Temp-Classes/weapon
Chih-Chiang Chang 06cd2b6845 feat(WeaponInfo): More classes & fixed offsets. (#140)
1. Added: AimingInfo, EnduranceDamage, OverrideForces, FirstPersonScopeAttachmentData, AttachPoints, GunFeedBone, TintSpecValues, FiringPatternAliases, ReloadUpperBodyFixupExpressionData, MeleeDamageMultiplier, CamoDiffuseTexIdxs and RotateBarrelBone.
2. Fixed m_light_only_active_when_stuck ~ m_light_bone addresses in
   CAmmoProjectileInfo. (0xDA ~ 0xDE)
3. Added 3 projectile flags and 4 effect groups.
4. Corrected some uint8_t to bool.
5. Changed m_weapon_flags_bitset to std::bitset<192> m_weapon_flags.
6. Fixed m_stat_name as string pointer.
7. Removed pads < 4 bytes (these are auto-padded).
8. Fixed aim_probe_radius_override* names.
2023-09-25 20:22:51 +02:00
..
CAmmoInfo.hpp fix(CAmmoInfo & CWeaponInfo): Split into proper classes. (#38) 2022-09-17 14:22:36 +01:00
CAmmoProjectileInfo.hpp feat(WeaponInfo): More classes & fixed offsets. (#140) 2023-09-25 20:22:51 +02:00
CAmmoRocketInfo.hpp fix(CAmmoInfo & CWeaponInfo): Split into proper classes. (#38) 2022-09-17 14:22:36 +01:00
CAmmoThrownInfo.hpp fix(CAmmoInfo & CWeaponInfo): Split into proper classes. (#38) 2022-09-17 14:22:36 +01:00
CHomingRocketParams.hpp fix(CAmmoInfo & CWeaponInfo): Split into proper classes. (#38) 2022-09-17 14:22:36 +01:00
CItemInfo.hpp Script VM classes (#60) 2022-11-08 21:11:50 +00:00
CWeaponBoneId.hpp fix(CAmmoInfo & CWeaponInfo): Split into proper classes. (#38) 2022-09-17 14:22:36 +01:00
CWeaponInfo.hpp feat(WeaponInfo): More classes & fixed offsets. (#140) 2023-09-25 20:22:51 +02:00