mirror of
https://github.com/Mr-X-GTA/YimMenu.git
synced 2025-01-09 02:43:38 +08:00
feat(PlayerList): Further simplified how selected player is handled
This commit is contained in:
parent
b5c12a12bf
commit
0cff76852a
@ -9,7 +9,7 @@ namespace big
|
||||
|
||||
void looped::player_specate()
|
||||
{
|
||||
if (g_player_service->m_selected_player == nullptr || !g_player_service->m_selected_player->is_valid() || !g.player.spectating)
|
||||
if (!g_player_service->get_selected()->is_valid() || !g.player.spectating)
|
||||
{
|
||||
if (g.player.spectating) g.player.spectating = false;
|
||||
|
||||
@ -24,7 +24,7 @@ namespace big
|
||||
return;
|
||||
}
|
||||
|
||||
Ped target = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_player_service->m_selected_player->id());
|
||||
Ped target = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_player_service->get_selected()->id());
|
||||
|
||||
NETWORK::NETWORK_SET_IN_SPECTATOR_MODE(true, target);
|
||||
HUD::SET_MINIMAP_IN_SPECTATOR_MODE(true, target);
|
||||
|
@ -11,25 +11,33 @@ namespace big
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
ImGui::Text("Player ID: %d", g_player_service->m_selected_player->id());
|
||||
ImGui::Text("Player ID: %d", g_player_service->get_selected()->id());
|
||||
|
||||
ImGui::Text("Session Host: %s", g_player_service->m_selected_player->is_host() ? "Yes" : "No");
|
||||
ImGui::Text("Session Host: %s", g_player_service->get_selected()->is_host() ? "Yes" : "No");
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
if (CPlayerInfo* player_info = g_player_service->m_selected_player->get_player_info(); player_info != nullptr)
|
||||
if (CPlayerInfo* player_info = g_player_service->get_selected()->get_player_info(); player_info != nullptr)
|
||||
{
|
||||
ImGui::Text("Wanted Level: %d", player_info->m_wanted_level);
|
||||
ImGui::Text("Player God Mode: %s", misc::has_bit_set((int*)&player_info->m_ped->m_damage_bits, 8) ? "Yes" : "No");
|
||||
ImGui::Text("Vehicle God Mode: %s",
|
||||
player_info->m_ped->m_vehicle == nullptr ? "No vehicle detected" :
|
||||
misc::has_bit_set((int*)&player_info->m_ped->m_vehicle->m_damage_bits, 8) ? "Yes" : "No"
|
||||
}
|
||||
|
||||
if (CPed* ped = g_player_service->get_selected()->get_ped(); ped != nullptr)
|
||||
{
|
||||
ImGui::Text("Player God Mode: %s",
|
||||
misc::has_bit_set((int*)&ped->m_damage_bits, 8) ? "Yes" : "No"
|
||||
);
|
||||
}
|
||||
|
||||
CAutomobile* vehicle = g_player_service->get_selected()->get_current_vehicle();
|
||||
ImGui::Text("Vehicle God Mode: %s",
|
||||
vehicle == nullptr ? "No vehicle detected" :
|
||||
misc::has_bit_set((int*)&vehicle->m_damage_bits, 8) ? "Yes" : "No"
|
||||
);
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
if (rage::netPlayerData* net_player_data = g_player_service->m_selected_player->get_net_data(); net_player_data != nullptr)
|
||||
if (rage::netPlayerData* net_player_data = g_player_service->get_selected()->get_net_data(); net_player_data != nullptr)
|
||||
{
|
||||
ImGui::Text("Rockstar ID: %d", net_player_data->m_rockstar_id);
|
||||
ImGui::Text(
|
||||
|
@ -12,7 +12,7 @@ namespace big
|
||||
{
|
||||
QUEUE_JOB_BEGIN_CLAUSE()
|
||||
{
|
||||
teleport::to_player(g_player_service->m_selected_player->id());
|
||||
teleport::to_player(g_player_service->get_selected()->id());
|
