p4, p5, gravity, p7, p8, p9, p10, buoyancy); } + FORCEINLINE constexpr float GET_OBJECT_FRAGMENT_DAMAGE_HEALTH(Any p0, BOOL p1) { return big::native_invoker::invoke<3644, false, float>(p0, p1); } + FORCEINLINE constexpr void SET_ACTIVATE_OBJECT_PHYSICS_AS_SOON_AS_IT_IS_UNFROZEN(Object object, BOOL toggle) { return big::native_invoker::invoke<3645, false, void>(object, toggle); } + FORCEINLINE constexpr BOOL IS_ANY_OBJECT_NEAR_POINT(float x, float y, float z, float range, BOOL p4) { return big::native_invoker::invoke<3646, false, BOOL>(x, y, z, range, p4); } + FORCEINLINE constexpr BOOL IS_OBJECT_NEAR_POINT(Hash objectHash, float x, float y, float z, float range) { return big::native_invoker::invoke<3647, false, BOOL>(objectHash, x, y, z, range); } + FORCEINLINE constexpr void REMOVE_OBJECT_HIGH_DETAIL_MODEL(Object object) { return big::native_invoker::invoke<3648, false, void>(object); } + FORCEINLINE constexpr void BREAK_OBJECT_FRAGMENT_CHILD(Object p0, Any p1, BOOL p2) { return big::native_invoker::invoke<3649, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void DAMAGE_OBJECT_FRAGMENT_CHILD(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<3650, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void FIX_OBJECT_FRAGMENT(Object object) { return big::native_invoker::invoke<3651, false, void>(object); } + FORCEINLINE constexpr void TRACK_OBJECT_VISIBILITY(Object object) { return big::native_invoker::invoke<3652, false, void>(object); } + FORCEINLINE constexpr BOOL IS_OBJECT_VISIBLE(Object object) { return big::native_invoker::invoke<3653, false, BOOL>(object); } + FORCEINLINE constexpr void SET_OBJECT_IS_SPECIAL_GOLFBALL(Object object, BOOL toggle) { return big::native_invoker::invoke<3654, false, void>(object, toggle); } + FORCEINLINE constexpr void SET_OBJECT_TAKES_DAMAGE_FROM_COLLIDING_WITH_BUILDINGS(Any p0, BOOL p1) { return big::native_invoker::invoke<3655, false, void>(p0, p1); } + FORCEINLINE constexpr void ALLOW_DAMAGE_EVENTS_FOR_NON_NETWORKED_OBJECTS(BOOL value) { return big::native_invoker::invoke<3656, false, void>(value); } + FORCEINLINE constexpr void SET_CUTSCENES_WEAPON_FLASHLIGHT_ON_THIS_FRAME(Object object, BOOL toggle) { return big::native_invoker::invoke<3657, false, void>(object, toggle); } + FORCEINLINE constexpr Object GET_RAYFIRE_MAP_OBJECT(float x, float y, float z, float radius, const char* name) { return big::native_invoker::invoke<3658, false, Object>(x, y, z, radius, name); } + FORCEINLINE constexpr void SET_STATE_OF_RAYFIRE_MAP_OBJECT(Object object, int state) { return big::native_invoker::invoke<3659, false, void>(object, state); } + FORCEINLINE constexpr int GET_STATE_OF_RAYFIRE_MAP_OBJECT(Object object) { return big::native_invoker::invoke<3660, false, int>(object); } + FORCEINLINE constexpr BOOL DOES_RAYFIRE_MAP_OBJECT_EXIST(Object object) { return big::native_invoker::invoke<3661, false, BOOL>(object); } + FORCEINLINE constexpr float GET_RAYFIRE_MAP_OBJECT_ANIM_PHASE(Object object) { return big::native_invoker::invoke<3662, false, float>(object); } + FORCEINLINE constexpr Pickup CREATE_PICKUP(Hash pickupHash, float posX, float posY, float posZ, int p4, int value, BOOL p6, Hash modelHash) { return big::native_invoker::invoke<3663, false, Pickup>(pickupHash, posX, posY, posZ, p4, value, p6, modelHash); } + FORCEINLINE constexpr Pickup CREATE_PICKUP_ROTATE(Hash pickupHash, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, int flag, int amount, Any p9, BOOL p10, Hash modelHash) { return big::native_invoker::invoke<3664, false, Pickup>(pickupHash, posX, posY, posZ, rotX, rotY, rotZ, flag, amount, p9, p10, modelHash); } + FORCEINLINE constexpr void FORCE_PICKUP_ROTATE_FACE_UP() { return big::native_invoker::invoke<3665, false, void>(); } + FORCEINLINE constexpr void SET_CUSTOM_PICKUP_WEAPON_HASH(Hash pickupHash, Pickup pickup) { return big::native_invoker::invoke<3666, false, void>(pickupHash, pickup); } + FORCEINLINE constexpr Object CREATE_AMBIENT_PICKUP(Hash pickupHash, float posX, float posY, float posZ, int flags, int value, Hash modelHash, BOOL p7, BOOL p8) { return big::native_invoker::invoke<3667, false, Object>(pickupHash, posX, posY, posZ, flags, value, modelHash, p7, p8); } + FORCEINLINE constexpr Object CREATE_NON_NETWORKED_AMBIENT_PICKUP(Hash pickupHash, float posX, float posY, float posZ, int flags, int value, Hash modelHash, BOOL p7, BOOL p8) { return big::native_invoker::invoke<3668, false, Object>(pickupHash, posX, posY, posZ, flags, value, modelHash, p7, p8); } + FORCEINLINE constexpr void BLOCK_PLAYERS_FOR_AMBIENT_PICKUP(Any p0, Any p1) { return big::native_invoker::invoke<3669, false, void>(p0, p1); } + FORCEINLINE constexpr Object CREATE_PORTABLE_PICKUP(Hash pickupHash, float x, float y, float z, BOOL placeOnGround, Hash modelHash) { return big::native_invoker::invoke<3670, false, Object>(pickupHash, x, y, z, placeOnGround, modelHash); } + FORCEINLINE constexpr Object CREATE_NON_NETWORKED_PORTABLE_PICKUP(Hash pickupHash, float x, float y, float z, BOOL placeOnGround, Hash modelHash) { return big::native_invoker::invoke<3671, false, Object>(pickupHash, x, y, z, placeOnGround, modelHash); } + FORCEINLINE constexpr void ATTACH_PORTABLE_PICKUP_TO_PED(Object pickupObject, Ped ped) { return big::native_invoker::invoke<3672, false, void>(pickupObject, ped); } + FORCEINLINE constexpr void DETACH_PORTABLE_PICKUP_FROM_PED(Object pickupObject) { return big::native_invoker::invoke<3673, false, void>(pickupObject); } + FORCEINLINE constexpr void FORCE_PORTABLE_PICKUP_LAST_ACCESSIBLE_POSITION_SETTING(Object object) { return big::native_invoker::invoke<3674, false, void>(object); } + FORCEINLINE constexpr void HIDE_PORTABLE_PICKUP_WHEN_DETACHED(Object pickupObject, BOOL toggle) { return big::native_invoker::invoke<3675, false, void>(pickupObject, toggle); } + FORCEINLINE constexpr void SET_MAX_NUM_PORTABLE_PICKUPS_CARRIED_BY_PLAYER(Hash modelHash, int number) { return big::native_invoker::invoke<3676, false, void>(modelHash, number); } + FORCEINLINE constexpr void SET_LOCAL_PLAYER_CAN_COLLECT_PORTABLE_PICKUPS(BOOL toggle) { return big::native_invoker::invoke<3677, false, void>(toggle); } + FORCEINLINE constexpr Vector3 GET_SAFE_PICKUP_COORDS(float x, float y, float z, float p3, float p4) { return big::native_invoker::invoke<3678, false, Vector3>(x, y, z, p3, p4); } + FORCEINLINE constexpr void ADD_EXTENDED_PICKUP_PROBE_AREA(float x, float y, float z, float radius) { return big::native_invoker::invoke<3679, false, void>(x, y, z, radius); } + FORCEINLINE constexpr void CLEAR_EXTENDED_PICKUP_PROBE_AREAS() { return big::native_invoker::invoke<3680, false, void>(); } + FORCEINLINE constexpr Vector3 GET_PICKUP_COORDS(Pickup pickup) { return big::native_invoker::invoke<3681, false, Vector3>(pickup); } + FORCEINLINE constexpr void SUPPRESS_PICKUP_SOUND_FOR_PICKUP(Any p0, Any p1) { return big::native_invoker::invoke<3682, false, void>(p0, p1); } + FORCEINLINE constexpr void REMOVE_ALL_PICKUPS_OF_TYPE(Hash pickupHash) { return big::native_invoker::invoke<3683, false, void>(pickupHash); } + FORCEINLINE constexpr BOOL HAS_PICKUP_BEEN_COLLECTED(Pickup pickup) { return big::native_invoker::invoke<3684, false, BOOL>(pickup); } + FORCEINLINE constexpr void REMOVE_PICKUP(Pickup pickup) { return big::native_invoker::invoke<3685, false, void>(pickup); } + FORCEINLINE constexpr void CREATE_MONEY_PICKUPS(float x, float y, float z, int value, int amount, Hash model) { return big::native_invoker::invoke<3686, false, void>(x, y, z, value, amount, model); } + FORCEINLINE constexpr BOOL DOES_PICKUP_EXIST(Pickup pickup) { return big::native_invoker::invoke<3687, false, BOOL>(pickup); } + FORCEINLINE constexpr BOOL DOES_PICKUP_OBJECT_EXIST(Object pickupObject) { return big::native_invoker::invoke<3688, false, BOOL>(pickupObject); } + FORCEINLINE constexpr Object GET_PICKUP_OBJECT(Pickup pickup) { return big::native_invoker::invoke<3689, false, Object>(pickup); } + FORCEINLINE constexpr BOOL IS_OBJECT_A_PICKUP(Object object) { return big::native_invoker::invoke<3690, false, BOOL>(object); } + FORCEINLINE constexpr BOOL IS_OBJECT_A_PORTABLE_PICKUP(Object object) { return big::native_invoker::invoke<3691, false, BOOL>(object); } + FORCEINLINE constexpr BOOL DOES_PICKUP_OF_TYPE_EXIST_IN_AREA(Hash pickupHash, float x, float y, float z, float radius) { return big::native_invoker::invoke<3692, false, BOOL>(pickupHash, x, y, z, radius); } + FORCEINLINE constexpr void SET_PICKUP_REGENERATION_TIME(Pickup pickup, int duration) { return big::native_invoker::invoke<3693, false, void>(pickup, duration); } + FORCEINLINE constexpr void FORCE_PICKUP_REGENERATE(Any p0) { return big::native_invoker::invoke<3694, false, void>(p0); } + FORCEINLINE constexpr void SET_PLAYER_PERMITTED_TO_COLLECT_PICKUPS_OF_TYPE(Player player, Hash pickupHash, BOOL toggle) { return big::native_invoker::invoke<3695, false, void>(player, pickupHash, toggle); } + FORCEINLINE constexpr void SET_LOCAL_PLAYER_PERMITTED_TO_COLLECT_PICKUPS_WITH_MODEL(Hash modelHash, BOOL toggle) { return big::native_invoker::invoke<3696, false, void>(modelHash, toggle); } + FORCEINLINE constexpr void ALLOW_ALL_PLAYERS_TO_COLLECT_PICKUPS_OF_TYPE(Hash pickupHash) { return big::native_invoker::invoke<3697, false, void>(pickupHash); } + FORCEINLINE constexpr void SET_TEAM_PICKUP_OBJECT(Object object, Any p1, BOOL p2) { return big::native_invoker::invoke<3698, false, void>(object, p1, p2); } + FORCEINLINE constexpr void PREVENT_COLLECTION_OF_PORTABLE_PICKUP(Object object, BOOL p1, BOOL p2) { return big::native_invoker::invoke<3699, false, void>(object, p1, p2); } + FORCEINLINE constexpr void SET_PICKUP_OBJECT_GLOW_WHEN_UNCOLLECTABLE(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3700, false, void>(pickup, toggle); } + FORCEINLINE constexpr void SET_PICKUP_GLOW_OFFSET(Pickup pickup, float p1) { return big::native_invoker::invoke<3701, false, void>(pickup, p1); } + FORCEINLINE constexpr void SET_PICKUP_OBJECT_GLOW_OFFSET(Pickup pickup, float p1, BOOL p2) { return big::native_invoker::invoke<3702, false, void>(pickup, p1, p2); } + FORCEINLINE constexpr void SET_OBJECT_GLOW_IN_SAME_TEAM(Pickup pickup) { return big::native_invoker::invoke<3703, false, void>(pickup); } + FORCEINLINE constexpr void SET_PICKUP_OBJECT_ARROW_MARKER(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3704, false, void>(pickup, toggle); } + FORCEINLINE constexpr void ALLOW_PICKUP_ARROW_MARKER_WHEN_UNCOLLECTABLE(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3705, false, void>(pickup, toggle); } + FORCEINLINE constexpr int GET_DEFAULT_AMMO_FOR_WEAPON_PICKUP(Hash pickupHash) { return big::native_invoker::invoke<3706, false, int>(pickupHash); } + FORCEINLINE constexpr void SET_PICKUP_GENERATION_RANGE_MULTIPLIER(float multiplier) { return big::native_invoker::invoke<3707, false, void>(multiplier); } + FORCEINLINE constexpr float GET_PICKUP_GENERATION_RANGE_MULTIPLIER() { return big::native_invoker::invoke<3708, false, float>(); } + FORCEINLINE constexpr void SET_ONLY_ALLOW_AMMO_COLLECTION_WHEN_LOW(BOOL p0) { return big::native_invoker::invoke<3709, false, void>(p0); } + FORCEINLINE constexpr void SET_PICKUP_UNCOLLECTABLE(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3710, false, void>(pickup, toggle); } + FORCEINLINE constexpr void SET_PICKUP_TRANSPARENT_WHEN_UNCOLLECTABLE(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3711, false, void>(pickup, toggle); } + FORCEINLINE constexpr void SET_PICKUP_HIDDEN_WHEN_UNCOLLECTABLE(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3712, false, void>(pickup, toggle); } + FORCEINLINE constexpr void SET_PICKUP_OBJECT_TRANSPARENT_WHEN_UNCOLLECTABLE(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3713, false, void>(pickup, toggle); } + FORCEINLINE constexpr void SET_PICKUP_OBJECT_ALPHA_WHEN_TRANSPARENT(int p0) { return big::native_invoker::invoke<3714, false, void>(p0); } + FORCEINLINE constexpr void SET_PORTABLE_PICKUP_PERSIST(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3715, false, void>(pickup, toggle); } + FORCEINLINE constexpr void ALLOW_PORTABLE_PICKUP_TO_MIGRATE_TO_NON_PARTICIPANTS(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3716, false, void>(pickup, toggle); } + FORCEINLINE constexpr void FORCE_ACTIVATE_PHYSICS_ON_UNFIXED_PICKUP(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3717, false, void>(pickup, toggle); } + FORCEINLINE constexpr void ALLOW_PICKUP_BY_NONE_PARTICIPANT(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3718, false, void>(pickup, toggle); } + FORCEINLINE constexpr void SUPPRESS_PICKUP_REWARD_TYPE(int rewardType, BOOL suppress) { return big::native_invoker::invoke<3719, false, void>(rewardType, suppress); } + FORCEINLINE constexpr void CLEAR_ALL_PICKUP_REWARD_TYPE_SUPPRESSION() { return big::native_invoker::invoke<3720, false, void>(); } + FORCEINLINE constexpr void CLEAR_PICKUP_REWARD_TYPE_SUPPRESSION(int rewardType) { return big::native_invoker::invoke<3721, false, void>(rewardType); } + FORCEINLINE constexpr void RENDER_FAKE_PICKUP_GLOW(float x, float y, float z, int colorIndex) { return big::native_invoker::invoke<3722, false, void>(x, y, z, colorIndex); } + FORCEINLINE constexpr void SET_PICKUP_OBJECT_COLLECTABLE_IN_VEHICLE(Pickup pickup) { return big::native_invoker::invoke<3723, false, void>(pickup); } + FORCEINLINE constexpr void SET_PICKUP_TRACK_DAMAGE_EVENTS(Pickup pickup, BOOL toggle) { return big::native_invoker::invoke<3724, false, void>(pickup, toggle); } + FORCEINLINE constexpr void SET_ENTITY_FLAG_SUPPRESS_SHADOW(Entity entity, BOOL toggle) { return big::native_invoker::invoke<3725, false, void>(entity, toggle); } + FORCEINLINE constexpr void SET_ENTITY_FLAG_RENDER_SMALL_SHADOW(Object object, BOOL toggle) { return big::native_invoker::invoke<3726, false, void>(object, toggle); } + FORCEINLINE constexpr Hash GET_WEAPON_TYPE_FROM_PICKUP_TYPE(Hash pickupHash) { return big::native_invoker::invoke<3727, false, Hash>(pickupHash); } + FORCEINLINE constexpr Hash GET_PICKUP_TYPE_FROM_WEAPON_HASH(Hash weaponHash) { return big::native_invoker::invoke<3728, false, Hash>(weaponHash); } + FORCEINLINE constexpr BOOL IS_PICKUP_WEAPON_OBJECT_VALID(Object object) { return big::native_invoker::invoke<3729, false, BOOL>(object); } + FORCEINLINE constexpr int GET_OBJECT_TINT_INDEX(Object object) { return big::native_invoker::invoke<3730, false, int>(object); } + FORCEINLINE constexpr void SET_OBJECT_TINT_INDEX(Object object, int textureVariation) { return big::native_invoker::invoke<3731, false, void>(object, textureVariation); } + FORCEINLINE constexpr BOOL SET_TINT_INDEX_CLOSEST_BUILDING_OF_TYPE(float x, float y, float z, float radius, Hash modelHash, int textureVariation) { return big::native_invoker::invoke<3732, false, BOOL>(x, y, z, radius, modelHash, textureVariation); } + FORCEINLINE constexpr void SET_PROP_TINT_INDEX(Any p0, Any p1) { return big::native_invoker::invoke<3733, false, void>(p0, p1); } + FORCEINLINE constexpr BOOL SET_PROP_LIGHT_COLOR(Object object, BOOL p1, int r, int g, int b) { return big::native_invoker::invoke<3734, false, BOOL>(object, p1, r, g, b); } + FORCEINLINE constexpr BOOL IS_PROP_LIGHT_OVERRIDEN(Object object) { return big::native_invoker::invoke<3735, false, BOOL>(object); } + FORCEINLINE constexpr void SET_OBJECT_IS_VISIBLE_IN_MIRRORS(Object object, BOOL toggle) { return big::native_invoker::invoke<3736, false, void>(object, toggle); } + FORCEINLINE constexpr void SET_OBJECT_SPEED_BOOST_AMOUNT(Object object, Any p1) { return big::native_invoker::invoke<3737, false, void>(object, p1); } + FORCEINLINE constexpr void SET_OBJECT_SPEED_BOOST_DURATION(Object object, float duration) { return big::native_invoker::invoke<3738, false, void>(object, duration); } + FORCEINLINE constexpr Hash CONVERT_OLD_PICKUP_TYPE_TO_NEW(Hash pickupHash) { return big::native_invoker::invoke<3739, false, Hash>(pickupHash); } + FORCEINLINE constexpr void SET_FORCE_OBJECT_THIS_FRAME(float x, float y, float z, float p3) { return big::native_invoker::invoke<3740, false, void>(x, y, z, p3); } + FORCEINLINE constexpr void ONLY_CLEAN_UP_OBJECT_WHEN_OUT_OF_RANGE(Object object) { return big::native_invoker::invoke<3741, false, void>(object); } + FORCEINLINE constexpr void SET_DISABLE_COLLISIONS_BETWEEN_CARS_AND_CAR_PARACHUTE(Any p0) { return big::native_invoker::invoke<3742, false, void>(p0); } + FORCEINLINE constexpr void SET_PROJECTILES_SHOULD_EXPLODE_ON_CONTACT(Entity entity, Any p1) { return big::native_invoker::invoke<3743, false, void>(entity, p1); } + FORCEINLINE constexpr void SET_DRIVE_ARTICULATED_JOINT(Object object, BOOL toggle, int p2) { return big::native_invoker::invoke<3744, false, void>(object, toggle, p2); } + FORCEINLINE constexpr void SET_DRIVE_ARTICULATED_JOINT_WITH_INFLICTOR(Object object, BOOL toggle, int p2, Ped ped) { return big::native_invoker::invoke<3745, false, void>(object, toggle, p2, ped); } + FORCEINLINE constexpr void SET_OBJECT_IS_A_PRESSURE_PLATE(Object object, BOOL toggle) { return big::native_invoker::invoke<3746, false, void>(object, toggle); } + FORCEINLINE constexpr void SET_WEAPON_IMPACTS_APPLY_GREATER_FORCE(Object object, BOOL p1) { return big::native_invoker::invoke<3747, false, void>(object, p1); } + FORCEINLINE constexpr BOOL GET_IS_ARTICULATED_JOINT_AT_MIN_ANGLE(Object object, Any p1) { return big::native_invoker::invoke<3748, false, BOOL>(object, p1); } + FORCEINLINE constexpr BOOL GET_IS_ARTICULATED_JOINT_AT_MAX_ANGLE(Any p0, Any p1) { return big::native_invoker::invoke<3749, false, BOOL>(p0, p1); } + FORCEINLINE constexpr void SET_IS_OBJECT_ARTICULATED(Object object, BOOL toggle) { return big::native_invoker::invoke<3750, false, void>(object, toggle); } + FORCEINLINE constexpr void SET_IS_OBJECT_BALL(Object object, BOOL toggle) { return big::native_invoker::invoke<3751, false, void>(object, toggle); } } namespace PAD { - FORCEINLINE constexpr BOOL IS_CONTROL_ENABLED(int control, int action) { return big::native_invoker::invoke<3751, false, BOOL>(control, action); } - FORCEINLINE constexpr BOOL IS_CONTROL_PRESSED(int control, int action) { return big::native_invoker::invoke<3752, false, BOOL>(control, action); } - FORCEINLINE constexpr BOOL IS_CONTROL_RELEASED(int control, int action) { return big::native_invoker::invoke<3753, false, BOOL>(control, action); } - FORCEINLINE constexpr BOOL IS_CONTROL_JUST_PRESSED(int control, int action) { return big::native_invoker::invoke<3754, false, BOOL>(control, action); } - FORCEINLINE constexpr BOOL IS_CONTROL_JUST_RELEASED(int control, int action) { return big::native_invoker::invoke<3755, false, BOOL>(control, action); } - FORCEINLINE constexpr int GET_CONTROL_VALUE(int control, int action) { return big::native_invoker::invoke<3756, false, int>(control, action); } - FORCEINLINE constexpr float GET_CONTROL_NORMAL(int control, int action) { return big::native_invoker::invoke<3757, false, float>(control, action); } - FORCEINLINE constexpr void SET_USE_ADJUSTED_MOUSE_COORDS(BOOL toggle) { return big::native_invoker::invoke<3758, false, void>(toggle); } - FORCEINLINE constexpr float GET_CONTROL_UNBOUND_NORMAL(int control, int action) { return big::native_invoker::invoke<3759, false, float>(control, action); } - FORCEINLINE constexpr BOOL SET_CONTROL_VALUE_NEXT_FRAME(int control, int action, float value) { return big::native_invoker::invoke<3760, false, BOOL>(control, action, value); } - FORCEINLINE constexpr BOOL IS_DISABLED_CONTROL_PRESSED(int control, int action) { return big::native_invoker::invoke<3761, false, BOOL>(control, action); } - FORCEINLINE constexpr BOOL IS_DISABLED_CONTROL_RELEASED(int control, int action) { return big::native_invoker::invoke<3762, false, BOOL>(control, action); } - FORCEINLINE constexpr BOOL IS_DISABLED_CONTROL_JUST_PRESSED(int control, int action) { return big::native_invoker::invoke<3763, false, BOOL>(control, action); } - FORCEINLINE constexpr BOOL IS_DISABLED_CONTROL_JUST_RELEASED(int control, int action) { return big::native_invoker::invoke<3764, false, BOOL>(control, action); } - FORCEINLINE constexpr float GET_DISABLED_CONTROL_NORMAL(int control, int action) { return big::native_invoker::invoke<3765, false, float>(control, action); } - FORCEINLINE constexpr float GET_DISABLED_CONTROL_UNBOUND_NORMAL(int control, int action) { return big::native_invoker::invoke<3766, false, float>(control, action); } - FORCEINLINE constexpr int GET_CONTROL_HOW_LONG_AGO(int control) { return big::native_invoker::invoke<3767, false, int>(control); } - FORCEINLINE constexpr BOOL IS_USING_KEYBOARD_AND_MOUSE(int control) { return big::native_invoker::invoke<3768, false, BOOL>(control); } - FORCEINLINE constexpr BOOL IS_USING_CURSOR(int control) { return big::native_invoker::invoke<3769, false, BOOL>(control); } - FORCEINLINE constexpr BOOL SET_CURSOR_POSITION(float x, float y) { return big::native_invoker::invoke<3770, false, BOOL>(x, y); } - FORCEINLINE constexpr BOOL IS_USING_REMOTE_PLAY(int control) { return big::native_invoker::invoke<3771, false, BOOL>(control); } - FORCEINLINE constexpr BOOL HAVE_CONTROLS_CHANGED(int control) { return big::native_invoker::invoke<3772, false, BOOL>(control); } - FORCEINLINE constexpr const char* GET_CONTROL_INSTRUCTIONAL_BUTTONS_STRING(int control, int action, BOOL allowXOSwap) { return big::native_invoker::invoke<3773, false, const char*>(control, action, allowXOSwap); } - FORCEINLINE constexpr const char* GET_CONTROL_GROUP_INSTRUCTIONAL_BUTTONS_STRING(int control, int controlGroup, BOOL allowXOSwap) { return big::native_invoker::invoke<3774, false, const char*>(control, controlGroup, allowXOSwap); } - FORCEINLINE constexpr void SET_CONTROL_LIGHT_EFFECT_COLOR(int control, int red, int green, int blue) { return big::native_invoker::invoke<3775, false, void>(control, red, green, blue); } - FORCEINLINE constexpr void CLEAR_CONTROL_LIGHT_EFFECT(int control) { return big::native_invoker::invoke<3776, false, void>(control); } - FORCEINLINE constexpr void SET_CONTROL_SHAKE(int control, int duration, int frequency) { return big::native_invoker::invoke<3777, false, void>(control, duration, frequency); } - FORCEINLINE constexpr void SET_CONTROL_TRIGGER_SHAKE(int control, int leftDuration, int leftFrequency, int rightDuration, int rightFrequency) { return big::native_invoker::invoke<3778, false, void>(control, leftDuration, leftFrequency, rightDuration, rightFrequency); } - FORCEINLINE constexpr void STOP_CONTROL_SHAKE(int control) { return big::native_invoker::invoke<3779, false, void>(control); } - FORCEINLINE constexpr void SET_CONTROL_SHAKE_SUPPRESSED_ID(int control, int uniqueId) { return big::native_invoker::invoke<3780, false, void>(control, uniqueId); } - FORCEINLINE constexpr void CLEAR_CONTROL_SHAKE_SUPPRESSED_ID(int control) { return big::native_invoker::invoke<3781, false, void>(control); } - FORCEINLINE constexpr BOOL IS_LOOK_INVERTED() { return big::native_invoker::invoke<3782, false, BOOL>(); } - FORCEINLINE constexpr BOOL IS_MOUSE_LOOK_INVERTED() { return big::native_invoker::invoke<3783, false, BOOL>(); } - FORCEINLINE constexpr int GET_LOCAL_PLAYER_AIM_STATE() { return big::native_invoker::invoke<3784, false, int>(); } - FORCEINLINE constexpr int GET_LOCAL_PLAYER_GAMEPAD_AIM_STATE() { return big::native_invoker::invoke<3785, false, int>(); } - FORCEINLINE constexpr BOOL GET_IS_USING_ALTERNATE_HANDBRAKE() { return big::native_invoker::invoke<3786, false, BOOL>(); } - FORCEINLINE constexpr BOOL GET_IS_USING_ALTERNATE_DRIVEBY() { return big::native_invoker::invoke<3787, false, BOOL>(); } - FORCEINLINE constexpr BOOL GET_ALLOW_MOVEMENT_WHILE_ZOOMED() { return big::native_invoker::invoke<3788, false, BOOL>(); } - FORCEINLINE constexpr void SET_PLAYERPAD_SHAKES_WHEN_CONTROLLER_DISABLED(BOOL toggle) { return big::native_invoker::invoke<3789, false, void>(toggle); } - FORCEINLINE constexpr void SET_INPUT_EXCLUSIVE(int control, int action) { return big::native_invoker::invoke<3790, false, void>(control, action); } - FORCEINLINE constexpr void DISABLE_CONTROL_ACTION(int control, int action, BOOL disableRelatedActions) { return big::native_invoker::invoke<3791, false, void>(control, action, disableRelatedActions); } - FORCEINLINE constexpr void ENABLE_CONTROL_ACTION(int control, int action, BOOL enableRelatedActions) { return big::native_invoker::invoke<3792, false, void>(control, action, enableRelatedActions); } - FORCEINLINE constexpr void DISABLE_ALL_CONTROL_ACTIONS(int control) { return big::native_invoker::invoke<3793, false, void>(control); } - FORCEINLINE constexpr void ENABLE_ALL_CONTROL_ACTIONS(int control) { return big::native_invoker::invoke<3794, false, void>(control); } - FORCEINLINE constexpr BOOL INIT_PC_SCRIPTED_CONTROLS(const char* schemeName) { return big::native_invoker::invoke<3795, false, BOOL>(schemeName); } - FORCEINLINE constexpr BOOL SWITCH_PC_SCRIPTED_CONTROLS(const char* schemeName) { return big::native_invoker::invoke<3796, false, BOOL>(schemeName); } - FORCEINLINE constexpr void SHUTDOWN_PC_SCRIPTED_CONTROLS() { return big::native_invoker::invoke<3797, false, void>(); } - FORCEINLINE constexpr void ALLOW_ALTERNATIVE_SCRIPT_CONTROLS_LAYOUT(int control) { return big::native_invoker::invoke<3798, false, void>(control); } + FORCEINLINE constexpr BOOL IS_CONTROL_ENABLED(int control, int action) { return big::native_invoker::invoke<3752, false, BOOL>(control, action); } + FORCEINLINE constexpr BOOL IS_CONTROL_PRESSED(int control, int action) { return big::native_invoker::invoke<3753, false, BOOL>(control, action); } + FORCEINLINE constexpr BOOL IS_CONTROL_RELEASED(int control, int action) { return big::native_invoker::invoke<3754, false, BOOL>(control, action); } + FORCEINLINE constexpr BOOL IS_CONTROL_JUST_PRESSED(int control, int action) { return big::native_invoker::invoke<3755, false, BOOL>(control, action); } + FORCEINLINE constexpr BOOL IS_CONTROL_JUST_RELEASED(int control, int action) { return big::native_invoker::invoke<3756, false, BOOL>(control, action); } + FORCEINLINE constexpr int GET_CONTROL_VALUE(int control, int action) { return big::native_invoker::invoke<3757, false, int>(control, action); } + FORCEINLINE constexpr float GET_CONTROL_NORMAL(int control, int action) { return big::native_invoker::invoke<3758, false, float>(control, action); } + FORCEINLINE constexpr void SET_USE_ADJUSTED_MOUSE_COORDS(BOOL toggle) { return big::native_invoker::invoke<3759, false, void>(toggle); } + FORCEINLINE constexpr float GET_CONTROL_UNBOUND_NORMAL(int control, int action) { return big::native_invoker::invoke<3760, false, float>(control, action); } + FORCEINLINE constexpr BOOL SET_CONTROL_VALUE_NEXT_FRAME(int control, int action, float value) { return big::native_invoker::invoke<3761, false, BOOL>(control, action, value); } + FORCEINLINE constexpr BOOL IS_DISABLED_CONTROL_PRESSED(int control, int action) { return big::native_invoker::invoke<3762, false, BOOL>(control, action); } + FORCEINLINE constexpr BOOL IS_DISABLED_CONTROL_RELEASED(int control, int action) { return big::native_invoker::invoke<3763, false, BOOL>(control, action); } + FORCEINLINE constexpr BOOL IS_DISABLED_CONTROL_JUST_PRESSED(int control, int action) { return big::native_invoker::invoke<3764, false, BOOL>(control, action); } + FORCEINLINE constexpr BOOL IS_DISABLED_CONTROL_JUST_RELEASED(int control, int action) { return big::native_invoker::invoke<3765, false, BOOL>(control, action); } + FORCEINLINE constexpr float GET_DISABLED_CONTROL_NORMAL(int control, int action) { return big::native_invoker::invoke<3766, false, float>(control, action); } + FORCEINLINE constexpr float GET_DISABLED_CONTROL_UNBOUND_NORMAL(int control, int action) { return big::native_invoker::invoke<3767, false, float>(control, action); } + FORCEINLINE constexpr int GET_CONTROL_HOW_LONG_AGO(int control) { return big::native_invoker::invoke<3768, false, int>(control); } + FORCEINLINE constexpr BOOL IS_USING_KEYBOARD_AND_MOUSE(int control) { return big::native_invoker::invoke<3769, false, BOOL>(control); } + FORCEINLINE constexpr BOOL IS_USING_CURSOR(int control) { return big::native_invoker::invoke<3770, false, BOOL>(control); } + FORCEINLINE constexpr BOOL SET_CURSOR_POSITION(float x, float y) { return big::native_invoker::invoke<3771, false, BOOL>(x, y); } + FORCEINLINE constexpr BOOL IS_USING_REMOTE_PLAY(int control) { return big::native_invoker::invoke<3772, false, BOOL>(control); } + FORCEINLINE constexpr BOOL HAVE_CONTROLS_CHANGED(int control) { return big::native_invoker::invoke<3773, false, BOOL>(control); } + FORCEINLINE constexpr const char* GET_CONTROL_INSTRUCTIONAL_BUTTONS_STRING(int control, int action, BOOL allowXOSwap) { return big::native_invoker::invoke<3774, false, const char*>(control, action, allowXOSwap); } + FORCEINLINE constexpr const char* GET_CONTROL_GROUP_INSTRUCTIONAL_BUTTONS_STRING(int control, int controlGroup, BOOL allowXOSwap) { return big::native_invoker::invoke<3775, false, const char*>(control, controlGroup, allowXOSwap); } + FORCEINLINE constexpr void SET_CONTROL_LIGHT_EFFECT_COLOR(int control, int red, int green, int blue) { return big::native_invoker::invoke<3776, false, void>(control, red, green, blue); } + FORCEINLINE constexpr void CLEAR_CONTROL_LIGHT_EFFECT(int control) { return big::native_invoker::invoke<3777, false, void>(control); } + FORCEINLINE constexpr void SET_CONTROL_SHAKE(int control, int duration, int frequency) { return big::native_invoker::invoke<3778, false, void>(control, duration, frequency); } + FORCEINLINE constexpr void SET_CONTROL_TRIGGER_SHAKE(int control, int leftDuration, int leftFrequency, int rightDuration, int rightFrequency) { return big::native_invoker::invoke<3779, false, void>(control, leftDuration, leftFrequency, rightDuration, rightFrequency); } + FORCEINLINE constexpr void STOP_CONTROL_SHAKE(int control) { return big::native_invoker::invoke<3780, false, void>(control); } + FORCEINLINE constexpr void SET_CONTROL_SHAKE_SUPPRESSED_ID(int control, int uniqueId) { return big::native_invoker::invoke<3781, false, void>(control, uniqueId); } + FORCEINLINE constexpr void CLEAR_CONTROL_SHAKE_SUPPRESSED_ID(int control) { return big::native_invoker::invoke<3782, false, void>(control); } + FORCEINLINE constexpr BOOL IS_LOOK_INVERTED() { return big::native_invoker::invoke<3783, false, BOOL>(); } + FORCEINLINE constexpr BOOL IS_MOUSE_LOOK_INVERTED() { return big::native_invoker::invoke<3784, false, BOOL>(); } + FORCEINLINE constexpr int GET_LOCAL_PLAYER_AIM_STATE() { return big::native_invoker::invoke<3785, false, int>(); } + FORCEINLINE constexpr int GET_LOCAL_PLAYER_GAMEPAD_AIM_STATE() { return big::native_invoker::invoke<3786, false, int>(); } + FORCEINLINE constexpr BOOL GET_IS_USING_ALTERNATE_HANDBRAKE() { return big::native_invoker::invoke<3787, false, BOOL>(); } + FORCEINLINE constexpr BOOL GET_IS_USING_ALTERNATE_DRIVEBY() { return big::native_invoker::invoke<3788, false, BOOL>(); } + FORCEINLINE constexpr BOOL GET_ALLOW_MOVEMENT_WHILE_ZOOMED() { return big::native_invoker::invoke<3789, false, BOOL>(); } + FORCEINLINE constexpr void SET_PLAYERPAD_SHAKES_WHEN_CONTROLLER_DISABLED(BOOL toggle) { return big::native_invoker::invoke<3790, false, void>(toggle); } + FORCEINLINE constexpr void SET_INPUT_EXCLUSIVE(int control, int action) { return big::native_invoker::invoke<3791, false, void>(control, action); } + FORCEINLINE constexpr void DISABLE_CONTROL_ACTION(int control, int action, BOOL disableRelatedActions) { return big::native_invoker::invoke<3792, false, void>(control, action, disableRelatedActions); } + FORCEINLINE constexpr void ENABLE_CONTROL_ACTION(int control, int action, BOOL enableRelatedActions) { return big::native_invoker::invoke<3793, false, void>(control, action, enableRelatedActions); } + FORCEINLINE constexpr void DISABLE_ALL_CONTROL_ACTIONS(int control) { return big::native_invoker::invoke<3794, false, void>(control); } + FORCEINLINE constexpr void ENABLE_ALL_CONTROL_ACTIONS(int control) { return big::native_invoker::invoke<3795, false, void>(control); } + FORCEINLINE constexpr BOOL INIT_PC_SCRIPTED_CONTROLS(const char* schemeName) { return big::native_invoker::invoke<3796, false, BOOL>(schemeName); } + FORCEINLINE constexpr BOOL SWITCH_PC_SCRIPTED_CONTROLS(const char* schemeName) { return big::native_invoker::invoke<3797, false, BOOL>(schemeName); } + FORCEINLINE constexpr void SHUTDOWN_PC_SCRIPTED_CONTROLS() { return big::native_invoker::invoke<3798, false, void>(); } + FORCEINLINE constexpr void ALLOW_ALTERNATIVE_SCRIPT_CONTROLS_LAYOUT(int control) { return big::native_invoker::invoke<3799, false, void>(control); } } namespace PATHFIND { - FORCEINLINE constexpr void SET_ROADS_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, BOOL nodeEnabled, BOOL unknown2) { return big::native_invoker::invoke<3799, false, void>(x1, y1, z1, x2, y2, z2, nodeEnabled, unknown2); } - FORCEINLINE constexpr void SET_ROADS_IN_ANGLED_AREA(float x1, float y1, float z1, float x2, float y2, float z2, float width, BOOL unknown1, BOOL unknown2, BOOL unknown3) { return big::native_invoker::invoke<3800, false, void>(x1, y1, z1, x2, y2, z2, width, unknown1, unknown2, unknown3); } - FORCEINLINE constexpr void SET_PED_PATHS_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, BOOL p6, Any p7) { return big::native_invoker::invoke<3801, false, void>(x1, y1, z1, x2, y2, z2, p6, p7); } - FORCEINLINE constexpr BOOL GET_SAFE_COORD_FOR_PED(float x, float y, float z, BOOL onGround, Vector3* outPosition, int flags) { return big::native_invoker::invoke<3802, true, BOOL>(x, y, z, onGround, outPosition, flags); } - FORCEINLINE constexpr BOOL GET_CLOSEST_VEHICLE_NODE(float x, float y, float z, Vector3* outPosition, int nodeFlags, float p5, float p6) { return big::native_invoker::invoke<3803, true, BOOL>(x, y, z, outPosition, nodeFlags, p5, p6); } - FORCEINLINE constexpr BOOL GET_CLOSEST_MAJOR_VEHICLE_NODE(float x, float y, float z, Vector3* outPosition, float unknown1, float unknown2) { return big::native_invoker::invoke<3804, true, BOOL>(x, y, z, outPosition, unknown1, unknown2); } - FORCEINLINE constexpr BOOL GET_CLOSEST_VEHICLE_NODE_WITH_HEADING(float x, float y, float z, Vector3* outPosition, float* outHeading, int nodeType, float p6, float p7) { return big::native_invoker::invoke<3805, true, BOOL>(x, y, z, outPosition, outHeading, nodeType, p6, p7); } - FORCEINLINE constexpr BOOL GET_NTH_CLOSEST_VEHICLE_NODE(float x, float y, float z, int nthClosest, Vector3* outPosition, int nodeFlags, float unknown1, float unknown2) { return big::native_invoker::invoke<3806, true, BOOL>(x, y, z, nthClosest, outPosition, nodeFlags, unknown1, unknown2); } - FORCEINLINE constexpr int GET_NTH_CLOSEST_VEHICLE_NODE_ID(float x, float y, float z, int nth, int nodeFlags, float p5, float p6) { return big::native_invoker::invoke<3807, false, int>(x, y, z, nth, nodeFlags, p5, p6); } - FORCEINLINE constexpr BOOL GET_NTH_CLOSEST_VEHICLE_NODE_WITH_HEADING(float x, float y, float z, int nthClosest, Vector3* outPosition, float* outHeading, int* outNumLanes, int nodeFlags, float unknown3, float unknown4) { return big::native_invoker::invoke<3808, true, BOOL>(x, y, z, nthClosest, outPosition, outHeading, outNumLanes, nodeFlags, unknown3, unknown4); } - FORCEINLINE constexpr int GET_NTH_CLOSEST_VEHICLE_NODE_ID_WITH_HEADING(float x, float y, float z, int nthClosest, Vector3* outPosition, float* outHeading, int nodeFlags, float p7, float p8) { return big::native_invoker::invoke<3809, true, int>(x, y, z, nthClosest, outPosition, outHeading, nodeFlags, p7, p8); } - FORCEINLINE constexpr BOOL GET_NTH_CLOSEST_VEHICLE_NODE_FAVOUR_DIRECTION(float x, float y, float z, float desiredX, float desiredY, float desiredZ, int nthClosest, Vector3* outPosition, float* outHeading, int nodeFlags, float p10, float p11) { return big::native_invoker::invoke<3810, true, BOOL>(x, y, z, desiredX, desiredY, desiredZ, nthClosest, outPosition, outHeading, nodeFlags, p10, p11); } - FORCEINLINE constexpr BOOL GET_VEHICLE_NODE_PROPERTIES(float x, float y, float z, int* density, int* flags) { return big::native_invoker::invoke<3811, false, BOOL>(x, y, z, density, flags); } - FORCEINLINE constexpr BOOL IS_VEHICLE_NODE_ID_VALID(int vehicleNodeId) { return big::native_invoker::invoke<3812, false, BOOL>(vehicleNodeId); } - FORCEINLINE constexpr void GET_VEHICLE_NODE_POSITION(int nodeId, Vector3* outPosition) { return big::native_invoker::invoke<3813, true, void>(nodeId, outPosition); } - FORCEINLINE constexpr BOOL GET_VEHICLE_NODE_IS_GPS_ALLOWED(int nodeID) { return big::native_invoker::invoke<3814, false, BOOL>(nodeID); } - FORCEINLINE constexpr BOOL GET_VEHICLE_NODE_IS_SWITCHED_OFF(int nodeID) { return big::native_invoker::invoke<3815, false, BOOL>(nodeID); } - FORCEINLINE constexpr BOOL GET_CLOSEST_ROAD(float x, float y, float z, float p3, int p4, Vector3* p5, Vector3* p6, Any* p7, Any* p8, float* p9, BOOL p10) { return big::native_invoker::invoke<3816, true, BOOL>(x, y, z, p3, p4, p5, p6, p7, p8, p9, p10); } - FORCEINLINE constexpr BOOL LOAD_ALL_PATH_NODES(BOOL set) { return big::native_invoker::invoke<3817, false, BOOL>(set); } - FORCEINLINE constexpr void SET_ALLOW_STREAM_PROLOGUE_NODES(BOOL toggle) { return big::native_invoker::invoke<3818, false, void>(toggle); } - FORCEINLINE constexpr void SET_ALLOW_STREAM_HEIST_ISLAND_NODES(int type) { return big::native_invoker::invoke<3819, false, void>(type); } - FORCEINLINE constexpr BOOL ARE_NODES_LOADED_FOR_AREA(float x1, float y1, float x2, float y2) { return big::native_invoker::invoke<3820, false, BOOL>(x1, y1, x2, y2); } - FORCEINLINE constexpr BOOL REQUEST_PATH_NODES_IN_AREA_THIS_FRAME(float x1, float y1, float x2, float y2) { return big::native_invoker::invoke<3821, false, BOOL>(x1, y1, x2, y2); } - FORCEINLINE constexpr void SET_ROADS_BACK_TO_ORIGINAL(float p0, float p1, float p2, float p3, float p4, float p5, Any p6) { return big::native_invoker::invoke<3822, false, void>(p0, p1, p2, p3, p4, p5, p6); } - FORCEINLINE constexpr void SET_ROADS_BACK_TO_ORIGINAL_IN_ANGLED_AREA(float x1, float y1, float z1, float x2, float y2, float z2, float width, Any p7) { return big::native_invoker::invoke<3823, false, void>(x1, y1, z1, x2, y2, z2, width, p7); } - FORCEINLINE constexpr void SET_AMBIENT_PED_RANGE_MULTIPLIER_THIS_FRAME(float multiplier) { return big::native_invoker::invoke<3824, false, void>(multiplier); } - FORCEINLINE constexpr void ADJUST_AMBIENT_PED_SPAWN_DENSITIES_THIS_FRAME(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6) { return big::native_invoker::invoke<3825, false, void>(p0, p1, p2, p3, p4, p5, p6); } - FORCEINLINE constexpr void SET_PED_PATHS_BACK_TO_ORIGINAL(float x1, float y1, float z1, float x2, float y2, float z2, Any p6) { return big::native_invoker::invoke<3826, false, void>(x1, y1, z1, x2, y2, z2, p6); } - FORCEINLINE constexpr BOOL GET_RANDOM_VEHICLE_NODE(float x, float y, float z, float radius, BOOL p4, BOOL p5, BOOL p6, Vector3* outPosition, int* nodeId) { return big::native_invoker::invoke<3827, true, BOOL>(x, y, z, radius, p4, p5, p6, outPosition, nodeId); } - FORCEINLINE constexpr Vector3 GET_SPAWN_COORDS_FOR_VEHICLE_NODE(int nodeAddress, float towardsCoorsX, float towardsCoorsY, float towardsCoorsZ, Vector3* centrePoint, float* heading) { return big::native_invoker::invoke<3828, true, Vector3>(nodeAddress, towardsCoorsX, towardsCoorsY, towardsCoorsZ, centrePoint, heading); } - FORCEINLINE constexpr void GET_STREET_NAME_AT_COORD(float x, float y, float z, Hash* streetName, Hash* crossingRoad) { return big::native_invoker::invoke<3829, false, void>(x, y, z, streetName, crossingRoad); } - FORCEINLINE constexpr int GENERATE_DIRECTIONS_TO_COORD(float x, float y, float z, BOOL p3, int* direction, float* p5, float* distToNxJunction) { return big::native_invoker::invoke<3830, false, int>(x, y, z, p3, direction, p5, distToNxJunction); } - FORCEINLINE constexpr void SET_IGNORE_NO_GPS_FLAG(BOOL toggle) { return big::native_invoker::invoke<3831, false, void>(toggle); } - FORCEINLINE constexpr void SET_IGNORE_NO_GPS_FLAG_UNTIL_FIRST_NORMAL_NODE(BOOL toggle) { return big::native_invoker::invoke<3832, false, void>(toggle); } - FORCEINLINE constexpr void SET_GPS_DISABLED_ZONE(float x1, float y1, float z1, float x2, float y2, float z3) { return big::native_invoker::invoke<3833, false, void>(x1, y1, z1, x2, y2, z3); } - FORCEINLINE constexpr int GET_GPS_BLIP_ROUTE_LENGTH() { return big::native_invoker::invoke<3834, false, int>(); } - FORCEINLINE constexpr BOOL GET_POS_ALONG_GPS_TYPE_ROUTE(Vector3* result, BOOL p1, float p2, int p3) { return big::native_invoker::invoke<3835, true, BOOL>(result, p1, p2, p3); } - FORCEINLINE constexpr BOOL GET_GPS_BLIP_ROUTE_FOUND() { return big::native_invoker::invoke<3836, false, BOOL>(); } - FORCEINLINE constexpr BOOL GET_ROAD_BOUNDARY_USING_HEADING(float x, float y, float z, float heading, Vector3* outPosition) { return big::native_invoker::invoke<3837, true, BOOL>(x, y, z, heading, outPosition); } - FORCEINLINE constexpr BOOL GET_POSITION_BY_SIDE_OF_ROAD(float x, float y, float z, int p3, Vector3* outPosition) { return big::native_invoker::invoke<3838, true, BOOL>(x, y, z, p3, outPosition); } - FORCEINLINE constexpr BOOL IS_POINT_ON_ROAD(float x, float y, float z, Vehicle vehicle) { return big::native_invoker::invoke<3839, false, BOOL>(x, y, z, vehicle); } - FORCEINLINE constexpr int GET_NEXT_GPS_DISABLED_ZONE_INDEX() { return big::native_invoker::invoke<3840, false, int>(); } - FORCEINLINE constexpr void SET_GPS_DISABLED_ZONE_AT_INDEX(float x1, float y1, float z1, float x2, float y2, float z2, int index) { return big::native_invoker::invoke<3841, false, void>(x1, y1, z1, x2, y2, z2, index); } - FORCEINLINE constexpr void CLEAR_GPS_DISABLED_ZONE_AT_INDEX(int index) { return big::native_invoker::invoke<3842, false, void>(index); } - FORCEINLINE constexpr void ADD_NAVMESH_REQUIRED_REGION(float x, float y, float radius) { return big::native_invoker::invoke<3843, false, void>(x, y, radius); } - FORCEINLINE constexpr void REMOVE_NAVMESH_REQUIRED_REGIONS() { return big::native_invoker::invoke<3844, false, void>(); } - FORCEINLINE constexpr BOOL IS_NAVMESH_REQUIRED_REGION_IN_USE() { return big::native_invoker::invoke<3845, false, BOOL>(); } - FORCEINLINE constexpr void DISABLE_NAVMESH_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, BOOL toggle) { return big::native_invoker::invoke<3846, false, void>(x1, y1, z1, x2, y2, z2, toggle); } - FORCEINLINE constexpr BOOL ARE_ALL_NAVMESH_REGIONS_LOADED() { return big::native_invoker::invoke<3847, false, BOOL>(); } - FORCEINLINE constexpr BOOL IS_NAVMESH_LOADED_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<3848, false, BOOL>(x1, y1, z1, x2, y2, z2); } - FORCEINLINE constexpr int GET_NUM_NAVMESHES_EXISTING_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<3849, false, int>(x1, y1, z1, x2, y2, z2); } - FORCEINLINE constexpr int ADD_NAVMESH_BLOCKING_OBJECT(float p0, float p1, float p2, float p3, float p4, float p5, float p6, BOOL p7, Any p8) { return big::native_invoker::invoke<3850, false, int>(p0, p1, p2, p3, p4, p5, p6, p7, p8); } - FORCEINLINE constexpr void UPDATE_NAVMESH_BLOCKING_OBJECT(Any p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, Any p8) { return big::native_invoker::invoke<3851, false, void>(p0, p1, p2, p3, p4, p5, p6, p7, p8); } - FORCEINLINE constexpr void REMOVE_NAVMESH_BLOCKING_OBJECT(Any p0) { return big::native_invoker::invoke<3852, false, void>(p0); } - FORCEINLINE constexpr BOOL DOES_NAVMESH_BLOCKING_OBJECT_EXIST(Any p0) { return big::native_invoker::invoke<3853, false, BOOL>(p0); } - FORCEINLINE constexpr float GET_APPROX_HEIGHT_FOR_POINT(float x, float y) { return big::native_invoker::invoke<3854, false, float>(x, y); } - FORCEINLINE constexpr float GET_APPROX_HEIGHT_FOR_AREA(float x1, float y1, float x2, float y2) { return big::native_invoker::invoke<3855, false, float>(x1, y1, x2, y2); } - FORCEINLINE constexpr float GET_APPROX_FLOOR_FOR_POINT(float x, float y) { return big::native_invoker::invoke<3856, false, float>(x, y); } - FORCEINLINE constexpr float GET_APPROX_FLOOR_FOR_AREA(float x1, float y1, float x2, float y2) { return big::native_invoker::invoke<3857, false, float>(x1, y1, x2, y2); } - FORCEINLINE constexpr float CALCULATE_TRAVEL_DISTANCE_BETWEEN_POINTS(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<3858, false, float>(x1, y1, z1, x2, y2, z2); } + FORCEINLINE constexpr void SET_ROADS_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, BOOL nodeEnabled, BOOL unknown2) { return big::native_invoker::invoke<3800, false, void>(x1, y1, z1, x2, y2, z2, nodeEnabled, unknown2); } + FORCEINLINE constexpr void SET_ROADS_IN_ANGLED_AREA(float x1, float y1, float z1, float x2, float y2, float z2, float width, BOOL unknown1, BOOL unknown2, BOOL unknown3) { return big::native_invoker::invoke<3801, false, void>(x1, y1, z1, x2, y2, z2, width, unknown1, unknown2, unknown3); } + FORCEINLINE constexpr void SET_PED_PATHS_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, BOOL p6, Any p7) { return big::native_invoker::invoke<3802, false, void>(x1, y1, z1, x2, y2, z2, p6, p7); } + FORCEINLINE constexpr BOOL GET_SAFE_COORD_FOR_PED(float x, float y, float z, BOOL onGround, Vector3* outPosition, int flags) { return big::native_invoker::invoke<3803, true, BOOL>(x, y, z, onGround, outPosition, flags); } + FORCEINLINE constexpr BOOL GET_CLOSEST_VEHICLE_NODE(float x, float y, float z, Vector3* outPosition, int nodeFlags, float p5, float p6) { return big::native_invoker::invoke<3804, true, BOOL>(x, y, z, outPosition, nodeFlags, p5, p6); } + FORCEINLINE constexpr BOOL GET_CLOSEST_MAJOR_VEHICLE_NODE(float x, float y, float z, Vector3* outPosition, float unknown1, float unknown2) { return big::native_invoker::invoke<3805, true, BOOL>(x, y, z, outPosition, unknown1, unknown2); } + FORCEINLINE constexpr BOOL GET_CLOSEST_VEHICLE_NODE_WITH_HEADING(float x, float y, float z, Vector3* outPosition, float* outHeading, int nodeType, float p6, float p7) { return big::native_invoker::invoke<3806, true, BOOL>(x, y, z, outPosition, outHeading, nodeType, p6, p7); } + FORCEINLINE constexpr BOOL GET_NTH_CLOSEST_VEHICLE_NODE(float x, float y, float z, int nthClosest, Vector3* outPosition, int nodeFlags, float unknown1, float unknown2) { return big::native_invoker::invoke<3807, true, BOOL>(x, y, z, nthClosest, outPosition, nodeFlags, unknown1, unknown2); } + FORCEINLINE constexpr int GET_NTH_CLOSEST_VEHICLE_NODE_ID(float x, float y, float z, int nth, int nodeFlags, float p5, float p6) { return big::native_invoker::invoke<3808, false, int>(x, y, z, nth, nodeFlags, p5, p6); } + FORCEINLINE constexpr BOOL GET_NTH_CLOSEST_VEHICLE_NODE_WITH_HEADING(float x, float y, float z, int nthClosest, Vector3* outPosition, float* outHeading, int* outNumLanes, int nodeFlags, float unknown3, float unknown4) { return big::native_invoker::invoke<3809, true, BOOL>(x, y, z, nthClosest, outPosition, outHeading, outNumLanes, nodeFlags, unknown3, unknown4); } + FORCEINLINE constexpr int GET_NTH_CLOSEST_VEHICLE_NODE_ID_WITH_HEADING(float x, float y, float z, int nthClosest, Vector3* outPosition, float* outHeading, int nodeFlags, float p7, float p8) { return big::native_invoker::invoke<3810, true, int>(x, y, z, nthClosest, outPosition, outHeading, nodeFlags, p7, p8); } + FORCEINLINE constexpr BOOL GET_NTH_CLOSEST_VEHICLE_NODE_FAVOUR_DIRECTION(float x, float y, float z, float desiredX, float desiredY, float desiredZ, int nthClosest, Vector3* outPosition, float* outHeading, int nodeFlags, float p10, float p11) { return big::native_invoker::invoke<3811, true, BOOL>(x, y, z, desiredX, desiredY, desiredZ, nthClosest, outPosition, outHeading, nodeFlags, p10, p11); } + FORCEINLINE constexpr BOOL GET_VEHICLE_NODE_PROPERTIES(float x, float y, float z, int* density, int* flags) { return big::native_invoker::invoke<3812, false, BOOL>(x, y, z, density, flags); } + FORCEINLINE constexpr BOOL IS_VEHICLE_NODE_ID_VALID(int vehicleNodeId) { return big::native_invoker::invoke<3813, false, BOOL>(vehicleNodeId); } + FORCEINLINE constexpr void GET_VEHICLE_NODE_POSITION(int nodeId, Vector3* outPosition) { return big::native_invoker::invoke<3814, true, void>(nodeId, outPosition); } + FORCEINLINE constexpr BOOL GET_VEHICLE_NODE_IS_GPS_ALLOWED(int nodeID) { return big::native_invoker::invoke<3815, false, BOOL>(nodeID); } + FORCEINLINE constexpr BOOL GET_VEHICLE_NODE_IS_SWITCHED_OFF(int nodeID) { return big::native_invoker::invoke<3816, false, BOOL>(nodeID); } + FORCEINLINE constexpr BOOL GET_CLOSEST_ROAD(float x, float y, float z, float p3, int p4, Vector3* p5, Vector3* p6, Any* p7, Any* p8, float* p9, BOOL p10) { return big::native_invoker::invoke<3817, true, BOOL>(x, y, z, p3, p4, p5, p6, p7, p8, p9, p10); } + FORCEINLINE constexpr BOOL LOAD_ALL_PATH_NODES(BOOL set) { return big::native_invoker::invoke<3818, false, BOOL>(set); } + FORCEINLINE constexpr void SET_ALLOW_STREAM_PROLOGUE_NODES(BOOL toggle) { return big::native_invoker::invoke<3819, false, void>(toggle); } + FORCEINLINE constexpr void SET_ALLOW_STREAM_HEIST_ISLAND_NODES(int type) { return big::native_invoker::invoke<3820, false, void>(type); } + FORCEINLINE constexpr BOOL ARE_NODES_LOADED_FOR_AREA(float x1, float y1, float x2, float y2) { return big::native_invoker::invoke<3821, false, BOOL>(x1, y1, x2, y2); } + FORCEINLINE constexpr BOOL REQUEST_PATH_NODES_IN_AREA_THIS_FRAME(float x1, float y1, float x2, float y2) { return big::native_invoker::invoke<3822, false, BOOL>(x1, y1, x2, y2); } + FORCEINLINE constexpr void SET_ROADS_BACK_TO_ORIGINAL(float p0, float p1, float p2, float p3, float p4, float p5, Any p6) { return big::native_invoker::invoke<3823, false, void>(p0, p1, p2, p3, p4, p5, p6); } + FORCEINLINE constexpr void SET_ROADS_BACK_TO_ORIGINAL_IN_ANGLED_AREA(float x1, float y1, float z1, float x2, float y2, float z2, float width, Any p7) { return big::native_invoker::invoke<3824, false, void>(x1, y1, z1, x2, y2, z2, width, p7); } + FORCEINLINE constexpr void SET_AMBIENT_PED_RANGE_MULTIPLIER_THIS_FRAME(float multiplier) { return big::native_invoker::invoke<3825, false, void>(multiplier); } + FORCEINLINE constexpr void ADJUST_AMBIENT_PED_SPAWN_DENSITIES_THIS_FRAME(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6) { return big::native_invoker::invoke<3826, false, void>(p0, p1, p2, p3, p4, p5, p6); } + FORCEINLINE constexpr void SET_PED_PATHS_BACK_TO_ORIGINAL(float x1, float y1, float z1, float x2, float y2, float z2, Any p6) { return big::native_invoker::invoke<3827, false, void>(x1, y1, z1, x2, y2, z2, p6); } + FORCEINLINE constexpr BOOL GET_RANDOM_VEHICLE_NODE(float x, float y, float z, float radius, BOOL p4, BOOL p5, BOOL p6, Vector3* outPosition, int* nodeId) { return big::native_invoker::invoke<3828, true, BOOL>(x, y, z, radius, p4, p5, p6, outPosition, nodeId); } + FORCEINLINE constexpr Vector3 GET_SPAWN_COORDS_FOR_VEHICLE_NODE(int nodeAddress, float towardsCoorsX, float towardsCoorsY, float towardsCoorsZ, Vector3* centrePoint, float* heading) { return big::native_invoker::invoke<3829, true, Vector3>(nodeAddress, towardsCoorsX, towardsCoorsY, towardsCoorsZ, centrePoint, heading); } + FORCEINLINE constexpr void GET_STREET_NAME_AT_COORD(float x, float y, float z, Hash* streetName, Hash* crossingRoad) { return big::native_invoker::invoke<3830, false, void>(x, y, z, streetName, crossingRoad); } + FORCEINLINE constexpr int GENERATE_DIRECTIONS_TO_COORD(float x, float y, float z, BOOL p3, int* direction, float* p5, float* distToNxJunction) { return big::native_invoker::invoke<3831, false, int>(x, y, z, p3, direction, p5, distToNxJunction); } + FORCEINLINE constexpr void SET_IGNORE_NO_GPS_FLAG(BOOL toggle) { return big::native_invoker::invoke<3832, false, void>(toggle); } + FORCEINLINE constexpr void SET_IGNORE_NO_GPS_FLAG_UNTIL_FIRST_NORMAL_NODE(BOOL toggle) { return big::native_invoker::invoke<3833, false, void>(toggle); } + FORCEINLINE constexpr void SET_GPS_DISABLED_ZONE(float x1, float y1, float z1, float x2, float y2, float z3) { return big::native_invoker::invoke<3834, false, void>(x1, y1, z1, x2, y2, z3); } + FORCEINLINE constexpr int GET_GPS_BLIP_ROUTE_LENGTH() { return big::native_invoker::invoke<3835, false, int>(); } + FORCEINLINE constexpr BOOL GET_POS_ALONG_GPS_TYPE_ROUTE(Vector3* result, BOOL p1, float p2, int p3) { return big::native_invoker::invoke<3836, true, BOOL>(result, p1, p2, p3); } + FORCEINLINE constexpr BOOL GET_GPS_BLIP_ROUTE_FOUND() { return big::native_invoker::invoke<3837, false, BOOL>(); } + FORCEINLINE constexpr BOOL GET_ROAD_BOUNDARY_USING_HEADING(float x, float y, float z, float heading, Vector3* outPosition) { return big::native_invoker::invoke<3838, true, BOOL>(x, y, z, heading, outPosition); } + FORCEINLINE constexpr BOOL GET_POSITION_BY_SIDE_OF_ROAD(float x, float y, float z, int p3, Vector3* outPosition) { return big::native_invoker::invoke<3839, true, BOOL>(x, y, z, p3, outPosition); } + FORCEINLINE constexpr BOOL IS_POINT_ON_ROAD(float x, float y, float z, Vehicle vehicle) { return big::native_invoker::invoke<3840, false, BOOL>(x, y, z, vehicle); } + FORCEINLINE constexpr int GET_NEXT_GPS_DISABLED_ZONE_INDEX() { return big::native_invoker::invoke<3841, false, int>(); } + FORCEINLINE constexpr void SET_GPS_DISABLED_ZONE_AT_INDEX(float x1, float y1, float z1, float x2, float y2, float z2, int index) { return big::native_invoker::invoke<3842, false, void>(x1, y1, z1, x2, y2, z2, index); } + FORCEINLINE constexpr void CLEAR_GPS_DISABLED_ZONE_AT_INDEX(int index) { return big::native_invoker::invoke<3843, false, void>(index); } + FORCEINLINE constexpr void ADD_NAVMESH_REQUIRED_REGION(float x, float y, float radius) { return big::native_invoker::invoke<3844, false, void>(x, y, radius); } + FORCEINLINE constexpr void REMOVE_NAVMESH_REQUIRED_REGIONS() { return big::native_invoker::invoke<3845, false, void>(); } + FORCEINLINE constexpr BOOL IS_NAVMESH_REQUIRED_REGION_IN_USE() { return big::native_invoker::invoke<3846, false, BOOL>(); } + FORCEINLINE constexpr void DISABLE_NAVMESH_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, BOOL toggle) { return big::native_invoker::invoke<3847, false, void>(x1, y1, z1, x2, y2, z2, toggle); } + FORCEINLINE constexpr BOOL ARE_ALL_NAVMESH_REGIONS_LOADED() { return big::native_invoker::invoke<3848, false, BOOL>(); } + FORCEINLINE constexpr BOOL IS_NAVMESH_LOADED_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<3849, false, BOOL>(x1, y1, z1, x2, y2, z2); } + FORCEINLINE constexpr int GET_NUM_NAVMESHES_EXISTING_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<3850, false, int>(x1, y1, z1, x2, y2, z2); } + FORCEINLINE constexpr int ADD_NAVMESH_BLOCKING_OBJECT(float p0, float p1, float p2, float p3, float p4, float p5, float p6, BOOL p7, Any p8) { return big::native_invoker::invoke<3851, false, int>(p0, p1, p2, p3, p4, p5, p6, p7, p8); } + FORCEINLINE constexpr void UPDATE_NAVMESH_BLOCKING_OBJECT(Any p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, Any p8) { return big::native_invoker::invoke<3852, false, void>(p0, p1, p2, p3, p4, p5, p6, p7, p8); } + FORCEINLINE constexpr void REMOVE_NAVMESH_BLOCKING_OBJECT(Any p0) { return big::native_invoker::invoke<3853, false, void>(p0); } + FORCEINLINE constexpr BOOL DOES_NAVMESH_BLOCKING_OBJECT_EXIST(Any p0) { return big::native_invoker::invoke<3854, false, BOOL>(p0); } + FORCEINLINE constexpr float GET_APPROX_HEIGHT_FOR_POINT(float x, float y) { return big::native_invoker::invoke<3855, false, float>(x, y); } + FORCEINLINE constexpr float GET_APPROX_HEIGHT_FOR_AREA(float x1, float y1, float x2, float y2) { return big::native_invoker::invoke<3856, false, float>(x1, y1, x2, y2); } + FORCEINLINE constexpr float GET_APPROX_FLOOR_FOR_POINT(float x, float y) { return big::native_invoker::invoke<3857, false, float>(x, y); } + FORCEINLINE constexpr float GET_APPROX_FLOOR_FOR_AREA(float x1, float y1, float x2, float y2) { return big::native_invoker::invoke<3858, false, float>(x1, y1, x2, y2); } + FORCEINLINE constexpr float CALCULATE_TRAVEL_DISTANCE_BETWEEN_POINTS(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<3859, false, float>(x1, y1, z1, x2, y2, z2); } } namespace PED { - FORCEINLINE constexpr Ped CREATE_PED(int pedType, Hash modelHash, float x, float y, float z, float heading, BOOL isNetwork, BOOL bScriptHostPed) { return big::native_invoker::invoke<3859, false, Ped>(pedType, modelHash, x, y, z, heading, isNetwork, bScriptHostPed); } - FORCEINLINE constexpr void DELETE_PED(Ped* ped) { return big::native_invoker::invoke<3860, false, void>(ped); } - FORCEINLINE constexpr Ped CLONE_PED(Ped ped, BOOL isNetwork, BOOL bScriptHostPed, BOOL copyHeadBlendFlag) { return big::native_invoker::invoke<3861, false, Ped>(ped, isNetwork, bScriptHostPed, copyHeadBlendFlag); } - FORCEINLINE constexpr Ped CLONE_PED_ALT(Ped ped, BOOL isNetwork, BOOL bScriptHostPed, BOOL copyHeadBlendFlag, BOOL p4) { return big::native_invoker::invoke<3862, false, Ped>(ped, isNetwork, bScriptHostPed, copyHeadBlendFlag, p4); } - FORCEINLINE constexpr void CLONE_PED_TO_TARGET(Ped ped, Ped targetPed) { return big::native_invoker::invoke<3863, false, void>(ped, targetPed); } - FORCEINLINE constexpr void CLONE_PED_TO_TARGET_ALT(Ped ped, Ped targetPed, BOOL p2) { return big::native_invoker::invoke<3864, false, void>(ped, targetPed, p2); } - FORCEINLINE constexpr BOOL IS_PED_IN_VEHICLE(Ped ped, Vehicle vehicle, BOOL atGetIn) { return big::native_invoker::invoke<3865, false, BOOL>(ped, vehicle, atGetIn); } - FORCEINLINE constexpr BOOL IS_PED_IN_MODEL(Ped ped, Hash modelHash) { return big::native_invoker::invoke<3866, false, BOOL>(ped, modelHash); } - FORCEINLINE constexpr BOOL IS_PED_IN_ANY_VEHICLE(Ped ped, BOOL atGetIn) { return big::native_invoker::invoke<3867, false, BOOL>(ped, atGetIn); } - FORCEINLINE constexpr BOOL IS_COP_PED_IN_AREA_3D(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<3868, false, BOOL>(x1, y1, z1, x2, y2, z2); } - FORCEINLINE constexpr BOOL IS_PED_INJURED(Ped ped) { return big::native_invoker::invoke<3869, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_HURT(Ped ped) { return big::native_invoker::invoke<3870, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_FATALLY_INJURED(Ped ped) { return big::native_invoker::invoke<3871, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_DEAD_OR_DYING(Ped ped, BOOL p1) { return big::native_invoker::invoke<3872, false, BOOL>(ped, p1); } - FORCEINLINE constexpr BOOL IS_CONVERSATION_PED_DEAD(Ped ped) { return big::native_invoker::invoke<3873, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_AIMING_FROM_COVER(Ped ped) { return big::native_invoker::invoke<3874, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_RELOADING(Ped ped) { return big::native_invoker::invoke<3875, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_A_PLAYER(Ped ped) { return big::native_invoker::invoke<3876, false, BOOL>(ped); } - FORCEINLINE constexpr Ped CREATE_PED_INSIDE_VEHICLE(Vehicle vehicle, int pedType, Hash modelHash, int seat, BOOL isNetwork, BOOL bScriptHostPed) { return big::native_invoker::invoke<3877, false, Ped>(vehicle, pedType, modelHash, seat, isNetwork, bScriptHostPed); } - FORCEINLINE constexpr void SET_PED_DESIRED_HEADING(Ped ped, float heading) { return big::native_invoker::invoke<3878, false, void>(ped, heading); } - FORCEINLINE constexpr void FORCE_ALL_HEADING_VALUES_TO_ALIGN(Ped ped) { return big::native_invoker::invoke<3879, false, void>(ped); } - FORCEINLINE constexpr BOOL IS_PED_FACING_PED(Ped ped, Ped otherPed, float angle) { return big::native_invoker::invoke<3880, false, BOOL>(ped, otherPed, angle); } - FORCEINLINE constexpr BOOL IS_PED_IN_MELEE_COMBAT(Ped ped) { return big::native_invoker::invoke<3881, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_STOPPED(Ped ped) { return big::native_invoker::invoke<3882, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_SHOOTING_IN_AREA(Ped ped, float x1, float y1, float z1, float x2, float y2, float z2, BOOL p7, BOOL p8) { return big::native_invoker::invoke<3883, false, BOOL>(ped, x1, y1, z1, x2, y2, z2, p7, p8); } - FORCEINLINE constexpr BOOL IS_ANY_PED_SHOOTING_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, BOOL p6, BOOL p7) { return big::native_invoker::invoke<3884, false, BOOL>(x1, y1, z1, x2, y2, z2, p6, p7); } - FORCEINLINE constexpr BOOL IS_PED_SHOOTING(Ped ped) { return big::native_invoker::invoke<3885, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_PED_ACCURACY(Ped ped, int accuracy) { return big::native_invoker::invoke<3886, false, void>(ped, accuracy); } - FORCEINLINE constexpr int GET_PED_ACCURACY(Ped ped) { return big::native_invoker::invoke<3887, false, int>(ped); } - FORCEINLINE constexpr void SET_AMBIENT_LAW_PED_ACCURACY_MODIFIER(float multiplier) { return big::native_invoker::invoke<3888, false, void>(multiplier); } - FORCEINLINE constexpr BOOL IS_PED_MODEL(Ped ped, Hash modelHash) { return big::native_invoker::invoke<3889, false, BOOL>(ped, modelHash); } - FORCEINLINE constexpr void EXPLODE_PED_HEAD(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<3890, false, void>(ped, weaponHash); } - FORCEINLINE constexpr void REMOVE_PED_ELEGANTLY(Ped* ped) { return big::native_invoker::invoke<3891, false, void>(ped); } - FORCEINLINE constexpr void ADD_ARMOUR_TO_PED(Ped ped, int amount) { return big::native_invoker::invoke<3892, false, void>(ped, amount); } - FORCEINLINE constexpr void SET_PED_ARMOUR(Ped ped, int amount) { return big::native_invoker::invoke<3893, false, void>(ped, amount); } - FORCEINLINE constexpr void SET_PED_INTO_VEHICLE(Ped ped, Vehicle vehicle, int seatIndex) { return big::native_invoker::invoke<3894, false, void>(ped, vehicle, seatIndex); } - FORCEINLINE constexpr void SET_PED_ALLOW_VEHICLES_OVERRIDE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3895, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL CAN_CREATE_RANDOM_PED(BOOL p0) { return big::native_invoker::invoke<3896, false, BOOL>(p0); } - FORCEINLINE constexpr Ped CREATE_RANDOM_PED(float posX, float posY, float posZ) { return big::native_invoker::invoke<3897, false, Ped>(posX, posY, posZ); } - FORCEINLINE constexpr Ped CREATE_RANDOM_PED_AS_DRIVER(Vehicle vehicle, BOOL returnHandle) { return big::native_invoker::invoke<3898, false, Ped>(vehicle, returnHandle); } - FORCEINLINE constexpr BOOL CAN_CREATE_RANDOM_DRIVER() { return big::native_invoker::invoke<3899, false, BOOL>(); } - FORCEINLINE constexpr BOOL CAN_CREATE_RANDOM_BIKE_RIDER() { return big::native_invoker::invoke<3900, false, BOOL>(); } - FORCEINLINE constexpr void SET_PED_MOVE_ANIMS_BLEND_OUT(Ped ped) { return big::native_invoker::invoke<3901, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_CAN_BE_DRAGGED_OUT(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3902, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_ALLOW_HURT_COMBAT_FOR_ALL_MISSION_PEDS(BOOL toggle) { return big::native_invoker::invoke<3903, false, void>(toggle); } - FORCEINLINE constexpr BOOL IS_PED_MALE(Ped ped) { return big::native_invoker::invoke<3904, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_HUMAN(Ped ped) { return big::native_invoker::invoke<3905, false, BOOL>(ped); } - FORCEINLINE constexpr Vehicle GET_VEHICLE_PED_IS_IN(Ped ped, BOOL includeEntering) { return big::native_invoker::invoke<3906, false, Vehicle>(ped, includeEntering); } - FORCEINLINE constexpr void RESET_PED_LAST_VEHICLE(Ped ped) { return big::native_invoker::invoke<3907, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_DENSITY_MULTIPLIER_THIS_FRAME(float multiplier) { return big::native_invoker::invoke<3908, false, void>(multiplier); } - FORCEINLINE constexpr void SET_SCENARIO_PED_DENSITY_MULTIPLIER_THIS_FRAME(float p0, float p1) { return big::native_invoker::invoke<3909, false, void>(p0, p1); } - FORCEINLINE constexpr void SUPPRESS_AMBIENT_PED_AGGRESSIVE_CLEANUP_THIS_FRAME() { return big::native_invoker::invoke<3910, false, void>(); } - FORCEINLINE constexpr void SET_SCRIPTED_CONVERSION_COORD_THIS_FRAME(float x, float y, float z) { return big::native_invoker::invoke<3911, false, void>(x, y, z); } - FORCEINLINE constexpr void SET_PED_NON_CREATION_AREA(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<3912, false, void>(x1, y1, z1, x2, y2, z2); } - FORCEINLINE constexpr void CLEAR_PED_NON_CREATION_AREA() { return big::native_invoker::invoke<3913, false, void>(); } - FORCEINLINE constexpr void INSTANTLY_FILL_PED_POPULATION() { return big::native_invoker::invoke<3914, false, void>(); } - FORCEINLINE constexpr BOOL IS_PED_ON_MOUNT(Ped ped) { return big::native_invoker::invoke<3915, false, BOOL>(ped); } - FORCEINLINE constexpr Ped GET_MOUNT(Ped ped) { return big::native_invoker::invoke<3916, false, Ped>(ped); } - FORCEINLINE constexpr BOOL IS_PED_ON_VEHICLE(Ped ped) { return big::native_invoker::invoke<3917, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_ON_SPECIFIC_VEHICLE(Ped ped, Vehicle vehicle) { return big::native_invoker::invoke<3918, false, BOOL>(ped, vehicle); } - FORCEINLINE constexpr void SET_PED_MONEY(Ped ped, int amount) { return big::native_invoker::invoke<3919, false, void>(ped, amount); } - FORCEINLINE constexpr int GET_PED_MONEY(Ped ped) { return big::native_invoker::invoke<3920, false, int>(ped); } - FORCEINLINE constexpr void SET_HEALTH_SNACKS_CARRIED_BY_ALL_NEW_PEDS(float p0, Any p1) { return big::native_invoker::invoke<3921, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_AMBIENT_PEDS_DROP_MONEY(BOOL p0) { return big::native_invoker::invoke<3922, false, void>(p0); } - FORCEINLINE constexpr void _SET_BLOCK_AMBIENT_PEDS_FROM_DROPPING_WEAPONS_THIS_FRAME() { return big::native_invoker::invoke<3923, false, void>(); } - FORCEINLINE constexpr void SET_BLOCKING_OF_NON_TEMPORARY_EVENTS_FOR_AMBIENT_PEDS_THIS_FRAME(BOOL p0) { return big::native_invoker::invoke<3924, false, void>(p0); } - FORCEINLINE constexpr void SET_PED_SUFFERS_CRITICAL_HITS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3925, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_UPPER_BODY_DAMAGE_ONLY(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3926, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL IS_PED_SITTING_IN_VEHICLE(Ped ped, Vehicle vehicle) { return big::native_invoker::invoke<3927, false, BOOL>(ped, vehicle); } - FORCEINLINE constexpr BOOL IS_PED_SITTING_IN_ANY_VEHICLE(Ped ped) { return big::native_invoker::invoke<3928, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_ON_FOOT(Ped ped) { return big::native_invoker::invoke<3929, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_ON_ANY_BIKE(Ped ped) { return big::native_invoker::invoke<3930, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_PLANTING_BOMB(Ped ped) { return big::native_invoker::invoke<3931, false, BOOL>(ped); } - FORCEINLINE constexpr Vector3 GET_DEAD_PED_PICKUP_COORDS(Ped ped, float p1, float p2) { return big::native_invoker::invoke<3932, false, Vector3>(ped, p1, p2); } - FORCEINLINE constexpr BOOL IS_PED_IN_ANY_BOAT(Ped ped) { return big::native_invoker::invoke<3933, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_IN_ANY_SUB(Ped ped) { return big::native_invoker::invoke<3934, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_IN_ANY_HELI(Ped ped) { return big::native_invoker::invoke<3935, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_IN_ANY_PLANE(Ped ped) { return big::native_invoker::invoke<3936, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_IN_FLYING_VEHICLE(Ped ped) { return big::native_invoker::invoke<3937, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_PED_DIES_IN_WATER(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3938, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL GET_PED_DIES_IN_WATER(Ped ped) { return big::native_invoker::invoke<3939, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_PED_DIES_IN_SINKING_VEHICLE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3940, false, void>(ped, toggle); } - FORCEINLINE constexpr int GET_PED_ARMOUR(Ped ped) { return big::native_invoker::invoke<3941, false, int>(ped); } - FORCEINLINE constexpr void SET_PED_STAY_IN_VEHICLE_WHEN_JACKED(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3942, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_CAN_BE_SHOT_IN_VEHICLE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3943, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL GET_PED_LAST_DAMAGE_BONE(Ped ped, int* outBone) { return big::native_invoker::invoke<3944, false, BOOL>(ped, outBone); } - FORCEINLINE constexpr void CLEAR_PED_LAST_DAMAGE_BONE(Ped ped) { return big::native_invoker::invoke<3945, false, void>(ped); } - FORCEINLINE constexpr void SET_AI_WEAPON_DAMAGE_MODIFIER(float value) { return big::native_invoker::invoke<3946, false, void>(value); } - FORCEINLINE constexpr void RESET_AI_WEAPON_DAMAGE_MODIFIER() { return big::native_invoker::invoke<3947, false, void>(); } - FORCEINLINE constexpr void SET_AI_MELEE_WEAPON_DAMAGE_MODIFIER(float modifier) { return big::native_invoker::invoke<3948, false, void>(modifier); } - FORCEINLINE constexpr void RESET_AI_MELEE_WEAPON_DAMAGE_MODIFIER() { return big::native_invoker::invoke<3949, false, void>(); } - FORCEINLINE constexpr void SET_TREAT_AS_AMBIENT_PED_FOR_DRIVER_LOCKON(Ped ped, BOOL p1) { return big::native_invoker::invoke<3950, false, void>(ped, p1); } - FORCEINLINE constexpr void SET_PED_CAN_BE_TARGETTED(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3951, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_CAN_BE_TARGETTED_BY_TEAM(Ped ped, int team, BOOL toggle) { return big::native_invoker::invoke<3952, false, void>(ped, team, toggle); } - FORCEINLINE constexpr void SET_PED_CAN_BE_TARGETTED_BY_PLAYER(Ped ped, Player player, BOOL toggle) { return big::native_invoker::invoke<3953, false, void>(ped, player, toggle); } - FORCEINLINE constexpr void SET_ALLOW_LOCKON_TO_PED_IF_FRIENDLY(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3954, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_USE_CAMERA_HEADING_FOR_DESIRED_DIRECTION_LOCK_ON_TEST(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3955, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL IS_PED_IN_ANY_POLICE_VEHICLE(Ped ped) { return big::native_invoker::invoke<3956, false, BOOL>(ped); } - FORCEINLINE constexpr void FORCE_PED_TO_OPEN_PARACHUTE(Ped ped) { return big::native_invoker::invoke<3957, false, void>(ped); } - FORCEINLINE constexpr BOOL IS_PED_IN_PARACHUTE_FREE_FALL(Ped ped) { return big::native_invoker::invoke<3958, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_FALLING(Ped ped) { return big::native_invoker::invoke<3959, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_JUMPING(Ped ped) { return big::native_invoker::invoke<3960, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_LANDING(Any p0) { return big::native_invoker::invoke<3961, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL IS_PED_DOING_A_BEAST_JUMP(Any p0) { return big::native_invoker::invoke<3962, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL IS_PED_CLIMBING(Ped ped) { return big::native_invoker::invoke<3963, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_VAULTING(Ped ped) { return big::native_invoker::invoke<3964, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_DIVING(Ped ped) { return big::native_invoker::invoke<3965, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_JUMPING_OUT_OF_VEHICLE(Ped ped) { return big::native_invoker::invoke<3966, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_OPENING_DOOR(Ped ped) { return big::native_invoker::invoke<3967, false, BOOL>(ped); } - FORCEINLINE constexpr int GET_PED_PARACHUTE_STATE(Ped ped) { return big::native_invoker::invoke<3968, false, int>(ped); } - FORCEINLINE constexpr int GET_PED_PARACHUTE_LANDING_TYPE(Ped ped) { return big::native_invoker::invoke<3969, false, int>(ped); } - FORCEINLINE constexpr void SET_PED_PARACHUTE_TINT_INDEX(Ped ped, int tintIndex) { return big::native_invoker::invoke<3970, false, void>(ped, tintIndex); } - FORCEINLINE constexpr void GET_PED_PARACHUTE_TINT_INDEX(Ped ped, int* outTintIndex) { return big::native_invoker::invoke<3971, false, void>(ped, outTintIndex); } - FORCEINLINE constexpr void SET_PED_RESERVE_PARACHUTE_TINT_INDEX(Ped ped, Any p1) { return big::native_invoker::invoke<3972, false, void>(ped, p1); } - FORCEINLINE constexpr Object CREATE_PARACHUTE_BAG_OBJECT(Ped ped, BOOL p1, BOOL p2) { return big::native_invoker::invoke<3973, false, Object>(ped, p1, p2); } - FORCEINLINE constexpr void SET_PED_DUCKING(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3974, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL IS_PED_DUCKING(Ped ped) { return big::native_invoker::invoke<3975, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_IN_ANY_TAXI(Ped ped) { return big::native_invoker::invoke<3976, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_PED_ID_RANGE(Ped ped, float value) { return big::native_invoker::invoke<3977, false, void>(ped, value); } - FORCEINLINE constexpr void SET_PED_HIGHLY_PERCEPTIVE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3978, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_COP_PERCEPTION_OVERRIDES(float seeingRange, float seeingRangePeripheral, float hearingRange, float visualFieldMinAzimuthAngle, float visualFieldMaxAzimuthAngle, float fieldOfGazeMaxAngle, float p6) { return big::native_invoker::invoke<3979, false, void>(seeingRange, seeingRangePeripheral, hearingRange, visualFieldMinAzimuthAngle, visualFieldMaxAzimuthAngle, fieldOfGazeMaxAngle, p6); } - FORCEINLINE constexpr void SET_PED_INJURED_ON_GROUND_BEHAVIOUR(Ped ped, float p1) { return big::native_invoker::invoke<3980, false, void>(ped, p1); } - FORCEINLINE constexpr void DISABLE_PED_INJURED_ON_GROUND_BEHAVIOUR(Ped ped) { return big::native_invoker::invoke<3981, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_SEEING_RANGE(Ped ped, float value) { return big::native_invoker::invoke<3982, false, void>(ped, value); } - FORCEINLINE constexpr void SET_PED_HEARING_RANGE(Ped ped, float value) { return big::native_invoker::invoke<3983, false, void>(ped, value); } - FORCEINLINE constexpr void SET_PED_VISUAL_FIELD_MIN_ANGLE(Ped ped, float value) { return big::native_invoker::invoke<3984, false, void>(ped, value); } - FORCEINLINE constexpr void SET_PED_VISUAL_FIELD_MAX_ANGLE(Ped ped, float value) { return big::native_invoker::invoke<3985, false, void>(ped, value); } - FORCEINLINE constexpr void SET_PED_VISUAL_FIELD_MIN_ELEVATION_ANGLE(Ped ped, float angle) { return big::native_invoker::invoke<3986, false, void>(ped, angle); } - FORCEINLINE constexpr void SET_PED_VISUAL_FIELD_MAX_ELEVATION_ANGLE(Ped ped, float angle) { return big::native_invoker::invoke<3987, false, void>(ped, angle); } - FORCEINLINE constexpr void SET_PED_VISUAL_FIELD_PERIPHERAL_RANGE(Ped ped, float range) { return big::native_invoker::invoke<3988, false, void>(ped, range); } - FORCEINLINE constexpr void SET_PED_VISUAL_FIELD_CENTER_ANGLE(Ped ped, float angle) { return big::native_invoker::invoke<3989, false, void>(ped, angle); } - FORCEINLINE constexpr float GET_PED_VISUAL_FIELD_CENTER_ANGLE(Ped ped) { return big::native_invoker::invoke<3990, false, float>(ped); } - FORCEINLINE constexpr void SET_PED_STEALTH_MOVEMENT(Ped ped, BOOL p1, const char* action) { return big::native_invoker::invoke<3991, false, void>(ped, p1, action); } - FORCEINLINE constexpr BOOL GET_PED_STEALTH_MOVEMENT(Ped ped) { return big::native_invoker::invoke<3992, false, BOOL>(ped); } - FORCEINLINE constexpr int CREATE_GROUP(int unused) { return big::native_invoker::invoke<3993, false, int>(unused); } - FORCEINLINE constexpr void SET_PED_AS_GROUP_LEADER(Ped ped, int groupId) { return big::native_invoker::invoke<3994, false, void>(ped, groupId); } - FORCEINLINE constexpr void SET_PED_AS_GROUP_MEMBER(Ped ped, int groupId) { return big::native_invoker::invoke<3995, false, void>(ped, groupId); } - FORCEINLINE constexpr void SET_PED_CAN_TELEPORT_TO_GROUP_LEADER(Ped pedHandle, int groupHandle, BOOL toggle) { return big::native_invoker::invoke<3996, false, void>(pedHandle, groupHandle, toggle); } - FORCEINLINE constexpr void REMOVE_GROUP(int groupId) { return big::native_invoker::invoke<3997, false, void>(groupId); } - FORCEINLINE constexpr void REMOVE_PED_FROM_GROUP(Ped ped) { return big::native_invoker::invoke<3998, false, void>(ped); } - FORCEINLINE constexpr BOOL IS_PED_GROUP_MEMBER(Ped ped, int groupId) { return big::native_invoker::invoke<3999, false, BOOL>(ped, groupId); } - FORCEINLINE constexpr BOOL IS_PED_HANGING_ON_TO_VEHICLE(Ped ped) { return big::native_invoker::invoke<4000, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_GROUP_SEPARATION_RANGE(int groupHandle, float separationRange) { return big::native_invoker::invoke<4001, false, void>(groupHandle, separationRange); } - FORCEINLINE constexpr void SET_PED_MIN_GROUND_TIME_FOR_STUNGUN(Ped ped, int ms) { return big::native_invoker::invoke<4002, false, void>(ped, ms); } - FORCEINLINE constexpr BOOL IS_PED_PRONE(Ped ped) { return big::native_invoker::invoke<4003, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_IN_COMBAT(Ped ped, Ped target) { return big::native_invoker::invoke<4004, false, BOOL>(ped, target); } - FORCEINLINE constexpr Entity GET_PED_TARGET_FROM_COMBAT_PED(Ped ped, Any p1) { return big::native_invoker::invoke<4005, false, Entity>(ped, p1); } - FORCEINLINE constexpr BOOL CAN_PED_IN_COMBAT_SEE_TARGET(Ped ped, Ped target) { return big::native_invoker::invoke<4006, false, BOOL>(ped, target); } - FORCEINLINE constexpr BOOL IS_PED_DOING_DRIVEBY(Ped ped) { return big::native_invoker::invoke<4007, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_JACKING(Ped ped) { return big::native_invoker::invoke<4008, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_BEING_JACKED(Ped ped) { return big::native_invoker::invoke<4009, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_BEING_STUNNED(Ped ped, int p1) { return big::native_invoker::invoke<4010, false, BOOL>(ped, p1); } - FORCEINLINE constexpr Ped GET_PEDS_JACKER(Ped ped) { return big::native_invoker::invoke<4011, false, Ped>(ped); } - FORCEINLINE constexpr Ped GET_JACK_TARGET(Ped ped) { return big::native_invoker::invoke<4012, false, Ped>(ped); } - FORCEINLINE constexpr BOOL IS_PED_FLEEING(Ped ped) { return big::native_invoker::invoke<4013, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_IN_COVER(Ped ped, BOOL exceptUseWeapon) { return big::native_invoker::invoke<4014, false, BOOL>(ped, exceptUseWeapon); } - FORCEINLINE constexpr BOOL IS_PED_IN_COVER_FACING_LEFT(Ped ped) { return big::native_invoker::invoke<4015, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_IN_HIGH_COVER(Ped ped) { return big::native_invoker::invoke<4016, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_GOING_INTO_COVER(Ped ped) { return big::native_invoker::invoke<4017, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL SET_PED_PINNED_DOWN(Ped ped, BOOL pinned, int i) { return big::native_invoker::invoke<4018, false, BOOL>(ped, pinned, i); } - FORCEINLINE constexpr BOOL _HAS_PED_CLEAR_LOS_TO_ENTITY(Ped ped, Entity entity, float x, float y, float z, int p5, BOOL p6, BOOL p7) { return big::native_invoker::invoke<4019, false, BOOL>(ped, entity, x, y, z, p5, p6, p7); } - FORCEINLINE constexpr int GET_SEAT_PED_IS_TRYING_TO_ENTER(Ped ped) { return big::native_invoker::invoke<4020, false, int>(ped); } - FORCEINLINE constexpr Vehicle GET_VEHICLE_PED_IS_TRYING_TO_ENTER(Ped ped) { return big::native_invoker::invoke<4021, false, Vehicle>(ped); } - FORCEINLINE constexpr Entity GET_PED_SOURCE_OF_DEATH(Ped ped) { return big::native_invoker::invoke<4022, false, Entity>(ped); } - FORCEINLINE constexpr Hash GET_PED_CAUSE_OF_DEATH(Ped ped) { return big::native_invoker::invoke<4023, false, Hash>(ped); } - FORCEINLINE constexpr int GET_PED_TIME_OF_DEATH(Ped ped) { return big::native_invoker::invoke<4024, false, int>(ped); } - FORCEINLINE constexpr int COUNT_PEDS_IN_COMBAT_WITH_TARGET(Ped ped) { return big::native_invoker::invoke<4025, false, int>(ped); } - FORCEINLINE constexpr int COUNT_PEDS_IN_COMBAT_WITH_TARGET_WITHIN_RADIUS(Ped ped, float x, float y, float z, float radius) { return big::native_invoker::invoke<4026, false, int>(ped, x, y, z, radius); } - FORCEINLINE constexpr void SET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH(Ped ped, Hash hash) { return big::native_invoker::invoke<4027, false, void>(ped, hash); } - FORCEINLINE constexpr void SET_PED_RELATIONSHIP_GROUP_HASH(Ped ped, Hash hash) { return big::native_invoker::invoke<4028, false, void>(ped, hash); } - FORCEINLINE constexpr void SET_RELATIONSHIP_BETWEEN_GROUPS(int relationship, Hash group1, Hash group2) { return big::native_invoker::invoke<4029, false, void>(relationship, group1, group2); } - FORCEINLINE constexpr void CLEAR_RELATIONSHIP_BETWEEN_GROUPS(int relationship, Hash group1, Hash group2) { return big::native_invoker::invoke<4030, false, void>(relationship, group1, group2); } - FORCEINLINE constexpr BOOL ADD_RELATIONSHIP_GROUP(const char* name, Hash* groupHash) { return big::native_invoker::invoke<4031, false, BOOL>(name, groupHash); } - FORCEINLINE constexpr void REMOVE_RELATIONSHIP_GROUP(Hash groupHash) { return big::native_invoker::invoke<4032, false, void>(groupHash); } - FORCEINLINE constexpr BOOL DOES_RELATIONSHIP_GROUP_EXIST(Hash groupHash) { return big::native_invoker::invoke<4033, false, BOOL>(groupHash); } - FORCEINLINE constexpr int GET_RELATIONSHIP_BETWEEN_PEDS(Ped ped1, Ped ped2) { return big::native_invoker::invoke<4034, false, int>(ped1, ped2); } - FORCEINLINE constexpr Hash GET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH(Ped ped) { return big::native_invoker::invoke<4035, false, Hash>(ped); } - FORCEINLINE constexpr Hash GET_PED_RELATIONSHIP_GROUP_HASH(Ped ped) { return big::native_invoker::invoke<4036, false, Hash>(ped); } - FORCEINLINE constexpr int GET_RELATIONSHIP_BETWEEN_GROUPS(Hash group1, Hash group2) { return big::native_invoker::invoke<4037, false, int>(group1, group2); } - FORCEINLINE constexpr void SET_RELATIONSHIP_GROUP_AFFECTS_WANTED_LEVEL(Hash group, BOOL p1) { return big::native_invoker::invoke<4038, false, void>(group, p1); } - FORCEINLINE constexpr void TELL_GROUP_PEDS_IN_AREA_TO_ATTACK(Ped ped, Any p1, float p2, Hash hash, Any p4, Any p5) { return big::native_invoker::invoke<4039, false, void>(ped, p1, p2, hash, p4, p5); } - FORCEINLINE constexpr void SET_PED_CAN_BE_TARGETED_WITHOUT_LOS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4040, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_TO_INFORM_RESPECTED_FRIENDS(Ped ped, float radius, int maxFriends) { return big::native_invoker::invoke<4041, false, void>(ped, radius, maxFriends); } - FORCEINLINE constexpr BOOL IS_PED_RESPONDING_TO_EVENT(Ped ped, Any event) { return big::native_invoker::invoke<4042, false, BOOL>(ped, event); } - FORCEINLINE constexpr BOOL GET_POS_FROM_FIRED_EVENT(Ped ped, int eventType, Any* outData) { return big::native_invoker::invoke<4043, false, BOOL>(ped, eventType, outData); } - FORCEINLINE constexpr void SET_PED_FIRING_PATTERN(Ped ped, Hash patternHash) { return big::native_invoker::invoke<4044, false, void>(ped, patternHash); } - FORCEINLINE constexpr void SET_PED_SHOOT_RATE(Ped ped, int shootRate) { return big::native_invoker::invoke<4045, false, void>(ped, shootRate); } - FORCEINLINE constexpr void SET_COMBAT_FLOAT(Ped ped, int combatType, float p2) { return big::native_invoker::invoke<4046, false, void>(ped, combatType, p2); } - FORCEINLINE constexpr float GET_COMBAT_FLOAT(Ped ped, int p1) { return big::native_invoker::invoke<4047, false, float>(ped, p1); } - FORCEINLINE constexpr void GET_GROUP_SIZE(int groupID, Any* p1, int* sizeInMembers) { return big::native_invoker::invoke<4048, false, void>(groupID, p1, sizeInMembers); } - FORCEINLINE constexpr BOOL DOES_GROUP_EXIST(int groupId) { return big::native_invoker::invoke<4049, false, BOOL>(groupId); } - FORCEINLINE constexpr int GET_PED_GROUP_INDEX(Ped ped) { return big::native_invoker::invoke<4050, false, int>(ped); } - FORCEINLINE constexpr BOOL IS_PED_IN_GROUP(Ped ped) { return big::native_invoker::invoke<4051, false, BOOL>(ped); } - FORCEINLINE constexpr Player GET_PLAYER_PED_IS_FOLLOWING(Ped ped) { return big::native_invoker::invoke<4052, false, Player>(ped); } - FORCEINLINE constexpr void SET_GROUP_FORMATION(int groupId, int formationType) { return big::native_invoker::invoke<4053, false, void>(groupId, formationType); } - FORCEINLINE constexpr void SET_GROUP_FORMATION_SPACING(int groupId, float x, float y, float z) { return big::native_invoker::invoke<4054, false, void>(groupId, x, y, z); } - FORCEINLINE constexpr void RESET_GROUP_FORMATION_DEFAULT_SPACING(int groupHandle) { return big::native_invoker::invoke<4055, false, void>(groupHandle); } - FORCEINLINE constexpr Vehicle GET_VEHICLE_PED_IS_USING(Ped ped) { return big::native_invoker::invoke<4056, false, Vehicle>(ped); } - FORCEINLINE constexpr Vehicle GET_VEHICLE_PED_IS_ENTERING(Ped ped) { return big::native_invoker::invoke<4057, false, Vehicle>(ped); } - FORCEINLINE constexpr void SET_PED_GRAVITY(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4058, false, void>(ped, toggle); } - FORCEINLINE constexpr void APPLY_DAMAGE_TO_PED(Ped ped, int damageAmount, BOOL p2, Any p3, Hash weaponType) { return big::native_invoker::invoke<4059, false, void>(ped, damageAmount, p2, p3, weaponType); } - FORCEINLINE constexpr int GET_TIME_PED_DAMAGED_BY_WEAPON(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<4060, false, int>(ped, weaponHash); } - FORCEINLINE constexpr void SET_PED_ALLOWED_TO_DUCK(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4061, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_NEVER_LEAVES_GROUP(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4062, false, void>(ped, toggle); } - FORCEINLINE constexpr int GET_PED_TYPE(Ped ped) { return big::native_invoker::invoke<4063, false, int>(ped); } - FORCEINLINE constexpr void SET_PED_AS_COP(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4064, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_HEALTH_PENDING_LAST_DAMAGE_EVENT_OVERRIDE_FLAG(BOOL toggle) { return big::native_invoker::invoke<4065, false, void>(toggle); } - FORCEINLINE constexpr void SET_PED_MAX_HEALTH(Ped ped, int value) { return big::native_invoker::invoke<4066, false, void>(ped, value); } - FORCEINLINE constexpr int GET_PED_MAX_HEALTH(Ped ped) { return big::native_invoker::invoke<4067, false, int>(ped); } - FORCEINLINE constexpr void SET_PED_MAX_TIME_IN_WATER(Ped ped, float value) { return big::native_invoker::invoke<4068, false, void>(ped, value); } - FORCEINLINE constexpr void SET_PED_MAX_TIME_UNDERWATER(Ped ped, float value) { return big::native_invoker::invoke<4069, false, void>(ped, value); } - FORCEINLINE constexpr void SET_CORPSE_RAGDOLL_FRICTION(Ped ped, float p1) { return big::native_invoker::invoke<4070, false, void>(ped, p1); } - FORCEINLINE constexpr void SET_PED_VEHICLE_FORCED_SEAT_USAGE(Ped ped, Vehicle vehicle, int seatIndex, int flags, Any p4) { return big::native_invoker::invoke<4071, false, void>(ped, vehicle, seatIndex, flags, p4); } - FORCEINLINE constexpr void CLEAR_ALL_PED_VEHICLE_FORCED_SEAT_USAGE(Ped ped) { return big::native_invoker::invoke<4072, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_CAN_BE_KNOCKED_OFF_BIKE(Any p0, Any p1) { return big::native_invoker::invoke<4073, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE(Ped ped, int state) { return big::native_invoker::invoke<4074, false, void>(ped, state); } - FORCEINLINE constexpr BOOL CAN_KNOCK_PED_OFF_VEHICLE(Ped ped) { return big::native_invoker::invoke<4075, false, BOOL>(ped); } - FORCEINLINE constexpr void KNOCK_PED_OFF_VEHICLE(Ped ped) { return big::native_invoker::invoke<4076, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_COORDS_NO_GANG(Ped ped, float posX, float posY, float posZ) { return big::native_invoker::invoke<4077, false, void>(ped, posX, posY, posZ); } - FORCEINLINE constexpr Ped GET_PED_AS_GROUP_MEMBER(int groupID, int memberNumber) { return big::native_invoker::invoke<4078, false, Ped>(groupID, memberNumber); } - FORCEINLINE constexpr Ped GET_PED_AS_GROUP_LEADER(int groupID) { return big::native_invoker::invoke<4079, false, Ped>(groupID); } - FORCEINLINE constexpr void SET_PED_KEEP_TASK(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4080, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_ALLOW_MINOR_REACTIONS_AS_MISSION_PED(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4081, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL IS_PED_SWIMMING(Ped ped) { return big::native_invoker::invoke<4082, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_SWIMMING_UNDER_WATER(Ped ped) { return big::native_invoker::invoke<4083, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_PED_COORDS_KEEP_VEHICLE(Ped ped, float posX, float posY, float posZ) { return big::native_invoker::invoke<4084, false, void>(ped, posX, posY, posZ); } - FORCEINLINE constexpr void SET_PED_DIES_IN_VEHICLE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4085, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_CREATE_RANDOM_COPS(BOOL toggle) { return big::native_invoker::invoke<4086, false, void>(toggle); } - FORCEINLINE constexpr void SET_CREATE_RANDOM_COPS_NOT_ON_SCENARIOS(BOOL toggle) { return big::native_invoker::invoke<4087, false, void>(toggle); } - FORCEINLINE constexpr void SET_CREATE_RANDOM_COPS_ON_SCENARIOS(BOOL toggle) { return big::native_invoker::invoke<4088, false, void>(toggle); } - FORCEINLINE constexpr BOOL CAN_CREATE_RANDOM_COPS() { return big::native_invoker::invoke<4089, false, BOOL>(); } - FORCEINLINE constexpr void SET_PED_AS_ENEMY(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4090, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_CAN_SMASH_GLASS(Ped ped, BOOL p1, BOOL p2) { return big::native_invoker::invoke<4091, false, void>(ped, p1, p2); } - FORCEINLINE constexpr BOOL IS_PED_IN_ANY_TRAIN(Ped ped) { return big::native_invoker::invoke<4092, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_GETTING_INTO_A_VEHICLE(Ped ped) { return big::native_invoker::invoke<4093, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_TRYING_TO_ENTER_A_LOCKED_VEHICLE(Ped ped) { return big::native_invoker::invoke<4094, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_ENABLE_HANDCUFFS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4095, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_ENABLE_BOUND_ANKLES(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4096, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_ENABLE_SCUBA(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4097, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_CAN_ATTACK_FRIENDLY(Ped ped, BOOL toggle, BOOL p2) { return big::native_invoker::invoke<4098, false, void>(ped, toggle, p2); } - FORCEINLINE constexpr int GET_PED_ALERTNESS(Ped ped) { return big::native_invoker::invoke<4099, false, int>(ped); } - FORCEINLINE constexpr void SET_PED_ALERTNESS(Ped ped, int value) { return big::native_invoker::invoke<4100, false, void>(ped, value); } - FORCEINLINE constexpr void SET_PED_GET_OUT_UPSIDE_DOWN_VEHICLE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4101, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_MOVEMENT_CLIPSET(Ped ped, const char* clipSet, float transitionSpeed) { return big::native_invoker::invoke<4102, false, void>(ped, clipSet, transitionSpeed); } - FORCEINLINE constexpr void RESET_PED_MOVEMENT_CLIPSET(Ped ped, float p1) { return big::native_invoker::invoke<4103, false, void>(ped, p1); } - FORCEINLINE constexpr void SET_PED_STRAFE_CLIPSET(Ped ped, const char* clipSet) { return big::native_invoker::invoke<4104, false, void>(ped, clipSet); } - FORCEINLINE constexpr void RESET_PED_STRAFE_CLIPSET(Ped ped) { return big::native_invoker::invoke<4105, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_WEAPON_MOVEMENT_CLIPSET(Ped ped, const char* clipSet) { return big::native_invoker::invoke<4106, false, void>(ped, clipSet); } - FORCEINLINE constexpr void RESET_PED_WEAPON_MOVEMENT_CLIPSET(Ped ped) { return big::native_invoker::invoke<4107, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_DRIVE_BY_CLIPSET_OVERRIDE(Ped ped, const char* clipset) { return big::native_invoker::invoke<4108, false, void>(ped, clipset); } - FORCEINLINE constexpr void CLEAR_PED_DRIVE_BY_CLIPSET_OVERRIDE(Ped ped) { return big::native_invoker::invoke<4109, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_MOTION_IN_COVER_CLIPSET_OVERRIDE(Ped ped, const char* p1) { return big::native_invoker::invoke<4110, false, void>(ped, p1); } - FORCEINLINE constexpr void CLEAR_PED_MOTION_IN_COVER_CLIPSET_OVERRIDE(Ped ped) { return big::native_invoker::invoke<4111, false, void>(ped); } - FORCEINLINE constexpr void CLEAR_PED_FALL_UPPER_BODY_CLIPSET_OVERRIDE(Ped ped) { return big::native_invoker::invoke<4112, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_IN_VEHICLE_CONTEXT(Ped ped, Hash context) { return big::native_invoker::invoke<4113, false, void>(ped, context); } - FORCEINLINE constexpr void RESET_PED_IN_VEHICLE_CONTEXT(Ped ped) { return big::native_invoker::invoke<4114, false, void>(ped); } - FORCEINLINE constexpr BOOL IS_SCRIPTED_SCENARIO_PED_USING_CONDITIONAL_ANIM(Ped ped, const char* animDict, const char* anim) { return big::native_invoker::invoke<4115, false, BOOL>(ped, animDict, anim); } - FORCEINLINE constexpr void SET_PED_ALTERNATE_WALK_ANIM(Ped ped, const char* animDict, const char* animName, float p3, BOOL p4) { return big::native_invoker::invoke<4116, false, void>(ped, animDict, animName, p3, p4); } - FORCEINLINE constexpr void CLEAR_PED_ALTERNATE_WALK_ANIM(Ped ped, float p1) { return big::native_invoker::invoke<4117, false, void>(ped, p1); } - FORCEINLINE constexpr void SET_PED_ALTERNATE_MOVEMENT_ANIM(Ped ped, int stance, const char* animDictionary, const char* animationName, float p4, BOOL p5) { return big::native_invoker::invoke<4118, false, void>(ped, stance, animDictionary, animationName, p4, p5); } - FORCEINLINE constexpr void CLEAR_PED_ALTERNATE_MOVEMENT_ANIM(Ped ped, int stance, float p2) { return big::native_invoker::invoke<4119, false, void>(ped, stance, p2); } - FORCEINLINE constexpr void SET_PED_GESTURE_GROUP(Ped ped, const char* animGroupGesture) { return big::native_invoker::invoke<4120, false, void>(ped, animGroupGesture); } - FORCEINLINE constexpr Vector3 GET_ANIM_INITIAL_OFFSET_POSITION(const char* animDict, const char* animName, float x, float y, float z, float xRot, float yRot, float zRot, float p8, int p9) { return big::native_invoker::invoke<4121, false, Vector3>(animDict, animName, x, y, z, xRot, yRot, zRot, p8, p9); } - FORCEINLINE constexpr Vector3 GET_ANIM_INITIAL_OFFSET_ROTATION(const char* animDict, const char* animName, float x, float y, float z, float xRot, float yRot, float zRot, float p8, int p9) { return big::native_invoker::invoke<4122, false, Vector3>(animDict, animName, x, y, z, xRot, yRot, zRot, p8, p9); } - FORCEINLINE constexpr int GET_PED_DRAWABLE_VARIATION(Ped ped, int componentId) { return big::native_invoker::invoke<4123, false, int>(ped, componentId); } - FORCEINLINE constexpr int GET_NUMBER_OF_PED_DRAWABLE_VARIATIONS(Ped ped, int componentId) { return big::native_invoker::invoke<4124, false, int>(ped, componentId); } - FORCEINLINE constexpr int GET_PED_TEXTURE_VARIATION(Ped ped, int componentId) { return big::native_invoker::invoke<4125, false, int>(ped, componentId); } - FORCEINLINE constexpr int GET_NUMBER_OF_PED_TEXTURE_VARIATIONS(Ped ped, int componentId, int drawableId) { return big::native_invoker::invoke<4126, false, int>(ped, componentId, drawableId); } - FORCEINLINE constexpr int GET_NUMBER_OF_PED_PROP_DRAWABLE_VARIATIONS(Ped ped, int propId) { return big::native_invoker::invoke<4127, false, int>(ped, propId); } - FORCEINLINE constexpr int GET_NUMBER_OF_PED_PROP_TEXTURE_VARIATIONS(Ped ped, int propId, int drawableId) { return big::native_invoker::invoke<4128, false, int>(ped, propId, drawableId); } - FORCEINLINE constexpr int GET_PED_PALETTE_VARIATION(Ped ped, int componentId) { return big::native_invoker::invoke<4129, false, int>(ped, componentId); } - FORCEINLINE constexpr BOOL GET_MP_OUTFIT_DATA_FROM_METADATA(Any* p0, Any* p1) { return big::native_invoker::invoke<4130, false, BOOL>(p0, p1); } - FORCEINLINE constexpr int GET_FM_MALE_SHOP_PED_APPAREL_ITEM_INDEX(int p0) { return big::native_invoker::invoke<4131, false, int>(p0); } - FORCEINLINE constexpr int GET_FM_FEMALE_SHOP_PED_APPAREL_ITEM_INDEX(int p0) { return big::native_invoker::invoke<4132, false, int>(p0); } - FORCEINLINE constexpr BOOL IS_PED_COMPONENT_VARIATION_VALID(Ped ped, int componentId, int drawableId, int textureId) { return big::native_invoker::invoke<4133, false, BOOL>(ped, componentId, drawableId, textureId); } - FORCEINLINE constexpr void SET_PED_COMPONENT_VARIATION(Ped ped, int componentId, int drawableId, int textureId, int paletteId) { return big::native_invoker::invoke<4134, false, void>(ped, componentId, drawableId, textureId, paletteId); } - FORCEINLINE constexpr void SET_PED_RANDOM_COMPONENT_VARIATION(Ped ped, int p1) { return big::native_invoker::invoke<4135, false, void>(ped, p1); } - FORCEINLINE constexpr void SET_PED_RANDOM_PROPS(Ped ped) { return big::native_invoker::invoke<4136, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_DEFAULT_COMPONENT_VARIATION(Ped ped) { return big::native_invoker::invoke<4137, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_BLEND_FROM_PARENTS(Ped ped, Any p1, Any p2, float p3, float p4) { return big::native_invoker::invoke<4138, false, void>(ped, p1, p2, p3, p4); } - FORCEINLINE constexpr void SET_PED_HEAD_BLEND_DATA(Ped ped, int shapeFirstID, int shapeSecondID, int shapeThirdID, int skinFirstID, int skinSecondID, int skinThirdID, float shapeMix, float skinMix, float thirdMix, BOOL isParent) { return big::native_invoker::invoke<4139, false, void>(ped, shapeFirstID, shapeSecondID, shapeThirdID, skinFirstID, skinSecondID, skinThirdID, shapeMix, skinMix, thirdMix, isParent); } - FORCEINLINE constexpr BOOL GET_PED_HEAD_BLEND_DATA(Ped ped, Any* headBlendData) { return big::native_invoker::invoke<4140, false, BOOL>(ped, headBlendData); } - FORCEINLINE constexpr void UPDATE_PED_HEAD_BLEND_DATA(Ped ped, float shapeMix, float skinMix, float thirdMix) { return big::native_invoker::invoke<4141, false, void>(ped, shapeMix, skinMix, thirdMix); } - FORCEINLINE constexpr void SET_HEAD_BLEND_EYE_COLOR(Ped ped, int index) { return big::native_invoker::invoke<4142, false, void>(ped, index); } - FORCEINLINE constexpr int GET_HEAD_BLEND_EYE_COLOR(Ped ped) { return big::native_invoker::invoke<4143, false, int>(ped); } - FORCEINLINE constexpr void SET_PED_HEAD_OVERLAY(Ped ped, int overlayID, int index, float opacity) { return big::native_invoker::invoke<4144, false, void>(ped, overlayID, index, opacity); } - FORCEINLINE constexpr int GET_PED_HEAD_OVERLAY(Ped ped, int overlayID) { return big::native_invoker::invoke<4145, false, int>(ped, overlayID); } - FORCEINLINE constexpr int GET_PED_HEAD_OVERLAY_NUM(int overlayID) { return big::native_invoker::invoke<4146, false, int>(overlayID); } - FORCEINLINE constexpr void SET_PED_HEAD_OVERLAY_TINT(Ped ped, int overlayID, int colorType, int colorID, int secondColorID) { return big::native_invoker::invoke<4147, false, void>(ped, overlayID, colorType, colorID, secondColorID); } - FORCEINLINE constexpr void SET_PED_HAIR_TINT(Ped ped, int colorID, int highlightColorID) { return big::native_invoker::invoke<4148, false, void>(ped, colorID, highlightColorID); } - FORCEINLINE constexpr int GET_NUM_PED_HAIR_TINTS() { return big::native_invoker::invoke<4149, false, int>(); } - FORCEINLINE constexpr int GET_NUM_PED_MAKEUP_TINTS() { return big::native_invoker::invoke<4150, false, int>(); } - FORCEINLINE constexpr void GET_PED_HAIR_TINT_COLOR(int hairColorIndex, int* outR, int* outG, int* outB) { return big::native_invoker::invoke<4151, false, void>(hairColorIndex, outR, outG, outB); } - FORCEINLINE constexpr void GET_PED_MAKEUP_TINT_COLOR(int makeupColorIndex, int* outR, int* outG, int* outB) { return big::native_invoker::invoke<4152, false, void>(makeupColorIndex, outR, outG, outB); } - FORCEINLINE constexpr BOOL IS_PED_HAIR_TINT_FOR_CREATOR(int colorId) { return big::native_invoker::invoke<4153, false, BOOL>(colorId); } - FORCEINLINE constexpr int GET_DEFAULT_SECONDARY_TINT_FOR_CREATOR(int colorId) { return big::native_invoker::invoke<4154, false, int>(colorId); } - FORCEINLINE constexpr BOOL IS_PED_LIPSTICK_TINT_FOR_CREATOR(int colorId) { return big::native_invoker::invoke<4155, false, BOOL>(colorId); } - FORCEINLINE constexpr BOOL IS_PED_BLUSH_TINT_FOR_CREATOR(int colorId) { return big::native_invoker::invoke<4156, false, BOOL>(colorId); } - FORCEINLINE constexpr BOOL IS_PED_HAIR_TINT_FOR_BARBER(int colorID) { return big::native_invoker::invoke<4157, false, BOOL>(colorID); } - FORCEINLINE constexpr int GET_DEFAULT_SECONDARY_TINT_FOR_BARBER(int colorID) { return big::native_invoker::invoke<4158, false, int>(colorID); } - FORCEINLINE constexpr BOOL IS_PED_LIPSTICK_TINT_FOR_BARBER(int colorID) { return big::native_invoker::invoke<4159, false, BOOL>(colorID); } - FORCEINLINE constexpr BOOL IS_PED_BLUSH_TINT_FOR_BARBER(int colorID) { return big::native_invoker::invoke<4160, false, BOOL>(colorID); } - FORCEINLINE constexpr BOOL IS_PED_BLUSH_FACEPAINT_TINT_FOR_BARBER(int colorId) { return big::native_invoker::invoke<4161, false, BOOL>(colorId); } - FORCEINLINE constexpr int GET_TINT_INDEX_FOR_LAST_GEN_HAIR_TEXTURE(Hash modelHash, int drawableId, int textureId) { return big::native_invoker::invoke<4162, false, int>(modelHash, drawableId, textureId); } - FORCEINLINE constexpr void SET_PED_MICRO_MORPH(Ped ped, int index, float scale) { return big::native_invoker::invoke<4163, false, void>(ped, index, scale); } - FORCEINLINE constexpr BOOL HAS_PED_HEAD_BLEND_FINISHED(Ped ped) { return big::native_invoker::invoke<4164, false, BOOL>(ped); } - FORCEINLINE constexpr void FINALIZE_HEAD_BLEND(Ped ped) { return big::native_invoker::invoke<4165, false, void>(ped); } - FORCEINLINE constexpr void SET_HEAD_BLEND_PALETTE_COLOR(Ped ped, int r, int g, int b, int id) { return big::native_invoker::invoke<4166, false, void>(ped, r, g, b, id); } - FORCEINLINE constexpr void DISABLE_HEAD_BLEND_PALETTE_COLOR(Ped ped) { return big::native_invoker::invoke<4167, false, void>(ped); } - FORCEINLINE constexpr int GET_PED_HEAD_BLEND_FIRST_INDEX(int type) { return big::native_invoker::invoke<4168, false, int>(type); } - FORCEINLINE constexpr int GET_PED_HEAD_BLEND_NUM_HEADS(int type) { return big::native_invoker::invoke<4169, false, int>(type); } - FORCEINLINE constexpr int SET_PED_PRELOAD_VARIATION_DATA(Ped ped, int slot, int drawableId, int textureId) { return big::native_invoker::invoke<4170, false, int>(ped, slot, drawableId, textureId); } - FORCEINLINE constexpr BOOL HAS_PED_PRELOAD_VARIATION_DATA_FINISHED(Ped ped) { return big::native_invoker::invoke<4171, false, BOOL>(ped); } - FORCEINLINE constexpr void RELEASE_PED_PRELOAD_VARIATION_DATA(Ped ped) { return big::native_invoker::invoke<4172, false, void>(ped); } - FORCEINLINE constexpr int SET_PED_PRELOAD_PROP_DATA(Ped ped, int componentId, int drawableId, int TextureId) { return big::native_invoker::invoke<4173, false, int>(ped, componentId, drawableId, TextureId); } - FORCEINLINE constexpr BOOL HAS_PED_PRELOAD_PROP_DATA_FINISHED(Ped ped) { return big::native_invoker::invoke<4174, false, BOOL>(ped); } - FORCEINLINE constexpr void RELEASE_PED_PRELOAD_PROP_DATA(Ped ped) { return big::native_invoker::invoke<4175, false, void>(ped); } - FORCEINLINE constexpr int GET_PED_PROP_INDEX(Ped ped, int componentId, Any p2) { return big::native_invoker::invoke<4176, false, int>(ped, componentId, p2); } - FORCEINLINE constexpr void SET_PED_PROP_INDEX(Ped ped, int componentId, int drawableId, int TextureId, BOOL attach, Any p5) { return big::native_invoker::invoke<4177, false, void>(ped, componentId, drawableId, TextureId, attach, p5); } - FORCEINLINE constexpr void KNOCK_OFF_PED_PROP(Ped ped, BOOL p1, BOOL p2, BOOL p3, BOOL p4) { return big::native_invoker::invoke<4178, false, void>(ped, p1, p2, p3, p4); } - FORCEINLINE constexpr void CLEAR_PED_PROP(Ped ped, int propId, Any p2) { return big::native_invoker::invoke<4179, false, void>(ped, propId, p2); } - FORCEINLINE constexpr void CLEAR_ALL_PED_PROPS(Ped ped, Any p1) { return big::native_invoker::invoke<4180, false, void>(ped, p1); } - FORCEINLINE constexpr void DROP_AMBIENT_PROP(Ped ped) { return big::native_invoker::invoke<4181, false, void>(ped); } - FORCEINLINE constexpr int GET_PED_PROP_TEXTURE_INDEX(Ped ped, int componentId) { return big::native_invoker::invoke<4182, false, int>(ped, componentId); } - FORCEINLINE constexpr void CLEAR_PED_PARACHUTE_PACK_VARIATION(Ped ped) { return big::native_invoker::invoke<4183, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_SCUBA_GEAR_VARIATION(Ped ped) { return big::native_invoker::invoke<4184, false, void>(ped); } - FORCEINLINE constexpr void CLEAR_PED_SCUBA_GEAR_VARIATION(Ped ped) { return big::native_invoker::invoke<4185, false, void>(ped); } - FORCEINLINE constexpr BOOL IS_USING_PED_SCUBA_GEAR_VARIATION(Any p0) { return big::native_invoker::invoke<4186, false, BOOL>(p0); } - FORCEINLINE constexpr void SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4187, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_BOUNDS_ORIENTATION(Ped ped, float p1, float p2, float x, float y, float z) { return big::native_invoker::invoke<4188, false, void>(ped, p1, p2, x, y, z); } - FORCEINLINE constexpr void REGISTER_TARGET(Ped ped, Ped target) { return big::native_invoker::invoke<4189, false, void>(ped, target); } - FORCEINLINE constexpr void REGISTER_HATED_TARGETS_AROUND_PED(Ped ped, float radius) { return big::native_invoker::invoke<4190, false, void>(ped, radius); } - FORCEINLINE constexpr Ped GET_RANDOM_PED_AT_COORD(float x, float y, float z, float xRadius, float yRadius, float zRadius, int pedType) { return big::native_invoker::invoke<4191, false, Ped>(x, y, z, xRadius, yRadius, zRadius, pedType); } - FORCEINLINE constexpr BOOL GET_CLOSEST_PED(float x, float y, float z, float radius, BOOL p4, BOOL p5, Ped* outPed, BOOL p7, BOOL p8, int pedType) { return big::native_invoker::invoke<4192, false, BOOL>(x, y, z, radius, p4, p5, outPed, p7, p8, pedType); } - FORCEINLINE constexpr void SET_SCENARIO_PEDS_TO_BE_RETURNED_BY_NEXT_COMMAND(BOOL value) { return big::native_invoker::invoke<4193, false, void>(value); } - FORCEINLINE constexpr BOOL GET_CAN_PED_BE_GRABBED_BY_SCRIPT(Ped ped, BOOL p1, BOOL p2, BOOL p3, BOOL p4, BOOL p5, BOOL p6, BOOL p7, Any p8) { return big::native_invoker::invoke<4194, false, BOOL>(ped, p1, p2, p3, p4, p5, p6, p7, p8); } - FORCEINLINE constexpr void SET_DRIVER_RACING_MODIFIER(Ped driver, float modifier) { return big::native_invoker::invoke<4195, false, void>(driver, modifier); } - FORCEINLINE constexpr void SET_DRIVER_ABILITY(Ped driver, float ability) { return big::native_invoker::invoke<4196, false, void>(driver, ability); } - FORCEINLINE constexpr void SET_DRIVER_AGGRESSIVENESS(Ped driver, float aggressiveness) { return big::native_invoker::invoke<4197, false, void>(driver, aggressiveness); } - FORCEINLINE constexpr BOOL CAN_PED_RAGDOLL(Ped ped) { return big::native_invoker::invoke<4198, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL SET_PED_TO_RAGDOLL(Ped ped, int time1, int time2, int ragdollType, BOOL p4, BOOL p5, BOOL p6) { return big::native_invoker::invoke<4199, false, BOOL>(ped, time1, time2, ragdollType, p4, p5, p6); } - FORCEINLINE constexpr BOOL SET_PED_TO_RAGDOLL_WITH_FALL(Ped ped, int time, int p2, int ragdollType, float x, float y, float z, float velocity, float p8, float p9, float p10, float p11, float p12, float p13) { return big::native_invoker::invoke<4200, false, BOOL>(ped, time, p2, ragdollType, x, y, z, velocity, p8, p9, p10, p11, p12, p13); } - FORCEINLINE constexpr void SET_PED_RAGDOLL_ON_COLLISION(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4201, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL IS_PED_RAGDOLL(Ped ped) { return big::native_invoker::invoke<4202, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_RUNNING_RAGDOLL_TASK(Ped ped) { return big::native_invoker::invoke<4203, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_PED_RAGDOLL_FORCE_FALL(Ped ped) { return big::native_invoker::invoke<4204, false, void>(ped); } - FORCEINLINE constexpr void RESET_PED_RAGDOLL_TIMER(Ped ped) { return big::native_invoker::invoke<4205, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_CAN_RAGDOLL(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4206, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL IS_PED_RUNNING_MELEE_TASK(Ped ped) { return big::native_invoker::invoke<4207, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_RUNNING_MOBILE_PHONE_TASK(Ped ped) { return big::native_invoker::invoke<4208, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_MOBILE_PHONE_TO_PED_EAR(Ped ped) { return big::native_invoker::invoke<4209, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_RAGDOLL_BLOCKING_FLAGS(Ped ped, int blockingFlag) { return big::native_invoker::invoke<4210, false, void>(ped, blockingFlag); } - FORCEINLINE constexpr void CLEAR_RAGDOLL_BLOCKING_FLAGS(Ped ped, int blockingFlag) { return big::native_invoker::invoke<4211, false, void>(ped, blockingFlag); } - FORCEINLINE constexpr void SET_PED_ANGLED_DEFENSIVE_AREA(Ped ped, float p1, float p2, float p3, float p4, float p5, float p6, float p7, BOOL p8, BOOL p9) { return big::native_invoker::invoke<4212, false, void>(ped, p1, p2, p3, p4, p5, p6, p7, p8, p9); } - FORCEINLINE constexpr void SET_PED_SPHERE_DEFENSIVE_AREA(Ped ped, float x, float y, float z, float radius, BOOL p5, BOOL p6) { return big::native_invoker::invoke<4213, false, void>(ped, x, y, z, radius, p5, p6); } - FORCEINLINE constexpr void SET_PED_DEFENSIVE_SPHERE_ATTACHED_TO_PED(Ped ped, Ped target, float xOffset, float yOffset, float zOffset, float radius, BOOL p6) { return big::native_invoker::invoke<4214, false, void>(ped, target, xOffset, yOffset, zOffset, radius, p6); } - FORCEINLINE constexpr void SET_PED_DEFENSIVE_SPHERE_ATTACHED_TO_VEHICLE(Ped ped, Vehicle target, float xOffset, float yOffset, float zOffset, float radius, BOOL p6) { return big::native_invoker::invoke<4215, false, void>(ped, target, xOffset, yOffset, zOffset, radius, p6); } - FORCEINLINE constexpr void SET_PED_DEFENSIVE_AREA_ATTACHED_TO_PED(Ped ped, Ped attachPed, float p2, float p3, float p4, float p5, float p6, float p7, float p8, BOOL p9, BOOL p10) { return big::native_invoker::invoke<4216, false, void>(ped, attachPed, p2, p3, p4, p5, p6, p7, p8, p9, p10); } - FORCEINLINE constexpr void SET_PED_DEFENSIVE_AREA_DIRECTION(Ped ped, float p1, float p2, float p3, BOOL p4) { return big::native_invoker::invoke<4217, false, void>(ped, p1, p2, p3, p4); } - FORCEINLINE constexpr void REMOVE_PED_DEFENSIVE_AREA(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4218, false, void>(ped, toggle); } - FORCEINLINE constexpr Vector3 GET_PED_DEFENSIVE_AREA_POSITION(Ped ped, BOOL p1) { return big::native_invoker::invoke<4219, false, Vector3>(ped, p1); } - FORCEINLINE constexpr BOOL IS_PED_DEFENSIVE_AREA_ACTIVE(Ped ped, BOOL p1) { return big::native_invoker::invoke<4220, false, BOOL>(ped, p1); } - FORCEINLINE constexpr void SET_PED_PREFERRED_COVER_SET(Ped ped, Any itemSet) { return big::native_invoker::invoke<4221, false, void>(ped, itemSet); } - FORCEINLINE constexpr void REMOVE_PED_PREFERRED_COVER_SET(Ped ped) { return big::native_invoker::invoke<4222, false, void>(ped); } - FORCEINLINE constexpr void REVIVE_INJURED_PED(Ped ped) { return big::native_invoker::invoke<4223, false, void>(ped); } - FORCEINLINE constexpr void RESURRECT_PED(Ped ped) { return big::native_invoker::invoke<4224, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_NAME_DEBUG(Ped ped, const char* name) { return big::native_invoker::invoke<4225, false, void>(ped, name); } - FORCEINLINE constexpr Vector3 GET_PED_EXTRACTED_DISPLACEMENT(Ped ped, BOOL worldSpace) { return big::native_invoker::invoke<4226, false, Vector3>(ped, worldSpace); } - FORCEINLINE constexpr void SET_PED_DIES_WHEN_INJURED(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4227, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_ENABLE_WEAPON_BLOCKING(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4228, false, void>(ped, toggle); } - FORCEINLINE constexpr void SPECIAL_FUNCTION_DO_NOT_USE(Ped ped, BOOL p1) { return big::native_invoker::invoke<4229, false, void>(ped, p1); } - FORCEINLINE constexpr void RESET_PED_VISIBLE_DAMAGE(Ped ped) { return big::native_invoker::invoke<4230, false, void>(ped); } - FORCEINLINE constexpr void APPLY_PED_BLOOD_DAMAGE_BY_ZONE(Ped ped, Any p1, float p2, float p3, Any p4) { return big::native_invoker::invoke<4231, false, void>(ped, p1, p2, p3, p4); } - FORCEINLINE constexpr void APPLY_PED_BLOOD(Ped ped, int boneIndex, float xRot, float yRot, float zRot, const char* woundType) { return big::native_invoker::invoke<4232, false, void>(ped, boneIndex, xRot, yRot, zRot, woundType); } - FORCEINLINE constexpr void APPLY_PED_BLOOD_BY_ZONE(Ped ped, int p1, float p2, float p3, const char* p4) { return big::native_invoker::invoke<4233, false, void>(ped, p1, p2, p3, p4); } - FORCEINLINE constexpr void APPLY_PED_BLOOD_SPECIFIC(Ped ped, int p1, float p2, float p3, float p4, float p5, int p6, float p7, const char* p8) { return big::native_invoker::invoke<4234, false, void>(ped, p1, p2, p3, p4, p5, p6, p7, p8); } - FORCEINLINE constexpr void APPLY_PED_DAMAGE_DECAL(Ped ped, int damageZone, float xOffset, float yOffset, float heading, float scale, float alpha, int variation, BOOL fadeIn, const char* decalName) { return big::native_invoker::invoke<4235, false, void>(ped, damageZone, xOffset, yOffset, heading, scale, alpha, variation, fadeIn, decalName); } - FORCEINLINE constexpr void APPLY_PED_DAMAGE_PACK(Ped ped, const char* damagePack, float damage, float mult) { return big::native_invoker::invoke<4236, false, void>(ped, damagePack, damage, mult); } - FORCEINLINE constexpr void CLEAR_PED_BLOOD_DAMAGE(Ped ped) { return big::native_invoker::invoke<4237, false, void>(ped); } - FORCEINLINE constexpr void CLEAR_PED_BLOOD_DAMAGE_BY_ZONE(Ped ped, int p1) { return big::native_invoker::invoke<4238, false, void>(ped, p1); } - FORCEINLINE constexpr void HIDE_PED_BLOOD_DAMAGE_BY_ZONE(Ped ped, Any p1, BOOL p2) { return big::native_invoker::invoke<4239, false, void>(ped, p1, p2); } - FORCEINLINE constexpr void CLEAR_PED_DAMAGE_DECAL_BY_ZONE(Ped ped, int p1, const char* p2) { return big::native_invoker::invoke<4240, false, void>(ped, p1, p2); } - FORCEINLINE constexpr int GET_PED_DECORATIONS_STATE(Ped ped) { return big::native_invoker::invoke<4241, false, int>(ped); } - FORCEINLINE constexpr void MARK_PED_DECORATIONS_AS_CLONED_FROM_LOCAL_PLAYER(Ped ped, BOOL p1) { return big::native_invoker::invoke<4242, false, void>(ped, p1); } - FORCEINLINE constexpr void CLEAR_PED_WETNESS(Ped ped) { return big::native_invoker::invoke<4243, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_WETNESS_HEIGHT(Ped ped, float height) { return big::native_invoker::invoke<4244, false, void>(ped, height); } - FORCEINLINE constexpr void SET_PED_WETNESS_ENABLED_THIS_FRAME(Ped ped) { return big::native_invoker::invoke<4245, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_WETNESS(Ped ped, float wetLevel) { return big::native_invoker::invoke<4246, false, void>(ped, wetLevel); } - FORCEINLINE constexpr void CLEAR_PED_ENV_DIRT(Ped ped) { return big::native_invoker::invoke<4247, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_SWEAT(Ped ped, float sweat) { return big::native_invoker::invoke<4248, false, void>(ped, sweat); } - FORCEINLINE constexpr void ADD_PED_DECORATION_FROM_HASHES(Ped ped, Hash collection, Hash overlay) { return big::native_invoker::invoke<4249, false, void>(ped, collection, overlay); } - FORCEINLINE constexpr void ADD_PED_DECORATION_FROM_HASHES_IN_CORONA(Ped ped, Hash collection, Hash overlay) { return big::native_invoker::invoke<4250, false, void>(ped, collection, overlay); } - FORCEINLINE constexpr int GET_PED_DECORATION_ZONE_FROM_HASHES(Hash collection, Hash overlay) { return big::native_invoker::invoke<4251, false, int>(collection, overlay); } - FORCEINLINE constexpr void CLEAR_PED_DECORATIONS(Ped ped) { return big::native_invoker::invoke<4252, false, void>(ped); } - FORCEINLINE constexpr void CLEAR_PED_DECORATIONS_LEAVE_SCARS(Ped