mirror of
https://github.com/Mr-X-GTA/YimMenu.git
synced 2024-12-22 20:17:24 +08:00
Fixed friendly NPCs being incorrectly targeted by the aimbot/triggerbot. (#3412)
Added friends check to the aimbot/triggerbot.
This commit is contained in:
parent
bba720f059
commit
15d92940be
@ -1,4 +1,3 @@
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#include "backend/looped/looped.hpp"
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#include "backend/looped_command.hpp"
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#include "pointers.hpp"
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#include "gta_util.hpp"
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@ -4,6 +4,8 @@
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#include "natives.hpp"
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#include "util/math.hpp"
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#include "util/pools.hpp"
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#include "services/friends/friends_service.hpp"
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#include "services/player_database/player_database_service.hpp"
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namespace big
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{
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@ -137,14 +139,25 @@ namespace big
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continue;
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}
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if (g.weapons.aimbot.exclude_friends && !ped->m_player_info)
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{
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auto rockstar_id = ped->m_player_info->m_net_player_data.m_gamer_handle.m_rockstar_id;
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auto is_friend = friends_service::is_friend(rockstar_id);
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auto db_player = g_player_database_service->get_player_by_rockstar_id(rockstar_id);
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auto is_trusted = db_player && db_player->is_trusted;
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if (is_friend || is_trusted)
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continue;
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}
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const auto ped_handle = g_pointers->m_gta.m_ptr_to_handle(ped);
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if (g_aimbot_only_on_enemy.is_enabled())
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{
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bool is_hated_relationship = false;
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bool is_in_combat = PED::IS_PED_IN_COMBAT(ped_handle, self::ped);
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auto blip_color = HUD::GET_BLIP_COLOUR(HUD::GET_BLIP_FROM_ENTITY(ped_handle));
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bool is_enemy = PED::GET_PED_CONFIG_FLAG(ped_handle, 38, TRUE) == TRUE || (blip_color == (int)BlipColors::BlipColorEnemy || blip_color == (int)BlipColors::RedMission);
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auto blip_color = HUD::GET_BLIP_HUD_COLOUR(HUD::GET_BLIP_FROM_ENTITY(ped_handle));
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bool is_enemy = ((PED::GET_PED_CONFIG_FLAG(ped_handle, 38, TRUE) == TRUE) || (blip_color == HUD_COLOUR_RED));
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switch (PED::GET_RELATIONSHIP_BETWEEN_PEDS(ped_handle, self::ped))
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{
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@ -2,6 +2,8 @@
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#include "gta/enums.hpp"
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#include "natives.hpp"
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#include "util/entity.hpp"
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#include "services/friends/friends_service.hpp"
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#include "services/player_database/player_database_service.hpp"
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namespace big
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{
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@ -31,12 +33,23 @@ namespace big
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if (g.weapons.aimbot.only_on_player && !ped_ptr->m_player_info)
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return;
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if (g.weapons.aimbot.exclude_friends && !ped_ptr->m_player_info)
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{
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auto rockstar_id = ped_ptr->m_player_info->m_net_player_data.m_gamer_handle.m_rockstar_id;
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auto is_friend = friends_service::is_friend(rockstar_id);
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auto db_player = g_player_database_service->get_player_by_rockstar_id(rockstar_id);
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auto is_trusted = db_player && db_player->is_trusted;
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if (is_friend || is_trusted)
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return;
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}
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if (g.weapons.aimbot.only_on_enemy)
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{
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bool is_hated_relationship = false;
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bool is_in_combat = PED::IS_PED_IN_COMBAT(ped, self::ped);
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auto blip_color = HUD::GET_BLIP_COLOUR(HUD::GET_BLIP_FROM_ENTITY(ped));
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bool is_enemy = PED::GET_PED_CONFIG_FLAG(ped, 38, TRUE) == TRUE || (blip_color == (int)BlipColors::BlipColorEnemy || blip_color == (int)BlipColors::RedMission);
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auto blip_color = HUD::GET_BLIP_HUD_COLOUR(HUD::GET_BLIP_FROM_ENTITY(ped));
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bool is_enemy = ((PED::GET_PED_CONFIG_FLAG(ped, 38, TRUE) == TRUE) || (blip_color == HUD_COLOUR_RED));
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switch (PED::GET_RELATIONSHIP_BETWEEN_PEDS(ped, self::ped))
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{
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@ -901,6 +901,7 @@ namespace big
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bool enable = false;
