mirror of
https://github.com/Mr-X-GTA/GTAV-Classes-1.git
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8675cd7db8
* feat(DataNodes): Add multiple data nodes and sync classes. * fix(CPlayerAppearanceDataNode): Update class to 1.61. * feat(CObjectCreationDataNode): Added node and vector4. * fix(CObjectCreationNode): Minor issue with includes. * fix(CObjectCreationDataNode): Make class members public. |
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.github/workflows | ||
base | ||
datanodes | ||
misc | ||
network | ||
ped | ||
player | ||
rage | ||
socialclub | ||
vehicle | ||
weapon | ||
.gitignore | ||
CMakeLists.txt | ||
gtav.rcnet | ||
LICENSE | ||
README.md |
GTA V Classes
This repository contains a few classes that I've reverse engineered.
They are in no way complete but contain some basics to get you started...
Usage
To modify the Reclass.NET file you have to build Reclass from source, the prebuild binaries will give you an error trying to open the project.
Disclaimer
This code is provided purely for educational purposes, if there are objections please open an issue stating your reasoning.