ped) { return big::native_invoker::invoke<4253, false, void>(ped); } - FORCEINLINE constexpr BOOL WAS_PED_SKELETON_UPDATED(Ped ped) { return big::native_invoker::invoke<4254, false, BOOL>(ped); } - FORCEINLINE constexpr Vector3 GET_PED_BONE_COORDS(Ped ped, int boneId, float offsetX, float offsetY, float offsetZ) { return big::native_invoker::invoke<4255, false, Vector3>(ped, boneId, offsetX, offsetY, offsetZ); } - FORCEINLINE constexpr void CREATE_NM_MESSAGE(BOOL startImmediately, int messageId) { return big::native_invoker::invoke<4256, false, void>(startImmediately, messageId); } - FORCEINLINE constexpr void GIVE_PED_NM_MESSAGE(Ped ped) { return big::native_invoker::invoke<4257, false, void>(ped); } - FORCEINLINE constexpr int ADD_SCENARIO_BLOCKING_AREA(float x1, float y1, float z1, float x2, float y2, float z2, BOOL p6, BOOL p7, BOOL p8, BOOL p9, Any p10) { return big::native_invoker::invoke<4258, false, int>(x1, y1, z1, x2, y2, z2, p6, p7, p8, p9, p10); } - FORCEINLINE constexpr void REMOVE_SCENARIO_BLOCKING_AREAS() { return big::native_invoker::invoke<4259, false, void>(); } - FORCEINLINE constexpr void REMOVE_SCENARIO_BLOCKING_AREA(Any p0, BOOL p1) { return big::native_invoker::invoke<4260, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_SCENARIO_PEDS_SPAWN_IN_SPHERE_AREA(float x, float y, float z, float range, int p4) { return big::native_invoker::invoke<4261, false, void>(x, y, z, range, p4); } - FORCEINLINE constexpr BOOL DOES_SCENARIO_BLOCKING_AREA_EXISTS(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<4262, false, BOOL>(x1, y1, z1, x2, y2, z2); } - FORCEINLINE constexpr BOOL IS_PED_USING_SCENARIO(Ped ped, const char* scenario) { return big::native_invoker::invoke<4263, false, BOOL>(ped, scenario); } - FORCEINLINE constexpr BOOL IS_PED_USING_ANY_SCENARIO(Ped ped) { return big::native_invoker::invoke<4264, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL SET_PED_PANIC_EXIT_SCENARIO(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<4265, false, BOOL>(p0, p1, p2, p3); } - FORCEINLINE constexpr void TOGGLE_SCENARIO_PED_COWER_IN_PLACE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4266, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL TRIGGER_PED_SCENARIO_PANICEXITTOFLEE(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<4267, false, BOOL>(p0, p1, p2, p3); } - FORCEINLINE constexpr BOOL SET_PED_SHOULD_PLAY_DIRECTED_NORMAL_SCENARIO_EXIT(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<4268, false, BOOL>(p0, p1, p2, p3); } - FORCEINLINE constexpr void SET_PED_SHOULD_PLAY_NORMAL_SCENARIO_EXIT(Ped ped) { return big::native_invoker::invoke<4269, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_SHOULD_PLAY_IMMEDIATE_SCENARIO_EXIT(Ped ped) { return big::native_invoker::invoke<4270, false, void>(ped); } - FORCEINLINE constexpr BOOL SET_PED_SHOULD_PLAY_FLEE_SCENARIO_EXIT(Ped ped, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<4271, false, BOOL>(ped, p1, p2, p3); } - FORCEINLINE constexpr void SET_PED_SHOULD_IGNORE_SCENARIO_EXIT_COLLISION_CHECKS(Ped ped, BOOL p1) { return big::native_invoker::invoke<4272, false, void>(ped, p1); } - FORCEINLINE constexpr void SET_PED_SHOULD_IGNORE_SCENARIO_NAV_CHECKS(Any p0, BOOL p1) { return big::native_invoker::invoke<4273, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_PED_SHOULD_PROBE_FOR_SCENARIO_EXITS_IN_ONE_FRAME(Any p0, BOOL p1) { return big::native_invoker::invoke<4274, false, void>(p0, p1); } - FORCEINLINE constexpr BOOL IS_PED_GESTURING(Any p0) { return big::native_invoker::invoke<4275, false, BOOL>(p0); } - FORCEINLINE constexpr void RESET_FACIAL_IDLE_ANIM(Ped ped) { return big::native_invoker::invoke<4276, false, void>(ped); } - FORCEINLINE constexpr void PLAY_FACIAL_ANIM(Ped ped, const char* animName, const char* animDict) { return big::native_invoker::invoke<4277, false, void>(ped, animName, animDict); } - FORCEINLINE constexpr void SET_FACIAL_CLIPSET(Ped ped, const char* animDict) { return big::native_invoker::invoke<4278, false, void>(ped, animDict); } - FORCEINLINE constexpr void SET_FACIAL_IDLE_ANIM_OVERRIDE(Ped ped, const char* animName, const char* animDict) { return big::native_invoker::invoke<4279, false, void>(ped, animName, animDict); } - FORCEINLINE constexpr void CLEAR_FACIAL_IDLE_ANIM_OVERRIDE(Ped ped) { return big::native_invoker::invoke<4280, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_CAN_PLAY_GESTURE_ANIMS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4281, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_CAN_PLAY_VISEME_ANIMS(Ped ped, BOOL toggle, BOOL p2) { return big::native_invoker::invoke<4282, false, void>(ped, toggle, p2); } - FORCEINLINE constexpr void SET_PED_IS_IGNORED_BY_AUTO_OPEN_DOORS(Ped ped, BOOL p1) { return big::native_invoker::invoke<4283, false, void>(ped, p1); } - FORCEINLINE constexpr void SET_PED_CAN_PLAY_AMBIENT_ANIMS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4284, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_CAN_PLAY_AMBIENT_BASE_ANIMS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4285, false, void>(ped, toggle); } - FORCEINLINE constexpr void TRIGGER_IDLE_ANIMATION_ON_PED(Ped ped) { return big::native_invoker::invoke<4286, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_CAN_ARM_IK(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4287, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_CAN_HEAD_IK(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4288, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_CAN_LEG_IK(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4289, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_CAN_TORSO_IK(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4290, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_CAN_TORSO_REACT_IK(Ped ped, BOOL p1) { return big::native_invoker::invoke<4291, false, void>(ped, p1); } - FORCEINLINE constexpr void SET_PED_CAN_TORSO_VEHICLE_IK(Ped ped, BOOL p1) { return big::native_invoker::invoke<4292, false, void>(ped, p1); } - FORCEINLINE constexpr void SET_PED_CAN_USE_AUTO_CONVERSATION_LOOKAT(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4293, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL IS_PED_HEADTRACKING_PED(Ped ped1, Ped ped2) { return big::native_invoker::invoke<4294, false, BOOL>(ped1, ped2); } - FORCEINLINE constexpr BOOL IS_PED_HEADTRACKING_ENTITY(Ped ped, Entity entity) { return big::native_invoker::invoke<4295, false, BOOL>(ped, entity); } - FORCEINLINE constexpr void SET_PED_PRIMARY_LOOKAT(Ped ped, Ped lookAt) { return big::native_invoker::invoke<4296, false, void>(ped, lookAt); } - FORCEINLINE constexpr void SET_PED_CLOTH_PIN_FRAMES(Any p0, Any p1) { return big::native_invoker::invoke<4297, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_PED_CLOTH_PACKAGE_INDEX(Any p0, Any p1) { return big::native_invoker::invoke<4298, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_PED_CLOTH_PRONE(Any p0, BOOL p1) { return big::native_invoker::invoke<4299, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_PED_CONFIG_FLAG(Ped ped, int flagId, BOOL value) { return big::native_invoker::invoke<4300, false, void>(ped, flagId, value); } - FORCEINLINE constexpr void SET_PED_RESET_FLAG(Ped ped, int flagId, BOOL doReset) { return big::native_invoker::invoke<4301, false, void>(ped, flagId, doReset); } - FORCEINLINE constexpr BOOL GET_PED_CONFIG_FLAG(Ped ped, int flagId, BOOL p2) { return big::native_invoker::invoke<4302, false, BOOL>(ped, flagId, p2); } - FORCEINLINE constexpr BOOL GET_PED_RESET_FLAG(Ped ped, int flagId) { return big::native_invoker::invoke<4303, false, BOOL>(ped, flagId); } - FORCEINLINE constexpr void SET_PED_GROUP_MEMBER_PASSENGER_INDEX(Ped ped, int index) { return big::native_invoker::invoke<4304, false, void>(ped, index); } - FORCEINLINE constexpr void SET_PED_CAN_EVASIVE_DIVE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4305, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL IS_PED_EVASIVE_DIVING(Ped ped, Entity* evadingEntity) { return big::native_invoker::invoke<4306, false, BOOL>(ped, evadingEntity); } - FORCEINLINE constexpr void SET_PED_SHOOTS_AT_COORD(Ped ped, float x, float y, float z, BOOL toggle) { return big::native_invoker::invoke<4307, false, void>(ped, x, y, z, toggle); } - FORCEINLINE constexpr void SET_PED_MODEL_IS_SUPPRESSED(Hash modelHash, BOOL toggle) { return big::native_invoker::invoke<4308, false, void>(modelHash, toggle); } - FORCEINLINE constexpr void STOP_ANY_PED_MODEL_BEING_SUPPRESSED() { return big::native_invoker::invoke<4309, false, void>(); } - FORCEINLINE constexpr void SET_PED_CAN_BE_TARGETED_WHEN_INJURED(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4310, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_GENERATES_DEAD_BODY_EVENTS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4311, false, void>(ped, toggle); } - FORCEINLINE constexpr void BLOCK_PED_FROM_GENERATING_DEAD_BODY_EVENTS_WHEN_DEAD(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4312, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_WILL_ONLY_ATTACK_WANTED_PLAYER(Any p0, Any p1) { return big::native_invoker::invoke<4313, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4314, false, void>(ped, toggle); } - FORCEINLINE constexpr void GIVE_PED_HELMET(Ped ped, BOOL cannotRemove, int helmetFlag, int textureIndex) { return big::native_invoker::invoke<4315, false, void>(ped, cannotRemove, helmetFlag, textureIndex); } - FORCEINLINE constexpr void REMOVE_PED_HELMET(Ped ped, BOOL instantly) { return big::native_invoker::invoke<4316, false, void>(ped, instantly); } - FORCEINLINE constexpr BOOL IS_PED_TAKING_OFF_HELMET(Ped ped) { return big::native_invoker::invoke<4317, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_PED_HELMET(Ped ped, BOOL canWearHelmet) { return big::native_invoker::invoke<4318, false, void>(ped, canWearHelmet); } - FORCEINLINE constexpr void SET_PED_HELMET_FLAG(Ped ped, int helmetFlag) { return big::native_invoker::invoke<4319, false, void>(ped, helmetFlag); } - FORCEINLINE constexpr void SET_PED_HELMET_PROP_INDEX(Ped ped, int propIndex, BOOL p2) { return big::native_invoker::invoke<4320, false, void>(ped, propIndex, p2); } - FORCEINLINE constexpr void SET_PED_HELMET_VISOR_PROP_INDICES(Ped ped, BOOL p1, int p2, int p3) { return big::native_invoker::invoke<4321, false, void>(ped, p1, p2, p3); } - FORCEINLINE constexpr BOOL IS_PED_HELMET_VISOR_UP(Ped ped) { return big::native_invoker::invoke<4322, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_PED_HELMET_TEXTURE_INDEX(Ped ped, int textureIndex) { return big::native_invoker::invoke<4323, false, void>(ped, textureIndex); } - FORCEINLINE constexpr BOOL IS_PED_WEARING_HELMET(Ped ped) { return big::native_invoker::invoke<4324, false, BOOL>(ped); } - FORCEINLINE constexpr void CLEAR_PED_STORED_HAT_PROP(Ped ped) { return big::native_invoker::invoke<4325, false, void>(ped); } - FORCEINLINE constexpr int GET_PED_HELMET_STORED_HAT_PROP_INDEX(Ped ped) { return big::native_invoker::invoke<4326, false, int>(ped); } - FORCEINLINE constexpr int GET_PED_HELMET_STORED_HAT_TEX_INDEX(Ped ped) { return big::native_invoker::invoke<4327, false, int>(ped); } - FORCEINLINE constexpr BOOL IS_CURRENT_HEAD_PROP_A_HELMET(Any p0) { return big::native_invoker::invoke<4328, false, BOOL>(p0); } - FORCEINLINE constexpr void SET_PED_TO_LOAD_COVER(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4329, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_CAN_COWER_IN_COVER(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4330, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_CAN_PEEK_IN_COVER(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4331, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_PLAYS_HEAD_ON_HORN_ANIM_WHEN_DIES_IN_VEHICLE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4332, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_LEG_IK_MODE(Ped ped, int mode) { return big::native_invoker::invoke<4333, false, void>(ped, mode); } - FORCEINLINE constexpr void SET_PED_MOTION_BLUR(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4334, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_CAN_SWITCH_WEAPON(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4335, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_DIES_INSTANTLY_IN_WATER(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4336, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_LADDER_CLIMB_INPUT_STATE(Ped ped, int p1) { return big::native_invoker::invoke<4337, false, void>(ped, p1); } - FORCEINLINE constexpr void STOP_PED_WEAPON_FIRING_WHEN_DROPPED(Ped ped) { return big::native_invoker::invoke<4338, false, void>(ped); } - FORCEINLINE constexpr void SET_SCRIPTED_ANIM_SEAT_OFFSET(Ped ped, float p1) { return big::native_invoker::invoke<4339, false, void>(ped, p1); } - FORCEINLINE constexpr void SET_PED_COMBAT_MOVEMENT(Ped ped, int combatMovement) { return big::native_invoker::invoke<4340, false, void>(ped, combatMovement); } - FORCEINLINE constexpr int GET_PED_COMBAT_MOVEMENT(Ped ped) { return big::native_invoker::invoke<4341, false, int>(ped); } - FORCEINLINE constexpr void SET_PED_COMBAT_ABILITY(Ped ped, int abilityLevel) { return big::native_invoker::invoke<4342, false, void>(ped, abilityLevel); } - FORCEINLINE constexpr void SET_PED_COMBAT_RANGE(Ped ped, int combatRange) { return big::native_invoker::invoke<4343, false, void>(ped, combatRange); } - FORCEINLINE constexpr int GET_PED_COMBAT_RANGE(Ped ped) { return big::native_invoker::invoke<4344, false, int>(ped); } - FORCEINLINE constexpr void SET_PED_COMBAT_ATTRIBUTES(Ped ped, int attributeId, BOOL enabled) { return big::native_invoker::invoke<4345, false, void>(ped, attributeId, enabled); } - FORCEINLINE constexpr void SET_PED_TARGET_LOSS_RESPONSE(Ped ped, int responseType) { return big::native_invoker::invoke<4346, false, void>(ped, responseType); } - FORCEINLINE constexpr BOOL IS_PED_PERFORMING_MELEE_ACTION(Ped ped) { return big::native_invoker::invoke<4347, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_PERFORMING_STEALTH_KILL(Ped ped) { return big::native_invoker::invoke<4348, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_PERFORMING_A_COUNTER_ATTACK(Ped ped) { return big::native_invoker::invoke<4349, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_BEING_STEALTH_KILLED(Ped ped) { return big::native_invoker::invoke<4350, false, BOOL>(ped); } - FORCEINLINE constexpr Ped GET_MELEE_TARGET_FOR_PED(Ped ped) { return big::native_invoker::invoke<4351, false, Ped>(ped); } - FORCEINLINE constexpr BOOL WAS_PED_KILLED_BY_STEALTH(Ped ped) { return big::native_invoker::invoke<4352, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL WAS_PED_KILLED_BY_TAKEDOWN(Ped ped) { return big::native_invoker::invoke<4353, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL WAS_PED_KNOCKED_OUT(Ped ped) { return big::native_invoker::invoke<4354, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_PED_FLEE_ATTRIBUTES(Ped ped, int attributeFlags, BOOL enable) { return big::native_invoker::invoke<4355, false, void>(ped, attributeFlags, enable); } - FORCEINLINE constexpr void SET_PED_COWER_HASH(Ped ped, const char* p1) { return big::native_invoker::invoke<4356, false, void>(ped, p1); } - FORCEINLINE constexpr void SET_PED_STEERS_AROUND_DEAD_BODIES(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4357, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_STEERS_AROUND_PEDS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4358, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_STEERS_AROUND_OBJECTS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4359, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_STEERS_AROUND_VEHICLES(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4360, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_IS_AVOIDED_BY_OTHERS(Any p0, BOOL p1) { return big::native_invoker::invoke<4361, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_PED_INCREASED_AVOIDANCE_RADIUS(Ped ped) { return big::native_invoker::invoke<4362, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_BLOCKS_PATHING_WHEN_DEAD(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4363, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_NO_TIME_DELAY_BEFORE_SHOT(Any p0) { return big::native_invoker::invoke<4364, false, void>(p0); } - FORCEINLINE constexpr BOOL IS_ANY_PED_NEAR_POINT(float x, float y, float z, float radius) { return big::native_invoker::invoke<4365, false, BOOL>(x, y, z, radius); } - FORCEINLINE constexpr void FORCE_PED_AI_AND_ANIMATION_UPDATE(Ped ped, BOOL p1, BOOL p2) { return big::native_invoker::invoke<4366, false, void>(ped, p1, p2); } - FORCEINLINE constexpr BOOL IS_PED_HEADING_TOWARDS_POSITION(Ped ped, float x, float y, float z, float p4) { return big::native_invoker::invoke<4367, false, BOOL>(ped, x, y, z, p4); } - FORCEINLINE constexpr void REQUEST_PED_VISIBILITY_TRACKING(Ped ped) { return big::native_invoker::invoke<4368, false, void>(ped); } - FORCEINLINE constexpr void REQUEST_PED_VEHICLE_VISIBILITY_TRACKING(Ped ped, BOOL p1) { return big::native_invoker::invoke<4369, false, void>(ped, p1); } - FORCEINLINE constexpr void REQUEST_PED_RESTRICTED_VEHICLE_VISIBILITY_TRACKING(Ped ped, BOOL p1) { return big::native_invoker::invoke<4370, false, void>(ped, p1); } - FORCEINLINE constexpr void REQUEST_PED_USE_SMALL_BBOX_VISIBILITY_TRACKING(Ped ped, BOOL p1) { return big::native_invoker::invoke<4371, false, void>(ped, p1); } - FORCEINLINE constexpr BOOL IS_TRACKED_PED_VISIBLE(Ped ped) { return big::native_invoker::invoke<4372, false, BOOL>(ped); } - FORCEINLINE constexpr int GET_TRACKED_PED_PIXELCOUNT(Ped ped) { return big::native_invoker::invoke<4373, false, int>(ped); } - FORCEINLINE constexpr BOOL IS_PED_TRACKED(Ped ped) { return big::native_invoker::invoke<4374, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL HAS_PED_RECEIVED_EVENT(Ped ped, int eventId) { return big::native_invoker::invoke<4375, false, BOOL>(ped, eventId); } - FORCEINLINE constexpr BOOL CAN_PED_SEE_HATED_PED(Ped ped1, Ped ped2) { return big::native_invoker::invoke<4376, false, BOOL>(ped1, ped2); } - FORCEINLINE constexpr BOOL CAN_PED_SHUFFLE_TO_OR_FROM_TURRET_SEAT(Ped ped, int* p1) { return big::native_invoker::invoke<4377, false, BOOL>(ped, p1); } - FORCEINLINE constexpr BOOL CAN_PED_SHUFFLE_TO_OR_FROM_EXTRA_SEAT(Ped ped, int* p1) { return big::native_invoker::invoke<4378, false, BOOL>(ped, p1); } - FORCEINLINE constexpr int GET_PED_BONE_INDEX(Ped ped, int boneId) { return big::native_invoker::invoke<4379, false, int>(ped, boneId); } - FORCEINLINE constexpr int GET_PED_RAGDOLL_BONE_INDEX(Ped ped, int bone) { return big::native_invoker::invoke<4380, false, int>(ped, bone); } - FORCEINLINE constexpr void SET_PED_ENVEFF_SCALE(Ped ped, float value) { return big::native_invoker::invoke<4381, false, void>(ped, value); } - FORCEINLINE constexpr float GET_PED_ENVEFF_SCALE(Ped ped) { return big::native_invoker::invoke<4382, false, float>(ped); } - FORCEINLINE constexpr void SET_ENABLE_PED_ENVEFF_SCALE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4383, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_ENVEFF_CPV_ADD(Ped ped, float p1) { return big::native_invoker::invoke<4384, false, void>(ped, p1); } - FORCEINLINE constexpr void SET_PED_ENVEFF_COLOR_MODULATOR(Ped ped, int p1, int p2, int p3) { return big::native_invoker::invoke<4385, false, void>(ped, p1, p2, p3); } - FORCEINLINE constexpr void SET_PED_EMISSIVE_SCALE(Ped ped, float intensity) { return big::native_invoker::invoke<4386, false, void>(ped, intensity); } - FORCEINLINE constexpr float GET_PED_EMISSIVE_SCALE(Ped ped) { return big::native_invoker::invoke<4387, false, float>(ped); } - FORCEINLINE constexpr BOOL IS_PED_SHADER_READY(Ped ped) { return big::native_invoker::invoke<4388, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_PED_ENABLE_CREW_EMBLEM(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4389, false, void>(ped, toggle); } - FORCEINLINE constexpr void REQUEST_RAGDOLL_BOUNDS_UPDATE(Any p0, Any p1) { return big::native_invoker::invoke<4390, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_PED_AO_BLOB_RENDERING(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4391, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL IS_PED_SHELTERED(Ped ped) { return big::native_invoker::invoke<4392, false, BOOL>(ped); } - FORCEINLINE constexpr int CREATE_SYNCHRONIZED_SCENE(float x, float y, float z, float roll, float pitch, float yaw, int p6) { return big::native_invoker::invoke<4393, false, int>(x, y, z, roll, pitch, yaw, p6); } - FORCEINLINE constexpr int CREATE_SYNCHRONIZED_SCENE_AT_MAP_OBJECT(float x, float y, float z, float radius, Hash object) { return big::native_invoker::invoke<4394, false, int>(x, y, z, radius, object); } - FORCEINLINE constexpr BOOL IS_SYNCHRONIZED_SCENE_RUNNING(int sceneId) { return big::native_invoker::invoke<4395, false, BOOL>(sceneId); } - FORCEINLINE constexpr void SET_SYNCHRONIZED_SCENE_ORIGIN(int sceneID, float x, float y, float z, float roll, float pitch, float yaw, BOOL p7) { return big::native_invoker::invoke<4396, false, void>(sceneID, x, y, z, roll, pitch, yaw, p7); } - FORCEINLINE constexpr void SET_SYNCHRONIZED_SCENE_PHASE(int sceneID, float phase) { return big::native_invoker::invoke<4397, false, void>(sceneID, phase); } - FORCEINLINE constexpr float GET_SYNCHRONIZED_SCENE_PHASE(int sceneID) { return big::native_invoker::invoke<4398, false, float>(sceneID); } - FORCEINLINE constexpr void SET_SYNCHRONIZED_SCENE_RATE(int sceneID, float rate) { return big::native_invoker::invoke<4399, false, void>(sceneID, rate); } - FORCEINLINE constexpr float GET_SYNCHRONIZED_SCENE_RATE(int sceneID) { return big::native_invoker::invoke<4400, false, float>(sceneID); } - FORCEINLINE constexpr void SET_SYNCHRONIZED_SCENE_LOOPED(int sceneID, BOOL toggle) { return big::native_invoker::invoke<4401, false, void>(sceneID, toggle); } - FORCEINLINE constexpr BOOL IS_SYNCHRONIZED_SCENE_LOOPED(int sceneID) { return big::native_invoker::invoke<4402, false, BOOL>(sceneID); } - FORCEINLINE constexpr void SET_SYNCHRONIZED_SCENE_HOLD_LAST_FRAME(int sceneID, BOOL toggle) { return big::native_invoker::invoke<4403, false, void>(sceneID, toggle); } - FORCEINLINE constexpr BOOL IS_SYNCHRONIZED_SCENE_HOLD_LAST_FRAME(int sceneID) { return big::native_invoker::invoke<4404, false, BOOL>(sceneID); } - FORCEINLINE constexpr void ATTACH_SYNCHRONIZED_SCENE_TO_ENTITY(int sceneID, Entity entity, int boneIndex) { return big::native_invoker::invoke<4405, false, void>(sceneID, entity, boneIndex); } - FORCEINLINE constexpr void DETACH_SYNCHRONIZED_SCENE(int sceneID) { return big::native_invoker::invoke<4406, false, void>(sceneID); } - FORCEINLINE constexpr void TAKE_OWNERSHIP_OF_SYNCHRONIZED_SCENE(int scene) { return big::native_invoker::invoke<4407, false, void>(scene); } - FORCEINLINE constexpr BOOL FORCE_PED_MOTION_STATE(Ped ped, Hash motionStateHash, BOOL p2, int p3, BOOL p4) { return big::native_invoker::invoke<4408, false, BOOL>(ped, motionStateHash, p2, p3, p4); } - FORCEINLINE constexpr BOOL GET_PED_CURRENT_MOVE_BLEND_RATIO(Ped ped, float* speedX, float* speedY) { return big::native_invoker::invoke<4409, false, BOOL>(ped, speedX, speedY); } - FORCEINLINE constexpr void SET_PED_MAX_MOVE_BLEND_RATIO(Ped ped, float value) { return big::native_invoker::invoke<4410, false, void>(ped, value); } - FORCEINLINE constexpr void SET_PED_MIN_MOVE_BLEND_RATIO(Ped ped, float value) { return big::native_invoker::invoke<4411, false, void>(ped, value); } - FORCEINLINE constexpr void SET_PED_MOVE_RATE_OVERRIDE(Ped ped, float value) { return big::native_invoker::invoke<4412, false, void>(ped, value); } - FORCEINLINE constexpr void SET_PED_MOVE_RATE_IN_WATER_OVERRIDE(Ped ped, float p1) { return big::native_invoker::invoke<4413, false, void>(ped, p1); } - FORCEINLINE constexpr BOOL PED_HAS_SEXINESS_FLAG_SET(Ped ped, int sexinessFlag) { return big::native_invoker::invoke<4414, false, BOOL>(ped, sexinessFlag); } - FORCEINLINE constexpr int GET_PED_NEARBY_VEHICLES(Ped ped, Any* sizeAndVehs) { return big::native_invoker::invoke<4415, false, int>(ped, sizeAndVehs); } - FORCEINLINE constexpr int GET_PED_NEARBY_PEDS(Ped ped, Any* sizeAndPeds, int ignore) { return big::native_invoker::invoke<4416, false, int>(ped, sizeAndPeds, ignore); } - FORCEINLINE constexpr BOOL HAVE_ALL_STREAMING_REQUESTS_COMPLETED(Ped ped) { return big::native_invoker::invoke<4417, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_USING_ACTION_MODE(Ped ped) { return big::native_invoker::invoke<4418, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_PED_USING_ACTION_MODE(Ped ped, BOOL p1, int p2, const char* action) { return big::native_invoker::invoke<4419, false, void>(ped, p1, p2, action); } - FORCEINLINE constexpr void SET_MOVEMENT_MODE_OVERRIDE(Ped ped, const char* name) { return big::native_invoker::invoke<4420, false, void>(ped, name); } - FORCEINLINE constexpr void SET_PED_CAPSULE(Ped ped, float value) { return big::native_invoker::invoke<4421, false, void>(ped, value); } - FORCEINLINE constexpr int REGISTER_PEDHEADSHOT(Ped ped) { return big::native_invoker::invoke<4422, false, int>(ped); } - FORCEINLINE constexpr int REGISTER_PEDHEADSHOT_HIRES(Ped ped) { return big::native_invoker::invoke<4423, false, int>(ped); } - FORCEINLINE constexpr int REGISTER_PEDHEADSHOT_TRANSPARENT(Ped ped) { return big::native_invoker::invoke<4424, false, int>(ped); } - FORCEINLINE constexpr void UNREGISTER_PEDHEADSHOT(int id) { return big::native_invoker::invoke<4425, false, void>(id); } - FORCEINLINE constexpr BOOL IS_PEDHEADSHOT_VALID(int id) { return big::native_invoker::invoke<4426, false, BOOL>(id); } - FORCEINLINE constexpr BOOL IS_PEDHEADSHOT_READY(int id) { return big::native_invoker::invoke<4427, false, BOOL>(id); } - FORCEINLINE constexpr const char* GET_PEDHEADSHOT_TXD_STRING(int id) { return big::native_invoker::invoke<4428, false, const char*>(id); } - FORCEINLINE constexpr BOOL REQUEST_PEDHEADSHOT_IMG_UPLOAD(int id) { return big::native_invoker::invoke<4429, false, BOOL>(id); } - FORCEINLINE constexpr void RELEASE_PEDHEADSHOT_IMG_UPLOAD(int id) { return big::native_invoker::invoke<4430, false, void>(id); } - FORCEINLINE constexpr BOOL IS_PEDHEADSHOT_IMG_UPLOAD_AVAILABLE() { return big::native_invoker::invoke<4431, false, BOOL>(); } - FORCEINLINE constexpr BOOL HAS_PEDHEADSHOT_IMG_UPLOAD_FAILED() { return big::native_invoker::invoke<4432, false, BOOL>(); } - FORCEINLINE constexpr BOOL HAS_PEDHEADSHOT_IMG_UPLOAD_SUCCEEDED() { return big::native_invoker::invoke<4433, false, BOOL>(); } - FORCEINLINE constexpr void SET_PED_HEATSCALE_OVERRIDE(Ped ped, float heatScale) { return big::native_invoker::invoke<4434, false, void>(ped, heatScale); } - FORCEINLINE constexpr void DISABLE_PED_HEATSCALE_OVERRIDE(Ped ped) { return big::native_invoker::invoke<4435, false, void>(ped); } - FORCEINLINE constexpr void SPAWNPOINTS_START_SEARCH(float p0, float p1, float p2, float p3, float p4, int interiorFlags, float scale, int duration) { return big::native_invoker::invoke<4436, false, void>(p0, p1, p2, p3, p4, interiorFlags, scale, duration); } - FORCEINLINE constexpr void SPAWNPOINTS_START_SEARCH_IN_ANGLED_AREA(float x1, float y1, float z1, float x2, float y2, float z2, float width, int interiorFlags, float scale, int duration) { return big::native_invoker::invoke<4437, false, void>(x1, y1, z1, x2, y2, z2, width, interiorFlags, scale, duration); } - FORCEINLINE constexpr void SPAWNPOINTS_CANCEL_SEARCH() { return big::native_invoker::invoke<4438, false, void>(); } - FORCEINLINE constexpr BOOL SPAWNPOINTS_IS_SEARCH_ACTIVE() { return big::native_invoker::invoke<4439, false, BOOL>(); } - FORCEINLINE constexpr BOOL SPAWNPOINTS_IS_SEARCH_COMPLETE() { return big::native_invoker::invoke<4440, false, BOOL>(); } - FORCEINLINE constexpr BOOL SPAWNPOINTS_IS_SEARCH_FAILED() { return big::native_invoker::invoke<4441, false, BOOL>(); } - FORCEINLINE constexpr int SPAWNPOINTS_GET_NUM_SEARCH_RESULTS() { return big::native_invoker::invoke<4442, false, int>(); } - FORCEINLINE constexpr void SPAWNPOINTS_GET_SEARCH_RESULT(int randomInt, float* x, float* y, float* z) { return big::native_invoker::invoke<4443, false, void>(randomInt, x, y, z); } - FORCEINLINE constexpr void SPAWNPOINTS_GET_SEARCH_RESULT_FLAGS(int p0, int* p1) { return big::native_invoker::invoke<4444, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_IK_TARGET(Ped ped, int ikIndex, Entity entityLookAt, int boneLookAt, float offsetX, float offsetY, float offsetZ, Any p7, int blendInDuration, int blendOutDuration) { return big::native_invoker::invoke<4445, false, void>(ped, ikIndex, entityLookAt, boneLookAt, offsetX, offsetY, offsetZ, p7, blendInDuration, blendOutDuration); } - FORCEINLINE constexpr void FORCE_INSTANT_LEG_IK_SETUP(Ped ped) { return big::native_invoker::invoke<4446, false, void>(ped); } - FORCEINLINE constexpr void REQUEST_ACTION_MODE_ASSET(const char* asset) { return big::native_invoker::invoke<4447, false, void>(asset); } - FORCEINLINE constexpr BOOL HAS_ACTION_MODE_ASSET_LOADED(const char* asset) { return big::native_invoker::invoke<4448, false, BOOL>(asset); } - FORCEINLINE constexpr void REMOVE_ACTION_MODE_ASSET(const char* asset) { return big::native_invoker::invoke<4449, false, void>(asset); } - FORCEINLINE constexpr void REQUEST_STEALTH_MODE_ASSET(const char* asset) { return big::native_invoker::invoke<4450, false, void>(asset); } - FORCEINLINE constexpr BOOL HAS_STEALTH_MODE_ASSET_LOADED(const char* asset) { return big::native_invoker::invoke<4451, false, BOOL>(asset); } - FORCEINLINE constexpr void REMOVE_STEALTH_MODE_ASSET(const char* asset) { return big::native_invoker::invoke<4452, false, void>(asset); } - FORCEINLINE constexpr void SET_PED_LOD_MULTIPLIER(Ped ped, float multiplier) { return big::native_invoker::invoke<4453, false, void>(ped, multiplier); } - FORCEINLINE constexpr void SET_PED_CAN_LOSE_PROPS_ON_DAMAGE(Ped ped, BOOL toggle, int p2) { return big::native_invoker::invoke<4454, false, void>(ped, toggle, p2); } - FORCEINLINE constexpr void SET_FORCE_FOOTSTEP_UPDATE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4455, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_FORCE_STEP_TYPE(Ped ped, BOOL p1, int type, int p3) { return big::native_invoker::invoke<4456, false, void>(ped, p1, type, p3); } - FORCEINLINE constexpr BOOL IS_ANY_HOSTILE_PED_NEAR_POINT(Ped ped, float x, float y, float z, float radius) { return big::native_invoker::invoke<4457, false, BOOL>(ped, x, y, z, radius); } - FORCEINLINE constexpr void SET_PED_CAN_PLAY_IN_CAR_IDLES(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4458, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL IS_TARGET_PED_IN_PERCEPTION_AREA(Ped ped, Ped targetPed, float p2, float p3, float p4, float p5) { return big::native_invoker::invoke<4459, false, BOOL>(ped, targetPed, p2, p3, p4, p5); } - FORCEINLINE constexpr void SET_POP_CONTROL_SPHERE_THIS_FRAME(float x, float y, float z, float min, float max) { return big::native_invoker::invoke<4460, false, void>(x, y, z, min, max); } - FORCEINLINE constexpr void FORCE_ZERO_MASS_IN_COLLISIONS(Ped ped) { return big::native_invoker::invoke<4461, false, void>(ped); } - FORCEINLINE constexpr void SET_DISABLE_HIGH_FALL_DEATH(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4462, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_PHONE_PALETTE_IDX(Any p0, Any p1) { return big::native_invoker::invoke<4463, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_PED_STEER_BIAS(Ped ped, float value) { return big::native_invoker::invoke<4464, false, void>(ped, value); } - FORCEINLINE constexpr BOOL IS_PED_SWITCHING_WEAPON(Ped Ped) { return big::native_invoker::invoke<4465, false, BOOL>(Ped); } - FORCEINLINE constexpr void SET_PED_TREATED_AS_FRIENDLY(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<4466, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void SET_DISABLE_PED_MAP_COLLISION(Ped ped) { return big::native_invoker::invoke<4467, false, void>(ped); } - FORCEINLINE constexpr void ENABLE_MP_LIGHT(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4468, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL GET_MP_LIGHT_ENABLED(Ped ped) { return big::native_invoker::invoke<4469, false, BOOL>(ped); } - FORCEINLINE constexpr void CLEAR_COVER_POINT_FOR_PED(Ped ped) { return big::native_invoker::invoke<4470, false, void>(ped); } - FORCEINLINE constexpr void SET_ALLOW_STUNT_JUMP_CAMERA(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4471, false, void>(ped, toggle); } + FORCEINLINE constexpr Ped CREATE_PED(int pedType, Hash modelHash, float x, float y, float z, float heading, BOOL isNetwork, BOOL bScriptHostPed) { return big::native_invoker::invoke<3860, false, Ped>(pedType, modelHash, x, y, z, heading, isNetwork, bScriptHostPed); } + FORCEINLINE constexpr void DELETE_PED(Ped* ped) { return big::native_invoker::invoke<3861, false, void>(ped); } + FORCEINLINE constexpr Ped CLONE_PED(Ped ped, BOOL isNetwork, BOOL bScriptHostPed, BOOL copyHeadBlendFlag) { return big::native_invoker::invoke<3862, false, Ped>(ped, isNetwork, bScriptHostPed, copyHeadBlendFlag); } + FORCEINLINE constexpr Ped CLONE_PED_ALT(Ped ped, BOOL isNetwork, BOOL bScriptHostPed, BOOL copyHeadBlendFlag, BOOL p4) { return big::native_invoker::invoke<3863, false, Ped>(ped, isNetwork, bScriptHostPed, copyHeadBlendFlag, p4); } + FORCEINLINE constexpr void CLONE_PED_TO_TARGET(Ped ped, Ped targetPed) { return big::native_invoker::invoke<3864, false, void>(ped, targetPed); } + FORCEINLINE constexpr void CLONE_PED_TO_TARGET_ALT(Ped ped, Ped targetPed, BOOL p2) { return big::native_invoker::invoke<3865, false, void>(ped, targetPed, p2); } + FORCEINLINE constexpr BOOL IS_PED_IN_VEHICLE(Ped ped, Vehicle vehicle, BOOL atGetIn) { return big::native_invoker::invoke<3866, false, BOOL>(ped, vehicle, atGetIn); } + FORCEINLINE constexpr BOOL IS_PED_IN_MODEL(Ped ped, Hash modelHash) { return big::native_invoker::invoke<3867, false, BOOL>(ped, modelHash); } + FORCEINLINE constexpr BOOL IS_PED_IN_ANY_VEHICLE(Ped ped, BOOL atGetIn) { return big::native_invoker::invoke<3868, false, BOOL>(ped, atGetIn); } + FORCEINLINE constexpr BOOL IS_COP_PED_IN_AREA_3D(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<3869, false, BOOL>(x1, y1, z1, x2, y2, z2); } + FORCEINLINE constexpr BOOL IS_PED_INJURED(Ped ped) { return big::native_invoker::invoke<3870, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_HURT(Ped ped) { return big::native_invoker::invoke<3871, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_FATALLY_INJURED(Ped ped) { return big::native_invoker::invoke<3872, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_DEAD_OR_DYING(Ped ped, BOOL p1) { return big::native_invoker::invoke<3873, false, BOOL>(ped, p1); } + FORCEINLINE constexpr BOOL IS_CONVERSATION_PED_DEAD(Ped ped) { return big::native_invoker::invoke<3874, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_AIMING_FROM_COVER(Ped ped) { return big::native_invoker::invoke<3875, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_RELOADING(Ped ped) { return big::native_invoker::invoke<3876, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_A_PLAYER(Ped ped) { return big::native_invoker::invoke<3877, false, BOOL>(ped); } + FORCEINLINE constexpr Ped CREATE_PED_INSIDE_VEHICLE(Vehicle vehicle, int pedType, Hash modelHash, int seat, BOOL isNetwork, BOOL bScriptHostPed) { return big::native_invoker::invoke<3878, false, Ped>(vehicle, pedType, modelHash, seat, isNetwork, bScriptHostPed); } + FORCEINLINE constexpr void SET_PED_DESIRED_HEADING(Ped ped, float heading) { return big::native_invoker::invoke<3879, false, void>(ped, heading); } + FORCEINLINE constexpr void FORCE_ALL_HEADING_VALUES_TO_ALIGN(Ped ped) { return big::native_invoker::invoke<3880, false, void>(ped); } + FORCEINLINE constexpr BOOL IS_PED_FACING_PED(Ped ped, Ped otherPed, float angle) { return big::native_invoker::invoke<3881, false, BOOL>(ped, otherPed, angle); } + FORCEINLINE constexpr BOOL IS_PED_IN_MELEE_COMBAT(Ped ped) { return big::native_invoker::invoke<3882, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_STOPPED(Ped ped) { return big::native_invoker::invoke<3883, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_SHOOTING_IN_AREA(Ped ped, float x1, float y1, float z1, float x2, float y2, float z2, BOOL p7, BOOL p8) { return big::native_invoker::invoke<3884, false, BOOL>(ped, x1, y1, z1, x2, y2, z2, p7, p8); } + FORCEINLINE constexpr BOOL IS_ANY_PED_SHOOTING_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, BOOL p6, BOOL p7) { return big::native_invoker::invoke<3885, false, BOOL>(x1, y1, z1, x2, y2, z2, p6, p7); } + FORCEINLINE constexpr BOOL IS_PED_SHOOTING(Ped ped) { return big::native_invoker::invoke<3886, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_PED_ACCURACY(Ped ped, int accuracy) { return big::native_invoker::invoke<3887, false, void>(ped, accuracy); } + FORCEINLINE constexpr int GET_PED_ACCURACY(Ped ped) { return big::native_invoker::invoke<3888, false, int>(ped); } + FORCEINLINE constexpr void SET_AMBIENT_LAW_PED_ACCURACY_MODIFIER(float multiplier) { return big::native_invoker::invoke<3889, false, void>(multiplier); } + FORCEINLINE constexpr BOOL IS_PED_MODEL(Ped ped, Hash modelHash) { return big::native_invoker::invoke<3890, false, BOOL>(ped, modelHash); } + FORCEINLINE constexpr void EXPLODE_PED_HEAD(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<3891, false, void>(ped, weaponHash); } + FORCEINLINE constexpr void REMOVE_PED_ELEGANTLY(Ped* ped) { return big::native_invoker::invoke<3892, false, void>(ped); } + FORCEINLINE constexpr void ADD_ARMOUR_TO_PED(Ped ped, int amount) { return big::native_invoker::invoke<3893, false, void>(ped, amount); } + FORCEINLINE constexpr void SET_PED_ARMOUR(Ped ped, int amount) { return big::native_invoker::invoke<3894, false, void>(ped, amount); } + FORCEINLINE constexpr void SET_PED_INTO_VEHICLE(Ped ped, Vehicle vehicle, int seatIndex) { return big::native_invoker::invoke<3895, false, void>(ped, vehicle, seatIndex); } + FORCEINLINE constexpr void SET_PED_ALLOW_VEHICLES_OVERRIDE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3896, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL CAN_CREATE_RANDOM_PED(BOOL p0) { return big::native_invoker::invoke<3897, false, BOOL>(p0); } + FORCEINLINE constexpr Ped CREATE_RANDOM_PED(float posX, float posY, float posZ) { return big::native_invoker::invoke<3898, false, Ped>(posX, posY, posZ); } + FORCEINLINE constexpr Ped CREATE_RANDOM_PED_AS_DRIVER(Vehicle vehicle, BOOL returnHandle) { return big::native_invoker::invoke<3899, false, Ped>(vehicle, returnHandle); } + FORCEINLINE constexpr BOOL CAN_CREATE_RANDOM_DRIVER() { return big::native_invoker::invoke<3900, false, BOOL>(); } + FORCEINLINE constexpr BOOL CAN_CREATE_RANDOM_BIKE_RIDER() { return big::native_invoker::invoke<3901, false, BOOL>(); } + FORCEINLINE constexpr void SET_PED_MOVE_ANIMS_BLEND_OUT(Ped ped) { return big::native_invoker::invoke<3902, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_CAN_BE_DRAGGED_OUT(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3903, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_ALLOW_HURT_COMBAT_FOR_ALL_MISSION_PEDS(BOOL toggle) { return big::native_invoker::invoke<3904, false, void>(toggle); } + FORCEINLINE constexpr BOOL IS_PED_MALE(Ped ped) { return big::native_invoker::invoke<3905, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_HUMAN(Ped ped) { return big::native_invoker::invoke<3906, false, BOOL>(ped); } + FORCEINLINE constexpr Vehicle GET_VEHICLE_PED_IS_IN(Ped ped, BOOL includeEntering) { return big::native_invoker::invoke<3907, false, Vehicle>(ped, includeEntering); } + FORCEINLINE constexpr void RESET_PED_LAST_VEHICLE(Ped ped) { return big::native_invoker::invoke<3908, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_DENSITY_MULTIPLIER_THIS_FRAME(float multiplier) { return big::native_invoker::invoke<3909, false, void>(multiplier); } + FORCEINLINE constexpr void SET_SCENARIO_PED_DENSITY_MULTIPLIER_THIS_FRAME(float p0, float p1) { return big::native_invoker::invoke<3910, false, void>(p0, p1); } + FORCEINLINE constexpr void SUPPRESS_AMBIENT_PED_AGGRESSIVE_CLEANUP_THIS_FRAME() { return big::native_invoker::invoke<3911, false, void>(); } + FORCEINLINE constexpr void SET_SCRIPTED_CONVERSION_COORD_THIS_FRAME(float x, float y, float z) { return big::native_invoker::invoke<3912, false, void>(x, y, z); } + FORCEINLINE constexpr void SET_PED_NON_CREATION_AREA(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<3913, false, void>(x1, y1, z1, x2, y2, z2); } + FORCEINLINE constexpr void CLEAR_PED_NON_CREATION_AREA() { return big::native_invoker::invoke<3914, false, void>(); } + FORCEINLINE constexpr void INSTANTLY_FILL_PED_POPULATION() { return big::native_invoker::invoke<3915, false, void>(); } + FORCEINLINE constexpr BOOL IS_PED_ON_MOUNT(Ped ped) { return big::native_invoker::invoke<3916, false, BOOL>(ped); } + FORCEINLINE constexpr Ped GET_MOUNT(Ped ped) { return big::native_invoker::invoke<3917, false, Ped>(ped); } + FORCEINLINE constexpr BOOL IS_PED_ON_VEHICLE(Ped ped) { return big::native_invoker::invoke<3918, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_ON_SPECIFIC_VEHICLE(Ped ped, Vehicle vehicle) { return big::native_invoker::invoke<3919, false, BOOL>(ped, vehicle); } + FORCEINLINE constexpr void SET_PED_MONEY(Ped ped, int amount) { return big::native_invoker::invoke<3920, false, void>(ped, amount); } + FORCEINLINE constexpr int GET_PED_MONEY(Ped ped) { return big::native_invoker::invoke<3921, false, int>(ped); } + FORCEINLINE constexpr void SET_HEALTH_SNACKS_CARRIED_BY_ALL_NEW_PEDS(float p0, Any p1) { return big::native_invoker::invoke<3922, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_AMBIENT_PEDS_DROP_MONEY(BOOL p0) { return big::native_invoker::invoke<3923, false, void>(p0); } + FORCEINLINE constexpr void _SET_BLOCK_AMBIENT_PEDS_FROM_DROPPING_WEAPONS_THIS_FRAME() { return big::native_invoker::invoke<3924, false, void>(); } + FORCEINLINE constexpr void SET_BLOCKING_OF_NON_TEMPORARY_EVENTS_FOR_AMBIENT_PEDS_THIS_FRAME(BOOL p0) { return big::native_invoker::invoke<3925, false, void>(p0); } + FORCEINLINE constexpr void SET_PED_SUFFERS_CRITICAL_HITS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3926, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_UPPER_BODY_DAMAGE_ONLY(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3927, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL IS_PED_SITTING_IN_VEHICLE(Ped ped, Vehicle vehicle) { return big::native_invoker::invoke<3928, false, BOOL>(ped, vehicle); } + FORCEINLINE constexpr BOOL IS_PED_SITTING_IN_ANY_VEHICLE(Ped ped) { return big::native_invoker::invoke<3929, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_ON_FOOT(Ped ped) { return big::native_invoker::invoke<3930, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_ON_ANY_BIKE(Ped ped) { return big::native_invoker::invoke<3931, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_PLANTING_BOMB(Ped ped) { return big::native_invoker::invoke<3932, false, BOOL>(ped); } + FORCEINLINE constexpr Vector3 GET_DEAD_PED_PICKUP_COORDS(Ped ped, float p1, float p2) { return big::native_invoker::invoke<3933, false, Vector3>(ped, p1, p2); } + FORCEINLINE constexpr BOOL IS_PED_IN_ANY_BOAT(Ped ped) { return big::native_invoker::invoke<3934, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_IN_ANY_SUB(Ped ped) { return big::native_invoker::invoke<3935, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_IN_ANY_HELI(Ped ped) { return big::native_invoker::invoke<3936, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_IN_ANY_PLANE(Ped ped) { return big::native_invoker::invoke<3937, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_IN_FLYING_VEHICLE(Ped ped) { return big::native_invoker::invoke<3938, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_PED_DIES_IN_WATER(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3939, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL GET_PED_DIES_IN_WATER(Ped ped) { return big::native_invoker::invoke<3940, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_PED_DIES_IN_SINKING_VEHICLE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3941, false, void>(ped, toggle); } + FORCEINLINE constexpr int GET_PED_ARMOUR(Ped ped) { return big::native_invoker::invoke<3942, false, int>(ped); } + FORCEINLINE constexpr void SET_PED_STAY_IN_VEHICLE_WHEN_JACKED(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3943, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_CAN_BE_SHOT_IN_VEHICLE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3944, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL GET_PED_LAST_DAMAGE_BONE(Ped ped, int* outBone) { return big::native_invoker::invoke<3945, false, BOOL>(ped, outBone); } + FORCEINLINE constexpr void CLEAR_PED_LAST_DAMAGE_BONE(Ped ped) { return big::native_invoker::invoke<3946, false, void>(ped); } + FORCEINLINE constexpr void SET_AI_WEAPON_DAMAGE_MODIFIER(float value) { return big::native_invoker::invoke<3947, false, void>(value); } + FORCEINLINE constexpr void RESET_AI_WEAPON_DAMAGE_MODIFIER() { return big::native_invoker::invoke<3948, false, void>(); } + FORCEINLINE constexpr void SET_AI_MELEE_WEAPON_DAMAGE_MODIFIER(float modifier) { return big::native_invoker::invoke<3949, false, void>(modifier); } + FORCEINLINE constexpr void RESET_AI_MELEE_WEAPON_DAMAGE_MODIFIER() { return big::native_invoker::invoke<3950, false, void>(); } + FORCEINLINE constexpr void SET_TREAT_AS_AMBIENT_PED_FOR_DRIVER_LOCKON(Ped ped, BOOL p1) { return big::native_invoker::invoke<3951, false, void>(ped, p1); } + FORCEINLINE constexpr void SET_PED_CAN_BE_TARGETTED(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3952, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_CAN_BE_TARGETTED_BY_TEAM(Ped ped, int team, BOOL toggle) { return big::native_invoker::invoke<3953, false, void>(ped, team, toggle); } + FORCEINLINE constexpr void SET_PED_CAN_BE_TARGETTED_BY_PLAYER(Ped ped, Player player, BOOL toggle) { return big::native_invoker::invoke<3954, false, void>(ped, player, toggle); } + FORCEINLINE constexpr void SET_ALLOW_LOCKON_TO_PED_IF_FRIENDLY(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3955, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_USE_CAMERA_HEADING_FOR_DESIRED_DIRECTION_LOCK_ON_TEST(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3956, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL IS_PED_IN_ANY_POLICE_VEHICLE(Ped ped) { return big::native_invoker::invoke<3957, false, BOOL>(ped); } + FORCEINLINE constexpr void FORCE_PED_TO_OPEN_PARACHUTE(Ped ped) { return big::native_invoker::invoke<3958, false, void>(ped); } + FORCEINLINE constexpr BOOL IS_PED_IN_PARACHUTE_FREE_FALL(Ped ped) { return big::native_invoker::invoke<3959, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_FALLING(Ped ped) { return big::native_invoker::invoke<3960, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_JUMPING(Ped ped) { return big::native_invoker::invoke<3961, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_LANDING(Any p0) { return big::native_invoker::invoke<3962, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL IS_PED_DOING_A_BEAST_JUMP(Any p0) { return big::native_invoker::invoke<3963, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL IS_PED_CLIMBING(Ped ped) { return big::native_invoker::invoke<3964, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_VAULTING(Ped ped) { return big::native_invoker::invoke<3965, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_DIVING(Ped ped) { return big::native_invoker::invoke<3966, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_JUMPING_OUT_OF_VEHICLE(Ped ped) { return big::native_invoker::invoke<3967, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_OPENING_DOOR(Ped ped) { return big::native_invoker::invoke<3968, false, BOOL>(ped); } + FORCEINLINE constexpr int GET_PED_PARACHUTE_STATE(Ped ped) { return big::native_invoker::invoke<3969, false, int>(ped); } + FORCEINLINE constexpr int GET_PED_PARACHUTE_LANDING_TYPE(Ped ped) { return big::native_invoker::invoke<3970, false, int>(ped); } + FORCEINLINE constexpr void SET_PED_PARACHUTE_TINT_INDEX(Ped ped, int tintIndex) { return big::native_invoker::invoke<3971, false, void>(ped, tintIndex); } + FORCEINLINE constexpr void GET_PED_PARACHUTE_TINT_INDEX(Ped ped, int* outTintIndex) { return big::native_invoker::invoke<3972, false, void>(ped, outTintIndex); } + FORCEINLINE constexpr void SET_PED_RESERVE_PARACHUTE_TINT_INDEX(Ped ped, Any p1) { return big::native_invoker::invoke<3973, false, void>(ped, p1); } + FORCEINLINE constexpr Object CREATE_PARACHUTE_BAG_OBJECT(Ped ped, BOOL p1, BOOL p2) { return big::native_invoker::invoke<3974, false, Object>(ped, p1, p2); } + FORCEINLINE constexpr void SET_PED_DUCKING(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3975, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL IS_PED_DUCKING(Ped ped) { return big::native_invoker::invoke<3976, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_IN_ANY_TAXI(Ped ped) { return big::native_invoker::invoke<3977, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_PED_ID_RANGE(Ped ped, float value) { return big::native_invoker::invoke<3978, false, void>(ped, value); } + FORCEINLINE constexpr void SET_PED_HIGHLY_PERCEPTIVE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<3979, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_COP_PERCEPTION_OVERRIDES(float seeingRange, float seeingRangePeripheral, float hearingRange, float visualFieldMinAzimuthAngle, float visualFieldMaxAzimuthAngle, float fieldOfGazeMaxAngle, float p6) { return big::native_invoker::invoke<3980, false, void>(seeingRange, seeingRangePeripheral, hearingRange, visualFieldMinAzimuthAngle, visualFieldMaxAzimuthAngle, fieldOfGazeMaxAngle, p6); } + FORCEINLINE constexpr void SET_PED_INJURED_ON_GROUND_BEHAVIOUR(Ped ped, float p1) { return big::native_invoker::invoke<3981, false, void>(ped, p1); } + FORCEINLINE constexpr void DISABLE_PED_INJURED_ON_GROUND_BEHAVIOUR(Ped ped) { return big::native_invoker::invoke<3982, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_SEEING_RANGE(Ped ped, float value) { return big::native_invoker::invoke<3983, false, void>(ped, value); } + FORCEINLINE constexpr void SET_PED_HEARING_RANGE(Ped ped, float value) { return big::native_invoker::invoke<3984, false, void>(ped, value); } + FORCEINLINE constexpr void SET_PED_VISUAL_FIELD_MIN_ANGLE(Ped ped, float value) { return big::native_invoker::invoke<3985, false, void>(ped, value); } + FORCEINLINE constexpr void SET_PED_VISUAL_FIELD_MAX_ANGLE(Ped ped, float value) { return big::native_invoker::invoke<3986, false, void>(ped, value); } + FORCEINLINE constexpr void SET_PED_VISUAL_FIELD_MIN_ELEVATION_ANGLE(Ped ped, float angle) { return big::native_invoker::invoke<3987, false, void>(ped, angle); } + FORCEINLINE constexpr void SET_PED_VISUAL_FIELD_MAX_ELEVATION_ANGLE(Ped ped, float angle) { return big::native_invoker::invoke<3988, false, void>(ped, angle); } + FORCEINLINE constexpr void SET_PED_VISUAL_FIELD_PERIPHERAL_RANGE(Ped ped, float range) { return big::native_invoker::invoke<3989, false, void>(ped, range); } + FORCEINLINE constexpr void SET_PED_VISUAL_FIELD_CENTER_ANGLE(Ped ped, float angle) { return big::native_invoker::invoke<3990, false, void>(ped, angle); } + FORCEINLINE constexpr float GET_PED_VISUAL_FIELD_CENTER_ANGLE(Ped ped) { return big::native_invoker::invoke<3991, false, float>(ped); } + FORCEINLINE constexpr void SET_PED_STEALTH_MOVEMENT(Ped ped, BOOL p1, const char* action) { return big::native_invoker::invoke<3992, false, void>(ped, p1, action); } + FORCEINLINE constexpr BOOL GET_PED_STEALTH_MOVEMENT(Ped ped) { return big::native_invoker::invoke<3993, false, BOOL>(ped); } + FORCEINLINE constexpr int CREATE_GROUP(int unused) { return big::native_invoker::invoke<3994, false, int>(unused); } + FORCEINLINE constexpr void SET_PED_AS_GROUP_LEADER(Ped ped, int groupId) { return big::native_invoker::invoke<3995, false, void>(ped, groupId); } + FORCEINLINE constexpr void SET_PED_AS_GROUP_MEMBER(Ped ped, int groupId) { return big::native_invoker::invoke<3996, false, void>(ped, groupId); } + FORCEINLINE constexpr void SET_PED_CAN_TELEPORT_TO_GROUP_LEADER(Ped pedHandle, int groupHandle, BOOL toggle) { return big::native_invoker::invoke<3997, false, void>(pedHandle, groupHandle, toggle); } + FORCEINLINE constexpr void REMOVE_GROUP(int groupId) { return big::native_invoker::invoke<3998, false, void>(groupId); } + FORCEINLINE constexpr void REMOVE_PED_FROM_GROUP(Ped ped) { return big::native_invoker::invoke<3999, false, void>(ped); } + FORCEINLINE constexpr BOOL IS_PED_GROUP_MEMBER(Ped ped, int groupId) { return big::native_invoker::invoke<4000, false, BOOL>(ped, groupId); } + FORCEINLINE constexpr BOOL IS_PED_HANGING_ON_TO_VEHICLE(Ped ped) { return big::native_invoker::invoke<4001, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_GROUP_SEPARATION_RANGE(int groupHandle, float separationRange) { return big::native_invoker::invoke<4002, false, void>(groupHandle, separationRange); } + FORCEINLINE constexpr void SET_PED_MIN_GROUND_TIME_FOR_STUNGUN(Ped ped, int ms) { return big::native_invoker::invoke<4003, false, void>(ped, ms); } + FORCEINLINE constexpr BOOL IS_PED_PRONE(Ped ped) { return big::native_invoker::invoke<4004, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_IN_COMBAT(Ped ped, Ped target) { return big::native_invoker::invoke<4005, false, BOOL>(ped, target); } + FORCEINLINE constexpr Entity GET_PED_TARGET_FROM_COMBAT_PED(Ped ped, Any p1) { return big::native_invoker::invoke<4006, false, Entity>(ped, p1); } + FORCEINLINE constexpr BOOL CAN_PED_IN_COMBAT_SEE_TARGET(Ped ped, Ped target) { return big::native_invoker::invoke<4007, false, BOOL>(ped, target); } + FORCEINLINE constexpr BOOL IS_PED_DOING_DRIVEBY(Ped ped) { return big::native_invoker::invoke<4008, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_JACKING(Ped ped) { return big::native_invoker::invoke<4009, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_BEING_JACKED(Ped ped) { return big::native_invoker::invoke<4010, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_BEING_STUNNED(Ped ped, int p1) { return big::native_invoker::invoke<4011, false, BOOL>(ped, p1); } + FORCEINLINE constexpr Ped GET_PEDS_JACKER(Ped ped) { return big::native_invoker::invoke<4012, false, Ped>(ped); } + FORCEINLINE constexpr Ped GET_JACK_TARGET(Ped ped) { return big::native_invoker::invoke<4013, false, Ped>(ped); } + FORCEINLINE constexpr BOOL IS_PED_FLEEING(Ped ped) { return big::native_invoker::invoke<4014, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_IN_COVER(Ped ped, BOOL exceptUseWeapon) { return big::native_invoker::invoke<4015, false, BOOL>(ped, exceptUseWeapon); } + FORCEINLINE constexpr BOOL IS_PED_IN_COVER_FACING_LEFT(Ped ped) { return big::native_invoker::invoke<4016, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_IN_HIGH_COVER(Ped ped) { return big::native_invoker::invoke<4017, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_GOING_INTO_COVER(Ped ped) { return big::native_invoker::invoke<4018, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL SET_PED_PINNED_DOWN(Ped ped, BOOL pinned, int i) { return big::native_invoker::invoke<4019, false, BOOL>(ped, pinned, i); } + FORCEINLINE constexpr BOOL _HAS_PED_CLEAR_LOS_TO_ENTITY(Ped ped, Entity entity, float x, float y, float z, int p5, BOOL p6, BOOL p7) { return big::native_invoker::invoke<4020, false, BOOL>(ped, entity, x, y, z, p5, p6, p7); } + FORCEINLINE constexpr int GET_SEAT_PED_IS_TRYING_TO_ENTER(Ped ped) { return big::native_invoker::invoke<4021, false, int>(ped); } + FORCEINLINE constexpr Vehicle GET_VEHICLE_PED_IS_TRYING_TO_ENTER(Ped ped) { return big::native_invoker::invoke<4022, false, Vehicle>(ped); } + FORCEINLINE constexpr Entity GET_PED_SOURCE_OF_DEATH(Ped ped) { return big::native_invoker::invoke<4023, false, Entity>(ped); } + FORCEINLINE constexpr Hash GET_PED_CAUSE_OF_DEATH(Ped ped) { return big::native_invoker::invoke<4024, false, Hash>(ped); } + FORCEINLINE constexpr int GET_PED_TIME_OF_DEATH(Ped ped) { return big::native_invoker::invoke<4025, false, int>(ped); } + FORCEINLINE constexpr int COUNT_PEDS_IN_COMBAT_WITH_TARGET(Ped ped) { return big::native_invoker::invoke<4026, false, int>(ped); } + FORCEINLINE constexpr int COUNT_PEDS_IN_COMBAT_WITH_TARGET_WITHIN_RADIUS(Ped ped, float x, float y, float z, float radius) { return big::native_invoker::invoke<4027, false, int>(ped, x, y, z, radius); } + FORCEINLINE constexpr void SET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH(Ped ped, Hash hash) { return big::native_invoker::invoke<4028, false, void>(ped, hash); } + FORCEINLINE constexpr void SET_PED_RELATIONSHIP_GROUP_HASH(Ped ped, Hash hash) { return big::native_invoker::invoke<4029, false, void>(ped, hash); } + FORCEINLINE constexpr void SET_RELATIONSHIP_BETWEEN_GROUPS(int relationship, Hash group1, Hash group2) { return big::native_invoker::invoke<4030, false, void>(relationship, group1, group2); } + FORCEINLINE constexpr void CLEAR_RELATIONSHIP_BETWEEN_GROUPS(int relationship, Hash group1, Hash group2) { return big::native_invoker::invoke<4031, false, void>(relationship, group1, group2); } + FORCEINLINE constexpr BOOL ADD_RELATIONSHIP_GROUP(const char* name, Hash* groupHash) { return big::native_invoker::invoke<4032, false, BOOL>(name, groupHash); } + FORCEINLINE constexpr void REMOVE_RELATIONSHIP_GROUP(Hash groupHash) { return big::native_invoker::invoke<4033, false, void>(groupHash); } + FORCEINLINE constexpr BOOL DOES_RELATIONSHIP_GROUP_EXIST(Hash groupHash) { return big::native_invoker::invoke<4034, false, BOOL>(groupHash); } + FORCEINLINE constexpr int GET_RELATIONSHIP_BETWEEN_PEDS(Ped ped1, Ped ped2) { return big::native_invoker::invoke<4035, false, int>(ped1, ped2); } + FORCEINLINE constexpr Hash GET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH(Ped ped) { return big::native_invoker::invoke<4036, false, Hash>(ped); } + FORCEINLINE constexpr Hash GET_PED_RELATIONSHIP_GROUP_HASH(Ped ped) { return big::native_invoker::invoke<4037, false, Hash>(ped); } + FORCEINLINE constexpr int GET_RELATIONSHIP_BETWEEN_GROUPS(Hash group1, Hash group2) { return big::native_invoker::invoke<4038, false, int>(group1, group2); } + FORCEINLINE constexpr void SET_RELATIONSHIP_GROUP_AFFECTS_WANTED_LEVEL(Hash group, BOOL p1) { return big::native_invoker::invoke<4039, false, void>(group, p1); } + FORCEINLINE constexpr void TELL_GROUP_PEDS_IN_AREA_TO_ATTACK(Ped ped, Any p1, float p2, Hash hash, Any p4, Any p5) { return big::native_invoker::invoke<4040, false, void>(ped, p1, p2, hash, p4, p5); } + FORCEINLINE constexpr void SET_PED_CAN_BE_TARGETED_WITHOUT_LOS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4041, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_TO_INFORM_RESPECTED_FRIENDS(Ped ped, float radius, int maxFriends) { return big::native_invoker::invoke<4042, false, void>(ped, radius, maxFriends); } + FORCEINLINE constexpr BOOL IS_PED_RESPONDING_TO_EVENT(Ped ped, Any event) { return big::native_invoker::invoke<4043, false, BOOL>(ped, event); } + FORCEINLINE constexpr BOOL GET_POS_FROM_FIRED_EVENT(Ped ped, int eventType, Any* outData) { return big::native_invoker::invoke<4044, false, BOOL>(ped, eventType, outData); } + FORCEINLINE constexpr void SET_PED_FIRING_PATTERN(Ped ped, Hash patternHash) { return big::native_invoker::invoke<4045, false, void>(ped, patternHash); } + FORCEINLINE constexpr void SET_PED_SHOOT_RATE(Ped ped, int shootRate) { return big::native_invoker::invoke<4046, false, void>(ped, shootRate); } + FORCEINLINE constexpr void SET_COMBAT_FLOAT(Ped ped, int combatType, float p2) { return big::native_invoker::invoke<4047, false, void>(ped, combatType, p2); } + FORCEINLINE constexpr float GET_COMBAT_FLOAT(Ped ped, int p1) { return big::native_invoker::invoke<4048, false, float>(ped, p1); } + FORCEINLINE constexpr void GET_GROUP_SIZE(int groupID, Any* p1, int* sizeInMembers) { return big::native_invoker::invoke<4049, false, void>(groupID, p1, sizeInMembers); } + FORCEINLINE constexpr BOOL DOES_GROUP_EXIST(int groupId) { return big::native_invoker::invoke<4050, false, BOOL>(groupId); } + FORCEINLINE constexpr int GET_PED_GROUP_INDEX(Ped ped) { return big::native_invoker::invoke<4051, false, int>(ped); } + FORCEINLINE constexpr BOOL IS_PED_IN_GROUP(Ped ped) { return big::native_invoker::invoke<4052, false, BOOL>(ped); } + FORCEINLINE constexpr Player GET_PLAYER_PED_IS_FOLLOWING(Ped ped) { return big::native_invoker::invoke<4053, false, Player>(ped); } + FORCEINLINE constexpr void SET_GROUP_FORMATION(int groupId, int formationType) { return big::native_invoker::invoke<4054, false, void>(groupId, formationType); } + FORCEINLINE constexpr void SET_GROUP_FORMATION_SPACING(int groupId, float x, float y, float z) { return big::native_invoker::invoke<4055, false, void>(groupId, x, y, z); } + FORCEINLINE constexpr void RESET_GROUP_FORMATION_DEFAULT_SPACING(int groupHandle) { return big::native_invoker::invoke<4056, false, void>(groupHandle); } + FORCEINLINE constexpr Vehicle GET_VEHICLE_PED_IS_USING(Ped ped) { return big::native_invoker::invoke<4057, false, Vehicle>(ped); } + FORCEINLINE constexpr Vehicle GET_VEHICLE_PED_IS_ENTERING(Ped ped) { return big::native_invoker::invoke<4058, false, Vehicle>(ped); } + FORCEINLINE constexpr void SET_PED_GRAVITY(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4059, false, void>(ped, toggle); } + FORCEINLINE constexpr void APPLY_DAMAGE_TO_PED(Ped ped, int damageAmount, BOOL p2, Any p3, Hash weaponType) { return big::native_invoker::invoke<4060, false, void>(ped, damageAmount, p2, p3, weaponType); } + FORCEINLINE constexpr int GET_TIME_PED_DAMAGED_BY_WEAPON(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<4061, false, int>(ped, weaponHash); } + FORCEINLINE constexpr void SET_PED_ALLOWED_TO_DUCK(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4062, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_NEVER_LEAVES_GROUP(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4063, false, void>(ped, toggle); } + FORCEINLINE constexpr int GET_PED_TYPE(Ped ped) { return big::native_invoker::invoke<4064, false, int>(ped); } + FORCEINLINE constexpr void SET_PED_AS_COP(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4065, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_HEALTH_PENDING_LAST_DAMAGE_EVENT_OVERRIDE_FLAG(BOOL toggle) { return big::native_invoker::invoke<4066, false, void>(toggle); } + FORCEINLINE constexpr void SET_PED_MAX_HEALTH(Ped ped, int value) { return big::native_invoker::invoke<4067, false, void>(ped, value); } + FORCEINLINE constexpr int GET_PED_MAX_HEALTH(Ped ped) { return big::native_invoker::invoke<4068, false, int>(ped); } + FORCEINLINE constexpr void SET_PED_MAX_TIME_IN_WATER(Ped ped, float value) { return big::native_invoker::invoke<4069, false, void>(ped, value); } + FORCEINLINE constexpr void SET_PED_MAX_TIME_UNDERWATER(Ped ped, float value) { return big::native_invoker::invoke<4070, false, void>(ped, value); } + FORCEINLINE constexpr void SET_CORPSE_RAGDOLL_FRICTION(Ped ped, float p1) { return big::native_invoker::invoke<4071, false, void>(ped, p1); } + FORCEINLINE constexpr void SET_PED_VEHICLE_FORCED_SEAT_USAGE(Ped ped, Vehicle vehicle, int seatIndex, int flags, Any p4) { return big::native_invoker::invoke<4072, false, void>(ped, vehicle, seatIndex, flags, p4); } + FORCEINLINE constexpr void CLEAR_ALL_PED_VEHICLE_FORCED_SEAT_USAGE(Ped ped) { return big::native_invoker::invoke<4073, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_CAN_BE_KNOCKED_OFF_BIKE(Any p0, Any p1) { return big::native_invoker::invoke<4074, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_PED_CAN_BE_KNOCKED_OFF_VEHICLE(Ped ped, int state) { return big::native_invoker::invoke<4075, false, void>(ped, state); } + FORCEINLINE constexpr BOOL CAN_KNOCK_PED_OFF_VEHICLE(Ped ped) { return big::native_invoker::invoke<4076, false, BOOL>(ped); } + FORCEINLINE constexpr void KNOCK_PED_OFF_VEHICLE(Ped ped) { return big::native_invoker::invoke<4077, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_COORDS_NO_GANG(Ped ped, float posX, float posY, float posZ) { return big::native_invoker::invoke<4078, false, void>(ped, posX, posY, posZ); } + FORCEINLINE constexpr Ped GET_PED_AS_GROUP_MEMBER(int groupID, int memberNumber) { return big::native_invoker::invoke<4079, false, Ped>(groupID, memberNumber); } + FORCEINLINE constexpr Ped GET_PED_AS_GROUP_LEADER(int groupID) { return big::native_invoker::invoke<4080, false, Ped>(groupID); } + FORCEINLINE constexpr void SET_PED_KEEP_TASK(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4081, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_ALLOW_MINOR_REACTIONS_AS_MISSION_PED(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4082, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL IS_PED_SWIMMING(Ped ped) { return big::native_invoker::invoke<4083, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_SWIMMING_UNDER_WATER(Ped ped) { return big::native_invoker::invoke<4084, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_PED_COORDS_KEEP_VEHICLE(Ped ped, float posX, float posY, float posZ) { return big::native_invoker::invoke<4085, false, void>(ped, posX, posY, posZ); } + FORCEINLINE constexpr void SET_PED_DIES_IN_VEHICLE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4086, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_CREATE_RANDOM_COPS(BOOL toggle) { return big::native_invoker::invoke<4087, false, void>(toggle); } + FORCEINLINE constexpr void SET_CREATE_RANDOM_COPS_NOT_ON_SCENARIOS(BOOL toggle) { return big::native_invoker::invoke<4088, false, void>(toggle); } + FORCEINLINE constexpr void SET_CREATE_RANDOM_COPS_ON_SCENARIOS(BOOL toggle) { return big::native_invoker::invoke<4089, false, void>(toggle); } + FORCEINLINE constexpr BOOL CAN_CREATE_RANDOM_COPS() { return big::native_invoker::invoke<4090, false, BOOL>(); } + FORCEINLINE constexpr void SET_PED_AS_ENEMY(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4091, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_CAN_SMASH_GLASS(Ped ped, BOOL p1, BOOL p2) { return big::native_invoker::invoke<4092, false, void>(ped, p1, p2); } + FORCEINLINE constexpr BOOL IS_PED_IN_ANY_TRAIN(Ped ped) { return big::native_invoker::invoke<4093, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_GETTING_INTO_A_VEHICLE(Ped ped) { return big::native_invoker::invoke<4094, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_TRYING_TO_ENTER_A_LOCKED_VEHICLE(Ped ped) { return big::native_invoker::invoke<4095, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_ENABLE_HANDCUFFS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4096, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_ENABLE_BOUND_ANKLES(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4097, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_ENABLE_SCUBA(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4098, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_CAN_ATTACK_FRIENDLY(Ped ped, BOOL toggle, BOOL p2) { return big::native_invoker::invoke<4099, false, void>(ped, toggle, p2); } + FORCEINLINE constexpr int GET_PED_ALERTNESS(Ped ped) { return big::native_invoker::invoke<4100, false, int>(ped); } + FORCEINLINE constexpr void SET_PED_ALERTNESS(Ped ped, int value) { return big::native_invoker::invoke<4101, false, void>(ped, value); } + FORCEINLINE constexpr void SET_PED_GET_OUT_UPSIDE_DOWN_VEHICLE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4102, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_MOVEMENT_CLIPSET(Ped ped, const char* clipSet, float transitionSpeed) { return big::native_invoker::invoke<4103, false, void>(ped, clipSet, transitionSpeed); } + FORCEINLINE constexpr void RESET_PED_MOVEMENT_CLIPSET(Ped ped, float p1) { return big::native_invoker::invoke<4104, false, void>(ped, p1); } + FORCEINLINE constexpr void SET_PED_STRAFE_CLIPSET(Ped ped, const char* clipSet) { return big::native_invoker::invoke<4105, false, void>(ped, clipSet); } + FORCEINLINE constexpr void RESET_PED_STRAFE_CLIPSET(Ped ped) { return big::native_invoker::invoke<4106, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_WEAPON_MOVEMENT_CLIPSET(Ped ped, const char* clipSet) { return big::native_invoker::invoke<4107, false, void>(ped, clipSet); } + FORCEINLINE constexpr void RESET_PED_WEAPON_MOVEMENT_CLIPSET(Ped ped) { return big::native_invoker::invoke<4108, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_DRIVE_BY_CLIPSET_OVERRIDE(Ped ped, const char* clipset) { return big::native_invoker::invoke<4109, false, void>(ped, clipset); } + FORCEINLINE constexpr void CLEAR_PED_DRIVE_BY_CLIPSET_OVERRIDE(Ped ped) { return big::native_invoker::invoke<4110, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_MOTION_IN_COVER_CLIPSET_OVERRIDE(Ped ped, const char* p1) { return big::native_invoker::invoke<4111, false, void>(ped, p1); } + FORCEINLINE constexpr void CLEAR_PED_MOTION_IN_COVER_CLIPSET_OVERRIDE(Ped ped) { return big::native_invoker::invoke<4112, false, void>(ped); } + FORCEINLINE constexpr void CLEAR_PED_FALL_UPPER_BODY_CLIPSET_OVERRIDE(Ped ped) { return big::native_invoker::invoke<4113, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_IN_VEHICLE_CONTEXT(Ped ped, Hash context) { return big::native_invoker::invoke<4114, false, void>(ped, context); } + FORCEINLINE constexpr void RESET_PED_IN_VEHICLE_CONTEXT(Ped ped) { return big::native_invoker::invoke<4115, false, void>(ped); } + FORCEINLINE constexpr BOOL IS_SCRIPTED_SCENARIO_PED_USING_CONDITIONAL_ANIM(Ped ped, const char* animDict, const char* anim) { return big::native_invoker::invoke<4116, false, BOOL>(ped, animDict, anim); } + FORCEINLINE constexpr void SET_PED_ALTERNATE_WALK_ANIM(Ped ped, const char* animDict, const char* animName, float p3, BOOL p4) { return big::native_invoker::invoke<4117, false, void>(ped, animDict, animName, p3, p4); } + FORCEINLINE constexpr void CLEAR_PED_ALTERNATE_WALK_ANIM(Ped ped, float p1) { return big::native_invoker::invoke<4118, false, void>(ped, p1); } + FORCEINLINE constexpr void SET_PED_ALTERNATE_MOVEMENT_ANIM(Ped ped, int stance, const char* animDictionary, const char* animationName, float p4, BOOL p5) { return big::native_invoker::invoke<4119, false, void>(ped, stance, animDictionary, animationName, p4, p5); } + FORCEINLINE constexpr void CLEAR_PED_ALTERNATE_MOVEMENT_ANIM(Ped ped, int stance, float p2) { return big::native_invoker::invoke<4120, false, void>(ped, stance, p2); } + FORCEINLINE constexpr void SET_PED_GESTURE_GROUP(Ped ped, const char* animGroupGesture) { return big::native_invoker::invoke<4121, false, void>(ped, animGroupGesture); } + FORCEINLINE constexpr Vector3 GET_ANIM_INITIAL_OFFSET_POSITION(const char* animDict, const char* animName, float x, float y, float z, float xRot, float yRot, float zRot, float p8, int p9) { return big::native_invoker::invoke<4122, false, Vector3>(animDict, animName, x, y, z, xRot, yRot, zRot, p8, p9); } + FORCEINLINE constexpr Vector3 GET_ANIM_INITIAL_OFFSET_ROTATION(const char* animDict, const char* animName, float x, float y, float z, float xRot, float yRot, float zRot, float p8, int p9) { return big::native_invoker::invoke<4123, false, Vector3>(animDict, animName, x, y, z, xRot, yRot, zRot, p8, p9); } + FORCEINLINE constexpr int GET_PED_DRAWABLE_VARIATION(Ped ped, int componentId) { return big::native_invoker::invoke<4124, false, int>(ped, componentId); } + FORCEINLINE constexpr int GET_NUMBER_OF_PED_DRAWABLE_VARIATIONS(Ped ped, int componentId) { return big::native_invoker::invoke<4125, false, int>(ped, componentId); } + FORCEINLINE constexpr int GET_PED_TEXTURE_VARIATION(Ped ped, int componentId) { return big::native_invoker::invoke<4126, false, int>(ped, componentId); } + FORCEINLINE constexpr int GET_NUMBER_OF_PED_TEXTURE_VARIATIONS(Ped ped, int componentId, int drawableId) { return big::native_invoker::invoke<4127, false, int>(ped, componentId, drawableId); } + FORCEINLINE constexpr int GET_NUMBER_OF_PED_PROP_DRAWABLE_VARIATIONS(Ped ped, int propId) { return big::native_invoker::invoke<4128, false, int>(ped, propId); } + FORCEINLINE constexpr int GET_NUMBER_OF_PED_PROP_TEXTURE_VARIATIONS(Ped ped, int propId, int drawableId) { return big::native_invoker::invoke<4129, false, int>(ped, propId, drawableId); } + FORCEINLINE constexpr int GET_PED_PALETTE_VARIATION(Ped ped, int componentId) { return big::native_invoker::invoke<4130, false, int>(ped, componentId); } + FORCEINLINE constexpr BOOL GET_MP_OUTFIT_DATA_FROM_METADATA(Any* p0, Any* p1) { return big::native_invoker::invoke<4131, false, BOOL>(p0, p1); } + FORCEINLINE constexpr int GET_FM_MALE_SHOP_PED_APPAREL_ITEM_INDEX(int p0) { return big::native_invoker::invoke<4132, false, int>(p0); } + FORCEINLINE constexpr int GET_FM_FEMALE_SHOP_PED_APPAREL_ITEM_INDEX(int p0) { return big::native_invoker::invoke<4133, false, int>(p0); } + FORCEINLINE constexpr BOOL IS_PED_COMPONENT_VARIATION_VALID(Ped ped, int componentId, int drawableId, int textureId) { return big::native_invoker::invoke<4134, false, BOOL>(ped, componentId, drawableId, textureId); } + FORCEINLINE constexpr void SET_PED_COMPONENT_VARIATION(Ped ped, int componentId, int drawableId, int textureId, int paletteId) { return big::native_invoker::invoke<4135, false, void>(ped, componentId, drawableId, textureId, paletteId); } + FORCEINLINE constexpr void SET_PED_RANDOM_COMPONENT_VARIATION(Ped ped, int p1) { return big::native_invoker::invoke<4136, false, void>(ped, p1); } + FORCEINLINE constexpr void SET_PED_RANDOM_PROPS(Ped ped) { return big::native_invoker::invoke<4137, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_DEFAULT_COMPONENT_VARIATION(Ped ped) { return big::native_invoker::invoke<4138, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_BLEND_FROM_PARENTS(Ped ped, Any p1, Any p2, float p3, float p4) { return big::native_invoker::invoke<4139, false, void>(ped, p1, p2, p3, p4); } + FORCEINLINE constexpr void SET_PED_HEAD_BLEND_DATA(Ped ped, int shapeFirstID, int shapeSecondID, int shapeThirdID, int skinFirstID, int skinSecondID, int skinThirdID, float shapeMix, float skinMix, float thirdMix, BOOL isParent) { return big::native_invoker::invoke<4140, false, void>(ped, shapeFirstID, shapeSecondID, shapeThirdID, skinFirstID, skinSecondID, skinThirdID, shapeMix, skinMix, thirdMix, isParent); } + FORCEINLINE constexpr BOOL GET_PED_HEAD_BLEND_DATA(Ped ped, Any* headBlendData) { return big::native_invoker::invoke<4141, false, BOOL>(ped, headBlendData); } + FORCEINLINE constexpr void UPDATE_PED_HEAD_BLEND_DATA(Ped ped, float shapeMix, float skinMix, float thirdMix) { return big::native_invoker::invoke<4142, false, void>(ped, shapeMix, skinMix, thirdMix); } + FORCEINLINE constexpr void SET_HEAD_BLEND_EYE_COLOR(Ped ped, int index) { return big::native_invoker::invoke<4143, false, void>(ped, index); } + FORCEINLINE constexpr int GET_HEAD_BLEND_EYE_COLOR(Ped ped) { return big::native_invoker::invoke<4144, false, int>(ped); } + FORCEINLINE constexpr void SET_PED_HEAD_OVERLAY(Ped ped, int overlayID, int index, float opacity) { return big::native_invoker::invoke<4145, false, void>(ped, overlayID, index, opacity); } + FORCEINLINE constexpr int GET_PED_HEAD_OVERLAY(Ped ped, int overlayID) { return big::native_invoker::invoke<4146, false, int>(ped, overlayID); } + FORCEINLINE constexpr int GET_PED_HEAD_OVERLAY_NUM(int overlayID) { return big::native_invoker::invoke<4147, false, int>(overlayID); } + FORCEINLINE constexpr void SET_PED_HEAD_OVERLAY_TINT(Ped ped, int overlayID, int colorType, int colorID, int secondColorID) { return big::native_invoker::invoke<4148, false, void>(ped, overlayID, colorType, colorID, secondColorID); } + FORCEINLINE constexpr void SET_PED_HAIR_TINT(Ped ped, int colorID, int highlightColorID) { return big::native_invoker::invoke<4149, false, void>(ped, colorID, highlightColorID); } + FORCEINLINE constexpr int GET_NUM_PED_HAIR_TINTS() { return big::native_invoker::invoke<4150, false, int>(); } + FORCEINLINE constexpr int GET_NUM_PED_MAKEUP_TINTS() { return big::native_invoker::invoke<4151, false, int>(); } + FORCEINLINE constexpr void GET_PED_HAIR_TINT_COLOR(int hairColorIndex, int* outR, int* outG, int* outB) { return big::native_invoker::invoke<4152, false, void>(hairColorIndex, outR, outG, outB); } + FORCEINLINE constexpr void GET_PED_MAKEUP_TINT_COLOR(int makeupColorIndex, int* outR, int* outG, int* outB) { return big::native_invoker::invoke<4153, false, void>(makeupColorIndex, outR, outG, outB); } + FORCEINLINE constexpr BOOL IS_PED_HAIR_TINT_FOR_CREATOR(int colorId) { return big::native_invoker::invoke<4154, false, BOOL>(colorId); } + FORCEINLINE constexpr int GET_DEFAULT_SECONDARY_TINT_FOR_CREATOR(int colorId) { return big::native_invoker::invoke<4155, false, int>(colorId); } + FORCEINLINE constexpr BOOL IS_PED_LIPSTICK_TINT_FOR_CREATOR(int colorId) { return big::native_invoker::invoke<4156, false, BOOL>(colorId); } + FORCEINLINE constexpr BOOL IS_PED_BLUSH_TINT_FOR_CREATOR(int colorId) { return big::native_invoker::invoke<4157, false, BOOL>(colorId); } + FORCEINLINE constexpr BOOL IS_PED_HAIR_TINT_FOR_BARBER(int colorID) { return big::native_invoker::invoke<4158, false, BOOL>(colorID); } + FORCEINLINE constexpr int GET_DEFAULT_SECONDARY_TINT_FOR_BARBER(int colorID) { return big::native_invoker::invoke<4159, false, int>(colorID); } + FORCEINLINE constexpr BOOL IS_PED_LIPSTICK_TINT_FOR_BARBER(int colorID) { return big::native_invoker::invoke<4160, false, BOOL>(colorID); } + FORCEINLINE constexpr BOOL IS_PED_BLUSH_TINT_FOR_BARBER(int colorID) { return big::native_invoker::invoke<4161, false, BOOL>(colorID); } + FORCEINLINE constexpr BOOL IS_PED_BLUSH_FACEPAINT_TINT_FOR_BARBER(int colorId) { return big::native_invoker::invoke<4162, false, BOOL>(colorId); } + FORCEINLINE constexpr int GET_TINT_INDEX_FOR_LAST_GEN_HAIR_TEXTURE(Hash modelHash, int drawableId, int textureId) { return big::native_invoker::invoke<4163, false, int>(modelHash, drawableId, textureId); } + FORCEINLINE constexpr void SET_PED_MICRO_MORPH(Ped ped, int index, float scale) { return big::native_invoker::invoke<4164, false, void>(ped, index, scale); } + FORCEINLINE constexpr BOOL HAS_PED_HEAD_BLEND_FINISHED(Ped ped) { return big::native_invoker::invoke<4165, false, BOOL>(ped); } + FORCEINLINE constexpr void FINALIZE_HEAD_BLEND(Ped ped) { return big::native_invoker::invoke<4166, false, void>(ped); } + FORCEINLINE constexpr void SET_HEAD_BLEND_PALETTE_COLOR(Ped ped, int r, int g, int b, int id) { return big::native_invoker::invoke<4167, false, void>(ped, r, g, b, id); } + FORCEINLINE constexpr void DISABLE_HEAD_BLEND_PALETTE_COLOR(Ped ped) { return big::native_invoker::invoke<4168, false, void>(ped); } + FORCEINLINE constexpr int GET_PED_HEAD_BLEND_FIRST_INDEX(int type) { return big::native_invoker::invoke<4169, false, int>(type); } + FORCEINLINE constexpr int GET_PED_HEAD_BLEND_NUM_HEADS(int type) { return big::native_invoker::invoke<4170, false, int>(type); } + FORCEINLINE constexpr int SET_PED_PRELOAD_VARIATION_DATA(Ped ped, int slot, int drawableId, int textureId) { return big::native_invoker::invoke<4171, false, int>(ped, slot, drawableId, textureId); } + FORCEINLINE constexpr BOOL HAS_PED_PRELOAD_VARIATION_DATA_FINISHED(Ped ped) { return big::native_invoker::invoke<4172, false, BOOL>(ped); } + FORCEINLINE constexpr void RELEASE_PED_PRELOAD_VARIATION_DATA(Ped ped) { return big::native_invoker::invoke<4173, false, void>(ped); } + FORCEINLINE constexpr int SET_PED_PRELOAD_PROP_DATA(Ped ped, int componentId, int drawableId, int TextureId) { return big::native_invoker::invoke<4174, false, int>(ped, componentId, drawableId, TextureId); } + FORCEINLINE constexpr BOOL HAS_PED_PRELOAD_PROP_DATA_FINISHED(Ped ped) { return big::native_invoker::invoke<4175, false, BOOL>(ped); } + FORCEINLINE constexpr void RELEASE_PED_PRELOAD_PROP_DATA(Ped ped) { return big::native_invoker::invoke<4176, false, void>(ped); } + FORCEINLINE constexpr int GET_PED_PROP_INDEX(Ped ped, int componentId, Any p2) { return big::native_invoker::invoke<4177, false, int>(ped, componentId, p2); } + FORCEINLINE constexpr void SET_PED_PROP_INDEX(Ped ped, int componentId, int drawableId, int TextureId, BOOL attach, Any p5) { return big::native_invoker::invoke<4178, false, void>(ped, componentId, drawableId, TextureId, attach, p5); } + FORCEINLINE constexpr void KNOCK_OFF_PED_PROP(Ped ped, BOOL p1, BOOL p2, BOOL p3, BOOL p4) { return big::native_invoker::invoke<4179, false, void>(ped, p1, p2, p3, p4); } + FORCEINLINE constexpr void CLEAR_PED_PROP(Ped ped, int propId, Any p2) { return big::native_invoker::invoke<4180, false, void>(ped, propId, p2); } + FORCEINLINE constexpr void CLEAR_ALL_PED_PROPS(Ped ped, Any p1) { return big::native_invoker::invoke<4181, false, void>(ped, p1); } + FORCEINLINE constexpr void DROP_AMBIENT_PROP(Ped ped) { return big::native_invoker::invoke<4182, false, void>(ped); } + FORCEINLINE constexpr int GET_PED_PROP_TEXTURE_INDEX(Ped ped, int componentId) { return big::native_invoker::invoke<4183, false, int>(ped, componentId); } + FORCEINLINE constexpr void CLEAR_PED_PARACHUTE_PACK_VARIATION(Ped ped) { return big::native_invoker::invoke<4184, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_SCUBA_GEAR_VARIATION(Ped ped) { return big::native_invoker::invoke<4185, false, void>(ped); } + FORCEINLINE constexpr void CLEAR_PED_SCUBA_GEAR_VARIATION(Ped ped) { return big::native_invoker::invoke<4186, false, void>(ped); } + FORCEINLINE constexpr BOOL IS_USING_PED_SCUBA_GEAR_VARIATION(Any p0) { return big::native_invoker::invoke<4187, false, BOOL>(p0); } + FORCEINLINE constexpr void SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4188, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_BOUNDS_ORIENTATION(Ped ped, float p1, float p2, float x, float y, float z) { return big::native_invoker::invoke<4189, false, void>(ped, p1, p2, x, y, z); } + FORCEINLINE constexpr void REGISTER_TARGET(Ped ped, Ped target) { return big::native_invoker::invoke<4190, false, void>(ped, target); } + FORCEINLINE constexpr void REGISTER_HATED_TARGETS_AROUND_PED(Ped ped, float radius) { return big::native_invoker::invoke<4191, false, void>(ped, radius); } + FORCEINLINE constexpr Ped GET_RANDOM_PED_AT_COORD(float x, float y, float z, float xRadius, float yRadius, float zRadius, int pedType) { return big::native_invoker::invoke<4192, false, Ped>(x, y, z, xRadius, yRadius, zRadius, pedType); } + FORCEINLINE constexpr BOOL GET_CLOSEST_PED(float x, float y, float z, float radius, BOOL p4, BOOL p5, Ped* outPed, BOOL p7, BOOL p8, int pedType) { return big::native_invoker::invoke<4193, false, BOOL>(x, y, z, radius, p4, p5, outPed, p7, p8, pedType); } + FORCEINLINE constexpr void SET_SCENARIO_PEDS_TO_BE_RETURNED_BY_NEXT_COMMAND(BOOL value) { return big::native_invoker::invoke<4194, false, void>(value); } + FORCEINLINE constexpr BOOL GET_CAN_PED_BE_GRABBED_BY_SCRIPT(Ped ped, BOOL p1, BOOL p2, BOOL p3, BOOL p4, BOOL p5, BOOL p6, BOOL p7, Any p8) { return big::native_invoker::invoke<4195, false, BOOL>(ped, p1, p2, p3, p4, p5, p6, p7, p8); } + FORCEINLINE constexpr void SET_DRIVER_RACING_MODIFIER(Ped driver, float modifier) { return big::native_invoker::invoke<4196, false, void>(driver, modifier); } + FORCEINLINE constexpr void SET_DRIVER_ABILITY(Ped driver, float ability) { return big::native_invoker::invoke<4197, false, void>(driver, ability); } + FORCEINLINE constexpr void SET_DRIVER_AGGRESSIVENESS(Ped driver, float aggressiveness) { return big::native_invoker::invoke<4198, false, void>(driver, aggressiveness); } + FORCEINLINE constexpr BOOL CAN_PED_RAGDOLL(Ped ped) { return big::native_invoker::invoke<4199, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL SET_PED_TO_RAGDOLL(Ped ped, int time1, int time2, int ragdollType, BOOL p4, BOOL p5, BOOL p6) { return big::native_invoker::invoke<4200, false, BOOL>(ped, time1, time2, ragdollType, p4, p5, p6); } + FORCEINLINE constexpr BOOL SET_PED_TO_RAGDOLL_WITH_FALL(Ped ped, int time, int p2, int ragdollType, float x, float y, float z, float velocity, float p8, float p9, float p10, float p11, float p12, float p13) { return big::native_invoker::invoke<4201, false, BOOL>(ped, time, p2, ragdollType, x, y, z, velocity, p8, p9, p10, p11, p12, p13); } + FORCEINLINE constexpr void SET_PED_RAGDOLL_ON_COLLISION(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4202, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL IS_PED_RAGDOLL(Ped ped) { return big::native_invoker::invoke<4203, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_RUNNING_RAGDOLL_TASK(Ped ped) { return big::native_invoker::invoke<4204, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_PED_RAGDOLL_FORCE_FALL(Ped ped) { return big::native_invoker::invoke<4205, false, void>(ped); } + FORCEINLINE constexpr void RESET_PED_RAGDOLL_TIMER(Ped ped) { return big::native_invoker::invoke<4206, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_CAN_RAGDOLL(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4207, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL IS_PED_RUNNING_MELEE_TASK(Ped ped) { return big::native_invoker::invoke<4208, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_RUNNING_MOBILE_PHONE_TASK(Ped ped) { return big::native_invoker::invoke<4209, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_MOBILE_PHONE_TO_PED_EAR(Ped ped) { return big::native_invoker::invoke<4210, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_RAGDOLL_BLOCKING_FLAGS(Ped ped, int blockingFlag) { return big::native_invoker::invoke<4211, false, void>(ped, blockingFlag); } + FORCEINLINE constexpr void CLEAR_RAGDOLL_BLOCKING_FLAGS(Ped ped, int blockingFlag) { return big::native_invoker::invoke<4212, false, void>(ped, blockingFlag); } + FORCEINLINE constexpr void SET_PED_ANGLED_DEFENSIVE_AREA(Ped ped, float p1, float p2, float p3, float p4, float p5, float p6, float p7, BOOL p8, BOOL p9) { return big::native_invoker::invoke<4213, false, void>(ped, p1, p2, p3, p4, p5, p6, p7, p8, p9); } + FORCEINLINE constexpr void SET_PED_SPHERE_DEFENSIVE_AREA(Ped ped, float x, float y, float z, float radius, BOOL p5, BOOL p6) { return big::native_invoker::invoke<4214, false, void>(ped, x, y, z, radius, p5, p6); } + FORCEINLINE constexpr void SET_PED_DEFENSIVE_SPHERE_ATTACHED_TO_PED(Ped ped, Ped target, float xOffset, float yOffset, float zOffset, float radius, BOOL p6) { return big::native_invoker::invoke<4215, false, void>(ped, target, xOffset, yOffset, zOffset, radius, p6); } + FORCEINLINE constexpr void SET_PED_DEFENSIVE_SPHERE_ATTACHED_TO_VEHICLE(Ped ped, Vehicle target, float xOffset, float yOffset, float zOffset, float radius, BOOL p6) { return big::native_invoker::invoke<4216, false, void>(ped, target, xOffset, yOffset, zOffset, radius, p6); } + FORCEINLINE constexpr void SET_PED_DEFENSIVE_AREA_ATTACHED_TO_PED(Ped ped, Ped attachPed, float p2, float p3, float p4, float p5, float p6, float p7, float p8, BOOL p9, BOOL p10) { return big::native_invoker::invoke<4217, false, void>(ped, attachPed, p2, p3, p4, p5, p6, p7, p8, p9, p10); } + FORCEINLINE constexpr void SET_PED_DEFENSIVE_AREA_DIRECTION(Ped ped, float p1, float p2, float p3, BOOL p4) { return big::native_invoker::invoke<4218, false, void>(ped, p1, p2, p3, p4); } + FORCEINLINE constexpr void REMOVE_PED_DEFENSIVE_AREA(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4219, false, void>(ped, toggle); } + FORCEINLINE constexpr Vector3 GET_PED_DEFENSIVE_AREA_POSITION(Ped ped, BOOL p1) { return big::native_invoker::invoke<4220, false, Vector3>(ped, p1); } + FORCEINLINE constexpr BOOL IS_PED_DEFENSIVE_AREA_ACTIVE(Ped ped, BOOL p1) { return big::native_invoker::invoke<4221, false, BOOL>(ped, p1); } + FORCEINLINE constexpr void SET_PED_PREFERRED_COVER_SET(Ped ped, Any itemSet) { return big::native_invoker::invoke<4222, false, void>(ped, itemSet); } + FORCEINLINE constexpr void REMOVE_PED_PREFERRED_COVER_SET(Ped ped) { return big::native_invoker::invoke<4223, false, void>(ped); } + FORCEINLINE constexpr void REVIVE_INJURED_PED(Ped ped) { return big::native_invoker::invoke<4224, false, void>(ped); } + FORCEINLINE constexpr void RESURRECT_PED(Ped ped) { return big::native_invoker::invoke<4225, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_NAME_DEBUG(Ped ped, const char* name) { return big::native_invoker::invoke<4226, false, void>(ped, name); } + FORCEINLINE constexpr Vector3 GET_PED_EXTRACTED_DISPLACEMENT(Ped ped, BOOL worldSpace) { return big::native_invoker::invoke<4227, false, Vector3>(ped, worldSpace); } + FORCEINLINE constexpr void SET_PED_DIES_WHEN_INJURED(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4228, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_ENABLE_WEAPON_BLOCKING(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4229, false, void>(ped, toggle); } + FORCEINLINE constexpr void SPECIAL_FUNCTION_DO_NOT_USE(Ped ped, BOOL p1) { return big::native_invoker::invoke<4230, false, void>(ped, p1); } + FORCEINLINE constexpr void RESET_PED_VISIBLE_DAMAGE(Ped ped) { return big::native_invoker::invoke<4231, false, void>(ped); } + FORCEINLINE constexpr void APPLY_PED_BLOOD_DAMAGE_BY_ZONE(Ped ped, Any p1, float p2, float p3, Any p4) { return big::native_invoker::invoke<4232, false, void>(ped, p1, p2, p3, p4); } + FORCEINLINE constexpr void APPLY_PED_BLOOD(Ped ped, int boneIndex, float xRot, float yRot, float zRot, const char* woundType) { return big::native_invoker::invoke<4233, false, void>(ped, boneIndex, xRot, yRot, zRot, woundType); } + FORCEINLINE constexpr void APPLY_PED_BLOOD_BY_ZONE(Ped ped, int p1, float p2, float p3, const char* p4) { return big::native_invoker::invoke<4234, false, void>(ped, p1, p2, p3, p4); } + FORCEINLINE constexpr void APPLY_PED_BLOOD_SPECIFIC(Ped ped, int p1, float p2, float p3, float p4, float p5, int p6, float p7, const char* p8) { return big::native_invoker::invoke<4235, false, void>(ped, p1, p2, p3, p4, p5, p6, p7, p8); } + FORCEINLINE constexpr void APPLY_PED_DAMAGE_DECAL(Ped ped, int damageZone, float xOffset, float yOffset, float heading, float scale, float alpha, int variation, BOOL fadeIn, const char* decalName) { return big::native_invoker::invoke<4236, false, void>(ped, damageZone, xOffset, yOffset, heading, scale, alpha, variation, fadeIn, decalName); } + FORCEINLINE constexpr void APPLY_PED_DAMAGE_PACK(Ped ped, const char* damagePack, float damage, float mult) { return big::native_invoker::invoke<4237, false, void>(ped, damagePack, damage, mult); } + FORCEINLINE constexpr void CLEAR_PED_BLOOD_DAMAGE(Ped ped) { return big::native_invoker::invoke<4238, false, void>(ped); } + FORCEINLINE constexpr void CLEAR_PED_BLOOD_DAMAGE_BY_ZONE(Ped ped, int p1) { return big::native_invoker::invoke<4239, false, void>(ped, p1); } + FORCEINLINE constexpr void HIDE_PED_BLOOD_DAMAGE_BY_ZONE(Ped ped, Any p1, BOOL p2) { return big::native_invoker::invoke<4240, false, void>(ped, p1, p2); } + FORCEINLINE constexpr void CLEAR_PED_DAMAGE_DECAL_BY_ZONE(Ped ped, int p1, const char* p2) { return big::native_invoker::invoke<4241, false, void>(ped, p1, p2); } + FORCEINLINE constexpr int GET_PED_DECORATIONS_STATE(Ped ped) { return big::native_invoker::invoke<4242, false, int>(ped); } + FORCEINLINE constexpr void MARK_PED_DECORATIONS_AS_CLONED_FROM_LOCAL_PLAYER(Ped ped, BOOL p1) { return big::native_invoker::invoke<4243, false, void>(ped, p1); } + FORCEINLINE constexpr void CLEAR_PED_WETNESS(Ped ped) { return big::native_invoker::invoke<4244, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_WETNESS_HEIGHT(Ped ped, float height) { return big::native_invoker::invoke<4245, false, void>(ped, height); } + FORCEINLINE constexpr void SET_PED_WETNESS_ENABLED_THIS_FRAME(Ped ped) { return big::native_invoker::invoke<4246, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_WETNESS(Ped ped, float wetLevel) { return big::native_invoker::invoke<4247, false, void>(ped, wetLevel); } + FORCEINLINE constexpr void CLEAR_PED_ENV_DIRT(Ped ped) { return big::native_invoker::invoke<4248, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_SWEAT(Ped ped, float sweat) { return big::native_invoker::invoke<4249, false, void>(ped, sweat); } + FORCEINLINE constexpr void ADD_PED_DECORATION_FROM_HASHES(Ped ped, Hash collection, Hash overlay) { return big::native_invoker::invoke<4250, false, void>(ped, collection, overlay); } + FORCEINLINE constexpr void ADD_PED_DECORATION_FROM_HASHES_IN_CORONA(Ped ped, Hash collection, Hash overlay) { return big::native_invoker::invoke<4251, false, void>(ped, collection, overlay); } + FORCEINLINE constexpr int GET_PED_DECORATION_ZONE_FROM_HASHES(Hash collection, Hash overlay) { return big::native_invoker::invoke<4252, false, int>(collection, overlay); } + FORCEINLINE constexpr void CLEAR_PED_DECORATIONS(Ped ped) { return big::native_invoker::invoke<4253, false, void>(ped); } + FORCEINLINE constexpr void CLEAR_PED_DECORATIONS_LEAVE_SCARS(Ped ped) { return big::native_invoker::invoke<4254, false, void>(ped); } + FORCEINLINE constexpr BOOL WAS_PED_SKELETON_UPDATED(Ped ped) { return big::native_invoker::invoke<4255, false, BOOL>(ped); } + FORCEINLINE constexpr Vector3 GET_PED_BONE_COORDS(Ped ped, int boneId, float offsetX, float offsetY, float offsetZ) { return big::native_invoker::invoke<4256, false, Vector3>(ped, boneId, offsetX, offsetY, offsetZ); } + FORCEINLINE constexpr void CREATE_NM_MESSAGE(BOOL startImmediately, int messageId) { return big::native_invoker::invoke<4257, false, void>(startImmediately, messageId); } + FORCEINLINE constexpr void GIVE_PED_NM_MESSAGE(Ped ped) { return big::native_invoker::invoke<4258, false, void>(ped); } + FORCEINLINE constexpr int ADD_SCENARIO_BLOCKING_AREA(float x1, float y1, float z1, float x2, float y2, float z2, BOOL p6, BOOL p7, BOOL p8, BOOL p9, Any p10) { return big::native_invoker::invoke<4259, false, int>(x1, y1, z1, x2, y2, z2, p6, p7, p8, p9, p10); } + FORCEINLINE constexpr void REMOVE_SCENARIO_BLOCKING_AREAS() { return big::native_invoker::invoke<4260, false, void>(); } + FORCEINLINE constexpr void REMOVE_SCENARIO_BLOCKING_AREA(Any p0, BOOL p1) { return big::native_invoker::invoke<4261, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_SCENARIO_PEDS_SPAWN_IN_SPHERE_AREA(float x, float y, float z, float range, int p4) { return big::native_invoker::invoke<4262, false, void>(x, y, z, range, p4); } + FORCEINLINE constexpr BOOL DOES_SCENARIO_BLOCKING_AREA_EXISTS(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<4263, false, BOOL>(x1, y1, z1, x2, y2, z2); } + FORCEINLINE constexpr BOOL IS_PED_USING_SCENARIO(Ped ped, const char* scenario) { return big::native_invoker::invoke<4264, false, BOOL>(ped, scenario); } + FORCEINLINE constexpr BOOL IS_PED_USING_ANY_SCENARIO(Ped ped) { return big::native_invoker::invoke<4265, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL SET_PED_PANIC_EXIT_SCENARIO(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<4266, false, BOOL>(p0, p1, p2, p3); } + FORCEINLINE constexpr void TOGGLE_SCENARIO_PED_COWER_IN_PLACE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4267, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL TRIGGER_PED_SCENARIO_PANICEXITTOFLEE(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<4268, false, BOOL>(p0, p1, p2, p3); } + FORCEINLINE constexpr BOOL SET_PED_SHOULD_PLAY_DIRECTED_NORMAL_SCENARIO_EXIT(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<4269, false, BOOL>(p0, p1, p2, p3); } + FORCEINLINE constexpr void SET_PED_SHOULD_PLAY_NORMAL_SCENARIO_EXIT(Ped ped) { return big::native_invoker::invoke<4270, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_SHOULD_PLAY_IMMEDIATE_SCENARIO_EXIT(Ped ped) { return big::native_invoker::invoke<4271, false, void>(ped); } + FORCEINLINE constexpr BOOL SET_PED_SHOULD_PLAY_FLEE_SCENARIO_EXIT(Ped ped, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<4272, false, BOOL>(ped, p1, p2, p3); } + FORCEINLINE constexpr void SET_PED_SHOULD_IGNORE_SCENARIO_EXIT_COLLISION_CHECKS(Ped ped, BOOL p1) { return big::native_invoker::invoke<4273, false, void>(ped, p1); } + FORCEINLINE constexpr void SET_PED_SHOULD_IGNORE_SCENARIO_NAV_CHECKS(Any p0, BOOL p1) { return big::native_invoker::invoke<4274, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_PED_SHOULD_PROBE_FOR_SCENARIO_EXITS_IN_ONE_FRAME(Any p0, BOOL p1) { return big::native_invoker::invoke<4275, false, void>(p0, p1); } + FORCEINLINE constexpr BOOL IS_PED_GESTURING(Any p0) { return big::native_invoker::invoke<4276, false, BOOL>(p0); } + FORCEINLINE constexpr void RESET_FACIAL_IDLE_ANIM(Ped ped) { return big::native_invoker::invoke<4277, false, void>(ped); } + FORCEINLINE constexpr void PLAY_FACIAL_ANIM(Ped ped, const char* animName, const char* animDict) { return big::native_invoker::invoke<4278, false, void>(ped, animName, animDict); } + FORCEINLINE constexpr void SET_FACIAL_CLIPSET(Ped ped, const char* animDict) { return big::native_invoker::invoke<4279, false, void>(ped, animDict); } + FORCEINLINE constexpr void SET_FACIAL_IDLE_ANIM_OVERRIDE(Ped ped, const char* animName, const char* animDict) { return big::native_invoker::invoke<4280, false, void>(ped, animName, animDict); } + FORCEINLINE constexpr void CLEAR_FACIAL_IDLE_ANIM_OVERRIDE(Ped ped) { return big::native_invoker::invoke<4281, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_CAN_PLAY_GESTURE_ANIMS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4282, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_CAN_PLAY_VISEME_ANIMS(Ped ped, BOOL toggle, BOOL p2) { return big::native_invoker::invoke<4283, false, void>(ped, toggle, p2); } + FORCEINLINE constexpr void SET_PED_IS_IGNORED_BY_AUTO_OPEN_DOORS(Ped ped, BOOL p1) { return big::native_invoker::invoke<4284, false, void>(ped, p1); } + FORCEINLINE constexpr void SET_PED_CAN_PLAY_AMBIENT_ANIMS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4285, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_CAN_PLAY_AMBIENT_BASE_ANIMS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4286, false, void>(ped, toggle); } + FORCEINLINE constexpr void TRIGGER_IDLE_ANIMATION_ON_PED(Ped ped) { return big::native_invoker::invoke<4287, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_CAN_ARM_IK(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4288, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_CAN_HEAD_IK(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4289, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_CAN_LEG_IK(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4290, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_CAN_TORSO_IK(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4291, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_CAN_TORSO_REACT_IK(Ped ped, BOOL p1) { return big::native_invoker::invoke<4292, false, void>(ped, p1); } + FORCEINLINE constexpr void SET_PED_CAN_TORSO_VEHICLE_IK(Ped ped, BOOL p1) { return big::native_invoker::invoke<4293, false, void>(ped, p1); } + FORCEINLINE constexpr void SET_PED_CAN_USE_AUTO_CONVERSATION_LOOKAT(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4294, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL IS_PED_HEADTRACKING_PED(Ped ped1, Ped ped2) { return big::native_invoker::invoke<4295, false, BOOL>(ped1, ped2); } + FORCEINLINE constexpr BOOL IS_PED_HEADTRACKING_ENTITY(Ped ped, Entity entity) { return big::native_invoker::invoke<4296, false, BOOL>(ped, entity); } + FORCEINLINE constexpr void SET_PED_PRIMARY_LOOKAT(Ped ped, Ped lookAt) { return big::native_invoker::invoke<4297, false, void>(ped, lookAt); } + FORCEINLINE constexpr void SET_PED_CLOTH_PIN_FRAMES(Any p0, Any p1) { return big::native_invoker::invoke<4298, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_PED_CLOTH_PACKAGE_INDEX(Any p0, Any p1) { return big::native_invoker::invoke<4299, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_PED_CLOTH_PRONE(Any p0, BOOL p1) { return big::native_invoker::invoke<4300, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_PED_CONFIG_FLAG(Ped ped, int flagId, BOOL value) { return big::native_invoker::invoke<4301, false, void>(ped, flagId, value); } + FORCEINLINE constexpr void SET_PED_RESET_FLAG(Ped ped, int flagId, BOOL doReset) { return big::native_invoker::invoke<4302, false, void>(ped, flagId, doReset); } + FORCEINLINE constexpr BOOL GET_PED_CONFIG_FLAG(Ped ped, int flagId, BOOL p2) { return big::native_invoker::invoke<4303, false, BOOL>(ped, flagId, p2); } + FORCEINLINE constexpr BOOL GET_PED_RESET_FLAG(Ped ped, int flagId) { return big::native_invoker::invoke<4304, false, BOOL>(ped, flagId); } + FORCEINLINE constexpr void SET_PED_GROUP_MEMBER_PASSENGER_INDEX(Ped ped, int index) { return big::native_invoker::invoke<4305, false, void>(ped, index); } + FORCEINLINE constexpr void SET_PED_CAN_EVASIVE_DIVE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4306, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL IS_PED_EVASIVE_DIVING(Ped ped, Entity* evadingEntity) { return big::native_invoker::invoke<4307, false, BOOL>(ped, evadingEntity); } + FORCEINLINE constexpr void SET_PED_SHOOTS_AT_COORD(Ped ped, float x, float y, float z, BOOL toggle) { return big::native_invoker::invoke<4308, false, void>(ped, x, y, z, toggle); } + FORCEINLINE constexpr void SET_PED_MODEL_IS_SUPPRESSED(Hash modelHash, BOOL toggle) { return big::native_invoker::invoke<4309, false, void>(modelHash, toggle); } + FORCEINLINE constexpr void STOP_ANY_PED_MODEL_BEING_SUPPRESSED() { return big::native_invoker::invoke<4310, false, void>(); } + FORCEINLINE constexpr void SET_PED_CAN_BE_TARGETED_WHEN_INJURED(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4311, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_GENERATES_DEAD_BODY_EVENTS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4312, false, void>(ped, toggle); } + FORCEINLINE constexpr void BLOCK_PED_FROM_GENERATING_DEAD_BODY_EVENTS_WHEN_DEAD(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4313, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_WILL_ONLY_ATTACK_WANTED_PLAYER(Any p0, Any p1) { return big::native_invoker::invoke<4314, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_PED_CAN_RAGDOLL_FROM_PLAYER_IMPACT(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4315, false, void>(ped, toggle); } + FORCEINLINE constexpr void GIVE_PED_HELMET(Ped ped, BOOL cannotRemove, int helmetFlag, int textureIndex) { return big::native_invoker::invoke<4316, false, void>(ped, cannotRemove, helmetFlag, textureIndex); } + FORCEINLINE constexpr void REMOVE_PED_HELMET(Ped ped, BOOL instantly) { return big::native_invoker::invoke<4317, false, void>(ped, instantly); } + FORCEINLINE constexpr BOOL IS_PED_TAKING_OFF_HELMET(Ped ped) { return big::native_invoker::invoke<4318, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_PED_HELMET(Ped ped, BOOL canWearHelmet) { return big::native_invoker::invoke<4319, false, void>(ped, canWearHelmet); } + FORCEINLINE constexpr void SET_PED_HELMET_FLAG(Ped ped, int helmetFlag) { return big::native_invoker::invoke<4320, false, void>(ped, helmetFlag); } + FORCEINLINE constexpr void SET_PED_HELMET_PROP_INDEX(Ped ped, int propIndex, BOOL p2) { return big::native_invoker::invoke<4321, false, void>(ped, propIndex, p2); } + FORCEINLINE constexpr void SET_PED_HELMET_VISOR_PROP_INDICES(Ped ped, BOOL p1, int p2, int p3) { return big::native_invoker::invoke<4322, false, void>(ped, p1, p2, p3); } + FORCEINLINE constexpr BOOL IS_PED_HELMET_VISOR_UP(Ped ped) { return big::native_invoker::invoke<4323, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_PED_HELMET_TEXTURE_INDEX(Ped ped, int textureIndex) { return big::native_invoker::invoke<4324, false, void>(ped, textureIndex); } + FORCEINLINE constexpr BOOL IS_PED_WEARING_HELMET(Ped ped) { return big::native_invoker::invoke<4325, false, BOOL>(ped); } + FORCEINLINE constexpr void CLEAR_PED_STORED_HAT_PROP(Ped ped) { return big::native_invoker::invoke<4326, false, void>(ped); } + FORCEINLINE constexpr int GET_PED_HELMET_STORED_HAT_PROP_INDEX(Ped ped) { return big::native_invoker::invoke<4327, false, int>(ped); } + FORCEINLINE constexpr int GET_PED_HELMET_STORED_HAT_TEX_INDEX(Ped ped) { return big::native_invoker::invoke<4328, false, int>(ped); } + FORCEINLINE constexpr BOOL IS_CURRENT_HEAD_PROP_A_HELMET(Any p0) { return big::native_invoker::invoke<4329, false, BOOL>(p0); } + FORCEINLINE constexpr void SET_PED_TO_LOAD_COVER(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4330, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_CAN_COWER_IN_COVER(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4331, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_CAN_PEEK_IN_COVER(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4332, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_PLAYS_HEAD_ON_HORN_ANIM_WHEN_DIES_IN_VEHICLE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4333, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_LEG_IK_MODE(Ped ped, int mode) { return big::native_invoker::invoke<4334, false, void>(ped, mode); } + FORCEINLINE constexpr void SET_PED_MOTION_BLUR(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4335, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_CAN_SWITCH_WEAPON(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4336, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_DIES_INSTANTLY_IN_WATER(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4337, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_LADDER_CLIMB_INPUT_STATE(Ped ped, int p1) { return big::native_invoker::invoke<4338, false, void>(ped, p1); } + FORCEINLINE constexpr void STOP_PED_WEAPON_FIRING_WHEN_DROPPED(Ped ped) { return big::native_invoker::invoke<4339, false, void>(ped); } + FORCEINLINE constexpr void SET_SCRIPTED_ANIM_SEAT_OFFSET(Ped ped, float p1) { return big::native_invoker::invoke<4340, false, void>(ped, p1); } + FORCEINLINE constexpr void SET_PED_COMBAT_MOVEMENT(Ped ped, int combatMovement) { return big::native_invoker::invoke<4341, false, void>(ped, combatMovement); } + FORCEINLINE constexpr int GET_PED_COMBAT_MOVEMENT(Ped ped) { return big::native_invoker::invoke<4342, false, int>(ped); } + FORCEINLINE constexpr void SET_PED_COMBAT_ABILITY(Ped ped, int abilityLevel) { return big::native_invoker::invoke<4343, false, void>(ped, abilityLevel); } + FORCEINLINE constexpr void SET_PED_COMBAT_RANGE(Ped ped, int combatRange) { return big::native_invoker::invoke<4344, false, void>(ped, combatRange); } + FORCEINLINE constexpr int GET_PED_COMBAT_RANGE(Ped ped) { return big::native_invoker::invoke<4345, false, int>(ped); } + FORCEINLINE constexpr void SET_PED_COMBAT_ATTRIBUTES(Ped ped, int attributeId, BOOL enabled) { return big::native_invoker::invoke<4346, false, void>(ped, attributeId, enabled); } + FORCEINLINE constexpr void SET_PED_TARGET_LOSS_RESPONSE(Ped ped, int responseType) { return big::native_invoker::invoke<4347, false, void>(ped, responseType); } + FORCEINLINE constexpr BOOL IS_PED_PERFORMING_MELEE_ACTION(Ped ped) { return big::native_invoker::invoke<4348, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_PERFORMING_STEALTH_KILL(Ped ped) { return big::native_invoker::invoke<4349, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_PERFORMING_A_COUNTER_ATTACK(Ped ped) { return big::native_invoker::invoke<4350, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_BEING_STEALTH_KILLED(Ped ped) { return big::native_invoker::invoke<4351, false, BOOL>(ped); } + FORCEINLINE constexpr Ped GET_MELEE_TARGET_FOR_PED(Ped ped) { return big::native_invoker::invoke<4352, false, Ped>(ped); } + FORCEINLINE constexpr BOOL WAS_PED_KILLED_BY_STEALTH(Ped ped) { return big::native_invoker::invoke<4353, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL WAS_PED_KILLED_BY_TAKEDOWN(Ped ped) { return big::native_invoker::invoke<4354, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL WAS_PED_KNOCKED_OUT(Ped ped) { return big::native_invoker::invoke<4355, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_PED_FLEE_ATTRIBUTES(Ped ped, int attributeFlags, BOOL enable) { return big::native_invoker::invoke<4356, false, void>(ped, attributeFlags, enable); } + FORCEINLINE constexpr void SET_PED_COWER_HASH(Ped ped, const char* p1) { return big::native_invoker::invoke<4357, false, void>(ped, p1); } + FORCEINLINE constexpr void SET_PED_STEERS_AROUND_DEAD_BODIES(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4358, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_STEERS_AROUND_PEDS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4359, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_STEERS_AROUND_OBJECTS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4360, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_STEERS_AROUND_VEHICLES(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4361, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_IS_AVOIDED_BY_OTHERS(Any p0, BOOL p1) { return big::native_invoker::invoke<4362, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_PED_INCREASED_AVOIDANCE_RADIUS(Ped ped) { return big::native_invoker::invoke<4363, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_BLOCKS_PATHING_WHEN_DEAD(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4364, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_NO_TIME_DELAY_BEFORE_SHOT(Any p0) { return big::native_invoker::invoke<4365, false, void>(p0); } + FORCEINLINE constexpr BOOL IS_ANY_PED_NEAR_POINT(float x, float y, float z, float radius) { return big::native_invoker::invoke<4366, false, BOOL>(x, y, z, radius); } + FORCEINLINE constexpr void FORCE_PED_AI_AND_ANIMATION_UPDATE(Ped ped, BOOL p1, BOOL p2) { return big::native_invoker::invoke<4367, false, void>(ped, p1, p2); } + FORCEINLINE constexpr BOOL IS_PED_HEADING_TOWARDS_POSITION(Ped ped, float x, float y, float z, float p4) { return big::native_invoker::invoke<4368, false, BOOL>(ped, x, y, z, p4); } + FORCEINLINE constexpr void REQUEST_PED_VISIBILITY_TRACKING(Ped ped) { return big::native_invoker::invoke<4369, false, void>(ped); } + FORCEINLINE constexpr void REQUEST_PED_VEHICLE_VISIBILITY_TRACKING(Ped ped, BOOL p1) { return big::native_invoker::invoke<4370, false, void>(ped, p1); } + FORCEINLINE constexpr void REQUEST_PED_RESTRICTED_VEHICLE_VISIBILITY_TRACKING(Ped ped, BOOL p1) { return big::native_invoker::invoke<4371, false, void>(ped, p1); } + FORCEINLINE constexpr void REQUEST_PED_USE_SMALL_BBOX_VISIBILITY_TRACKING(Ped ped, BOOL p1) { return big::native_invoker::invoke<4372, false, void>(ped, p1); } + FORCEINLINE constexpr BOOL IS_TRACKED_PED_VISIBLE(Ped ped) { return big::native_invoker::invoke<4373, false, BOOL>(ped); } + FORCEINLINE constexpr int GET_TRACKED_PED_PIXELCOUNT(Ped ped) { return big::native_invoker::invoke<4374, false, int>(ped); } + FORCEINLINE constexpr BOOL IS_PED_TRACKED(Ped ped) { return big::native_invoker::invoke<4375, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL HAS_PED_RECEIVED_EVENT(Ped ped, int eventId) { return big::native_invoker::invoke<4376, false, BOOL>(ped, eventId); } + FORCEINLINE constexpr BOOL CAN_PED_SEE_HATED_PED(Ped ped1, Ped ped2) { return big::native_invoker::invoke<4377, false, BOOL>(ped1, ped2); } + FORCEINLINE constexpr BOOL CAN_PED_SHUFFLE_TO_OR_FROM_TURRET_SEAT(Ped ped, int* p1) { return big::native_invoker::invoke<4378, false, BOOL>(ped, p1); } + FORCEINLINE constexpr BOOL CAN_PED_SHUFFLE_TO_OR_FROM_EXTRA_SEAT(Ped ped, int* p1) { return big::native_invoker::invoke<4379, false, BOOL>(ped, p1); } + FORCEINLINE constexpr int GET_PED_BONE_INDEX(Ped ped, int boneId) { return big::native_invoker::invoke<4380, false, int>(ped, boneId); } + FORCEINLINE constexpr int GET_PED_RAGDOLL_BONE_INDEX(Ped ped, int bone) { return big::native_invoker::invoke<4381, false, int>(ped, bone); } + FORCEINLINE constexpr void SET_PED_ENVEFF_SCALE(Ped ped, float value) { return big::native_invoker::invoke<4382, false, void>(ped, value); } + FORCEINLINE constexpr float GET_PED_ENVEFF_SCALE(Ped ped) { return big::native_invoker::invoke<4383, false, float>(ped); } + FORCEINLINE constexpr void SET_ENABLE_PED_ENVEFF_SCALE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4384, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_ENVEFF_CPV_ADD(Ped ped, float p1) { return big::native_invoker::invoke<4385, false, void>(ped, p1); } + FORCEINLINE constexpr void SET_PED_ENVEFF_COLOR_MODULATOR(Ped ped, int p1, int p2, int p3) { return big::native_invoker::invoke<4386, false, void>(ped, p1, p2, p3); } + FORCEINLINE constexpr void SET_PED_EMISSIVE_SCALE(Ped ped, float intensity) { return big::native_invoker::invoke<4387, false, void>(ped, intensity); } + FORCEINLINE constexpr float GET_PED_EMISSIVE_SCALE(Ped ped) { return big::native_invoker::invoke<4388, false, float>(ped); } + FORCEINLINE constexpr BOOL IS_PED_SHADER_READY(Ped ped) { return big::native_invoker::invoke<4389, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_PED_ENABLE_CREW_EMBLEM(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4390, false, void>(ped, toggle); } + FORCEINLINE constexpr void REQUEST_RAGDOLL_BOUNDS_UPDATE(Any p0, Any p1) { return big::native_invoker::invoke<4391, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_PED_AO_BLOB_RENDERING(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4392, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL IS_PED_SHELTERED(Ped ped) { return big::native_invoker::invoke<4393, false, BOOL>(ped); } + FORCEINLINE constexpr int CREATE_SYNCHRONIZED_SCENE(float x, float y, float z, float roll, float pitch, float yaw, int p6) { return big::native_invoker::invoke<4394, false, int>(x, y, z, roll, pitch, yaw, p6); } + FORCEINLINE constexpr int CREATE_SYNCHRONIZED_SCENE_AT_MAP_OBJECT(float x, float y, float z, float radius, Hash object) { return big::native_invoker::invoke<4395, false, int>(x, y, z, radius, object); } + FORCEINLINE constexpr BOOL IS_SYNCHRONIZED_SCENE_RUNNING(int sceneId) { return big::native_invoker::invoke<4396, false, BOOL>(sceneId); } + FORCEINLINE constexpr void SET_SYNCHRONIZED_SCENE_ORIGIN(int sceneID, float x, float y, float z, float roll, float pitch, float yaw, BOOL p7) { return big::native_invoker::invoke<4397, false, void>(sceneID, x, y, z, roll, pitch, yaw, p7); } + FORCEINLINE constexpr void SET_SYNCHRONIZED_SCENE_PHASE(int sceneID, float phase) { return big::native_invoker::invoke<4398, false, void>(sceneID, phase); } + FORCEINLINE constexpr float GET_SYNCHRONIZED_SCENE_PHASE(int sceneID) { return big::native_invoker::invoke<4399, false, float>(sceneID); } + FORCEINLINE constexpr void SET_SYNCHRONIZED_SCENE_RATE(int sceneID, float rate) { return big::native_invoker::invoke<4400, false, void>(sceneID, rate); } + FORCEINLINE constexpr float GET_SYNCHRONIZED_SCENE_RATE(int sceneID) { return big::native_invoker::invoke<4401, false, float>(sceneID); } + FORCEINLINE constexpr void SET_SYNCHRONIZED_SCENE_LOOPED(int sceneID, BOOL toggle) { return big::native_invoker::invoke<4402, false, void>(sceneID, toggle); } + FORCEINLINE constexpr BOOL IS_SYNCHRONIZED_SCENE_LOOPED(int sceneID) { return big::native_invoker::invoke<4403, false, BOOL>(sceneID); } + FORCEINLINE constexpr void SET_SYNCHRONIZED_SCENE_HOLD_LAST_FRAME(int sceneID, BOOL toggle) { return big::native_invoker::invoke<4404, false, void>(sceneID, toggle); } + FORCEINLINE constexpr BOOL IS_SYNCHRONIZED_SCENE_HOLD_LAST_FRAME(int sceneID) { return big::native_invoker::invoke<4405, false, BOOL>(sceneID); } + FORCEINLINE constexpr void ATTACH_SYNCHRONIZED_SCENE_TO_ENTITY(int sceneID, Entity entity, int boneIndex) { return big::native_invoker::invoke<4406, false, void>(sceneID, entity, boneIndex); } + FORCEINLINE constexpr void DETACH_SYNCHRONIZED_SCENE(int sceneID) { return big::native_invoker::invoke<4407, false, void>(sceneID); } + FORCEINLINE constexpr void TAKE_OWNERSHIP_OF_SYNCHRONIZED_SCENE(int scene) { return big::native_invoker::invoke<4408, false, void>(scene); } + FORCEINLINE constexpr BOOL FORCE_PED_MOTION_STATE(Ped ped, Hash motionStateHash, BOOL p2, int p3, BOOL p4) { return big::native_invoker::invoke<4409, false, BOOL>(ped, motionStateHash, p2, p3, p4); } + FORCEINLINE constexpr BOOL GET_PED_CURRENT_MOVE_BLEND_RATIO(Ped ped, float* speedX, float* speedY) { return big::native_invoker::invoke<4410, false, BOOL>(ped, speedX, speedY); } + FORCEINLINE constexpr void SET_PED_MAX_MOVE_BLEND_RATIO(Ped ped, float value) { return big::native_invoker::invoke<4411, false, void>(ped, value); } + FORCEINLINE constexpr void SET_PED_MIN_MOVE_BLEND_RATIO(Ped ped, float value) { return big::native_invoker::invoke<4412, false, void>(ped, value); } + FORCEINLINE