2019-03-21 20:18:31 +01:00
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#include "common.hpp"
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#include "logger.hpp"
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#include "pointers.hpp"
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#include "memory/all.hpp"
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namespace big
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{
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pointers::pointers()
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{
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memory::pattern_batch main_batch;
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main_batch.add("Game state", "83 3D ? ? ? ? ? 75 17 8B 42 20 25", [this](memory::handle ptr)
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{
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m_game_state = ptr.add(2).rip().as<eGameState*>();
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});
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main_batch.add("Is session started", "40 38 35 ? ? ? ? 75 0E 4C 8B C3 49 8B D7 49 8B CE", [this](memory::handle ptr)
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{
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m_is_session_started = ptr.add(3).rip().as<bool*>();
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});
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2021-05-18 23:03:42 +02:00
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main_batch.add("Ped factory", "48 8B 05 ? ? ? ? 48 8B 48 08 48 85 C9 74 52 8B 81", [this](memory::handle ptr)
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2019-03-21 20:18:31 +01:00
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{
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m_ped_factory = ptr.add(3).rip().as<CPedFactory**>();
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});
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main_batch.add("Network player manager", "48 8B 0D ? ? ? ? 8A D3 48 8B 01 FF 50 ? 4C 8B 07 48 8B CF", [this](memory::handle ptr)
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{
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m_network_player_mgr = ptr.add(3).rip().as<CNetworkPlayerMgr**>();
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});
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main_batch.add("Native handlers", "48 8D 0D ? ? ? ? 48 8B 14 FA E8 ? ? ? ? 48 85 C0 75 0A", [this](memory::handle ptr)
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{
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m_native_registration_table = ptr.add(3).rip().as<rage::scrNativeRegistrationTable*>();
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m_get_native_handler = ptr.add(12).rip().as<functions::get_native_handler_t>();
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});
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main_batch.add("Fix vectors", "83 79 18 00 48 8B D1 74 4A FF 4A 18 48 63 4A 18 48 8D 41 04 48 8B 4C CA", [this](memory::handle ptr)
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{
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m_fix_vectors = ptr.as<functions::fix_vectors_t>();
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});
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main_batch.add("Script threads", "45 33 F6 8B E9 85 C9 B8", [this](memory::handle ptr)
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{
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m_script_threads = ptr.sub(4).rip().sub(8).as<decltype(m_script_threads)>();
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m_run_script_threads = ptr.sub(0x1F).as<functions::run_script_threads_t>();
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});
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main_batch.add("Script programs", "44 8B 0D ? ? ? ? 4C 8B 1D ? ? ? ? 48 8B 1D ? ? ? ? 41 83 F8 FF 74 3F 49 63 C0 42 0F B6 0C 18 81 E1", [this](memory::handle ptr)
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{
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m_script_program_table = ptr.add(17).rip().as<decltype(m_script_program_table)>();
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});
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main_batch.add("Script globals", "48 8D 15 ? ? ? ? 4C 8B C0 E8 ? ? ? ? 48 85 FF 48 89 1D", [this](memory::handle ptr)
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{
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m_script_globals = ptr.add(3).rip().as<std::int64_t**>();
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});
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main_batch.add("CGameScriptHandlerMgr", "48 8B 0D ? ? ? ? 4C 8B CE E8 ? ? ? ? 48 85 C0 74 05 40 32 FF", [this](memory::handle ptr)
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{
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m_script_handler_mgr = ptr.add(3).rip().as<CGameScriptHandlerMgr**>();
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});
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main_batch.add("Swapchain", "48 8B 0D ? ? ? ? 48 8B 01 44 8D 43 01 33 D2 FF 50 40 8B C8", [this](memory::handle ptr)
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{
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m_swapchain = ptr.add(3).rip().as<IDXGISwapChain**>();
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});
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2020-02-22 18:37:42 -05:00
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main_batch.add("Model Spawn Bypass", "48 8B C8 FF 52 30 84 C0 74 05 48", [this](memory::handle ptr)
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{
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m_model_spawn_bypass = ptr.add(8).as<PVOID>();
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});
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2021-05-18 23:03:42 +02:00
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// new pointers
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main_batch.add("Native Return Spoofer", "FF E3", [this](memory::handle ptr)
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2020-12-26 17:35:05 +01:00
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{
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2021-05-18 23:03:42 +02:00
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m_native_return = ptr.add(0).as<PVOID>();
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2020-12-26 17:35:05 +01:00
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});
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2021-05-18 23:03:42 +02:00
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2019-03-21 20:18:31 +01:00
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main_batch.run(memory::module(nullptr));
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m_hwnd = FindWindowW(L"grcWindow", nullptr);
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if (!m_hwnd)
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throw std::runtime_error("Failed to find the game's window.");
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g_pointers = this;
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}
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pointers::~pointers()
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{
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g_pointers = nullptr;
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}
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}
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