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int64_t only_on_ped_type = -1;
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bool only_on_player = false;
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bool exclude_friends = false;
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bool only_on_enemy = false;
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bool has_target = false;
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float fov = 60.f;
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@ -2140,3 +2140,242 @@ enum PedRelationships : int
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Hate,
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Indifferent = 255
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};
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enum HudColors : int //https://docs.fivem.net/docs/game-references/hud-colors/
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{
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HUD_COLOUR_PURE_WHITE,
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HUD_COLOUR_WHITE,
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HUD_COLOUR_BLACK,
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HUD_COLOUR_GREY,
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HUD_COLOUR_GREYLIGHT,
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HUD_COLOUR_GREYDARK,
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HUD_COLOUR_RED,
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HUD_COLOUR_REDLIGHT,
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HUD_COLOUR_REDDARK,
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HUD_COLOUR_BLUE,
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HUD_COLOUR_BLUELIGHT,
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HUD_COLOUR_BLUEDARK,
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HUD_COLOUR_YELLOW,
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HUD_COLOUR_YELLOWLIGHT,
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HUD_COLOUR_YELLOWDARK,
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HUD_COLOUR_ORANGE,
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HUD_COLOUR_ORANGELIGHT,
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HUD_COLOUR_ORANGEDARK,
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HUD_COLOUR_GREEN,
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HUD_COLOUR_GREENLIGHT,
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HUD_COLOUR_GREENDARK,
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HUD_COLOUR_PURPLE,
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HUD_COLOUR_PURPLELIGHT,
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HUD_COLOUR_PURPLEDARK,
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HUD_COLOUR_PINK,
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HUD_COLOUR_RADAR_HEALTH,
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HUD_COLOUR_RADAR_ARMOUR,
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HUD_COLOUR_RADAR_DAMAGE,
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HUD_COLOUR_NET_PLAYER1,
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HUD_COLOUR_NET_PLAYER2,
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HUD_COLOUR_NET_PLAYER3,
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HUD_COLOUR_NET_PLAYER4,
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HUD_COLOUR_NET_PLAYER5,
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HUD_COLOUR_NET_PLAYER6,
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HUD_COLOUR_NET_PLAYER7,
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HUD_COLOUR_NET_PLAYER8,
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HUD_COLOUR_NET_PLAYER9,
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HUD_COLOUR_NET_PLAYER10,
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HUD_COLOUR_NET_PLAYER11,
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HUD_COLOUR_NET_PLAYER12,
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HUD_COLOUR_NET_PLAYER13,
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HUD_COLOUR_NET_PLAYER14,
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HUD_COLOUR_NET_PLAYER15,
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HUD_COLOUR_NET_PLAYER16,
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HUD_COLOUR_NET_PLAYER17,
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HUD_COLOUR_NET_PLAYER18,
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HUD_COLOUR_NET_PLAYER19,
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HUD_COLOUR_NET_PLAYER20,
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HUD_COLOUR_NET_PLAYER21,
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HUD_COLOUR_NET_PLAYER22,
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HUD_COLOUR_NET_PLAYER23,
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HUD_COLOUR_NET_PLAYER24,
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HUD_COLOUR_NET_PLAYER25,
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HUD_COLOUR_NET_PLAYER26,
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HUD_COLOUR_NET_PLAYER27,
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HUD_COLOUR_NET_PLAYER28,
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HUD_COLOUR_NET_PLAYER29,
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HUD_COLOUR_NET_PLAYER30,
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HUD_COLOUR_NET_PLAYER31,
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HUD_COLOUR_NET_PLAYER32,
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HUD_COLOUR_SIMPLEBLIP_DEFAULT,
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HUD_COLOUR_MENU_BLUE,
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HUD_COLOUR_MENU_GREY_LIGHT,
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HUD_COLOUR_MENU_BLUE_EXTRA_DARK,
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HUD_COLOUR_MENU_YELLOW,
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HUD_COLOUR_MENU_YELLOW_DARK,
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HUD_COLOUR_MENU_GREEN,
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HUD_COLOUR_MENU_GREY,
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HUD_COLOUR_MENU_GREY_DARK,
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HUD_COLOUR_MENU_HIGHLIGHT,
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HUD_COLOUR_MENU_STANDARD,
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HUD_COLOUR_MENU_DIMMED,
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HUD_COLOUR_MENU_EXTRA_DIMMED,
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HUD_COLOUR_BRIEF_TITLE,
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HUD_COLOUR_MID_GREY_MP,