constexpr void SET_PED_MOVE_RATE_OVERRIDE(Ped ped, float value) { return big::native_invoker::invoke<4413, false, void>(ped, value); } + FORCEINLINE constexpr void SET_PED_MOVE_RATE_IN_WATER_OVERRIDE(Ped ped, float p1) { return big::native_invoker::invoke<4414, false, void>(ped, p1); } + FORCEINLINE constexpr BOOL PED_HAS_SEXINESS_FLAG_SET(Ped ped, int sexinessFlag) { return big::native_invoker::invoke<4415, false, BOOL>(ped, sexinessFlag); } + FORCEINLINE constexpr int GET_PED_NEARBY_VEHICLES(Ped ped, Any* sizeAndVehs) { return big::native_invoker::invoke<4416, false, int>(ped, sizeAndVehs); } + FORCEINLINE constexpr int GET_PED_NEARBY_PEDS(Ped ped, Any* sizeAndPeds, int ignore) { return big::native_invoker::invoke<4417, false, int>(ped, sizeAndPeds, ignore); } + FORCEINLINE constexpr BOOL HAVE_ALL_STREAMING_REQUESTS_COMPLETED(Ped ped) { return big::native_invoker::invoke<4418, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_USING_ACTION_MODE(Ped ped) { return big::native_invoker::invoke<4419, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_PED_USING_ACTION_MODE(Ped ped, BOOL p1, int p2, const char* action) { return big::native_invoker::invoke<4420, false, void>(ped, p1, p2, action); } + FORCEINLINE constexpr void SET_MOVEMENT_MODE_OVERRIDE(Ped ped, const char* name) { return big::native_invoker::invoke<4421, false, void>(ped, name); } + FORCEINLINE constexpr void SET_PED_CAPSULE(Ped ped, float value) { return big::native_invoker::invoke<4422, false, void>(ped, value); } + FORCEINLINE constexpr int REGISTER_PEDHEADSHOT(Ped ped) { return big::native_invoker::invoke<4423, false, int>(ped); } + FORCEINLINE constexpr int REGISTER_PEDHEADSHOT_HIRES(Ped ped) { return big::native_invoker::invoke<4424, false, int>(ped); } + FORCEINLINE constexpr int REGISTER_PEDHEADSHOT_TRANSPARENT(Ped ped) { return big::native_invoker::invoke<4425, false, int>(ped); } + FORCEINLINE constexpr void UNREGISTER_PEDHEADSHOT(int id) { return big::native_invoker::invoke<4426, false, void>(id); } + FORCEINLINE constexpr BOOL IS_PEDHEADSHOT_VALID(int id) { return big::native_invoker::invoke<4427, false, BOOL>(id); } + FORCEINLINE constexpr BOOL IS_PEDHEADSHOT_READY(int id) { return big::native_invoker::invoke<4428, false, BOOL>(id); } + FORCEINLINE constexpr const char* GET_PEDHEADSHOT_TXD_STRING(int id) { return big::native_invoker::invoke<4429, false, const char*>(id); } + FORCEINLINE constexpr BOOL REQUEST_PEDHEADSHOT_IMG_UPLOAD(int id) { return big::native_invoker::invoke<4430, false, BOOL>(id); } + FORCEINLINE constexpr void RELEASE_PEDHEADSHOT_IMG_UPLOAD(int id) { return big::native_invoker::invoke<4431, false, void>(id); } + FORCEINLINE constexpr BOOL IS_PEDHEADSHOT_IMG_UPLOAD_AVAILABLE() { return big::native_invoker::invoke<4432, false, BOOL>(); } + FORCEINLINE constexpr BOOL HAS_PEDHEADSHOT_IMG_UPLOAD_FAILED() { return big::native_invoker::invoke<4433, false, BOOL>(); } + FORCEINLINE constexpr BOOL HAS_PEDHEADSHOT_IMG_UPLOAD_SUCCEEDED() { return big::native_invoker::invoke<4434, false, BOOL>(); } + FORCEINLINE constexpr void SET_PED_HEATSCALE_OVERRIDE(Ped ped, float heatScale) { return big::native_invoker::invoke<4435, false, void>(ped, heatScale); } + FORCEINLINE constexpr void DISABLE_PED_HEATSCALE_OVERRIDE(Ped ped) { return big::native_invoker::invoke<4436, false, void>(ped); } + FORCEINLINE constexpr void SPAWNPOINTS_START_SEARCH(float p0, float p1, float p2, float p3, float p4, int interiorFlags, float scale, int duration) { return big::native_invoker::invoke<4437, false, void>(p0, p1, p2, p3, p4, interiorFlags, scale, duration); } + FORCEINLINE constexpr void SPAWNPOINTS_START_SEARCH_IN_ANGLED_AREA(float x1, float y1, float z1, float x2, float y2, float z2, float width, int interiorFlags, float scale, int duration) { return big::native_invoker::invoke<4438, false, void>(x1, y1, z1, x2, y2, z2, width, interiorFlags, scale, duration); } + FORCEINLINE constexpr void SPAWNPOINTS_CANCEL_SEARCH() { return big::native_invoker::invoke<4439, false, void>(); } + FORCEINLINE constexpr BOOL SPAWNPOINTS_IS_SEARCH_ACTIVE() { return big::native_invoker::invoke<4440, false, BOOL>(); } + FORCEINLINE constexpr BOOL SPAWNPOINTS_IS_SEARCH_COMPLETE() { return big::native_invoker::invoke<4441, false, BOOL>(); } + FORCEINLINE constexpr BOOL SPAWNPOINTS_IS_SEARCH_FAILED() { return big::native_invoker::invoke<4442, false, BOOL>(); } + FORCEINLINE constexpr int SPAWNPOINTS_GET_NUM_SEARCH_RESULTS() { return big::native_invoker::invoke<4443, false, int>(); } + FORCEINLINE constexpr void SPAWNPOINTS_GET_SEARCH_RESULT(int randomInt, float* x, float* y, float* z) { return big::native_invoker::invoke<4444, false, void>(randomInt, x, y, z); } + FORCEINLINE constexpr void SPAWNPOINTS_GET_SEARCH_RESULT_FLAGS(int p0, int* p1) { return big::native_invoker::invoke<4445, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_IK_TARGET(Ped ped, int ikIndex, Entity entityLookAt, int boneLookAt, float offsetX, float offsetY, float offsetZ, Any p7, int blendInDuration, int blendOutDuration) { return big::native_invoker::invoke<4446, false, void>(ped, ikIndex, entityLookAt, boneLookAt, offsetX, offsetY, offsetZ, p7, blendInDuration, blendOutDuration); } + FORCEINLINE constexpr void FORCE_INSTANT_LEG_IK_SETUP(Ped ped) { return big::native_invoker::invoke<4447, false, void>(ped); } + FORCEINLINE constexpr void REQUEST_ACTION_MODE_ASSET(const char* asset) { return big::native_invoker::invoke<4448, false, void>(asset); } + FORCEINLINE constexpr BOOL HAS_ACTION_MODE_ASSET_LOADED(const char* asset) { return big::native_invoker::invoke<4449, false, BOOL>(asset); } + FORCEINLINE constexpr void REMOVE_ACTION_MODE_ASSET(const char* asset) { return big::native_invoker::invoke<4450, false, void>(asset); } + FORCEINLINE constexpr void REQUEST_STEALTH_MODE_ASSET(const char* asset) { return big::native_invoker::invoke<4451, false, void>(asset); } + FORCEINLINE constexpr BOOL HAS_STEALTH_MODE_ASSET_LOADED(const char* asset) { return big::native_invoker::invoke<4452, false, BOOL>(asset); } + FORCEINLINE constexpr void REMOVE_STEALTH_MODE_ASSET(const char* asset) { return big::native_invoker::invoke<4453, false, void>(asset); } + FORCEINLINE constexpr void SET_PED_LOD_MULTIPLIER(Ped ped, float multiplier) { return big::native_invoker::invoke<4454, false, void>(ped, multiplier); } + FORCEINLINE constexpr void SET_PED_CAN_LOSE_PROPS_ON_DAMAGE(Ped ped, BOOL toggle, int p2) { return big::native_invoker::invoke<4455, false, void>(ped, toggle, p2); } + FORCEINLINE constexpr void SET_FORCE_FOOTSTEP_UPDATE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4456, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_FORCE_STEP_TYPE(Ped ped, BOOL p1, int type, int p3) { return big::native_invoker::invoke<4457, false, void>(ped, p1, type, p3); } + FORCEINLINE constexpr BOOL IS_ANY_HOSTILE_PED_NEAR_POINT(Ped ped, float x, float y, float z, float radius) { return big::native_invoker::invoke<4458, false, BOOL>(ped, x, y, z, radius); } + FORCEINLINE constexpr void SET_PED_CAN_PLAY_IN_CAR_IDLES(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4459, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL IS_TARGET_PED_IN_PERCEPTION_AREA(Ped ped, Ped targetPed, float p2, float p3, float p4, float p5) { return big::native_invoker::invoke<4460, false, BOOL>(ped, targetPed, p2, p3, p4, p5); } + FORCEINLINE constexpr void SET_POP_CONTROL_SPHERE_THIS_FRAME(float x, float y, float z, float min, float max) { return big::native_invoker::invoke<4461, false, void>(x, y, z, min, max); } + FORCEINLINE constexpr void FORCE_ZERO_MASS_IN_COLLISIONS(Ped ped) { return big::native_invoker::invoke<4462, false, void>(ped); } + FORCEINLINE constexpr void SET_DISABLE_HIGH_FALL_DEATH(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4463, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_PHONE_PALETTE_IDX(Any p0, Any p1) { return big::native_invoker::invoke<4464, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_PED_STEER_BIAS(Ped ped, float value) { return big::native_invoker::invoke<4465, false, void>(ped, value); } + FORCEINLINE constexpr BOOL IS_PED_SWITCHING_WEAPON(Ped Ped) { return big::native_invoker::invoke<4466, false, BOOL>(Ped); } + FORCEINLINE constexpr void SET_PED_TREATED_AS_FRIENDLY(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<4467, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void SET_DISABLE_PED_MAP_COLLISION(Ped ped) { return big::native_invoker::invoke<4468, false, void>(ped); } + FORCEINLINE constexpr void ENABLE_MP_LIGHT(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4469, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL GET_MP_LIGHT_ENABLED(Ped ped) { return big::native_invoker::invoke<4470, false, BOOL>(ped); } + FORCEINLINE constexpr void CLEAR_COVER_POINT_FOR_PED(Ped ped) { return big::native_invoker::invoke<4471, false, void>(ped); } + FORCEINLINE constexpr void SET_ALLOW_STUNT_JUMP_CAMERA(Ped ped, BOOL toggle) { return big::native_invoker::invoke<4472, false, void>(ped, toggle); } } namespace PHYSICS { - FORCEINLINE constexpr int ADD_ROPE(float x, float y, float z, float rotX, float rotY, float rotZ, float length, int ropeType, float maxLength, float minLength, float windingSpeed, BOOL p11, BOOL p12, BOOL rigid, float p14, BOOL breakWhenShot, Any* unkPtr) { return big::native_invoker::invoke<4472, false, int>(x, y, z, rotX, rotY, rotZ, length, ropeType, maxLength, minLength, windingSpeed, p11, p12, rigid, p14, breakWhenShot, unkPtr); } - FORCEINLINE constexpr void DELETE_ROPE(int* ropeId) { return big::native_invoker::invoke<4473, false, void>(ropeId); } - FORCEINLINE constexpr void DELETE_CHILD_ROPE(int ropeId) { return big::native_invoker::invoke<4474, false, void>(ropeId); } - FORCEINLINE constexpr BOOL DOES_ROPE_EXIST(int* ropeId) { return big::native_invoker::invoke<4475, false, BOOL>(ropeId); } - FORCEINLINE constexpr void ROPE_DRAW_ENABLED(int* ropeId, BOOL p1) { return big::native_invoker::invoke<4476, false, void>(ropeId, p1); } - FORCEINLINE constexpr void ROPE_DRAW_SHADOW_ENABLED(int* ropeId, BOOL toggle) { return big::native_invoker::invoke<4477, false, void>(ropeId, toggle); } - FORCEINLINE constexpr void LOAD_ROPE_DATA(int ropeId, const char* rope_preset) { return big::native_invoker::invoke<4478, false, void>(ropeId, rope_preset); } - FORCEINLINE constexpr void PIN_ROPE_VERTEX(int ropeId, int vertex, float x, float y, float z) { return big::native_invoker::invoke<4479, false, void>(ropeId, vertex, x, y, z); } - FORCEINLINE constexpr void UNPIN_ROPE_VERTEX(int ropeId, int vertex) { return big::native_invoker::invoke<4480, false, void>(ropeId, vertex); } - FORCEINLINE constexpr int GET_ROPE_VERTEX_COUNT(int ropeId) { return big::native_invoker::invoke<4481, false, int>(ropeId); } - FORCEINLINE constexpr void ATTACH_ENTITIES_TO_ROPE(int ropeId, Entity ent1, Entity ent2, float ent1_x, float ent1_y, float ent1_z, float ent2_x, float ent2_y, float ent2_z, float length, BOOL p10, BOOL p11, Any* p12, Any* p13) { return big::native_invoker::invoke<4482, false, void>(ropeId, ent1, ent2, ent1_x, ent1_y, ent1_z, ent2_x, ent2_y, ent2_z, length, p10, p11, p12, p13); } - FORCEINLINE constexpr void ATTACH_ROPE_TO_ENTITY(int ropeId, Entity entity, float x, float y, float z, BOOL p5) { return big::native_invoker::invoke<4483, false, void>(ropeId, entity, x, y, z, p5); } - FORCEINLINE constexpr void DETACH_ROPE_FROM_ENTITY(int ropeId, Entity entity) { return big::native_invoker::invoke<4484, false, void>(ropeId, entity); } - FORCEINLINE constexpr void ROPE_SET_UPDATE_PINVERTS(int ropeId) { return big::native_invoker::invoke<4485, false, void>(ropeId); } - FORCEINLINE constexpr void ROPE_SET_UPDATE_ORDER(int ropeId, Any p1) { return big::native_invoker::invoke<4486, false, void>(ropeId, p1); } - FORCEINLINE constexpr void ROPE_SET_SMOOTH_REELIN(int ropeId, BOOL p1) { return big::native_invoker::invoke<4487, false, void>(ropeId, p1); } - FORCEINLINE constexpr BOOL IS_ROPE_ATTACHED_AT_BOTH_ENDS(int* ropeId) { return big::native_invoker::invoke<4488, false, BOOL>(ropeId); } - FORCEINLINE constexpr Vector3 GET_ROPE_LAST_VERTEX_COORD(int ropeId) { return big::native_invoker::invoke<4489, false, Vector3>(ropeId); } - FORCEINLINE constexpr Vector3 GET_ROPE_VERTEX_COORD(int ropeId, int vertex) { return big::native_invoker::invoke<4490, false, Vector3>(ropeId, vertex); } - FORCEINLINE constexpr void START_ROPE_WINDING(int ropeId) { return big::native_invoker::invoke<4491, false, void>(ropeId); } - FORCEINLINE constexpr void STOP_ROPE_WINDING(int ropeId) { return big::native_invoker::invoke<4492, false, void>(ropeId); } - FORCEINLINE constexpr void START_ROPE_UNWINDING_FRONT(int ropeId) { return big::native_invoker::invoke<4493, false, void>(ropeId); } - FORCEINLINE constexpr void STOP_ROPE_UNWINDING_FRONT(int ropeId) { return big::native_invoker::invoke<4494, false, void>(ropeId); } - FORCEINLINE constexpr void ROPE_CONVERT_TO_SIMPLE(int ropeId) { return big::native_invoker::invoke<4495, false, void>(ropeId); } - FORCEINLINE constexpr void ROPE_LOAD_TEXTURES() { return big::native_invoker::invoke<4496, false, void>(); } - FORCEINLINE constexpr BOOL ROPE_ARE_TEXTURES_LOADED() { return big::native_invoker::invoke<4497, false, BOOL>(); } - FORCEINLINE constexpr void ROPE_UNLOAD_TEXTURES() { return big::native_invoker::invoke<4498, false, void>(); } - FORCEINLINE constexpr BOOL DOES_SCRIPT_OWN_ROPE(int ropeId) { return big::native_invoker::invoke<4499, false, BOOL>(ropeId); } - FORCEINLINE constexpr void ROPE_ATTACH_VIRTUAL_BOUND_GEOM(int ropeId, int p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9, float p10, float p11, float p12, float p13) { return big::native_invoker::invoke<4500, false, void>(ropeId, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13); } - FORCEINLINE constexpr void ROPE_CHANGE_SCRIPT_OWNER(Any p0, BOOL p1, BOOL p2) { return big::native_invoker::invoke<4501, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void ROPE_SET_REFFRAMEVELOCITY_COLLIDERORDER(int ropeId, int p1) { return big::native_invoker::invoke<4502, false, void>(ropeId, p1); } - FORCEINLINE constexpr float ROPE_GET_DISTANCE_BETWEEN_ENDS(int ropeId) { return big::native_invoker::invoke<4503, false, float>(ropeId); } - FORCEINLINE constexpr void ROPE_FORCE_LENGTH(int ropeId, float length) { return big::native_invoker::invoke<4504, false, void>(ropeId, length); } - FORCEINLINE constexpr void ROPE_RESET_LENGTH(int ropeId, float length) { return big::native_invoker::invoke<4505, false, void>(ropeId, length); } - FORCEINLINE constexpr void APPLY_IMPULSE_TO_CLOTH(float posX, float posY, float posZ, float vecX, float vecY, float vecZ, float impulse) { return big::native_invoker::invoke<4506, false, void>(posX, posY, posZ, vecX, vecY, vecZ, impulse); } - FORCEINLINE constexpr void SET_DAMPING(Entity entity, int vertex, float value) { return big::native_invoker::invoke<4507, false, void>(entity, vertex, value); } - FORCEINLINE constexpr void ACTIVATE_PHYSICS(Entity entity) { return big::native_invoker::invoke<4508, false, void>(entity); } - FORCEINLINE constexpr void SET_CGOFFSET(Entity entity, float x, float y, float z) { return big::native_invoker::invoke<4509, false, void>(entity, x, y, z); } - FORCEINLINE constexpr Vector3 GET_CGOFFSET(Entity entity) { return big::native_invoker::invoke<4510, false, Vector3>(entity); } - FORCEINLINE constexpr void SET_CG_AT_BOUNDCENTER(Entity entity) { return big::native_invoker::invoke<4511, false, void>(entity); } - FORCEINLINE constexpr void BREAK_ENTITY_GLASS(Entity entity, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, Any p9, BOOL p10) { return big::native_invoker::invoke<4512, false, void>(entity, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10); } - FORCEINLINE constexpr BOOL GET_IS_ENTITY_A_FRAG(Object object) { return big::native_invoker::invoke<4513, false, BOOL>(object); } - FORCEINLINE constexpr void SET_DISABLE_BREAKING(Object object, BOOL toggle) { return big::native_invoker::invoke<4514, false, void>(object, toggle); } - FORCEINLINE constexpr void RESET_DISABLE_BREAKING(Object object) { return big::native_invoker::invoke<4515, false, void>(object); } - FORCEINLINE constexpr void SET_DISABLE_FRAG_DAMAGE(Object object, BOOL toggle) { return big::native_invoker::invoke<4516, false, void>(object, toggle); } - FORCEINLINE constexpr void SET_USE_KINEMATIC_PHYSICS(Entity entity, BOOL toggle) { return big::native_invoker::invoke<4517, false, void>(entity, toggle); } - FORCEINLINE constexpr void SET_IN_STUNT_MODE(BOOL p0) { return big::native_invoker::invoke<4518, false, void>(p0); } - FORCEINLINE constexpr void SET_IN_ARENA_MODE(BOOL toggle) { return big::native_invoker::invoke<4519, false, void>(toggle); } + FORCEINLINE constexpr int ADD_ROPE(float x, float y, float z, float rotX, float rotY, float rotZ, float length, int ropeType, float maxLength, float minLength, float windingSpeed, BOOL p11, BOOL p12, BOOL rigid, float p14, BOOL breakWhenShot, Any* unkPtr) { return big::native_invoker::invoke<4473, false, int>(x, y, z, rotX, rotY, rotZ, length, ropeType, maxLength, minLength, windingSpeed, p11, p12, rigid, p14, breakWhenShot, unkPtr); } + FORCEINLINE constexpr void DELETE_ROPE(int* ropeId) { return big::native_invoker::invoke<4474, false, void>(ropeId); } + FORCEINLINE constexpr void DELETE_CHILD_ROPE(int ropeId) { return big::native_invoker::invoke<4475, false, void>(ropeId); } + FORCEINLINE constexpr BOOL DOES_ROPE_EXIST(int* ropeId) { return big::native_invoker::invoke<4476, false, BOOL>(ropeId); } + FORCEINLINE constexpr void ROPE_DRAW_ENABLED(int* ropeId, BOOL p1) { return big::native_invoker::invoke<4477, false, void>(ropeId, p1); } + FORCEINLINE constexpr void ROPE_DRAW_SHADOW_ENABLED(int* ropeId, BOOL toggle) { return big::native_invoker::invoke<4478, false, void>(ropeId, toggle); } + FORCEINLINE constexpr void LOAD_ROPE_DATA(int ropeId, const char* rope_preset) { return big::native_invoker::invoke<4479, false, void>(ropeId, rope_preset); } + FORCEINLINE constexpr void PIN_ROPE_VERTEX(int ropeId, int vertex, float x, float y, float z) { return big::native_invoker::invoke<4480, false, void>(ropeId, vertex, x, y, z); } + FORCEINLINE constexpr void UNPIN_ROPE_VERTEX(int ropeId, int vertex) { return big::native_invoker::invoke<4481, false, void>(ropeId, vertex); } + FORCEINLINE constexpr int GET_ROPE_VERTEX_COUNT(int ropeId) { return big::native_invoker::invoke<4482, false, int>(ropeId); } + FORCEINLINE constexpr void ATTACH_ENTITIES_TO_ROPE(int ropeId, Entity ent1, Entity ent2, float ent1_x, float ent1_y, float ent1_z, float ent2_x, float ent2_y, float ent2_z, float length, BOOL p10, BOOL p11, Any* p12, Any* p13) { return big::native_invoker::invoke<4483, false, void>(ropeId, ent1, ent2, ent1_x, ent1_y, ent1_z, ent2_x, ent2_y, ent2_z, length, p10, p11, p12, p13); } + FORCEINLINE constexpr void ATTACH_ROPE_TO_ENTITY(int ropeId, Entity entity, float x, float y, float z, BOOL p5) { return big::native_invoker::invoke<4484, false, void>(ropeId, entity, x, y, z, p5); } + FORCEINLINE constexpr void DETACH_ROPE_FROM_ENTITY(int ropeId, Entity entity) { return big::native_invoker::invoke<4485, false, void>(ropeId, entity); } + FORCEINLINE constexpr void ROPE_SET_UPDATE_PINVERTS(int ropeId) { return big::native_invoker::invoke<4486, false, void>(ropeId); } + FORCEINLINE constexpr void ROPE_SET_UPDATE_ORDER(int ropeId, Any p1) { return big::native_invoker::invoke<4487, false, void>(ropeId, p1); } + FORCEINLINE constexpr void ROPE_SET_SMOOTH_REELIN(int ropeId, BOOL p1) { return big::native_invoker::invoke<4488, false, void>(ropeId, p1); } + FORCEINLINE constexpr BOOL IS_ROPE_ATTACHED_AT_BOTH_ENDS(int* ropeId) { return big::native_invoker::invoke<4489, false, BOOL>(ropeId); } + FORCEINLINE constexpr Vector3 GET_ROPE_LAST_VERTEX_COORD(int ropeId) { return big::native_invoker::invoke<4490, false, Vector3>(ropeId); } + FORCEINLINE constexpr Vector3 GET_ROPE_VERTEX_COORD(int ropeId, int vertex) { return big::native_invoker::invoke<4491, false, Vector3>(ropeId, vertex); } + FORCEINLINE constexpr void START_ROPE_WINDING(int ropeId) { return big::native_invoker::invoke<4492, false, void>(ropeId); } + FORCEINLINE constexpr void STOP_ROPE_WINDING(int ropeId) { return big::native_invoker::invoke<4493, false, void>(ropeId); } + FORCEINLINE constexpr void START_ROPE_UNWINDING_FRONT(int ropeId) { return big::native_invoker::invoke<4494, false, void>(ropeId); } + FORCEINLINE constexpr void STOP_ROPE_UNWINDING_FRONT(int ropeId) { return big::native_invoker::invoke<4495, false, void>(ropeId); } + FORCEINLINE constexpr void ROPE_CONVERT_TO_SIMPLE(int ropeId) { return big::native_invoker::invoke<4496, false, void>(ropeId); } + FORCEINLINE constexpr void ROPE_LOAD_TEXTURES() { return big::native_invoker::invoke<4497, false, void>(); } + FORCEINLINE constexpr BOOL ROPE_ARE_TEXTURES_LOADED() { return big::native_invoker::invoke<4498, false, BOOL>(); } + FORCEINLINE constexpr void ROPE_UNLOAD_TEXTURES() { return big::native_invoker::invoke<4499, false, void>(); } + FORCEINLINE constexpr BOOL DOES_SCRIPT_OWN_ROPE(int ropeId) { return big::native_invoker::invoke<4500, false, BOOL>(ropeId); } + FORCEINLINE constexpr void ROPE_ATTACH_VIRTUAL_BOUND_GEOM(int ropeId, int p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float p9, float p10, float p11, float p12, float p13) { return big::native_invoker::invoke<4501, false, void>(ropeId, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13); } + FORCEINLINE constexpr void ROPE_CHANGE_SCRIPT_OWNER(Any p0, BOOL p1, BOOL p2) { return big::native_invoker::invoke<4502, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void ROPE_SET_REFFRAMEVELOCITY_COLLIDERORDER(int ropeId, int p1) { return big::native_invoker::invoke<4503, false, void>(ropeId, p1); } + FORCEINLINE constexpr float ROPE_GET_DISTANCE_BETWEEN_ENDS(int ropeId) { return big::native_invoker::invoke<4504, false, float>(ropeId); } + FORCEINLINE constexpr void ROPE_FORCE_LENGTH(int ropeId, float length) { return big::native_invoker::invoke<4505, false, void>(ropeId, length); } + FORCEINLINE constexpr void ROPE_RESET_LENGTH(int ropeId, float length) { return big::native_invoker::invoke<4506, false, void>(ropeId, length); } + FORCEINLINE constexpr void APPLY_IMPULSE_TO_CLOTH(float posX, float posY, float posZ, float vecX, float vecY, float vecZ, float impulse) { return big::native_invoker::invoke<4507, false, void>(posX, posY, posZ, vecX, vecY, vecZ, impulse); } + FORCEINLINE constexpr void SET_DAMPING(Entity entity, int vertex, float value) { return big::native_invoker::invoke<4508, false, void>(entity, vertex, value); } + FORCEINLINE constexpr void ACTIVATE_PHYSICS(Entity entity) { return big::native_invoker::invoke<4509, false, void>(entity); } + FORCEINLINE constexpr void SET_CGOFFSET(Entity entity, float x, float y, float z) { return big::native_invoker::invoke<4510, false, void>(entity, x, y, z); } + FORCEINLINE constexpr Vector3 GET_CGOFFSET(Entity entity) { return big::native_invoker::invoke<4511, false, Vector3>(entity); } + FORCEINLINE constexpr void SET_CG_AT_BOUNDCENTER(Entity entity) { return big::native_invoker::invoke<4512, false, void>(entity); } + FORCEINLINE constexpr void BREAK_ENTITY_GLASS(Entity entity, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, Any p9, BOOL p10) { return big::native_invoker::invoke<4513, false, void>(entity, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10); } + FORCEINLINE constexpr BOOL GET_IS_ENTITY_A_FRAG(Object object) { return big::native_invoker::invoke<4514, false, BOOL>(object); } + FORCEINLINE constexpr void SET_DISABLE_BREAKING(Object object, BOOL toggle) { return big::native_invoker::invoke<4515, false, void>(object, toggle); } + FORCEINLINE constexpr void RESET_DISABLE_BREAKING(Object object) { return big::native_invoker::invoke<4516, false, void>(object); } + FORCEINLINE constexpr void SET_DISABLE_FRAG_DAMAGE(Object object, BOOL toggle) { return big::native_invoker::invoke<4517, false, void>(object, toggle); } + FORCEINLINE constexpr void SET_USE_KINEMATIC_PHYSICS(Entity entity, BOOL toggle) { return big::native_invoker::invoke<4518, false, void>(entity, toggle); } + FORCEINLINE constexpr void SET_IN_STUNT_MODE(BOOL p0) { return big::native_invoker::invoke<4519, false, void>(p0); } + FORCEINLINE constexpr void SET_IN_ARENA_MODE(BOOL toggle) { return big::native_invoker::invoke<4520, false, void>(toggle); } } namespace PLAYER { - FORCEINLINE constexpr Ped GET_PLAYER_PED(Player player) { return big::native_invoker::invoke<4520, false, Ped>(player); } - FORCEINLINE constexpr Ped GET_PLAYER_PED_SCRIPT_INDEX(Player player) { return big::native_invoker::invoke<4521, false, Ped>(player); } - FORCEINLINE constexpr void SET_PLAYER_MODEL(Player player, Hash model) { return big::native_invoker::invoke<4522, false, void>(player, model); } - FORCEINLINE constexpr void CHANGE_PLAYER_PED(Player player, Ped ped, BOOL p2, BOOL resetDamage) { return big::native_invoker::invoke<4523, false, void>(player, ped, p2, resetDamage); } - FORCEINLINE constexpr void GET_PLAYER_RGB_COLOUR(Player player, int* r, int* g, int* b) { return big::native_invoker::invoke<4524, false, void>(player, r, g, b); } - FORCEINLINE constexpr int GET_NUMBER_OF_PLAYERS() { return big::native_invoker::invoke<4525, false, int>(); } - FORCEINLINE constexpr int GET_PLAYER_TEAM(Player player) { return big::native_invoker::invoke<4526, false, int>(player); } - FORCEINLINE constexpr void SET_PLAYER_TEAM(Player player, int team) { return big::native_invoker::invoke<4527, false, void>(player, team); } - FORCEINLINE constexpr int GET_NUMBER_OF_PLAYERS_IN_TEAM(int team) { return big::native_invoker::invoke<4528, false, int>(team); } - FORCEINLINE constexpr const char* GET_PLAYER_NAME(Player player) { return big::native_invoker::invoke<4529, false, const char*>(player); } - FORCEINLINE constexpr float GET_WANTED_LEVEL_RADIUS(Player player) { return big::native_invoker::invoke<4530, false, float>(player); } - FORCEINLINE constexpr Vector3 GET_PLAYER_WANTED_CENTRE_POSITION(Player player) { return big::native_invoker::invoke<4531, false, Vector3>(player); } - FORCEINLINE constexpr void SET_PLAYER_WANTED_CENTRE_POSITION(Player player, Vector3* position, BOOL p2, BOOL p3) { return big::native_invoker::invoke<4532, true, void>(player, position, p2, p3); } - FORCEINLINE constexpr int GET_WANTED_LEVEL_THRESHOLD(int wantedLevel) { return big::native_invoker::invoke<4533, false, int>(wantedLevel); } - FORCEINLINE constexpr void SET_PLAYER_WANTED_LEVEL(Player player, int wantedLevel, BOOL disableNoMission) { return big::native_invoker::invoke<4534, false, void>(player, wantedLevel, disableNoMission); } - FORCEINLINE constexpr void SET_PLAYER_WANTED_LEVEL_NO_DROP(Player player, int wantedLevel, BOOL p2) { return big::native_invoker::invoke<4535, false, void>(player, wantedLevel, p2); } - FORCEINLINE constexpr void SET_PLAYER_WANTED_LEVEL_NOW(Player player, BOOL p1) { return big::native_invoker::invoke<4536, false, void>(player, p1); } - FORCEINLINE constexpr BOOL ARE_PLAYER_FLASHING_STARS_ABOUT_TO_DROP(Player player) { return big::native_invoker::invoke<4537, false, BOOL>(player); } - FORCEINLINE constexpr BOOL ARE_PLAYER_STARS_GREYED_OUT(Player player) { return big::native_invoker::invoke<4538, false, BOOL>(player); } - FORCEINLINE constexpr BOOL IS_WANTED_AND_HAS_BEEN_SEEN_BY_COPS(Player player) { return big::native_invoker::invoke<4539, false, BOOL>(player); } - FORCEINLINE constexpr void SET_DISPATCH_COPS_FOR_PLAYER(Player player, BOOL toggle) { return big::native_invoker::invoke<4540, false, void>(player, toggle); } - FORCEINLINE constexpr BOOL IS_PLAYER_WANTED_LEVEL_GREATER(Player player, int wantedLevel) { return big::native_invoker::invoke<4541, false, BOOL>(player, wantedLevel); } - FORCEINLINE constexpr void CLEAR_PLAYER_WANTED_LEVEL(Player player) { return big::native_invoker::invoke<4542, false, void>(player); } - FORCEINLINE constexpr BOOL IS_PLAYER_DEAD(Player player) { return big::native_invoker::invoke<4543, false, BOOL>(player); } - FORCEINLINE constexpr BOOL IS_PLAYER_PRESSING_HORN(Player player) { return big::native_invoker::invoke<4544, false, BOOL>(player); } - FORCEINLINE constexpr void SET_PLAYER_CONTROL(Player player, BOOL bHasControl, int flags) { return big::native_invoker::invoke<4545, false, void>(player, bHasControl, flags); } - FORCEINLINE constexpr int GET_PLAYER_WANTED_LEVEL(Player player) { return big::native_invoker::invoke<4546, false, int>(player); } - FORCEINLINE constexpr void SET_MAX_WANTED_LEVEL(int maxWantedLevel) { return big::native_invoker::invoke<4547, false, void>(maxWantedLevel); } - FORCEINLINE constexpr void SET_POLICE_RADAR_BLIPS(BOOL toggle) { return big::native_invoker::invoke<4548, false, void>(toggle); } - FORCEINLINE constexpr void SET_POLICE_IGNORE_PLAYER(Player player, BOOL toggle) { return big::native_invoker::invoke<4549, false, void>(player, toggle); } - FORCEINLINE constexpr BOOL IS_PLAYER_PLAYING(Player player) { return big::native_invoker::invoke<4550, false, BOOL>(player); } - FORCEINLINE constexpr void SET_EVERYONE_IGNORE_PLAYER(Player player, BOOL toggle) { return big::native_invoker::invoke<4551, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_ALL_RANDOM_PEDS_FLEE(Player player, BOOL toggle) { return big::native_invoker::invoke<4552, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_ALL_RANDOM_PEDS_FLEE_THIS_FRAME(Player player) { return big::native_invoker::invoke<4553, false, void>(player); } - FORCEINLINE constexpr void SET_ALL_NEUTRAL_RANDOM_PEDS_FLEE(Player player, BOOL toggle) { return big::native_invoker::invoke<4554, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_ALL_NEUTRAL_RANDOM_PEDS_FLEE_THIS_FRAME(Player player) { return big::native_invoker::invoke<4555, false, void>(player); } - FORCEINLINE constexpr void SET_LAW_PEDS_CAN_ATTACK_NON_WANTED_PLAYER_THIS_FRAME(Player player) { return big::native_invoker::invoke<4556, false, void>(player); } - FORCEINLINE constexpr void SET_IGNORE_LOW_PRIORITY_SHOCKING_EVENTS(Player player, BOOL toggle) { return big::native_invoker::invoke<4557, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_WANTED_LEVEL_MULTIPLIER(float multiplier) { return big::native_invoker::invoke<4558, false, void>(multiplier); } - FORCEINLINE constexpr void SET_WANTED_LEVEL_DIFFICULTY(Player player, float difficulty) { return big::native_invoker::invoke<4559, false, void>(player, difficulty); } - FORCEINLINE constexpr void RESET_WANTED_LEVEL_DIFFICULTY(Player player) { return big::native_invoker::invoke<4560, false, void>(player); } - FORCEINLINE constexpr int GET_WANTED_LEVEL_TIME_TO_ESCAPE() { return big::native_invoker::invoke<4561, false, int>(); } - FORCEINLINE constexpr void SET_WANTED_LEVEL_HIDDEN_ESCAPE_TIME(Player player, int wantedLevel, int lossTime) { return big::native_invoker::invoke<4562, false, void>(player, wantedLevel, lossTime); } - FORCEINLINE constexpr void RESET_WANTED_LEVEL_HIDDEN_ESCAPE_TIME(Player player) { return big::native_invoker::invoke<4563, false, void>(player); } - FORCEINLINE constexpr void START_FIRING_AMNESTY(int duration) { return big::native_invoker::invoke<4564, false, void>(duration); } - FORCEINLINE constexpr void REPORT_CRIME(Player player, int crimeType, int wantedLvlThresh) { return big::native_invoker::invoke<4565, false, void>(player, crimeType, wantedLvlThresh); } - FORCEINLINE constexpr void SUPPRESS_CRIME_THIS_FRAME(Player player, int crimeType) { return big::native_invoker::invoke<4566, false, void>(player, crimeType); } - FORCEINLINE constexpr void UPDATE_WANTED_POSITION_THIS_FRAME(Player player) { return big::native_invoker::invoke<4567, false, void>(player); } - FORCEINLINE constexpr void SUPPRESS_LOSING_WANTED_LEVEL_IF_HIDDEN_THIS_FRAME(Player player) { return big::native_invoker::invoke<4568, false, void>(player); } - FORCEINLINE constexpr void ALLOW_EVASION_HUD_IF_DISABLING_HIDDEN_EVASION_THIS_FRAME(Player player, Any p1) { return big::native_invoker::invoke<4569, false, void>(player, p1); } - FORCEINLINE constexpr void FORCE_START_HIDDEN_EVASION(Player player) { return big::native_invoker::invoke<4570, false, void>(player); } - FORCEINLINE constexpr void SUPPRESS_WITNESSES_CALLING_POLICE_THIS_FRAME(Player player) { return big::native_invoker::invoke<4571, false, void>(player); } - FORCEINLINE constexpr void REPORT_POLICE_SPOTTED_PLAYER(Player player) { return big::native_invoker::invoke<4572, false, void>(player); } - FORCEINLINE constexpr void SET_LAW_RESPONSE_DELAY_OVERRIDE(float p0) { return big::native_invoker::invoke<4573, false, void>(p0); } - FORCEINLINE constexpr void RESET_LAW_RESPONSE_DELAY_OVERRIDE() { return big::native_invoker::invoke<4574, false, void>(); } - FORCEINLINE constexpr BOOL CAN_PLAYER_START_MISSION(Player player) { return big::native_invoker::invoke<4575, false, BOOL>(player); } - FORCEINLINE constexpr BOOL IS_PLAYER_READY_FOR_CUTSCENE(Player player) { return big::native_invoker::invoke<4576, false, BOOL>(player); } - FORCEINLINE constexpr BOOL IS_PLAYER_TARGETTING_ENTITY(Player player, Entity entity) { return big::native_invoker::invoke<4577, false, BOOL>(player, entity); } - FORCEINLINE constexpr BOOL GET_PLAYER_TARGET_ENTITY(Player player, Entity* entity) { return big::native_invoker::invoke<4578, false, BOOL>(player, entity); } - FORCEINLINE constexpr BOOL IS_PLAYER_FREE_AIMING(Player player) { return big::native_invoker::invoke<4579, false, BOOL>(player); } - FORCEINLINE constexpr BOOL IS_PLAYER_FREE_AIMING_AT_ENTITY(Player player, Entity entity) { return big::native_invoker::invoke<4580, false, BOOL>(player, entity); } - FORCEINLINE constexpr BOOL GET_ENTITY_PLAYER_IS_FREE_AIMING_AT(Player player, Entity* entity) { return big::native_invoker::invoke<4581, false, BOOL>(player, entity); } - FORCEINLINE constexpr void SET_PLAYER_LOCKON_RANGE_OVERRIDE(Player player, float range) { return big::native_invoker::invoke<4582, false, void>(player, range); } - FORCEINLINE constexpr void SET_PLAYER_CAN_DO_DRIVE_BY(Player player, BOOL toggle) { return big::native_invoker::invoke<4583, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_PLAYER_CAN_BE_HASSLED_BY_GANGS(Player player, BOOL toggle) { return big::native_invoker::invoke<4584, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_PLAYER_CAN_USE_COVER(Player player, BOOL toggle) { return big::native_invoker::invoke<4585, false, void>(player, toggle); } - FORCEINLINE constexpr int GET_MAX_WANTED_LEVEL() { return big::native_invoker::invoke<4586, false, int>(); } - FORCEINLINE constexpr BOOL IS_PLAYER_TARGETTING_ANYTHING(Player player) { return big::native_invoker::invoke<4587, false, BOOL>(player); } - FORCEINLINE constexpr void SET_PLAYER_SPRINT(Player player, BOOL toggle) { return big::native_invoker::invoke<4588, false, void>(player, toggle); } - FORCEINLINE constexpr void RESET_PLAYER_STAMINA(Player player) { return big::native_invoker::invoke<4589, false, void>(player); } - FORCEINLINE constexpr void RESTORE_PLAYER_STAMINA(Player player, float p1) { return big::native_invoker::invoke<4590, false, void>(player, p1); } - FORCEINLINE constexpr float GET_PLAYER_SPRINT_STAMINA_REMAINING(Player player) { return big::native_invoker::invoke<4591, false, float>(player); } - FORCEINLINE constexpr float GET_PLAYER_SPRINT_TIME_REMAINING(Player player) { return big::native_invoker::invoke<4592, false, float>(player); } - FORCEINLINE constexpr float GET_PLAYER_UNDERWATER_TIME_REMAINING(Player player) { return big::native_invoker::invoke<4593, false, float>(player); } - FORCEINLINE constexpr float SET_PLAYER_UNDERWATER_BREATH_PERCENT_REMAINING(Player player, float time) { return big::native_invoker::invoke<4594, false, float>(player, time); } - FORCEINLINE constexpr int GET_PLAYER_GROUP(Player player) { return big::native_invoker::invoke<4595, false, int>(player); } - FORCEINLINE constexpr int GET_PLAYER_MAX_ARMOUR(Player player) { return big::native_invoker::invoke<4596, false, int>(player); } - FORCEINLINE constexpr BOOL IS_PLAYER_CONTROL_ON(Player player) { return big::native_invoker::invoke<4597, false, BOOL>(player); } - FORCEINLINE constexpr BOOL GET_ARE_CAMERA_CONTROLS_DISABLED() { return big::native_invoker::invoke<4598, false, BOOL>(); } - FORCEINLINE constexpr BOOL IS_PLAYER_SCRIPT_CONTROL_ON(Player player) { return big::native_invoker::invoke<4599, false, BOOL>(player); } - FORCEINLINE constexpr BOOL IS_PLAYER_CLIMBING(Player player) { return big::native_invoker::invoke<4600, false, BOOL>(player); } - FORCEINLINE constexpr BOOL IS_PLAYER_BEING_ARRESTED(Player player, BOOL atArresting) { return big::native_invoker::invoke<4601, false, BOOL>(player, atArresting); } - FORCEINLINE constexpr void RESET_PLAYER_ARREST_STATE(Player player) { return big::native_invoker::invoke<4602, false, void>(player); } - FORCEINLINE constexpr Vehicle GET_PLAYERS_LAST_VEHICLE() { return big::native_invoker::invoke<4603, false, Vehicle>(); } - FORCEINLINE constexpr Player GET_PLAYER_INDEX() { return big::native_invoker::invoke<4604, false, Player>(); } - FORCEINLINE constexpr Player INT_TO_PLAYERINDEX(int value) { return big::native_invoker::invoke<4605, false, Player>(value); } - FORCEINLINE constexpr int INT_TO_PARTICIPANTINDEX(int value) { return big::native_invoker::invoke<4606, false, int>(value); } - FORCEINLINE constexpr int GET_TIME_SINCE_PLAYER_HIT_VEHICLE(Player player) { return big::native_invoker::invoke<4607, false, int>(player); } - FORCEINLINE constexpr int GET_TIME_SINCE_PLAYER_HIT_PED(Player player) { return big::native_invoker::invoke<4608, false, int>(player); } - FORCEINLINE constexpr int GET_TIME_SINCE_PLAYER_DROVE_ON_PAVEMENT(Player player) { return big::native_invoker::invoke<4609, false, int>(player); } - FORCEINLINE constexpr int GET_TIME_SINCE_PLAYER_DROVE_AGAINST_TRAFFIC(Player player) { return big::native_invoker::invoke<4610, false, int>(player); } - FORCEINLINE constexpr BOOL IS_PLAYER_FREE_FOR_AMBIENT_TASK(Player player) { return big::native_invoker::invoke<4611, false, BOOL>(player); } - FORCEINLINE constexpr Player PLAYER_ID() { return big::native_invoker::invoke<4612, false, Player>(); } - FORCEINLINE constexpr Ped PLAYER_PED_ID() { return big::native_invoker::invoke<4613, false, Ped>(); } - FORCEINLINE constexpr int NETWORK_PLAYER_ID_TO_INT() { return big::native_invoker::invoke<4614, false, int>(); } - FORCEINLINE constexpr BOOL HAS_FORCE_CLEANUP_OCCURRED(int cleanupFlags) { return big::native_invoker::invoke<4615, false, BOOL>(cleanupFlags); } - FORCEINLINE constexpr void FORCE_CLEANUP(int cleanupFlags) { return big::native_invoker::invoke<4616, false, void>(cleanupFlags); } - FORCEINLINE constexpr void FORCE_CLEANUP_FOR_ALL_THREADS_WITH_THIS_NAME(const char* name, int cleanupFlags) { return big::native_invoker::invoke<4617, false, void>(name, cleanupFlags); } - FORCEINLINE constexpr void FORCE_CLEANUP_FOR_THREAD_WITH_THIS_ID(int id, int cleanupFlags) { return big::native_invoker::invoke<4618, false, void>(id, cleanupFlags); } - FORCEINLINE constexpr int GET_CAUSE_OF_MOST_RECENT_FORCE_CLEANUP() { return big::native_invoker::invoke<4619, false, int>(); } - FORCEINLINE constexpr void SET_PLAYER_MAY_ONLY_ENTER_THIS_VEHICLE(Player player, Vehicle vehicle) { return big::native_invoker::invoke<4620, false, void>(player, vehicle); } - FORCEINLINE constexpr void SET_PLAYER_MAY_NOT_ENTER_ANY_VEHICLE(Player player) { return big::native_invoker::invoke<4621, false, void>(player); } - FORCEINLINE constexpr BOOL GIVE_ACHIEVEMENT_TO_PLAYER(int achievementId) { return big::native_invoker::invoke<4622, false, BOOL>(achievementId); } - FORCEINLINE constexpr BOOL SET_ACHIEVEMENT_PROGRESS(int achievementId, int progress) { return big::native_invoker::invoke<4623, false, BOOL>(achievementId, progress); } - FORCEINLINE constexpr int GET_ACHIEVEMENT_PROGRESS(int achievementId) { return big::native_invoker::invoke<4624, false, int>(achievementId); } - FORCEINLINE constexpr BOOL HAS_ACHIEVEMENT_BEEN_PASSED(int achievementId) { return big::native_invoker::invoke<4625, false, BOOL>(achievementId); } - FORCEINLINE constexpr BOOL IS_PLAYER_ONLINE() { return big::native_invoker::invoke<4626, false, BOOL>(); } - FORCEINLINE constexpr BOOL IS_PLAYER_LOGGING_IN_NP() { return big::native_invoker::invoke<4627, false, BOOL>(); } - FORCEINLINE constexpr void DISPLAY_SYSTEM_SIGNIN_UI(BOOL p0) { return big::native_invoker::invoke<4628, false, void>(p0); } - FORCEINLINE constexpr BOOL IS_SYSTEM_UI_BEING_DISPLAYED() { return big::native_invoker::invoke<4629, false, BOOL>(); } - FORCEINLINE constexpr void SET_PLAYER_INVINCIBLE(Player player, BOOL toggle) { return big::native_invoker::invoke<4630, false, void>(player, toggle); } - FORCEINLINE constexpr BOOL GET_PLAYER_INVINCIBLE(Player player) { return big::native_invoker::invoke<4631, false, BOOL>(player); } - FORCEINLINE constexpr BOOL GET_PLAYER_DEBUG_INVINCIBLE(Player player) { return big::native_invoker::invoke<4632, false, BOOL>(player); } - FORCEINLINE constexpr void SET_PLAYER_INVINCIBLE_BUT_HAS_REACTIONS(Player player, BOOL toggle) { return big::native_invoker::invoke<4633, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_PLAYER_CAN_COLLECT_DROPPED_MONEY(Player player, BOOL p1) { return big::native_invoker::invoke<4634, false, void>(player, p1); } - FORCEINLINE constexpr void REMOVE_PLAYER_HELMET(Player player, BOOL p2) { return big::native_invoker::invoke<4635, false, void>(player, p2); } - FORCEINLINE constexpr void GIVE_PLAYER_RAGDOLL_CONTROL(Player player, BOOL toggle) { return big::native_invoker::invoke<4636, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_PLAYER_LOCKON(Player player, BOOL toggle) { return big::native_invoker::invoke<4637, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_PLAYER_TARGETING_MODE(int targetMode) { return big::native_invoker::invoke<4638, false, void>(targetMode); } - FORCEINLINE constexpr void SET_PLAYER_TARGET_LEVEL(int targetLevel) { return big::native_invoker::invoke<4639, false, void>(targetLevel); } - FORCEINLINE constexpr BOOL GET_IS_USING_FPS_THIRD_PERSON_COVER() { return big::native_invoker::invoke<4640, false, BOOL>(); } - FORCEINLINE constexpr BOOL GET_IS_USING_HOOD_CAMERA() { return big::native_invoker::invoke<4641, false, BOOL>(); } - FORCEINLINE constexpr void CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_PED(Player player) { return big::native_invoker::invoke<4642, false, void>(player); } - FORCEINLINE constexpr BOOL HAS_PLAYER_DAMAGED_AT_LEAST_ONE_PED(Player player) { return big::native_invoker::invoke<4643, false, BOOL>(player); } - FORCEINLINE constexpr void CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED(Player player) { return big::native_invoker::invoke<4644, false, void>(player); } - FORCEINLINE constexpr BOOL HAS_PLAYER_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED(Player player) { return big::native_invoker::invoke<4645, false, BOOL>(player); } - FORCEINLINE constexpr void SET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE(Player player, float multiplier) { return big::native_invoker::invoke<4646, false, void>(player, multiplier); } - FORCEINLINE constexpr void SET_SWIM_MULTIPLIER_FOR_PLAYER(Player player, float multiplier) { return big::native_invoker::invoke<4647, false, void>(player, multiplier); } - FORCEINLINE constexpr void SET_RUN_SPRINT_MULTIPLIER_FOR_PLAYER(Player player, float multiplier) { return big::native_invoker::invoke<4648, false, void>(player, multiplier); } - FORCEINLINE constexpr int GET_TIME_SINCE_LAST_ARREST() { return big::native_invoker::invoke<4649, false, int>(); } - FORCEINLINE constexpr int GET_TIME_SINCE_LAST_DEATH() { return big::native_invoker::invoke<4650, false, int>(); } - FORCEINLINE constexpr void ASSISTED_MOVEMENT_CLOSE_ROUTE() { return big::native_invoker::invoke<4651, false, void>(); } - FORCEINLINE constexpr void ASSISTED_MOVEMENT_FLUSH_ROUTE() { return big::native_invoker::invoke<4652, false, void>(); } - FORCEINLINE constexpr void SET_PLAYER_FORCED_AIM(Player player, BOOL toggle) { return big::native_invoker::invoke<4653, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_PLAYER_FORCED_ZOOM(Player player, BOOL toggle) { return big::native_invoker::invoke<4654, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_PLAYER_FORCE_SKIP_AIM_INTRO(Player player, BOOL toggle) { return big::native_invoker::invoke<4655, false, void>(player, toggle); } - FORCEINLINE constexpr void DISABLE_PLAYER_FIRING(Player player, BOOL toggle) { return big::native_invoker::invoke<4656, false, void>(player, toggle); } - FORCEINLINE constexpr void DISABLE_PLAYER_THROW_GRENADE_WHILE_USING_GUN() { return big::native_invoker::invoke<4657, false, void>(); } - FORCEINLINE constexpr void SET_DISABLE_AMBIENT_MELEE_MOVE(Player player, BOOL toggle) { return big::native_invoker::invoke<4658, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_PLAYER_MAX_ARMOUR(Player player, int value) { return big::native_invoker::invoke<4659, false, void>(player, value); } - FORCEINLINE constexpr void SPECIAL_ABILITY_ACTIVATE(Player player, int p1) { return big::native_invoker::invoke<4660, false, void>(player, p1); } - FORCEINLINE constexpr void SET_SPECIAL_ABILITY_MP(Player player, int p1, Any p2) { return big::native_invoker::invoke<4661, false, void>(player, p1, p2); } - FORCEINLINE constexpr void SPECIAL_ABILITY_DEACTIVATE_MP(Player player, int p1) { return big::native_invoker::invoke<4662, false, void>(player, p1); } - FORCEINLINE constexpr void SPECIAL_ABILITY_DEACTIVATE(Player player, Any p1) { return big::native_invoker::invoke<4663, false, void>(player, p1); } - FORCEINLINE constexpr void SPECIAL_ABILITY_DEACTIVATE_FAST(Player player, Any p1) { return big::native_invoker::invoke<4664, false, void>(player, p1); } - FORCEINLINE constexpr void SPECIAL_ABILITY_RESET(Player player, Any p1) { return big::native_invoker::invoke<4665, false, void>(player, p1); } - FORCEINLINE constexpr void SPECIAL_ABILITY_CHARGE_ON_MISSION_FAILED(Player player, Any p1) { return big::native_invoker::invoke<4666, false, void>(player, p1); } - FORCEINLINE constexpr void SPECIAL_ABILITY_CHARGE_SMALL(Player player, BOOL p1, BOOL p2, Any p3) { return big::native_invoker::invoke<4667, false, void>(player, p1, p2, p3); } - FORCEINLINE constexpr void SPECIAL_ABILITY_CHARGE_MEDIUM(Player player, BOOL p1, BOOL p2, Any p3) { return big::native_invoker::invoke<4668, false, void>(player, p1, p2, p3); } - FORCEINLINE constexpr void SPECIAL_ABILITY_CHARGE_LARGE(Player player, BOOL p1, BOOL p2, Any p3) { return big::native_invoker::invoke<4669, false, void>(player, p1, p2, p3); } - FORCEINLINE constexpr void SPECIAL_ABILITY_CHARGE_CONTINUOUS(Player player, Ped p1, Any p2) { return big::native_invoker::invoke<4670, false, void>(player, p1, p2); } - FORCEINLINE constexpr void SPECIAL_ABILITY_CHARGE_ABSOLUTE(Player player, int p1, BOOL p2, Any p3) { return big::native_invoker::invoke<4671, false, void>(player, p1, p2, p3); } - FORCEINLINE constexpr void SPECIAL_ABILITY_CHARGE_NORMALIZED(Player player, float normalizedValue, BOOL p2, Any p3) { return big::native_invoker::invoke<4672, false, void>(player, normalizedValue, p2, p3); } - FORCEINLINE constexpr void SPECIAL_ABILITY_FILL_METER(Player player, BOOL p1, Any p2) { return big::native_invoker::invoke<4673, false, void>(player, p1, p2); } - FORCEINLINE constexpr void SPECIAL_ABILITY_DEPLETE_METER(Player player, BOOL p1, Any p2) { return big::native_invoker::invoke<4674, false, void>(player, p1, p2); } - FORCEINLINE constexpr void SPECIAL_ABILITY_LOCK(Hash playerModel, Any p1) { return big::native_invoker::invoke<4675, false, void>(playerModel, p1); } - FORCEINLINE constexpr void SPECIAL_ABILITY_UNLOCK(Hash playerModel, Any p1) { return big::native_invoker::invoke<4676, false, void>(playerModel, p1); } - FORCEINLINE constexpr BOOL IS_SPECIAL_ABILITY_UNLOCKED(Hash playerModel) { return big::native_invoker::invoke<4677, false, BOOL>(playerModel); } - FORCEINLINE constexpr BOOL IS_SPECIAL_ABILITY_ACTIVE(Player player, Any p1) { return big::native_invoker::invoke<4678, false, BOOL>(player, p1); } - FORCEINLINE constexpr BOOL IS_SPECIAL_ABILITY_METER_FULL(Player player, Any p1) { return big::native_invoker::invoke<4679, false, BOOL>(player, p1); } - FORCEINLINE constexpr void ENABLE_SPECIAL_ABILITY(Player player, BOOL toggle, Any p2) { return big::native_invoker::invoke<4680, false, void>(player, toggle, p2); } - FORCEINLINE constexpr BOOL IS_SPECIAL_ABILITY_ENABLED(Player player, Any p1) { return big::native_invoker::invoke<4681, false, BOOL>(player, p1); } - FORCEINLINE constexpr void SET_SPECIAL_ABILITY_MULTIPLIER(float multiplier) { return big::native_invoker::invoke<4682, false, void>(multiplier); } - FORCEINLINE constexpr void UPDATE_SPECIAL_ABILITY_FROM_STAT(Player player, Any p1) { return big::native_invoker::invoke<4683, false, void>(player, p1); } - FORCEINLINE constexpr BOOL GET_IS_PLAYER_DRIVING_ON_HIGHWAY(Player player) { return big::native_invoker::invoke<4684, false, BOOL>(player); } - FORCEINLINE constexpr BOOL GET_IS_PLAYER_DRIVING_WRECKLESS(Player player, int p1) { return big::native_invoker::invoke<4685, false, BOOL>(player, p1); } - FORCEINLINE constexpr BOOL GET_IS_MOPPING_AREA_FREE_IN_FRONT_OF_PLAYER(Player player, float p1) { return big::native_invoker::invoke<4686, false, BOOL>(player, p1); } - FORCEINLINE constexpr void START_PLAYER_TELEPORT(Player player, float x, float y, float z, float heading, BOOL p5, BOOL findCollisionLand, BOOL p7) { return big::native_invoker::invoke<4687, false, void>(player, x, y, z, heading, p5, findCollisionLand, p7); } - FORCEINLINE constexpr BOOL UPDATE_PLAYER_TELEPORT(Player player) { return big::native_invoker::invoke<4688, false, BOOL>(player); } - FORCEINLINE constexpr void STOP_PLAYER_TELEPORT() { return big::native_invoker::invoke<4689, false, void>(); } - FORCEINLINE constexpr BOOL IS_PLAYER_TELEPORT_ACTIVE() { return big::native_invoker::invoke<4690, false, BOOL>(); } - FORCEINLINE constexpr float GET_PLAYER_CURRENT_STEALTH_NOISE(Player player) { return big::native_invoker::invoke<4691, false, float>(player); } - FORCEINLINE constexpr void SET_PLAYER_HEALTH_RECHARGE_MULTIPLIER(Player player, float regenRate) { return big::native_invoker::invoke<4692, false, void>(player, regenRate); } - FORCEINLINE constexpr float GET_PLAYER_HEALTH_RECHARGE_MAX_PERCENT(Player player) { return big::native_invoker::invoke<4693, false, float>(player); } - FORCEINLINE constexpr void SET_PLAYER_HEALTH_RECHARGE_MAX_PERCENT(Player player, float limit) { return big::native_invoker::invoke<4694, false, void>(player, limit); } - FORCEINLINE constexpr void DISABLE_PLAYER_HEALTH_RECHARGE(Player player) { return big::native_invoker::invoke<4695, false, void>(player); } - FORCEINLINE constexpr void SET_PLAYER_FALL_DISTANCE_TO_TRIGGER_RAGDOLL_OVERRIDE(Player player, float p1) { return big::native_invoker::invoke<4696, false, void>(player, p1); } - FORCEINLINE constexpr void SET_PLAYER_WEAPON_DAMAGE_MODIFIER(Player player, float modifier) { return big::native_invoker::invoke<4697, false, void>(player, modifier); } - FORCEINLINE constexpr void SET_PLAYER_WEAPON_DEFENSE_MODIFIER(Player player, float modifier) { return big::native_invoker::invoke<4698, false, void>(player, modifier); } - FORCEINLINE constexpr void SET_PLAYER_WEAPON_MINIGUN_DEFENSE_MODIFIER(Player player, float modifier) { return big::native_invoker::invoke<4699, false, void>(player, modifier); } - FORCEINLINE constexpr void SET_PLAYER_MELEE_WEAPON_DAMAGE_MODIFIER(Player player, float modifier, BOOL p2) { return big::native_invoker::invoke<4700, false, void>(player, modifier, p2); } - FORCEINLINE constexpr void SET_PLAYER_MELEE_WEAPON_DEFENSE_MODIFIER(Player player, float modifier) { return big::native_invoker::invoke<4701, false, void>(player, modifier); } - FORCEINLINE constexpr void SET_PLAYER_VEHICLE_DAMAGE_MODIFIER(Player player, float modifier) { return big::native_invoker::invoke<4702, false, void>(player, modifier); } - FORCEINLINE constexpr void SET_PLAYER_VEHICLE_DEFENSE_MODIFIER(Player player, float modifier) { return big::native_invoker::invoke<4703, false, void>(player, modifier); } - FORCEINLINE constexpr void SET_PLAYER_MAX_EXPLOSIVE_DAMAGE(Player player, float p1) { return big::native_invoker::invoke<4704, false, void>(player, p1); } - FORCEINLINE constexpr void SET_PLAYER_EXPLOSIVE_DAMAGE_MODIFIER(Player player, Any p1) { return big::native_invoker::invoke<4705, false, void>(player, p1); } - FORCEINLINE constexpr void SET_PLAYER_WEAPON_TAKEDOWN_DEFENSE_MODIFIER(Player player, float p1) { return big::native_invoker::invoke<4706, false, void>(player, p1); } - FORCEINLINE constexpr void SET_PLAYER_PARACHUTE_TINT_INDEX(Player player, int tintIndex) { return big::native_invoker::invoke<4707, false, void>(player, tintIndex); } - FORCEINLINE constexpr void GET_PLAYER_PARACHUTE_TINT_INDEX(Player player, int* tintIndex) { return big::native_invoker::invoke<4708, false, void>(player, tintIndex); } - FORCEINLINE constexpr void SET_PLAYER_RESERVE_PARACHUTE_TINT_INDEX(Player player, int index) { return big::native_invoker::invoke<4709, false, void>(player, index); } - FORCEINLINE constexpr void GET_PLAYER_RESERVE_PARACHUTE_TINT_INDEX(Player player, int* index) { return big::native_invoker::invoke<4710, false, void>(player, index); } - FORCEINLINE constexpr void SET_PLAYER_PARACHUTE_PACK_TINT_INDEX(Player player, int tintIndex) { return big::native_invoker::invoke<4711, false, void>(player, tintIndex); } - FORCEINLINE constexpr void GET_PLAYER_PARACHUTE_PACK_TINT_INDEX(Player player, int* tintIndex) { return big::native_invoker::invoke<4712, false, void>(player, tintIndex); } - FORCEINLINE constexpr void SET_PLAYER_HAS_RESERVE_PARACHUTE(Player player) { return big::native_invoker::invoke<4713, false, void>(player); } - FORCEINLINE constexpr BOOL GET_PLAYER_HAS_RESERVE_PARACHUTE(Player player) { return big::native_invoker::invoke<4714, false, BOOL>(player); } - FORCEINLINE constexpr void SET_PLAYER_CAN_LEAVE_PARACHUTE_SMOKE_TRAIL(Player player, BOOL enabled) { return big::native_invoker::invoke<4715, false, void>(player, enabled); } - FORCEINLINE constexpr void SET_PLAYER_PARACHUTE_SMOKE_TRAIL_COLOR(Player player, int r, int g, int b) { return big::native_invoker::invoke<4716, false, void>(player, r, g, b); } - FORCEINLINE constexpr void GET_PLAYER_PARACHUTE_SMOKE_TRAIL_COLOR(Player player, int* r, int* g, int* b) { return big::native_invoker::invoke<4717, false, void>(player, r, g, b); } - FORCEINLINE constexpr void SET_PLAYER_PHONE_PALETTE_IDX(Player player, int flags) { return big::native_invoker::invoke<4718, false, void>(player, flags); } - FORCEINLINE constexpr void SET_PLAYER_NOISE_MULTIPLIER(Player player, float multiplier) { return big::native_invoker::invoke<4719, false, void>(player, multiplier); } - FORCEINLINE constexpr void SET_PLAYER_SNEAKING_NOISE_MULTIPLIER(Player player, float multiplier) { return big::native_invoker::invoke<4720, false, void>(player, multiplier); } - FORCEINLINE constexpr BOOL CAN_PED_HEAR_PLAYER(Player player, Ped ped) { return big::native_invoker::invoke<4721, false, BOOL>(player, ped); } - FORCEINLINE constexpr void SIMULATE_PLAYER_INPUT_GAIT(Player player, float amount, int gaitType, float speed, BOOL p4, BOOL p5, Any p6) { return big::native_invoker::invoke<4722, false, void>(player, amount, gaitType, speed, p4, p5, p6); } - FORCEINLINE constexpr void RESET_PLAYER_INPUT_GAIT(Player player) { return big::native_invoker::invoke<4723, false, void>(player); } - FORCEINLINE constexpr void SET_AUTO_GIVE_PARACHUTE_WHEN_ENTER_PLANE(Player player, BOOL toggle) { return big::native_invoker::invoke<4724, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_AUTO_GIVE_SCUBA_GEAR_WHEN_EXIT_VEHICLE(Player player, BOOL toggle) { return big::native_invoker::invoke<4725, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_PLAYER_STEALTH_PERCEPTION_MODIFIER(Player player, float value) { return big::native_invoker::invoke<4726, false, void>(player, value); } - FORCEINLINE constexpr BOOL IS_REMOTE_PLAYER_IN_NON_CLONED_VEHICLE(Player player) { return big::native_invoker::invoke<4727, false, BOOL>(player); } - FORCEINLINE constexpr void INCREASE_PLAYER_JUMP_SUPPRESSION_RANGE(Player player) { return big::native_invoker::invoke<4728, false, void>(player); } - FORCEINLINE constexpr void SET_PLAYER_SIMULATE_AIMING(Player player, BOOL toggle) { return big::native_invoker::invoke<4729, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_PLAYER_CLOTH_PIN_FRAMES(Player player, int p1) { return big::native_invoker::invoke<4730, false, void>(player, p1); } - FORCEINLINE constexpr void SET_PLAYER_CLOTH_PACKAGE_INDEX(int index) { return big::native_invoker::invoke<4731, false, void>(index); } - FORCEINLINE constexpr void SET_PLAYER_CLOTH_LOCK_COUNTER(int value) { return big::native_invoker::invoke<4732, false, void>(value); } - FORCEINLINE constexpr void PLAYER_ATTACH_VIRTUAL_BOUND(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7) { return big::native_invoker::invoke<4733, false, void>(p0, p1, p2, p3, p4, p5, p6, p7); } - FORCEINLINE constexpr void PLAYER_DETACH_VIRTUAL_BOUND() { return big::native_invoker::invoke<4734, false, void>(); } - FORCEINLINE constexpr BOOL HAS_PLAYER_BEEN_SPOTTED_IN_STOLEN_VEHICLE(Player player) { return big::native_invoker::invoke<4735, false, BOOL>(player); } - FORCEINLINE constexpr BOOL IS_PLAYER_BATTLE_AWARE(Player player) { return big::native_invoker::invoke<4736, false, BOOL>(player); } - FORCEINLINE constexpr BOOL GET_PLAYER_RECEIVED_BATTLE_EVENT_RECENTLY(Player player, int p1, BOOL p2) { return big::native_invoker::invoke<4737, false, BOOL>(player, p1, p2); } - FORCEINLINE constexpr void EXTEND_WORLD_BOUNDARY_FOR_PLAYER(float x, float y, float z) { return big::native_invoker::invoke<4738, false, void>(x, y, z); } - FORCEINLINE constexpr void RESET_WORLD_BOUNDARY_FOR_PLAYER() { return big::native_invoker::invoke<4739, false, void>(); } - FORCEINLINE constexpr BOOL IS_PLAYER_RIDING_TRAIN(Player player) { return big::native_invoker::invoke<4740, false, BOOL>(player); } - FORCEINLINE constexpr BOOL HAS_PLAYER_LEFT_THE_WORLD(Player player) { return big::native_invoker::invoke<4741, false, BOOL>(player); } - FORCEINLINE constexpr void SET_PLAYER_LEAVE_PED_BEHIND(Player player, BOOL toggle) { return big::native_invoker::invoke<4742, false, void>(player, toggle); } - FORCEINLINE constexpr void SET_PLAYER_PARACHUTE_VARIATION_OVERRIDE(Player player, int p1, Any p2, Any p3, BOOL p4) { return big::native_invoker::invoke<4743, false, void>(player, p1, p2, p3, p4); } - FORCEINLINE constexpr void CLEAR_PLAYER_PARACHUTE_VARIATION_OVERRIDE(Player player) { return big::native_invoker::invoke<4744, false, void>(player); } - FORCEINLINE constexpr void SET_PLAYER_PARACHUTE_MODEL_OVERRIDE(Player player, Hash model) { return big::native_invoker::invoke<4745, false, void>(player, model); } - FORCEINLINE constexpr void SET_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE(Player player, Hash model) { return big::native_invoker::invoke<4746, false, void>(player, model); } - FORCEINLINE constexpr Hash GET_PLAYER_PARACHUTE_MODEL_OVERRIDE(Player player) { return big::native_invoker::invoke<4747, false, Hash>(player); } - FORCEINLINE constexpr Hash GET_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE(Player player) { return big::native_invoker::invoke<4748, false, Hash>(player); } - FORCEINLINE constexpr void CLEAR_PLAYER_PARACHUTE_MODEL_OVERRIDE(Player player) { return big::native_invoker::invoke<4749, false, void>(player); } - FORCEINLINE constexpr void CLEAR_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE(Player player) { return big::native_invoker::invoke<4750, false, void>(player); } - FORCEINLINE constexpr void SET_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE(Player player, Hash model) { return big::native_invoker::invoke<4751, false, void>(player, model); } - FORCEINLINE constexpr void CLEAR_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE(Player player) { return big::native_invoker::invoke<4752, false, void>(player); } - FORCEINLINE constexpr void DISABLE_PLAYER_VEHICLE_REWARDS(Player player) { return big::native_invoker::invoke<4753, false, void>(player); } - FORCEINLINE constexpr void SET_PLAYER_SPECTATED_VEHICLE_RADIO_OVERRIDE(BOOL p0) { return big::native_invoker::invoke<4754, false, void>(p0); } - FORCEINLINE constexpr void SET_PLAYER_BLUETOOTH_STATE(Player player, BOOL state) { return big::native_invoker::invoke<4755, false, void>(player, state); } - FORCEINLINE constexpr BOOL IS_PLAYER_BLUETOOTH_ENABLE(Player player) { return big::native_invoker::invoke<4756, false, BOOL>(player); } - FORCEINLINE constexpr void DISABLE_CAMERA_VIEW_MODE_CYCLE(Player player) { return big::native_invoker::invoke<4757, false, void>(player); } - FORCEINLINE constexpr int GET_PLAYER_FAKE_WANTED_LEVEL(Player player) { return big::native_invoker::invoke<4758, false, int>(player); } - FORCEINLINE constexpr void SET_PLAYER_CAN_DAMAGE_PLAYER(Player player1, Player player2, BOOL toggle) { return big::native_invoker::invoke<4759, false, void>(player1, player2, toggle); } - FORCEINLINE constexpr void SET_APPLY_WAYPOINT_OF_PLAYER(Player player, int hudColor) { return big::native_invoker::invoke<4760, false, void>(player, hudColor); } - FORCEINLINE constexpr BOOL IS_PLAYER_VEHICLE_WEAPON_TOGGLED_TO_NON_HOMING(Any p0) { return big::native_invoker::invoke<4761, false, BOOL>(p0); } - FORCEINLINE constexpr void SET_PLAYER_VEHICLE_WEAPON_TO_NON_HOMING(Any p0) { return big::native_invoker::invoke<4762, false, void>(p0); } - FORCEINLINE constexpr void SET_PLAYER_HOMING_DISABLED_FOR_ALL_VEHICLE_WEAPONS(Any p0, Any p1) { return big::native_invoker::invoke<4763, false, void>(p0, p1); } - FORCEINLINE constexpr void ADD_PLAYER_TARGETABLE_ENTITY(Player player, Entity entity) { return big::native_invoker::invoke<4764, false, void>(player, entity); } - FORCEINLINE constexpr void REMOVE_PLAYER_TARGETABLE_ENTITY(Player player, Entity entity) { return big::native_invoker::invoke<4765, false, void>(player, entity); } - FORCEINLINE constexpr void SET_PLAYER_PREVIOUS_VARIATION_DATA(Player player, int p1, int p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<4766, false, void>(player, p1, p2, p3, p4, p5); } - FORCEINLINE constexpr void REMOVE_SCRIPT_FIRE_POSITION() { return big::native_invoker::invoke<4767, false, void>(); } - FORCEINLINE constexpr void SET_SCRIPT_FIRE_POSITION(float coordX, float coordY, float coordZ) { return big::native_invoker::invoke<4768, false, void>(coordX, coordY, coordZ); } + FORCEINLINE constexpr Ped GET_PLAYER_PED(Player player) { return big::native_invoker::invoke<4521, false, Ped>(player); } + FORCEINLINE constexpr Ped GET_PLAYER_PED_SCRIPT_INDEX(Player player) { return big::native_invoker::invoke<4522, false, Ped>(player); } + FORCEINLINE constexpr void SET_PLAYER_MODEL(Player player, Hash model) { return big::native_invoker::invoke<4523, false, void>(player, model); } + FORCEINLINE constexpr void CHANGE_PLAYER_PED(Player player, Ped ped, BOOL p2, BOOL resetDamage) { return big::native_invoker::invoke<4524, false, void>(player, ped, p2, resetDamage); } + FORCEINLINE constexpr void GET_PLAYER_RGB_COLOUR(Player player, int* r, int* g, int* b) { return big::native_invoker::invoke<4525, false, void>(player, r, g, b); } + FORCEINLINE constexpr int GET_NUMBER_OF_PLAYERS() { return big::native_invoker::invoke<4526, false, int>(); } + FORCEINLINE constexpr int GET_PLAYER_TEAM(Player player) { return big::native_invoker::invoke<4527, false, int>(player); } + FORCEINLINE constexpr void SET_PLAYER_TEAM(Player player, int team) { return big::native_invoker::invoke<4528, false, void>(player, team); } + FORCEINLINE constexpr int GET_NUMBER_OF_PLAYERS_IN_TEAM(int team) { return big::native_invoker::invoke<4529, false, int>(team); } + FORCEINLINE constexpr const char* GET_PLAYER_NAME(Player player) { return big::native_invoker::invoke<4530, false, const char*>(player); } + FORCEINLINE constexpr float GET_WANTED_LEVEL_RADIUS(Player player) { return big::native_invoker::invoke<4531, false, float>(player); } + FORCEINLINE constexpr Vector3 GET_PLAYER_WANTED_CENTRE_POSITION(Player player) { return big::native_invoker::invoke<4532, false, Vector3>(player); } + FORCEINLINE constexpr void SET_PLAYER_WANTED_CENTRE_POSITION(Player player, Vector3* position, BOOL p2, BOOL p3) { return big::native_invoker::invoke<4533, true, void>(player, position, p2, p3); } + FORCEINLINE constexpr int GET_WANTED_LEVEL_THRESHOLD(int wantedLevel) { return big::native_invoker::invoke<4534, false, int>(wantedLevel); } + FORCEINLINE constexpr void SET_PLAYER_WANTED_LEVEL(Player player, int wantedLevel, BOOL disableNoMission) { return big::native_invoker::invoke<4535, false, void>(player, wantedLevel, disableNoMission); } + FORCEINLINE constexpr void SET_PLAYER_WANTED_LEVEL_NO_DROP(Player player, int wantedLevel, BOOL p2) { return big::native_invoker::invoke<4536, false, void>(player, wantedLevel, p2); } + FORCEINLINE constexpr void SET_PLAYER_WANTED_LEVEL_NOW(Player player, BOOL p1) { return big::native_invoker::invoke<4537, false, void>(player, p1); } + FORCEINLINE constexpr BOOL ARE_PLAYER_FLASHING_STARS_ABOUT_TO_DROP(Player player) { return big::native_invoker::invoke<4538, false, BOOL>(player); } + FORCEINLINE constexpr BOOL ARE_PLAYER_STARS_GREYED_OUT(Player player) { return big::native_invoker::invoke<4539, false, BOOL>(player); } + FORCEINLINE constexpr BOOL IS_WANTED_AND_HAS_BEEN_SEEN_BY_COPS(Player player) { return big::native_invoker::invoke<4540, false, BOOL>(player); } + FORCEINLINE constexpr void SET_DISPATCH_COPS_FOR_PLAYER(Player player, BOOL toggle) { return big::native_invoker::invoke<4541, false, void>(player, toggle); } + FORCEINLINE constexpr BOOL IS_PLAYER_WANTED_LEVEL_GREATER(Player player, int wantedLevel) { return big::native_invoker::invoke<4542, false, BOOL>(player, wantedLevel); } + FORCEINLINE constexpr void CLEAR_PLAYER_WANTED_LEVEL(Player player) { return big::native_invoker::invoke<4543, false, void>(player); } + FORCEINLINE constexpr BOOL IS_PLAYER_DEAD(Player player) { return big::native_invoker::invoke<4544, false, BOOL>(player); } + FORCEINLINE constexpr BOOL IS_PLAYER_PRESSING_HORN(Player player) { return big::native_invoker::invoke<4545, false, BOOL>(player); } + FORCEINLINE constexpr void SET_PLAYER_CONTROL(Player player, BOOL bHasControl, int flags) { return big::native_invoker::invoke<4546, false, void>(player, bHasControl, flags); } + FORCEINLINE constexpr int GET_PLAYER_WANTED_LEVEL(Player player) { return big::native_invoker::invoke<4547, false, int>(player); } + FORCEINLINE constexpr void SET_MAX_WANTED_LEVEL(int maxWantedLevel) { return big::native_invoker::invoke<4548, false, void>(maxWantedLevel); } + FORCEINLINE constexpr void SET_POLICE_RADAR_BLIPS(BOOL toggle) { return big::native_invoker::invoke<4549, false, void>(toggle); } + FORCEINLINE constexpr void SET_POLICE_IGNORE_PLAYER(Player player, BOOL toggle) { return big::native_invoker::invoke<4550, false, void>(player, toggle); } + FORCEINLINE constexpr BOOL IS_PLAYER_PLAYING(Player player) { return big::native_invoker::invoke<4551, false, BOOL>(player); } + FORCEINLINE constexpr void SET_EVERYONE_IGNORE_PLAYER(Player player, BOOL toggle) { return big::native_invoker::invoke<4552, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_ALL_RANDOM_PEDS_FLEE(Player player, BOOL toggle) { return big::native_invoker::invoke<4553, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_ALL_RANDOM_PEDS_FLEE_THIS_FRAME(Player player) { return big::native_invoker::invoke<4554, false, void>(player); } + FORCEINLINE constexpr void SET_ALL_NEUTRAL_RANDOM_PEDS_FLEE(Player player, BOOL toggle) { return big::native_invoker::invoke<4555, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_ALL_NEUTRAL_RANDOM_PEDS_FLEE_THIS_FRAME(Player player) { return big::native_invoker::invoke<4556, false, void>(player); } + FORCEINLINE constexpr void SET_LAW_PEDS_CAN_ATTACK_NON_WANTED_PLAYER_THIS_FRAME(Player player) { return big::native_invoker::invoke<4557, false, void>(player); } + FORCEINLINE constexpr void SET_IGNORE_LOW_PRIORITY_SHOCKING_EVENTS(Player player, BOOL toggle) { return big::native_invoker::invoke<4558, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_WANTED_LEVEL_MULTIPLIER(float multiplier) { return big::native_invoker::invoke<4559, false, void>(multiplier); } + FORCEINLINE constexpr void SET_WANTED_LEVEL_DIFFICULTY(Player player, float difficulty) { return big::native_invoker::invoke<4560, false, void>(player, difficulty); } + FORCEINLINE constexpr void RESET_WANTED_LEVEL_DIFFICULTY(Player player) { return big::native_invoker::invoke<4561, false, void>(player); } + FORCEINLINE constexpr int GET_WANTED_LEVEL_TIME_TO_ESCAPE() { return big::native_invoker::invoke<4562, false, int>(); } + FORCEINLINE constexpr void SET_WANTED_LEVEL_HIDDEN_ESCAPE_TIME(Player player, int wantedLevel, int lossTime) { return big::native_invoker::invoke<4563, false, void>(player, wantedLevel, lossTime); } + FORCEINLINE constexpr void RESET_WANTED_LEVEL_HIDDEN_ESCAPE_TIME(Player player) { return big::native_invoker::invoke<4564, false, void>(player); } + FORCEINLINE constexpr void START_FIRING_AMNESTY(int duration) { return big::native_invoker::invoke<4565, false, void>(duration); } + FORCEINLINE constexpr void REPORT_CRIME(Player player, int crimeType, int wantedLvlThresh) { return big::native_invoker::invoke<4566, false, void>(player, crimeType, wantedLvlThresh); } + FORCEINLINE constexpr void SUPPRESS_CRIME_THIS_FRAME(Player player, int crimeType) { return big::native_invoker::invoke<4567, false, void>(player, crimeType); } + FORCEINLINE constexpr void UPDATE_WANTED_POSITION_THIS_FRAME(Player player) { return big::native_invoker::invoke<4568, false, void>(player); } + FORCEINLINE constexpr void SUPPRESS_LOSING_WANTED_LEVEL_IF_HIDDEN_THIS_FRAME(Player player) { return big::native_invoker::invoke<4569, false, void>(player); } + FORCEINLINE constexpr void ALLOW_EVASION_HUD_IF_DISABLING_HIDDEN_EVASION_THIS_FRAME(Player player, Any p1) { return big::native_invoker::invoke<4570, false, void>(player, p1); } + FORCEINLINE constexpr void FORCE_START_HIDDEN_EVASION(Player player) { return big::native_invoker::invoke<4571, false, void>(player); } + FORCEINLINE constexpr void SUPPRESS_WITNESSES_CALLING_POLICE_THIS_FRAME(Player player) { return big::native_invoker::invoke<4572, false, void>(player); } + FORCEINLINE constexpr void REPORT_POLICE_SPOTTED_PLAYER(Player player) { return big::native_invoker::invoke<4573, false, void>(player); } + FORCEINLINE constexpr void SET_LAW_RESPONSE_DELAY_OVERRIDE(float p0) { return big::native_invoker::invoke<4574, false, void>(p0); } + FORCEINLINE constexpr void RESET_LAW_RESPONSE_DELAY_OVERRIDE() { return big::native_invoker::invoke<4575, false, void>(); } + FORCEINLINE constexpr BOOL CAN_PLAYER_START_MISSION(Player player) { return big::native_invoker::invoke<4576, false, BOOL>(player); } + FORCEINLINE constexpr BOOL IS_PLAYER_READY_FOR_CUTSCENE(Player player) { return big::native_invoker::invoke<4577, false, BOOL>(player); } + FORCEINLINE constexpr BOOL IS_PLAYER_TARGETTING_ENTITY(Player player, Entity entity) { return big::native_invoker::invoke<4578, false, BOOL>(player, entity); } + FORCEINLINE constexpr BOOL GET_PLAYER_TARGET_ENTITY(Player player, Entity* entity) { return big::native_invoker::invoke<4579, false, BOOL>(player, entity); } + FORCEINLINE constexpr BOOL IS_PLAYER_FREE_AIMING(Player player) { return big::native_invoker::invoke<4580, false, BOOL>(player); } + FORCEINLINE constexpr BOOL IS_PLAYER_FREE_AIMING_AT_ENTITY(Player player, Entity entity) { return big::native_invoker::invoke<4581, false, BOOL>(player, entity); } + FORCEINLINE constexpr BOOL GET_ENTITY_PLAYER_IS_FREE_AIMING_AT(Player player, Entity* entity) { return big::native_invoker::invoke<4582, false, BOOL>(player, entity); } + FORCEINLINE constexpr void SET_PLAYER_LOCKON_RANGE_OVERRIDE(Player player, float range) { return big::native_invoker::invoke<4583, false, void>(player, range); } + FORCEINLINE constexpr void SET_PLAYER_CAN_DO_DRIVE_BY(Player player, BOOL toggle) { return big::native_invoker::invoke<4584, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_PLAYER_CAN_BE_HASSLED_BY_GANGS(Player player, BOOL toggle) { return big::native_invoker::invoke<4585, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_PLAYER_CAN_USE_COVER(Player player, BOOL toggle) { return big::native_invoker::invoke<4586, false, void>(player, toggle); } + FORCEINLINE constexpr int GET_MAX_WANTED_LEVEL() { return big::native_invoker::invoke<4587, false, int>(); } + FORCEINLINE constexpr BOOL IS_PLAYER_TARGETTING_ANYTHING(Player player) { return big::native_invoker::invoke<4588, false, BOOL>(player); } + FORCEINLINE constexpr void SET_PLAYER_SPRINT(Player player, BOOL toggle) { return big::native_invoker::invoke<4589, false, void>(player, toggle); } + FORCEINLINE constexpr void RESET_PLAYER_STAMINA(Player player) { return big::native_invoker::invoke<4590, false, void>(player); } + FORCEINLINE constexpr void RESTORE_PLAYER_STAMINA(Player player, float p1) { return big::native_invoker::invoke<4591, false, void>(player, p1); } + FORCEINLINE constexpr float GET_PLAYER_SPRINT_STAMINA_REMAINING(Player player) { return big::native_invoker::invoke<4592, false, float>(player); } + FORCEINLINE constexpr float GET_PLAYER_SPRINT_TIME_REMAINING(Player player) { return big::native_invoker::invoke<4593, false, float>(player); } + FORCEINLINE constexpr float GET_PLAYER_UNDERWATER_TIME_REMAINING(Player player) { return big::native_invoker::invoke<4594, false, float>(player); } + FORCEINLINE constexpr float SET_PLAYER_UNDERWATER_BREATH_PERCENT_REMAINING(Player player, float time) { return big::native_invoker::invoke<4595, false, float>(player, time); } + FORCEINLINE constexpr int GET_PLAYER_GROUP(Player player) { return big::native_invoker::invoke<4596, false, int>(player); } + FORCEINLINE constexpr int GET_PLAYER_MAX_ARMOUR(Player player) { return big::native_invoker::invoke<4597, false, int>(player); } + FORCEINLINE constexpr BOOL IS_PLAYER_CONTROL_ON(Player player) { return big::native_invoker::invoke<4598, false, BOOL>(player); } + FORCEINLINE constexpr BOOL GET_ARE_CAMERA_CONTROLS_DISABLED() { return big::native_invoker::invoke<4599, false, BOOL>(); } + FORCEINLINE constexpr BOOL IS_PLAYER_SCRIPT_CONTROL_ON(Player player) { return big::native_invoker::invoke<4600, false, BOOL>(player); } + FORCEINLINE constexpr BOOL IS_PLAYER_CLIMBING(Player player) { return big::native_invoker::invoke<4601, false, BOOL>(player); } + FORCEINLINE constexpr BOOL IS_PLAYER_BEING_ARRESTED(Player player, BOOL atArresting) { return big::native_invoker::invoke<4602, false, BOOL>(player, atArresting); } + FORCEINLINE constexpr void RESET_PLAYER_ARREST_STATE(Player player) { return big::native_invoker::invoke<4603, false, void>(player); } + FORCEINLINE constexpr Vehicle GET_PLAYERS_LAST_VEHICLE() { return big::native_invoker::invoke<4604, false, Vehicle>(); } + FORCEINLINE constexpr Player GET_PLAYER_INDEX() { return big::native_invoker::invoke<4605, false, Player>(); } + FORCEINLINE constexpr Player INT_TO_PLAYERINDEX(int value) { return big::native_invoker::invoke<4606, false, Player>(value); } + FORCEINLINE constexpr int INT_TO_PARTICIPANTINDEX(int value) { return big::native_invoker::invoke<4607, false, int>(value); } + FORCEINLINE constexpr int GET_TIME_SINCE_PLAYER_HIT_VEHICLE(Player player) { return big::native_invoker::invoke<4608, false, int>(player); } + FORCEINLINE constexpr int GET_TIME_SINCE_PLAYER_HIT_PED(Player player) { return big::native_invoker::invoke<4609, false, int>(player); } + FORCEINLINE constexpr int GET_TIME_SINCE_PLAYER_DROVE_ON_PAVEMENT(Player player) { return big::native_invoker::invoke<4610, false, int>(player); } + FORCEINLINE constexpr int GET_TIME_SINCE_PLAYER_DROVE_AGAINST_TRAFFIC(Player player) { return big::native_invoker::invoke<4611, false, int>(player); } + FORCEINLINE constexpr BOOL IS_PLAYER_FREE_FOR_AMBIENT_TASK(Player player) { return big::native_invoker::invoke<4612, false, BOOL>(player); } + FORCEINLINE constexpr Player PLAYER_ID() { return big::native_invoker::invoke<4613, false, Player>(); } + FORCEINLINE constexpr Ped PLAYER_PED_ID() { return big::native_invoker::invoke<4614, false, Ped>(); } + FORCEINLINE constexpr int NETWORK_PLAYER_ID_TO_INT() { return big::native_invoker::invoke<4615, false, int>(); } + FORCEINLINE constexpr BOOL HAS_FORCE_CLEANUP_OCCURRED(int cleanupFlags) { return big::native_invoker::invoke<4616, false, BOOL>(cleanupFlags); } + FORCEINLINE constexpr void FORCE_CLEANUP(int cleanupFlags) { return big::native_invoker::invoke<4617, false, void>(cleanupFlags); } + FORCEINLINE constexpr void FORCE_CLEANUP_FOR_ALL_THREADS_WITH_THIS_NAME(const char* name, int cleanupFlags) { return big::native_invoker::invoke<4618, false, void>(name, cleanupFlags); } + FORCEINLINE constexpr void FORCE_CLEANUP_FOR_THREAD_WITH_THIS_ID(int id, int cleanupFlags) { return big::native_invoker::invoke<4619, false, void>(id, cleanupFlags); } + FORCEINLINE constexpr int GET_CAUSE_OF_MOST_RECENT_FORCE_CLEANUP() { return big::native_invoker::invoke<4620, false, int>(); } + FORCEINLINE constexpr void SET_PLAYER_MAY_ONLY_ENTER_THIS_VEHICLE(Player player, Vehicle vehicle) { return big::native_invoker::invoke<4621, false, void>(player, vehicle); } + FORCEINLINE constexpr void SET_PLAYER_MAY_NOT_ENTER_ANY_VEHICLE(Player player) { return big::native_invoker::invoke<4622, false, void>(player); } + FORCEINLINE constexpr BOOL GIVE_ACHIEVEMENT_TO_PLAYER(int achievementId) { return big::native_invoker::invoke<4623, false, BOOL>(achievementId); } + FORCEINLINE constexpr BOOL SET_ACHIEVEMENT_PROGRESS(int achievementId, int progress) { return big::native_invoker::invoke<4624, false, BOOL>(achievementId, progress); } + FORCEINLINE constexpr int GET_ACHIEVEMENT_PROGRESS(int achievementId) { return big::native_invoker::invoke<4625, false, int>(achievementId); } + FORCEINLINE constexpr BOOL HAS_ACHIEVEMENT_BEEN_PASSED(int achievementId) { return big::native_invoker::invoke<4626, false, BOOL>(achievementId); } + FORCEINLINE constexpr BOOL IS_PLAYER_ONLINE() { return big::native_invoker::invoke<4627, false, BOOL>(); } + FORCEINLINE constexpr BOOL IS_PLAYER_LOGGING_IN_NP() { return big::native_invoker::invoke<4628, false, BOOL>(); } + FORCEINLINE constexpr void DISPLAY_SYSTEM_SIGNIN_UI(BOOL p0) { return big::native_invoker::invoke<4629, false, void>(p0); } + FORCEINLINE constexpr BOOL IS_SYSTEM_UI_BEING_DISPLAYED() { return big::native_invoker::invoke<4630, false, BOOL>(); } + FORCEINLINE constexpr void SET_PLAYER_INVINCIBLE(Player player, BOOL toggle) { return big::native_invoker::invoke<4631, false, void>(player, toggle); } + FORCEINLINE constexpr BOOL GET_PLAYER_INVINCIBLE(Player player) { return big::native_invoker::invoke<4632, false, BOOL>(player); } + FORCEINLINE constexpr BOOL GET_PLAYER_DEBUG_INVINCIBLE(Player player) { return big::native_invoker::invoke<4633, false, BOOL>(player); } + FORCEINLINE constexpr void SET_PLAYER_INVINCIBLE_BUT_HAS_REACTIONS(Player player, BOOL toggle) { return big::native_invoker::invoke<4634, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_PLAYER_CAN_COLLECT_DROPPED_MONEY(Player player, BOOL p1) { return big::native_invoker::invoke<4635, false, void>(player, p1); } + FORCEINLINE constexpr void REMOVE_PLAYER_HELMET(Player player, BOOL p2) { return big::native_invoker::invoke<4636, false, void>(player, p2); } + FORCEINLINE constexpr void GIVE_PLAYER_RAGDOLL_CONTROL(Player player, BOOL toggle) { return big::native_invoker::invoke<4637, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_PLAYER_LOCKON(Player player, BOOL toggle) { return big::native_invoker::invoke<4638, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_PLAYER_TARGETING_MODE(int targetMode) { return big::native_invoker::invoke<4639, false, void>(targetMode); } + FORCEINLINE constexpr void SET_PLAYER_TARGET_LEVEL(int targetLevel) { return big::native_invoker::invoke<4640, false, void>(targetLevel); } + FORCEINLINE constexpr BOOL GET_IS_USING_FPS_THIRD_PERSON_COVER() { return big::native_invoker::invoke<4641, false, BOOL>(); } + FORCEINLINE constexpr BOOL GET_IS_USING_HOOD_CAMERA() { return big::native_invoker::invoke<4642, false, BOOL>(); } + FORCEINLINE constexpr void CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_PED(Player player) { return big::native_invoker::invoke<4643, false, void>(player); } + FORCEINLINE constexpr BOOL HAS_PLAYER_DAMAGED_AT_LEAST_ONE_PED(Player player) { return big::native_invoker::invoke<4644, false, BOOL>(player); } + FORCEINLINE constexpr void CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED(Player player) { return big::native_invoker::invoke<4645, false, void>(player); } + FORCEINLINE constexpr BOOL HAS_PLAYER_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED(Player player) { return big::native_invoker::invoke<4646, false, BOOL>(player); } + FORCEINLINE constexpr void SET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE(Player player, float multiplier) { return big::native_invoker::invoke<4647, false, void>(player, multiplier); } + FORCEINLINE constexpr void SET_SWIM_MULTIPLIER_FOR_PLAYER(Player player, float multiplier) { return big::native_invoker::invoke<4648, false, void>(player, multiplier); } + FORCEINLINE constexpr void SET_RUN_SPRINT_MULTIPLIER_FOR_PLAYER(Player player, float multiplier) { return big::native_invoker::invoke<4649, false, void>(player, multiplier); } + FORCEINLINE constexpr int GET_TIME_SINCE_LAST_ARREST() { return big::native_invoker::invoke<4650, false, int>(); } + FORCEINLINE constexpr int GET_TIME_SINCE_LAST_DEATH() { return big::native_invoker::invoke<4651, false, int>(); } + FORCEINLINE constexpr void ASSISTED_MOVEMENT_CLOSE_ROUTE() { return big::native_invoker::invoke<4652, false, void>(); } + FORCEINLINE constexpr void ASSISTED_MOVEMENT_FLUSH_ROUTE() { return big::native_invoker::invoke<4653, false, void>(); } + FORCEINLINE constexpr void SET_PLAYER_FORCED_AIM(Player player, BOOL toggle) { return big::native_invoker::invoke<4654, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_PLAYER_FORCED_ZOOM(Player player, BOOL toggle) { return big::native_invoker::invoke<4655, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_PLAYER_FORCE_SKIP_AIM_INTRO(Player player, BOOL toggle) { return big::native_invoker::invoke<4656, false, void>(player, toggle); } + FORCEINLINE constexpr void DISABLE_PLAYER_FIRING(Player player, BOOL toggle) { return big::native_invoker::invoke<4657, false, void>(player, toggle); } + FORCEINLINE constexpr void DISABLE_PLAYER_THROW_GRENADE_WHILE_USING_GUN() { return big::native_invoker::invoke<4658, false, void>(); } + FORCEINLINE constexpr void SET_DISABLE_AMBIENT_MELEE_MOVE(Player player, BOOL toggle) { return big::native_invoker::invoke<4659, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_PLAYER_MAX_ARMOUR(Player player, int value) { return big::native_invoker::invoke<4660, false, void>(player, value); } + FORCEINLINE constexpr void SPECIAL_ABILITY_ACTIVATE(Player player, int p1) { return big::native_invoker::invoke<4661, false, void>(player, p1); } + FORCEINLINE constexpr void SET_SPECIAL_ABILITY_MP(Player player, int p1, Any p2) { return big::native_invoker::invoke<4662, false, void>(player, p1, p2); } + FORCEINLINE constexpr void SPECIAL_ABILITY_DEACTIVATE_MP(Player player, int p1) { return big::native_invoker::invoke<4663, false, void>(player, p1); } + FORCEINLINE constexpr void SPECIAL_ABILITY_DEACTIVATE(Player player, Any p1) { return big::native_invoker::invoke<4664, false, void>(player, p1); } + FORCEINLINE constexpr void SPECIAL_ABILITY_DEACTIVATE_FAST(Player player, Any p1) { return big::native_invoker::invoke<4665, false, void>(player, p1); } + FORCEINLINE constexpr void SPECIAL_ABILITY_RESET(Player player, Any p1) { return big::native_invoker::invoke<4666, false, void>(player, p1); } + FORCEINLINE constexpr void SPECIAL_ABILITY_CHARGE_ON_MISSION_FAILED(Player player, Any p1) { return big::native_invoker::invoke<4667, false, void>(player, p1); } + FORCEINLINE constexpr void SPECIAL_ABILITY_CHARGE_SMALL(Player player, BOOL p1, BOOL p2, Any p3) { return big::native_invoker::invoke<4668, false, void>(player, p1, p2, p3); } + FORCEINLINE constexpr void SPECIAL_ABILITY_CHARGE_MEDIUM(Player player, BOOL p1, BOOL p2, Any p3) { return big::native_invoker::invoke<4669, false, void>(player, p1, p2, p3); } + FORCEINLINE constexpr void SPECIAL_ABILITY_CHARGE_LARGE(Player player, BOOL p1, BOOL p2, Any p3) { return big::native_invoker::invoke<4670, false, void>(player, p1, p2, p3); } + FORCEINLINE constexpr void SPECIAL_ABILITY_CHARGE_CONTINUOUS(Player player, Ped p1, Any p2) { return big::native_invoker::invoke<4671, false, void>(player, p1, p2); } + FORCEINLINE constexpr void SPECIAL_ABILITY_CHARGE_ABSOLUTE(Player player, int p1, BOOL p2, Any p3) { return big::native_invoker::invoke<4672, false, void>(player, p1, p2, p3); } + FORCEINLINE constexpr void SPECIAL_ABILITY_CHARGE_NORMALIZED(Player player, float normalizedValue, BOOL p2, Any p3) { return big::native_invoker::invoke<4673, false, void>(player, normalizedValue, p2, p3); } + FORCEINLINE constexpr void SPECIAL_ABILITY_FILL_METER(Player player, BOOL p1, Any p2) { return big::native_invoker::invoke<4674, false, void>(player, p1, p2); } + FORCEINLINE constexpr void SPECIAL_ABILITY_DEPLETE_METER(Player player, BOOL p1, Any p2) { return big::native_invoker::invoke<4675, false, void>(player, p1, p2); } + FORCEINLINE constexpr void SPECIAL_ABILITY_LOCK(Hash playerModel, Any p1) { return big::native_invoker::invoke<4676, false, void>(playerModel, p1); } + FORCEINLINE constexpr void SPECIAL_ABILITY_UNLOCK(Hash playerModel, Any p1) { return big::native_invoker::invoke<4677, false, void>(playerModel, p1); } + FORCEINLINE constexpr BOOL IS_SPECIAL_ABILITY_UNLOCKED(Hash playerModel) { return big::native_invoker::invoke<4678, false, BOOL>(playerModel); } + FORCEINLINE constexpr BOOL IS_SPECIAL_ABILITY_ACTIVE(Player player, Any p1) { return big::native_invoker::invoke<4679, false, BOOL>(player, p1); } + FORCEINLINE constexpr BOOL IS_SPECIAL_ABILITY_METER_FULL(Player player, Any p1) { return big::native_invoker::invoke<4680, false, BOOL>(player, p1); } + FORCEINLINE constexpr void ENABLE_SPECIAL_ABILITY(Player player, BOOL toggle, Any p2) { return big::native_invoker::invoke<4681, false, void>(player, toggle, p2); } + FORCEINLINE constexpr BOOL IS_SPECIAL_ABILITY_ENABLED(Player player, Any p1) { return big::native_invoker::invoke<4682, false, BOOL>(player, p1); } + FORCEINLINE constexpr void SET_SPECIAL_ABILITY_MULTIPLIER(float multiplier) { return big::native_invoker::invoke<4683, false, void>(multiplier); } + FORCEINLINE constexpr void UPDATE_SPECIAL_ABILITY_FROM_STAT(Player player, Any p1) { return big::native_invoker::invoke<4684, false, void>(player, p1); } + FORCEINLINE constexpr BOOL GET_IS_PLAYER_DRIVING_ON_HIGHWAY(Player player) { return big::native_invoker::invoke<4685, false, BOOL>(player); } + FORCEINLINE constexpr BOOL GET_IS_PLAYER_DRIVING_WRECKLESS(Player player, int p1) { return big::native_invoker::invoke<4686, false, BOOL>(player, p1); } + FORCEINLINE constexpr BOOL GET_IS_MOPPING_AREA_FREE_IN_FRONT_OF_PLAYER(Player player, float p1) { return big::native_invoker::invoke<4687, false, BOOL>(player, p1); } + FORCEINLINE constexpr void START_PLAYER_TELEPORT(Player player, float x, float y, float z, float heading, BOOL p5, BOOL findCollisionLand, BOOL p7) { return big::native_invoker::invoke<4688, false, void>(player, x, y, z, heading, p5, findCollisionLand, p7); } + FORCEINLINE constexpr BOOL UPDATE_PLAYER_TELEPORT(Player player) { return big::native_invoker::invoke<4689, false, BOOL>(player); } + FORCEINLINE constexpr void STOP_PLAYER_TELEPORT() { return big::native_invoker::invoke<4690, false, void>(); } + FORCEINLINE constexpr BOOL IS_PLAYER_TELEPORT_ACTIVE() { return big::native_invoker::invoke<4691, false, BOOL>(); } + FORCEINLINE constexpr float GET_PLAYER_CURRENT_STEALTH_NOISE(Player player) { return big::native_invoker::invoke<4692, false, float>(player); } + FORCEINLINE constexpr void SET_PLAYER_HEALTH_RECHARGE_MULTIPLIER(Player player, float regenRate) { return big::native_invoker::invoke<4693, false, void>(player, regenRate); } + FORCEINLINE constexpr float GET_PLAYER_HEALTH_RECHARGE_MAX_PERCENT(Player player) { return big::native_invoker::invoke<4694, false, float>(player); } + FORCEINLINE constexpr void SET_PLAYER_HEALTH_RECHARGE_MAX_PERCENT(Player player, float limit) { return big::native_invoker::invoke<4695, false, void>(player, limit); } + FORCEINLINE constexpr void DISABLE_PLAYER_HEALTH_RECHARGE(Player player) { return big::native_invoker::invoke<4696, false, void>(player); } + FORCEINLINE constexpr void SET_PLAYER_FALL_DISTANCE_TO_TRIGGER_RAGDOLL_OVERRIDE(Player player, float p1) { return big::native_invoker::invoke<4697, false, void>(player, p1); } + FORCEINLINE constexpr void SET_PLAYER_WEAPON_DAMAGE_MODIFIER(Player player, float modifier) { return big::native_invoker::invoke<4698, false, void>(player, modifier); } + FORCEINLINE constexpr void SET_PLAYER_WEAPON_DEFENSE_MODIFIER(Player player, float modifier) { return big::native_invoker::invoke<4699, false, void>(player, modifier); } + FORCEINLINE constexpr void SET_PLAYER_WEAPON_MINIGUN_DEFENSE_MODIFIER(Player player, float modifier) { return big::native_invoker::invoke<4700, false, void>(player, modifier); } + FORCEINLINE constexpr void SET_PLAYER_MELEE_WEAPON_DAMAGE_MODIFIER(Player player, float modifier, BOOL p2) { return big::native_invoker::invoke<4701, false, void>(player, modifier, p2); } + FORCEINLINE constexpr void SET_PLAYER_MELEE_WEAPON_DEFENSE_MODIFIER(Player player, float modifier) { return big::native_invoker::invoke<4702, false, void>(player, modifier); } + FORCEINLINE constexpr void SET_PLAYER_VEHICLE_DAMAGE_MODIFIER(Player player, float modifier) { return big::native_invoker::invoke<4703, false, void>(player, modifier); } + FORCEINLINE constexpr void SET_PLAYER_VEHICLE_DEFENSE_MODIFIER(Player player, float modifier) { return big::native_invoker::invoke<4704, false, void>(player, modifier); } + FORCEINLINE constexpr void SET_PLAYER_MAX_EXPLOSIVE_DAMAGE(Player player, float p1) { return big::native_invoker::invoke<4705, false, void>(player, p1); } + FORCEINLINE constexpr void SET_PLAYER_EXPLOSIVE_DAMAGE_MODIFIER(Player player, Any p1) { return big::native_invoker::invoke<4706, false, void>(player, p1); } + FORCEINLINE constexpr void SET_PLAYER_WEAPON_TAKEDOWN_DEFENSE_MODIFIER(Player player, float p1) { return big::native_invoker::invoke<4707, false, void>(player, p1); } + FORCEINLINE constexpr void SET_PLAYER_PARACHUTE_TINT_INDEX(Player player, int tintIndex) { return big::native_invoker::invoke<4708, false, void>(player, tintIndex); } + FORCEINLINE constexpr void GET_PLAYER_PARACHUTE_TINT_INDEX(Player player, int* tintIndex) { return big::native_invoker::invoke<4709, false, void>(player, tintIndex); } + FORCEINLINE constexpr void SET_PLAYER_RESERVE_PARACHUTE_TINT_INDEX(Player player, int index) { return big::native_invoker::invoke<4710, false, void>(player, index); } + FORCEINLINE constexpr void GET_PLAYER_RESERVE_PARACHUTE_TINT_INDEX(Player player, int* index) { return big::native_invoker::invoke<4711, false, void>(player, index); } + FORCEINLINE constexpr void SET_PLAYER_PARACHUTE_PACK_TINT_INDEX(Player player, int tintIndex) { return big::native_invoker::invoke<4712, false, void>(player, tintIndex); } + FORCEINLINE constexpr void GET_PLAYER_PARACHUTE_PACK_TINT_INDEX(Player player, int* tintIndex) { return big::native_invoker::invoke<4713, false, void>(player, tintIndex); } + FORCEINLINE constexpr void SET_PLAYER_HAS_RESERVE_PARACHUTE(Player player) { return big::native_invoker::invoke<4714, false, void>(player); } + FORCEINLINE constexpr BOOL GET_PLAYER_HAS_RESERVE_PARACHUTE(Player player) { return big::native_invoker::invoke<4715, false, BOOL>(player); } + FORCEINLINE constexpr void SET_PLAYER_CAN_LEAVE_PARACHUTE_SMOKE_TRAIL(Player player, BOOL enabled) { return big::native_invoker::invoke<4716, false, void>(player, enabled); } + FORCEINLINE constexpr void SET_PLAYER_PARACHUTE_SMOKE_TRAIL_COLOR(Player player, int r, int g, int b) { return big::native_invoker::invoke<4717, false, void>(player, r, g, b); } + FORCEINLINE constexpr void GET_PLAYER_PARACHUTE_SMOKE_TRAIL_COLOR(Player player, int* r, int* g, int* b) { return big::native_invoker::invoke<4718, false, void>(player, r, g, b); } + FORCEINLINE constexpr void SET_PLAYER_PHONE_PALETTE_IDX(Player player, int flags) { return big::native_invoker::invoke<4719, false, void>(player, flags); } + FORCEINLINE constexpr void SET_PLAYER_NOISE_MULTIPLIER(Player player, float multiplier) { return big::native_invoker::invoke<4720, false, void>(player, multiplier); } + FORCEINLINE constexpr void SET_PLAYER_SNEAKING_NOISE_MULTIPLIER(Player player, float multiplier) { return big::native_invoker::invoke<4721, false, void>(player, multiplier); } + FORCEINLINE constexpr BOOL CAN_PED_HEAR_PLAYER(Player player, Ped ped) { return big::native_invoker::invoke<4722, false, BOOL>(player, ped); } + FORCEINLINE constexpr void SIMULATE_PLAYER_INPUT_GAIT(Player player, float amount, int gaitType, float speed, BOOL p4, BOOL p5, Any p6) { return big::native_invoker::invoke<4723, false, void>(player, amount, gaitType, speed, p4, p5, p6); } + FORCEINLINE constexpr void RESET_PLAYER_INPUT_GAIT(Player player) { return big::native_invoker::invoke<4724, false, void>(player); } + FORCEINLINE constexpr void SET_AUTO_GIVE_PARACHUTE_WHEN_ENTER_PLANE(Player player, BOOL toggle) { return big::native_invoker::invoke<4725, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_AUTO_GIVE_SCUBA_GEAR_WHEN_EXIT_VEHICLE(Player player, BOOL toggle) { return big::native_invoker::invoke<4726, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_PLAYER_STEALTH_PERCEPTION_MODIFIER(Player player, float value) { return big::native_invoker::invoke<4727, false, void>(player, value); } + FORCEINLINE constexpr BOOL IS_REMOTE_PLAYER_IN_NON_CLONED_VEHICLE(Player player) { return big::native_invoker::invoke<4728, false, BOOL>(player); } + FORCEINLINE constexpr void INCREASE_PLAYER_JUMP_SUPPRESSION_RANGE(Player player) { return big::native_invoker::invoke<4729, false, void>(player); } + FORCEINLINE constexpr void SET_PLAYER_SIMULATE_AIMING(Player player, BOOL toggle) { return big::native_invoker::invoke<4730, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_PLAYER_CLOTH_PIN_FRAMES(Player player, int p1) { return big::native_invoker::invoke<4731, false, void>(player, p1); } + FORCEINLINE constexpr void SET_PLAYER_CLOTH_PACKAGE_INDEX(int index) { return big::native_invoker::invoke<4732, false, void>(index); } + FORCEINLINE constexpr void SET_PLAYER_CLOTH_LOCK_COUNTER(int value) { return big::native_invoker::invoke<4733, false, void>(value); } + FORCEINLINE constexpr void PLAYER_ATTACH_VIRTUAL_BOUND(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7) { return big::native_invoker::invoke<4734, false, void>(p0, p1, p2, p3, p4, p5, p6, p7); } + FORCEINLINE constexpr void PLAYER_DETACH_VIRTUAL_BOUND() { return big::native_invoker::invoke<4735, false, void>(); } + FORCEINLINE constexpr BOOL HAS_PLAYER_BEEN_SPOTTED_IN_STOLEN_VEHICLE(Player player) { return big::native_invoker::invoke<4736, false, BOOL>(player); } + FORCEINLINE constexpr BOOL IS_PLAYER_BATTLE_AWARE(Player player) { return big::native_invoker::invoke<4737, false, BOOL>(player); } + FORCEINLINE constexpr BOOL GET_PLAYER_RECEIVED_BATTLE_EVENT_RECENTLY(Player player, int p1, BOOL p2) { return big::native_invoker::invoke<4738, false, BOOL>(player, p1, p2); } + FORCEINLINE constexpr void EXTEND_WORLD_BOUNDARY_FOR_PLAYER(float x, float y, float z) { return big::native_invoker::invoke<4739, false, void>(x, y, z); } + FORCEINLINE constexpr void RESET_WORLD_BOUNDARY_FOR_PLAYER() { return big::native_invoker::invoke<4740, false, void>(); } + FORCEINLINE constexpr BOOL IS_PLAYER_RIDING_TRAIN(Player player) { return big::native_invoker::invoke<4741, false, BOOL>(player); } + FORCEINLINE constexpr BOOL HAS_PLAYER_LEFT_THE_WORLD(Player player) { return big::native_invoker::invoke<4742, false, BOOL>(player); } + FORCEINLINE constexpr void SET_PLAYER_LEAVE_PED_BEHIND(Player player, BOOL toggle) { return big::native_invoker::invoke<4743, false, void>(player, toggle); } + FORCEINLINE constexpr void SET_PLAYER_PARACHUTE_VARIATION_OVERRIDE(Player player, int p1, Any p2, Any p3, BOOL p4) { return big::native_invoker::invoke<4744, false, void>(player, p1, p2, p3, p4); } + FORCEINLINE constexpr void CLEAR_PLAYER_PARACHUTE_VARIATION_OVERRIDE(Player player) { return big::native_invoker::invoke<4745, false, void>(player); } + FORCEINLINE constexpr void SET_PLAYER_PARACHUTE_MODEL_OVERRIDE(Player player, Hash model) { return big::native_invoker::invoke<4746, false, void>(player, model); } + FORCEINLINE constexpr void SET_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE(Player player, Hash model) { return big::native_invoker::invoke<4747, false, void>(player, model); } + FORCEINLINE constexpr Hash GET_PLAYER_PARACHUTE_MODEL_OVERRIDE(Player player) { return big::native_invoker::invoke<4748, false, Hash>(player); } + FORCEINLINE constexpr Hash GET_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE(Player player) { return big::native_invoker::invoke<4749, false, Hash>(player); } + FORCEINLINE constexpr void CLEAR_PLAYER_PARACHUTE_MODEL_OVERRIDE(Player player) { return big::native_invoker::invoke<4750, false, void>(player); } + FORCEINLINE constexpr void CLEAR_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE(Player player) { return big::native_invoker::invoke<4751, false, void>(player); } + FORCEINLINE constexpr void SET_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE(Player player, Hash model) { return big::native_invoker::invoke<4752, false, void>(player, model); } + FORCEINLINE constexpr void CLEAR_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE(Player player) { return big::native_invoker::invoke<4753, false, void>(player); } + FORCEINLINE constexpr void DISABLE_PLAYER_VEHICLE_REWARDS(Player player) { return big::native_invoker::invoke<4754, false, void>(player); } + FORCEINLINE constexpr void SET_PLAYER_SPECTATED_VEHICLE_RADIO_OVERRIDE(BOOL p0) { return big::native_invoker::invoke<4755, false, void>(p0); } + FORCEINLINE constexpr void SET_PLAYER_BLUETOOTH_STATE(Player player, BOOL state) { return big::native_invoker::invoke<4756, false, void>(player, state); } + FORCEINLINE constexpr BOOL IS_PLAYER_BLUETOOTH_ENABLE(Player player) { return big::native_invoker::invoke<4757, false, BOOL>(player); } + FORCEINLINE constexpr void DISABLE_CAMERA_VIEW_MODE_CYCLE(Player player) { return big::native_invoker::invoke<4758, false, void>(player); } + FORCEINLINE constexpr int GET_PLAYER_FAKE_WANTED_LEVEL(Player player) { return big::native_invoker::invoke<4759, false, int>(player); } + FORCEINLINE constexpr void SET_PLAYER_CAN_DAMAGE_PLAYER(Player player1, Player player2, BOOL toggle) { return big::native_invoker::invoke<4760, false, void>(player1, player2, toggle); } + FORCEINLINE constexpr void SET_APPLY_WAYPOINT_OF_PLAYER(Player player, int hudColor) { return big::native_invoker::invoke<4761, false, void>(player, hudColor); } + FORCEINLINE constexpr BOOL IS_PLAYER_VEHICLE_WEAPON_TOGGLED_TO_NON_HOMING(Any p0) { return big::native_invoker::invoke<4762, false, BOOL>(p0); } + FORCEINLINE constexpr void SET_PLAYER_VEHICLE_WEAPON_TO_NON_HOMING(Any p0) { return big::native_invoker::invoke<4763, false, void>(p0); } + FORCEINLINE constexpr void SET_PLAYER_HOMING_DISABLED_FOR_ALL_VEHICLE_WEAPONS(Any p0, Any p1) { return big::native_invoker::invoke<4764, false, void>(p0, p1); } + FORCEINLINE constexpr void ADD_PLAYER_TARGETABLE_ENTITY(Player player, Entity entity) { return big::native_invoker::invoke<4765, false, void>(player, entity); } + FORCEINLINE constexpr void REMOVE_PLAYER_TARGETABLE_ENTITY(Player player, Entity entity) { return big::native_invoker::invoke<4766, false, void>(player, entity); } + FORCEINLINE constexpr void SET_PLAYER_PREVIOUS_VARIATION_DATA(Player player, int p1, int p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<4767, false, void>(player, p1, p2, p3, p4, p5); } + FORCEINLINE constexpr void REMOVE_SCRIPT_FIRE_POSITION() { return big::native_invoker::invoke<4768, false, void>(); } + FORCEINLINE constexpr void SET_SCRIPT_FIRE_POSITION(float coordX, float coordY, float coordZ) { return big::native_invoker::invoke<4769, false, void>(coordX, coordY, coordZ); } } namespace RECORDING { - FORCEINLINE constexpr void REPLAY_START_EVENT(int p0) { return big::native_invoker::invoke<4769, false, void>(p0); } - FORCEINLINE constexpr void REPLAY_STOP_EVENT() { return big::native_invoker::invoke<4770, false, void>(); } - FORCEINLINE constexpr void REPLAY_CANCEL_EVENT() { return big::native_invoker::invoke<4771, false, void>(); } - FORCEINLINE constexpr void REPLAY_RECORD_BACK_FOR_TIME(float p0, float p1, int p2) { return big::native_invoker::invoke<4772, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void REPLAY_CHECK_FOR_EVENT_THIS_FRAME(const char* missionNameLabel, Any p1) { return big::native_invoker::invoke<4773, false, void>(missionNameLabel, p1); } - FORCEINLINE constexpr void REPLAY_PREVENT_RECORDING_THIS_FRAME() { return big::native_invoker::invoke<4774, false, void>(); } - FORCEINLINE constexpr void REPLAY_RESET_EVENT_INFO() { return big::native_invoker::invoke<4775, false, void>(); } - FORCEINLINE constexpr void REPLAY_DISABLE_CAMERA_MOVEMENT_THIS_FRAME() { return big::native_invoker::invoke<4776, false, void>(); } - FORCEINLINE constexpr void RECORD_GREATEST_MOMENT(int p0, int p1, int p2) { return big::native_invoker::invoke<4777, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void START_REPLAY_RECORDING(int mode) { return big::native_invoker::invoke<4778, false, void>(mode); } - FORCEINLINE constexpr void STOP_REPLAY_RECORDING() { return big::native_invoker::invoke<4779, false, void>(); } - FORCEINLINE constexpr void CANCEL_REPLAY_RECORDING() { return big::native_invoker::invoke<4780, false, void>(); } - FORCEINLINE constexpr BOOL SAVE_REPLAY_RECORDING() { return big::native_invoker::invoke<4781, false, BOOL>(); } - FORCEINLINE constexpr BOOL IS_REPLAY_RECORDING() { return big::native_invoker::invoke<4782, false, BOOL>(); } - FORCEINLINE constexpr BOOL IS_REPLAY_INITIALIZED() { return big::native_invoker::invoke<4783, false, BOOL>(); } - FORCEINLINE constexpr BOOL IS_REPLAY_AVAILABLE() { return big::native_invoker::invoke<4784, false, BOOL>(); } - FORCEINLINE constexpr BOOL IS_REPLAY_RECORD_SPACE_AVAILABLE(BOOL p0) { return big::native_invoker::invoke<4785, false, BOOL>(p0); } + FORCEINLINE constexpr void REPLAY_START_EVENT(int p0) { return big::native_invoker::invoke<4770, false, void>(p0); } + FORCEINLINE constexpr void REPLAY_STOP_EVENT() { return big::native_invoker::invoke<4771, false, void>(); } + FORCEINLINE constexpr void REPLAY_CANCEL_EVENT() { return big::native_invoker::invoke<4772, false, void>(); } + FORCEINLINE constexpr void REPLAY_RECORD_BACK_FOR_TIME(float p0, float p1, int p2) { return big::native_invoker::invoke<4773, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void REPLAY_CHECK_FOR_EVENT_THIS_FRAME(const char* missionNameLabel, Any p1) { return big::native_invoker::invoke<4774, false, void>(missionNameLabel, p1); } + FORCEINLINE constexpr void REPLAY_PREVENT_RECORDING_THIS_FRAME() { return big::native_invoker::invoke<4775, false, void>(); } + FORCEINLINE constexpr void REPLAY_RESET_EVENT_INFO() { return big::native_invoker::invoke<4776, false, void>(); } + FORCEINLINE constexpr void REPLAY_DISABLE_CAMERA_MOVEMENT_THIS_FRAME() { return big::native_invoker::invoke<4777, false, void>(); } + FORCEINLINE constexpr void RECORD_GREATEST_MOMENT(int p0, int p1, int p2) { return big::native_invoker::invoke<4778, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void START_REPLAY_RECORDING(int mode) { return big::native_invoker::invoke<4779, false, void>(mode); } + FORCEINLINE constexpr void STOP_REPLAY_RECORDING() { return big::native_invoker::invoke<4780, false, void>(); } + FORCEINLINE constexpr void CANCEL_REPLAY_RECORDING() { return big::native_invoker::invoke<4781, false, void>(); } + FORCEINLINE constexpr BOOL SAVE_REPLAY_RECORDING() { return big::native_invoker::invoke<4782, false, BOOL>(); } + FORCEINLINE constexpr BOOL IS_REPLAY_RECORDING() { return big::native_invoker::invoke<4783, false, BOOL>(); } + FORCEINLINE constexpr BOOL IS_REPLAY_INITIALIZED() { return big::native_invoker::invoke<4784, false, BOOL>(); } + FORCEINLINE constexpr BOOL IS_REPLAY_AVAILABLE() { return big::native_invoker::invoke<4785, false, BOOL>(); } + FORCEINLINE constexpr BOOL IS_REPLAY_RECORD_SPACE_AVAILABLE(BOOL p0) { return big::native_invoker::invoke<4786, false, BOOL>(p0); } } namespace REPLAY { - FORCEINLINE constexpr void REGISTER_EFFECT_FOR_REPLAY_EDITOR(const char* p0, BOOL p1) { return big::native_invoker::invoke<4786, false, void>(p0, p1); } - FORCEINLINE constexpr BOOL REPLAY_SYSTEM_HAS_REQUESTED_A_SCRIPT_CLEANUP() { return big::native_invoker::invoke<4787, false, BOOL>(); } - FORCEINLINE constexpr void SET_SCRIPTS_HAVE_CLEANED_UP_FOR_REPLAY_SYSTEM() { return big::native_invoker::invoke<4788, false, void>(); } - FORCEINLINE constexpr void SET_REPLAY_SYSTEM_PAUSED_FOR_SAVE(BOOL p0) { return big::native_invoker::invoke<4789, false, void>(p0); } - FORCEINLINE constexpr void REPLAY_CONTROL_SHUTDOWN() { return big::native_invoker::invoke<4790, false, void>(); } - FORCEINLINE constexpr void ACTIVATE_ROCKSTAR_EDITOR(int p0) { return big::native_invoker::invoke<4791, false, void>(p0); } + FORCEINLINE constexpr void REGISTER_EFFECT_FOR_REPLAY_EDITOR(const char* p0, BOOL p1) { return big::native_invoker::invoke<4787, false, void>(p0, p1); } + FORCEINLINE constexpr BOOL REPLAY_SYSTEM_HAS_REQUESTED_A_SCRIPT_CLEANUP() { return big::native_invoker::invoke<4788, false, BOOL>(); } + FORCEINLINE constexpr void SET_SCRIPTS_HAVE_CLEANED_UP_FOR_REPLAY_SYSTEM() { return big::native_invoker::invoke<4789, false, void>(); } + FORCEINLINE constexpr void SET_REPLAY_SYSTEM_PAUSED_FOR_SAVE(BOOL p0) { return big::native_invoker::invoke<4790, false, void>(p0); } + FORCEINLINE constexpr void REPLAY_CONTROL_SHUTDOWN() { return big::native_invoker::invoke<4791, false, void>(); } + FORCEINLINE constexpr void ACTIVATE_ROCKSTAR_EDITOR(int p0) { return big::native_invoker::invoke<4792, false, void>(p0); } } namespace SAVEMIGRATION { - FORCEINLINE constexpr BOOL SAVEMIGRATION_IS_MP_ENABLED() { return big::native_invoker::invoke<4792, false, BOOL>(); } - FORCEINLINE constexpr BOOL SAVEMIGRATION_MP_REQUEST_ACCOUNTS() { return big::native_invoker::invoke<4793, false, BOOL>(); } - FORCEINLINE constexpr int SAVEMIGRATION_MP_GET_ACCOUNTS_STATUS() { return big::native_invoker::invoke<4794, false, int>(); } - FORCEINLINE constexpr int SAVEMIGRATION_MP_NUM_ACCOUNTS() { return big::native_invoker::invoke<4795, false, int>(); } - FORCEINLINE constexpr BOOL SAVEMIGRATION_MP_GET_ACCOUNT(int p0, Any* p1) { return big::native_invoker::invoke<4796, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL SAVEMIGRATION_MP_REQUEST_STATUS() { return big::native_invoker::invoke<4797, false, BOOL>(); } - FORCEINLINE constexpr int SAVEMIGRATION_MP_GET_STATUS() { return big::native_invoker::invoke<4798, false, int>(); } + FORCEINLINE constexpr BOOL SAVEMIGRATION_IS_MP_ENABLED() { return big::native_invoker::invoke<4793, false, BOOL>(); } + FORCEINLINE constexpr BOOL SAVEMIGRATION_MP_REQUEST_ACCOUNTS() { return big::native_invoker::invoke<4794, false, BOOL>(); } + FORCEINLINE constexpr int SAVEMIGRATION_MP_GET_ACCOUNTS_STATUS() { return big::native_invoker::invoke<4795, false, int>(); } + FORCEINLINE constexpr int SAVEMIGRATION_MP_NUM_ACCOUNTS() { return big::native_invoker::invoke<4796, false, int>(); } + FORCEINLINE constexpr BOOL SAVEMIGRATION_MP_GET_ACCOUNT(int p0, Any* p1) { return big::native_invoker::invoke<4797, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL SAVEMIGRATION_MP_REQUEST_STATUS() { return big::native_invoker::invoke<4798, false, BOOL>(); } + FORCEINLINE constexpr int SAVEMIGRATION_MP_GET_STATUS() { return big::native_invoker::invoke<4799, false, int>(); } } namespace SCRIPT { - FORCEINLINE constexpr void REQUEST_SCRIPT(const char* scriptName) { return big::native_invoker::invoke<4799, false, void>(scriptName); } - FORCEINLINE constexpr void SET_SCRIPT_AS_NO_LONGER_NEEDED(const char* scriptName) { return big::native_invoker::invoke<4800, false, void>(scriptName); } - FORCEINLINE constexpr BOOL HAS_SCRIPT_LOADED(const char* scriptName) { return big::native_invoker::invoke<4801, false, BOOL>(scriptName); } - FORCEINLINE constexpr BOOL DOES_SCRIPT_EXIST(const char* scriptName) { return big::native_invoker::invoke<4802, false, BOOL>(scriptName); } - FORCEINLINE constexpr void REQUEST_SCRIPT_WITH_NAME_HASH(Hash scriptHash) { return big::native_invoker::invoke<4803, false, void>(scriptHash); } - FORCEINLINE constexpr void SET_SCRIPT_WITH_NAME_HASH_AS_NO_LONGER_NEEDED(Hash scriptHash) { return big::native_invoker::invoke<4804, false, void>(scriptHash); } - FORCEINLINE constexpr BOOL HAS_SCRIPT_WITH_NAME_HASH_LOADED(Hash scriptHash) { return big::native_invoker::invoke<4805, false, BOOL>(scriptHash); } - FORCEINLINE constexpr BOOL DOES_SCRIPT_WITH_NAME_HASH_EXIST(Hash scriptHash) { return big::native_invoker::invoke<4806, false, BOOL>(scriptHash); } - FORCEINLINE constexpr void TERMINATE_THREAD(int threadId) { return big::native_invoker::invoke<4807, false, void>(threadId); } - FORCEINLINE constexpr BOOL IS_THREAD_ACTIVE(int threadId) { return big::native_invoker::invoke<4808, false, BOOL>(threadId); } - FORCEINLINE constexpr const char* GET_NAME_OF_SCRIPT_WITH_THIS_ID(int threadId) { return big::native_invoker::invoke<4809, false, const char*>(threadId); } - FORCEINLINE constexpr void SCRIPT_THREAD_ITERATOR_RESET() { return big::native_invoker::invoke<4810, false, void>(); } - FORCEINLINE constexpr int SCRIPT_THREAD_ITERATOR_GET_NEXT_THREAD_ID() { return big::native_invoker::invoke<4811, false, int>(); } - FORCEINLINE constexpr int GET_ID_OF_THIS_THREAD() { return big::native_invoker::invoke<4812, false, int>(); } - FORCEINLINE constexpr void TERMINATE_THIS_THREAD() { return big::native_invoker::invoke<4813, false, void>(); } - FORCEINLINE constexpr int GET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASH(Hash scriptHash) { return big::native_invoker::invoke<4814, false, int>(scriptHash); } - FORCEINLINE constexpr const char* GET_THIS_SCRIPT_NAME() { return big::native_invoker::invoke<4815, false, const char*>(); } - FORCEINLINE constexpr Hash GET_HASH_OF_THIS_SCRIPT_NAME() { return big::native_invoker::invoke<4816, false, Hash>(); } - FORCEINLINE constexpr int GET_NUMBER_OF_EVENTS(int eventGroup) { return big::native_invoker::invoke<4817, false, int>(eventGroup); } - FORCEINLINE constexpr BOOL GET_EVENT_EXISTS(int eventGroup, int eventIndex) { return big::native_invoker::invoke<4818, false, BOOL>(eventGroup, eventIndex); } - FORCEINLINE constexpr int GET_EVENT_AT_INDEX(int eventGroup, int eventIndex) { return big::native_invoker::invoke<4819, false, int>(eventGroup, eventIndex); } - FORCEINLINE constexpr BOOL GET_EVENT_DATA(int eventGroup, int eventIndex, Any* eventData, int eventDataSize) { return big::native_invoker::invoke<4820, false, BOOL>(eventGroup, eventIndex, eventData, eventDataSize); } - FORCEINLINE constexpr void TRIGGER_SCRIPT_EVENT(int eventGroup, Any* eventData, int eventDataSize, int playerBits) { return big::native_invoker::invoke<4821, false, void>(eventGroup, eventData, eventDataSize, playerBits); } - FORCEINLINE constexpr void SHUTDOWN_LOADING_SCREEN() { return big::native_invoker::invoke<4822, false, void>(); } - FORCEINLINE constexpr void SET_NO_LOADING_SCREEN(BOOL toggle) { return big::native_invoker::invoke<4823, false, void>(toggle); } - FORCEINLINE constexpr BOOL GET_NO_LOADING_SCREEN() { return big::native_invoker::invoke<4824, false, BOOL>(); } - FORCEINLINE constexpr void COMMIT_TO_LOADINGSCREEN_SELCTION() { return big::native_invoker::invoke<4825, false, void>(); } - FORCEINLINE constexpr BOOL BG_IS_EXITFLAG_SET() { return big::native_invoker::invoke<4826, false, BOOL>(); } - FORCEINLINE constexpr void BG_SET_EXITFLAG_RESPONSE() { return big::native_invoker::invoke<4827, false, void>(); } - FORCEINLINE constexpr void BG_START_CONTEXT_HASH(Hash contextHash) { return big::native_invoker::invoke<4828, false, void>(contextHash); } - FORCEINLINE constexpr void BG_END_CONTEXT_HASH(Hash contextHash) { return big::native_invoker::invoke<4829, false, void>(contextHash); } - FORCEINLINE constexpr void BG_START_CONTEXT(const char* contextName) { return big::native_invoker::invoke<4830, false, void>(contextName); } - FORCEINLINE constexpr void BG_END_CONTEXT(const char* contextName) { return big::native_invoker::invoke<4831, false, void>(contextName); } - FORCEINLINE constexpr BOOL BG_DOES_LAUNCH_PARAM_EXIST(int scriptIndex, const char* p1) { return big::native_invoker::invoke<4832, false, BOOL>(scriptIndex, p1); } - FORCEINLINE constexpr int BG_GET_LAUNCH_PARAM_VALUE(int scriptIndex, const char* p1) { return big::native_invoker::invoke<4833, false, int>(scriptIndex, p1); } - FORCEINLINE constexpr int BG_GET_SCRIPT_ID_FROM_NAME_HASH(Hash p0) { return big::native_invoker::invoke<4834, false, int>(p0); } - FORCEINLINE constexpr void _SEND_TU_SCRIPT_EVENT_NEW(int eventGroup, Any* eventData, int eventDataSize, int playerBits, Hash eventType) { return big::native_invoker::invoke<4835, false, void>(eventGroup, eventData, eventDataSize, playerBits, eventType); } + FORCEINLINE constexpr void REQUEST_SCRIPT(const char* scriptName) { return big::native_invoker::invoke<4800, false, void>(scriptName); } + FORCEINLINE constexpr void SET_SCRIPT_AS_NO_LONGER_NEEDED(const char* scriptName) { return big::native_invoker::invoke<4801, false, void>(scriptName); } + FORCEINLINE constexpr BOOL HAS_SCRIPT_LOADED(const char* scriptName) { return big::native_invoker::invoke<4802, false, BOOL>(scriptName); } + FORCEINLINE constexpr BOOL DOES_SCRIPT_EXIST(const char* scriptName) { return big::native_invoker::invoke<4803, false, BOOL>(scriptName); } + FORCEINLINE constexpr void REQUEST_SCRIPT_WITH_NAME_HASH(Hash scriptHash) { return big::native_invoker::invoke<4804, false, void>(scriptHash); } + FORCEINLINE constexpr void SET_SCRIPT_WITH_NAME_HASH_AS_NO_LONGER_NEEDED(Hash scriptHash) { return big::native_invoker::invoke<4805, false, void>(scriptHash); } + FORCEINLINE constexpr BOOL HAS_SCRIPT_WITH_NAME_HASH_LOADED(Hash scriptHash) { return big::native_invoker::invoke<4806, false, BOOL>(scriptHash); } + FORCEINLINE constexpr BOOL DOES_SCRIPT_WITH_NAME_HASH_EXIST(Hash scriptHash) { return big::native_invoker::invoke<4807, false, BOOL>(scriptHash); } + FORCEINLINE constexpr void TERMINATE_THREAD(int threadId) { return big::native_invoker::invoke<4808, false, void>(threadId); } + FORCEINLINE constexpr BOOL IS_THREAD_ACTIVE(int threadId) { return big::native_invoker::invoke<4809, false, BOOL>(threadId); } + FORCEINLINE constexpr const char* GET_NAME_OF_SCRIPT_WITH_THIS_ID(int threadId) { return big::native_invoker::invoke<4810, false, const char*>(threadId); } + FORCEINLINE constexpr void SCRIPT_THREAD_ITERATOR_RESET() { return big::native_invoker::invoke<4811, false, void>(); } + FORCEINLINE constexpr int SCRIPT_THREAD_ITERATOR_GET_NEXT_THREAD_ID() { return big::native_invoker::invoke<4812, false, int>(); } + FORCEINLINE constexpr int GET_ID_OF_THIS_THREAD() { return big::native_invoker::invoke<4813, false, int>(); } + FORCEINLINE constexpr void TERMINATE_THIS_THREAD() { return big::native_invoker::invoke<4814, false, void>(); } + FORCEINLINE constexpr int GET_NUMBER_OF_THREADS_RUNNING_THE_SCRIPT_WITH_THIS_HASH(Hash scriptHash) { return big::native_invoker::invoke<4815, false, int>(scriptHash); } + FORCEINLINE constexpr const char* GET_THIS_SCRIPT_NAME() { return big::native_invoker::invoke<4816, false, const char*>(); } + FORCEINLINE constexpr Hash GET_HASH_OF_THIS_SCRIPT_NAME() { return big::native_invoker::invoke<4817, false, Hash>(); } + FORCEINLINE