feat(PlayerList): Further simplified how selected player is handled

This commit is contained in:
Yimura 2022-02-02 01:38:35 +01:00
parent b5c12a12bf
commit 0cff76852a
8 changed files with 71 additions and 36 deletions

View File

@ -9,7 +9,7 @@ namespace big
void looped::player_specate() void looped::player_specate()
{ {
if (g_player_service->m_selected_player == nullptr || !g_player_service->m_selected_player->is_valid() || !g.player.spectating) if (!g_player_service->get_selected()->is_valid() || !g.player.spectating)
{ {
if (g.player.spectating) g.player.spectating = false; if (g.player.spectating) g.player.spectating = false;
@ -24,7 +24,7 @@ namespace big
return; return;
} }
Ped target = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_player_service->m_selected_player->id()); Ped target = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_player_service->get_selected()->id());
NETWORK::NETWORK_SET_IN_SPECTATOR_MODE(true, target); NETWORK::NETWORK_SET_IN_SPECTATOR_MODE(true, target);
HUD::SET_MINIMAP_IN_SPECTATOR_MODE(true, target); HUD::SET_MINIMAP_IN_SPECTATOR_MODE(true, target);

View File

@ -11,25 +11,33 @@ namespace big
ImGui::Separator(); ImGui::Separator();
ImGui::Text("Player ID: %d", g_player_service->m_selected_player->id()); ImGui::Text("Player ID: %d", g_player_service->get_selected()->id());
ImGui::Text("Session Host: %s", g_player_service->m_selected_player->is_host() ? "Yes" : "No"); ImGui::Text("Session Host: %s", g_player_service->get_selected()->is_host() ? "Yes" : "No");
ImGui::Separator(); ImGui::Separator();
if (CPlayerInfo* player_info = g_player_service->m_selected_player->get_player_info(); player_info != nullptr) if (CPlayerInfo* player_info = g_player_service->get_selected()->get_player_info(); player_info != nullptr)
{ {
ImGui::Text("Wanted Level: %d", player_info->m_wanted_level); ImGui::Text("Wanted Level: %d", player_info->m_wanted_level);
ImGui::Text("Player God Mode: %s", misc::has_bit_set((int*)&player_info->m_ped->m_damage_bits, 8) ? "Yes" : "No"); }
ImGui::Text("Vehicle God Mode: %s",
player_info->m_ped->m_vehicle == nullptr ? "No vehicle detected" : if (CPed* ped = g_player_service->get_selected()->get_ped(); ped != nullptr)
misc::has_bit_set((int*)&player_info->m_ped->m_vehicle->m_damage_bits, 8) ? "Yes" : "No" {
ImGui::Text("Player God Mode: %s",
misc::has_bit_set((int*)&ped->m_damage_bits, 8) ? "Yes" : "No"
); );
} }
CAutomobile* vehicle = g_player_service->get_selected()->get_current_vehicle();
ImGui::Text("Vehicle God Mode: %s",
vehicle == nullptr ? "No vehicle detected" :
misc::has_bit_set((int*)&vehicle->m_damage_bits, 8) ? "Yes" : "No"
);
ImGui::Separator(); ImGui::Separator();
if (rage::netPlayerData* net_player_data = g_player_service->m_selected_player->get_net_data(); net_player_data != nullptr) if (rage::netPlayerData* net_player_data = g_player_service->get_selected()->get_net_data(); net_player_data != nullptr)
{ {
ImGui::Text("Rockstar ID: %d", net_player_data->m_rockstar_id); ImGui::Text("Rockstar ID: %d", net_player_data->m_rockstar_id);
ImGui::Text( ImGui::Text(