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HUD_COLOUR_NET_PLAYER1_DARK,
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HUD_COLOUR_NET_PLAYER2_DARK,
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HUD_COLOUR_NET_PLAYER3_DARK,
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HUD_COLOUR_NET_PLAYER4_DARK,
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HUD_COLOUR_NET_PLAYER5_DARK,
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HUD_COLOUR_NET_PLAYER6_DARK,
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HUD_COLOUR_NET_PLAYER7_DARK,
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HUD_COLOUR_NET_PLAYER8_DARK,
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HUD_COLOUR_NET_PLAYER9_DARK,
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HUD_COLOUR_NET_PLAYER10_DARK,
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HUD_COLOUR_NET_PLAYER11_DARK,
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HUD_COLOUR_NET_PLAYER12_DARK,
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HUD_COLOUR_NET_PLAYER13_DARK,
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HUD_COLOUR_NET_PLAYER14_DARK,
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HUD_COLOUR_NET_PLAYER15_DARK,
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HUD_COLOUR_NET_PLAYER16_DARK,
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HUD_COLOUR_NET_PLAYER17_DARK,
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HUD_COLOUR_NET_PLAYER18_DARK,
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HUD_COLOUR_NET_PLAYER19_DARK,
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HUD_COLOUR_NET_PLAYER20_DARK,
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HUD_COLOUR_NET_PLAYER21_DARK,
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HUD_COLOUR_NET_PLAYER22_DARK,
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HUD_COLOUR_NET_PLAYER23_DARK,
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HUD_COLOUR_NET_PLAYER24_DARK,
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HUD_COLOUR_NET_PLAYER25_DARK,
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HUD_COLOUR_NET_PLAYER26_DARK,
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HUD_COLOUR_NET_PLAYER27_DARK,
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HUD_COLOUR_NET_PLAYER28_DARK,
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HUD_COLOUR_NET_PLAYER29_DARK,
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HUD_COLOUR_NET_PLAYER30_DARK,
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HUD_COLOUR_NET_PLAYER31_DARK,
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HUD_COLOUR_NET_PLAYER32_DARK,
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HUD_COLOUR_BRONZE,
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HUD_COLOUR_SILVER,
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HUD_COLOUR_GOLD,
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HUD_COLOUR_PLATINUM,
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HUD_COLOUR_GANG1,
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HUD_COLOUR_GANG2,
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HUD_COLOUR_GANG3,
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HUD_COLOUR_GANG4,
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HUD_COLOUR_SAME_CREW,
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HUD_COLOUR_FREEMODE,
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HUD_COLOUR_PAUSE_BG,
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HUD_COLOUR_FRIENDLY,
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HUD_COLOUR_ENEMY,
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HUD_COLOUR_LOCATION,
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HUD_COLOUR_PICKUP,
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HUD_COLOUR_PAUSE_SINGLEPLAYER,
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HUD_COLOUR_FREEMODE_DARK,
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HUD_COLOUR_INACTIVE_MISSION,
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HUD_COLOUR_DAMAGE,
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HUD_COLOUR_PINKLIGHT,
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HUD_COLOUR_PM_MITEM_HIGHLIGHT,
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HUD_COLOUR_SCRIPT_VARIABLE,
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HUD_COLOUR_YOGA,
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HUD_COLOUR_TENNIS,
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HUD_COLOUR_GOLF,
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HUD_COLOUR_SHOOTING_RANGE,
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HUD_COLOUR_FLIGHT_SCHOOL,
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HUD_COLOUR_NORTH_BLUE,
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HUD_COLOUR_SOCIAL_CLUB,
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HUD_COLOUR_PLATFORM_BLUE,
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HUD_COLOUR_PLATFORM_GREEN,
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HUD_COLOUR_PLATFORM_GREY,
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HUD_COLOUR_FACEBOOK_BLUE,
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HUD_COLOUR_INGAME_BG,
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HUD_COLOUR_DARTS,
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HUD_COLOUR_WAYPOINT,
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HUD_COLOUR_MICHAEL,
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HUD_COLOUR_FRANKLIN,
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HUD_COLOUR_TREVOR,
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HUD_COLOUR_GOLF_P1,
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HUD_COLOUR_GOLF_P2,
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HUD_COLOUR_GOLF_P3,
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HUD_COLOUR_GOLF_P4,
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HUD_COLOUR_WAYPOINTLIGHT,
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HUD_COLOUR_WAYPOINTDARK,
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HUD_COLOUR_PANEL_LIGHT,
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HUD_COLOUR_MICHAEL_DARK,
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HUD_COLOUR_FRANKLIN_DARK,
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HUD_COLOUR_TREVOR_DARK,
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HUD_COLOUR_OBJECTIVE_ROUTE,
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HUD_COLOUR_PAUSEMAP_TINT,
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HUD_COLOUR_PAUSE_DESELECT,
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HUD_COLOUR_PM_WEAPONS_PURCHASABLE,