constexpr int GET_NUMBER_OF_EVENTS(int eventGroup) { return big::native_invoker::invoke<4818, false, int>(eventGroup); } + FORCEINLINE constexpr BOOL GET_EVENT_EXISTS(int eventGroup, int eventIndex) { return big::native_invoker::invoke<4819, false, BOOL>(eventGroup, eventIndex); } + FORCEINLINE constexpr int GET_EVENT_AT_INDEX(int eventGroup, int eventIndex) { return big::native_invoker::invoke<4820, false, int>(eventGroup, eventIndex); } + FORCEINLINE constexpr BOOL GET_EVENT_DATA(int eventGroup, int eventIndex, Any* eventData, int eventDataSize) { return big::native_invoker::invoke<4821, false, BOOL>(eventGroup, eventIndex, eventData, eventDataSize); } + FORCEINLINE constexpr void TRIGGER_SCRIPT_EVENT(int eventGroup, Any* eventData, int eventDataSize, int playerBits) { return big::native_invoker::invoke<4822, false, void>(eventGroup, eventData, eventDataSize, playerBits); } + FORCEINLINE constexpr void SHUTDOWN_LOADING_SCREEN() { return big::native_invoker::invoke<4823, false, void>(); } + FORCEINLINE constexpr void SET_NO_LOADING_SCREEN(BOOL toggle) { return big::native_invoker::invoke<4824, false, void>(toggle); } + FORCEINLINE constexpr BOOL GET_NO_LOADING_SCREEN() { return big::native_invoker::invoke<4825, false, BOOL>(); } + FORCEINLINE constexpr void COMMIT_TO_LOADINGSCREEN_SELCTION() { return big::native_invoker::invoke<4826, false, void>(); } + FORCEINLINE constexpr BOOL BG_IS_EXITFLAG_SET() { return big::native_invoker::invoke<4827, false, BOOL>(); } + FORCEINLINE constexpr void BG_SET_EXITFLAG_RESPONSE() { return big::native_invoker::invoke<4828, false, void>(); } + FORCEINLINE constexpr void BG_START_CONTEXT_HASH(Hash contextHash) { return big::native_invoker::invoke<4829, false, void>(contextHash); } + FORCEINLINE constexpr void BG_END_CONTEXT_HASH(Hash contextHash) { return big::native_invoker::invoke<4830, false, void>(contextHash); } + FORCEINLINE constexpr void BG_START_CONTEXT(const char* contextName) { return big::native_invoker::invoke<4831, false, void>(contextName); } + FORCEINLINE constexpr void BG_END_CONTEXT(const char* contextName) { return big::native_invoker::invoke<4832, false, void>(contextName); } + FORCEINLINE constexpr BOOL BG_DOES_LAUNCH_PARAM_EXIST(int scriptIndex, const char* p1) { return big::native_invoker::invoke<4833, false, BOOL>(scriptIndex, p1); } + FORCEINLINE constexpr int BG_GET_LAUNCH_PARAM_VALUE(int scriptIndex, const char* p1) { return big::native_invoker::invoke<4834, false, int>(scriptIndex, p1); } + FORCEINLINE constexpr int BG_GET_SCRIPT_ID_FROM_NAME_HASH(Hash p0) { return big::native_invoker::invoke<4835, false, int>(p0); } + FORCEINLINE constexpr void _SEND_TU_SCRIPT_EVENT_NEW(int eventGroup, Any* eventData, int eventDataSize, int playerBits, Hash eventType) { return big::native_invoker::invoke<4836, false, void>(eventGroup, eventData, eventDataSize, playerBits, eventType); } } namespace SECURITY { - FORCEINLINE constexpr void REGISTER_SCRIPT_VARIABLE(Any* variable) { return big::native_invoker::invoke<4836, false, void>(variable); } - FORCEINLINE constexpr void UNREGISTER_SCRIPT_VARIABLE(Any* variable) { return big::native_invoker::invoke<4837, false, void>(variable); } - FORCEINLINE constexpr void FORCE_CHECK_SCRIPT_VARIABLES() { return big::native_invoker::invoke<4838, false, void>(); } + FORCEINLINE constexpr void REGISTER_SCRIPT_VARIABLE(Any* variable) { return big::native_invoker::invoke<4837, false, void>(variable); } + FORCEINLINE constexpr void UNREGISTER_SCRIPT_VARIABLE(Any* variable) { return big::native_invoker::invoke<4838, false, void>(variable); } + FORCEINLINE constexpr void FORCE_CHECK_SCRIPT_VARIABLES() { return big::native_invoker::invoke<4839, false, void>(); } } namespace SHAPETEST { - FORCEINLINE constexpr int START_SHAPE_TEST_LOS_PROBE(float x1, float y1, float z1, float x2, float y2, float z2, int flags, Entity entity, int p8) { return big::native_invoker::invoke<4839, false, int>(x1, y1, z1, x2, y2, z2, flags, entity, p8); } - FORCEINLINE constexpr int START_EXPENSIVE_SYNCHRONOUS_SHAPE_TEST_LOS_PROBE(float x1, float y1, float z1, float x2, float y2, float z2, int flags, Entity entity, int p8) { return big::native_invoker::invoke<4840, false, int>(x1, y1, z1, x2, y2, z2, flags, entity, p8); } - FORCEINLINE constexpr int START_SHAPE_TEST_BOUNDING_BOX(Entity entity, int flags1, int flags2) { return big::native_invoker::invoke<4841, false, int>(entity, flags1, flags2); } - FORCEINLINE constexpr int START_SHAPE_TEST_BOX(float x, float y, float z, float dimX, float dimY, float dimZ, float rotX, float rotY, float rotZ, Any p9, int flags, Entity entity, Any p12) { return big::native_invoker::invoke<4842, false, int>(x, y, z, dimX, dimY, dimZ, rotX, rotY, rotZ, p9, flags, entity, p12); } - FORCEINLINE constexpr int START_SHAPE_TEST_BOUND(Entity entity, int flags1, int flags2) { return big::native_invoker::invoke<4843, false, int>(entity, flags1, flags2); } - FORCEINLINE constexpr int START_SHAPE_TEST_CAPSULE(float x1, float y1, float z1, float x2, float y2, float z2, float radius, int flags, Entity entity, int p9) { return big::native_invoker::invoke<4844, false, int>(x1, y1, z1, x2, y2, z2, radius, flags, entity, p9); } - FORCEINLINE constexpr int START_SHAPE_TEST_SWEPT_SPHERE(float x1, float y1, float z1, float x2, float y2, float z2, float radius, int flags, Entity entity, Any p9) { return big::native_invoker::invoke<4845, false, int>(x1, y1, z1, x2, y2, z2, radius, flags, entity, p9); } - FORCEINLINE constexpr int START_SHAPE_TEST_MOUSE_CURSOR_LOS_PROBE(Vector3* pVec1, Vector3* pVec2, int flag, Entity entity, int flag2) { return big::native_invoker::invoke<4846, true, int>(pVec1, pVec2, flag, entity, flag2); } - FORCEINLINE constexpr int GET_SHAPE_TEST_RESULT(int shapeTestHandle, BOOL* hit, Vector3* endCoords, Vector3* surfaceNormal, Entity* entityHit) { return big::native_invoker::invoke<4847, true, int>(shapeTestHandle, hit, endCoords, surfaceNormal, entityHit); } - FORCEINLINE constexpr int GET_SHAPE_TEST_RESULT_INCLUDING_MATERIAL(int shapeTestHandle, BOOL* hit, Vector3* endCoords, Vector3* surfaceNormal, Hash* materialHash, Entity* entityHit) { return big::native_invoker::invoke<4848, true, int>(shapeTestHandle, hit, endCoords, surfaceNormal, materialHash, entityHit); } - FORCEINLINE constexpr void RELEASE_SCRIPT_GUID_FROM_ENTITY(Entity entityHit) { return big::native_invoker::invoke<4849, false, void>(entityHit); } + FORCEINLINE constexpr int START_SHAPE_TEST_LOS_PROBE(float x1, float y1, float z1, float x2, float y2, float z2, int flags, Entity entity, int p8) { return big::native_invoker::invoke<4840, false, int>(x1, y1, z1, x2, y2, z2, flags, entity, p8); } + FORCEINLINE constexpr int START_EXPENSIVE_SYNCHRONOUS_SHAPE_TEST_LOS_PROBE(float x1, float y1, float z1, float x2, float y2, float z2, int flags, Entity entity, int p8) { return big::native_invoker::invoke<4841, false, int>(x1, y1, z1, x2, y2, z2, flags, entity, p8); } + FORCEINLINE constexpr int START_SHAPE_TEST_BOUNDING_BOX(Entity entity, int flags1, int flags2) { return big::native_invoker::invoke<4842, false, int>(entity, flags1, flags2); } + FORCEINLINE constexpr int START_SHAPE_TEST_BOX(float x, float y, float z, float dimX, float dimY, float dimZ, float rotX, float rotY, float rotZ, Any p9, int flags, Entity entity, Any p12) { return big::native_invoker::invoke<4843, false, int>(x, y, z, dimX, dimY, dimZ, rotX, rotY, rotZ, p9, flags, entity, p12); } + FORCEINLINE constexpr int START_SHAPE_TEST_BOUND(Entity entity, int flags1, int flags2) { return big::native_invoker::invoke<4844, false, int>(entity, flags1, flags2); } + FORCEINLINE constexpr int START_SHAPE_TEST_CAPSULE(float x1, float y1, float z1, float x2, float y2, float z2, float radius, int flags, Entity entity, int p9) { return big::native_invoker::invoke<4845, false, int>(x1, y1, z1, x2, y2, z2, radius, flags, entity, p9); } + FORCEINLINE constexpr int START_SHAPE_TEST_SWEPT_SPHERE(float x1, float y1, float z1, float x2, float y2, float z2, float radius, int flags, Entity entity, Any p9) { return big::native_invoker::invoke<4846, false, int>(x1, y1, z1, x2, y2, z2, radius, flags, entity, p9); } + FORCEINLINE constexpr int START_SHAPE_TEST_MOUSE_CURSOR_LOS_PROBE(Vector3* pVec1, Vector3* pVec2, int flag, Entity entity, int flag2) { return big::native_invoker::invoke<4847, true, int>(pVec1, pVec2, flag, entity, flag2); } + FORCEINLINE constexpr int GET_SHAPE_TEST_RESULT(int shapeTestHandle, BOOL* hit, Vector3* endCoords, Vector3* surfaceNormal, Entity* entityHit) { return big::native_invoker::invoke<4848, true, int>(shapeTestHandle, hit, endCoords, surfaceNormal, entityHit); } + FORCEINLINE constexpr int GET_SHAPE_TEST_RESULT_INCLUDING_MATERIAL(int shapeTestHandle, BOOL* hit, Vector3* endCoords, Vector3* surfaceNormal, Hash* materialHash, Entity* entityHit) { return big::native_invoker::invoke<4849, true, int>(shapeTestHandle, hit, endCoords, surfaceNormal, materialHash, entityHit); } + FORCEINLINE constexpr void RELEASE_SCRIPT_GUID_FROM_ENTITY(Entity entityHit) { return big::native_invoker::invoke<4850, false, void>(entityHit); } } namespace SOCIALCLUB { - FORCEINLINE constexpr int SC_INBOX_GET_TOTAL_NUM_MESSAGES() { return big::native_invoker::invoke<4850, false, int>(); } - FORCEINLINE constexpr Hash SC_INBOX_GET_MESSAGE_TYPE_AT_INDEX(int msgIndex) { return big::native_invoker::invoke<4851, false, Hash>(msgIndex); } - FORCEINLINE constexpr BOOL SC_INBOX_GET_MESSAGE_IS_READ_AT_INDEX(int msgIndex) { return big::native_invoker::invoke<4852, false, BOOL>(msgIndex); } - FORCEINLINE constexpr BOOL SC_INBOX_SET_MESSAGE_AS_READ_AT_INDEX(int msgIndex) { return big::native_invoker::invoke<4853, false, BOOL>(msgIndex); } - FORCEINLINE constexpr BOOL SC_INBOX_MESSAGE_GET_DATA_INT(int p0, const char* context, int* out) { return big::native_invoker::invoke<4854, false, BOOL>(p0, context, out); } - FORCEINLINE constexpr BOOL SC_INBOX_MESSAGE_GET_DATA_BOOL(int p0, const char* p1) { return big::native_invoker::invoke<4855, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL SC_INBOX_MESSAGE_GET_DATA_STRING(int p0, const char* context, char* out) { return big::native_invoker::invoke<4856, false, BOOL>(p0, context, out); } - FORCEINLINE constexpr BOOL SC_INBOX_MESSAGE_DO_APPLY(int p0) { return big::native_invoker::invoke<4857, false, BOOL>(p0); } - FORCEINLINE constexpr const char* SC_INBOX_MESSAGE_GET_RAW_TYPE_AT_INDEX(int p0) { return big::native_invoker::invoke<4858, false, const char*>(p0); } - FORCEINLINE constexpr void SC_INBOX_MESSAGE_PUSH_GAMER_T0_RECIP_LIST(Any* gamerHandle) { return big::native_invoker::invoke<4859, false, void>(gamerHandle); } - FORCEINLINE constexpr void SC_INBOX_SEND_UGCSTATUPDATE_TO_RECIP_LIST(Any* data) { return big::native_invoker::invoke<4860, false, void>(data); } - FORCEINLINE constexpr BOOL SC_INBOX_MESSAGE_GET_UGCDATA(int p0, Any* p1) { return big::native_invoker::invoke<4861, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL SC_INBOX_GET_BOUNTY_DATA_AT_INDEX(int index, Any* outData) { return big::native_invoker::invoke<4862, false, BOOL>(index, outData); } - FORCEINLINE constexpr void SC_EMAIL_RETRIEVE_EMAILS(int offset, int limit) { return big::native_invoker::invoke<4863, false, void>(offset, limit); } - FORCEINLINE constexpr int SC_EMAIL_GET_RETRIEVAL_STATUS() { return big::native_invoker::invoke<4864, false, int>(); } - FORCEINLINE constexpr int SC_EMAIL_GET_NUM_RETRIEVED_EMAILS() { return big::native_invoker::invoke<4865, false, int>(); } - FORCEINLINE constexpr BOOL SC_EMAIL_GET_EMAIL_AT_INDEX(int p0, Any* p1) { return big::native_invoker::invoke<4866, false, BOOL>(p0, p1); } - FORCEINLINE constexpr void _SC_EMAIL_MARKETING_EMAIL_OPENED(int index) { return big::native_invoker::invoke<4867, false, void>(index); } - FORCEINLINE constexpr void SC_EMAIL_DELETE_EMAILS(Any* p0, Any p1) { return big::native_invoker::invoke<4868, false, void>(p0, p1); } - FORCEINLINE constexpr void SC_EMAIL_MESSAGE_PUSH_GAMER_TO_RECIP_LIST(Any* gamerHandle) { return big::native_invoker::invoke<4869, false, void>(gamerHandle); } - FORCEINLINE constexpr void SC_EMAIL_MESSAGE_CLEAR_RECIP_LIST() { return big::native_invoker::invoke<4870, false, void>(); } - FORCEINLINE constexpr void SC_EMAIL_SEND_EMAIL(const char* p0) { return big::native_invoker::invoke<4871, false, void>(p0); } - FORCEINLINE constexpr BOOL SC_EMAIL_SET_CURRENT_EMAIL_TAG(Any p0) { return big::native_invoker::invoke<4872, false, BOOL>(p0); } - FORCEINLINE constexpr void SC_CACHE_NEW_ROCKSTAR_MSGS(BOOL toggle) { return big::native_invoker::invoke<4873, false, void>(toggle); } - FORCEINLINE constexpr BOOL SC_HAS_NEW_ROCKSTAR_MSG() { return big::native_invoker::invoke<4874, false, BOOL>(); } - FORCEINLINE constexpr const char* SC_GET_NEW_ROCKSTAR_MSG() { return big::native_invoker::invoke<4875, false, const char*>(); } - FORCEINLINE constexpr BOOL SC_PRESENCE_ATTR_SET_INT(Hash attrHash, int value) { return big::native_invoker::invoke<4876, false, BOOL>(attrHash, value); } - FORCEINLINE constexpr BOOL SC_PRESENCE_ATTR_SET_FLOAT(Hash attrHash, float value) { return big::native_invoker::invoke<4877, false, BOOL>(attrHash, value); } - FORCEINLINE constexpr BOOL SC_PRESENCE_ATTR_SET_STRING(Hash attrHash, const char* value) { return big::native_invoker::invoke<4878, false, BOOL>(attrHash, value); } - FORCEINLINE constexpr BOOL SC_PRESENCE_SET_ACTIVITY_RATING(Any p0, float p1) { return big::native_invoker::invoke<4879, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL SC_GAMERDATA_GET_INT(const char* name, int* value) { return big::native_invoker::invoke<4880, false, BOOL>(name, value); } - FORCEINLINE constexpr BOOL SC_GAMERDATA_GET_FLOAT(const char* name, float* value) { return big::native_invoker::invoke<4881, false, BOOL>(name, value); } - FORCEINLINE constexpr BOOL SC_GAMERDATA_GET_BOOL(const char* name) { return big::native_invoker::invoke<4882, false, BOOL>(name); } - FORCEINLINE constexpr BOOL SC_GAMERDATA_GET_STRING(const char* name, char* value) { return big::native_invoker::invoke<4883, false, BOOL>(name, value); } - FORCEINLINE constexpr BOOL SC_GAMERDATA_GET_ACTIVE_XP_BONUS(float* value) { return big::native_invoker::invoke<4884, false, BOOL>(value); } - FORCEINLINE constexpr BOOL SC_PROFANITY_CHECK_STRING(const char* string, int* token) { return big::native_invoker::invoke<4885, false, BOOL>(string, token); } - FORCEINLINE constexpr BOOL SC_PROFANITY_CHECK_STRING_UGC(const char* string, int* token) { return big::native_invoker::invoke<4886, false, BOOL>(string, token); } - FORCEINLINE constexpr BOOL SC_PROFANITY_GET_CHECK_IS_VALID(int token) { return big::native_invoker::invoke<4887, false, BOOL>(token); } - FORCEINLINE constexpr BOOL SC_PROFANITY_GET_CHECK_IS_PENDING(int token) { return big::native_invoker::invoke<4888, false, BOOL>(token); } - FORCEINLINE constexpr BOOL SC_PROFANITY_GET_STRING_PASSED(int token) { return big::native_invoker::invoke<4889, false, BOOL>(token); } - FORCEINLINE constexpr int SC_PROFANITY_GET_STRING_STATUS(int token) { return big::native_invoker::invoke<4890, false, int>(token); } - FORCEINLINE constexpr BOOL SC_PROFANITY_GET_PROFANE_WORD(int token, char* outProfaneWord) { return big::native_invoker::invoke<4891, false, BOOL>(token, outProfaneWord); } - FORCEINLINE constexpr BOOL SC_LICENSEPLATE_CHECK_STRING(const char* p0, int* p1) { return big::native_invoker::invoke<4892, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL SC_LICENSEPLATE_GET_CHECK_IS_VALID(Any p0) { return big::native_invoker::invoke<4893, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL SC_LICENSEPLATE_GET_CHECK_IS_PENDING(Any p0) { return big::native_invoker::invoke<4894, false, BOOL>(p0); } - FORCEINLINE constexpr int SC_LICENSEPLATE_GET_COUNT(int token) { return big::native_invoker::invoke<4895, false, int>(token); } - FORCEINLINE constexpr const char* SC_LICENSEPLATE_GET_PLATE(int token, int plateIndex) { return big::native_invoker::invoke<4896, false, const char*>(token, plateIndex); } - FORCEINLINE constexpr const char* SC_LICENSEPLATE_GET_PLATE_DATA(int token, int plateIndex) { return big::native_invoker::invoke<4897, false, const char*>(token, plateIndex); } - FORCEINLINE constexpr BOOL SC_LICENSEPLATE_SET_PLATE_DATA(const char* oldPlateText, const char* newPlateText, Any* plateData) { return big::native_invoker::invoke<4898, false, BOOL>(oldPlateText, newPlateText, plateData); } - FORCEINLINE constexpr BOOL SC_LICENSEPLATE_ADD(const char* plateText, Any* plateData, int* token) { return big::native_invoker::invoke<4899, false, BOOL>(plateText, plateData, token); } - FORCEINLINE constexpr BOOL SC_LICENSEPLATE_GET_ADD_IS_PENDING(int token) { return big::native_invoker::invoke<4900, false, BOOL>(token); } - FORCEINLINE constexpr int SC_LICENSEPLATE_GET_ADD_STATUS(int token) { return big::native_invoker::invoke<4901, false, int>(token); } - FORCEINLINE constexpr BOOL SC_LICENSEPLATE_ISVALID(const char* plateText, int* token) { return big::native_invoker::invoke<4902, false, BOOL>(plateText, token); } - FORCEINLINE constexpr BOOL SC_LICENSEPLATE_GET_ISVALID_IS_PENDING(int token) { return big::native_invoker::invoke<4903, false, BOOL>(token); } - FORCEINLINE constexpr int SC_LICENSEPLATE_GET_ISVALID_STATUS(int token) { return big::native_invoker::invoke<4904, false, int>(token); } - FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_IS_ACTIVE() { return big::native_invoker::invoke<4905, false, BOOL>(); } - FORCEINLINE constexpr int SC_COMMUNITY_EVENT_GET_EVENT_ID() { return big::native_invoker::invoke<4906, false, int>(); } - FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_INT(const char* p0, int* p1) { return big::native_invoker::invoke<4907, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_FLOAT(const char* p0, float* p1) { return big::native_invoker::invoke<4908, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_STRING(const char* p0, char* p1) { return big::native_invoker::invoke<4909, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_DISPLAY_NAME(char* p0) { return big::native_invoker::invoke<4910, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_IS_ACTIVE_FOR_TYPE(const char* p0) { return big::native_invoker::invoke<4911, false, BOOL>(p0); } - FORCEINLINE constexpr int SC_COMMUNITY_EVENT_GET_EVENT_ID_FOR_TYPE(const char* p0) { return big::native_invoker::invoke<4912, false, int>(p0); } - FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_INT_FOR_TYPE(const char* p0, int* p1, const char* p2) { return big::native_invoker::invoke<4913, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_FLOAT_FOR_TYPE(const char* p0, float* p1, const char* p2) { return big::native_invoker::invoke<4914, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_STRING_FOR_TYPE(const char* p0, char* p1, const char* p2) { return big::native_invoker::invoke<4915, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_DISPLAY_NAME_FOR_TYPE(char* p0, const char* p1) { return big::native_invoker::invoke<4916, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_IS_ACTIVE_BY_ID(int p0) { return big::native_invoker::invoke<4917, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_INT_BY_ID(int p0, const char* p1, int* p2) { return big::native_invoker::invoke<4918, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_FLOAT_BY_ID(int p0, const char* p1, float* p2) { return big::native_invoker::invoke<4919, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_STRING_BY_ID(int p0, const char* p1, char* p2) { return big::native_invoker::invoke<4920, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_DISPLAY_NAME_BY_ID(int p0, char* p1) { return big::native_invoker::invoke<4921, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL SC_TRANSITION_NEWS_SHOW(Any p0) { return big::native_invoker::invoke<4922, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL SC_TRANSITION_NEWS_SHOW_TIMED(Any p0, Any p1) { return big::native_invoker::invoke<4923, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL SC_TRANSITION_NEWS_SHOW_NEXT_ITEM() { return big::native_invoker::invoke<4924, false, BOOL>(); } - FORCEINLINE constexpr BOOL SC_TRANSITION_NEWS_HAS_EXTRA_DATA_TU() { return big::native_invoker::invoke<4925, false, BOOL>(); } - FORCEINLINE constexpr BOOL SC_TRANSITION_NEWS_GET_EXTRA_DATA_INT_TU(const char* p0, int* p1) { return big::native_invoker::invoke<4926, false, BOOL>(p0, p1); } - FORCEINLINE constexpr void SC_TRANSITION_NEWS_END() { return big::native_invoker::invoke<4927, false, void>(); } - FORCEINLINE constexpr BOOL SC_PAUSE_NEWS_INIT_STARTER_PACK(Any p0) { return big::native_invoker::invoke<4928, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL SC_PAUSE_NEWS_GET_PENDING_STORY(Any p0) { return big::native_invoker::invoke<4929, false, BOOL>(p0); } - FORCEINLINE constexpr void SC_PAUSE_NEWS_SHUTDOWN() { return big::native_invoker::invoke<4930, false, void>(); } - FORCEINLINE constexpr const char* SC_ACCOUNT_INFO_GET_NICKNAME() { return big::native_invoker::invoke<4931, false, const char*>(); } - FORCEINLINE constexpr BOOL SC_ACHIEVEMENT_INFO_STATUS(int* p0) { return big::native_invoker::invoke<4932, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL SC_HAS_ACHIEVEMENT_BEEN_PASSED(int achievementId) { return big::native_invoker::invoke<4933, false, BOOL>(achievementId); } + FORCEINLINE constexpr int SC_INBOX_GET_TOTAL_NUM_MESSAGES() { return big::native_invoker::invoke<4851, false, int>(); } + FORCEINLINE constexpr Hash SC_INBOX_GET_MESSAGE_TYPE_AT_INDEX(int msgIndex) { return big::native_invoker::invoke<4852, false, Hash>(msgIndex); } + FORCEINLINE constexpr BOOL SC_INBOX_GET_MESSAGE_IS_READ_AT_INDEX(int msgIndex) { return big::native_invoker::invoke<4853, false, BOOL>(msgIndex); } + FORCEINLINE constexpr BOOL SC_INBOX_SET_MESSAGE_AS_READ_AT_INDEX(int msgIndex) { return big::native_invoker::invoke<4854, false, BOOL>(msgIndex); } + FORCEINLINE constexpr BOOL SC_INBOX_MESSAGE_GET_DATA_INT(int p0, const char* context, int* out) { return big::native_invoker::invoke<4855, false, BOOL>(p0, context, out); } + FORCEINLINE constexpr BOOL SC_INBOX_MESSAGE_GET_DATA_BOOL(int p0, const char* p1) { return big::native_invoker::invoke<4856, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL SC_INBOX_MESSAGE_GET_DATA_STRING(int p0, const char* context, char* out) { return big::native_invoker::invoke<4857, false, BOOL>(p0, context, out); } + FORCEINLINE constexpr BOOL SC_INBOX_MESSAGE_DO_APPLY(int p0) { return big::native_invoker::invoke<4858, false, BOOL>(p0); } + FORCEINLINE constexpr const char* SC_INBOX_MESSAGE_GET_RAW_TYPE_AT_INDEX(int p0) { return big::native_invoker::invoke<4859, false, const char*>(p0); } + FORCEINLINE constexpr void SC_INBOX_MESSAGE_PUSH_GAMER_T0_RECIP_LIST(Any* gamerHandle) { return big::native_invoker::invoke<4860, false, void>(gamerHandle); } + FORCEINLINE constexpr void SC_INBOX_SEND_UGCSTATUPDATE_TO_RECIP_LIST(Any* data) { return big::native_invoker::invoke<4861, false, void>(data); } + FORCEINLINE constexpr BOOL SC_INBOX_MESSAGE_GET_UGCDATA(int p0, Any* p1) { return big::native_invoker::invoke<4862, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL SC_INBOX_GET_BOUNTY_DATA_AT_INDEX(int index, Any* outData) { return big::native_invoker::invoke<4863, false, BOOL>(index, outData); } + FORCEINLINE constexpr void SC_EMAIL_RETRIEVE_EMAILS(int offset, int limit) { return big::native_invoker::invoke<4864, false, void>(offset, limit); } + FORCEINLINE constexpr int SC_EMAIL_GET_RETRIEVAL_STATUS() { return big::native_invoker::invoke<4865, false, int>(); } + FORCEINLINE constexpr int SC_EMAIL_GET_NUM_RETRIEVED_EMAILS() { return big::native_invoker::invoke<4866, false, int>(); } + FORCEINLINE constexpr BOOL SC_EMAIL_GET_EMAIL_AT_INDEX(int p0, Any* p1) { return big::native_invoker::invoke<4867, false, BOOL>(p0, p1); } + FORCEINLINE constexpr void _SC_EMAIL_MARKETING_EMAIL_OPENED(int index) { return big::native_invoker::invoke<4868, false, void>(index); } + FORCEINLINE constexpr void SC_EMAIL_DELETE_EMAILS(Any* p0, Any p1) { return big::native_invoker::invoke<4869, false, void>(p0, p1); } + FORCEINLINE constexpr void SC_EMAIL_MESSAGE_PUSH_GAMER_TO_RECIP_LIST(Any* gamerHandle) { return big::native_invoker::invoke<4870, false, void>(gamerHandle); } + FORCEINLINE constexpr void SC_EMAIL_MESSAGE_CLEAR_RECIP_LIST() { return big::native_invoker::invoke<4871, false, void>(); } + FORCEINLINE constexpr void SC_EMAIL_SEND_EMAIL(const char* p0) { return big::native_invoker::invoke<4872, false, void>(p0); } + FORCEINLINE constexpr BOOL SC_EMAIL_SET_CURRENT_EMAIL_TAG(Any p0) { return big::native_invoker::invoke<4873, false, BOOL>(p0); } + FORCEINLINE constexpr void SC_CACHE_NEW_ROCKSTAR_MSGS(BOOL toggle) { return big::native_invoker::invoke<4874, false, void>(toggle); } + FORCEINLINE constexpr BOOL SC_HAS_NEW_ROCKSTAR_MSG() { return big::native_invoker::invoke<4875, false, BOOL>(); } + FORCEINLINE constexpr const char* SC_GET_NEW_ROCKSTAR_MSG() { return big::native_invoker::invoke<4876, false, const char*>(); } + FORCEINLINE constexpr BOOL SC_PRESENCE_ATTR_SET_INT(Hash attrHash, int value) { return big::native_invoker::invoke<4877, false, BOOL>(attrHash, value); } + FORCEINLINE constexpr BOOL SC_PRESENCE_ATTR_SET_FLOAT(Hash attrHash, float value) { return big::native_invoker::invoke<4878, false, BOOL>(attrHash, value); } + FORCEINLINE constexpr BOOL SC_PRESENCE_ATTR_SET_STRING(Hash attrHash, const char* value) { return big::native_invoker::invoke<4879, false, BOOL>(attrHash, value); } + FORCEINLINE constexpr BOOL SC_PRESENCE_SET_ACTIVITY_RATING(Any p0, float p1) { return big::native_invoker::invoke<4880, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL SC_GAMERDATA_GET_INT(const char* name, int* value) { return big::native_invoker::invoke<4881, false, BOOL>(name, value); } + FORCEINLINE constexpr BOOL SC_GAMERDATA_GET_FLOAT(const char* name, float* value) { return big::native_invoker::invoke<4882, false, BOOL>(name, value); } + FORCEINLINE constexpr BOOL SC_GAMERDATA_GET_BOOL(const char* name) { return big::native_invoker::invoke<4883, false, BOOL>(name); } + FORCEINLINE constexpr BOOL SC_GAMERDATA_GET_STRING(const char* name, char* value) { return big::native_invoker::invoke<4884, false, BOOL>(name, value); } + FORCEINLINE constexpr BOOL SC_GAMERDATA_GET_ACTIVE_XP_BONUS(float* value) { return big::native_invoker::invoke<4885, false, BOOL>(value); } + FORCEINLINE constexpr BOOL SC_PROFANITY_CHECK_STRING(const char* string, int* token) { return big::native_invoker::invoke<4886, false, BOOL>(string, token); } + FORCEINLINE constexpr BOOL SC_PROFANITY_CHECK_STRING_UGC(const char* string, int* token) { return big::native_invoker::invoke<4887, false, BOOL>(string, token); } + FORCEINLINE constexpr BOOL SC_PROFANITY_GET_CHECK_IS_VALID(int token) { return big::native_invoker::invoke<4888, false, BOOL>(token); } + FORCEINLINE constexpr BOOL SC_PROFANITY_GET_CHECK_IS_PENDING(int token) { return big::native_invoker::invoke<4889, false, BOOL>(token); } + FORCEINLINE constexpr BOOL SC_PROFANITY_GET_STRING_PASSED(int token) { return big::native_invoker::invoke<4890, false, BOOL>(token); } + FORCEINLINE constexpr int SC_PROFANITY_GET_STRING_STATUS(int token) { return big::native_invoker::invoke<4891, false, int>(token); } + FORCEINLINE constexpr BOOL SC_PROFANITY_GET_PROFANE_WORD(int token, char* outProfaneWord) { return big::native_invoker::invoke<4892, false, BOOL>(token, outProfaneWord); } + FORCEINLINE constexpr BOOL SC_LICENSEPLATE_CHECK_STRING(const char* p0, int* p1) { return big::native_invoker::invoke<4893, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL SC_LICENSEPLATE_GET_CHECK_IS_VALID(Any p0) { return big::native_invoker::invoke<4894, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL SC_LICENSEPLATE_GET_CHECK_IS_PENDING(Any p0) { return big::native_invoker::invoke<4895, false, BOOL>(p0); } + FORCEINLINE constexpr int SC_LICENSEPLATE_GET_COUNT(int token) { return big::native_invoker::invoke<4896, false, int>(token); } + FORCEINLINE constexpr const char* SC_LICENSEPLATE_GET_PLATE(int token, int plateIndex) { return big::native_invoker::invoke<4897, false, const char*>(token, plateIndex); } + FORCEINLINE constexpr const char* SC_LICENSEPLATE_GET_PLATE_DATA(int token, int plateIndex) { return big::native_invoker::invoke<4898, false, const char*>(token, plateIndex); } + FORCEINLINE constexpr BOOL SC_LICENSEPLATE_SET_PLATE_DATA(const char* oldPlateText, const char* newPlateText, Any* plateData) { return big::native_invoker::invoke<4899, false, BOOL>(oldPlateText, newPlateText, plateData); } + FORCEINLINE constexpr BOOL SC_LICENSEPLATE_ADD(const char* plateText, Any* plateData, int* token) { return big::native_invoker::invoke<4900, false, BOOL>(plateText, plateData, token); } + FORCEINLINE constexpr BOOL SC_LICENSEPLATE_GET_ADD_IS_PENDING(int token) { return big::native_invoker::invoke<4901, false, BOOL>(token); } + FORCEINLINE constexpr int SC_LICENSEPLATE_GET_ADD_STATUS(int token) { return big::native_invoker::invoke<4902, false, int>(token); } + FORCEINLINE constexpr BOOL SC_LICENSEPLATE_ISVALID(const char* plateText, int* token) { return big::native_invoker::invoke<4903, false, BOOL>(plateText, token); } + FORCEINLINE constexpr BOOL SC_LICENSEPLATE_GET_ISVALID_IS_PENDING(int token) { return big::native_invoker::invoke<4904, false, BOOL>(token); } + FORCEINLINE constexpr int SC_LICENSEPLATE_GET_ISVALID_STATUS(int token) { return big::native_invoker::invoke<4905, false, int>(token); } + FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_IS_ACTIVE() { return big::native_invoker::invoke<4906, false, BOOL>(); } + FORCEINLINE constexpr int SC_COMMUNITY_EVENT_GET_EVENT_ID() { return big::native_invoker::invoke<4907, false, int>(); } + FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_INT(const char* p0, int* p1) { return big::native_invoker::invoke<4908, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_FLOAT(const char* p0, float* p1) { return big::native_invoker::invoke<4909, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_STRING(const char* p0, char* p1) { return big::native_invoker::invoke<4910, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_DISPLAY_NAME(char* p0) { return big::native_invoker::invoke<4911, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_IS_ACTIVE_FOR_TYPE(const char* p0) { return big::native_invoker::invoke<4912, false, BOOL>(p0); } + FORCEINLINE constexpr int SC_COMMUNITY_EVENT_GET_EVENT_ID_FOR_TYPE(const char* p0) { return big::native_invoker::invoke<4913, false, int>(p0); } + FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_INT_FOR_TYPE(const char* p0, int* p1, const char* p2) { return big::native_invoker::invoke<4914, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_FLOAT_FOR_TYPE(const char* p0, float* p1, const char* p2) { return big::native_invoker::invoke<4915, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_STRING_FOR_TYPE(const char* p0, char* p1, const char* p2) { return big::native_invoker::invoke<4916, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_DISPLAY_NAME_FOR_TYPE(char* p0, const char* p1) { return big::native_invoker::invoke<4917, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_IS_ACTIVE_BY_ID(int p0) { return big::native_invoker::invoke<4918, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_INT_BY_ID(int p0, const char* p1, int* p2) { return big::native_invoker::invoke<4919, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_FLOAT_BY_ID(int p0, const char* p1, float* p2) { return big::native_invoker::invoke<4920, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_EXTRA_DATA_STRING_BY_ID(int p0, const char* p1, char* p2) { return big::native_invoker::invoke<4921, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL SC_COMMUNITY_EVENT_GET_DISPLAY_NAME_BY_ID(int p0, char* p1) { return big::native_invoker::invoke<4922, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL SC_TRANSITION_NEWS_SHOW(Any p0) { return big::native_invoker::invoke<4923, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL SC_TRANSITION_NEWS_SHOW_TIMED(Any p0, Any p1) { return big::native_invoker::invoke<4924, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL SC_TRANSITION_NEWS_SHOW_NEXT_ITEM() { return big::native_invoker::invoke<4925, false, BOOL>(); } + FORCEINLINE constexpr BOOL SC_TRANSITION_NEWS_HAS_EXTRA_DATA_TU() { return big::native_invoker::invoke<4926, false, BOOL>(); } + FORCEINLINE constexpr BOOL SC_TRANSITION_NEWS_GET_EXTRA_DATA_INT_TU(const char* p0, int* p1) { return big::native_invoker::invoke<4927, false, BOOL>(p0, p1); } + FORCEINLINE constexpr void SC_TRANSITION_NEWS_END() { return big::native_invoker::invoke<4928, false, void>(); } + FORCEINLINE constexpr BOOL SC_PAUSE_NEWS_INIT_STARTER_PACK(Any p0) { return big::native_invoker::invoke<4929, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL SC_PAUSE_NEWS_GET_PENDING_STORY(Any p0) { return big::native_invoker::invoke<4930, false, BOOL>(p0); } + FORCEINLINE constexpr void SC_PAUSE_NEWS_SHUTDOWN() { return big::native_invoker::invoke<4931, false, void>(); } + FORCEINLINE constexpr const char* SC_ACCOUNT_INFO_GET_NICKNAME() { return big::native_invoker::invoke<4932, false, const char*>(); } + FORCEINLINE constexpr BOOL SC_ACHIEVEMENT_INFO_STATUS(int* p0) { return big::native_invoker::invoke<4933, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL SC_HAS_ACHIEVEMENT_BEEN_PASSED(int achievementId) { return big::native_invoker::invoke<4934, false, BOOL>(achievementId); } } namespace STATS { - FORCEINLINE constexpr BOOL STAT_CLEAR_SLOT_FOR_RELOAD(int statSlot) { return big::native_invoker::invoke<4934, false, BOOL>(statSlot); } - FORCEINLINE constexpr BOOL STAT_LOAD(int statSlot) { return big::native_invoker::invoke<4935, false, BOOL>(statSlot); } - FORCEINLINE constexpr BOOL STAT_SAVE(int p0, BOOL p1, int p2, BOOL p3) { return big::native_invoker::invoke<4936, false, BOOL>(p0, p1, p2, p3); } - FORCEINLINE constexpr void STAT_SET_OPEN_SAVETYPE_IN_JOB(int p0) { return big::native_invoker::invoke<4937, false, void>(p0); } - FORCEINLINE constexpr BOOL STAT_LOAD_PENDING(int statSlot) { return big::native_invoker::invoke<4938, false, BOOL>(statSlot); } - FORCEINLINE constexpr BOOL STAT_SAVE_PENDING() { return big::native_invoker::invoke<4939, false, BOOL>(); } - FORCEINLINE constexpr BOOL STAT_SAVE_PENDING_OR_REQUESTED() { return big::native_invoker::invoke<4940, false, BOOL>(); } - FORCEINLINE constexpr BOOL STAT_DELETE_SLOT(int p0) { return big::native_invoker::invoke<4941, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL STAT_SLOT_IS_LOADED(int statSlot) { return big::native_invoker::invoke<4942, false, BOOL>(statSlot); } - FORCEINLINE constexpr BOOL STAT_CLOUD_SLOT_LOAD_FAILED(int p0) { return big::native_invoker::invoke<4943, false, BOOL>(p0); } - FORCEINLINE constexpr int STAT_CLOUD_SLOT_LOAD_FAILED_CODE(Any p0) { return big::native_invoker::invoke<4944, false, int>(p0); } - FORCEINLINE constexpr void STAT_SET_BLOCK_SAVES(BOOL toggle) { return big::native_invoker::invoke<4945, false, void>(toggle); } - FORCEINLINE constexpr BOOL STAT_GET_BLOCK_SAVES() { return big::native_invoker::invoke<4946, false, BOOL>(); } - FORCEINLINE constexpr BOOL STAT_CLOUD_SLOT_SAVE_FAILED(Any p0) { return big::native_invoker::invoke<4947, false, BOOL>(p0); } - FORCEINLINE constexpr void STAT_CLEAR_PENDING_SAVES(Any p0) { return big::native_invoker::invoke<4948, false, void>(p0); } - FORCEINLINE constexpr BOOL STAT_LOAD_DIRTY_READ_DETECTED() { return big::native_invoker::invoke<4949, false, BOOL>(); } - FORCEINLINE constexpr void STAT_CLEAR_DIRTY_READ_DETECTED() { return big::native_invoker::invoke<4950, false, void>(); } - FORCEINLINE constexpr BOOL STAT_GET_LOAD_SAFE_TO_PROGRESS_TO_MP_FROM_SP() { return big::native_invoker::invoke<4951, false, BOOL>(); } - FORCEINLINE constexpr Hash _GET_STAT_HASH_FOR_CHARACTER_STAT(int dataType, int statIndex, int charSlot) { return big::native_invoker::invoke<4952, false, Hash>(dataType, statIndex, charSlot); } - FORCEINLINE constexpr BOOL STAT_SET_INT(Hash statName, int value, BOOL save) { return big::native_invoker::invoke<4953, false, BOOL>(statName, value, save); } - FORCEINLINE constexpr BOOL STAT_SET_FLOAT(Hash statName, float value, BOOL save) { return big::native_invoker::invoke<4954, false, BOOL>(statName, value, save); } - FORCEINLINE constexpr BOOL STAT_SET_BOOL(Hash statName, BOOL value, BOOL save) { return big::native_invoker::invoke<4955, false, BOOL>(statName, value, save); } - FORCEINLINE constexpr BOOL STAT_SET_GXT_LABEL(Hash statName, const char* value, BOOL save) { return big::native_invoker::invoke<4956, false, BOOL>(statName, value, save); } - FORCEINLINE constexpr BOOL STAT_SET_DATE(Hash statName, Any* value, int numFields, BOOL save) { return big::native_invoker::invoke<4957, false, BOOL>(statName, value, numFields, save); } - FORCEINLINE constexpr BOOL STAT_SET_STRING(Hash statName, const char* value, BOOL save) { return big::native_invoker::invoke<4958, false, BOOL>(statName, value, save); } - FORCEINLINE constexpr BOOL STAT_SET_POS(Hash statName, float x, float y, float z, BOOL save) { return big::native_invoker::invoke<4959, false, BOOL>(statName, x, y, z, save); } - FORCEINLINE constexpr BOOL STAT_SET_MASKED_INT(Hash statName, int p1, int p2, int p3, BOOL save) { return big::native_invoker::invoke<4960, false, BOOL>(statName, p1, p2, p3, save); } - FORCEINLINE constexpr BOOL STAT_SET_USER_ID(Hash statName, const char* value, BOOL save) { return big::native_invoker::invoke<4961, false, BOOL>(statName, value, save); } - FORCEINLINE constexpr BOOL STAT_SET_CURRENT_POSIX_TIME(Hash statName, BOOL p1) { return big::native_invoker::invoke<4962, false, BOOL>(statName, p1); } - FORCEINLINE constexpr BOOL STAT_GET_INT(Hash statHash, int* outValue, int p2) { return big::native_invoker::invoke<4963, false, BOOL>(statHash, outValue, p2); } - FORCEINLINE constexpr BOOL STAT_GET_FLOAT(Hash statHash, float* outValue, Any p2) { return big::native_invoker::invoke<4964, false, BOOL>(statHash, outValue, p2); } - FORCEINLINE constexpr BOOL STAT_GET_BOOL(Hash statHash, BOOL* outValue, Any p2) { return big::native_invoker::invoke<4965, false, BOOL>(statHash, outValue, p2); } - FORCEINLINE constexpr BOOL STAT_GET_DATE(Hash statHash, Any* outValue, int numFields, Any p3) { return big::native_invoker::invoke<4966, false, BOOL>(statHash, outValue, numFields, p3); } - FORCEINLINE constexpr const char* STAT_GET_STRING(Hash statHash, int p1) { return big::native_invoker::invoke<4967, false, const char*>(statHash, p1); } - FORCEINLINE constexpr BOOL STAT_GET_POS(Hash statName, float* outX, float* outY, float* outZ, Any p4) { return big::native_invoker::invoke<4968, false, BOOL>(statName, outX, outY, outZ, p4); } - FORCEINLINE constexpr BOOL STAT_GET_MASKED_INT(Hash statHash, int* outValue, int p2, int p3, Any p4) { return big::native_invoker::invoke<4969, false, BOOL>(statHash, outValue, p2, p3, p4); } - FORCEINLINE constexpr const char* STAT_GET_USER_ID(Hash statHash) { return big::native_invoker::invoke<4970, false, const char*>(statHash); } - FORCEINLINE constexpr const char* STAT_GET_LICENSE_PLATE(Hash statName) { return big::native_invoker::invoke<4971, false, const char*>(statName); } - FORCEINLINE constexpr BOOL STAT_SET_LICENSE_PLATE(Hash statName, const char* str) { return big::native_invoker::invoke<4972, false, BOOL>(statName, str); } - FORCEINLINE constexpr void STAT_INCREMENT(Hash statName, float value) { return big::native_invoker::invoke<4973, false, void>(statName, value); } - FORCEINLINE constexpr BOOL STAT_COMMUNITY_START_SYNCH() { return big::native_invoker::invoke<4974, false, BOOL>(); } - FORCEINLINE constexpr BOOL STAT_COMMUNITY_SYNCH_IS_PENDING() { return big::native_invoker::invoke<4975, false, BOOL>(); } - FORCEINLINE constexpr BOOL STAT_COMMUNITY_GET_HISTORY(Hash statName, int p1, float* outValue) { return big::native_invoker::invoke<4976, false, BOOL>(statName, p1, outValue); } - FORCEINLINE constexpr void STAT_RESET_ALL_ONLINE_CHARACTER_STATS(int p0) { return big::native_invoker::invoke<4977, false, void>(p0); } - FORCEINLINE constexpr void STAT_LOCAL_RESET_ALL_ONLINE_CHARACTER_STATS(int p0) { return big::native_invoker::invoke<4978, false, void>(p0); } - FORCEINLINE constexpr int STAT_GET_NUMBER_OF_DAYS(Hash statName) { return big::native_invoker::invoke<4979, false, int>(statName); } - FORCEINLINE constexpr int STAT_GET_NUMBER_OF_HOURS(Hash statName) { return big::native_invoker::invoke<4980, false, int>(statName); } - FORCEINLINE constexpr int STAT_GET_NUMBER_OF_MINUTES(Hash statName) { return big::native_invoker::invoke<4981, false, int>(statName); } - FORCEINLINE constexpr int STAT_GET_NUMBER_OF_SECONDS(Hash statName) { return big::native_invoker::invoke<4982, false, int>(statName); } - FORCEINLINE constexpr void STAT_SET_PROFILE_SETTING_VALUE(int profileSetting, int value) { return big::native_invoker::invoke<4983, false, void>(profileSetting, value); } - FORCEINLINE constexpr void STATS_COMPLETED_CHARACTER_CREATION(Any p0) { return big::native_invoker::invoke<4984, false, void>(p0); } - FORCEINLINE constexpr int PACKED_STAT_GET_INT_STAT_INDEX(int p0) { return big::native_invoker::invoke<4985, false, int>(p0); } - FORCEINLINE constexpr Hash GET_PACKED_INT_STAT_KEY(int index, BOOL spStat, BOOL charStat, int character) { return big::native_invoker::invoke<4986, false, Hash>(index, spStat, charStat, character); } - FORCEINLINE constexpr Hash GET_PACKED_TU_INT_STAT_KEY(int index, BOOL spStat, BOOL charStat, int character) { return big::native_invoker::invoke<4987, false, Hash>(index, spStat, charStat, character); } - FORCEINLINE constexpr Hash GET_PACKED_NG_INT_STAT_KEY(int index, BOOL spStat, BOOL charStat, int character, const char* section) { return big::native_invoker::invoke<4988, false, Hash>(index, spStat, charStat, character, section); } - FORCEINLINE constexpr BOOL GET_PACKED_STAT_BOOL_CODE(int index, int characterSlot) { return big::native_invoker::invoke<4989, false, BOOL>(index, characterSlot); } - FORCEINLINE constexpr int GET_PACKED_STAT_INT_CODE(int index, int characterSlot) { return big::native_invoker::invoke<4990, false, int>(index, characterSlot); } - FORCEINLINE constexpr void SET_PACKED_STAT_BOOL_CODE(int index, BOOL value, int characterSlot) { return big::native_invoker::invoke<4991, false, void>(index, value, characterSlot); } - FORCEINLINE constexpr void SET_PACKED_STAT_INT_CODE(int index, int value, int characterSlot) { return big::native_invoker::invoke<4992, false, void>(index, value, characterSlot); } - FORCEINLINE constexpr void PLAYSTATS_BACKGROUND_SCRIPT_ACTION(const char* action, int value) { return big::native_invoker::invoke<4993, false, void>(action, value); } - FORCEINLINE constexpr void _PLAYSTATS_FLOW_LOW(float posX, float posY, float posZ, const char* action, BOOL p4, int p5) { return big::native_invoker::invoke<4994, false, void>(posX, posY, posZ, action, p4, p5); } - FORCEINLINE constexpr void _PLAYSTATS_FLOW_MEDIUM(float posX, float posY, float posZ, const char* action, BOOL p4, int p5) { return big::native_invoker::invoke<4995, false, void>(posX, posY, posZ, action, p4, p5); } - FORCEINLINE constexpr void PLAYSTATS_NPC_INVITE(const char* p0) { return big::native_invoker::invoke<4996, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_AWARD_XP(int amount, Hash type, Hash category) { return big::native_invoker::invoke<4997, false, void>(amount, type, category); } - FORCEINLINE constexpr void PLAYSTATS_RANK_UP(int rank) { return big::native_invoker::invoke<4998, false, void>(rank); } - FORCEINLINE constexpr void PLAYSTATS_STARTED_SESSION_IN_OFFLINEMODE() { return big::native_invoker::invoke<4999, false, void>(); } - FORCEINLINE constexpr void PLAYSTATS_ACTIVITY_DONE(int p0, int activityId, Any p2) { return big::native_invoker::invoke<5000, false, void>(p0, activityId, p2); } - FORCEINLINE constexpr void PLAYSTATS_LEAVE_JOB_CHAIN(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5001, false, void>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr void PLAYSTATS_MISSION_STARTED(const char* p0, Any p1, Any p2, BOOL p3) { return big::native_invoker::invoke<5002, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_MISSION_OVER(const char* p0, Any p1, Any p2, BOOL p3, BOOL p4, BOOL p5) { return big::native_invoker::invoke<5003, false, void>(p0, p1, p2, p3, p4, p5); } - FORCEINLINE constexpr void PLAYSTATS_MISSION_CHECKPOINT(const char* p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5004, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_RANDOM_MISSION_DONE(const char* name, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5005, false, void>(name, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_ROS_BET(int amount, int act, Player player, float cm) { return big::native_invoker::invoke<5006, false, void>(amount, act, player, cm); } - FORCEINLINE constexpr void PLAYSTATS_RACE_CHECKPOINT(Vehicle p0, Any p1, int p2, int p3, Any p4) { return big::native_invoker::invoke<5007, false, void>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr BOOL PLAYSTATS_CREATE_MATCH_HISTORY_ID_2(int* playerAccountId, int* posixTime) { return big::native_invoker::invoke<5008, false, BOOL>(playerAccountId, posixTime); } - FORCEINLINE constexpr void PLAYSTATS_MATCH_STARTED(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5009, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void PLAYSTATS_SHOP_ITEM(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5010, false, void>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr void PLAYSTATS_CRATE_DROP_MISSION_DONE(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7) { return big::native_invoker::invoke<5011, false, void>(p0, p1, p2, p3, p4, p5, p6, p7); } - FORCEINLINE constexpr void PLAYSTATS_CRATE_CREATED(float p0, float p1, float p2) { return big::native_invoker::invoke<5012, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void PLAYSTATS_HOLD_UP_MISSION_DONE(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5013, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_IMPORT_EXPORT_MISSION_DONE(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5014, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_RACE_TO_POINT_MISSION_DONE(int p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5015, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_ACQUIRED_HIDDEN_PACKAGE(Any p0) { return big::native_invoker::invoke<5016, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_WEBSITE_VISITED(Hash scaleformHash, int p1) { return big::native_invoker::invoke<5017, false, void>(scaleformHash, p1); } - FORCEINLINE constexpr void PLAYSTATS_FRIEND_ACTIVITY(int p0, BOOL p1) { return big::native_invoker::invoke<5018, false, void>(p0, p1); } - FORCEINLINE constexpr void PLAYSTATS_ODDJOB_DONE(int totalTimeMs, int p1, BOOL p2) { return big::native_invoker::invoke<5019, false, void>(totalTimeMs, p1, p2); } - FORCEINLINE constexpr void PLAYSTATS_PROP_CHANGE(Ped p0, int p1, int p2, int p3) { return big::native_invoker::invoke<5020, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_CLOTH_CHANGE(Ped p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5021, false, void>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr void PLAYSTATS_WEAPON_MODE_CHANGE(Hash weaponHash, Hash componentHashTo, Hash componentHashFrom) { return big::native_invoker::invoke<5022, false, void>(weaponHash, componentHashTo, componentHashFrom); } - FORCEINLINE constexpr void PLAYSTATS_CHEAT_APPLIED(const char* cheat) { return big::native_invoker::invoke<5023, false, void>(cheat); } - FORCEINLINE constexpr void PLAYSTATS_JOB_ACTIVITY_END(Any* p0, Any* p1, Any* p2, Any* p3) { return big::native_invoker::invoke<5024, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_JOB_BEND(Any* p0, Any* p1, Any* p2, Any* p3) { return big::native_invoker::invoke<5025, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_JOB_LTS_END(Any* p0, Any* p1, Any* p2, Any* p3) { return big::native_invoker::invoke<5026, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_JOB_LTS_ROUND_END(Any* p0, Any* p1, Any* p2, Any* p3) { return big::native_invoker::invoke<5027, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_QUICKFIX_TOOL(int element, const char* item) { return big::native_invoker::invoke<5028, false, void>(element, item); } - FORCEINLINE constexpr void PLAYSTATS_IDLE_KICK(int msStoodIdle) { return big::native_invoker::invoke<5029, false, void>(msStoodIdle); } - FORCEINLINE constexpr void PLAYSTATS_SET_JOIN_TYPE(int joinType) { return big::native_invoker::invoke<5030, false, void>(joinType); } - FORCEINLINE constexpr void PLAYSTATS_HEIST_SAVE_CHEAT(Hash hash, int p1) { return big::native_invoker::invoke<5031, false, void>(hash, p1); } - FORCEINLINE constexpr void PLAYSTATS_APPEND_DIRECTOR_METRIC(Any* p0) { return big::native_invoker::invoke<5032, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_AWARD_BAD_SPORT(int id) { return big::native_invoker::invoke<5033, false, void>(id); } - FORCEINLINE constexpr void PLAYSTATS_PEGASUS_AS_PERSONAL_AIRCRAFT(Hash modelHash) { return big::native_invoker::invoke<5034, false, void>(modelHash); } - FORCEINLINE constexpr void _PLAYSTATS_SHOPMENU_NAV(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5035, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_CHALLENGES(Any p0) { return big::native_invoker::invoke<5036, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_VEHICLETARGET(Any p0) { return big::native_invoker::invoke<5037, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_URBANWARFARE(Any p0) { return big::native_invoker::invoke<5038, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_CHECKPOINTCOLLECTION(Any p0) { return big::native_invoker::invoke<5039, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_ATOB(Any p0) { return big::native_invoker::invoke<5040, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_PENNEDIN(Any p0) { return big::native_invoker::invoke<5041, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_PASSTHEPARCEL(Any p0) { return big::native_invoker::invoke<5042, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_HOTPROPERTY(Any p0) { return big::native_invoker::invoke<5043, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_DEADDROP(Any p0) { return big::native_invoker::invoke<5044, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_KINGOFTHECASTLE(Any p0) { return big::native_invoker::invoke<5045, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_CRIMINALDAMAGE(Any p0) { return big::native_invoker::invoke<5046, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_COMPETITIVEURBANWARFARE(Any p0) { return big::native_invoker::invoke<5047, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_HUNTBEAST(Any p0) { return big::native_invoker::invoke<5048, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_PIMENU_HIDE_OPTIONS(Any* data) { return big::native_invoker::invoke<5049, false, void>(data); } - FORCEINLINE constexpr void _PLAYSTATS_NAMED_USER_CONTENT(BOOL isBoss, int bossType, int bossId1, int bossId2, int textType, const char* textString, int textSource) { return big::native_invoker::invoke<5050, false, void>(isBoss, bossType, bossId1, bossId2, textType, textString, textSource); } - FORCEINLINE constexpr int LEADERBOARDS_GET_NUMBER_OF_COLUMNS(int p0, Any p1) { return big::native_invoker::invoke<5051, false, int>(p0, p1); } - FORCEINLINE constexpr int LEADERBOARDS_GET_COLUMN_ID(int p0, int p1, int p2) { return big::native_invoker::invoke<5052, false, int>(p0, p1, p2); } - FORCEINLINE constexpr int LEADERBOARDS_GET_COLUMN_TYPE(int p0, Any p1, Any p2) { return big::native_invoker::invoke<5053, false, int>(p0, p1, p2); } - FORCEINLINE constexpr int LEADERBOARDS_READ_CLEAR_ALL() { return big::native_invoker::invoke<5054, false, int>(); } - FORCEINLINE constexpr int LEADERBOARDS_READ_CLEAR(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5055, false, int>(p0, p1, p2); } - FORCEINLINE constexpr BOOL LEADERBOARDS_READ_PENDING(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5056, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL LEADERBOARDS_READ_ANY_PENDING() { return big::native_invoker::invoke<5057, false, BOOL>(); } - FORCEINLINE constexpr BOOL LEADERBOARDS_READ_SUCCESSFUL(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5058, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_FRIENDS_BY_ROW(Any* p0, Any* p1, Any p2, BOOL p3, Any p4, Any p5) { return big::native_invoker::invoke<5059, false, BOOL>(p0, p1, p2, p3, p4, p5); } - FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_BY_HANDLE(Any* p0, Any* p1) { return big::native_invoker::invoke<5060, false, BOOL>(p0, p1); } - FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_BY_RANK(Any* p0, Any p1, Any p2) { return big::native_invoker::invoke<5061, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_BY_RADIUS(Any* p0, Any p1, Any* p2) { return big::native_invoker::invoke<5062, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_BY_SCORE_INT(Any* p0, Any p1, Any p2) { return big::native_invoker::invoke<5063, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_BY_SCORE_FLOAT(Any* p0, float p1, Any p2) { return big::native_invoker::invoke<5064, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_RANK_PREDICTION(Any* p0, Any* p1, Any* p2) { return big::native_invoker::invoke<5065, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_BY_PLAFORM(Any* p0, const char* gamerHandleCsv, const char* platformName) { return big::native_invoker::invoke<5066, false, BOOL>(p0, gamerHandleCsv, platformName); } - FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_GET_ROW_DATA_START(Any* p0) { return big::native_invoker::invoke<5067, false, BOOL>(p0); } - FORCEINLINE constexpr void LEADERBOARDS2_READ_GET_ROW_DATA_END() { return big::native_invoker::invoke<5068, false, void>(); } - FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_GET_ROW_DATA_INFO(Any p0, Any* p1) { return big::native_invoker::invoke<5069, false, BOOL>(p0, p1); } - FORCEINLINE constexpr int LEADERBOARDS2_READ_GET_ROW_DATA_INT(Any p0, Any p1) { return big::native_invoker::invoke<5070, false, int>(p0, p1); } - FORCEINLINE constexpr float LEADERBOARDS2_READ_GET_ROW_DATA_FLOAT(Any p0, Any p1) { return big::native_invoker::invoke<5071, false, float>(p0, p1); } - FORCEINLINE constexpr BOOL LEADERBOARDS2_WRITE_DATA(Any* p0) { return big::native_invoker::invoke<5072, false, BOOL>(p0); } - FORCEINLINE constexpr void LEADERBOARDS_WRITE_ADD_COLUMN(Any p0, Any p1, float p2) { return big::native_invoker::invoke<5073, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void LEADERBOARDS_WRITE_ADD_COLUMN_LONG(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5074, false, void>(p0, p1, p2); } - FORCEINLINE constexpr BOOL LEADERBOARDS_CACHE_DATA_ROW(Any* p0) { return big::native_invoker::invoke<5075, false, BOOL>(p0); } - FORCEINLINE constexpr void LEADERBOARDS_CLEAR_CACHE_DATA() { return big::native_invoker::invoke<5076, false, void>(); } - FORCEINLINE constexpr void LEADERBOARDS_CLEAR_CACHE_DATA_ID(Any p0) { return big::native_invoker::invoke<5077, false, void>(p0); } - FORCEINLINE constexpr BOOL LEADERBOARDS_GET_CACHE_EXISTS(Any p0) { return big::native_invoker::invoke<5078, false, BOOL>(p0); } - FORCEINLINE constexpr int LEADERBOARDS_GET_CACHE_TIME(Any p0) { return big::native_invoker::invoke<5079, false, int>(p0); } - FORCEINLINE constexpr int LEADERBOARDS_GET_CACHE_NUMBER_OF_ROWS(Any p0) { return big::native_invoker::invoke<5080, false, int>(p0); } - FORCEINLINE constexpr BOOL LEADERBOARDS_GET_CACHE_DATA_ROW(Any p0, Any p1, Any* p2) { return big::native_invoker::invoke<5081, false, BOOL>(p0, p1, p2); } - FORCEINLINE constexpr void PRESENCE_EVENT_UPDATESTAT_INT(Hash statHash, int value, int p2) { return big::native_invoker::invoke<5082, false, void>(statHash, value, p2); } - FORCEINLINE constexpr void PRESENCE_EVENT_UPDATESTAT_FLOAT(Hash statHash, float value, int p2) { return big::native_invoker::invoke<5083, false, void>(statHash, value, p2); } - FORCEINLINE constexpr void PRESENCE_EVENT_UPDATESTAT_INT_WITH_STRING(Hash statHash, int value, int p2, const char* string) { return big::native_invoker::invoke<5084, false, void>(statHash, value, p2, string); } - FORCEINLINE constexpr BOOL GET_PLAYER_HAS_DRIVEN_ALL_VEHICLES() { return big::native_invoker::invoke<5085, false, BOOL>(); } - FORCEINLINE constexpr void SET_HAS_POSTED_ALL_VEHICLES_DRIVEN() { return big::native_invoker::invoke<5086, false, void>(); } - FORCEINLINE constexpr void SET_PROFILE_SETTING_PROLOGUE_COMPLETE() { return big::native_invoker::invoke<5087, false, void>(); } - FORCEINLINE constexpr void SET_PROFILE_SETTING_SP_CHOP_MISSION_COMPLETE() { return big::native_invoker::invoke<5088, false, void>(); } - FORCEINLINE constexpr void SET_PROFILE_SETTING_CREATOR_RACES_DONE(int value) { return big::native_invoker::invoke<5089, false, void>(value); } - FORCEINLINE constexpr void SET_PROFILE_SETTING_CREATOR_DM_DONE(int value) { return big::native_invoker::invoke<5090, false, void>(value); } - FORCEINLINE constexpr void SET_PROFILE_SETTING_CREATOR_CTF_DONE(int value) { return big::native_invoker::invoke<5091, false, void>(value); } - FORCEINLINE constexpr void SET_JOB_ACTIVITY_ID_STARTED(Any p0, int characterSlot) { return big::native_invoker::invoke<5092, false, void>(p0, characterSlot); } - FORCEINLINE constexpr void SET_FREEMODE_PROLOGUE_DONE(Any p0, int characterSlot) { return big::native_invoker::invoke<5093, false, void>(p0, characterSlot); } - FORCEINLINE constexpr void SET_FREEMODE_STRAND_PROGRESSION_STATUS(int profileSetting, int settingValue) { return big::native_invoker::invoke<5094, false, void>(profileSetting, settingValue); } - FORCEINLINE constexpr void STAT_NETWORK_INCREMENT_ON_SUICIDE(Any p0, float p1) { return big::native_invoker::invoke<5095, false, void>(p0, p1); } - FORCEINLINE constexpr void STAT_SET_CHEAT_IS_ACTIVE() { return big::native_invoker::invoke<5096, false, void>(); } - FORCEINLINE constexpr BOOL LEADERBOARDS2_WRITE_DATA_FOR_EVENT_TYPE(Any* p0, Any* p1) { return big::native_invoker::invoke<5097, false, BOOL>(p0, p1); } - FORCEINLINE constexpr void FORCE_CLOUD_MP_STATS_DOWNLOAD_AND_OVERWRITE_LOCAL_SAVE() { return big::native_invoker::invoke<5098, false, void>(); } - FORCEINLINE constexpr void STAT_MIGRATE_CLEAR_FOR_RESTART() { return big::native_invoker::invoke<5099, false, void>(); } - FORCEINLINE constexpr BOOL STAT_MIGRATE_SAVEGAME_START(const char* platformName) { return big::native_invoker::invoke<5100, false, BOOL>(platformName); } - FORCEINLINE constexpr int STAT_MIGRATE_SAVEGAME_GET_STATUS() { return big::native_invoker::invoke<5101, false, int>(); } - FORCEINLINE constexpr BOOL STAT_MIGRATE_CHECK_ALREADY_DONE() { return big::native_invoker::invoke<5102, false, BOOL>(); } - FORCEINLINE constexpr BOOL STAT_MIGRATE_CHECK_START() { return big::native_invoker::invoke<5103, false, BOOL>(); } - FORCEINLINE constexpr int STAT_MIGRATE_CHECK_GET_IS_PLATFORM_AVAILABLE(int p0) { return big::native_invoker::invoke<5104, false, int>(p0); } - FORCEINLINE constexpr int STAT_MIGRATE_CHECK_GET_PLATFORM_STATUS(int p0, Any* p1) { return big::native_invoker::invoke<5105, false, int>(p0, p1); } - FORCEINLINE constexpr int STAT_GET_SAVE_MIGRATION_STATUS(Any* data) { return big::native_invoker::invoke<5106, false, int>(data); } - FORCEINLINE constexpr BOOL STAT_SAVE_MIGRATION_CANCEL_PENDING_OPERATION() { return big::native_invoker::invoke<5107, false, BOOL>(); } - FORCEINLINE constexpr int STAT_GET_CANCEL_SAVE_MIGRATION_STATUS() { return big::native_invoker::invoke<5108, false, int>(); } - FORCEINLINE constexpr BOOL STAT_SAVE_MIGRATION_CONSUME_CONTENT(Hash contentId, const char* srcPlatform, const char* srcGamerHandle) { return big::native_invoker::invoke<5109, false, BOOL>(contentId, srcPlatform, srcGamerHandle); } - FORCEINLINE constexpr int STAT_GET_SAVE_MIGRATION_CONSUME_CONTENT_STATUS(int* p0) { return big::native_invoker::invoke<5110, false, int>(p0); } - FORCEINLINE constexpr void STAT_ENABLE_STATS_TRACKING() { return big::native_invoker::invoke<5111, false, void>(); } - FORCEINLINE constexpr void STAT_DISABLE_STATS_TRACKING() { return big::native_invoker::invoke<5112, false, void>(); } - FORCEINLINE constexpr BOOL STAT_IS_STATS_TRACKING_ENABLED() { return big::native_invoker::invoke<5113, false, BOOL>(); } - FORCEINLINE constexpr BOOL STAT_START_RECORD_STAT(int statType, int valueType) { return big::native_invoker::invoke<5114, false, BOOL>(statType, valueType); } - FORCEINLINE constexpr BOOL STAT_STOP_RECORD_STAT() { return big::native_invoker::invoke<5115, false, BOOL>(); } - FORCEINLINE constexpr BOOL STAT_GET_RECORDED_VALUE(float* value) { return big::native_invoker::invoke<5116, false, BOOL>(value); } - FORCEINLINE constexpr BOOL STAT_IS_RECORDING_STAT() { return big::native_invoker::invoke<5117, false, BOOL>(); } - FORCEINLINE constexpr int STAT_GET_CURRENT_NEAR_MISS_NOCRASH_PRECISE() { return big::native_invoker::invoke<5118, false, int>(); } - FORCEINLINE constexpr float STAT_GET_CURRENT_REAR_WHEEL_DISTANCE() { return big::native_invoker::invoke<5119, false, float>(); } - FORCEINLINE constexpr float STAT_GET_CURRENT_FRONT_WHEEL_DISTANCE() { return big::native_invoker::invoke<5120, false, float>(); } - FORCEINLINE constexpr float STAT_GET_CURRENT_JUMP_DISTANCE() { return big::native_invoker::invoke<5121, false, float>(); } - FORCEINLINE constexpr float STAT_GET_CURRENT_DRIVE_NOCRASH_DISTANCE() { return big::native_invoker::invoke<5122, false, float>(); } - FORCEINLINE constexpr float STAT_GET_CURRENT_SPEED() { return big::native_invoker::invoke<5123, false, float>(); } - FORCEINLINE constexpr float STAT_GET_CURRENT_DRIVING_REVERSE_DISTANCE() { return big::native_invoker::invoke<5124, false, float>(); } - FORCEINLINE constexpr float STAT_GET_CURRENT_SKYDIVING_DISTANCE() { return big::native_invoker::invoke<5125, false, float>(); } - FORCEINLINE constexpr float STAT_GET_CHALLENGE_FLYING_DIST() { return big::native_invoker::invoke<5126, false, float>(); } - FORCEINLINE constexpr BOOL STAT_GET_FLYING_ALTITUDE(float* outValue) { return big::native_invoker::invoke<5127, false, BOOL>(outValue); } - FORCEINLINE constexpr BOOL STAT_IS_PLAYER_VEHICLE_ABOVE_OCEAN() { return big::native_invoker::invoke<5128, false, BOOL>(); } - FORCEINLINE constexpr float STAT_GET_VEHICLE_BAIL_DISTANCE() { return big::native_invoker::invoke<5129, false, float>(); } - FORCEINLINE constexpr BOOL STAT_ROLLBACK_SAVE_MIGRATION() { return big::native_invoker::invoke<5130, false, BOOL>(); } - FORCEINLINE constexpr void SET_HAS_SPECIALEDITION_CONTENT(int value) { return big::native_invoker::invoke<5131, false, void>(value); } - FORCEINLINE constexpr void SET_SAVE_MIGRATION_TRANSACTION_ID_WARNING(int transactionId) { return big::native_invoker::invoke<5132, false, void>(transactionId); } - FORCEINLINE constexpr void GET_BOSS_GOON_UUID(int characterSlot, Any p1, Any p2) { return big::native_invoker::invoke<5133, false, void>(characterSlot, p1, p2); } - FORCEINLINE constexpr void PLAYSTATS_BW_BOSSONBOSSDEATHMATCH(Any p0) { return big::native_invoker::invoke<5134, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BW_YATCHATTACK(Any p0) { return big::native_invoker::invoke<5135, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BW_HUNT_THE_BOSS(Any p0) { return big::native_invoker::invoke<5136, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BW_SIGHTSEER(Any p0) { return big::native_invoker::invoke<5137, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BW_ASSAULT(Any p0) { return big::native_invoker::invoke<5138, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BW_BELLY_OF_THE_BEAST(Any p0) { return big::native_invoker::invoke<5139, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BW_HEAD_HUNTER(Any p0) { return big::native_invoker::invoke<5140, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BW_FRAGILE_GOODS(Any p0) { return big::native_invoker::invoke<5141, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BW_AIR_FREIGHT(Any p0) { return big::native_invoker::invoke<5142, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BC_CAR_JACKING(Any p0) { return big::native_invoker::invoke<5143, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BC_SMASH_AND_GRAB(Any p0) { return big::native_invoker::invoke<5144, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BC_PROTECTION_RACKET(Any p0) { return big::native_invoker::invoke<5145, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BC_MOST_WANTED(Any p0) { return big::native_invoker::invoke<5146, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BC_FINDERS_KEEPERS(Any p0) { return big::native_invoker::invoke<5147, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BC_POINT_TO_POINT(Any p0) { return big::native_invoker::invoke<5148, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BC_CASHING(Any p0) { return big::native_invoker::invoke<5149, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BC_SALVAGE(Any p0) { return big::native_invoker::invoke<5150, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_SPENT_PI_CUSTOM_LOADOUT(int amount) { return big::native_invoker::invoke<5151, false, void>(amount); } - FORCEINLINE constexpr void PLAYSTATS_BUY_CONTRABAND_MISSION(Any* data) { return big::native_invoker::invoke<5152, false, void>(data); } - FORCEINLINE constexpr void PLAYSTATS_SELL_CONTRABAND_MISSION(Any* data) { return big::native_invoker::invoke<5153, false, void>(data); } - FORCEINLINE constexpr void PLAYSTATS_DEFEND_CONTRABAND_MISSION(Any* data) { return big::native_invoker::invoke<5154, false, void>(data); } - FORCEINLINE constexpr void PLAYSTATS_RECOVER_CONTRABAND_MISSION(Any* data) { return big::native_invoker::invoke<5155, false, void>(data); } - FORCEINLINE constexpr void PLAYSTATS_HIT_CONTRABAND_DESTROY_LIMIT(Any p0) { return big::native_invoker::invoke<5156, false, void>(p0); } - FORCEINLINE constexpr void START_BEING_BOSS(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5157, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void START_BEING_GOON(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5158, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void END_BEING_BOSS(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5159, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void END_BEING_GOON(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5160, false, void>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr void HIRED_LIMO(Any p0, Any p1) { return big::native_invoker::invoke<5161, false, void>(p0, p1); } - FORCEINLINE constexpr void ORDER_BOSS_VEHICLE(Any p0, Any p1, Hash vehicleHash) { return big::native_invoker::invoke<5162, false, void>(p0, p1, vehicleHash); } - FORCEINLINE constexpr void CHANGE_UNIFORM(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5163, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void CHANGE_GOON_LOOKING_FOR_WORK(Any p0) { return big::native_invoker::invoke<5164, false, void>(p0); } - FORCEINLINE constexpr void SEND_METRIC_GHOSTING_TO_PLAYER(Any p0) { return big::native_invoker::invoke<5165, false, void>(p0); } - FORCEINLINE constexpr void SEND_METRIC_VIP_POACH(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5166, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void SEND_METRIC_PUNISH_BODYGUARD(Any p0) { return big::native_invoker::invoke<5167, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_START_TRACKING_STUNTS() { return big::native_invoker::invoke<5168, false, void>(); } - FORCEINLINE constexpr void PLAYSTATS_STOP_TRACKING_STUNTS() { return big::native_invoker::invoke<5169, false, void>(); } - FORCEINLINE constexpr void PLAYSTATS_MISSION_ENDED(Any p0) { return big::native_invoker::invoke<5170, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_IMPEXP_MISSION_ENDED(Any p0) { return big::native_invoker::invoke<5171, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_CHANGE_MC_ROLE(Any p0, Any p1, Any p2, Any p3, int role, int p5, Any p6) { return big::native_invoker::invoke<5172, false, void>(p0, p1, p2, p3, role, p5, p6); } - FORCEINLINE constexpr void PLAYSTATS_CHANGE_MC_OUTFIT(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5173, false, void>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr void PLAYSTATS_SWITCH_MC_EMBLEM(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5174, false, void>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr void PLAYSTATS_MC_REQUEST_BIKE(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5175, false, void>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr void PLAYSTATS_MC_KILLED_RIVAL_MC_MEMBER(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5176, false, void>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr void PLAYSTATS_ABANDONED_MC(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5177, false, void>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr void PLAYSTATS_EARNED_MC_POINTS(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<5178, false, void>(p0, p1, p2, p3, p4, p5); } - FORCEINLINE constexpr void PLAYSTATS_MC_FORMATION_ENDS(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6) { return big::native_invoker::invoke<5179, false, void>(p0, p1, p2, p3, p4, p5, p6); } - FORCEINLINE constexpr void PLAYSTATS_MC_CLUBHOUSE_ACTIVITY(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7) { return big::native_invoker::invoke<5180, false, void>(p0, p1, p2, p3, p4, p5, p6, p7); } - FORCEINLINE constexpr void PLAYSTATS_RIVAL_BEHAVIOR(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9) { return big::native_invoker::invoke<5181, false, void>(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9); } - FORCEINLINE constexpr void PLAYSTATS_COPY_RANK_INTO_NEW_SLOT(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6) { return big::native_invoker::invoke<5182, false, void>(p0, p1, p2, p3, p4, p5, p6); } - FORCEINLINE constexpr void PLAYSTATS_DUPE_DETECTED(Any* data) { return big::native_invoker::invoke<5183, false, void>(data); } - FORCEINLINE constexpr void PLAYSTATS_BAN_ALERT(int p0) { return big::native_invoker::invoke<5184, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_GUNRUNNING_MISSION_ENDED(Any* data) { return big::native_invoker::invoke<5185, false, void>(data); } - FORCEINLINE constexpr void PLAYSTATS_GUNRUNNING_RND(Any p0) { return big::native_invoker::invoke<5186, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_BUSINESS_BATTLE_ENDED(Any p0) { return big::native_invoker::invoke<5187, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_WAREHOUSE_MISSION_ENDED(Any p0) { return big::native_invoker::invoke<5188, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_NIGHTCLUB_MISSION_ENDED(Any p0) { return big::native_invoker::invoke<5189, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_DJ_USAGE(Any p0, Any p1) { return big::native_invoker::invoke<5190, false, void>(p0, p1); } - FORCEINLINE constexpr void PLAYSTATS_MINIGAME_USAGE(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5191, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void PLAYSTATS_STONE_HATCHET_ENDED(Any* data) { return big::native_invoker::invoke<5192, false, void>(data); } - FORCEINLINE constexpr void PLAYSTATS_SMUGGLER_MISSION_ENDED(Any* data) { return big::native_invoker::invoke<5193, false, void>(data); } - FORCEINLINE constexpr void PLAYSTATS_FM_HEIST_PREP_ENDED(Any* data) { return big::native_invoker::invoke<5194, false, void>(data); } - FORCEINLINE constexpr void PLAYSTATS_INSTANCED_HEIST_ENDED(Any* data, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5195, false, void>(data, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_DAR_CHECKPOINT(Any* data) { return big::native_invoker::invoke<5196, false, void>(data); } - FORCEINLINE constexpr void PLAYSTATS_ENTER_SESSION_PACK(Any* data) { return big::native_invoker::invoke<5197, false, void>(data); } - FORCEINLINE constexpr void PLAYSTATS_DRONE_USAGE(int p0, int p1, int p2) { return big::native_invoker::invoke<5198, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void PLAYSTATS_SPIN_WHEEL(int p0, int p1, int p2, int p3) { return big::native_invoker::invoke<5199, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_ARENA_WARS_SPECTATOR(int p0, int p1, int p2, int p3, int p4) { return big::native_invoker::invoke<5200, false, void>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr void PLAYSTATS_ARENA_WARS_ENDED(Any* data) { return big::native_invoker::invoke<5201, false, void>(data); } - FORCEINLINE constexpr void PLAYSTATS_SWITCH_PASSIVE_MODE(BOOL p0, int p1, int p2, int p3) { return big::native_invoker::invoke<5202, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_COLLECTIBLE_PICKED_UP(int p0, Hash objectHash, Any p2, Any p3, int moneyAmount, int rpAmount, int chipsAmount, Any p7, int p8, Any p9, Any p10) { return big::native_invoker::invoke<5203, false, void>(p0, objectHash, p2, p3, moneyAmount, rpAmount, chipsAmount, p7, p8, p9, p10); } - FORCEINLINE constexpr void PLAYSTATS_CASINO_STORY_MISSION_ENDED(Any p0, Any p1) { return big::native_invoker::invoke<5204, false, void>(p0, p1); } - FORCEINLINE constexpr void PLAYSTATS_CASINO_CHIP(Any p0) { return big::native_invoker::invoke<5205, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_CASINO_ROULETTE(Any p0) { return big::native_invoker::invoke<5206, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_CASINO_BLACKJACK(Any p0) { return big::native_invoker::invoke<5207, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_CASINO_THREE_CARD_POKER(Any p0) { return big::native_invoker::invoke<5208, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_CASINO_SLOT_MACHINE(Any p0) { return big::native_invoker::invoke<5209, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_CASINO_INSIDE_TRACK(Any p0) { return big::native_invoker::invoke<5210, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_CASINO_LUCKY_SEVEN(Any p0) { return big::native_invoker::invoke<5211, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_CASINO_ROULETTE_LIGHT(Any p0) { return big::native_invoker::invoke<5212, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_CASINO_BLACKJACK_LIGHT(Any p0) { return big::native_invoker::invoke<5213, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_CASINO_THREE_CARD_POKER_LIGHT(Any p0) { return big::native_invoker::invoke<5214, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_CASINO_SLOT_MACHINE_LIGHT(Any p0) { return big::native_invoker::invoke<5215, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_CASINO_INSIDE_TRACK_LIGHT(Any p0) { return big::native_invoker::invoke<5216, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_ARCADE_GAME(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6) { return big::native_invoker::invoke<5217, false, void>(p0, p1, p2, p3, p4, p5, p6); } - FORCEINLINE constexpr void PLAYSTATS_ARCADE_LOVE_MATCH(Any p0, Any p1) { return big::native_invoker::invoke<5218, false, void>(p0, p1); } - FORCEINLINE constexpr void PLAYSTATS_FREEMODE_CASINO_MISSION_ENDED(Any* data) { return big::native_invoker::invoke<5219, false, void>(data); } - FORCEINLINE constexpr void PLAYSTATS_HEIST3_DRONE(Any p0) { return big::native_invoker::invoke<5220, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_HEIST3_HACK(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<5221, false, void>(p0, p1, p2, p3, p4, p5); } - FORCEINLINE constexpr void PLAYSTATS_NPC_PHONE(Any* p0) { return big::native_invoker::invoke<5222, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_ARCADE_CABINET(Any p0) { return big::native_invoker::invoke<5223, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_HEIST3_FINALE(Any p0) { return big::native_invoker::invoke<5224, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_HEIST3_PREP(Any p0) { return big::native_invoker::invoke<5225, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_MASTER_CONTROL(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5226, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_QUIT_MODE(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5227, false, void>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr void PLAYSTATS_MISSION_VOTE(Any p0) { return big::native_invoker::invoke<5228, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_NJVS_VOTE(Any p0) { return big::native_invoker::invoke<5229, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_FM_MISSION_END(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5230, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_HEIST4_PREP(Any p0) { return big::native_invoker::invoke<5231, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_HEIST4_FINALE(Any p0) { return big::native_invoker::invoke<5232, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_HEIST4_HACK(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5233, false, void>(p0, p1, p2, p3, p4); } - FORCEINLINE constexpr void PLAYSTATS_SUB_WEAP(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5234, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_FAST_TRVL(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9, Any p10) { return big::native_invoker::invoke<5235, false, void>(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10); } - FORCEINLINE constexpr void PLAYSTATS_HUB_ENTRY(Any p0) { return big::native_invoker::invoke<5236, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_DJ_MISSION_ENDED(Any p0) { return big::native_invoker::invoke<5237, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_ROBBERY_PREP(Any p0) { return big::native_invoker::invoke<5238, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_ROBBERY_FINALE(Any p0) { return big::native_invoker::invoke<5239, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_EXTRA_EVENT(Any p0) { return big::native_invoker::invoke<5240, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_CARCLUB_POINTS(Any p0) { return big::native_invoker::invoke<5241, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_CARCLUB_CHALLENGE(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5242, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_CARCLUB_PRIZE(int p0, Hash vehicleModel) { return big::native_invoker::invoke<5243, false, void>(p0, vehicleModel); } - FORCEINLINE constexpr void PLAYSTATS_AWARD_NAV(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5244, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void PLAYSTATS_INST_MISSION_END(Any p0) { return big::native_invoker::invoke<5245, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_HUB_EXIT(Any p0) { return big::native_invoker::invoke<5246, false, void>(p0); } - FORCEINLINE constexpr void PLAYSTATS_VEH_DEL(int bossId1, int bossId2, int bossType, int vehicleID, int reason) { return big::native_invoker::invoke<5247, false, void>(bossId1, bossId2, bossType, vehicleID, reason); } - FORCEINLINE constexpr void PLAYSTATS_INVENTORY(Any p0) { return big::native_invoker::invoke<5248, false, void>(p0); } - FORCEINLINE constexpr void _PLAYSTATS_ACID_MISSION_END(Any p0) { return big::native_invoker::invoke<5249, false, void>(p0); } - FORCEINLINE constexpr void _PLAYSTATS_ACID_RND(Any p0) { return big::native_invoker::invoke<5250, false, void>(p0); } - FORCEINLINE constexpr void _PLAYSTATS_IDLE(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5251, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void _PLAYSTATS_PLAYER_STYLE(Any p0) { return big::native_invoker::invoke<5252, false, void>(p0); } - FORCEINLINE constexpr void _PLAYSTATS_RANDOM_EVENT(Any p0) { return big::native_invoker::invoke<5253, false, void>(p0); } - FORCEINLINE constexpr void _PLAYSTATS_ALERT(Any* data) { return big::native_invoker::invoke<5254, false, void>(data); } - FORCEINLINE constexpr void _PLAYSTATS_ATTRITION_STAGE_END(Any p0) { return big::native_invoker::invoke<5255, false, void>(p0); } - FORCEINLINE constexpr void _PLAYSTATS_SHOWROOM_NAV(Any p0, Any p1, Hash entity) { return big::native_invoker::invoke<5256, false, void>(p0, p1, entity); } - FORCEINLINE constexpr void _PLAYSTATS_SHOWROOM_OVERVIEW(Any* data) { return big::native_invoker::invoke<5257, false, void>(data); } - FORCEINLINE constexpr void _PLAYSTATS_PIMENU_NAV(Any* data) { return big::native_invoker::invoke<5258, false, void>(data); } - FORCEINLINE constexpr void _PLAYSTATS_RECOVER_VEHICLE(Any* data) { return big::native_invoker::invoke<5259, false, void>(data); } + FORCEINLINE constexpr BOOL STAT_CLEAR_SLOT_FOR_RELOAD(int statSlot) { return big::native_invoker::invoke<4935, false, BOOL>(statSlot); } + FORCEINLINE constexpr BOOL STAT_LOAD(int statSlot) { return big::native_invoker::invoke<4936, false, BOOL>(statSlot); } + FORCEINLINE constexpr BOOL STAT_SAVE(int p0, BOOL p1, int p2, BOOL p3) { return big::native_invoker::invoke<4937, false, BOOL>(p0, p1, p2, p3); } + FORCEINLINE constexpr void STAT_SET_OPEN_SAVETYPE_IN_JOB(int p0) { return big::native_invoker::invoke<4938, false, void>(p0); } + FORCEINLINE constexpr BOOL STAT_LOAD_PENDING(int statSlot) { return big::native_invoker::invoke<4939, false, BOOL>(statSlot); } + FORCEINLINE constexpr BOOL STAT_SAVE_PENDING() { return big::native_invoker::invoke<4940, false, BOOL>(); } + FORCEINLINE constexpr BOOL STAT_SAVE_PENDING_OR_REQUESTED() { return big::native_invoker::invoke<4941, false, BOOL>(); } + FORCEINLINE constexpr BOOL STAT_DELETE_SLOT(int p0) { return big::native_invoker::invoke<4942, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL STAT_SLOT_IS_LOADED(int statSlot) { return big::native_invoker::invoke<4943, false, BOOL>(statSlot); } + FORCEINLINE constexpr BOOL STAT_CLOUD_SLOT_LOAD_FAILED(int p0) { return big::native_invoker::invoke<4944, false, BOOL>(p0); } + FORCEINLINE constexpr int STAT_CLOUD_SLOT_LOAD_FAILED_CODE(Any p0) { return big::native_invoker::invoke<4945, false, int>(p0); } + FORCEINLINE constexpr void STAT_SET_BLOCK_SAVES(BOOL toggle) { return big::native_invoker::invoke<4946, false, void>(toggle); } + FORCEINLINE constexpr BOOL STAT_GET_BLOCK_SAVES() { return big::native_invoker::invoke<4947, false, BOOL>(); } + FORCEINLINE constexpr BOOL STAT_CLOUD_SLOT_SAVE_FAILED(Any p0) { return big::native_invoker::invoke<4948, false, BOOL>(p0); } + FORCEINLINE constexpr void STAT_CLEAR_PENDING_SAVES(Any p0) { return big::native_invoker::invoke<4949, false, void>(p0); } + FORCEINLINE constexpr BOOL STAT_LOAD_DIRTY_READ_DETECTED() { return big::native_invoker::invoke<4950, false, BOOL>(); } + FORCEINLINE constexpr void STAT_CLEAR_DIRTY_READ_DETECTED() { return big::native_invoker::invoke<4951, false, void>(); } + FORCEINLINE constexpr BOOL STAT_GET_LOAD_SAFE_TO_PROGRESS_TO_MP_FROM_SP() { return big::native_invoker::invoke<4952, false, BOOL>(); } + FORCEINLINE constexpr Hash _GET_STAT_HASH_FOR_CHARACTER_STAT(int dataType, int statIndex, int charSlot) { return big::native_invoker::invoke<4953, false, Hash>(dataType, statIndex, charSlot); } + FORCEINLINE constexpr BOOL STAT_SET_INT(Hash statName, int value, BOOL save) { return big::native_invoker::invoke<4954, false, BOOL>(statName, value, save); } + FORCEINLINE constexpr BOOL STAT_SET_FLOAT(Hash statName, float value, BOOL save) { return big::native_invoker::invoke<4955, false, BOOL>(statName, value, save); } + FORCEINLINE constexpr BOOL STAT_SET_BOOL(Hash statName, BOOL value, BOOL save) { return big::native_invoker::invoke<4956, false, BOOL>(statName, value, save); } + FORCEINLINE constexpr BOOL STAT_SET_GXT_LABEL(Hash statName, const char* value, BOOL save) { return big::native_invoker::invoke<4957, false, BOOL>(statName, value, save); } + FORCEINLINE constexpr BOOL STAT_SET_DATE(Hash statName, Any* value, int numFields, BOOL save) { return big::native_invoker::invoke<4958, false, BOOL>(statName, value, numFields, save); } + FORCEINLINE constexpr BOOL STAT_SET_STRING(Hash statName, const char* value, BOOL save) { return big::native_invoker::invoke<4959, false, BOOL>(statName, value, save); } + FORCEINLINE constexpr BOOL STAT_SET_POS(Hash statName, float x, float y, float z, BOOL save) { return big::native_invoker::invoke<4960, false, BOOL>(statName, x, y, z, save); } + FORCEINLINE constexpr BOOL STAT_SET_MASKED_INT(Hash statName, int p1, int p2, int p3, BOOL save) { return big::native_invoker::invoke<4961, false, BOOL>(statName, p1, p2, p3, save); } + FORCEINLINE constexpr BOOL STAT_SET_USER_ID(Hash statName, const char* value, BOOL save) { return big::native_invoker::invoke<4962, false, BOOL>(statName, value, save); } + FORCEINLINE constexpr BOOL STAT_SET_CURRENT_POSIX_TIME(Hash statName, BOOL p1) { return big::native_invoker::invoke<4963, false, BOOL>(statName, p1); } + FORCEINLINE constexpr BOOL STAT_GET_INT(Hash statHash, int* outValue, int p2) { return big::native_invoker::invoke<4964, false, BOOL>(statHash, outValue, p2); } + FORCEINLINE constexpr BOOL STAT_GET_FLOAT(Hash statHash, float* outValue, Any p2) { return big::native_invoker::invoke<4965, false, BOOL>(statHash, outValue, p2); } + FORCEINLINE constexpr BOOL STAT_GET_BOOL(Hash statHash, BOOL* outValue, Any p2) { return big::native_invoker::invoke<4966, false, BOOL>(statHash, outValue, p2); } + FORCEINLINE constexpr BOOL STAT_GET_DATE(Hash statHash, Any* outValue, int numFields, Any p3) { return big::native_invoker::invoke<4967, false, BOOL>(statHash, outValue, numFields, p3); } + FORCEINLINE constexpr const char* STAT_GET_STRING(Hash statHash, int p1) { return big::native_invoker::invoke<4968, false, const char*>(statHash, p1); } + FORCEINLINE constexpr BOOL STAT_GET_POS(Hash statName, float* outX, float* outY, float* outZ, Any p4) { return big::native_invoker::invoke<4969, false, BOOL>(statName, outX, outY, outZ, p4); } + FORCEINLINE constexpr BOOL STAT_GET_MASKED_INT(Hash statHash, int* outValue, int p2, int p3, Any p4) { return big::native_invoker::invoke<4970, false, BOOL>(statHash, outValue, p2, p3, p4); } + FORCEINLINE constexpr const char* STAT_GET_USER_ID(Hash statHash) { return big::native_invoker::invoke<4971, false, const char*>(statHash); } + FORCEINLINE constexpr const char* STAT_GET_LICENSE_PLATE(Hash statName) { return big::native_invoker::invoke<4972, false, const char*>(statName); } + FORCEINLINE constexpr BOOL STAT_SET_LICENSE_PLATE(Hash statName, const char* str) { return big::native_invoker::invoke<4973, false, BOOL>(statName, str); } + FORCEINLINE constexpr void STAT_INCREMENT(Hash statName, float value) { return big::native_invoker::invoke<4974, false, void>(statName, value); } + FORCEINLINE constexpr BOOL STAT_COMMUNITY_START_SYNCH() { return big::native_invoker::invoke<4975, false, BOOL>(); } + FORCEINLINE constexpr BOOL STAT_COMMUNITY_SYNCH_IS_PENDING() { return big::native_invoker::invoke<4976, false, BOOL>(); } + FORCEINLINE constexpr BOOL STAT_COMMUNITY_GET_HISTORY(Hash statName, int p1, float* outValue) { return big::native_invoker::invoke<4977, false, BOOL>(statName, p1, outValue); } + FORCEINLINE constexpr void STAT_RESET_ALL_ONLINE_CHARACTER_STATS(int p0) { return big::native_invoker::invoke<4978, false, void>(p0); } + FORCEINLINE constexpr void STAT_LOCAL_RESET_ALL_ONLINE_CHARACTER_STATS(int p0) { return big::native_invoker::invoke<4979, false, void>(p0); } + FORCEINLINE constexpr int STAT_GET_NUMBER_OF_DAYS(Hash statName) { return big::native_invoker::invoke<4980, false, int>(statName); } + FORCEINLINE constexpr int STAT_GET_NUMBER_OF_HOURS(Hash statName) { return big::native_invoker::invoke<4981, false, int>(statName); } + FORCEINLINE constexpr int STAT_GET_NUMBER_OF_MINUTES(Hash statName) { return big::native_invoker::invoke<4982, false, int>(statName); } + FORCEINLINE constexpr int STAT_GET_NUMBER_OF_SECONDS(Hash statName) { return big::native_invoker::invoke<4983, false, int>(statName); } + FORCEINLINE constexpr void STAT_SET_PROFILE_SETTING_VALUE(int profileSetting, int value) { return big::native_invoker::invoke<4984, false, void>(profileSetting, value); } + FORCEINLINE constexpr void STATS_COMPLETED_CHARACTER_CREATION(Any p0) { return big::native_invoker::invoke<4985, false, void>(p0); } + FORCEINLINE constexpr int PACKED_STAT_GET_INT_STAT_INDEX(int p0) { return big::native_invoker::invoke<4986, false, int>(p0); } + FORCEINLINE constexpr Hash GET_PACKED_INT_STAT_KEY(int index, BOOL spStat, BOOL charStat, int character) { return big::native_invoker::invoke<4987, false, Hash>(index, spStat, charStat, character); } + FORCEINLINE constexpr Hash GET_PACKED_TU_INT_STAT_KEY(int index, BOOL spStat, BOOL charStat, int character) { return big::native_invoker::invoke<4988, false, Hash>(index, spStat, charStat, character); } + FORCEINLINE constexpr Hash GET_PACKED_NG_INT_STAT_KEY(int index, BOOL spStat, BOOL charStat, int character, const char* section) { return big::native_invoker::invoke<4989, false, Hash>(index, spStat, charStat, character, section); } + FORCEINLINE constexpr BOOL GET_PACKED_STAT_BOOL_CODE(int index, int characterSlot) { return big::native_invoker::invoke<4990, false, BOOL>(index, characterSlot); } + FORCEINLINE constexpr int GET_PACKED_STAT_INT_CODE(int index, int characterSlot) { return big::native_invoker::invoke<4991, false, int>(index, characterSlot); } + FORCEINLINE constexpr void SET_PACKED_STAT_BOOL_CODE(int index, BOOL value, int characterSlot) { return big::native_invoker::invoke<4992, false, void>(index, value, characterSlot); } + FORCEINLINE constexpr void SET_PACKED_STAT_INT_CODE(int index, int value, int characterSlot) { return big::native_invoker::invoke<4993, false, void>(index, value, characterSlot); } + FORCEINLINE constexpr void PLAYSTATS_BACKGROUND_SCRIPT_ACTION(const char* action, int value) { return big::native_invoker::invoke<4994, false, void>(action, value); } + FORCEINLINE constexpr void _PLAYSTATS_FLOW_LOW(float posX, float posY, float posZ, const char* action, BOOL p4, int p5) { return big::native_invoker::invoke<4995, false, void>(posX, posY, posZ, action, p4, p5); } + FORCEINLINE constexpr void _PLAYSTATS_FLOW_MEDIUM(float posX, float posY, float posZ, const char* action, BOOL p4, int p5) { return big::native_invoker::invoke<4996, false, void>(posX, posY, posZ, action, p4, p5); } + FORCEINLINE constexpr void PLAYSTATS_NPC_INVITE(const char* p0) { return big::native_invoker::invoke<4997, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_AWARD_XP(int amount, Hash type, Hash category) { return big::native_invoker::invoke<4998, false, void>(amount, type, category); } + FORCEINLINE constexpr void PLAYSTATS_RANK_UP(int rank) { return big::native_invoker::invoke<4999, false, void>(rank); } + FORCEINLINE constexpr void PLAYSTATS_STARTED_SESSION_IN_OFFLINEMODE() { return big::native_invoker::invoke<5000, false, void>(); } + FORCEINLINE constexpr void PLAYSTATS_ACTIVITY_DONE(int p0, int activityId, Any p2) { return big::native_invoker::invoke<5001, false, void>(p0, activityId, p2); } + FORCEINLINE constexpr void PLAYSTATS_LEAVE_JOB_CHAIN(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5002, false, void>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr void PLAYSTATS_MISSION_STARTED(const char* p0, Any p1, Any p2, BOOL p3) { return big::native_invoker::invoke<5003, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_MISSION_OVER(const char* p0, Any p1, Any p2, BOOL p3, BOOL p4, BOOL p5) { return big::native_invoker::invoke<5004, false, void>(p0, p1, p2, p3, p4, p5); } + FORCEINLINE constexpr void PLAYSTATS_MISSION_CHECKPOINT(const char* p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5005, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_RANDOM_MISSION_DONE(const char* name, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5006, false, void>(name, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_ROS_BET(int amount, int act, Player player, float cm) { return big::native_invoker::invoke<5007, false, void>(amount, act, player, cm); } + FORCEINLINE constexpr void PLAYSTATS_RACE_CHECKPOINT(Vehicle p0, Any p1, int p2, int p3, Any p4) { return big::native_invoker::invoke<5008, false, void>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr BOOL PLAYSTATS_CREATE_MATCH_HISTORY_ID_2(int* playerAccountId, int* posixTime) { return big::native_invoker::invoke<5009, false, BOOL>(playerAccountId, posixTime); } + FORCEINLINE constexpr void PLAYSTATS_MATCH_STARTED(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5010, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void PLAYSTATS_SHOP_ITEM(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5011, false, void>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr void PLAYSTATS_CRATE_DROP_MISSION_DONE(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7) { return big::native_invoker::invoke<5012, false, void>(p0, p1, p2, p3, p4, p5, p6, p7); } + FORCEINLINE constexpr void PLAYSTATS_CRATE_CREATED(float p0, float p1, float p2) { return big::native_invoker::invoke<5013, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void PLAYSTATS_HOLD_UP_MISSION_DONE(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5014, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_IMPORT_EXPORT_MISSION_DONE(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5015, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_RACE_TO_POINT_MISSION_DONE(int p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5016, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_ACQUIRED_HIDDEN_PACKAGE(Any p0) { return big::native_invoker::invoke<5017, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_WEBSITE_VISITED(Hash scaleformHash, int p1) { return big::native_invoker::invoke<5018, false, void>(scaleformHash, p1); } + FORCEINLINE constexpr void PLAYSTATS_FRIEND_ACTIVITY(int p0, BOOL p1) { return big::native_invoker::invoke<5019, false, void>(p0, p1); } + FORCEINLINE constexpr void PLAYSTATS_ODDJOB_DONE(int totalTimeMs, int p1, BOOL p2) { return big::native_invoker::invoke<5020, false, void>(totalTimeMs, p1, p2); } + FORCEINLINE constexpr void PLAYSTATS_PROP_CHANGE(Ped p0, int p1, int p2, int p3) { return big::native_invoker::invoke<5021, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_CLOTH_CHANGE(Ped p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5022, false, void>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr void PLAYSTATS_WEAPON_MODE_CHANGE(Hash weaponHash, Hash componentHashTo, Hash componentHashFrom) { return big::native_invoker::invoke<5023, false, void>(weaponHash, componentHashTo, componentHashFrom); } + FORCEINLINE constexpr void PLAYSTATS_CHEAT_APPLIED(const char* cheat) { return big::native_invoker::invoke<5024, false, void>(cheat); } + FORCEINLINE constexpr void PLAYSTATS_JOB_ACTIVITY_END(Any* p0, Any* p1, Any* p2, Any* p3) { return big::native_invoker::invoke<5025, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_JOB_BEND(Any* p0, Any* p1, Any* p2, Any* p3) { return big::native_invoker::invoke<5026, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_JOB_LTS_END(Any* p0, Any* p1, Any* p2, Any* p3) { return big::native_invoker::invoke<5027, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_JOB_LTS_ROUND_END(Any* p0, Any* p1, Any* p2, Any* p3) { return big::native_invoker::invoke<5028, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_QUICKFIX_TOOL(int element, const char* item) { return big::native_invoker::invoke<5029, false, void>(element, item); } + FORCEINLINE constexpr void PLAYSTATS_IDLE_KICK(int msStoodIdle) { return big::native_invoker::invoke<5030, false, void>(msStoodIdle); } + FORCEINLINE constexpr void PLAYSTATS_SET_JOIN_TYPE(int joinType) { return big::native_invoker::invoke<5031, false, void>(joinType); } + FORCEINLINE constexpr void PLAYSTATS_HEIST_SAVE_CHEAT(Hash hash, int p1) { return big::native_invoker::invoke<5032, false, void>(hash, p1); } + FORCEINLINE constexpr void PLAYSTATS_APPEND_DIRECTOR_METRIC(Any* p0) { return big::native_invoker::invoke<5033, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_AWARD_BAD_SPORT(int id) { return big::native_invoker::invoke<5034, false, void>(id); } + FORCEINLINE constexpr void PLAYSTATS_PEGASUS_AS_PERSONAL_AIRCRAFT(Hash modelHash) { return big::native_invoker::invoke<5035, false, void>(modelHash); } + FORCEINLINE constexpr void _PLAYSTATS_SHOPMENU_NAV(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5036, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_CHALLENGES(Any p0) { return big::native_invoker::invoke<5037, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_VEHICLETARGET(Any p0) { return big::native_invoker::invoke<5038, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_URBANWARFARE(Any p0) { return big::native_invoker::invoke<5039, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_CHECKPOINTCOLLECTION(Any p0) { return big::native_invoker::invoke<5040, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_ATOB(Any p0) { return big::native_invoker::invoke<5041, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_PENNEDIN(Any p0) { return big::native_invoker::invoke<5042, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_PASSTHEPARCEL(Any p0) { return big::native_invoker::invoke<5043, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_HOTPROPERTY(Any p0) { return big::native_invoker::invoke<5044, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_DEADDROP(Any p0) { return big::native_invoker::invoke<5045, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_KINGOFTHECASTLE(Any p0) { return big::native_invoker::invoke<5046, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_CRIMINALDAMAGE(Any p0) { return big::native_invoker::invoke<5047, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_COMPETITIVEURBANWARFARE(Any p0) { return big::native_invoker::invoke<5048, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_FM_EVENT_HUNTBEAST(Any p0) { return big::native_invoker::invoke<5049, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_PIMENU_HIDE_OPTIONS(Any* data) { return big::native_invoker::invoke<5050, false, void>(data); } + FORCEINLINE constexpr void _PLAYSTATS_NAMED_USER_CONTENT(BOOL isBoss, int bossType, int bossId1, int bossId2, int textType, const char* textString, int textSource) { return big::native_invoker::invoke<5051, false, void>(isBoss, bossType, bossId1, bossId2, textType, textString, textSource); } + FORCEINLINE constexpr int LEADERBOARDS_GET_NUMBER_OF_COLUMNS(int p0, Any p1) { return big::native_invoker::invoke<5052, false, int>(p0, p1); } + FORCEINLINE constexpr int LEADERBOARDS_GET_COLUMN_ID(int p0, int p1, int p2) { return big::native_invoker::invoke<5053, false, int>(p0, p1, p2); } + FORCEINLINE constexpr int LEADERBOARDS_GET_COLUMN_TYPE(int p0, Any p1, Any p2) { return big::native_invoker::invoke<5054, false, int>(p0, p1, p2); } + FORCEINLINE constexpr int LEADERBOARDS_READ_CLEAR_ALL() { return big::native_invoker::invoke<5055, false, int>(); } + FORCEINLINE constexpr int LEADERBOARDS_READ_CLEAR(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5056, false, int>(p0, p1, p2); } + FORCEINLINE constexpr BOOL LEADERBOARDS_READ_PENDING(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5057, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL LEADERBOARDS_READ_ANY_PENDING() { return big::native_invoker::invoke<5058, false, BOOL>(); } + FORCEINLINE constexpr BOOL LEADERBOARDS_READ_SUCCESSFUL(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5059, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_FRIENDS_BY_ROW(Any* p0, Any* p1, Any p2, BOOL p3, Any p4, Any p5) { return big::native_invoker::invoke<5060, false, BOOL>(p0, p1, p2, p3, p4, p5); } + FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_BY_HANDLE(Any* p0, Any* p1) { return big::native_invoker::invoke<5061, false, BOOL>(p0, p1); } + FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_BY_RANK(Any* p0, Any p1, Any p2) { return big::native_invoker::invoke<5062, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_BY_RADIUS(Any* p0, Any p1, Any* p2) { return big::native_invoker::invoke<5063, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_BY_SCORE_INT(Any* p0, Any p1, Any p2) { return big::native_invoker::invoke<5064, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_BY_SCORE_FLOAT(Any* p0, float p1, Any p2) { return big::native_invoker::invoke<5065, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_RANK_PREDICTION(Any* p0, Any* p1, Any* p2) { return big::native_invoker::invoke<5066, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_BY_PLAFORM(Any* p0, const char* gamerHandleCsv, const char* platformName) { return big::native_invoker::invoke<5067, false, BOOL>(p0, gamerHandleCsv, platformName); } + FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_GET_ROW_DATA_START(Any* p0) { return big::native_invoker::invoke<5068, false, BOOL>(p0); } + FORCEINLINE constexpr void LEADERBOARDS2_READ_GET_ROW_DATA_END() { return big::native_invoker::invoke<5069, false, void>(); } + FORCEINLINE constexpr BOOL LEADERBOARDS2_READ_GET_ROW_DATA_INFO(Any p0, Any* p1) { return big::native_invoker::invoke<5070, false, BOOL>(p0, p1); } + FORCEINLINE constexpr int LEADERBOARDS2_READ_GET_ROW_DATA_INT(Any p0, Any p1) { return big::native_invoker::invoke<5071, false, int>(p0, p1); } + FORCEINLINE constexpr float LEADERBOARDS2_READ_GET_ROW_DATA_FLOAT(Any p0, Any p1) { return big::native_invoker::invoke<5072, false, float>(p0, p1); } + FORCEINLINE constexpr BOOL LEADERBOARDS2_WRITE_DATA(Any* p0) { return big::native_invoker::invoke<5073, false, BOOL>(p0); } + FORCEINLINE constexpr void LEADERBOARDS_WRITE_ADD_COLUMN(Any p0, Any p1, float p2) { return big::native_invoker::invoke<5074, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void LEADERBOARDS_WRITE_ADD_COLUMN_LONG(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5075, false, void>(p0, p1, p2); } + FORCEINLINE constexpr BOOL LEADERBOARDS_CACHE_DATA_ROW(Any* p0) { return big::native_invoker::invoke<5076, false, BOOL>(p0); } + FORCEINLINE constexpr void LEADERBOARDS_CLEAR_CACHE_DATA() { return big::native_invoker::invoke<5077, false, void>(); } + FORCEINLINE constexpr void LEADERBOARDS_CLEAR_CACHE_DATA_ID(Any p0) { return big::native_invoker::invoke<5078, false, void>(p0); } + FORCEINLINE constexpr BOOL LEADERBOARDS_GET_CACHE_EXISTS(Any p0) { return big::native_invoker::invoke<5079, false, BOOL>(p0); } + FORCEINLINE constexpr int LEADERBOARDS_GET_CACHE_TIME(Any p0) { return big::native_invoker::invoke<5080, false, int>(p0); } + FORCEINLINE constexpr int LEADERBOARDS_GET_CACHE_NUMBER_OF_ROWS(Any p0) { return big::native_invoker::invoke<5081, false, int>(p0); } + FORCEINLINE constexpr BOOL LEADERBOARDS_GET_CACHE_DATA_ROW(Any p0, Any p1, Any* p2) { return big::native_invoker::invoke<5082, false, BOOL>(p0, p1, p2); } + FORCEINLINE constexpr void PRESENCE_EVENT_UPDATESTAT_INT(Hash statHash, int value, int p2) { return big::native_invoker::invoke<5083, false, void>(statHash, value, p2); } + FORCEINLINE constexpr void PRESENCE_EVENT_UPDATESTAT_FLOAT(Hash statHash, float value, int p2) { return big::native_invoker::invoke<5084, false, void>(statHash, value, p2); } + FORCEINLINE constexpr void PRESENCE_EVENT_UPDATESTAT_INT_WITH_STRING(Hash statHash, int value, int p2, const char* string) { return big::native_invoker::invoke<5085, false, void>(statHash, value, p2, string); } + FORCEINLINE constexpr BOOL GET_PLAYER_HAS_DRIVEN_ALL_VEHICLES() { return big::native_invoker::invoke<5086, false, BOOL>(); } + FORCEINLINE constexpr void SET_HAS_POSTED_ALL_VEHICLES_DRIVEN() { return big::native_invoker::invoke<5087, false, void>(); } + FORCEINLINE constexpr void SET_PROFILE_SETTING_PROLOGUE_COMPLETE() { return big::native_invoker::invoke<5088, false, void>(); } + FORCEINLINE constexpr void SET_PROFILE_SETTING_SP_CHOP_MISSION_COMPLETE() { return big::native_invoker::invoke<5089, false, void>(); } + FORCEINLINE constexpr void SET_PROFILE_SETTING_CREATOR_RACES_DONE(int value) { return big::native_invoker::invoke<5090, false, void>(value); } + FORCEINLINE constexpr void SET_PROFILE_SETTING_CREATOR_DM_DONE(int value) { return big::native_invoker::invoke<5091, false, void>(value); } + FORCEINLINE constexpr void SET_PROFILE_SETTING_CREATOR_CTF_DONE(int value) { return big::native_invoker::invoke<5092, false, void>(value); } + FORCEINLINE constexpr void SET_JOB_ACTIVITY_ID_STARTED(Any p0, int characterSlot) { return big::native_invoker::invoke<5093, false, void>(p0, characterSlot); } + FORCEINLINE constexpr void SET_FREEMODE_PROLOGUE_DONE(Any p0, int characterSlot) { return big::native_invoker::invoke<5094, false, void>(p0, characterSlot); } + FORCEINLINE constexpr void SET_FREEMODE_STRAND_PROGRESSION_STATUS(int profileSetting, int settingValue) { return big::native_invoker::invoke<5095, false, void>(profileSetting, settingValue); } + FORCEINLINE constexpr void STAT_NETWORK_INCREMENT_ON_SUICIDE(Any p0, float p1) { return big::native_invoker::invoke<5096, false, void>(p0, p1); } + FORCEINLINE constexpr void STAT_SET_CHEAT_IS_ACTIVE() { return big::native_invoker::invoke<5097, false, void>(); } + FORCEINLINE constexpr BOOL LEADERBOARDS2_WRITE_DATA_FOR_EVENT_TYPE(Any* p0, Any* p1) { return big::native_invoker::invoke<5098, false, BOOL>(p0, p1); } + FORCEINLINE constexpr void FORCE_CLOUD_MP_STATS_DOWNLOAD_AND_OVERWRITE_LOCAL_SAVE() { return big::native_invoker::invoke<5099, false, void>(); } + FORCEINLINE constexpr void STAT_MIGRATE_CLEAR_FOR_RESTART() { return big::native_invoker::invoke<5100, false, void>(); } + FORCEINLINE constexpr BOOL STAT_MIGRATE_SAVEGAME_START(const char* platformName) { return big::native_invoker::invoke<5101, false, BOOL>(platformName); } + FORCEINLINE constexpr int STAT_MIGRATE_SAVEGAME_GET_STATUS() { return big::native_invoker::invoke<5102, false, int>(); } + FORCEINLINE constexpr BOOL STAT_MIGRATE_CHECK_ALREADY_DONE() { return big::native_invoker::invoke<5103, false, BOOL>(); } + FORCEINLINE constexpr BOOL STAT_MIGRATE_CHECK_START() { return big::native_invoker::invoke<5104, false, BOOL>(); } + FORCEINLINE constexpr int STAT_MIGRATE_CHECK_GET_IS_PLATFORM_AVAILABLE(int p0) { return big::native_invoker::invoke<5105, false, int>(p0); } + FORCEINLINE constexpr int STAT_MIGRATE_CHECK_GET_PLATFORM_STATUS(int p0, Any* p1) { return big::native_invoker::invoke<5106, false, int>(p0, p1); } + FORCEINLINE constexpr int STAT_GET_SAVE_MIGRATION_STATUS(Any* data) { return big::native_invoker::invoke<5107, false, int>(data); } + FORCEINLINE constexpr BOOL STAT_SAVE_MIGRATION_CANCEL_PENDING_OPERATION() { return big::native_invoker::invoke<5108, false, BOOL>(); } + FORCEINLINE constexpr int STAT_GET_CANCEL_SAVE_MIGRATION_STATUS() { return big::native_invoker::invoke<5109, false, int>(); } + FORCEINLINE constexpr BOOL STAT_SAVE_MIGRATION_CONSUME_CONTENT(Hash contentId, const char* srcPlatform, const char* srcGamerHandle) { return big::native_invoker::invoke<5110, false, BOOL>(contentId, srcPlatform, srcGamerHandle); } + FORCEINLINE constexpr int STAT_GET_SAVE_MIGRATION_CONSUME_CONTENT_STATUS(int* p0) { return big::native_invoker::invoke<5111, false, int>(p0); } + FORCEINLINE constexpr void STAT_ENABLE_STATS_TRACKING() { return big::native_invoker::invoke<5112, false, void>(); } + FORCEINLINE constexpr void STAT_DISABLE_STATS_TRACKING() { return big::native_invoker::invoke<5113, false, void>(); } + FORCEINLINE constexpr BOOL STAT_IS_STATS_TRACKING_ENABLED() { return big::native_invoker::invoke<5114, false, BOOL>(); } + FORCEINLINE constexpr BOOL STAT_START_RECORD_STAT(int statType, int valueType) { return big::native_invoker::invoke<5115, false, BOOL>(statType, valueType); } + FORCEINLINE constexpr BOOL STAT_STOP_RECORD_STAT() { return big::native_invoker::invoke<5116, false, BOOL>(); } + FORCEINLINE constexpr BOOL STAT_GET_RECORDED_VALUE(float* value) { return big::native_invoker::invoke<5117, false, BOOL>(value); } + FORCEINLINE constexpr BOOL STAT_IS_RECORDING_STAT() { return big::native_invoker::invoke<5118, false, BOOL>(); } + FORCEINLINE constexpr int STAT_GET_CURRENT_NEAR_MISS_NOCRASH_PRECISE() { return big::native_invoker::invoke<5119, false, int>(); } + FORCEINLINE constexpr float STAT_GET_CURRENT_REAR_WHEEL_DISTANCE() { return big::native_invoker::invoke<5120, false, float>(); } + FORCEINLINE constexpr float STAT_GET_CURRENT_FRONT_WHEEL_DISTANCE() { return big::native_invoker::invoke<5121, false, float>(); } + FORCEINLINE constexpr float STAT_GET_CURRENT_JUMP_DISTANCE() { return big::native_invoker::invoke<5122, false, float>(); } + FORCEINLINE constexpr float STAT_GET_CURRENT_DRIVE_NOCRASH_DISTANCE() { return big::native_invoker::invoke<5123, false, float>(); } + FORCEINLINE constexpr float STAT_GET_CURRENT_SPEED() { return big::native_invoker::invoke<5124, false, float>(); } + FORCEINLINE constexpr float STAT_GET_CURRENT_DRIVING_REVERSE_DISTANCE() { return big::native_invoker::invoke<5125, false, float>(); } + FORCEINLINE constexpr float STAT_GET_CURRENT_SKYDIVING_DISTANCE() { return big::native_invoker::invoke<5126, false, float>(); } + FORCEINLINE constexpr float STAT_GET_CHALLENGE_FLYING_DIST() { return big::native_invoker::invoke<5127, false, float>(); } + FORCEINLINE constexpr BOOL STAT_GET_FLYING_ALTITUDE(float* outValue) { return big::native_invoker::invoke<5128, false, BOOL>(outValue); } + FORCEINLINE constexpr BOOL STAT_IS_PLAYER_VEHICLE_ABOVE_OCEAN() { return big::native_invoker::invoke<5129, false, BOOL>(); } + FORCEINLINE constexpr float STAT_GET_VEHICLE_BAIL_DISTANCE() { return big::native_invoker::invoke<5130, false, float>(); } + FORCEINLINE constexpr BOOL STAT_ROLLBACK_SAVE_MIGRATION() { return big::native_invoker::invoke<5131, false, BOOL>(); } + FORCEINLINE constexpr void SET_HAS_SPECIALEDITION_CONTENT(int value) { return big::native_invoker::invoke<5132, false, void>(value); } + FORCEINLINE constexpr void SET_SAVE_MIGRATION_TRANSACTION_ID_WARNING(int transactionId) { return big::native_invoker::invoke<5133, false, void>(transactionId); } + FORCEINLINE constexpr void GET_BOSS_GOON_UUID(int characterSlot, Any p1, Any p2) { return big::native_invoker::invoke<5134, false, void>(characterSlot, p1, p2); } + FORCEINLINE constexpr void PLAYSTATS_BW_BOSSONBOSSDEATHMATCH(Any p0) { return big::native_invoker::invoke<5135, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BW_YATCHATTACK(Any p0) { return big::native_invoker::invoke<5136, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BW_HUNT_THE_BOSS(Any p0) { return big::native_invoker::invoke<5137, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BW_SIGHTSEER(Any p0) { return big::native_invoker::invoke<5138, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BW_ASSAULT(Any p0) { return big::native_invoker::invoke<5139, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BW_BELLY_OF_THE_BEAST(Any p0) { return big::native_invoker::invoke<5140, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BW_HEAD_HUNTER(Any p0) { return big::native_invoker::invoke<5141, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BW_FRAGILE_GOODS(Any p0) { return big::native_invoker::invoke<5142, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BW_AIR_FREIGHT(Any p0) { return big::native_invoker::invoke<5143, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BC_CAR_JACKING(Any p0) { return big::native_invoker::invoke<5144, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BC_SMASH_AND_GRAB(Any p0) { return big::native_invoker::invoke<5145, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BC_PROTECTION_RACKET(Any p0) { return big::native_invoker::invoke<5146, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BC_MOST_WANTED(Any p0) { return big::native_invoker::invoke<5147, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BC_FINDERS_KEEPERS(Any p0) { return big::native_invoker::invoke<5148, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BC_POINT_TO_POINT(Any p0) { return big::native_invoker::invoke<5149, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BC_CASHING(Any p0) { return big::native_invoker::invoke<5150, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BC_SALVAGE(Any p0) { return big::native_invoker::invoke<5151, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_SPENT_PI_CUSTOM_LOADOUT(int amount) { return big::native_invoker::invoke<5152, false, void>(amount); } + FORCEINLINE constexpr void PLAYSTATS_BUY_CONTRABAND_MISSION(Any* data) { return big::native_invoker::invoke<5153, false, void>(data); } + FORCEINLINE constexpr void PLAYSTATS_SELL_CONTRABAND_MISSION(Any* data) { return big::native_invoker::invoke<5154, false, void>(data); } + FORCEINLINE constexpr void PLAYSTATS_DEFEND_CONTRABAND_MISSION(Any* data) { return big::native_invoker::invoke<5155, false, void>(data); } + FORCEINLINE constexpr void PLAYSTATS_RECOVER_CONTRABAND_MISSION(Any* data) { return big::native_invoker::invoke<5156, false, void>(data); } + FORCEINLINE constexpr void PLAYSTATS_HIT_CONTRABAND_DESTROY_LIMIT(Any p0) { return big::native_invoker::invoke<5157, false, void>(p0); } + FORCEINLINE constexpr void START_BEING_BOSS(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5158, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void START_BEING_GOON(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5159, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void END_BEING_BOSS(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5160, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void END_BEING_GOON(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5161, false, void>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr void HIRED_LIMO(Any p0, Any p1) { return big::native_invoker::invoke<5162, false, void>(p0, p1); } + FORCEINLINE constexpr void ORDER_BOSS_VEHICLE(Any p0, Any p1, Hash vehicleHash) { return big::native_invoker::invoke<5163, false, void>(p0, p1, vehicleHash); } + FORCEINLINE constexpr void CHANGE_UNIFORM(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5164, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void CHANGE_GOON_LOOKING_FOR_WORK(Any p0) { return big::native_invoker::invoke<5165, false, void>(p0); } + FORCEINLINE constexpr void SEND_METRIC_GHOSTING_TO_PLAYER(Any p0) { return big::native_invoker::invoke<5166, false, void>(p0); } + FORCEINLINE constexpr void SEND_METRIC_VIP_POACH(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5167, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void SEND_METRIC_PUNISH_BODYGUARD(Any p0) { return big::native_invoker::invoke<5168, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_START_TRACKING_STUNTS() { return big::native_invoker::invoke<5169, false, void>(); } + FORCEINLINE constexpr void PLAYSTATS_STOP_TRACKING_STUNTS() { return big::native_invoker::invoke<5170, false, void>(); } + FORCEINLINE constexpr void PLAYSTATS_MISSION_ENDED(Any p0) { return big::native_invoker::invoke<5171, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_IMPEXP_MISSION_ENDED(Any p0) { return big::native_invoker::invoke<5172, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_CHANGE_MC_ROLE(Any p0, Any p1, Any p2, Any p3, int role, int p5, Any p6) { return big::native_invoker::invoke<5173, false, void>(p0, p1, p2, p3, role, p5, p6); } + FORCEINLINE constexpr void PLAYSTATS_CHANGE_MC_OUTFIT(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5174, false, void>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr void PLAYSTATS_SWITCH_MC_EMBLEM(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5175, false, void>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr void PLAYSTATS_MC_REQUEST_BIKE(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5176, false, void>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr void PLAYSTATS_MC_KILLED_RIVAL_MC_MEMBER(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5177, false, void>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr void PLAYSTATS_ABANDONED_MC(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5178, false, void>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr void PLAYSTATS_EARNED_MC_POINTS(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<5179, false, void>(p0, p1, p2, p3, p4, p5); } + FORCEINLINE constexpr void PLAYSTATS_MC_FORMATION_ENDS(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6) { return big::native_invoker::invoke<5180, false, void>(p0, p1, p2, p3, p4, p5, p6); } + FORCEINLINE constexpr void PLAYSTATS_MC_CLUBHOUSE_ACTIVITY(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7) { return big::native_invoker::invoke<5181, false, void>(p0, p1, p2, p3, p4, p5, p6, p7); } + FORCEINLINE constexpr void PLAYSTATS_RIVAL_BEHAVIOR(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9) { return big::native_invoker::invoke<5182, false, void>(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9); } + FORCEINLINE constexpr void