Temp-Classes/rage
Reece Watson 7052c5e91b feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24)
* Fixed eModelType enum value names
* CBaseModelInfo: Changed min/max dimension types from fvector3 to fvector4
* CBaseModelInfo: Adjusted to actual size
* Added datBase, fwRefAwareBase, fwRefAwareBaseImpl, fwExtensibleBase, fwExtension, fwExtensionContainer and pgBase classes
* CPlayerGameStateDataNode: Updated fields and resized to actual size
* CVehicleModelInfo: Resized because of modified CBaseModelInfo
2022-08-20 19:17:32 +02:00
..
atSingleton.hpp refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
fwDrawData.hpp refactor: Reorganize repo (#12) 2022-07-29 18:00:22 +02:00
fwEntity.hpp feat(Classes): Updated CBaseModelInfo, CPlayerGameStateDataNode and fwEntity (#24) 2022-08-20 19:17:32 +02:00
netSyncDataNodeBase.hpp feat(DataNodes): Add multiple data nodes and sync classes. (#14) 2022-08-06 16:29:59 +02:00
netSyncNodeBase.hpp feat(DataNodes): Add multiple data nodes and sync classes. (#14) 2022-08-06 16:29:59 +02:00
netSyncTree.hpp feat(DataNodes): Add multiple data nodes and sync classes. (#14) 2022-08-06 16:29:59 +02:00
vector.hpp feat(CObjectCreationDataNode): Added node and vector4. (#16) 2022-08-06 19:37:38 +02:00