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https://github.com/Mr-X-GTA/GTAV-Classes-1.git
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40 lines
1.0 KiB
C++
40 lines
1.0 KiB
C++
#pragma once
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#include <cstdint>
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#include <cstddef>
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#include "rlGamerHandle.hpp"
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union netAddress {
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uint32_t m_packed; //0x0000
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struct {
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uint8_t m_field4; //0x0000
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uint8_t m_field3; //0x0001
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uint8_t m_field2; //0x0002
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uint8_t m_field1; //0x0003
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};
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}; //Size: 0x0004
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static_assert(sizeof(netAddress) == 0x04);
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namespace rage
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{
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#pragma pack(push,8)
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class rlGamerInfoBase
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{
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public:
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uint64_t m_peer_id; //0x0000
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rlGamerHandle m_gamer_handle; //0x008
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char m_aes_key[32]; //0x0018
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uint8_t unk_0038; //0x0038
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netAddress m_unk_ip; //0x003C
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uint16_t m_unk_port; //0x0040
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netAddress m_relay_ip; //0x0044
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uint16_t m_relay_port; //0x0048
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netAddress m_external_ip; //0x004C
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uint16_t m_external_port; //0x0050
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netAddress m_internal_ip; //0x0054
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uint16_t m_internal_port; //0x0058
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uint32_t unk_005C; //0x005C
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};
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static_assert(sizeof(rlGamerInfoBase) == 0x60);
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#pragma pack(pop)
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} |