PLAYSTATS_COPY_RANK_INTO_NEW_SLOT(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6) { return big::native_invoker::invoke<5183, false, void>(p0, p1, p2, p3, p4, p5, p6); } + FORCEINLINE constexpr void PLAYSTATS_DUPE_DETECTED(Any* data) { return big::native_invoker::invoke<5184, false, void>(data); } + FORCEINLINE constexpr void PLAYSTATS_BAN_ALERT(int p0) { return big::native_invoker::invoke<5185, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_GUNRUNNING_MISSION_ENDED(Any* data) { return big::native_invoker::invoke<5186, false, void>(data); } + FORCEINLINE constexpr void PLAYSTATS_GUNRUNNING_RND(Any p0) { return big::native_invoker::invoke<5187, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_BUSINESS_BATTLE_ENDED(Any p0) { return big::native_invoker::invoke<5188, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_WAREHOUSE_MISSION_ENDED(Any p0) { return big::native_invoker::invoke<5189, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_NIGHTCLUB_MISSION_ENDED(Any p0) { return big::native_invoker::invoke<5190, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_DJ_USAGE(Any p0, Any p1) { return big::native_invoker::invoke<5191, false, void>(p0, p1); } + FORCEINLINE constexpr void PLAYSTATS_MINIGAME_USAGE(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5192, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void PLAYSTATS_STONE_HATCHET_ENDED(Any* data) { return big::native_invoker::invoke<5193, false, void>(data); } + FORCEINLINE constexpr void PLAYSTATS_SMUGGLER_MISSION_ENDED(Any* data) { return big::native_invoker::invoke<5194, false, void>(data); } + FORCEINLINE constexpr void PLAYSTATS_FM_HEIST_PREP_ENDED(Any* data) { return big::native_invoker::invoke<5195, false, void>(data); } + FORCEINLINE constexpr void PLAYSTATS_INSTANCED_HEIST_ENDED(Any* data, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5196, false, void>(data, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_DAR_CHECKPOINT(Any* data) { return big::native_invoker::invoke<5197, false, void>(data); } + FORCEINLINE constexpr void PLAYSTATS_ENTER_SESSION_PACK(Any* data) { return big::native_invoker::invoke<5198, false, void>(data); } + FORCEINLINE constexpr void PLAYSTATS_DRONE_USAGE(int p0, int p1, int p2) { return big::native_invoker::invoke<5199, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void PLAYSTATS_SPIN_WHEEL(int p0, int p1, int p2, int p3) { return big::native_invoker::invoke<5200, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_ARENA_WARS_SPECTATOR(int p0, int p1, int p2, int p3, int p4) { return big::native_invoker::invoke<5201, false, void>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr void PLAYSTATS_ARENA_WARS_ENDED(Any* data) { return big::native_invoker::invoke<5202, false, void>(data); } + FORCEINLINE constexpr void PLAYSTATS_SWITCH_PASSIVE_MODE(BOOL p0, int p1, int p2, int p3) { return big::native_invoker::invoke<5203, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_COLLECTIBLE_PICKED_UP(int p0, Hash objectHash, Any p2, Any p3, int moneyAmount, int rpAmount, int chipsAmount, Any p7, int p8, Any p9, Any p10) { return big::native_invoker::invoke<5204, false, void>(p0, objectHash, p2, p3, moneyAmount, rpAmount, chipsAmount, p7, p8, p9, p10); } + FORCEINLINE constexpr void PLAYSTATS_CASINO_STORY_MISSION_ENDED(Any p0, Any p1) { return big::native_invoker::invoke<5205, false, void>(p0, p1); } + FORCEINLINE constexpr void PLAYSTATS_CASINO_CHIP(Any p0) { return big::native_invoker::invoke<5206, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_CASINO_ROULETTE(Any p0) { return big::native_invoker::invoke<5207, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_CASINO_BLACKJACK(Any p0) { return big::native_invoker::invoke<5208, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_CASINO_THREE_CARD_POKER(Any p0) { return big::native_invoker::invoke<5209, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_CASINO_SLOT_MACHINE(Any p0) { return big::native_invoker::invoke<5210, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_CASINO_INSIDE_TRACK(Any p0) { return big::native_invoker::invoke<5211, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_CASINO_LUCKY_SEVEN(Any p0) { return big::native_invoker::invoke<5212, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_CASINO_ROULETTE_LIGHT(Any p0) { return big::native_invoker::invoke<5213, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_CASINO_BLACKJACK_LIGHT(Any p0) { return big::native_invoker::invoke<5214, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_CASINO_THREE_CARD_POKER_LIGHT(Any p0) { return big::native_invoker::invoke<5215, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_CASINO_SLOT_MACHINE_LIGHT(Any p0) { return big::native_invoker::invoke<5216, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_CASINO_INSIDE_TRACK_LIGHT(Any p0) { return big::native_invoker::invoke<5217, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_ARCADE_GAME(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6) { return big::native_invoker::invoke<5218, false, void>(p0, p1, p2, p3, p4, p5, p6); } + FORCEINLINE constexpr void PLAYSTATS_ARCADE_LOVE_MATCH(Any p0, Any p1) { return big::native_invoker::invoke<5219, false, void>(p0, p1); } + FORCEINLINE constexpr void PLAYSTATS_FREEMODE_CASINO_MISSION_ENDED(Any* data) { return big::native_invoker::invoke<5220, false, void>(data); } + FORCEINLINE constexpr void PLAYSTATS_HEIST3_DRONE(Any p0) { return big::native_invoker::invoke<5221, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_HEIST3_HACK(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<5222, false, void>(p0, p1, p2, p3, p4, p5); } + FORCEINLINE constexpr void PLAYSTATS_NPC_PHONE(Any* p0) { return big::native_invoker::invoke<5223, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_ARCADE_CABINET(Any p0) { return big::native_invoker::invoke<5224, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_HEIST3_FINALE(Any p0) { return big::native_invoker::invoke<5225, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_HEIST3_PREP(Any p0) { return big::native_invoker::invoke<5226, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_MASTER_CONTROL(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5227, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_QUIT_MODE(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5228, false, void>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr void PLAYSTATS_MISSION_VOTE(Any p0) { return big::native_invoker::invoke<5229, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_NJVS_VOTE(Any p0) { return big::native_invoker::invoke<5230, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_FM_MISSION_END(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5231, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_HEIST4_PREP(Any p0) { return big::native_invoker::invoke<5232, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_HEIST4_FINALE(Any p0) { return big::native_invoker::invoke<5233, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_HEIST4_HACK(Any p0, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<5234, false, void>(p0, p1, p2, p3, p4); } + FORCEINLINE constexpr void PLAYSTATS_SUB_WEAP(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5235, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_FAST_TRVL(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9, Any p10) { return big::native_invoker::invoke<5236, false, void>(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10); } + FORCEINLINE constexpr void PLAYSTATS_HUB_ENTRY(Any p0) { return big::native_invoker::invoke<5237, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_DJ_MISSION_ENDED(Any p0) { return big::native_invoker::invoke<5238, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_ROBBERY_PREP(Any p0) { return big::native_invoker::invoke<5239, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_ROBBERY_FINALE(Any p0) { return big::native_invoker::invoke<5240, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_EXTRA_EVENT(Any p0) { return big::native_invoker::invoke<5241, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_CARCLUB_POINTS(Any p0) { return big::native_invoker::invoke<5242, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_CARCLUB_CHALLENGE(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5243, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_CARCLUB_PRIZE(int p0, Hash vehicleModel) { return big::native_invoker::invoke<5244, false, void>(p0, vehicleModel); } + FORCEINLINE constexpr void PLAYSTATS_AWARD_NAV(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5245, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void PLAYSTATS_INST_MISSION_END(Any p0) { return big::native_invoker::invoke<5246, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_HUB_EXIT(Any p0) { return big::native_invoker::invoke<5247, false, void>(p0); } + FORCEINLINE constexpr void PLAYSTATS_VEH_DEL(int bossId1, int bossId2, int bossType, int vehicleID, int reason) { return big::native_invoker::invoke<5248, false, void>(bossId1, bossId2, bossType, vehicleID, reason); } + FORCEINLINE constexpr void PLAYSTATS_INVENTORY(Any p0) { return big::native_invoker::invoke<5249, false, void>(p0); } + FORCEINLINE constexpr void _PLAYSTATS_ACID_MISSION_END(Any p0) { return big::native_invoker::invoke<5250, false, void>(p0); } + FORCEINLINE constexpr void _PLAYSTATS_ACID_RND(Any p0) { return big::native_invoker::invoke<5251, false, void>(p0); } + FORCEINLINE constexpr void _PLAYSTATS_IDLE(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<5252, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void _PLAYSTATS_PLAYER_STYLE(Any p0) { return big::native_invoker::invoke<5253, false, void>(p0); } + FORCEINLINE constexpr void _PLAYSTATS_RANDOM_EVENT(Any p0) { return big::native_invoker::invoke<5254, false, void>(p0); } + FORCEINLINE constexpr void _PLAYSTATS_ALERT(Any* data) { return big::native_invoker::invoke<5255, false, void>(data); } + FORCEINLINE constexpr void _PLAYSTATS_ATTRITION_STAGE_END(Any p0) { return big::native_invoker::invoke<5256, false, void>(p0); } + FORCEINLINE constexpr void _PLAYSTATS_SHOWROOM_NAV(Any p0, Any p1, Hash entity) { return big::native_invoker::invoke<5257, false, void>(p0, p1, entity); } + FORCEINLINE constexpr void _PLAYSTATS_SHOWROOM_OVERVIEW(Any* data) { return big::native_invoker::invoke<5258, false, void>(data); } + FORCEINLINE constexpr void _PLAYSTATS_PIMENU_NAV(Any* data) { return big::native_invoker::invoke<5259, false, void>(data); } + FORCEINLINE constexpr void _PLAYSTATS_RECOVER_VEHICLE(Any* data) { return big::native_invoker::invoke<5260, false, void>(data); } } namespace STREAMING { - FORCEINLINE constexpr void LOAD_ALL_OBJECTS_NOW() { return big::native_invoker::invoke<5260, false, void>(); } - FORCEINLINE constexpr void LOAD_SCENE(float x, float y, float z) { return big::native_invoker::invoke<5261, false, void>(x, y, z); } - FORCEINLINE constexpr BOOL NETWORK_UPDATE_LOAD_SCENE() { return big::native_invoker::invoke<5262, false, BOOL>(); } - FORCEINLINE constexpr BOOL IS_NETWORK_LOADING_SCENE() { return big::native_invoker::invoke<5263, false, BOOL>(); } - FORCEINLINE constexpr void SET_INTERIOR_ACTIVE(int interiorID, BOOL toggle) { return big::native_invoker::invoke<5264, false, void>(interiorID, toggle); } - FORCEINLINE constexpr void REQUEST_MODEL(Hash model) { return big::native_invoker::invoke<5265, false, void>(model); } - FORCEINLINE constexpr void REQUEST_MENU_PED_MODEL(Hash model) { return big::native_invoker::invoke<5266, false, void>(model); } - FORCEINLINE constexpr BOOL HAS_MODEL_LOADED(Hash model) { return big::native_invoker::invoke<5267, false, BOOL>(model); } - FORCEINLINE constexpr void REQUEST_MODELS_IN_ROOM(Interior interior, const char* roomName) { return big::native_invoker::invoke<5268, false, void>(interior, roomName); } - FORCEINLINE constexpr void SET_MODEL_AS_NO_LONGER_NEEDED(Hash model) { return big::native_invoker::invoke<5269, false, void>(model); } - FORCEINLINE constexpr BOOL IS_MODEL_IN_CDIMAGE(Hash model) { return big::native_invoker::invoke<5270, false, BOOL>(model); } - FORCEINLINE constexpr BOOL IS_MODEL_VALID(Hash model) { return big::native_invoker::invoke<5271, false, BOOL>(model); } - FORCEINLINE constexpr BOOL IS_MODEL_A_PED(Hash model) { return big::native_invoker::invoke<5272, false, BOOL>(model); } - FORCEINLINE constexpr BOOL IS_MODEL_A_VEHICLE(Hash model) { return big::native_invoker::invoke<5273, false, BOOL>(model); } - FORCEINLINE constexpr void REQUEST_COLLISION_AT_COORD(float x, float y, float z) { return big::native_invoker::invoke<5274, false, void>(x, y, z); } - FORCEINLINE constexpr void REQUEST_COLLISION_FOR_MODEL(Hash model) { return big::native_invoker::invoke<5275, false, void>(model); } - FORCEINLINE constexpr BOOL HAS_COLLISION_FOR_MODEL_LOADED(Hash model) { return big::native_invoker::invoke<5276, false, BOOL>(model); } - FORCEINLINE constexpr void REQUEST_ADDITIONAL_COLLISION_AT_COORD(float x, float y, float z) { return big::native_invoker::invoke<5277, false, void>(x, y, z); } - FORCEINLINE constexpr BOOL DOES_ANIM_DICT_EXIST(const char* animDict) { return big::native_invoker::invoke<5278, false, BOOL>(animDict); } - FORCEINLINE constexpr void REQUEST_ANIM_DICT(const char* animDict) { return big::native_invoker::invoke<5279, false, void>(animDict); } - FORCEINLINE constexpr BOOL HAS_ANIM_DICT_LOADED(const char* animDict) { return big::native_invoker::invoke<5280, false, BOOL>(animDict); } - FORCEINLINE constexpr void REMOVE_ANIM_DICT(const char* animDict) { return big::native_invoker::invoke<5281, false, void>(animDict); } - FORCEINLINE constexpr void REQUEST_ANIM_SET(const char* animSet) { return big::native_invoker::invoke<5282, false, void>(animSet); } - FORCEINLINE constexpr BOOL HAS_ANIM_SET_LOADED(const char* animSet) { return big::native_invoker::invoke<5283, false, BOOL>(animSet); } - FORCEINLINE constexpr void REMOVE_ANIM_SET(const char* animSet) { return big::native_invoker::invoke<5284, false, void>(animSet); } - FORCEINLINE constexpr void REQUEST_CLIP_SET(const char* clipSet) { return big::native_invoker::invoke<5285, false, void>(clipSet); } - FORCEINLINE constexpr BOOL HAS_CLIP_SET_LOADED(const char* clipSet) { return big::native_invoker::invoke<5286, false, BOOL>(clipSet); } - FORCEINLINE constexpr void REMOVE_CLIP_SET(const char* clipSet) { return big::native_invoker::invoke<5287, false, void>(clipSet); } - FORCEINLINE constexpr void REQUEST_IPL(const char* iplName) { return big::native_invoker::invoke<5288, false, void>(iplName); } - FORCEINLINE constexpr void REMOVE_IPL(const char* iplName) { return big::native_invoker::invoke<5289, false, void>(iplName); } - FORCEINLINE constexpr BOOL IS_IPL_ACTIVE(const char* iplName) { return big::native_invoker::invoke<5290, false, BOOL>(iplName); } - FORCEINLINE constexpr void SET_STREAMING(BOOL toggle) { return big::native_invoker::invoke<5291, false, void>(toggle); } - FORCEINLINE constexpr void LOAD_GLOBAL_WATER_FILE(int waterType) { return big::native_invoker::invoke<5292, false, void>(waterType); } - FORCEINLINE constexpr int GET_GLOBAL_WATER_FILE() { return big::native_invoker::invoke<5293, false, int>(); } - FORCEINLINE constexpr void SET_GAME_PAUSES_FOR_STREAMING(BOOL toggle) { return big::native_invoker::invoke<5294, false, void>(toggle); } - FORCEINLINE constexpr void SET_REDUCE_PED_MODEL_BUDGET(BOOL toggle) { return big::native_invoker::invoke<5295, false, void>(toggle); } - FORCEINLINE constexpr void SET_REDUCE_VEHICLE_MODEL_BUDGET(BOOL toggle) { return big::native_invoker::invoke<5296, false, void>(toggle); } - FORCEINLINE constexpr void SET_DITCH_POLICE_MODELS(BOOL toggle) { return big::native_invoker::invoke<5297, false, void>(toggle); } - FORCEINLINE constexpr int GET_NUMBER_OF_STREAMING_REQUESTS() { return big::native_invoker::invoke<5298, false, int>(); } - FORCEINLINE constexpr void REQUEST_PTFX_ASSET() { return big::native_invoker::invoke<5299, false, void>(); } - FORCEINLINE constexpr BOOL HAS_PTFX_ASSET_LOADED() { return big::native_invoker::invoke<5300, false, BOOL>(); } - FORCEINLINE constexpr void REMOVE_PTFX_ASSET() { return big::native_invoker::invoke<5301, false, void>(); } - FORCEINLINE constexpr void REQUEST_NAMED_PTFX_ASSET(const char* fxName) { return big::native_invoker::invoke<5302, false, void>(fxName); } - FORCEINLINE constexpr BOOL HAS_NAMED_PTFX_ASSET_LOADED(const char* fxName) { return big::native_invoker::invoke<5303, false, BOOL>(fxName); } - FORCEINLINE constexpr void REMOVE_NAMED_PTFX_ASSET(const char* fxName) { return big::native_invoker::invoke<5304, false, void>(fxName); } - FORCEINLINE constexpr void SET_VEHICLE_POPULATION_BUDGET(int p0) { return big::native_invoker::invoke<5305, false, void>(p0); } - FORCEINLINE constexpr void SET_PED_POPULATION_BUDGET(int p0) { return big::native_invoker::invoke<5306, false, void>(p0); } - FORCEINLINE constexpr void CLEAR_FOCUS() { return big::native_invoker::invoke<5307, false, void>(); } - FORCEINLINE constexpr void SET_FOCUS_POS_AND_VEL(float x, float y, float z, float offsetX, float offsetY, float offsetZ) { return big::native_invoker::invoke<5308, false, void>(x, y, z, offsetX, offsetY, offsetZ); } - FORCEINLINE constexpr void SET_FOCUS_ENTITY(Entity entity) { return big::native_invoker::invoke<5309, false, void>(entity); } - FORCEINLINE constexpr BOOL IS_ENTITY_FOCUS(Entity entity) { return big::native_invoker::invoke<5310, false, BOOL>(entity); } - FORCEINLINE constexpr void SET_RESTORE_FOCUS_ENTITY(Entity p0) { return big::native_invoker::invoke<5311, false, void>(p0); } - FORCEINLINE constexpr void SET_MAPDATACULLBOX_ENABLED(const char* name, BOOL toggle) { return big::native_invoker::invoke<5312, false, void>(name, toggle); } - FORCEINLINE constexpr void SET_ALL_MAPDATA_CULLED(Any p0) { return big::native_invoker::invoke<5313, false, void>(p0); } - FORCEINLINE constexpr int STREAMVOL_CREATE_SPHERE(float x, float y, float z, float rad, Any p4, Any p5) { return big::native_invoker::invoke<5314, false, int>(x, y, z, rad, p4, p5); } - FORCEINLINE constexpr int STREAMVOL_CREATE_FRUSTUM(float p0, float p1, float p2, float p3, float p4, float p5, float p6, Any p7, Any p8) { return big::native_invoker::invoke<5315, false, int>(p0, p1, p2, p3, p4, p5, p6, p7, p8); } - FORCEINLINE constexpr int STREAMVOL_CREATE_LINE(float p0, float p1, float p2, float p3, float p4, float p5, Any p6) { return big::native_invoker::invoke<5316, false, int>(p0, p1, p2, p3, p4, p5, p6); } - FORCEINLINE constexpr void STREAMVOL_DELETE(Any unused) { return big::native_invoker::invoke<5317, false, void>(unused); } - FORCEINLINE constexpr BOOL STREAMVOL_HAS_LOADED(Any unused) { return big::native_invoker::invoke<5318, false, BOOL>(unused); } - FORCEINLINE constexpr BOOL STREAMVOL_IS_VALID(Any unused) { return big::native_invoker::invoke<5319, false, BOOL>(unused); } - FORCEINLINE constexpr BOOL IS_STREAMVOL_ACTIVE() { return big::native_invoker::invoke<5320, false, BOOL>(); } - FORCEINLINE constexpr BOOL NEW_LOAD_SCENE_START(float posX, float posY, float posZ, float offsetX, float offsetY, float offsetZ, float radius, int p7) { return big::native_invoker::invoke<5321, false, BOOL>(posX, posY, posZ, offsetX, offsetY, offsetZ, radius, p7); } - FORCEINLINE constexpr BOOL NEW_LOAD_SCENE_START_SPHERE(float x, float y, float z, float radius, Any p4) { return big::native_invoker::invoke<5322, false, BOOL>(x, y, z, radius, p4); } - FORCEINLINE constexpr void NEW_LOAD_SCENE_STOP() { return big::native_invoker::invoke<5323, false, void>(); } - FORCEINLINE constexpr BOOL IS_NEW_LOAD_SCENE_ACTIVE() { return big::native_invoker::invoke<5324, false, BOOL>(); } - FORCEINLINE constexpr BOOL IS_NEW_LOAD_SCENE_LOADED() { return big::native_invoker::invoke<5325, false, BOOL>(); } - FORCEINLINE constexpr BOOL IS_SAFE_TO_START_PLAYER_SWITCH() { return big::native_invoker::invoke<5326, false, BOOL>(); } - FORCEINLINE constexpr void START_PLAYER_SWITCH(Ped from, Ped to, int flags, int switchType) { return big::native_invoker::invoke<5327, false, void>(from, to, flags, switchType); } - FORCEINLINE constexpr void STOP_PLAYER_SWITCH() { return big::native_invoker::invoke<5328, false, void>(); } - FORCEINLINE constexpr BOOL IS_PLAYER_SWITCH_IN_PROGRESS() { return big::native_invoker::invoke<5329, false, BOOL>(); } - FORCEINLINE constexpr int GET_PLAYER_SWITCH_TYPE() { return big::native_invoker::invoke<5330, false, int>(); } - FORCEINLINE constexpr int GET_IDEAL_PLAYER_SWITCH_TYPE(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<5331, false, int>(x1, y1, z1, x2, y2, z2); } - FORCEINLINE constexpr int GET_PLAYER_SWITCH_STATE() { return big::native_invoker::invoke<5332, false, int>(); } - FORCEINLINE constexpr int GET_PLAYER_SHORT_SWITCH_STATE() { return big::native_invoker::invoke<5333, false, int>(); } - FORCEINLINE constexpr void SET_PLAYER_SHORT_SWITCH_STYLE(int p0) { return big::native_invoker::invoke<5334, false, void>(p0); } - FORCEINLINE constexpr int GET_PLAYER_SWITCH_JUMP_CUT_INDEX() { return big::native_invoker::invoke<5335, false, int>(); } - FORCEINLINE constexpr void SET_PLAYER_SWITCH_OUTRO(float cameraCoordX, float cameraCoordY, float cameraCoordZ, float camRotationX, float camRotationY, float camRotationZ, float camFov, float camFarClip, int rotationOrder) { return big::native_invoker::invoke<5336, false, void>(cameraCoordX, cameraCoordY, cameraCoordZ, camRotationX, camRotationY, camRotationZ, camFov, camFarClip, rotationOrder); } - FORCEINLINE constexpr void SET_PLAYER_SWITCH_ESTABLISHING_SHOT(const char* name) { return big::native_invoker::invoke<5337, false, void>(name); } - FORCEINLINE constexpr void ALLOW_PLAYER_SWITCH_PAN() { return big::native_invoker::invoke<5338, false, void>(); } - FORCEINLINE constexpr void ALLOW_PLAYER_SWITCH_OUTRO() { return big::native_invoker::invoke<5339, false, void>(); } - FORCEINLINE constexpr void ALLOW_PLAYER_SWITCH_ASCENT() { return big::native_invoker::invoke<5340, false, void>(); } - FORCEINLINE constexpr void ALLOW_PLAYER_SWITCH_DESCENT() { return big::native_invoker::invoke<5341, false, void>(); } - FORCEINLINE constexpr BOOL IS_SWITCH_READY_FOR_DESCENT() { return big::native_invoker::invoke<5342, false, BOOL>(); } - FORCEINLINE constexpr void ENABLE_SWITCH_PAUSE_BEFORE_DESCENT() { return big::native_invoker::invoke<5343, false, void>(); } - FORCEINLINE constexpr void DISABLE_SWITCH_OUTRO_FX() { return big::native_invoker::invoke<5344, false, void>(); } - FORCEINLINE constexpr void SWITCH_TO_MULTI_FIRSTPART(Ped ped, int flags, int switchType) { return big::native_invoker::invoke<5345, false, void>(ped, flags, switchType); } - FORCEINLINE constexpr void SWITCH_TO_MULTI_SECONDPART(Ped ped) { return big::native_invoker::invoke<5346, false, void>(ped); } - FORCEINLINE constexpr BOOL IS_SWITCH_TO_MULTI_FIRSTPART_FINISHED() { return big::native_invoker::invoke<5347, false, BOOL>(); } - FORCEINLINE constexpr int GET_PLAYER_SWITCH_INTERP_OUT_DURATION() { return big::native_invoker::invoke<5348, false, int>(); } - FORCEINLINE constexpr int GET_PLAYER_SWITCH_INTERP_OUT_CURRENT_TIME() { return big::native_invoker::invoke<5349, false, int>(); } - FORCEINLINE constexpr BOOL IS_SWITCH_SKIPPING_DESCENT() { return big::native_invoker::invoke<5350, false, BOOL>(); } - FORCEINLINE constexpr void SET_SCENE_STREAMING_TRACKS_CAM_POS_THIS_FRAME() { return big::native_invoker::invoke<5351, false, void>(); } - FORCEINLINE constexpr float GET_LODSCALE() { return big::native_invoker::invoke<5352, false, float>(); } - FORCEINLINE constexpr void OVERRIDE_LODSCALE_THIS_FRAME(float scaling) { return big::native_invoker::invoke<5353, false, void>(scaling); } - FORCEINLINE constexpr void REMAP_LODSCALE_RANGE_THIS_FRAME(float p0, float p1, float p2, float p3) { return big::native_invoker::invoke<5354, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void SUPPRESS_HD_MAP_STREAMING_THIS_FRAME() { return big::native_invoker::invoke<5355, false, void>(); } - FORCEINLINE constexpr void SET_RENDER_HD_ONLY(BOOL toggle) { return big::native_invoker::invoke<5356, false, void>(toggle); } - FORCEINLINE constexpr void FORCE_ALLOW_TIME_BASED_FADING_THIS_FRAME() { return big::native_invoker::invoke<5357, false, void>(); } - FORCEINLINE constexpr void IPL_GROUP_SWAP_START(const char* iplName1, const char* iplName2) { return big::native_invoker::invoke<5358, false, void>(iplName1, iplName2); } - FORCEINLINE constexpr void IPL_GROUP_SWAP_CANCEL() { return big::native_invoker::invoke<5359, false, void>(); } - FORCEINLINE constexpr BOOL IPL_GROUP_SWAP_IS_READY() { return big::native_invoker::invoke<5360, false, BOOL>(); } - FORCEINLINE constexpr void IPL_GROUP_SWAP_FINISH() { return big::native_invoker::invoke<5361, false, void>(); } - FORCEINLINE constexpr BOOL IPL_GROUP_SWAP_IS_ACTIVE() { return big::native_invoker::invoke<5362, false, BOOL>(); } - FORCEINLINE constexpr void PREFETCH_SRL(const char* srl) { return big::native_invoker::invoke<5363, false, void>(srl); } - FORCEINLINE constexpr BOOL IS_SRL_LOADED() { return big::native_invoker::invoke<5364, false, BOOL>(); } - FORCEINLINE constexpr void BEGIN_SRL() { return big::native_invoker::invoke<5365, false, void>(); } - FORCEINLINE constexpr void END_SRL() { return big::native_invoker::invoke<5366, false, void>(); } - FORCEINLINE constexpr void SET_SRL_TIME(float p0) { return big::native_invoker::invoke<5367, false, void>(p0); } - FORCEINLINE constexpr void SET_SRL_POST_CUTSCENE_CAMERA(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<5368, false, void>(p0, p1, p2, p3, p4, p5); } - FORCEINLINE constexpr void SET_SRL_READAHEAD_TIMES(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5369, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void SET_SRL_LONG_JUMP_MODE(BOOL p0) { return big::native_invoker::invoke<5370, false, void>(p0); } - FORCEINLINE constexpr void SET_SRL_FORCE_PRESTREAM(Any p0) { return big::native_invoker::invoke<5371, false, void>(p0); } - FORCEINLINE constexpr void SET_HD_AREA(float x, float y, float z, float radius) { return big::native_invoker::invoke<5372, false, void>(x, y, z, radius); } - FORCEINLINE constexpr void CLEAR_HD_AREA() { return big::native_invoker::invoke<5373, false, void>(); } - FORCEINLINE constexpr void INIT_CREATOR_BUDGET() { return big::native_invoker::invoke<5374, false, void>(); } - FORCEINLINE constexpr void SHUTDOWN_CREATOR_BUDGET() { return big::native_invoker::invoke<5375, false, void>(); } - FORCEINLINE constexpr BOOL ADD_MODEL_TO_CREATOR_BUDGET(Hash modelHash) { return big::native_invoker::invoke<5376, false, BOOL>(modelHash); } - FORCEINLINE constexpr void REMOVE_MODEL_FROM_CREATOR_BUDGET(Hash modelHash) { return big::native_invoker::invoke<5377, false, void>(modelHash); } - FORCEINLINE constexpr float GET_USED_CREATOR_BUDGET() { return big::native_invoker::invoke<5378, false, float>(); } - FORCEINLINE constexpr void SET_ISLAND_ENABLED(const char* name, BOOL toggle) { return big::native_invoker::invoke<5379, false, void>(name, toggle); } + FORCEINLINE constexpr void LOAD_ALL_OBJECTS_NOW() { return big::native_invoker::invoke<5261, false, void>(); } + FORCEINLINE constexpr void LOAD_SCENE(float x, float y, float z) { return big::native_invoker::invoke<5262, false, void>(x, y, z); } + FORCEINLINE constexpr BOOL NETWORK_UPDATE_LOAD_SCENE() { return big::native_invoker::invoke<5263, false, BOOL>(); } + FORCEINLINE constexpr BOOL IS_NETWORK_LOADING_SCENE() { return big::native_invoker::invoke<5264, false, BOOL>(); } + FORCEINLINE constexpr void SET_INTERIOR_ACTIVE(int interiorID, BOOL toggle) { return big::native_invoker::invoke<5265, false, void>(interiorID, toggle); } + FORCEINLINE constexpr void REQUEST_MODEL(Hash model) { return big::native_invoker::invoke<5266, false, void>(model); } + FORCEINLINE constexpr void REQUEST_MENU_PED_MODEL(Hash model) { return big::native_invoker::invoke<5267, false, void>(model); } + FORCEINLINE constexpr BOOL HAS_MODEL_LOADED(Hash model) { return big::native_invoker::invoke<5268, false, BOOL>(model); } + FORCEINLINE constexpr void REQUEST_MODELS_IN_ROOM(Interior interior, const char* roomName) { return big::native_invoker::invoke<5269, false, void>(interior, roomName); } + FORCEINLINE constexpr void SET_MODEL_AS_NO_LONGER_NEEDED(Hash model) { return big::native_invoker::invoke<5270, false, void>(model); } + FORCEINLINE constexpr BOOL IS_MODEL_IN_CDIMAGE(Hash model) { return big::native_invoker::invoke<5271, false, BOOL>(model); } + FORCEINLINE constexpr BOOL IS_MODEL_VALID(Hash model) { return big::native_invoker::invoke<5272, false, BOOL>(model); } + FORCEINLINE constexpr BOOL IS_MODEL_A_PED(Hash model) { return big::native_invoker::invoke<5273, false, BOOL>(model); } + FORCEINLINE constexpr BOOL IS_MODEL_A_VEHICLE(Hash model) { return big::native_invoker::invoke<5274, false, BOOL>(model); } + FORCEINLINE constexpr void REQUEST_COLLISION_AT_COORD(float x, float y, float z) { return big::native_invoker::invoke<5275, false, void>(x, y, z); } + FORCEINLINE constexpr void REQUEST_COLLISION_FOR_MODEL(Hash model) { return big::native_invoker::invoke<5276, false, void>(model); } + FORCEINLINE constexpr BOOL HAS_COLLISION_FOR_MODEL_LOADED(Hash model) { return big::native_invoker::invoke<5277, false, BOOL>(model); } + FORCEINLINE constexpr void REQUEST_ADDITIONAL_COLLISION_AT_COORD(float x, float y, float z) { return big::native_invoker::invoke<5278, false, void>(x, y, z); } + FORCEINLINE constexpr BOOL DOES_ANIM_DICT_EXIST(const char* animDict) { return big::native_invoker::invoke<5279, false, BOOL>(animDict); } + FORCEINLINE constexpr void REQUEST_ANIM_DICT(const char* animDict) { return big::native_invoker::invoke<5280, false, void>(animDict); } + FORCEINLINE constexpr BOOL HAS_ANIM_DICT_LOADED(const char* animDict) { return big::native_invoker::invoke<5281, false, BOOL>(animDict); } + FORCEINLINE constexpr void REMOVE_ANIM_DICT(const char* animDict) { return big::native_invoker::invoke<5282, false, void>(animDict); } + FORCEINLINE constexpr void REQUEST_ANIM_SET(const char* animSet) { return big::native_invoker::invoke<5283, false, void>(animSet); } + FORCEINLINE constexpr BOOL HAS_ANIM_SET_LOADED(const char* animSet) { return big::native_invoker::invoke<5284, false, BOOL>(animSet); } + FORCEINLINE constexpr void REMOVE_ANIM_SET(const char* animSet) { return big::native_invoker::invoke<5285, false, void>(animSet); } + FORCEINLINE constexpr void REQUEST_CLIP_SET(const char* clipSet) { return big::native_invoker::invoke<5286, false, void>(clipSet); } + FORCEINLINE constexpr BOOL HAS_CLIP_SET_LOADED(const char* clipSet) { return big::native_invoker::invoke<5287, false, BOOL>(clipSet); } + FORCEINLINE constexpr void REMOVE_CLIP_SET(const char* clipSet) { return big::native_invoker::invoke<5288, false, void>(clipSet); } + FORCEINLINE constexpr void REQUEST_IPL(const char* iplName) { return big::native_invoker::invoke<5289, false, void>(iplName); } + FORCEINLINE constexpr void REMOVE_IPL(const char* iplName) { return big::native_invoker::invoke<5290, false, void>(iplName); } + FORCEINLINE constexpr BOOL IS_IPL_ACTIVE(const char* iplName) { return big::native_invoker::invoke<5291, false, BOOL>(iplName); } + FORCEINLINE constexpr void SET_STREAMING(BOOL toggle) { return big::native_invoker::invoke<5292, false, void>(toggle); } + FORCEINLINE constexpr void LOAD_GLOBAL_WATER_FILE(int waterType) { return big::native_invoker::invoke<5293, false, void>(waterType); } + FORCEINLINE constexpr int GET_GLOBAL_WATER_FILE() { return big::native_invoker::invoke<5294, false, int>(); } + FORCEINLINE constexpr void SET_GAME_PAUSES_FOR_STREAMING(BOOL toggle) { return big::native_invoker::invoke<5295, false, void>(toggle); } + FORCEINLINE constexpr void SET_REDUCE_PED_MODEL_BUDGET(BOOL toggle) { return big::native_invoker::invoke<5296, false, void>(toggle); } + FORCEINLINE constexpr void SET_REDUCE_VEHICLE_MODEL_BUDGET(BOOL toggle) { return big::native_invoker::invoke<5297, false, void>(toggle); } + FORCEINLINE constexpr void SET_DITCH_POLICE_MODELS(BOOL toggle) { return big::native_invoker::invoke<5298, false, void>(toggle); } + FORCEINLINE constexpr int GET_NUMBER_OF_STREAMING_REQUESTS() { return big::native_invoker::invoke<5299, false, int>(); } + FORCEINLINE constexpr void REQUEST_PTFX_ASSET() { return big::native_invoker::invoke<5300, false, void>(); } + FORCEINLINE constexpr BOOL HAS_PTFX_ASSET_LOADED() { return big::native_invoker::invoke<5301, false, BOOL>(); } + FORCEINLINE constexpr void REMOVE_PTFX_ASSET() { return big::native_invoker::invoke<5302, false, void>(); } + FORCEINLINE constexpr void REQUEST_NAMED_PTFX_ASSET(const char* fxName) { return big::native_invoker::invoke<5303, false, void>(fxName); } + FORCEINLINE constexpr BOOL HAS_NAMED_PTFX_ASSET_LOADED(const char* fxName) { return big::native_invoker::invoke<5304, false, BOOL>(fxName); } + FORCEINLINE constexpr void REMOVE_NAMED_PTFX_ASSET(const char* fxName) { return big::native_invoker::invoke<5305, false, void>(fxName); } + FORCEINLINE constexpr void SET_VEHICLE_POPULATION_BUDGET(int p0) { return big::native_invoker::invoke<5306, false, void>(p0); } + FORCEINLINE constexpr void SET_PED_POPULATION_BUDGET(int p0) { return big::native_invoker::invoke<5307, false, void>(p0); } + FORCEINLINE constexpr void CLEAR_FOCUS() { return big::native_invoker::invoke<5308, false, void>(); } + FORCEINLINE constexpr void SET_FOCUS_POS_AND_VEL(float x, float y, float z, float offsetX, float offsetY, float offsetZ) { return big::native_invoker::invoke<5309, false, void>(x, y, z, offsetX, offsetY, offsetZ); } + FORCEINLINE constexpr void SET_FOCUS_ENTITY(Entity entity) { return big::native_invoker::invoke<5310, false, void>(entity); } + FORCEINLINE constexpr BOOL IS_ENTITY_FOCUS(Entity entity) { return big::native_invoker::invoke<5311, false, BOOL>(entity); } + FORCEINLINE constexpr void SET_RESTORE_FOCUS_ENTITY(Entity p0) { return big::native_invoker::invoke<5312, false, void>(p0); } + FORCEINLINE constexpr void SET_MAPDATACULLBOX_ENABLED(const char* name, BOOL toggle) { return big::native_invoker::invoke<5313, false, void>(name, toggle); } + FORCEINLINE constexpr void SET_ALL_MAPDATA_CULLED(Any p0) { return big::native_invoker::invoke<5314, false, void>(p0); } + FORCEINLINE constexpr int STREAMVOL_CREATE_SPHERE(float x, float y, float z, float rad, Any p4, Any p5) { return big::native_invoker::invoke<5315, false, int>(x, y, z, rad, p4, p5); } + FORCEINLINE constexpr int STREAMVOL_CREATE_FRUSTUM(float p0, float p1, float p2, float p3, float p4, float p5, float p6, Any p7, Any p8) { return big::native_invoker::invoke<5316, false, int>(p0, p1, p2, p3, p4, p5, p6, p7, p8); } + FORCEINLINE constexpr int STREAMVOL_CREATE_LINE(float p0, float p1, float p2, float p3, float p4, float p5, Any p6) { return big::native_invoker::invoke<5317, false, int>(p0, p1, p2, p3, p4, p5, p6); } + FORCEINLINE constexpr void STREAMVOL_DELETE(Any unused) { return big::native_invoker::invoke<5318, false, void>(unused); } + FORCEINLINE constexpr BOOL STREAMVOL_HAS_LOADED(Any unused) { return big::native_invoker::invoke<5319, false, BOOL>(unused); } + FORCEINLINE constexpr BOOL STREAMVOL_IS_VALID(Any unused) { return big::native_invoker::invoke<5320, false, BOOL>(unused); } + FORCEINLINE constexpr BOOL IS_STREAMVOL_ACTIVE() { return big::native_invoker::invoke<5321, false, BOOL>(); } + FORCEINLINE constexpr BOOL NEW_LOAD_SCENE_START(float posX, float posY, float posZ, float offsetX, float offsetY, float offsetZ, float radius, int p7) { return big::native_invoker::invoke<5322, false, BOOL>(posX, posY, posZ, offsetX, offsetY, offsetZ, radius, p7); } + FORCEINLINE constexpr BOOL NEW_LOAD_SCENE_START_SPHERE(float x, float y, float z, float radius, Any p4) { return big::native_invoker::invoke<5323, false, BOOL>(x, y, z, radius, p4); } + FORCEINLINE constexpr void NEW_LOAD_SCENE_STOP() { return big::native_invoker::invoke<5324, false, void>(); } + FORCEINLINE constexpr BOOL IS_NEW_LOAD_SCENE_ACTIVE() { return big::native_invoker::invoke<5325, false, BOOL>(); } + FORCEINLINE constexpr BOOL IS_NEW_LOAD_SCENE_LOADED() { return big::native_invoker::invoke<5326, false, BOOL>(); } + FORCEINLINE constexpr BOOL IS_SAFE_TO_START_PLAYER_SWITCH() { return big::native_invoker::invoke<5327, false, BOOL>(); } + FORCEINLINE constexpr void START_PLAYER_SWITCH(Ped from, Ped to, int flags, int switchType) { return big::native_invoker::invoke<5328, false, void>(from, to, flags, switchType); } + FORCEINLINE constexpr void STOP_PLAYER_SWITCH() { return big::native_invoker::invoke<5329, false, void>(); } + FORCEINLINE constexpr BOOL IS_PLAYER_SWITCH_IN_PROGRESS() { return big::native_invoker::invoke<5330, false, BOOL>(); } + FORCEINLINE constexpr int GET_PLAYER_SWITCH_TYPE() { return big::native_invoker::invoke<5331, false, int>(); } + FORCEINLINE constexpr int GET_IDEAL_PLAYER_SWITCH_TYPE(float x1, float y1, float z1, float x2, float y2, float z2) { return big::native_invoker::invoke<5332, false, int>(x1, y1, z1, x2, y2, z2); } + FORCEINLINE constexpr int GET_PLAYER_SWITCH_STATE() { return big::native_invoker::invoke<5333, false, int>(); } + FORCEINLINE constexpr int GET_PLAYER_SHORT_SWITCH_STATE() { return big::native_invoker::invoke<5334, false, int>(); } + FORCEINLINE constexpr void SET_PLAYER_SHORT_SWITCH_STYLE(int p0) { return big::native_invoker::invoke<5335, false, void>(p0); } + FORCEINLINE constexpr int GET_PLAYER_SWITCH_JUMP_CUT_INDEX() { return big::native_invoker::invoke<5336, false, int>(); } + FORCEINLINE constexpr void SET_PLAYER_SWITCH_OUTRO(float cameraCoordX, float cameraCoordY, float cameraCoordZ, float camRotationX, float camRotationY, float camRotationZ, float camFov, float camFarClip, int rotationOrder) { return big::native_invoker::invoke<5337, false, void>(cameraCoordX, cameraCoordY, cameraCoordZ, camRotationX, camRotationY, camRotationZ, camFov, camFarClip, rotationOrder); } + FORCEINLINE constexpr void SET_PLAYER_SWITCH_ESTABLISHING_SHOT(const char* name) { return big::native_invoker::invoke<5338, false, void>(name); } + FORCEINLINE constexpr void ALLOW_PLAYER_SWITCH_PAN() { return big::native_invoker::invoke<5339, false, void>(); } + FORCEINLINE constexpr void ALLOW_PLAYER_SWITCH_OUTRO() { return big::native_invoker::invoke<5340, false, void>(); } + FORCEINLINE constexpr void ALLOW_PLAYER_SWITCH_ASCENT() { return big::native_invoker::invoke<5341, false, void>(); } + FORCEINLINE constexpr void ALLOW_PLAYER_SWITCH_DESCENT() { return big::native_invoker::invoke<5342, false, void>(); } + FORCEINLINE constexpr BOOL IS_SWITCH_READY_FOR_DESCENT() { return big::native_invoker::invoke<5343, false, BOOL>(); } + FORCEINLINE constexpr void ENABLE_SWITCH_PAUSE_BEFORE_DESCENT() { return big::native_invoker::invoke<5344, false, void>(); } + FORCEINLINE constexpr void DISABLE_SWITCH_OUTRO_FX() { return big::native_invoker::invoke<5345, false, void>(); } + FORCEINLINE constexpr void SWITCH_TO_MULTI_FIRSTPART(Ped ped, int flags, int switchType) { return big::native_invoker::invoke<5346, false, void>(ped, flags, switchType); } + FORCEINLINE constexpr void SWITCH_TO_MULTI_SECONDPART(Ped ped) { return big::native_invoker::invoke<5347, false, void>(ped); } + FORCEINLINE constexpr BOOL IS_SWITCH_TO_MULTI_FIRSTPART_FINISHED() { return big::native_invoker::invoke<5348, false, BOOL>(); } + FORCEINLINE constexpr int GET_PLAYER_SWITCH_INTERP_OUT_DURATION() { return big::native_invoker::invoke<5349, false, int>(); } + FORCEINLINE constexpr int GET_PLAYER_SWITCH_INTERP_OUT_CURRENT_TIME() { return big::native_invoker::invoke<5350, false, int>(); } + FORCEINLINE constexpr BOOL IS_SWITCH_SKIPPING_DESCENT() { return big::native_invoker::invoke<5351, false, BOOL>(); } + FORCEINLINE constexpr void SET_SCENE_STREAMING_TRACKS_CAM_POS_THIS_FRAME() { return big::native_invoker::invoke<5352, false, void>(); } + FORCEINLINE constexpr float GET_LODSCALE() { return big::native_invoker::invoke<5353, false, float>(); } + FORCEINLINE constexpr void OVERRIDE_LODSCALE_THIS_FRAME(float scaling) { return big::native_invoker::invoke<5354, false, void>(scaling); } + FORCEINLINE constexpr void REMAP_LODSCALE_RANGE_THIS_FRAME(float p0, float p1, float p2, float p3) { return big::native_invoker::invoke<5355, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void SUPPRESS_HD_MAP_STREAMING_THIS_FRAME() { return big::native_invoker::invoke<5356, false, void>(); } + FORCEINLINE constexpr void SET_RENDER_HD_ONLY(BOOL toggle) { return big::native_invoker::invoke<5357, false, void>(toggle); } + FORCEINLINE constexpr void FORCE_ALLOW_TIME_BASED_FADING_THIS_FRAME() { return big::native_invoker::invoke<5358, false, void>(); } + FORCEINLINE constexpr void IPL_GROUP_SWAP_START(const char* iplName1, const char* iplName2) { return big::native_invoker::invoke<5359, false, void>(iplName1, iplName2); } + FORCEINLINE constexpr void IPL_GROUP_SWAP_CANCEL() { return big::native_invoker::invoke<5360, false, void>(); } + FORCEINLINE constexpr BOOL IPL_GROUP_SWAP_IS_READY() { return big::native_invoker::invoke<5361, false, BOOL>(); } + FORCEINLINE constexpr void IPL_GROUP_SWAP_FINISH() { return big::native_invoker::invoke<5362, false, void>(); } + FORCEINLINE constexpr BOOL IPL_GROUP_SWAP_IS_ACTIVE() { return big::native_invoker::invoke<5363, false, BOOL>(); } + FORCEINLINE constexpr void PREFETCH_SRL(const char* srl) { return big::native_invoker::invoke<5364, false, void>(srl); } + FORCEINLINE constexpr BOOL IS_SRL_LOADED() { return big::native_invoker::invoke<5365, false, BOOL>(); } + FORCEINLINE constexpr void BEGIN_SRL() { return big::native_invoker::invoke<5366, false, void>(); } + FORCEINLINE constexpr void END_SRL() { return big::native_invoker::invoke<5367, false, void>(); } + FORCEINLINE constexpr void SET_SRL_TIME(float p0) { return big::native_invoker::invoke<5368, false, void>(p0); } + FORCEINLINE constexpr void SET_SRL_POST_CUTSCENE_CAMERA(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<5369, false, void>(p0, p1, p2, p3, p4, p5); } + FORCEINLINE constexpr void SET_SRL_READAHEAD_TIMES(Any p0, Any p1, Any p2, Any p3) { return big::native_invoker::invoke<5370, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void SET_SRL_LONG_JUMP_MODE(BOOL p0) { return big::native_invoker::invoke<5371, false, void>(p0); } + FORCEINLINE constexpr void SET_SRL_FORCE_PRESTREAM(Any p0) { return big::native_invoker::invoke<5372, false, void>(p0); } + FORCEINLINE constexpr void SET_HD_AREA(float x, float y, float z, float radius) { return big::native_invoker::invoke<5373, false, void>(x, y, z, radius); } + FORCEINLINE constexpr void CLEAR_HD_AREA() { return big::native_invoker::invoke<5374, false, void>(); } + FORCEINLINE constexpr void INIT_CREATOR_BUDGET() { return big::native_invoker::invoke<5375, false, void>(); } + FORCEINLINE constexpr void SHUTDOWN_CREATOR_BUDGET() { return big::native_invoker::invoke<5376, false, void>(); } + FORCEINLINE constexpr BOOL ADD_MODEL_TO_CREATOR_BUDGET(Hash modelHash) { return big::native_invoker::invoke<5377, false, BOOL>(modelHash); } + FORCEINLINE constexpr void REMOVE_MODEL_FROM_CREATOR_BUDGET(Hash modelHash) { return big::native_invoker::invoke<5378, false, void>(modelHash); } + FORCEINLINE constexpr float GET_USED_CREATOR_BUDGET() { return big::native_invoker::invoke<5379, false, float>(); } + FORCEINLINE constexpr void SET_ISLAND_ENABLED(const char* name, BOOL toggle) { return big::native_invoker::invoke<5380, false, void>(name, toggle); } } namespace TASK { - FORCEINLINE constexpr void TASK_PAUSE(Ped ped, int ms) { return big::native_invoker::invoke<5380, false, void>(ped, ms); } - FORCEINLINE constexpr void TASK_STAND_STILL(Ped ped, int time) { return big::native_invoker::invoke<5381, false, void>(ped, time); } - FORCEINLINE constexpr void TASK_JUMP(Ped ped, BOOL usePlayerLaunchForce, BOOL doSuperJump, BOOL useFullSuperJumpForce) { return big::native_invoker::invoke<5382, false, void>(ped, usePlayerLaunchForce, doSuperJump, useFullSuperJumpForce); } - FORCEINLINE constexpr void TASK_COWER(Ped ped, int duration) { return big::native_invoker::invoke<5383, false, void>(ped, duration); } - FORCEINLINE constexpr void TASK_HANDS_UP(Ped ped, int duration, Ped facingPed, int timeToFacePed, int flags) { return big::native_invoker::invoke<5384, false, void>(ped, duration, facingPed, timeToFacePed, flags); } - FORCEINLINE constexpr void UPDATE_TASK_HANDS_UP_DURATION(Ped ped, int duration) { return big::native_invoker::invoke<5385, false, void>(ped, duration); } - FORCEINLINE constexpr void TASK_OPEN_VEHICLE_DOOR(Ped ped, Vehicle vehicle, int timeOut, int seat, float speed) { return big::native_invoker::invoke<5386, false, void>(ped, vehicle, timeOut, seat, speed); } - FORCEINLINE constexpr void TASK_ENTER_VEHICLE(Ped ped, Vehicle vehicle, int timeout, int seat, float speed, int flag, const char* overrideEntryClipsetName, Any p7) { return big::native_invoker::invoke<5387, false, void>(ped, vehicle, timeout, seat, speed, flag, overrideEntryClipsetName, p7); } - FORCEINLINE constexpr void TASK_LEAVE_VEHICLE(Ped ped, Vehicle vehicle, int flags) { return big::native_invoker::invoke<5388, false, void>(ped, vehicle, flags); } - FORCEINLINE constexpr void TASK_GET_OFF_BOAT(Ped ped, Vehicle boat) { return big::native_invoker::invoke<5389, false, void>(ped, boat); } - FORCEINLINE constexpr void TASK_SKY_DIVE(Ped ped, BOOL instant) { return big::native_invoker::invoke<5390, false, void>(ped, instant); } - FORCEINLINE constexpr void TASK_PARACHUTE(Ped ped, BOOL giveParachuteItem, BOOL instant) { return big::native_invoker::invoke<5391, false, void>(ped, giveParachuteItem, instant); } - FORCEINLINE constexpr void TASK_PARACHUTE_TO_TARGET(Ped ped, float x, float y, float z) { return big::native_invoker::invoke<5392, false, void>(ped, x, y, z); } - FORCEINLINE constexpr void SET_PARACHUTE_TASK_TARGET(Ped ped, float x, float y, float z) { return big::native_invoker::invoke<5393, false, void>(ped, x, y, z); } - FORCEINLINE constexpr void SET_PARACHUTE_TASK_THRUST(Ped ped, float thrust) { return big::native_invoker::invoke<5394, false, void>(ped, thrust); } - FORCEINLINE constexpr void TASK_RAPPEL_FROM_HELI(Ped ped, float minHeightAboveGround) { return big::native_invoker::invoke<5395, false, void>(ped, minHeightAboveGround); } - FORCEINLINE constexpr void TASK_VEHICLE_DRIVE_TO_COORD(Ped ped, Vehicle vehicle, float x, float y, float z, float speed, Any p6, Hash vehicleModel, int drivingMode, float stopRange, float straightLineDistance) { return big::native_invoker::invoke<5396, false, void>(ped, vehicle, x, y, z, speed, p6, vehicleModel, drivingMode, stopRange, straightLineDistance); } - FORCEINLINE constexpr void TASK_VEHICLE_DRIVE_TO_COORD_LONGRANGE(Ped ped, Vehicle vehicle, float x, float y, float z, float speed, int driveMode, float stopRange) { return big::native_invoker::invoke<5397, false, void>(ped, vehicle, x, y, z, speed, driveMode, stopRange); } - FORCEINLINE constexpr void TASK_VEHICLE_DRIVE_WANDER(Ped ped, Vehicle vehicle, float speed, int drivingStyle) { return big::native_invoker::invoke<5398, false, void>(ped, vehicle, speed, drivingStyle); } - FORCEINLINE constexpr void TASK_FOLLOW_TO_OFFSET_OF_ENTITY(Ped ped, Entity entity, float offsetX, float offsetY, float offsetZ, float movementSpeed, int timeout, float stoppingRange, BOOL persistFollowing) { return big::native_invoker::invoke<5399, false, void>(ped, entity, offsetX, offsetY, offsetZ, movementSpeed, timeout, stoppingRange, persistFollowing); } - FORCEINLINE constexpr void TASK_GO_STRAIGHT_TO_COORD(Ped ped, float x, float y, float z, float speed, int timeout, float targetHeading, float distanceToSlide) { return big::native_invoker::invoke<5400, false, void>(ped, x, y, z, speed, timeout, targetHeading, distanceToSlide); } - FORCEINLINE constexpr void TASK_GO_STRAIGHT_TO_COORD_RELATIVE_TO_ENTITY(Ped ped, Entity entity, float x, float y, float z, float moveBlendRatio, int time) { return big::native_invoker::invoke<5401, false, void>(ped, entity, x, y, z, moveBlendRatio, time); } - FORCEINLINE constexpr void TASK_ACHIEVE_HEADING(Ped ped, float heading, int timeout) { return big::native_invoker::invoke<5402, false, void>(ped, heading, timeout); } - FORCEINLINE constexpr void TASK_FLUSH_ROUTE() { return big::native_invoker::invoke<5403, false, void>(); } - FORCEINLINE constexpr void TASK_EXTEND_ROUTE(float x, float y, float z) { return big::native_invoker::invoke<5404, false, void>(x, y, z); } - FORCEINLINE constexpr void TASK_FOLLOW_POINT_ROUTE(Ped ped, float speed, int mode) { return big::native_invoker::invoke<5405, false, void>(ped, speed, mode); } - FORCEINLINE constexpr void TASK_GO_TO_ENTITY(Entity entity, Entity target, int duration, float distance, float moveBlendRatio, float slowDownDistance, int flags) { return big::native_invoker::invoke<5406, false, void>(entity, target, duration, distance, moveBlendRatio, slowDownDistance, flags); } - FORCEINLINE constexpr void TASK_SMART_FLEE_COORD(Ped ped, float x, float y, float z, float distance, int time, BOOL preferPavements, BOOL quitIfOutOfRange) { return big::native_invoker::invoke<5407, false, void>(ped, x, y, z, distance, time, preferPavements, quitIfOutOfRange); } - FORCEINLINE constexpr void TASK_SMART_FLEE_PED(Ped ped, Ped fleeTarget, float safeDistance, int fleeTime, BOOL preferPavements, BOOL updateToNearestHatedPed) { return big::native_invoker::invoke<5408, false, void>(ped, fleeTarget, safeDistance, fleeTime, preferPavements, updateToNearestHatedPed); } - FORCEINLINE constexpr void TASK_REACT_AND_FLEE_PED(Ped ped, Ped fleeTarget) { return big::native_invoker::invoke<5409, false, void>(ped, fleeTarget); } - FORCEINLINE constexpr void TASK_SHOCKING_EVENT_REACT(Ped ped, int eventHandle) { return big::native_invoker::invoke<5410, false, void>(ped, eventHandle); } - FORCEINLINE constexpr void TASK_WANDER_IN_AREA(Ped ped, float x, float y, float z, float radius, float minimalLength, float timeBetweenWalks) { return big::native_invoker::invoke<5411, false, void>(ped, x, y, z, radius, minimalLength, timeBetweenWalks); } - FORCEINLINE constexpr void TASK_WANDER_STANDARD(Ped ped, float heading, int flags) { return big::native_invoker::invoke<5412, false, void>(ped, heading, flags); } - FORCEINLINE constexpr void TASK_WANDER_SPECIFIC(Ped ped, const char* conditionalAnimGroupStr, const char* conditionalAnimStr, float heading) { return big::native_invoker::invoke<5413, false, void>(ped, conditionalAnimGroupStr, conditionalAnimStr, heading); } - FORCEINLINE constexpr void TASK_VEHICLE_PARK(Ped ped, Vehicle vehicle, float x, float y, float z, float heading, int mode, float radius, BOOL keepEngineOn) { return big::native_invoker::invoke<5414, false, void>(ped, vehicle, x, y, z, heading, mode, radius, keepEngineOn); } - FORCEINLINE constexpr void TASK_STEALTH_KILL(Ped killer, Ped target, Hash stealthKillActionResultHash, float desiredMoveBlendRatio, int stealthFlags) { return big::native_invoker::invoke<5415, false, void>(killer, target, stealthKillActionResultHash, desiredMoveBlendRatio, stealthFlags); } - FORCEINLINE constexpr void TASK_PLANT_BOMB(Ped ped, float x, float y, float z, float heading) { return big::native_invoker::invoke<5416, false, void>(ped, x, y, z, heading); } - FORCEINLINE constexpr void TASK_FOLLOW_NAV_MESH_TO_COORD(Ped ped, float x, float y, float z, float moveBlendRatio, int time, float targetRadius, int flags, float targetHeading) { return big::native_invoker::invoke<5417, false, void>(ped, x, y, z, moveBlendRatio, time, targetRadius, flags, targetHeading); } - FORCEINLINE constexpr void TASK_FOLLOW_NAV_MESH_TO_COORD_ADVANCED(Ped ped, float x, float y, float z, float moveBlendRatio, int time, float targetRadius, int flags, float slideToCoordHeading, float maxSlopeNavigable, float clampMaxSearchDistance, float targetHeading) { return big::native_invoker::invoke<5418, false, void>(ped, x, y, z, moveBlendRatio, time, targetRadius, flags, slideToCoordHeading, maxSlopeNavigable, clampMaxSearchDistance, targetHeading); } - FORCEINLINE constexpr void SET_PED_PATH_CAN_USE_CLIMBOVERS(Ped ped, BOOL Toggle) { return big::native_invoker::invoke<5419, false, void>(ped, Toggle); } - FORCEINLINE constexpr void SET_PED_PATH_CAN_USE_LADDERS(Ped ped, BOOL Toggle) { return big::native_invoker::invoke<5420, false, void>(ped, Toggle); } - FORCEINLINE constexpr void SET_PED_PATH_CAN_DROP_FROM_HEIGHT(Ped ped, BOOL Toggle) { return big::native_invoker::invoke<5421, false, void>(ped, Toggle); } - FORCEINLINE constexpr void SET_PED_PATH_CLIMB_COST_MODIFIER(Ped ped, float modifier) { return big::native_invoker::invoke<5422, false, void>(ped, modifier); } - FORCEINLINE constexpr void SET_PED_PATH_MAY_ENTER_WATER(Ped ped, BOOL mayEnterWater) { return big::native_invoker::invoke<5423, false, void>(ped, mayEnterWater); } - FORCEINLINE constexpr void SET_PED_PATH_PREFER_TO_AVOID_WATER(Ped ped, BOOL avoidWater) { return big::native_invoker::invoke<5424, false, void>(ped, avoidWater); } - FORCEINLINE constexpr void SET_PED_PATH_AVOID_FIRE(Ped ped, BOOL avoidFire) { return big::native_invoker::invoke<5425, false, void>(ped, avoidFire); } - FORCEINLINE constexpr void SET_GLOBAL_MIN_BIRD_FLIGHT_HEIGHT(float height) { return big::native_invoker::invoke<5426, false, void>(height); } - FORCEINLINE constexpr int GET_NAVMESH_ROUTE_DISTANCE_REMAINING(Ped ped, float* distanceRemaining, BOOL* isPathReady) { return big::native_invoker::invoke<5427, false, int>(ped, distanceRemaining, isPathReady); } - FORCEINLINE constexpr int GET_NAVMESH_ROUTE_RESULT(Ped ped) { return big::native_invoker::invoke<5428, false, int>(ped); } - FORCEINLINE constexpr BOOL IS_CONTROLLED_VEHICLE_UNABLE_TO_GET_TO_ROAD(Ped ped) { return big::native_invoker::invoke<5429, false, BOOL>(ped); } - FORCEINLINE constexpr void TASK_GO_TO_COORD_ANY_MEANS(Ped ped, float x, float y, float z, float moveBlendRatio, Vehicle vehicle, BOOL useLongRangeVehiclePathing, int drivingFlags, float maxRangeToShootTargets) { return big::native_invoker::invoke<5430, false, void>(ped, x, y, z, moveBlendRatio, vehicle, useLongRangeVehiclePathing, drivingFlags, maxRangeToShootTargets); } - FORCEINLINE constexpr void TASK_GO_TO_COORD_ANY_MEANS_EXTRA_PARAMS(Ped ped, float x, float y, float z, float moveBlendRatio, Vehicle vehicle, BOOL useLongRangeVehiclePathing, int drivingFlags, float maxRangeToShootTargets, float extraVehToTargetDistToPreferVehicle, float driveStraightLineDistance, int extraFlags, float warpTimerMS) { return big::native_invoker::invoke<5431, false, void>(ped, x, y, z, moveBlendRatio, vehicle, useLongRangeVehiclePathing, drivingFlags, maxRangeToShootTargets, extraVehToTargetDistToPreferVehicle, driveStraightLineDistance, extraFlags, warpTimerMS); } - FORCEINLINE constexpr void TASK_GO_TO_COORD_ANY_MEANS_EXTRA_PARAMS_WITH_CRUISE_SPEED(Ped ped, float x, float y, float z, float moveBlendRatio, Vehicle vehicle, BOOL useLongRangeVehiclePathing, int drivingFlags, float maxRangeToShootTargets, float extraVehToTargetDistToPreferVehicle, float driveStraightLineDistance, int extraFlags, float cruiseSpeed, float targetArriveDist) { return big::native_invoker::invoke<5432, false, void>(ped, x, y, z, moveBlendRatio, vehicle, useLongRangeVehiclePathing, drivingFlags, maxRangeToShootTargets, extraVehToTargetDistToPreferVehicle, driveStraightLineDistance, extraFlags, cruiseSpeed, targetArriveDist); } - FORCEINLINE constexpr void TASK_PLAY_ANIM(Ped ped, const char* animDictionary, const char* animationName, float blendInSpeed, float blendOutSpeed, int duration, int flag, float playbackRate, BOOL lockX, BOOL lockY, BOOL lockZ) { return big::native_invoker::invoke<5433, false, void>(ped, animDictionary, animationName, blendInSpeed, blendOutSpeed, duration, flag, playbackRate, lockX, lockY, lockZ); } - FORCEINLINE constexpr void TASK_PLAY_ANIM_ADVANCED(Ped ped, const char* animDict, const char* animName, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float animEnterSpeed, float animExitSpeed, int duration, Any flag, float animTime, int rotOrder, int ikFlags) { return big::native_invoker::invoke<5434, false, void>(ped, animDict, animName, posX, posY, posZ, rotX, rotY, rotZ, animEnterSpeed, animExitSpeed, duration, flag, animTime, rotOrder, ikFlags); } - FORCEINLINE constexpr void STOP_ANIM_TASK(Entity entity, const char* animDictionary, const char* animationName, float blendDelta) { return big::native_invoker::invoke<5435, false, void>(entity, animDictionary, animationName, blendDelta); } - FORCEINLINE constexpr void TASK_SCRIPTED_ANIMATION(Ped ped, int* priorityLowData, int* priorityMidData, int* priorityHighData, float blendInDelta, float blendOutDelta) { return big::native_invoker::invoke<5436, false, void>(ped, priorityLowData, priorityMidData, priorityHighData, blendInDelta, blendOutDelta); } - FORCEINLINE constexpr void PLAY_ENTITY_SCRIPTED_ANIM(Entity entity, int* priorityLowData, int* priorityMidData, int* priorityHighData, float blendInDelta, float blendOutDelta) { return big::native_invoker::invoke<5437, false, void>(entity, priorityLowData, priorityMidData, priorityHighData, blendInDelta, blendOutDelta); } - FORCEINLINE constexpr void STOP_ANIM_PLAYBACK(Entity entity, int priority, BOOL secondary) { return big::native_invoker::invoke<5438, false, void>(entity, priority, secondary); } - FORCEINLINE constexpr void SET_ANIM_WEIGHT(Entity entity, float weight, int priority, int index, BOOL secondary) { return big::native_invoker::invoke<5439, false, void>(entity, weight, priority, index, secondary); } - FORCEINLINE constexpr void SET_ANIM_PHASE(Entity entity, float phase, int priority, BOOL secondary) { return big::native_invoker::invoke<5440, false, void>(entity, phase, priority, secondary); } - FORCEINLINE constexpr void SET_ANIM_RATE(Entity entity, float rate, int priority, BOOL secondary) { return big::native_invoker::invoke<5441, false, void>(entity, rate, priority, secondary); } - FORCEINLINE constexpr void SET_ANIM_LOOPED(Entity entity, BOOL looped, int priority, BOOL secondary) { return big::native_invoker::invoke<5442, false, void>(entity, looped, priority, secondary); } - FORCEINLINE constexpr void TASK_PLAY_PHONE_GESTURE_ANIMATION(Ped ped, const char* animDict, const char* animation, const char* boneMaskType, float blendInDuration, float blendOutDuration, BOOL isLooping, BOOL holdLastFrame) { return big::native_invoker::invoke<5443, false, void>(ped, animDict, animation, boneMaskType, blendInDuration, blendOutDuration, isLooping, holdLastFrame); } - FORCEINLINE constexpr void TASK_STOP_PHONE_GESTURE_ANIMATION(Ped ped, float blendOutOverride) { return big::native_invoker::invoke<5444, false, void>(ped, blendOutOverride); } - FORCEINLINE constexpr BOOL IS_PLAYING_PHONE_GESTURE_ANIM(Ped ped) { return big::native_invoker::invoke<5445, false, BOOL>(ped); } - FORCEINLINE constexpr float GET_PHONE_GESTURE_ANIM_CURRENT_TIME(Ped ped) { return big::native_invoker::invoke<5446, false, float>(ped); } - FORCEINLINE constexpr float GET_PHONE_GESTURE_ANIM_TOTAL_TIME(Ped ped) { return big::native_invoker::invoke<5447, false, float>(ped); } - FORCEINLINE constexpr void TASK_VEHICLE_PLAY_ANIM(Vehicle vehicle, const char* animationSet, const char* animationName) { return big::native_invoker::invoke<5448, false, void>(vehicle, animationSet, animationName); } - FORCEINLINE constexpr void TASK_LOOK_AT_COORD(Entity entity, float x, float y, float z, int duration, int flags, int priority) { return big::native_invoker::invoke<5449, false, void>(entity, x, y, z, duration, flags, priority); } - FORCEINLINE constexpr void TASK_LOOK_AT_ENTITY(Ped ped, Entity lookAt, int duration, int flags, int priority) { return big::native_invoker::invoke<5450, false, void>(ped, lookAt, duration, flags, priority); } - FORCEINLINE constexpr void TASK_CLEAR_LOOK_AT(Ped ped) { return big::native_invoker::invoke<5451, false, void>(ped); } - FORCEINLINE constexpr void OPEN_SEQUENCE_TASK(int* taskSequenceId) { return big::native_invoker::invoke<5452, false, void>(taskSequenceId); } - FORCEINLINE constexpr void CLOSE_SEQUENCE_TASK(int taskSequenceId) { return big::native_invoker::invoke<5453, false, void>(taskSequenceId); } - FORCEINLINE constexpr void TASK_PERFORM_SEQUENCE(Ped ped, int taskSequenceId) { return big::native_invoker::invoke<5454, false, void>(ped, taskSequenceId); } - FORCEINLINE constexpr void TASK_PERFORM_SEQUENCE_LOCALLY(Ped ped, int taskSequenceId) { return big::native_invoker::invoke<5455, false, void>(ped, taskSequenceId); } - FORCEINLINE constexpr void CLEAR_SEQUENCE_TASK(int* taskSequenceId) { return big::native_invoker::invoke<5456, false, void>(taskSequenceId); } - FORCEINLINE constexpr void SET_SEQUENCE_TO_REPEAT(int taskSequenceId, BOOL repeat) { return big::native_invoker::invoke<5457, false, void>(taskSequenceId, repeat); } - FORCEINLINE constexpr int GET_SEQUENCE_PROGRESS(Ped ped) { return big::native_invoker::invoke<5458, false, int>(ped); } - FORCEINLINE constexpr BOOL GET_IS_TASK_ACTIVE(Ped ped, int taskIndex) { return big::native_invoker::invoke<5459, false, BOOL>(ped, taskIndex); } - FORCEINLINE constexpr int GET_SCRIPT_TASK_STATUS(Ped ped, Hash taskHash) { return big::native_invoker::invoke<5460, false, int>(ped, taskHash); } - FORCEINLINE constexpr int GET_ACTIVE_VEHICLE_MISSION_TYPE(Vehicle vehicle) { return big::native_invoker::invoke<5461, false, int>(vehicle); } - FORCEINLINE constexpr void TASK_LEAVE_ANY_VEHICLE(Ped ped, int delayTime, int flags) { return big::native_invoker::invoke<5462, false, void>(ped, delayTime, flags); } - FORCEINLINE constexpr void TASK_AIM_GUN_SCRIPTED(Ped ped, Hash scriptTask, BOOL disableBlockingClip, BOOL instantBlendToAim) { return big::native_invoker::invoke<5463, false, void>(ped, scriptTask, disableBlockingClip, instantBlendToAim); } - FORCEINLINE constexpr void TASK_AIM_GUN_SCRIPTED_WITH_TARGET(Ped ped, Ped target, float x, float y, float z, int gunTaskType, BOOL disableBlockingClip, BOOL forceAim) { return big::native_invoker::invoke<5464, false, void>(ped, target, x, y, z, gunTaskType, disableBlockingClip, forceAim); } - FORCEINLINE constexpr void UPDATE_TASK_AIM_GUN_SCRIPTED_TARGET(Ped ped, Ped target, float x, float y, float z, BOOL disableBlockingClip) { return big::native_invoker::invoke<5465, false, void>(ped, target, x, y, z, disableBlockingClip); } - FORCEINLINE constexpr const char* GET_CLIP_SET_FOR_SCRIPTED_GUN_TASK(int gunTaskType) { return big::native_invoker::invoke<5466, false, const char*>(gunTaskType); } - FORCEINLINE constexpr void TASK_AIM_GUN_AT_ENTITY(Ped ped, Entity entity, int duration, BOOL instantBlendToAim) { return big::native_invoker::invoke<5467, false, void>(ped, entity, duration, instantBlendToAim); } - FORCEINLINE constexpr void TASK_TURN_PED_TO_FACE_ENTITY(Ped ped, Entity entity, int duration) { return big::native_invoker::invoke<5468, false, void>(ped, entity, duration); } - FORCEINLINE constexpr void TASK_AIM_GUN_AT_COORD(Ped ped, float x, float y, float z, int time, BOOL instantBlendToAim, BOOL playAnimIntro) { return big::native_invoker::invoke<5469, false, void>(ped, x, y, z, time, instantBlendToAim, playAnimIntro); } - FORCEINLINE constexpr void TASK_SHOOT_AT_COORD(Ped ped, float x, float y, float z, int duration, Hash firingPattern) { return big::native_invoker::invoke<5470, false, void>(ped, x, y, z, duration, firingPattern); } - FORCEINLINE constexpr void TASK_SHUFFLE_TO_NEXT_VEHICLE_SEAT(Ped ped, Vehicle vehicle, BOOL useAlternateShuffle) { return big::native_invoker::invoke<5471, false, void>(ped, vehicle, useAlternateShuffle); } - FORCEINLINE constexpr void CLEAR_PED_TASKS(Ped ped) { return big::native_invoker::invoke<5472, false, void>(ped); } - FORCEINLINE constexpr void CLEAR_PED_SECONDARY_TASK(Ped ped) { return big::native_invoker::invoke<5473, false, void>(ped); } - FORCEINLINE constexpr void TASK_EVERYONE_LEAVE_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5474, false, void>(vehicle); } - FORCEINLINE constexpr void TASK_GOTO_ENTITY_OFFSET(Ped ped, Entity entity, int time, float seekRadius, float seekAngleDeg, float moveBlendRatio, int gotoEntityOffsetFlags) { return big::native_invoker::invoke<5475, false, void>(ped, entity, time, seekRadius, seekAngleDeg, moveBlendRatio, gotoEntityOffsetFlags); } - FORCEINLINE constexpr void TASK_GOTO_ENTITY_OFFSET_XY(Ped ped, Entity entity, int duration, float targetRadius, float offsetX, float offsetY, float moveBlendRatio, int gotoEntityOffsetFlags) { return big::native_invoker::invoke<5476, false, void>(ped, entity, duration, targetRadius, offsetX, offsetY, moveBlendRatio, gotoEntityOffsetFlags); } - FORCEINLINE constexpr void TASK_TURN_PED_TO_FACE_COORD(Ped ped, float x, float y, float z, int duration) { return big::native_invoker::invoke<5477, false, void>(ped, x, y, z, duration); } - FORCEINLINE constexpr void TASK_VEHICLE_TEMP_ACTION(Ped driver, Vehicle vehicle, int action, int time) { return big::native_invoker::invoke<5478, false, void>(driver, vehicle, action, time); } - FORCEINLINE constexpr void TASK_VEHICLE_MISSION(Ped driver, Vehicle vehicle, Vehicle vehicleTarget, int missionType, float cruiseSpeed, int drivingStyle, float targetReached, float straightLineDistance, BOOL DriveAgainstTraffic) { return big::native_invoker::invoke<5479, false, void>(driver, vehicle, vehicleTarget, missionType, cruiseSpeed, drivingStyle, targetReached, straightLineDistance, DriveAgainstTraffic); } - FORCEINLINE constexpr void TASK_VEHICLE_MISSION_PED_TARGET(Ped ped, Vehicle vehicle, Ped pedTarget, int missionType, float maxSpeed, int drivingStyle, float minDistance, float straightLineDistance, BOOL DriveAgainstTraffic) { return big::native_invoker::invoke<5480, false, void>(ped, vehicle, pedTarget, missionType, maxSpeed, drivingStyle, minDistance, straightLineDistance, DriveAgainstTraffic); } - FORCEINLINE constexpr void TASK_VEHICLE_MISSION_COORS_TARGET(Ped ped, Vehicle vehicle, float x, float y, float z, int mission, float cruiseSpeed, int drivingStyle, float targetReached, float straightLineDistance, BOOL DriveAgainstTraffic) { return big::native_invoker::invoke<5481, false, void>(ped, vehicle, x, y, z, mission, cruiseSpeed, drivingStyle, targetReached, straightLineDistance, DriveAgainstTraffic); } - FORCEINLINE constexpr void TASK_VEHICLE_ESCORT(Ped ped, Vehicle vehicle, Vehicle targetVehicle, int mode, float speed, int drivingStyle, float minDistance, int minHeightAboveTerrain, float noRoadsDistance) { return big::native_invoker::invoke<5482, false, void>(ped, vehicle, targetVehicle, mode, speed, drivingStyle, minDistance, minHeightAboveTerrain, noRoadsDistance); } - FORCEINLINE constexpr void TASK_VEHICLE_FOLLOW(Ped driver, Vehicle vehicle, Entity targetEntity, float speed, int drivingStyle, int minDistance) { return big::native_invoker::invoke<5483, false, void>(driver, vehicle, targetEntity, speed, drivingStyle, minDistance); } - FORCEINLINE constexpr void TASK_VEHICLE_CHASE(Ped driver, Entity targetEnt) { return big::native_invoker::invoke<5484, false, void>(driver, targetEnt); } - FORCEINLINE constexpr void TASK_VEHICLE_HELI_PROTECT(Ped pilot, Vehicle vehicle, Entity entityToFollow, float targetSpeed, int drivingFlags, float radius, int altitude, int heliFlags) { return big::native_invoker::invoke<5485, false, void>(pilot, vehicle, entityToFollow, targetSpeed, drivingFlags, radius, altitude, heliFlags); } - FORCEINLINE constexpr void SET_TASK_VEHICLE_CHASE_BEHAVIOR_FLAG(Ped ped, int flag, BOOL set) { return big::native_invoker::invoke<5486, false, void>(ped, flag, set); } - FORCEINLINE constexpr void SET_TASK_VEHICLE_CHASE_IDEAL_PURSUIT_DISTANCE(Ped ped, float distance) { return big::native_invoker::invoke<5487, false, void>(ped, distance); } - FORCEINLINE constexpr void TASK_HELI_CHASE(Ped pilot, Entity entityToFollow, float x, float y, float z) { return big::native_invoker::invoke<5488, false, void>(pilot, entityToFollow, x, y, z); } - FORCEINLINE constexpr void TASK_PLANE_CHASE(Ped pilot, Entity entityToFollow, float x, float y, float z) { return big::native_invoker::invoke<5489, false, void>(pilot, entityToFollow, x, y, z); } - FORCEINLINE constexpr void TASK_PLANE_LAND(Ped pilot, Vehicle plane, float runwayStartX, float runwayStartY, float runwayStartZ, float runwayEndX, float runwayEndY, float runwayEndZ) { return big::native_invoker::invoke<5490, false, void>(pilot, plane, runwayStartX, runwayStartY, runwayStartZ, runwayEndX, runwayEndY, runwayEndZ); } - FORCEINLINE constexpr void CLEAR_DEFAULT_PRIMARY_TASK(Ped ped) { return big::native_invoker::invoke<5491, false, void>(ped); } - FORCEINLINE constexpr void CLEAR_PRIMARY_VEHICLE_TASK(Vehicle vehicle) { return big::native_invoker::invoke<5492, false, void>(vehicle); } - FORCEINLINE constexpr void CLEAR_VEHICLE_CRASH_TASK(Vehicle vehicle) { return big::native_invoker::invoke<5493, false, void>(vehicle); } - FORCEINLINE constexpr void TASK_PLANE_GOTO_PRECISE_VTOL(Ped ped, Vehicle vehicle, float x, float y, float z, int flightHeight, int minHeightAboveTerrain, BOOL useDesiredOrientation, float desiredOrientation, BOOL autopilot) { return big::native_invoker::invoke<5494, false, void>(ped, vehicle, x, y, z, flightHeight, minHeightAboveTerrain, useDesiredOrientation, desiredOrientation, autopilot); } - FORCEINLINE constexpr void TASK_SUBMARINE_GOTO_AND_STOP(Ped ped, Vehicle submarine, float x, float y, float z, BOOL autopilot) { return big::native_invoker::invoke<5495, false, void>(ped, submarine, x, y, z, autopilot); } - FORCEINLINE constexpr void TASK_HELI_MISSION(Ped pilot, Vehicle aircraft, Vehicle targetVehicle, Ped targetPed, float destinationX, float destinationY, float destinationZ, int missionFlag, float maxSpeed, float radius, float targetHeading, int maxHeight, int minHeight, float slowDownDistance, int behaviorFlags) { return big::native_invoker::invoke<5496, false, void>(pilot, aircraft, targetVehicle, targetPed, destinationX, destinationY, destinationZ, missionFlag, maxSpeed, radius, targetHeading, maxHeight, minHeight, slowDownDistance, behaviorFlags); } - FORCEINLINE constexpr void TASK_HELI_ESCORT_HELI(Ped pilot, Vehicle heli1, Vehicle heli2, float offsetX, float offsetY, float offsetZ) { return big::native_invoker::invoke<5497, false, void>(pilot, heli1, heli2, offsetX, offsetY, offsetZ); } - FORCEINLINE constexpr void TASK_PLANE_MISSION(Ped pilot, Vehicle aircraft, Vehicle targetVehicle, Ped targetPed, float destinationX, float destinationY, float destinationZ, int missionFlag, float angularDrag, float targetReached, float targetHeading, float maxZ, float minZ, BOOL precise) { return big::native_invoker::invoke<5498, false, void>(pilot, aircraft, targetVehicle, targetPed, destinationX, destinationY, destinationZ, missionFlag, angularDrag, targetReached, targetHeading, maxZ, minZ, precise); } - FORCEINLINE constexpr void TASK_PLANE_TAXI(Ped pilot, Vehicle aircraft, float x, float y, float z, float cruiseSpeed, float targetReached) { return big::native_invoker::invoke<5499, false, void>(pilot, aircraft, x, y, z, cruiseSpeed, targetReached); } - FORCEINLINE constexpr void TASK_BOAT_MISSION(Ped pedDriver, Vehicle vehicle, Vehicle targetVehicle, Ped targetPed, float x, float y, float z, int mission, float maxSpeed, int drivingStyle, float targetReached, Any boatFlags) { return big::native_invoker::invoke<5500, false, void>(pedDriver, vehicle, targetVehicle, targetPed, x, y, z, mission, maxSpeed, drivingStyle, targetReached, boatFlags); } - FORCEINLINE constexpr void TASK_DRIVE_BY(Ped driverPed, Ped targetPed, Vehicle targetVehicle, float targetX, float targetY, float targetZ, float distanceToShoot, int pedAccuracy, BOOL pushUnderneathDrivingTaskIfDriving, Hash firingPattern) { return big::native_invoker::invoke<5501, false, void>(driverPed, targetPed, targetVehicle, targetX, targetY, targetZ, distanceToShoot, pedAccuracy, pushUnderneathDrivingTaskIfDriving, firingPattern); } - FORCEINLINE constexpr void SET_DRIVEBY_TASK_TARGET(Ped shootingPed, Ped targetPed, Vehicle targetVehicle, float x, float y, float z) { return big::native_invoker::invoke<5502, false, void>(shootingPed, targetPed, targetVehicle, x, y, z); } - FORCEINLINE constexpr void CLEAR_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK(Ped ped) { return big::native_invoker::invoke<5503, false, void>(ped); } - FORCEINLINE constexpr BOOL IS_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK(Ped ped) { return big::native_invoker::invoke<5504, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL CONTROL_MOUNTED_WEAPON(Ped ped) { return big::native_invoker::invoke<5505, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_MOUNTED_WEAPON_TARGET(Ped shootingPed, Ped targetPed, Vehicle targetVehicle, float x, float y, float z, int taskMode, BOOL ignoreTargetVehDeadCheck) { return big::native_invoker::invoke<5506, false, void>(shootingPed, targetPed, targetVehicle, x, y, z, taskMode, ignoreTargetVehDeadCheck); } - FORCEINLINE constexpr BOOL IS_MOUNTED_WEAPON_TASK_UNDERNEATH_DRIVING_TASK(Ped ped) { return big::native_invoker::invoke<5507, false, BOOL>(ped); } - FORCEINLINE constexpr void TASK_USE_MOBILE_PHONE(Ped ped, BOOL usePhone, int desiredPhoneMode) { return big::native_invoker::invoke<5508, false, void>(ped, usePhone, desiredPhoneMode); } - FORCEINLINE constexpr void TASK_USE_MOBILE_PHONE_TIMED(Ped ped, int duration) { return big::native_invoker::invoke<5509, false, void>(ped, duration); } - FORCEINLINE constexpr void TASK_CHAT_TO_PED(Ped ped, Ped target, int flags, float goToLocationX, float goToLocationY, float goToLocationZ, float headingDegs, float idleTime) { return big::native_invoker::invoke<5510, false, void>(ped, target, flags, goToLocationX, goToLocationY, goToLocationZ, headingDegs, idleTime); } - FORCEINLINE constexpr void TASK_WARP_PED_INTO_VEHICLE(Ped ped, Vehicle vehicle, int seat) { return big::native_invoker::invoke<5511, false, void>(ped, vehicle, seat); } - FORCEINLINE constexpr void TASK_SHOOT_AT_ENTITY(Entity entity, Entity target, int duration, Hash firingPattern) { return big::native_invoker::invoke<5512, false, void>(entity, target, duration, firingPattern); } - FORCEINLINE constexpr void TASK_CLIMB(Ped ped, BOOL usePlayerLaunchForce) { return big::native_invoker::invoke<5513, false, void>(ped, usePlayerLaunchForce); } - FORCEINLINE constexpr void TASK_CLIMB_LADDER(Ped ped, BOOL fast) { return big::native_invoker::invoke<5514, false, void>(ped, fast); } - FORCEINLINE constexpr void TASK_RAPPEL_DOWN_WALL_USING_CLIPSET_OVERRIDE(Ped ped, float x1, float y1, float z1, float x2, float y2, float z2, float minZ, int ropeHandle, const char* clipSet, Any p10, Any p11) { return big::native_invoker::invoke<5515, false, void>(ped, x1, y1, z1, x2, y2, z2, minZ, ropeHandle, clipSet, p10, p11); } - FORCEINLINE constexpr int GET_TASK_RAPPEL_DOWN_WALL_STATE(Ped ped) { return big::native_invoker::invoke<5516, false, int>(ped); } - FORCEINLINE constexpr void CLEAR_PED_TASKS_IMMEDIATELY(Ped ped) { return big::native_invoker::invoke<5517, false, void>(ped); } - FORCEINLINE constexpr void TASK_PERFORM_SEQUENCE_FROM_PROGRESS(Ped ped, int taskIndex, int progress1, int progress2) { return big::native_invoker::invoke<5518, false, void>(ped, taskIndex, progress1, progress2); } - FORCEINLINE constexpr void SET_NEXT_DESIRED_MOVE_STATE(float nextMoveState) { return big::native_invoker::invoke<5519, false, void>(nextMoveState); } - FORCEINLINE constexpr void SET_PED_DESIRED_MOVE_BLEND_RATIO(Ped ped, float newMoveBlendRatio) { return big::native_invoker::invoke<5520, false, void>(ped, newMoveBlendRatio); } - FORCEINLINE constexpr float GET_PED_DESIRED_MOVE_BLEND_RATIO(Ped ped) { return big::native_invoker::invoke<5521, false, float>(ped); } - FORCEINLINE constexpr void TASK_GOTO_ENTITY_AIMING(Ped ped, Entity target, float distanceToStopAt, float StartAimingDist) { return big::native_invoker::invoke<5522, false, void>(ped, target, distanceToStopAt, StartAimingDist); } - FORCEINLINE constexpr void TASK_SET_DECISION_MAKER(Ped ped, Hash decisionMakerId) { return big::native_invoker::invoke<5523, false, void>(ped, decisionMakerId); } - FORCEINLINE constexpr void TASK_SET_SPHERE_DEFENSIVE_AREA(Ped ped, float x, float y, float z, float radius) { return big::native_invoker::invoke<5524, false, void>(ped, x, y, z, radius); } - FORCEINLINE constexpr void TASK_CLEAR_DEFENSIVE_AREA(Ped ped) { return big::native_invoker::invoke<5525, false, void>(ped); } - FORCEINLINE constexpr void TASK_PED_SLIDE_TO_COORD(Ped ped, float x, float y, float z, float heading, float speed) { return big::native_invoker::invoke<5526, false, void>(ped, x, y, z, heading, speed); } - FORCEINLINE constexpr void TASK_PED_SLIDE_TO_COORD_HDG_RATE(Ped ped, float x, float y, float z, float heading, float speed, float headingChangeRate) { return big::native_invoker::invoke<5527, false, void>(ped, x, y, z, heading, speed, headingChangeRate); } - FORCEINLINE constexpr ScrHandle ADD_COVER_POINT(float x, float y, float z, float direction, int usage, int height, int arc, BOOL isPriority) { return big::native_invoker::invoke<5528, false, ScrHandle>(x, y, z, direction, usage, height, arc, isPriority); } - FORCEINLINE constexpr void REMOVE_COVER_POINT(ScrHandle coverpoint) { return big::native_invoker::invoke<5529, false, void>(coverpoint); } - FORCEINLINE constexpr BOOL DOES_SCRIPTED_COVER_POINT_EXIST_AT_COORDS(float x, float y, float z) { return big::native_invoker::invoke<5530, false, BOOL>(x, y, z); } - FORCEINLINE constexpr Vector3 GET_SCRIPTED_COVER_POINT_COORDS(ScrHandle coverpoint) { return big::native_invoker::invoke<5531, false, Vector3>(coverpoint); } - FORCEINLINE constexpr void ADD_SCRIPTED_COVER_AREA(float x, float y, float z, float radius) { return big::native_invoker::invoke<5532, false, void>(x, y, z, radius); } - FORCEINLINE constexpr void TASK_COMBAT_PED(Ped ped, Ped targetPed, int combatFlags, int threatResponseFlags) { return big::native_invoker::invoke<5533, false, void>(ped, targetPed, combatFlags, threatResponseFlags); } - FORCEINLINE constexpr void TASK_COMBAT_PED_TIMED(Ped ped, Ped target, int time, int flags) { return big::native_invoker::invoke<5534, false, void>(ped, target, time, flags); } - FORCEINLINE constexpr void TASK_SEEK_COVER_FROM_POS(Ped ped, float x, float y, float z, int duration, BOOL allowPeekingAndFiring) { return big::native_invoker::invoke<5535, false, void>(ped, x, y, z, duration, allowPeekingAndFiring); } - FORCEINLINE constexpr void TASK_SEEK_COVER_FROM_PED(Ped ped, Ped target, int duration, BOOL allowPeekingAndFiring) { return big::native_invoker::invoke<5536, false, void>(ped, target, duration, allowPeekingAndFiring); } - FORCEINLINE constexpr void TASK_SEEK_COVER_TO_COVER_POINT(Ped ped, ScrHandle coverpoint, float x, float y, float z, int time, BOOL allowPeekingAndFiring) { return big::native_invoker::invoke<5537, false, void>(ped, coverpoint, x, y, z, time, allowPeekingAndFiring); } - FORCEINLINE constexpr void TASK_SEEK_COVER_TO_COORDS(Ped ped, float x1, float y1, float z1, float x2, float y2, float z2, int timeout, BOOL shortRoute) { return big::native_invoker::invoke<5538, false, void>(ped, x1, y1, z1, x2, y2, z2, timeout, shortRoute); } - FORCEINLINE constexpr void TASK_PUT_PED_DIRECTLY_INTO_COVER(Ped ped, float x, float y, float z, int time, BOOL allowPeekingAndFiring, float blendInDuration, BOOL forceInitialFacingDirection, BOOL forceFaceLeft, int identifier, BOOL doEntry) { return big::native_invoker::invoke<5539, false, void>(ped, x, y, z, time, allowPeekingAndFiring, blendInDuration, forceInitialFacingDirection, forceFaceLeft, identifier, doEntry); } - FORCEINLINE constexpr void TASK_WARP_PED_DIRECTLY_INTO_COVER(Ped ped, int time, BOOL allowPeekingAndFiring, BOOL forceInitialFacingDirection, BOOL forceFaceLeft, int identifier) { return big::native_invoker::invoke<5540, false, void>(ped, time, allowPeekingAndFiring, forceInitialFacingDirection, forceFaceLeft, identifier); } - FORCEINLINE constexpr void TASK_EXIT_COVER(Ped ped, int exitType, float x, float y, float z) { return big::native_invoker::invoke<5541, false, void>(ped, exitType, x, y, z); } - FORCEINLINE constexpr void TASK_PUT_PED_DIRECTLY_INTO_MELEE(Ped ped, Ped meleeTarget, float blendInDuration, float timeInMelee, float strafePhaseSync, int aiCombatFlags) { return big::native_invoker::invoke<5542, false, void>(ped, meleeTarget, blendInDuration, timeInMelee, strafePhaseSync, aiCombatFlags); } - FORCEINLINE constexpr void TASK_TOGGLE_DUCK(Ped ped, int toggleType) { return big::native_invoker::invoke<5543, false, void>(ped, toggleType); } - FORCEINLINE constexpr void TASK_GUARD_CURRENT_POSITION(Ped ped, float maxPatrolProximity, float defensiveAreaRadius, BOOL setDefensiveArea) { return big::native_invoker::invoke<5544, false, void>(ped, maxPatrolProximity, defensiveAreaRadius, setDefensiveArea); } - FORCEINLINE constexpr void TASK_GUARD_ASSIGNED_DEFENSIVE_AREA(Ped ped, float x, float y, float z, float heading, float maxPatrolProximity, int timer) { return big::native_invoker::invoke<5545, false, void>(ped, x, y, z, heading, maxPatrolProximity, timer); } - FORCEINLINE constexpr void TASK_GUARD_SPHERE_DEFENSIVE_AREA(Ped ped, float defendPositionX, float defendPositionY, float defendPositionZ, float heading, float maxPatrolProximity, int time, float x, float y, float z, float defensiveAreaRadius) { return big::native_invoker::invoke<5546, false, void>(ped, defendPositionX, defendPositionY, defendPositionZ, heading, maxPatrolProximity, time, x, y, z, defensiveAreaRadius); } - FORCEINLINE constexpr void TASK_STAND_GUARD(Ped ped, float x, float y, float z, float heading, const char* scenarioName) { return big::native_invoker::invoke<5547, false, void>(ped, x, y, z, heading, scenarioName); } - FORCEINLINE constexpr void SET_DRIVE_TASK_CRUISE_SPEED(Ped driver, float cruiseSpeed) { return big::native_invoker::invoke<5548, false, void>(driver, cruiseSpeed); } - FORCEINLINE constexpr void SET_DRIVE_TASK_MAX_CRUISE_SPEED(Ped ped, float speed) { return big::native_invoker::invoke<5549, false, void>(ped, speed); } - FORCEINLINE constexpr void SET_DRIVE_TASK_DRIVING_STYLE(Ped ped, int drivingStyle) { return big::native_invoker::invoke<5550, false, void>(ped, drivingStyle); } - FORCEINLINE constexpr void ADD_COVER_BLOCKING_AREA(float startX, float startY, float startZ, float endX, float endY, float endZ, BOOL blockObjects, BOOL blockVehicles, BOOL blockMap, BOOL blockPlayer) { return big::native_invoker::invoke<5551, false, void>(startX, startY, startZ, endX, endY, endZ, blockObjects, blockVehicles, blockMap, blockPlayer); } - FORCEINLINE constexpr void REMOVE_ALL_COVER_BLOCKING_AREAS() { return big::native_invoker::invoke<5552, false, void>(); } - FORCEINLINE constexpr void REMOVE_COVER_BLOCKING_AREAS_AT_POSITION(float x, float y, float z) { return big::native_invoker::invoke<5553, false, void>(x, y, z); } - FORCEINLINE constexpr void REMOVE_SPECIFIC_COVER_BLOCKING_AREAS(float startX, float startY, float startZ, float endX, float endY, float endZ, BOOL blockObjects, BOOL blockVehicles, BOOL blockMap, BOOL blockPlayer) { return big::native_invoker::invoke<5554, false, void>(startX, startY, startZ, endX, endY, endZ, blockObjects, blockVehicles, blockMap, blockPlayer); } - FORCEINLINE constexpr void TASK_START_SCENARIO_IN_PLACE(Ped ped, const char* scenarioName, int unkDelay, BOOL playEnterAnim) { return big::native_invoker::invoke<5555, false, void>(ped, scenarioName, unkDelay, playEnterAnim); } - FORCEINLINE constexpr void TASK_START_SCENARIO_AT_POSITION(Ped ped, const char* scenarioName, float x, float y, float z, float heading, int duration, BOOL sittingScenario, BOOL teleport) { return big::native_invoker::invoke<5556, false, void>(ped, scenarioName, x, y, z, heading, duration, sittingScenario, teleport); } - FORCEINLINE constexpr void TASK_USE_NEAREST_SCENARIO_TO_COORD(Ped ped, float x, float y, float z, float distance, int duration) { return big::native_invoker::invoke<5557, false, void>(ped, x, y, z, distance, duration); } - FORCEINLINE constexpr void TASK_USE_NEAREST_SCENARIO_TO_COORD_WARP(Ped ped, float x, float y, float z, float radius, int timeToLeave) { return big::native_invoker::invoke<5558, false, void>(ped, x, y, z, radius, timeToLeave); } - FORCEINLINE constexpr void TASK_USE_NEAREST_SCENARIO_CHAIN_TO_COORD(Ped ped, float x, float y, float z, float maxRange, int timeToLeave) { return big::native_invoker::invoke<5559, false, void>(ped, x, y, z, maxRange, timeToLeave); } - FORCEINLINE constexpr void TASK_USE_NEAREST_SCENARIO_CHAIN_TO_COORD_WARP(Ped ped, float x, float y, float z, float radius, int timeToLeave) { return big::native_invoker::invoke<5560, false, void>(ped, x, y, z, radius, timeToLeave); } - FORCEINLINE constexpr BOOL DOES_SCENARIO_EXIST_IN_AREA(float x, float y, float z, float radius, BOOL mustBeFree) { return big::native_invoker::invoke<5561, false, BOOL>(x, y, z, radius, mustBeFree); } - FORCEINLINE constexpr BOOL DOES_SCENARIO_OF_TYPE_EXIST_IN_AREA(float x, float y, float z, const char* scenarioName, float radius, BOOL mustBeFree) { return big::native_invoker::invoke<5562, false, BOOL>(x, y, z, scenarioName, radius, mustBeFree); } - FORCEINLINE constexpr BOOL IS_SCENARIO_OCCUPIED(float x, float y, float z, float maxRange, BOOL onlyUsersActuallyAtScenario) { return big::native_invoker::invoke<5563, false, BOOL>(x, y, z, maxRange, onlyUsersActuallyAtScenario); } - FORCEINLINE constexpr BOOL PED_HAS_USE_SCENARIO_TASK(Ped ped) { return big::native_invoker::invoke<5564, false, BOOL>(ped); } - FORCEINLINE constexpr void PLAY_ANIM_ON_RUNNING_SCENARIO(Ped ped, const char* animDict, const char* animName) { return big::native_invoker::invoke<5565, false, void>(ped, animDict, animName); } - FORCEINLINE constexpr BOOL DOES_SCENARIO_GROUP_EXIST(const char* scenarioGroup) { return big::native_invoker::invoke<5566, false, BOOL>(scenarioGroup); } - FORCEINLINE constexpr BOOL IS_SCENARIO_GROUP_ENABLED(const char* scenarioGroup) { return big::native_invoker::invoke<5567, false, BOOL>(scenarioGroup); } - FORCEINLINE constexpr void SET_SCENARIO_GROUP_ENABLED(const char* scenarioGroup, BOOL enabled) { return big::native_invoker::invoke<5568, false, void>(scenarioGroup, enabled); } - FORCEINLINE constexpr void RESET_SCENARIO_GROUPS_ENABLED() { return big::native_invoker::invoke<5569, false, void>(); } - FORCEINLINE constexpr void SET_EXCLUSIVE_SCENARIO_GROUP(const char* scenarioGroup) { return big::native_invoker::invoke<5570, false, void>(scenarioGroup); } - FORCEINLINE constexpr void RESET_EXCLUSIVE_SCENARIO_GROUP() { return big::native_invoker::invoke<5571, false, void>(); } - FORCEINLINE constexpr BOOL IS_SCENARIO_TYPE_ENABLED(const char* scenarioType) { return big::native_invoker::invoke<5572, false, BOOL>(scenarioType); } - FORCEINLINE constexpr void SET_SCENARIO_TYPE_ENABLED(const char* scenarioType, BOOL toggle) { return big::native_invoker::invoke<5573, false, void>(scenarioType, toggle); } - FORCEINLINE constexpr void RESET_SCENARIO_TYPES_ENABLED() { return big::native_invoker::invoke<5574, false, void>(); } - FORCEINLINE constexpr BOOL IS_PED_ACTIVE_IN_SCENARIO(Ped ped) { return big::native_invoker::invoke<5575, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_PLAYING_BASE_CLIP_IN_SCENARIO(Ped ped) { return big::native_invoker::invoke<5576, false, BOOL>(ped); } - FORCEINLINE constexpr void SET_PED_CAN_PLAY_AMBIENT_IDLES(Ped ped, BOOL blockIdleClips, BOOL removeIdleClipIfPlaying) { return big::native_invoker::invoke<5577, false, void>(ped, blockIdleClips, removeIdleClipIfPlaying); } - FORCEINLINE constexpr void TASK_COMBAT_HATED_TARGETS_IN_AREA(Ped ped, float x, float y, float z, float radius, int combatFlags) { return big::native_invoker::invoke<5578, false, void>(ped, x, y, z, radius, combatFlags); } - FORCEINLINE constexpr void TASK_COMBAT_HATED_TARGETS_AROUND_PED(Ped ped, float radius, int combatFlags) { return big::native_invoker::invoke<5579, false, void>(ped, radius, combatFlags); } - FORCEINLINE constexpr void TASK_COMBAT_HATED_TARGETS_AROUND_PED_TIMED(Ped ped, float radius, int time, int combatFlags) { return big::native_invoker::invoke<5580, false, void>(ped, radius, time, combatFlags); } - FORCEINLINE constexpr void TASK_THROW_PROJECTILE(Ped ped, float x, float y, float z, int ignoreCollisionEntityIndex, BOOL createInvincibleProjectile) { return big::native_invoker::invoke<5581, false, void>(ped, x, y, z, ignoreCollisionEntityIndex, createInvincibleProjectile); } - FORCEINLINE constexpr void TASK_SWAP_WEAPON(Ped ped, BOOL drawWeapon) { return big::native_invoker::invoke<5582, false, void>(ped, drawWeapon); } - FORCEINLINE constexpr void TASK_RELOAD_WEAPON(Ped ped, BOOL drawWeapon) { return big::native_invoker::invoke<5583, false, void>(ped, drawWeapon); } - FORCEINLINE constexpr BOOL IS_PED_GETTING_UP(Ped ped) { return big::native_invoker::invoke<5584, false, BOOL>(ped); } - FORCEINLINE constexpr void TASK_WRITHE(Ped ped, Ped target, int minFireLoops, int startState, BOOL forceShootOnGround, int shootFromGroundTimer) { return big::native_invoker::invoke<5585, false, void>(ped, target, minFireLoops, startState, forceShootOnGround, shootFromGroundTimer); } - FORCEINLINE constexpr BOOL IS_PED_IN_WRITHE(Ped ped) { return big::native_invoker::invoke<5586, false, BOOL>(ped); } - FORCEINLINE constexpr void OPEN_PATROL_ROUTE(const char* patrolRoute) { return big::native_invoker::invoke<5587, false, void>(patrolRoute); } - FORCEINLINE constexpr void CLOSE_PATROL_ROUTE() { return big::native_invoker::invoke<5588, false, void>(); } - FORCEINLINE constexpr void ADD_PATROL_ROUTE_NODE(int nodeId, const char* nodeType, float posX, float posY, float posZ, float headingX, float headingY, float headingZ, int duration) { return big::native_invoker::invoke<5589, false, void>(nodeId, nodeType, posX, posY, posZ, headingX, headingY, headingZ, duration); } - FORCEINLINE constexpr void ADD_PATROL_ROUTE_LINK(int nodeId1, int nodeId2) { return big::native_invoker::invoke<5590, false, void>(nodeId1, nodeId2); } - FORCEINLINE constexpr void CREATE_PATROL_ROUTE() { return big::native_invoker::invoke<5591, false, void>(); } - FORCEINLINE constexpr void DELETE_PATROL_ROUTE(const char* patrolRoute) { return big::native_invoker::invoke<5592, false, void>(patrolRoute); } - FORCEINLINE constexpr BOOL GET_PATROL_TASK_INFO(Ped ped, int* timeLeftAtNode, int* nodeId) { return big::native_invoker::invoke<5593, false, BOOL>(ped, timeLeftAtNode, nodeId); } - FORCEINLINE constexpr void TASK_PATROL(Ped ped, const char* patrolRouteName, int alertState, BOOL canChatToPeds, BOOL useHeadLookAt) { return big::native_invoker::invoke<5594, false, void>(ped, patrolRouteName, alertState, canChatToPeds, useHeadLookAt); } - FORCEINLINE constexpr void TASK_STAY_IN_COVER(Ped ped) { return big::native_invoker::invoke<5595, false, void>(ped); } - FORCEINLINE constexpr void ADD_VEHICLE_SUBTASK_ATTACK_COORD(Ped ped, float x, float y, float z) { return big::native_invoker::invoke<5596, false, void>(ped, x, y, z); } - FORCEINLINE constexpr void ADD_VEHICLE_SUBTASK_ATTACK_PED(Ped ped, Ped target) { return big::native_invoker::invoke<5597, false, void>(ped, target); } - FORCEINLINE constexpr void TASK_VEHICLE_SHOOT_AT_PED(Ped ped, Ped target, float fireTolerance) { return big::native_invoker::invoke<5598, false, void>(ped, target, fireTolerance); } - FORCEINLINE constexpr void TASK_VEHICLE_AIM_AT_PED(Ped ped, Ped target) { return big::native_invoker::invoke<5599, false, void>(ped, target); } - FORCEINLINE constexpr void TASK_VEHICLE_SHOOT_AT_COORD(Ped ped, float x, float y, float z, float fireTolerance) { return big::native_invoker::invoke<5600, false, void>(ped, x, y, z, fireTolerance); } - FORCEINLINE constexpr void TASK_VEHICLE_AIM_AT_COORD(Ped ped, float x, float y, float z) { return big::native_invoker::invoke<5601, false, void>(ped, x, y, z); } - FORCEINLINE constexpr void TASK_VEHICLE_GOTO_NAVMESH(Ped ped, Vehicle vehicle, float x, float y, float z, float speed, int behaviorFlag, float stoppingRange) { return big::native_invoker::invoke<5602, false, void>(ped, vehicle, x, y, z, speed, behaviorFlag, stoppingRange); } - FORCEINLINE constexpr void TASK_GO_TO_COORD_WHILE_AIMING_AT_COORD(Ped ped, float x, float y, float z, float aimAtX, float aimAtY, float aimAtZ, float moveBlendRatio, BOOL shoot, float targetRadius, float slowDistance, BOOL useNavMesh, int navFlags, BOOL instantBlendToAim, Hash firingPattern) { return big::native_invoker::invoke<5603, false, void>(ped, x, y, z, aimAtX, aimAtY, aimAtZ, moveBlendRatio, shoot, targetRadius, slowDistance, useNavMesh, navFlags, instantBlendToAim, firingPattern); } - FORCEINLINE constexpr void TASK_GO_TO_COORD_WHILE_AIMING_AT_ENTITY(Ped ped, float x, float y, float z, Entity aimAtID, float moveBlendRatio, BOOL shoot, float targetRadius, float slowDistance, BOOL useNavMesh, int navFlags, BOOL instantBlendToAim, Hash firingPattern, int time) { return big::native_invoker::invoke<5604, false, void>(ped, x, y, z, aimAtID, moveBlendRatio, shoot, targetRadius, slowDistance, useNavMesh, navFlags, instantBlendToAim, firingPattern, time); } - FORCEINLINE constexpr void TASK_GO_TO_COORD_AND_AIM_AT_HATED_ENTITIES_NEAR_COORD(Ped pedHandle, float goToLocationX, float goToLocationY, float goToLocationZ, float focusLocationX, float focusLocationY, float focusLocationZ, float speed, BOOL shootAtEnemies, float distanceToStopAt, float noRoadsDistance, BOOL useNavMesh, int navFlags, int taskFlags, Hash firingPattern) { return big::native_invoker::invoke<5605, false, void>(pedHandle, goToLocationX, goToLocationY, goToLocationZ, focusLocationX, focusLocationY, focusLocationZ, speed, shootAtEnemies, distanceToStopAt, noRoadsDistance, useNavMesh, navFlags, taskFlags, firingPattern); } - FORCEINLINE constexpr void TASK_GO_TO_ENTITY_WHILE_AIMING_AT_COORD(Ped ped, Entity entity, float aimX, float aimY, float aimZ, float moveBlendRatio, BOOL shoot, float targetRadius, float slowDistance, BOOL useNavMesh, BOOL instantBlendToAim, Hash firingPattern) { return big::native_invoker::invoke<5606, false, void>(ped, entity, aimX, aimY, aimZ, moveBlendRatio, shoot, targetRadius, slowDistance, useNavMesh, instantBlendToAim, firingPattern); } - FORCEINLINE constexpr void TASK_GO_TO_ENTITY_WHILE_AIMING_AT_ENTITY(Ped ped, Entity entityToWalkTo, Entity entityToAimAt, float speed, BOOL shootatEntity, float targetRadius, float slowDistance, BOOL useNavMesh, BOOL instantBlendToAim, Hash firingPattern) { return big::native_invoker::invoke<5607, false, void>(ped, entityToWalkTo, entityToAimAt, speed, shootatEntity, targetRadius, slowDistance, useNavMesh, instantBlendToAim, firingPattern); } - FORCEINLINE constexpr void SET_HIGH_FALL_TASK(Ped ped, int minTime, int maxTime, int entryType) { return big::native_invoker::invoke<5608, false, void>(ped, minTime, maxTime, entryType); } - FORCEINLINE constexpr void REQUEST_WAYPOINT_RECORDING(const char* name) { return big::native_invoker::invoke<5609, false, void>(name); } - FORCEINLINE constexpr BOOL GET_IS_WAYPOINT_RECORDING_LOADED(const char* name) { return big::native_invoker::invoke<5610, false, BOOL>(name); } - FORCEINLINE constexpr void REMOVE_WAYPOINT_RECORDING(const char* name) { return big::native_invoker::invoke<5611, false, void>(name); } - FORCEINLINE constexpr BOOL WAYPOINT_RECORDING_GET_NUM_POINTS(const char* name, int* points) { return big::native_invoker::invoke<5612, false, BOOL>(name, points); } - FORCEINLINE constexpr BOOL WAYPOINT_RECORDING_GET_COORD(const char* name, int point, Vector3* coord) { return big::native_invoker::invoke<5613, true, BOOL>(name, point, coord); } - FORCEINLINE constexpr float WAYPOINT_RECORDING_GET_SPEED_AT_POINT(const char* name, int point) { return big::native_invoker::invoke<5614, false, float>(name, point); } - FORCEINLINE constexpr BOOL WAYPOINT_RECORDING_GET_CLOSEST_WAYPOINT(const char* name, float x, float y, float z, int* point) { return big::native_invoker::invoke<5615, false, BOOL>(name, x, y, z, point); } - FORCEINLINE constexpr void TASK_FOLLOW_WAYPOINT_RECORDING(Ped ped, const char* name, int p2, int p3, int p4) { return big::native_invoker::invoke<5616, false, void>(ped, name, p2, p3, p4); } - FORCEINLINE constexpr BOOL IS_WAYPOINT_PLAYBACK_GOING_ON_FOR_PED(Ped ped) { return big::native_invoker::invoke<5617, false, BOOL>(ped); } - FORCEINLINE constexpr int GET_PED_WAYPOINT_PROGRESS(Ped ped) { return big::native_invoker::invoke<5618, false, int>(ped); } - FORCEINLINE constexpr float GET_PED_WAYPOINT_DISTANCE(Any p0) { return big::native_invoker::invoke<5619, false, float>(p0); } - FORCEINLINE constexpr BOOL SET_PED_WAYPOINT_ROUTE_OFFSET(Ped ped, float x, float y, float z) { return big::native_invoker::invoke<5620, false, BOOL>(ped, x, y, z); } - FORCEINLINE constexpr float GET_WAYPOINT_DISTANCE_ALONG_ROUTE(const char* name, int point) { return big::native_invoker::invoke<5621, false, float>(name, point); } - FORCEINLINE constexpr BOOL WAYPOINT_PLAYBACK_GET_IS_PAUSED(Any p0) { return big::native_invoker::invoke<5622, false, BOOL>(p0); } - FORCEINLINE constexpr void WAYPOINT_PLAYBACK_PAUSE(Any p0, BOOL p1, BOOL p2) { return big::native_invoker::invoke<5623, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void WAYPOINT_PLAYBACK_RESUME(Any p0, BOOL p1, Any p2, Any p3) { return big::native_invoker::invoke<5624, false, void>(p0, p1, p2, p3); } - FORCEINLINE constexpr void WAYPOINT_PLAYBACK_OVERRIDE_SPEED(Any p0, float p1, BOOL p2) { return big::native_invoker::invoke<5625, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void WAYPOINT_PLAYBACK_USE_DEFAULT_SPEED(Any p0) { return big::native_invoker::invoke<5626, false, void>(p0); } - FORCEINLINE constexpr void USE_WAYPOINT_RECORDING_AS_ASSISTED_MOVEMENT_ROUTE(const char* name, BOOL p1, float p2, float p3) { return big::native_invoker::invoke<5627, false, void>(name, p1, p2, p3); } - FORCEINLINE constexpr void WAYPOINT_PLAYBACK_START_AIMING_AT_PED(Ped ped, Ped target, BOOL p2) { return big::native_invoker::invoke<5628, false, void>(ped, target, p2); } - FORCEINLINE constexpr void WAYPOINT_PLAYBACK_START_AIMING_AT_COORD(Ped ped, float x, float y, float z, BOOL p4) { return big::native_invoker::invoke<5629, false, void>(ped, x, y, z, p4); } - FORCEINLINE constexpr void WAYPOINT_PLAYBACK_START_SHOOTING_AT_PED(Ped ped, Ped ped2, BOOL p2, BOOL p3) { return big::native_invoker::invoke<5630, false, void>(ped, ped2, p2, p3); } - FORCEINLINE constexpr void WAYPOINT_PLAYBACK_START_SHOOTING_AT_COORD(Ped ped, float x, float y, float z, BOOL p4, Hash firingPattern) { return big::native_invoker::invoke<5631, false, void>(ped, x, y, z, p4, firingPattern); } - FORCEINLINE constexpr void WAYPOINT_PLAYBACK_STOP_AIMING_OR_SHOOTING(Ped ped) { return big::native_invoker::invoke<5632, false, void>(ped); } - FORCEINLINE constexpr void ASSISTED_MOVEMENT_REQUEST_ROUTE(const char* route) { return big::native_invoker::invoke<5633, false, void>(route); } - FORCEINLINE constexpr void ASSISTED_MOVEMENT_REMOVE_ROUTE(const char* route) { return big::native_invoker::invoke<5634, false, void>(route); } - FORCEINLINE constexpr BOOL ASSISTED_MOVEMENT_IS_ROUTE_LOADED(const char* route) { return big::native_invoker::invoke<5635, false, BOOL>(route); } - FORCEINLINE constexpr void ASSISTED_MOVEMENT_SET_ROUTE_PROPERTIES(const char* route, int props) { return big::native_invoker::invoke<5636, false, void>(route, props); } - FORCEINLINE constexpr void ASSISTED_MOVEMENT_OVERRIDE_LOAD_DISTANCE_THIS_FRAME(float dist) { return big::native_invoker::invoke<5637, false, void>(dist); } - FORCEINLINE constexpr void TASK_VEHICLE_FOLLOW_WAYPOINT_RECORDING(Ped ped, Vehicle vehicle, const char* WPRecording, int p3, int p4, int p5, int p6, float p7, BOOL p8, float p9) { return big::native_invoker::invoke<5638, false, void>(ped, vehicle, WPRecording, p3, p4, p5, p6, p7, p8, p9); } - FORCEINLINE constexpr BOOL IS_WAYPOINT_PLAYBACK_GOING_ON_FOR_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5639, false, BOOL>(vehicle); } - FORCEINLINE constexpr int GET_VEHICLE_WAYPOINT_PROGRESS(Vehicle vehicle) { return big::native_invoker::invoke<5640, false, int>(vehicle); } - FORCEINLINE constexpr int GET_VEHICLE_WAYPOINT_TARGET_POINT(Vehicle vehicle) { return big::native_invoker::invoke<5641, false, int>(vehicle); } - FORCEINLINE constexpr void VEHICLE_WAYPOINT_PLAYBACK_PAUSE(Vehicle vehicle) { return big::native_invoker::invoke<5642, false, void>(vehicle); } - FORCEINLINE constexpr void VEHICLE_WAYPOINT_PLAYBACK_RESUME(Vehicle vehicle) { return big::native_invoker::invoke<5643, false, void>(vehicle); } - FORCEINLINE constexpr void VEHICLE_WAYPOINT_PLAYBACK_USE_DEFAULT_SPEED(Vehicle vehicle) { return big::native_invoker::invoke<5644, false, void>(vehicle); } - FORCEINLINE constexpr void VEHICLE_WAYPOINT_PLAYBACK_OVERRIDE_SPEED(Vehicle vehicle, float speed) { return big::native_invoker::invoke<5645, false, void>(vehicle, speed); } - FORCEINLINE constexpr void TASK_SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<5646, false, void>(ped, toggle); } - FORCEINLINE constexpr void TASK_FORCE_MOTION_STATE(Ped ped, Hash state, BOOL forceRestart) { return big::native_invoker::invoke<5647, false, void>(ped, state, forceRestart); } - FORCEINLINE constexpr void TASK_MOVE_NETWORK_BY_NAME(Ped ped, const char* task, float multiplier, BOOL allowOverrideCloneUpdate, const char* animDict, int flags) { return big::native_invoker::invoke<5648, false, void>(ped, task, multiplier, allowOverrideCloneUpdate, animDict, flags); } - FORCEINLINE constexpr void TASK_MOVE_NETWORK_ADVANCED_BY_NAME(Ped ped, const char* network, float x, float y, float z, float rotX, float rotY, float rotZ, int rotOrder, float blendDuration, BOOL allowOverrideCloneUpdate, const char* animDict, int flags) { return big::native_invoker::invoke<5649, false, void>(ped, network, x, y, z, rotX, rotY, rotZ, rotOrder, blendDuration, allowOverrideCloneUpdate, animDict, flags); } - FORCEINLINE constexpr void TASK_MOVE_NETWORK_BY_NAME_WITH_INIT_PARAMS(Ped ped, const char* network, int* initialParameters, float blendDuration, BOOL allowOverrideCloneUpdate, const char* animDict, int flags) { return big::native_invoker::invoke<5650, false, void>(ped, network, initialParameters, blendDuration, allowOverrideCloneUpdate, animDict, flags); } - FORCEINLINE constexpr void TASK_MOVE_NETWORK_ADVANCED_BY_NAME_WITH_INIT_PARAMS(Ped ped, const char* network, int* initialParameters, float x, float y, float z, float rotX, float rotY, float rotZ, int rotOrder, float blendDuration, BOOL allowOverrideCloneUpdate, const char* dictionary, int flags) { return big::native_invoker::invoke<5651, false, void>(ped, network, initialParameters, x, y, z, rotX, rotY, rotZ, rotOrder, blendDuration, allowOverrideCloneUpdate, dictionary, flags); } - FORCEINLINE constexpr BOOL IS_TASK_MOVE_NETWORK_ACTIVE(Ped ped) { return big::native_invoker::invoke<5652, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_TASK_MOVE_NETWORK_READY_FOR_TRANSITION(Ped ped) { return big::native_invoker::invoke<5653, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL REQUEST_TASK_MOVE_NETWORK_STATE_TRANSITION(Ped ped, const char* name) { return big::native_invoker::invoke<5654, false, BOOL>(ped, name); } - FORCEINLINE constexpr BOOL SET_EXPECTED_CLONE_NEXT_TASK_MOVE_NETWORK_STATE(Ped ped, const char* state) { return big::native_invoker::invoke<5655, false, BOOL>(ped, state); } - FORCEINLINE constexpr const char* GET_TASK_MOVE_NETWORK_STATE(Ped ped) { return big::native_invoker::invoke<5656, false, const char*>(ped); } - FORCEINLINE constexpr void SET_TASK_MOVE_NETWORK_ANIM_SET(Ped ped, Hash clipSet, Hash variableClipSet) { return big::native_invoker::invoke<5657, false, void>(ped, clipSet, variableClipSet); } - FORCEINLINE constexpr void SET_TASK_MOVE_NETWORK_SIGNAL_FLOAT(Ped ped, const char* signalName, float value) { return big::native_invoker::invoke<5658, false, void>(ped, signalName, value); } - FORCEINLINE constexpr void SET_TASK_MOVE_NETWORK_SIGNAL_LOCAL_FLOAT(Ped ped, const char* signalName, float value) { return big::native_invoker::invoke<5659, false, void>(ped, signalName, value); } - FORCEINLINE constexpr void SET_TASK_MOVE_NETWORK_SIGNAL_FLOAT_LERP_RATE(Ped ped, const char* signalName, float value) { return big::native_invoker::invoke<5660, false, void>(ped, signalName, value); } - FORCEINLINE constexpr void SET_TASK_MOVE_NETWORK_SIGNAL_BOOL(Ped ped, const char* signalName, BOOL value) { return big::native_invoker::invoke<5661, false, void>(ped, signalName, value); } - FORCEINLINE constexpr float GET_TASK_MOVE_NETWORK_SIGNAL_FLOAT(Ped ped, const char* signalName) { return big::native_invoker::invoke<5662, false, float>(ped, signalName); } - FORCEINLINE constexpr BOOL GET_TASK_MOVE_NETWORK_SIGNAL_BOOL(Ped ped, const char* signalName) { return big::native_invoker::invoke<5663, false, BOOL>(ped, signalName); } - FORCEINLINE constexpr BOOL GET_TASK_MOVE_NETWORK_EVENT(Ped ped, const char* eventName) { return big::native_invoker::invoke<5664, false, BOOL>(ped, eventName); } - FORCEINLINE constexpr BOOL SET_TASK_MOVE_NETWORK_ENABLE_COLLISION_ON_NETWORK_CLONE_WHEN_FIXED(Ped ped, BOOL enable) { return big::native_invoker::invoke<5665, false, BOOL>(ped, enable); } - FORCEINLINE constexpr void _SET_SCRIPT_TASK_ENABLE_COLLISION_ON_NETWORK_CLONE_WHEN_FIXED(Ped ped, BOOL enable) { return big::native_invoker::invoke<5666, false, void>(ped, enable); } - FORCEINLINE constexpr BOOL IS_MOVE_BLEND_RATIO_STILL(Ped ped) { return big::native_invoker::invoke<5667, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_MOVE_BLEND_RATIO_WALKING(Ped ped) { return big::native_invoker::invoke<5668, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_MOVE_BLEND_RATIO_RUNNING(Ped ped) { return big::native_invoker::invoke<5669, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_MOVE_BLEND_RATIO_SPRINTING(Ped ped) { return big::native_invoker::invoke<5670, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_STILL(Ped ped) { return big::native_invoker::invoke<5671, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_WALKING(Ped ped) { return big::native_invoker::invoke<5672, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_RUNNING(Ped ped) { return big::native_invoker::invoke<5673, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_SPRINTING(Ped ped) { return big::native_invoker::invoke<5674, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_STRAFING(Ped ped) { return big::native_invoker::invoke<5675, false, BOOL>(ped); } - FORCEINLINE constexpr void TASK_SYNCHRONIZED_SCENE(Ped ped, int scene, const char* animDictionary, const char* animationName, float blendIn, float blendOut, int flags, int ragdollBlockingFlags, float moverBlendDelta, int ikFlags) { return big::native_invoker::invoke<5676, false, void>(ped, scene, animDictionary, animationName, blendIn, blendOut, flags, ragdollBlockingFlags, moverBlendDelta, ikFlags); } - FORCEINLINE constexpr void TASK_AGITATED_ACTION_CONFRONT_RESPONSE(Ped ped, Ped ped2) { return big::native_invoker::invoke<5677, false, void>(ped, ped2); } - FORCEINLINE constexpr void TASK_SWEEP_AIM_ENTITY(Ped ped, const char* animDict, const char* lowAnimName, const char* medAnimName, const char* hiAnimName, int runtime, Entity targetEntity, float turnRate, float blendInDuration) { return big::native_invoker::invoke<5678, false, void>(ped, animDict, lowAnimName, medAnimName, hiAnimName, runtime, targetEntity, turnRate, blendInDuration); } - FORCEINLINE constexpr void UPDATE_TASK_SWEEP_AIM_ENTITY(Ped ped, Entity entity) { return big::native_invoker::invoke<5679, false, void>(ped, entity); } - FORCEINLINE constexpr void TASK_SWEEP_AIM_POSITION(Ped ped, const char* animDict, const char* lowAnimName, const char* medAnimName, const char* hiAnimName, int runtime, float x, float y, float z, float turnRate, float blendInDuration) { return big::native_invoker::invoke<5680, false, void>(ped, animDict, lowAnimName, medAnimName, hiAnimName, runtime, x, y, z, turnRate, blendInDuration); } - FORCEINLINE constexpr void UPDATE_TASK_SWEEP_AIM_POSITION(Ped ped, float x, float y, float z) { return big::native_invoker::invoke<5681, false, void>(ped, x, y, z); } - FORCEINLINE constexpr void TASK_ARREST_PED(Ped ped, Ped target) { return big::native_invoker::invoke<5682, false, void>(ped, target); } - FORCEINLINE constexpr BOOL IS_PED_RUNNING_ARREST_TASK(Ped ped) { return big::native_invoker::invoke<5683, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_PED_BEING_ARRESTED(Ped ped) { return big::native_invoker::invoke<5684, false, BOOL>(ped); } - FORCEINLINE constexpr void UNCUFF_PED(Ped ped) { return big::native_invoker::invoke<5685, false, void>(ped); } - FORCEINLINE constexpr BOOL IS_PED_CUFFED(Ped ped) { return big::native_invoker::invoke<5686, false, BOOL>(ped); } + FORCEINLINE constexpr void TASK_PAUSE(Ped ped, int ms) { return big::native_invoker::invoke<5381, false, void>(ped, ms); } + FORCEINLINE constexpr void TASK_STAND_STILL(Ped ped, int time) { return big::native_invoker::invoke<5382, false, void>(ped, time); } + FORCEINLINE constexpr void TASK_JUMP(Ped ped, BOOL usePlayerLaunchForce, BOOL doSuperJump, BOOL useFullSuperJumpForce) { return big::native_invoker::invoke<5383, false, void>(ped, usePlayerLaunchForce, doSuperJump, useFullSuperJumpForce); } + FORCEINLINE constexpr void TASK_COWER(Ped ped, int duration) { return big::native_invoker::invoke<5384, false, void>(ped, duration); } + FORCEINLINE constexpr void TASK_HANDS_UP(Ped ped, int duration, Ped facingPed, int timeToFacePed, int flags) { return big::native_invoker::invoke<5385, false, void>(ped, duration, facingPed, timeToFacePed, flags); } + FORCEINLINE constexpr void UPDATE_TASK_HANDS_UP_DURATION(Ped ped, int duration) { return big::native_invoker::invoke<5386, false, void>(ped, duration); } + FORCEINLINE constexpr void TASK_OPEN_VEHICLE_DOOR(Ped ped, Vehicle vehicle, int timeOut, int seat, float speed) { return big::native_invoker::invoke<5387, false, void>(ped, vehicle, timeOut, seat, speed); } + FORCEINLINE constexpr void TASK_ENTER_VEHICLE(Ped ped, Vehicle vehicle, int timeout, int seat, float speed, int flag, const char* overrideEntryClipsetName, Any p7) { return big::native_invoker::invoke<5388, false, void>(ped, vehicle, timeout, seat, speed, flag, overrideEntryClipsetName, p7); } + FORCEINLINE constexpr void TASK_LEAVE_VEHICLE(Ped ped, Vehicle vehicle, int flags) { return big::native_invoker::invoke<5389, false, void>(ped, vehicle, flags); } + FORCEINLINE constexpr void TASK_GET_OFF_BOAT(Ped ped, Vehicle boat) { return big::native_invoker::invoke<5390, false, void>(ped, boat); } + FORCEINLINE constexpr void TASK_SKY_DIVE(Ped ped, BOOL instant) { return big::native_invoker::invoke<5391, false, void>(ped, instant); } + FORCEINLINE constexpr void TASK_PARACHUTE(Ped ped, BOOL giveParachuteItem, BOOL instant) { return big::native_invoker::invoke<5392, false, void>(ped, giveParachuteItem, instant); } + FORCEINLINE constexpr void TASK_PARACHUTE_TO_TARGET(Ped ped, float x, float y, float z) { return big::native_invoker::invoke<5393, false, void>(ped, x, y, z); } + FORCEINLINE constexpr void SET_PARACHUTE_TASK_TARGET(Ped ped, float x, float y, float z) { return big::native_invoker::invoke<5394, false, void>(ped, x, y, z); } + FORCEINLINE constexpr void SET_PARACHUTE_TASK_THRUST(Ped ped, float thrust) { return big::native_invoker::invoke<5395, false, void>(ped, thrust); } + FORCEINLINE constexpr void TASK_RAPPEL_FROM_HELI(Ped ped, float minHeightAboveGround) { return big::native_invoker::invoke<5396, false, void>(ped, minHeightAboveGround); } + FORCEINLINE constexpr void TASK_VEHICLE_DRIVE_TO_COORD(Ped ped, Vehicle vehicle, float x, float y, float z, float speed, Any p6, Hash vehicleModel, int drivingMode, float stopRange, float straightLineDistance) { return big::native_invoker::invoke<5397, false, void>(ped, vehicle, x, y, z, speed, p6, vehicleModel, drivingMode, stopRange, straightLineDistance); } + FORCEINLINE constexpr void TASK_VEHICLE_DRIVE_TO_COORD_LONGRANGE(Ped ped, Vehicle vehicle, float x, float y, float z, float speed, int driveMode, float stopRange) { return big::native_invoker::invoke<5398, false, void>(ped, vehicle, x, y, z, speed, driveMode, stopRange); } + FORCEINLINE constexpr void TASK_VEHICLE_DRIVE_WANDER(Ped ped, Vehicle vehicle, float speed, int drivingStyle) { return big::native_invoker::invoke<5399, false, void>(ped, vehicle, speed, drivingStyle); } + FORCEINLINE constexpr void TASK_FOLLOW_TO_OFFSET_OF_ENTITY(Ped ped, Entity entity, float offsetX, float offsetY, float offsetZ, float movementSpeed, int timeout, float stoppingRange, BOOL persistFollowing) { return big::native_invoker::invoke<5400, false, void>(ped, entity, offsetX, offsetY, offsetZ, movementSpeed, timeout, stoppingRange, persistFollowing); } + FORCEINLINE constexpr void TASK_GO_STRAIGHT_TO_COORD(Ped ped, float x, float y, float z, float speed, int timeout, float targetHeading, float distanceToSlide) { return big::native_invoker::invoke<5401, false, void>(ped, x, y, z, speed, timeout, targetHeading, distanceToSlide); } + FORCEINLINE constexpr void TASK_GO_STRAIGHT_TO_COORD_RELATIVE_TO_ENTITY(Ped ped, Entity entity, float x, float y, float z, float moveBlendRatio, int time) { return big::native_invoker::invoke<5402, false, void>(ped, entity, x, y, z, moveBlendRatio, time); } + FORCEINLINE constexpr void TASK_ACHIEVE_HEADING(Ped ped, float heading, int timeout) { return big::native_invoker::invoke<5403, false, void>(ped, heading, timeout); } + FORCEINLINE constexpr void TASK_FLUSH_ROUTE() { return big::native_invoker::invoke<5404, false, void>(); } + FORCEINLINE constexpr void TASK_EXTEND_ROUTE(float x, float y, float z) { return big::native_invoker::invoke<5405, false, void>(x, y, z); } + FORCEINLINE constexpr void TASK_FOLLOW_POINT_ROUTE(Ped ped, float speed, int mode) { return big::native_invoker::invoke<5406, false, void>(ped, speed, mode); } + FORCEINLINE constexpr void TASK_GO_TO_ENTITY(Entity entity, Entity target, int duration, float distance, float moveBlendRatio, float slowDownDistance, int flags) { return big::native_invoker::invoke<5407, false, void>(entity, target, duration, distance, moveBlendRatio, slowDownDistance, flags); } + FORCEINLINE constexpr void TASK_SMART_FLEE_COORD(Ped ped, float x, float y, float z, float distance, int time, BOOL preferPavements, BOOL quitIfOutOfRange) { return big::native_invoker::invoke<5408, false, void>(ped, x, y, z, distance, time, preferPavements, quitIfOutOfRange); } + FORCEINLINE constexpr void TASK_SMART_FLEE_PED(Ped ped, Ped fleeTarget, float safeDistance, int fleeTime, BOOL preferPavements, BOOL updateToNearestHatedPed) { return big::native_invoker::invoke<5409, false, void>(ped, fleeTarget, safeDistance, fleeTime, preferPavements, updateToNearestHatedPed); } + FORCEINLINE constexpr void TASK_REACT_AND_FLEE_PED(Ped ped, Ped fleeTarget) { return big::native_invoker::invoke<5410, false, void>(ped, fleeTarget); } + FORCEINLINE constexpr void TASK_SHOCKING_EVENT_REACT(Ped ped, int eventHandle) { return big::native_invoker::invoke<5411, false, void>(ped, eventHandle); } + FORCEINLINE constexpr void TASK_WANDER_IN_AREA(Ped ped, float x, float y, float z, float radius, float minimalLength, float timeBetweenWalks) { return big::native_invoker::invoke<5412, false, void>(ped, x, y, z, radius, minimalLength, timeBetweenWalks); } + FORCEINLINE constexpr void TASK_WANDER_STANDARD(Ped ped, float heading, int flags) { return big::native_invoker::invoke<5413, false, void>(ped, heading, flags); } + FORCEINLINE constexpr void TASK_WANDER_SPECIFIC(Ped ped, const char* conditionalAnimGroupStr, const char* conditionalAnimStr, float heading) { return big::native_invoker::invoke<5414, false, void>(ped, conditionalAnimGroupStr, conditionalAnimStr, heading); } + FORCEINLINE constexpr void TASK_VEHICLE_PARK(Ped ped, Vehicle vehicle, float x, float y, float z, float heading, int mode, float radius, BOOL keepEngineOn) { return big::native_invoker::invoke<5415, false, void>(ped, vehicle, x, y, z, heading, mode, radius, keepEngineOn); } + FORCEINLINE constexpr void TASK_STEALTH_KILL(Ped killer, Ped target, Hash stealthKillActionResultHash, float desiredMoveBlendRatio, int stealthFlags) { return big::native_invoker::invoke<5416, false, void>(killer, target, stealthKillActionResultHash, desiredMoveBlendRatio, stealthFlags); } + FORCEINLINE constexpr void TASK_PLANT_BOMB(Ped ped, float x, float y, float z, float heading) { return