Temp-Classes/network/Network.hpp
maybegreat48 bfb07f6098 Update classes (#85)
* Create ClonedTakeOffPedVariationInfo.cpp
2022-12-04 16:22:08 +01:00

273 lines
9.1 KiB
C++

#pragma once
#include "../rage/rlMetric.hpp"
#include "../security/ObfVar.hpp"
#include "CNetComplaintMgr.hpp"
#include "snSession.hpp"
#include <cstring>
#pragma pack(push, 1)
class MetricSessionMigrated : public rage::rlMetric
{
public:
char pad_0008[804]; //0x0008
uint32_t m_num_players; //0x032C
}; //Size: 0x0330
static_assert(sizeof(MetricSessionMigrated) == 0x330);
class NetworkGameConfig
{
public:
char pad_0000[48]; //0x0000
uint32_t m_public_slots; //0x0030
uint32_t m_private_slots; //0x0034
char pad_0038[272]; //0x0038
}; //Size: 0x0148
static_assert(sizeof(NetworkGameConfig) == 0x148);
class NetworkGameFilterMatchmakingComponent
{
public:
// do not use for actual network filters, this will break things
inline void SetParameter(const char* name, int index, int value)
{
std::strcpy(m_param_names[index], name);
m_param_mappings[index] = index;
m_param_values[index] = value;
m_enabled_params_bitset |= (1 << index);
if (m_num_parameters <= index)
m_num_parameters++;
}
uint32_t m_filter_type; //0x0000
char m_filter_name[24]; //0x0004
uint32_t m_num_parameters; //0x001C
uint16_t m_game_mode; //0x0020
uint16_t m_session_type; //0x0022
uint32_t m_param_unk[8]; //0x0024
char m_param_names[8][24]; //0x0044
char pad_0104[4]; //0x0104
uint32_t m_param_mappings[8]; //0x0108
char pad_0128[352]; //0x0128
uint32_t m_param_values[8]; //0x0288
char pad_02A8[96]; //0x02A8
uint32_t m_enabled_params_bitset; //0x0308
char pad_030C[8]; //0x030C
}; //Size: 0x0314
static_assert(sizeof(NetworkGameFilterMatchmakingComponent) == 0x314);
class MatchmakingAttributes
{
public:
uint32_t m_game_mode; //0x0000
uint32_t m_num_params; //0x0004
uint32_t m_param_unk[8]; //0x0008
char m_param_names[8][24]; //0x0028
uint32_t m_param_values[8]; //0x00E8
uint32_t m_params_bitset; //0x0108
}; //Size: 0x010C
static_assert(sizeof(MatchmakingAttributes) == 0x10C);
class NetworkGameFilter
{
public:
virtual ~NetworkGameFilter() = default;
virtual void Reset() {};
uint32_t m_build_type; //0x0008
uint32_t m_discriminator; //0x000C
uint32_t m_discriminator_mapping; //0x0010
uint32_t m_region_mapping; //0x0014
uint32_t m_language_mapping; //0x0018
uint32_t m_mm_group_1_mapping; //0x001C
uint32_t m_mm_group_2_mapping; //0x0020
uint32_t m_activity_type_mapping; //0x0024
uint32_t m_activity_id_mapping; //0x0028
uint32_t m_activity_players_mapping; //0x002C
class NetworkGameFilterMatchmakingComponent m_matchmaking_component; //0x0030
}; //Size: 0x0344
static_assert(sizeof(NetworkGameFilter) == 0x344);
class SessionInfoBackup
{
public:
class rage::rlSessionInfo m_session_info;
uint32_t m_unk; //0x0070
char pad_0074[4]; //0x0074
uint32_t m_flags; //0x0078
}; //Size: 0x007C
static_assert(sizeof(SessionInfoBackup) == 0x7C);
class MatchmakingSessionResult
{
public:
class rage::rlSessionDetail m_detail;
