mirror of
https://github.com/Mr-X-GTA/GTAV-Classes-1.git
synced 2024-12-22 22:47:32 +08:00
634ccb0237
* feat(DataNodes): Add multiple data nodes and sync classes. * fix(CPlayerAppearanceDataNode): Update class to 1.61.
47 lines
903 B
C++
47 lines
903 B
C++
#pragma once
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#include <cstdint>
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#pragma pack(push, 4)
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class CPedComponents
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{
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public:
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uint32_t m_component_bitset; //0x0
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char pad_0x4[4]; //0x4
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uint32_t unk_0x8[12]; //0x8
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uint32_t m_drawables[12]; //0x38
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uint32_t m_textures[12]; //0x68
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uint32_t m_palettes[12]; //0x98
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inline uint32_t get_drawable(int index)
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{
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if (m_component_bitset & (1 << index))
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{
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return m_drawables[index];
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}
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return 0;
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}
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inline uint32_t get_texture(int index)
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{
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if (m_component_bitset & (1 << index))
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{
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return m_textures[index];
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}
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return 0;
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}
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inline uint32_t get_palette(int index)
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{
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if (m_component_bitset & (1 << index))
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{
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return m_palettes[index];
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}
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return 0;
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}
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};
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static_assert(sizeof(CPedComponents) == 0xC8);
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#pragma pack(pop) |