big::native_invoker::invoke<5417, false, void>(ped, x, y, z, heading); } + FORCEINLINE constexpr void TASK_FOLLOW_NAV_MESH_TO_COORD(Ped ped, float x, float y, float z, float moveBlendRatio, int time, float targetRadius, int flags, float targetHeading) { return big::native_invoker::invoke<5418, false, void>(ped, x, y, z, moveBlendRatio, time, targetRadius, flags, targetHeading); } + FORCEINLINE constexpr void TASK_FOLLOW_NAV_MESH_TO_COORD_ADVANCED(Ped ped, float x, float y, float z, float moveBlendRatio, int time, float targetRadius, int flags, float slideToCoordHeading, float maxSlopeNavigable, float clampMaxSearchDistance, float targetHeading) { return big::native_invoker::invoke<5419, false, void>(ped, x, y, z, moveBlendRatio, time, targetRadius, flags, slideToCoordHeading, maxSlopeNavigable, clampMaxSearchDistance, targetHeading); } + FORCEINLINE constexpr void SET_PED_PATH_CAN_USE_CLIMBOVERS(Ped ped, BOOL Toggle) { return big::native_invoker::invoke<5420, false, void>(ped, Toggle); } + FORCEINLINE constexpr void SET_PED_PATH_CAN_USE_LADDERS(Ped ped, BOOL Toggle) { return big::native_invoker::invoke<5421, false, void>(ped, Toggle); } + FORCEINLINE constexpr void SET_PED_PATH_CAN_DROP_FROM_HEIGHT(Ped ped, BOOL Toggle) { return big::native_invoker::invoke<5422, false, void>(ped, Toggle); } + FORCEINLINE constexpr void SET_PED_PATH_CLIMB_COST_MODIFIER(Ped ped, float modifier) { return big::native_invoker::invoke<5423, false, void>(ped, modifier); } + FORCEINLINE constexpr void SET_PED_PATH_MAY_ENTER_WATER(Ped ped, BOOL mayEnterWater) { return big::native_invoker::invoke<5424, false, void>(ped, mayEnterWater); } + FORCEINLINE constexpr void SET_PED_PATH_PREFER_TO_AVOID_WATER(Ped ped, BOOL avoidWater) { return big::native_invoker::invoke<5425, false, void>(ped, avoidWater); } + FORCEINLINE constexpr void SET_PED_PATH_AVOID_FIRE(Ped ped, BOOL avoidFire) { return big::native_invoker::invoke<5426, false, void>(ped, avoidFire); } + FORCEINLINE constexpr void SET_GLOBAL_MIN_BIRD_FLIGHT_HEIGHT(float height) { return big::native_invoker::invoke<5427, false, void>(height); } + FORCEINLINE constexpr int GET_NAVMESH_ROUTE_DISTANCE_REMAINING(Ped ped, float* distanceRemaining, BOOL* isPathReady) { return big::native_invoker::invoke<5428, false, int>(ped, distanceRemaining, isPathReady); } + FORCEINLINE constexpr int GET_NAVMESH_ROUTE_RESULT(Ped ped) { return big::native_invoker::invoke<5429, false, int>(ped); } + FORCEINLINE constexpr BOOL IS_CONTROLLED_VEHICLE_UNABLE_TO_GET_TO_ROAD(Ped ped) { return big::native_invoker::invoke<5430, false, BOOL>(ped); } + FORCEINLINE constexpr void TASK_GO_TO_COORD_ANY_MEANS(Ped ped, float x, float y, float z, float moveBlendRatio, Vehicle vehicle, BOOL useLongRangeVehiclePathing, int drivingFlags, float maxRangeToShootTargets) { return big::native_invoker::invoke<5431, false, void>(ped, x, y, z, moveBlendRatio, vehicle, useLongRangeVehiclePathing, drivingFlags, maxRangeToShootTargets); } + FORCEINLINE constexpr void TASK_GO_TO_COORD_ANY_MEANS_EXTRA_PARAMS(Ped ped, float x, float y, float z, float moveBlendRatio, Vehicle vehicle, BOOL useLongRangeVehiclePathing, int drivingFlags, float maxRangeToShootTargets, float extraVehToTargetDistToPreferVehicle, float driveStraightLineDistance, int extraFlags, float warpTimerMS) { return big::native_invoker::invoke<5432, false, void>(ped, x, y, z, moveBlendRatio, vehicle, useLongRangeVehiclePathing, drivingFlags, maxRangeToShootTargets, extraVehToTargetDistToPreferVehicle, driveStraightLineDistance, extraFlags, warpTimerMS); } + FORCEINLINE constexpr void TASK_GO_TO_COORD_ANY_MEANS_EXTRA_PARAMS_WITH_CRUISE_SPEED(Ped ped, float x, float y, float z, float moveBlendRatio, Vehicle vehicle, BOOL useLongRangeVehiclePathing, int drivingFlags, float maxRangeToShootTargets, float extraVehToTargetDistToPreferVehicle, float driveStraightLineDistance, int extraFlags, float cruiseSpeed, float targetArriveDist) { return big::native_invoker::invoke<5433, false, void>(ped, x, y, z, moveBlendRatio, vehicle, useLongRangeVehiclePathing, drivingFlags, maxRangeToShootTargets, extraVehToTargetDistToPreferVehicle, driveStraightLineDistance, extraFlags, cruiseSpeed, targetArriveDist); } + FORCEINLINE constexpr void TASK_PLAY_ANIM(Ped ped, const char* animDictionary, const char* animationName, float blendInSpeed, float blendOutSpeed, int duration, int flag, float playbackRate, BOOL lockX, BOOL lockY, BOOL lockZ) { return big::native_invoker::invoke<5434, false, void>(ped, animDictionary, animationName, blendInSpeed, blendOutSpeed, duration, flag, playbackRate, lockX, lockY, lockZ); } + FORCEINLINE constexpr void TASK_PLAY_ANIM_ADVANCED(Ped ped, const char* animDict, const char* animName, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float animEnterSpeed, float animExitSpeed, int duration, Any flag, float animTime, int rotOrder, int ikFlags) { return big::native_invoker::invoke<5435, false, void>(ped, animDict, animName, posX, posY, posZ, rotX, rotY, rotZ, animEnterSpeed, animExitSpeed, duration, flag, animTime, rotOrder, ikFlags); } + FORCEINLINE constexpr void STOP_ANIM_TASK(Entity entity, const char* animDictionary, const char* animationName, float blendDelta) { return big::native_invoker::invoke<5436, false, void>(entity, animDictionary, animationName, blendDelta); } + FORCEINLINE constexpr void TASK_SCRIPTED_ANIMATION(Ped ped, int* priorityLowData, int* priorityMidData, int* priorityHighData, float blendInDelta, float blendOutDelta) { return big::native_invoker::invoke<5437, false, void>(ped, priorityLowData, priorityMidData, priorityHighData, blendInDelta, blendOutDelta); } + FORCEINLINE constexpr void PLAY_ENTITY_SCRIPTED_ANIM(Entity entity, int* priorityLowData, int* priorityMidData, int* priorityHighData, float blendInDelta, float blendOutDelta) { return big::native_invoker::invoke<5438, false, void>(entity, priorityLowData, priorityMidData, priorityHighData, blendInDelta, blendOutDelta); } + FORCEINLINE constexpr void STOP_ANIM_PLAYBACK(Entity entity, int priority, BOOL secondary) { return big::native_invoker::invoke<5439, false, void>(entity, priority, secondary); } + FORCEINLINE constexpr void SET_ANIM_WEIGHT(Entity entity, float weight, int priority, int index, BOOL secondary) { return big::native_invoker::invoke<5440, false, void>(entity, weight, priority, index, secondary); } + FORCEINLINE constexpr void SET_ANIM_PHASE(Entity entity, float phase, int priority, BOOL secondary) { return big::native_invoker::invoke<5441, false, void>(entity, phase, priority, secondary); } + FORCEINLINE constexpr void SET_ANIM_RATE(Entity entity, float rate, int priority, BOOL secondary) { return big::native_invoker::invoke<5442, false, void>(entity, rate, priority, secondary); } + FORCEINLINE constexpr void SET_ANIM_LOOPED(Entity entity, BOOL looped, int priority, BOOL secondary) { return big::native_invoker::invoke<5443, false, void>(entity, looped, priority, secondary); } + FORCEINLINE constexpr void TASK_PLAY_PHONE_GESTURE_ANIMATION(Ped ped, const char* animDict, const char* animation, const char* boneMaskType, float blendInDuration, float blendOutDuration, BOOL isLooping, BOOL holdLastFrame) { return big::native_invoker::invoke<5444, false, void>(ped, animDict, animation, boneMaskType, blendInDuration, blendOutDuration, isLooping, holdLastFrame); } + FORCEINLINE constexpr void TASK_STOP_PHONE_GESTURE_ANIMATION(Ped ped, float blendOutOverride) { return big::native_invoker::invoke<5445, false, void>(ped, blendOutOverride); } + FORCEINLINE constexpr BOOL IS_PLAYING_PHONE_GESTURE_ANIM(Ped ped) { return big::native_invoker::invoke<5446, false, BOOL>(ped); } + FORCEINLINE constexpr float GET_PHONE_GESTURE_ANIM_CURRENT_TIME(Ped ped) { return big::native_invoker::invoke<5447, false, float>(ped); } + FORCEINLINE constexpr float GET_PHONE_GESTURE_ANIM_TOTAL_TIME(Ped ped) { return big::native_invoker::invoke<5448, false, float>(ped); } + FORCEINLINE constexpr void TASK_VEHICLE_PLAY_ANIM(Vehicle vehicle, const char* animationSet, const char* animationName) { return big::native_invoker::invoke<5449, false, void>(vehicle, animationSet, animationName); } + FORCEINLINE constexpr void TASK_LOOK_AT_COORD(Entity entity, float x, float y, float z, int duration, int flags, int priority) { return big::native_invoker::invoke<5450, false, void>(entity, x, y, z, duration, flags, priority); } + FORCEINLINE constexpr void TASK_LOOK_AT_ENTITY(Ped ped, Entity lookAt, int duration, int flags, int priority) { return big::native_invoker::invoke<5451, false, void>(ped, lookAt, duration, flags, priority); } + FORCEINLINE constexpr void TASK_CLEAR_LOOK_AT(Ped ped) { return big::native_invoker::invoke<5452, false, void>(ped); } + FORCEINLINE constexpr void OPEN_SEQUENCE_TASK(int* taskSequenceId) { return big::native_invoker::invoke<5453, false, void>(taskSequenceId); } + FORCEINLINE constexpr void CLOSE_SEQUENCE_TASK(int taskSequenceId) { return big::native_invoker::invoke<5454, false, void>(taskSequenceId); } + FORCEINLINE constexpr void TASK_PERFORM_SEQUENCE(Ped ped, int taskSequenceId) { return big::native_invoker::invoke<5455, false, void>(ped, taskSequenceId); } + FORCEINLINE constexpr void TASK_PERFORM_SEQUENCE_LOCALLY(Ped ped, int taskSequenceId) { return big::native_invoker::invoke<5456, false, void>(ped, taskSequenceId); } + FORCEINLINE constexpr void CLEAR_SEQUENCE_TASK(int* taskSequenceId) { return big::native_invoker::invoke<5457, false, void>(taskSequenceId); } + FORCEINLINE constexpr void SET_SEQUENCE_TO_REPEAT(int taskSequenceId, BOOL repeat) { return big::native_invoker::invoke<5458, false, void>(taskSequenceId, repeat); } + FORCEINLINE constexpr int GET_SEQUENCE_PROGRESS(Ped ped) { return big::native_invoker::invoke<5459, false, int>(ped); } + FORCEINLINE constexpr BOOL GET_IS_TASK_ACTIVE(Ped ped, int taskIndex) { return big::native_invoker::invoke<5460, false, BOOL>(ped, taskIndex); } + FORCEINLINE constexpr int GET_SCRIPT_TASK_STATUS(Ped ped, Hash taskHash) { return big::native_invoker::invoke<5461, false, int>(ped, taskHash); } + FORCEINLINE constexpr int GET_ACTIVE_VEHICLE_MISSION_TYPE(Vehicle vehicle) { return big::native_invoker::invoke<5462, false, int>(vehicle); } + FORCEINLINE constexpr void TASK_LEAVE_ANY_VEHICLE(Ped ped, int delayTime, int flags) { return big::native_invoker::invoke<5463, false, void>(ped, delayTime, flags); } + FORCEINLINE constexpr void TASK_AIM_GUN_SCRIPTED(Ped ped, Hash scriptTask, BOOL disableBlockingClip, BOOL instantBlendToAim) { return big::native_invoker::invoke<5464, false, void>(ped, scriptTask, disableBlockingClip, instantBlendToAim); } + FORCEINLINE constexpr void TASK_AIM_GUN_SCRIPTED_WITH_TARGET(Ped ped, Ped target, float x, float y, float z, int gunTaskType, BOOL disableBlockingClip, BOOL forceAim) { return big::native_invoker::invoke<5465, false, void>(ped, target, x, y, z, gunTaskType, disableBlockingClip, forceAim); } + FORCEINLINE constexpr void UPDATE_TASK_AIM_GUN_SCRIPTED_TARGET(Ped ped, Ped target, float x, float y, float z, BOOL disableBlockingClip) { return big::native_invoker::invoke<5466, false, void>(ped, target, x, y, z, disableBlockingClip); } + FORCEINLINE constexpr const char* GET_CLIP_SET_FOR_SCRIPTED_GUN_TASK(int gunTaskType) { return big::native_invoker::invoke<5467, false, const char*>(gunTaskType); } + FORCEINLINE constexpr void TASK_AIM_GUN_AT_ENTITY(Ped ped, Entity entity, int duration, BOOL instantBlendToAim) { return big::native_invoker::invoke<5468, false, void>(ped, entity, duration, instantBlendToAim); } + FORCEINLINE constexpr void TASK_TURN_PED_TO_FACE_ENTITY(Ped ped, Entity entity, int duration) { return big::native_invoker::invoke<5469, false, void>(ped, entity, duration); } + FORCEINLINE constexpr void TASK_AIM_GUN_AT_COORD(Ped ped, float x, float y, float z, int time, BOOL instantBlendToAim, BOOL playAnimIntro) { return big::native_invoker::invoke<5470, false, void>(ped, x, y, z, time, instantBlendToAim, playAnimIntro); } + FORCEINLINE constexpr void TASK_SHOOT_AT_COORD(Ped ped, float x, float y, float z, int duration, Hash firingPattern) { return big::native_invoker::invoke<5471, false, void>(ped, x, y, z, duration, firingPattern); } + FORCEINLINE constexpr void TASK_SHUFFLE_TO_NEXT_VEHICLE_SEAT(Ped ped, Vehicle vehicle, BOOL useAlternateShuffle) { return big::native_invoker::invoke<5472, false, void>(ped, vehicle, useAlternateShuffle); } + FORCEINLINE constexpr void CLEAR_PED_TASKS(Ped ped) { return big::native_invoker::invoke<5473, false, void>(ped); } + FORCEINLINE constexpr void CLEAR_PED_SECONDARY_TASK(Ped ped) { return big::native_invoker::invoke<5474, false, void>(ped); } + FORCEINLINE constexpr void TASK_EVERYONE_LEAVE_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5475, false, void>(vehicle); } + FORCEINLINE constexpr void TASK_GOTO_ENTITY_OFFSET(Ped ped, Entity entity, int time, float seekRadius, float seekAngleDeg, float moveBlendRatio, int gotoEntityOffsetFlags) { return big::native_invoker::invoke<5476, false, void>(ped, entity, time, seekRadius, seekAngleDeg, moveBlendRatio, gotoEntityOffsetFlags); } + FORCEINLINE constexpr void TASK_GOTO_ENTITY_OFFSET_XY(Ped ped, Entity entity, int duration, float targetRadius, float offsetX, float offsetY, float moveBlendRatio, int gotoEntityOffsetFlags) { return big::native_invoker::invoke<5477, false, void>(ped, entity, duration, targetRadius, offsetX, offsetY, moveBlendRatio, gotoEntityOffsetFlags); } + FORCEINLINE constexpr void TASK_TURN_PED_TO_FACE_COORD(Ped ped, float x, float y, float z, int duration) { return big::native_invoker::invoke<5478, false, void>(ped, x, y, z, duration); } + FORCEINLINE constexpr void TASK_VEHICLE_TEMP_ACTION(Ped driver, Vehicle vehicle, int action, int time) { return big::native_invoker::invoke<5479, false, void>(driver, vehicle, action, time); } + FORCEINLINE constexpr void TASK_VEHICLE_MISSION(Ped driver, Vehicle vehicle, Vehicle vehicleTarget, int missionType, float cruiseSpeed, int drivingStyle, float targetReached, float straightLineDistance, BOOL DriveAgainstTraffic) { return big::native_invoker::invoke<5480, false, void>(driver, vehicle, vehicleTarget, missionType, cruiseSpeed, drivingStyle, targetReached, straightLineDistance, DriveAgainstTraffic); } + FORCEINLINE constexpr void TASK_VEHICLE_MISSION_PED_TARGET(Ped ped, Vehicle vehicle, Ped pedTarget, int missionType, float maxSpeed, int drivingStyle, float minDistance, float straightLineDistance, BOOL DriveAgainstTraffic) { return big::native_invoker::invoke<5481, false, void>(ped, vehicle, pedTarget, missionType, maxSpeed, drivingStyle, minDistance, straightLineDistance, DriveAgainstTraffic); } + FORCEINLINE constexpr void TASK_VEHICLE_MISSION_COORS_TARGET(Ped ped, Vehicle vehicle, float x, float y, float z, int mission, float cruiseSpeed, int drivingStyle, float targetReached, float straightLineDistance, BOOL DriveAgainstTraffic) { return big::native_invoker::invoke<5482, false, void>(ped, vehicle, x, y, z, mission, cruiseSpeed, drivingStyle, targetReached, straightLineDistance, DriveAgainstTraffic); } + FORCEINLINE constexpr void TASK_VEHICLE_ESCORT(Ped ped, Vehicle vehicle, Vehicle targetVehicle, int mode, float speed, int drivingStyle, float minDistance, int minHeightAboveTerrain, float noRoadsDistance) { return big::native_invoker::invoke<5483, false, void>(ped, vehicle, targetVehicle, mode, speed, drivingStyle, minDistance, minHeightAboveTerrain, noRoadsDistance); } + FORCEINLINE constexpr void TASK_VEHICLE_FOLLOW(Ped driver, Vehicle vehicle, Entity targetEntity, float speed, int drivingStyle, int minDistance) { return big::native_invoker::invoke<5484, false, void>(driver, vehicle, targetEntity, speed, drivingStyle, minDistance); } + FORCEINLINE constexpr void TASK_VEHICLE_CHASE(Ped driver, Entity targetEnt) { return big::native_invoker::invoke<5485, false, void>(driver, targetEnt); } + FORCEINLINE constexpr void TASK_VEHICLE_HELI_PROTECT(Ped pilot, Vehicle vehicle, Entity entityToFollow, float targetSpeed, int drivingFlags, float radius, int altitude, int heliFlags) { return big::native_invoker::invoke<5486, false, void>(pilot, vehicle, entityToFollow, targetSpeed, drivingFlags, radius, altitude, heliFlags); } + FORCEINLINE constexpr void SET_TASK_VEHICLE_CHASE_BEHAVIOR_FLAG(Ped ped, int flag, BOOL set) { return big::native_invoker::invoke<5487, false, void>(ped, flag, set); } + FORCEINLINE constexpr void SET_TASK_VEHICLE_CHASE_IDEAL_PURSUIT_DISTANCE(Ped ped, float distance) { return big::native_invoker::invoke<5488, false, void>(ped, distance); } + FORCEINLINE constexpr void TASK_HELI_CHASE(Ped pilot, Entity entityToFollow, float x, float y, float z) { return big::native_invoker::invoke<5489, false, void>(pilot, entityToFollow, x, y, z); } + FORCEINLINE constexpr void TASK_PLANE_CHASE(Ped pilot, Entity entityToFollow, float x, float y, float z) { return big::native_invoker::invoke<5490, false, void>(pilot, entityToFollow, x, y, z); } + FORCEINLINE constexpr void TASK_PLANE_LAND(Ped pilot, Vehicle plane, float runwayStartX, float runwayStartY, float runwayStartZ, float runwayEndX, float runwayEndY, float runwayEndZ) { return big::native_invoker::invoke<5491, false, void>(pilot, plane, runwayStartX, runwayStartY, runwayStartZ, runwayEndX, runwayEndY, runwayEndZ); } + FORCEINLINE constexpr void CLEAR_DEFAULT_PRIMARY_TASK(Ped ped) { return big::native_invoker::invoke<5492, false, void>(ped); } + FORCEINLINE constexpr void CLEAR_PRIMARY_VEHICLE_TASK(Vehicle vehicle) { return big::native_invoker::invoke<5493, false, void>(vehicle); } + FORCEINLINE constexpr void CLEAR_VEHICLE_CRASH_TASK(Vehicle vehicle) { return big::native_invoker::invoke<5494, false, void>(vehicle); } + FORCEINLINE constexpr void TASK_PLANE_GOTO_PRECISE_VTOL(Ped ped, Vehicle vehicle, float x, float y, float z, int flightHeight, int minHeightAboveTerrain, BOOL useDesiredOrientation, float desiredOrientation, BOOL autopilot) { return big::native_invoker::invoke<5495, false, void>(ped, vehicle, x, y, z, flightHeight, minHeightAboveTerrain, useDesiredOrientation, desiredOrientation, autopilot); } + FORCEINLINE constexpr void TASK_SUBMARINE_GOTO_AND_STOP(Ped ped, Vehicle submarine, float x, float y, float z, BOOL autopilot) { return big::native_invoker::invoke<5496, false, void>(ped, submarine, x, y, z, autopilot); } + FORCEINLINE constexpr void TASK_HELI_MISSION(Ped pilot, Vehicle aircraft, Vehicle targetVehicle, Ped targetPed, float destinationX, float destinationY, float destinationZ, int missionFlag, float maxSpeed, float radius, float targetHeading, int maxHeight, int minHeight, float slowDownDistance, int behaviorFlags) { return big::native_invoker::invoke<5497, false, void>(pilot, aircraft, targetVehicle, targetPed, destinationX, destinationY, destinationZ, missionFlag, maxSpeed, radius, targetHeading, maxHeight, minHeight, slowDownDistance, behaviorFlags); } + FORCEINLINE constexpr void TASK_HELI_ESCORT_HELI(Ped pilot, Vehicle heli1, Vehicle heli2, float offsetX, float offsetY, float offsetZ) { return big::native_invoker::invoke<5498, false, void>(pilot, heli1, heli2, offsetX, offsetY, offsetZ); } + FORCEINLINE constexpr void TASK_PLANE_MISSION(Ped pilot, Vehicle aircraft, Vehicle targetVehicle, Ped targetPed, float destinationX, float destinationY, float destinationZ, int missionFlag, float angularDrag, float targetReached, float targetHeading, float maxZ, float minZ, BOOL precise) { return big::native_invoker::invoke<5499, false, void>(pilot, aircraft, targetVehicle, targetPed, destinationX, destinationY, destinationZ, missionFlag, angularDrag, targetReached, targetHeading, maxZ, minZ, precise); } + FORCEINLINE constexpr void TASK_PLANE_TAXI(Ped pilot, Vehicle aircraft, float x, float y, float z, float cruiseSpeed, float targetReached) { return big::native_invoker::invoke<5500, false, void>(pilot, aircraft, x, y, z, cruiseSpeed, targetReached); } + FORCEINLINE constexpr void TASK_BOAT_MISSION(Ped pedDriver, Vehicle vehicle, Vehicle targetVehicle, Ped targetPed, float x, float y, float z, int mission, float maxSpeed, int drivingStyle, float targetReached, Any boatFlags) { return big::native_invoker::invoke<5501, false, void>(pedDriver, vehicle, targetVehicle, targetPed, x, y, z, mission, maxSpeed, drivingStyle, targetReached, boatFlags); } + FORCEINLINE constexpr void TASK_DRIVE_BY(Ped driverPed, Ped targetPed, Vehicle targetVehicle, float targetX, float targetY, float targetZ, float distanceToShoot, int pedAccuracy, BOOL pushUnderneathDrivingTaskIfDriving, Hash firingPattern) { return big::native_invoker::invoke<5502, false, void>(driverPed, targetPed, targetVehicle, targetX, targetY, targetZ, distanceToShoot, pedAccuracy, pushUnderneathDrivingTaskIfDriving, firingPattern); } + FORCEINLINE constexpr void SET_DRIVEBY_TASK_TARGET(Ped shootingPed, Ped targetPed, Vehicle targetVehicle, float x, float y, float z) { return big::native_invoker::invoke<5503, false, void>(shootingPed, targetPed, targetVehicle, x, y, z); } + FORCEINLINE constexpr void CLEAR_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK(Ped ped) { return big::native_invoker::invoke<5504, false, void>(ped); } + FORCEINLINE constexpr BOOL IS_DRIVEBY_TASK_UNDERNEATH_DRIVING_TASK(Ped ped) { return big::native_invoker::invoke<5505, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL CONTROL_MOUNTED_WEAPON(Ped ped) { return big::native_invoker::invoke<5506, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_MOUNTED_WEAPON_TARGET(Ped shootingPed, Ped targetPed, Vehicle targetVehicle, float x, float y, float z, int taskMode, BOOL ignoreTargetVehDeadCheck) { return big::native_invoker::invoke<5507, false, void>(shootingPed, targetPed, targetVehicle, x, y, z, taskMode, ignoreTargetVehDeadCheck); } + FORCEINLINE constexpr BOOL IS_MOUNTED_WEAPON_TASK_UNDERNEATH_DRIVING_TASK(Ped ped) { return big::native_invoker::invoke<5508, false, BOOL>(ped); } + FORCEINLINE constexpr void TASK_USE_MOBILE_PHONE(Ped ped, BOOL usePhone, int desiredPhoneMode) { return big::native_invoker::invoke<5509, false, void>(ped, usePhone, desiredPhoneMode); } + FORCEINLINE constexpr void TASK_USE_MOBILE_PHONE_TIMED(Ped ped, int duration) { return big::native_invoker::invoke<5510, false, void>(ped, duration); } + FORCEINLINE constexpr void TASK_CHAT_TO_PED(Ped ped, Ped target, int flags, float goToLocationX, float goToLocationY, float goToLocationZ, float headingDegs, float idleTime) { return big::native_invoker::invoke<5511, false, void>(ped, target, flags, goToLocationX, goToLocationY, goToLocationZ, headingDegs, idleTime); } + FORCEINLINE constexpr void TASK_WARP_PED_INTO_VEHICLE(Ped ped, Vehicle vehicle, int seat) { return big::native_invoker::invoke<5512, false, void>(ped, vehicle, seat); } + FORCEINLINE constexpr void TASK_SHOOT_AT_ENTITY(Entity entity, Entity target, int duration, Hash firingPattern) { return big::native_invoker::invoke<5513, false, void>(entity, target, duration, firingPattern); } + FORCEINLINE constexpr void TASK_CLIMB(Ped ped, BOOL usePlayerLaunchForce) { return big::native_invoker::invoke<5514, false, void>(ped, usePlayerLaunchForce); } + FORCEINLINE constexpr void TASK_CLIMB_LADDER(Ped ped, BOOL fast) { return big::native_invoker::invoke<5515, false, void>(ped, fast); } + FORCEINLINE constexpr void TASK_RAPPEL_DOWN_WALL_USING_CLIPSET_OVERRIDE(Ped ped, float x1, float y1, float z1, float x2, float y2, float z2, float minZ, int ropeHandle, const char* clipSet, Any p10, Any p11) { return big::native_invoker::invoke<5516, false, void>(ped, x1, y1, z1, x2, y2, z2, minZ, ropeHandle, clipSet, p10, p11); } + FORCEINLINE constexpr int GET_TASK_RAPPEL_DOWN_WALL_STATE(Ped ped) { return big::native_invoker::invoke<5517, false, int>(ped); } + FORCEINLINE constexpr void CLEAR_PED_TASKS_IMMEDIATELY(Ped ped) { return big::native_invoker::invoke<5518, false, void>(ped); } + FORCEINLINE constexpr void TASK_PERFORM_SEQUENCE_FROM_PROGRESS(Ped ped, int taskIndex, int progress1, int progress2) { return big::native_invoker::invoke<5519, false, void>(ped, taskIndex, progress1, progress2); } + FORCEINLINE constexpr void SET_NEXT_DESIRED_MOVE_STATE(float nextMoveState) { return big::native_invoker::invoke<5520, false, void>(nextMoveState); } + FORCEINLINE constexpr void SET_PED_DESIRED_MOVE_BLEND_RATIO(Ped ped, float newMoveBlendRatio) { return big::native_invoker::invoke<5521, false, void>(ped, newMoveBlendRatio); } + FORCEINLINE constexpr float GET_PED_DESIRED_MOVE_BLEND_RATIO(Ped ped) { return big::native_invoker::invoke<5522, false, float>(ped); } + FORCEINLINE constexpr void TASK_GOTO_ENTITY_AIMING(Ped ped, Entity target, float distanceToStopAt, float StartAimingDist) { return big::native_invoker::invoke<5523, false, void>(ped, target, distanceToStopAt, StartAimingDist); } + FORCEINLINE constexpr void TASK_SET_DECISION_MAKER(Ped ped, Hash decisionMakerId) { return big::native_invoker::invoke<5524, false, void>(ped, decisionMakerId); } + FORCEINLINE constexpr void TASK_SET_SPHERE_DEFENSIVE_AREA(Ped ped, float x, float y, float z, float radius) { return big::native_invoker::invoke<5525, false, void>(ped, x, y, z, radius); } + FORCEINLINE constexpr void TASK_CLEAR_DEFENSIVE_AREA(Ped ped) { return big::native_invoker::invoke<5526, false, void>(ped); } + FORCEINLINE constexpr void TASK_PED_SLIDE_TO_COORD(Ped ped, float x, float y, float z, float heading, float speed) { return big::native_invoker::invoke<5527, false, void>(ped, x, y, z, heading, speed); } + FORCEINLINE constexpr void TASK_PED_SLIDE_TO_COORD_HDG_RATE(Ped ped, float x, float y, float z, float heading, float speed, float headingChangeRate) { return big::native_invoker::invoke<5528, false, void>(ped, x, y, z, heading, speed, headingChangeRate); } + FORCEINLINE constexpr ScrHandle ADD_COVER_POINT(float x, float y, float z, float direction, int usage, int height, int arc, BOOL isPriority) { return big::native_invoker::invoke<5529, false, ScrHandle>(x, y, z, direction, usage, height, arc, isPriority); } + FORCEINLINE constexpr void REMOVE_COVER_POINT(ScrHandle coverpoint) { return big::native_invoker::invoke<5530, false, void>(coverpoint); } + FORCEINLINE constexpr BOOL DOES_SCRIPTED_COVER_POINT_EXIST_AT_COORDS(float x, float y, float z) { return big::native_invoker::invoke<5531, false, BOOL>(x, y, z); } + FORCEINLINE constexpr Vector3 GET_SCRIPTED_COVER_POINT_COORDS(ScrHandle coverpoint) { return big::native_invoker::invoke<5532, false, Vector3>(coverpoint); } + FORCEINLINE constexpr void ADD_SCRIPTED_COVER_AREA(float x, float y, float z, float radius) { return big::native_invoker::invoke<5533, false, void>(x, y, z, radius); } + FORCEINLINE constexpr void TASK_COMBAT_PED(Ped ped, Ped targetPed, int combatFlags, int threatResponseFlags) { return big::native_invoker::invoke<5534, false, void>(ped, targetPed, combatFlags, threatResponseFlags); } + FORCEINLINE constexpr void TASK_COMBAT_PED_TIMED(Ped ped, Ped target, int time, int flags) { return big::native_invoker::invoke<5535, false, void>(ped, target, time, flags); } + FORCEINLINE constexpr void TASK_SEEK_COVER_FROM_POS(Ped ped, float x, float y, float z, int duration, BOOL allowPeekingAndFiring) { return big::native_invoker::invoke<5536, false, void>(ped, x, y, z, duration, allowPeekingAndFiring); } + FORCEINLINE constexpr void TASK_SEEK_COVER_FROM_PED(Ped ped, Ped target, int duration, BOOL allowPeekingAndFiring) { return big::native_invoker::invoke<5537, false, void>(ped, target, duration, allowPeekingAndFiring); } + FORCEINLINE constexpr void TASK_SEEK_COVER_TO_COVER_POINT(Ped ped, ScrHandle coverpoint, float x, float y, float z, int time, BOOL allowPeekingAndFiring) { return big::native_invoker::invoke<5538, false, void>(ped, coverpoint, x, y, z, time, allowPeekingAndFiring); } + FORCEINLINE constexpr void TASK_SEEK_COVER_TO_COORDS(Ped ped, float x1, float y1, float z1, float x2, float y2, float z2, int timeout, BOOL shortRoute) { return big::native_invoker::invoke<5539, false, void>(ped, x1, y1, z1, x2, y2, z2, timeout, shortRoute); } + FORCEINLINE constexpr void TASK_PUT_PED_DIRECTLY_INTO_COVER(Ped ped, float x, float y, float z, int time, BOOL allowPeekingAndFiring, float blendInDuration, BOOL forceInitialFacingDirection, BOOL forceFaceLeft, int identifier, BOOL doEntry) { return big::native_invoker::invoke<5540, false, void>(ped, x, y, z, time, allowPeekingAndFiring, blendInDuration, forceInitialFacingDirection, forceFaceLeft, identifier, doEntry); } + FORCEINLINE constexpr void TASK_WARP_PED_DIRECTLY_INTO_COVER(Ped ped, int time, BOOL allowPeekingAndFiring, BOOL forceInitialFacingDirection, BOOL forceFaceLeft, int identifier) { return big::native_invoker::invoke<5541, false, void>(ped, time, allowPeekingAndFiring, forceInitialFacingDirection, forceFaceLeft, identifier); } + FORCEINLINE constexpr void TASK_EXIT_COVER(Ped ped, int exitType, float x, float y, float z) { return big::native_invoker::invoke<5542, false, void>(ped, exitType, x, y, z); } + FORCEINLINE constexpr void TASK_PUT_PED_DIRECTLY_INTO_MELEE(Ped ped, Ped meleeTarget, float blendInDuration, float timeInMelee, float strafePhaseSync, int aiCombatFlags) { return big::native_invoker::invoke<5543, false, void>(ped, meleeTarget, blendInDuration, timeInMelee, strafePhaseSync, aiCombatFlags); } + FORCEINLINE constexpr void TASK_TOGGLE_DUCK(Ped ped, int toggleType) { return big::native_invoker::invoke<5544, false, void>(ped, toggleType); } + FORCEINLINE constexpr void TASK_GUARD_CURRENT_POSITION(Ped ped, float maxPatrolProximity, float defensiveAreaRadius, BOOL setDefensiveArea) { return big::native_invoker::invoke<5545, false, void>(ped, maxPatrolProximity, defensiveAreaRadius, setDefensiveArea); } + FORCEINLINE constexpr void TASK_GUARD_ASSIGNED_DEFENSIVE_AREA(Ped ped, float x, float y, float z, float heading, float maxPatrolProximity, int timer) { return big::native_invoker::invoke<5546, false, void>(ped, x, y, z, heading, maxPatrolProximity, timer); } + FORCEINLINE constexpr void TASK_GUARD_SPHERE_DEFENSIVE_AREA(Ped ped, float defendPositionX, float defendPositionY, float defendPositionZ, float heading, float maxPatrolProximity, int time, float x, float y, float z, float defensiveAreaRadius) { return big::native_invoker::invoke<5547, false, void>(ped, defendPositionX, defendPositionY, defendPositionZ, heading, maxPatrolProximity, time, x, y, z, defensiveAreaRadius); } + FORCEINLINE constexpr void TASK_STAND_GUARD(Ped ped, float x, float y, float z, float heading, const char* scenarioName) { return big::native_invoker::invoke<5548, false, void>(ped, x, y, z, heading, scenarioName); } + FORCEINLINE constexpr void SET_DRIVE_TASK_CRUISE_SPEED(Ped driver, float cruiseSpeed) { return big::native_invoker::invoke<5549, false, void>(driver, cruiseSpeed); } + FORCEINLINE constexpr void SET_DRIVE_TASK_MAX_CRUISE_SPEED(Ped ped, float speed) { return big::native_invoker::invoke<5550, false, void>(ped, speed); } + FORCEINLINE constexpr void SET_DRIVE_TASK_DRIVING_STYLE(Ped ped, int drivingStyle) { return big::native_invoker::invoke<5551, false, void>(ped, drivingStyle); } + FORCEINLINE constexpr void ADD_COVER_BLOCKING_AREA(float startX, float startY, float startZ, float endX, float endY, float endZ, BOOL blockObjects, BOOL blockVehicles, BOOL blockMap, BOOL blockPlayer) { return big::native_invoker::invoke<5552, false, void>(startX, startY, startZ, endX, endY, endZ, blockObjects, blockVehicles, blockMap, blockPlayer); } + FORCEINLINE constexpr void REMOVE_ALL_COVER_BLOCKING_AREAS() { return big::native_invoker::invoke<5553, false, void>(); } + FORCEINLINE constexpr void REMOVE_COVER_BLOCKING_AREAS_AT_POSITION(float x, float y, float z) { return big::native_invoker::invoke<5554, false, void>(x, y, z); } + FORCEINLINE constexpr void REMOVE_SPECIFIC_COVER_BLOCKING_AREAS(float startX, float startY, float startZ, float endX, float endY, float endZ, BOOL blockObjects, BOOL blockVehicles, BOOL blockMap, BOOL blockPlayer) { return big::native_invoker::invoke<5555, false, void>(startX, startY, startZ, endX, endY, endZ, blockObjects, blockVehicles, blockMap, blockPlayer); } + FORCEINLINE constexpr void TASK_START_SCENARIO_IN_PLACE(Ped ped, const char* scenarioName, int unkDelay, BOOL playEnterAnim) { return big::native_invoker::invoke<5556, false, void>(ped, scenarioName, unkDelay, playEnterAnim); } + FORCEINLINE constexpr void TASK_START_SCENARIO_AT_POSITION(Ped ped, const char* scenarioName, float x, float y, float z, float heading, int duration, BOOL sittingScenario, BOOL teleport) { return big::native_invoker::invoke<5557, false, void>(ped, scenarioName, x, y, z, heading, duration, sittingScenario, teleport); } + FORCEINLINE constexpr void TASK_USE_NEAREST_SCENARIO_TO_COORD(Ped ped, float x, float y, float z, float distance, int duration) { return big::native_invoker::invoke<5558, false, void>(ped, x, y, z, distance, duration); } + FORCEINLINE constexpr void TASK_USE_NEAREST_SCENARIO_TO_COORD_WARP(Ped ped, float x, float y, float z, float radius, int timeToLeave) { return big::native_invoker::invoke<5559, false, void>(ped, x, y, z, radius, timeToLeave); } + FORCEINLINE constexpr void TASK_USE_NEAREST_SCENARIO_CHAIN_TO_COORD(Ped ped, float x, float y, float z, float maxRange, int timeToLeave) { return big::native_invoker::invoke<5560, false, void>(ped, x, y, z, maxRange, timeToLeave); } + FORCEINLINE constexpr void TASK_USE_NEAREST_SCENARIO_CHAIN_TO_COORD_WARP(Ped ped, float x, float y, float z, float radius, int timeToLeave) { return big::native_invoker::invoke<5561, false, void>(ped, x, y, z, radius, timeToLeave); } + FORCEINLINE constexpr BOOL DOES_SCENARIO_EXIST_IN_AREA(float x, float y, float z, float radius, BOOL mustBeFree) { return big::native_invoker::invoke<5562, false, BOOL>(x, y, z, radius, mustBeFree); } + FORCEINLINE constexpr BOOL DOES_SCENARIO_OF_TYPE_EXIST_IN_AREA(float x, float y, float z, const char* scenarioName, float radius, BOOL mustBeFree) { return big::native_invoker::invoke<5563, false, BOOL>(x, y, z, scenarioName, radius, mustBeFree); } + FORCEINLINE constexpr BOOL IS_SCENARIO_OCCUPIED(float x, float y, float z, float maxRange, BOOL onlyUsersActuallyAtScenario) { return big::native_invoker::invoke<5564, false, BOOL>(x, y, z, maxRange, onlyUsersActuallyAtScenario); } + FORCEINLINE constexpr BOOL PED_HAS_USE_SCENARIO_TASK(Ped ped) { return big::native_invoker::invoke<5565, false, BOOL>(ped); } + FORCEINLINE constexpr void PLAY_ANIM_ON_RUNNING_SCENARIO(Ped ped, const char* animDict, const char* animName) { return big::native_invoker::invoke<5566, false, void>(ped, animDict, animName); } + FORCEINLINE constexpr BOOL DOES_SCENARIO_GROUP_EXIST(const char* scenarioGroup) { return big::native_invoker::invoke<5567, false, BOOL>(scenarioGroup); } + FORCEINLINE constexpr BOOL IS_SCENARIO_GROUP_ENABLED(const char* scenarioGroup) { return big::native_invoker::invoke<5568, false, BOOL>(scenarioGroup); } + FORCEINLINE constexpr void SET_SCENARIO_GROUP_ENABLED(const char* scenarioGroup, BOOL enabled) { return big::native_invoker::invoke<5569, false, void>(scenarioGroup, enabled); } + FORCEINLINE constexpr void RESET_SCENARIO_GROUPS_ENABLED() { return big::native_invoker::invoke<5570, false, void>(); } + FORCEINLINE constexpr void SET_EXCLUSIVE_SCENARIO_GROUP(const char* scenarioGroup) { return big::native_invoker::invoke<5571, false, void>(scenarioGroup); } + FORCEINLINE constexpr void RESET_EXCLUSIVE_SCENARIO_GROUP() { return big::native_invoker::invoke<5572, false, void>(); } + FORCEINLINE constexpr BOOL IS_SCENARIO_TYPE_ENABLED(const char* scenarioType) { return big::native_invoker::invoke<5573, false, BOOL>(scenarioType); } + FORCEINLINE constexpr void SET_SCENARIO_TYPE_ENABLED(const char* scenarioType, BOOL toggle) { return big::native_invoker::invoke<5574, false, void>(scenarioType, toggle); } + FORCEINLINE constexpr void RESET_SCENARIO_TYPES_ENABLED() { return big::native_invoker::invoke<5575, false, void>(); } + FORCEINLINE constexpr BOOL IS_PED_ACTIVE_IN_SCENARIO(Ped ped) { return big::native_invoker::invoke<5576, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_PLAYING_BASE_CLIP_IN_SCENARIO(Ped ped) { return big::native_invoker::invoke<5577, false, BOOL>(ped); } + FORCEINLINE constexpr void SET_PED_CAN_PLAY_AMBIENT_IDLES(Ped ped, BOOL blockIdleClips, BOOL removeIdleClipIfPlaying) { return big::native_invoker::invoke<5578, false, void>(ped, blockIdleClips, removeIdleClipIfPlaying); } + FORCEINLINE constexpr void TASK_COMBAT_HATED_TARGETS_IN_AREA(Ped ped, float x, float y, float z, float radius, int combatFlags) { return big::native_invoker::invoke<5579, false, void>(ped, x, y, z, radius, combatFlags); } + FORCEINLINE constexpr void TASK_COMBAT_HATED_TARGETS_AROUND_PED(Ped ped, float radius, int combatFlags) { return big::native_invoker::invoke<5580, false, void>(ped, radius, combatFlags); } + FORCEINLINE constexpr void TASK_COMBAT_HATED_TARGETS_AROUND_PED_TIMED(Ped ped, float radius, int time, int combatFlags) { return big::native_invoker::invoke<5581, false, void>(ped, radius, time, combatFlags); } + FORCEINLINE constexpr void TASK_THROW_PROJECTILE(Ped ped, float x, float y, float z, int ignoreCollisionEntityIndex, BOOL createInvincibleProjectile) { return big::native_invoker::invoke<5582, false, void>(ped, x, y, z, ignoreCollisionEntityIndex, createInvincibleProjectile); } + FORCEINLINE constexpr void TASK_SWAP_WEAPON(Ped ped, BOOL drawWeapon) { return big::native_invoker::invoke<5583, false, void>(ped, drawWeapon); } + FORCEINLINE constexpr void TASK_RELOAD_WEAPON(Ped ped, BOOL drawWeapon) { return big::native_invoker::invoke<5584, false, void>(ped, drawWeapon); } + FORCEINLINE constexpr BOOL IS_PED_GETTING_UP(Ped ped) { return big::native_invoker::invoke<5585, false, BOOL>(ped); } + FORCEINLINE constexpr void TASK_WRITHE(Ped ped, Ped target, int minFireLoops, int startState, BOOL forceShootOnGround, int shootFromGroundTimer) { return big::native_invoker::invoke<5586, false, void>(ped, target, minFireLoops, startState, forceShootOnGround, shootFromGroundTimer); } + FORCEINLINE constexpr BOOL IS_PED_IN_WRITHE(Ped ped) { return big::native_invoker::invoke<5587, false, BOOL>(ped); } + FORCEINLINE constexpr void OPEN_PATROL_ROUTE(const char* patrolRoute) { return big::native_invoker::invoke<5588, false, void>(patrolRoute); } + FORCEINLINE constexpr void CLOSE_PATROL_ROUTE() { return big::native_invoker::invoke<5589, false, void>(); } + FORCEINLINE constexpr void ADD_PATROL_ROUTE_NODE(int nodeId, const char* nodeType, float posX, float posY, float posZ, float headingX, float headingY, float headingZ, int duration) { return big::native_invoker::invoke<5590, false, void>(nodeId, nodeType, posX, posY, posZ, headingX, headingY, headingZ, duration); } + FORCEINLINE constexpr void ADD_PATROL_ROUTE_LINK(int nodeId1, int nodeId2) { return big::native_invoker::invoke<5591, false, void>(nodeId1, nodeId2); } + FORCEINLINE constexpr void CREATE_PATROL_ROUTE() { return big::native_invoker::invoke<5592, false, void>(); } + FORCEINLINE constexpr void DELETE_PATROL_ROUTE(const char* patrolRoute) { return big::native_invoker::invoke<5593, false, void>(patrolRoute); } + FORCEINLINE constexpr BOOL GET_PATROL_TASK_INFO(Ped ped, int* timeLeftAtNode, int* nodeId) { return big::native_invoker::invoke<5594, false, BOOL>(ped, timeLeftAtNode, nodeId); } + FORCEINLINE constexpr void TASK_PATROL(Ped ped, const char* patrolRouteName, int alertState, BOOL canChatToPeds, BOOL useHeadLookAt) { return big::native_invoker::invoke<5595, false, void>(ped, patrolRouteName, alertState, canChatToPeds, useHeadLookAt); } + FORCEINLINE constexpr void TASK_STAY_IN_COVER(Ped ped) { return big::native_invoker::invoke<5596, false, void>(ped); } + FORCEINLINE constexpr void ADD_VEHICLE_SUBTASK_ATTACK_COORD(Ped ped, float x, float y, float z) { return big::native_invoker::invoke<5597, false, void>(ped, x, y, z); } + FORCEINLINE constexpr void ADD_VEHICLE_SUBTASK_ATTACK_PED(Ped ped, Ped target) { return big::native_invoker::invoke<5598, false, void>(ped, target); } + FORCEINLINE constexpr void TASK_VEHICLE_SHOOT_AT_PED(Ped ped, Ped target, float fireTolerance) { return big::native_invoker::invoke<5599, false, void>(ped, target, fireTolerance); } + FORCEINLINE constexpr void TASK_VEHICLE_AIM_AT_PED(Ped ped, Ped target) { return big::native_invoker::invoke<5600, false, void>(ped, target); } + FORCEINLINE constexpr void TASK_VEHICLE_SHOOT_AT_COORD(Ped ped, float x, float y, float z, float fireTolerance) { return big::native_invoker::invoke<5601, false, void>(ped, x, y, z, fireTolerance); } + FORCEINLINE constexpr void TASK_VEHICLE_AIM_AT_COORD(Ped ped, float x, float y, float z) { return big::native_invoker::invoke<5602, false, void>(ped, x, y, z); } + FORCEINLINE constexpr void TASK_VEHICLE_GOTO_NAVMESH(Ped ped, Vehicle vehicle, float x, float y, float z, float speed, int behaviorFlag, float stoppingRange) { return big::native_invoker::invoke<5603, false, void>(ped, vehicle, x, y, z, speed, behaviorFlag, stoppingRange); } + FORCEINLINE constexpr void TASK_GO_TO_COORD_WHILE_AIMING_AT_COORD(Ped ped, float x, float y, float z, float aimAtX, float aimAtY, float aimAtZ, float moveBlendRatio, BOOL shoot, float targetRadius, float slowDistance, BOOL useNavMesh, int navFlags, BOOL instantBlendToAim, Hash firingPattern) { return big::native_invoker::invoke<5604, false, void>(ped, x, y, z, aimAtX, aimAtY, aimAtZ, moveBlendRatio, shoot, targetRadius, slowDistance, useNavMesh, navFlags, instantBlendToAim, firingPattern); } + FORCEINLINE constexpr void TASK_GO_TO_COORD_WHILE_AIMING_AT_ENTITY(Ped ped, float x, float y, float z, Entity aimAtID, float moveBlendRatio, BOOL shoot, float targetRadius, float slowDistance, BOOL useNavMesh, int navFlags, BOOL instantBlendToAim, Hash firingPattern, int time) { return big::native_invoker::invoke<5605, false, void>(ped, x, y, z, aimAtID, moveBlendRatio, shoot, targetRadius, slowDistance, useNavMesh, navFlags, instantBlendToAim, firingPattern, time); } + FORCEINLINE constexpr void TASK_GO_TO_COORD_AND_AIM_AT_HATED_ENTITIES_NEAR_COORD(Ped pedHandle, float goToLocationX, float goToLocationY, float goToLocationZ, float focusLocationX, float focusLocationY, float focusLocationZ, float speed, BOOL shootAtEnemies, float distanceToStopAt, float noRoadsDistance, BOOL useNavMesh, int navFlags, int taskFlags, Hash firingPattern) { return big::native_invoker::invoke<5606, false, void>(pedHandle, goToLocationX, goToLocationY, goToLocationZ, focusLocationX, focusLocationY, focusLocationZ, speed, shootAtEnemies, distanceToStopAt, noRoadsDistance, useNavMesh, navFlags, taskFlags, firingPattern); } + FORCEINLINE constexpr void TASK_GO_TO_ENTITY_WHILE_AIMING_AT_COORD(Ped ped, Entity entity, float aimX, float aimY, float aimZ, float moveBlendRatio, BOOL shoot, float targetRadius, float slowDistance, BOOL useNavMesh, BOOL instantBlendToAim, Hash firingPattern) { return big::native_invoker::invoke<5607, false, void>(ped, entity, aimX, aimY, aimZ, moveBlendRatio, shoot, targetRadius, slowDistance, useNavMesh, instantBlendToAim, firingPattern); } + FORCEINLINE constexpr void TASK_GO_TO_ENTITY_WHILE_AIMING_AT_ENTITY(Ped ped, Entity entityToWalkTo, Entity entityToAimAt, float speed, BOOL shootatEntity, float targetRadius, float slowDistance, BOOL useNavMesh, BOOL instantBlendToAim, Hash firingPattern) { return big::native_invoker::invoke<5608, false, void>(ped, entityToWalkTo, entityToAimAt, speed, shootatEntity, targetRadius, slowDistance, useNavMesh, instantBlendToAim, firingPattern); } + FORCEINLINE constexpr void SET_HIGH_FALL_TASK(Ped ped, int minTime, int maxTime, int entryType) { return big::native_invoker::invoke<5609, false, void>(ped, minTime, maxTime, entryType); } + FORCEINLINE constexpr void REQUEST_WAYPOINT_RECORDING(const char* name) { return big::native_invoker::invoke<5610, false, void>(name); } + FORCEINLINE constexpr BOOL GET_IS_WAYPOINT_RECORDING_LOADED(const char* name) { return big::native_invoker::invoke<5611, false, BOOL>(name); } + FORCEINLINE constexpr void REMOVE_WAYPOINT_RECORDING(const char* name) { return big::native_invoker::invoke<5612, false, void>(name); } + FORCEINLINE constexpr BOOL WAYPOINT_RECORDING_GET_NUM_POINTS(const char* name, int* points) { return big::native_invoker::invoke<5613, false, BOOL>(name, points); } + FORCEINLINE constexpr BOOL WAYPOINT_RECORDING_GET_COORD(const char* name, int point, Vector3* coord) { return big::native_invoker::invoke<5614, true, BOOL>(name, point, coord); } + FORCEINLINE constexpr float WAYPOINT_RECORDING_GET_SPEED_AT_POINT(const char* name, int point) { return big::native_invoker::invoke<5615, false, float>(name, point); } + FORCEINLINE constexpr BOOL WAYPOINT_RECORDING_GET_CLOSEST_WAYPOINT(const char* name, float x, float y, float z, int* point) { return big::native_invoker::invoke<5616, false, BOOL>(name, x, y, z, point); } + FORCEINLINE constexpr void TASK_FOLLOW_WAYPOINT_RECORDING(Ped ped, const char* name, int p2, int p3, int p4) { return big::native_invoker::invoke<5617, false, void>(ped, name, p2, p3, p4); } + FORCEINLINE constexpr BOOL IS_WAYPOINT_PLAYBACK_GOING_ON_FOR_PED(Ped ped) { return big::native_invoker::invoke<5618, false, BOOL>(ped); } + FORCEINLINE constexpr int GET_PED_WAYPOINT_PROGRESS(Ped ped) { return big::native_invoker::invoke<5619, false, int>(ped); } + FORCEINLINE constexpr float GET_PED_WAYPOINT_DISTANCE(Any p0) { return big::native_invoker::invoke<5620, false, float>(p0); } + FORCEINLINE constexpr BOOL SET_PED_WAYPOINT_ROUTE_OFFSET(Ped ped, float x, float y, float z) { return big::native_invoker::invoke<5621, false, BOOL>(ped, x, y, z); } + FORCEINLINE constexpr float GET_WAYPOINT_DISTANCE_ALONG_ROUTE(const char* name, int point) { return big::native_invoker::invoke<5622, false, float>(name, point); } + FORCEINLINE constexpr BOOL WAYPOINT_PLAYBACK_GET_IS_PAUSED(Any p0) { return big::native_invoker::invoke<5623, false, BOOL>(p0); } + FORCEINLINE constexpr void WAYPOINT_PLAYBACK_PAUSE(Any p0, BOOL p1, BOOL p2) { return big::native_invoker::invoke<5624, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void WAYPOINT_PLAYBACK_RESUME(Any p0, BOOL p1, Any p2, Any p3) { return big::native_invoker::invoke<5625, false, void>(p0, p1, p2, p3); } + FORCEINLINE constexpr void WAYPOINT_PLAYBACK_OVERRIDE_SPEED(Any p0, float p1, BOOL p2) { return big::native_invoker::invoke<5626, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void WAYPOINT_PLAYBACK_USE_DEFAULT_SPEED(Any p0) { return big::native_invoker::invoke<5627, false, void>(p0); } + FORCEINLINE constexpr void USE_WAYPOINT_RECORDING_AS_ASSISTED_MOVEMENT_ROUTE(const char* name, BOOL p1, float p2, float p3) { return big::native_invoker::invoke<5628, false, void>(name, p1, p2, p3); } + FORCEINLINE constexpr void WAYPOINT_PLAYBACK_START_AIMING_AT_PED(Ped ped, Ped target, BOOL p2) { return big::native_invoker::invoke<5629, false, void>(ped, target, p2); } + FORCEINLINE constexpr void WAYPOINT_PLAYBACK_START_AIMING_AT_COORD(Ped ped, float x, float y, float z, BOOL p4) { return big::native_invoker::invoke<5630, false, void>(ped, x, y, z, p4); } + FORCEINLINE constexpr void WAYPOINT_PLAYBACK_START_SHOOTING_AT_PED(Ped ped, Ped ped2, BOOL p2, BOOL p3) { return big::native_invoker::invoke<5631, false, void>(ped, ped2, p2, p3); } + FORCEINLINE constexpr void WAYPOINT_PLAYBACK_START_SHOOTING_AT_COORD(Ped ped, float x, float y, float z, BOOL p4, Hash firingPattern) { return big::native_invoker::invoke<5632, false, void>(ped, x, y, z, p4, firingPattern); } + FORCEINLINE constexpr void WAYPOINT_PLAYBACK_STOP_AIMING_OR_SHOOTING(Ped ped) { return big::native_invoker::invoke<5633, false, void>(ped); } + FORCEINLINE constexpr void ASSISTED_MOVEMENT_REQUEST_ROUTE(const char* route) { return big::native_invoker::invoke<5634, false, void>(route); } + FORCEINLINE constexpr void ASSISTED_MOVEMENT_REMOVE_ROUTE(const char* route) { return big::native_invoker::invoke<5635, false, void>(route); } + FORCEINLINE constexpr BOOL ASSISTED_MOVEMENT_IS_ROUTE_LOADED(const char* route) { return big::native_invoker::invoke<5636, false, BOOL>(route); } + FORCEINLINE constexpr void ASSISTED_MOVEMENT_SET_ROUTE_PROPERTIES(const char* route, int props) { return big::native_invoker::invoke<5637, false, void>(route, props); } + FORCEINLINE constexpr void ASSISTED_MOVEMENT_OVERRIDE_LOAD_DISTANCE_THIS_FRAME(float dist) { return big::native_invoker::invoke<5638, false, void>(dist); } + FORCEINLINE constexpr void TASK_VEHICLE_FOLLOW_WAYPOINT_RECORDING(Ped ped, Vehicle vehicle, const char* WPRecording, int p3, int p4, int p5, int p6, float p7, BOOL p8, float p9) { return big::native_invoker::invoke<5639, false, void>(ped, vehicle, WPRecording, p3, p4, p5, p6, p7, p8, p9); } + FORCEINLINE constexpr BOOL IS_WAYPOINT_PLAYBACK_GOING_ON_FOR_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5640, false, BOOL>(vehicle); } + FORCEINLINE constexpr int GET_VEHICLE_WAYPOINT_PROGRESS(Vehicle vehicle) { return big::native_invoker::invoke<5641, false, int>(vehicle); } + FORCEINLINE constexpr int GET_VEHICLE_WAYPOINT_TARGET_POINT(Vehicle vehicle) { return big::native_invoker::invoke<5642, false, int>(vehicle); } + FORCEINLINE constexpr void VEHICLE_WAYPOINT_PLAYBACK_PAUSE(Vehicle vehicle) { return big::native_invoker::invoke<5643, false, void>(vehicle); } + FORCEINLINE constexpr void VEHICLE_WAYPOINT_PLAYBACK_RESUME(Vehicle vehicle) { return big::native_invoker::invoke<5644, false, void>(vehicle); } + FORCEINLINE constexpr void VEHICLE_WAYPOINT_PLAYBACK_USE_DEFAULT_SPEED(Vehicle vehicle) { return big::native_invoker::invoke<5645, false, void>(vehicle); } + FORCEINLINE constexpr void VEHICLE_WAYPOINT_PLAYBACK_OVERRIDE_SPEED(Vehicle vehicle, float speed) { return big::native_invoker::invoke<5646, false, void>(vehicle, speed); } + FORCEINLINE constexpr void TASK_SET_BLOCKING_OF_NON_TEMPORARY_EVENTS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<5647, false, void>(ped, toggle); } + FORCEINLINE constexpr void TASK_FORCE_MOTION_STATE(Ped ped, Hash state, BOOL forceRestart) { return big::native_invoker::invoke<5648, false, void>(ped, state, forceRestart); } + FORCEINLINE constexpr void TASK_MOVE_NETWORK_BY_NAME(Ped ped, const char* task, float multiplier, BOOL allowOverrideCloneUpdate, const char* animDict, int flags) { return big::native_invoker::invoke<5649, false, void>(ped, task, multiplier, allowOverrideCloneUpdate, animDict, flags); } + FORCEINLINE constexpr void TASK_MOVE_NETWORK_ADVANCED_BY_NAME(Ped ped, const char* network, float x, float y, float z, float rotX, float rotY, float rotZ, int rotOrder, float blendDuration, BOOL allowOverrideCloneUpdate, const char* animDict, int flags) { return big::native_invoker::invoke<5650, false, void>(ped, network, x, y, z, rotX, rotY, rotZ, rotOrder, blendDuration, allowOverrideCloneUpdate, animDict, flags); } + FORCEINLINE constexpr void TASK_MOVE_NETWORK_BY_NAME_WITH_INIT_PARAMS(Ped ped, const char* network, int* initialParameters, float blendDuration, BOOL allowOverrideCloneUpdate, const char* animDict, int flags) { return big::native_invoker::invoke<5651, false, void>(ped, network, initialParameters, blendDuration, allowOverrideCloneUpdate, animDict, flags); } + FORCEINLINE constexpr void TASK_MOVE_NETWORK_ADVANCED_BY_NAME_WITH_INIT_PARAMS(Ped ped, const char* network, int* initialParameters, float x, float y, float z, float rotX, float rotY, float rotZ, int rotOrder, float blendDuration, BOOL allowOverrideCloneUpdate, const char* dictionary, int flags) { return big::native_invoker::invoke<5652, false, void>(ped, network, initialParameters, x, y, z, rotX, rotY, rotZ, rotOrder, blendDuration, allowOverrideCloneUpdate, dictionary, flags); } + FORCEINLINE constexpr BOOL IS_TASK_MOVE_NETWORK_ACTIVE(Ped ped) { return big::native_invoker::invoke<5653, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_TASK_MOVE_NETWORK_READY_FOR_TRANSITION(Ped ped) { return big::native_invoker::invoke<5654, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL REQUEST_TASK_MOVE_NETWORK_STATE_TRANSITION(Ped ped, const char* name) { return big::native_invoker::invoke<5655, false, BOOL>(ped, name); } + FORCEINLINE constexpr BOOL SET_EXPECTED_CLONE_NEXT_TASK_MOVE_NETWORK_STATE(Ped ped, const char* state) { return big::native_invoker::invoke<5656, false, BOOL>(ped, state); } + FORCEINLINE constexpr const char* GET_TASK_MOVE_NETWORK_STATE(Ped ped) { return big::native_invoker::invoke<5657, false, const char*>(ped); } + FORCEINLINE constexpr void SET_TASK_MOVE_NETWORK_ANIM_SET(Ped ped, Hash clipSet, Hash variableClipSet) { return big::native_invoker::invoke<5658, false, void>(ped, clipSet, variableClipSet); } + FORCEINLINE constexpr void SET_TASK_MOVE_NETWORK_SIGNAL_FLOAT(Ped ped, const char* signalName, float value) { return big::native_invoker::invoke<5659, false, void>(ped, signalName, value); } + FORCEINLINE constexpr void SET_TASK_MOVE_NETWORK_SIGNAL_LOCAL_FLOAT(Ped ped, const char* signalName, float value) { return big::native_invoker::invoke<5660, false, void>(ped, signalName, value); } + FORCEINLINE constexpr void SET_TASK_MOVE_NETWORK_SIGNAL_FLOAT_LERP_RATE(Ped ped, const char* signalName, float value) { return big::native_invoker::invoke<5661, false, void>(ped, signalName, value); } + FORCEINLINE constexpr void SET_TASK_MOVE_NETWORK_SIGNAL_BOOL(Ped ped, const char* signalName, BOOL value) { return big::native_invoker::invoke<5662, false, void>(ped, signalName, value); } + FORCEINLINE constexpr float GET_TASK_MOVE_NETWORK_SIGNAL_FLOAT(Ped ped, const char* signalName) { return big::native_invoker::invoke<5663, false, float>(ped, signalName); } + FORCEINLINE constexpr BOOL GET_TASK_MOVE_NETWORK_SIGNAL_BOOL(Ped ped, const char* signalName) { return big::native_invoker::invoke<5664, false, BOOL>(ped, signalName); } + FORCEINLINE constexpr BOOL GET_TASK_MOVE_NETWORK_EVENT(Ped ped, const char* eventName) { return big::native_invoker::invoke<5665, false, BOOL>(ped, eventName); } + FORCEINLINE constexpr BOOL SET_TASK_MOVE_NETWORK_ENABLE_COLLISION_ON_NETWORK_CLONE_WHEN_FIXED(Ped ped, BOOL enable) { return big::native_invoker::invoke<5666, false, BOOL>(ped, enable); } + FORCEINLINE constexpr void _SET_SCRIPT_TASK_ENABLE_COLLISION_ON_NETWORK_CLONE_WHEN_FIXED(Ped ped, BOOL enable) { return big::native_invoker::invoke<5667, false, void>(ped, enable); } + FORCEINLINE constexpr BOOL IS_MOVE_BLEND_RATIO_STILL(Ped ped) { return big::native_invoker::invoke<5668, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_MOVE_BLEND_RATIO_WALKING(Ped ped) { return big::native_invoker::invoke<5669, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_MOVE_BLEND_RATIO_RUNNING(Ped ped) { return big::native_invoker::invoke<5670, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_MOVE_BLEND_RATIO_SPRINTING(Ped ped) { return big::native_invoker::invoke<5671, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_STILL(Ped ped) { return big::native_invoker::invoke<5672, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_WALKING(Ped ped) { return big::native_invoker::invoke<5673, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_RUNNING(Ped ped) { return big::native_invoker::invoke<5674, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_SPRINTING(Ped ped) { return big::native_invoker::invoke<5675, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_STRAFING(Ped ped) { return big::native_invoker::invoke<5676, false, BOOL>(ped); } + FORCEINLINE constexpr void TASK_SYNCHRONIZED_SCENE(Ped ped, int scene, const char* animDictionary, const char* animationName, float blendIn, float blendOut, int flags, int ragdollBlockingFlags, float moverBlendDelta, int ikFlags) { return big::native_invoker::invoke<5677, false, void>(ped, scene, animDictionary, animationName, blendIn, blendOut, flags, ragdollBlockingFlags, moverBlendDelta, ikFlags); } + FORCEINLINE constexpr void TASK_AGITATED_ACTION_CONFRONT_RESPONSE(Ped ped, Ped ped2) { return big::native_invoker::invoke<5678, false, void>(ped, ped2); } + FORCEINLINE constexpr void TASK_SWEEP_AIM_ENTITY(Ped ped, const char* animDict, const char* lowAnimName, const char* medAnimName, const char* hiAnimName, int runtime, Entity targetEntity, float turnRate, float blendInDuration) { return big::native_invoker::invoke<5679, false, void>(ped, animDict, lowAnimName, medAnimName, hiAnimName, runtime, targetEntity, turnRate, blendInDuration); } + FORCEINLINE constexpr void UPDATE_TASK_SWEEP_AIM_ENTITY(Ped ped, Entity entity) { return big::native_invoker::invoke<5680, false, void>(ped, entity); } + FORCEINLINE constexpr void TASK_SWEEP_AIM_POSITION(Ped ped, const char* animDict, const char* lowAnimName, const char* medAnimName, const char* hiAnimName, int runtime, float x, float y, float z, float turnRate, float blendInDuration) { return big::native_invoker::invoke<5681, false, void>(ped, animDict, lowAnimName, medAnimName, hiAnimName, runtime, x, y, z, turnRate, blendInDuration); } + FORCEINLINE constexpr void UPDATE_TASK_SWEEP_AIM_POSITION(Ped ped, float x, float y, float z) { return big::native_invoker::invoke<5682, false, void>(ped, x, y, z); } + FORCEINLINE constexpr void TASK_ARREST_PED(Ped ped, Ped target) { return big::native_invoker::invoke<5683, false, void>(ped, target); } + FORCEINLINE constexpr BOOL IS_PED_RUNNING_ARREST_TASK(Ped ped) { return big::native_invoker::invoke<5684, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_PED_BEING_ARRESTED(Ped ped) { return big::native_invoker::invoke<5685, false, BOOL>(ped); } + FORCEINLINE constexpr void UNCUFF_PED(Ped ped) { return big::native_invoker::invoke<5686, false, void>(ped); } + FORCEINLINE constexpr BOOL IS_PED_CUFFED(Ped ped) { return big::native_invoker::invoke<5687, false, BOOL>(ped); } } namespace VEHICLE { - FORCEINLINE constexpr Vehicle CREATE_VEHICLE(Hash modelHash, float x, float y, float z, float heading, BOOL isNetwork, BOOL bScriptHostVeh, BOOL p7) { return big::native_invoker::invoke<5687, false, Vehicle>(modelHash, x, y, z, heading, isNetwork, bScriptHostVeh, p7); } - FORCEINLINE constexpr void DELETE_VEHICLE(Vehicle* vehicle) { return big::native_invoker::invoke<5688, false, void>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_ALLOW_HOMING_MISSLE_LOCKON(Vehicle vehicle, BOOL toggle, BOOL p2) { return big::native_invoker::invoke<5689, false, void>(vehicle, toggle, p2); } - FORCEINLINE constexpr void SET_VEHICLE_ALLOW_HOMING_MISSLE_LOCKON_SYNCED(Vehicle vehicle, BOOL canBeLockedOn, BOOL p2) { return big::native_invoker::invoke<5690, false, void>(vehicle, canBeLockedOn, p2); } - FORCEINLINE constexpr void SET_VEHICLE_ALLOW_NO_PASSENGERS_LOCKON(Vehicle veh, BOOL toggle) { return big::native_invoker::invoke<5691, false, void>(veh, toggle); } - FORCEINLINE constexpr int GET_VEHICLE_HOMING_LOCKON_STATE(Vehicle vehicle) { return big::native_invoker::invoke<5692, false, int>(vehicle); } - FORCEINLINE constexpr int GET_VEHICLE_HOMING_LOCKEDONTO_STATE(Any p0) { return big::native_invoker::invoke<5693, false, int>(p0); } - FORCEINLINE constexpr void SET_VEHICLE_HOMING_LOCKEDONTO_STATE(Any p0, Any p1) { return big::native_invoker::invoke<5694, false, void>(p0, p1); } - FORCEINLINE constexpr BOOL IS_VEHICLE_MODEL(Vehicle vehicle, Hash model) { return big::native_invoker::invoke<5695, false, BOOL>(vehicle, model); } - FORCEINLINE constexpr BOOL DOES_SCRIPT_VEHICLE_GENERATOR_EXIST(int vehicleGenerator) { return big::native_invoker::invoke<5696, false, BOOL>(vehicleGenerator); } - FORCEINLINE constexpr int CREATE_SCRIPT_VEHICLE_GENERATOR(float x, float y, float z, float heading, float p4, float p5, Hash modelHash, int p7, int p8, int p9, int p10, BOOL p11, BOOL p12, BOOL p13, BOOL p14, BOOL p15, int p16) { return big::native_invoker::invoke<5697, false, int>(x, y, z, heading, p4, p5, modelHash, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16); } - FORCEINLINE constexpr void DELETE_SCRIPT_VEHICLE_GENERATOR(int vehicleGenerator) { return big::native_invoker::invoke<5698, false, void>(vehicleGenerator); } - FORCEINLINE constexpr void SET_SCRIPT_VEHICLE_GENERATOR(int vehicleGenerator, BOOL enabled) { return big::native_invoker::invoke<5699, false, void>(vehicleGenerator, enabled); } - FORCEINLINE constexpr void SET_ALL_VEHICLE_GENERATORS_ACTIVE_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, BOOL toggle, BOOL p7) { return big::native_invoker::invoke<5700, false, void>(x1, y1, z1, x2, y2, z2, toggle, p7); } - FORCEINLINE constexpr void SET_ALL_VEHICLE_GENERATORS_ACTIVE() { return big::native_invoker::invoke<5701, false, void>(); } - FORCEINLINE constexpr void SET_ALL_LOW_PRIORITY_VEHICLE_GENERATORS_ACTIVE(BOOL active) { return big::native_invoker::invoke<5702, false, void>(active); } - FORCEINLINE constexpr void SET_VEHICLE_GENERATOR_AREA_OF_INTEREST(float x, float y, float z, float radius) { return big::native_invoker::invoke<5703, false, void>(x, y, z, radius); } - FORCEINLINE constexpr void CLEAR_VEHICLE_GENERATOR_AREA_OF_INTEREST() { return big::native_invoker::invoke<5704, false, void>(); } - FORCEINLINE constexpr BOOL SET_VEHICLE_ON_GROUND_PROPERLY(Vehicle vehicle, float p1) { return big::native_invoker::invoke<5705, false, BOOL>(vehicle, p1); } - FORCEINLINE constexpr BOOL SET_VEHICLE_USE_CUTSCENE_WHEEL_COMPRESSION(Vehicle p0, BOOL p1, BOOL p2, BOOL p3) { return big::native_invoker::invoke<5706, false, BOOL>(p0, p1, p2, p3); } - FORCEINLINE constexpr BOOL IS_VEHICLE_STUCK_ON_ROOF(Vehicle vehicle) { return big::native_invoker::invoke<5707, false, BOOL>(vehicle); } - FORCEINLINE constexpr void ADD_VEHICLE_UPSIDEDOWN_CHECK(Vehicle vehicle) { return big::native_invoker::invoke<5708, false, void>(vehicle); } - FORCEINLINE constexpr void REMOVE_VEHICLE_UPSIDEDOWN_CHECK(Vehicle vehicle) { return big::native_invoker::invoke<5709, false, void>(vehicle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_STOPPED(Vehicle vehicle) { return big::native_invoker::invoke<5710, false, BOOL>(vehicle); } - FORCEINLINE constexpr int GET_VEHICLE_NUMBER_OF_PASSENGERS(Vehicle vehicle, BOOL includeDriver, BOOL includeDeadOccupants) { return big::native_invoker::invoke<5711, false, int>(vehicle, includeDriver, includeDeadOccupants); } - FORCEINLINE constexpr int GET_VEHICLE_MAX_NUMBER_OF_PASSENGERS(Vehicle vehicle) { return big::native_invoker::invoke<5712, false, int>(vehicle); } - FORCEINLINE constexpr int GET_VEHICLE_MODEL_NUMBER_OF_SEATS(Hash modelHash) { return big::native_invoker::invoke<5713, false, int>(modelHash); } - FORCEINLINE constexpr BOOL IS_SEAT_WARP_ONLY(Vehicle vehicle, int seatIndex) { return big::native_invoker::invoke<5714, false, BOOL>(vehicle, seatIndex); } - FORCEINLINE constexpr BOOL IS_TURRET_SEAT(Vehicle vehicle, int seatIndex) { return big::native_invoker::invoke<5715, false, BOOL>(vehicle, seatIndex); } - FORCEINLINE constexpr BOOL DOES_VEHICLE_ALLOW_RAPPEL(Vehicle vehicle) { return big::native_invoker::invoke<5716, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME(float multiplier) { return big::native_invoker::invoke<5717, false, void>(multiplier); } - FORCEINLINE constexpr void SET_RANDOM_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME(float multiplier) { return big::native_invoker::invoke<5718, false, void>(multiplier); } - FORCEINLINE constexpr void SET_PARKED_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME(float multiplier) { return big::native_invoker::invoke<5719, false, void>(multiplier); } - FORCEINLINE constexpr void SET_DISABLE_RANDOM_TRAINS_THIS_FRAME(BOOL toggle) { return big::native_invoker::invoke<5720, false, void>(toggle); } - FORCEINLINE constexpr void SET_AMBIENT_VEHICLE_RANGE_MULTIPLIER_THIS_FRAME(float value) { return big::native_invoker::invoke<5721, false, void>(value); } - FORCEINLINE constexpr void SET_FAR_DRAW_VEHICLES(BOOL toggle) { return big::native_invoker::invoke<5722, false, void>(toggle); } - FORCEINLINE constexpr void SET_NUMBER_OF_PARKED_VEHICLES(int value) { return big::native_invoker::invoke<5723, false, void>(value); } - FORCEINLINE constexpr void SET_VEHICLE_DOORS_LOCKED(Vehicle vehicle, int doorLockStatus) { return big::native_invoker::invoke<5724, false, void>(vehicle, doorLockStatus); } - FORCEINLINE constexpr void SET_VEHICLE_INDIVIDUAL_DOORS_LOCKED(Vehicle vehicle, int doorId, int doorLockStatus) { return big::native_invoker::invoke<5725, false, void>(vehicle, doorId, doorLockStatus); } - FORCEINLINE constexpr void SET_VEHICLE_HAS_MUTED_SIRENS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5726, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_DOORS_LOCKED_FOR_PLAYER(Vehicle vehicle, Player player, BOOL toggle) { return big::native_invoker::invoke<5727, false, void>(vehicle, player, toggle); } - FORCEINLINE constexpr BOOL GET_VEHICLE_DOORS_LOCKED_FOR_PLAYER(Vehicle vehicle, Player player) { return big::native_invoker::invoke<5728, false, BOOL>(vehicle, player); } - FORCEINLINE constexpr void SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5729, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_DOORS_LOCKED_FOR_NON_SCRIPT_PLAYERS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5730, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_DOORS_LOCKED_FOR_TEAM(Vehicle vehicle, int team, BOOL toggle) { return big::native_invoker::invoke<5731, false, void>(vehicle, team, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_DOORS_LOCKED_FOR_ALL_TEAMS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5732, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_DONT_TERMINATE_TASK_WHEN_ACHIEVED(Vehicle vehicle) { return big::native_invoker::invoke<5733, false, void>(vehicle); } - FORCEINLINE constexpr void _SET_VEHICLE_MAX_LAUNCH_ENGINE_REVS(Vehicle vehicle, float modifier) { return big::native_invoker::invoke<5734, false, void>(vehicle, modifier); } - FORCEINLINE constexpr float _GET_VEHICLE_THROTTLE(Vehicle vehicle) { return big::native_invoker::invoke<5735, false, float>(vehicle); } - FORCEINLINE constexpr void EXPLODE_VEHICLE(Vehicle vehicle, BOOL isAudible, BOOL isInvisible) { return big::native_invoker::invoke<5736, false, void>(vehicle, isAudible, isInvisible); } - FORCEINLINE constexpr void SET_VEHICLE_OUT_OF_CONTROL(Vehicle vehicle, BOOL killDriver, BOOL explodeOnImpact) { return big::native_invoker::invoke<5737, false, void>(vehicle, killDriver, explodeOnImpact); } - FORCEINLINE constexpr void SET_VEHICLE_TIMED_EXPLOSION(Vehicle vehicle, Ped ped, BOOL toggle) { return big::native_invoker::invoke<5738, false, void>(vehicle, ped, toggle); } - FORCEINLINE constexpr void ADD_VEHICLE_PHONE_EXPLOSIVE_DEVICE(Vehicle vehicle) { return big::native_invoker::invoke<5739, false, void>(vehicle); } - FORCEINLINE constexpr void CLEAR_VEHICLE_PHONE_EXPLOSIVE_DEVICE() { return big::native_invoker::invoke<5740, false, void>(); } - FORCEINLINE constexpr BOOL HAS_VEHICLE_PHONE_EXPLOSIVE_DEVICE() { return big::native_invoker::invoke<5741, false, BOOL>(); } - FORCEINLINE constexpr void DETONATE_VEHICLE_PHONE_EXPLOSIVE_DEVICE() { return big::native_invoker::invoke<5742, false, void>(); } - FORCEINLINE constexpr BOOL HAVE_VEHICLE_REAR_DOORS_BEEN_BLOWN_OPEN_BY_STICKYBOMB(Vehicle vehicle) { return big::native_invoker::invoke<5743, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_TAXI_LIGHTS(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<5744, false, void>(vehicle, state); } - FORCEINLINE constexpr BOOL IS_TAXI_LIGHT_ON(Vehicle vehicle) { return big::native_invoker::invoke<5745, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_IN_GARAGE_AREA(const char* garageName, Vehicle vehicle) { return big::native_invoker::invoke<5746, false, BOOL>(garageName, vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_COLOURS(Vehicle vehicle, int colorPrimary, int colorSecondary) { return big::native_invoker::invoke<5747, false, void>(vehicle, colorPrimary, colorSecondary); } - FORCEINLINE constexpr void SET_VEHICLE_FULLBEAM(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5748, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_IS_RACING(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5749, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_CUSTOM_PRIMARY_COLOUR(Vehicle vehicle, int r, int g, int b) { return big::native_invoker::invoke<5750, false, void>(vehicle, r, g, b); } - FORCEINLINE constexpr void GET_VEHICLE_CUSTOM_PRIMARY_COLOUR(Vehicle vehicle, int* r, int* g, int* b) { return big::native_invoker::invoke<5751, false, void>(vehicle, r, g, b); } - FORCEINLINE constexpr void CLEAR_VEHICLE_CUSTOM_PRIMARY_COLOUR(Vehicle vehicle) { return big::native_invoker::invoke<5752, false, void>(vehicle); } - FORCEINLINE constexpr BOOL GET_IS_VEHICLE_PRIMARY_COLOUR_CUSTOM(Vehicle vehicle) { return big::native_invoker::invoke<5753, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_CUSTOM_SECONDARY_COLOUR(Vehicle vehicle, int r, int g, int b) { return big::native_invoker::invoke<5754, false, void>(vehicle, r, g, b); } - FORCEINLINE constexpr void GET_VEHICLE_CUSTOM_SECONDARY_COLOUR(Vehicle vehicle, int* r, int* g, int* b) { return big::native_invoker::invoke<5755, false, void>(vehicle, r, g, b); } - FORCEINLINE constexpr void CLEAR_VEHICLE_CUSTOM_SECONDARY_COLOUR(Vehicle vehicle) { return big::native_invoker::invoke<5756, false, void>(vehicle); } - FORCEINLINE constexpr BOOL GET_IS_VEHICLE_SECONDARY_COLOUR_CUSTOM(Vehicle vehicle) { return big::native_invoker::invoke<5757, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_ENVEFF_SCALE(Vehicle vehicle, float fade) { return big::native_invoker::invoke<5758, false, void>(vehicle, fade); } - FORCEINLINE constexpr float GET_VEHICLE_ENVEFF_SCALE(Vehicle vehicle) { return big::native_invoker::invoke<5759, false, float>(vehicle); } - FORCEINLINE constexpr void SET_CAN_RESPRAY_VEHICLE(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<5760, false, void>(vehicle, state); } - FORCEINLINE constexpr void SET_GOON_BOSS_VEHICLE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5761, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_OPEN_REAR_DOORS_ON_EXPLOSION(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5762, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void FORCE_SUBMARINE_SURFACE_MODE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5763, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void FORCE_SUBMARINE_NEURTAL_BUOYANCY(Any p0, Any p1) { return big::native_invoker::invoke<5764, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_SUBMARINE_CRUSH_DEPTHS(Vehicle vehicle, BOOL p1, float depth1, float depth2, float depth3) { return big::native_invoker::invoke<5765, false, void>(vehicle, p1, depth1, depth2, depth3); } - FORCEINLINE constexpr BOOL GET_SUBMARINE_IS_UNDER_DESIGN_DEPTH(Vehicle submarine) { return big::native_invoker::invoke<5766, false, BOOL>(submarine); } - FORCEINLINE constexpr int GET_SUBMARINE_NUMBER_OF_AIR_LEAKS(Vehicle submarine) { return big::native_invoker::invoke<5767, false, int>(submarine); } - FORCEINLINE constexpr void SET_BOAT_IGNORE_LAND_PROBES(Any p0, Any p1) { return big::native_invoker::invoke<5768, false, void>(p0, p1); } - FORCEINLINE constexpr void _SET_BOUNDS_AFFECT_WATER_PROBES(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5769, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_BOAT_ANCHOR(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5770, false, void>(vehicle, toggle); } - FORCEINLINE constexpr BOOL CAN_ANCHOR_BOAT_HERE(Vehicle vehicle) { return big::native_invoker::invoke<5771, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL CAN_ANCHOR_BOAT_HERE_IGNORE_PLAYERS(Vehicle vehicle) { return big::native_invoker::invoke<5772, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_BOAT_REMAINS_ANCHORED_WHILE_PLAYER_IS_DRIVER(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5773, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_FORCE_LOW_LOD_ANCHOR_MODE(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5774, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_BOAT_LOW_LOD_ANCHOR_DISTANCE(Vehicle vehicle, float value) { return big::native_invoker::invoke<5775, false, void>(vehicle, value); } - FORCEINLINE constexpr BOOL IS_BOAT_ANCHORED(Vehicle vehicle) { return big::native_invoker::invoke<5776, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_BOAT_SINKS_WHEN_WRECKED(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5777, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_BOAT_WRECKED(Vehicle vehicle) { return big::native_invoker::invoke<5778, false, void>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_SIREN(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5779, false, void>(vehicle, toggle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_SIREN_ON(Vehicle vehicle) { return big::native_invoker::invoke<5780, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_SIREN_AUDIO_ON(Vehicle vehicle) { return big::native_invoker::invoke<5781, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_STRONG(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5782, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void REMOVE_VEHICLE_STUCK_CHECK(Vehicle vehicle) { return big::native_invoker::invoke<5783, false, void>(vehicle); } - FORCEINLINE constexpr void GET_VEHICLE_COLOURS(Vehicle vehicle, int* colorPrimary, int* colorSecondary) { return big::native_invoker::invoke<5784, false, void>(vehicle, colorPrimary, colorSecondary); } - FORCEINLINE constexpr BOOL IS_VEHICLE_SEAT_FREE(Vehicle vehicle, int seatIndex, BOOL isTaskRunning) { return big::native_invoker::invoke<5785, false, BOOL>(vehicle, seatIndex, isTaskRunning); } - FORCEINLINE constexpr Ped GET_PED_IN_VEHICLE_SEAT(Vehicle vehicle, int seatIndex, BOOL p2) { return big::native_invoker::invoke<5786, false, Ped>(vehicle, seatIndex, p2); } - FORCEINLINE constexpr Ped GET_LAST_PED_IN_VEHICLE_SEAT(Vehicle vehicle, int seatIndex) { return big::native_invoker::invoke<5787, false, Ped>(vehicle, seatIndex); } - FORCEINLINE constexpr BOOL GET_VEHICLE_LIGHTS_STATE(Vehicle vehicle, BOOL* lightsOn, BOOL* highbeamsOn) { return big::native_invoker::invoke<5788, false, BOOL>(vehicle, lightsOn, highbeamsOn); } - FORCEINLINE constexpr BOOL IS_VEHICLE_TYRE_BURST(Vehicle vehicle, int wheelID, BOOL completely) { return big::native_invoker::invoke<5789, false, BOOL>(vehicle, wheelID, completely); } - FORCEINLINE constexpr void SET_VEHICLE_FORWARD_SPEED(Vehicle vehicle, float speed) { return big::native_invoker::invoke<5790, false, void>(vehicle, speed); } - FORCEINLINE constexpr void SET_VEHICLE_FORWARD_SPEED_XY(Vehicle vehicle, float speed) { return big::native_invoker::invoke<5791, false, void>(vehicle, speed); } - FORCEINLINE constexpr void BRING_VEHICLE_TO_HALT(Vehicle vehicle, float distance, int duration, BOOL p3) { return big::native_invoker::invoke<5792, false, void>(vehicle, distance, duration, p3); } - FORCEINLINE constexpr void SET_VEHICLE_STEER_FOR_BUILDINGS(Vehicle vehicle, Any p1) { return big::native_invoker::invoke<5793, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_VEHICLE_CAUSES_SWERVING(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5794, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_IGNORE_PLANES_SMALL_PITCH_CHANGE(Any p0, Any p1) { return big::native_invoker::invoke<5795, false, void>(p0, p1); } - FORCEINLINE constexpr void STOP_BRINGING_VEHICLE_TO_HALT(Vehicle vehicle) { return big::native_invoker::invoke<5796, false, void>(vehicle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_BEING_BROUGHT_TO_HALT(Vehicle vehicle) { return big::native_invoker::invoke<5797, false, BOOL>(vehicle); } - FORCEINLINE constexpr void LOWER_FORKLIFT_FORKS(Vehicle forklift) { return big::native_invoker::invoke<5798, false, void>(forklift); } - FORCEINLINE constexpr void SET_FORKLIFT_FORK_HEIGHT(Vehicle vehicle, float height) { return big::native_invoker::invoke<5799, false, void>(vehicle, height); } - FORCEINLINE constexpr BOOL IS_ENTITY_ATTACHED_TO_HANDLER_FRAME(Vehicle vehicle, Entity entity) { return big::native_invoker::invoke<5800, false, BOOL>(vehicle, entity); } - FORCEINLINE constexpr BOOL IS_ANY_ENTITY_ATTACHED_TO_HANDLER_FRAME(Vehicle vehicle) { return big::native_invoker::invoke<5801, false, BOOL>(vehicle); } - FORCEINLINE constexpr Vehicle FIND_HANDLER_VEHICLE_CONTAINER_IS_ATTACHED_TO(Entity entity) { return big::native_invoker::invoke<5802, false, Vehicle>(entity); } - FORCEINLINE constexpr BOOL IS_HANDLER_FRAME_LINED_UP_WITH_CONTAINER(Vehicle vehicle, Entity entity) { return big::native_invoker::invoke<5803, false, BOOL>(vehicle, entity); } - FORCEINLINE constexpr void ATTACH_CONTAINER_TO_HANDLER_FRAME_WHEN_LINED_UP(Vehicle vehicle, Entity entity) { return big::native_invoker::invoke<5804, false, void>(vehicle, entity); } - FORCEINLINE constexpr void DETACH_CONTAINER_FROM_HANDLER_FRAME(Vehicle vehicle) { return big::native_invoker::invoke<5805, false, void>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_DISABLE_HEIGHT_MAP_AVOIDANCE(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5806, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_BOAT_DISABLE_AVOIDANCE(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5807, false, void>(vehicle, p1); } - FORCEINLINE constexpr BOOL IS_HELI_LANDING_AREA_BLOCKED(Vehicle vehicle) { return big::native_invoker::invoke<5808, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_SHORT_SLOWDOWN_FOR_LANDING(Vehicle vehicle) { return big::native_invoker::invoke<5809, false, void>(vehicle); } - FORCEINLINE constexpr void SET_HELI_TURBULENCE_SCALAR(Vehicle vehicle, float p1) { return big::native_invoker::invoke<5810, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_CAR_BOOT_OPEN(Vehicle vehicle) { return big::native_invoker::invoke<5811, false, void>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_TYRE_BURST(Vehicle vehicle, int index, BOOL onRim, float p3) { return big::native_invoker::invoke<5812, false, void>(vehicle, index, onRim, p3); } - FORCEINLINE constexpr void SET_VEHICLE_DOORS_SHUT(Vehicle vehicle, BOOL closeInstantly) { return big::native_invoker::invoke<5813, false, void>(vehicle, closeInstantly); } - FORCEINLINE constexpr void SET_VEHICLE_TYRES_CAN_BURST(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5814, false, void>(vehicle, toggle); } - FORCEINLINE constexpr BOOL GET_VEHICLE_TYRES_CAN_BURST(Vehicle vehicle) { return big::native_invoker::invoke<5815, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_WHEELS_CAN_BREAK(Vehicle vehicle, BOOL enabled) { return big::native_invoker::invoke<5816, false, void>(vehicle, enabled); } - FORCEINLINE constexpr void SET_VEHICLE_DOOR_OPEN(Vehicle vehicle, int doorId, BOOL loose, BOOL openInstantly) { return big::native_invoker::invoke<5817, false, void>(vehicle, doorId, loose, openInstantly); } - FORCEINLINE constexpr void SET_VEHICLE_DOOR_AUTO_LOCK(Vehicle vehicle, int doorId, BOOL toggle) { return big::native_invoker::invoke<5818, false, void>(vehicle, doorId, toggle); } - FORCEINLINE constexpr void SET_FLEEING_VEHICLES_USE_SWITCHED_OFF_NODES(Any p0) { return big::native_invoker::invoke<5819, false, void>(p0); } - FORCEINLINE constexpr void REMOVE_VEHICLE_WINDOW(Vehicle vehicle, int windowIndex) { return big::native_invoker::invoke<5820, false, void>(vehicle, windowIndex); } - FORCEINLINE constexpr void ROLL_DOWN_WINDOWS(Vehicle vehicle) { return big::native_invoker::invoke<5821, false, void>(vehicle); } - FORCEINLINE constexpr void ROLL_DOWN_WINDOW(Vehicle vehicle, int windowIndex) { return big::native_invoker::invoke<5822, false, void>(vehicle, windowIndex); } - FORCEINLINE constexpr void ROLL_UP_WINDOW(Vehicle vehicle, int windowIndex) { return big::native_invoker::invoke<5823, false, void>(vehicle, windowIndex); } - FORCEINLINE constexpr void SMASH_VEHICLE_WINDOW(Vehicle vehicle, int windowIndex) { return big::native_invoker::invoke<5824, false, void>(vehicle, windowIndex); } - FORCEINLINE constexpr void FIX_VEHICLE_WINDOW(Vehicle vehicle, int windowIndex) { return big::native_invoker::invoke<5825, false, void>(vehicle, windowIndex); } - FORCEINLINE constexpr void POP_OUT_VEHICLE_WINDSCREEN(Vehicle vehicle) { return big::native_invoker::invoke<5826, false, void>(vehicle); } - FORCEINLINE constexpr void POP_OFF_VEHICLE_ROOF_WITH_IMPULSE(Vehicle vehicle, float x, float y, float z) { return big::native_invoker::invoke<5827, false, void>(vehicle, x, y, z); } - FORCEINLINE constexpr void SET_VEHICLE_LIGHTS(Vehicle vehicle, int state) { return big::native_invoker::invoke<5828, false, void>(vehicle, state); } - FORCEINLINE constexpr void SET_VEHICLE_USE_PLAYER_LIGHT_SETTINGS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5829, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_HEADLIGHT_SHADOWS(Vehicle vehicle, int p1) { return big::native_invoker::invoke<5830, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_VEHICLE_ALARM(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<5831, false, void>(vehicle, state); } - FORCEINLINE constexpr void START_VEHICLE_ALARM(Vehicle vehicle) { return big::native_invoker::invoke<5832, false, void>(vehicle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_ALARM_ACTIVATED(Vehicle vehicle) { return big::native_invoker::invoke<5833, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_INTERIORLIGHT(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5834, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_FORCE_INTERIORLIGHT(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5835, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_LIGHT_MULTIPLIER(Vehicle vehicle, float multiplier) { return big::native_invoker::invoke<5836, false, void>(vehicle, multiplier); } - FORCEINLINE constexpr void ATTACH_VEHICLE_TO_TRAILER(Vehicle vehicle, Vehicle trailer, float radius) { return big::native_invoker::invoke<5837, false, void>(vehicle, trailer, radius); } - FORCEINLINE constexpr void ATTACH_VEHICLE_ON_TO_TRAILER(Vehicle vehicle, Vehicle trailer, float offsetX, float offsetY, float offsetZ, float coordsX, float coordsY, float coordsZ, float rotationX, float rotationY, float rotationZ, float disableCollisions) { return big::native_invoker::invoke<5838, false, void>(vehicle, trailer, offsetX, offsetY, offsetZ, coordsX, coordsY, coordsZ, rotationX, rotationY, rotationZ, disableCollisions); } - FORCEINLINE constexpr void STABILISE_ENTITY_ATTACHED_TO_HELI(Vehicle vehicle, Entity entity, float p2) { return big::native_invoker::invoke<5839, false, void>(vehicle, entity, p2); } - FORCEINLINE constexpr void DETACH_VEHICLE_FROM_TRAILER(Vehicle vehicle) { return big::native_invoker::invoke<5840, false, void>(vehicle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_ATTACHED_TO_TRAILER(Vehicle vehicle) { return big::native_invoker::invoke<5841, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_TRAILER_INVERSE_MASS_SCALE(Vehicle vehicle, float p1) { return big::native_invoker::invoke<5842, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_TRAILER_LEGS_RAISED(Vehicle vehicle) { return big::native_invoker::invoke<5843, false, void>(vehicle); } - FORCEINLINE constexpr void SET_TRAILER_LEGS_LOWERED(Vehicle vehicle) { return big::native_invoker::invoke<5844, false, void>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_TYRE_FIXED(Vehicle vehicle, int tyreIndex) { return big::native_invoker::invoke<5845, false, void>(vehicle, tyreIndex); } - FORCEINLINE constexpr void SET_VEHICLE_NUMBER_PLATE_TEXT(Vehicle vehicle, const char* plateText) { return big::native_invoker::invoke<5846, false, void>(vehicle, plateText); } - FORCEINLINE constexpr const char* GET_VEHICLE_NUMBER_PLATE_TEXT(Vehicle vehicle) { return big::native_invoker::invoke<5847, false, const char*>(vehicle); } - FORCEINLINE constexpr int GET_NUMBER_OF_VEHICLE_NUMBER_PLATES() { return big::native_invoker::invoke<5848, false, int>(); } - FORCEINLINE constexpr void SET_VEHICLE_NUMBER_PLATE_TEXT_INDEX(Vehicle vehicle, int plateIndex) { return big::native_invoker::invoke<5849, false, void>(vehicle, plateIndex); } - FORCEINLINE constexpr int GET_VEHICLE_NUMBER_PLATE_TEXT_INDEX(Vehicle vehicle) { return big::native_invoker::invoke<5850, false, int>(vehicle); } - FORCEINLINE constexpr void SET_RANDOM_TRAINS(BOOL toggle) { return big::native_invoker::invoke<5851, false, void>(toggle); } - FORCEINLINE constexpr Vehicle CREATE_MISSION_TRAIN(int variation, float x, float y, float z, BOOL direction, Any p5, Any p6) { return big::native_invoker::invoke<5852, false, Vehicle>(variation, x, y, z, direction, p5, p6); } - FORCEINLINE constexpr void SWITCH_TRAIN_TRACK(int trackId, BOOL state) { return big::native_invoker::invoke<5853, false, void>(trackId, state); } - FORCEINLINE constexpr void SET_TRAIN_TRACK_SPAWN_FREQUENCY(int trackIndex, int frequency) { return big::native_invoker::invoke<5854, false, void>(trackIndex, frequency); } - FORCEINLINE constexpr void ALLOW_TRAIN_TO_BE_REMOVED_BY_POPULATION(Any p0) { return big::native_invoker::invoke<5855, false, void>(p0); } - FORCEINLINE constexpr void DELETE_ALL_TRAINS() { return big::native_invoker::invoke<5856, false, void>(); } - FORCEINLINE constexpr void SET_TRAIN_SPEED(Vehicle train, float speed) { return big::native_invoker::invoke<5857, false, void>(train, speed); } - FORCEINLINE constexpr void SET_TRAIN_CRUISE_SPEED(Vehicle train, float speed) { return big::native_invoker::invoke<5858, false, void>(train, speed); } - FORCEINLINE constexpr void SET_RANDOM_BOATS(BOOL toggle) { return big::native_invoker::invoke<5859, false, void>(toggle); } - FORCEINLINE constexpr void SET_RANDOM_BOATS_MP(BOOL toggle) { return big::native_invoker::invoke<5860, false, void>(toggle); } - FORCEINLINE constexpr void SET_GARBAGE_TRUCKS(BOOL toggle) { return big::native_invoker::invoke<5861, false, void>(toggle); } - FORCEINLINE constexpr BOOL DOES_VEHICLE_HAVE_STUCK_VEHICLE_CHECK(Vehicle vehicle) { return big::native_invoker::invoke<5862, false, BOOL>(vehicle); } - FORCEINLINE constexpr int GET_VEHICLE_RECORDING_ID(int recording, const char* script) { return big::native_invoker::invoke<5863, false, int>(recording, script); } - FORCEINLINE constexpr void REQUEST_VEHICLE_RECORDING(int recording, const char* script) { return big::native_invoker::invoke<5864, false, void>(recording, script); } - FORCEINLINE constexpr BOOL HAS_VEHICLE_RECORDING_BEEN_LOADED(int recording, const char* script) { return big::native_invoker::invoke<5865, false, BOOL>(recording, script); } - FORCEINLINE constexpr void REMOVE_VEHICLE_RECORDING(int recording, const char* script) { return big::native_invoker::invoke<5866, false, void>(recording, script); } - FORCEINLINE constexpr Vector3 GET_POSITION_OF_VEHICLE_RECORDING_ID_AT_TIME(int id, float time) { return big::native_invoker::invoke<5867, false, Vector3>(id, time); } - FORCEINLINE constexpr Vector3 GET_POSITION_OF_VEHICLE_RECORDING_AT_TIME(int recording, float time, const char* script) { return big::native_invoker::invoke<5868, false, Vector3>(recording, time, script); } - FORCEINLINE constexpr Vector3 GET_ROTATION_OF_VEHICLE_RECORDING_ID_AT_TIME(int id, float time) { return big::native_invoker::invoke<5869, false, Vector3>(id, time); } - FORCEINLINE constexpr Vector3 GET_ROTATION_OF_VEHICLE_RECORDING_AT_TIME(int recording, float time, const char* script) { return big::native_invoker::invoke<5870, false, Vector3>(recording, time, script); } - FORCEINLINE constexpr float GET_TOTAL_DURATION_OF_VEHICLE_RECORDING_ID(int id) { return big::native_invoker::invoke<5871, false, float>(id); } - FORCEINLINE constexpr float GET_TOTAL_DURATION_OF_VEHICLE_RECORDING(int recording, const char* script) { return big::native_invoker::invoke<5872, false, float>(recording, script); } - FORCEINLINE constexpr float GET_POSITION_IN_RECORDING(Vehicle vehicle) { return big::native_invoker::invoke<5873, false, float>(vehicle); } - FORCEINLINE constexpr float GET_TIME_POSITION_IN_RECORDING(Vehicle vehicle) { return big::native_invoker::invoke<5874, false, float>(vehicle); } - FORCEINLINE constexpr void START_PLAYBACK_RECORDED_VEHICLE(Vehicle vehicle, int recording, const char* script, BOOL p3) { return big::native_invoker::invoke<5875, false, void>(vehicle, recording, script, p3); } - FORCEINLINE constexpr void START_PLAYBACK_RECORDED_VEHICLE_WITH_FLAGS(Vehicle vehicle, int recording, const char* script, int flags, int time, int drivingStyle) { return big::native_invoker::invoke<5876, false, void>(vehicle, recording, script, flags, time, drivingStyle); } - FORCEINLINE constexpr void FORCE_PLAYBACK_RECORDED_VEHICLE_UPDATE(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5877, false, void>(vehicle, p1); } - FORCEINLINE constexpr void STOP_PLAYBACK_RECORDED_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5878, false, void>(vehicle); } - FORCEINLINE constexpr void PAUSE_PLAYBACK_RECORDED_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5879, false, void>(vehicle); } - FORCEINLINE constexpr void UNPAUSE_PLAYBACK_RECORDED_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5880, false, void>(vehicle); } - FORCEINLINE constexpr BOOL IS_PLAYBACK_GOING_ON_FOR_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5881, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL IS_PLAYBACK_USING_AI_GOING_ON_FOR_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5882, false, BOOL>(vehicle); } - FORCEINLINE constexpr int GET_CURRENT_PLAYBACK_FOR_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5883, false, int>(vehicle); } - FORCEINLINE constexpr void SKIP_TO_END_AND_STOP_PLAYBACK_RECORDED_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5884, false, void>(vehicle); } - FORCEINLINE constexpr void SET_PLAYBACK_SPEED(Vehicle vehicle, float speed) { return big::native_invoker::invoke<5885, false, void>(vehicle, speed); } - FORCEINLINE constexpr void START_PLAYBACK_RECORDED_VEHICLE_USING_AI(Vehicle vehicle, int recording, const char* script, float speed, int drivingStyle) { return big::native_invoker::invoke<5886, false, void>(vehicle, recording, script, speed, drivingStyle); } - FORCEINLINE constexpr void SKIP_TIME_IN_PLAYBACK_RECORDED_VEHICLE(Vehicle vehicle, float time) { return big::native_invoker::invoke<5887, false, void>(vehicle, time); } - FORCEINLINE constexpr void SET_PLAYBACK_TO_USE_AI(Vehicle vehicle, int drivingStyle) { return big::native_invoker::invoke<5888, false, void>(vehicle, drivingStyle); } - FORCEINLINE constexpr void SET_PLAYBACK_TO_USE_AI_TRY_TO_REVERT_BACK_LATER(Vehicle vehicle, int time, int drivingStyle, BOOL p3) { return big::native_invoker::invoke<5889, false, void>(vehicle, time, drivingStyle, p3); } - FORCEINLINE constexpr void SET_ADDITIONAL_ROTATION_FOR_RECORDED_VEHICLE_PLAYBACK(Vehicle vehicle, float x, float y, float z, Any p4) { return big::native_invoker::invoke<5890, false, void>(vehicle, x, y, z, p4); } - FORCEINLINE constexpr void SET_POSITION_OFFSET_FOR_RECORDED_VEHICLE_PLAYBACK(Vehicle vehicle, float x, float y, float z) { return big::native_invoker::invoke<5891, false, void>(vehicle, x, y, z); } - FORCEINLINE constexpr void SET_GLOBAL_POSITION_OFFSET_FOR_RECORDED_VEHICLE_PLAYBACK(Vehicle vehicle, float x, float y, float z) { return big::native_invoker::invoke<5892, false, void>(vehicle, x, y, z); } - FORCEINLINE constexpr void SET_SHOULD_LERP_FROM_AI_TO_FULL_RECORDING(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5893, false, void>(vehicle, p1); } - FORCEINLINE constexpr void EXPLODE_VEHICLE_IN_CUTSCENE(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5894, false, void>(vehicle, p1); } - FORCEINLINE constexpr void ADD_VEHICLE_STUCK_CHECK_WITH_WARP(Any p0, float p1, Any p2, BOOL p3, BOOL p4, BOOL p5, Any p6) { return big::native_invoker::invoke<5895, false, void>(p0, p1, p2, p3, p4, p5, p6); } - FORCEINLINE constexpr void SET_VEHICLE_MODEL_IS_SUPPRESSED(Hash model, BOOL suppressed) { return big::native_invoker::invoke<5896, false, void>(model, suppressed); } - FORCEINLINE constexpr Vehicle GET_RANDOM_VEHICLE_IN_SPHERE(float x, float y, float z, float radius, Hash modelHash, int flags) { return big::native_invoker::invoke<5897, false, Vehicle>(x, y, z, radius, modelHash, flags); } - FORCEINLINE constexpr Vehicle GET_RANDOM_VEHICLE_FRONT_BUMPER_IN_SPHERE(float p0, float p1, float p2, float p3, int p4, int p5, int p6) { return big::native_invoker::invoke<5898, false, Vehicle>(p0, p1, p2, p3, p4, p5, p6); } - FORCEINLINE constexpr Vehicle GET_RANDOM_VEHICLE_BACK_BUMPER_IN_SPHERE(float p0, float p1, float p2, float p3, int p4, int p5, int p6) { return big::native_invoker::invoke<5899, false, Vehicle>(p0, p1, p2, p3, p4, p5, p6); } - FORCEINLINE constexpr Vehicle GET_CLOSEST_VEHICLE(float x, float y, float z, float radius, Hash modelHash, int flags) { return big::native_invoker::invoke<5900, false, Vehicle>(x, y, z, radius, modelHash, flags); } - FORCEINLINE constexpr Vehicle GET_TRAIN_CARRIAGE(Vehicle train, int trailerNumber) { return big::native_invoker::invoke<5901, false, Vehicle>(train, trailerNumber); } - FORCEINLINE constexpr BOOL IS_MISSION_TRAIN(Vehicle train) { return big::native_invoker::invoke<5902, false, BOOL>(train); } - FORCEINLINE constexpr void DELETE_MISSION_TRAIN(Vehicle* train) { return big::native_invoker::invoke<5903, false, void>(train); } - FORCEINLINE constexpr void SET_MISSION_TRAIN_AS_NO_LONGER_NEEDED(Vehicle* train, BOOL p1) { return big::native_invoker::invoke<5904, false, void>(train, p1); } - FORCEINLINE constexpr void SET_MISSION_TRAIN_COORDS(Vehicle train, float x, float y, float z) { return big::native_invoker::invoke<5905, false, void>(train, x, y, z); } - FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_BOAT(Hash model) { return big::native_invoker::invoke<5906, false, BOOL>(model); } - FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_JETSKI(Hash model) { return big::native_invoker::invoke<5907, false, BOOL>(model); } - FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_PLANE(Hash model) { return big::native_invoker::invoke<5908, false, BOOL>(model); } - FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_HELI(Hash model) { return big::native_invoker::invoke<5909, false, BOOL>(model); } - FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_CAR(Hash model) { return big::native_invoker::invoke<5910, false, BOOL>(model); } - FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_TRAIN(Hash model) { return big::native_invoker::invoke<5911, false, BOOL>(model); } - FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_BIKE(Hash model) { return big::native_invoker::invoke<5912, false, BOOL>(model); } - FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_BICYCLE(Hash model) { return big::native_invoker::invoke<5913, false, BOOL>(model); } - FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_QUADBIKE(Hash model) { return big::native_invoker::invoke<5914, false, BOOL>(model); } - FORCEINLINE constexpr BOOL IS_THIS_MODEL_AN_AMPHIBIOUS_CAR(Hash model) { return big::native_invoker::invoke<5915, false, BOOL>(model); } - FORCEINLINE constexpr BOOL IS_THIS_MODEL_AN_AMPHIBIOUS_QUADBIKE(Hash model) { return big::native_invoker::invoke<5916, false, BOOL>(model); } - FORCEINLINE constexpr void SET_HELI_BLADES_FULL_SPEED(Vehicle vehicle) { return big::native_invoker::invoke<5917, false, void>(vehicle); } - FORCEINLINE constexpr void SET_HELI_BLADES_SPEED(Vehicle vehicle, float speed) { return big::native_invoker::invoke<5918, false, void>(vehicle, speed); } - FORCEINLINE constexpr void FORCE_SUB_THROTTLE_FOR_TIME(Vehicle vehicle, float p1, float p2) { return big::native_invoker::invoke<5919, false, void>(vehicle, p1, p2); } - FORCEINLINE constexpr void SET_VEHICLE_CAN_BE_TARGETTED(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<5920, false, void>(vehicle, state); } - FORCEINLINE constexpr void SET_DONT_ALLOW_PLAYER_TO_ENTER_VEHICLE_IF_LOCKED_FOR_PLAYER(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5921, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_VEHICLE_CAN_BE_VISIBLY_DAMAGED(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<5922, false, void>(vehicle, state); } - FORCEINLINE constexpr void SET_VEHICLE_HAS_UNBREAKABLE_LIGHTS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5923, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_RESPECTS_LOCKS_WHEN_HAS_DRIVER(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5924, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_VEHICLE_CAN_EJECT_PASSENGERS_IF_LOCKED(Any p0, Any p1) { return big::native_invoker::invoke<5925, false, void>(p0, p1); } - FORCEINLINE constexpr float GET_VEHICLE_DIRT_LEVEL(Vehicle vehicle) { return big::native_invoker::invoke<5926, false, float>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_DIRT_LEVEL(Vehicle vehicle, float dirtLevel) { return big::native_invoker::invoke<5927, false, void>(vehicle, dirtLevel); } - FORCEINLINE constexpr BOOL GET_DOES_VEHICLE_HAVE_DAMAGE_DECALS(Vehicle vehicle) { return big::native_invoker::invoke<5928, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_DOOR_FULLY_OPEN(Vehicle vehicle, int doorId) { return big::native_invoker::invoke<5929, false, BOOL>(vehicle, doorId); } - FORCEINLINE constexpr void SET_VEHICLE_ENGINE_ON(Vehicle vehicle, BOOL value, BOOL instantly, BOOL disableAutoStart) { return big::native_invoker::invoke<5930, false, void>(vehicle, value, instantly, disableAutoStart); } - FORCEINLINE constexpr void SET_VEHICLE_UNDRIVEABLE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5931, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_PROVIDES_COVER(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5932, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_DOOR_CONTROL(Vehicle vehicle, int doorId, int speed, float angle) { return big::native_invoker::invoke<5933, false, void>(vehicle, doorId, speed, angle); } - FORCEINLINE constexpr void SET_VEHICLE_DOOR_LATCHED(Vehicle vehicle, int doorId, BOOL p2, BOOL p3, BOOL p4) { return big::native_invoker::invoke<5934, false, void>(vehicle, doorId, p2, p3, p4); } - FORCEINLINE constexpr float GET_VEHICLE_DOOR_ANGLE_RATIO(Vehicle vehicle, int doorId) { return big::native_invoker::invoke<5935, false, float>(vehicle, doorId); } - FORCEINLINE constexpr Ped GET_PED_USING_VEHICLE_DOOR(Vehicle vehicle, int doord) { return big::native_invoker::invoke<5936, false, Ped>(vehicle, doord); } - FORCEINLINE constexpr void SET_VEHICLE_DOOR_SHUT(Vehicle vehicle, int doorId, BOOL closeInstantly) { return big::native_invoker::invoke<5937, false, void>(vehicle, doorId, closeInstantly); } - FORCEINLINE constexpr void SET_VEHICLE_DOOR_BROKEN(Vehicle vehicle, int doorId, BOOL deleteDoor) { return big::native_invoker::invoke<5938, false, void>(vehicle, doorId, deleteDoor); } - FORCEINLINE constexpr void SET_VEHICLE_CAN_BREAK(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5939, false, void>(vehicle, toggle); } - FORCEINLINE constexpr BOOL DOES_VEHICLE_HAVE_ROOF(Vehicle vehicle) { return big::native_invoker::invoke<5940, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_REMOVE_AGGRESSIVE_CARJACK_MISSION(Any p0) { return big::native_invoker::invoke<5941, false, void>(p0); } - FORCEINLINE constexpr void SET_VEHICLE_AVOID_PLAYER_VEHICLE_RIOT_VAN_MISSION(Any p0) { return big::native_invoker::invoke<5942, false, void>(p0); } - FORCEINLINE constexpr void SET_CARJACK_MISSION_REMOVAL_PARAMETERS(Any p0, Any p1) { return big::native_invoker::invoke<5943, false, void>(p0, p1); } - FORCEINLINE constexpr BOOL IS_BIG_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5944, false, BOOL>(vehicle); } - FORCEINLINE constexpr int GET_NUMBER_OF_VEHICLE_COLOURS(Vehicle vehicle) { return big::native_invoker::invoke<5945, false, int>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_COLOUR_COMBINATION(Vehicle vehicle, int colorCombination) { return big::native_invoker::invoke<5946, false, void>(vehicle, colorCombination); } - FORCEINLINE constexpr int GET_VEHICLE_COLOUR_COMBINATION(Vehicle vehicle) { return big::native_invoker::invoke<5947, false, int>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_XENON_LIGHT_COLOR_INDEX(Vehicle vehicle, int colorIndex) { return big::native_invoker::invoke<5948, false, void>(vehicle, colorIndex); } - FORCEINLINE constexpr int GET_VEHICLE_XENON_LIGHT_COLOR_INDEX(Vehicle vehicle) { return big::native_invoker::invoke<5949, false, int>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_IS_CONSIDERED_BY_PLAYER(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5950, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_WILL_FORCE_OTHER_VEHICLES_TO_STOP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5951, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_ACT_AS_IF_HAS_SIREN_ON(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5952, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_VEHICLE_USE_MORE_RESTRICTIVE_SPAWN_CHECKS(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5953, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_VEHICLE_MAY_BE_USED_BY_GOTO_POINT_ANY_MEANS(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5954, false, void>(vehicle, p1); } - FORCEINLINE constexpr void GET_RANDOM_VEHICLE_MODEL_IN_MEMORY(BOOL p0, Hash* modelHash, int* successIndicator) { return big::native_invoker::invoke<5955, false, void>(p0, modelHash, successIndicator); } - FORCEINLINE constexpr int GET_VEHICLE_DOOR_LOCK_STATUS(Vehicle vehicle) { return big::native_invoker::invoke<5956, false, int>(vehicle); } - FORCEINLINE constexpr int GET_VEHICLE_INDIVIDUAL_DOOR_LOCK_STATUS(Vehicle vehicle, int doorId) { return big::native_invoker::invoke<5957, false, int>(vehicle, doorId); } - FORCEINLINE constexpr BOOL IS_VEHICLE_DOOR_DAMAGED(Vehicle veh, int doorID) { return big::native_invoker::invoke<5958, false, BOOL>(veh, doorID); } - FORCEINLINE constexpr void SET_DOOR_ALLOWED_TO_BE_BROKEN_OFF(Vehicle vehicle, int doorId, BOOL isBreakable) { return big::native_invoker::invoke<5959, false, void>(vehicle, doorId, isBreakable); } - FORCEINLINE constexpr BOOL IS_VEHICLE_BUMPER_BOUNCING(Vehicle vehicle, BOOL frontBumper) { return big::native_invoker::invoke<5960, false, BOOL>(vehicle, frontBumper); } - FORCEINLINE constexpr BOOL IS_VEHICLE_BUMPER_BROKEN_OFF(Vehicle vehicle, BOOL frontBumper) { return big::native_invoker::invoke<5961, false, BOOL>(vehicle, frontBumper); } - FORCEINLINE constexpr BOOL IS_COP_VEHICLE_IN_AREA_3D(float x1, float x2, float y1, float y2, float z1, float z2) { return big::native_invoker::invoke<5962, false, BOOL>(x1, x2, y1, y2, z1, z2); } - FORCEINLINE constexpr BOOL IS_VEHICLE_ON_ALL_WHEELS(Vehicle vehicle) { return big::native_invoker::invoke<5963, false, BOOL>(vehicle); } - FORCEINLINE constexpr int GET_VEHICLE_MODEL_VALUE(Hash vehicleModel) { return big::native_invoker::invoke<5964, false, int>(vehicleModel); } - FORCEINLINE constexpr Hash GET_VEHICLE_LAYOUT_HASH(Vehicle vehicle) { return big::native_invoker::invoke<5965, false, Hash>(vehicle); } - FORCEINLINE constexpr Hash GET_IN_VEHICLE_CLIPSET_HASH_FOR_SEAT(Vehicle vehicle, int p1) { return big::native_invoker::invoke<5966, false, Hash>(vehicle, p1); } - FORCEINLINE constexpr void SET_RENDER_TRAIN_AS_DERAILED(Vehicle train, BOOL toggle) { return big::native_invoker::invoke<5967, false, void>(train, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_EXTRA_COLOURS(Vehicle vehicle, int pearlescentColor, int wheelColor) { return big::native_invoker::invoke<5968, false, void>(vehicle, pearlescentColor, wheelColor); } - FORCEINLINE constexpr void GET_VEHICLE_EXTRA_COLOURS(Vehicle vehicle, int* pearlescentColor, int* wheelColor) { return big::native_invoker::invoke<5969, false, void>(vehicle, pearlescentColor, wheelColor); } - FORCEINLINE constexpr void SET_VEHICLE_EXTRA_COLOUR_5(Vehicle vehicle, int color) { return big::native_invoker::invoke<5970, false, void>(vehicle, color); } - FORCEINLINE constexpr void GET_VEHICLE_EXTRA_COLOUR_5(Vehicle vehicle, int* color) { return big::native_invoker::invoke<5971, false, void>(vehicle, color); } - FORCEINLINE constexpr void SET_VEHICLE_EXTRA_COLOUR_6(Vehicle vehicle, int color) { return big::native_invoker::invoke<5972, false, void>(vehicle, color); } - FORCEINLINE constexpr void GET_VEHICLE_EXTRA_COLOUR_6(Vehicle vehicle, int* color) { return big::native_invoker::invoke<5973, false, void>(vehicle, color); } - FORCEINLINE constexpr void STOP_ALL_GARAGE_ACTIVITY() { return big::native_invoker::invoke<5974, false, void>(); } - FORCEINLINE constexpr void SET_VEHICLE_FIXED(Vehicle vehicle) { return big::native_invoker::invoke<5975, false, void>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_DEFORMATION_FIXED(Vehicle vehicle) { return big::native_invoker::invoke<5976, false, void>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_CAN_ENGINE_MISSFIRE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5977, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_CAN_LEAK_OIL(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5978, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_CAN_LEAK_PETROL(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5979, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_DISABLE_VEHICLE_PETROL_TANK_FIRES(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5980, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_DISABLE_VEHICLE_PETROL_TANK_DAMAGE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5981, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_DISABLE_VEHICLE_ENGINE_FIRES(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5982, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_LIMIT_SPEED_WHEN_PLAYER_INACTIVE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5983, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_STOP_INSTANTLY_WHEN_PLAYER_INACTIVE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5984, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_DISABLE_PRETEND_OCCUPANTS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5985, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void REMOVE_VEHICLES_FROM_GENERATORS_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, Any p6) { return big::native_invoker::invoke<5986, false, void>(x1, y1, z1, x2, y2, z2, p6); } - FORCEINLINE constexpr void SET_VEHICLE_STEER_BIAS(Vehicle vehicle, float value) { return big::native_invoker::invoke<5987, false, void>(vehicle, value); } - FORCEINLINE constexpr BOOL IS_VEHICLE_EXTRA_TURNED_ON(Vehicle vehicle, int extraId) { return big::native_invoker::invoke<5988, false, BOOL>(vehicle, extraId); } - FORCEINLINE constexpr void SET_VEHICLE_EXTRA(Vehicle vehicle, int extraId, BOOL disable) { return big::native_invoker::invoke<5989, false, void>(vehicle, extraId, disable); } - FORCEINLINE constexpr BOOL DOES_EXTRA_EXIST(Vehicle vehicle, int extraId) { return big::native_invoker::invoke<5990, false, BOOL>(vehicle, extraId); } - FORCEINLINE constexpr BOOL IS_EXTRA_BROKEN_OFF(Vehicle vehicle, int extraId) { return big::native_invoker::invoke<5991, false, BOOL>(vehicle, extraId); } - FORCEINLINE constexpr void SET_CONVERTIBLE_ROOF(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5992, false, void>(vehicle, p1); } - FORCEINLINE constexpr void LOWER_CONVERTIBLE_ROOF(Vehicle vehicle, BOOL instantlyLower) { return big::native_invoker::invoke<5993, false, void>(vehicle, instantlyLower); } - FORCEINLINE constexpr void RAISE_CONVERTIBLE_ROOF(Vehicle vehicle, BOOL instantlyRaise) { return big::native_invoker::invoke<5994, false, void>(vehicle, instantlyRaise); } - FORCEINLINE constexpr int GET_CONVERTIBLE_ROOF_STATE(Vehicle vehicle) { return big::native_invoker::invoke<5995, false, int>(vehicle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_A_CONVERTIBLE(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5996, false, BOOL>(vehicle, p1); } - FORCEINLINE constexpr BOOL TRANSFORM_TO_SUBMARINE(Vehicle vehicle, BOOL noAnimation) { return big::native_invoker::invoke<5997, false, BOOL>(vehicle, noAnimation); } - FORCEINLINE constexpr void TRANSFORM_TO_CAR(Vehicle vehicle, BOOL noAnimation) { return big::native_invoker::invoke<5998, false, void>(vehicle, noAnimation); } - FORCEINLINE constexpr BOOL IS_VEHICLE_IN_SUBMARINE_MODE(Vehicle vehicle) { return big::native_invoker::invoke<5999, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_STOPPED_AT_TRAFFIC_LIGHTS(Vehicle vehicle) { return big::native_invoker::invoke<6000, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_DAMAGE(Vehicle vehicle, float xOffset, float yOffset, float zOffset, float damage, float radius, BOOL focusOnModel) { return big::native_invoker::invoke<6001, false, void>(vehicle, xOffset, yOffset, zOffset, damage, radius, focusOnModel); } - FORCEINLINE constexpr void SET_VEHICLE_OCCUPANTS_TAKE_EXPLOSIVE_DAMAGE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6002, false, void>(vehicle, toggle); } - FORCEINLINE constexpr float GET_VEHICLE_ENGINE_HEALTH(Vehicle vehicle) { return big::native_invoker::invoke<6003, false, float>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_ENGINE_HEALTH(Vehicle vehicle, float health) { return big::native_invoker::invoke<6004, false, void>(vehicle, health); } - FORCEINLINE constexpr void SET_PLANE_ENGINE_HEALTH(Vehicle vehicle, float health) { return big::native_invoker::invoke<6005, false, void>(vehicle, health); } - FORCEINLINE constexpr float GET_VEHICLE_PETROL_TANK_HEALTH(Vehicle vehicle) { return big::native_invoker::invoke<6006, false, float>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_PETROL_TANK_HEALTH(Vehicle vehicle, float health) { return big::native_invoker::invoke<6007, false, void>(vehicle, health); } - FORCEINLINE constexpr BOOL IS_VEHICLE_STUCK_TIMER_UP(Vehicle vehicle, int p1, int ms) { return big::native_invoker::invoke<6008, false, BOOL>(vehicle, p1, ms); } - FORCEINLINE constexpr void RESET_VEHICLE_STUCK_TIMER(Vehicle vehicle, int nullAttributes) { return big::native_invoker::invoke<6009, false, void>(vehicle, nullAttributes); } - FORCEINLINE constexpr BOOL IS_VEHICLE_DRIVEABLE(Vehicle vehicle, BOOL isOnFireCheck) { return big::native_invoker::invoke<6010, false, BOOL>(vehicle, isOnFireCheck); } - FORCEINLINE constexpr void SET_VEHICLE_HAS_BEEN_OWNED_BY_PLAYER(Vehicle vehicle, BOOL owned) { return big::native_invoker::invoke<6011, false, void>(vehicle, owned); } - FORCEINLINE constexpr void SET_VEHICLE_NEEDS_TO_BE_HOTWIRED(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6012, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_BLIP_THROTTLE_RANDOMLY(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6013, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_POLICE_FOCUS_WILL_TRACK_VEHICLE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6014, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void START_VEHICLE_HORN(Vehicle vehicle, int duration, Hash mode, BOOL forever) { return big::native_invoker::invoke<6015, false, void>(vehicle, duration, mode, forever); } - FORCEINLINE constexpr void SET_VEHICLE_IN_CAR_MOD_SHOP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6016, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_HAS_STRONG_AXLES(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6017, false, void>(vehicle, toggle); } - FORCEINLINE constexpr const char* GET_DISPLAY_NAME_FROM_VEHICLE_MODEL(Hash modelHash) { return big::native_invoker::invoke<6018, false, const char*>(modelHash); } - FORCEINLINE constexpr const char* GET_MAKE_NAME_FROM_VEHICLE_MODEL(Hash modelHash) { return big::native_invoker::invoke<6019, false, const char*>(modelHash); } - FORCEINLINE constexpr Vector3 GET_VEHICLE_DEFORMATION_AT_POS(Vehicle vehicle, float offsetX, float offsetY, float offsetZ) { return big::native_invoker::invoke<6020, false, Vector3>(vehicle, offsetX, offsetY, offsetZ); } - FORCEINLINE constexpr void SET_VEHICLE_LIVERY(Vehicle vehicle, int livery) { return big::native_invoker::invoke<6021, false, void>(vehicle, livery); } - FORCEINLINE constexpr int GET_VEHICLE_LIVERY(Vehicle vehicle) { return big::native_invoker::invoke<6022, false, int>(vehicle); } - FORCEINLINE constexpr int GET_VEHICLE_LIVERY_COUNT(Vehicle vehicle) { return big::native_invoker::invoke<6023, false, int>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_LIVERY2(Vehicle vehicle, int livery) { return big::native_invoker::invoke<6024, false, void>(vehicle, livery); } - FORCEINLINE constexpr int GET_VEHICLE_LIVERY2(Vehicle vehicle) { return big::native_invoker::invoke<6025, false, int>(vehicle); } - FORCEINLINE constexpr int GET_VEHICLE_LIVERY2_COUNT(Vehicle vehicle) { return big::native_invoker::invoke<6026, false, int>(vehicle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_WINDOW_INTACT(Vehicle vehicle, int windowIndex) { return big::native_invoker::invoke<6027, false, BOOL>(vehicle, windowIndex); } - FORCEINLINE constexpr BOOL ARE_ALL_VEHICLE_WINDOWS_INTACT(Vehicle vehicle) { return big::native_invoker::invoke<6028, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL ARE_ANY_VEHICLE_SEATS_FREE(Vehicle vehicle) { return big::native_invoker::invoke<6029, false, BOOL>(vehicle); } - FORCEINLINE constexpr void RESET_VEHICLE_WHEELS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6030, false, void>(vehicle, toggle); } - FORCEINLINE constexpr BOOL IS_HELI_PART_BROKEN(Vehicle vehicle, BOOL p1, BOOL p2, BOOL p3) { return big::native_invoker::invoke<6031, false, BOOL>(vehicle, p1, p2, p3); } - FORCEINLINE constexpr float GET_HELI_MAIN_ROTOR_HEALTH(Vehicle vehicle) { return big::native_invoker::invoke<6032, false, float>(vehicle); } - FORCEINLINE constexpr float GET_HELI_TAIL_ROTOR_HEALTH(Vehicle vehicle) { return big::native_invoker::invoke<6033, false, float>(vehicle); } - FORCEINLINE constexpr float GET_HELI_TAIL_BOOM_HEALTH(Vehicle vehicle) { return big::native_invoker::invoke<6034, false, float>(vehicle); } - FORCEINLINE constexpr void SET_HELI_MAIN_ROTOR_HEALTH(Vehicle vehicle, float health) { return big::native_invoker::invoke<6035, false, void>(vehicle, health); } - FORCEINLINE constexpr void SET_HELI_TAIL_ROTOR_HEALTH(Vehicle vehicle, float health) { return big::native_invoker::invoke<6036, false, void>(vehicle, health); } - FORCEINLINE constexpr BOOL SET_HELI_TAIL_BOOM_CAN_BREAK_OFF(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6037, false, BOOL>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_NAME_DEBUG(Vehicle vehicle, const char* name) { return big::native_invoker::invoke<6038, false, void>(vehicle, name); } - FORCEINLINE constexpr void SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6039, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_EXPLODES_ON_EXPLOSION_DAMAGE_AT_ZERO_BODY_HEALTH(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6040, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_ALLOW_VEHICLE_EXPLODES_ON_CONTACT(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6041, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_DISABLE_TOWING(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6042, false, void>(vehicle, toggle); } - FORCEINLINE constexpr BOOL GET_VEHICLE_HAS_LANDING_GEAR(Vehicle vehicle) { return big::native_invoker::invoke<6043, false, BOOL>(vehicle); } - FORCEINLINE constexpr void CONTROL_LANDING_GEAR(Vehicle vehicle, int state) { return big::native_invoker::invoke<6044, false, void>(vehicle, state); } - FORCEINLINE constexpr int GET_LANDING_GEAR_STATE(Vehicle vehicle) { return big::native_invoker::invoke<6045, false, int>(vehicle); } - FORCEINLINE constexpr BOOL IS_ANY_VEHICLE_NEAR_POINT(float x, float y, float z, float radius) { return big::native_invoker::invoke<6046, false, BOOL>(x, y, z, radius); } - FORCEINLINE constexpr void REQUEST_VEHICLE_HIGH_DETAIL_MODEL(Vehicle vehicle) { return big::native_invoker::invoke<6047, false, void>(vehicle); } - FORCEINLINE constexpr int _GET_VEHICLE_MODEL_NUM_DRIVE_GEARS(Hash vehicleModel) { return big::native_invoker::invoke<6048, false, int>(vehicleModel); } - FORCEINLINE constexpr int _GET_VEHICLE_MAX_DRIVE_GEAR_COUNT(Vehicle vehicle) { return big::native_invoker::invoke<6049, false, int>(vehicle); } - FORCEINLINE constexpr BOOL _GET_IS_VEHICLE_ELECTRIC(Hash vehicleModel) { return big::native_invoker::invoke<6050, false, BOOL>(vehicleModel); } - FORCEINLINE constexpr int _GET_VEHICLE_DRIVETRAIN_TYPE(Hash vehicleModel) { return big::native_invoker::invoke<6051, false, int>(vehicleModel); } - FORCEINLINE constexpr int _GET_VEHICLE_CURRENT_DRIVE_GEAR(Vehicle vehicle) { return big::native_invoker::invoke<6052, false, int>(vehicle); } - FORCEINLINE constexpr float _GET_VEHICLE_CURRENT_REV_RATIO(Vehicle vehicle) { return big::native_invoker::invoke<6053, false, float>(vehicle); } - FORCEINLINE constexpr void REMOVE_VEHICLE_HIGH_DETAIL_MODEL(Vehicle vehicle) { return big::native_invoker::invoke<6054, false, void>(vehicle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_HIGH_DETAIL(Vehicle