char pad_03B8[24]; //0x03B8
}; //Size: 0x03D0
static_assert(sizeof(MatchmakingSessionResult) == 0x3D0);
class PlayerNameMapNode
{
public:
char m_name[24]; //0x0000
class rage::rlGamerHandle m_handle; //0x0018
class PlayerNameMapNode* m_next; //0x0028
class PlayerNameMapNode* m_prev; //0x0030
}; //Size: 0x0038
static_assert(sizeof(PlayerNameMapNode) == 0x38);
class JoiningPlayerNameMap
{
public:
class PlayerNameMapNode m_names[100]; //0x0000
char pad_15E0[40]; //0x15E0
uint32_t m_num_name_nodes; //0x1608
char pad_160C[796]; //0x160C
}; //Size: 0x1928
static_assert(sizeof(JoiningPlayerNameMap) == 0x1928);
class CNetBlacklistNode
{
public:
class rage::rlGamerHandle m_handle; //0x0000
bool m_block_rejoin; //0x0010
char pad_0011[3]; //0x0011
uint32_t m_added_time; //0x0014
class CNetBlacklistNode* m_next; //0x0018
class CNetBlacklistNode* m_prev; //0x0020
}; //Size: 0x0028
static_assert(sizeof(CNetBlacklistNode) == 0x28);
class CNetBlacklist
{
public:
class CNetBlacklistNode m_nodes[16]; //0x0000
class CNetBlacklistNode* m_head; //0x0280
class CNetBlacklistNode* m_tail; //0x0288
uint32_t m_free_nodes; //0x0290
char pad_0294[4]; //0x0294
class CNetBlacklistNode* m_start; //0x0298
char pad_02A0[24]; //0x02A0
}; //Size: 0x02B8
static_assert(sizeof(CNetBlacklist) == 0x2B8);
class RemotePlayerData
{
public:
class rage::netGamePlayerData m_data[32]; //0x0000
uint32_t m_count; //0x0600
char pad_0604[4]; //0x0604
}; //Size: 0x0608
static_assert(sizeof(RemotePlayerData) == 0x608);
class InvitedGamer
{
public:
class rage::rlGamerHandle m_handle;
char pad_0010[12]; //0x0010
uint32_t m_flags; //0x001C
}; //Size: 0x0020
static_assert(sizeof(InvitedGamer) == 0x20);
class InvitedGamers
{
public:
class InvitedGamer m_invited_gamers[100]; //0x0000
uint32_t m_num_invited_gamers; //0x0C80
char pad_0C84[4]; //0x0C84
}; //Size: 0x0C88
static_assert(sizeof(InvitedGamers) == 0xC88);
class Network
{
public:
class rage::rlSessionInfo m_session_info; //0x0000
rage::Obf32 m_num_dinput8_instances; //0x0070
rage::Obf32 m_last_time_dinput8_checked; //0x0080
class rage::snSession* m_game_session_ptr; //0x0090
class rage::snSession* m_transition_session_ptr; //0x0098
char pad_00A0[24]; //0x00A0
class rage::snSession m_game_session; //0x00B8
class rage::snSession m_transition_session; //0x3F28
char pad_7D98[16]; //0x7D98
class NetworkGameConfig m_network_game_config; //0x7DA8
class NetworkGameConfig m_network_transition_config; //0x7EF0
bool m_session_attributes_dirty; //0x8038
char pad_8039[19]; //0x8039
uint32_t m_session_visibility_flags; //0x804C
uint32_t m_transition_visibility_flags; //0x8050
char pad_8054[36]; //0x8054
class MetricSessionMigrated m_metric_session_migrated; //0x8078
bool m_migrated_metric_enabled; //0x83A8
char pad_83A9[3]; //0x83A9
uint32_t m_game_session_state; //0x83AC
class NetworkGameFilter m_network_game_filter; //0x83B0
char pad_86F4[33]; //0x86F4
bool m_was_invited; //0x8715
char pad_8716[757]; //0x8716