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HUD_COLOUR_PM_WEAPONS_LOCKED,
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HUD_COLOUR_END_SCREEN_BG,
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HUD_COLOUR_CHOP,
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HUD_COLOUR_PAUSEMAP_TINT_HALF,
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HUD_COLOUR_NORTH_BLUE_OFFICIAL,
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HUD_COLOUR_SCRIPT_VARIABLE_2,
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HUD_COLOUR_H,
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HUD_COLOUR_HDARK,
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HUD_COLOUR_T,
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HUD_COLOUR_TDARK,
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HUD_COLOUR_HSHARD,
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HUD_COLOUR_CONTROLLER_MICHAEL,
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HUD_COLOUR_CONTROLLER_FRANKLIN,
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HUD_COLOUR_CONTROLLER_TREVOR,
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HUD_COLOUR_CONTROLLER_CHOP,
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HUD_COLOUR_VIDEO_EDITOR_VIDEO,
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HUD_COLOUR_VIDEO_EDITOR_AUDIO,
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HUD_COLOUR_VIDEO_EDITOR_TEXT,
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HUD_COLOUR_HB_BLUE,
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HUD_COLOUR_HB_YELLOW,
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HUD_COLOUR_VIDEO_EDITOR_SCORE,
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HUD_COLOUR_VIDEO_EDITOR_AUDIO_FADEOUT,
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HUD_COLOUR_VIDEO_EDITOR_TEXT_FADEOUT,
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HUD_COLOUR_VIDEO_EDITOR_SCORE_FADEOUT,
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HUD_COLOUR_HEIST_BACKGROUND,
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HUD_COLOUR_VIDEO_EDITOR_AMBIENT,
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HUD_COLOUR_VIDEO_EDITOR_AMBIENT_FADEOUT,
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HUD_COLOUR_VIDEO_EDITOR_AMBIENT_DARK,
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HUD_COLOUR_VIDEO_EDITOR_AMBIENT_LIGHT,
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HUD_COLOUR_VIDEO_EDITOR_AMBIENT_MID,
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HUD_COLOUR_LOW_FLOW,
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HUD_COLOUR_LOW_FLOW_DARK,
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HUD_COLOUR_G1,
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HUD_COLOUR_G2,
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HUD_COLOUR_G3,
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HUD_COLOUR_G4,
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HUD_COLOUR_G5,
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HUD_COLOUR_G6,
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HUD_COLOUR_G7,
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HUD_COLOUR_G8,
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HUD_COLOUR_G9,
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HUD_COLOUR_G10,
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HUD_COLOUR_G11,
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HUD_COLOUR_G12,
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HUD_COLOUR_G13,
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HUD_COLOUR_G14,
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HUD_COLOUR_G15,
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HUD_COLOUR_ADVERSARY,
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HUD_COLOUR_DEGEN_RED,
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HUD_COLOUR_DEGEN_YELLOW,
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HUD_COLOUR_DEGEN_GREEN,
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HUD_COLOUR_DEGEN_CYAN,
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HUD_COLOUR_DEGEN_BLUE,
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HUD_COLOUR_DEGEN_MAGENTA,
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HUD_COLOUR_STUNT_1,
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HUD_COLOUR_STUNT_2,
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HUD_COLOUR_SPECIAL_RACE_SERIES,
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HUD_COLOUR_SPECIAL_RACE_SERIES_DARK,
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HUD_COLOUR_CS,
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HUD_COLOUR_CS_DARK,
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HUD_COLOUR_TECH_GREEN,
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HUD_COLOUR_TECH_GREEN_DARK,
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HUD_COLOUR_TECH_RED,
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HUD_COLOUR_TECH_GREEN_VERY_DARK,
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HUD_COLOUR_PLACEHOLDER_01,
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HUD_COLOUR_PLACEHOLDER_02,
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HUD_COLOUR_PLACEHOLDER_03,
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HUD_COLOUR_PLACEHOLDER_04,
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HUD_COLOUR_PLACEHOLDER_05,
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HUD_COLOUR_PLACEHOLDER_06,
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HUD_COLOUR_PLACEHOLDER_07,
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HUD_COLOUR_PLACEHOLDER_08,
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HUD_COLOUR_PLACEHOLDER_09,
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HUD_COLOUR_PLACEHOLDER_10,
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HUD_COLOUR_JUNK_ENERGY
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};
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@ -190,6 +190,8 @@ namespace big
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{
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components::command_checkbox<"aimonlyatplayer">();
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ImGui::SameLine();
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ImGui::Checkbox("TRUST_FRIENDS"_T.data(), &g.weapons.aimbot.exclude_friends);
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ImGui::SameLine();
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components::command_checkbox<"aimonlyatenemy">();
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ImGui::CheckboxFlags("PLAYERS"_T.data(), &g.weapons.aimbot.only_on_ped_type, (int64_t)ePedTypeFlag::PED_TYPE_NETWORK_PLAYER);
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