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Davide Beatrici a266fcee1a fix(fwEntity): Identify offsets for position, forward, up and right vectors
These vectors appear to be synced with the ones in m_navigation (CNavigation).
2022-05-27 07:29:09 +02:00
CAmmoInfo.hpp feat(CAmmoInfo): Updated ammo info 2022-03-02 00:14:03 +01:00
CAutomobile.hpp fix(CAutomobile): Offsets off by 4 bytes 2022-02-01 16:25:48 +01:00
CBaseModelInfo.hpp feat(eModelType): Added Object, Weapon & Plant 2022-05-22 16:10:07 +02:00
CHandlingData.hpp fix(Vector): Added fvector3 2022-01-28 01:15:26 +01:00
CItemInfo.hpp feat(CItemInfo): Added 2022-03-02 00:12:13 +01:00
CNavigation.hpp fix(CNavigation): Struct alignment off by 4 bytes 2022-01-28 02:25:13 +01:00
CNetGamePlayer.hpp feat(CNetGamePlayer): Added complaints offset 2022-05-18 22:01:37 +02:00
CNetworkPlayerMgr.hpp fix(CNetworkPlayerMgr): Fixed byte alignment to 2 2022-01-31 18:07:39 +01:00
CNonPhysicalPlayerData.hpp fix(CNonPhysicalPlayerData): Align to 4 bytes 2022-01-29 21:34:01 +01:00
CPed.hpp fix(Vector): Added fvector3 2022-01-28 01:15:26 +01:00
CPedFactory.hpp feat(Project): Copy pastable into BigBaseV2 source 2021-12-06 19:36:09 +01:00
CPedModelInfo.hpp feat(Project): Copy pastable into BigBaseV2 source 2021-12-06 19:36:09 +01:00
CPedWeaponManager.hpp feat(Project): Copy pastable into BigBaseV2 source 2021-12-06 19:36:09 +01:00
CPlayerInfo.hpp fix(Enums): Make enum class to prevent redefinition errors 2022-03-02 02:12:36 +01:00
CVehicleDrawHandler.hpp feat(Project): Copy pastable into BigBaseV2 source 2021-12-06 19:36:09 +01:00
CVehicleModelInfo.hpp feat(Project): Copy pastable into BigBaseV2 source 2021-12-06 19:36:09 +01:00
CWeaponInfo.hpp fix(Enums): Make enum class to prevent redefinition errors 2022-03-02 02:12:36 +01:00
FriendInfo.hpp feat(Friends): Added classes with friend info 2022-02-18 10:17:34 +01:00
FriendRegistry.hpp feat(Friends): Added classes with friend info 2022-02-18 10:17:34 +01:00
fwDrawData.hpp feat: Updated classes 2022-01-28 00:02:15 +01:00
fwEntity.hpp fix(fwEntity): Identify offsets for position, forward, up and right vectors 2022-05-27 07:29:09 +02:00
gtav.rcnet feat(CNetGamePlayer): Added complaints offset 2022-05-18 22:01:37 +02:00
netObject.hpp feat: Updated classes 2022-01-28 00:02:15 +01:00
netPlayer.hpp fix(netPlayer): Fix destructor can't have return type 2022-01-28 00:59:48 +01:00
netPlayerData.hpp feat: Updated classes 2022-01-28 00:02:15 +01:00
README.md feat(README): Added usage 2021-07-25 13:14:19 +02:00
ScInfo.hpp feat(Classes): Added ScInfo class 2022-03-27 16:51:16 +02:00
vector.hpp fix(vector): No closing semicolon 2022-01-29 21:33:18 +01:00

GTA V Classes

This repository contains a few classes that I've reverse engineered.

They are in no way complete but contain some basics to get you started...

Usage

To modify the Reclass.NET file you have to build Reclass from source, the prebuild binaries will give you an error trying to open the project.

Disclaimer

This code is provided purely for educational purposes, if there are objections please open an issue stating your reasoning.