bool m_need_host_change; //0x8A0B
char pad_8A0C[2620]; //0x8A0C
class rage::rlSessionDetail m_joining_session_detail; //0x9448
class SessionInfoBackup m_last_joined_session; //0x9800
char pad_987C[40]; //0x987C
uint32_t m_current_matchmaking_group; //0x98A4
uint32_t m_matchmaking_group_max_players[5]; //0x98A8
uint32_t m_num_active_matchmaking_groups; //0x98Bc
char pad_98C0[8]; //0x98C0
uint8_t m_matchmaking_property_id; //0x98C8
uint8_t m_matchmaking_mental_state; //0x98C9
char pad_98CA[374]; //0x98CA
class rage::rlMatchmakingFindResult m_game_session_matchmaking[3]; //0x9A40
char pad_14390[40]; //0x14390
class MatchmakingSessionResult m_game_matchmaking_session_results[10]; //0x143B8
char pad_169D8[320]; //0x169D8
class rage::rlGamerHandle m_transition_creator_handle; //0x16B18
char pad_16B28[24]; //0x16B28
bool m_local_player_info_dirty; //0x16B40
char pad_16B41[495]; //0x16B41
class rage::rlGamerHandle m_inviter_handle; //0x16D30
class CNetComplaintMgr m_game_complaint_mgr; //0x16D40
class CNetComplaintMgr m_transition_complaint_mgr; //0x179D8
char pad_18670[32]; //0x18670
class JoiningPlayerNameMap m_unused_joining_player_name_map; //0x18690
char pad_19FB8[8]; //0x19FB8
class CNetBlacklist m_blacklist; //0x19FC0
char pad_1A278[8]; //0x1A278
class InvitedGamers m_game_invited_gamers; //0x1A280
char pad_1AF08[56]; //0x1AF08
class SessionInfoBackup m_last_joined_transition; //0x1AF40
char pad_1AFBC[4]; //0x1AFBC
uint32_t m_activity_spectator_max_players; //0x1AFC0
char pad_1AFC4[56]; //0x1AFC4
bool m_is_activity_session; //0x1AFFC
char pad_1AFFD[35]; //0x1AFFD
class RemotePlayerData m_remote_player_data; //0x1B020
char pad_1B628[8]; //0x1B628
class rage::netGamePlayerData m_local_net_game_player_data; //0x1B630
char pad_1B660[600]; //0x1B660
class rage::rlMatchmakingFindResult m_transition_matchmaking[4]; //0x1B8B8
class NetworkGameFilter m_transition_filters[4]; //0x29A78
char pad_2A788[20]; //0x2A788
uint32_t m_transition_quickmatch_group_handle_count; //0x2A79C
class rage::rlGamerHandle m_transition_quickmatch_group_handles[32]; //0x2A7A0
char pad_2A9A0[8]; //0x2A9A0
class rage::rlSessionInfo m_transition_to_activity_session_info; //0x2A9A8
char pad_2AA18[48]; //0x2AA18
class MatchmakingSessionResult m_transition_matchmaking_session_results[10]; //0x2AA48
char pad_2D068[8]; //0x2D068
class InvitedGamers m_transition_invited_gamers; //0x2D070
char pad_2DCF8[16]; //0x2DCF8
class rage::rlGamerHandle m_transition_to_game_handle; //0x2DD08
class rage::rlSessionInfo m_transition_to_game_session_info; //0x2DD18
char pad_2DD88[4]; //0x2DD88
uint32_t m_transition_to_game_session_participant_count; //0x2DD8C
class rage::rlGamerHandle m_transition_to_game_session_participants[32]; //0x2DD90
char pad_2DF90[72]; //0x2DF90
class rage::rlGamerHandle m_follower_handles[32]; //0x2DFD8
uint32_t m_follower_count; //0x2E1D8
char pad_2E1DC[628]; //0x2E1DC
}; //Size: 0x2E450
static_assert(sizeof(Network) == 0x2E450);
#pragma pack(pop)