View File

@ -12,7 +12,7 @@ namespace big
{ {
QUEUE_JOB_BEGIN_CLAUSE() QUEUE_JOB_BEGIN_CLAUSE()
{ {
teleport::to_player(g_player_service->m_selected_player->id()); teleport::to_player(g_player_service->get_selected()->id());
}QUEUE_JOB_END_CLAUSE }QUEUE_JOB_END_CLAUSE
} }
@ -21,7 +21,7 @@ namespace big
{ {
QUEUE_JOB_BEGIN_CLAUSE() QUEUE_JOB_BEGIN_CLAUSE()
{ {
teleport::bring_player(g_player_service->m_selected_player->id()); teleport::bring_player(g_player_service->get_selected()->id());
}QUEUE_JOB_END_CLAUSE }QUEUE_JOB_END_CLAUSE
} }
@ -29,7 +29,7 @@ namespace big
{ {
QUEUE_JOB_BEGIN_CLAUSE() QUEUE_JOB_BEGIN_CLAUSE()
{ {
Vehicle veh = PED::GET_VEHICLE_PED_IS_IN(PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_player_service->m_selected_player->id()), false); Vehicle veh = PED::GET_VEHICLE_PED_IS_IN(PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_player_service->get_selected()->id()), false);
teleport::into_vehicle(veh); teleport::into_vehicle(veh);
}QUEUE_JOB_END_CLAUSE }QUEUE_JOB_END_CLAUSE

View File

@ -17,8 +17,8 @@ namespace big
QUEUE_JOB_BEGIN_CLAUSE() QUEUE_JOB_BEGIN_CLAUSE()
{ {
toxic::blame_explode_player( toxic::blame_explode_player(
g_player_service->m_selected_player->id(), g_player_service->get_selected()->id(),
g_player_service->m_selected_player->id(), g_player_service->get_selected()->id(),
eExplosionType::PLANE, 1000, false, true, 0.f eExplosionType::PLANE, 1000, false, true, 0.f
); );
}QUEUE_JOB_END_CLAUSE }QUEUE_JOB_END_CLAUSE

View File

@ -6,21 +6,13 @@ namespace big
{ {
void window::w_player() void window::w_player()
{ {
if (g_player_service->m_selected_player == nullptr || !g_player_service->m_selected_player->is_valid())
{
g.window.player = false;
return;
}
else g.window.player = true;
char title[64]; char title[64];
strcpy(title, "Player Options: "); strcpy(title, "Player Options: ");
strcat(title, g_player_service->m_selected_player->get_name()); strcat(title, g_player_service->get_selected()->get_name());
strcat(title, "###player_options"); strcat(title, "###player_options");
ImGui::SetNextWindowSize({ 350.f, 300.f }, ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize({ 350.f, 300.f }, ImGuiCond_FirstUseEver);
if (g.window.player && ImGui::Begin(title, &g.window.player)) if (g.window.player && g_player_service->get_selected()->is_valid() && ImGui::Begin(title, &g.window.player))
{ {
ImGui::BeginTabBar("tabbar_player"); ImGui::BeginTabBar("tabbar_player");
tab_player::tab_info(); tab_player::tab_info();
@ -30,8 +22,5 @@ namespace big
ImGui::End(); ImGui::End();
} }
if (!g.window.player)
g_player_service->m_selected_player = nullptr;
} }
} }

View File

@ -18,7 +18,9 @@ namespace big
std::unique_ptr<player>& plyr = item.second; std::unique_ptr<player>& plyr = item.second;
if (ImGui::Button(plyr->get_name(), { ImGui::GetWindowSize().x - 15.f, 0.f })) if (ImGui::Button(plyr->get_name(), { ImGui::GetWindowSize().x - 15.f, 0.f }))
{ {
g_player_service->m_selected_player = plyr.get(); g_player_service->set_selected(plyr.get());
g.window.player = true;
} }
} }

