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# Tabs
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All the tabs from the menu are listed below, used as parameter for adding gui elements to them.
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**Example Usage:**
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```lua
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missionsTab = gui.get_tab("GUI_TAB_MISSIONS")
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missionsTab:add_button("Click me", function ()
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log.info("You clicked!")
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end)
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```
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For a complete list of available gui functions, please refer to the tab class documentation and the gui table documentation.
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2024-09-02 03:43:01 +08:00
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## Tab Count: 50
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### `GUI_TAB_SELF`
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### `GUI_TAB_WEAPONS`
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### `GUI_TAB_WEAPONS_AMMUNATION`
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### `GUI_TAB_TELEPORT`
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### `GUI_TAB_CUSTOM_TELEPORT`
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### `GUI_TAB_MOBILE`
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### `GUI_TAB_OUTFIT_EDITOR`
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### `GUI_TAB_OUTFIT_SLOTS`
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### `GUI_TAB_ANIMATIONS`
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### `GUI_TAB_VEHICLE`
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### `GUI_TAB_HANDLING`
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### `GUI_TAB_HANDLING_SEARCH`
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### `GUI_TAB_HANDLING_SAVED_PROFILE`
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### `GUI_TAB_HANDLING_MY_PROFILES`
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### `GUI_TAB_HANDLING_CURRENT_PROFILE`
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### `GUI_TAB_LSC`
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### `GUI_TAB_SPAWN_VEHICLE`
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### `GUI_TAB_FUN_VEHICLE`
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### `GUI_TAB_WORLD`
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### `GUI_TAB_SPAWN_PED`
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### `GUI_TAB_SQUAD_SPAWNER`
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### `GUI_TAB_CREATOR`
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### `GUI_TAB_TRAIN`
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### `GUI_TAB_BLACKHOLE`
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### `GUI_TAB_MODEL_SWAPPER`
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### `GUI_TAB_VFX`
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### `GUI_TAB_XML_MAPS`
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### `GUI_TAB_NETWORK`
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### `GUI_TAB_CHAT`
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### `GUI_TAB_NETWORK_CONTROLS`
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### `GUI_TAB_MISSIONS`
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### `GUI_TAB_SPOOFING`
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### `GUI_TAB_PLAYER_DATABASE`
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### `GUI_TAB_SESSION_BROWSER`
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### `GUI_TAB_STAT_EDITOR`
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### `GUI_TAB_SETTINGS`
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### `GUI_TAB_LUA_SCRIPTS`
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### `GUI_TAB_CONTEXT_MENU_SETTINGS`
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### `GUI_TAB_ESP_SETTINGS`
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### `GUI_TAB_GTA_CACHE_SETTINGS`
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### `GUI_TAB_GUI_SETTINGS`
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### `GUI_TAB_HOTKEY_SETTINGS`
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### `GUI_TAB_REACTION_SETTINGS`
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### `GUI_TAB_PROTECTION_SETTINGS`
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### `GUI_TAB_TRANSLATION_SETTINGS`
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### `GUI_TAB_PROXY_SETTINGS`
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### `GUI_TAB_DEBUG`
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### `GUI_TAB_PLAYER`
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