Temp-Classes/datanodes/CPlayerCreationDataNode.hpp
Reece Watson ed08cda69d feat(CreationDataNodes): Add more creation data nodes. (#20)
* feat(DataNodes): Add multiple data nodes and sync classes.

* fix(CPlayerAppearanceDataNode): Update class to 1.61.

* feat(CObjectCreationDataNode): Added node and vector4.

* fix(CObjectCreationNode): Minor issue with includes.

* fix(CObjectCreationDataNode): Make class members public.

* feat(CreationDataNodes): Add creation data nodes.
2022-08-10 02:39:47 +02:00

20 lines
487 B
C++

#pragma once
#include <cstdint>
#pragma pack(push,4)
class CPlayerCreationDataNode
{
public:
char pad_0000[192]; //0x0000
uint32_t m_model; //0x00C0
uint32_t m_num_scars; //0x00C4
char unk_struct_0xC8[192]; //0x00C8
uint32_t unk_0188; //0x0188
char pad_018C[4]; //0x018C
char m_scar_struct[176]; //0x0190
bool unk_0240; //0x0240
char pad_0241[19]; //0x0241
}; //Size: 0x0254
static_assert(sizeof(CPlayerCreationDataNode) == 0x254);
#pragma pack(pop)