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34 lines
952 B
C++
34 lines
952 B
C++
#include "CAmmoInfo.h"
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class CWeaponInfo
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{
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public:
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char pad_0000[16]; //0x0000
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uint32_t m_name_hash; //0x0010
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uint32_t m_model_hash; //0x0014
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char pad_0018[12]; //0x0018
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uint32_t m_impact_explosion; //0x0024
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char pad_0028[56]; //0x0028
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class CAmmoInfo *m_ammo_info; //0x0060
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char pad_0068[20]; //0x0068
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float m_spread; //0x007C
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char pad_0080[60]; //0x0080
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float m_bullet_dmg; //0x00BC
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char pad_00C0[28]; //0x00C0
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float m_force_on_ped; //0x00DC
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float m_force_on_vehicle; //0x00E0
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float m_force_on_heli; //0x00E4
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char pad_00E8[40]; //0x00E8
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float m_penetration; //0x0110
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char pad_0114[8]; //0x0114
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float m_muzzle_velocity; //0x011C
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char pad_0120[16]; //0x0120
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float m_vehicle_reload_mult; //0x0130
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float m_reload_mult; //0x0134
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char pad_0138[12]; //0x0138
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float m_spinup; //0x0144
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float m_spin; //0x0148
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char pad_014C[320]; //0x014C
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float m_weapon_range; //0x028C
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}; //Size: 0x0290
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static_assert(sizeof(CWeaponInfo) == 0x290); |