vehicle) { return big::native_invoker::invoke<6055, false, BOOL>(vehicle); } - FORCEINLINE constexpr void REQUEST_VEHICLE_ASSET(Hash vehicleHash, int vehicleAsset) { return big::native_invoker::invoke<6056, false, void>(vehicleHash, vehicleAsset); } - FORCEINLINE constexpr BOOL HAS_VEHICLE_ASSET_LOADED(int vehicleAsset) { return big::native_invoker::invoke<6057, false, BOOL>(vehicleAsset); } - FORCEINLINE constexpr void REMOVE_VEHICLE_ASSET(int vehicleAsset) { return big::native_invoker::invoke<6058, false, void>(vehicleAsset); } - FORCEINLINE constexpr void SET_VEHICLE_TOW_TRUCK_ARM_POSITION(Vehicle vehicle, float position) { return big::native_invoker::invoke<6059, false, void>(vehicle, position); } - FORCEINLINE constexpr void _SET_ATTACHED_VEHICLE_TO_TOW_TRUCK_ARM(Vehicle towTruck, Vehicle vehicle) { return big::native_invoker::invoke<6060, false, void>(towTruck, vehicle); } - FORCEINLINE constexpr void ATTACH_VEHICLE_TO_TOW_TRUCK(Vehicle towTruck, Vehicle vehicle, BOOL rear, float hookOffsetX, float hookOffsetY, float hookOffsetZ) { return big::native_invoker::invoke<6061, false, void>(towTruck, vehicle, rear, hookOffsetX, hookOffsetY, hookOffsetZ); } - FORCEINLINE constexpr void DETACH_VEHICLE_FROM_TOW_TRUCK(Vehicle towTruck, Vehicle vehicle) { return big::native_invoker::invoke<6062, false, void>(towTruck, vehicle); } - FORCEINLINE constexpr BOOL DETACH_VEHICLE_FROM_ANY_TOW_TRUCK(Vehicle vehicle) { return big::native_invoker::invoke<6063, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_ATTACHED_TO_TOW_TRUCK(Vehicle towTruck, Vehicle vehicle) { return big::native_invoker::invoke<6064, false, BOOL>(towTruck, vehicle); } - FORCEINLINE constexpr Entity GET_ENTITY_ATTACHED_TO_TOW_TRUCK(Vehicle towTruck) { return big::native_invoker::invoke<6065, false, Entity>(towTruck); } - FORCEINLINE constexpr Entity SET_VEHICLE_AUTOMATICALLY_ATTACHES(Vehicle vehicle, BOOL p1, Any p2) { return big::native_invoker::invoke<6066, false, Entity>(vehicle, p1, p2); } - FORCEINLINE constexpr void SET_VEHICLE_BULLDOZER_ARM_POSITION(Vehicle vehicle, float position, BOOL p2) { return big::native_invoker::invoke<6067, false, void>(vehicle, position, p2); } - FORCEINLINE constexpr void SET_VEHICLE_TANK_TURRET_POSITION(Vehicle vehicle, float position, BOOL p2) { return big::native_invoker::invoke<6068, false, void>(vehicle, position, p2); } - FORCEINLINE constexpr void SET_VEHICLE_TURRET_TARGET(Vehicle vehicle, BOOL p1, float x, float y, float z, BOOL p5) { return big::native_invoker::invoke<6069, false, void>(vehicle, p1, x, y, z, p5); } - FORCEINLINE constexpr void SET_VEHICLE_TANK_STATIONARY(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6070, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_VEHICLE_TURRET_SPEED_THIS_FRAME(Vehicle vehicle, float speed) { return big::native_invoker::invoke<6071, false, void>(vehicle, speed); } - FORCEINLINE constexpr void DISABLE_VEHICLE_TURRET_MOVEMENT_THIS_FRAME(Vehicle vehicle) { return big::native_invoker::invoke<6072, false, void>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_FLIGHT_NOZZLE_POSITION(Vehicle vehicle, float angleRatio) { return big::native_invoker::invoke<6073, false, void>(vehicle, angleRatio); } - FORCEINLINE constexpr void SET_VEHICLE_FLIGHT_NOZZLE_POSITION_IMMEDIATE(Vehicle vehicle, float angle) { return big::native_invoker::invoke<6074, false, void>(vehicle, angle); } - FORCEINLINE constexpr float GET_VEHICLE_FLIGHT_NOZZLE_POSITION(Vehicle plane) { return big::native_invoker::invoke<6075, false, float>(plane); } - FORCEINLINE constexpr void SET_DISABLE_VERTICAL_FLIGHT_MODE_TRANSITION(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6076, false, void>(vehicle, toggle); } - FORCEINLINE constexpr BOOL GENERATE_VEHICLE_CREATION_POS_FROM_PATHS(Vector3* outVec, Any p1, Vector3* outVec1, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8) { return big::native_invoker::invoke<6077, true, BOOL>(outVec, p1, outVec1, p3, p4, p5, p6, p7, p8); } - FORCEINLINE constexpr void SET_VEHICLE_BURNOUT(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6078, false, void>(vehicle, toggle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_IN_BURNOUT(Vehicle vehicle) { return big::native_invoker::invoke<6079, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_REDUCE_GRIP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6080, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_REDUCE_GRIP_LEVEL(Vehicle vehicle, int val) { return big::native_invoker::invoke<6081, false, void>(vehicle, val); } - FORCEINLINE constexpr void SET_VEHICLE_INDICATOR_LIGHTS(Vehicle vehicle, int turnSignal, BOOL toggle) { return big::native_invoker::invoke<6082, false, void>(vehicle, turnSignal, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_BRAKE_LIGHTS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6083, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_TAIL_LIGHTS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6084, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_HANDBRAKE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6085, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_BRAKE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6086, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void INSTANTLY_FILL_VEHICLE_POPULATION() { return big::native_invoker::invoke<6087, false, void>(); } - FORCEINLINE constexpr BOOL HAS_INSTANT_FILL_VEHICLE_POPULATION_FINISHED() { return big::native_invoker::invoke<6088, false, BOOL>(); } - FORCEINLINE constexpr void NETWORK_ENABLE_EMPTY_CROWDING_VEHICLES_REMOVAL(BOOL toggle) { return big::native_invoker::invoke<6089, false, void>(toggle); } - FORCEINLINE constexpr void NETWORK_CAP_EMPTY_CROWDING_VEHICLES_REMOVAL(int p0) { return big::native_invoker::invoke<6090, false, void>(p0); } - FORCEINLINE constexpr BOOL GET_VEHICLE_TRAILER_VEHICLE(Vehicle vehicle, Vehicle* trailer) { return big::native_invoker::invoke<6091, false, BOOL>(vehicle, trailer); } - FORCEINLINE constexpr Vehicle _GET_VEHICLE_TRAILER_PARENT_VEHICLE(Vehicle trailer) { return big::native_invoker::invoke<6092, false, Vehicle>(trailer); } - FORCEINLINE constexpr void SET_VEHICLE_USES_LARGE_REAR_RAMP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6093, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_RUDDER_BROKEN(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6094, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_CONVERTIBLE_ROOF_LATCH_STATE(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<6095, false, void>(vehicle, state); } - FORCEINLINE constexpr float GET_VEHICLE_ESTIMATED_MAX_SPEED(Vehicle vehicle) { return big::native_invoker::invoke<6096, false, float>(vehicle); } - FORCEINLINE constexpr float GET_VEHICLE_MAX_BRAKING(Vehicle vehicle) { return big::native_invoker::invoke<6097, false, float>(vehicle); } - FORCEINLINE constexpr float GET_VEHICLE_MAX_TRACTION(Vehicle vehicle) { return big::native_invoker::invoke<6098, false, float>(vehicle); } - FORCEINLINE constexpr float GET_VEHICLE_ACCELERATION(Vehicle vehicle) { return big::native_invoker::invoke<6099, false, float>(vehicle); } - FORCEINLINE constexpr float GET_VEHICLE_MODEL_ESTIMATED_MAX_SPEED(Hash modelHash) { return big::native_invoker::invoke<6100, false, float>(modelHash); } - FORCEINLINE constexpr float GET_VEHICLE_MODEL_MAX_BRAKING(Hash modelHash) { return big::native_invoker::invoke<6101, false, float>(modelHash); } - FORCEINLINE constexpr float GET_VEHICLE_MODEL_MAX_BRAKING_MAX_MODS(Hash modelHash) { return big::native_invoker::invoke<6102, false, float>(modelHash); } - FORCEINLINE constexpr float GET_VEHICLE_MODEL_MAX_TRACTION(Hash modelHash) { return big::native_invoker::invoke<6103, false, float>(modelHash); } - FORCEINLINE constexpr float GET_VEHICLE_MODEL_ACCELERATION(Hash modelHash) { return big::native_invoker::invoke<6104, false, float>(modelHash); } - FORCEINLINE constexpr float GET_VEHICLE_MODEL_ACCELERATION_MAX_MODS(Hash modelHash) { return big::native_invoker::invoke<6105, false, float>(modelHash); } - FORCEINLINE constexpr float GET_FLYING_VEHICLE_MODEL_AGILITY(Hash modelHash) { return big::native_invoker::invoke<6106, false, float>(modelHash); } - FORCEINLINE constexpr float GET_BOAT_VEHICLE_MODEL_AGILITY(Hash modelHash) { return big::native_invoker::invoke<6107, false, float>(modelHash); } - FORCEINLINE constexpr float GET_VEHICLE_CLASS_ESTIMATED_MAX_SPEED(int vehicleClass) { return big::native_invoker::invoke<6108, false, float>(vehicleClass); } - FORCEINLINE constexpr float GET_VEHICLE_CLASS_MAX_TRACTION(int vehicleClass) { return big::native_invoker::invoke<6109, false, float>(vehicleClass); } - FORCEINLINE constexpr float GET_VEHICLE_CLASS_MAX_AGILITY(int vehicleClass) { return big::native_invoker::invoke<6110, false, float>(vehicleClass); } - FORCEINLINE constexpr float GET_VEHICLE_CLASS_MAX_ACCELERATION(int vehicleClass) { return big::native_invoker::invoke<6111, false, float>(vehicleClass); } - FORCEINLINE constexpr float GET_VEHICLE_CLASS_MAX_BRAKING(int vehicleClass) { return big::native_invoker::invoke<6112, false, float>(vehicleClass); } - FORCEINLINE constexpr int ADD_ROAD_NODE_SPEED_ZONE(float x, float y, float z, float radius, float speed, BOOL p5) { return big::native_invoker::invoke<6113, false, int>(x, y, z, radius, speed, p5); } - FORCEINLINE constexpr BOOL REMOVE_ROAD_NODE_SPEED_ZONE(int speedzone) { return big::native_invoker::invoke<6114, false, BOOL>(speedzone); } - FORCEINLINE constexpr void OPEN_BOMB_BAY_DOORS(Vehicle vehicle) { return big::native_invoker::invoke<6115, false, void>(vehicle); } - FORCEINLINE constexpr void CLOSE_BOMB_BAY_DOORS(Vehicle vehicle) { return big::native_invoker::invoke<6116, false, void>(vehicle); } - FORCEINLINE constexpr BOOL GET_ARE_BOMB_BAY_DOORS_OPEN(Vehicle aircraft) { return big::native_invoker::invoke<6117, false, BOOL>(aircraft); } - FORCEINLINE constexpr BOOL IS_VEHICLE_SEARCHLIGHT_ON(Vehicle vehicle) { return big::native_invoker::invoke<6118, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_SEARCHLIGHT(Vehicle heli, BOOL toggle, BOOL canBeUsedByAI) { return big::native_invoker::invoke<6119, false, void>(heli, toggle, canBeUsedByAI); } - FORCEINLINE constexpr BOOL DOES_VEHICLE_HAVE_SEARCHLIGHT(Vehicle vehicle) { return big::native_invoker::invoke<6120, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL IS_ENTRY_POINT_FOR_SEAT_CLEAR(Ped ped, Vehicle vehicle, int seatIndex, BOOL side, BOOL onEnter) { return big::native_invoker::invoke<6121, false, BOOL>(ped, vehicle, seatIndex, side, onEnter); } - FORCEINLINE constexpr Vector3 GET_ENTRY_POINT_POSITION(Vehicle vehicle, int doorId) { return big::native_invoker::invoke<6122, false, Vector3>(vehicle, doorId); } - FORCEINLINE constexpr BOOL CAN_SHUFFLE_SEAT(Vehicle vehicle, int seatIndex) { return big::native_invoker::invoke<6123, false, BOOL>(vehicle, seatIndex); } - FORCEINLINE constexpr int GET_NUM_MOD_KITS(Vehicle vehicle) { return big::native_invoker::invoke<6124, false, int>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_MOD_KIT(Vehicle vehicle, int modKit) { return big::native_invoker::invoke<6125, false, void>(vehicle, modKit); } - FORCEINLINE constexpr int GET_VEHICLE_MOD_KIT(Vehicle vehicle) { return big::native_invoker::invoke<6126, false, int>(vehicle); } - FORCEINLINE constexpr int GET_VEHICLE_MOD_KIT_TYPE(Vehicle vehicle) { return big::native_invoker::invoke<6127, false, int>(vehicle); } - FORCEINLINE constexpr int GET_VEHICLE_WHEEL_TYPE(Vehicle vehicle) { return big::native_invoker::invoke<6128, false, int>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_WHEEL_TYPE(Vehicle vehicle, int WheelType) { return big::native_invoker::invoke<6129, false, void>(vehicle, WheelType); } - FORCEINLINE constexpr int GET_NUM_MOD_COLORS(int paintType, BOOL p1) { return big::native_invoker::invoke<6130, false, int>(paintType, p1); } - FORCEINLINE constexpr void SET_VEHICLE_MOD_COLOR_1(Vehicle vehicle, int paintType, int color, int pearlescentColor) { return big::native_invoker::invoke<6131, false, void>(vehicle, paintType, color, pearlescentColor); } - FORCEINLINE constexpr void SET_VEHICLE_MOD_COLOR_2(Vehicle vehicle, int paintType, int color) { return big::native_invoker::invoke<6132, false, void>(vehicle, paintType, color); } - FORCEINLINE constexpr void GET_VEHICLE_MOD_COLOR_1(Vehicle vehicle, int* paintType, int* color, int* pearlescentColor) { return big::native_invoker::invoke<6133, false, void>(vehicle, paintType, color, pearlescentColor); } - FORCEINLINE constexpr void GET_VEHICLE_MOD_COLOR_2(Vehicle vehicle, int* paintType, int* color) { return big::native_invoker::invoke<6134, false, void>(vehicle, paintType, color); } - FORCEINLINE constexpr const char* GET_VEHICLE_MOD_COLOR_1_NAME(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6135, false, const char*>(vehicle, p1); } - FORCEINLINE constexpr const char* GET_VEHICLE_MOD_COLOR_2_NAME(Vehicle vehicle) { return big::native_invoker::invoke<6136, false, const char*>(vehicle); } - FORCEINLINE constexpr BOOL HAVE_VEHICLE_MODS_STREAMED_IN(Vehicle vehicle) { return big::native_invoker::invoke<6137, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_MOD_GEN9_EXCLUSIVE(Vehicle vehicle, int modType, int modIndex) { return big::native_invoker::invoke<6138, false, BOOL>(vehicle, modType, modIndex); } - FORCEINLINE constexpr void SET_VEHICLE_MOD(Vehicle vehicle, int modType, int modIndex, BOOL customTires) { return big::native_invoker::invoke<6139, false, void>(vehicle, modType, modIndex, customTires); } - FORCEINLINE constexpr int GET_VEHICLE_MOD(Vehicle vehicle, int modType) { return big::native_invoker::invoke<6140, false, int>(vehicle, modType); } - FORCEINLINE constexpr int GET_VEHICLE_MOD_VARIATION(Vehicle vehicle, int modType) { return big::native_invoker::invoke<6141, false, int>(vehicle, modType); } - FORCEINLINE constexpr int GET_NUM_VEHICLE_MODS(Vehicle vehicle, int modType) { return big::native_invoker::invoke<6142, false, int>(vehicle, modType); } - FORCEINLINE constexpr void REMOVE_VEHICLE_MOD(Vehicle vehicle, int modType) { return big::native_invoker::invoke<6143, false, void>(vehicle, modType); } - FORCEINLINE constexpr void TOGGLE_VEHICLE_MOD(Vehicle vehicle, int modType, BOOL toggle) { return big::native_invoker::invoke<6144, false, void>(vehicle, modType, toggle); } - FORCEINLINE constexpr BOOL IS_TOGGLE_MOD_ON(Vehicle vehicle, int modType) { return big::native_invoker::invoke<6145, false, BOOL>(vehicle, modType); } - FORCEINLINE constexpr const char* GET_MOD_TEXT_LABEL(Vehicle vehicle, int modType, int modValue) { return big::native_invoker::invoke<6146, false, const char*>(vehicle, modType, modValue); } - FORCEINLINE constexpr const char* GET_MOD_SLOT_NAME(Vehicle vehicle, int modType) { return big::native_invoker::invoke<6147, false, const char*>(vehicle, modType); } - FORCEINLINE constexpr const char* GET_LIVERY_NAME(Vehicle vehicle, int liveryIndex) { return big::native_invoker::invoke<6148, false, const char*>(vehicle, liveryIndex); } - FORCEINLINE constexpr int GET_VEHICLE_MOD_MODIFIER_VALUE(Vehicle vehicle, int modType, int modIndex) { return big::native_invoker::invoke<6149, false, int>(vehicle, modType, modIndex); } - FORCEINLINE constexpr Hash GET_VEHICLE_MOD_IDENTIFIER_HASH(Vehicle vehicle, int modType, int modIndex) { return big::native_invoker::invoke<6150, false, Hash>(vehicle, modType, modIndex); } - FORCEINLINE constexpr void PRELOAD_VEHICLE_MOD(Vehicle vehicle, int modType, int modIndex) { return big::native_invoker::invoke<6151, false, void>(vehicle, modType, modIndex); } - FORCEINLINE constexpr BOOL HAS_PRELOAD_MODS_FINISHED(Vehicle vehicle) { return big::native_invoker::invoke<6152, false, BOOL>(vehicle); } - FORCEINLINE constexpr void RELEASE_PRELOAD_MODS(Vehicle vehicle) { return big::native_invoker::invoke<6153, false, void>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_TYRE_SMOKE_COLOR(Vehicle vehicle, int r, int g, int b) { return big::native_invoker::invoke<6154, false, void>(vehicle, r, g, b); } - FORCEINLINE constexpr void GET_VEHICLE_TYRE_SMOKE_COLOR(Vehicle vehicle, int* r, int* g, int* b) { return big::native_invoker::invoke<6155, false, void>(vehicle, r, g, b); } - FORCEINLINE constexpr void SET_VEHICLE_WINDOW_TINT(Vehicle vehicle, int tint) { return big::native_invoker::invoke<6156, false, void>(vehicle, tint); } - FORCEINLINE constexpr int GET_VEHICLE_WINDOW_TINT(Vehicle vehicle) { return big::native_invoker::invoke<6157, false, int>(vehicle); } - FORCEINLINE constexpr int GET_NUM_VEHICLE_WINDOW_TINTS() { return big::native_invoker::invoke<6158, false, int>(); } - FORCEINLINE constexpr void GET_VEHICLE_COLOR(Vehicle vehicle, int* r, int* g, int* b) { return big::native_invoker::invoke<6159, false, void>(vehicle, r, g, b); } - FORCEINLINE constexpr int GET_VEHICLE_COLOURS_WHICH_CAN_BE_SET(Vehicle vehicle) { return big::native_invoker::invoke<6160, false, int>(vehicle); } - FORCEINLINE constexpr Hash GET_VEHICLE_CAUSE_OF_DESTRUCTION(Vehicle vehicle) { return big::native_invoker::invoke<6161, false, Hash>(vehicle); } - FORCEINLINE constexpr void OVERRIDE_PLANE_DAMAGE_THREHSOLD(Vehicle vehicle, float health) { return big::native_invoker::invoke<6162, false, void>(vehicle, health); } - FORCEINLINE constexpr void _SET_TRANSMISSION_REDUCED_GEAR_RATIO(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6163, false, void>(vehicle, toggle); } - FORCEINLINE constexpr int _GET_VEHICLE_DESIRED_DRIVE_GEAR(Vehicle vehicle) { return big::native_invoker::invoke<6164, false, int>(vehicle); } - FORCEINLINE constexpr BOOL GET_IS_LEFT_VEHICLE_HEADLIGHT_DAMAGED(Vehicle vehicle) { return big::native_invoker::invoke<6165, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL GET_IS_RIGHT_VEHICLE_HEADLIGHT_DAMAGED(Vehicle vehicle) { return big::native_invoker::invoke<6166, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL GET_BOTH_VEHICLE_HEADLIGHTS_DAMAGED(Vehicle vehicle) { return big::native_invoker::invoke<6167, false, BOOL>(vehicle); } - FORCEINLINE constexpr void MODIFY_VEHICLE_TOP_SPEED(Vehicle vehicle, float value) { return big::native_invoker::invoke<6168, false, void>(vehicle, value); } - FORCEINLINE constexpr void SET_VEHICLE_MAX_SPEED(Vehicle vehicle, float speed) { return big::native_invoker::invoke<6169, false, void>(vehicle, speed); } - FORCEINLINE constexpr void SET_VEHICLE_STAYS_FROZEN_WHEN_CLEANED_UP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6170, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_ACT_AS_IF_HIGH_SPEED_FOR_FRAG_SMASHING(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6171, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_PEDS_CAN_FALL_OFF_THIS_VEHICLE_FROM_LARGE_FALL_DAMAGE(Vehicle vehicle, BOOL toggle, float p2) { return big::native_invoker::invoke<6172, false, void>(vehicle, toggle, p2); } - FORCEINLINE constexpr int ADD_VEHICLE_COMBAT_ANGLED_AVOIDANCE_AREA(float p0, float p1, float p2, float p3, float p4, float p5, float p6) { return big::native_invoker::invoke<6173, false, int>(p0, p1, p2, p3, p4, p5, p6); } - FORCEINLINE constexpr void REMOVE_VEHICLE_COMBAT_AVOIDANCE_AREA(int p0) { return big::native_invoker::invoke<6174, false, void>(p0); } - FORCEINLINE constexpr BOOL IS_ANY_PED_RAPPELLING_FROM_HELI(Vehicle vehicle) { return big::native_invoker::invoke<6175, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_CHEAT_POWER_INCREASE(Vehicle vehicle, float value) { return big::native_invoker::invoke<6176, false, void>(vehicle, value); } - FORCEINLINE constexpr void SET_VEHICLE_INFLUENCES_WANTED_LEVEL(Any p0, BOOL p1) { return big::native_invoker::invoke<6177, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_VEHICLE_IS_WANTED(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<6178, false, void>(vehicle, state); } - FORCEINLINE constexpr void SWING_BOAT_BOOM_TO_RATIO(Vehicle vehicle, float ratio) { return big::native_invoker::invoke<6179, false, void>(vehicle, ratio); } - FORCEINLINE constexpr void SWING_BOAT_BOOM_FREELY(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6180, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void ALLOW_BOAT_BOOM_TO_ANIMATE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6181, false, void>(vehicle, toggle); } - FORCEINLINE constexpr float GET_BOAT_BOOM_POSITION_RATIO(Vehicle vehicle) { return big::native_invoker::invoke<6182, false, float>(vehicle); } - FORCEINLINE constexpr void DISABLE_PLANE_AILERON(Vehicle vehicle, BOOL p1, BOOL p2) { return big::native_invoker::invoke<6183, false, void>(vehicle, p1, p2); } - FORCEINLINE constexpr BOOL GET_IS_VEHICLE_ENGINE_RUNNING(Vehicle vehicle) { return big::native_invoker::invoke<6184, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_USE_ALTERNATE_HANDLING(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6185, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_BIKE_ON_STAND(Vehicle vehicle, float x, float y) { return big::native_invoker::invoke<6186, false, void>(vehicle, x, y); } - FORCEINLINE constexpr void SET_VEHICLE_NOT_STEALABLE_AMBIENTLY(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6187, false, void>(vehicle, p1); } - FORCEINLINE constexpr void LOCK_DOORS_WHEN_NO_LONGER_NEEDED(Vehicle vehicle) { return big::native_invoker::invoke<6188, false, void>(vehicle); } - FORCEINLINE constexpr void SET_LAST_DRIVEN_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<6189, false, void>(vehicle); } - FORCEINLINE constexpr Vehicle GET_LAST_DRIVEN_VEHICLE() { return big::native_invoker::invoke<6190, false, Vehicle>(); } - FORCEINLINE constexpr void CLEAR_LAST_DRIVEN_VEHICLE() { return big::native_invoker::invoke<6191, false, void>(); } - FORCEINLINE constexpr void SET_VEHICLE_HAS_BEEN_DRIVEN_FLAG(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6192, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_TASK_VEHICLE_GOTO_PLANE_MIN_HEIGHT_ABOVE_TERRAIN(Vehicle plane, int height) { return big::native_invoker::invoke<6193, false, void>(plane, height); } - FORCEINLINE constexpr void SET_VEHICLE_LOD_MULTIPLIER(Vehicle vehicle, float multiplier) { return big::native_invoker::invoke<6194, false, void>(vehicle, multiplier); } - FORCEINLINE constexpr void SET_VEHICLE_CAN_SAVE_IN_GARAGE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6195, false, void>(vehicle, toggle); } - FORCEINLINE constexpr int GET_VEHICLE_NUM_OF_BROKEN_OFF_PARTS(Vehicle vehicle) { return big::native_invoker::invoke<6196, false, int>(vehicle); } - FORCEINLINE constexpr int GET_VEHICLE_NUM_OF_BROKEN_LOOSEN_PARTS(Vehicle vehicle) { return big::native_invoker::invoke<6197, false, int>(vehicle); } - FORCEINLINE constexpr void SET_FORCE_VEHICLE_ENGINE_DAMAGE_BY_BULLET(Any p0, BOOL p1) { return big::native_invoker::invoke<6198, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_VEHICLE_GENERATES_ENGINE_SHOCKING_EVENTS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6199, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void COPY_VEHICLE_DAMAGES(Vehicle sourceVehicle, Vehicle targetVehicle) { return big::native_invoker::invoke<6200, false, void>(sourceVehicle, targetVehicle); } - FORCEINLINE constexpr void DISABLE_VEHICLE_EXPLOSION_BREAK_OFF_PARTS() { return big::native_invoker::invoke<6201, false, void>(); } - FORCEINLINE constexpr void SET_LIGHTS_CUTOFF_DISTANCE_TWEAK(float distance) { return big::native_invoker::invoke<6202, false, void>(distance); } - FORCEINLINE constexpr void SET_VEHICLE_SHOOT_AT_TARGET(Ped driver, Entity entity, float xTarget, float yTarget, float zTarget) { return big::native_invoker::invoke<6203, false, void>(driver, entity, xTarget, yTarget, zTarget); } - FORCEINLINE constexpr BOOL GET_VEHICLE_LOCK_ON_TARGET(Vehicle vehicle, Entity* entity) { return big::native_invoker::invoke<6204, false, BOOL>(vehicle, entity); } - FORCEINLINE constexpr void SET_FORCE_HD_VEHICLE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6205, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_CUSTOM_PATH_NODE_STREAMING_RADIUS(Vehicle vehicle, float p1) { return big::native_invoker::invoke<6206, false, void>(vehicle, p1); } - FORCEINLINE constexpr int GET_VEHICLE_PLATE_TYPE(Vehicle vehicle) { return big::native_invoker::invoke<6207, false, int>(vehicle); } - FORCEINLINE constexpr void TRACK_VEHICLE_VISIBILITY(Vehicle vehicle) { return big::native_invoker::invoke<6208, false, void>(vehicle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_VISIBLE(Vehicle vehicle) { return big::native_invoker::invoke<6209, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_GRAVITY(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6210, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_ENABLE_VEHICLE_SLIPSTREAMING(BOOL toggle) { return big::native_invoker::invoke<6211, false, void>(toggle); } - FORCEINLINE constexpr void SET_VEHICLE_SLIPSTREAMING_SHOULD_TIME_OUT(BOOL toggle) { return big::native_invoker::invoke<6212, false, void>(toggle); } - FORCEINLINE constexpr float GET_VEHICLE_CURRENT_TIME_IN_SLIP_STREAM(Vehicle vehicle) { return big::native_invoker::invoke<6213, false, float>(vehicle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_PRODUCING_SLIP_STREAM(Vehicle vehicle) { return big::native_invoker::invoke<6214, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_INACTIVE_DURING_PLAYBACK(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6215, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_ACTIVE_DURING_PLAYBACK(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6216, false, void>(vehicle, toggle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_SPRAYABLE(Vehicle vehicle) { return big::native_invoker::invoke<6217, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_ENGINE_CAN_DEGRADE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6218, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void DISABLE_VEHCILE_DYNAMIC_AMBIENT_SCALES(Vehicle vehicle, int p1, int p2) { return big::native_invoker::invoke<6219, false, void>(vehicle, p1, p2); } - FORCEINLINE constexpr void ENABLE_VEHICLE_DYNAMIC_AMBIENT_SCALES(Vehicle vehicle) { return big::native_invoker::invoke<6220, false, void>(vehicle); } - FORCEINLINE constexpr BOOL IS_PLANE_LANDING_GEAR_INTACT(Vehicle plane) { return big::native_invoker::invoke<6221, false, BOOL>(plane); } - FORCEINLINE constexpr BOOL ARE_PLANE_PROPELLERS_INTACT(Vehicle plane) { return big::native_invoker::invoke<6222, false, BOOL>(plane); } - FORCEINLINE constexpr BOOL SET_PLANE_PROPELLER_HEALTH(Vehicle plane, float health) { return big::native_invoker::invoke<6223, false, BOOL>(plane, health); } - FORCEINLINE constexpr void SET_VEHICLE_CAN_DEFORM_WHEELS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6224, false, void>(vehicle, toggle); } - FORCEINLINE constexpr BOOL IS_VEHICLE_STOLEN(Vehicle vehicle) { return big::native_invoker::invoke<6225, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_IS_STOLEN(Vehicle vehicle, BOOL isStolen) { return big::native_invoker::invoke<6226, false, void>(vehicle, isStolen); } - FORCEINLINE constexpr void SET_PLANE_TURBULENCE_MULTIPLIER(Vehicle vehicle, float multiplier) { return big::native_invoker::invoke<6227, false, void>(vehicle, multiplier); } - FORCEINLINE constexpr BOOL ARE_WINGS_OF_PLANE_INTACT(Vehicle plane) { return big::native_invoker::invoke<6228, false, BOOL>(plane); } - FORCEINLINE constexpr void ALLOW_AMBIENT_VEHICLES_TO_AVOID_ADVERSE_CONDITIONS(Vehicle vehicle) { return big::native_invoker::invoke<6229, false, void>(vehicle); } - FORCEINLINE constexpr void DETACH_VEHICLE_FROM_CARGOBOB(Vehicle vehicle, Vehicle cargobob) { return big::native_invoker::invoke<6230, false, void>(vehicle, cargobob); } - FORCEINLINE constexpr BOOL DETACH_VEHICLE_FROM_ANY_CARGOBOB(Vehicle vehicle) { return big::native_invoker::invoke<6231, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL DETACH_ENTITY_FROM_CARGOBOB(Vehicle cargobob, Entity entity) { return big::native_invoker::invoke<6232, false, BOOL>(cargobob, entity); } - FORCEINLINE constexpr BOOL IS_VEHICLE_ATTACHED_TO_CARGOBOB(Vehicle cargobob, Vehicle vehicleAttached) { return big::native_invoker::invoke<6233, false, BOOL>(cargobob, vehicleAttached); } - FORCEINLINE constexpr Vehicle GET_VEHICLE_ATTACHED_TO_CARGOBOB(Vehicle cargobob) { return big::native_invoker::invoke<6234, false, Vehicle>(cargobob); } - FORCEINLINE constexpr Entity GET_ENTITY_ATTACHED_TO_CARGOBOB(Any p0) { return big::native_invoker::invoke<6235, false, Entity>(p0); } - FORCEINLINE constexpr void ATTACH_VEHICLE_TO_CARGOBOB(Vehicle cargobob, Vehicle vehicle, int p2, float x, float y, float z) { return big::native_invoker::invoke<6236, false, void>(cargobob, vehicle, p2, x, y, z); } - FORCEINLINE constexpr void ATTACH_ENTITY_TO_CARGOBOB(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<6237, false, void>(p0, p1, p2, p3, p4, p5); } - FORCEINLINE constexpr void SET_CARGOBOB_FORCE_DONT_DETACH_VEHICLE(Vehicle cargobob, BOOL toggle) { return big::native_invoker::invoke<6238, false, void>(cargobob, toggle); } - FORCEINLINE constexpr void SET_CARGOBOB_EXCLUDE_FROM_PICKUP_ENTITY(Any p0, Any p1) { return big::native_invoker::invoke<6239, false, void>(p0, p1); } - FORCEINLINE constexpr BOOL CAN_CARGOBOB_PICK_UP_ENTITY(Any p0, Any p1) { return big::native_invoker::invoke<6240, false, BOOL>(p0, p1); } - FORCEINLINE constexpr Vector3 GET_ATTACHED_PICK_UP_HOOK_POSITION(Vehicle cargobob) { return big::native_invoker::invoke<6241, false, Vector3>(cargobob); } - FORCEINLINE constexpr BOOL DOES_CARGOBOB_HAVE_PICK_UP_ROPE(Vehicle cargobob) { return big::native_invoker::invoke<6242, false, BOOL>(cargobob); } - FORCEINLINE constexpr void CREATE_PICK_UP_ROPE_FOR_CARGOBOB(Vehicle cargobob, int state) { return big::native_invoker::invoke<6243, false, void>(cargobob, state); } - FORCEINLINE constexpr void REMOVE_PICK_UP_ROPE_FOR_CARGOBOB(Vehicle cargobob) { return big::native_invoker::invoke<6244, false, void>(cargobob); } - FORCEINLINE constexpr void SET_PICKUP_ROPE_LENGTH_FOR_CARGOBOB(Vehicle cargobob, float length1, float length2, BOOL p3) { return big::native_invoker::invoke<6245, false, void>(cargobob, length1, length2, p3); } - FORCEINLINE constexpr void SET_PICKUP_ROPE_LENGTH_WITHOUT_CREATING_ROPE_FOR_CARGOBOB(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<6246, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_ROPE_DAMPING_MULTIPLIER(Any p0, Any p1) { return big::native_invoker::invoke<6247, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_ROPE_TYPE(Any p0, Any p1) { return big::native_invoker::invoke<6248, false, void>(p0, p1); } - FORCEINLINE constexpr BOOL DOES_CARGOBOB_HAVE_PICKUP_MAGNET(Vehicle cargobob) { return big::native_invoker::invoke<6249, false, BOOL>(cargobob); } - FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_ACTIVE(Vehicle cargobob, BOOL isActive) { return big::native_invoker::invoke<6250, false, void>(cargobob, isActive); } - FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_STRENGTH(Vehicle cargobob, float strength) { return big::native_invoker::invoke<6251, false, void>(cargobob, strength); } - FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_FALLOFF(Vehicle cargobob, float p1) { return big::native_invoker::invoke<6252, false, void>(cargobob, p1); } - FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_REDUCED_STRENGTH(Vehicle cargobob, float p1) { return big::native_invoker::invoke<6253, false, void>(cargobob, p1); } - FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_REDUCED_FALLOFF(Vehicle cargobob, float p1) { return big::native_invoker::invoke<6254, false, void>(cargobob, p1); } - FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_PULL_STRENGTH(Vehicle cargobob, float p1) { return big::native_invoker::invoke<6255, false, void>(cargobob, p1); } - FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_PULL_ROPE_LENGTH(Vehicle vehicle, float p1) { return big::native_invoker::invoke<6256, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_SET_TARGETED_MODE(Vehicle vehicle, Vehicle cargobob) { return big::native_invoker::invoke<6257, false, void>(vehicle, cargobob); } - FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_SET_AMBIENT_MODE(Vehicle vehicle, BOOL p1, BOOL p2) { return big::native_invoker::invoke<6258, false, void>(vehicle, p1, p2); } - FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_ENSURE_PICKUP_ENTITY_UPRIGHT(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6259, false, void>(vehicle, p1); } - FORCEINLINE constexpr BOOL DOES_VEHICLE_HAVE_WEAPONS(Vehicle vehicle) { return big::native_invoker::invoke<6260, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_WILL_TELL_OTHERS_TO_HURRY(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6261, false, void>(vehicle, p1); } - FORCEINLINE constexpr void DISABLE_VEHICLE_WEAPON(BOOL disabled, Hash weaponHash, Vehicle vehicle, Ped owner) { return big::native_invoker::invoke<6262, false, void>(disabled, weaponHash, vehicle, owner); } - FORCEINLINE constexpr BOOL IS_VEHICLE_WEAPON_DISABLED(Hash weaponHash, Vehicle vehicle, Ped owner) { return big::native_invoker::invoke<6263, false, BOOL>(weaponHash, vehicle, owner); } - FORCEINLINE constexpr void SET_VEHICLE_USED_FOR_PILOT_SCHOOL(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6264, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_ACTIVE_FOR_PED_NAVIGATION(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6265, false, void>(vehicle, toggle); } - FORCEINLINE constexpr int GET_VEHICLE_CLASS(Vehicle vehicle) { return big::native_invoker::invoke<6266, false, int>(vehicle); } - FORCEINLINE constexpr int GET_VEHICLE_CLASS_FROM_NAME(Hash modelHash) { return big::native_invoker::invoke<6267, false, int>(modelHash); } - FORCEINLINE constexpr void SET_PLAYERS_LAST_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<6268, false, void>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_CAN_BE_USED_BY_FLEEING_PEDS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6269, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_AIRCRAFT_PILOT_SKILL_NOISE_SCALAR(Vehicle vehicle, float p1) { return big::native_invoker::invoke<6270, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_VEHICLE_DROPS_MONEY_WHEN_BLOWN_UP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6271, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_KEEP_ENGINE_ON_WHEN_ABANDONED(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6272, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_IMPATIENCE_TIMER(Vehicle vehicle, Any p1) { return big::native_invoker::invoke<6273, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_VEHICLE_HANDLING_OVERRIDE(Vehicle vehicle, Hash hash) { return big::native_invoker::invoke<6274, false, void>(vehicle, hash); } - FORCEINLINE constexpr void SET_VEHICLE_EXTENDED_REMOVAL_RANGE(Vehicle vehicle, int range) { return big::native_invoker::invoke<6275, false, void>(vehicle, range); } - FORCEINLINE constexpr void SET_VEHICLE_STEERING_BIAS_SCALAR(Any p0, float p1) { return big::native_invoker::invoke<6276, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_HELI_CONTROL_LAGGING_RATE_SCALAR(Vehicle helicopter, float multiplier) { return big::native_invoker::invoke<6277, false, void>(helicopter, multiplier); } - FORCEINLINE constexpr void SET_VEHICLE_FRICTION_OVERRIDE(Vehicle vehicle, float friction) { return big::native_invoker::invoke<6278, false, void>(vehicle, friction); } - FORCEINLINE constexpr void SET_VEHICLE_WHEELS_CAN_BREAK_OFF_WHEN_BLOW_UP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6279, false, void>(vehicle, toggle); } - FORCEINLINE constexpr BOOL ARE_PLANE_CONTROL_PANELS_INTACT(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6280, false, BOOL>(vehicle, p1); } - FORCEINLINE constexpr void SET_VEHICLE_CEILING_HEIGHT(Vehicle vehicle, float height) { return big::native_invoker::invoke<6281, false, void>(vehicle, height); } - FORCEINLINE constexpr void SET_VEHICLE_NO_EXPLOSION_DAMAGE_FROM_DRIVER(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6282, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void CLEAR_VEHICLE_ROUTE_HISTORY(Vehicle vehicle) { return big::native_invoker::invoke<6283, false, void>(vehicle); } - FORCEINLINE constexpr Vehicle DOES_VEHICLE_EXIST_WITH_DECORATOR(const char* decorator) { return big::native_invoker::invoke<6284, false, Vehicle>(decorator); } - FORCEINLINE constexpr void SET_VEHICLE_AI_CAN_USE_EXCLUSIVE_SEATS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6285, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_EXCLUSIVE_DRIVER(Vehicle vehicle, Ped ped, int index) { return big::native_invoker::invoke<6286, false, void>(vehicle, ped, index); } - FORCEINLINE constexpr BOOL IS_PED_EXCLUSIVE_DRIVER_OF_VEHICLE(Ped ped, Vehicle vehicle, int* outIndex) { return big::native_invoker::invoke<6287, false, BOOL>(ped, vehicle, outIndex); } - FORCEINLINE constexpr void DISABLE_INDIVIDUAL_PLANE_PROPELLER(Vehicle vehicle, int propeller) { return big::native_invoker::invoke<6288, false, void>(vehicle, propeller); } - FORCEINLINE constexpr void SET_VEHICLE_FORCE_AFTERBURNER(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6289, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_DONT_PROCESS_VEHICLE_GLASS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6290, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_DISABLE_WANTED_CONES_RESPONSE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6291, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_USE_DESIRED_Z_CRUISE_SPEED_FOR_LANDING(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6292, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_ARRIVE_DISTANCE_OVERRIDE_FOR_VEHICLE_PERSUIT_ATTACK(Vehicle vehicle, float p1) { return big::native_invoker::invoke<6293, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_VEHICLE_READY_FOR_CLEANUP(Any p0) { return big::native_invoker::invoke<6294, false, void>(p0); } - FORCEINLINE constexpr void SET_DISTANT_CARS_ENABLED(BOOL toggle) { return big::native_invoker::invoke<6295, false, void>(toggle); } - FORCEINLINE constexpr void SET_VEHICLE_NEON_COLOUR(Vehicle vehicle, int r, int g, int b) { return big::native_invoker::invoke<6296, false, void>(vehicle, r, g, b); } - FORCEINLINE constexpr void SET_VEHICLE_NEON_INDEX_COLOUR(Vehicle vehicle, int index) { return big::native_invoker::invoke<6297, false, void>(vehicle, index); } - FORCEINLINE constexpr void GET_VEHICLE_NEON_COLOUR(Vehicle vehicle, int* r, int* g, int* b) { return big::native_invoker::invoke<6298, false, void>(vehicle, r, g, b); } - FORCEINLINE constexpr void SET_VEHICLE_NEON_ENABLED(Vehicle vehicle, int index, BOOL toggle) { return big::native_invoker::invoke<6299, false, void>(vehicle, index, toggle); } - FORCEINLINE constexpr BOOL GET_VEHICLE_NEON_ENABLED(Vehicle vehicle, int index) { return big::native_invoker::invoke<6300, false, BOOL>(vehicle, index); } - FORCEINLINE constexpr void SET_AMBIENT_VEHICLE_NEON_ENABLED(BOOL p0) { return big::native_invoker::invoke<6301, false, void>(p0); } - FORCEINLINE constexpr void SUPPRESS_NEONS_ON_VEHICLE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6302, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_DISABLE_SUPERDUMMY(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6303, false, void>(vehicle, p1); } - FORCEINLINE constexpr void REQUEST_VEHICLE_DIAL(Vehicle vehicle) { return big::native_invoker::invoke<6304, false, void>(vehicle); } - FORCEINLINE constexpr float GET_VEHICLE_BODY_HEALTH(Vehicle vehicle) { return big::native_invoker::invoke<6305, false, float>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_BODY_HEALTH(Vehicle vehicle, float value) { return big::native_invoker::invoke<6306, false, void>(vehicle, value); } - FORCEINLINE constexpr void GET_VEHICLE_SIZE(Vehicle vehicle, Vector3* out1, Vector3* out2) { return big::native_invoker::invoke<6307, true, void>(vehicle, out1, out2); } - FORCEINLINE constexpr float GET_FAKE_SUSPENSION_LOWERING_AMOUNT(Vehicle vehicle) { return big::native_invoker::invoke<6308, false, float>(vehicle); } - FORCEINLINE constexpr void SET_CAR_HIGH_SPEED_BUMP_SEVERITY_MULTIPLIER(float multiplier) { return big::native_invoker::invoke<6309, false, void>(multiplier); } - FORCEINLINE constexpr int GET_NUMBER_OF_VEHICLE_DOORS(Vehicle vehicle) { return big::native_invoker::invoke<6310, false, int>(vehicle); } - FORCEINLINE constexpr void SET_HYDRAULICS_CONTROL(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6311, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_CAN_ADJUST_GROUND_CLEARANCE(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6312, false, void>(vehicle, p1); } - FORCEINLINE constexpr float GET_VEHICLE_HEALTH_PERCENTAGE(Vehicle vehicle, float maxEngineHealth, float maxPetrolTankHealth, float maxBodyHealth, float maxMainRotorHealth, float maxTailRotorHealth, float maxUnkHealth) { return big::native_invoker::invoke<6313, false, float>(vehicle, maxEngineHealth, maxPetrolTankHealth, maxBodyHealth, maxMainRotorHealth, maxTailRotorHealth, maxUnkHealth); } - FORCEINLINE constexpr BOOL GET_VEHICLE_IS_MERCENARY(Vehicle vehicle) { return big::native_invoker::invoke<6314, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_BROKEN_PARTS_DONT_AFFECT_AI_HANDLING(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6315, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_VEHICLE_KERS_ALLOWED(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6316, false, void>(vehicle, toggle); } - FORCEINLINE constexpr BOOL GET_VEHICLE_HAS_KERS(Vehicle vehicle) { return big::native_invoker::invoke<6317, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_PLANE_RESIST_TO_EXPLOSION(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6318, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_HELI_RESIST_TO_EXPLOSION(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6319, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_DISABLE_BMX_EXTRA_TRICK_FORCES(Any p0) { return big::native_invoker::invoke<6320, false, void>(p0); } - FORCEINLINE constexpr void SET_HYDRAULIC_SUSPENSION_RAISE_FACTOR(Vehicle vehicle, int wheelId, float value) { return big::native_invoker::invoke<6321, false, void>(vehicle, wheelId, value); } - FORCEINLINE constexpr float GET_HYDRAULIC_SUSPENSION_RAISE_FACTOR(Vehicle vehicle, int wheelId) { return big::native_invoker::invoke<6322, false, float>(vehicle, wheelId); } - FORCEINLINE constexpr void SET_CAN_USE_HYDRAULICS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6323, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_HYDRAULIC_VEHICLE_STATE(Vehicle vehicle, int state) { return big::native_invoker::invoke<6324, false, void>(vehicle, state); } - FORCEINLINE constexpr void SET_HYDRAULIC_WHEEL_STATE(Vehicle vehicle, int wheelId, int state, float value, Any p4) { return big::native_invoker::invoke<6325, false, void>(vehicle, wheelId, state, value, p4); } - FORCEINLINE constexpr BOOL HAS_VEHICLE_PETROLTANK_SET_ON_FIRE_BY_ENTITY(Any p0, Any p1) { return big::native_invoker::invoke<6326, false, BOOL>(p0, p1); } - FORCEINLINE constexpr void CLEAR_VEHICLE_PETROLTANK_FIRE_CULPRIT(Vehicle vehicle) { return big::native_invoker::invoke<6327, false, void>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_BOBBLEHEAD_VELOCITY(float x, float y, float p2) { return big::native_invoker::invoke<6328, false, void>(x, y, p2); } - FORCEINLINE constexpr BOOL GET_VEHICLE_IS_DUMMY(Any p0) { return big::native_invoker::invoke<6329, false, BOOL>(p0); } - FORCEINLINE constexpr BOOL SET_VEHICLE_DAMAGE_SCALE(Vehicle vehicle, float p1) { return big::native_invoker::invoke<6330, false, BOOL>(vehicle, p1); } - FORCEINLINE constexpr BOOL SET_VEHICLE_WEAPON_DAMAGE_SCALE(Vehicle vehicle, float multiplier) { return big::native_invoker::invoke<6331, false, BOOL>(vehicle, multiplier); } - FORCEINLINE constexpr BOOL SET_DISABLE_DAMAGE_WITH_PICKED_UP_ENTITY(Any p0, Any p1) { return big::native_invoker::invoke<6332, false, BOOL>(p0, p1); } - FORCEINLINE constexpr void SET_VEHICLE_USES_MP_PLAYER_DAMAGE_MULTIPLIER(Any p0, Any p1) { return big::native_invoker::invoke<6333, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_BIKE_EASY_TO_LAND(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6334, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_INVERT_VEHICLE_CONTROLS(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<6335, false, void>(vehicle, state); } - FORCEINLINE constexpr void SET_SPEED_BOOST_EFFECT_DISABLED(BOOL disabled) { return big::native_invoker::invoke<6336, false, void>(disabled); } - FORCEINLINE constexpr void SET_SLOW_DOWN_EFFECT_DISABLED(BOOL disabled) { return big::native_invoker::invoke<6337, false, void>(disabled); } - FORCEINLINE constexpr void SET_FORMATION_LEADER(Vehicle vehicle, float x, float y, float z, float p4) { return big::native_invoker::invoke<6338, false, void>(vehicle, x, y, z, p4); } - FORCEINLINE constexpr void RESET_FORMATION_LEADER() { return big::native_invoker::invoke<6339, false, void>(); } - FORCEINLINE constexpr BOOL GET_IS_BOAT_CAPSIZED(Vehicle vehicle) { return big::native_invoker::invoke<6340, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_ALLOW_RAMMING_SOOP_OR_RAMP(Any p0, Any p1) { return big::native_invoker::invoke<6341, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_SCRIPT_RAMP_IMPULSE_SCALE(Vehicle vehicle, float impulseScale) { return big::native_invoker::invoke<6342, false, void>(vehicle, impulseScale); } - FORCEINLINE constexpr BOOL GET_IS_DOOR_VALID(Vehicle vehicle, int doorId) { return big::native_invoker::invoke<6343, false, BOOL>(vehicle, doorId); } - FORCEINLINE constexpr void SET_SCRIPT_ROCKET_BOOST_RECHARGE_TIME(Vehicle vehicle, float seconds) { return big::native_invoker::invoke<6344, false, void>(vehicle, seconds); } - FORCEINLINE constexpr BOOL GET_HAS_ROCKET_BOOST(Vehicle vehicle) { return big::native_invoker::invoke<6345, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL IS_ROCKET_BOOST_ACTIVE(Vehicle vehicle) { return big::native_invoker::invoke<6346, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_ROCKET_BOOST_ACTIVE(Vehicle vehicle, BOOL active) { return big::native_invoker::invoke<6347, false, void>(vehicle, active); } - FORCEINLINE constexpr BOOL GET_HAS_RETRACTABLE_WHEELS(Vehicle vehicle) { return big::native_invoker::invoke<6348, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL GET_IS_WHEELS_RETRACTED(Vehicle vehicle) { return big::native_invoker::invoke<6349, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_WHEELS_EXTENDED_INSTANTLY(Vehicle vehicle) { return big::native_invoker::invoke<6350, false, void>(vehicle); } - FORCEINLINE constexpr void SET_WHEELS_RETRACTED_INSTANTLY(Vehicle vehicle) { return big::native_invoker::invoke<6351, false, void>(vehicle); } - FORCEINLINE constexpr BOOL GET_CAR_HAS_JUMP(Vehicle vehicle) { return big::native_invoker::invoke<6352, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_USE_HIGHER_CAR_JUMP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6353, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_CLEAR_FREEZE_WAITING_ON_COLLISION_ONCE_PLAYER_ENTERS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6354, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_WEAPON_RESTRICTED_AMMO(Vehicle vehicle, int weaponIndex, int capacity) { return big::native_invoker::invoke<6355, false, void>(vehicle, weaponIndex, capacity); } - FORCEINLINE constexpr int GET_VEHICLE_WEAPON_RESTRICTED_AMMO(Vehicle vehicle, int weaponIndex) { return big::native_invoker::invoke<6356, false, int>(vehicle, weaponIndex); } - FORCEINLINE constexpr BOOL GET_VEHICLE_HAS_PARACHUTE(Vehicle vehicle) { return big::native_invoker::invoke<6357, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL GET_VEHICLE_CAN_DEPLOY_PARACHUTE(Vehicle vehicle) { return big::native_invoker::invoke<6358, false, BOOL>(vehicle); } - FORCEINLINE constexpr void VEHICLE_START_PARACHUTING(Vehicle vehicle, BOOL active) { return big::native_invoker::invoke<6359, false, void>(vehicle, active); } - FORCEINLINE constexpr BOOL IS_VEHICLE_PARACHUTE_DEPLOYED(Vehicle vehicle) { return big::native_invoker::invoke<6360, false, BOOL>(vehicle); } - FORCEINLINE constexpr void VEHICLE_SET_RAMP_AND_RAMMING_CARS_TAKE_DAMAGE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6361, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void VEHICLE_SET_ENABLE_RAMP_CAR_SIDE_IMPULSE(Any p0, Any p1) { return big::native_invoker::invoke<6362, false, void>(p0, p1); } - FORCEINLINE constexpr void VEHICLE_SET_ENABLE_NORMALISE_RAMP_CAR_VERTICAL_VELOCTIY(Any p0, Any p1) { return big::native_invoker::invoke<6363, false, void>(p0, p1); } - FORCEINLINE constexpr void VEHICLE_SET_JET_WASH_FORCE_ENABLED(Any p0) { return big::native_invoker::invoke<6364, false, void>(p0); } - FORCEINLINE constexpr void SET_VEHICLE_WEAPON_CAN_TARGET_OBJECTS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6365, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_USE_BOOST_BUTTON_FOR_WHEEL_RETRACT(BOOL toggle) { return big::native_invoker::invoke<6366, false, void>(toggle); } - FORCEINLINE constexpr void _SET_VEHICLE_USE_HORN_BUTTON_FOR_NITROUS(BOOL toggle) { return big::native_invoker::invoke<6367, false, void>(toggle); } - FORCEINLINE constexpr void VEHICLE_SET_PARACHUTE_MODEL_OVERRIDE(Vehicle vehicle, Hash modelHash) { return big::native_invoker::invoke<6368, false, void>(vehicle, modelHash); } - FORCEINLINE constexpr void VEHICLE_SET_PARACHUTE_MODEL_TINT_INDEX(Vehicle vehicle, int textureVariation) { return big::native_invoker::invoke<6369, false, void>(vehicle, textureVariation); } - FORCEINLINE constexpr int VEHICLE_SET_OVERRIDE_EXTENABLE_SIDE_RATIO(Any p0, Any p1) { return big::native_invoker::invoke<6370, false, int>(p0, p1); } - FORCEINLINE constexpr int VEHICLE_SET_EXTENABLE_SIDE_TARGET_RATIO(Any p0, Any p1) { return big::native_invoker::invoke<6371, false, int>(p0, p1); } - FORCEINLINE constexpr int VEHICLE_SET_OVERRIDE_SIDE_RATIO(Any p0, Any p1) { return big::native_invoker::invoke<6372, false, int>(p0, p1); } - FORCEINLINE constexpr int GET_ALL_VEHICLES(Any* vehsStruct) { return big::native_invoker::invoke<6373, false, int>(vehsStruct); } - FORCEINLINE constexpr void SET_CARGOBOB_EXTA_PICKUP_RANGE(Any p0, Any p1) { return big::native_invoker::invoke<6374, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_OVERRIDE_VEHICLE_DOOR_TORQUE(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<6375, false, void>(p0, p1, p2); } - FORCEINLINE constexpr void SET_WHEELIE_ENABLED(Vehicle vehicle, BOOL enabled) { return big::native_invoker::invoke<6376, false, void>(vehicle, enabled); } - FORCEINLINE constexpr void SET_DISABLE_HELI_EXPLODE_FROM_BODY_DAMAGE(Any p0, Any p1) { return big::native_invoker::invoke<6377, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_DISABLE_EXPLODE_FROM_BODY_DAMAGE_ON_COLLISION(Vehicle vehicle, float value) { return big::native_invoker::invoke<6378, false, void>(vehicle, value); } - FORCEINLINE constexpr void SET_TRAILER_ATTACHMENT_ENABLED(Any p0, Any p1) { return big::native_invoker::invoke<6379, false, void>(p0, p1); } - FORCEINLINE constexpr void SET_ROCKET_BOOST_FILL(Vehicle vehicle, float percentage) { return big::native_invoker::invoke<6380, false, void>(vehicle, percentage); } - FORCEINLINE constexpr void SET_GLIDER_ACTIVE(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<6381, false, void>(vehicle, state); } - FORCEINLINE constexpr void SET_SHOULD_RESET_TURRET_IN_SCRIPTED_CAMERAS(Vehicle vehicle, BOOL shouldReset) { return big::native_invoker::invoke<6382, false, void>(vehicle, shouldReset); } - FORCEINLINE constexpr void SET_VEHICLE_DISABLE_COLLISION_UPON_CREATION(Vehicle vehicle, BOOL disable) { return big::native_invoker::invoke<6383, false, void>(vehicle, disable); } - FORCEINLINE constexpr void SET_GROUND_EFFECT_REDUCES_DRAG(BOOL toggle) { return big::native_invoker::invoke<6384, false, void>(toggle); } - FORCEINLINE constexpr void SET_DISABLE_MAP_COLLISION(Vehicle vehicle) { return big::native_invoker::invoke<6385, false, void>(vehicle); } - FORCEINLINE constexpr void SET_DISABLE_PED_STAND_ON_TOP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6386, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_DAMAGE_SCALES(Vehicle vehicle, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<6387, false, void>(vehicle, p1, p2, p3, p4); } - FORCEINLINE constexpr void SET_PLANE_SECTION_DAMAGE_SCALE(Vehicle vehicle, Any p1, Any p2) { return big::native_invoker::invoke<6388, false, void>(vehicle, p1, p2); } - FORCEINLINE constexpr void SET_HELI_CAN_PICKUP_ENTITY_THAT_HAS_PICK_UP_DISABLED(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6389, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_BOMB_AMMO(Vehicle vehicle, int bombCount) { return big::native_invoker::invoke<6390, false, void>(vehicle, bombCount); } - FORCEINLINE constexpr int GET_VEHICLE_BOMB_AMMO(Vehicle vehicle) { return big::native_invoker::invoke<6391, false, int>(vehicle); } - FORCEINLINE constexpr void SET_VEHICLE_COUNTERMEASURE_AMMO(Vehicle vehicle, int counterMeasureCount) { return big::native_invoker::invoke<6392, false, void>(vehicle, counterMeasureCount); } - FORCEINLINE constexpr int GET_VEHICLE_COUNTERMEASURE_AMMO(Vehicle vehicle) { return big::native_invoker::invoke<6393, false, int>(vehicle); } - FORCEINLINE constexpr void SET_HELI_COMBAT_OFFSET(Vehicle vehicle, float x, float y, float z) { return big::native_invoker::invoke<6394, false, void>(vehicle, x, y, z); } - FORCEINLINE constexpr BOOL GET_CAN_VEHICLE_BE_PLACED_HERE(Vehicle vehicle, float x, float y, float z, float rotX, float rotY, float rotZ, int p7, Any p8) { return big::native_invoker::invoke<6395, false, BOOL>(vehicle, x, y, z, rotX, rotY, rotZ, p7, p8); } - FORCEINLINE constexpr void SET_DISABLE_AUTOMATIC_CRASH_TASK(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6396, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_SPECIAL_FLIGHT_MODE_RATIO(Vehicle vehicle, float ratio) { return big::native_invoker::invoke<6397, false, void>(vehicle, ratio); } - FORCEINLINE constexpr void SET_SPECIAL_FLIGHT_MODE_TARGET_RATIO(Vehicle vehicle, float targetRatio) { return big::native_invoker::invoke<6398, false, void>(vehicle, targetRatio); } - FORCEINLINE constexpr void SET_SPECIAL_FLIGHT_MODE_ALLOWED(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6399, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_DISABLE_HOVER_MODE_FLIGHT(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6400, false, void>(vehicle, toggle); } - FORCEINLINE constexpr BOOL GET_OUTRIGGERS_DEPLOYED(Vehicle vehicle) { return big::native_invoker::invoke<6401, false, BOOL>(vehicle); } - FORCEINLINE constexpr Vector3 FIND_SPAWN_COORDINATES_FOR_HELI(Ped ped) { return big::native_invoker::invoke<6402, false, Vector3>(ped); } - FORCEINLINE constexpr void SET_DEPLOY_FOLDING_WINGS(Vehicle vehicle, BOOL deploy, BOOL p2) { return big::native_invoker::invoke<6403, false, void>(vehicle, deploy, p2); } - FORCEINLINE constexpr BOOL ARE_FOLDING_WINGS_DEPLOYED(Vehicle vehicle) { return big::native_invoker::invoke<6404, false, BOOL>(vehicle); } - FORCEINLINE constexpr void _SET_DEPLOY_MISSILE_BAYS(Vehicle vehicle, BOOL deploy) { return big::native_invoker::invoke<6405, false, void>(vehicle, deploy); } - FORCEINLINE constexpr BOOL _ARE_MISSILE_BAYS_DEPLOYED(Vehicle vehicle) { return big::native_invoker::invoke<6406, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_DIP_STRAIGHT_DOWN_WHEN_CRASHING_PLANE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6407, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_TURRET_HIDDEN(Vehicle vehicle, int index, BOOL toggle) { return big::native_invoker::invoke<6408, false, void>(vehicle, index, toggle); } - FORCEINLINE constexpr void SET_HOVER_MODE_WING_RATIO(Vehicle vehicle, float ratio) { return big::native_invoker::invoke<6409, false, void>(vehicle, ratio); } - FORCEINLINE constexpr void SET_DISABLE_TURRET_MOVEMENT(Vehicle vehicle, int turretId) { return big::native_invoker::invoke<6410, false, void>(vehicle, turretId); } - FORCEINLINE constexpr void SET_FORCE_FIX_LINK_MATRICES(Vehicle vehicle) { return big::native_invoker::invoke<6411, false, void>(vehicle); } - FORCEINLINE constexpr void SET_TRANSFORM_RATE_FOR_ANIMATION(Vehicle vehicle, float transformRate) { return big::native_invoker::invoke<6412, false, void>(vehicle, transformRate); } - FORCEINLINE constexpr void SET_TRANSFORM_TO_SUBMARINE_USES_ALTERNATE_INPUT(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6413, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_VEHICLE_COMBAT_MODE(BOOL toggle) { return big::native_invoker::invoke<6414, false, void>(toggle); } - FORCEINLINE constexpr void SET_VEHICLE_DETONATION_MODE(BOOL toggle) { return big::native_invoker::invoke<6415, false, void>(toggle); } - FORCEINLINE constexpr void SET_VEHICLE_SHUNT_ON_STICK(BOOL toggle) { return big::native_invoker::invoke<6416, false, void>(toggle); } - FORCEINLINE constexpr BOOL GET_IS_VEHICLE_SHUNTING(Vehicle vehicle) { return big::native_invoker::invoke<6417, false, BOOL>(vehicle); } - FORCEINLINE constexpr BOOL GET_HAS_VEHICLE_BEEN_HIT_BY_SHUNT(Vehicle vehicle) { return big::native_invoker::invoke<6418, false, BOOL>(vehicle); } - FORCEINLINE constexpr Vehicle GET_LAST_SHUNT_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<6419, false, Vehicle>(vehicle); } - FORCEINLINE constexpr void SET_DISABLE_VEHICLE_EXPLOSIONS_DAMAGE(BOOL toggle) { return big::native_invoker::invoke<6420, false, void>(toggle); } - FORCEINLINE constexpr void SET_OVERRIDE_NITROUS_LEVEL(Vehicle vehicle, BOOL toggle, float level, float power, float rechargeTime, BOOL disableSound) { return big::native_invoker::invoke<6421, false, void>(vehicle, toggle, level, power, rechargeTime, disableSound); } - FORCEINLINE constexpr void SET_NITROUS_IS_ACTIVE(Vehicle vehicle, BOOL enabled) { return big::native_invoker::invoke<6422, false, void>(vehicle, enabled); } - FORCEINLINE constexpr void _SET_OVERRIDE_TRACTION_LOSS_MULTIPLIER(Vehicle vehicle, float modifier) { return big::native_invoker::invoke<6423, false, void>(vehicle, modifier); } - FORCEINLINE constexpr void _SET_DRIFT_SLIP_ANGLE_LIMITS(Vehicle vehicle, float durationScalar, float amplitudeScalar, float slipAngleLimit) { return big::native_invoker::invoke<6424, false, void>(vehicle, durationScalar, amplitudeScalar, slipAngleLimit); } - FORCEINLINE constexpr void _SET_MINIMUM_TIME_BETWEEN_GEAR_SHIFTS(Vehicle vehicle, int time) { return big::native_invoker::invoke<6425, false, void>(vehicle, time); } - FORCEINLINE constexpr void FULLY_CHARGE_NITROUS(Vehicle vehicle) { return big::native_invoker::invoke<6426, false, void>(vehicle); } - FORCEINLINE constexpr float _GET_REMAINING_NITROUS_DURATION(Vehicle vehicle) { return big::native_invoker::invoke<6427, false, float>(vehicle); } - FORCEINLINE constexpr BOOL IS_NITROUS_ACTIVE(Vehicle vehicle) { return big::native_invoker::invoke<6428, false, BOOL>(vehicle); } - FORCEINLINE constexpr void CLEAR_NITROUS(Vehicle vehicle) { return big::native_invoker::invoke<6429, false, void>(vehicle); } - FORCEINLINE constexpr void SET_INCREASE_WHEEL_CRUSH_DAMAGE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6430, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_DISABLE_WEAPON_BLADE_FORCES(BOOL toggle) { return big::native_invoker::invoke<6431, false, void>(toggle); } - FORCEINLINE constexpr void SET_USE_DOUBLE_CLICK_FOR_CAR_JUMP(BOOL toggle) { return big::native_invoker::invoke<6432, false, void>(toggle); } - FORCEINLINE constexpr BOOL GET_DOES_VEHICLE_HAVE_TOMBSTONE(Vehicle vehicle) { return big::native_invoker::invoke<6433, false, BOOL>(vehicle); } - FORCEINLINE constexpr void HIDE_TOMBSTONE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6434, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void APPLY_EMP_EFFECT(Vehicle vehicle) { return big::native_invoker::invoke<6435, false, void>(vehicle); } - FORCEINLINE constexpr BOOL GET_IS_VEHICLE_DISABLED_BY_EMP(Vehicle vehicle) { return big::native_invoker::invoke<6436, false, BOOL>(vehicle); } - FORCEINLINE constexpr void SET_DISABLE_RETRACTING_WEAPON_BLADES(BOOL toggle) { return big::native_invoker::invoke<6437, false, void>(toggle); } - FORCEINLINE constexpr float GET_TYRE_HEALTH(Vehicle vehicle, int wheelIndex) { return big::native_invoker::invoke<6438, false, float>(vehicle, wheelIndex); } - FORCEINLINE constexpr void SET_TYRE_HEALTH(Vehicle vehicle, int wheelIndex, float health) { return big::native_invoker::invoke<6439, false, void>(vehicle, wheelIndex, health); } - FORCEINLINE constexpr float GET_TYRE_WEAR_RATE(Vehicle vehicle, int wheelIndex) { return big::native_invoker::invoke<6440, false, float>(vehicle, wheelIndex); } - FORCEINLINE constexpr void SET_TYRE_WEAR_RATE(Vehicle vehicle, int wheelIndex, float multiplier) { return big::native_invoker::invoke<6441, false, void>(vehicle, wheelIndex, multiplier); } - FORCEINLINE constexpr void SET_TYRE_WEAR_RATE_SCALE(Vehicle vehicle, int wheelIndex, float multiplier) { return big::native_invoker::invoke<6442, false, void>(vehicle, wheelIndex, multiplier); } - FORCEINLINE constexpr void SET_TYRE_MAXIMUM_GRIP_DIFFERENCE_DUE_TO_WEAR_RATE(Vehicle vehicle, int wheelIndex, float multiplier) { return big::native_invoker::invoke<6443, false, void>(vehicle, wheelIndex, multiplier); } - FORCEINLINE constexpr void SET_AIRCRAFT_IGNORE_HIGHTMAP_OPTIMISATION(Vehicle vehicle, int p1) { return big::native_invoker::invoke<6444, false, void>(vehicle, p1); } - FORCEINLINE constexpr void SET_REDUCED_SUSPENSION_FORCE(Vehicle vehicle, BOOL enable) { return big::native_invoker::invoke<6445, false, void>(vehicle, enable); } - FORCEINLINE constexpr void SET_DRIFT_TYRES(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6446, false, void>(vehicle, toggle); } - FORCEINLINE constexpr BOOL GET_DRIFT_TYRES_SET(Vehicle vehicle) { return big::native_invoker::invoke<6447, false, BOOL>(vehicle); } - FORCEINLINE constexpr void NETWORK_USE_HIGH_PRECISION_TRAIN_BLENDING(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6448, false, void>(vehicle, toggle); } - FORCEINLINE constexpr void SET_CHECK_FOR_ENOUGH_ROOM_FOR_PED(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6449, false, void>(vehicle, p1); } - FORCEINLINE constexpr void _SET_ALLOW_COLLISION_WHEN_IN_VEHICLE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6450, false, void>(vehicle, toggle); } - FORCEINLINE constexpr BOOL _IS_VEHICLE_GEN9_EXCLUSIVE_MODEL(Hash vehicleModel) { return big::native_invoker::invoke<6451, false, BOOL>(vehicleModel); } - FORCEINLINE constexpr int _GET_VEHICLE_MAX_EXHAUST_BONE_COUNT() { return big::native_invoker::invoke<6452, false, int>(); } - FORCEINLINE constexpr BOOL _GET_VEHICLE_EXHAUST_BONE(Vehicle vehicle, int index, int* boneIndex, BOOL* axisX) { return big::native_invoker::invoke<6453, false, BOOL>(vehicle, index, boneIndex, axisX); } + FORCEINLINE constexpr Vehicle CREATE_VEHICLE(Hash modelHash, float x, float y, float z, float heading, BOOL isNetwork, BOOL bScriptHostVeh, BOOL p7) { return big::native_invoker::invoke<5688, false, Vehicle>(modelHash, x, y, z, heading, isNetwork, bScriptHostVeh, p7); } + FORCEINLINE constexpr void DELETE_VEHICLE(Vehicle* vehicle) { return big::native_invoker::invoke<5689, false, void>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_ALLOW_HOMING_MISSLE_LOCKON(Vehicle vehicle, BOOL toggle, BOOL p2) { return big::native_invoker::invoke<5690, false, void>(vehicle, toggle, p2); } + FORCEINLINE constexpr void SET_VEHICLE_ALLOW_HOMING_MISSLE_LOCKON_SYNCED(Vehicle vehicle, BOOL canBeLockedOn, BOOL p2) { return big::native_invoker::invoke<5691, false, void>(vehicle, canBeLockedOn, p2); } + FORCEINLINE constexpr void SET_VEHICLE_ALLOW_NO_PASSENGERS_LOCKON(Vehicle veh, BOOL toggle) { return big::native_invoker::invoke<5692, false, void>(veh, toggle); } + FORCEINLINE constexpr int GET_VEHICLE_HOMING_LOCKON_STATE(Vehicle vehicle) { return big::native_invoker::invoke<5693, false, int>(vehicle); } + FORCEINLINE constexpr int GET_VEHICLE_HOMING_LOCKEDONTO_STATE(Any p0) { return big::native_invoker::invoke<5694, false, int>(p0); } + FORCEINLINE constexpr void SET_VEHICLE_HOMING_LOCKEDONTO_STATE(Any p0, Any p1) { return big::native_invoker::invoke<5695, false, void>(p0, p1); } + FORCEINLINE constexpr BOOL IS_VEHICLE_MODEL(Vehicle vehicle, Hash model) { return big::native_invoker::invoke<5696, false, BOOL>(vehicle, model); } + FORCEINLINE constexpr BOOL DOES_SCRIPT_VEHICLE_GENERATOR_EXIST(int vehicleGenerator) { return big::native_invoker::invoke<5697, false, BOOL>(vehicleGenerator); } + FORCEINLINE constexpr int CREATE_SCRIPT_VEHICLE_GENERATOR(float x, float y, float z, float heading, float p4, float p5, Hash modelHash, int p7, int p8, int p9, int p10, BOOL p11, BOOL p12, BOOL p13, BOOL p14, BOOL p15, int p16) { return big::native_invoker::invoke<5698, false, int>(x, y, z, heading, p4, p5, modelHash, p7, p8, p9, p10, p11, p12, p13, p14, p15, p16); } + FORCEINLINE constexpr void DELETE_SCRIPT_VEHICLE_GENERATOR(int vehicleGenerator) { return big::native_invoker::invoke<5699, false, void>(vehicleGenerator); } + FORCEINLINE constexpr void SET_SCRIPT_VEHICLE_GENERATOR(int vehicleGenerator, BOOL enabled) { return big::native_invoker::invoke<5700, false, void>(vehicleGenerator, enabled); } + FORCEINLINE constexpr void SET_ALL_VEHICLE_GENERATORS_ACTIVE_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, BOOL toggle, BOOL p7) { return big::native_invoker::invoke<5701, false, void>(x1, y1, z1, x2, y2, z2, toggle, p7); } + FORCEINLINE constexpr void SET_ALL_VEHICLE_GENERATORS_ACTIVE() { return big::native_invoker::invoke<5702, false, void>(); } + FORCEINLINE constexpr void SET_ALL_LOW_PRIORITY_VEHICLE_GENERATORS_ACTIVE(BOOL active) { return big::native_invoker::invoke<5703, false, void>(active); } + FORCEINLINE constexpr void SET_VEHICLE_GENERATOR_AREA_OF_INTEREST(float x, float y, float z, float radius) { return big::native_invoker::invoke<5704, false, void>(x, y, z, radius); } + FORCEINLINE constexpr void CLEAR_VEHICLE_GENERATOR_AREA_OF_INTEREST() { return big::native_invoker::invoke<5705, false, void>(); } + FORCEINLINE constexpr BOOL SET_VEHICLE_ON_GROUND_PROPERLY(Vehicle vehicle, float p1) { return big::native_invoker::invoke<5706, false, BOOL>(vehicle, p1); } + FORCEINLINE constexpr BOOL SET_VEHICLE_USE_CUTSCENE_WHEEL_COMPRESSION(Vehicle p0, BOOL p1, BOOL p2, BOOL p3) { return big::native_invoker::invoke<5707, false, BOOL>(p0, p1, p2, p3); } + FORCEINLINE constexpr BOOL IS_VEHICLE_STUCK_ON_ROOF(Vehicle vehicle) { return big::native_invoker::invoke<5708, false, BOOL>(vehicle); } + FORCEINLINE constexpr void ADD_VEHICLE_UPSIDEDOWN_CHECK(Vehicle vehicle) { return big::native_invoker::invoke<5709, false, void>(vehicle); } + FORCEINLINE constexpr void REMOVE_VEHICLE_UPSIDEDOWN_CHECK(Vehicle vehicle) { return big::native_invoker::invoke<5710, false, void>(vehicle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_STOPPED(Vehicle vehicle) { return big::native_invoker::invoke<5711, false, BOOL>(vehicle); } + FORCEINLINE constexpr int GET_VEHICLE_NUMBER_OF_PASSENGERS(Vehicle vehicle, BOOL includeDriver, BOOL includeDeadOccupants) { return big::native_invoker::invoke<5712, false, int>(vehicle, includeDriver, includeDeadOccupants); } + FORCEINLINE constexpr int GET_VEHICLE_MAX_NUMBER_OF_PASSENGERS(Vehicle vehicle) { return big::native_invoker::invoke<5713, false, int>(vehicle); } + FORCEINLINE constexpr int GET_VEHICLE_MODEL_NUMBER_OF_SEATS(Hash modelHash) { return big::native_invoker::invoke<5714, false, int>(modelHash); } + FORCEINLINE constexpr BOOL IS_SEAT_WARP_ONLY(Vehicle vehicle, int seatIndex) { return big::native_invoker::invoke<5715, false, BOOL>(vehicle, seatIndex); } + FORCEINLINE constexpr BOOL IS_TURRET_SEAT(Vehicle vehicle, int seatIndex) { return big::native_invoker::invoke<5716, false, BOOL>(vehicle, seatIndex); } + FORCEINLINE constexpr BOOL DOES_VEHICLE_ALLOW_RAPPEL(Vehicle vehicle) { return big::native_invoker::invoke<5717, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME(float multiplier) { return big::native_invoker::invoke<5718, false, void>(multiplier); } + FORCEINLINE constexpr void SET_RANDOM_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME(float multiplier) { return big::native_invoker::invoke<5719, false, void>(multiplier); } + FORCEINLINE constexpr void SET_PARKED_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME(float multiplier) { return big::native_invoker::invoke<5720, false, void>(multiplier); } + FORCEINLINE constexpr void SET_DISABLE_RANDOM_TRAINS_THIS_FRAME(BOOL toggle) { return big::native_invoker::invoke<5721, false, void>(toggle); } + FORCEINLINE constexpr void SET_AMBIENT_VEHICLE_RANGE_MULTIPLIER_THIS_FRAME(float value) { return big::native_invoker::invoke<5722, false, void>(value); } + FORCEINLINE constexpr void SET_FAR_DRAW_VEHICLES(BOOL toggle) { return big::native_invoker::invoke<5723, false, void>(toggle); } + FORCEINLINE constexpr void SET_NUMBER_OF_PARKED_VEHICLES(int value) { return big::native_invoker::invoke<5724, false, void>(value); } + FORCEINLINE constexpr void SET_VEHICLE_DOORS_LOCKED(Vehicle vehicle, int doorLockStatus) { return big::native_invoker::invoke<5725, false, void>(vehicle, doorLockStatus); } + FORCEINLINE constexpr void SET_VEHICLE_INDIVIDUAL_DOORS_LOCKED(Vehicle vehicle, int doorId, int doorLockStatus) { return big::native_invoker::invoke<5726, false, void>(vehicle, doorId, doorLockStatus); } + FORCEINLINE constexpr void SET_VEHICLE_HAS_MUTED_SIRENS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5727, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_DOORS_LOCKED_FOR_PLAYER(Vehicle vehicle, Player player, BOOL toggle) { return big::native_invoker::invoke<5728, false, void>(vehicle, player, toggle); } + FORCEINLINE constexpr BOOL GET_VEHICLE_DOORS_LOCKED_FOR_PLAYER(Vehicle vehicle, Player player) { return big::native_invoker::invoke<5729, false, BOOL>(vehicle, player); } + FORCEINLINE constexpr void SET_VEHICLE_DOORS_LOCKED_FOR_ALL_PLAYERS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5730, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_DOORS_LOCKED_FOR_NON_SCRIPT_PLAYERS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5731, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_DOORS_LOCKED_FOR_TEAM(Vehicle vehicle, int team, BOOL toggle) { return big::native_invoker::invoke<5732, false, void>(vehicle, team, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_DOORS_LOCKED_FOR_ALL_TEAMS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5733, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_DONT_TERMINATE_TASK_WHEN_ACHIEVED(Vehicle vehicle) { return big::native_invoker::invoke<5734, false, void>(vehicle); } + FORCEINLINE constexpr void _SET_VEHICLE_MAX_LAUNCH_ENGINE_REVS(Vehicle vehicle, float modifier) { return big::native_invoker::invoke<5735, false, void>(vehicle, modifier); } + FORCEINLINE constexpr float _GET_VEHICLE_THROTTLE(Vehicle vehicle) { return big::native_invoker::invoke<5736, false, float>(vehicle); } + FORCEINLINE constexpr void EXPLODE_VEHICLE(Vehicle vehicle, BOOL isAudible, BOOL isInvisible) { return big::native_invoker::invoke<5737, false, void>(vehicle, isAudible, isInvisible); } + FORCEINLINE constexpr void SET_VEHICLE_OUT_OF_CONTROL(Vehicle vehicle, BOOL killDriver, BOOL explodeOnImpact) { return big::native_invoker::invoke<5738, false, void>(vehicle, killDriver, explodeOnImpact); } + FORCEINLINE constexpr void SET_VEHICLE_TIMED_EXPLOSION(Vehicle vehicle, Ped ped, BOOL toggle) { return big::native_invoker::invoke<5739, false, void>(vehicle, ped, toggle); } + FORCEINLINE constexpr void ADD_VEHICLE_PHONE_EXPLOSIVE_DEVICE(Vehicle vehicle) { return big::native_invoker::invoke<5740, false, void>(vehicle); } + FORCEINLINE constexpr void CLEAR_VEHICLE_PHONE_EXPLOSIVE_DEVICE() { return big::native_invoker::invoke<5741, false, void>(); } + FORCEINLINE constexpr BOOL HAS_VEHICLE_PHONE_EXPLOSIVE_DEVICE() { return big::native_invoker::invoke<5742, false, BOOL>(); } + FORCEINLINE constexpr void DETONATE_VEHICLE_PHONE_EXPLOSIVE_DEVICE() { return big::native_invoker::invoke<5743, false, void>(); } + FORCEINLINE constexpr BOOL HAVE_VEHICLE_REAR_DOORS_BEEN_BLOWN_OPEN_BY_STICKYBOMB(Vehicle vehicle) { return big::native_invoker::invoke<5744, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_TAXI_LIGHTS(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<5745, false, void>(vehicle, state); } + FORCEINLINE constexpr BOOL IS_TAXI_LIGHT_ON(Vehicle vehicle) { return big::native_invoker::invoke<5746, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_IN_GARAGE_AREA(const char* garageName, Vehicle vehicle) { return big::native_invoker::invoke<5747, false, BOOL>(garageName, vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_COLOURS(Vehicle vehicle, int colorPrimary, int colorSecondary) { return big::native_invoker::invoke<5748, false, void>(vehicle, colorPrimary, colorSecondary); } + FORCEINLINE constexpr void SET_VEHICLE_FULLBEAM(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5749, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_IS_RACING(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5750, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_CUSTOM_PRIMARY_COLOUR(Vehicle vehicle, int r, int g, int b) { return big::native_invoker::invoke<5751, false, void>(vehicle, r, g, b); } + FORCEINLINE constexpr void GET_VEHICLE_CUSTOM_PRIMARY_COLOUR(Vehicle vehicle, int* r, int* g, int* b) { return big::native_invoker::invoke<5752, false, void>(vehicle, r, g, b); } + FORCEINLINE constexpr void CLEAR_VEHICLE_CUSTOM_PRIMARY_COLOUR(Vehicle vehicle) { return big::native_invoker::invoke<5753, false, void>(vehicle); } + FORCEINLINE constexpr BOOL GET_IS_VEHICLE_PRIMARY_COLOUR_CUSTOM(Vehicle vehicle) { return big::native_invoker::invoke<5754, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_CUSTOM_SECONDARY_COLOUR(Vehicle vehicle, int r, int g, int b) { return big::native_invoker::invoke<5755, false, void>(vehicle, r, g, b); } + FORCEINLINE constexpr void GET_VEHICLE_CUSTOM_SECONDARY_COLOUR(Vehicle vehicle, int* r, int* g, int* b) { return big::native_invoker::invoke<5756, false, void>(vehicle, r, g, b); } + FORCEINLINE constexpr void CLEAR_VEHICLE_CUSTOM_SECONDARY_COLOUR(Vehicle vehicle) { return big::native_invoker::invoke<5757, false, void>(vehicle); } + FORCEINLINE constexpr BOOL GET_IS_VEHICLE_SECONDARY_COLOUR_CUSTOM(Vehicle vehicle) { return big::native_invoker::invoke<5758, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_ENVEFF_SCALE(Vehicle vehicle, float fade) { return big::native_invoker::invoke<5759, false, void>(vehicle, fade); } + FORCEINLINE constexpr float GET_VEHICLE_ENVEFF_SCALE(Vehicle vehicle) { return big::native_invoker::invoke<5760, false, float>(vehicle); } + FORCEINLINE constexpr void SET_CAN_RESPRAY_VEHICLE(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<5761, false, void>(vehicle, state); } + FORCEINLINE constexpr void SET_GOON_BOSS_VEHICLE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5762, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_OPEN_REAR_DOORS_ON_EXPLOSION(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5763, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void FORCE_SUBMARINE_SURFACE_MODE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5764, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void FORCE_SUBMARINE_NEURTAL_BUOYANCY(Any p0, Any p1) { return big::native_invoker::invoke<5765, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_SUBMARINE_CRUSH_DEPTHS(Vehicle vehicle, BOOL p1, float depth1, float depth2, float depth3) { return big::native_invoker::invoke<5766, false, void>(vehicle, p1, depth1, depth2, depth3); } + FORCEINLINE constexpr BOOL GET_SUBMARINE_IS_UNDER_DESIGN_DEPTH(Vehicle submarine) { return big::native_invoker::invoke<5767, false, BOOL>(submarine); } + FORCEINLINE constexpr int GET_SUBMARINE_NUMBER_OF_AIR_LEAKS(Vehicle submarine) { return big::native_invoker::invoke<5768, false, int>(submarine); } + FORCEINLINE constexpr void SET_BOAT_IGNORE_LAND_PROBES(Any p0, Any p1) { return big::native_invoker::invoke<5769, false, void>(p0, p1); } + FORCEINLINE constexpr void _SET_BOUNDS_AFFECT_WATER_PROBES(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5770, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_BOAT_ANCHOR(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5771, false, void>(vehicle, toggle); } + FORCEINLINE constexpr BOOL CAN_ANCHOR_BOAT_HERE(Vehicle vehicle) { return big::native_invoker::invoke<5772, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL CAN_ANCHOR_BOAT_HERE_IGNORE_PLAYERS(Vehicle vehicle) { return big::native_invoker::invoke<5773, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_BOAT_REMAINS_ANCHORED_WHILE_PLAYER_IS_DRIVER(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5774, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_FORCE_LOW_LOD_ANCHOR_MODE(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5775, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_BOAT_LOW_LOD_ANCHOR_DISTANCE(Vehicle vehicle, float value) { return big::native_invoker::invoke<5776, false, void>(vehicle, value); } + FORCEINLINE constexpr BOOL IS_BOAT_ANCHORED(Vehicle vehicle) { return big::native_invoker::invoke<5777, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_BOAT_SINKS_WHEN_WRECKED(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5778, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_BOAT_WRECKED(Vehicle vehicle) { return big::native_invoker::invoke<5779, false, void>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_SIREN(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5780, false, void>(vehicle, toggle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_SIREN_ON(Vehicle vehicle) { return big::native_invoker::invoke<5781, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_SIREN_AUDIO_ON(Vehicle vehicle) { return big::native_invoker::invoke<5782, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_STRONG(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5783, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void REMOVE_VEHICLE_STUCK_CHECK(Vehicle vehicle) { return big::native_invoker::invoke<5784, false, void>(vehicle); } + FORCEINLINE constexpr void GET_VEHICLE_COLOURS(Vehicle vehicle, int* colorPrimary, int* colorSecondary) { return big::native_invoker::invoke<5785, false, void>(vehicle, colorPrimary, colorSecondary); } + FORCEINLINE constexpr BOOL IS_VEHICLE_SEAT_FREE(Vehicle vehicle, int seatIndex, BOOL isTaskRunning) { return big::native_invoker::invoke<5786, false, BOOL>(vehicle, seatIndex, isTaskRunning); } + FORCEINLINE constexpr Ped GET_PED_IN_VEHICLE_SEAT(Vehicle vehicle, int seatIndex, BOOL p2) { return big::native_invoker::invoke<5787, false, Ped>(vehicle, seatIndex, p2); } + FORCEINLINE constexpr Ped GET_LAST_PED_IN_VEHICLE_SEAT(Vehicle vehicle, int seatIndex) { return big::native_invoker::invoke<5788, false, Ped>(vehicle, seatIndex); } + FORCEINLINE constexpr BOOL GET_VEHICLE_LIGHTS_STATE(Vehicle vehicle, BOOL* lightsOn, BOOL* highbeamsOn) { return big::native_invoker::invoke<5789, false, BOOL>(vehicle, lightsOn, highbeamsOn); } + FORCEINLINE constexpr BOOL IS_VEHICLE_TYRE_BURST(Vehicle vehicle, int wheelID, BOOL completely) { return big::native_invoker::invoke<5790, false, BOOL>(vehicle, wheelID, completely); } + FORCEINLINE constexpr void SET_VEHICLE_FORWARD_SPEED(Vehicle vehicle, float speed) { return big::native_invoker::invoke<5791, false, void>(vehicle, speed); } + FORCEINLINE constexpr void SET_VEHICLE_FORWARD_SPEED_XY(Vehicle vehicle, float speed) { return big::native_invoker::invoke<5792, false, void>(vehicle, speed); } + FORCEINLINE constexpr void BRING_VEHICLE_TO_HALT(Vehicle vehicle, float distance, int duration, BOOL p3) { return big::native_invoker::invoke<5793, false, void>(vehicle, distance, duration, p3); } + FORCEINLINE constexpr void SET_VEHICLE_STEER_FOR_BUILDINGS(Vehicle vehicle, Any p1) { return big::native_invoker::invoke<5794, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_VEHICLE_CAUSES_SWERVING(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5795, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_IGNORE_PLANES_SMALL_PITCH_CHANGE(Any p0, Any p1) { return big::native_invoker::invoke<5796, false, void>(p0, p1); } + FORCEINLINE constexpr void STOP_BRINGING_VEHICLE_TO_HALT(Vehicle vehicle) { return big::native_invoker::invoke<5797, false, void>(vehicle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_BEING_BROUGHT_TO_HALT(Vehicle vehicle) { return big::native_invoker::invoke<5798, false, BOOL>(vehicle); } + FORCEINLINE constexpr void LOWER_FORKLIFT_FORKS(Vehicle forklift) { return big::native_invoker::invoke<5799, false, void>(forklift); } + FORCEINLINE constexpr void SET_FORKLIFT_FORK_HEIGHT(Vehicle vehicle, float height) { return big::native_invoker::invoke<5800, false, void>(vehicle, height); } + FORCEINLINE constexpr BOOL IS_ENTITY_ATTACHED_TO_HANDLER_FRAME(Vehicle vehicle, Entity entity) { return big::native_invoker::invoke<5801, false, BOOL>(vehicle, entity); } + FORCEINLINE constexpr BOOL IS_ANY_ENTITY_ATTACHED_TO_HANDLER_FRAME(Vehicle vehicle) { return big::native_invoker::invoke<5802, false, BOOL>(vehicle); } + FORCEINLINE constexpr Vehicle FIND_HANDLER_VEHICLE_CONTAINER_IS_ATTACHED_TO(Entity entity) { return big::native_invoker::invoke<5803, false, Vehicle>(entity); } + FORCEINLINE constexpr BOOL IS_HANDLER_FRAME_LINED_UP_WITH_CONTAINER(Vehicle vehicle, Entity entity) { return big::native_invoker::invoke<5804, false, BOOL>(vehicle, entity); } + FORCEINLINE constexpr void ATTACH_CONTAINER_TO_HANDLER_FRAME_WHEN_LINED_UP(Vehicle vehicle, Entity entity) { return big::native_invoker::invoke<5805, false, void>(vehicle, entity); } + FORCEINLINE constexpr void DETACH_CONTAINER_FROM_HANDLER_FRAME(Vehicle vehicle) { return big::native_invoker::invoke<5806, false, void>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_DISABLE_HEIGHT_MAP_AVOIDANCE(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5807, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_BOAT_DISABLE_AVOIDANCE(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5808, false, void>(vehicle, p1); } + FORCEINLINE constexpr BOOL IS_HELI_LANDING_AREA_BLOCKED(Vehicle vehicle) { return big::native_invoker::invoke<5809, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_SHORT_SLOWDOWN_FOR_LANDING(Vehicle vehicle) { return big::native_invoker::invoke<5810, false, void>(vehicle); } + FORCEINLINE constexpr void SET_HELI_TURBULENCE_SCALAR(Vehicle vehicle, float p1) { return big::native_invoker::invoke<5811, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_CAR_BOOT_OPEN(Vehicle vehicle) { return big::native_invoker::invoke<5812, false, void>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_TYRE_BURST(Vehicle vehicle, int index, BOOL onRim, float p3) { return big::native_invoker::invoke<5813, false, void>(vehicle, index, onRim, p3); } + FORCEINLINE constexpr void SET_VEHICLE_DOORS_SHUT(Vehicle vehicle, BOOL closeInstantly) { return big::native_invoker::invoke<5814, false, void>(vehicle, closeInstantly); } + FORCEINLINE constexpr void SET_VEHICLE_TYRES_CAN_BURST(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5815, false, void>(vehicle, toggle); } + FORCEINLINE constexpr BOOL GET_VEHICLE_TYRES_CAN_BURST(Vehicle vehicle) { return big::native_invoker::invoke<5816, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_WHEELS_CAN_BREAK(Vehicle vehicle, BOOL enabled) { return big::native_invoker::invoke<5817, false, void>(vehicle, enabled); } + FORCEINLINE constexpr void SET_VEHICLE_DOOR_OPEN(Vehicle vehicle, int doorId, BOOL loose, BOOL openInstantly) { return big::native_invoker::invoke<5818, false, void>(vehicle, doorId, loose, openInstantly); } + FORCEINLINE constexpr void SET_VEHICLE_DOOR_AUTO_LOCK(Vehicle vehicle, int doorId, BOOL toggle) { return big::native_invoker::invoke<5819, false, void>(vehicle, doorId, toggle); } + FORCEINLINE constexpr void SET_FLEEING_VEHICLES_USE_SWITCHED_OFF_NODES(Any p0) { return big::native_invoker::invoke<5820, false, void>(p0); } + FORCEINLINE constexpr void REMOVE_VEHICLE_WINDOW(Vehicle vehicle, int windowIndex) { return big::native_invoker::invoke<5821, false, void>(vehicle, windowIndex); } + FORCEINLINE constexpr void ROLL_DOWN_WINDOWS(Vehicle vehicle) { return big::native_invoker::invoke<5822, false, void>(vehicle); } + FORCEINLINE constexpr void ROLL_DOWN_WINDOW(Vehicle vehicle, int windowIndex) { return big::native_invoker::invoke<5823, false, void>(vehicle, windowIndex); } + FORCEINLINE constexpr void ROLL_UP_WINDOW(Vehicle vehicle, int windowIndex) { return big::native_invoker::invoke<5824, false, void>(vehicle, windowIndex); } + FORCEINLINE constexpr void SMASH_VEHICLE_WINDOW(Vehicle vehicle, int windowIndex) { return big::native_invoker::invoke<5825, false, void>(vehicle, windowIndex); } + FORCEINLINE constexpr void FIX_VEHICLE_WINDOW(Vehicle vehicle, int windowIndex) { return big::native_invoker::invoke<5826, false, void>(vehicle, windowIndex); } + FORCEINLINE constexpr void POP_OUT_VEHICLE_WINDSCREEN(Vehicle vehicle) { return big::native_invoker::invoke<5827, false, void>(vehicle); } + FORCEINLINE constexpr void POP_OFF_VEHICLE_ROOF_WITH_IMPULSE(Vehicle vehicle, float x, float y, float z) { return big::native_invoker::invoke<5828, false, void>(vehicle, x, y, z); } + FORCEINLINE constexpr void SET_VEHICLE_LIGHTS(Vehicle vehicle, int state) { return big::native_invoker::invoke<5829, false, void>(vehicle, state); } + FORCEINLINE constexpr void SET_VEHICLE_USE_PLAYER_LIGHT_SETTINGS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5830, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_HEADLIGHT_SHADOWS(Vehicle vehicle, int p1) { return big::native_invoker::invoke<5831, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_VEHICLE_ALARM(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<5832, false, void>(vehicle, state); } + FORCEINLINE constexpr void START_VEHICLE_ALARM(Vehicle vehicle) { return big::native_invoker::invoke<5833, false, void>(vehicle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_ALARM_ACTIVATED(Vehicle vehicle) { return big::native_invoker::invoke<5834, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_INTERIORLIGHT(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5835, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_FORCE_INTERIORLIGHT(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5836, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_LIGHT_MULTIPLIER(Vehicle vehicle, float multiplier) { return big::native_invoker::invoke<5837, false, void>(vehicle, multiplier); } + FORCEINLINE constexpr void ATTACH_VEHICLE_TO_TRAILER(Vehicle vehicle, Vehicle trailer, float radius) { return big::native_invoker::invoke<5838, false, void>(vehicle, trailer, radius); } + FORCEINLINE constexpr void ATTACH_VEHICLE_ON_TO_TRAILER(Vehicle vehicle, Vehicle trailer, float offsetX, float offsetY, float offsetZ, float coordsX, float coordsY, float coordsZ, float rotationX, float rotationY, float rotationZ, float disableCollisions) { return big::native_invoker::invoke<5839, false, void>(vehicle, trailer, offsetX, offsetY, offsetZ, coordsX, coordsY, coordsZ, rotationX, rotationY, rotationZ, disableCollisions); } + FORCEINLINE constexpr void STABILISE_ENTITY_ATTACHED_TO_HELI(Vehicle vehicle, Entity entity, float p2) { return big::native_invoker::invoke<5840, false, void>(vehicle, entity, p2); } + FORCEINLINE constexpr void DETACH_VEHICLE_FROM_TRAILER(Vehicle vehicle) { return big::native_invoker::invoke<5841, false, void>(vehicle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_ATTACHED_TO_TRAILER(Vehicle vehicle) { return big::native_invoker::invoke<5842, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_TRAILER_INVERSE_MASS_SCALE(Vehicle vehicle, float p1) { return big::native_invoker::invoke<5843, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_TRAILER_LEGS_RAISED(Vehicle vehicle) { return big::native_invoker::invoke<5844, false, void>(vehicle); } + FORCEINLINE constexpr void SET_TRAILER_LEGS_LOWERED(Vehicle vehicle) { return big::native_invoker::invoke<5845, false, void>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_TYRE_FIXED(Vehicle vehicle, int tyreIndex) { return big::native_invoker::invoke<5846, false, void>(vehicle, tyreIndex); } + FORCEINLINE constexpr void SET_VEHICLE_NUMBER_PLATE_TEXT(Vehicle vehicle, const char* plateText) { return big::native_invoker::invoke<5847, false, void>(vehicle, plateText); } + FORCEINLINE constexpr const char* GET_VEHICLE_NUMBER_PLATE_TEXT(Vehicle vehicle) { return big::native_invoker::invoke<5848, false, const char*>(vehicle); } + FORCEINLINE constexpr int GET_NUMBER_OF_VEHICLE_NUMBER_PLATES() { return big::native_invoker::invoke<5849, false, int>(); } + FORCEINLINE constexpr void SET_VEHICLE_NUMBER_PLATE_TEXT_INDEX(Vehicle vehicle, int plateIndex) { return big::native_invoker::invoke<5850, false, void>(vehicle, plateIndex); } + FORCEINLINE constexpr int GET_VEHICLE_NUMBER_PLATE_TEXT_INDEX(Vehicle vehicle) { return big::native_invoker::invoke<5851, false, int>(vehicle); } + FORCEINLINE constexpr void SET_RANDOM_TRAINS(BOOL toggle) { return big::native_invoker::invoke<5852, false, void>(toggle); } + FORCEINLINE constexpr Vehicle CREATE_MISSION_TRAIN(int variation, float x, float y, float z, BOOL direction, Any p5, Any p6) { return big::native_invoker::invoke<5853, false, Vehicle>(variation, x, y, z, direction, p5, p6); } + FORCEINLINE constexpr void SWITCH_TRAIN_TRACK(int trackId, BOOL state) { return big::native_invoker::invoke<5854, false, void>(trackId, state); } + FORCEINLINE constexpr void SET_TRAIN_TRACK_SPAWN_FREQUENCY(int trackIndex, int frequency) { return big::native_invoker::invoke<5855, false, void>(trackIndex, frequency); } + FORCEINLINE constexpr void ALLOW_TRAIN_TO_BE_REMOVED_BY_POPULATION(Any p0) { return big::native_invoker::invoke<5856, false, void>(p0); } + FORCEINLINE constexpr void DELETE_ALL_TRAINS() { return big::native_invoker::invoke<5857, false, void>(); } + FORCEINLINE constexpr void SET_TRAIN_SPEED(Vehicle train, float speed) { return big::native_invoker::invoke<5858, false, void>(train, speed); } + FORCEINLINE constexpr void SET_TRAIN_CRUISE_SPEED(Vehicle train, float speed) { return big::native_invoker::invoke<5859, false, void>(train, speed); } + FORCEINLINE constexpr void SET_RANDOM_BOATS(BOOL toggle) { return big::native_invoker::invoke<5860, false, void>(toggle); } + FORCEINLINE constexpr void SET_RANDOM_BOATS_MP(BOOL toggle) { return big::native_invoker::invoke<5861, false, void>(toggle); } + FORCEINLINE constexpr void SET_GARBAGE_TRUCKS(BOOL toggle) { return big::native_invoker::invoke<5862, false, void>(toggle); } + FORCEINLINE constexpr BOOL DOES_VEHICLE_HAVE_STUCK_VEHICLE_CHECK(Vehicle vehicle) { return big::native_invoker::invoke<5863, false, BOOL>(vehicle); } + FORCEINLINE constexpr int GET_VEHICLE_RECORDING_ID(int recording, const char* script) { return big::native_invoker::invoke<5864, false, int>(recording, script); } + FORCEINLINE constexpr void REQUEST_VEHICLE_RECORDING(int recording, const char* script) { return big::native_invoker::invoke<5865, false, void>(recording, script); } + FORCEINLINE constexpr BOOL HAS_VEHICLE_RECORDING_BEEN_LOADED(int recording, const char* script) { return big::native_invoker::invoke<5866, false, BOOL>(recording, script); } + FORCEINLINE constexpr void REMOVE_VEHICLE_RECORDING(int recording, const char* script) { return big::native_invoker::invoke<5867, false, void>(recording, script); } + FORCEINLINE constexpr Vector3 GET_POSITION_OF_VEHICLE_RECORDING_ID_AT_TIME(int id, float time) { return big::native_invoker::invoke<5868, false, Vector3>(id, time); } + FORCEINLINE constexpr Vector3 GET_POSITION_OF_VEHICLE_RECORDING_AT_TIME(int recording, float time, const char* script) { return big::native_invoker::invoke<5869, false, Vector3>(recording, time, script); } + FORCEINLINE constexpr Vector3 GET_ROTATION_OF_VEHICLE_RECORDING_ID_AT_TIME(int id, float time) { return big::native_invoker::invoke<5870, false, Vector3>(id, time); } + FORCEINLINE constexpr Vector3 GET_ROTATION_OF_VEHICLE_RECORDING_AT_TIME(int recording, float time, const char* script) { return big::native_invoker::invoke<5871, false, Vector3>(recording, time, script); } + FORCEINLINE constexpr float GET_TOTAL_DURATION_OF_VEHICLE_RECORDING_ID(int id) { return big::native_invoker::invoke<5872, false, float>(id); } + FORCEINLINE constexpr float GET_TOTAL_DURATION_OF_VEHICLE_RECORDING(int recording, const char* script) { return big::native_invoker::invoke<5873, false, float>(recording, script); } + FORCEINLINE constexpr float GET_POSITION_IN_RECORDING(Vehicle vehicle) { return big::native_invoker::invoke<5874, false, float>(vehicle); } + FORCEINLINE constexpr float GET_TIME_POSITION_IN_RECORDING(Vehicle vehicle) { return big::native_invoker::invoke<5875, false, float>(vehicle); } + FORCEINLINE constexpr void START_PLAYBACK_RECORDED_VEHICLE(Vehicle vehicle, int recording, const char* script, BOOL p3) { return big::native_invoker::invoke<5876, false, void>(vehicle, recording, script, p3); } + FORCEINLINE constexpr void START_PLAYBACK_RECORDED_VEHICLE_WITH_FLAGS(Vehicle vehicle, int recording, const char* script, int flags, int time, int drivingStyle) { return big::native_invoker::invoke<5877, false, void>(vehicle, recording, script, flags, time, drivingStyle); } + FORCEINLINE constexpr void FORCE_PLAYBACK_RECORDED_VEHICLE_UPDATE(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5878, false, void>(vehicle, p1); } + FORCEINLINE constexpr void STOP_PLAYBACK_RECORDED_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5879, false, void>(vehicle); } + FORCEINLINE constexpr void PAUSE_PLAYBACK_RECORDED_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5880, false, void>(vehicle); } + FORCEINLINE constexpr void UNPAUSE_PLAYBACK_RECORDED_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5881, false, void>(vehicle); } + FORCEINLINE constexpr BOOL IS_PLAYBACK_GOING_ON_FOR_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5882, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL IS_PLAYBACK_USING_AI_GOING_ON_FOR_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5883, false, BOOL>(vehicle); } + FORCEINLINE constexpr int GET_CURRENT_PLAYBACK_FOR_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5884, false, int>(vehicle); } + FORCEINLINE constexpr void SKIP_TO_END_AND_STOP_PLAYBACK_RECORDED_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5885, false, void>(vehicle); } + FORCEINLINE constexpr void SET_PLAYBACK_SPEED(Vehicle vehicle, float speed) { return big::native_invoker::invoke<5886, false, void>(vehicle, speed); } + FORCEINLINE constexpr void START_PLAYBACK_RECORDED_VEHICLE_USING_AI(Vehicle vehicle, int recording, const char* script, float speed, int drivingStyle) { return big::native_invoker::invoke<5887, false, void>(vehicle, recording, script, speed, drivingStyle); } + FORCEINLINE constexpr void SKIP_TIME_IN_PLAYBACK_RECORDED_VEHICLE(Vehicle vehicle, float time) { return big::native_invoker::invoke<5888, false, void>(vehicle, time); } + FORCEINLINE constexpr void SET_PLAYBACK_TO_USE_AI(Vehicle vehicle, int drivingStyle) { return big::native_invoker::invoke<5889, false, void>(vehicle, drivingStyle); } + FORCEINLINE constexpr void SET_PLAYBACK_TO_USE_AI_TRY_TO_REVERT_BACK_LATER(Vehicle vehicle, int time, int drivingStyle, BOOL p3) { return big::native_invoker::invoke<5890, false, void>(vehicle, time, drivingStyle, p3); } + FORCEINLINE constexpr void SET_ADDITIONAL_ROTATION_FOR_RECORDED_VEHICLE_PLAYBACK(Vehicle vehicle, float x, float y, float z, Any p4) { return big::native_invoker::invoke<5891, false, void>(vehicle, x, y, z, p4); } + FORCEINLINE constexpr void SET_POSITION_OFFSET_FOR_RECORDED_VEHICLE_PLAYBACK(Vehicle vehicle, float x, float y, float z) { return big::native_invoker::invoke<5892, false, void>(vehicle, x, y, z); } + FORCEINLINE constexpr void SET_GLOBAL_POSITION_OFFSET_FOR_RECORDED_VEHICLE_PLAYBACK(Vehicle vehicle, float x, float y, float z) { return big::native_invoker::invoke<5893, false, void>(vehicle, x, y, z); } + FORCEINLINE constexpr void SET_SHOULD_LERP_FROM_AI_TO_FULL_RECORDING(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5894, false, void>(vehicle, p1); } + FORCEINLINE constexpr void EXPLODE_VEHICLE_IN_CUTSCENE(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5895, false, void>(vehicle, p1); } + FORCEINLINE constexpr void ADD_VEHICLE_STUCK_CHECK_WITH_WARP(Any p0, float p1, Any p2, BOOL p3, BOOL p4, BOOL p5, Any p6) { return big::native_invoker::invoke<5896, false, void>(p0, p1, p2, p3, p4, p5, p6); } + FORCEINLINE constexpr void SET_VEHICLE_MODEL_IS_SUPPRESSED(Hash model, BOOL suppressed) { return big::native_invoker::invoke<5897, false, void>(model, suppressed); } + FORCEINLINE constexpr Vehicle GET_RANDOM_VEHICLE_IN_SPHERE(float x, float y, float z, float radius, Hash modelHash, int flags) { return big::native_invoker::invoke<5898, false, Vehicle>(x, y, z, radius, modelHash, flags); } + FORCEINLINE constexpr Vehicle GET_RANDOM_VEHICLE_FRONT_BUMPER_IN_SPHERE(float p0, float p1, float p2, float p3, int p4, int p5, int p6) { return big::native_invoker::invoke<5899, false, Vehicle>(p0, p1, p2, p3, p4, p5, p6); } + FORCEINLINE constexpr Vehicle GET_RANDOM_VEHICLE_BACK_BUMPER_IN_SPHERE(float p0, float p1, float p2, float p3, int p4, int p5, int p6) { return big::native_invoker::invoke<5900, false, Vehicle>(p0, p1, p2, p3, p4, p5, p6); } + FORCEINLINE constexpr Vehicle GET_CLOSEST_VEHICLE(float x, float y, float z, float radius, Hash modelHash, int flags) { return big::native_invoker::invoke<5901, false, Vehicle>(x, y, z, radius, modelHash, flags); } + FORCEINLINE constexpr Vehicle GET_TRAIN_CARRIAGE(Vehicle train, int trailerNumber) { return big::native_invoker::invoke<5902, false, Vehicle>(train, trailerNumber); } + FORCEINLINE constexpr BOOL IS_MISSION_TRAIN(Vehicle train) { return big::native_invoker::invoke<5903, false, BOOL>(train); } + FORCEINLINE constexpr void DELETE_MISSION_TRAIN(Vehicle* train) { return big::native_invoker::invoke<5904, false, void>(train); } + FORCEINLINE constexpr void SET_MISSION_TRAIN_AS_NO_LONGER_NEEDED(Vehicle* train, BOOL p1) { return big::native_invoker::invoke<5905, false, void>(train, p1); } + FORCEINLINE constexpr void SET_MISSION_TRAIN_COORDS(Vehicle train, float x, float y, float z) { return big::native_invoker::invoke<5906, false, void>(train, x, y, z); } + FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_BOAT(Hash model) { return big::native_invoker::invoke<5907, false, BOOL>(model); } + FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_JETSKI(Hash model) { return big::native_invoker::invoke<5908, false, BOOL>(model); } + FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_PLANE(Hash model) { return big::native_invoker::invoke<5909, false, BOOL>(model); } + FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_HELI(Hash model) { return big::native_invoker::invoke<5910, false, BOOL>(model); } + FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_CAR(Hash model) { return big::native_invoker::invoke<5911, false, BOOL>(model); } + FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_TRAIN(Hash model) { return big::native_invoker::invoke<5912, false, BOOL>(model); } + FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_BIKE(Hash model) { return big::native_invoker::invoke<5913, false, BOOL>(model); } + FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_BICYCLE(Hash model) { return big::native_invoker::invoke<5914, false, BOOL>(model); } + FORCEINLINE constexpr BOOL IS_THIS_MODEL_A_QUADBIKE(Hash model) { return big::native_invoker::invoke<5915, false, BOOL>(model); } + FORCEINLINE constexpr BOOL IS_THIS_MODEL_AN_AMPHIBIOUS_CAR(Hash model) { return big::native_invoker::invoke<5916, false, BOOL>(model); } + FORCEINLINE constexpr BOOL IS_THIS_MODEL_AN_AMPHIBIOUS_QUADBIKE(Hash model) { return big::native_invoker::invoke<5917, false, BOOL>(model); } + FORCEINLINE constexpr void SET_HELI_BLADES_FULL_SPEED(Vehicle vehicle) { return big::native_invoker::invoke<5918, false, void>(vehicle); } + FORCEINLINE constexpr void SET_HELI_BLADES_SPEED(Vehicle vehicle, float speed) { return big::native_invoker::invoke<5919, false, void>(vehicle, speed); } + FORCEINLINE constexpr void FORCE_SUB_THROTTLE_FOR_TIME(Vehicle vehicle, float p1, float p2) { return big::native_invoker::invoke<5920, false, void>(vehicle, p1, p2); } + FORCEINLINE constexpr void SET_VEHICLE_CAN_BE_TARGETTED(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<5921, false, void>(vehicle, state); } + FORCEINLINE constexpr void SET_DONT_ALLOW_PLAYER_TO_ENTER_VEHICLE_IF_LOCKED_FOR_PLAYER(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5922, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_VEHICLE_CAN_BE_VISIBLY_DAMAGED(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<5923, false, void>(vehicle, state); } + FORCEINLINE constexpr void SET_VEHICLE_HAS_UNBREAKABLE_LIGHTS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5924, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_RESPECTS_LOCKS_WHEN_HAS_DRIVER(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5925, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_VEHICLE_CAN_EJECT_PASSENGERS_IF_LOCKED(Any p0, Any p1) { return big::native_invoker::invoke<5926, false, void>(p0, p1); } + FORCEINLINE constexpr float GET_VEHICLE_DIRT_LEVEL(Vehicle vehicle) { return big::native_invoker::invoke<5927, false, float>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_DIRT_LEVEL(Vehicle vehicle, float dirtLevel) { return big::native_invoker::invoke<5928, false, void>(vehicle, dirtLevel); } + FORCEINLINE constexpr BOOL GET_DOES_VEHICLE_HAVE_DAMAGE_DECALS(Vehicle vehicle) { return big::native_invoker::invoke<5929, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_DOOR_FULLY_OPEN(Vehicle vehicle, int doorId) { return big::native_invoker::invoke<5930, false, BOOL>(vehicle, doorId); } + FORCEINLINE constexpr void SET_VEHICLE_ENGINE_ON(Vehicle vehicle, BOOL value, BOOL instantly, BOOL disableAutoStart) { return big::native_invoker::invoke<5931, false, void>(vehicle, value, instantly, disableAutoStart); } + FORCEINLINE constexpr void SET_VEHICLE_UNDRIVEABLE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5932, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_PROVIDES_COVER(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5933, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_DOOR_CONTROL(Vehicle vehicle, int doorId, int speed, float angle) { return big::native_invoker::invoke<5934, false, void>(vehicle, doorId, speed, angle); } + FORCEINLINE constexpr void SET_VEHICLE_DOOR_LATCHED(Vehicle vehicle, int doorId, BOOL p2, BOOL p3, BOOL p4) { return big::native_invoker::invoke<5935, false, void>(vehicle, doorId, p2, p3, p4); } + FORCEINLINE constexpr float GET_VEHICLE_DOOR_ANGLE_RATIO(Vehicle vehicle, int doorId) { return big::native_invoker::invoke<5936, false, float>(vehicle, doorId); } + FORCEINLINE constexpr Ped GET_PED_USING_VEHICLE_DOOR(Vehicle vehicle, int doord) { return big::native_invoker::invoke<5937, false, Ped>(vehicle, doord); } + FORCEINLINE constexpr void SET_VEHICLE_DOOR_SHUT(Vehicle vehicle, int doorId, BOOL closeInstantly) { return big::native_invoker::invoke<5938, false, void>(vehicle, doorId, closeInstantly); } + FORCEINLINE constexpr void SET_VEHICLE_DOOR_BROKEN(Vehicle vehicle, int doorId, BOOL deleteDoor) { return big::native_invoker::invoke<5939, false, void>(vehicle, doorId, deleteDoor); } + FORCEINLINE constexpr void SET_VEHICLE_CAN_BREAK(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5940, false, void>(vehicle, toggle); } + FORCEINLINE constexpr BOOL DOES_VEHICLE_HAVE_ROOF(Vehicle vehicle) { return big::native_invoker::invoke<5941, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_REMOVE_AGGRESSIVE_CARJACK_MISSION(Any p0) { return big::native_invoker::invoke<5942, false, void>(p0); } + FORCEINLINE constexpr void SET_VEHICLE_AVOID_PLAYER_VEHICLE_RIOT_VAN_MISSION(Any p0) { return big::native_invoker::invoke<5943, false, void>(p0); } + FORCEINLINE constexpr void SET_CARJACK_MISSION_REMOVAL_PARAMETERS(Any p0, Any p1) { return big::native_invoker::invoke<5944, false, void>(p0, p1); } + FORCEINLINE constexpr BOOL IS_BIG_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<5945, false, BOOL>(vehicle); } + FORCEINLINE constexpr int GET_NUMBER_OF_VEHICLE_COLOURS(Vehicle vehicle) { return big::native_invoker::invoke<5946, false, int>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_COLOUR_COMBINATION(Vehicle vehicle, int colorCombination) { return big::native_invoker::invoke<5947, false, void>(vehicle, colorCombination); } + FORCEINLINE constexpr int GET_VEHICLE_COLOUR_COMBINATION(Vehicle vehicle) { return big::native_invoker::invoke<5948, false, int>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_XENON_LIGHT_COLOR_INDEX(Vehicle vehicle, int colorIndex) { return big::native_invoker::invoke<5949, false, void>(vehicle, colorIndex); } + FORCEINLINE constexpr int GET_VEHICLE_XENON_LIGHT_COLOR_INDEX(Vehicle vehicle) { return big::native_invoker::invoke<5950, false, int>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_IS_CONSIDERED_BY_PLAYER(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5951, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_WILL_FORCE_OTHER_VEHICLES_TO_STOP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5952, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_ACT_AS_IF_HAS_SIREN_ON(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5953, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_VEHICLE_USE_MORE_RESTRICTIVE_SPAWN_CHECKS(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5954, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_VEHICLE_MAY_BE_USED_BY_GOTO_POINT_ANY_MEANS(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5955, false, void>(vehicle, p1); } + FORCEINLINE constexpr void GET_RANDOM_VEHICLE_MODEL_IN_MEMORY(BOOL p0, Hash* modelHash, int* successIndicator) { return big::native_invoker::invoke<5956, false, void>(p0, modelHash, successIndicator); } + FORCEINLINE constexpr int GET_VEHICLE_DOOR_LOCK_STATUS(Vehicle vehicle) { return big::native_invoker::invoke<5957, false, int>(vehicle); } + FORCEINLINE constexpr int GET_VEHICLE_INDIVIDUAL_DOOR_LOCK_STATUS(Vehicle vehicle, int doorId) { return big::native_invoker::invoke<5958, false, int>(vehicle, doorId); } + FORCEINLINE constexpr BOOL IS_VEHICLE_DOOR_DAMAGED(Vehicle veh, int doorID) { return big::native_invoker::invoke<5959, false, BOOL>(veh, doorID); } + FORCEINLINE constexpr void SET_DOOR_ALLOWED_TO_BE_BROKEN_OFF(Vehicle vehicle, int doorId, BOOL isBreakable) { return big::native_invoker::invoke<5960, false, void>(vehicle, doorId, isBreakable); } + FORCEINLINE constexpr BOOL IS_VEHICLE_BUMPER_BOUNCING(Vehicle vehicle, BOOL frontBumper) { return big::native_invoker::invoke<5961, false, BOOL>(vehicle, frontBumper); } + FORCEINLINE constexpr BOOL IS_VEHICLE_BUMPER_BROKEN_OFF(Vehicle vehicle, BOOL frontBumper) { return big::native_invoker::invoke<5962, false, BOOL>(vehicle, frontBumper); } + FORCEINLINE constexpr BOOL IS_COP_VEHICLE_IN_AREA_3D(float x1, float x2, float y1, float y2, float z1, float z2) { return big::native_invoker::invoke<5963, false, BOOL>(x1, x2, y1, y2, z1, z2); } + FORCEINLINE constexpr BOOL IS_VEHICLE_ON_ALL_WHEELS(Vehicle vehicle) { return big::native_invoker::invoke<5964, false, BOOL>(vehicle); } + FORCEINLINE constexpr int GET_VEHICLE_MODEL_VALUE(Hash vehicleModel) { return big::native_invoker::invoke<5965, false, int>(vehicleModel); } + FORCEINLINE constexpr Hash GET_VEHICLE_LAYOUT_HASH(Vehicle vehicle) { return big::native_invoker::invoke<5966, false, Hash>(vehicle); } + FORCEINLINE constexpr Hash GET_IN_VEHICLE_CLIPSET_HASH_FOR_SEAT(Vehicle vehicle, int p1) { return big::native_invoker::invoke<5967, false, Hash>(vehicle, p1); } + FORCEINLINE constexpr void SET_RENDER_TRAIN_AS_DERAILED(Vehicle train, BOOL toggle) { return big::native_invoker::invoke<5968, false, void>(train, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_EXTRA_COLOURS(Vehicle vehicle, int pearlescentColor, int wheelColor) { return big::native_invoker::invoke<5969, false, void>(vehicle, pearlescentColor, wheelColor); } + FORCEINLINE constexpr void GET_VEHICLE_EXTRA_COLOURS(Vehicle vehicle, int* pearlescentColor, int* wheelColor) { return big::native_invoker::invoke<5970, false, void>(vehicle, pearlescentColor, wheelColor); } + FORCEINLINE constexpr void SET_VEHICLE_EXTRA_COLOUR_5(Vehicle vehicle, int color) { return big::native_invoker::invoke<5971, false, void>(vehicle, color); } + FORCEINLINE constexpr void GET_VEHICLE_EXTRA_COLOUR_5(Vehicle vehicle, int* color) { return big::native_invoker::invoke<5972, false, void>(vehicle, color); } + FORCEINLINE constexpr void SET_VEHICLE_EXTRA_COLOUR_6(Vehicle vehicle, int color) { return big::native_invoker::invoke<5973, false, void>(vehicle, color); } + FORCEINLINE constexpr void GET_VEHICLE_EXTRA_COLOUR_6(Vehicle vehicle, int* color) { return big::native_invoker::invoke<5974, false, void>(vehicle, color); } + FORCEINLINE constexpr void STOP_ALL_GARAGE_ACTIVITY() { return big::native_invoker::invoke<5975, false, void>(); } + FORCEINLINE constexpr void SET_VEHICLE_FIXED(Vehicle vehicle) { return big::native_invoker::invoke<5976, false, void>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_DEFORMATION_FIXED(Vehicle vehicle) { return big::native_invoker::invoke<5977, false, void>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_CAN_ENGINE_MISSFIRE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5978, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_CAN_LEAK_OIL(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5979, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_CAN_LEAK_PETROL(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5980, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_DISABLE_VEHICLE_PETROL_TANK_FIRES(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5981, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_DISABLE_VEHICLE_PETROL_TANK_DAMAGE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5982, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_DISABLE_VEHICLE_ENGINE_FIRES(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5983, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_LIMIT_SPEED_WHEN_PLAYER_INACTIVE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5984, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_STOP_INSTANTLY_WHEN_PLAYER_INACTIVE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5985, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_DISABLE_PRETEND_OCCUPANTS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<5986, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void REMOVE_VEHICLES_FROM_GENERATORS_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, Any p6) { return big::native_invoker::invoke<5987, false, void>(x1, y1, z1, x2, y2, z2, p6); } + FORCEINLINE constexpr void SET_VEHICLE_STEER_BIAS(Vehicle vehicle, float value) { return big::native_invoker::invoke<5988, false, void>(vehicle, value); } + FORCEINLINE constexpr BOOL IS_VEHICLE_EXTRA_TURNED_ON(Vehicle vehicle, int extraId) { return big::native_invoker::invoke<5989, false, BOOL>(vehicle, extraId); } + FORCEINLINE constexpr void SET_VEHICLE_EXTRA(Vehicle vehicle, int extraId, BOOL disable) { return big::native_invoker::invoke<5990, false, void>(vehicle, extraId, disable); } + FORCEINLINE constexpr BOOL DOES_EXTRA_EXIST(Vehicle vehicle, int extraId) { return big::native_invoker::invoke<5991, false, BOOL>(vehicle, extraId); } + FORCEINLINE constexpr BOOL IS_EXTRA_BROKEN_OFF(Vehicle vehicle, int extraId) { return big::native_invoker::invoke<5992, false, BOOL>(vehicle, extraId); } + FORCEINLINE constexpr void SET_CONVERTIBLE_ROOF(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5993, false, void>(vehicle, p1); } + FORCEINLINE constexpr void LOWER_CONVERTIBLE_ROOF(Vehicle vehicle, BOOL instantlyLower) { return big::native_invoker::invoke<5994, false, void>(vehicle, instantlyLower); } + FORCEINLINE constexpr void RAISE_CONVERTIBLE_ROOF(Vehicle vehicle, BOOL instantlyRaise) { return big::native_invoker::invoke<5995, false, void>(vehicle, instantlyRaise); } + FORCEINLINE constexpr int GET_CONVERTIBLE_ROOF_STATE(Vehicle vehicle) { return big::native_invoker::invoke<5996, false, int>(vehicle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_A_CONVERTIBLE(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<5997, false, BOOL>(vehicle, p1); } + FORCEINLINE constexpr BOOL TRANSFORM_TO_SUBMARINE(Vehicle vehicle, BOOL noAnimation) { return big::native_invoker::invoke<5998, false, BOOL>(vehicle, noAnimation); } + FORCEINLINE constexpr void TRANSFORM_TO_CAR(Vehicle vehicle, BOOL noAnimation) { return big::native_invoker::invoke<5999, false, void>(vehicle, noAnimation); } + FORCEINLINE constexpr BOOL IS_VEHICLE_IN_SUBMARINE_MODE(Vehicle vehicle) { return big::native_invoker::invoke<6000, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_STOPPED_AT_TRAFFIC_LIGHTS(Vehicle vehicle) { return big::native_invoker::invoke<6001, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_DAMAGE(Vehicle vehicle, float xOffset, float yOffset, float zOffset, float damage, float radius, BOOL focusOnModel) { return big::native_invoker::invoke<6002, false, void>(vehicle, xOffset, yOffset, zOffset, damage, radius, focusOnModel); } + FORCEINLINE constexpr void SET_VEHICLE_OCCUPANTS_TAKE_EXPLOSIVE_DAMAGE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6003, false, void>(vehicle, toggle); } + FORCEINLINE constexpr float GET_VEHICLE_ENGINE_HEALTH(Vehicle vehicle) { return big::native_invoker::invoke<6004, false, float>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_ENGINE_HEALTH(Vehicle vehicle, float health) { return big::native_invoker::invoke<6005, false, void>(vehicle, health); } + FORCEINLINE constexpr void SET_PLANE_ENGINE_HEALTH(Vehicle vehicle, float health) { return big::native_invoker::invoke<6006, false, void>(vehicle, health); } + FORCEINLINE constexpr float GET_VEHICLE_PETROL_TANK_HEALTH(Vehicle vehicle) { return big::native_invoker::invoke<6007, false, float>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_PETROL_TANK_HEALTH(Vehicle vehicle, float health) { return big::native_invoker::invoke<6008, false, void>(vehicle, health); } + FORCEINLINE constexpr BOOL IS_VEHICLE_STUCK_TIMER_UP(Vehicle vehicle, int p1, int ms) { return big::native_invoker::invoke<6009, false, BOOL>(vehicle, p1, ms); } + FORCEINLINE constexpr void RESET_VEHICLE_STUCK_TIMER(Vehicle vehicle, int nullAttributes) { return big::native_invoker::invoke<6010, false, void>(vehicle, nullAttributes); } + FORCEINLINE constexpr BOOL IS_VEHICLE_DRIVEABLE(Vehicle vehicle, BOOL isOnFireCheck) { return big::native_invoker::invoke<6011, false, BOOL>(vehicle, isOnFireCheck); } + FORCEINLINE constexpr void SET_VEHICLE_HAS_BEEN_OWNED_BY_PLAYER(Vehicle vehicle, BOOL owned) { return big::native_invoker::invoke<6012, false, void>(vehicle, owned); } + FORCEINLINE constexpr void SET_VEHICLE_NEEDS_TO_BE_HOTWIRED(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6013, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_BLIP_THROTTLE_RANDOMLY(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6014, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_POLICE_FOCUS_WILL_TRACK_VEHICLE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6015, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void START_VEHICLE_HORN(Vehicle vehicle, int duration, Hash mode, BOOL forever) { return big::native_invoker::invoke<6016, false, void>(vehicle, duration, mode, forever); } + FORCEINLINE constexpr void SET_VEHICLE_IN_CAR_MOD_SHOP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6017, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_HAS_STRONG_AXLES(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6018, false, void>(vehicle, toggle); } + FORCEINLINE constexpr const char* GET_DISPLAY_NAME_FROM_VEHICLE_MODEL(Hash modelHash) { return big::native_invoker::invoke<6019, false, const char*>(modelHash); } + FORCEINLINE constexpr const char* GET_MAKE_NAME_FROM_VEHICLE_MODEL(Hash modelHash) { return big::native_invoker::invoke<6020, false, const char*>(modelHash); } + FORCEINLINE constexpr Vector3 GET_VEHICLE_DEFORMATION_AT_POS(Vehicle vehicle, float offsetX, float offsetY, float offsetZ) { return big::native_invoker::invoke<6021, false, Vector3>(vehicle, offsetX, offsetY, offsetZ); } + FORCEINLINE constexpr void