2019-03-21 20:18:31 +01:00
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#include "common.hpp"
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#include "logger.hpp"
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#include "pointers.hpp"
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#include "memory/all.hpp"
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namespace big
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{
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pointers::pointers()
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{
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memory::pattern_batch main_batch;
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main_batch.add("Game state", "83 3D ? ? ? ? ? 75 17 8B 42 20 25", [this](memory::handle ptr)
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{
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m_game_state = ptr.add(2).rip().as<eGameState*>();
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});
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main_batch.add("Is session started", "40 38 35 ? ? ? ? 75 0E 4C 8B C3 49 8B D7 49 8B CE", [this](memory::handle ptr)
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{
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m_is_session_started = ptr.add(3).rip().as<bool*>();
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});
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main_batch.add("Ped factory", "48 8B 05 ? ? ? ? 48 8B 48 08 48 85 C9 74 52 8B 81", [this](memory::handle ptr)
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{
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m_ped_factory = ptr.add(3).rip().as<CPedFactory**>();
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});
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main_batch.add("Network player manager", "48 8B 0D ? ? ? ? 8A D3 48 8B 01 FF 50 ? 4C 8B 07 48 8B CF", [this](memory::handle ptr)
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{
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m_network_player_mgr = ptr.add(3).rip().as<CNetworkPlayerMgr**>();
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});
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main_batch.add("Native handlers", "48 8D 0D ? ? ? ? 48 8B 14 FA E8 ? ? ? ? 48 85 C0 75 0A", [this](memory::handle ptr)
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{
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m_native_registration_table = ptr.add(3).rip().as<rage::scrNativeRegistrationTable*>();
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m_get_native_handler = ptr.add(12).rip().as<functions::get_native_handler_t>();
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});
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main_batch.add("Fix vectors", "83 79 18 00 48 8B D1 74 4A FF 4A 18 48 63 4A 18 48 8D 41 04 48 8B 4C CA", [this](memory::handle ptr)
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{
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m_fix_vectors = ptr.as<functions::fix_vectors_t>();
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});
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main_batch.add("Script threads", "45 33 F6 8B E9 85 C9 B8", [this](memory::handle ptr)
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{
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m_script_threads = ptr.sub(4).rip().sub(8).as<decltype(m_script_threads)>();
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m_run_script_threads = ptr.sub(0x1F).as<functions::run_script_threads_t>();
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});
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main_batch.add("Script programs", "44 8B 0D ? ? ? ? 4C 8B 1D ? ? ? ? 48 8B 1D ? ? ? ? 41 83 F8 FF 74 3F 49 63 C0 42 0F B6 0C 18 81 E1", [this](memory::handle ptr)
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{
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m_script_program_table = ptr.add(17).rip().as<decltype(m_script_program_table)>();
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});
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main_batch.add("Script globals", "48 8D 15 ? ? ? ? 4C 8B C0 E8 ? ? ? ? 48 85 FF 48 89 1D", [this](memory::handle ptr)
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{
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m_script_globals = ptr.add(3).rip().as<std::int64_t**>();
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});
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main_batch.add("CGameScriptHandlerMgr", "48 8B 0D ? ? ? ? 4C 8B CE E8 ? ? ? ? 48 85 C0 74 05 40 32 FF", [this](memory::handle ptr)
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{
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m_script_handler_mgr = ptr.add(3).rip().as<CGameScriptHandlerMgr**>();
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});
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main_batch.add("Swapchain", "48 8B 0D ? ? ? ? 48 8B 01 44 8D 43 01 33 D2 FF 50 40 8B C8", [this](memory::handle ptr)
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{
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m_swapchain = ptr.add(3).rip().as<IDXGISwapChain**>();
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});
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2020-02-22 18:37:42 -05:00
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main_batch.add("Model Spawn Bypass", "48 8B C8 FF 52 30 84 C0 74 05 48", [this](memory::handle ptr)
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{
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m_model_spawn_bypass = ptr.add(8).as<PVOID>();
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});
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2020-12-26 17:35:05 +01:00
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// My new pointers
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// Sync Local Time with Session
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main_batch.add("Sync Local Time", "48 89 5C 24 ? 57 48 83 EC 20 8B F9 48 8B 0D ? ? ? ? 48 8B DA 33 D2", [this](memory::handle ptr)
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{
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m_sync_local_time = ptr.as<decltype(m_sync_local_time)>();
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});
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2020-12-31 01:45:27 +01:00
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main_batch.add("Session Weather", "48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 48 83 EC 30 40 8A E9", [this](memory::handle ptr)
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{
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m_set_session_weather = ptr.as<decltype(m_set_session_weather)>();
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});
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2020-12-27 15:42:35 +01:00
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main_batch.add("Get Player Name", "40 53 48 83 EC 20 80 3D ? ? ? ? ? 8B D9 74 22", [this](memory::handle ptr)
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{
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m_get_player_name = ptr.as<decltype(m_get_player_name)>();
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});
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2020-12-27 17:49:50 +01:00
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main_batch.add("Warning/Error Screen", "48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 41 56 41 57 48 83 EC 60 4C 8B F2 48 8B 94 24 ? ? ? ? 33 DB", [this](memory::handle ptr)
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2020-12-27 16:27:39 +01:00
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{
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2020-12-27 17:49:50 +01:00
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m_error_screen = ptr.as<decltype(m_error_screen)>();
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2020-12-27 16:27:39 +01:00
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});
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2020-12-27 18:29:33 +01:00
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main_batch.add("Increment Stat Event", "48 89 5C 24 ? 48 89 74 24 ? 55 57 41 55 41 56 41 57 48 8B EC 48 83 EC 60 8B 79 30", [this](memory::handle ptr)
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{
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m_increment_stat_event = ptr.as<decltype(m_increment_stat_event)>();
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});
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2020-12-27 19:10:01 +01:00
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main_batch.add("Script Event Handler", "40 53 48 81 EC ? ? ? ? 44 8B 81 ? ? ? ? 4C 8B CA 41 8D 40 FF 3D ? ? ? ? 77 42", [this](memory::handle ptr)
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{
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m_script_event_handler = ptr.as<decltype(m_script_event_handler)>();
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});
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2020-12-28 01:33:40 +01:00
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main_batch.add("Trigger Script Event", "48 8B C4 48 89 58 08 48 89 68 10 48 89 70 18 48 89 78 20 41 56 48 81 EC ? ? ? ? 45 8B F0 41 8B F9", [this](memory::handle ptr)
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{
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m_trigger_script_event = ptr.as<decltype(m_trigger_script_event)>();
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});
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2020-12-31 02:10:15 +01:00
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main_batch.add("Spectate Player", "48 89 5C 24 ? 57 48 83 EC 20 41 8A F8 84 C9", [this](memory::handle ptr)
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{
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m_spectate_player = ptr.as<decltype(m_spectate_player)>();
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});
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2020-12-31 02:22:12 +01:00
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main_batch.add("Censor Chat", "E8 ? ? ? ? 83 F8 FF 75 B9", [this](memory::handle ptr)
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{
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m_censor_chat = ptr.as<decltype(m_censor_chat)>();
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});
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2020-12-27 18:29:33 +01:00
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2019-03-21 20:18:31 +01:00
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main_batch.run(memory::module(nullptr));
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m_hwnd = FindWindowW(L"grcWindow", nullptr);
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if (!m_hwnd)
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throw std::runtime_error("Failed to find the game's window.");
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g_pointers = this;
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}
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pointers::~pointers()
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{
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g_pointers = nullptr;
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}
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}
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