||||
}QUEUE_JOB_END_CLAUSE
|
||||
}
|
||||
|
||||
@ -21,7 +21,7 @@ namespace big
|
||||
{
|
||||
QUEUE_JOB_BEGIN_CLAUSE()
|
||||
{
|
||||
teleport::bring_player(g_player_service->m_selected_player->id());
|
||||
teleport::bring_player(g_player_service->get_selected()->id());
|
||||
}QUEUE_JOB_END_CLAUSE
|
||||
}
|
||||
|
||||
@ -29,7 +29,7 @@ namespace big
|
||||
{
|
||||
QUEUE_JOB_BEGIN_CLAUSE()
|
||||
{
|
||||
Vehicle veh = PED::GET_VEHICLE_PED_IS_IN(PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_player_service->m_selected_player->id()), false);
|
||||
Vehicle veh = PED::GET_VEHICLE_PED_IS_IN(PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_player_service->get_selected()->id()), false);
|
||||
|
||||
teleport::into_vehicle(veh);
|
||||
}QUEUE_JOB_END_CLAUSE
|
||||
|
@ -17,8 +17,8 @@ namespace big
|
||||
QUEUE_JOB_BEGIN_CLAUSE()
|
||||
{
|
||||
toxic::blame_explode_player(
|
||||
g_player_service->m_selected_player->id(),
|
||||
g_player_service->m_selected_player->id(),
|
||||
g_player_service->get_selected()->id(),
|
||||
g_player_service->get_selected()->id(),
|
||||
eExplosionType::PLANE, 1000, false, true, 0.f
|
||||
);
|
||||
}QUEUE_JOB_END_CLAUSE
|
||||
|
@ -6,21 +6,13 @@ namespace big
|
||||
{
|
||||
void window::w_player()
|
||||
{
|
||||
if (g_player_service->m_selected_player == nullptr || !g_player_service->m_selected_player->is_valid())
|
||||
{
|
||||
g.window.player = false;
|
||||
|
||||
return;
|
||||
}
|
||||
else g.window.player = true;
|
||||
|
||||
char title[64];
|
||||
strcpy(title, "Player Options: ");
|
||||
strcat(title, g_player_service->m_selected_player->get_name());
|
||||
strcat(title, g_player_service->get_selected()->get_name());
|
||||
strcat(title, "###player_options");
|
||||
|
||||
ImGui::SetNextWindowSize({ 350.f, 300.f }, ImGuiCond_FirstUseEver);
|
||||
if (g.window.player && ImGui::Begin(title, &g.window.player))
|
||||
if (g.window.player && g_player_service->get_selected()->is_valid() && ImGui::Begin(title, &g.window.player))
|
||||
{
|
||||
ImGui::BeginTabBar("tabbar_player");
|
||||
tab_player::tab_info();
|
||||
@ -30,8 +22,5 @@ namespace big
|
||||
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
if (!g.window.player)
|
||||
g_player_service->m_selected_player = nullptr;
|
||||
}
|
||||
}
|
@ -18,7 +18,9 @@ namespace big
|
||||
std::unique_ptr<player>& plyr = item.second;
|
||||
if (ImGui::Button(plyr->get_name(), { ImGui::GetWindowSize().x - 15.f, 0.f }))
|
||||
{
|
||||
g_player_service->m_selected_player = plyr.get();
|
||||
g_player_service->set_selected(plyr.get());
|
||||
|
||||
g.window.player = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -20,12 +20,12 @@ namespace big
|
||||
|
||||
const char* player::get_name()
|
||||
{
|
||||
return m_net_game_player->get_name();
|
||||
return m_net_game_player == nullptr ? "" : m_net_game_player->get_name();
|
||||
}
|
||||
|
||||
rage::netPlayerData* player::get_net_data()
|
||||
{
|
||||
return m_net_game_player->get_net_data();
|
||||
return m_net_game_player == nullptr ? false : m_net_game_player->get_net_data();
|
||||
}
|
||||
|
||||
CNetGamePlayer* player::get_net_game_player()
|
||||
@ -50,12 +50,12 @@ namespace big
|
||||
|
||||
uint8_t player::id()
|
||||
{
|
||||
return m_net_game_player->m_player_id;
|
||||