View File

@ -20,12 +20,12 @@ namespace big
const char* player::get_name() const char* player::get_name()
{ {
return m_net_game_player->get_name(); return m_net_game_player == nullptr ? "" : m_net_game_player->get_name();
} }
rage::netPlayerData* player::get_net_data() rage::netPlayerData* player::get_net_data()
{ {
return m_net_game_player->get_net_data(); return m_net_game_player == nullptr ? false : m_net_game_player->get_net_data();
} }
CNetGamePlayer* player::get_net_game_player() CNetGamePlayer* player::get_net_game_player()
@ -50,12 +50,12 @@ namespace big
uint8_t player::id() uint8_t player::id()
{ {
return m_net_game_player->m_player_id; return m_net_game_player == nullptr ? -1 : m_net_game_player->m_player_id;
} }
bool player::is_host() bool player::is_host()
{ {
return m_net_game_player->is_host(); return m_net_game_player == nullptr ? false : m_net_game_player->is_host();
} }
bool player::is_valid() bool player::is_valid()
@ -63,6 +63,11 @@ namespace big
return m_net_game_player == nullptr ? false : m_net_game_player->is_valid(); return m_net_game_player == nullptr ? false : m_net_game_player->is_valid();
} }
bool player::equals(CNetGamePlayer* net_game_player)
{
return net_game_player == m_net_game_player;
}
std::string player::to_lowercase_identifier() std::string player::to_lowercase_identifier()
{ {
std::string lower = this->get_name(); std::string lower = this->get_name();
@ -89,19 +94,38 @@ namespace big
} }
} }
m_dummy_player = new player(nullptr);
g_player_service = this; g_player_service = this;
} }
player_service::~player_service() player_service::~player_service()
{ {
g_player_service = nullptr; g_player_service = nullptr;
delete m_dummy_player;
} }
void player_service::do_cleanup() void player_service::do_cleanup()
{ {
m_selected_player = nullptr;
m_players.clear(); m_players.clear();
} }
player* player_service::get_by_name(std::string name)
{
std::transform(name.begin(), name.end(), name.begin(), ::tolower);
if (auto it = m_players.find(name); it != m_players.end())
return it->second.get();
return nullptr;
}
player* player_service::get_selected()
{
return m_selected_player == nullptr ? m_dummy_player : m_selected_player;
}
void player_service::player_join(CNetGamePlayer* net_game_player) void player_service::player_join(CNetGamePlayer* net_game_player)
{ {
if (net_game_player == nullptr) return; if (net_game_player == nullptr) return;
@ -118,9 +142,15 @@ namespace big
void player_service::player_leave(CNetGamePlayer* net_game_player) void player_service::player_leave(CNetGamePlayer* net_game_player)
{ {
if (net_game_player == nullptr) return; if (net_game_player == nullptr) return;
if (m_selected_player && m_selected_player->equals(net_game_player))
m_selected_player = nullptr;
std::unique_ptr<player> plyr = std::make_unique<player>(net_game_player); std::unique_ptr<player> plyr = std::make_unique<player>(net_game_player);
m_players.erase(plyr->to_lowercase_identifier()); m_players.erase(plyr->to_lowercase_identifier());
} }
void player_service::set_selected(player* plyr)
{
m_selected_player = plyr;
}
} }

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@ -27,6 +27,8 @@ namespace big
bool is_valid(); bool is_valid();
protected: protected:
bool equals(CNetGamePlayer* net_game_player);
std::string to_lowercase_identifier(); std::string to_lowercase_identifier();
}; };
@ -34,20 +36,24 @@ namespace big
typedef std::map<std::string, std::unique_ptr<player>> player_list; typedef std::map<std::string, std::unique_ptr<player>> player_list;
class player_service final class player_service final
{ {
player* m_dummy_player{};
player* m_selected_player = nullptr;
public: public:
player_list m_players; player_list m_players;
player* m_selected_player = nullptr;
player_service(); player_service();
virtual ~player_service(); virtual ~player_service();
void do_cleanup(); void do_cleanup();
std::unique_ptr<player>& get_by_name(std::string name); player* get_by_name(std::string name);
player* get_selected();
void player_join(CNetGamePlayer* net_game_player); void player_join(CNetGamePlayer* net_game_player);
void player_leave(CNetGamePlayer* net_game_player); void player_leave(CNetGamePlayer* net_game_player);
void set_selected(player* plyr);
}; };
inline player_service* g_player_service{}; inline player_service* g_player_service{};