SET_VEHICLE_LIVERY(Vehicle vehicle, int livery) { return big::native_invoker::invoke<6022, false, void>(vehicle, livery); } + FORCEINLINE constexpr int GET_VEHICLE_LIVERY(Vehicle vehicle) { return big::native_invoker::invoke<6023, false, int>(vehicle); } + FORCEINLINE constexpr int GET_VEHICLE_LIVERY_COUNT(Vehicle vehicle) { return big::native_invoker::invoke<6024, false, int>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_LIVERY2(Vehicle vehicle, int livery) { return big::native_invoker::invoke<6025, false, void>(vehicle, livery); } + FORCEINLINE constexpr int GET_VEHICLE_LIVERY2(Vehicle vehicle) { return big::native_invoker::invoke<6026, false, int>(vehicle); } + FORCEINLINE constexpr int GET_VEHICLE_LIVERY2_COUNT(Vehicle vehicle) { return big::native_invoker::invoke<6027, false, int>(vehicle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_WINDOW_INTACT(Vehicle vehicle, int windowIndex) { return big::native_invoker::invoke<6028, false, BOOL>(vehicle, windowIndex); } + FORCEINLINE constexpr BOOL ARE_ALL_VEHICLE_WINDOWS_INTACT(Vehicle vehicle) { return big::native_invoker::invoke<6029, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL ARE_ANY_VEHICLE_SEATS_FREE(Vehicle vehicle) { return big::native_invoker::invoke<6030, false, BOOL>(vehicle); } + FORCEINLINE constexpr void RESET_VEHICLE_WHEELS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6031, false, void>(vehicle, toggle); } + FORCEINLINE constexpr BOOL IS_HELI_PART_BROKEN(Vehicle vehicle, BOOL p1, BOOL p2, BOOL p3) { return big::native_invoker::invoke<6032, false, BOOL>(vehicle, p1, p2, p3); } + FORCEINLINE constexpr float GET_HELI_MAIN_ROTOR_HEALTH(Vehicle vehicle) { return big::native_invoker::invoke<6033, false, float>(vehicle); } + FORCEINLINE constexpr float GET_HELI_TAIL_ROTOR_HEALTH(Vehicle vehicle) { return big::native_invoker::invoke<6034, false, float>(vehicle); } + FORCEINLINE constexpr float GET_HELI_TAIL_BOOM_HEALTH(Vehicle vehicle) { return big::native_invoker::invoke<6035, false, float>(vehicle); } + FORCEINLINE constexpr void SET_HELI_MAIN_ROTOR_HEALTH(Vehicle vehicle, float health) { return big::native_invoker::invoke<6036, false, void>(vehicle, health); } + FORCEINLINE constexpr void SET_HELI_TAIL_ROTOR_HEALTH(Vehicle vehicle, float health) { return big::native_invoker::invoke<6037, false, void>(vehicle, health); } + FORCEINLINE constexpr BOOL SET_HELI_TAIL_BOOM_CAN_BREAK_OFF(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6038, false, BOOL>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_NAME_DEBUG(Vehicle vehicle, const char* name) { return big::native_invoker::invoke<6039, false, void>(vehicle, name); } + FORCEINLINE constexpr void SET_VEHICLE_EXPLODES_ON_HIGH_EXPLOSION_DAMAGE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6040, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_EXPLODES_ON_EXPLOSION_DAMAGE_AT_ZERO_BODY_HEALTH(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6041, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_ALLOW_VEHICLE_EXPLODES_ON_CONTACT(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6042, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_DISABLE_TOWING(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6043, false, void>(vehicle, toggle); } + FORCEINLINE constexpr BOOL GET_VEHICLE_HAS_LANDING_GEAR(Vehicle vehicle) { return big::native_invoker::invoke<6044, false, BOOL>(vehicle); } + FORCEINLINE constexpr void CONTROL_LANDING_GEAR(Vehicle vehicle, int state) { return big::native_invoker::invoke<6045, false, void>(vehicle, state); } + FORCEINLINE constexpr int GET_LANDING_GEAR_STATE(Vehicle vehicle) { return big::native_invoker::invoke<6046, false, int>(vehicle); } + FORCEINLINE constexpr BOOL IS_ANY_VEHICLE_NEAR_POINT(float x, float y, float z, float radius) { return big::native_invoker::invoke<6047, false, BOOL>(x, y, z, radius); } + FORCEINLINE constexpr void REQUEST_VEHICLE_HIGH_DETAIL_MODEL(Vehicle vehicle) { return big::native_invoker::invoke<6048, false, void>(vehicle); } + FORCEINLINE constexpr int _GET_VEHICLE_MODEL_NUM_DRIVE_GEARS(Hash vehicleModel) { return big::native_invoker::invoke<6049, false, int>(vehicleModel); } + FORCEINLINE constexpr int _GET_VEHICLE_MAX_DRIVE_GEAR_COUNT(Vehicle vehicle) { return big::native_invoker::invoke<6050, false, int>(vehicle); } + FORCEINLINE constexpr BOOL _GET_IS_VEHICLE_ELECTRIC(Hash vehicleModel) { return big::native_invoker::invoke<6051, false, BOOL>(vehicleModel); } + FORCEINLINE constexpr int _GET_VEHICLE_DRIVETRAIN_TYPE(Hash vehicleModel) { return big::native_invoker::invoke<6052, false, int>(vehicleModel); } + FORCEINLINE constexpr int _GET_VEHICLE_CURRENT_DRIVE_GEAR(Vehicle vehicle) { return big::native_invoker::invoke<6053, false, int>(vehicle); } + FORCEINLINE constexpr float _GET_VEHICLE_CURRENT_REV_RATIO(Vehicle vehicle) { return big::native_invoker::invoke<6054, false, float>(vehicle); } + FORCEINLINE constexpr void REMOVE_VEHICLE_HIGH_DETAIL_MODEL(Vehicle vehicle) { return big::native_invoker::invoke<6055, false, void>(vehicle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_HIGH_DETAIL(Vehicle vehicle) { return big::native_invoker::invoke<6056, false, BOOL>(vehicle); } + FORCEINLINE constexpr void REQUEST_VEHICLE_ASSET(Hash vehicleHash, int vehicleAsset) { return big::native_invoker::invoke<6057, false, void>(vehicleHash, vehicleAsset); } + FORCEINLINE constexpr BOOL HAS_VEHICLE_ASSET_LOADED(int vehicleAsset) { return big::native_invoker::invoke<6058, false, BOOL>(vehicleAsset); } + FORCEINLINE constexpr void REMOVE_VEHICLE_ASSET(int vehicleAsset) { return big::native_invoker::invoke<6059, false, void>(vehicleAsset); } + FORCEINLINE constexpr void SET_VEHICLE_TOW_TRUCK_ARM_POSITION(Vehicle vehicle, float position) { return big::native_invoker::invoke<6060, false, void>(vehicle, position); } + FORCEINLINE constexpr void _SET_ATTACHED_VEHICLE_TO_TOW_TRUCK_ARM(Vehicle towTruck, Vehicle vehicle) { return big::native_invoker::invoke<6061, false, void>(towTruck, vehicle); } + FORCEINLINE constexpr void ATTACH_VEHICLE_TO_TOW_TRUCK(Vehicle towTruck, Vehicle vehicle, BOOL rear, float hookOffsetX, float hookOffsetY, float hookOffsetZ) { return big::native_invoker::invoke<6062, false, void>(towTruck, vehicle, rear, hookOffsetX, hookOffsetY, hookOffsetZ); } + FORCEINLINE constexpr void DETACH_VEHICLE_FROM_TOW_TRUCK(Vehicle towTruck, Vehicle vehicle) { return big::native_invoker::invoke<6063, false, void>(towTruck, vehicle); } + FORCEINLINE constexpr BOOL DETACH_VEHICLE_FROM_ANY_TOW_TRUCK(Vehicle vehicle) { return big::native_invoker::invoke<6064, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_ATTACHED_TO_TOW_TRUCK(Vehicle towTruck, Vehicle vehicle) { return big::native_invoker::invoke<6065, false, BOOL>(towTruck, vehicle); } + FORCEINLINE constexpr Entity GET_ENTITY_ATTACHED_TO_TOW_TRUCK(Vehicle towTruck) { return big::native_invoker::invoke<6066, false, Entity>(towTruck); } + FORCEINLINE constexpr Entity SET_VEHICLE_AUTOMATICALLY_ATTACHES(Vehicle vehicle, BOOL p1, Any p2) { return big::native_invoker::invoke<6067, false, Entity>(vehicle, p1, p2); } + FORCEINLINE constexpr void SET_VEHICLE_BULLDOZER_ARM_POSITION(Vehicle vehicle, float position, BOOL p2) { return big::native_invoker::invoke<6068, false, void>(vehicle, position, p2); } + FORCEINLINE constexpr void SET_VEHICLE_TANK_TURRET_POSITION(Vehicle vehicle, float position, BOOL p2) { return big::native_invoker::invoke<6069, false, void>(vehicle, position, p2); } + FORCEINLINE constexpr void SET_VEHICLE_TURRET_TARGET(Vehicle vehicle, BOOL p1, float x, float y, float z, BOOL p5) { return big::native_invoker::invoke<6070, false, void>(vehicle, p1, x, y, z, p5); } + FORCEINLINE constexpr void SET_VEHICLE_TANK_STATIONARY(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6071, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_VEHICLE_TURRET_SPEED_THIS_FRAME(Vehicle vehicle, float speed) { return big::native_invoker::invoke<6072, false, void>(vehicle, speed); } + FORCEINLINE constexpr void DISABLE_VEHICLE_TURRET_MOVEMENT_THIS_FRAME(Vehicle vehicle) { return big::native_invoker::invoke<6073, false, void>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_FLIGHT_NOZZLE_POSITION(Vehicle vehicle, float angleRatio) { return big::native_invoker::invoke<6074, false, void>(vehicle, angleRatio); } + FORCEINLINE constexpr void SET_VEHICLE_FLIGHT_NOZZLE_POSITION_IMMEDIATE(Vehicle vehicle, float angle) { return big::native_invoker::invoke<6075, false, void>(vehicle, angle); } + FORCEINLINE constexpr float GET_VEHICLE_FLIGHT_NOZZLE_POSITION(Vehicle plane) { return big::native_invoker::invoke<6076, false, float>(plane); } + FORCEINLINE constexpr void SET_DISABLE_VERTICAL_FLIGHT_MODE_TRANSITION(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6077, false, void>(vehicle, toggle); } + FORCEINLINE constexpr BOOL GENERATE_VEHICLE_CREATION_POS_FROM_PATHS(Vector3* outVec, Any p1, Vector3* outVec1, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8) { return big::native_invoker::invoke<6078, true, BOOL>(outVec, p1, outVec1, p3, p4, p5, p6, p7, p8); } + FORCEINLINE constexpr void SET_VEHICLE_BURNOUT(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6079, false, void>(vehicle, toggle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_IN_BURNOUT(Vehicle vehicle) { return big::native_invoker::invoke<6080, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_REDUCE_GRIP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6081, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_REDUCE_GRIP_LEVEL(Vehicle vehicle, int val) { return big::native_invoker::invoke<6082, false, void>(vehicle, val); } + FORCEINLINE constexpr void SET_VEHICLE_INDICATOR_LIGHTS(Vehicle vehicle, int turnSignal, BOOL toggle) { return big::native_invoker::invoke<6083, false, void>(vehicle, turnSignal, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_BRAKE_LIGHTS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6084, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_TAIL_LIGHTS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6085, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_HANDBRAKE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6086, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_BRAKE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6087, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void INSTANTLY_FILL_VEHICLE_POPULATION() { return big::native_invoker::invoke<6088, false, void>(); } + FORCEINLINE constexpr BOOL HAS_INSTANT_FILL_VEHICLE_POPULATION_FINISHED() { return big::native_invoker::invoke<6089, false, BOOL>(); } + FORCEINLINE constexpr void NETWORK_ENABLE_EMPTY_CROWDING_VEHICLES_REMOVAL(BOOL toggle) { return big::native_invoker::invoke<6090, false, void>(toggle); } + FORCEINLINE constexpr void NETWORK_CAP_EMPTY_CROWDING_VEHICLES_REMOVAL(int p0) { return big::native_invoker::invoke<6091, false, void>(p0); } + FORCEINLINE constexpr BOOL GET_VEHICLE_TRAILER_VEHICLE(Vehicle vehicle, Vehicle* trailer) { return big::native_invoker::invoke<6092, false, BOOL>(vehicle, trailer); } + FORCEINLINE constexpr Vehicle _GET_VEHICLE_TRAILER_PARENT_VEHICLE(Vehicle trailer) { return big::native_invoker::invoke<6093, false, Vehicle>(trailer); } + FORCEINLINE constexpr void SET_VEHICLE_USES_LARGE_REAR_RAMP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6094, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_RUDDER_BROKEN(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6095, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_CONVERTIBLE_ROOF_LATCH_STATE(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<6096, false, void>(vehicle, state); } + FORCEINLINE constexpr float GET_VEHICLE_ESTIMATED_MAX_SPEED(Vehicle vehicle) { return big::native_invoker::invoke<6097, false, float>(vehicle); } + FORCEINLINE constexpr float GET_VEHICLE_MAX_BRAKING(Vehicle vehicle) { return big::native_invoker::invoke<6098, false, float>(vehicle); } + FORCEINLINE constexpr float GET_VEHICLE_MAX_TRACTION(Vehicle vehicle) { return big::native_invoker::invoke<6099, false, float>(vehicle); } + FORCEINLINE constexpr float GET_VEHICLE_ACCELERATION(Vehicle vehicle) { return big::native_invoker::invoke<6100, false, float>(vehicle); } + FORCEINLINE constexpr float GET_VEHICLE_MODEL_ESTIMATED_MAX_SPEED(Hash modelHash) { return big::native_invoker::invoke<6101, false, float>(modelHash); } + FORCEINLINE constexpr float GET_VEHICLE_MODEL_MAX_BRAKING(Hash modelHash) { return big::native_invoker::invoke<6102, false, float>(modelHash); } + FORCEINLINE constexpr float GET_VEHICLE_MODEL_MAX_BRAKING_MAX_MODS(Hash modelHash) { return big::native_invoker::invoke<6103, false, float>(modelHash); } + FORCEINLINE constexpr float GET_VEHICLE_MODEL_MAX_TRACTION(Hash modelHash) { return big::native_invoker::invoke<6104, false, float>(modelHash); } + FORCEINLINE constexpr float GET_VEHICLE_MODEL_ACCELERATION(Hash modelHash) { return big::native_invoker::invoke<6105, false, float>(modelHash); } + FORCEINLINE constexpr float GET_VEHICLE_MODEL_ACCELERATION_MAX_MODS(Hash modelHash) { return big::native_invoker::invoke<6106, false, float>(modelHash); } + FORCEINLINE constexpr float GET_FLYING_VEHICLE_MODEL_AGILITY(Hash modelHash) { return big::native_invoker::invoke<6107, false, float>(modelHash); } + FORCEINLINE constexpr float GET_BOAT_VEHICLE_MODEL_AGILITY(Hash modelHash) { return big::native_invoker::invoke<6108, false, float>(modelHash); } + FORCEINLINE constexpr float GET_VEHICLE_CLASS_ESTIMATED_MAX_SPEED(int vehicleClass) { return big::native_invoker::invoke<6109, false, float>(vehicleClass); } + FORCEINLINE constexpr float GET_VEHICLE_CLASS_MAX_TRACTION(int vehicleClass) { return big::native_invoker::invoke<6110, false, float>(vehicleClass); } + FORCEINLINE constexpr float GET_VEHICLE_CLASS_MAX_AGILITY(int vehicleClass) { return big::native_invoker::invoke<6111, false, float>(vehicleClass); } + FORCEINLINE constexpr float GET_VEHICLE_CLASS_MAX_ACCELERATION(int vehicleClass) { return big::native_invoker::invoke<6112, false, float>(vehicleClass); } + FORCEINLINE constexpr float GET_VEHICLE_CLASS_MAX_BRAKING(int vehicleClass) { return big::native_invoker::invoke<6113, false, float>(vehicleClass); } + FORCEINLINE constexpr int ADD_ROAD_NODE_SPEED_ZONE(float x, float y, float z, float radius, float speed, BOOL p5) { return big::native_invoker::invoke<6114, false, int>(x, y, z, radius, speed, p5); } + FORCEINLINE constexpr BOOL REMOVE_ROAD_NODE_SPEED_ZONE(int speedzone) { return big::native_invoker::invoke<6115, false, BOOL>(speedzone); } + FORCEINLINE constexpr void OPEN_BOMB_BAY_DOORS(Vehicle vehicle) { return big::native_invoker::invoke<6116, false, void>(vehicle); } + FORCEINLINE constexpr void CLOSE_BOMB_BAY_DOORS(Vehicle vehicle) { return big::native_invoker::invoke<6117, false, void>(vehicle); } + FORCEINLINE constexpr BOOL GET_ARE_BOMB_BAY_DOORS_OPEN(Vehicle aircraft) { return big::native_invoker::invoke<6118, false, BOOL>(aircraft); } + FORCEINLINE constexpr BOOL IS_VEHICLE_SEARCHLIGHT_ON(Vehicle vehicle) { return big::native_invoker::invoke<6119, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_SEARCHLIGHT(Vehicle heli, BOOL toggle, BOOL canBeUsedByAI) { return big::native_invoker::invoke<6120, false, void>(heli, toggle, canBeUsedByAI); } + FORCEINLINE constexpr BOOL DOES_VEHICLE_HAVE_SEARCHLIGHT(Vehicle vehicle) { return big::native_invoker::invoke<6121, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL IS_ENTRY_POINT_FOR_SEAT_CLEAR(Ped ped, Vehicle vehicle, int seatIndex, BOOL side, BOOL onEnter) { return big::native_invoker::invoke<6122, false, BOOL>(ped, vehicle, seatIndex, side, onEnter); } + FORCEINLINE constexpr Vector3 GET_ENTRY_POINT_POSITION(Vehicle vehicle, int doorId) { return big::native_invoker::invoke<6123, false, Vector3>(vehicle, doorId); } + FORCEINLINE constexpr BOOL CAN_SHUFFLE_SEAT(Vehicle vehicle, int seatIndex) { return big::native_invoker::invoke<6124, false, BOOL>(vehicle, seatIndex); } + FORCEINLINE constexpr int GET_NUM_MOD_KITS(Vehicle vehicle) { return big::native_invoker::invoke<6125, false, int>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_MOD_KIT(Vehicle vehicle, int modKit) { return big::native_invoker::invoke<6126, false, void>(vehicle, modKit); } + FORCEINLINE constexpr int GET_VEHICLE_MOD_KIT(Vehicle vehicle) { return big::native_invoker::invoke<6127, false, int>(vehicle); } + FORCEINLINE constexpr int GET_VEHICLE_MOD_KIT_TYPE(Vehicle vehicle) { return big::native_invoker::invoke<6128, false, int>(vehicle); } + FORCEINLINE constexpr int GET_VEHICLE_WHEEL_TYPE(Vehicle vehicle) { return big::native_invoker::invoke<6129, false, int>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_WHEEL_TYPE(Vehicle vehicle, int WheelType) { return big::native_invoker::invoke<6130, false, void>(vehicle, WheelType); } + FORCEINLINE constexpr int GET_NUM_MOD_COLORS(int paintType, BOOL p1) { return big::native_invoker::invoke<6131, false, int>(paintType, p1); } + FORCEINLINE constexpr void SET_VEHICLE_MOD_COLOR_1(Vehicle vehicle, int paintType, int color, int pearlescentColor) { return big::native_invoker::invoke<6132, false, void>(vehicle, paintType, color, pearlescentColor); } + FORCEINLINE constexpr void SET_VEHICLE_MOD_COLOR_2(Vehicle vehicle, int paintType, int color) { return big::native_invoker::invoke<6133, false, void>(vehicle, paintType, color); } + FORCEINLINE constexpr void GET_VEHICLE_MOD_COLOR_1(Vehicle vehicle, int* paintType, int* color, int* pearlescentColor) { return big::native_invoker::invoke<6134, false, void>(vehicle, paintType, color, pearlescentColor); } + FORCEINLINE constexpr void GET_VEHICLE_MOD_COLOR_2(Vehicle vehicle, int* paintType, int* color) { return big::native_invoker::invoke<6135, false, void>(vehicle, paintType, color); } + FORCEINLINE constexpr const char* GET_VEHICLE_MOD_COLOR_1_NAME(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6136, false, const char*>(vehicle, p1); } + FORCEINLINE constexpr const char* GET_VEHICLE_MOD_COLOR_2_NAME(Vehicle vehicle) { return big::native_invoker::invoke<6137, false, const char*>(vehicle); } + FORCEINLINE constexpr BOOL HAVE_VEHICLE_MODS_STREAMED_IN(Vehicle vehicle) { return big::native_invoker::invoke<6138, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_MOD_GEN9_EXCLUSIVE(Vehicle vehicle, int modType, int modIndex) { return big::native_invoker::invoke<6139, false, BOOL>(vehicle, modType, modIndex); } + FORCEINLINE constexpr void SET_VEHICLE_MOD(Vehicle vehicle, int modType, int modIndex, BOOL customTires) { return big::native_invoker::invoke<6140, false, void>(vehicle, modType, modIndex, customTires); } + FORCEINLINE constexpr int GET_VEHICLE_MOD(Vehicle vehicle, int modType) { return big::native_invoker::invoke<6141, false, int>(vehicle, modType); } + FORCEINLINE constexpr int GET_VEHICLE_MOD_VARIATION(Vehicle vehicle, int modType) { return big::native_invoker::invoke<6142, false, int>(vehicle, modType); } + FORCEINLINE constexpr int GET_NUM_VEHICLE_MODS(Vehicle vehicle, int modType) { return big::native_invoker::invoke<6143, false, int>(vehicle, modType); } + FORCEINLINE constexpr void REMOVE_VEHICLE_MOD(Vehicle vehicle, int modType) { return big::native_invoker::invoke<6144, false, void>(vehicle, modType); } + FORCEINLINE constexpr void TOGGLE_VEHICLE_MOD(Vehicle vehicle, int modType, BOOL toggle) { return big::native_invoker::invoke<6145, false, void>(vehicle, modType, toggle); } + FORCEINLINE constexpr BOOL IS_TOGGLE_MOD_ON(Vehicle vehicle, int modType) { return big::native_invoker::invoke<6146, false, BOOL>(vehicle, modType); } + FORCEINLINE constexpr const char* GET_MOD_TEXT_LABEL(Vehicle vehicle, int modType, int modValue) { return big::native_invoker::invoke<6147, false, const char*>(vehicle, modType, modValue); } + FORCEINLINE constexpr const char* GET_MOD_SLOT_NAME(Vehicle vehicle, int modType) { return big::native_invoker::invoke<6148, false, const char*>(vehicle, modType); } + FORCEINLINE constexpr const char* GET_LIVERY_NAME(Vehicle vehicle, int liveryIndex) { return big::native_invoker::invoke<6149, false, const char*>(vehicle, liveryIndex); } + FORCEINLINE constexpr int GET_VEHICLE_MOD_MODIFIER_VALUE(Vehicle vehicle, int modType, int modIndex) { return big::native_invoker::invoke<6150, false, int>(vehicle, modType, modIndex); } + FORCEINLINE constexpr Hash GET_VEHICLE_MOD_IDENTIFIER_HASH(Vehicle vehicle, int modType, int modIndex) { return big::native_invoker::invoke<6151, false, Hash>(vehicle, modType, modIndex); } + FORCEINLINE constexpr void PRELOAD_VEHICLE_MOD(Vehicle vehicle, int modType, int modIndex) { return big::native_invoker::invoke<6152, false, void>(vehicle, modType, modIndex); } + FORCEINLINE constexpr BOOL HAS_PRELOAD_MODS_FINISHED(Vehicle vehicle) { return big::native_invoker::invoke<6153, false, BOOL>(vehicle); } + FORCEINLINE constexpr void RELEASE_PRELOAD_MODS(Vehicle vehicle) { return big::native_invoker::invoke<6154, false, void>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_TYRE_SMOKE_COLOR(Vehicle vehicle, int r, int g, int b) { return big::native_invoker::invoke<6155, false, void>(vehicle, r, g, b); } + FORCEINLINE constexpr void GET_VEHICLE_TYRE_SMOKE_COLOR(Vehicle vehicle, int* r, int* g, int* b) { return big::native_invoker::invoke<6156, false, void>(vehicle, r, g, b); } + FORCEINLINE constexpr void SET_VEHICLE_WINDOW_TINT(Vehicle vehicle, int tint) { return big::native_invoker::invoke<6157, false, void>(vehicle, tint); } + FORCEINLINE constexpr int GET_VEHICLE_WINDOW_TINT(Vehicle vehicle) { return big::native_invoker::invoke<6158, false, int>(vehicle); } + FORCEINLINE constexpr int GET_NUM_VEHICLE_WINDOW_TINTS() { return big::native_invoker::invoke<6159, false, int>(); } + FORCEINLINE constexpr void GET_VEHICLE_COLOR(Vehicle vehicle, int* r, int* g, int* b) { return big::native_invoker::invoke<6160, false, void>(vehicle, r, g, b); } + FORCEINLINE constexpr int GET_VEHICLE_COLOURS_WHICH_CAN_BE_SET(Vehicle vehicle) { return big::native_invoker::invoke<6161, false, int>(vehicle); } + FORCEINLINE constexpr Hash GET_VEHICLE_CAUSE_OF_DESTRUCTION(Vehicle vehicle) { return big::native_invoker::invoke<6162, false, Hash>(vehicle); } + FORCEINLINE constexpr void OVERRIDE_PLANE_DAMAGE_THREHSOLD(Vehicle vehicle, float health) { return big::native_invoker::invoke<6163, false, void>(vehicle, health); } + FORCEINLINE constexpr void _SET_TRANSMISSION_REDUCED_GEAR_RATIO(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6164, false, void>(vehicle, toggle); } + FORCEINLINE constexpr int _GET_VEHICLE_DESIRED_DRIVE_GEAR(Vehicle vehicle) { return big::native_invoker::invoke<6165, false, int>(vehicle); } + FORCEINLINE constexpr BOOL GET_IS_LEFT_VEHICLE_HEADLIGHT_DAMAGED(Vehicle vehicle) { return big::native_invoker::invoke<6166, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL GET_IS_RIGHT_VEHICLE_HEADLIGHT_DAMAGED(Vehicle vehicle) { return big::native_invoker::invoke<6167, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL GET_BOTH_VEHICLE_HEADLIGHTS_DAMAGED(Vehicle vehicle) { return big::native_invoker::invoke<6168, false, BOOL>(vehicle); } + FORCEINLINE constexpr void MODIFY_VEHICLE_TOP_SPEED(Vehicle vehicle, float value) { return big::native_invoker::invoke<6169, false, void>(vehicle, value); } + FORCEINLINE constexpr void SET_VEHICLE_MAX_SPEED(Vehicle vehicle, float speed) { return big::native_invoker::invoke<6170, false, void>(vehicle, speed); } + FORCEINLINE constexpr void SET_VEHICLE_STAYS_FROZEN_WHEN_CLEANED_UP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6171, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_ACT_AS_IF_HIGH_SPEED_FOR_FRAG_SMASHING(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6172, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_PEDS_CAN_FALL_OFF_THIS_VEHICLE_FROM_LARGE_FALL_DAMAGE(Vehicle vehicle, BOOL toggle, float p2) { return big::native_invoker::invoke<6173, false, void>(vehicle, toggle, p2); } + FORCEINLINE constexpr int ADD_VEHICLE_COMBAT_ANGLED_AVOIDANCE_AREA(float p0, float p1, float p2, float p3, float p4, float p5, float p6) { return big::native_invoker::invoke<6174, false, int>(p0, p1, p2, p3, p4, p5, p6); } + FORCEINLINE constexpr void REMOVE_VEHICLE_COMBAT_AVOIDANCE_AREA(int p0) { return big::native_invoker::invoke<6175, false, void>(p0); } + FORCEINLINE constexpr BOOL IS_ANY_PED_RAPPELLING_FROM_HELI(Vehicle vehicle) { return big::native_invoker::invoke<6176, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_CHEAT_POWER_INCREASE(Vehicle vehicle, float value) { return big::native_invoker::invoke<6177, false, void>(vehicle, value); } + FORCEINLINE constexpr void SET_VEHICLE_INFLUENCES_WANTED_LEVEL(Any p0, BOOL p1) { return big::native_invoker::invoke<6178, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_VEHICLE_IS_WANTED(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<6179, false, void>(vehicle, state); } + FORCEINLINE constexpr void SWING_BOAT_BOOM_TO_RATIO(Vehicle vehicle, float ratio) { return big::native_invoker::invoke<6180, false, void>(vehicle, ratio); } + FORCEINLINE constexpr void SWING_BOAT_BOOM_FREELY(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6181, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void ALLOW_BOAT_BOOM_TO_ANIMATE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6182, false, void>(vehicle, toggle); } + FORCEINLINE constexpr float GET_BOAT_BOOM_POSITION_RATIO(Vehicle vehicle) { return big::native_invoker::invoke<6183, false, float>(vehicle); } + FORCEINLINE constexpr void DISABLE_PLANE_AILERON(Vehicle vehicle, BOOL p1, BOOL p2) { return big::native_invoker::invoke<6184, false, void>(vehicle, p1, p2); } + FORCEINLINE constexpr BOOL GET_IS_VEHICLE_ENGINE_RUNNING(Vehicle vehicle) { return big::native_invoker::invoke<6185, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_USE_ALTERNATE_HANDLING(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6186, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_BIKE_ON_STAND(Vehicle vehicle, float x, float y) { return big::native_invoker::invoke<6187, false, void>(vehicle, x, y); } + FORCEINLINE constexpr void SET_VEHICLE_NOT_STEALABLE_AMBIENTLY(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6188, false, void>(vehicle, p1); } + FORCEINLINE constexpr void LOCK_DOORS_WHEN_NO_LONGER_NEEDED(Vehicle vehicle) { return big::native_invoker::invoke<6189, false, void>(vehicle); } + FORCEINLINE constexpr void SET_LAST_DRIVEN_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<6190, false, void>(vehicle); } + FORCEINLINE constexpr Vehicle GET_LAST_DRIVEN_VEHICLE() { return big::native_invoker::invoke<6191, false, Vehicle>(); } + FORCEINLINE constexpr void CLEAR_LAST_DRIVEN_VEHICLE() { return big::native_invoker::invoke<6192, false, void>(); } + FORCEINLINE constexpr void SET_VEHICLE_HAS_BEEN_DRIVEN_FLAG(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6193, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_TASK_VEHICLE_GOTO_PLANE_MIN_HEIGHT_ABOVE_TERRAIN(Vehicle plane, int height) { return big::native_invoker::invoke<6194, false, void>(plane, height); } + FORCEINLINE constexpr void SET_VEHICLE_LOD_MULTIPLIER(Vehicle vehicle, float multiplier) { return big::native_invoker::invoke<6195, false, void>(vehicle, multiplier); } + FORCEINLINE constexpr void SET_VEHICLE_CAN_SAVE_IN_GARAGE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6196, false, void>(vehicle, toggle); } + FORCEINLINE constexpr int GET_VEHICLE_NUM_OF_BROKEN_OFF_PARTS(Vehicle vehicle) { return big::native_invoker::invoke<6197, false, int>(vehicle); } + FORCEINLINE constexpr int GET_VEHICLE_NUM_OF_BROKEN_LOOSEN_PARTS(Vehicle vehicle) { return big::native_invoker::invoke<6198, false, int>(vehicle); } + FORCEINLINE constexpr void SET_FORCE_VEHICLE_ENGINE_DAMAGE_BY_BULLET(Any p0, BOOL p1) { return big::native_invoker::invoke<6199, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_VEHICLE_GENERATES_ENGINE_SHOCKING_EVENTS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6200, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void COPY_VEHICLE_DAMAGES(Vehicle sourceVehicle, Vehicle targetVehicle) { return big::native_invoker::invoke<6201, false, void>(sourceVehicle, targetVehicle); } + FORCEINLINE constexpr void DISABLE_VEHICLE_EXPLOSION_BREAK_OFF_PARTS() { return big::native_invoker::invoke<6202, false, void>(); } + FORCEINLINE constexpr void SET_LIGHTS_CUTOFF_DISTANCE_TWEAK(float distance) { return big::native_invoker::invoke<6203, false, void>(distance); } + FORCEINLINE constexpr void SET_VEHICLE_SHOOT_AT_TARGET(Ped driver, Entity entity, float xTarget, float yTarget, float zTarget) { return big::native_invoker::invoke<6204, false, void>(driver, entity, xTarget, yTarget, zTarget); } + FORCEINLINE constexpr BOOL GET_VEHICLE_LOCK_ON_TARGET(Vehicle vehicle, Entity* entity) { return big::native_invoker::invoke<6205, false, BOOL>(vehicle, entity); } + FORCEINLINE constexpr void SET_FORCE_HD_VEHICLE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6206, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_CUSTOM_PATH_NODE_STREAMING_RADIUS(Vehicle vehicle, float p1) { return big::native_invoker::invoke<6207, false, void>(vehicle, p1); } + FORCEINLINE constexpr int GET_VEHICLE_PLATE_TYPE(Vehicle vehicle) { return big::native_invoker::invoke<6208, false, int>(vehicle); } + FORCEINLINE constexpr void TRACK_VEHICLE_VISIBILITY(Vehicle vehicle) { return big::native_invoker::invoke<6209, false, void>(vehicle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_VISIBLE(Vehicle vehicle) { return big::native_invoker::invoke<6210, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_GRAVITY(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6211, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_ENABLE_VEHICLE_SLIPSTREAMING(BOOL toggle) { return big::native_invoker::invoke<6212, false, void>(toggle); } + FORCEINLINE constexpr void SET_VEHICLE_SLIPSTREAMING_SHOULD_TIME_OUT(BOOL toggle) { return big::native_invoker::invoke<6213, false, void>(toggle); } + FORCEINLINE constexpr float GET_VEHICLE_CURRENT_TIME_IN_SLIP_STREAM(Vehicle vehicle) { return big::native_invoker::invoke<6214, false, float>(vehicle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_PRODUCING_SLIP_STREAM(Vehicle vehicle) { return big::native_invoker::invoke<6215, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_INACTIVE_DURING_PLAYBACK(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6216, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_ACTIVE_DURING_PLAYBACK(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6217, false, void>(vehicle, toggle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_SPRAYABLE(Vehicle vehicle) { return big::native_invoker::invoke<6218, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_ENGINE_CAN_DEGRADE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6219, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void DISABLE_VEHCILE_DYNAMIC_AMBIENT_SCALES(Vehicle vehicle, int p1, int p2) { return big::native_invoker::invoke<6220, false, void>(vehicle, p1, p2); } + FORCEINLINE constexpr void ENABLE_VEHICLE_DYNAMIC_AMBIENT_SCALES(Vehicle vehicle) { return big::native_invoker::invoke<6221, false, void>(vehicle); } + FORCEINLINE constexpr BOOL IS_PLANE_LANDING_GEAR_INTACT(Vehicle plane) { return big::native_invoker::invoke<6222, false, BOOL>(plane); } + FORCEINLINE constexpr BOOL ARE_PLANE_PROPELLERS_INTACT(Vehicle plane) { return big::native_invoker::invoke<6223, false, BOOL>(plane); } + FORCEINLINE constexpr BOOL SET_PLANE_PROPELLER_HEALTH(Vehicle plane, float health) { return big::native_invoker::invoke<6224, false, BOOL>(plane, health); } + FORCEINLINE constexpr void SET_VEHICLE_CAN_DEFORM_WHEELS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6225, false, void>(vehicle, toggle); } + FORCEINLINE constexpr BOOL IS_VEHICLE_STOLEN(Vehicle vehicle) { return big::native_invoker::invoke<6226, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_IS_STOLEN(Vehicle vehicle, BOOL isStolen) { return big::native_invoker::invoke<6227, false, void>(vehicle, isStolen); } + FORCEINLINE constexpr void SET_PLANE_TURBULENCE_MULTIPLIER(Vehicle vehicle, float multiplier) { return big::native_invoker::invoke<6228, false, void>(vehicle, multiplier); } + FORCEINLINE constexpr BOOL ARE_WINGS_OF_PLANE_INTACT(Vehicle plane) { return big::native_invoker::invoke<6229, false, BOOL>(plane); } + FORCEINLINE constexpr void ALLOW_AMBIENT_VEHICLES_TO_AVOID_ADVERSE_CONDITIONS(Vehicle vehicle) { return big::native_invoker::invoke<6230, false, void>(vehicle); } + FORCEINLINE constexpr void DETACH_VEHICLE_FROM_CARGOBOB(Vehicle vehicle, Vehicle cargobob) { return big::native_invoker::invoke<6231, false, void>(vehicle, cargobob); } + FORCEINLINE constexpr BOOL DETACH_VEHICLE_FROM_ANY_CARGOBOB(Vehicle vehicle) { return big::native_invoker::invoke<6232, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL DETACH_ENTITY_FROM_CARGOBOB(Vehicle cargobob, Entity entity) { return big::native_invoker::invoke<6233, false, BOOL>(cargobob, entity); } + FORCEINLINE constexpr BOOL IS_VEHICLE_ATTACHED_TO_CARGOBOB(Vehicle cargobob, Vehicle vehicleAttached) { return big::native_invoker::invoke<6234, false, BOOL>(cargobob, vehicleAttached); } + FORCEINLINE constexpr Vehicle GET_VEHICLE_ATTACHED_TO_CARGOBOB(Vehicle cargobob) { return big::native_invoker::invoke<6235, false, Vehicle>(cargobob); } + FORCEINLINE constexpr Entity GET_ENTITY_ATTACHED_TO_CARGOBOB(Any p0) { return big::native_invoker::invoke<6236, false, Entity>(p0); } + FORCEINLINE constexpr void ATTACH_VEHICLE_TO_CARGOBOB(Vehicle cargobob, Vehicle vehicle, int p2, float x, float y, float z) { return big::native_invoker::invoke<6237, false, void>(cargobob, vehicle, p2, x, y, z); } + FORCEINLINE constexpr void ATTACH_ENTITY_TO_CARGOBOB(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5) { return big::native_invoker::invoke<6238, false, void>(p0, p1, p2, p3, p4, p5); } + FORCEINLINE constexpr void SET_CARGOBOB_FORCE_DONT_DETACH_VEHICLE(Vehicle cargobob, BOOL toggle) { return big::native_invoker::invoke<6239, false, void>(cargobob, toggle); } + FORCEINLINE constexpr void SET_CARGOBOB_EXCLUDE_FROM_PICKUP_ENTITY(Any p0, Any p1) { return big::native_invoker::invoke<6240, false, void>(p0, p1); } + FORCEINLINE constexpr BOOL CAN_CARGOBOB_PICK_UP_ENTITY(Any p0, Any p1) { return big::native_invoker::invoke<6241, false, BOOL>(p0, p1); } + FORCEINLINE constexpr Vector3 GET_ATTACHED_PICK_UP_HOOK_POSITION(Vehicle cargobob) { return big::native_invoker::invoke<6242, false, Vector3>(cargobob); } + FORCEINLINE constexpr BOOL DOES_CARGOBOB_HAVE_PICK_UP_ROPE(Vehicle cargobob) { return big::native_invoker::invoke<6243, false, BOOL>(cargobob); } + FORCEINLINE constexpr void CREATE_PICK_UP_ROPE_FOR_CARGOBOB(Vehicle cargobob, int state) { return big::native_invoker::invoke<6244, false, void>(cargobob, state); } + FORCEINLINE constexpr void REMOVE_PICK_UP_ROPE_FOR_CARGOBOB(Vehicle cargobob) { return big::native_invoker::invoke<6245, false, void>(cargobob); } + FORCEINLINE constexpr void SET_PICKUP_ROPE_LENGTH_FOR_CARGOBOB(Vehicle cargobob, float length1, float length2, BOOL p3) { return big::native_invoker::invoke<6246, false, void>(cargobob, length1, length2, p3); } + FORCEINLINE constexpr void SET_PICKUP_ROPE_LENGTH_WITHOUT_CREATING_ROPE_FOR_CARGOBOB(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<6247, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_ROPE_DAMPING_MULTIPLIER(Any p0, Any p1) { return big::native_invoker::invoke<6248, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_ROPE_TYPE(Any p0, Any p1) { return big::native_invoker::invoke<6249, false, void>(p0, p1); } + FORCEINLINE constexpr BOOL DOES_CARGOBOB_HAVE_PICKUP_MAGNET(Vehicle cargobob) { return big::native_invoker::invoke<6250, false, BOOL>(cargobob); } + FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_ACTIVE(Vehicle cargobob, BOOL isActive) { return big::native_invoker::invoke<6251, false, void>(cargobob, isActive); } + FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_STRENGTH(Vehicle cargobob, float strength) { return big::native_invoker::invoke<6252, false, void>(cargobob, strength); } + FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_FALLOFF(Vehicle cargobob, float p1) { return big::native_invoker::invoke<6253, false, void>(cargobob, p1); } + FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_REDUCED_STRENGTH(Vehicle cargobob, float p1) { return big::native_invoker::invoke<6254, false, void>(cargobob, p1); } + FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_REDUCED_FALLOFF(Vehicle cargobob, float p1) { return big::native_invoker::invoke<6255, false, void>(cargobob, p1); } + FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_PULL_STRENGTH(Vehicle cargobob, float p1) { return big::native_invoker::invoke<6256, false, void>(cargobob, p1); } + FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_PULL_ROPE_LENGTH(Vehicle vehicle, float p1) { return big::native_invoker::invoke<6257, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_SET_TARGETED_MODE(Vehicle vehicle, Vehicle cargobob) { return big::native_invoker::invoke<6258, false, void>(vehicle, cargobob); } + FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_SET_AMBIENT_MODE(Vehicle vehicle, BOOL p1, BOOL p2) { return big::native_invoker::invoke<6259, false, void>(vehicle, p1, p2); } + FORCEINLINE constexpr void SET_CARGOBOB_PICKUP_MAGNET_ENSURE_PICKUP_ENTITY_UPRIGHT(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6260, false, void>(vehicle, p1); } + FORCEINLINE constexpr BOOL DOES_VEHICLE_HAVE_WEAPONS(Vehicle vehicle) { return big::native_invoker::invoke<6261, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_WILL_TELL_OTHERS_TO_HURRY(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6262, false, void>(vehicle, p1); } + FORCEINLINE constexpr void DISABLE_VEHICLE_WEAPON(BOOL disabled, Hash weaponHash, Vehicle vehicle, Ped owner) { return big::native_invoker::invoke<6263, false, void>(disabled, weaponHash, vehicle, owner); } + FORCEINLINE constexpr BOOL IS_VEHICLE_WEAPON_DISABLED(Hash weaponHash, Vehicle vehicle, Ped owner) { return big::native_invoker::invoke<6264, false, BOOL>(weaponHash, vehicle, owner); } + FORCEINLINE constexpr void SET_VEHICLE_USED_FOR_PILOT_SCHOOL(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6265, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_ACTIVE_FOR_PED_NAVIGATION(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6266, false, void>(vehicle, toggle); } + FORCEINLINE constexpr int GET_VEHICLE_CLASS(Vehicle vehicle) { return big::native_invoker::invoke<6267, false, int>(vehicle); } + FORCEINLINE constexpr int GET_VEHICLE_CLASS_FROM_NAME(Hash modelHash) { return big::native_invoker::invoke<6268, false, int>(modelHash); } + FORCEINLINE constexpr void SET_PLAYERS_LAST_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<6269, false, void>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_CAN_BE_USED_BY_FLEEING_PEDS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6270, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_AIRCRAFT_PILOT_SKILL_NOISE_SCALAR(Vehicle vehicle, float p1) { return big::native_invoker::invoke<6271, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_VEHICLE_DROPS_MONEY_WHEN_BLOWN_UP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6272, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_KEEP_ENGINE_ON_WHEN_ABANDONED(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6273, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_IMPATIENCE_TIMER(Vehicle vehicle, Any p1) { return big::native_invoker::invoke<6274, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_VEHICLE_HANDLING_OVERRIDE(Vehicle vehicle, Hash hash) { return big::native_invoker::invoke<6275, false, void>(vehicle, hash); } + FORCEINLINE constexpr void SET_VEHICLE_EXTENDED_REMOVAL_RANGE(Vehicle vehicle, int range) { return big::native_invoker::invoke<6276, false, void>(vehicle, range); } + FORCEINLINE constexpr void SET_VEHICLE_STEERING_BIAS_SCALAR(Any p0, float p1) { return big::native_invoker::invoke<6277, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_HELI_CONTROL_LAGGING_RATE_SCALAR(Vehicle helicopter, float multiplier) { return big::native_invoker::invoke<6278, false, void>(helicopter, multiplier); } + FORCEINLINE constexpr void SET_VEHICLE_FRICTION_OVERRIDE(Vehicle vehicle, float friction) { return big::native_invoker::invoke<6279, false, void>(vehicle, friction); } + FORCEINLINE constexpr void SET_VEHICLE_WHEELS_CAN_BREAK_OFF_WHEN_BLOW_UP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6280, false, void>(vehicle, toggle); } + FORCEINLINE constexpr BOOL ARE_PLANE_CONTROL_PANELS_INTACT(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6281, false, BOOL>(vehicle, p1); } + FORCEINLINE constexpr void SET_VEHICLE_CEILING_HEIGHT(Vehicle vehicle, float height) { return big::native_invoker::invoke<6282, false, void>(vehicle, height); } + FORCEINLINE constexpr void SET_VEHICLE_NO_EXPLOSION_DAMAGE_FROM_DRIVER(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6283, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void CLEAR_VEHICLE_ROUTE_HISTORY(Vehicle vehicle) { return big::native_invoker::invoke<6284, false, void>(vehicle); } + FORCEINLINE constexpr Vehicle DOES_VEHICLE_EXIST_WITH_DECORATOR(const char* decorator) { return big::native_invoker::invoke<6285, false, Vehicle>(decorator); } + FORCEINLINE constexpr void SET_VEHICLE_AI_CAN_USE_EXCLUSIVE_SEATS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6286, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_EXCLUSIVE_DRIVER(Vehicle vehicle, Ped ped, int index) { return big::native_invoker::invoke<6287, false, void>(vehicle, ped, index); } + FORCEINLINE constexpr BOOL IS_PED_EXCLUSIVE_DRIVER_OF_VEHICLE(Ped ped, Vehicle vehicle, int* outIndex) { return big::native_invoker::invoke<6288, false, BOOL>(ped, vehicle, outIndex); } + FORCEINLINE constexpr void DISABLE_INDIVIDUAL_PLANE_PROPELLER(Vehicle vehicle, int propeller) { return big::native_invoker::invoke<6289, false, void>(vehicle, propeller); } + FORCEINLINE constexpr void SET_VEHICLE_FORCE_AFTERBURNER(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6290, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_DONT_PROCESS_VEHICLE_GLASS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6291, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_DISABLE_WANTED_CONES_RESPONSE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6292, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_USE_DESIRED_Z_CRUISE_SPEED_FOR_LANDING(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6293, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_ARRIVE_DISTANCE_OVERRIDE_FOR_VEHICLE_PERSUIT_ATTACK(Vehicle vehicle, float p1) { return big::native_invoker::invoke<6294, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_VEHICLE_READY_FOR_CLEANUP(Any p0) { return big::native_invoker::invoke<6295, false, void>(p0); } + FORCEINLINE constexpr void SET_DISTANT_CARS_ENABLED(BOOL toggle) { return big::native_invoker::invoke<6296, false, void>(toggle); } + FORCEINLINE constexpr void SET_VEHICLE_NEON_COLOUR(Vehicle vehicle, int r, int g, int b) { return big::native_invoker::invoke<6297, false, void>(vehicle, r, g, b); } + FORCEINLINE constexpr void SET_VEHICLE_NEON_INDEX_COLOUR(Vehicle vehicle, int index) { return big::native_invoker::invoke<6298, false, void>(vehicle, index); } + FORCEINLINE constexpr void GET_VEHICLE_NEON_COLOUR(Vehicle vehicle, int* r, int* g, int* b) { return big::native_invoker::invoke<6299, false, void>(vehicle, r, g, b); } + FORCEINLINE constexpr void SET_VEHICLE_NEON_ENABLED(Vehicle vehicle, int index, BOOL toggle) { return big::native_invoker::invoke<6300, false, void>(vehicle, index, toggle); } + FORCEINLINE constexpr BOOL GET_VEHICLE_NEON_ENABLED(Vehicle vehicle, int index) { return big::native_invoker::invoke<6301, false, BOOL>(vehicle, index); } + FORCEINLINE constexpr void SET_AMBIENT_VEHICLE_NEON_ENABLED(BOOL p0) { return big::native_invoker::invoke<6302, false, void>(p0); } + FORCEINLINE constexpr void SUPPRESS_NEONS_ON_VEHICLE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6303, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_DISABLE_SUPERDUMMY(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6304, false, void>(vehicle, p1); } + FORCEINLINE constexpr void REQUEST_VEHICLE_DIAL(Vehicle vehicle) { return big::native_invoker::invoke<6305, false, void>(vehicle); } + FORCEINLINE constexpr float GET_VEHICLE_BODY_HEALTH(Vehicle vehicle) { return big::native_invoker::invoke<6306, false, float>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_BODY_HEALTH(Vehicle vehicle, float value) { return big::native_invoker::invoke<6307, false, void>(vehicle, value); } + FORCEINLINE constexpr void GET_VEHICLE_SIZE(Vehicle vehicle, Vector3* out1, Vector3* out2) { return big::native_invoker::invoke<6308, true, void>(vehicle, out1, out2); } + FORCEINLINE constexpr float GET_FAKE_SUSPENSION_LOWERING_AMOUNT(Vehicle vehicle) { return big::native_invoker::invoke<6309, false, float>(vehicle); } + FORCEINLINE constexpr void SET_CAR_HIGH_SPEED_BUMP_SEVERITY_MULTIPLIER(float multiplier) { return big::native_invoker::invoke<6310, false, void>(multiplier); } + FORCEINLINE constexpr int GET_NUMBER_OF_VEHICLE_DOORS(Vehicle vehicle) { return big::native_invoker::invoke<6311, false, int>(vehicle); } + FORCEINLINE constexpr void SET_HYDRAULICS_CONTROL(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6312, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_CAN_ADJUST_GROUND_CLEARANCE(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6313, false, void>(vehicle, p1); } + FORCEINLINE constexpr float GET_VEHICLE_HEALTH_PERCENTAGE(Vehicle vehicle, float maxEngineHealth, float maxPetrolTankHealth, float maxBodyHealth, float maxMainRotorHealth, float maxTailRotorHealth, float maxUnkHealth) { return big::native_invoker::invoke<6314, false, float>(vehicle, maxEngineHealth, maxPetrolTankHealth, maxBodyHealth, maxMainRotorHealth, maxTailRotorHealth, maxUnkHealth); } + FORCEINLINE constexpr BOOL GET_VEHICLE_IS_MERCENARY(Vehicle vehicle) { return big::native_invoker::invoke<6315, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_BROKEN_PARTS_DONT_AFFECT_AI_HANDLING(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6316, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_VEHICLE_KERS_ALLOWED(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6317, false, void>(vehicle, toggle); } + FORCEINLINE constexpr BOOL GET_VEHICLE_HAS_KERS(Vehicle vehicle) { return big::native_invoker::invoke<6318, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_PLANE_RESIST_TO_EXPLOSION(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6319, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_HELI_RESIST_TO_EXPLOSION(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6320, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_DISABLE_BMX_EXTRA_TRICK_FORCES(Any p0) { return big::native_invoker::invoke<6321, false, void>(p0); } + FORCEINLINE constexpr void SET_HYDRAULIC_SUSPENSION_RAISE_FACTOR(Vehicle vehicle, int wheelId, float value) { return big::native_invoker::invoke<6322, false, void>(vehicle, wheelId, value); } + FORCEINLINE constexpr float GET_HYDRAULIC_SUSPENSION_RAISE_FACTOR(Vehicle vehicle, int wheelId) { return big::native_invoker::invoke<6323, false, float>(vehicle, wheelId); } + FORCEINLINE constexpr void SET_CAN_USE_HYDRAULICS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6324, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_HYDRAULIC_VEHICLE_STATE(Vehicle vehicle, int state) { return big::native_invoker::invoke<6325, false, void>(vehicle, state); } + FORCEINLINE constexpr void SET_HYDRAULIC_WHEEL_STATE(Vehicle vehicle, int wheelId, int state, float value, Any p4) { return big::native_invoker::invoke<6326, false, void>(vehicle, wheelId, state, value, p4); } + FORCEINLINE constexpr BOOL HAS_VEHICLE_PETROLTANK_SET_ON_FIRE_BY_ENTITY(Any p0, Any p1) { return big::native_invoker::invoke<6327, false, BOOL>(p0, p1); } + FORCEINLINE constexpr void CLEAR_VEHICLE_PETROLTANK_FIRE_CULPRIT(Vehicle vehicle) { return big::native_invoker::invoke<6328, false, void>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_BOBBLEHEAD_VELOCITY(float x, float y, float p2) { return big::native_invoker::invoke<6329, false, void>(x, y, p2); } + FORCEINLINE constexpr BOOL GET_VEHICLE_IS_DUMMY(Any p0) { return big::native_invoker::invoke<6330, false, BOOL>(p0); } + FORCEINLINE constexpr BOOL SET_VEHICLE_DAMAGE_SCALE(Vehicle vehicle, float p1) { return big::native_invoker::invoke<6331, false, BOOL>(vehicle, p1); } + FORCEINLINE constexpr BOOL SET_VEHICLE_WEAPON_DAMAGE_SCALE(Vehicle vehicle, float multiplier) { return big::native_invoker::invoke<6332, false, BOOL>(vehicle, multiplier); } + FORCEINLINE constexpr BOOL SET_DISABLE_DAMAGE_WITH_PICKED_UP_ENTITY(Any p0, Any p1) { return big::native_invoker::invoke<6333, false, BOOL>(p0, p1); } + FORCEINLINE constexpr void SET_VEHICLE_USES_MP_PLAYER_DAMAGE_MULTIPLIER(Any p0, Any p1) { return big::native_invoker::invoke<6334, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_BIKE_EASY_TO_LAND(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6335, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_INVERT_VEHICLE_CONTROLS(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<6336, false, void>(vehicle, state); } + FORCEINLINE constexpr void SET_SPEED_BOOST_EFFECT_DISABLED(BOOL disabled) { return big::native_invoker::invoke<6337, false, void>(disabled); } + FORCEINLINE constexpr void SET_SLOW_DOWN_EFFECT_DISABLED(BOOL disabled) { return big::native_invoker::invoke<6338, false, void>(disabled); } + FORCEINLINE constexpr void SET_FORMATION_LEADER(Vehicle vehicle, float x, float y, float z, float p4) { return big::native_invoker::invoke<6339, false, void>(vehicle, x, y, z, p4); } + FORCEINLINE constexpr void RESET_FORMATION_LEADER() { return big::native_invoker::invoke<6340, false, void>(); } + FORCEINLINE constexpr BOOL GET_IS_BOAT_CAPSIZED(Vehicle vehicle) { return big::native_invoker::invoke<6341, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_ALLOW_RAMMING_SOOP_OR_RAMP(Any p0, Any p1) { return big::native_invoker::invoke<6342, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_SCRIPT_RAMP_IMPULSE_SCALE(Vehicle vehicle, float impulseScale) { return big::native_invoker::invoke<6343, false, void>(vehicle, impulseScale); } + FORCEINLINE constexpr BOOL GET_IS_DOOR_VALID(Vehicle vehicle, int doorId) { return big::native_invoker::invoke<6344, false, BOOL>(vehicle, doorId); } + FORCEINLINE constexpr void SET_SCRIPT_ROCKET_BOOST_RECHARGE_TIME(Vehicle vehicle, float seconds) { return big::native_invoker::invoke<6345, false, void>(vehicle, seconds); } + FORCEINLINE constexpr BOOL GET_HAS_ROCKET_BOOST(Vehicle vehicle) { return big::native_invoker::invoke<6346, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL IS_ROCKET_BOOST_ACTIVE(Vehicle vehicle) { return big::native_invoker::invoke<6347, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_ROCKET_BOOST_ACTIVE(Vehicle vehicle, BOOL active) { return big::native_invoker::invoke<6348, false, void>(vehicle, active); } + FORCEINLINE constexpr BOOL GET_HAS_RETRACTABLE_WHEELS(Vehicle vehicle) { return big::native_invoker::invoke<6349, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL GET_IS_WHEELS_RETRACTED(Vehicle vehicle) { return big::native_invoker::invoke<6350, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_WHEELS_EXTENDED_INSTANTLY(Vehicle vehicle) { return big::native_invoker::invoke<6351, false, void>(vehicle); } + FORCEINLINE constexpr void SET_WHEELS_RETRACTED_INSTANTLY(Vehicle vehicle) { return big::native_invoker::invoke<6352, false, void>(vehicle); } + FORCEINLINE constexpr BOOL GET_CAR_HAS_JUMP(Vehicle vehicle) { return big::native_invoker::invoke<6353, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_USE_HIGHER_CAR_JUMP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6354, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_CLEAR_FREEZE_WAITING_ON_COLLISION_ONCE_PLAYER_ENTERS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6355, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_WEAPON_RESTRICTED_AMMO(Vehicle vehicle, int weaponIndex, int capacity) { return big::native_invoker::invoke<6356, false, void>(vehicle, weaponIndex, capacity); } + FORCEINLINE constexpr int GET_VEHICLE_WEAPON_RESTRICTED_AMMO(Vehicle vehicle, int weaponIndex) { return big::native_invoker::invoke<6357, false, int>(vehicle, weaponIndex); } + FORCEINLINE constexpr BOOL GET_VEHICLE_HAS_PARACHUTE(Vehicle vehicle) { return big::native_invoker::invoke<6358, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL GET_VEHICLE_CAN_DEPLOY_PARACHUTE(Vehicle vehicle) { return big::native_invoker::invoke<6359, false, BOOL>(vehicle); } + FORCEINLINE constexpr void VEHICLE_START_PARACHUTING(Vehicle vehicle, BOOL active) { return big::native_invoker::invoke<6360, false, void>(vehicle, active); } + FORCEINLINE constexpr BOOL IS_VEHICLE_PARACHUTE_DEPLOYED(Vehicle vehicle) { return big::native_invoker::invoke<6361, false, BOOL>(vehicle); } + FORCEINLINE constexpr void VEHICLE_SET_RAMP_AND_RAMMING_CARS_TAKE_DAMAGE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6362, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void VEHICLE_SET_ENABLE_RAMP_CAR_SIDE_IMPULSE(Any p0, Any p1) { return big::native_invoker::invoke<6363, false, void>(p0, p1); } + FORCEINLINE constexpr void VEHICLE_SET_ENABLE_NORMALISE_RAMP_CAR_VERTICAL_VELOCTIY(Any p0, Any p1) { return big::native_invoker::invoke<6364, false, void>(p0, p1); } + FORCEINLINE constexpr void VEHICLE_SET_JET_WASH_FORCE_ENABLED(Any p0) { return big::native_invoker::invoke<6365, false, void>(p0); } + FORCEINLINE constexpr void SET_VEHICLE_WEAPON_CAN_TARGET_OBJECTS(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6366, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_USE_BOOST_BUTTON_FOR_WHEEL_RETRACT(BOOL toggle) { return big::native_invoker::invoke<6367, false, void>(toggle); } + FORCEINLINE constexpr void _SET_VEHICLE_USE_HORN_BUTTON_FOR_NITROUS(BOOL toggle) { return big::native_invoker::invoke<6368, false, void>(toggle); } + FORCEINLINE constexpr void VEHICLE_SET_PARACHUTE_MODEL_OVERRIDE(Vehicle vehicle, Hash modelHash) { return big::native_invoker::invoke<6369, false, void>(vehicle, modelHash); } + FORCEINLINE constexpr void VEHICLE_SET_PARACHUTE_MODEL_TINT_INDEX(Vehicle vehicle, int textureVariation) { return big::native_invoker::invoke<6370, false, void>(vehicle, textureVariation); } + FORCEINLINE constexpr int VEHICLE_SET_OVERRIDE_EXTENABLE_SIDE_RATIO(Any p0, Any p1) { return big::native_invoker::invoke<6371, false, int>(p0, p1); } + FORCEINLINE constexpr int VEHICLE_SET_EXTENABLE_SIDE_TARGET_RATIO(Any p0, Any p1) { return big::native_invoker::invoke<6372, false, int>(p0, p1); } + FORCEINLINE constexpr int VEHICLE_SET_OVERRIDE_SIDE_RATIO(Any p0, Any p1) { return big::native_invoker::invoke<6373, false, int>(p0, p1); } + FORCEINLINE constexpr int GET_ALL_VEHICLES(Any* vehsStruct) { return big::native_invoker::invoke<6374, false, int>(vehsStruct); } + FORCEINLINE constexpr void SET_CARGOBOB_EXTA_PICKUP_RANGE(Any p0, Any p1) { return big::native_invoker::invoke<6375, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_OVERRIDE_VEHICLE_DOOR_TORQUE(Any p0, Any p1, Any p2) { return big::native_invoker::invoke<6376, false, void>(p0, p1, p2); } + FORCEINLINE constexpr void SET_WHEELIE_ENABLED(Vehicle vehicle, BOOL enabled) { return big::native_invoker::invoke<6377, false, void>(vehicle, enabled); } + FORCEINLINE constexpr void SET_DISABLE_HELI_EXPLODE_FROM_BODY_DAMAGE(Any p0, Any p1) { return big::native_invoker::invoke<6378, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_DISABLE_EXPLODE_FROM_BODY_DAMAGE_ON_COLLISION(Vehicle vehicle, float value) { return big::native_invoker::invoke<6379, false, void>(vehicle, value); } + FORCEINLINE constexpr void SET_TRAILER_ATTACHMENT_ENABLED(Any p0, Any p1) { return big::native_invoker::invoke<6380, false, void>(p0, p1); } + FORCEINLINE constexpr void SET_ROCKET_BOOST_FILL(Vehicle vehicle, float percentage) { return big::native_invoker::invoke<6381, false, void>(vehicle, percentage); } + FORCEINLINE constexpr void SET_GLIDER_ACTIVE(Vehicle vehicle, BOOL state) { return big::native_invoker::invoke<6382, false, void>(vehicle, state); } + FORCEINLINE constexpr void SET_SHOULD_RESET_TURRET_IN_SCRIPTED_CAMERAS(Vehicle vehicle, BOOL shouldReset) { return big::native_invoker::invoke<6383, false, void>(vehicle, shouldReset); } + FORCEINLINE constexpr void SET_VEHICLE_DISABLE_COLLISION_UPON_CREATION(Vehicle vehicle, BOOL disable) { return big::native_invoker::invoke<6384, false, void>(vehicle, disable); } + FORCEINLINE constexpr void SET_GROUND_EFFECT_REDUCES_DRAG(BOOL toggle) { return big::native_invoker::invoke<6385, false, void>(toggle); } + FORCEINLINE constexpr void SET_DISABLE_MAP_COLLISION(Vehicle vehicle) { return big::native_invoker::invoke<6386, false, void>(vehicle); } + FORCEINLINE constexpr void SET_DISABLE_PED_STAND_ON_TOP(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6387, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_DAMAGE_SCALES(Vehicle vehicle, Any p1, Any p2, Any p3, Any p4) { return big::native_invoker::invoke<6388, false, void>(vehicle, p1, p2, p3, p4); } + FORCEINLINE constexpr void SET_PLANE_SECTION_DAMAGE_SCALE(Vehicle vehicle, Any p1, Any p2) { return big::native_invoker::invoke<6389, false, void>(vehicle, p1, p2); } + FORCEINLINE constexpr void SET_HELI_CAN_PICKUP_ENTITY_THAT_HAS_PICK_UP_DISABLED(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6390, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_BOMB_AMMO(Vehicle vehicle, int bombCount) { return big::native_invoker::invoke<6391, false, void>(vehicle, bombCount); } + FORCEINLINE constexpr int GET_VEHICLE_BOMB_AMMO(Vehicle vehicle) { return big::native_invoker::invoke<6392, false, int>(vehicle); } + FORCEINLINE constexpr void SET_VEHICLE_COUNTERMEASURE_AMMO(Vehicle vehicle, int counterMeasureCount) { return big::native_invoker::invoke<6393, false, void>(vehicle, counterMeasureCount); } + FORCEINLINE constexpr int GET_VEHICLE_COUNTERMEASURE_AMMO(Vehicle vehicle) { return big::native_invoker::invoke<6394, false, int>(vehicle); } + FORCEINLINE constexpr void SET_HELI_COMBAT_OFFSET(Vehicle vehicle, float x, float y, float z) { return big::native_invoker::invoke<6395, false, void>(vehicle, x, y, z); } + FORCEINLINE constexpr BOOL GET_CAN_VEHICLE_BE_PLACED_HERE(Vehicle vehicle, float x, float y, float z, float rotX, float rotY, float rotZ, int p7, Any p8) { return big::native_invoker::invoke<6396, false, BOOL>(vehicle, x, y, z, rotX, rotY, rotZ, p7, p8); } + FORCEINLINE constexpr void SET_DISABLE_AUTOMATIC_CRASH_TASK(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6397, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_SPECIAL_FLIGHT_MODE_RATIO(Vehicle vehicle, float ratio) { return big::native_invoker::invoke<6398, false, void>(vehicle, ratio); } + FORCEINLINE constexpr void SET_SPECIAL_FLIGHT_MODE_TARGET_RATIO(Vehicle vehicle, float targetRatio) { return big::native_invoker::invoke<6399, false, void>(vehicle, targetRatio); } + FORCEINLINE constexpr void SET_SPECIAL_FLIGHT_MODE_ALLOWED(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6400, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_DISABLE_HOVER_MODE_FLIGHT(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6401, false, void>(vehicle, toggle); } + FORCEINLINE constexpr BOOL GET_OUTRIGGERS_DEPLOYED(Vehicle vehicle) { return big::native_invoker::invoke<6402, false, BOOL>(vehicle); } + FORCEINLINE constexpr Vector3 FIND_SPAWN_COORDINATES_FOR_HELI(Ped ped) { return big::native_invoker::invoke<6403, false, Vector3>(ped); } + FORCEINLINE constexpr void SET_DEPLOY_FOLDING_WINGS(Vehicle vehicle, BOOL deploy, BOOL p2) { return big::native_invoker::invoke<6404, false, void>(vehicle, deploy, p2); } + FORCEINLINE constexpr BOOL ARE_FOLDING_WINGS_DEPLOYED(Vehicle vehicle) { return big::native_invoker::invoke<6405, false, BOOL>(vehicle); } + FORCEINLINE constexpr void _SET_DEPLOY_MISSILE_BAYS(Vehicle vehicle, BOOL deploy) { return big::native_invoker::invoke<6406, false, void>(vehicle, deploy); } + FORCEINLINE constexpr BOOL _ARE_MISSILE_BAYS_DEPLOYED(Vehicle vehicle) { return big::native_invoker::invoke<6407, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_DIP_STRAIGHT_DOWN_WHEN_CRASHING_PLANE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6408, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_TURRET_HIDDEN(Vehicle vehicle, int index, BOOL toggle) { return big::native_invoker::invoke<6409, false, void>(vehicle, index, toggle); } + FORCEINLINE constexpr void SET_HOVER_MODE_WING_RATIO(Vehicle vehicle, float ratio) { return big::native_invoker::invoke<6410, false, void>(vehicle, ratio); } + FORCEINLINE constexpr void SET_DISABLE_TURRET_MOVEMENT(Vehicle vehicle, int turretId) { return big::native_invoker::invoke<6411, false, void>(vehicle, turretId); } + FORCEINLINE constexpr void SET_FORCE_FIX_LINK_MATRICES(Vehicle vehicle) { return big::native_invoker::invoke<6412, false, void>(vehicle); } + FORCEINLINE constexpr void SET_TRANSFORM_RATE_FOR_ANIMATION(Vehicle vehicle, float transformRate) { return big::native_invoker::invoke<6413, false, void>(vehicle, transformRate); } + FORCEINLINE constexpr void SET_TRANSFORM_TO_SUBMARINE_USES_ALTERNATE_INPUT(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6414, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_VEHICLE_COMBAT_MODE(BOOL toggle) { return big::native_invoker::invoke<6415, false, void>(toggle); } + FORCEINLINE constexpr void SET_VEHICLE_DETONATION_MODE(BOOL toggle) { return big::native_invoker::invoke<6416, false, void>(toggle); } + FORCEINLINE constexpr void SET_VEHICLE_SHUNT_ON_STICK(BOOL toggle) { return big::native_invoker::invoke<6417, false, void>(toggle); } + FORCEINLINE constexpr BOOL GET_IS_VEHICLE_SHUNTING(Vehicle vehicle) { return big::native_invoker::invoke<6418, false, BOOL>(vehicle); } + FORCEINLINE constexpr BOOL GET_HAS_VEHICLE_BEEN_HIT_BY_SHUNT(Vehicle vehicle) { return big::native_invoker::invoke<6419, false, BOOL>(vehicle); } + FORCEINLINE constexpr Vehicle GET_LAST_SHUNT_VEHICLE(Vehicle vehicle) { return big::native_invoker::invoke<6420, false, Vehicle>(vehicle); } + FORCEINLINE constexpr void SET_DISABLE_VEHICLE_EXPLOSIONS_DAMAGE(BOOL toggle) { return big::native_invoker::invoke<6421, false, void>(toggle); } + FORCEINLINE constexpr void SET_OVERRIDE_NITROUS_LEVEL(Vehicle vehicle, BOOL toggle, float level, float power, float rechargeTime, BOOL disableSound) { return big::native_invoker::invoke<6422, false, void>(vehicle, toggle, level, power, rechargeTime, disableSound); } + FORCEINLINE constexpr void SET_NITROUS_IS_ACTIVE(Vehicle vehicle, BOOL enabled) { return big::native_invoker::invoke<6423, false, void>(vehicle, enabled); } + FORCEINLINE constexpr void _SET_OVERRIDE_TRACTION_LOSS_MULTIPLIER(Vehicle vehicle, float modifier) { return big::native_invoker::invoke<6424, false, void>(vehicle, modifier); } + FORCEINLINE constexpr void _SET_DRIFT_SLIP_ANGLE_LIMITS(Vehicle vehicle, float durationScalar, float amplitudeScalar, float slipAngleLimit) { return big::native_invoker::invoke<6425, false, void>(vehicle, durationScalar, amplitudeScalar, slipAngleLimit); } + FORCEINLINE constexpr void _SET_MINIMUM_TIME_BETWEEN_GEAR_SHIFTS(Vehicle vehicle, int time) { return big::native_invoker::invoke<6426, false, void>(vehicle, time); } + FORCEINLINE constexpr void FULLY_CHARGE_NITROUS(Vehicle vehicle) { return big::native_invoker::invoke<6427, false, void>(vehicle); } + FORCEINLINE constexpr float _GET_REMAINING_NITROUS_DURATION(Vehicle vehicle) { return big::native_invoker::invoke<6428, false, float>(vehicle); } + FORCEINLINE constexpr BOOL IS_NITROUS_ACTIVE(Vehicle vehicle) { return big::native_invoker::invoke<6429, false, BOOL>(vehicle); } + FORCEINLINE constexpr void CLEAR_NITROUS(Vehicle vehicle) { return big::native_invoker::invoke<6430, false, void>(vehicle); } + FORCEINLINE constexpr void SET_INCREASE_WHEEL_CRUSH_DAMAGE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6431, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_DISABLE_WEAPON_BLADE_FORCES(BOOL toggle) { return big::native_invoker::invoke<6432, false, void>(toggle); } + FORCEINLINE constexpr void SET_USE_DOUBLE_CLICK_FOR_CAR_JUMP(BOOL toggle) { return big::native_invoker::invoke<6433, false, void>(toggle); } + FORCEINLINE constexpr BOOL GET_DOES_VEHICLE_HAVE_TOMBSTONE(Vehicle vehicle) { return big::native_invoker::invoke<6434, false, BOOL>(vehicle); } + FORCEINLINE constexpr void HIDE_TOMBSTONE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6435, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void APPLY_EMP_EFFECT(Vehicle vehicle) { return big::native_invoker::invoke<6436, false, void>(vehicle); } + FORCEINLINE constexpr BOOL GET_IS_VEHICLE_DISABLED_BY_EMP(Vehicle vehicle) { return big::native_invoker::invoke<6437, false, BOOL>(vehicle); } + FORCEINLINE constexpr void SET_DISABLE_RETRACTING_WEAPON_BLADES(BOOL toggle) { return big::native_invoker::invoke<6438, false, void>(toggle); } + FORCEINLINE constexpr float GET_TYRE_HEALTH(Vehicle vehicle, int wheelIndex) { return big::native_invoker::invoke<6439, false, float>(vehicle, wheelIndex); } + FORCEINLINE constexpr void SET_TYRE_HEALTH(Vehicle vehicle, int wheelIndex, float health) { return big::native_invoker::invoke<6440, false, void>(vehicle, wheelIndex, health); } + FORCEINLINE constexpr float GET_TYRE_WEAR_RATE(Vehicle vehicle, int wheelIndex) { return big::native_invoker::invoke<6441, false, float>(vehicle, wheelIndex); } + FORCEINLINE constexpr void SET_TYRE_WEAR_RATE(Vehicle vehicle, int wheelIndex, float multiplier) { return big::native_invoker::invoke<6442, false, void>(vehicle, wheelIndex, multiplier); } + FORCEINLINE constexpr void SET_TYRE_WEAR_RATE_SCALE(Vehicle vehicle, int wheelIndex, float multiplier) { return big::native_invoker::invoke<6443, false, void>(vehicle, wheelIndex, multiplier); } + FORCEINLINE constexpr void SET_TYRE_MAXIMUM_GRIP_DIFFERENCE_DUE_TO_WEAR_RATE(Vehicle vehicle, int wheelIndex, float multiplier) { return big::native_invoker::invoke<6444, false, void>(vehicle, wheelIndex, multiplier); } + FORCEINLINE constexpr void SET_AIRCRAFT_IGNORE_HIGHTMAP_OPTIMISATION(Vehicle vehicle, int p1) { return big::native_invoker::invoke<6445, false, void>(vehicle, p1); } + FORCEINLINE constexpr void SET_REDUCED_SUSPENSION_FORCE(Vehicle vehicle, BOOL enable) { return big::native_invoker::invoke<6446, false, void>(vehicle, enable); } + FORCEINLINE constexpr void SET_DRIFT_TYRES(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6447, false, void>(vehicle, toggle); } + FORCEINLINE constexpr BOOL GET_DRIFT_TYRES_SET(Vehicle vehicle) { return big::native_invoker::invoke<6448, false, BOOL>(vehicle); } + FORCEINLINE constexpr void NETWORK_USE_HIGH_PRECISION_TRAIN_BLENDING(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6449, false, void>(vehicle, toggle); } + FORCEINLINE constexpr void SET_CHECK_FOR_ENOUGH_ROOM_FOR_PED(Vehicle vehicle, BOOL p1) { return big::native_invoker::invoke<6450, false, void>(vehicle, p1); } + FORCEINLINE constexpr void _SET_ALLOW_COLLISION_WHEN_IN_VEHICLE(Vehicle vehicle, BOOL toggle) { return big::native_invoker::invoke<6451, false, void>(vehicle, toggle); } + FORCEINLINE constexpr BOOL _IS_VEHICLE_GEN9_EXCLUSIVE_MODEL(Hash vehicleModel) { return big::native_invoker::invoke<6452, false, BOOL>(vehicleModel); } + FORCEINLINE constexpr int _GET_VEHICLE_MAX_EXHAUST_BONE_COUNT() { return big::native_invoker::invoke<6453, false, int>(); } + FORCEINLINE constexpr BOOL _GET_VEHICLE_EXHAUST_BONE(Vehicle vehicle, int index, int* boneIndex, BOOL* axisX) { return big::native_invoker::invoke<6454, false, BOOL>(vehicle, index, boneIndex, axisX); } } namespace WATER { - FORCEINLINE constexpr BOOL GET_WATER_HEIGHT(float x, float y, float z, float* height) { return big::native_invoker::invoke<6454, false, BOOL>(x, y, z, height); } - FORCEINLINE constexpr BOOL GET_WATER_HEIGHT_NO_WAVES(float x, float y, float z, float* height) { return big::native_invoker::invoke<6455, false, BOOL>(x, y, z, height); } - FORCEINLINE constexpr BOOL TEST_PROBE_AGAINST_WATER(float x1, float y1, float z1, float x2, float y2, float z2, Vector3* result) { return big::native_invoker::invoke<6456, true, BOOL>(x1, y1, z1, x2, y2, z2, result); } - FORCEINLINE constexpr int TEST_PROBE_AGAINST_ALL_WATER(float x1, float y1, float z1, float x2, float y2, float z2, int flags, float* waterHeight) { return big::native_invoker::invoke<6457, false, int>(x1, y1, z1, x2, y2, z2, flags, waterHeight); } - FORCEINLINE constexpr int TEST_VERTICAL_PROBE_AGAINST_ALL_WATER(float x, float y, float z, int flags, float* waterHeight) { return big::native_invoker::invoke<6458, false, int>(x, y, z, flags, waterHeight); } - FORCEINLINE constexpr void MODIFY_WATER(float x, float y, float radius, float height) { return big::native_invoker::invoke<6459, false, void>(x, y, radius, height); } - FORCEINLINE constexpr int ADD_EXTRA_CALMING_QUAD(float xLow, float yLow, float xHigh, float yHigh, float height) { return big::native_invoker::invoke<6460, false, int>(xLow, yLow, xHigh, yHigh, height); } - FORCEINLINE constexpr void REMOVE_EXTRA_CALMING_QUAD(int calmingQuad) { return big::native_invoker::invoke<6461, false, void>(calmingQuad); } - FORCEINLINE constexpr void SET_DEEP_OCEAN_SCALER(float intensity) { return big::native_invoker::invoke<6462, false, void>(intensity); } - FORCEINLINE constexpr float GET_DEEP_OCEAN_SCALER() { return big::native_invoker::invoke<6463, false, float>(); } - FORCEINLINE constexpr void SET_CALMED_WAVE_HEIGHT_SCALER(float height) { return big::native_invoker::invoke<6464, false, void>(height); } - FORCEINLINE constexpr void RESET_DEEP_OCEAN_SCALER() { return big::native_invoker::invoke<6465, false, void>(); } + FORCEINLINE constexpr BOOL GET_WATER_HEIGHT(float x, float y, float z, float* height) { return big::native_invoker::invoke<6455, false, BOOL>(x, y, z, height); } + FORCEINLINE constexpr BOOL GET_WATER_HEIGHT_NO_WAVES(float x, float y, float z, float* height) { return big::native_invoker::invoke<6456, false, BOOL>(x, y, z, height); } + FORCEINLINE constexpr BOOL TEST_PROBE_AGAINST_WATER(float x1, float y1, float z1, float x2, float y2, float z2, Vector3* result) { return big::native_invoker::invoke<6457, true, BOOL>(x1, y1, z1, x2, y2, z2, result); } + FORCEINLINE constexpr int TEST_PROBE_AGAINST_ALL_WATER(float x1, float y1, float z1, float x2, float y2, float z2, int flags, float* waterHeight) { return big::native_invoker::invoke<6458, false, int>(x1, y1, z1, x2, y2, z2, flags, waterHeight); } + FORCEINLINE constexpr int TEST_VERTICAL_PROBE_AGAINST_ALL_WATER(float x, float y, float z, int flags, float* waterHeight) { return big::native_invoker::invoke<6459, false, int>(x, y, z, flags, waterHeight); } + FORCEINLINE constexpr void MODIFY_WATER(float x, float y, float radius, float height) { return big::native_invoker::invoke<6460, false, void>(x, y, radius, height); } + FORCEINLINE constexpr int ADD_EXTRA_CALMING_QUAD(float xLow, float yLow, float xHigh, float yHigh, float height) { return big::native_invoker::invoke<6461, false, int>(xLow, yLow, xHigh, yHigh, height); } + FORCEINLINE constexpr void REMOVE_EXTRA_CALMING_QUAD(int calmingQuad) { return big::native_invoker::invoke<6462, false, void>(calmingQuad); } + FORCEINLINE constexpr void SET_DEEP_OCEAN_SCALER(float intensity) { return big::native_invoker::invoke<6463, false, void>(intensity); } + FORCEINLINE constexpr float GET_DEEP_OCEAN_SCALER() { return big::native_invoker::invoke<6464, false, float>(); } + FORCEINLINE constexpr void SET_CALMED_WAVE_HEIGHT_SCALER(float height) { return big::native_invoker::invoke<6465, false, void>(height); } + FORCEINLINE constexpr void RESET_DEEP_OCEAN_SCALER() { return big::native_invoker::invoke<6466, false, void>(); } } namespace WEAPON { - FORCEINLINE constexpr void ENABLE_LASER_SIGHT_RENDERING(BOOL toggle) { return big::native_invoker::invoke<6466, false, void>(toggle); } - FORCEINLINE constexpr Hash GET_WEAPON_COMPONENT_TYPE_MODEL(Hash componentHash) { return big::native_invoker::invoke<6467, false, Hash>(componentHash); } - FORCEINLINE constexpr Hash GET_WEAPONTYPE_MODEL(Hash weaponHash) { return big::native_invoker::invoke<6468, false, Hash>(weaponHash); } - FORCEINLINE constexpr Hash GET_WEAPONTYPE_SLOT(Hash weaponHash) { return big::native_invoker::invoke<6469, false, Hash>(weaponHash); } - FORCEINLINE constexpr Hash GET_WEAPONTYPE_GROUP(Hash weaponHash) { return big::native_invoker::invoke<6470, false, Hash>(weaponHash); } - FORCEINLINE constexpr int GET_WEAPON_COMPONENT_VARIANT_EXTRA_COUNT(Hash componentHash) { return big::native_invoker::invoke<6471, false, int>(componentHash); } - FORCEINLINE constexpr Hash GET_WEAPON_COMPONENT_VARIANT_EXTRA_MODEL(Hash componentHash, int extraComponentIndex) { return big::native_invoker::invoke<6472, false, Hash>(componentHash, extraComponentIndex); } - FORCEINLINE constexpr void SET_CURRENT_PED_WEAPON(Ped ped, Hash weaponHash, BOOL bForceInHand) { return big::native_invoker::invoke<6473, false, void>(ped, weaponHash, bForceInHand); } - FORCEINLINE constexpr BOOL GET_CURRENT_PED_WEAPON(Ped ped, Hash* weaponHash, BOOL p2) { return big::native_invoker::invoke<6474, false, BOOL>(ped, weaponHash, p2); } - FORCEINLINE constexpr Entity GET_CURRENT_PED_WEAPON_ENTITY_INDEX(Ped ped, Any p1) { return big::native_invoker::invoke<6475, false, Entity>(ped, p1); } - FORCEINLINE constexpr Hash GET_BEST_PED_WEAPON(Ped ped, BOOL p1) { return big::native_invoker::invoke<6476, false, Hash>(ped, p1); } - FORCEINLINE constexpr BOOL SET_CURRENT_PED_VEHICLE_WEAPON(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<6477, false, BOOL>(ped, weaponHash); } - FORCEINLINE constexpr BOOL GET_CURRENT_PED_VEHICLE_WEAPON(Ped ped, Hash* weaponHash) { return big::native_invoker::invoke<6478, false, BOOL>(ped, weaponHash); } - FORCEINLINE constexpr void SET_PED_CYCLE_VEHICLE_WEAPONS_ONLY(Ped ped) { return big::native_invoker::invoke<6479, false, void>(ped); } - FORCEINLINE constexpr BOOL IS_PED_ARMED(Ped ped, int typeFlags) { return big::native_invoker::invoke<6480, false, BOOL>(ped, typeFlags); } - FORCEINLINE constexpr BOOL IS_WEAPON_VALID(Hash weaponHash) { return big::native_invoker::invoke<6481, false, BOOL>(weaponHash); } - FORCEINLINE constexpr BOOL HAS_PED_GOT_WEAPON(Ped ped, Hash weaponHash, BOOL p2) { return big::native_invoker::invoke<6482, false, BOOL>(ped, weaponHash, p2); } - FORCEINLINE constexpr BOOL IS_PED_WEAPON_READY_TO_SHOOT(Ped ped) { return big::native_invoker::invoke<6483, false, BOOL>(ped); } - FORCEINLINE constexpr Hash GET_PED_WEAPONTYPE_IN_SLOT(Ped ped, Hash weaponSlot) { return big::native_invoker::invoke<6484, false, Hash>(ped, weaponSlot); } - FORCEINLINE constexpr int GET_AMMO_IN_PED_WEAPON(Ped ped, Hash weaponhash) { return big::native_invoker::invoke<6485, false, int>(ped, weaponhash); } - FORCEINLINE constexpr void ADD_AMMO_TO_PED(Ped ped, Hash weaponHash, int ammo) { return big::native_invoker::invoke<6486, false, void>(ped, weaponHash, ammo); } - FORCEINLINE constexpr void SET_PED_AMMO(Ped ped, Hash weaponHash, int ammo, BOOL p3) { return big::native_invoker::invoke<6487, false, void>(ped, weaponHash, ammo, p3); } - FORCEINLINE constexpr void SET_PED_INFINITE_AMMO(Ped ped, BOOL toggle, Hash weaponHash) { return big::native_invoker::invoke<6488, false, void>(ped, toggle, weaponHash); } - FORCEINLINE constexpr void SET_PED_INFINITE_AMMO_CLIP(Ped ped, BOOL toggle) { return big::native_invoker::invoke<6489, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_STUN_GUN_FINITE_AMMO(Any p0, Any p1) { return big::native_invoker::invoke<6490, false, void>(p0, p1); } - FORCEINLINE constexpr void GIVE_WEAPON_TO_PED(Ped ped, Hash weaponHash, int ammoCount, BOOL isHidden, BOOL bForceInHand) { return big::native_invoker::invoke<6491, false, void>(ped, weaponHash, ammoCount, isHidden, bForceInHand); } - FORCEINLINE constexpr void GIVE_DELAYED_WEAPON_TO_PED(Ped ped, Hash weaponHash, int ammoCount, BOOL bForceInHand) { return big::native_invoker::invoke<6492, false, void>(ped, weaponHash, ammoCount, bForceInHand); } - FORCEINLINE constexpr void REMOVE_ALL_PED_WEAPONS(Ped ped, BOOL p1) { return big::native_invoker::invoke<6493, false, void>(ped, p1); } - FORCEINLINE constexpr void REMOVE_WEAPON_FROM_PED(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<6494, false, void>(ped, weaponHash); } - FORCEINLINE constexpr void HIDE_PED_WEAPON_FOR_SCRIPTED_CUTSCENE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<6495, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_PED_CURRENT_WEAPON_VISIBLE(Ped ped, BOOL visible, BOOL deselectWeapon, BOOL p3, BOOL p4) { return big::native_invoker::invoke<6496, false, void>(ped, visible, deselectWeapon, p3, p4); } - FORCEINLINE constexpr void SET_PED_DROPS_WEAPONS_WHEN_DEAD(Ped ped, BOOL toggle) { return big::native_invoker::invoke<6497, false, void>(ped, toggle); } - FORCEINLINE constexpr BOOL HAS_PED_BEEN_DAMAGED_BY_WEAPON(Ped ped, Hash weaponHash, int weaponType) { return big::native_invoker::invoke<6498, false, BOOL>(ped, weaponHash, weaponType); } - FORCEINLINE constexpr void CLEAR_PED_LAST_WEAPON_DAMAGE(Ped ped) { return big::native_invoker::invoke<6499, false, void>(ped); } - FORCEINLINE constexpr BOOL HAS_ENTITY_BEEN_DAMAGED_BY_WEAPON(Entity entity, Hash weaponHash, int weaponType) { return big::native_invoker::invoke<6500, false, BOOL>(entity, weaponHash, weaponType); } - FORCEINLINE constexpr void CLEAR_ENTITY_LAST_WEAPON_DAMAGE(Entity entity) { return big::native_invoker::invoke<6501, false, void>(entity); } - FORCEINLINE constexpr void SET_PED_DROPS_WEAPON(Ped ped) { return big::native_invoker::invoke<6502, false, void>(ped); } - FORCEINLINE constexpr void SET_PED_DROPS_INVENTORY_WEAPON(Ped ped, Hash weaponHash, float xOffset, float yOffset, float zOffset, int ammoCount) { return big::native_invoker::invoke<6503, false, void>(ped, weaponHash, xOffset, yOffset, zOffset, ammoCount); } - FORCEINLINE constexpr int GET_MAX_AMMO_IN_CLIP(Ped ped, Hash weaponHash, BOOL p2) { return big::native_invoker::invoke<6504, false, int>(ped, weaponHash, p2); } - FORCEINLINE constexpr BOOL GET_AMMO_IN_CLIP(Ped ped, Hash weaponHash, int* ammo) { return big::native_invoker::invoke<6505, false, BOOL>(ped, weaponHash, ammo); } - FORCEINLINE constexpr BOOL SET_AMMO_IN_CLIP(Ped ped, Hash weaponHash, int ammo) { return big::native_invoker::invoke<6506, false, BOOL>(ped, weaponHash, ammo); } - FORCEINLINE constexpr BOOL GET_MAX_AMMO(Ped ped, Hash weaponHash, int* ammo) { return big::native_invoker::invoke<6507, false, BOOL>(ped, weaponHash, ammo); } - FORCEINLINE constexpr BOOL GET_MAX_AMMO_BY_TYPE(Ped ped, Hash ammoTypeHash, int* ammo) { return big::native_invoker::invoke<6508, false, BOOL>(ped, ammoTypeHash, ammo); } - FORCEINLINE constexpr void ADD_PED_AMMO_BY_TYPE(Ped ped, Hash ammoTypeHash, int ammo) { return big::native_invoker::invoke<6509, false, void>(ped, ammoTypeHash, ammo); } - FORCEINLINE constexpr void SET_PED_AMMO_BY_TYPE(Ped ped, Hash ammoTypeHash, int ammo) { return big::native_invoker::invoke<6510, false, void>(ped, ammoTypeHash, ammo); } - FORCEINLINE constexpr int GET_PED_AMMO_BY_TYPE(Ped ped, Hash ammoTypeHash) { return big::native_invoker::invoke<6511, false, int>(ped, ammoTypeHash); } - FORCEINLINE constexpr void SET_PED_AMMO_TO_DROP(Ped ped, int p1) { return big::native_invoker::invoke<6512, false, void>(ped, p1); } - FORCEINLINE constexpr void SET_PICKUP_AMMO_AMOUNT_SCALER(float p0) { return big::native_invoker::invoke<6513, false, void>(p0); } - FORCEINLINE constexpr Hash GET_PED_AMMO_TYPE_FROM_WEAPON(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<6514, false, Hash>(ped, weaponHash); } - FORCEINLINE constexpr Hash GET_PED_ORIGINAL_AMMO_TYPE_FROM_WEAPON(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<6515, false, Hash>(ped, weaponHash); } - FORCEINLINE constexpr BOOL GET_PED_LAST_WEAPON_IMPACT_COORD(Ped ped, Vector3* coords) { return big::native_invoker::invoke<6516, true, BOOL>(ped, coords); } - FORCEINLINE constexpr void SET_PED_GADGET(Ped ped, Hash gadgetHash, BOOL p2) { return big::native_invoker::invoke<6517, false, void>(ped, gadgetHash, p2); } - FORCEINLINE constexpr BOOL GET_IS_PED_GADGET_EQUIPPED(Ped ped, Hash gadgetHash) { return big::native_invoker::invoke<6518, false, BOOL>(ped, gadgetHash); } - FORCEINLINE constexpr Hash GET_SELECTED_PED_WEAPON(Ped ped) { return big::native_invoker::invoke<6519, false, Hash>(ped); } - FORCEINLINE constexpr void EXPLODE_PROJECTILES(Ped ped, Hash weaponHash, BOOL p2) { return big::native_invoker::invoke<6520, false, void>(ped, weaponHash, p2); } - FORCEINLINE constexpr void REMOVE_ALL_PROJECTILES_OF_TYPE(Hash weaponHash, BOOL explode) { return big::native_invoker::invoke<6521, false, void>(weaponHash, explode); } - FORCEINLINE constexpr float GET_LOCKON_DISTANCE_OF_CURRENT_PED_WEAPON(Ped ped) { return big::native_invoker::invoke<6522, false, float>(ped); } - FORCEINLINE constexpr float GET_MAX_RANGE_OF_CURRENT_PED_WEAPON(Ped ped) { return big::native_invoker::invoke<6523, false, float>(ped); } - FORCEINLINE constexpr BOOL HAS_VEHICLE_GOT_PROJECTILE_ATTACHED(Ped driver, Vehicle vehicle, Hash weaponHash, Any p3) { return big::native_invoker::invoke<6524, false, BOOL>(driver, vehicle, weaponHash, p3); } - FORCEINLINE constexpr void GIVE_WEAPON_COMPONENT_TO_PED(Ped ped, Hash weaponHash, Hash componentHash) { return big::native_invoker::invoke<6525, false, void>(ped, weaponHash, componentHash); } - FORCEINLINE constexpr void REMOVE_WEAPON_COMPONENT_FROM_PED(Ped ped, Hash weaponHash, Hash componentHash) { return big::native_invoker::invoke<6526, false, void>(ped, weaponHash, componentHash); } - FORCEINLINE constexpr BOOL HAS_PED_GOT_WEAPON_COMPONENT(Ped ped, Hash weaponHash, Hash componentHash) { return big::native_invoker::invoke<6527, false, BOOL>(ped, weaponHash, componentHash); } - FORCEINLINE constexpr BOOL IS_PED_WEAPON_COMPONENT_ACTIVE(Ped ped, Hash weaponHash, Hash componentHash) { return big::native_invoker::invoke<6528, false, BOOL>(ped, weaponHash, componentHash); } - FORCEINLINE constexpr BOOL REFILL_AMMO_INSTANTLY(Ped ped) { return big::native_invoker::invoke<6529, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL MAKE_PED_RELOAD(Ped ped) { return big::native_invoker::invoke<6530, false, BOOL>(ped); } - FORCEINLINE constexpr void REQUEST_WEAPON_ASSET(Hash weaponHash, int p1, int p2) { return big::native_invoker::invoke<6531, false, void>(weaponHash, p1, p2); } - FORCEINLINE constexpr BOOL HAS_WEAPON_ASSET_LOADED(Hash weaponHash) { return big::native_invoker::invoke<6532, false, BOOL>(weaponHash); } - FORCEINLINE constexpr void REMOVE_WEAPON_ASSET(Hash weaponHash) { return big::native_invoker::invoke<6533, false, void>(weaponHash); } - FORCEINLINE constexpr Object CREATE_WEAPON_OBJECT(Hash weaponHash, int ammoCount, float x, float y, float z, BOOL showWorldModel, float scale, Any p7, Any p8, Any p9) { return big::native_invoker::invoke<6534, false, Object>(weaponHash, ammoCount, x, y, z, showWorldModel, scale, p7, p8, p9); } - FORCEINLINE constexpr void GIVE_WEAPON_COMPONENT_TO_WEAPON_OBJECT(Object weaponObject, Hash componentHash) { return big::native_invoker::invoke<6535, false, void>(weaponObject, componentHash); } - FORCEINLINE constexpr void REMOVE_WEAPON_COMPONENT_FROM_WEAPON_OBJECT(Object object, Hash componentHash) { return big::native_invoker::invoke<6536, false, void>(object, componentHash); } - FORCEINLINE constexpr BOOL HAS_WEAPON_GOT_WEAPON_COMPONENT(Object weapon, Hash componentHash) { return big::native_invoker::invoke<6537, false, BOOL>(weapon, componentHash); } - FORCEINLINE constexpr void GIVE_WEAPON_OBJECT_TO_PED(Object weaponObject, Ped ped) { return big::native_invoker::invoke<6538, false, void>(weaponObject, ped); } - FORCEINLINE constexpr BOOL DOES_WEAPON_TAKE_WEAPON_COMPONENT(Hash weaponHash, Hash componentHash) { return big::native_invoker::invoke<6539, false, BOOL>(weaponHash, componentHash); } - FORCEINLINE constexpr Object GET_WEAPON_OBJECT_FROM_PED(Ped ped, BOOL p1) { return big::native_invoker::invoke<6540, false, Object>(ped, p1); } - FORCEINLINE constexpr void GIVE_LOADOUT_TO_PED(Ped ped, Hash loadoutHash) { return big::native_invoker::invoke<6541, false, void>(ped, loadoutHash); } - FORCEINLINE constexpr void SET_PED_WEAPON_TINT_INDEX(Ped ped, Hash weaponHash, int tintIndex) { return big::native_invoker::invoke<6542, false, void>(ped, weaponHash, tintIndex); } - FORCEINLINE constexpr int GET_PED_WEAPON_TINT_INDEX(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<6543, false, int>(ped, weaponHash); } - FORCEINLINE constexpr void SET_WEAPON_OBJECT_TINT_INDEX(Object weapon, int tintIndex) { return big::native_invoker::invoke<6544, false, void>(weapon, tintIndex); } - FORCEINLINE constexpr int GET_WEAPON_OBJECT_TINT_INDEX(Object weapon) { return big::native_invoker::invoke<6545, false, int>(weapon); } - FORCEINLINE constexpr int GET_WEAPON_TINT_COUNT(Hash weaponHash) { return big::native_invoker::invoke<6546, false, int>(weaponHash); } - FORCEINLINE constexpr void SET_PED_WEAPON_COMPONENT_TINT_INDEX(Ped ped, Hash weaponHash, Hash camoComponentHash, int colorIndex) { return big::native_invoker::invoke<6547, false, void>(ped, weaponHash, camoComponentHash, colorIndex); } - FORCEINLINE constexpr int GET_PED_WEAPON_COMPONENT_TINT_INDEX(Ped ped, Hash weaponHash, Hash camoComponentHash) { return big::native_invoker::invoke<6548, false, int>(ped, weaponHash, camoComponentHash); } - FORCEINLINE constexpr void SET_WEAPON_OBJECT_COMPONENT_TINT_INDEX(Object weaponObject, Hash camoComponentHash, int colorIndex) { return big::native_invoker::invoke<6549, false, void>(weaponObject, camoComponentHash, colorIndex); } - FORCEINLINE constexpr int GET_WEAPON_OBJECT_COMPONENT_TINT_INDEX(Object weaponObject, Hash camoComponentHash) { return big::native_invoker::invoke<6550, false, int>(weaponObject, camoComponentHash); } - FORCEINLINE constexpr int GET_PED_WEAPON_CAMO_INDEX(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<6551, false, int>(ped, weaponHash); } - FORCEINLINE constexpr void SET_WEAPON_OBJECT_CAMO_INDEX(Object weaponObject, int p1) { return big::native_invoker::invoke<6552, false, void>(weaponObject, p1); } - FORCEINLINE constexpr BOOL GET_WEAPON_HUD_STATS(Hash weaponHash, Any* outData) { return big::native_invoker::invoke<6553, false, BOOL>(weaponHash, outData); } - FORCEINLINE constexpr BOOL GET_WEAPON_COMPONENT_HUD_STATS(Hash componentHash, Any* outData) { return big::native_invoker::invoke<6554, false, BOOL>(componentHash, outData); } - FORCEINLINE constexpr float GET_WEAPON_DAMAGE(Hash weaponHash, Hash componentHash) { return big::native_invoker::invoke<6555, false, float>(weaponHash, componentHash); } - FORCEINLINE constexpr int GET_WEAPON_CLIP_SIZE(Hash weaponHash) { return big::native_invoker::invoke<6556, false, int>(weaponHash); } - FORCEINLINE constexpr float GET_WEAPON_TIME_BETWEEN_SHOTS(Hash weaponHash) { return big::native_invoker::invoke<6557, false, float>(weaponHash); } - FORCEINLINE constexpr void SET_PED_CHANCE_OF_FIRING_BLANKS(Ped ped, float xBias, float yBias) { return big::native_invoker::invoke<6558, false, void>(ped, xBias, yBias); } - FORCEINLINE constexpr Object SET_PED_SHOOT_ORDNANCE_WEAPON(Ped ped, float p1) { return big::native_invoker::invoke<6559, false, Object>(ped, p1); } - FORCEINLINE constexpr void REQUEST_WEAPON_HIGH_DETAIL_MODEL(Entity weaponObject) { return big::native_invoker::invoke<6560, false, void>(weaponObject); } - FORCEINLINE constexpr void _SET_WEAPON_PED_DAMAGE_MODIFIER(Hash weapon, float damageModifier) { return big::native_invoker::invoke<6561, false, void>(weapon, damageModifier); } - FORCEINLINE constexpr void SET_WEAPON_DAMAGE_MODIFIER(Hash weaponHash, float damageMultiplier) { return big::native_invoker::invoke<6562, false, void>(weaponHash, damageMultiplier); } - FORCEINLINE constexpr void SET_WEAPON_AOE_MODIFIER(Hash weaponHash, float multiplier) { return big::native_invoker::invoke<6563, false, void>(weaponHash, multiplier); } - FORCEINLINE constexpr void SET_WEAPON_EFFECT_DURATION_MODIFIER(Hash p0, float p1) { return big::native_invoker::invoke<6564, false, void>(p0, p1); } - FORCEINLINE constexpr BOOL IS_PED_CURRENT_WEAPON_SILENCED(Ped ped) { return big::native_invoker::invoke<6565, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL IS_FLASH_LIGHT_ON(Ped ped) { return big::native_invoker::invoke<6566, false, BOOL>(ped); } - FORCEINLINE constexpr BOOL SET_FLASH_LIGHT_FADE_DISTANCE(float distance) { return big::native_invoker::invoke<6567, false, BOOL>(distance); } - FORCEINLINE constexpr void SET_FLASH_LIGHT_ACTIVE_HISTORY(Ped ped, BOOL toggle) { return big::native_invoker::invoke<6568, false, void>(ped, toggle); } - FORCEINLINE constexpr void SET_WEAPON_ANIMATION_OVERRIDE(Ped ped, Hash animStyle) { return big::native_invoker::invoke<6569, false, void>(ped, animStyle); } - FORCEINLINE constexpr int GET_WEAPON_DAMAGE_TYPE(Hash weaponHash) { return big::native_invoker::invoke<6570, false, int>(weaponHash); } - FORCEINLINE constexpr void SET_EQIPPED_WEAPON_START_SPINNING_AT_FULL_SPEED(Ped ped) { return big::native_invoker::invoke<6571, false, void>(ped); } - FORCEINLINE constexpr BOOL CAN_USE_WEAPON_ON_PARACHUTE(Hash weaponHash) { return big::native_invoker::invoke<6572, false, BOOL>(weaponHash); } - FORCEINLINE constexpr int CREATE_AIR_DEFENCE_SPHERE(float x, float y, float z, float radius, float p4, float p5, float p6, Hash weaponHash) { return big::native_invoker::invoke<6573, false, int>(x, y, z, radius, p4, p5, p6, weaponHash); } - FORCEINLINE constexpr int CREATE_AIR_DEFENCE_ANGLED_AREA(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float radius, Hash weaponHash) { return big::native_invoker::invoke<6574, false, int>(p0, p1, p2, p3, p4, p5, p6, p7, p8, radius, weaponHash); } - FORCEINLINE constexpr BOOL REMOVE_AIR_DEFENCE_SPHERE(int zoneId) { return big::native_invoker::invoke<6575, false, BOOL>(zoneId); } - FORCEINLINE constexpr void REMOVE_ALL_AIR_DEFENCE_SPHERES() { return big::native_invoker::invoke<6576, false, void>(); } - FORCEINLINE constexpr void SET_PLAYER_TARGETTABLE_FOR_AIR_DEFENCE_SPHERE(Player player, int zoneId, BOOL enable) { return big::native_invoker::invoke<6577, false, void>(player, zoneId, enable); } - FORCEINLINE constexpr BOOL IS_AIR_DEFENCE_SPHERE_IN_AREA(float x, float y, float z, float radius, int* outZoneId) { return big::native_invoker::invoke<6578, false, BOOL>(x, y, z, radius, outZoneId); } - FORCEINLINE constexpr void FIRE_AIR_DEFENCE_SPHERE_WEAPON_AT_POSITION(int zoneId, float x, float y, float z) { return big::native_invoker::invoke<6579, false, void>(zoneId, x, y, z); } - FORCEINLINE constexpr BOOL DOES_AIR_DEFENCE_SPHERE_EXIST(int zoneId) { return big::native_invoker::invoke<6580, false, BOOL>(zoneId); } - FORCEINLINE constexpr void SET_CAN_PED_SELECT_INVENTORY_WEAPON(Ped ped, Hash weaponHash, BOOL toggle) { return big::native_invoker::invoke<6581, false, void>(ped, weaponHash, toggle); } - FORCEINLINE constexpr void SET_CAN_PED_SELECT_ALL_WEAPONS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<6582, false, void>(ped, toggle); } + FORCEINLINE constexpr void ENABLE_LASER_SIGHT_RENDERING(BOOL toggle) { return big::native_invoker::invoke<6467, false, void>(toggle); } + FORCEINLINE constexpr Hash GET_WEAPON_COMPONENT_TYPE_MODEL(Hash componentHash) { return big::native_invoker::invoke<6468, false, Hash>(componentHash); } + FORCEINLINE constexpr Hash GET_WEAPONTYPE_MODEL(Hash weaponHash) { return big::native_invoker::invoke<6469, false, Hash>(weaponHash); } + FORCEINLINE constexpr Hash GET_WEAPONTYPE_SLOT(Hash weaponHash) { return big::native_invoker::invoke<6470, false, Hash>(weaponHash); } + FORCEINLINE constexpr Hash GET_WEAPONTYPE_GROUP(Hash weaponHash) { return big::native_invoker::invoke<6471, false, Hash>(weaponHash); } + FORCEINLINE constexpr int GET_WEAPON_COMPONENT_VARIANT_EXTRA_COUNT(Hash componentHash) { return big::native_invoker::invoke<6472, false, int>(componentHash); } + FORCEINLINE constexpr Hash GET_WEAPON_COMPONENT_VARIANT_EXTRA_MODEL(Hash componentHash, int extraComponentIndex) { return big::native_invoker::invoke<6473, false, Hash>(componentHash, extraComponentIndex); } + FORCEINLINE constexpr void SET_CURRENT_PED_WEAPON(Ped ped, Hash weaponHash, BOOL bForceInHand) { return big::native_invoker::invoke<6474, false, void>(ped, weaponHash, bForceInHand); } + FORCEINLINE constexpr BOOL GET_CURRENT_PED_WEAPON(Ped ped, Hash* weaponHash, BOOL p2) { return big::native_invoker::invoke<6475, false, BOOL>(ped, weaponHash, p2); } + FORCEINLINE constexpr Entity GET_CURRENT_PED_WEAPON_ENTITY_INDEX(Ped ped, Any p1) { return big::native_invoker::invoke<6476, false, Entity>(ped, p1); } + FORCEINLINE constexpr Hash GET_BEST_PED_WEAPON(Ped ped, BOOL p1) { return big::native_invoker::invoke<6477, false, Hash>(ped, p1); } + FORCEINLINE constexpr BOOL SET_CURRENT_PED_VEHICLE_WEAPON(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<6478, false, BOOL>(ped, weaponHash); } + FORCEINLINE constexpr BOOL GET_CURRENT_PED_VEHICLE_WEAPON(Ped ped, Hash* weaponHash) { return big::native_invoker::invoke<6479, false, BOOL>(ped, weaponHash); } + FORCEINLINE constexpr void SET_PED_CYCLE_VEHICLE_WEAPONS_ONLY(Ped ped) { return big::native_invoker::invoke<6480, false, void>(ped); } + FORCEINLINE constexpr BOOL IS_PED_ARMED(Ped ped, int typeFlags) { return big::native_invoker::invoke<6481, false, BOOL>(ped, typeFlags); } + FORCEINLINE constexpr BOOL IS_WEAPON_VALID(Hash weaponHash) { return big::native_invoker::invoke<6482, false, BOOL>(weaponHash); } + FORCEINLINE constexpr BOOL HAS_PED_GOT_WEAPON(Ped ped, Hash weaponHash, BOOL p2) { return big::native_invoker::invoke<6483, false, BOOL>(ped, weaponHash, p2); } + FORCEINLINE constexpr BOOL IS_PED_WEAPON_READY_TO_SHOOT(Ped ped) { return big::native_invoker::invoke<6484, false, BOOL>(ped); } + FORCEINLINE constexpr Hash GET_PED_WEAPONTYPE_IN_SLOT(Ped ped, Hash weaponSlot) { return big::native_invoker::invoke<6485, false, Hash>(ped, weaponSlot); } + FORCEINLINE constexpr int GET_AMMO_IN_PED_WEAPON(Ped ped, Hash weaponhash) { return big::native_invoker::invoke<6486, false, int>(ped, weaponhash); } + FORCEINLINE constexpr void ADD_AMMO_TO_PED(Ped ped, Hash weaponHash, int ammo) { return big::native_invoker::invoke<6487, false, void>(ped, weaponHash, ammo); } + FORCEINLINE constexpr void SET_PED_AMMO(Ped ped, Hash weaponHash, int ammo, BOOL p3) { return big::native_invoker::invoke<6488, false, void>(ped, weaponHash, ammo, p3); } + FORCEINLINE constexpr void SET_PED_INFINITE_AMMO(Ped ped, BOOL toggle, Hash weaponHash) { return big::native_invoker::invoke<6489, false, void>(ped, toggle, weaponHash); } + FORCEINLINE constexpr void SET_PED_INFINITE_AMMO_CLIP(Ped ped, BOOL toggle) { return big::native_invoker::invoke<6490, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_STUN_GUN_FINITE_AMMO(Any p0, Any p1) { return big::native_invoker::invoke<6491, false, void>(p0, p1); } + FORCEINLINE constexpr void GIVE_WEAPON_TO_PED(Ped ped, Hash weaponHash, int ammoCount, BOOL isHidden, BOOL bForceInHand) { return big::native_invoker::invoke<6492, false, void>(ped, weaponHash, ammoCount, isHidden, bForceInHand); } + FORCEINLINE constexpr void GIVE_DELAYED_WEAPON_TO_PED(Ped ped, Hash weaponHash, int ammoCount, BOOL bForceInHand) { return big::native_invoker::invoke<6493, false, void>(ped, weaponHash, ammoCount, bForceInHand); } + FORCEINLINE constexpr void REMOVE_ALL_PED_WEAPONS(Ped ped, BOOL p1) { return big::native_invoker::invoke<6494, false, void>(ped, p1); } + FORCEINLINE constexpr void REMOVE_WEAPON_FROM_PED(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<6495, false, void>(ped, weaponHash); } + FORCEINLINE constexpr void HIDE_PED_WEAPON_FOR_SCRIPTED_CUTSCENE(Ped ped, BOOL toggle) { return big::native_invoker::invoke<6496, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_PED_CURRENT_WEAPON_VISIBLE(Ped ped, BOOL visible, BOOL deselectWeapon, BOOL p3, BOOL p4) { return big::native_invoker::invoke<6497, false, void>(ped, visible, deselectWeapon, p3, p4); } + FORCEINLINE constexpr void SET_PED_DROPS_WEAPONS_WHEN_DEAD(Ped ped, BOOL toggle) { return big::native_invoker::invoke<6498, false, void>(ped, toggle); } + FORCEINLINE constexpr BOOL HAS_PED_BEEN_DAMAGED_BY_WEAPON(Ped ped, Hash weaponHash, int weaponType) { return big::native_invoker::invoke<6499, false, BOOL>(ped, weaponHash, weaponType); } + FORCEINLINE constexpr void CLEAR_PED_LAST_WEAPON_DAMAGE(Ped ped) { return big::native_invoker::invoke<6500, false, void>(ped); } + FORCEINLINE constexpr BOOL HAS_ENTITY_BEEN_DAMAGED_BY_WEAPON(Entity entity, Hash weaponHash, int weaponType) { return big::native_invoker::invoke<6501, false, BOOL>(entity, weaponHash, weaponType); } + FORCEINLINE constexpr void CLEAR_ENTITY_LAST_WEAPON_DAMAGE(Entity entity) { return big::native_invoker::invoke<6502, false, void>(entity); } + FORCEINLINE constexpr void SET_PED_DROPS_WEAPON(Ped ped) { return big::native_invoker::invoke<6503, false, void>(ped); } + FORCEINLINE constexpr void SET_PED_DROPS_INVENTORY_WEAPON(Ped ped, Hash weaponHash, float xOffset, float yOffset, float zOffset, int ammoCount) { return big::native_invoker::invoke<6504, false, void>(ped, weaponHash, xOffset, yOffset, zOffset, ammoCount); } + FORCEINLINE constexpr int GET_MAX_AMMO_IN_CLIP(Ped ped, Hash weaponHash, BOOL p2) { return big::native_invoker::invoke<6505, false, int>(ped, weaponHash, p2); } + FORCEINLINE constexpr BOOL GET_AMMO_IN_CLIP(Ped ped, Hash weaponHash, int* ammo) { return big::native_invoker::invoke<6506, false, BOOL>(ped, weaponHash, ammo); } + FORCEINLINE constexpr BOOL SET_AMMO_IN_CLIP(Ped ped, Hash weaponHash, int ammo) { return big::native_invoker::invoke<6507, false, BOOL>(ped, weaponHash, ammo); } + FORCEINLINE constexpr BOOL GET_MAX_AMMO(Ped ped, Hash weaponHash, int* ammo) { return big::native_invoker::invoke<6508, false, BOOL>(ped, weaponHash, ammo); } + FORCEINLINE constexpr BOOL GET_MAX_AMMO_BY_TYPE(Ped ped, Hash ammoTypeHash, int* ammo) { return big::native_invoker::invoke<6509, false, BOOL>(ped, ammoTypeHash, ammo); } + FORCEINLINE constexpr void ADD_PED_AMMO_BY_TYPE(Ped ped, Hash ammoTypeHash, int ammo) { return big::native_invoker::invoke<6510, false, void>(ped, ammoTypeHash, ammo); } + FORCEINLINE constexpr void SET_PED_AMMO_BY_TYPE(Ped ped, Hash ammoTypeHash, int ammo) { return big::native_invoker::invoke<6511, false, void>(ped, ammoTypeHash, ammo); } + FORCEINLINE constexpr int GET_PED_AMMO_BY_TYPE(Ped ped, Hash ammoTypeHash) { return big::native_invoker::invoke<6512, false, int>(ped, ammoTypeHash); } + FORCEINLINE constexpr void SET_PED_AMMO_TO_DROP(Ped ped, int p1) { return big::native_invoker::invoke<6513, false, void>(ped, p1); } + FORCEINLINE constexpr void SET_PICKUP_AMMO_AMOUNT_SCALER(float p0) { return big::native_invoker::invoke<6514, false, void>(p0); } + FORCEINLINE constexpr Hash GET_PED_AMMO_TYPE_FROM_WEAPON(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<6515, false, Hash>(ped, weaponHash); } + FORCEINLINE constexpr Hash GET_PED_ORIGINAL_AMMO_TYPE_FROM_WEAPON(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<6516, false, Hash>(ped, weaponHash); } + FORCEINLINE constexpr BOOL GET_PED_LAST_WEAPON_IMPACT_COORD(Ped ped, Vector3* coords) { return big::native_invoker::invoke<6517, true, BOOL>(ped, coords); } + FORCEINLINE constexpr void SET_PED_GADGET(Ped ped, Hash gadgetHash, BOOL p2) { return big::native_invoker::invoke<6518, false, void>(ped, gadgetHash, p2); } + FORCEINLINE constexpr BOOL GET_IS_PED_GADGET_EQUIPPED(Ped ped, Hash gadgetHash) { return big::native_invoker::invoke<6519, false, BOOL>(ped, gadgetHash); } + FORCEINLINE constexpr Hash GET_SELECTED_PED_WEAPON(Ped ped) { return big::native_invoker::invoke<6520, false, Hash>(ped); } + FORCEINLINE constexpr void EXPLODE_PROJECTILES(Ped ped, Hash weaponHash, BOOL p2) { return big::native_invoker::invoke<6521, false, void>(ped, weaponHash, p2); } + FORCEINLINE constexpr void REMOVE_ALL_PROJECTILES_OF_TYPE(Hash weaponHash, BOOL explode) { return big::native_invoker::invoke<6522, false, void>(weaponHash, explode); } + FORCEINLINE constexpr float GET_LOCKON_DISTANCE_OF_CURRENT_PED_WEAPON(Ped ped) { return big::native_invoker::invoke<6523, false, float>(ped); } + FORCEINLINE constexpr float GET_MAX_RANGE_OF_CURRENT_PED_WEAPON(Ped ped) { return big::native_invoker::invoke<6524, false, float>(ped); } + FORCEINLINE constexpr BOOL HAS_VEHICLE_GOT_PROJECTILE_ATTACHED(Ped driver, Vehicle vehicle, Hash weaponHash, Any p3) { return big::native_invoker::invoke<6525, false, BOOL>(driver, vehicle, weaponHash, p3); } + FORCEINLINE constexpr void GIVE_WEAPON_COMPONENT_TO_PED(Ped ped, Hash weaponHash, Hash componentHash) { return big::native_invoker::invoke<6526, false, void>(ped, weaponHash, componentHash); } + FORCEINLINE constexpr void REMOVE_WEAPON_COMPONENT_FROM_PED(Ped ped, Hash weaponHash, Hash componentHash) { return big::native_invoker::invoke<6527, false, void>(ped, weaponHash, componentHash); } + FORCEINLINE constexpr BOOL HAS_PED_GOT_WEAPON_COMPONENT(Ped ped, Hash weaponHash, Hash componentHash) { return big::native_invoker::invoke<6528, false, BOOL>(ped, weaponHash, componentHash); } + FORCEINLINE constexpr BOOL IS_PED_WEAPON_COMPONENT_ACTIVE(Ped ped, Hash weaponHash, Hash componentHash) { return big::native_invoker::invoke<6529, false, BOOL>(ped, weaponHash, componentHash); } + FORCEINLINE constexpr BOOL REFILL_AMMO_INSTANTLY(Ped ped) { return big::native_invoker::invoke<6530, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL MAKE_PED_RELOAD(Ped ped) { return big::native_invoker::invoke<6531, false, BOOL>(ped); } + FORCEINLINE constexpr void REQUEST_WEAPON_ASSET(Hash weaponHash, int p1, int p2) { return big::native_invoker::invoke<6532, false, void>(weaponHash, p1, p2); } + FORCEINLINE constexpr BOOL HAS_WEAPON_ASSET_LOADED(Hash weaponHash) { return big::native_invoker::invoke<6533, false, BOOL>(weaponHash); } + FORCEINLINE constexpr void REMOVE_WEAPON_ASSET(Hash weaponHash) { return big::native_invoker::invoke<6534, false, void>(weaponHash); } + FORCEINLINE constexpr Object CREATE_WEAPON_OBJECT(Hash weaponHash, int ammoCount, float x, float y, float z, BOOL showWorldModel, float scale, Any p7, Any p8, Any p9) { return big::native_invoker::invoke<6535, false, Object>(weaponHash, ammoCount, x, y, z, showWorldModel, scale, p7, p8, p9); } + FORCEINLINE constexpr void GIVE_WEAPON_COMPONENT_TO_WEAPON_OBJECT(Object weaponObject, Hash componentHash) { return big::native_invoker::invoke<6536, false, void>(weaponObject, componentHash); } + FORCEINLINE constexpr void REMOVE_WEAPON_COMPONENT_FROM_WEAPON_OBJECT(Object object, Hash componentHash) { return big::native_invoker::invoke<6537, false, void>(object, componentHash); } + FORCEINLINE constexpr BOOL HAS_WEAPON_GOT_WEAPON_COMPONENT(Object weapon, Hash componentHash) { return big::native_invoker::invoke<6538, false, BOOL>(weapon, componentHash); } + FORCEINLINE constexpr void GIVE_WEAPON_OBJECT_TO_PED(Object weaponObject, Ped ped) { return big::native_invoker::invoke<6539, false, void>(weaponObject, ped); } + FORCEINLINE constexpr BOOL DOES_WEAPON_TAKE_WEAPON_COMPONENT(Hash weaponHash, Hash componentHash) { return big::native_invoker::invoke<6540, false, BOOL>(weaponHash, componentHash); } + FORCEINLINE constexpr Object GET_WEAPON_OBJECT_FROM_PED(Ped ped, BOOL p1) { return big::native_invoker::invoke<6541, false, Object>(ped, p1); } + FORCEINLINE constexpr void GIVE_LOADOUT_TO_PED(Ped ped, Hash loadoutHash) { return big::native_invoker::invoke<6542, false, void>(ped, loadoutHash); } + FORCEINLINE constexpr void SET_PED_WEAPON_TINT_INDEX(Ped ped, Hash weaponHash, int tintIndex) { return big::native_invoker::invoke<6543, false, void>(ped, weaponHash, tintIndex); } + FORCEINLINE constexpr int GET_PED_WEAPON_TINT_INDEX(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<6544, false, int>(ped, weaponHash); } + FORCEINLINE constexpr void SET_WEAPON_OBJECT_TINT_INDEX(Object weapon, int tintIndex) { return big::native_invoker::invoke<6545, false, void>(weapon, tintIndex); } + FORCEINLINE constexpr int GET_WEAPON_OBJECT_TINT_INDEX(Object weapon) { return big::native_invoker::invoke<6546, false, int>(weapon); } + FORCEINLINE constexpr int GET_WEAPON_TINT_COUNT(Hash weaponHash) { return big::native_invoker::invoke<6547, false, int>(weaponHash); } + FORCEINLINE constexpr void SET_PED_WEAPON_COMPONENT_TINT_INDEX(Ped ped, Hash weaponHash, Hash camoComponentHash, int colorIndex) { return big::native_invoker::invoke<6548, false, void>(ped, weaponHash, camoComponentHash, colorIndex); } + FORCEINLINE constexpr int GET_PED_WEAPON_COMPONENT_TINT_INDEX(Ped ped, Hash weaponHash, Hash camoComponentHash) { return big::native_invoker::invoke<6549, false, int>(ped, weaponHash, camoComponentHash); } + FORCEINLINE constexpr void SET_WEAPON_OBJECT_COMPONENT_TINT_INDEX(Object weaponObject, Hash camoComponentHash, int colorIndex) { return big::native_invoker::invoke<6550, false, void>(weaponObject, camoComponentHash, colorIndex); } + FORCEINLINE constexpr int GET_WEAPON_OBJECT_COMPONENT_TINT_INDEX(Object weaponObject, Hash camoComponentHash) { return big::native_invoker::invoke<6551, false, int>(weaponObject, camoComponentHash); } + FORCEINLINE constexpr int GET_PED_WEAPON_CAMO_INDEX(Ped ped, Hash weaponHash) { return big::native_invoker::invoke<6552, false, int>(ped, weaponHash); } + FORCEINLINE constexpr void SET_WEAPON_OBJECT_CAMO_INDEX(Object weaponObject, int p1) { return big::native_invoker::invoke<6553, false, void>(weaponObject, p1); } + FORCEINLINE constexpr BOOL GET_WEAPON_HUD_STATS(Hash weaponHash, Any* outData) { return big::native_invoker::invoke<6554, false, BOOL>(weaponHash, outData); } + FORCEINLINE constexpr BOOL GET_WEAPON_COMPONENT_HUD_STATS(Hash componentHash, Any* outData) { return big::native_invoker::invoke<6555, false, BOOL>(componentHash, outData); } + FORCEINLINE constexpr float GET_WEAPON_DAMAGE(Hash weaponHash, Hash componentHash) { return big::native_invoker::invoke<6556, false, float>(weaponHash, componentHash); } + FORCEINLINE constexpr int GET_WEAPON_CLIP_SIZE(Hash weaponHash) { return big::native_invoker::invoke<6557, false, int>(weaponHash); } + FORCEINLINE constexpr float GET_WEAPON_TIME_BETWEEN_SHOTS(Hash weaponHash) { return big::native_invoker::invoke<6558, false, float>(weaponHash); } + FORCEINLINE constexpr void SET_PED_CHANCE_OF_FIRING_BLANKS(Ped ped, float xBias, float yBias) { return big::native_invoker::invoke<6559, false, void>(ped, xBias, yBias); } + FORCEINLINE constexpr Object SET_PED_SHOOT_ORDNANCE_WEAPON(Ped ped, float p1) { return big::native_invoker::invoke<6560, false, Object>(ped, p1); } + FORCEINLINE constexpr void REQUEST_WEAPON_HIGH_DETAIL_MODEL(Entity weaponObject) { return big::native_invoker::invoke<6561, false, void>(weaponObject); } + FORCEINLINE constexpr void _SET_WEAPON_PED_DAMAGE_MODIFIER(Hash weapon, float damageModifier) { return big::native_invoker::invoke<6562, false, void>(weapon, damageModifier); } + FORCEINLINE constexpr void SET_WEAPON_DAMAGE_MODIFIER(Hash weaponHash, float damageMultiplier) { return big::native_invoker::invoke<6563, false, void>(weaponHash, damageMultiplier); } + FORCEINLINE constexpr void SET_WEAPON_AOE_MODIFIER(Hash weaponHash, float multiplier) { return big::native_invoker::invoke<6564, false, void>(weaponHash, multiplier); } + FORCEINLINE constexpr void SET_WEAPON_EFFECT_DURATION_MODIFIER(Hash p0, float p1) { return big::native_invoker::invoke<6565, false, void>(p0, p1); } + FORCEINLINE constexpr BOOL IS_PED_CURRENT_WEAPON_SILENCED(Ped ped) { return big::native_invoker::invoke<6566, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL IS_FLASH_LIGHT_ON(Ped ped) { return big::native_invoker::invoke<6567, false, BOOL>(ped); } + FORCEINLINE constexpr BOOL SET_FLASH_LIGHT_FADE_DISTANCE(float distance) { return big::native_invoker::invoke<6568, false, BOOL>(distance); } + FORCEINLINE constexpr void SET_FLASH_LIGHT_ACTIVE_HISTORY(Ped ped, BOOL toggle) { return big::native_invoker::invoke<6569, false, void>(ped, toggle); } + FORCEINLINE constexpr void SET_WEAPON_ANIMATION_OVERRIDE(Ped ped, Hash animStyle) { return big::native_invoker::invoke<6570, false, void>(ped, animStyle); } + FORCEINLINE constexpr int GET_WEAPON_DAMAGE_TYPE(Hash weaponHash) { return big::native_invoker::invoke<6571, false, int>(weaponHash); } + FORCEINLINE constexpr void SET_EQIPPED_WEAPON_START_SPINNING_AT_FULL_SPEED(Ped ped) { return big::native_invoker::invoke<6572, false, void>(ped); } + FORCEINLINE constexpr BOOL CAN_USE_WEAPON_ON_PARACHUTE(Hash weaponHash) { return big::native_invoker::invoke<6573, false, BOOL>(weaponHash); } + FORCEINLINE constexpr int CREATE_AIR_DEFENCE_SPHERE(float x, float y, float z, float radius, float p4, float p5, float p6, Hash weaponHash) { return big::native_invoker::invoke<6574, false, int>(x, y, z, radius, p4, p5, p6, weaponHash); } + FORCEINLINE constexpr int CREATE_AIR_DEFENCE_ANGLED_AREA(float p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, float p8, float radius, Hash weaponHash) { return big::native_invoker::invoke<6575, false, int>(p0, p1, p2, p3, p4, p5, p6, p7, p8, radius, weaponHash); } + FORCEINLINE constexpr BOOL REMOVE_AIR_DEFENCE_SPHERE(int zoneId) { return big::native_invoker::invoke<6576, false, BOOL>(zoneId); } + FORCEINLINE constexpr void REMOVE_ALL_AIR_DEFENCE_SPHERES() { return big::native_invoker::invoke<6577, false, void>(); } + FORCEINLINE constexpr void SET_PLAYER_TARGETTABLE_FOR_AIR_DEFENCE_SPHERE(Player player, int zoneId, BOOL enable) { return big::native_invoker::invoke<6578, false, void>(player, zoneId, enable); } + FORCEINLINE constexpr BOOL IS_AIR_DEFENCE_SPHERE_IN_AREA(float x, float y, float z, float radius, int* outZoneId) { return big::native_invoker::invoke<6579, false, BOOL>(x, y, z, radius, outZoneId); } + FORCEINLINE constexpr void FIRE_AIR_DEFENCE_SPHERE_WEAPON_AT_POSITION(int zoneId, float x, float y, float z) { return big::native_invoker::invoke<6580, false, void>(zoneId, x, y, z); } + FORCEINLINE constexpr BOOL DOES_AIR_DEFENCE_SPHERE_EXIST(int zoneId) { return big::native_invoker::invoke<6581, false, BOOL>(zoneId); } + FORCEINLINE constexpr void SET_CAN_PED_SELECT_INVENTORY_WEAPON(Ped ped, Hash weaponHash, BOOL toggle) { return big::native_invoker::invoke<6582, false, void>(ped, weaponHash, toggle); } + FORCEINLINE constexpr void SET_CAN_PED_SELECT_ALL_WEAPONS(Ped ped, BOOL toggle) { return big::native_invoker::invoke<6583, false, void>(ped, toggle); } } namespace ZONE { - FORCEINLINE constexpr int GET_ZONE_AT_COORDS(float x, float y, float z) { return big::native_invoker::invoke<6583, false, int>(x, y, z); } - FORCEINLINE constexpr int GET_ZONE_FROM_NAME_ID(const char* zoneName) { return big::native_invoker::invoke<6584, false, int>(zoneName); } - FORCEINLINE constexpr int GET_ZONE_POPSCHEDULE(int zoneId) { return big::native_invoker::invoke<6585, false, int>(zoneId); } - FORCEINLINE constexpr const char* GET_NAME_OF_ZONE(float x, float y, float z) { return big::native_invoker::invoke<6586, false, const char*>(x, y, z); } - FORCEINLINE constexpr void SET_ZONE_ENABLED(int zoneId, BOOL toggle) { return big::native_invoker::invoke<6587, false, void>(zoneId, toggle); } - FORCEINLINE constexpr int GET_ZONE_SCUMMINESS(int zoneId) { return big::native_invoker::invoke<6588, false, int>(zoneId); } - FORCEINLINE constexpr void OVERRIDE_POPSCHEDULE_VEHICLE_MODEL(int scheduleId, Hash vehicleHash) { return big::native_invoker::invoke<6589, false, void>(scheduleId, vehicleHash); } - FORCEINLINE constexpr void CLEAR_POPSCHEDULE_OVERRIDE_VEHICLE_MODEL(int scheduleId) { return big::native_invoker::invoke<6590, false, void>(scheduleId); } - FORCEINLINE constexpr Hash GET_HASH_OF_MAP_AREA_AT_COORDS(float x, float y, float z) { return big::native_invoker::invoke<6591, false, Hash>(x, y, z); } + FORCEINLINE constexpr int GET_ZONE_AT_COORDS(float x, float y, float z) { return big::native_invoker::invoke<6584, false, int>(x, y, z); } + FORCEINLINE constexpr int GET_ZONE_FROM_NAME_ID(const char* zoneName) { return big::native_invoker::invoke<6585, false, int>(zoneName); } + FORCEINLINE constexpr int GET_ZONE_POPSCHEDULE(int zoneId) { return big::native_invoker::invoke<6586, false, int>(zoneId); } + FORCEINLINE constexpr const char* GET_NAME_OF_ZONE(float x, float y, float z) { return big::native_invoker::invoke<6587, false, const char*>(x, y, z); } + FORCEINLINE constexpr void SET_ZONE_ENABLED(int zoneId, BOOL toggle) { return big::native_invoker::invoke<6588, false, void>(zoneId, toggle); } + FORCEINLINE constexpr int GET_ZONE_SCUMMINESS(int zoneId) { return big::native_invoker::invoke<6589, false, int>(zoneId); } + FORCEINLINE constexpr void OVERRIDE_POPSCHEDULE_VEHICLE_MODEL(int scheduleId, Hash vehicleHash) { return big::native_invoker::invoke<6590, false, void>(scheduleId, vehicleHash); } + FORCEINLINE constexpr void CLEAR_POPSCHEDULE_OVERRIDE_VEHICLE_MODEL(int scheduleId) { return big::native_invoker::invoke<6591, false, void>(scheduleId); } + FORCEINLINE constexpr Hash GET_HASH_OF_MAP_AREA_AT_COORDS(float x, float y, float z) { return big::native_invoker::invoke<6592, false, Hash>(x, y, z); } } // clang-format on diff --git a/src/pointers.cpp b/src/pointers.cpp index 697c80d8..f6eec04c 100644 --- a/src/pointers.cpp +++ b/src/pointers.cpp @@ -3,7 +3,7 @@ #include "gta_pointers_layout_info.hpp" #include "sc_pointers_layout_info.hpp" -#define GTA_VERSION_TARGET "1.69-3274" +#define GTA_VERSION_TARGET "1.69-3323" namespace big { @@ -1977,6 +1977,15 @@ namespace big { g_pointers->m_gta.m_get_last_keyboard_state = ptr.as(); } + }, + // Network Can Access Multiplayer + { + "NCAM", + "E8 ? ? ? ? 8B 54 24 30 89 13", + [](memory::handle ptr) + { + g_pointers->m_gta.m_network_can_access_multiplayer = ptr.add(1).rip().as(); + } } >(); // don't leave a trailing comma at the end diff --git a/src/services/matchmaking/matchmaking_service.cpp b/src/services/matchmaking/matchmaking_service.cpp index 29cb2e42..b605100c 100644 --- a/src/services/matchmaking/matchmaking_service.cpp +++ b/src/services/matchmaking/matchmaking_service.cpp @@ -35,6 +35,8 @@ namespace big // TODO: the logic is incorrect + attributes->m_param_values[0] = -0x22F37A9E; + if (g.spoofing.spoof_session_bad_sport_status == 1) attributes->m_param_values[0] |= (1 << 14); // Bad Sport diff --git a/src/views/network/view_controls.cpp b/src/views/network/view_controls.cpp index 39c4f762..10c16976 100644 --- a/src/views/network/view_controls.cpp +++ b/src/views/network/view_controls.cpp @@ -138,6 +138,9 @@ namespace big { for (int i = 0; i < token_spoof_types.size(); i++) { + if (i == 0) + ImGui::BeginDisabled(); // this is now required due to battleye + if (ImGui::Selectable(g_translation_service.get_translation(token_spoof_types[i]).data(), i == g.session.spoof_host_token_type)) { g.session.spoof_host_token_type = i; @@ -146,6 +149,9 @@ namespace big }); // this part gets a bit racy so we're setting it in a fiber pool } + if (i == 0) + ImGui::EndDisabled(); + if (i == g.session.spoof_host_token_type) { ImGui::SetItemDefaultFocus(); @@ -173,7 +179,9 @@ namespace big if (g.session.spoof_host_token_type != 0) { + ImGui::BeginDisabled(); ImGui::Checkbox("KICK_HOST_ON_JOIN"_T.data(), &g.session.kick_host_when_forcing_host); + ImGui::EndDisabled(); if (g.session.kick_host_when_forcing_host) { diff --git a/src/views/network/view_spoofing.cpp b/src/views/network/view_spoofing.cpp index 890f0a3e..ace92d9b 100644 --- a/src/views/network/view_spoofing.cpp +++ b/src/views/network/view_spoofing.cpp @@ -179,16 +179,11 @@ namespace big { ImGui::PushID(i); ImGui::SetNextItemWidth(200); - if (ImGui::InputScalar("##data_hash_value", ImGuiDataType_U32, &g.spoofing.game_data_hash[i], nullptr, nullptr, "%08X", ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase)) + if (ImGui::InputScalar(std::to_string(i).data(), ImGuiDataType_U32, &g.spoofing.game_data_hash[i], nullptr, nullptr, "%08X", ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsUppercase)) { g.spoofing.game_data_hash_dirty = true; } ImGui::PopID(); - - if (((i - 1) % 3) != 0 && i != 14) - { - ImGui::SameLine(); - } } ImGui::TreePop(); }