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Fixed hooks::scripted_game_event using incorrect types and sizes. (#2844)
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@ -59,7 +59,8 @@ namespace big
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bool hooks::scripted_game_event(CScriptedGameEvent* scripted_game_event, CNetGamePlayer* player)
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{
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const auto args = scripted_game_event->m_args;
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const auto args = scripted_game_event->m_args;
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const auto args_count = scripted_game_event->m_args_size / 8;
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const auto hash = static_cast<eRemoteEvent>(args[0]);
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const auto player_name = player->get_name();
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@ -70,8 +71,8 @@ namespace big
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{
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std::vector<int32_t> script_event_args;
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script_event_args.reserve(scripted_game_event->m_args_size);
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for (int i = 0; i < scripted_game_event->m_args_size; i++)
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script_event_args.reserve(args_count);
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for (int i = 0; i < args_count; i++)
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script_event_args.push_back(args[i]);
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auto event_ret = g_lua_manager->trigger_event<menu_event::ScriptedGameEventReceived, bool>((int)player->m_player_id, script_event_args);
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@ -432,7 +433,7 @@ namespace big
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&& (!g.debug.logs.script_event.filter_player || g.debug.logs.script_event.player_id == player->m_player_id))
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{
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std::string script_args = "{ ";
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for (std::size_t i = 0; i < scripted_game_event->m_args_size; i++)
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for (int i = 0; i < args_count; i++)
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{
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if (i)
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script_args += ", ";
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