return m_net_game_player == nullptr ? -1 : m_net_game_player->m_player_id;
|
||||
}
|
||||
|
||||
bool player::is_host()
|
||||
{
|
||||
return m_net_game_player->is_host();
|
||||
return m_net_game_player == nullptr ? false : m_net_game_player->is_host();
|
||||
}
|
||||
|
||||
bool player::is_valid()
|
||||
@ -63,6 +63,11 @@ namespace big
|
||||
return m_net_game_player == nullptr ? false : m_net_game_player->is_valid();
|
||||
}
|
||||
|
||||
bool player::equals(CNetGamePlayer* net_game_player)
|
||||
{
|
||||
return net_game_player == m_net_game_player;
|
||||
}
|
||||
|
||||
std::string player::to_lowercase_identifier()
|
||||
{
|
||||
std::string lower = this->get_name();
|
||||
@ -89,19 +94,38 @@ namespace big
|
||||
}
|
||||
}
|
||||
|
||||
m_dummy_player = new player(nullptr);
|
||||
|
||||
g_player_service = this;
|
||||
}
|
||||
|
||||
player_service::~player_service()
|
||||
{
|
||||
g_player_service = nullptr;
|
||||
|
||||
delete m_dummy_player;
|
||||
}
|
||||
|
||||
void player_service::do_cleanup()
|
||||
{
|
||||
m_selected_player = nullptr;
|
||||
m_players.clear();
|
||||
}
|
||||
|
||||
player* player_service::get_by_name(std::string name)
|
||||
{
|
||||
std::transform(name.begin(), name.end(), name.begin(), ::tolower);
|
||||
|
||||
if (auto it = m_players.find(name); it != m_players.end())
|
||||
return it->second.get();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
player* player_service::get_selected()
|
||||
{
|
||||
return m_selected_player == nullptr ? m_dummy_player : m_selected_player;
|
||||
}
|
||||
|
||||
void player_service::player_join(CNetGamePlayer* net_game_player)
|
||||
{
|
||||
if (net_game_player == nullptr) return;
|
||||
@ -118,9 +142,15 @@ namespace big
|
||||
void player_service::player_leave(CNetGamePlayer* net_game_player)
|
||||
{
|
||||
if (net_game_player == nullptr) return;
|
||||
if (m_selected_player && m_selected_player->equals(net_game_player))
|
||||
m_selected_player = nullptr;
|
||||
|
||||
std::unique_ptr<player> plyr = std::make_unique<player>(net_game_player);
|
||||
|
||||
m_players.erase(plyr->to_lowercase_identifier());
|
||||
}
|
||||
|
||||
void player_service::set_selected(player* plyr)
|
||||
{
|
||||
m_selected_player = plyr;
|
||||
}
|
||||
}
|
@ -27,6 +27,8 @@ namespace big
|
||||
bool is_valid();
|
||||
|
||||
protected:
|
||||
bool equals(CNetGamePlayer* net_game_player);
|
||||
|
||||
std::string to_lowercase_identifier();
|
||||
|
||||
};
|
||||
@ -34,20 +36,24 @@ namespace big
|
||||
typedef std::map<std::string, std::unique_ptr<player>> player_list;
|
||||
class player_service final
|
||||
{
|
||||
player* m_dummy_player{};
|
||||
player* m_selected_player = nullptr;
|
||||
public:
|
||||
player_list m_players;
|
||||
player* m_selected_player = nullptr;
|
||||
|
||||
player_service();
|
||||
virtual ~player_service();
|
||||
|
||||
void do_cleanup();
|
||||
|
||||
std::unique_ptr<player>& get_by_name(std::string name);
|
||||
player* get_by_name(std::string name);
|
||||
player* get_selected();
|
||||
|
||||
void player_join(CNetGamePlayer* net_game_player);
|
||||
void player_leave(CNetGamePlayer* net_game_player);
|
||||
|
||||
void set_selected(player* plyr);
|
||||
|
||||
};
|
||||
|
||||
inline player_service* g_player_service{};
|
||||
|
Loading…
x
Reference in New Issue
Block a user